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Help & Tutorials => Help => Topic started by: Brawling Moi on April 16, 2014, 11:09:50 AM



Title: Problem with ThrowN bone
Post by: Brawling Moi on April 16, 2014, 11:09:50 AM
Hello, I'm having a problem with the bone ThrowN (Captain Falcon). That bone causes a part of the geometry to mess up, just like in the image. (https://lh3.googleusercontent.com/-GHydMjU7foI/U06416-lsVI/AAAAAAAAAUk/UaVeux-NZKY/w350-h366-no/fghj.png)

I tried to fix it by decreasing the Weight in ''Set Weight'' on the Weight Tool to 0,0; but it keeps like previously (well, a part of the geometry is fixed, but not all)

So if there's a method to make that bone to not have ANY influence with that part of the model, please let me know, Thanks.