Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: Aafyre on August 18, 2010, 11:20:32 AM



Title: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 18, 2010, 11:20:32 AM
This is my thread for vertexes and textures and stuff. I hope that people enjoy these hacks as much as I enjoyed making them. Most hacks come with a custom CSP and Battle portrait.

Since I seem to be getting this question a lot, I thought it might be best to answer it in my opening post. The vertex method that I use is Mariokart64n's new method. Miacis Kusanagi made a very easy to understand tutorial that helped me immensely in figuring out how to use it. You can find the tutorial here:
http://forums.kc-mm.com/index.php?topic=13061.0 (http://forums.kc-mm.com/index.php?topic=13061.0)

Current Projects:

Vertexes / Textures:

(http://img546.imageshack.us/img546/9857/mewy.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21084Moderated=All=All&DiplayName=Mew) (http://img225.imageshack.us/img225/3636/diabolos.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20893Moderated=All=All&DiplayName=Diabolos) (http://img38.imageshack.us/img38/2279/groudonr.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20629Moderated=All=All&DiplayName=Groudon) (http://img856.imageshack.us/img856/5087/psychryphias.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias) (http://img98.imageshack.us/img98/2671/blackknight.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20361Moderated=All=All&DiplayName=BlackKnight) (http://img685.imageshack.us/img685/8477/tifa2.png)  (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18035&Moderated=All=All&DiplayName=Tifa) (http://img215.imageshack.us/img215/564/predator.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16759&Moderated=All=All&DiplayName=Predator) (http://img851.imageshack.us/img851/9827/gardevoirj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16174&Moderated=All=All&DiplayName=Gardevoir) (http://img7.imageshack.us/img7/1977/seymour.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16148&Moderated=All=All&DiplayName=Seymour) (http://img717.imageshack.us/img717/1986/kroolking.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15933&Moderated=All=All&DiplayName=KRool) (http://img515.imageshack.us/img515/5866/lugiant.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15733&Moderated=All=All&DiplayName=Lugia) (http://img703.imageshack.us/img703/7587/nidokingy.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15704&Moderated=All=All&DiplayName=Nidoking) (http://img846.imageshack.us/img846/8139/vega.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15695&Moderated=All=All&DiplayName=Vega) (http://img33.imageshack.us/img33/1656/etnatrinityuniverse.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15589&Moderated=All=All&DiplayName=Etna) (http://img834.imageshack.us/img834/1913/darkrai2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14307&Moderated=All=All&DiplayName=Darkrai) (http://img684.imageshack.us/img684/9467/banjok.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14120&Moderated=All=All&DiplayName=Banjo) (http://img832.imageshack.us/img832/3272/orochimaruz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14058&Moderated=All=All&DiplayName=Orochimaru) (http://img62.imageshack.us/img62/8127/lelouch3.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13961&Moderated=Alll=All&DiplayName=Lelouch) (http://img827.imageshack.us/img827/1993/electabuzzk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13828&Moderated=All=All&DiplayName=Electabuzz) (http://img121.imageshack.us/img121/5141/deoxysattackforme.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13829&Moderated=All=All&DiplayName=Deoxys) (http://img199.imageshack.us/img199/1754/bobafette.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13584&Moderated=All=All&DiplayName=Boba Fett) (http://img52.imageshack.us/img52/637/blastoise.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13517=All&DiplayName=Blastoise) (http://img842.imageshack.us/img842/5025/blaziken.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13417=All&DiplayName=Blaziken) (http://img39.imageshack.us/img39/9195/ikevanguard.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13302&Moderated=All&Moderated=All&Moderated=All&DiplayName=VanguardIke) (http://img803.imageshack.us/img803/2723/gengar.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13032#ByUserID=3225&Moderated=All&Moderated=All&Moderated=All&DiplayName=Gengar) (http://img10.imageshack.us/img10/7962/hitmonlee.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12994&Moderated=All&Moderated=All&DiplayName=Hitmonlee) (http://img339.imageshack.us/img339/261/zangoosel.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12802&Moderated=All&Moderated=All&DiplayName=Zangoose) (http://img846.imageshack.us/img846/2787/frogn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12961&Moderated=All&Moderated=All&DiplayName=Frog) (http://img856.imageshack.us/img856/5161/zegram.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12527&Moderated=All&Moderated=All&DiplayName=Zegram) (http://img10.imageshack.us/img10/2299/sephirothr.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12336&Moderated=All&Moderated=All&DiplayName=Sephiroth) (http://img846.imageshack.us/img846/545/axelb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12242&Moderated=All&Moderated=All&DiplayName=Axel) (http://img813.imageshack.us/img813/59/xemnas.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12105&Moderated=All&DiplayName=Xemnas) (http://img225.imageshack.us/img225/9371/xemnas2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12238&Moderated=All&Moderated=All&DiplayName=XemnasNormalCoat) (http://img715.imageshack.us/img715/2655/hatsunemiku.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11939&Moderated=All&DiplayName=Hatsune) (http://img714.imageshack.us/img714/1346/pimple.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11795&DiplayName=Pimple) (http://img828.imageshack.us/img828/368/haruhisuzumiya.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11371&DiplayName=Haruhi) (http://img51.imageshack.us/img51/5134/magusq.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11051&DiplayName=Magus) (http://img41.imageshack.us/img41/6977/eclair.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10992&DiplayName=Eclair) (http://img197.imageshack.us/img197/108/voltorbz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10362&DiplayName=Voltorb) (http://img8.imageshack.us/img8/1278/goombat.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9686&DiplayName=Goomba) (http://img577.imageshack.us/img577/2391/hulkhogan.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9829&DiplayName=Hulk Hogan) (http://img225.imageshack.us/img225/8747/triplehv.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=9811&DiplayName=Triple H) (http://img804.imageshack.us/img804/3/stonecold.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10335&DiplayName=Steve Austin)

My hacks are free to be edited as long as you give me some credit  :).

Some ideas that I have that I might want to make in the future are:

Donkey Kong: Venom, Ifrit, Blanka
Zelda: Lulu
Ganondorf: Lu Bu, Kotaro Fuma
Charizard: Garchomp, Zekrom
Ike: Jecht, Auron, Squall, Kamina
Pit: Kuja
Samus: Genesect
Sonic: Knuckles
Snake: Randy Orton, The Rock
Wolf: Alien

I could always change my mind about which character to do which vertex over, but those are the ones I'm most interested in at the moment.


Title: Re: Aafyre's Vertex and Texture thread
Post by: Ninka_kiwi on August 18, 2010, 11:25:53 AM
nice stuff I really like the magus vertex.
keep up the good work!


Title: Re: Aafyre's Vertex and Texture thread
Post by: Aafyre on August 18, 2010, 11:34:20 AM
Thanks very much. That took forever to get right. Hopefully I can manage to make some facial expressions and a scythe for him sometime down the road (unless somebody else beats me to it  :laugh:.

How do you post download links with the big Download graphic on these forums?


Title: Re: Aafyre's Vertex and Texture thread
Post by: Ninka_kiwi on August 18, 2010, 11:50:57 AM
do you mean the brawl vault download pic?
i think you put the pic in then you hyper link it to the pic though im not entirly sure.
I'd say just stick to regulasr download links instead.


Title: Re: Aafyre's Vertex and Texture thread
Post by: Aafyre on August 18, 2010, 12:13:30 PM
I'm having a few issues with my Xemnas and Pimple if anybody can help me out.

For Xemnas, I've followed all of the tutorials and I'm pretty sure I'm doing everything right. This file keeps screwing up when I export it and view it in Brawl Box. This process works fine for me with other characters and even other vertex sets of Link. Whenever I load up any Link front hair (vertex set 0) it comes up with a Bad Faces message, even if I use the default Link PAC file. I can't really make much progress with it if I can't get the hair right. I've tried double patching, triple, quadruple, and even patching it five times and it still doesn't work. Can somebody help me out here? I would be very grateful.  Once the hair is done, I'm sure I can easily get the rest of it done without a problem. I will give credit to anyone who is kind enough to help me with this.

This is my 3DS max vertex edit of the hair, gloves, earrings, boots, and straps.
http://www.mediafire.com/?16lx9gonxralceo

For Pimple, I'm also having a problem getting rid of Donkey Kong's fur. It screws up the game when I hex his fur out (either by zeroing out the vertex set or zeroing out the polygon). The only option left that I can think of is to manually push all of the hair inside of his body through 3DS Max. I don't mind doing that at all if it will actually work but I don't want to waste my time if it can't.

Finally, this question is more forum related: Is it against the rules to make a similar topic in the Texture Hacks forum?


Title: Re: Aafyre's Vertex and Texture thread
Post by: Kaye Cruiser on August 20, 2010, 04:25:25 PM
No, it's not at all. That's why I have a showcase thread there :3

Also, great job with everything. Magus looks really good just like you said! :3


Title: Re: Aafyre's Vertex and Texture thread
Post by: Aafyre on August 20, 2010, 04:28:40 PM
Thanks very much! My current two projects are actually much harder than Magus and Eclair. I've been working on them for a while now but I think I'm making decent progress. Lots of experimenting with things still. I still haven't tried that conform wrap thing so I'm making all of their vertex and texture edits from scratch.


Title: Re: Aafyre's Vertex and Texture thread
Post by: chaoticcranium on August 24, 2010, 11:02:02 PM
Awesome work with all of your hacks!

In fact, I was able to use your Magus for a pretty cool staged snapshot on BSS:

(http://www.brawlsnapshots.com/snapshots/237061.jpg)
http://www.brawlsnapshots.com/snapshots/237061

I welcome you to use it as you please if you like it :)


Title: Re: Aafyre's Vertex and Texture thread
Post by: ShadowSnake on August 24, 2010, 11:06:31 PM
ive seen your hacks in the vault u r really good, awaiting Xemnas. :3


Title: Re: Aafyre's Vertex and Texture thread
Post by: Aafyre on August 25, 2010, 09:49:08 AM
Thanks very much. I'm still having a lot of trouble with making Xemnas over Link. His hair and his coat get screwed up in game. I would make him over Marth instead, but someone is already making a PSA for him over Link. I'll probably try him over both characters in case I can't figure out how to get him to work over Link.

Awesome picture, chaoticcranium. I was thinking how much that stage went with Magus myself :).


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: joem3693 on August 25, 2010, 10:59:28 AM
nice Haruhi Suzumiya man!its pretty much identical to her


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Aafyre on August 25, 2010, 11:00:52 AM
Thanks. She still has a few minor issues like her legs clipping through her skirt when she kicks but I don't think anything can really be done about that :).


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Kaye Cruiser on August 25, 2010, 12:10:52 PM
Lovin' the Haruhi Aafyre, sweet work as always! X3


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Aafyre on August 25, 2010, 12:22:40 PM
Thanks very much. I'll keep doing my best :).


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: blackscorpio on August 25, 2010, 10:08:13 PM
awesome haruhi suzumiya vertex and texture Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Aafyre on August 25, 2010, 11:30:40 PM
Thanks, I appreciate the compliments :). I'm pleased to say that I've fixed the major issues with Pimple. The game no longer glitches up or slows down when using him. He still has some minor issues I'm trying to figure out. What I did for his fur was make it all smaller and push it inside of his body. The only problem with that is that sometimes his fur comes out of his head (like when he is being hit backwards). I think that's probably due to his bones but I'm not really sure how to fix it. Would you guys like me to release it as is and improve on it when I figure out how or hold off on releasing it until I can fix it completely? I'm still working on his texture but I don't mind releasing it as soon as its done.


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Scootaloo on August 26, 2010, 03:25:32 AM
wow I was gonna do a mangus vertex but on marth, I didn't even think of ganondorf for a base. I rlly like it though.

Looks like I'll cross that off my list, loving what u have here though :D


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Aafyre on August 27, 2010, 12:52:56 PM
Does anybody know how to fix the problem with Zero Suit Samus hacks that crash the game when you use Samus' final smash to transform into her? I've noticed this with quite a few Zero Suit Samus hacks but I can't figure out how to fix it.


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Pik on August 28, 2010, 11:32:37 AM
You have to have both a .pac and .pcs with correct compression.  It's easiest to just take an uncompressed .pac and save as a ".pair" in brawlbox, or just change the compressions yourself.


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Aafyre on August 28, 2010, 12:58:07 PM
Thank you sir. Your advice worked, so I'll be updating my brawl vault momentarily.


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: chaoticcranium on September 02, 2010, 10:23:48 PM
And now, I made a shot featuring your awesome Haruhi texture!

Hey, have you seen any aliens, time travelers, or espers around here?
(http://www.brawlsnapshots.com/snapshots/238764.jpg)
http://www.brawlsnapshots.com/snapshots/238764

Again, feel free to use it as you please. . .and keep making awesome textures to inspire my shots :)


Title: Re: Aafyre's Vertex and Texture thread (08/24) Haruhi Suzumiya
Post by: Ninka_kiwi on September 04, 2010, 05:42:17 PM
so how goes your current vertex projects?


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 04, 2010, 08:02:12 PM
After what seemed like forever, I've finally released Pimple. I could use a little help fixing up some minor issues like his final smash eyes but he's pretty much as good as he's going to get otherwise.

I already have Hatsune Miku pretty much completely vertexed. All that's left is to make a texture for her. Do you guys have any preference whether I vertex her gun into a microphone or a leek?

Chaoticcranium, I took you up on your offer and I'm now using your awesome screenshots for my Magus and Haruhi on the Vault (I gave you credit for them in the description).


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Asuka on September 04, 2010, 09:00:15 PM
Pimple is finally out? Hell yeah!
That's my favorite DK texture/vertex now.
About that FS eyes problem you mention, maybe it's just a texture problem?

Also, if you used Ike Lawliet's pre-hexed necktie DK then his tongue most be all messed up... it would have been better if you vertexed the tie like you did with the fur... making it smaller and hiding it inside him.
Anyways... I'll download that Pimple right now.

Good job with all your works man.  ;D


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 04, 2010, 09:04:17 PM
Well, that explains a lot.

Anyways, the problem with his Fsmash eyes is the same problem I have with all my textures. I think it has something to do with the fact that I'm saving them as PNG instead of targa, but I can never get the transparency/alpha stuff to work. The reason my Goomba and Voltorb have functional Fsmash eyes is because someone else did them for me.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Ninka_kiwi on September 04, 2010, 09:35:10 PM
Wow pimple looks great.
I know alot of my friends would freak at seeing hatsune done XD
can't wait to see some more stuff from you :D


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Asuka on September 04, 2010, 10:06:27 PM
Anyways, the problem with his Fsmash eyes is the same problem I have with all my textures. I think it has something to do with the fact that I'm saving them as PNG instead of targa, but I can never get the transparency/alpha stuff to work. The reason my Goomba and Voltorb have functional Fsmash eyes is because someone else did them for me.
I'll help you with the final smash eyes then, just show me how they're supposed to look, I'll fix it and send the file back to you via PM.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 04, 2010, 10:19:53 PM
Thanks for the help. His eyes really don't have to be anything special. I didn't even change them from basic Donkey Kong's, so the texture should be the same. All I would need you to do is apply that texture to him in brawlbox, because that step never works for me.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Ninka_kiwi on September 05, 2010, 08:16:46 AM
oh yeah a question are you on any hacking teams?
if not a few people on my team would like to see more people join and you seem perfect for it...
if you want to join Hardcorebrawlhacks you may.
i'm kinda the leader of it for a few months so im in charge of finding new members...
so if you want to join that'd be great!


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 05, 2010, 09:14:10 AM
No, I'm not a member of any teams (unless being part of the KC:MM family counts as a team). It does sound interesting though. What exactly is involved in joining a team?


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Ninka_kiwi on September 05, 2010, 10:19:44 AM
You just put your hacks on the site as well and it helps more people see your stuff.
You also will find it easier to get help from other people as well as helping other people.
It's fun to have more members as well.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 05, 2010, 10:45:25 AM
Sure, I guess I'll join. What's your site so I can start posting my stuff there?


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Ninka_kiwi on September 05, 2010, 11:39:57 AM
http://hardcorebrawlhacks.wordpress.com/
but first you have to make a wordpress account to join just press register then post a comment on the join page.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 05, 2010, 01:00:03 PM
What is wordpress exactly?


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Ninka_kiwi on September 05, 2010, 01:39:10 PM
It's just a website that has our blog on it lots of hacking sites use it.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Brosephski on September 06, 2010, 03:23:19 AM
Hey, I really like your Pimple skin on DK! However, I'm having some minor issues, and I was wondering if you knew about them/if others were having the same trouble.

When the game starts, The DK barrel that Donkey Kong (Pimple) pops out of is distorted and tilted. This doesn't bother me too much, but what happens during the match is what causes the issues. During fights, a lot of the effects that appear around DK become distorted as well in a similar fashion.

For example, the wind effect around DK's Nair changes from going around with his arms to circling around DK's body. Also, the movement lines when he does his Giant's Punch in the air sometimes appear completely below his arm. I think the most noticeable tilted effect is DK's Down B, which is tilted diagonally from the ground. Overall, the hack is still completely playable, but these messed up effects are a blemish on an otherwise perfect texture.

Anyways, I have two theories as to why this occurring. The first theory is that its screwing up because I'm using Brawl -. I don't know why this would screw up those effects, but I guess it might be. My other theory is that I'm misusing the Thumbs.db file included in the download. Honestly, I've never had someone give me a .db file before (I'm new to modding Brawl). Is there somewhere specific I was supposed to put that file? I just placed it with the FitDonkey00.pcs file ( \pf\fighter\donkey ). If putting the Thumbs.db in a different spot will fix this issue, it will make my day!

So yeah, I'm pretty sure this issue is only happening with me, which is a shame because I really like the texture. However, if this is a universal problem, I would love it if you could release a v2 fixing the issue. This is without a doubt the best DK texture yet, and seeing that DK is my main, I really want to use it! However, as of now, with the Down B effect screwing up and making it hard to space, I'm probably going to have to remove it )= .


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: ItalianStallion on September 06, 2010, 05:07:51 AM
My brother is gonna love the Pimple vertex.

Great stuff here man!


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 06, 2010, 10:28:07 AM
No, unfortunately that problem happens with me too. I think it might have something to do with me renaming his hair bone. Before I renamed it, the top of Pimple's head moved and spiked up when he walked or jumped and it looked really bad. I don't really know how to fix it.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Brosephski on September 06, 2010, 12:13:32 PM
Well, that's a shame. I don't have a problem with any of the effect screw-ups except the Down B one, which just seems a tad unfair. Personally, I know the spacing of the move already, but the effects also serve as a warning to the other players. I don't think it's fair to mislead them with a wonky effect, some I'm going to have to go back to using the crappy Funky Kong texture instead )=

It looks great though  :'(


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 06, 2010, 12:23:42 PM
What are you talking about? I didn't try mislead anyone about anything. All I did was rename the bone for his hair and mouth, which shouldn't have made any kind of wonky effect that affected gameplay. I'm sorry if you don't like it, I'll try to ask some people how I can fix those problems but it isn't anything that I intentionally did or even noticed. I'll try experimenting to see if changing some of the mouth bones back to their original names fixes the graphic problem.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Brosephski on September 06, 2010, 01:24:59 PM
What are you talking about? I didn't try mislead anyone about anything. All I did was rename the bone for his hair and mouth, which shouldn't have made any kind of wonky effect that affected gameplay. I'm sorry if you don't like it, I'll try to ask some people how I can fix those problems but it isn't anything that I intentionally did or even noticed. I'll try experimenting to see if changing some of the mouth bones back to their original names fixes the graphic problem.

Oh god no I wasn't blaming you!!

What I meant was that I can't use the texture because the wonky effects (which were completely unintentional on your behalf) mislead my opponents into thinking the range of the move is shorter than it really is. I wasn't trying to say that you were misleading anyone lol. I love the texture, and if you can fix the minor issue with at least the Down B effect, I'll be the first one to download it again!


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 06, 2010, 01:52:24 PM
Okay, sorry for misunderstanding that :). I really have no clue how to fix that problem but I'll try experimenting with different things until I get it right. Maybe I can find somebody that knows more about this stuff than I do to help me out with this.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: hypermetalsonic on September 06, 2010, 01:55:48 PM
Your Pimple is by far the coolest thing thats ever been done with DK!! XD
Keep up the good work :)


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Gigan X3 on September 06, 2010, 02:15:03 PM
Oh god no I wasn't blaming you!!

What I meant was that I can't use the texture because the wonky effects (which were completely unintentional on your behalf) mislead my opponents into thinking the range of the move is shorter than it really is. I wasn't trying to say that you were misleading anyone lol. I love the texture, and if you can fix the minor issue with at least the Down B effect, I'll be the first one to download it again!

I'm sorry but such a minor thing shouldn't be taken into account, all the vertexing of the character's model screws a bit with other wind, etc. effects, so I think, so far, it's either impossible or too complicated to fix that, since it Doesn't affect gameplay, no one's bothering, it's not like you cannot tell your buds "Hey, this and this", right?

I think this is the greatest DK hack I've ever seen and I'm using DK more often just because of this hack, Thank you Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: dizmo on September 06, 2010, 02:32:30 PM
are you doing the xemnas vertex on both marth and link?


Title: Re: Aafyre's Vertex and Texture thread (09/04) *Pimple Released*
Post by: Aafyre on September 06, 2010, 04:29:22 PM
Well, if I can get him to look really good on Link (which is starting to become doubtful) I won't have to make him on Marth. If Link doesn't work out, I'm going to try to make Xemnas over Marth instead since that looks much easier.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 12:41:34 AM
Xemnas is finally out. It took me forever but I'm really happy with how it turned out.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Kaye Cruiser on September 15, 2010, 02:43:43 AM
As am I, that looks absolutely amazing! :3

I knew Xemnas could work on Marth, but I didn't expect it to work THAT well. great job Aafyre! :3 *huggles*


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Mr.Misfortune on September 15, 2010, 02:46:10 AM
I dunno if my post went threw or not but anyway. Aafrye that Xemnas you made is amazing 100%. You've gotta make some more KH. You should try Saix or one of the other nobodies


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: ShadowSnake on September 15, 2010, 06:41:24 AM
@ Aafyre

I know u left our HCBH invite to supposedly join ESH or kc-mm, but it looks like u were denied or changed your mind, seeing that u never joined either of them. So wud u like to join HCBH? u wud be an instant :falcon: YESZ! and we cud use a vertexer of your skills ( i am admin there. :P )

Btw that xemnas is godly, mind if make a reture of classic uniform?  :af2:


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: LookItsLink on September 15, 2010, 06:51:40 AM
>.>
He did join ESH. He's already made 2 hack posts on it.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 06:59:04 AM
Yeah, I'm with ESH now. I've been there for over two weeks. I actually made three posts on it now starting last night.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: ShadowSnake on September 15, 2010, 07:12:29 AM
>.>
He did join ESH. He's already made 2 hack posts on it.

well i wouldnt know, i dont really go there anymore. Everyone there hates me.

Yeah, I'm with ESH now. I've been there for over two weeks. I actually made three posts on it now starting last night.

ohh damn, that sux. They always get the [censored]ing good members...  >:(


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: ItalianStallion on September 15, 2010, 04:13:48 PM
Xemnas is amazing man.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Ninka_kiwi on September 15, 2010, 04:25:19 PM
hmm i'd love to see a totally perfect sephiroth vertex :D
also may i use your xemnas as a base for a texture i wanted to make?


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 05:09:21 PM
Sure, you can use whatever.

Also, I've been getting a lot of requests for Saix. Do you people think he would make more sense over Ike, since he's a heavier character, or should I just stick with Marth? I haven't made an Ike vertex yet, so I don't really know what is and what isn't possible with him.

And finally, would more people want me to do a Saix or Axel first? I'll interested in doing both eventually, but if it's clear that one is in far more demand than the other, I'll try to make it a priority.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: dingo on September 15, 2010, 05:57:19 PM
I say Saix on Ike. Only thing is Ike's hair is hell to edit.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: TehRequester on September 15, 2010, 05:58:18 PM
I agree with dingoberriz, Ike makes more sense for Saix


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Mr.Misfortune on September 15, 2010, 06:00:02 PM
Sure, you can use whatever.

Also, I've been getting a lot of requests for Saix. Do you people think he would make more sense over Ike, since he's a heavier character, or should I just stick with Marth? I haven't made an Ike vertex yet, so I don't really know what is and what isn't possible with him.

And finally, would more people want me to do a Saix or Axel first? I'll interested in doing both eventually, but if it's clear that one is in far more demand than the other, I'll try to make it a priority.
I say you should make Saix first but on another note who would you make Axel on? Link? I mean maybe you could use the edgemaster thing or something.. Axel would be epic pwnge no matter what. Also make saix on ike definatly I would love to play Saix Vs. Xemnas Vs. Sora Vs. Mickey(once hes out)


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Ninka_kiwi on September 15, 2010, 06:01:04 PM
I say Saix on Ike. Only thing is Ike's hair is hell to edit.
actually once you straiten ikes hair out it's not too hard to edit.
Though the back of his hair may be hard to edit.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 06:03:42 PM
Does Ike have all those wind properties on his hair like Link does? Cuz I'm still having nightmares from trying to get Link Xemnas to work.

What about doing it on Marth and then porting it over Ike. I have no idea how to do that stuff, but would that be a good idea? I only say this because I could just use Xemnas' exact body basically.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Asuka on September 15, 2010, 06:31:52 PM
Wow, Xemnas is just awesome, it would be great to have a normal org. XIII coat version too.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 06:49:24 PM
I was going to make a regular Organization coat but a few people have told me that they wanted to so I'll let other people do it for now. I might make my own version later but I want to focus on other Organization members (and Sephiroth) first.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Mr.Misfortune on September 15, 2010, 07:35:35 PM
The thing about doing saix over marth is it may look easier and even may be easier but seeing saix and playing as him in KH365/2 (I think its 365 lol) I think saix would fit better on Ike. If you can port saix over to ike and still manage to have Saix using ike's moveset then by all means do so. Matter fact why not do that for all characters.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Xemnas Released*
Post by: Aafyre on September 15, 2010, 07:50:32 PM
Unfortunately, I don't know the first thing about character porting. Maybe I'll start a poll for which Kingdom Hearts character to do next. Right now the options are:

1) Ansem
2) Axel
3) Saix

There's still more stuff I want to do too but I'm curious which one of these people want to see more.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Poll's up for next vertex*
Post by: dizmo on September 15, 2010, 09:33:35 PM
haha i acually kust made a saix texture over your xemnas! :) haha i will help on your project regarding kingdom hearts if you like


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Poll's up for next vertex*
Post by: Aafyre on September 17, 2010, 12:14:41 PM
Alright, I'm going to start making Axel tonight unless somebody else beats him in the polls by the time I start.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Poll's up for next vertex*
Post by: LookItsLink on September 17, 2010, 12:18:25 PM
*votes Frog* >.>
Who would you do him over? Just curious.
*sees your post* Well Axel was my second choice :af:

And aren't there enough Sephiroths? D:


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Poll's up for next vertex*
Post by: Aafyre on September 17, 2010, 01:43:04 PM
I was planning to make Frog over Toon Link since they are a similar size and Toon Link already has a sword and sheild. Also, Sephiroth hasn't been done with the new method yet to my knowledge so I think he could actually look a decent amount better than the one we have now. The old one is still really impressive for using the method that the creator did though.


Title: Re: Aafyre's Vertex and Texture thread (09/15) *Poll's up for next vertex*
Post by: Aafyre on September 18, 2010, 03:05:28 AM
Alright, Axel is coming along nicely. His hair is pretty much done and I already made his texture. All that's left is to make him skinnier, change his sleeves a bit and try to vertex Marth's sword into a chakram. Here's some preview pics to hold you over until I'm done.

(http://img213.imageshack.us/img213/8625/84554688.th.png) (http://img213.imageshack.us/i/84554688.png/) (http://img213.imageshack.us/img213/9931/axelheadback.th.png) (http://img213.imageshack.us/i/axelheadback.png/) (http://img213.imageshack.us/img213/1745/axelheadside.th.png) (http://img213.imageshack.us/i/axelheadside.png/) (http://img213.imageshack.us/img213/4093/axelbody.th.png) (http://img213.imageshack.us/i/axelbody.png/)

Now that I already made a really good generic Organization coat texture, you can expect a Xemnas update with his original coat around the same time I release Axel.


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Mr.Misfortune on September 19, 2010, 03:57:16 AM
Omg Axel goes so hard!!! ~fanboy screams~ Who is next? Saix on ike?


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: LookItsLink on September 19, 2010, 07:17:18 AM
Axel is sick o.o
Amazing job on him.


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: joem3693 on September 19, 2010, 07:49:41 AM
great axel man!whats next?


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Aafyre on September 19, 2010, 10:09:57 AM
Well, I suppose I'll do Sephiroth next. I'll try a regular version and a Kingdom Hearts version (and on this one I'll attempt a wing out of his backstrap and chestplate, which may or may not turn out well).

Sephiroth hasn't been made since the new vertexing method existed, and I say he deserves to be. Everyone knows he's cooler than Cloud anyways.


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Asuka on September 19, 2010, 10:19:27 AM
Wow, I had my doubts of how it would look... but Axel looks simply awesome.
It will be interesting to see your Sephiroth.


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: joem3693 on September 19, 2010, 10:55:57 AM
yeah i want to see a better attempted sephiroth and he is way more badass than cloud =D


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: TheZac268™ on September 19, 2010, 10:58:11 AM
You see that poll? And all the suggestions on it? You should do all of them!!! Your vertex/texture hacks are AMAZING!!!!


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Mr.Misfortune on September 19, 2010, 11:49:03 AM
haha i acually just made a saix texture over your xemnas! :) haha i will help on your project regarding kingdom hearts if you like
Post it?


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: ItalianStallion on September 19, 2010, 07:02:32 PM
Axel and Xemas are amazing man they really are!

You got some talent, and I can't wait to see a good vertexed Sephiroth.


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Segtendo on September 19, 2010, 07:08:14 PM
Axel's boss man. I got him today :D


Title: Re: Aafyre's Vertex and Texture thread (09/19) *Axel is out and Xemnas is updated*
Post by: Dblade075 on September 19, 2010, 08:25:29 PM
MARLUXIA!!!!! OVER MARTH!!!! lol


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Aafyre on September 21, 2010, 08:07:16 PM
Sephiroth is out! For those keeping count, that's three hacks in two days  ;D. Behold the power of a college educated, unemployed man! Next up is Zegram Ghart from Rogue Galaxy.


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Beyond on September 21, 2010, 08:14:41 PM
O_o

Damn. You're even faster than me, yet your hacks stay sexy. Love the new Sephiroth. :af2:


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: TLink on September 21, 2010, 08:16:18 PM
Sephiroth looks amazing! Great work as always *adds Sephiroth to SD card*


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: ItalianStallion on September 21, 2010, 08:18:31 PM
The new Sephiroth is amazing man, great job as always.


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Segtendo on September 21, 2010, 08:41:18 PM
God damn, Sepiroth is beautiful.


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Aafyre on September 21, 2010, 08:45:29 PM
Thanks a lot. Other than a few minor problems with his hair, I think that this is about as good as I can possibly do.


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Albafika on September 21, 2010, 08:56:19 PM
Sephiroth is amazing!!! Great job Aafyre... Really, great job! I was expecting this!

*Aren't you interested in making other FF VII character? A good Tifa on Zelda would be sweet.*


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: ShadowSnake on September 21, 2010, 09:06:57 PM
Sephiroth is really good.... phuck, there goes mah DLs... :'(


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Aafyre on September 21, 2010, 09:13:28 PM
Sorry about that Shadowsnake  ;D!


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Dblade075 on September 21, 2010, 09:17:27 PM
Nice work, keep it up who knows you become a vertex SSBB GOD.


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Pik on September 21, 2010, 09:21:40 PM
Your stuff is beast


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: ShadowSnake on September 21, 2010, 09:26:27 PM
Sorry about that Shadowsnake  ;D!
:srs: oh well, im pratically done for in brawl hacking doesnt really matter anymore. This truly is a work of art. :-\

reminds me of mariokarts mewtwo compared to Shark's mewtwo.   :>.>: true revamp


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: joem3693 on September 21, 2010, 09:42:05 PM
great sephiroth! im running out of marth slots so stop making great hacks for marth!lmao


Title: Re: Aafyre's Vertex and Texture thread (09/21) *Sephiroth is out*
Post by: Asuka on September 21, 2010, 10:05:38 PM
Holy sh*t!
It's awesome, I love your work man.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 28, 2010, 02:27:35 AM
Zegram is out! I had to completely remodel Marth's face for this one but I think it came out really well. Hopefully this will inspire some people to go out and try Rogue Galaxy for the PS2. Awesome game!


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ShadowSnake on September 28, 2010, 07:28:46 AM
i dont even know who Zegram is, but god that hack is legit. Nice job on this man. ;D


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ItalianStallion on September 28, 2010, 10:53:50 AM
Wow, you just keep getting better and better at this!


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: joem3693 on September 28, 2010, 12:49:36 PM
nice hack man,i officially have no more spots for any marth hacks lol


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: zeno503 on September 28, 2010, 03:37:20 PM
I love your Zegram. Excellent work. I will be the first to say that I know EXACTLY what Rogue Galaxy is but due to my lack of a PS2 I never got around to playing it.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: senato on September 29, 2010, 07:46:27 AM
Hi,
Aafyre, your Sephiroth version is very awesome  ;). But, I play competition Brawl, and the Sword's Sephitorth is too large  :(. It is possible to reduce it?

(Sorry for my English, I'm French :p) 


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 29, 2010, 11:19:50 AM
The download already comes with a short sword version which I re-sized to be the same length as Marth's sword.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: senato on September 29, 2010, 11:24:03 AM
Oh,  thanks :).


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 29, 2010, 12:36:37 PM
no problem :)


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ItalianStallion on September 29, 2010, 02:25:57 PM
So what's your next project man?


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 29, 2010, 04:09:17 PM
I haven't really decided yet. I've been getting a bunch of requests so maybe I'll work on one of them. I was thinking of making either Zangoose on Wolf or Kotaro Fuuma on Ganondorf.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ItalianStallion on September 29, 2010, 04:12:23 PM
Hmmm I don't know either of those guys.

Who's that girl on your avatar?


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: TLink on September 29, 2010, 04:28:22 PM
Who's that girl on your avatar?

I was also wondering this for a while. She seems like she'd be pretty cool to have in Brawl.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 29, 2010, 05:56:50 PM
The girl in my Avatar is a custom character that my brother and I made up. We have about 30 of them actually. I might consider making some of them in the future if anybody's interested.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ChaosInvoker on September 29, 2010, 06:56:56 PM
Yeah, I like your artwork too :3

These are great, I wish I saw some of these earlier!

Do you want videos of these? I don't have a lot of time to do them, but I should be able to do at most 1 or 2 a week for you. Let me know if I can help!

Also after reading your first post, out of the characters you said you were interested in I wanna see this one the most:

Marth: Lelouche
I'd like to see your take on Zero, not the high-school student!

But the other ones you mentioned, I'd also very much like to see:

Bowser: Groudon, Blastoise
Donkey Kong: Venom
King Dedede: King K. Rool
Ike: Jecht
Lucario: Alien, Deoxys
Pit: Kuja
Sonic: Knuckles
Snake: Boba Fett, The Rock


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on September 29, 2010, 07:24:04 PM
Sure, whenever you get some spare time feel free to make videos if you want to. That would actually be kind of cool.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: joem3693 on October 01, 2010, 07:27:45 PM
so what are you gonna work on next?


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: vcvmajinken on October 01, 2010, 07:56:56 PM
Your last chars are incrdible, they are like model swaps, next one should be Saïx or Ansem ;P


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on October 02, 2010, 01:12:00 PM
The next two characters that I'm thinking of making are Zangoose (from Pokemon RSE) over Wolf and Frog (From Chrono Trigger) over Toon Link. I really have no idea if Zangoose will work or not yet but I'll see what I can do with him.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: joem3693 on October 02, 2010, 02:50:46 PM
The next two characters that I'm thinking of making are Zangoose (from Pokemon RSE) over Wolf and Frog (From Chrono Trigger) over Toon Link. I really have no idea if Zangoose will work or not yet but I'll see what I can do with him.

that sounds great man


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Mr.Misfortune on October 02, 2010, 05:55:21 PM
The next two characters that I'm thinking of making are Zangoose (from Pokemon RSE) over Wolf and Frog (From Chrono Trigger) over Toon Link. I really have no idea if Zangoose will work or not yet but I'll see what I can do with him.

Im intrested to see how Zangoose will look like


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Ricky (Br3) on October 05, 2010, 08:49:58 AM
Frog on Toon Link? F*ck Yeah!

Hey Aafyre... Can you give some tips on vertexing? What method you use: MarioKart's or Akari_Un's? I'm starting on the advanced vertexing but everytime I make the modifications on 3DSMax, the final, edited mdl0 looks something in-between the original and what it was supposed to look.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on October 05, 2010, 11:10:03 AM
The vertexing tutorial that I used was Miacis' written version of MarioKart64N's new method (http://forums.kc-mm.com/index.php?topic=13061.0).

None of the other ones made much sense to me and I always managed to screw something up at some point. I'm actually really surprised that I understood any of them at all, I was worried that I'd never be able to vertex anything at first. I hope that helps.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Ricky (Br3) on October 05, 2010, 12:09:41 PM
Yeah for me it seems both tutorials are incomplete and even outdated in some points.
I'm having to use both and I'm still failing.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on October 07, 2010, 01:40:17 AM
For me at least, some things require a ton of patching to look right. I've spent over half an hour just patching the handle of Marth's sword and Wolf's hands. I'm not really sure why some things need to be patched so much but thankfully they always seem to come out right eventually. I'm not sure if that's your problem but try patching it and see if it gets any better. Some things don't need to be patched at all, some take only 1 or 2 patches, but some things take nearly forever I've noticed.


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: ninja_cupcakes on October 07, 2010, 05:23:37 PM
I saw the moveset you made for Bobaa Fett which made me think that you should make a vertex for him :af:

You know you want too.....


Title: Re: Aafyre's Vertex and Texture thread (09/28) *Zegram is out*
Post by: Aafyre on October 07, 2010, 06:08:57 PM
Yeah, he's somebody that I'm interested in making at some point. I wish I could do things a lot faster than I'm doing them now. I can usually only get one hack done per week because my brother's got so much homework and he needs our computer that has all our programs to do it.


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Aafyre on October 08, 2010, 12:38:01 AM
Zangoose is out! I wanted to keep this one a bit of a surprise since I wasn't positive how he'd come out but I'm pretty happy overall with him. This is my first Wolf hack and he does have some things about him that keep Zangoose from looking perfect on him but I think it came out good despite that. I hope you guys like it :)!


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Wasabi_Skillz on October 08, 2010, 12:44:26 AM
dude you're textures are getting so good it's out of control lol.


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Aafyre on October 08, 2010, 12:57:43 AM
Thanks, Zangoose was a lot harder to make than I expected him to be. He was probably the most difficult hack I've made so far. Hopefully all that hard work paid off and you guys like it :).


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Christian_CAO on October 08, 2010, 07:49:04 AM
 :) Zangoose looks great  :)

It's a shame that Mediafire is acting weird when I try to download it.  :( and it's only on the Zangoose link. Everyone elses links to Mediafire work without a problem. I can't wait to get it later, when Mediafire stops acting lame  ;D You're great at vertex editing  ;)... too many emoticons? :kdance:


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: ssj4gohan on October 08, 2010, 09:03:59 AM
It's a shame that Mediafire is acting weird when I try to download it.  :( and it's only on the Zangoose link. Everyone elses links to Mediafire work without a problem. I can't wait to get it later, when Mediafire stops acting lame

I'm having the same issues as well, which is strange because I've never had any problems with mediafire before.

Wolf textures tend to be rather under appreciated, which is a shame really. Zangoose looks great and I really like what you've done with him despite the difficulties you've experienced with him. Zangoose will be an insta-download once I'm able to grab him.


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Ricky (Br3) on October 08, 2010, 09:07:33 AM
I'm very happy with your Zangoose, and I'm even happier because I know next hack is Frog on TL! :D :D :D


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Aafyre on October 08, 2010, 11:28:13 AM
Yeah, I have no idea what's up with mediafire. It happened to some of my other hacks too. I guess I could email it to anybody that it doesn't work for. Hopefully it works again soon.


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Ratmon19 on October 08, 2010, 11:39:25 AM
Awesome!!! Please make more you rock!


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Mr.Misfortune on October 09, 2010, 12:55:15 PM
Im really excited for frog this will be an epic hack *plays as zangoose* YES!


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: joem3693 on October 09, 2010, 09:29:28 PM
your a great vertex hacker man!i downloaded like everything you've made lol.Do you think you can make ventus from birth by sleep?


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Ricky (Br3) on October 10, 2010, 05:34:40 AM
Hey Aafyre, it's possible to vertex Pikachu's ears if you rename bones?


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: ItalianStallion on October 10, 2010, 10:20:28 AM
I saw Zangoose on the vault, and I instantly knew it was from you.

Good job on him man.


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Asuka on October 15, 2010, 05:35:16 PM
I know it's late but damn... Zangooze looks so cool.
Keep up the good work man.  ;D


Title: Re: Aafyre's Vertex and Texture thread (10/08) *Zangoose is out*
Post by: Ricky (Br3) on October 15, 2010, 07:01:07 PM
Hey Aafyre, is it possible to vertex Pikachu's ears if you rename bones?

You usually use renaming bones, so you might know.


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Aafyre on October 16, 2010, 12:00:32 AM
Frog is out! He gave me a lot of trouble but I'm pretty happy with how he turned out.

About Pikachu's ears, I'm sorry I really don't know anything about it. I would imagine it should work but I've never done anything with Pikachu.


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Wasabi_Skillz on October 16, 2010, 12:19:40 AM
that frog is insane! aafyre you are too amazing.  and right after zangoose! keep cranking out brilliance, man.


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Aafyre on October 16, 2010, 12:22:42 AM
Thanks, its good to hear that somebody likes it :).


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Ricky (Br3) on October 16, 2010, 12:38:18 AM
I'm downloading it now! :)


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: ItalianStallion on October 16, 2010, 01:14:54 AM
Is that really Toon Link?

You sir has won the internetz!


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Sytilac on October 16, 2010, 01:36:37 AM
Real Nice Frog! *Downloads* lol


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Naruto200Man on October 16, 2010, 10:17:11 AM
I know, jabba the hut over bowser xD
Also if you're talking about star wars, maybe to Chewbacka over ganondorf? XD
PS: snake might be difficult for Jango/boba fet. I'd suggest gannondorf or someone :s


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: vcvmajinken on October 16, 2010, 07:03:40 PM
your six last vertexed chars are incredible O.O specially zegram, sephiroth and xenmas, please make Marluxia or Saïx!


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: dingo on October 16, 2010, 07:11:36 PM
It looks like Zexion and Ansem are the last ones on your list to do. :P

You should make a new poll too. XD


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: ItalianStallion on October 16, 2010, 07:13:29 PM
You should make a new poll too. XD

This.


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Segtendo on October 16, 2010, 07:31:00 PM
Dude, Frog is freaking beast. I gotta use more of your hacks :P


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: Velen on October 16, 2010, 11:13:48 PM
...I have nothing to say...[/lying]

I have a few concerns, but I really don't want to spoil the mood.


Title: Re: Aafyre's Vertex and Texture thread (10/16) *Frog is out*
Post by: janfeae on October 17, 2010, 12:10:47 AM
There must be saix!! Greeeeat hacks!!!


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 17, 2010, 12:43:20 AM
Alright, this one was pretty quick for once. Hitmonlee is out (kind of surprised nobody's made him yet).


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Velen on October 17, 2010, 12:55:56 AM
Mind = blown OVER 9000!

That's Sheik?!

*Faints*


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: ItalianStallion on October 17, 2010, 01:31:56 AM
What!

How is that even possible?

I can't say you never cease to amaze me, because you do.

I'm an official fan boy now.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 17, 2010, 01:38:34 AM
So I do cease to amaze you sometimes :(? Ha, I know what you were trying to say, thanks for the compliments :P.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Velen on October 17, 2010, 01:49:43 AM
I personally think Frog's pants need smoothing out on the front. It's too angular.

Otherwise the vertex is fine. The texture however, needs an upgrade.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 17, 2010, 01:56:32 AM
Well, like I said before, that was the first Toon Link I've ever done and he was really tricky to get right. I did try to fix up the pants a little but I agree that they're still too angular. I don't really know what to do to make the texture any better than I did so if anybody is able to improve it in any way (vertex, texture, or whatever) you have my permission as long as I'm credited for the original. I'm sorry you didn't like it, I really tried my best on it and it took me forever.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Pik on October 17, 2010, 07:34:45 AM
lmao, nice. I think the legs need to be vertexed more, though. more stick like, if you're up for it.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: SiLeNtDo0m on October 17, 2010, 12:09:02 PM
That...that...Hitmonlee.....

IS FREAKIN AMAZING!! HOW DID YOU GET SHEIK AND TURN IT INTO THAT?!?!?!?  :patrick:


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: BlueBrain on October 17, 2010, 12:10:11 PM
u still thinking about making kadaj?


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Segab on October 17, 2010, 12:28:36 PM
wha..what did you do with Sheik's head D:
Hitmonlee looks awesome!


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 17, 2010, 01:35:07 PM
Okay, I guess I'll spoil it :P. I made the material for Sheik's head/hair invisible (Type 3) and used her scarf for the top of Hitmonlee's head. That's why it still has som wrinkles in its shading. I'm thinking that rotating the scarf backwards should put the wrinkles on the back of her head and make it less noticeable.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Velen on October 17, 2010, 02:32:15 PM
Well, like I said before, that was the first Toon Link I've ever done and he was really tricky to get right. I did try to fix up the pants a little but I agree that they're still too angular. I don't really know what to do to make the texture any better than I did so if anybody is able to improve it in any way (vertex, texture, or whatever) you have my permission as long as I'm credited for the original. I'm sorry you didn't like it, I really tried my best on it and it took me forever.

You completely misunderstand, I like it! I like it a lot, but I just can't ignore the pants.

However, if you do manage to fix the pants up, I'll gladly attempt to make the texture more Brawl-Like.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Segtendo on October 17, 2010, 08:20:10 PM
Dude, you NEED to apply for the team.
Your vertexes are amazing.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: dingo on October 17, 2010, 08:29:35 PM
Dude, you NEED to apply for the team.
Your vertexes are amazing.

He's been on ESH...for at least a month I think. Just let him continue doing his own thing and don't go on saying he should join KC:MM. He's fine being on ESH. =P


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Pin0yB0i on October 17, 2010, 08:39:38 PM
Omg... Your hacks phucking epic. I wish I could hack like you...
Hope to see more.
You should make more pokemon hacks.
A question: How do you do your textures? :3


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Asuka on October 17, 2010, 09:12:47 PM
I'm an official fan boy now.
This.

Your work is amazing. D:


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 17, 2010, 11:40:25 PM
Okay, Gengar is looking excellent but he has a few glaring issues that I don't know how to fix. This first issue is that he slowly transforms back into regular Wario when he stores up his gas. I can deal with this part because it actually looks pretty amusing and kind of serves a purpose.

The main issue I'm having is that even if I vertex him perfectly, Wario has a weird shading that will make the outlines of his overalls really obvious. I remember Calamitas had a very similar problem with Wolf's boots for his Amaterasu so I doubt it's really fixable at the moment. I think he looks pretty awesome besides that problem so I will probably release him anyways if there isn't a fix to it.

If his shading problem is impossible to fix, I guess I'm done with him. Besides those two problems (his overall shading and his morphing) I think he looks almost perfect. He's vertexed completely smoothly so I don't think that the vertex is the problem so I'm completely stumped.

I just wish something so simple wasn't holding him back from looking like an official character. Maybe someone can figure out how to fix these kinds of issues in the future. Here's what he looks like if you're curious (his shading problem looks more obvious in strong lighting):

(http://img412.imageshack.us/img412/2162/gengarpreview.th.jpg) (http://img412.imageshack.us/i/gengarpreview.jpg/) (http://img412.imageshack.us/img412/3720/gengarpreview2.th.jpg) (http://img412.imageshack.us/i/gengarpreview2.jpg/) (http://img412.imageshack.us/img412/1229/gengarpreview3.th.jpg) (http://img412.imageshack.us/i/gengarpreview3.jpg/)

If you're wondering, his mouth and eyes are just painted on so he can't open his mouth unfortunately. I'll post the download to this tomorrow if nobody knows how to fix his problems.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: SiLeNtDo0m on October 18, 2010, 03:19:10 AM
Okay, Gengar is looking excellent but he has a few glaring issues that I don't know how to fix. This first issue is that he slowly transforms back into regular Wario when he stores up his gas. I can deal with this part because it actually looks pretty amusing and kind of serves a purpose.

([url]http://img412.imageshack.us/img412/2162/gengarpreview.th.jpg[/url]) ([url]http://img412.imageshack.us/i/gengarpreview.jpg/[/url]) ([url]http://img412.imageshack.us/img412/3720/gengarpreview2.th.jpg[/url]) ([url]http://img412.imageshack.us/i/gengarpreview2.jpg/[/url]) ([url]http://img412.imageshack.us/img412/1229/gengarpreview3.th.jpg[/url]) ([url]http://img412.imageshack.us/i/gengarpreview3.jpg/[/url])



Lolwut?!?!  That must be pretty weird and hilarious to look at o.O However, the vertex itself looks fantastic!  This could actually open up something decent for Wario.  Finally somebody could do a Gengar PSA.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Kaye Cruiser on October 18, 2010, 05:54:44 AM
Gengar's looking great so far Fyre. Awesome work. Can't wait to see it done.

But with all of these things of yours coming out one after the other, I can't help but feel a little...No, VERY annoyed and impatient. >_>

I know you have a lot of stuff you wanna do, but I asked you for this a LONG time ago, so do you think maybe after Gengar is done, you could just finish up Wave and be done with him sometime soon? It's kind of holding me up a little on my plans. No offense. -_o


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Naruto200Man on October 18, 2010, 08:09:31 AM
Maybe try removing the 'other' stuff in his up B? try poking around the specials tab a little and see if you can find anything :s

hehehe *waits for deoxis* X3


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Segtendo on October 18, 2010, 08:42:05 AM
Th...that's Wario?
*faints*
God dude, you are too epic.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: BlueBrain on October 18, 2010, 08:45:39 AM
dude, ur beyondbeyndyou...
thats all i have to say...

(could u put kadaj in ur next poll)


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Aafyre on October 18, 2010, 09:27:59 AM
Alright, sorry Wave. I have been trying to work on your character a little bit here and there but you have to understand that a TON of other people have also requested things (even before you did) and it's really hard to do everything at once. I will try and finish him soon but I was also trying to work on a Vanguard Ike that I told somebody I'd get done by October 30th that asked over a month ago.

If you really want him done as soon as possible, he's going to have to be on Marth instead of Link. The reason why I've been releasing things quickly is because certain characters are much faster and easier to work with (Sheik and Wario have very few polygons once you get rid of their heads). Correct me if I'm wrong but didn't you tell me that I didn't need to do it if it was too much trouble? I mean, I still plan on finishing it if you want me to but I don't think it's very fair to get annoyed with me about it.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: SiLeNtDo0m on October 18, 2010, 10:12:04 AM
Thing that astonishes me is the fact that vertexes are really quick to do.  How long do these take you to do?  A few days tops?  BY told me that his vertexes usually take a day or so to do which just made me go
:patrick:

It's quite amazing really.  To think that making a good PSA takes AGES to do (a really good one takes AT LEAST a month if you know exactly what you are doing and do not make many mistakes) whereas a good vertex does not take too long to do.  That said though, vertexing does DEFINATELY take more skill than PSAing.  PSAs are more about knowledge and patience if anything.

But anyways keep up the great work.  I hope to see more of your vertexes ^^


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: ItalianStallion on October 18, 2010, 03:10:38 PM
I can't believe that's Wario. I was trying to figure out who it was, but I never thought i was Wario, so just wow.

Also Wave, you're asking for a favor, so don't be demanding [censored], that really pisses me off.

This isn't the family thread, so just because you have "powers" there, you can't be all rude and [censored] to Aafyre.

I rather see stuff like Hitmonlee and Gengar than your damn persona hack, just saying.


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: TehRequester on October 18, 2010, 03:19:13 PM
I rather see stuff like Hitmonlee and Gengar than your damn persona hack, just saying.

^I gotta agree. Personas are lame, only the person who made them actually enjoy them.

Gengar looks fantastic, btw!


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Naruto200Man on October 18, 2010, 05:36:26 PM
I rather see stuff like Hitmonlee and Gengar than your damn persona hack, just saying.

So says the man who made his own persona hack xD
But gangsta luigi is actually kinda cool =3


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: ItalianStallion on October 18, 2010, 05:51:00 PM
I rather see stuff like Hitmonlee and Gengar than your damn persona hack, just saying.

So says the man who made his own persona hack xD
But gangsta luigi is actually kinda cool =3

Well that's beside the point. I waited for someone to vertex out the chest overall straps on Luigi, but I didn't go spam on their thread about it, know what I mean?

Let's get back on topic now, I want to see more sexy Pokemon!


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Mr.Misfortune on October 18, 2010, 05:59:41 PM
you should short hitmonlee's legs.. they sorta gross me out...


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Naruto200Man on October 18, 2010, 06:04:32 PM
I rather see stuff like Hitmonlee and Gengar than your damn persona hack, just saying.

So says the man who made his own persona hack xD
But gangsta luigi is actually kinda cool =3

Well that's beside the point. I waited for someone to vertex out the chest overall straps on Luigi, but I didn't go spam on their thread about it, know what I mean?

Let's get back on topic now, I want to see more sexy Pokemon!

Haha I'm just poking fun with ya anyway dude :P and I might be able to take care of that sooner or later now that I have 3DS max XP want me to give it a try or...?

And yeah, do lucario next! wait....>_> nvm.... lol

I know! Entei over bowser!


Title: Re: Aafyre's Vertex and Texture thread (10/17) *Hitmonlee is out*
Post by: Ricky (Br3) on October 18, 2010, 06:29:25 PM
Just downloaded Gengar! Second to download!


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: ShadowSnake on October 18, 2010, 06:34:32 PM
gengar is f*cking amazing, if your gonna do a pokemon again then plz make scyther or haunter that would be epic. ;D


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Sytilac on October 18, 2010, 06:39:39 PM
Damn I'm loving your Pokemon Hacks! lol. the More the better =D


Btw, glad you remembered the Ike. Its much appreciated. =)


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 18, 2010, 07:01:58 PM
Okay, for now, just use the morphing version. I was told that the non morphing version freezes the game :(. I will try to fix that problem as soon as possible.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Segtendo on October 18, 2010, 07:14:24 PM
People have wanted Hitmonchan, I believe. People thought it be good on Falcon :P


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: ItalianStallion on October 18, 2010, 07:20:53 PM
Okay, for now, just use the morphing version. I was told that the non morphing version freezes the game :(. I will try to fix that problem as soon as possible.

No he doesn't, me and dingo figured it out.

Reason why it was freezing for me it's because I put it as FitWario00 which is Wario's Wario Ware custome, and it has different animations.

So make sure you guys rename it FitWario06 which is Wario's original yellow Plumber outfit.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 18, 2010, 07:33:44 PM
Okay that's great news. Thanks very much for figuring that out for me. Tell dingo I said thanks again. I was wondering why he worked fine for me and not for you.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: ItalianStallion on October 18, 2010, 07:35:25 PM
Okay that's great news. Thanks very much for figuring that out for me. Tell dingo I said thanks again. I was wondering why he worked fine for me and not for you.

Yes sir and it was tested for both the morphing and the none morphing version.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Velen on October 18, 2010, 08:04:44 PM
*Whistles*

Think you could give me some tips? I want to start on turning Peach into Saber, I was thinking of starting from the ground up, but I dunno what would be easier.

Not only that, one of my concerns is doing the antenna-like piece of hair on her head.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 18, 2010, 08:09:30 PM
I wouldn't mind giving you some advice, but who is Saber? All I can think of is the main character from Fate Stay Night (anime) but I kind of doubt that's who you're talking about.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Velen on October 18, 2010, 08:15:10 PM
I wouldn't mind giving you some advice, but who is Saber? All I can think of is the main character from Fate Stay Night (anime) but I kind of doubt that's who you're talking about.

That's exactly who I am talking about. I would like to make her as my first vertexing project.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 18, 2010, 08:22:58 PM
I know Saber's a girl, but do you think that she would be better on Marth/Ike because her moves would go a lot better than they would with Peach. Marth at least sounds/looks feminine :P.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Velen on October 18, 2010, 08:37:12 PM
I know Saber's a girl, but do you think that she would be better on Marth/Ike because her moves would go a lot better than they would with Peach. Marth at least sounds/looks feminine :P.

Well, Marth doesn't have a dress, and and he doesn't have blonde hair. Peach has everything I need and more (her weapon articles).


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: bt52694 on October 18, 2010, 08:45:19 PM
So I downloaded Gengar and put him on a Warioware outfit because I didn't know about that whole issue. So it obviously froze, and I found out about the outfit thing afterwards, but now even after I deleted every trace of Gengar, it still freezes. What's up?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Pin0yB0i on October 18, 2010, 08:45:38 PM
Wow... nice job at getting 3 hacks on the Top Ten Downloaded (a day) chart.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: dingo on October 18, 2010, 08:53:08 PM
So I downloaded Gengar and put him on a Warioware outfit because I didn't know about that whole issue. So it obviously froze, and I found out about the outfit thing afterwards, but now even after I deleted every trace of Gengar, it still freezes. What's up?

If you deleted Gengar and it's still freezing then it has to be something else you may have done. =P


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: bt52694 on October 18, 2010, 08:57:35 PM
All I know is it has something to do with Wario, because it only freezes when I hover over his icon in character select.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Velen on October 18, 2010, 09:02:36 PM
All I know is it has something to do with Wario, because it only freezes when I hover over his icon in character select.

Did you name the file correctly? Do you have the the correct file in the correct slot?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: bt52694 on October 18, 2010, 09:05:15 PM
That's just it, I don't have it at all. I mistakenly placed it on a Warioware outfit before I knew that caused it to freeze, but then I deleted the .pac and .pcs and it still freezes.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 18, 2010, 09:12:37 PM
I really have no idea why it's still freezing for you. I would imagine if you delete it then everything should be back to normal. I'm really sorry that I can't really help more.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: bt52694 on October 18, 2010, 09:23:13 PM
It's alright, I'll figure something out, love all your hacks (even the ones I don't know).


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: BlueBrain on October 19, 2010, 08:28:37 AM
I know Saber's a girl, but do you think that she would be better on Marth/Ike because her moves would go a lot better than they would with Peach. Marth at least sounds/looks feminine :P.

the blond hair shouldnt be a problem, and the dress can be easily vertexed (marth has a link-like thing(cant cum up with the name right now))

so...
Well, Marth doesn't have a dress, and and he doesn't have blonde hair. Peach has everything I need and more (her weapon articles).


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Velen on October 19, 2010, 12:10:25 PM
I know Saber's a girl, but do you think that she would be better on Marth/Ike because her moves would go a lot better than they would with Peach. Marth at least sounds/looks feminine :P.

the blond hair shouldnt be a problem, and the dress can be easily vertexed (marth has a link-like thing(cant cum up with the name right now))

so...
Well, Marth doesn't have a dress, and and he doesn't have blonde hair. Peach has everything I need and more (her weapon articles).

The problem with that is the horrible stretching that will have to be done and how badly it will affect the textures. I'm going for something on par with Master Chief, Shadow, and Frog in terms of quality. What's more is Saber's dress doesn't have a slit (or opening) in it.

Another problem is that the dress will not move and it will look really low quality.

I could Conform-Morph Peach's hair to be shaped like Marth's though...If I could figure out how to get the mesh to appear.

EDIT: I retract my previous atement except for one thing: Marth's Eyelids are not textures like Peach's are, which is vital for what I am going for.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Akiro on October 19, 2010, 12:50:44 PM
Lulu next D:


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Aafyre on October 19, 2010, 04:10:19 PM
I added a new poll to the front page if anybody wanted to put their vote in for the next Pokemon.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: ItalianStallion on October 19, 2010, 04:22:36 PM
Man they all sound so good, but I already know who's gonna win ;)

Also:

(http://i52.tinypic.com/2d1o51v.png)

lol @ Hitmonlee using the light arrow.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: Ricky (Br3) on October 19, 2010, 04:30:18 PM
Blaziken with all the Speed Boost hype and all


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out*
Post by: KingofTibet on October 19, 2010, 04:40:46 PM
Just out of curiosity, will this poll have a deadline like IkeLawliet's polls? I noticed that people kept voting on the last one even after Axel, Sephiroth, etc were made.

Blaziken ftw


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Segtendo on October 19, 2010, 05:24:52 PM
I'd love a Blaziken.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 19, 2010, 11:13:28 PM
only pokemons?
and u doing all of them before another poll???
pokemons are cool, but yeah, ONLY PkMNs??


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 19, 2010, 11:33:49 PM
only pokemons?
and u doing all of them before another poll???

Pokemon is the [censored].

I wouldn't be surprise if Mr. Aafyre did most if not all of these hacks.

I remember the KH/FF/CT poll.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 19, 2010, 11:49:50 PM
I don't plan to make nothing but Pokemon if you're curious. Yes, I would like to eventually make all of these Pokemon (and more) eventually but I also have several other plans for characters. Most of my ideas are either RPG characters or anime characters but I also plan to make a few other non related things here and there like Boba Fett, Predator, other Battletoads, Vega, etc. At the very least, you can count on Seymour Guado, Lulu, Jecht, Ansem, and Lelouch thrown in between all of the Pokemon. The reason there are so many Pokemon is because pretty much only the realistic proportioned human characters would work for anime or RPG characters so all that's really left is creatures (which the coolest of those happen to be Pokemon).

What my plan is at the moment is to finish up some requests I've been working on (mainly Wave and Vanguard Ike). Once that's done, I will make whichever Pokemon wins this. Finally, I will try to see what I can do about helping Raznak make Bongo Bongo. After Bongo Bongo's done, I don't think I'll take any more direct requests for a while unless they're really quick things. If I hear enough good suggestions that I like, I'll make another poll for those.

So, in short, I'm making two requests, then the winner of the poll, then (maybe) another request, then it's pretty much random after that :P.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 20, 2010, 02:36:53 AM
what about kadaj???
i didnt request it but i asked it some time ago and u told me u were planning on making him...


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 20, 2010, 11:47:54 AM
Yeah, Kadaj is on my list of things to do at some point, but that list is pretty huge so it might take a long time before I get to him. Main reason I might put him off is that he would be another Marth and my Marth slots are getting pretty full. I think I might rather have Lelouch over my last Marth slot but I will do my best to get to Kadaj someday unless somebody beats me to it.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: DrKoala on October 20, 2010, 11:59:20 AM
So it ends like this... Blaziken vs Blastoise.
Come on people, vote for Blaziken!


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 20, 2010, 12:54:47 PM
Even if this ends in a tie between the two, I will make Blaziken first because he's dominating my poll over at ESH. My plan was to combine the votes from each poll and make whichever one people wanted most. It did surprise me though that Electabuzz was in the lead at ESH at one point though. I thought I was the only one that liked him so much :P.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 20, 2010, 01:03:51 PM
Electivire over DK would be better than Electabuzz. But that's just my opinion.

Way to go, Blaziken! ;D


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 20, 2010, 01:38:19 PM
I see every single comment about Blaziken, but then Blastoise is winning?

So why not just say who you really voted for instead of jumping on the bandwagon?

Even if this ends in a tie between the two, I will make Blaziken first because he's dominating my poll over at ESH.

I was gonna ask you about that, but question already answered ;)


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Kaye Cruiser on October 20, 2010, 01:45:41 PM
*votes Blaziken, thus causing a tie* [censored]!! DX

Oh well, maybe combined with the votes on ESH, it'll help Blaziken win. :3


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Segab on October 20, 2010, 01:55:24 PM
I voted for Scizor.
I'm sure Blaziken and Blastoise will be awesome too


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Velen on October 20, 2010, 02:18:57 PM
You know who I wanted on that list? Pachirisu...

*Votes Blaziken.*


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: SiLeNtDo0m on October 20, 2010, 02:40:17 PM
I voted for Scizor.
I'm sure Blaziken and Blastoise will be awesome too

This ^
I personally love Scizor.  It's always been one of my fave Pokemon. 


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 20, 2010, 03:36:10 PM
scizor is already made...(i know it looks weird but its made)


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 20, 2010, 04:55:12 PM
scizor is already made...(i know it looks weird but its made)

People like you piss me off.

Why don't you go tell the 30 people who made a "true" or "perfect" Shadow.

Besides, that Scizor is on Squirtle, not Falco.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 20, 2010, 05:38:17 PM
I think getting pissed off about that is probably overreacting a bit Italian but I get what you're saying. Remember that Sephiroth, Gengar, Haruhi, Frog, and Voltorb had previously been made before I made my versions. I don't see anything wrong with having multiple versions of the same character honestly. Just look at all the different Clouds, Shadows, Rosalinas, and Roys we have. It gives people a choice about which version they want to use most (even if mine don't end up being any better than the original versions).


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Pin0yB0i on October 20, 2010, 07:00:59 PM
Blaziken over Captain Falcon!


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 20, 2010, 07:06:43 PM
It gives people a choice about which version they want to use most (even if mine don't end up being any better than the original versions).


This.

Also, go team Blaziken!

(http://www.freewebs.com/jadeastin/Blaziken.jpg)

Possible portrait?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 21, 2010, 12:29:26 AM
That would be a good portrait for him but I have a theme that I like to use artwork whenever it's available instead of CGI or models for my CSP's. I just think they look a little better (and a lot of characters don't have a CG model). Maybe I'll make two versions of the CSP/Battle Portrait if you want. It really wouldn't be much trouble.

Oh and just for anyone curious, there won't be a deadline for the voting. Whoever is in the lead by the time I'm done making the requested characters (probably two weeks from now depending on how fast I can get the requests done) I will start making it. I'm thinking that after I'm done making that (Blaziken most likely) and maybe Raznak's request, I'd like to try Seymour Guado over Zelda.

Unless too many people object, I'm thinking that I'm going to alternate between making a Pokemon and making another character for every other hack I do for a while since there's only so few slots for human characters.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 21, 2010, 08:05:48 AM
my point was just that blaziken only has an import right now and it doesnt work well, sooo, he would be NEW, later scizor can always be made again and probably better, but it isnt worth right now, at least thats my opinion, and if u cant respect other ppls opinions italian, u shouldnt even be on any forum...


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Velen on October 21, 2010, 08:28:45 AM
I have no objections, though I do have one question: If there was any way you could think of to make Magus better, what would it be (other than a vertexed scythe).


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 21, 2010, 10:38:24 AM
Well, his face needs a little fixing up for starters. I wish I could get rid of the dark area of his arms but I really couldn't figure that out. Other than that, I'm not sure what else he'd need. Maybe better hair (that's extremely difficult with Ganondorf by the way)?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 12:36:10 PM
Hey Aafyre, what exactly do you do when renaming bones from a model?
Could you make a quick guide? Or if you know of a good one post the link?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 21, 2010, 02:03:41 PM
Hey Aafyre, what exactly do you do when renaming bones from a model?
Could you make a quick guide? Or if you know of a good one post the link?

just place the bone where u want it to be in his T-pose (frame 0), than rename that bone...
ie. haveN rename to haveNblablablabla and it wont be affected by the animations anymore, so it'll stay right where u left it.

hope that helped


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Mr.Misfortune on October 21, 2010, 03:40:43 PM
If I may make a suggestion for a hack you should do I would go for Shadow Beast from LoZTP over Donkey Kong. I think that would be a super awsome hack


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 21, 2010, 03:47:31 PM
If I may make a suggestion for a hack you should do I would go for Shadow Beast from LoZTP over Donkey Kong. I think that would be a super awsome hack

HYPE if that happens...

i definitely second that suggestion!!!!


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 04:12:58 PM
I really need to know... I vertexed something affected by bones, and when I look at it in Brawlbox it looks distorted, but I don't know if it's the need of a patch or something due to the bones.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: BlueBrain on October 21, 2010, 04:24:55 PM
oooh, if it looks weird id bet it isnt cuz of the bones, but just that polygon, there are some polygons, like capes and stuff that completely mess if u vertex them, for example, i tried making a hoody for marth using his scarf-part of the cape, and it totally messed up...
even just changing ONE single vertex would mess it up. thats not rly bone related but more brawl physics...
what polygon is it exactly?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 04:45:32 PM
Pit's scarf. And it was heavy editing. I turned it into shoulderpads.  :o

But it didn't completely mess up, the part around his neck is looking okay.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 21, 2010, 06:21:53 PM
Everytime I see a new reply for this thread, I always check if it has a new title, and I still see Gengar.

I can't wait to see something like "Blaziken Preview" or "Blaziken Released"


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 06:27:20 PM
He still has 2 hacks to do before Blaziken so it's not gonna be anytime soon...

What my plan is at the moment is to finish up some requests I've been working on (mainly Wave and Vanguard Ike). Once that's done, I will make whichever Pokemon wins this.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 21, 2010, 06:28:35 PM
Yeah, unfortunately I only have time to work on things during the weekends. That and Vanguard Ike and Wave have to come before Blaziken so it will probably be a couple of weeks before I get to him.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 06:32:28 PM
I really need to know... I vertexed something affected by bones, and when I look at it in Brawlbox it looks distorted, but I don't know if it's the need of a patch or something due to the bones.

What do you think, Aafyre? They should look in Brawlbox exactly like in 3DSMax even without renaming the bones or the bones would affect how it looks in the T-Posed model?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 21, 2010, 06:37:49 PM
Well, unfortunately I don't know that much about bone editing. All I know is that in order to disable a bone, I usually add _Gengar (or whatever character I'm working on) after the name of the bone I want to disable. Other than that I've never really experimented with bones much. Sorry I couldn't be of more help.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Ricky (Br3) on October 21, 2010, 07:37:08 PM
I'll see what I can do. Thanks for the help you were able to give.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 21, 2010, 09:09:12 PM
He still has 2 hacks to do before Blaziken so it's not gonna be anytime soon...

Yeah trust me.. I know.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Christian_CAO on October 22, 2010, 01:34:59 AM
 :) I voted for Blastoise, 'cause Bowser needs some more hacks  :P

Not only that, but Blaziken over the good captain is an awesome concept, but I can't see it ending up too well   :-\ The hands and face would turn out awesome for sure  ;)

My doubts lie with the legs...

Blastoise to Bowser seems more plausible and would probably turn out ideal  :)

Though I've learned to hold my tongue about my doubts 'cause great hackers like you tend to find a way to

make things work out with satisfactory results  :) It would seem that, Blaziken has already got this in the bag

but I would love to see a future Blastoise from you one day
  :kdance:


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 24, 2010, 01:10:57 AM
Good news everyone! The vertexes for the two requests I was working on are pretty close to finished. All that's left are textures (which unfortunately usually take longer than the vertexes). Either way, it's looking pretty promising that I will be able to start Blaziken as early as this coming Friday.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: flammable on October 24, 2010, 01:37:40 AM
all u ppl r forgetting something, SNORLAX on DDD :D!


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: ItalianStallion on October 24, 2010, 02:39:52 AM
Good news everyone! The vertexes for the two requests I was working on are pretty close to finished. All that's left are textures (which unfortunately usually take longer than the vertexes). Either way, it's looking pretty promising that I will be able to start Blaziken as early as this coming Friday.

Yes! This is the best news I've heard all day.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Mewcario on October 25, 2010, 04:12:31 PM
Electabuzz over Diddy Kong? ...Did you mean Donkey Kong? :/

Speaking of which, for the next poll, I suggest Electivire over DK. Always seemed like an interesting idea to me. I tried doing a texture, but...it turned out horrible... Damned fur textures...


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: dingo on October 25, 2010, 04:22:13 PM
Electabuzz over Diddy Kong? ...Did you mean Donkey Kong? :/

No. Diddy has a tail that moves and is used like Electabuzz. That's why he's making it over Diddy.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 26, 2010, 01:06:45 AM
Yeah, ideally Electabuzz would want to be somewhere in between Diddy Kong's and Donkey Kong's build but the main reason I chose Diddy is because of the tail like Dingo said. The other major reason is that Diddy Kong's shirt appears to be asymmetrical so I would actually be able to make the lighting bolt on Buzz's chest. Finally, Electabuzz is also only supposed to be 3'07" so Donkey is a bit too big for him.

Anyways, I'm not really that huge a fan of Electivire but Electabuzz is my favorite electric type so he gets priority over his evolution :P. Electivire does seem like he'd be a good fit for Donkey Kong though so maybe I'll consider it for the future.


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: SmashClash on October 26, 2010, 04:59:50 PM
Will you take requests once your done with all the characters you mostly want to do?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: renkaken on October 26, 2010, 07:00:38 PM
When are you releasing Vanguard Ike?


Title: Re: Aafyre's Vertex and Texture thread (10/18) *Gengar is out and poll added*
Post by: Aafyre on October 26, 2010, 08:49:27 PM
I'm still working on Vanguard Ike's textures right now but I'll do my best to have him done before October 30th. As for taking requests, I have a lot of things that I want to make so it will probably take a while before I can start taking requests again. When I do, I'm hoping they will be quick and simple things that I can get done relatively quickly (unless it really interests me and/or I wanted to do it anyways).


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: renkaken on October 29, 2010, 09:04:27 PM
Dude seriously that Vanguard Ike looks amazing
good job!


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Akiba Red on October 29, 2010, 09:17:20 PM
Yay, Vanguard Ike is done, and you didn't give him his creepy muscular face!!! :D


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Aafyre on October 29, 2010, 09:25:22 PM
Thanks. I tried to make him look a little older but wanted him to still look like Ike. I think he ended up looking pretty good though :).


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Kaye Cruiser on October 30, 2010, 12:36:57 AM
So THAT'S what you meant by "Vanguard" Ike. I was wondering if anyone was ever going to make this one. o.o

Great work Fyre. :3


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Sytilac on October 30, 2010, 02:02:02 AM
THANK YOU! Again. You're the best Hacker Evah! =D


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Victory Badguy on October 30, 2010, 07:21:02 AM
Very nice!  I looks awesome!  I'm so downloading this!


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Pin0yB0i on October 30, 2010, 11:10:16 PM
Blaziken! Go!


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Professor Fufflykins on October 31, 2010, 10:57:51 AM
so are you doing all of those pokemon or just the one most people want?


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Aafyre on October 31, 2010, 11:32:47 AM
I'm probably going to make all/most of them eventually but I'm making Blaziken first. The others I was planning to alernate between making a Pokemon and making something else so people don't get sick of nothing but Pokemon hacks. I already started on Blaziken yesterday for those who are curious.


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Albafika on October 31, 2010, 11:44:31 AM
Why don't you add Soren from FE: Radiant Dawn to your next poll? It's just a suggestion!

(Great job on Vanguard Ike!)


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Professor Fufflykins on October 31, 2010, 01:15:12 PM
just tell me one thing will you be doing snorlax!?!!???!!


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Aafyre on October 31, 2010, 03:00:20 PM
I would like to try him at some point but I probably won't get to him for a while so I wouldn't mind if somebody else beat me to it if they wanted to make him themselves.


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Velen on October 31, 2010, 03:06:48 PM
Snorlax's Side B would be Body Slam...Using Dedede's Dash Attack Animation! :af:


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Aafyre on November 03, 2010, 03:07:30 AM
Great news everyone! I am pretty far along on Blaziken and I can safely say that you shouldn't be disappointed. While he isn't completely perfect I am fairly certain that this is probably my best hack I've ever made. I honestly didn't think he would look anywhere near as good as he does so I guess I can even surprise myself  ;D.

For anybody who's interested in seeing Blaziken in Captain Falcon's outfit, here's some preview pictures:
(http://img29.imageshack.us/img29/9197/blazikenpreview2.th.png) (http://img29.imageshack.us/i/blazikenpreview2.png/) (http://img695.imageshack.us/img695/7778/blazikenpreview.th.png) (http://img695.imageshack.us/i/blazikenpreview.png/) (http://img31.imageshack.us/img31/3633/blazikenpreview3.th.png) (http://img31.imageshack.us/i/blazikenpreview3.png/)


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: BlueBrain on November 03, 2010, 03:41:13 AM
head looks awesome! just need retexturing, looks kinda weird...


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Rog on November 03, 2010, 05:26:05 AM
Nice! I hope you're watching the textures on blaziken head. I'm actually excited for this to come lol.


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: Victory Badguy on November 03, 2010, 05:31:23 AM
Very nice!  It looks just like Blaziken!  I can't wait for this to come out!


Title: Re: Aafyre's Vertex and Texture thread (10/29) *Vanguard Ike is out*
Post by: ItalianStallion on November 03, 2010, 11:23:00 AM
Wow that looks fxcking amazing!!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 03, 2010, 11:39:32 PM
Blaziken is out! I hope that everybody likes it :).


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Kaye Cruiser on November 04, 2010, 12:08:55 AM
God DAMN you work fast. O_o

Sweet job Fyre. Staying in my Brawl permanently. :3


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: ItalianStallion on November 04, 2010, 12:26:53 AM
Oh my god man.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: milliondollar mistake on November 04, 2010, 12:30:49 AM
finally, blaziken over captain falcon! I've wanted that guy for months, awesome work!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 04, 2010, 12:42:09 AM
Thanks, I'm glad people like it :). I put a ton of working into making this look good so it's good to know that it payed off.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: ItalianStallion on November 04, 2010, 01:05:51 AM
Are you serious? This is your best hack yet (I know I keep saying this but damn)

I have yet to try it out, but just damn man I'm still in shock lol


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Val Halen on November 04, 2010, 01:15:51 AM
Moaaaar Olimar hacks! With your potential in hacking, I imagine you would do the sexiest Olimar Hacks ever. =D
Power Suit Olimar ftw!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 04, 2010, 01:25:13 AM
I kind of wanted to try either Stitch (from Lilo and Stitch) or a Moogle on Olimar. I think that those could have potential to look pretty cool.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Rog on November 04, 2010, 03:04:26 AM
Aafyre, it's amazing. I'm begging for a shiny version I would even make it if needed :)


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Pin0yB0i on November 04, 2010, 04:28:40 AM
Now you should work on Blastoise over Bowser. xD


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Puccio on November 04, 2010, 06:59:24 AM
They're good!Nice job! *__*


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Segtendo on November 04, 2010, 08:13:16 AM
Holy [censored], you made THAT from Falcon?
That is too good sir. Gotta get that sometime :af2:


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 08:20:40 AM
lol Blazakin PWWWWWWWNCH xD
Torchick KIIIIIIICK xD
sory :P couldn't resist :P


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Rog on November 04, 2010, 09:28:12 AM
You know how you got everyone laughing with gengar's bike? I would rofl if I saw blaziken in falcon's final smash.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Victory Badguy on November 04, 2010, 10:03:59 AM
Holy crap, that Blaziken is awesome!  I can't believe that used to be Cpt. Falcon!  The level of detail is astounding!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: SiLeNtDo0m on November 04, 2010, 11:46:48 AM
Gengar on motorcycles?  You just got BEAT!!
Blaziken if hovercars FTW!!

Nah, but in all seriousness it looks phenomenal o.o  Your vertexes are so awesome I almost wish I could do PSAs of them all @.@ (unfornately that would take too long and I have a host of my own ideas to get through)


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 04, 2010, 12:05:07 PM
Well thankfully Captain Falcon's moves are already perfect for Blaziken so he'll never need a PSA :).


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Segtendo on November 04, 2010, 12:09:42 PM
BLAZIKEN PAWWWWNCH!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: lucas_irineu on November 04, 2010, 01:43:12 PM
Dear god, man! I love your stuff so freaking much. Those pokémon are all perfect.

I've been waiting for someone to create Blaziken over Falcon since the day I found out editing models was possible. You just made my dream come true.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: SiLeNtDo0m on November 04, 2010, 01:44:36 PM
Lol, why are people still voting in the poll?  Blaziken just got finished yet people are voting for Blastoise over Bowser.  A little too late don't ya think? XD


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 01:53:20 PM
I have an idea, whatabout bowsario xD (bowser + mario lol)


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: ItalianStallion on November 04, 2010, 02:24:43 PM
You know how you got everyone laughing with gengar's bike? I would rofl if I saw blaziken in falcon's final smash.



Just took these:

(http://i55.tinypic.com/ix57yf.png)

(http://i54.tinypic.com/rumd76.png)


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: ninja_cupcakes on November 04, 2010, 02:25:46 PM
Another great Vertex, Aafyre! IMO, you're the best vertexer here!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: lucas_irineu on November 04, 2010, 02:42:23 PM
Lol, why are people still voting in the poll?  Blaziken just got finished yet people are voting for Blastoise over Bowser.  A little too late don't ya think? XD
I guess they want him to do Blastoise next. :P


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 02:44:55 PM
Lol, why are people still voting in the poll?  Blaziken just got finished yet people are voting for Blastoise over Bowser.  A little too late don't ya think? XD
I guess they want him to do Blastoise next. :P

lol at this rate the whole brawl roster would be replaced by pokemon lol
Super Pokebros brawl XD


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 04, 2010, 02:53:46 PM
Just because I finished Blaziken doesn't mean the poll is meaningless. I will look into making the runner ups in the near future.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 02:58:40 PM
Sneasel would be cool over sonic, but might be easier over yoshi since he already stands like one :s


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: ninja_cupcakes on November 04, 2010, 03:19:47 PM
Sneasel would be cool over sonic, but might be easier over yoshi since he already stands like one :s

Except Sneasel would look better over Sonic, moveset-wise if you know what I mean. Sneasel's attacks would look natural over Sonic and awkward over Yoshi.

P.S. I still want Bobba Fett :af:


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: lucas_irineu on November 04, 2010, 03:31:42 PM
Blastoise on Bowser would be the most awesome one, and probably easiest. You should add Slaking over DK on the pool as well. Moveset makes sense and they got pretty close body types. Just saying :p


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Ricky (Br3) on November 04, 2010, 03:51:06 PM
Speaking of D.K., Robo from CT over DK would be da boss


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 03:52:23 PM
Sneasel would be cool over sonic, but might be easier over yoshi since he already stands like one :s

Except Sneasel would look better over Sonic, moveset-wise if you know what I mean. Sneasel's attacks would look natural over Sonic and awkward over Yoshi.

P.S. I still want Bobba Fett :af:

IKNOW!
Give yoshi sonics animations :D and keep his running/waiting etc the same :3 duh


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: SiLeNtDo0m on November 04, 2010, 03:59:21 PM
Sneasel would be cool over sonic, but might be easier over yoshi since he already stands like one :s

Except Sneasel would look better over Sonic, moveset-wise if you know what I mean. Sneasel's attacks would look natural over Sonic and awkward over Yoshi.

P.S. I still want Bobba Fett :af:

IKNOW!
Give yoshi sonics animations :D and keep his running/waiting etc the same :3 duh

That would take forever.....

Mainly  because of Sonic's f***** up bone structure.  For every frame of every animation you would have to rotate the right shoulder 180 degrees.  It's boring, tedious and no one in their right mind would bother doing it :-\


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 04, 2010, 04:33:15 PM
Sneasel would be cool over sonic, but might be easier over yoshi since he already stands like one :s

Except Sneasel would look better over Sonic, moveset-wise if you know what I mean. Sneasel's attacks would look natural over Sonic and awkward over Yoshi.

P.S. I still want Bobba Fett :af:

IKNOW!
Give yoshi sonics animations :D and keep his running/waiting etc the same :3 duh

That would take forever.....

Mainly  because of Sonic's f***** up bone structure.  For every frame of every animation you would have to rotate the right shoulder 180 degrees.  It's boring, tedious and no one in their right mind would bother doing it :-\

What about making a new animation with sonics bones and just have him imitate the other character >_>


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Holy Lance on November 04, 2010, 04:47:15 PM
If you could make a Kratos Aurion vertext hack, like the one they made for the Mewtwo, that would be the best thing ever! Then I could have Lloyd vs. Kratos matches :)


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: KingofTibet on November 04, 2010, 06:17:23 PM
Make Psycryphias next, she's my favorite of your Original Characters.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Aafyre on November 04, 2010, 06:41:03 PM
Thanks  ;D. She would be pretty tough to make look good considering she's got bat wings, a devil tail, and horns. Even her weapon would be though. Maybe I'll maker her someday though.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: KingofTibet on November 04, 2010, 07:03:44 PM
Then how about a simpler OC? Like Damien, Angel, Kyre, or Kara?


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: SiLeNtDo0m on November 05, 2010, 11:19:11 AM
That would take forever.....

Mainly  because of Sonic's f***** up bone structure.  For every frame of every animation you would have to rotate the right shoulder 180 degrees.  It's boring, tedious and no one in their right mind would bother doing it :-\

What about making a new animation with sonics bones and just have him imitate the other character >_>

That would take even longer o.O
Creating animations is a looooooong process. Trust me. An 80 frame waiting animation for example would take an hour or two at least.   


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 05, 2010, 11:38:14 AM
That would take forever.....

Mainly  because of Sonic's f***** up bone structure.  For every frame of every animation you would have to rotate the right shoulder 180 degrees.  It's boring, tedious and no one in their right mind would bother doing it :-\

What about making a new animation with sonics bones and just have him imitate the other character >_>

That would take even longer o.O
Creating animations is a looooooong process. Trust me. An 80 frame waiting animation for example would take an hour or two at least.   

It wouldn't take quite as long because of two things
1: we don't have to make guesswork on the bone positions since there's a reference
2: we still have to do the shoulder thing, but not with the +180 cause it'll be sonics bone structure doing the animation itself.

An hour really isn't that long, depending on what your point of view of long is. Imagine if we were creating all the animations for brawl or Twilight princess and such, no wonder they need to take extra time on the game release @_@


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Mewcario on November 05, 2010, 01:29:33 PM
*is waiting for Blastoise, Sneasel and Darkrai*


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: chrisctx on November 05, 2010, 08:55:10 PM
I PM'ed you about this earlier today, but I think that getting some input from the rest of the Vault-eers (kittens?) could lead to some demand for it :P

Name: Tank
Type: Zombie
Game: Left 4 dead & Left 4 dead 2
Role: Big brute
Target: Donkey Kong

(http://images4.wikia.nocookie.net/__cb20100104070151/left4dead/images/9/93/Tankidle.png)

Additional Pictures: Left 4 dead Wiki (http://left4dead.wikia.com/wiki/Category:The_Tank)

While the head could be a challenge, the rest of the body is pretty much the same as the Pimple-Battletoad skin (with a couple of bumps in the back and extra muscles).


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Pin0yB0i on November 05, 2010, 09:06:18 PM
Yeah, I have been waiting for someone to make a Tank over Donkey Kong for a while...
Also, Blastoise would be pretty cool... Although I think I've already said that...


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: BlueBrain on November 06, 2010, 06:08:26 AM
that blaziken looks AWESOME!
looks like captain falcon is getting some love finally, in hacking words of cors, cuz we ALL luv captain falcon already...


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Allbait on November 06, 2010, 01:29:45 PM
I noticed your making awesome pokemon vertex hacks :o
Any chance Gardevoir might show up soon? :3
BTW Blaziken+falcon punch = Awesome :D


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Ricky (Br3) on November 06, 2010, 02:34:22 PM
Gardevoir -> Gallade

Zelda -> Sheik


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 06, 2010, 02:38:41 PM
Gardevoir -> Gallade

Zelda -> Sheik

:D

How about an evee over pikachu :D evee is awesome and cute <3


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: lucas_irineu on November 06, 2010, 02:45:31 PM
Gardevoir -> Gallade

Zelda -> Sheik

:D

How about an evee over pikachu :D evee is awesome and cute <3
But Eevee walks on all four, and Pikachu (most of the time) doesn't. :s



Also, if you take suggestions (guessing you do, because, well, the comments on this thread), Ralts on Ness would be really badass. Not so bad moveset, right body type, all that.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: angelbless on November 07, 2010, 03:53:06 AM
I would love to see a Vertex of Lelouch :)
GReat Hacks btw!


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Naruto200Man on November 07, 2010, 09:01:59 AM
how about a female bowser just for the rofl part xD


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Pin0yB0i on November 07, 2010, 03:15:13 PM
Gardevoir -> Gallade

Zelda -> Sheik
That's a good idea. Quoted to be noticed.


Title: Re: Aafyre's Vertex and Texture thread (11/04) *Blaziken is out*
Post by: Pinutk™ on November 07, 2010, 07:07:42 PM
PLEASE do a scizor over Falco! He just begs for more epic hacks, I have only two or three I think :P Honestly you should, your pokemon hacks are taking up slots on my SD card! ;)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out*
Post by: Aafyre on November 08, 2010, 12:45:20 AM
Blastoise is out! I'll post my Boba Fett preview pictures really soon.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out*
Post by: Velen on November 08, 2010, 12:56:16 AM
Blastoise is out! I'll post my Boba Fett preview pictures really soon.

...WE NEED A BLASTOISE PSA NAO!

Awesome vertex as always!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out*
Post by: ItalianStallion on November 08, 2010, 01:09:00 AM
Amazing Blastoise man! I really love it.

Watch, tomorrow when everyone wakes up, it's gonna be flooded with comments.

And I wonder what Boba Fett looks like ;)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out*
Post by: Wasabi_Skillz on November 08, 2010, 01:23:49 AM
hahaaaaaaaaaaaaaaa! you're so great!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out*
Post by: Aafyre on November 08, 2010, 01:24:04 AM
Here's the Boba Fett preview pictures I was talking about earlier:

(http://img593.imageshack.us/img593/1620/bobafettpreview.th.png) (http://img593.imageshack.us/i/bobafettpreview.png/) (http://img834.imageshack.us/img834/9028/bobafettpreview2.th.png) (http://img834.imageshack.us/i/bobafettpreview2.png/) (http://img263.imageshack.us/img263/4622/bobafettpreview3.th.png) (http://img263.imageshack.us/i/bobafettpreview3.png/)

The reason his helmet is a little blurry is because I used Snake's headband and dragged it down to make his helmet. Taking that into consideration I don't think it looks bad at all. Obviously his texture still needs work (that's why it's a preview pic :P) but I think it's coming out really well.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Kaye Cruiser on November 08, 2010, 01:47:38 AM
...You work WAY too fast and skillfully. Vanguard Ike, then Wave, then Blaziken, and now Blastoise!? Plus you're already almost done with Boba Fett!

Man do I want your skills. Spectacular work Fyre.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 08, 2010, 01:58:37 AM
Thanks very much :). If somebody figures out an easy to understand vertexing method that eliminates the need for double patching, I'd probably be able to get these things done twice as fast as I am now. It took me more time to patch Blastoise than it did to make him.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Rog on November 08, 2010, 02:08:39 AM
You work way, way to fast. But we love the hacks.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: KingStryfe on November 08, 2010, 04:58:20 AM
Man I've gotta say I really love your work. You are great at this ^^


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Albafika on November 08, 2010, 05:19:27 AM
That Blastoise is really epic! Can't believe how accurated it is...


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Puccio on November 08, 2010, 06:07:07 AM
Blastoise is in my SD,now.Good job! ^^


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: lucas_irineu on November 08, 2010, 06:48:09 AM
Dear lord, man! You rock. So much. All your stuff never ceases to amaze me.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Lord Prosper on November 08, 2010, 07:36:24 AM
That Blastoise is AMAZING! I wish I could get my Wii to stop freezing so I could actually use it.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: lucas_irineu on November 08, 2010, 08:15:18 AM
By the way, not sure if its just me, but after I won a match with Blastoise the screen got really glitchy. Worked fine after that though.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Segtendo on November 08, 2010, 08:28:13 AM
Blastoise. Too awesome.
Boba Fett looks dead-on. Good luck.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 08:36:07 AM
DUDE
you have to do sandslash over yoshi :D and give him sonics animations X3
Also Mew would be epic :D
And Vaporion ^+^
I also think you should do the little...bunny...chicken ....thing that ridly evolves from over squirtle lol and the second thing that he turns into ove ivysaur :D


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ItalianStallion on November 08, 2010, 10:22:12 AM
Amazing Blastoise man! I really love it.

Watch, tomorrow when everyone wakes up, it's gonna be flooded with comments.

Yeah I said it.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 10:38:09 AM
Amazing Blastoise man! I really love it.

Watch, tomorrow when everyone wakes up, it's gonna be flooded with comments.

Yeah I said it.

lol quoting yourself @_@ wow u must be bored :D
Any chance you think you could do a mario girl? (female mario lol that's human sized)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Victory Badguy on November 08, 2010, 10:49:00 AM
Sick Blastoise, and that Boba Fett looks incredible!  I can't wait until it comes out!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: SiLeNtDo0m on November 08, 2010, 10:50:07 AM
Your vertexes are too awesome!! Sometimes I wish I could make PSAs of them all.  You do exactly the kind of thing that I really like.  Making awesome hacks over characters that don't get too many (like, how many unique Wario, Sheik and Bowser movesets/vertexes are there?).

Seriously though, I would do movesets to go with all of these fantastic vertexes if it weren't for the fact that I simply don't have time+all of them would require a good amount of attention (except maybe Blaziken).


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: dpgthirteen on November 08, 2010, 01:39:57 PM
That Boba looks amazing


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Mewcario on November 08, 2010, 01:49:37 PM
 O MAH F*CKIGN EEFFFFF U R LIEK SO AMAYZIGN I <<<<33333 U SO H4RD RITE NAO OMFG

...I think I love you.
[/nohomo] It's about time Pokemon be properly represented in the vertice community.  


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: janfeae on November 08, 2010, 02:26:24 PM
Greeeeeeeeeat work with the blastoise!!! I hope you havent forgotten about your jecht and auron idea over ike. Hope you do it one day :) lol; and once again awesome work.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: angelbless on November 08, 2010, 02:40:55 PM
Yip Blastoise rocks!

Guess Delibirds are out of the question right? :P


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Christian_CAO on November 08, 2010, 02:56:13 PM
 :happy: Beautiful Work Aafyre  :happy:

Quality work as usual, but it seems that you've opened the flood gates for poke' Vertex requests  :af2:

not that I'm complaining  :P ... *Kecleon over Yoshi* :af:


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ✿Zelia✿ on November 08, 2010, 03:41:35 PM
wow i love your pokemon hacks you make the character just like the pokemon.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: songeflemy on November 08, 2010, 03:55:29 PM
Your vertexes are too awesome!! Sometimes I wish I could make PSAs of them all.

Quote for Truth.

Was Boba-Fett a request, or is it something you want to do. Because Darkrai is third on the poll.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Iced_Shadows on November 08, 2010, 04:02:51 PM
Really hoping that Scizor happens eventually. =D That would be too epic for words. Darkrai and Sneasel are second for me.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 08, 2010, 05:06:31 PM
Boba Fett is just something that I wanted to make. My plan was to alternate between making a Pokemon and making something else although Blastoise ended up getting finished before Boba Fett so my next hack after that could really be anything :).


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: johnlcb on November 08, 2010, 05:09:20 PM
pimpl is great! and  looking foward to bobba fett
excellent work


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 05:40:51 PM
Boba Fett is just something that I wanted to make. My plan was to alternate between making a Pokemon and making something else although Blastoise ended up getting finished before Boba Fett so my next hack after that could really be anything :).

How about porting Zero Suit Samus over to Princess Peach so I can make a cooler psa for her? (IE a COMPLETE port, sounds, motionetc everything :D )


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 08, 2010, 05:45:04 PM
Unfortunately I don't know anything about Brawl hacking other than vertex and texture edits. Sometimes I wish I could do all of these other cool things I see but I think this is keeping me busy enough as it is :).


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Dirtboy345 on November 08, 2010, 06:44:22 PM
with your skills people will always have idea's for you


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 07:01:16 PM
Unfortunately I don't know anything about Brawl hacking other than vertex and texture edits. Sometimes I wish I could do all of these other cool things I see but I think this is keeping me busy enough as it is :).

I know, vertex zelda into ZSS :D


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: dpgthirteen on November 08, 2010, 08:06:51 PM
With Boba are you gonna include a Jango texture too?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Kaye Cruiser on November 08, 2010, 08:08:42 PM
Unfortunately I don't know anything about Brawl hacking other than vertex and texture edits. Sometimes I wish I could do all of these other cool things I see but I think this is keeping me busy enough as it is :).

I know, vertex zelda into ZSS :D

You request too much. Do it yourself. >_>

Also, just go get Zerosuit Zelda. She has a ponytail and everything.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 08:20:34 PM
Unfortunately I don't know anything about Brawl hacking other than vertex and texture edits. Sometimes I wish I could do all of these other cool things I see but I think this is keeping me busy enough as it is :).

I know, vertex zelda into ZSS :D

You request too much. Do it yourself. >_>

Also, just go get Zerosuit Zelda. She has a ponytail and everything.

A suggestion isn't the same as a request >_>


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ShadowSnake on November 08, 2010, 08:29:18 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Velen on November 08, 2010, 08:32:53 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ShadowSnake on November 08, 2010, 08:37:30 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!

good i guess, actually im finally returning to hacking tomorrow.  ;D Im going back to vertexes, project Zero, textures, code writing, and the kc-mm family if they let me back on.  :oshi:


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Velen on November 08, 2010, 08:42:01 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!

good i guess, actually im finally returning to hacking tomorrow.  ;D Im going back to vertexes, project Zero, textures, code writing, and the kc-mm family if they let me back on.  :oshi:

I haven't been working on Zero at all. College has been the center of my attentiveness for the past few months. If it wasn't, I would've done more by now.

While you were gone, I finished the first and second jabs, and did all the Neutral B animations.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 08, 2010, 09:08:15 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!

good i guess, actually im finally returning to hacking tomorrow.  ;D Im going back to vertexes, project Zero, textures, code writing, and the kc-mm family if they let me back on.  :oshi:
Can you make a few codes for me? :s

No Timer Display: (us version of the game)
No SSE Display: (the stuff that shows up in Subspace emisary besides your hood and tag)
 
Pretty plz? :3


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ShadowSnake on November 08, 2010, 09:40:10 PM
boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!

good i guess, actually im finally returning to hacking tomorrow.  ;D Im going back to vertexes, project Zero, textures, code writing, and the kc-mm family if they let me back on.  :oshi:

I haven't been working on Zero at all. College has been the center of my attentiveness for the past few months. If it wasn't, I would've done more by now.

While you were gone, I finished the first and second jabs, and did all the Neutral B animations.

Thats good, i really need all the the Zero data i sorta lost it. could u plz send me Zeros stuff in a rar or zip file. ;D

boba is looking nice my mang, can u plz give me permission to make jango after baba is done?

Oh my lord. If it isn't SS! How've you been.

P.S. Boba looks awesome!

good i guess, actually im finally returning to hacking tomorrow.  ;D Im going back to vertexes, project Zero, textures, code writing, and the kc-mm family if they let me back on.  :oshi:
Can you make a few codes for me? :s

No Timer Display: (us version of the game)
No SSE Display: (the stuff that shows up in Subspace emisary besides your hood and tag)
 
Pretty plz? :3

i would love to but i cant write hex codes from scratch yet. i can edit them and write xml and patches. i cant do it (yet... learning) sorry. :/


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: milliondollar mistake on November 08, 2010, 11:14:00 PM
:happy: Beautiful Work Aafyre  :happy:

Quality work as usual, but it seems that you've opened the flood gates for poke' Vertex requests  :af2:

not that I'm complaining  :P ... *Kecleon over Yoshi* :af:

that seems like a really good idea.

I wish all the pokemon on the poll could be made, since all of them seem like awesome ideas to me.

hey Aafyre, how is bobba doing?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 09, 2010, 12:31:05 AM
He's getting there but I've been kind of busy lately so I haven't been able to work on him as much as I would like to. I'll try to have him done by Friday though.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: chrisctx on November 09, 2010, 12:51:02 AM
Really amazing work Aafyre, that Boba Fett is one of the textures I've been most excited about in a while.

On other news... have you given any thought to making the Tank vertex/texture? (crosses fingers)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 09, 2010, 01:52:24 AM
While I can totally see Tank working on Donkey Kong, there's just too many ideas that I want to make for me to get to him any time soon. I've only played Left 4 Dead a couple of times with my friends so that's probably why I never considered it until you asked.

While I've learned not to make any promises, I will keep the idea in consideration for the future if I run out of things I want to make myself. I think it's probably better to ask someone that knows a little more about the game.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Iced_Shadows on November 09, 2010, 09:56:01 AM
I got an idea for a possible future vertex for you Aafyre. I admit, I haven't read all of the posts in your topic and this could have been mentioned already, but what about the 5th generation legendary Pokemon Genosect on Samus?

(http://fc03.deviantart.net/fs71/f/2010/260/2/0/genosect_by_xous54-d2yxley.png)

Again, I haven't read all the posts here so I apologize if you are done taking requests. You can ignore this post if you like, I just thought it would be neat. =P


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 09, 2010, 02:13:27 PM
That's a really good idea actually. I'm surprised I didn't think of that one before. Since I actually like Genosect a lot, I will probably try this at some point but there's also a lot of other things I want to work on so it might take a while for me to get to it. If it was possible to give ROB legs, he would have been perfect for Genosect (since he already has the big charge laser) but I don't really see that working out very well.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ItalianStallion on November 09, 2010, 02:16:05 PM
Yeah I also love Genosect and it would be perfect for Rob's attacks but he has no legs =(


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ninja_cupcakes on November 09, 2010, 02:35:44 PM
Bobba f***ing Fett!!!

:af:       :af:    :af::af::af:       :af::af::af:                :af:
 :af:    :af:     :af:                  :af:                                      :af:
      :af:           :af::af::af:      :af::af::af:                   :af:
      :af:           :af:                                          :af:           
      :af:           :af::af::af:      :af::af::af:                   :af:

  


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Pin0yB0i on November 09, 2010, 04:51:57 PM
After Boba Fett, you should make Wobbafet! :af:

lol Just kidding. I couldn't help myself.
Nice work though.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: milliondollar mistake on November 09, 2010, 04:55:20 PM
Bobba f***ing Fett!!!

:af:       :af:    :af::af::af:       :af::af::af:                :af:
 :af:    :af:     :af:                  :af:                                      :af:
      :af:           :af::af::af:      :af::af::af:                   :af:
      :af:           :af:                                          :af:          
      :af:           :af::af::af:      :af::af::af:                   :af:

  

cool.

Genosect over Samus would be badace!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Holy Lance on November 09, 2010, 08:13:45 PM
Hey man, AMAZING vertex hacks, the best captain falcon, bowser, and soon-to-be solid snake vertex hacks ever! They look so nice and smooth!

I have a character vertex hack idea for you :) Have you ever played Tales of Symphonia? Anyway, there's this really awesome character called Kratos Aurion, and he'd be a perfect choice to put over Marth.

Here's a picture of him in game:

 http://images1.wikia.nocookie.net/__cb20080920025919/aselia/images/d/d3/Judgement_Kratos.jpg (http://images1.wikia.nocookie.net/__cb20080920025919/aselia/images/d/d3/Judgement_Kratos.jpg)

http://www.google.com/imgres?imgurl=http://mizuho.zapchu.com/images/captures/jpgfiles/capture202.jpg&imgrefurl=http://www.gamespot.com/pages/unions/read_article.php%3Ftopic_id%3D22812832%26union_id%3D1473&usg=__qHBUrlT_3AVUebxa7zd_cF8xmoQ=&h=275&w=350&sz=20&hl=en&start=0&zoom=1&tbnid=cHjdt3DPgLZctM:&tbnh=133&tbnw=159&prev=/images%3Fq%3DKratos%2BAurion%26hl%3Den%26biw%3D1024%26bih%3D574%26gbv%3D2%26tbs%3Disch:1&itbs=1&iact=hc&vpx=300&vpy=251&dur=1756&hovh=199&hovw=253&tx=106&ty=126&ei=dQ3aTL_DAY3QsAPz99XEBw&oei=dQ3aTL_DAY3QsAPz99XEBw&esq=1&page=1&ndsp=16&ved=1t:429,r:6,s:0 (http://www.google.com/imgres?imgurl=http://mizuho.zapchu.com/images/captures/jpgfiles/capture202.jpg&imgrefurl=http://www.gamespot.com/pages/unions/read_article.php%3Ftopic_id%3D22812832%26union_id%3D1473&usg=__qHBUrlT_3AVUebxa7zd_cF8xmoQ=&h=275&w=350&sz=20&hl=en&start=0&zoom=1&tbnid=cHjdt3DPgLZctM:&tbnh=133&tbnw=159&prev=/images%3Fq%3DKratos%2BAurion%26hl%3Den%26biw%3D1024%26bih%3D574%26gbv%3D2%26tbs%3Disch:1&itbs=1&iact=hc&vpx=300&vpy=251&dur=1756&hovh=199&hovw=253&tx=106&ty=126&ei=dQ3aTL_DAY3QsAPz99XEBw&oei=dQ3aTL_DAY3QsAPz99XEBw&esq=1&page=1&ndsp=16&ved=1t:429,r:6,s:0)

Here's his sword: http://media.photobucket.com/image/Kratos%20Aurion%20flamberg/Angeldemonboy/Flamberge.jpg (http://media.photobucket.com/image/Kratos%20Aurion%20flamberg/Angeldemonboy/Flamberge.jpg)


I think that when you're done with all of the other characters that you want to do, this would be a welcome addition to brawl. He's my favorite video game character ever, and if anyone had the skills to make him a reality, it's you.

Thank you for your time and good luck with the excellent vertex hacks :)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Albafika on November 09, 2010, 08:18:27 PM
As for Kratos, I'll happily wait for LookItsLink to decide to update his, he's done a great job on his by the time he did it, I don't care how much he takes, I know if he decides to finish it it'll be awesome!


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: toastoftriumph on November 09, 2010, 09:03:47 PM
Awesome job on Boba. Plain out epic.

Are you using Snake's headband for Boba's shoulder-cape cloth? That's going to look awesome in game since it'll have physics applied to it =)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: ninja_cupcakes on November 09, 2010, 10:20:45 PM
I made Boba a couple of CSPs and stock icons if you want to use them  :P
(http://img13.imageshack.us/img13/4664/bobafettcspv1.png) (http://img301.imageshack.us/img301/7826/bobafettcspv2.png)

Stock Icon:
(http://img408.imageshack.us/img408/4516/bobafettstock.png)


Also, I'll probably make recolors of this ASAP since I'm gonna want to use Boba over every Snake slot. I won't make Jango though, since someone already called it.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 10, 2010, 01:08:26 AM
Unfortunately I don't think using Snake's headband for his cape would have really worked out. Since it moves with his head it would have detatched from his body and the bones wouldn't work right if I moved it. His cape is just vertexed out of his back so it sadly doesn't animate. I did use the part of his headband that wraps around his head for his helmet which turned out really well actually.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: milliondollar mistake on November 10, 2010, 03:19:49 AM
when is release?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Segtendo on November 10, 2010, 08:36:31 AM
when is release?
As everyone says "When it's done."
Sorry to sound like a smart-ass, but that's the answer that you're gonna get (unless Aafyre has an accurate answer)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Albafika on November 10, 2010, 08:40:28 AM
when is release?
As everyone says "When it's done."
Sorry to sound like a smart-ass, but that's the answer that you're gonna get (unless Aafyre has an accurate answer)

^ Pretty much, I was going to say it when he asked but something pushed me back.

I'm interested, though, Aafyre, which would come after Boba Fett? Any idea or still not decided?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 10, 2010, 12:22:24 PM
I'll try to have it released by Friday. His texture takes a long time to do and I don't think I can ever get it completely perfect but I'll try to get it as good as I can. As for my next project, I was thinking about making the Predator over either Snake or Ganondorf. I've asked a few people who they'd prefer him over already and most said Snake so I 'm leaning towards him again.


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Naruto200Man on November 10, 2010, 12:40:09 PM
Hey, can you tell me where the scouter part (the black part that covers his eye) in wolf's headgear is? I'm making a Future/post apocolypse wolf and I want to make a battle damaged scouter for him to have. I've done what I want with the main parts, but the small bit that would add a really nice touch would be for his lense to be shattered. any ideas?


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: chrisctx on November 10, 2010, 05:51:54 PM
Predator over either Snake or Ganondorf.

I'd vote for Snake, having said that...

Wolf would be a perfect candidate for a Predator skin:
-Claws check
- Laser gun check
- Feral howls check
- Strange yet badass pose check

Besides Snake already has tons of textures and Wolf just a few worthy ones... (my 2cents)


Title: Re: Aafyre's Vertex and Texture thread (11/08) *Blastoise is out/Boba Fett Preview*
Post by: Aafyre on November 10, 2010, 06:35:09 PM
Boba Fett is out!

Wolf's a pretty good idea but he would need a size mod to look right since he's so small. Maybe I'll look into that before I start with him.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: SmashClash on November 10, 2010, 06:56:29 PM
Just saw Boba Fett on BV. Nice! I'm downloading next time I get to use my friend's computer.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Akiba Red on November 10, 2010, 07:04:33 PM
You never disappoint Aafyre. Now I have something for my main. :D


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: toastoftriumph on November 10, 2010, 07:05:40 PM
Awesome Boba Fett! Can't wait to try it out.
This is just completely amazing to see in Brawl.
My brother, a huge Boba Fett fan, is going to love this.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: dpgthirteen on November 10, 2010, 08:09:03 PM
The Boba vertex is awesome i love using it


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 10, 2010, 08:15:43 PM
Man, you work fast. Great job, even though I don't like Star Wars.
Now excuse me, I gotta go hide before people start throwing stones.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 10, 2010, 09:45:04 PM
Sneasel should be next, I bet hollow would make an epic psa for him <3


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Victory Badguy on November 10, 2010, 10:10:02 PM
Very nice Boba Fett.  The textures for the helmet are a little stretched out, but the other 99% of the hack is spot-on.  I can't wait to see what you come up with next!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 10, 2010, 10:45:45 PM
Wow, I'm one of the only people wanting Donphan over Ivysaur. Totally lame.
I mean seriously, I choose it and it happens to be the least voted. You people get no sympathy from me.

By the way, amazing hax. You're really awesome at this. Gengar is a little weird, but it's cool.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 10, 2010, 11:31:37 PM
Awesome about Genosect  possibly happening. =D And Predator on Snake is going to be EPIC!!! ^o^ Can't wait for a teaser~


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 11, 2010, 12:57:18 AM
Wow, I'm one of the only people wanting Donphan over Ivysaur. Totally lame.
I mean seriously, I choose it and it happens to be the least voted. You people get no sympathy from me.

By the way, amazing hax. You're really awesome at this. Gengar is a little weird, but it's cool.

Your not the only one, I would have liked to see that too. Actually I would have liked to see them all. But since we could only vote once I decided to vote darkrai.
Predator over either Snake or Ganondorf.

I'd vote for Snake, having said that...

Wolf would be a perfect candidate for a Predator skin:
-Claws check
- Laser gun check
- Feral howls check
- Strange yet badass pose check

Besides Snake already has tons of textures and Wolf just a few worthy ones... (my 2cents)

That actually makes sense. I have only 2 models on him. But wouldn't there be a problem? Wolf would have to never open his mouth again because then predator's helmet would be opening up when you taunt.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Rog on November 11, 2010, 02:31:47 AM
Great f*fcking job :) hmmm, I don't even know how to add custom cps's and stock icons to the game.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: BlueBrain on November 11, 2010, 06:03:42 AM
THIS IS NOT A REQUEST

have u thought about making a decent venom, it would be awesome as in these days i'll be releasing spiderman...


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: ItalianStallion on November 11, 2010, 10:44:22 AM
Now all of the sudden Darkrai is going up in the poll lol, children.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 11, 2010, 11:14:33 AM
Well, I do think that the Venom already released over Captain Falcon is pretty good already but I did have plans to eventually try him on Donkey Kong.

Thinking about it, Wolf does make a lot of sense for Predator. The only thing is that I've never done a size mod so it would have to be my first one. I will at least look at Wolf before I decide who to make him over.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 11, 2010, 11:21:40 AM
What about the two pikachu-ish pokemon Plussle and Minin over popo and nanna :D that would be cute as hell <3 


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Mi$teRC on November 11, 2010, 11:50:19 AM
It seems only fitting that I make my first post in the thread of the one responsible for half of my current Brawl roster, and especially fitting now that I have Boba Fett.  (Hi Lucas)  I look forward to seeing future releases from you.

I cannot state further without sounding redundant how happy I am to see Boba Fett, so I will leave now with my most sincere thanks.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 11, 2010, 01:25:42 PM
Personally I'd rather see Predator on Snake. I don't recall seeing Predator in the same stance that Wolf is in. They are almost always upright when they're on the ground. Those are just my thoughts though. ^_^ He'll look cool on any character you put him on I'm sure.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: TehRequester on November 11, 2010, 01:38:55 PM
Hey Aafyre, I just got Rogue Galaxy from a friend today and it's an amazing game! Thanks for making Zegram! If you didn't, I would never have known about this game. I was wondering if you were going to make other characters like Jaster, Kisala, and Lilika?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 11, 2010, 04:28:54 PM
I'm glad you like it :). It's one of my favorite games of all time even if the dungeons get a little repetitive at times. I might make some of the other characters in the future but Zegram was my favorite so I made him first.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 11, 2010, 06:25:47 PM
Darkrai over Ganondorf seems really difficult. Do Scizor first!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 11, 2010, 10:19:04 PM
Well I've got one more suggestion that you can either consider or ignore. I was thinking something like Gardevoir, Mismagius, or Froslass would be cool over Zelda, to kind of go with Hitmonlee. Anyway, just a few thoughts for consideration! ^_^; Personally, I'm just stoked that you think Genosect over Samus is a good idea! Glad I'm not the only one!!!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 11, 2010, 11:11:22 PM
I think it would be cool if you made Glalie over kirby. but thats just a suggestion


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 12, 2010, 07:27:28 AM
Jar Jar Binks over snake
R2D2 over someone
Anime-styled Link (like anime lines, muscular build etc XD)
Tabuu (PLEASE ***ING DO TABUU) over captain falcon :D


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: DrPanda on November 12, 2010, 08:10:02 AM
How is it that you can pump out such epic hacks so quickly?!

Boba is so awesome. Its a shame about the texture stretching though, but what can ya do, eh?  :)

It looks like soon my entire roster will be replaced with your sweet hacks ;D
Any ideas on what you will be doing next?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Segtendo on November 12, 2010, 10:40:37 AM
Darkrai over Ganondorf seems really difficult. Do Scizor first!
This.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 12, 2010, 11:39:28 AM
Just saying, but if you do make Scizor, Fox would probably be a much better choice. He falls a lot faster (Scizor is a steel poké) and... Eh, thats all I got. Thing is, I like playing as Fox, but Falco is just way too cheap for my taste. X)
Plus, his reflector isn't half as awesome/fun as Fox's.

But, just saying. Do what you wish, you're the one putting your time and work into it after all.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 12, 2010, 01:49:50 PM
Just saying, but if you do make Scizor, Fox would probably be a much better choice. He falls a lot faster (Scizor is a steel poké) and... Eh, thats all I got. Thing is, I like playing as Fox, but Falco is just way too cheap for my taste. X)
Plus, his reflector isn't half as awesome/fun as Fox's.

But, just saying. Do what you wish, you're the one putting your time and work into it after all.

lol even slippy agrees with you in the snake codec. "And when he uses his reflector, he KICKS it, just showin off if you ask me~" XD

Falco kicking his reflector was another 'remove the clone' effort from nintendo, a lame one at that. Same goes for wolf, all they did was change the shape and animation =+=;;

Wouldn't it be epic if someone edited the psa's of fox and company so you could do the special taunt thing at any time? instead of the easter egg thing?

I want sandslash so bad, sandslash is probably the only pokemon who scares me as an anthro lol but as a yoshi vertex it could look pretty good :3


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Victory Badguy on November 12, 2010, 07:02:29 PM
Darkrai over Ganondorf seems really difficult. Do Scizor first!
This.

Yeah, I really can't see how you would make Darkrai over Ganondorf.  It seems impossible to me.  Scizor over Fox/Falco I can see happening, so I wouldn't be disappointed if they came first.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 12, 2010, 10:17:55 PM
Do you guys really doubt Aafyre's abilities enough to say he couldn't make Darkrai on Ganondorf? To be honest, I don't think it would be as impossible as you would think. I believe there is already a Ganondorf with invisible legs (Wind Waker Ganon), so the legs wouldn't be an issue. It would just be a standard vertex from there.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Akiba Red on November 12, 2010, 11:04:17 PM
Darkai won the poll....(sorta) so he should do that first to not cause mass hysteria.
Do you guys really doubt Aafyre's abilities enough to say he couldn't make Darkrai on Ganondorf? To be honest, I don't think it would be as impossible as you would think. I believe there is already a Ganondorf with invisible legs (Wind Waker Ganon), so the legs wouldn't be an issue. It would just be a standard vertex from there.
And this.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 13, 2010, 01:52:19 AM
Well I've decided to make Electabuzz before Scizor or Darkrai. A friend of mine wants to do a collaboration with where I do Electabuzz and he does Scyther in reference to the episode in the anime where each gang had one :P.

The only character that I was planning to do first that won the poll was the first place winner (Blaziken at the time) but that doesn't mean the poll is useless now. I will definitely make making Scizor and Darkrai more of a priority than Donphan but I don't plan to follow the numbers exactly and become really predictable. I plan on making these all eventually but you can be sure to expect a few surprises (such as Pokemon not even in the poll) in between!

As for Darkrai, if Ganondorf's legs can be made invisible I think he could work out really well. Sure, he would be floating but that suits Darkrai perfectly anyways.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Puccio on November 13, 2010, 04:55:15 AM
Blastoise is fantastic.I love it.
Boba too. =D

I have a suggestion:
Dragonite over Charizard.The moveset is good,too. ^^


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Ricky (Br3) on November 13, 2010, 05:22:17 AM
Dragonite is too buff for Charizard. I can't see it working well.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: dingo on November 13, 2010, 05:26:00 AM
As for Darkrai, if Ganondorf's legs can be made invisible I think he could work out really well. Sure, he would be floating but that suits Darkrai perfectly anyways.

Pretty sure Ganon can be textured almost entirely transparent, same as Zelda.

Darkrai was never a stretch or a really big challenge on Ganondorf from the start. >.>

Dragonite is too buff for Charizard. I can't see it working well.
Ridley's was supposed to be too skinny to make on Charizard and StarWaffles easily proved that wrong. :P


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Ricky (Br3) on November 13, 2010, 09:45:02 AM
It's extremely easy to shrink things and still look good. Enlarging/stretching is not.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Pin0yB0i on November 13, 2010, 12:32:18 PM
Darkrai on Ganon! :D


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: songeflemy on November 13, 2010, 06:51:42 PM
Just saying, but if you do make Scizor, Fox would probably be a much better choice. He falls a lot faster (Scizor is a steel poké) and... Eh, thats all I got. Thing is, I like playing as Fox, but Falco is just way too cheap for my taste. X)
Plus, his reflector isn't half as awesome/fun as Fox's.

But, just saying. Do what you wish, you're the one putting your time and work into it after all.

That's why we have something called moveset hacking.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 13, 2010, 06:56:36 PM
But thats lame. I mean, nothing against it, but I get textures and vertex hacks so its more fun to use a character because of his looks, but every time you change a moveset, hitbox, anything, you have a chance of making the game unbalanced (well, it kinda is at the moment, but its not something you can change so you learn to live with it) or something. Playing with the regular movesets is much more fun. Also don't wanna get used to a character, then go play at my friends house, just to realize that my favorite character doesn't exists there.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 13, 2010, 07:12:34 PM
But thats lame. I mean, nothing against it, but I get textures and vertex hacks so its more fun to use a character because of his looks, but every time you change a moveset, hitbox, anything, you have a chance of making the game unbalanced (well, it kinda is at the moment, but its not something you can change so you learn to live with it) or something. Playing with the regular movesets is much more fun. Also don't wanna get used to a character, then go play at my friends house, just to realize that my favorite character doesn't exists there.

I disagree. All my hacks are really broken. ALL of them. That balances it out really well and it's fun to have lots of matches. It's really fun to play normal brawl or Brawl+, but the PSA hacks can be really fun if you get used to them.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 13, 2010, 07:45:09 PM
I play Brawl Minus, so I can't have any moveset hacking. =/


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 13, 2010, 07:46:46 PM
But thats lame. I mean, nothing against it, but I get textures and vertex hacks so its more fun to use a character because of his looks, but every time you change a moveset, hitbox, anything, you have a chance of making the game unbalanced (well, it kinda is at the moment, but its not something you can change so you learn to live with it) or something. Playing with the regular movesets is much more fun. Also don't wanna get used to a character, then go play at my friends house, just to realize that my favorite character doesn't exists there.

I disagree. All my hacks are really broken. ALL of them. That balances it out really well and it's fun to have lots of matches. It's really fun to play normal brawl or Brawl+, but the PSA hacks can be really fun if you get used to them.

Yeah, take a look at Neo Peach :3 she's a blast to play as <3 I had a lot of fun making it.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 13, 2010, 09:47:48 PM
I don't know, I don't have a lot of people to play with here, so no "fun matches". I just try to get better so next time I go to a tourney I can do well, and also to kick some butt online.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 14, 2010, 01:22:28 AM
Yeah, I owned at the last tournament I went too. The guy said he would bring model hacks but failed. Oh well, I got to semifinals before I got MetaKnighted ^_^

To stay on topic, so are you working on Electabuzz now?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 14, 2010, 01:41:59 AM
Just a little update. I reset the poll and added a couple more options to it. As a reminder, I'd just like to say that these polls are just guidelines for me to see whose wanted the most. I'll focus on making whoever looks to be the clear winner by the time I'm ready to start a new hack. After that, don't be surprised if I deviate a little, but I will try to get to all of them eventually. So don't be sad if yours doesn't win. Also, I'd like to mix in a few non-pokeymanz here and there.

Electabuzz's vertex is finished, other than making his "ouch" face and "ouch" eyes and stuff be the same as his regular ones.

I've also started on Deoxys Attack Forme over Lucario. All I've done on him so far are his arms, which turned out surprisingly well.

Finally, thanks for all the support  ;)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Ricky (Br3) on November 14, 2010, 04:57:09 AM
My Gardevoir/Gallade (Zelda/Sheik) suggestion didn't make into the poll :(

But it's still great. So many cool options... what to vote?~


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 14, 2010, 10:33:34 AM
damn you Aafre! Why did you have to pick such awesome pokemon! now I don't know who choose!

BTW this is just a suggestion for a future poll, but could you make godzilla over bowser?

have you started predator yet?



Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 14, 2010, 10:54:22 AM
I haven't started Predator yet because I'm still trying to figure out what character to make him over :P. Ganondorf would probably end up looking the best, Wolf probably has the best moves, and Snake's probably in the middle of bothl


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: ninja_cupcakes on November 14, 2010, 11:10:23 AM
I only have three requests that you can add to your next poll :3

Han Solo over Snake
Chewbacca over.... Ganondorf?
Darth Maul over... Marth?

That's my two cents.

Anyway, I loooove Boba Fett.  A lot. If I could PSA, I'd make him a moveset (I already made up one :P)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Victory Badguy on November 14, 2010, 01:30:28 PM
Genosect over Samus?!?  Awesome option!  I can't imagine how it would work, but just the though of having him in Brawl makes me excited!  Too bad he's not winning, but at least Nidoking and Scizor are doing well.  I'd love to see them as well.

Also, you should totally do Predator over Snake, if only for the entry animation.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 14, 2010, 03:33:23 PM
I think Sableye would be the coolest thing ever over either Ness or Lucas. 8D Gotta love the insane Dark/Ghost Pokemon. <3

Also, do you know of the anime/manga Hellsing? I think Hellsing is popular enough for a great Alucard vertex. Just sayin'

(http://hellsingmania.webs.com/alucard.gif)

The only issue is what character he'd go on. Wolf's moves best suit him, but I'm pretty sure that would be more trouble than it is worth. Ike or Marth would be pretty easy. Just a suggestion if you've ever got extra time on your hands. Looks like you've got plenty of things to do as it is though! ^_^;


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Christian_CAO on November 14, 2010, 04:20:22 PM
Genosect over Samus sounds cool to me  :P

Anything you make would be fantastic though.

Though your busy enough as it is creating awesome works of art that you're generous enough to share with the rest of the community, I'd like to make a suggestion for the next poll; If that's alright.

If your doing more pokemon in the future, might I suggest Zuruzukin over Lucario or perhaps Zoroark over Zelda due to the fact that Zoroark's hair would be easier to do on Zelda...

If your not taking on other pokemon then may I suggest Ryo ohki from Tenchi Muyo over Pikachu or my all time favorite Goemon From the Mystical Ninja series over Lucas... Or Suezo from Monster Farm over Wario?

I'd actually like to see how you'd manage to pull that one off, Functioning mouth is a plus :P or perhaps if the single leg thing becomes an issue, you could consider Hare from Monster Farm over Lucario instead.

Just some Ideas to put out there  :)

I'm Sorry if I'm just adding to the long line of requests that you've obtained as your skills became well known in the Brawl Hacking Community.

I completely understand if you don't even want to try these out in the future.

I know your next release will be beyond great. Good luck  :)

And no, I am not a suck up, no matter what anyone says... I just like to give out compliments  :P


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Ricky (Br3) on November 14, 2010, 05:12:22 PM
Zoroark was already made.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Segtendo on November 14, 2010, 08:29:09 PM
Zoroark was already made.
And on Lucario. It turned out well.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Christian_CAO on November 14, 2010, 08:39:18 PM
Zoroark was already made.

That is true, and props to StarWaffle for the awesome vertex edit :) , but Its hair was limited by Lucario's Dreads.

Zoroark on a character like Zelda or even Zerosuit Samus would make creating a more accurate representation of the hair easier.

Forgive me for my double post please. :(


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 14, 2010, 09:21:32 PM
what double post?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 14, 2010, 10:14:01 PM
Is the hair really that much of an issue? I'd honestly rather see one of the Pokemon on this poll be made. Y'know, because they're new and haven't been done before.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Christian_CAO on November 14, 2010, 10:29:16 PM
Is the hair really that much of an issue? I'd honestly rather see one of the Pokemon on this poll be made. Y'know, because they're new and haven't been done before.

Of course the hair isn't that much of an issue :P Even so, there's no reason not to give it a try if he feels up to it one day :) I'd also love to see Aayfre's version of a Zoroark.

Anyway, That was just an idea. I had a few suggestions in my post before, and I agree that the pokemon in this poll would be awesome for him to make.

I was just making a few suggestions for a future poll. :P


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 14, 2010, 10:31:34 PM
Ever think of making an iconic vertex/texture of yourself?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Rog on November 15, 2010, 04:59:46 AM
Lulu over zelda would be amazing. btw aayfre I'm gonna try to get into vertex hacking. which method do you currently work with?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Christian_CAO on November 15, 2010, 05:33:11 AM
Ever think of making an iconic vertex/texture of yourself?

Sure have :P Though, my only laptop can't even see models in Brawlbox let alone run 3D's Max, I'm not going to try to make excuses for myself.

I could do textures, and I have done a few unreleased ones, but It doesn't really have the same feel as a vertex.

Even though that just probably seems like a roundabout way of saying that I'm too lazy to texture and am just trying to find an excuse as to why I don't make them; I hope it doesn't seem that way. :)

Any suggestions? 'cause I've asked around a while back about these kinds of issue's way before vertex editing was around and no one could figure out what my comps problem was, other than the suck-age that is my ATI Radeon graphics card. Any advice would be appreciated :)

Sorry for this conversation floating around in your post Aayfre :(

I know this probably isn't the place to be having these conversations. Just let me know if it bugs you and I'll delete my posts.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Velen on November 15, 2010, 06:54:41 AM
If Aafyre makes Genosect on Samus, I will personally improve the texture he puts on it in any way I can (like added further metal effects with the Layer Styles in Photoshop) >.>

Though it seems like Bowser will be winning this one instead...


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Albafika on November 15, 2010, 07:01:31 AM
Nidoking's just too good.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Ricky (Br3) on November 15, 2010, 07:14:08 AM
Who wouldn't want this:
(scroll bar under last image)

(http://danbooru.donmai.us/data/10488f1cecc7c2562aa93263b37a34a9.jpg)
(http://danbooru.donmai.us/data/sample/sample-3b1cb1828041a8c49e4d3f38d69c9089.jpg)
(http://danbooru.donmai.us/data/sample/sample-9b43bc9cb7b92321653753b09f5ed525.jpg)
(http://danbooru.donmai.us/data/sample/sample-efb2e36c3691b30a0c6ccf6223e777a5.jpg)
(http://danbooru.donmai.us/data/45583761c317375ed560e8d79267af09.jpg)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: KingofTibet on November 15, 2010, 09:47:02 AM
Nidoking is my favorite on this list, I hope he wins. Scizor and Donphan are also pretty cool, but I love 1st Gen too much.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 15, 2010, 11:38:56 AM
Don't worry, I'm pretty sure Genosect will be done at some point in the future, regardless of who wins this poll. ^_^ He's gotten a lot of popularity!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Puccio on November 15, 2010, 12:36:24 PM
I hope Nidoking wins.^^


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 15, 2010, 12:38:44 PM
Hey, what about Scisor on Samus?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 15, 2010, 12:41:39 PM
I hope Delibirds get made before last lol.

I voted first when the poll came out and nobody else has voted for it XD


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: BlueBrain on November 15, 2010, 12:55:21 PM
vote for nidoking!
nidoking for president!
oh wait, no...
nidoking for KING!!!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: KururuSouchou on November 15, 2010, 03:29:06 PM
Heh, I voted for the Delibirds, personally. There are quite a lot of good Bowser textures/vertexes out there (including Aafyre's excellent Blastoise), whereas the Ice Climbers don't get a lot of love.

Also, a question for Aafyre. On the first post, you expressed interest in making a Kotaro Fuma over Ganondorf. Which interpretation of Fuma are you talking about? If it's the Sengoku Basara version (spoilered), I wholeheartedly support that idea.

(http://i176.photobucket.com/albums/w194/AkiraWaShikiNoUke/Sengoku%20Basara/fuuma.jpg)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Velen on November 15, 2010, 03:30:22 PM
Genosect! Genosect! *Cheers more!*


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: TehRequester on November 15, 2010, 05:13:31 PM
*cheers louder than Velen Zaiga* Nido Nido Nidoking! Nido Nido Nidoking!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 15, 2010, 05:15:37 PM
I like the Sengoku Basara Fuuma but I think he'd fit Sheik better. I was referring to the Samurai Warriors 2 Kotaro.

(http://i2.photobucket.com/albums/y24/MastaKrapps/th_KotaroFuma.jpg) (http://s2.photobucket.com/albums/y24/MastaKrapps/?action=view¤t=KotaroFuma.jpg)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: KururuSouchou on November 15, 2010, 07:27:02 PM
Ah, cool. Both Warriors and Basara are disappointingly lacking as far as SSBB hacking goes.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 15, 2010, 07:46:24 PM
Ever think of making yourself? I think I asked this but who cares...


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Akiba Red on November 15, 2010, 08:43:55 PM
Yay, I'm not the only one who likes Sengoku/Warriors. >_> And c'mon people, why Nidoking? D: Generic Pokemon is generic.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Velen on November 15, 2010, 09:03:32 PM
*cheers louder than Velen Zaiga* Nido Nido Nidoking! Nido Nido Nidoking!

*Gets out a megaphone and cheers louder than TehRequester by default!* GE-NO-SECT! GE-NO-SECT! GE-NO-SECT!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 15, 2010, 09:25:15 PM
Nidoking rocks. Genosect sucks balls. I mean, really? A bug with a rocket launcher? That makes no friggin sense. Nintendo was really out of ideas. "So... for a legendary... what if we make him a bug type? Oh oh oh, lets give him a rocket launcher too, rocket launchers are awesome!"


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 15, 2010, 10:34:01 PM
I think I must have the same attitude as Nintendo. I actually like it ^.^

It is very derivative from normal Pokemon, but it's cool.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Kaye Cruiser on November 16, 2010, 12:55:50 AM
I wanna pick Darkrai or Snorlax, or maybe even Sneasel.

But my girl loves Nidoking too much, so Nidoking it is. XD


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Gigan X3 on November 16, 2010, 02:24:21 AM
Nidoking is one of my favorite pokemon of all time, HIM!!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Rog on November 16, 2010, 03:46:53 AM
Aayfre, I know your very busy and all, but would you mind sharing which vertex method you are using? :)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 16, 2010, 04:23:31 AM
lol Togatic <3


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Velen on November 16, 2010, 07:10:15 AM
Nidoking rocks. Genosect sucks balls. I mean, really? A bug with a rocket launcher? That makes no friggin sense. Nintendo was really out of ideas. "So... for a legendary... what if we make him a bug type? Oh oh oh, lets give him a rocket launcher too, rocket launchers are awesome!"

Get over yourself. Nidokingis cool, but robotic bugs rule! Plus, Genosect's Techno Buster has the capability of carrying one of Nidoking's weaknesses (Water), so in reality Nidoking is screwed.

[/argument]

Too bad Nido is winning though...

Then again, there really aren't enough Bowser vertexes out there. So I concede.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: KururuSouchou on November 16, 2010, 08:02:49 AM
*quietly mumbles* Delibird, Delibird, Delibird...


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 16, 2010, 08:50:24 AM
Though I didn't vote for Delibird, I actually think Delibird deserves to be made more than all the others. xD I don't have ANY Ice Climbers hacks in my Brawl. I really need some.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 16, 2010, 10:22:03 AM
I WANT THEM ALL MADE!

why are people voting scizor and darkrai? didn't Aaf already say he was making them?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Segtendo on November 16, 2010, 10:25:20 AM
Nidoking on Bowser.
Since it seems to work so well.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 16, 2010, 01:21:06 PM
Wow, I had no idea Nidoking was this popular  :laugh:. I guess it looks like he'll the next Pokemon I make when I'm finished with Electabuzz and Deoxys. I still want to make Predator, Lelouch, and many other non Pokemon characters so I'll try to fit them in too.

As for the vertex method that I use, it's Mariokart64n's new method. Miacis Kusanagi made a very easy to understand tutorial that helped me immensely in figuring out how to use it. You can find the tutorial here: http://forums.kc-mm.com/index.php?topic=13061.0


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Albafika on November 16, 2010, 01:39:43 PM
Nidoking's too awesome, I always knew he was this popular, it's just that he sucks at Pokemon RPG. ;_;


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: songeflemy on November 16, 2010, 02:57:50 PM
I WANT THEM ALL MADE!

why are people voting scizor and darkrai? didn't Aaf already say he was making them?

Of course. We're voting for them because we want one of them to be made First.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Akiba Red on November 16, 2010, 03:01:52 PM
Lelouch.....
 (http://i.ytimg.com/vi/owjr_g4At9U/0.jpg)         (http://upload.wikimedia.org/wikipedia/en/c/cd/Lelouch-geass.jpg)
They command you to do him and not Nidoking (stupid generic Pokemon.)
I really had to point this out


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Velen on November 16, 2010, 03:04:52 PM
Poor Genosect.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: DrKoala on November 16, 2010, 03:24:23 PM
Lelouch.....
[url]http://i.ytimg.com/vi/owjr_g4At9U/0.jpg [/url]      
[url]http://upload.wikimedia.org/wikipedia/en/c/cd/Lelouch-geass.jpg[/url]
They command you to do him and not Nidoking (stupid generic Pokemon.)[/size]


Oh yeah, Lelouch... I almost forgot that I myself still have a started hack of him in his school uniform lying around... need to finish that...
[/not contributing much to the topic]


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Rog on November 16, 2010, 03:26:36 PM
Thanks aayfre! I'm getting into it :)


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Kaye Cruiser on November 16, 2010, 04:07:20 PM
Lelouch

...Yes.

That's all that needs to be said. Just, yes. :3


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 16, 2010, 10:34:20 PM
When's Electa gonna be done? I'm getting electrical.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: ItalianStallion on November 16, 2010, 11:40:54 PM
Wow, I had no idea Nidoking was this popular  :laugh:. I guess it looks like he'll the next Pokemon I make when I'm finished with Electabuzz and Deoxys.

Who is Deoxys going over?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: dingo on November 16, 2010, 11:46:10 PM
Wow, I had no idea Nidoking was this popular  :laugh:. I guess it looks like he'll the next Pokemon I make when I'm finished with Electabuzz and Deoxys.

Who is Deoxys going over?

I've also started on Deoxys Attack Forme over Lucario. All I've done on him so far are his arms, which turned out surprisingly well.

:P


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 17, 2010, 12:24:15 AM
Electabuzz is pretty close to being done, I'm just trying to figure out how to fix up some stretching with his eyes and make a few more touch ups. I can't figure out how to prevent him from reverting back to Diddy's face for his hurt face but that's another thing I'd like to work on.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: BlueBrain on November 17, 2010, 02:43:35 AM
cantu just morph that polygon into the electabuzz head polygon?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 17, 2010, 02:06:31 PM
Electabuzz is a cool Pokermans.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: SiLeNtDo0m on November 17, 2010, 02:21:57 PM
Deoxys over Lucario eh.  I can't wait to see how that turns out!  I know this has been said a thousand times, but your vertexes are so fantastic and I really wish I could make good PSAs out of them all T-T Alas, vertexing for you takes a lot less time than PSAing for me...


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 17, 2010, 05:23:13 PM
Deoxys on Lucario sounds fun, but Kadabra would be such a better choice. :P
Yeah, I know Kadabra hasn't been brought up at all on this thread. Just saying.
:P


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 17, 2010, 05:24:45 PM
Kadabra isn't exactly as popular as Deoxys.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Colter on November 17, 2010, 06:02:09 PM
Yeah, but I like Alakazam better


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Iced_Shadows on November 17, 2010, 09:23:29 PM
I've never liked Alakazam or Kadabra, myself. I do like Abra though. I guess its just because I'm a Gengar fan and Alakazam and Gengar are sort of natural enemies. But again, Deoxys is more popular than Kadabra and, usually, Alakazam.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 18, 2010, 03:48:27 PM
Gengar's my favorite Pokemon and I still like the entire Abra family. Kadabra's probably my favorite of the three but his tail might be tricky to work with Lucario's.

I've been working a little bit at a time trying to fix up some issues with Electabuzz but he should be out sometime tomorrow if all goes as planned. Deoxys should probably be out sometime during the weekend. Right now, I'm leaning towards making Lelouch after those two since there appears to be some interest in me making him.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 18, 2010, 04:22:33 PM
Awesome, man.

I'd love you for ever and ever if you made a Kadabra. Just saying. :P

Also, if you made Electabuzz on Diddy Kong (I have no idea how the hell you're doing that), I'm sure his tail won't give you any trouble. :P

Can't wait to see Electabuzz. Don't really like Diddy a lot, and while Electabuzz is cool its not one of my top favourite pokés, but I really want to see HOW you did it. Can't really see anything they have in common other than two arms and two legs. And a head. xD


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: joem3693 on November 18, 2010, 07:28:53 PM
hope you make lelouch soon man!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: KingofTibet on November 19, 2010, 07:34:55 PM
Aafyre, you should definitely post  previews when you finish the vertexing. I don't care if they have the original characters textures, I need a sneak peek of your projects :D


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: milliondollar mistake on November 21, 2010, 01:15:36 PM
r the Pokemon going to be released today?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: BlueBrain on November 21, 2010, 01:56:52 PM
yeszz, nidoking's winning, btw, did u already start him?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 21, 2010, 03:04:23 PM
Both Electabuzz and Deoxys are pretty much done and could technically be released how they are but I had a few minor touch ups I wanted to do before I'm fully satisfied with them. As soon as I get word from StarWaffle and PAVGN I will release them both.

In other news, expect an update on Sephiroth, Axel, and Zegram really soon that should prevent them from desyncing wifi. I will post a big "UPDATE:" in the text section of each hack when they're ready.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 21, 2010, 04:29:54 PM
Both Electabuzz and Deoxys are pretty much done and could technically be released how they are but I had a few minor touch ups I wanted to do before I'm fully satisfied with them. As soon as I get word from StarWaffle and PAVGN I will release them both.

In other news, expect an update on Sephiroth, Axel, and Zegram really soon that should prevent them from desyncing wifi. I will post a big "UPDATE:" in the text section of each hack when they're ready.

Can you tell me how to do that @_@;; prevent wifi desyncing I mean?


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Aafyre on November 21, 2010, 05:46:59 PM
Well, as far as I know, whenever you rename a bone it causes wifi to desync. I renamed the sheath bone for most of my Marth hacks but have recently found a way to get around having to rename and still preventing the sheath from ever popping out.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Naruto200Man on November 21, 2010, 06:28:13 PM
Is there a tut for that @_@;
PS: I meant making something not desyinc otherwise xD


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: lucas_irineu on November 21, 2010, 07:01:53 PM
I think whatever he's doing now is specific for his Marth hacks, and he will just not rename the bones instead, so I'd guess that there's no tutorial.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: SmashClash on November 21, 2010, 08:59:13 PM
Can't wait for these hacks & updates coming!


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: Victory Badguy on November 21, 2010, 09:54:20 PM
Can't wait for these hacks & updates coming!

I agree!  I seriously can't wait for Electabuzz and Deoxys.  I really hope that StarWaffle and PAVGN do what they need to do so that you can finish them up.


Title: Re: Aafyre's Vertex and Texture thread (11/10) *Boba Fett is out!*
Post by: ItalianStallion on November 22, 2010, 12:56:29 AM
Congrats on the release man!

I already told you this and they look great (this is your best work yet lol)

Also, inb4allthecrazyfanboysspamyourpage.

;)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Velen on November 22, 2010, 01:28:13 AM
*Head explodes from your awesome vertexing skills.*


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 22, 2010, 02:23:36 AM
that deoxys and electabuzz are awesome!
too bad diddy sucks...


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: lucas_irineu on November 22, 2010, 03:11:45 AM
Man, you win. Never thought it would be possible to turn Diddy into Electabuzz, and then you went and did it.

And that Deoxys is awesome, hard to believe it used to be Lucario.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: vcvmajinken on November 22, 2010, 07:40:41 AM
Great you are the hacker of the week ^^


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Segtendo on November 22, 2010, 08:23:52 AM
Aww yea, Electabuzz and Deoxys are siiiick.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Victory Badguy on November 22, 2010, 10:52:22 AM
That is a very nice Deoxys.  When I first heard that you were working on him, I honestly didn't think that you could pull it off.  However, once again, you have surpassed my expectations and created a truly spectacular hack.  Well done!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Holy Lance on November 22, 2010, 03:13:56 PM
Epic Deoxys! :)

You should make mew over pikachu or something next


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: TehRequester on November 22, 2010, 03:14:46 PM
So besides Nidoking and Lelouch, what else can we expect from you in the near future? I'm hoping something from Final Fantasy.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 22, 2010, 03:16:40 PM
So besides Nidoking and Lelouch, what else can we expect from you in the near future? I'm hoping something from Final Fantasy.

Darkrai!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: TehRequester on November 22, 2010, 03:18:43 PM
So besides Nidoking and Lelouch, what else can we expect from you in the near future? I'm hoping something from Final Fantasy.

Darkrai!

I hope you're not kidding because that would be so epic! :D


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Aafyre on November 22, 2010, 03:22:26 PM
I have a ton of ideas that I want to make and it seems like I'm constantly changing my mind what I want to do next lol. I'm a huge Final Fantasy fan so you should definitely expect some characters from those games in the future. I would love to try Mew over Pikachu at some point too. I've heard that Pikachu was a nightmare to export so I can't make any guarantees whether I'll be able to do it.

As for my current to do list in order:

1) I'm making Lelouch right now and he's coming along really nicely. If all goes well, I will be releasing four different versions of him in the same download with/without his cape and/or helmet.

2) Due to a request I got, I'm going to try my best to make Banjo and Kazooie out of Mario and FLUUD but I'm not completely sure how that will turn out.

3) I'm going to make Nidoking unless Darkrai (or someone else) beats him in the polls by then.

4) Finally, I'm going to do one more request.

After that, I really have no clue what I'm doing and will probably just make whatever I feel like at the time. It might be a Final Fantasy character, a Pokemon, Predator, or something else entirely.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: TehRequester on November 22, 2010, 03:28:47 PM
3) I'm going to make Nidoking unless Darkrai (or someone else) beats him in the polls by then.

Suddenly... votes. Thousands of them. And not a single one for Nidoking. XD Why do I get the feeling that will happen?


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 22, 2010, 03:34:16 PM
Make Vincent from FFVII ;D

Great Deoxys and Electabuzz!!!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 22, 2010, 03:39:01 PM
I hope Nidoking doesn't withdraw into his non-existant shell :(


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ninka_kiwi on November 22, 2010, 03:42:50 PM
O.o
Aafyre you are quite possibly my favorite vertexer right now keep it up man :D
Lelouch sounds sweet btw and I'm sure you can pull of banjo and kazoie.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 22, 2010, 03:50:21 PM
Well In my opinion, you already did a Blastoise vertex on Bowser. Nidoking would be nic eand all, don't get me wrong, but I rather see Darkrai over Ganondorf anyday.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 22, 2010, 04:09:32 PM
Hey Aafyre, I noticed that your Deoxys has fixed the glitches from MK64n's Mewtwo. Can't you make a fixed Mewtwo?

I mean, one of the Glitches from Mewtwo was that his grab attack doesn't cause damage, and  hes f-tilt had messed hitbox. Also his mouth stretches a lot, but Mewtwo's mouth isn't even supposed to open, since he uses telepathy to communicate, and even in Stadium his mouth never opens.

Your Deoxys has none of these. I believe you'd be able to fix them all.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 22, 2010, 04:11:58 PM
I agree with br3compactor

Besides, heres a quote from MarioKart64n on his Mewtwo BV link:

Quote
if your able to fix any of those probblems please let me know.

-mariokart64n


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Up
Post by: KururuSouchou on November 22, 2010, 04:14:59 PM
I'm gonna have to vote for Darkrai - there aren't a huge number of great Ganondorf hacks out there.

Also, if you don't mind me suggesting, I'd recommend that if you do make something from Final Fantasy, do it from a game other than VII - we already have Cloud and Sephiroth with PSAs, as well as costumes for almost all the roster. There are games in the series other than VII (personally, I think someone from IX would be neat). But my vote's definitely on Predator for your next hack.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: SmashClash on November 22, 2010, 06:06:37 PM
After you complete all your PKMN & FF hacks I'd like to reserve a hack over Lucario, featuring my Persona(SSJ4 Goku). Thank you if you ever make it. I just wanted a perfect vertex of my persona and since BigBadBooya is making a Gokario PSA(which is good).

Great Deoxys it looks like an import. Cool Electabuzz as well.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Kaye Cruiser on November 22, 2010, 06:27:30 PM
I also vote Darkrai. I just put his remix in Brawl, so I'd love to have him. :3


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Afro-Troid on November 22, 2010, 06:29:53 PM
Really great job, and awesome ideas, too! They all look really great!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 22, 2010, 06:31:35 PM
I'd say more than Vincent, a very expected FF character would be Tifa D: A nice one over Zelda.



Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Victory Badguy on November 22, 2010, 06:47:27 PM
Like SmashClash, I'd like to reserve a request for when you've completed all of your other planned hacks and requests.  I'm not sure if you've played, or even heard of the Guilty Gear series, but it would be beyond awesome if you could eventually do the main character, Sol Badguy, over Ike (in case you are wondering, Sol is the sword wielder in my avatar, and I'm sure that Wave could tell you more about him if you asked).  Again, you don't have to do this, and if you do, it certainly doesn't have to be anytime soon.

Again, great job on Deoxys and good luck with Lelouch and Banjo/Kazooie!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 22, 2010, 07:12:37 PM
Epic picture time:

(http://i52.tinypic.com/2v98cnn.png)

(http://i55.tinypic.com/2eyi7h3.png)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Pin0yB0i on November 22, 2010, 07:15:34 PM
OMFG Deoxys is amazing.

I love you man. [/no homo]


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: joem3693 on November 22, 2010, 08:13:17 PM
nice deoxys and electabuzz!Also ive wanted lelouch in brawl for some time now so i'm really looknig forward to it man!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Kaye Cruiser on November 22, 2010, 08:38:23 PM
I'd say more than Vincent, a very expected FF character would be Tifa D: A nice one over ZSS.



Fixed. :3


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Velen on November 22, 2010, 08:45:01 PM
I'd say more than Vincent, a very expected FF character would be Tifa D: A nice one over ZSS.



Fixed. :3


Oh, stepfather~...

I DISAGREE! *Drives off quickly...then drives back in a comical fashion.* Zelda's hair is more amiable to such a hack than ZSS is. Just saying.

Goodbye now!

*Drives off once more...then~ comes back again!*

Oh, by the way Aafyre. I have only one request, and it's a Sonic hack (or if you can find a suitable alternative, that would be great too): Turn Sonic (or some other character who you find would be a better match) into Max from Bomberman Jetters!

*Finally drives off for real this time!*


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 22, 2010, 10:00:41 PM
Epic Pokemon battle:

(http://i52.tinypic.com/ndvh50.png)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Kaye Cruiser on November 23, 2010, 12:34:42 AM
I DISAGREE!

*thumbs up* Cool story bro. ¦D

Nah, just kidding.

*Drives off quickly...then drives back in a comical fashion.* Zelda's hair is more amiable to such a hack than ZSS is. Just saying.

You obviously haven't paid attention to ANY of the ZSS vertex hacks. Also, no it isn't. XD

ZSS not only has the hair capabilities, but the right body type, and making a skirt would be easy, or an already made one could be used. The face is even a better choice as well.

Pik was almost done with his at one point, and it looked rather nice. It would simply be a matter of doing the hair and skirt vertex for that, unless Fyre had some other ideas in mind if he were to do it. :3

But yeah, ZSS is definitely the best base. Zelda would most likely be a better base for Aeris. (Or Aerith, as you "Crisis Core and after" people call her. >_>)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: dingo on November 23, 2010, 01:36:34 AM
When it comes to the AC/KH Tifa, Zelda would certainly be the best base since that dress thing on Tifa wouldn't work on ZSS. The Crisis Core and FF outfits would be fine on ZSS though.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 23, 2010, 04:11:13 AM
Go team Darkrai

(http://gaygamer.net/images/darkrai1.gif)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 05:46:51 AM
When it comes to the AC/KH Tifa, Zelda would certainly be the best base since that dress thing on Tifa wouldn't work on ZSS. The Crisis Core and FF outfits would be fine on ZSS though.

^This, also, FF outfit would be better on Tifa as well, in general, Tifa's more vertexable (I made a new word) than ZSS.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: dingo on November 23, 2010, 06:08:29 AM
When it comes to the AC/KH Tifa, Zelda would certainly be the best base since that dress thing on Tifa wouldn't work on ZSS. The Crisis Core and FF outfits would be fine on ZSS though.

^This, also, FF outfit would be better on Tifa as well, in general, Tifa's more vertexable (I made a new word) than ZSS.

Thinking about it now, the CC Tifa would be better on Zelda. I don't think even Aafyre can pull off ZSS wearing a big cowboy hat on the back of her neck.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: songeflemy on November 23, 2010, 07:12:46 AM
Go team Darkrai

([url]http://gaygamer.net/images/darkrai1.gif[/url])


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Akiba Red on November 23, 2010, 10:11:15 AM
YESZ! No Nidoking. >=D
Also:
(http://i721.photobucket.com/albums/ww214/JasonTheLegend/o_myuudaaku_070802.png)  :af:


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 23, 2010, 10:14:31 AM
oh no!
nidoking's losing for one point!
cmon ppl vote for nidoking!
nidoking for king!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Akiba Red on November 23, 2010, 10:42:33 AM
Nidoking for lackey.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 10:48:44 AM
He'll win, his name says it all. <_<


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Kaye Cruiser on November 23, 2010, 11:01:03 AM
When it comes to the AC/KH Tifa, Zelda would certainly be the best base since that dress thing on Tifa wouldn't work on ZSS. The Crisis Core and FF outfits would be fine on ZSS though.

Seriously Dingo? You MUST be kidding. What is it with you people and Zelda? >_>

There isn't that much to the AC outfit in the first place. Just shorts under a skirt that's short in the front and long in the back. (lolbutcape) Looking at all the other things made on ZSS, it's hardly anything that would be impossible.

Tifa just wouldn't look good on Zelda, especially considering how her body looks like crumpled paper when you vertex it. Look at Morrigan. Sure it looks accurate, but that's about all. The one on ZSS, visual, is more appealing. Also, Zelda's doesn't match with Tifa's , while ZSS's matches fine.

Though why are you bringing up AC or CC? It's the FF7 one that matters. Besides, either way, it wouldn't be the first time detailed dynamic close as made on ZSS.

Honestly, what's with you crazy people? Whether it's textures or vertex hacks, it's like you all HAVE to pick Peach and Zelda for everything, as if they actually fit the looks for most of the characters chosen. Zelda does way more often than Peach though, I'll give her that much. There are too many Zeldas as it is though. >_>

Tifa looks better on ZSS, with Pik's Tifa being the prime example of that, since it looks better than all the Zelda Tifa's ever made. That's my story and I'm sticking to it. I'd say no one has to agree with me, but I already know that nobody does, for whatever weird reasons. XD

In the end, it's up to Fyre anyways, so we'll see what he wants. For all we know, he could end up doing Barret on Snake. ¦D

...You know, that actually isn't a bad idea. o.o


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 23, 2010, 11:09:09 AM
When it comes to the AC/KH Tifa, Zelda would certainly be the best base since that dress thing on Tifa wouldn't work on ZSS. The Crisis Core and FF outfits would be fine on ZSS though.

Seriously Dingo? You MUST be kidding. What is it with you people and Zelda? >_>

There isn't that much to the AC outfit in the first place. Just shorts under a skirt that's short in the front and long in the back. (lolbutcape) Looking at all the other things made on ZSS, it's hardly anything that would be impossible.

Tifa just wouldn't look good on Zelda, especially considering how her body looks like crumpled paper when you vertex it. Look at Morrigan. Sure it looks accurate, but that's about all. The one on ZSS, visual, is more appealing. Also, Zelda's doesn't match with Tifa's , while ZSS's matches fine.

Though why are you bringing up AC or CC? It's the FF7 one that matters. Besides, either way, it wouldn't be the first time detailed dynamic close as made on ZSS.

Honestly, what's with you crazy people? Whether it's textures or vertex hacks, it's like you all HAVE to pick Peach and Zelda for everything, as if they actually fit the looks for most of the characters chosen. Zelda does way more often than Peach though, I'll give her that much. There are too many Zeldas as it is though. >_>

Tifa looks better on ZSS, with Pik's Tifa being the prime example of that, since it looks better than all the Zelda Tifa's ever made. That's my story and I'm sticking to it. I'd say no one has to agree with me, but I already know that nobody does, for whatever weird reasons. XD

In the end, it's up to Fyre anyways, so we'll see what he wants. For all we know, he could end up doing Barret on Snake. ¦D

...You know, that actually isn't a bad idea. o.o

i do agree...
also fighting style would be more acurate, despite the fact of zss' paralyze gun...


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Akiba Red on November 23, 2010, 11:11:51 AM
Its either the gun or alot of magic. Take your pick. And yay Darkrai still winning.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 23, 2010, 11:21:57 AM
One could just remove the gun you know, but ENOUGH! ENOUGH OF TIFA!

Look at yourselves!
You guys have been spamming the thread with a character he may not even do!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 11:32:53 AM
ZSS' Tifa has been the only one with Vertex'ing works, most of the Tifa(s) over Zelda are just textures, except 1 that had LookItsLink's D/G w/e sized breasts and no jewels, that's pretty much why ZSS' Zelda looks more accurated.

Nidoking has to win this. <_<


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 23, 2010, 11:39:56 AM
ZSS' Tifa has been the only one with Vertex'ing works, most of the Tifa(s) over Zelda are just textures, except 1 that had LookItsLink's D/G w/e sized breasts and no jewels, that's pretty much why ZSS' Zelda looks more accurated.

Nidoking has to win this. <_<

One could just remove the gun you know, but ENOUGH! ENOUGH OF TIFA!

Look at yourselves!
You guys have been spamming the thread with a character he may not even do!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: darkknight on November 23, 2010, 12:00:30 PM
really amazing work Aafyre as always!!!! :af:

you're the best!!


Deoxys looks impresive  :happy:


thank you SO MUCH!


PS:  I forgot to mention I voted for Darkrai over Ganondorf  :af:  it would be PERFECT!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: SmashClash on November 23, 2010, 01:04:02 PM
Darkrai's winning! ;D


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: KingofTibet on November 23, 2010, 01:41:57 PM
YES! I knew those extra accounts would help Darkrai eventually! Finally the best Pokemon will be made!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Akiba Red on November 23, 2010, 01:43:13 PM
...


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Up
Post by: Ricky (Br3) on November 23, 2010, 02:29:18 PM
YES! I knew those extra accounts would help Darkrai eventually! Finally the best Pokemon will be made!

 :>.>:  :srs:


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Akiba Red on November 23, 2010, 02:31:28 PM
Should explain his karma with his lack of posts. But Darkrai still should win. ._.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: dingo on November 23, 2010, 02:33:42 PM
Should explain his karma with his lack of posts. But Darkrai still should win. ._.
Already reported. Mods/Admins will handle it.

Though I guess this really means Nidoking is in the lead.

*votes Delibirds*:(


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 23, 2010, 05:19:18 PM
Man I cannot wait to have Darkrai on my game to fight Deoxys and Mewtwo wow the epicness cannot be worded here.

Besides, you already did a Bowser vertex ;)


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Velen on November 23, 2010, 06:27:26 PM
I find it funny you're saying that Italian. Cause he already has a Ganondorf vertex too. ;)

One of the reasons I think Genosect should be winning, but oh well.

Would've been cool to see someone make a Genosect PSA, firing a Photon Blaster from your back like a tank, which could have it's element changed by taunting.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Aafyre on November 23, 2010, 06:54:34 PM
Oh don't worry. I fully intend to make Genosect at some point in the future. I think he's a really good fit for Samus and it would be great to see in Brawl. Now, Darkrai and Nidoking probably will be made first but I'm not sure what to do about the poll anymore. Apparently somebody voted for Darkrai with multiple accounts so I'm not even sure who's in the lead anymore.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: songeflemy on November 23, 2010, 07:05:09 PM
Oh don't worry. I fully intend to make Genosect at some point in the future. I think he's a really good fit for Samus and it would be great to see in Brawl. Now, Darkrai and Nidoking probably will be made first but I'm not sure what to do about the poll anymore. Apparently somebody voted for Darkrai with multiple accounts so I'm not even sure who's in the lead anymore.

Then make Nidoking win by default. (though I want Darkrai made first) It wouldn't seem fair if Darkrai gets done first for a wrong reason.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Victory Badguy on November 23, 2010, 07:07:58 PM
Oh don't worry. I fully intend to make Genosect at some point in the future. I think he's a really good fit for Samus and it would be great to see in Brawl. Now, Darkrai and Nidoking probably will be made first but I'm not sure what to do about the poll anymore. Apparently somebody voted for Darkrai with multiple accounts so I'm not even sure who's in the lead anymore.

That's good to hear (well the plans for Genosect are good, not the whole cheating thing).  As for which you should do first, I'd recommend either doing Nidoking first or releasing both Darkrai and Nidoking at the same time (if you're up to it that is).  I honestly don't think that Darkrai should be released before Nidoking thanks to this foul play.  But, it's your call.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 08:02:32 PM
Lmao I knew this sudden vote raise for Darkrai was for something!

I voted for Nidoking myself eventually, but I sure want to see a Darkrai on Ganondorf as well!

Blastoise makes me pick Bowser, now Nidoking will make me LEARN to play as Bowser.... Ganon, I'm pretty much familiar with him, keep up the good work Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: milliondollar mistake on November 23, 2010, 08:07:22 PM
wait, if you make extra accounts then your karma will go down?


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 08:09:36 PM
wait, if you make extra accounts then your karma will go down?

Doubt it, in my computer I made my account and a friend's account, then the forum didn't allow me to make another one, and i have my Karma, perhaps he used other PC(s) / IP(s) via proxies or anything, so I doubt his karma has anything to do with this...

Perhaps a Mod pushed his karma down?


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: dingo on November 23, 2010, 09:48:24 PM
wait, if you make extra accounts then your karma will go down?

Doubt it, in my computer I made my account and a friend's account, then the forum didn't allow me to make another one, and i have my Karma, perhaps he used other PC(s) / IP(s) via proxies or anything, so I doubt his karma has anything to do with this...

Perhaps a Mod pushed his karma down?
You'll get banned. That's all.

Karma is something else. Not multi-accounts.

Man this gets derailed often. >.>


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Albafika on November 23, 2010, 10:02:13 PM
wait, if you make extra accounts then your karma will go down?

Doubt it, in my computer I made my account and a friend's account, then the forum didn't allow me to make another one, and i have my Karma, perhaps he used other PC(s) / IP(s) via proxies or anything, so I doubt his karma has anything to do with this...

Perhaps a Mod pushed his karma down?
You'll get banned. That's all.

Karma is something else. Not multi-accounts.

Man this gets derailed often. >.>
(Wonders how he got those - Karma)
Karma is serious business...

Back on topic, Aafyre, why not add Mew over Pikachu for your next poll? That'd be lovely!

EDIT: YAY! No more "Warned" sign over mah head!!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 24, 2010, 01:06:05 AM
Darkrai is taking this, so gather round children, zip it, listen.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Velen on November 24, 2010, 01:36:16 AM
Darkrai is taking this, so gather round children, zip it, listen.

Too bad some of his votes are cheats.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Aafyre on November 24, 2010, 01:37:03 AM
Alright, Lelouch is nearing the home stretch and may even be done as early as tomorrow. All I have left to do is vertex his face and make his Zero helmet for his alternate outfit and he's done. Here are some preview pictures to hold you guys over until he's released:

(http://img821.imageshack.us/img821/2690/lelouchpreview1.th.png) (http://img821.imageshack.us/i/lelouchpreview1.png/) (http://img251.imageshack.us/img251/9918/lelouchpreview2.th.png) (http://img251.imageshack.us/i/lelouchpreview2.png/)

I even gave him a Geass eye instead of Final Smash eyes which looks pretty awesome (though the preview pictures don't show it). The plan is to release him in a pack with 3 or 4 different options to choose from. One with both his helmet and his cape, one with just his cape, and one with neither his cape or his helmet. I might also release a version with his helmet and not his cape but I don't remember him ever wearing his helmet without it so I dunno. Anyways, hope you like him so far :).

About the whole Nidoking/Darkrai thing, I think I've made up my mind. Since Darkrai is only ahead by cheating (and I have no idea how many accounts that guy had), I will only make him first if he has over 5 more votes than Nidoking does by the time I get to him. Don't get too down if your choice isn't made first because I fully intend on making both of them at some point in the future anyways.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 24, 2010, 01:52:58 AM
Nice work man!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Victory Badguy on November 24, 2010, 07:38:48 AM
My God, Lelouch looks perfect!  Can't wait for him to come out!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: joem3693 on November 24, 2010, 12:05:54 PM
That lelouch looks great! I'm definitely downloading it as soon as it comes out!are you giving him the sword that "zero" used when he killed lelouch in the last episode?


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 24, 2010, 12:31:56 PM
^ Son of a...!

Spoilers!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Aafyre on November 24, 2010, 12:40:32 PM
Yeah, I'm going to do my best to give him that sword but I know his handle is a huge pain in the neck to export. I'll see what I can do though. If I could port the master sword over Marth's for one slot that's already pretty close (no clue how to though).


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: joem3693 on November 24, 2010, 12:51:21 PM
^ Son of a...!

Spoilers!


Well i figured if anyone liked the show that by now they would've seen the end of the show by now.Sorry for spoiling you but it came out a while ago...


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: joem3693 on November 24, 2010, 12:52:11 PM
Yeah, I'm going to do my best to give him that sword but I know his handle is a huge pain in the neck to export. I'll see what I can do though. If I could port the master sword over Marth's for one slot that's already pretty close (no clue how to though).

ok you don't have to if it'll take you longer to do it man.I was just curious.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 24, 2010, 01:22:29 PM
sorry for all u guys who voted for darkrai, but i would say do nidoking, as darkrai was cheated, thus should be kinda banned, or just release them together... like deooxys and electabuzz


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: ItalianStallion on November 24, 2010, 01:29:09 PM
sorry for all u guys who voted for darkrai, but i would say do nidoking, as darkrai was cheated, thus should be kinda banned, or just release them together... like deooxys and electabuzz

Why was Darkrai cheated? Just because some stupid kid claimed to do that doesn't mean anything really, are you saying he made 34 different accounts?

I'm sick of hearing that same excuse.

Besides, Aafyre said he's making both of them, so no need to be a cry about it.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: BlueBrain on November 24, 2010, 01:39:11 PM
im not saying it were 34, but at least 1 or 2 votes that dont count...
so that would make a tie...
so they should be released together...


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: lucas_irineu on November 24, 2010, 02:12:23 PM
Well, Aafyre said that Darkrai's gotta be 5 votes in front of Nidoking, right now its just two, so I guess Nidoking is winning. [:


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 24, 2010, 02:26:44 PM
^ Son of a...!

Spoilers!


Well i figured if anyone liked the show that by now they would've seen the end of the show by now.Sorry for spoiling you but it came out a while ago...

I planned on watching it!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Pin0yB0i on November 24, 2010, 02:47:51 PM
I DEMAND you on the KC-MM team.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Kaye Cruiser on November 24, 2010, 03:01:51 PM
^ Son of a...!

Spoilers!


Well i figured if anyone liked the show that by now they would've seen the end of the show by now.Sorry for spoiling you but it came out a while ago...

I planned on watching it!

As old as the anime is, it's your fault for not already watching it. Don't blame him. XD

As I've seen plenty of people say, if you don't wanna get spoiled, stay off the internet. :3

...And no, I'm not seriously telling you to stay off the internet. XD


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Segtendo on November 24, 2010, 03:11:53 PM
I DEMAND you on the KC-MM team.

True, but he's on ESH's team. He's like the only thing keeping it alive.

Also, 2 pictures :P

First, Gengar used Toxic Gas!
(http://i644.photobucket.com/albums/uu162/Segtend0/Brawl%20Pictures/al_101123_2115binout.jpg)

And something interesting
(http://i644.photobucket.com/albums/uu162/Segtend0/Brawl%20Pictures/al_101123_2112binout.jpg)
This is hidden inside Gengar's body


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: joem3693 on November 24, 2010, 03:41:32 PM
^ Son of a...!

Spoilers!


Well i figured if anyone liked the show that by now they would've seen the end of the show by now.Sorry for spoiling you but it came out a while ago...

I planned on watching it!

Well I already said I was sorry,I can't erase your memory so there's nothing I can do.I got spoiled too so I know how you feel...

edit:thanks wave!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ricky (Br3) on November 24, 2010, 03:51:16 PM
Ok Ok, but I thought it was against the rules throwing out spoilers without the spoilers tag.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: TehRequester on November 24, 2010, 03:51:56 PM
And something interesting
([url]http://i644.photobucket.com/albums/uu162/Segtend0/Brawl%20Pictures/al_101123_2112binout.jpg[/url])
This is hidden inside Gengar's body


XD Oh my god I can't believe I never noticed that! That is hilarious!

And Aafyre, I know I'm a bit late, Great job on Electabuzz and Deoxys! I can't wait for Lelouch!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: xxmasal22xx on November 24, 2010, 04:26:27 PM
Great job aafyre! keep up the good work!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: angelbless on November 24, 2010, 06:55:38 PM
All the Hacks are amazingly done :o Deoxyss is one of my favorites now :)

Also Code Geas is -alongside DeathNote- one of my favorites Animes. So I cant wait for Lelouch vi Britania :D


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Get A Load of This! on November 25, 2010, 01:16:04 AM
Just something I was wondering before I start on something, is there some issue with vertexing Biker Wario? I know the Gengar vertex only works on classic Wario, but is that just because classic and biker aren't interchangeable or what?

Thanks.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: StarWaffle on November 25, 2010, 02:03:02 AM
how awsome would it be if scizor won on his poll and electrive won on my poll, then we do another coooollllllllllaaaaaaabbbbbbb.   god i love working with others =]


Also for those of you who didn't know;  electabuzz and scyther was a collab between me and mr.gengar  =]     just so you think we are not crazy, here is the relationship between the 2 pokemon.

http://www.youtube.com/watch?v=crOxogZE21s
-part two is in the related videos.


^that was the saddest episode i have ever witnessed, i believe i cried when pikachu lost his ketchup ;-;   


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Colter on November 25, 2010, 02:08:51 AM
StarWaffle and Aafyre make the best things ever.

[censored]es don't know 'bout their hacks.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Rog on November 25, 2010, 03:05:48 AM
There's to much hype, give Aayfre some respect and accept his choices. Even if he doesn't make darkrai or nidoking, it's still great what he done thus far.


Edit: Aafyre, about you Gengar not looking good because of the normals. I might have an idea, how about you unlock your normals, then soften/harden their edges and then lock them again. I don't know how to do this in max, but it's very easy in Maya.


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Ninka_kiwi on November 25, 2010, 04:41:32 AM
@Starwaffle
I remember that episode :D
lol at Tom atto best incognito name ever.

Anyways
Lelouch looks amazing so far keep up the good work :D
 


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: Victory Badguy on November 25, 2010, 01:38:38 PM
Just DL'd Lelouch and he looks great!  Nice job!


Title: Re: Aafyre's Vertex and Texture thread (11/22) *Electabuzz, Deoxys, and Marth Update
Post by: TehRequester on November 25, 2010, 01:45:18 PM
Lelouch is amazing! But... I can't decide which one to get XD


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Aafyre on November 25, 2010, 01:49:16 PM
Happy Thanksgiving everyone! Lelouch is finally out and in four different flavors  ;D.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Beyond on November 25, 2010, 01:52:02 PM
Happy Thanksgiving everyone! Lelouch is finally out and in four different flavors  ;D.


Great job, A-Bomb. Four different flavors? That just makes me hungrier even more. xD


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: ItalianStallion on November 25, 2010, 01:54:22 PM
Nice work Aafyre, it actually turned out a lot better than I thought.



Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: joem3693 on November 25, 2010, 02:24:40 PM
thanks! lelouch is perfect! I got both the maskless 1 with the cape and the mask 1 with the cape.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Soul Nami on November 25, 2010, 02:53:55 PM
Oh [censored]e!
+9001 Respect for Aafyre

I never knew, that you could make Lelouch this accurate. o.o


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: SiLeNtDo0m on November 25, 2010, 03:36:14 PM
You know, there's a formula happening for this thread now:

1) Aafyre previews vertex project, people are excited
2) People discuss the poll results and discuss what they want to see in the future
3) Aafyre releases previewed vertex, about 4 or 5 pages appear in a mere couple of hours saying how awesome the new vertex is
4) Aafyre edits the existing poll/creates a new poll/goes into secrecy about project (like you did with Lelouch).

I call it:
THE AAFYRE CYCLEThink "the Sonic Cycle" minus the disappointment and plus epic win


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Aafyre on November 25, 2010, 04:28:32 PM
 ;D Yeah I tend to change my mind all the time what I want to work on. I still have one more project to finish before I can get to the winner of this poll but I will get to it.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: xxmasal22xx on November 25, 2010, 04:39:02 PM
;D Yeah I tend to change my mind all the time what I want to work on. I still have one more project to finish before I can get to the winner of this poll but I will get to it.

WOW! dude u just keep on tickin! (like a time bomb) I LIKE IT!
What exactly IS this secretive project? i hate secrecy but love suprises!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: GreenThunda on November 25, 2010, 04:49:20 PM
THANK YOU!!!
I was going to do Lelouch but you made it awesome x3!!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: angelbless on November 25, 2010, 09:55:23 PM
Cheers for Lelouch! Probably one of my favorite anime characters. Thxs a lot!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Segtendo on November 26, 2010, 07:30:58 PM
When will your "secret" project be done?


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Victory Badguy on November 26, 2010, 07:40:20 PM
When will your "secret" project be done?
"Secret project"?  I thought that Aafyre was doing Banjo & Kazooie next.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: SmashClash on November 26, 2010, 07:42:18 PM
That may as well be his secret project. :srs:


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Segtendo on November 26, 2010, 07:43:16 PM
He said he has one more project to finish before he does the winner of the poll.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Victory Badguy on November 26, 2010, 07:46:22 PM
He said he has one more project to finish before he does the winner of the poll.

Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: SmashClash on November 26, 2010, 07:49:19 PM
Wait is Genosect suppose to be Genosekuta(Last PKMN # in B/W Pokedex)?


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Victory Badguy on November 26, 2010, 07:50:02 PM
Wait is Genosect suppose to be Genosekuta(Last PKMN # in B/W Pokedex)?

Yep.  Genosect is the big purple transformer-bug.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: ItalianStallion on November 26, 2010, 07:51:01 PM
Wait is Genosect suppose to be Genosekuta(Last PKMN # in B/W Pokedex)?


Yeah this guy right here:

(http://fc03.deviantart.net/fs71/f/2010/260/2/0/genosect_by_xous54-d2yxley.png)

Apparently altered by Team Plasma.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: xxmasal22xx on November 26, 2010, 07:51:29 PM
He said he has one more project to finish before he does the winner of the poll.

Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.

Yea, however, u gatta love aafyre for his originality :)
Wait is Genosect suppose to be Genosekuta(Last PKMN # in B/W Pokedex)?

OMG! i hope so!!!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Segtendo on November 26, 2010, 07:54:18 PM
He said he has one more project to finish before he does the winner of the poll.
Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.
;D Yeah I tend to change my mind all the time what I want to work on. I still have one more project to finish before I can get to the winner of this poll but I will get to it.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: bt52694 on November 27, 2010, 01:19:12 AM
Suggestions for the far future: Altair or Ezio from Assassin's Creed.

I'm kinda surprised no one's done a vertex of either of them yet.

Also you make some of the godliest hacks I've ever seen Aafyre so it would be epic.

Can't wait to see what's next!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Colter on November 27, 2010, 01:26:38 AM
I have a suggestion: Make yourself =D

I wanna duke you and Wave out lol


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: xxmasal22xx on November 27, 2010, 08:37:13 AM
I have a suggestion: Make yourself =D

I wanna duke you and Wave out lol

hahah! nice colter.....evil, in a way!


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Hollow on November 27, 2010, 10:00:32 AM
Aha, so this is where the magic happens. I'll be waiting for updates.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Aisuru Senka on November 27, 2010, 10:36:53 AM
He said he has one more project to finish before he does the winner of the poll.

Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.
...and suddenly I hate you...
Still, I swear by God and whatever other higher deity you choose, I WILL make Banjo/Kazooie's PSA as awesome and amazing as possible! Move over Dark Samus, a new era is rising! *epic music plays*


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Victory Badguy on November 27, 2010, 11:24:02 AM
He said he has one more project to finish before he does the winner of the poll.

Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.
...and suddenly I hate you...
Still, I swear by God and whatever other higher deity you choose, I WILL make Banjo/Kazooie's PSA as awesome and amazing as possible! Move over Dark Samus, a new era is rising! *epic music plays*

Well, to be fair, it's not like I absolutely hate the series.  I played the first and second ones and had a blast!  I just never really cared for the main characters and I hate what the series has become with Rare's move to Microsoft.  Still, I do plan on downloading them, if only because I have fond memories of Banjo Tooie and everything that Aafyre makes is incredible.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Aisuru Senka on November 27, 2010, 11:34:25 AM
He said he has one more project to finish before he does the winner of the poll.

Hm, don't remember reading that, but whatever.  I'm sure whatever Aafyre makes will be just as sick as any of his other hacks, and it's not like I'm a huge fan of the Banjo & Kazooie series.
...and suddenly I hate you...
Still, I swear by God and whatever other higher deity you choose, I WILL make Banjo/Kazooie's PSA as awesome and amazing as possible! Move over Dark Samus, a new era is rising! *epic music plays*

Well, to be fair, it's not like I absolutely hate the series.  I played the first and second ones and had a blast!  I just never really cared for the main characters and I hate what the series has become with Rare's move to Microsoft.  Still, I do plan on downloading them, if only because I have fond memories of Banjo Tooie and everything that Aafyre makes is incredible.
Good enough...
I'm making the PSA, don't forget


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Pin0yB0i on November 27, 2010, 12:30:46 PM
I will have your baby if you make Tobi from Naruto: Shippuden.


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: Flygon on November 27, 2010, 01:38:05 PM
Put Enbuoo(pokabu/tepig´s 3 evolution) over dedede in your poll, please!
BTW I have every freaking hack you did in brawl :D


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: xxmasal22xx on November 27, 2010, 04:57:04 PM
Put Enbuoo(pokabu/tepig´s 3 evolution) over dedede in your poll, please!
BTW I have every freaking hack you did in brawl :D

me too flygon XD Who's your favorite? i love and i mean LOVE the blastoise and blaziken, BUT lelouch is just epic


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: bt52694 on November 27, 2010, 09:32:32 PM
Put Enbuoo(pokabu/tepig´s 3 evolution) over dedede in your poll, please!
BTW I have every freaking hack you did in brawl :D

Agreed, Lelouch is my favorite (Helmetless with cape ftw), followed by Vanguard Ike and Electabuzz (Diddy finally gets an awesome vertex.)


Title: Re: Aafyre's Vertex and Texture thread (11/25) *Lelouch is out!*
Post by: xxmasal22xx on November 28, 2010, 01:01:43 AM
Put Enbuoo(pokabu/tepig´s 3 evolution) over dedede in your poll, please!
BTW I have every freaking hack you did in brawl :D

Agreed, Lelouch is my favorite (Helmetless with cape ftw), followed by Vanguard Ike and Electabuzz (Diddy finally gets an awesome vertex.)

ENBUOO FTW!!!!!!

Anyone know how the textures are made for vertexes??


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 01:10:45 AM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 01:13:43 AM
I just saw it on the BV but how the hell did you finish it already?

And damn you for doing Nidoking first!

=)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: senato on November 28, 2010, 01:42:08 AM
OMFG!!!!!!!!!!!!! LELOUCH IS SO FANTASTIC!!!!! AWSOME, AWSOME!!!!!! THIS MY FAVORITE VERTEX!!!!
Merci beaucoup (is in French :))


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SiLeNtDo0m on November 28, 2010, 01:42:39 AM
Orochimaru looks smexy like everything else o.o


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: songeflemy on November 28, 2010, 06:02:20 AM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.

NOOOO

Darkrai has more votes.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: dpgthirteen on November 28, 2010, 06:15:31 AM
Orochimaru looks awesome! how do you finish things so fast? are you ever gonna do other characters from Naruto. Sasuke would be cool to see with the new vertex method


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Hollow on November 28, 2010, 06:15:34 AM
What do you need lucas's snake for, Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: _Data_Drain_ on November 28, 2010, 06:30:39 AM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.

NOOOO

Darkrai has more votes.
Yes, for illegitimate reasons, someone made alts just to up vote Darkrai...


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: songeflemy on November 28, 2010, 06:38:14 AM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.

NOOOO

Darkrai has more votes.
Yes, for illegitimate reasons, someone made alts just to up vote Darkrai...

How can you tell someone didn't do it for NidoKing also?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 06:42:21 AM
C'mon guys, chill, he'll make them both anyway.

But he will make Nidoking first, because Nidoking is way more badass, of course. (:


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Victory Badguy on November 28, 2010, 08:42:25 AM
So Orochimaru was your secret project, eh?  Well, it certainly looks nice and once again I must applaud you for your attention to detail, even if I'm not going to download it.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 08:50:58 AM
You know who you should do next?

(http://mtopan.files.wordpress.com/2008/12/jiraiya-doulifee.jpg)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 09:18:23 AM
PERVY SAGE! :happy:

But he's dead though... :srs:


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 09:24:13 AM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.


NOOOO

Darkrai has more votes.

Even if darkrai isn't made, you'll still get him eventually :) I started project darkrai, and am importing him from pokepark over lucario.

Thread here:
http://forums.kc-mm.com/index.php?topic=16401.0


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 09:24:44 AM
PERVY SAGE! :happy:

But he's dead though... :srs:

He could be an angel with wings :af2: hehe pervy lookin wings XD
Damit...why did they have to kill my favorite pairing too...Azuma was awesome :D
Oh wait, what about Ibuki sensai XD (the goofy guy with glasses lol) or Kakashi, that would be nice.
And Tsunade <3


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Hollow on November 28, 2010, 09:41:57 AM
MAKE DARKRAI!!!!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 09:44:25 AM
MAKE DARKRAI!!!!
It would be cool if you could do an animation for Darkai's legs and make it stretch like this:

(http://www.jurassicpeace.com/photos/080403_1.jpg)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 10:06:06 AM
MAKE DARKRAI!!!!
It would be cool if you could do an animation for Darkai's legs and make it stretch like this:

([url]http://www.jurassicpeace.com/photos/080403_1.jpg[/url])


Wait, are you guys refering to my darkrai for the leg animations? or aafyre?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 10:17:02 AM
Any Darkrai.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 28, 2010, 10:20:34 AM
Pretty nice Orochimaru Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Kaye Cruiser on November 28, 2010, 10:26:49 AM
Very good to hear Nidoking will be first. ¦3

Didn't see Orochimaru coming though. o.o Looks great. Just as creepy as he should be. XD


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 10:51:20 AM
Any Darkrai.

BTW, that's the T-stance on his pokeoark model.....


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 10:59:42 AM
I'm almost sure Aafyre said he was gonna make Ganondorf's legs invisible. That way it will look like he is floating, which is the point.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 11:01:25 AM
How's this?????
http://img832.imageshack.us/img832/3327/snap3z.png


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Ricky (Br3) on November 28, 2010, 11:10:12 AM
Do not want legg'd Darkrai.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 11:15:39 AM
Yeah, Italian's right on that. I was planning on making his legs invisible. I kind of wish there was a way to make his pointy legs appear and disappear but I don't know how. Anyways, I was doing some thinking about what to make after Nidoking, Darkrai, Banjo, and maybe a request are done.

Here's what I've thought up so far (I might make another poll later):

1) Kaptain K. Rool (King Dedede)
2) Freya Crescent (Lucario)
3) Vega (Sheik)
4) Stitch (Olimar)
5) Predator (Snake)
6) Kamina (Ike)
7) Jecht (Ike)
8 ) Seymour Guado (Zelda)

There's probably going to be 2 more options but I'm not sure what yet so look forward to that. Feel free to comment on which one you guys want most so I'll have an idea what to prepare for even if it might take me a while to get to it.



Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SmashClash on November 28, 2010, 11:18:21 AM
What do you mean "maybe a request are done"? Who's request(s) are you doing?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SiLeNtDo0m on November 28, 2010, 11:23:36 AM
I'm thinking either K. Rool, Vega, Predator or Stitch.  Partly because those are the ones I know and partly because I like them (K Rool is just awesome, I was previously doing a Vega PSA but abandoned it, Stitch makes me lol and has 4 arms and Predator is just a badass). 

Out of that choice however I think K Rool would take the win.  People have been requesting him over Dedede for ages and I know you would be up to the task.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 11:26:19 AM
I have a request already in mind that I'm probably going to make. It's pretty obscure so I'm guessing almost nobody would know what I'm talking about if I said what the character was from.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: dpgthirteen on November 28, 2010, 11:27:31 AM
As another character for your poll how about shippuden Sasuke?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 11:29:29 AM
BeyondYou already made an awesome looking one that he's sure to revamp in the future so I'd rather focus on other characters.

For anyone that's curious about the request that I'm considering, here it is:
http://forums.kc-mm.com/index.php?topic=10381.0

It very closely resembles Samus so it should be that difficult for me to do and Rydia's been waiting a long time for someone to do this. That is, unless somebody else beats me to doing this request for her.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SmashClash on November 28, 2010, 11:32:00 AM
As another character for your poll how about shippuden Sasuke?
I was going to make an Akatsuki Sasuke once I get a computer for Christmas.

Aafyre will take requests next year? :af:


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 11:34:04 AM
I don't mind doing a few requests once in a while but I have to be really selective about them since I get so many or I'd never get a chance to work on my own projects. Usually, I have to have at least an interest in the character before I accept it.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SmashClash on November 28, 2010, 11:36:13 AM
Do you like my persona then? But I can see you at least have 3-5 things going on.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Victory Badguy on November 28, 2010, 11:51:02 AM
I would love to see you do Predator over Snake.  The original movie is one of my favorite Sci-Fi movies of all time and the moveset would be quite fitting.  Vega would also be really cool, as Street Fighter needs more hackin' love.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: BlueBrain on November 28, 2010, 12:03:19 PM
awesome orochimaru, could take a try for zaraki kenpachi from bleach? or just put him in ur next poll, it would be awesome


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 28, 2010, 12:17:38 PM
In this case, I'd suggest FFVII Tifa or FE: Soren, hope you have some sort of interest in any of 'em!

Who are you planning to do Rydia's request over? Also, Seymour over Zelda would be really interesting to see...


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: TLink on November 28, 2010, 12:38:40 PM
Gah, I hate when it's difficult to choose between two options. I want both Jecht and Seymour, but I don't know which one I would vote for. I want to say Jecht since I use Ike alot. But, as Wolfric said, Seymour would be interesting to see. Maybe I should wait to see who will have more votes, I'll help them out.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 12:51:57 PM
Gah, I hate when it's difficult to choose between two options. I want both Jecht and Seymour, but I don't know which one I would vote for. I want to say Jecht since I use Ike alot. But, as Wolfric said, Seymour would be interesting to see. Maybe I should wait to see who will have more votes, I'll help them out.

Seymore for sure


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 28, 2010, 01:08:04 PM
Why would anyone use Ike? ._. and you should just finish up your current projects Aafyre before putting up another poll. o.o....


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: TLink on November 28, 2010, 01:15:40 PM
Why would anyone use Ike? ._.

Why not? I like using all the characters, but Ike is one of my favorites.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 01:17:51 PM
Yeah that was the idea (hence why I didn't actually put up another poll yet). Banjo's coming along pretty well right now and I'll get to Nidoking and maybe Darkrai next week.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 01:20:10 PM
Why would anyone use Ike? ._.
Because some people are, you know, Ike mains? Or they like the character from his game? Just saying.

Aafyre, have you ever played LBA? Just wondering. Most people never did, you probably haven't as well but I thought its worth asking. I'd kill to see a Twinsen hack on Link. :b


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: :af: on November 28, 2010, 01:21:43 PM
Darkrai now has 44 votes! It's a tie! who are you gonna make first, Aaf?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SmashClash on November 28, 2010, 01:25:55 PM
Darkrai now has 44 votes! It's a tie! who are you gonna make first, Aaf?
He already said Nidoking.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: songeflemy on November 28, 2010, 01:27:27 PM
Darkrai now has 44 votes! It's a tie! who are you gonna make first, Aaf?

Until his current hack is finished, they both are still in battle until the hack is finished.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 01:38:11 PM
Until his current hack is finished, they both are still in battle until the hack is finished.

Songe wins.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SiLeNtDo0m on November 28, 2010, 01:44:04 PM
Why would anyone use Ike? ._.
What are you talking about?  Ike is one of the most played characters @.@  A more sensible question would be:
"Why would anyone use G&W?" or "Why would anyone use Olimar?" XD


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: JBHATOR!!!! on November 28, 2010, 01:45:52 PM
Darkrai won!

BTW Aafre, you are my all time favourite HACKER!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 01:46:42 PM
Why would anyone use Ike? ._.
"Why would anyone use G&W?" or "Why would anyone use Olimar?" XD
They're cheap and people don't wanna bother played with chars that take skills :P
Oh well, at least they aren't MK. Olimar is a little annoying but not all that bad, though DownAerial and Watch can get really annoying at times.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Ricky (Br3) on November 28, 2010, 01:51:43 PM
What's with all these "less than 3 posts" people coming here voting for Darkrai...?

People, he already said he's doing both and they'll be out next week, so let's just stop this competition nonsense now?

Ah, before I forget...

Ike fights for his friends, and has no sympathy for the losers. That's why people like him.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 01:54:37 PM
What's with all these "less than 3 posts" people coming here voting for Darkrai...?

People, he already said he's doing both and they'll be out next week, so let's just stop this competition nonsense now?
Probably somebody just trying to get more votes >_> I was reported by someone for not having good pictures and their account had 123456 as the name and less than three posts =_=''



Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 28, 2010, 01:58:28 PM
some people are weird like that, they don't bother looking at the previous posts and then just post something completely random. I think someone made extra accounts just so darkrai would win...



Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 28, 2010, 02:07:32 PM
Since I can't quote, I'll just say that Ike is not a sensible person to use, I like him and Fire Emblem but would never use him, and G&W IS A BEASTLY 2-D BEAST. Also nice Orochimaru.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Colter on November 28, 2010, 02:12:35 PM
Good luck


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 02:15:12 PM
What's with all these "less than 3 posts" people coming here voting for Darkrai...?

People, he already said he's doing both and they'll be out next week, so let's just stop this competition nonsense now?

Ah, before I forget...

Ike fights for his friends, and has no sympathy for the losers. That's why people like him.

Also true and Ike is sexy as hell.

Cloud got him beat though.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 02:16:38 PM
Because so many people are trying to make new accounts and vote for Darkrai.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 02:19:09 PM
Because so many people are trying to make new accounts and vote for Darkrai.

They did the same thing with Blastoise, even though Aafyre said he was already going to make it.

Children, I really want Darkrai too, trust me.

Aafyre is making Banjo now, then he's gonna do Nidoking, and next week he's doing Darkrai.

Patience is the keyword.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 28, 2010, 02:22:24 PM
I can't wait to see banjo, although I don't like their games, I just want to see how this turns out!

I don't like impatient people. although I am >_<


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SiLeNtDo0m on November 28, 2010, 02:47:30 PM
Darkrai won!

BTW Aafre, you are my all time favourite HACKER!

Oh god don't start this up again.....


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 03:10:50 PM
Darkrai won!

BTW Aafre, you are my all time favourite HACKER!

Oh god don't start this up again.....
I lol'd. C:


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: bt52694 on November 28, 2010, 05:40:00 PM
Kamina over Ike would be pretty sweet. Of course K. Rool over Dedede is also good. And Jecht is awesome.

I just can't decide, too many good choices...

But I'd have to say Kamina.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 28, 2010, 05:48:52 PM
Darkrai won!

BTW Aafre, you are my all time favourite HACKER!

Oh god don't start this up again.....
I lol'd. C:
Its the guy's extra account. Just like V
Darkrai now has 44 votes! It's a tie! who are you gonna make first, Aaf?
My money's saying this one is too.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Miacis on November 28, 2010, 06:05:47 PM
I've seen soooo many people here who CREATED MULTI-ACCOUNTS TO CHEAT THIS POLL ! Seriously, how stupid can you guys BE ?!

Aafyre, you shouldn't even bother asking these people. Do what you want or choose from a dice, I dunno. Anything you find will be more clever and pertinent than asking here. I'm appalled at how stupid this can get.

Everyone here who has created other accounts has 7 days to send me a Private Message me all the names of these accounts. Let's see if you guys here can actually have the guts to tell it to someone.  >_>
If I don't get anything from you by 7 Days, and see you still have more multi-accounts, you'll get a good sanction. And don't think I haven't seen you in particular. I'VE CHECKED EVERYONE WHO VOTED ON THE LAST PAGES.

You're really disappointing me. I don't care if Aafyre doesn't mind, but you guys aren't going to be allowed to mess with these boards for such a childish behaviour.
This is my only and last warning.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: junior139 on November 28, 2010, 06:15:57 PM
i voted with 1 account nd dats this one this is my one and only account and i voted darkrai


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pin0yB0i on November 28, 2010, 06:49:13 PM
Ok, ok, I admit it... I created 45 accounts to vote! :oshi:

lol... I'm obviously kidding... :3


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Wulfbang Meow on November 28, 2010, 07:16:23 PM
my wifey gets scary when shes angry.. >.>

I liek that! XD


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Pik on November 28, 2010, 07:21:25 PM
I voted for Darkrai because I'm silly like that.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Segtendo on November 28, 2010, 07:25:46 PM
I wonder how Darkrai would work on Ganon.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 28, 2010, 07:27:27 PM
I voted for Darkrai because I'm silly like that.

OK, to tell the truth, i did too....and im the creator of PROJECT DARKRAI(import) shows how much i use ma brain on a daily  basis.

But i totally think tht those multi-account people need to be punished or banned for a while.....


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 07:37:25 PM
Okay, after you do EVERY character in your current pole, here are some superb ideas.

Tsunade: Why....106 F***ing CM!! (HAHA kidding :P) but seriously... why not? I mean jeeze, we have just about every other naruto character in brawl already. Even though most are lacking psas.
Superman: The very first super hero ever created, hence why he HAS to be in brawl.
Kiba and Akumaru: Epic canine based naruto team here <3 you could even use nintendog as a base for akumaru. Who could actually be cleverly used as an attack/artical in the psa.

Those are my ideas, so I wonder if everyone else likes them?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 28, 2010, 08:13:13 PM
I voted Genosect, but I think everyone there has good potential.

I would like to see Aafyre make superman, that would be awesome! Although he is a unfair superhero >_>


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: nzw1000 on November 28, 2010, 08:37:11 PM
Your hacks are awesome I downloaded every pokemon, can you add to your poll:
Meowth------pikachu?
Mew-------pikachu?
Heracross---- diddy
pinsir--wario
Primeape---wario or donkey kong
Gardevoir---zelda, peach or zss
Machoke----captain falcon
poliwrath--- captain falcon
groudon----bowser
venonat-----jigglypuff
I know they are a lot, but are only ideas


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 08:47:10 PM
Superman: The very first super hero ever created, hence why he HAS to be in brawl.
You're so wrong that I'm not even going to try explaining it.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 08:57:11 PM
Superman: The very first super hero ever created, hence why he HAS to be in brawl.
You're so wrong that I'm not even going to try explaining it.

He's concidered one of the first superheroes ever made >_> so technically he's a first superhero in that way.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 28, 2010, 08:58:55 PM
I suppose the heroes of lore like Heracles aren't superheroes.

Nerdiness detected.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 28, 2010, 09:04:12 PM
He's the first comic book super hero, yes, but that's about it.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Naruto200Man on November 28, 2010, 09:05:40 PM
He's the first comic book super hero, yes, but that's about it.

what do you think I meant oh wise and all knowing ruler >_> lol
Nah just joking, but seriously....thats what I meant =_=''


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 28, 2010, 09:05:59 PM
I like the Meowth, Machoke, and Primeape ideas.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Victory Badguy on November 28, 2010, 09:07:30 PM
First or not, Superman is easily one of the most famous super-heroes out there.  Personally, I think that he would be a great character to add, though I'm not sure who he would go over.  Superman needs his cape, and he really wouldn't work over Marth and Ike moveset wise.  I guess that he could go over Ganondorf, but it just seems wrong to put Superman over the king of evil.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 28, 2010, 09:12:32 PM
He's the first comic book super hero, yes, but that's about it.

what do you think I meant oh wise and all knowing ruler >_> lol
Nah just joking, but seriously....thats what I meant =_=''

No, you didn't know. and didn't mean "comic specific", you'd have pointed that out instead of doubting here:
Superman: The very first super hero ever created, hence why he HAS to be in brawl.
You're so wrong that I'm not even going to try explaining it.

He's concidered one of the first superheroes ever made >_> so technically he's a first superhero in that way.

Back on topic, I'm definetaly voting on Seymour or Freya!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Velen on November 28, 2010, 09:26:44 PM
I like the Meowth, Machoke, and Primeape ideas.

YES TO ****ING PRIMEAPE. I LOVE THAT MONKEY PIG!

We need a hack and PSA of Primeape NAO!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: JBHATOR!!!! on November 28, 2010, 09:30:39 PM
wow, some people just don't like me here...>_>

I sure am glad that I chose this place...

BTW, you guys are all [censored]s


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 10:11:18 PM
@NZM: One of the first =/= first. :P The Phantom was the first comic book superhero if I'm not mistaken (damn, The Phantom is a guy who needs to be in Brawl, he rocks xD).
@JBHATOR: Such a mature responde (:
@Everyone: Primeape rocks, I just have no idea who he could go over. Maybe Jigglypuff since she has a pretty close bodytype, round with ears and stuff.


EDIT: Actually, Zorro and the Shadow came first, but they are still older than Superman.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: :af: on November 28, 2010, 10:12:45 PM
lol dude I may not like them all for accusing me of being some guy's "multi-account" too but that doesn't make them "[censored]s".


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 28, 2010, 10:22:54 PM
I'm back (and just in time for a two page long Superman argument)   :>.>palm:

Anyways, I'm pretty much done with Banjo's vertex and texture. All that's really left is trying to figure out how to make Kazooie and make his normal face always appear instead of his ouch face. Here's some preview pictures:

(http://img542.imageshack.us/img542/8545/banjo3.th.jpg) (http://img542.imageshack.us/i/banjo3.jpg/) (http://img146.imageshack.us/img146/3645/banjo2.th.jpg) (http://img146.imageshack.us/i/banjo2.jpg/) (http://img574.imageshack.us/img574/5514/banjo1.th.jpg) (http://img574.imageshack.us/i/banjo1.jpg/) (http://img560.imageshack.us/img560/4574/banjo4.th.jpg) (http://img560.imageshack.us/i/banjo4.jpg/)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 28, 2010, 10:26:16 PM
AWESOME! finally a good vertex of Banjo! Lets hope Kazooie works!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 28, 2010, 10:26:59 PM
Haha, sorry for the superman thing. Banjo is looking great man.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 28, 2010, 11:12:40 PM
lol dude I may not like them all for accusing me of being some guy's "multi-account" too but that doesn't make them "[censored]s".
wow, some people just don't like me here...>_>

I sure am glad that I chose this place...

BTW, you guys are all [censored]s
You both register in a 20 minute difference, have them same grammar, strange emails,and go on the same thread while Darkrai gets more votes, and both care for Darkrai. Its hilarious how obvious this is.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Colter on November 28, 2010, 11:22:53 PM
lol dude I may not like them all for accusing me of being some guy's "multi-account" too but that doesn't make them "[censored]s".
wow, some people just don't like me here...>_>

I sure am glad that I chose this place...

BTW, you guys are all [censored]s
You both register in a 20 minute difference, have them same grammar, strange emails,and go on the same thread while Darkrai gets more votes, and both care for Darkrai. Its hilarious how obvious this is.

I know. It's like... XD


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Dirtboy345 on November 28, 2010, 11:44:08 PM
wow banjo came out of nowhere and it is great the only thing is that's gonna ruin my perfect mario csp's thanks lol anyways i can't believe how childish people are to create multi accounts he's cool and leave's it to the people to get what they want and it ends up rigged what is wrong with people


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: sageof6paths on November 29, 2010, 12:11:05 AM
please make pain from the naruto series.. with your skill it would come out so awsome....an yes finally someone is making banjo :)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 29, 2010, 12:15:57 AM
lol dude I may not like them all for accusing me of being some guy's "multi-account" too but that doesn't make them "[censored]s".
wow, some people just don't like me here...>_>

I sure am glad that I chose this place...

BTW, you guys are all [censored]s
You both register in a 20 minute difference, have them same grammar, strange emails,and go on the same thread while Darkrai gets more votes, and both care for Darkrai. Its hilarious how obvious this is.

I agree with you on everything there but ckohne11@hotmail.com doesn't sound weird to me, but papapenguin@rocketmail.com does, so maybe JBHATOR!! is the only fake account, but thats straying off topic.

Any wayyy, like I said before, banjo's looking great! Too bad the polls were cheated at and corrupted though. Ignorant people piss me off. >_<


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 12:20:09 AM
Can't we all just get along? Anyways, like I said a few times already, I'm going to make both Nidoking and Darkrai so all this drama and arguing is really unnecessary.

I might consider making a few more Naruto characters in the future but I have way too many other ideas to get to any of them any time soon (plus I'm officially out of Marth slots  ;D).


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: sageof6paths on November 29, 2010, 12:22:54 AM
Can't we all just get along? Anyways, like I said a few times already, I'm going to make both Nidoking and Darkrai so all this drama and arguing is really unnecessary.

I might consider making a few more Naruto characters in the future but I have way too many other ideas to get to any of them any time soon (plus I'm officially out of Marth slots  ;D).
yes darkrai...can't wait


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Akiba Red on November 29, 2010, 12:24:53 AM
I just like arguing. I'mma guess your gonna do Genosect soon. Shweet. ;)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 12:30:20 AM
I'll promise you that I will make Genosect before I'm done with hacking (which I plan to stick with for a long time). I have a really cool idea for him that I'm curious to see if it will work.

(http://www.smashbros.com/en_us/characters/images/samus/samus.jpg) (http://profile.ak.fbcdn.net/hprofile-ak-snc4/hs444.snc4/50273_134952339884467_861_n.jpg)

See the green lights on Samus' chest? I was planning to make those into Genosect's eyes and turn her chest into Genosect's head. I'm probably going to try to turn Samus' actual head into Genosect's laser cannon. Genosect is actually my personal choice to make out of all of the Pokemon on this poll but I thought I'd leave it up to you guys (and we all saw how that turned out  r)). lol, just kidding, you guys are great!



Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 29, 2010, 12:33:47 AM
([url]http://img542.imageshack.us/img542/8545/banjo3.th.jpg[/url]) ([url]http://img542.imageshack.us/i/banjo3.jpg/[/url]) ([url]http://img146.imageshack.us/img146/3645/banjo2.th.jpg[/url]) ([url]http://img146.imageshack.us/i/banjo2.jpg/[/url]) ([url]http://img574.imageshack.us/img574/5514/banjo1.th.jpg[/url]) ([url]http://img574.imageshack.us/i/banjo1.jpg/[/url]) ([url]http://img560.imageshack.us/img560/4574/banjo4.th.jpg[/url]) ([url]http://img560.imageshack.us/i/banjo4.jpg/[/url])


This is too amazing for words my boy.

See the green lights on Samus' chest? I was planning to make those into Genosect's eyes and turn her chest into Genosect's head. I'm probably going to try to turn Samus' actual head into Genosect's laser cannon.


That idea sounds real good man. Reminds me of Hitmonlee over Sheik lol


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 12:36:44 AM
Thanks very much. I was actually able to make pretty much his entire texture by combining different parts of Mario and Donkey Kong lol.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 29, 2010, 12:39:18 AM
I'll promise you that I will make Genosect before I'm done with hacking (which I plan to stick with for a long time). I have a really cool idea for him that I'm curious to see if it will work.

([url]http://www.smashbros.com/en_us/characters/images/samus/samus.jpg[/url]) ([url]http://profile.ak.fbcdn.net/hprofile-ak-snc4/hs444.snc4/50273_134952339884467_861_n.jpg[/url])

See the green lights on Samus' chest? I was planning to make those into Genosect's eyes and turn her chest into Genosect's head. I'm probably going to try to turn Samus' actual head into Genosect's laser cannon. Genosect is actually my personal choice to make out of all of the Pokemon on this poll but I thought I'd leave it up to you guys (and we all saw how that turned out  r)).




sounds like a challenge, but I'm sure you can do it! I would love to see him/her in brawl, that'd be awesome! (I say "awesome" a lot don't I?  :af: )


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 12:44:18 AM
Alright, I just had a thought. Would you guys like me to release Banjo as soon as I can get his ouch face fixed and update it once Kazooie is finished or should I just wait until both Banjo and Kazooie are done before releasing it?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 29, 2010, 12:46:00 AM
Banjo release? Update Kazooie later!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 29, 2010, 12:52:09 AM
I say release Banjo now and update once you have Kazooie ready. I NEED him in my Brawl. Besides, I already see you made the little icon for Banjo on your Imageshack that you use for all your characters on your OP ;)

[/stalker]


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 12:56:44 AM
Alright, before I release him I'm going to need to ask somebody how to prevent Mario's face from switching to his ouch face because I don't know how to do it myself. Once somebody can help me with that, I'll release him (I already PM'd somebody who should know a lot about this stuff so I'm just waiting for a reply).


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: BlueBrain on November 29, 2010, 03:53:39 AM
ask beyond, remember his mickey?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Hollow on November 29, 2010, 05:21:36 AM
--------------------------------------------------------------------------------
                     / ̄ ̄ ̄ ̄ ̄ ̄
        /l、    < This is Epic Win!!!
      (゚、 。 7      \______
__ l、 ~ヽ__
       じしf_, )ノ   \
________ \
 ̄ ̄ ̄ ̄ ̄ ̄ ̄| | ̄
_______| |
 ̄ ̄ ̄ ̄ ̄ ̄ ̄| |


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 29, 2010, 05:46:45 AM
@NZM: One of the first =/= first. :P The Phantom was the first comic book superhero if I'm not mistaken (damn, The Phantom is a guy who needs to be in Brawl, he rocks xD).
@JBHATOR: Such a mature responde (:
@Everyone: Primeape rocks, I just have no idea who he could go over. Maybe Jigglypuff since she has a pretty close bodytype, round with ears and stuff.


EDIT: Actually, Zorro and the Shadow came first, but they are still older than Superman.

But, those are heroes, not super heroes xD, Superman is #1 in that category.

As much as I hate Banjo, it looks really accurated! Great job!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: diegoforfun on November 29, 2010, 05:49:31 AM
wow!
Amazing thread Aafyre!!!Can't wait for Banjoo! Looks so cool!
Keep up your awesome work! :D


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 29, 2010, 06:41:43 AM
But, those are heroes, not super heroes xD, Superman is #1 in that category.
Nope, The Shadow had super powers. :P
And Batman has no powers and people still call him a super hero. All of the ones I named wear superhero clothes, have a secret identity, etc :P

Ok, gonna stop with the off topic stuff now.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 29, 2010, 06:55:32 AM
--------------------------------------------------------------------------------
                     / ̄ ̄ ̄ ̄ ̄ ̄
        /l、    < This is Epic Win!!!
      (゚、 。 7      \______
__ l、 ~ヽ__
       じしf_, )ノ   \
________ \
 ̄ ̄ ̄ ̄ ̄ ̄ ̄| | ̄
_______| |
 ̄ ̄ ̄ ̄ ̄ ̄ ̄| |

yea. one word for banjo.





EPIC


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Ricky (Br3) on November 29, 2010, 07:09:31 AM
Aafyre, certain characters have many face polygons, you need not only to vertex the polygon for his standard face, you need to vertex the other ones too.

I'm assuming this because my Urban Link's ears grow again into elf ears everytime he makes a face different from the standard one.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 29, 2010, 07:57:05 AM
But, those are heroes, not super heroes xD, Superman is #1 in that category.
Nope, The Shadow had super powers. :P
And Batman has no powers and people still call him a super hero. All of the ones I named wear superhero clothes, have a secret identity, etc :P

Ok, gonna stop with the off topic stuff now.

Point taken, I just wanted to debate a bit more. XD (Thinks on something On-Topic to say)

Who's Kazooie going over?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: dingo on November 29, 2010, 08:04:37 AM
Release together. I can't wait to see how Kazooie works out in game. =]


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: milliondollar mistake on November 29, 2010, 10:18:53 AM
But, those are heroes, not super heroes xD, Superman is #1 in that category.
Nope, The Shadow had super powers. :P
And Batman has no powers and people still call him a super hero. All of the ones I named wear superhero clothes, have a secret identity, etc :P

Ok, gonna stop with the off topic stuff now.

Point taken, I just wanted to debate a bit more. XD (Thinks on something On-Topic to say)

Who's Kazooie going over?

It may be over marios FLUDD, (or is it FLUUD?), but that's only if Aafre can figure out how to do it.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: SiLeNtDo0m on November 29, 2010, 11:10:55 AM
Banjo made me cry man-tears:
(http://3.bp.blogspot.com/_EDQ6oIZ43x8/SkOxdgjDHPI/AAAAAAAAAMs/j3p_ZkR6XBg/s400/so_much_win.png)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: darkknight on November 29, 2010, 12:44:21 PM
First or not, Superman is easily one of the most famous super-heroes out there.  Personally, I think that he would be a great character to add, though I'm not sure who he would go over.  Superman needs his cape, and he really wouldn't work over Marth and Ike moveset wise.  I guess that he could go over Ganondorf, but it just seems wrong to put Superman over the king of evil.


i think Superman would be a great addition to the game, he is so iconic, i've always wanted him to be in brawl, just like M.Bison from Street fighter(i got him now), and i think Superman could go over ganondorf just like bison does, fits him properly. So I support the idea of Superman for brawl!!!

now On-Topic related, that Banjo looks Pretty Cool  Aafyre, great work, i'd say you could release him once he's finished, and update later when you got kazooie. =D

PS: does anyone intend to make a shiny deoxys??, i think it would be the perfect recolor for him, since it looks so epic n_n


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 29, 2010, 02:31:15 PM
PS: does anyone intend to make a shiny deoxys??, i think it would be the perfect recolor for him, since it looks so epic n_n

You mean a texture for the alloy hack? or pokeball hack?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Beyond on November 29, 2010, 02:34:01 PM
PS: does anyone intend to make a shiny deoxys??, i think it would be the perfect recolor for him, since it looks so epic n_n

You mean a texture for the alloy hack? or pokeball hack?

He posted this in Aafyres thread. The guy who made the Deoxys vertex hack for Lucario.

Do you really think he meant a texture for the alloy or pokeball hack? :srs:


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 29, 2010, 02:40:48 PM
PS: does anyone intend to make a shiny deoxys??, i think it would be the perfect recolor for him, since it looks so epic n_n

You mean a texture for the alloy hack? or pokeball hack?

He posted this in Aafyres thread. The guy who made the Deoxys vertex hack for Lucario.

Do you really think he meant a texture for the alloy or pokeball hack? :srs:

O! wow my brain is failing epicly today.....hmmmm......Yea, i prob will, if i get permission from aafyre


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ShadowSnake on November 29, 2010, 02:41:22 PM
hey Aafyre, are u going to make kazooie ove FLUDD to go with Banjo?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ItalianStallion on November 29, 2010, 02:45:30 PM
hey Aafyre, are u going to make kazooie ove FLUDD to go with Banjo?

Yeah that's what he plans on doing, and I think he will succeed ;)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 29, 2010, 02:52:02 PM
hey Aafyre, are u going to make kazooie ove FLUDD to go with Banjo?

Yeah that's what he plans on doing, and I think he will succeed ;)

o_O... Really? That's be awkward, but interesting to see... It'll make you all FLUDD more than before. XD


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 02:55:11 PM
Anybody has permission to use anything of mine they want for whatever as long as they credit me for the original source. I make these things for fun and to share with everyone so if someone can use something of mine to help their own idea, then it's totally cool with me.

As for Kazooie, I'm going to try my best to turn FLUUD into it but I'm not quite sure how that will turn out.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 29, 2010, 07:18:38 PM
Anybody has permission to use anything of mine they want for whatever as long as they credit me for the original source. I make these things for fun and to share with everyone so if someone can use something of mine to help their own idea, then it's totally cool with me.

As for Kazooie, I'm going to try my best to turn FLUUD into it but I'm not quite sure how that will turn out.

Thank you aafyre.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ShadowSnake on November 29, 2010, 07:23:51 PM
hey Aafyre, are u going to make kazooie ove FLUDD to go with Banjo?

Yeah that's what he plans on doing, and I think he will succeed ;)

yeah because hes one fuccking beast. :D


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: ninja_cupcakes on November 29, 2010, 08:10:33 PM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.
I made an Orochimaru vertex... but it's trash compared to yours!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Albafika on November 29, 2010, 08:12:36 PM
Surprise! Orochimaru is here! While I was making Banjo and playing around with the awesome CoN Naruto PSA I realized that there still isn't an Orochimaru vertex yet. I just couldn't resist the urge to make him. Don't worry though, I'm still going to finish Banjo and get to Nidoking soon after.
I made an Orochimaru vertex... but it's trash compared to yours!

Yours have something on the face that resembles Orochimaru a bit more than Aafyre's... Perhaps the size?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: angelbless on November 29, 2010, 08:13:57 PM
Kazooie over Fludd will be EPIC!


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Segtendo on November 29, 2010, 08:14:23 PM
I think the belt should be Kazooie's legs. :P


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 29, 2010, 10:38:48 PM
I didn't forget your Orochimaru Ninja_Cupcakes, I just thought that it was a texture of a different vertex (thought it was based on the old Sephiroth vertex) instead of a completely original vertex. Anyways sorry if I misunderstood that.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 30, 2010, 02:09:44 PM
So what's your approximate timeframe on kazooie, aafyre? Man can't wait for this. I may actually try and put these vertexes over ice climbers....Th'll be interesting.....make animations for FLUUD and new ones for mario and ill c how it works out. Anyone wanna help?


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 30, 2010, 02:53:44 PM
I'll try to have Kazooie done by the end of the weekend but I can't make any promises there. After that, I'm going to work on Nidoking and Darkrai, then make the request. I was going to make another poll after that but after seeing how this one turned out, I'm not so sure that's a good idea anymore.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: xxmasal22xx on November 30, 2010, 03:16:01 PM
I'll try to have Kazooie done by the end of the weekend but I can't make any promises there. After that, I'm going to work on Nidoking and Darkrai, then make the request. I was going to make another poll after that but after seeing how this one turned out, I'm not so sure that's a good idea anymore.

yea.....tht was pretty bad....i just can't believe that people made annonymus accounts JUST to vote others up.....its not even right cuz u never said that you WERE making either nidoking darkrai or any of the others until recently (week ago?). IDK, but they should've all jus sucked it up and dealt with the results.

ON THE OTHER HAND

CAN"T WAIT for banjo AND kazooie to be done. You are a freakin legend if this works out.....


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: angelbless on November 30, 2010, 03:18:52 PM
i just can't believe that people made annonymus accounts JUST to vote others up.....its not even right cuz u never said that you WERE making either nidoking darkrai or any of the others until recently (week ago?). IDK, but they should've all jus sucked it up and dealt with the results.

Is this true?? :o You sure rise the expectations to a FAR place AAFyre :P


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 30, 2010, 03:27:39 PM
Well, the only Pokemon on the poll that I promised I'd make was Blaziken since he was the original winner. From there, I decided to make Blastoise since he was the runner up. When I made the new poll and replaced the options for Blaziken, Blastoise, and Electabuzz I told everyone that this was going to be more of a guideline for seeing what has the most interest and that there was no guarantee I'd make them in the order they were voted on. Now that I see this has turned into a huge Nidoking vs Darkrai fight, I feel obligated to make them both right after I'm done with Kazooie (I really would have liked making Genosect and Marowak most personally).

You have a point, angelbless. This poll raised the expectations for these two characters so high that I have a feeling no matter how hard I work on them, they just won't be as good as people are hyping them up to be.

I had to go back all the way to page 29 for this but....

Just a little update. I reset the poll and added a couple more options to it. As a reminder, I'd just like to say that these polls are just guidelines for me to see whose wanted the most. I'll focus on making whoever looks to be the clear winner by the time I'm ready to start a new hack. After that, don't be surprised if I deviate a little, but I will try to get to all of them eventually. So don't be sad if yours doesn't win. Also, I'd like to mix in a few non-pokeymanz here and there.

Electabuzz's vertex is finished, other than making his "ouch" face and "ouch" eyes and stuff be the same as his regular ones.

I've also started on Deoxys Attack Forme over Lucario. All I've done on him so far are his arms, which turned out surprisingly well.

Finally, thanks for all the support  ;)

Anyways, I made these polls in order to please the most people I could and all it seemed to do was cause fights so I'm not really sure what I should do about future polls from now on or if I should even bother with them at all.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aisuru Senka on November 30, 2010, 03:47:56 PM
I wouldn't bother with future polls if I were you.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: TehRequester on November 30, 2010, 03:49:12 PM
Maybe try to find an online poll? People won't be able to make multiple accounts that way.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Victory Badguy on November 30, 2010, 03:51:58 PM
Personally, I wouldn't bother with anymore polls, seeing as how this one was such a disaster.  I think that from now on you should make whatever hacks you want to make, be they favorite characters, fan characters or requests for other users.  Many people might be little disappointed in the beginning, but they'll get over it.  The important thing as that you're happy, and as long as you keep making high-quality hacks, we'll be happy.

Of course, that's just my opinion.  Feel free to do whatever you want regarding the polls.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Camonsters on November 30, 2010, 03:53:58 PM
Aafyre if I were you I would try doing polls on lst because it seems to only let you vote once. I've had people messaging me asking for me to vote because they can't vote multiple times.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Aafyre on November 30, 2010, 03:56:02 PM
Yeah you guys have a point with that. It seems like the polls are causing the opposite effect that I intended. I just wanted to make everybody happy and it made everyone fight and get upset over nothing. Well, this is probably my last poll in my thread for a while at least then.

If I make another poll, it's going to be on LST seeing how they ended up here.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: lucas_irineu on November 30, 2010, 04:09:07 PM
Way to go, guys.

Also, Aafyre, good job on the dude.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Velen on November 30, 2010, 04:13:58 PM
Way to go, guys.

Also, Aafyre, good job on the dude.

As if you weren't a part of the problem? (Not that I helped much at all...>_>)


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Segtendo on November 30, 2010, 04:39:20 PM
I suggest that we give you suggestions instead and you make a list on the first post of what you can do for future characters.


Title: Re: Aafyre's Vertex and Texture thread (11/28) *Orochimaru is out!*
Post by: Ricky (Br3) on November 30, 2010, 04:46:54 PM
I think a poll somewhere else is enough.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: dingo on November 30, 2010, 06:19:07 PM
Banjo released. (since he didn't announce it)


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on November 30, 2010, 06:27:10 PM
Banjo released. (since he didn't announce it)

Well a good friend that you are lol

Expect some sexy screenshots from me.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Naruto200Man on November 30, 2010, 06:49:50 PM
Banjo released. (since he didn't announce it)

Well a good friend that you are lol

Expect some sexy screenshots from me.

And a sexy video from me =3 lol


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Hollow on November 30, 2010, 06:51:42 PM
Aafyre, you on?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Naruto200Man on November 30, 2010, 06:53:57 PM
Aafyre, you on?

Is the little green light glowing next to his avy? >_> xD

Also sent u a pm if you find the time *nod*


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Akiba Red on November 30, 2010, 06:57:21 PM
Is the little green light glowing next to his avy? >_> xD
http://www.youtube.com/watch?v=sBwwUfuJZr8


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on November 30, 2010, 06:58:47 PM
Yeah, I'm on. What's up Hollow?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Hollow on November 30, 2010, 06:59:26 PM
I sent you a pm instead.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Naruto200Man on November 30, 2010, 07:10:19 PM
Is the little green light glowing next to his avy? >_> xD
[url]http://www.youtube.com/watch?v=sBwwUfuJZr8[/url]


lol at the vid XP


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on November 30, 2010, 07:13:34 PM
Way to go, guys.

Also, Aafyre, good job on the dude.

As if you weren't a part of the problem? (Not that I helped much at all...>_>)
I think I was mostly talking about superheroes, didn't really say a lot about the Darkrai thing. :P



...Okay, shutting up now.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Holy Lance on November 30, 2010, 08:14:50 PM
I was wondering, could you make a guide for vertex hackers? I sure would like to make the characters I like (Bass.exe, Kratos Aurion, etc.) and it might be better if I just did it myself.
Any tips?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Victory Badguy on November 30, 2010, 08:22:44 PM
I was wondering, could you make a guide for vertex hackers? I sure would like to make the characters I like (Bass.exe, Kratos Aurion, etc.) and it might be better if I just did it myself.
Any tips?

If you check out Aafyre's opening post, there's a link to a vertexing guide by Miacis Kusanagi.  You could also try going to either the help boards or, better yet, the tutorials and guides section.  There are a lot of good vertex hacking guides there.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ninja_cupcakes on November 30, 2010, 08:28:20 PM
I didn't forget your Orochimaru Ninja_Cupcakes, I just thought that it was a texture of a different vertex (thought it was based on the old Sephiroth vertex) instead of a completely original vertex. Anyway, sorry if I misunderstood that.
All it used was the Sephiroth's hair :P


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: BlueBrain on December 01, 2010, 03:11:59 AM
i just have one question aafyre.
and that question is: are u studying sumthing related to 3d modeling? cuz they look just too pro... xD
also the textures always come out rly clean i admire that, as with heavy vertexes, it gets more dificult to texture using brawl's maps... so i guess ur using sumthing to paint on the model?

i must just say i admire ur work, and that ur totally awesome...


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: diegoforfun on December 01, 2010, 06:29:03 AM
wow!
fantastic work bro!
i really love it, especially banjoo xD
keep it up!


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 01, 2010, 09:29:25 AM
Well, I do have a bachelor's degree in Digital Media, which involves some 3D Modeling. In college, we used Maya and not 3DS Max but the basics are pretty much the same. As for the textures, I don't do anything special outside of using Photoshop and a lot of trial and error to get the textures in the right places. I try to find as many reference images I can from google and sometimes try to use parts of those images for the textures. For example, I copy pasted a lot from Nomura's Final Fantasy VII Sephiroth drawing for his coat texture.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Rog on December 01, 2010, 12:15:28 PM
I'm going to apply for a bachelor's eduction here in the netherlands for the coming schoolyear, I'm really worried about the entrance test aleready while it's so far away, (15 feb). The eduction I'm aiming for is Game Artist.

I'm starting to pick up vertex hacking trough the guide you linked, hopefully I'll get my first vertex hack up soon.

Btw, regarding to the topic of having a poll with things you want to do, I kinda doubt you will eventually do all the options in the poll, I know it's nice to grant people these things but making stuff you aren't 100% motivated for is going to show up in your work. So my advice is just focus on doing the models you want to and not what the fans want to.

Sorry for bad grammar & spelling, english isn't my main language.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 01, 2010, 12:30:02 PM
Good luck on your college Rog. Don't worry, I wouldn't have put anything on the poll that I didn't already want to make. Even if I never made these polls to begin with, I'd have liked to eventually make these on my own anyways so there's no need to worry about me not being motivated to make them.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: xxmasal22xx on December 01, 2010, 12:39:49 PM
Good luck on your college Rog. Don't worry, I wouldn't have put anything on the poll that I didn't already want to make. Even if I never made these polls to begin with, I'd have liked to eventually make these on my own anyways so there's no need to worry about me not being motivated to make them.

Ah, that's exactly how it should be, Aafyre :) With the vertexes you make though, how do you know where to put all the texture parts?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 01, 2010, 12:45:12 PM
It's a lot of trial and error really. Usually, I make a test layer in Photoshop and color each different part a different color and preview that in Brawl Box so I have some idea of what texture goes where. Once you get used to making a certain character (Marth for me for example) you pretty much remember where textures go so you don't need the test layer anymore.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Rog on December 01, 2010, 02:27:45 PM
How do you prevent animations from messing up when you are making that much vertex edits?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Akiba Red on December 01, 2010, 02:46:29 PM
He makes little to no bone edits.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: xxmasal22xx on December 01, 2010, 02:48:15 PM
He makes little to no bone edits.

Exactly.....lol


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: SiLeNtDo0m on December 01, 2010, 02:48:37 PM
Woah you guys have bachelor degrees and I've not even finished my major exams yet (GCSEs >_>).  Quite amazing really to think that we have people that almost do this professionally (well "professionally" is the wrong word, it's more along the lines of "with actual technical achievements").  I'm just a kid that does this all for fun ;)

.....Double ninjaed again wtf @.@


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 01, 2010, 05:51:32 PM
How old are you? 0:


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Hollow on December 01, 2010, 05:56:18 PM
Yeah. I do this for fun. I'm only a high school Sophomore.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: nanobuds on December 01, 2010, 05:56:37 PM
im just making a suggestion... i think a Kabutops over charizard would be cool. but idk if that will be possible...


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Ricky (Br3) on December 01, 2010, 06:03:56 PM
Kabutops doesn't fit Zard at all >.>


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Velen on December 01, 2010, 06:14:37 PM
Kabutops doesn't fit Zard at all >.>

It's weather or not it's workable, not if it fits on him.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: nanobuds on December 01, 2010, 06:18:57 PM
yeah i just want to try to complete my Brock Trainer set


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Ricky (Br3) on December 01, 2010, 06:19:42 PM
Kabutops doesn't fit Zard at all >.>

It's weather or not it's workable, not if it fits on him.

Not true. Would you make, let's say, Ryu (SF) on Marth? It's probably possible, but...
I believe you get what I mean.

yeah i just want to try to complete my Brock Trainer set

Yeah makes sense, but why not Aerodactyl then?
Thinking about it a bit, maybe Aafyre could pull it off. But Falco is much more fitting IMO.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 01, 2010, 06:27:08 PM
I would love to make Kabutops but after seeing how well StarWaffle's Scyther came out, I'm thinking Falco is probably the best choice for him. Oh, and I'm 26 if anybody cares.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Pik on December 01, 2010, 06:33:02 PM
hey you're like ten years older than me


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 01, 2010, 06:38:23 PM
Wow and you're already such an expert at this. Imagine how good you'll be when you're my age  ;D.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Akiba Red on December 01, 2010, 07:07:24 PM
You sound like an old man. >.<
Darkrai *people start flaming*


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Ricky (Br3) on December 01, 2010, 07:25:51 PM
Me: 20
GameWatching: 15
Mewtwo2000: 25
MarioKart64n: 23


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Segtendo on December 01, 2010, 07:40:12 PM
I didn't know Mewtwo was 25 O_o


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Naruto200Man on December 01, 2010, 07:46:29 PM
I didn't know Mewtwo was 25 O_o

lol I dare u to guess my age then :P (Though I doubt you'll ever get it <3 )


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Akiba Red on December 01, 2010, 07:46:53 PM
I didn't know Mewtwo was 25 O_o

lol I dare u to guess my age then :P (Though I doubt you'll ever get it <3 )
9001.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: milliondollar mistake on December 01, 2010, 08:37:19 PM
so this is whats it lik eto be on my brothers account.


hehhe, i found my brothers laptop. I'm millions brother, and he told me tht i cant be on hs laptop because of what i did hear on the feroms.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Pin0yB0i on December 01, 2010, 08:39:50 PM
so this is whats it lik eto be on my brothers account.


hehhe, i found my brothers laptop. I'm millions brother, and he told me tht i cant be on hs laptop because of what i did hear on the feroms.
Go away before I show you porn. >_>


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: milliondollar mistake on December 01, 2010, 09:19:10 PM
wht did i do? and u wach porn? ewww...


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Pin0yB0i on December 01, 2010, 09:32:04 PM
wht did i do? and u wach porn? ewww...
lol... I was joking....

Anyways... back on topic....

Can't wait to see F.L.O.O.D. vertexed into Kazooie! :happy:
Is that even possible?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: toastoftriumph on December 01, 2010, 09:34:47 PM
Wow Aafyre. I'm shocked in amazement.
First you made an awesome Boba Fett, and now Banjo? He looks perfect... it's amazing that you're able to do this. You're seriously one of my favorite hackers. Keep up the great work.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 01, 2010, 11:06:45 PM
F.L.U.D.D. = Kazooie.

lolwut?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 12:29:33 AM
 ;D I'm not sure how possible turning FLUUD into Kazooie is which is partly why I released the v1 of Banjo so you guys could have him even if Kazooie didn't work. I'll do the best I can on it and I should probably be able to start working on it again on Friday or so.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 02, 2010, 12:49:00 AM
;D I'm not sure how possible turning FLUUD into Kazooie is which is partly why I released the v1 of Banjo so you guys could have him even if Kazooie didn't work. I'll do the best I can on it and I should probably be able to start working on it again on Friday or so.

It's all good man, take as long as you need to. And if it doesn't work out, who cares.

We got one sexy ass Banjo in Brawl now, thanks to you ;)


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: SiLeNtDo0m on December 02, 2010, 01:09:41 AM
How old are you? 0:

Me?
>.>
<.<
15, 16 in a couple of months
Yep that's me.  Jus' crusin' 8)


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 02, 2010, 03:02:54 AM
br3compactor: 20
GameWatching: 15
Mewtwo2000: 25
MarioKart64n: 23
ItalainStallion: 20

Just saying.

By the way Aafyre, besides Darkrai, Nidoking, and Kaptain K Rool, what other characters do you plan on doing?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Mewtwo2000 on December 02, 2010, 04:26:00 AM
I didn't know Mewtwo was 25 O_o

It's sadly true T_T

And I'll be 26 in 2 months ¬¬


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Wulfbang Meow on December 02, 2010, 06:09:38 AM
can anyone guess how old i am? ;D

wait.. aint this a bit off topic? just sayin..


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Velen on December 02, 2010, 06:24:14 AM
I'm 19...

Anyhow, Can't wait for your next hack.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: xxmasal22xx on December 02, 2010, 07:14:48 AM
can anyone guess how old i am? ;D

wait.. aint this a bit off topic? just sayin..

17....and yes....yes it is....im 14....


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: angelbless on December 02, 2010, 09:53:55 AM
When did the age count started :P. As mewtwo2000 Im 24 and will be 25 in 2 months -_-U

We may not have the old good reflexes but we sure have the experience:P... right?? :S

oh! and btw Cheers fro Banjoo :D!


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Link40 on December 02, 2010, 10:10:19 AM
br3compactor: 20
GameWatching: 15
Mewtwo2000: 25
MarioKart64n: 23
ItalainStallion: 20

Just saying.

By the way Aafyre, besides Darkrai, Nidoking, and Kaptain K Rool, what other characters do you plan on doing?

GameWatching is so young ? O.o"""
I'm 16, and'll be 17 in March :)

note : Will you  do both Darkrai and Nidoking ?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 02, 2010, 11:05:17 AM
Same as Pik here, you're ten years older than me 0:
But Pik's good at doing this, I suck. :b


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 11:26:21 AM
Yeah, I'm planning on making both Banjo and Nidoking so everybody should be happy (If they turn out well :P)


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: SiLeNtDo0m on December 02, 2010, 11:35:26 AM
Yeah, I'm planning on making both Banjo and Nidoking so everybody should be happy (If they turn out well :P)

You mean "Darkrai and Nidoking" right? :P


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 11:48:14 AM
yeah I meant Darkrai lol. I guess it's because I'm working on Banjo that I said that by mistake :P.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 02, 2010, 12:09:54 PM
Alright, as long as Nidoking gets to be made, I'll be happy. :P


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Wulfbang Meow on December 02, 2010, 12:44:48 PM
can anyone guess how old i am? ;D

wait.. aint this a bit off topic? just sayin..

17....and yes....yes it is....im 14....

nope im 20 :af:

im an old hacker.. >.>
not as old as mewtwo or fyre tho! :af2:


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: xxmasal22xx on December 02, 2010, 01:17:00 PM
can anyone guess how old i am? ;D

wait.. aint this a bit off topic? just sayin..

17....and yes....yes it is....im 14....

nope im 20 :af:

im an old hacker.. >.>
not as old as mewtwo or fyre tho! :af2:

Oh burn....lol *JK*

ok, as for banjo and electabuzz'z "owch" face problems, would that have something to do with the polygons for thier faces?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: BlueBrain on December 02, 2010, 01:37:55 PM
dude im only 18, and i thought i was old for playing brawl... xD

just one question aafyre, now we already know ur age, are u dude or chick? xD

and im pretty sure it should be posible to turn fludd into kazooie, it would even fit if he spits the water, just replace the gfx with eggs xDDDD


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 02:06:48 PM
I'm a guy. The character I use for my avatar is an original character my brother and I made for a story that we'll probably never finish  :laugh:.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: BlueBrain on December 02, 2010, 02:30:12 PM
ok, lol i rly thought u were a girl... xD
maybe u should use a male original character... xD


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 02, 2010, 03:21:12 PM
Heh, I always thought he was a guy. We're on an internet gaming forum. 80% of us should be males. Out of the people with female anime avatars, 95% should be male as well.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: SiLeNtDo0m on December 02, 2010, 03:27:01 PM
Sorry to bring this up again, but it looks like Nidoking and Darkrai are even again @.@ (technically).

[/any possible argument swelling]


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 03:49:29 PM
That's fine. I'm going to try to make both of them anyways so there's no need for anyone to start fighting again.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Colter on December 02, 2010, 04:18:27 PM
(Psst guys... let's argue over them)


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 04:27:13 PM
yeah let's do that. I could use 20 more pages in my thread lol


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 02, 2010, 05:55:36 PM
Pf, at least people post in yours. I've got 3 pages in mine of me saying "Updated first post with [something]." XD


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Stitch on December 02, 2010, 06:12:44 PM
I think you should modify Beyondyou's Mickey Keyblade into Riku's sword or any other keyblade. Just a request.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 02, 2010, 06:42:47 PM
Aafyre, I think someone mentioned you were gonna make SSJ4 Goku over Lucario?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Victory Badguy on December 02, 2010, 06:44:41 PM
Aafyre, I think someone mentioned you were gonna make SSJ4 Goku over Lucario?

I think that was just a suggestion, though I'm not entirely sure.  Still, it would be cool to have.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 06:48:07 PM
That was just a suggestion but it would be pretty cool to see. Unfortunately, DBZ is one of the few animes that I haven't seen so I'm probably not the best guy to make that. If you guys want to see some of the things I'm interested in making, I made a poll on LST. Please just vote once  :srs:.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Akiba Red on December 02, 2010, 06:50:35 PM
I want Darkrai.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 02, 2010, 06:53:42 PM
Where exactly is this poll at? I'm on the main page and I see Lyndis and Orochimaru.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Victory Badguy on December 02, 2010, 06:54:34 PM
I just saw the poll, and I voted for Predator.  I hate to say it, but none of the other options really appealed to me.  Still, none of them were completely horrible, so I guess that means that I'd be OK with any of them winning :laugh:

Anyway, I can't wait to see how Darkrai and Nidoking turn out, as well as Kazooie.  Here's hoping that everything goes well!


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 02, 2010, 07:03:25 PM
It's on the voting section. It's the second to the last tab. Either click that or just go here:

http://legendarysmashteam.blogspot.com/p/voting.html


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ItalianStallion on December 02, 2010, 07:08:31 PM
Voted for Kaptain K Rool, even though I had seconds thoughts about Smithy from Super Mario RPG.

Also, voted for Adult Goku on StarWaffle's poll.

Just in case he doesn't win on BeyondYou's poll, but I noticed they had a lot of similar things.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 02, 2010, 07:08:54 PM
That was just a suggestion but it would be pretty cool to see. Unfortunately, DBZ is one of the few animes that I haven't seen so I'm probably not the best guy to make that. If you guys want to see some of the things I'm interested in making, I made a poll on LST. Please just vote once  :srs:.
Man, you're missing the best thing ever.
But, just, don't make a SSJ4 if you're going to make something from Dragon Ball. Everything from GT (thats where SSJ4 is from) sucks.. :P


Voting for Predator as well. Don't really dig the others (maybe Vega, though Predator is still cooler).


*logs in from multiple computers and votes ten times*
Just kidding, of course.
Or am I? :P


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: xxmasal22xx on December 03, 2010, 06:47:49 AM
That was just a suggestion but it would be pretty cool to see. Unfortunately, DBZ is one of the few animes that I haven't seen so I'm probably not the best guy to make that. If you guys want to see some of the things I'm interested in making, I made a poll on LST. Please just vote once  :srs:.
Man, you're missing the best thing ever.
But, just, don't make a SSJ4 if you're going to make something from Dragon Ball. Everything from GT (thats where SSJ4 is from) sucks.. :P


Voting for Predator as well. Don't really dig the others (maybe Vega, though Predator is still cooler).


*logs in from multiple computers and votes ten times*
Just kidding, of course.
Or am I? :P

Rly? DONT start this again....pls. for the love of humanity jus don't.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: lucas_irineu on December 03, 2010, 08:46:36 AM
I'm kidding, of course. Don't even like Predator all that much. xD


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: ToddL on December 03, 2010, 11:04:18 AM
Voted for Kaptain K Rool, even though I had seconds thoughts about Smithy from Super Mario RPG.
I had a hard time deciding, too, but I went with Smithy simply because I doubt I'll have the chance to vote for him in any other poll ever again XD
I was very surprised to see him in this one.

K. Rool would be my second choice.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 03, 2010, 11:54:33 AM
Yeah I added Smithy because somebody made a request topic for him. I loved Mario RPG but until I saw a picture of him again, I kept thinking that Smithy looked like Booster :P. Now that I've seen Smithy again, he looks pretty awesome and it would be cool to have him in Brawl.


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: joem3693 on December 04, 2010, 11:02:56 PM
so what are you currently working on aafyre?


Title: Re: Aafyre's Vertex and Texture thread (11/30) *Banjo v1 is out!*
Post by: Aafyre on December 04, 2010, 11:23:36 PM
I just finished Kazooie and the Jiggy Piece for Banjo. Considering the limitations of the FLUDD, I'm really proud of how he came out. I just updated the original submission, so if you want to play with Kazooie, go download it again :).


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Rog on December 05, 2010, 03:43:32 AM
Nice, I'm curious Aafrye, btw as I've mentioned before I'm picking up vertex hacking but the thing is I haven't managed to edit a model and then get stuck on the steps after that. for example, I'm stuck with morphing as I can't click on the mod and the invisible vertex set at his feet ; /


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Iced_Shadows on December 05, 2010, 03:46:23 AM
I will die (in a good way) if Kaptain K. Rool gets made. That would just be the coolest hack ever... and it would be a cool tribute to the Kremling Krew considering they aren't in the newest Donkey Kong Country. I hope he wins! ^_^ Although I admit, Smithy would be equally cool...


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: lucas_irineu on December 05, 2010, 06:29:17 AM
Sweet, man. You rock at this.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: xxmasal22xx on December 05, 2010, 06:32:14 AM
I just finished Kazooie and the Jiggy Piece for Banjo. Considering the limitations of the FLUDD, I'm really proud of how he came out. I just updated the original submission, so if you want to play with Kazooie, go download it again :).


AAFYRE! YOU ARE GENIOUS!!! I LOVE YOU MAN!!!*no homo* This actually turned out better than i was expecting. That just goes to show that you can ALWAYS expect great things from a great person XD
----------------------------------------------------------------------------------------------------
PS: does anyone intend to make a shiny deoxys??, i think it would be the perfect recolor for him, since it looks so epic n_n


You mean a texture for the alloy hack? or pokeball hack?

He posted this in Aafyres thread. The guy who made the Deoxys vertex hack for Lucario.

Do you really think he meant a texture for the alloy or pokeball hack? :srs:


O! wow my brain is failing epicly today.....hmmmm......Yea, i prob will, if i get permission from aafyre


It's done guys! took me a week or so to perfect 'em, however, i completed as requested by darkknight, shiny deoxys, AND as a bonus, shadow deoxys!

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=14277&Moderated=All

Hope you all enjoy :af:


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Professor Fufflykins on December 05, 2010, 09:11:29 AM
Are you still making scizor, being starwaffle beat you to it? And if so, snorlax would be after Nidoking then Darkrai and then (the winner from your poll on L.S.M.) if no other pokemon "magically' rises up in votes snorlax will be made right!? RIGHT!? RIGHT?! *Laughs uncontrollably*


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: xxmasal22xx on December 05, 2010, 10:48:49 AM
Are you still making scizor, being starwaffle beat you to it? And if so, snorlax would be after Nidoking then Darkrai and then (the winner from your poll on L.S.M.) if no other pokemon "magically' rises up in votes snorlax will be made right!? RIGHT!? RIGHT?! *Laughs uncontrollably*

hmm.....snorlax over dedede.....that will be interesting to see if aafyre does make it.....

On the other hand, it would be hard.....cus what would the hammer be? it would probably stay as a hammer but if aafyre suprises us and does something with that too, i suppose that would be epic win if he made it into something that fits with snorlax.....


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: SmashClash on December 05, 2010, 12:18:33 PM
The hammer should be a tree.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Pin0yB0i on December 05, 2010, 12:50:17 PM
Aafryre, after Nidoking and Darkrai, you should make a stage for once. :3


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: ItalianStallion on December 05, 2010, 01:18:17 PM
Aafryre, after Nidoking and Darkrai, you should make a stage for once. :3

Why would he make a stage? We already have enough stage makers, and Aafyre is one of the best Vertex hackers out there anyway.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: xxmasal22xx on December 05, 2010, 01:30:09 PM
The hammer should be a tree.

YES! THAT WOULD WORK LIKE THE MOVE WOULD WORK LIKE THE MOVE WOOD HAMMER!!!!


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: milliondollar mistake on December 05, 2010, 01:34:55 PM
I thought of a tree trunk, but a tree sounds alot better.
I like how Kazooie looks, Aafyre, nice job!


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: SmashClash on December 05, 2010, 01:47:28 PM
Maybe I'll get credit for the tree idea


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: diegoforfun on December 05, 2010, 02:59:58 PM
wow!
Banjoo looks so much better now with kazooie xD
great  job dude!!


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: SiLeNtDo0m on December 05, 2010, 03:03:40 PM
Aafyre does it again!  Kazooie looks fantastic considering the limitations of the FLUDD.

Also, 194 votes on the poll.  I swear that there aren't that many active people on the forums now.  People are blatantly making extra accounts to vote multiple times.  It's even more obvious now than it was before ¬_¬


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Segtendo on December 05, 2010, 03:10:53 PM
Maybe I'll get credit for the tree idea
I see what u did there


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: KururuSouchou on December 05, 2010, 03:31:00 PM
I voted for Predator, but I'd also be very happy with Kamina. Hell, King K. Rool would be fine, too - Dedede doesn't have a lot of good hacks out there.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Not A Frog on December 05, 2010, 06:18:42 PM
Hey would you mind if I added some of these vertexes to my Hacking Starter pack. If that's ok that would be great!


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: SmashClash on December 05, 2010, 06:53:35 PM
Ppl are still voting for Nidoking & Darkrai >_>


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Victory Badguy on December 05, 2010, 07:36:11 PM
Ppl are still voting for Nidoking & Darkrai >_>

Wow, that's just sad.  I guess some people didn't hear that Aafyre had already decided to do both.  Oh well.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: SmashClash on December 05, 2010, 08:09:47 PM
Does any1 remember what Aafyre said the estimated release date for Nidoking and Darkrai was?


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Aafyre on December 05, 2010, 10:13:39 PM
Darkrai is just about done, but I need help remembering how to make all of Ganondorf's faces the same. I'll start Nidoking later in the week.


Title: Re: Aafyre's Vertex and Texture thread (12/05) *Banjo and Kazooie are out!*
Post by: Victory Badguy on December 05, 2010, 10:15:47 PM
Darkrai is just about done, but I need help remembering how to make all of Ganondorf's faces the same. I'll start Nidoking later in the week.

That's good to hear.  I can't wait until Nidoking comes out.  Darkrai's cool and all, but Nidoking was one of my favorite gen 1 Pokemon, so I'd love to see what you can do with him.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 06, 2010, 12:06:57 AM
Finally the winner of my poll is out. Other than some minor stretching in his hair, I'd say Darkrai came out extremely well. Surprisingly, even though I vertexed out his legs, he plays perfectly fine and there's no weird stretching or anything. I hope he's as good as you guys hyped him up to be :).

His only real problem right now is that his head reverts back to Ganondorf's during certain animations. I know this is fixable because I fixed Magus but it's been so long that I completely forgot how. If anybody can help me out with this I'll be sure to give you credit.



Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SiLeNtDo0m on December 06, 2010, 12:20:16 AM
*Sees Darkrai*Excuse me as I go get my jaw that's currently stretched down to the ground...


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ItalianStallion on December 06, 2010, 12:38:58 AM
Aafyre, I am absolutely in love with you man, I can't believe you pulled that off, then again I can.

You are seriously the master of vertexting, my friend.

This is your best hack yet, and damn it I said it lol

(http://img406.imageshack.us/img406/7553/darkrai4.jpg)

I'm still tripping at how good this looks.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: King Of Hearts on December 06, 2010, 12:49:31 AM
Aafrye when you figure out how to make all the faces the same could you tell me? Ive been trying to figure it out for awhile (if its deleting polygons I dont know)

Do you think you'll work on a meowth? I think I already finished my seizureing over the insanity of your darkerai XD

There isnt one moment were I see your stuff and im dumbfounded XD


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: darkknight on December 06, 2010, 12:52:39 AM
(http://img406.imageshack.us/img406/7553/darkrai4.jpg)

awesome!! brilliant!!!  impressive!!!!   mind-blowing  O_oe


Aafyre like ItalianStallion said, you are Master Vertexer, !!! =P

seriously, congratulations, Really excellent work, I appreciate your hard work and your time, as I'm sure a lot of people here do as well.

great job, thank you so much :af2: .


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 06, 2010, 12:56:08 AM
Thanks everybody :). About the face, I'm pretty sure it was a really simple fix, which is why I feel so stupid for not being able to remember it. It might have involved the Das Donkey box which I no longer have so that's one possible explanation as to why I can't figure it out this time around.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aisuru Senka on December 06, 2010, 12:56:41 AM
Awesome work on Kazooie!
Damn I'm late... you work fast


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: darkknight on December 06, 2010, 01:03:15 AM
i forgot to mention that you ALSO did an excellent jod on Banjo/kazooie, they look really cool Aafyre, SOOOO   PRO,    10 out of 10    :kdance:  officially the best mario hack!!!


and i would also like to  thank  xxmasal22xx  for the shiny/shadow Deoxys!!!  now i have a really cool mewtwo/deoxys/lucario set
thank you so much, like them a LOOOOOT


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: hotdogturtle on December 06, 2010, 01:26:58 AM
Hmm, I just saw this in the vault, and I couldn't tell what Brawl character it was until I saw the picture of him holding up Deoxys o_O

You're really good at this. I hope you get around to making dual Delibirds eventually (he's one of my favorite gen 2 Pokemon). I also hope that some day you'll be non-busy enough to take requests, as I have an idea that I want done and you seem like someone who'd be able to do it.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 06, 2010, 01:31:50 AM
Well, even if I'm too busy right now to take any more requests, I always enjoy hearing them. I probably never would have thought to make Banjo and Kazooie if Flame1819 didn't request them. It's always fun to hear people's ideas because a lot of times they end up better than some of my own.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: hotdogturtle on December 06, 2010, 01:54:36 AM
I don't know if you'll want to do this but I'll ask anyway. I think it would be funny if you turned Ganondorf into Vermanubis (yes, I'm serious). If you don't know, Vermanubis is a smasher from New Hampshire who is often regarded as one of the best Ganondorf players in the country (maybe the world?). People say that he looks like Ganondorf IRL, and he runs with that a lot. Here are some pictures of him (he's the evil looking one):

http://i937.photobucket.com/albums/ad217/Vermanubis/GANON.jpg
http://i937.photobucket.com/albums/ad217/Vermanubis/Deusandme.jpg
http://i937.photobucket.com/albums/ad217/Vermanubis/oriegnb.jpg
http://i31.tinypic.com/2uienmd.jpg
http://i52.tinypic.com/317ibyq.jpg (his face photoshopped on Ganondorf)

This hack would mostly involve hair and face editing (the hair is essential). The body would probably just need minor tweaks; it depends what you could make out of it. But I know Verm in real life and I think he'd find this hilarious, as would I.

Also, a long haired Ganondorf model could actually help the community in future hacks if you let them retexture it later on.

Sorry if this sounds like a stupid idea to you >_>


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 06, 2010, 02:02:43 AM
Well, I've got to say that it's certainly one of the most unique requests I've ever heard lol. I don't think there's really a such thing as a bad request. I'm not sure if Ganondorf has enough vertex points in his head to make realistic and convincing long hair but it would be really interesting to see. Unfortunately, I tend to only accept requests of characters that I already know and like but you should never feel stupid about asking. Maybe somebody else will read that request and love it enough to make it :).


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Rog on December 06, 2010, 02:30:11 AM
Aafyre, do you mind if I add you on messenger? I'm struggling with vertexing all the time >.<


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: BlueBrain on December 06, 2010, 03:51:35 AM
nidoking next!?

EDIT: LOL! yesterday i made a reply 1000 on hollow's thread, and now im number 900 in urs...
this is weird.... xD


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: JDub on December 06, 2010, 06:09:18 AM
Got up this morning, went on BrawlVault, and I end up finding this sexy masterpiece
(http://img718.imageshack.us/img718/4598/darkrai3.jpg)
Seriously, great friggin job.

Edit: Post #666...


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Segtendo on December 06, 2010, 08:27:04 AM
Wow, Darkrai actually turned out well O.o
I didn't know it could work.
As for the Ganon head glitch, ask BeyondYou. He fixed the heads for some of his Ganon hacks to not have any emotions show.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Victory Badguy on December 06, 2010, 08:33:07 AM
In-flipping-credible.  Seriously, this has to be one of your best hacks (which is really saying something.)  Back when you said that you were making Darkrai over Ganondorf, I actually doubted that you would be able to pull it off so well.  But, I learned my lesson.  If you want to make something, you make it, no matter how difficult it may be.  Great job, Aafyre!

Edit:  If you really are taking requests, Aafyre (or at the very least listening to them), I'd like to suggest two vertex hacks for your consideration.  The first is a repeat-request of Sol Badguy, the guy in my avatar.  He's from Guilty Gear, one of the best fighting games out there.  The other request is the same is one of my requests on the request boards, that being Magneto over Ganondorf.  I would love it if you could do one or the other for me and I'm sure there are at least a couple of fans of Guilty Gear and X-Men that would love to see them as well.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Ricky (Br3) on December 06, 2010, 08:36:14 AM
Well, it's great to know you want to hear people's requests :)

I'd like to see a vertex of Inoue Orihime from Bleach over Zelda. It's very fitting IMO.

Also, great works, every vertex you do I put in my game.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Naruto200Man on December 06, 2010, 10:04:58 AM
MAKE RAYQUAZA OVER SOMEBODY XD

ENTEI (screw it if I spelled it wrong :P) over Ivysaur
Dragonair: uhhh....no idea xD it would need a LOT of animations.

Machoke: Mario
Manchamp: Ganondorf


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: lucas_irineu on December 06, 2010, 10:13:11 AM
I'd kill to see Parasect over Ivysaur. [:

Great job on Darkrai, can't wait for Nidoking.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SiLeNtDo0m on December 06, 2010, 10:23:12 AM
MAKE RAYQUAZA OVER SOMEBODY XD


There's no one big enough for Rayquaza....You need something huge, long and skinny and there isn't a single character in Brawl that fits into that catagory o.O


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Albafika on December 06, 2010, 10:32:16 AM
MAKE RAYQUAZA OVER SOMEBODY XD


There's no one big enough for Rayquaza....You need something huge, long and skinny and there isn't a single character in Brawl that fits into that catagory o.O


LANDMASTER! Giga Bowsa! ;D

I wanna see Tifa or Aerith over Zelda (Fanboy)


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Naruto200Man on December 06, 2010, 11:02:28 AM
MAKE RAYQUAZA OVER SOMEBODY XD


There's no one big enough for Rayquaza....You need something huge, long and skinny and there isn't a single character in Brawl that fits into that catagory o.O


LANDMASTER! Giga Bowsa! ;D

I wanna see Tifa or Aerith over Zelda (Fanboy)

lol would be hilarious for a Mily sirus XD (yes numbnuts I know I spelled it wrong >_> I SUCK with names@)

What about those two stone hands you fight in Super Mario 64? On master and crazy hand =3


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Segtendo on December 06, 2010, 11:51:47 AM
Eyerok? LOL


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: KTH on December 06, 2010, 12:35:45 PM
I think is the best hack i have see.

You're really best Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Soul Nami on December 06, 2010, 01:29:14 PM
Darkrai. Over Ganondorf.

I love you. I LOVE YOU.[/nohomo]
XD

But seriously, I actually never knew this would be pulled off, in such a very nice way.

Being a personal vertexer myself I know this took time and effort to do this.

Amazing work!


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: dpgthirteen on December 06, 2010, 01:50:08 PM
Aafyre all your vertex come out amazing! your Banjo made me feel nostalgic enough to play banjo Tooie. Remember Mumbo you should try him out


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ItalianStallion on December 06, 2010, 03:00:43 PM
Playing as him is the [censored] man. He does look kinda funny while he runs though, lol.

Someone make a new animation!


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SmashClash on December 06, 2010, 03:07:27 PM
Awesome Darkrai, Aafyre. Can't wait to try with the Death Ganon PSA & the face issue.

Looks perfect, though.

I'll request when Aafyre's open for requests.Although, my request is my persona, Goku SSJ4 over Lucario.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: GreenThunda on December 06, 2010, 06:16:16 PM
Dayyuummm, I can't believe you were actually able to do Darkrai over Ganon
You are the greatest now  :af2:


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Colter on December 06, 2010, 07:05:37 PM
! =D


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ItalianStallion on December 07, 2010, 01:42:21 PM
Now out of nowhere watch Genosect and Snorlax fight for first place lulz



Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: angelbless on December 07, 2010, 01:53:54 PM
Bajoo and Kazzoies stole my breath :P. I see Darkrai is amazing too :o

Great job Aafyre. Btw, I was thinking, wouldnt Nemesis from Resident Evil 3, turn out well over Ganon too?

just brainstorming :(


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Velen on December 07, 2010, 02:27:00 PM
You know who I would like to see Aafyre do?

Flame Stag (Mega Man X2) on Lucario.

Alia (MMX5-7 or MMX8) on ZSS or Peach (Peach I recommend)

Iris (MMX4) on Peach... (If vertexing a Beret out of her Crown is possible).

or...

Sasuke (Legend of the Mystical Ninja) on Ness, Lucas, or TLink.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Ricky (Br3) on December 07, 2010, 03:44:56 PM
Just had a MAD idea.

Lavos' spawn over Ivysaur.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Link40 on December 07, 2010, 04:14:34 PM
Bajoo and Kazzoies stole my breath :P. I see Darkrai is amazing too :o

Great job Aafyre. Btw, I was thinking, wouldnt Nemesis from Resident Evil 3, turn out well over Ganon too?

just brainstorming :(

I can just agree with that !


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 07, 2010, 04:31:35 PM
But it would be a shame for Nemesis to not be on Snake.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Colter on December 08, 2010, 12:20:15 AM
GL


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Link40 on December 08, 2010, 12:40:14 AM
But it would be a shame for Nemesis to not be on Snake.

Yeah I understand, because of the orcket launcher !

Will you do it ?


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 08, 2010, 09:19:33 AM
It would be pretty cool to make Nemesis at some point in the future. I actually made him in another game years ago so it would be cool to make him again here. At the very least, I'll add him to the next poll I do.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: diegoforfun on December 08, 2010, 09:30:44 AM
Wow loved darkrai mod that u've made, just tried it!!
Nemesis would be bad ass over ganon,i don't see any more char that'd fit so well!!:P

EDIT:
háaa good to see another Brazilian guy around here ^^


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 08, 2010, 10:48:53 AM
Yeah, it seems like Nemesis has the same problems as Predator when it comes to deciding on a character. Ganondorf is bigger and would probably have a better looking model but Snake has more fitting moves for the most part. It wouldn't really be Nemesis without the rocket launcher, you know? Another thing is that Nemesis' face is assymetrical because of the stitches. You could always use the crown for that but Snake's face can do that with just a texture since it isn't mirrored.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Link40 on December 08, 2010, 11:32:31 AM
Yeah, it seems like Nemesis has the same problems as Predator when it comes to deciding on a character. Ganondorf is bigger and would probably have a better looking model but Snake has more fitting moves for the most part. It wouldn't really be Nemesis without the rocket launcher, you know? Another thing is that Nemesis' face is assymetrical because of the stitches. You could always use the crown for that but Snake's face can do that with just a texture since it isn't mirrored.

It would be so awesome... Besides, a complete PSA could be done for Nemesis on Snake :happy:


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: diegoforfun on December 08, 2010, 03:03:09 PM
oh yeah, i completely forgot about the "rocket launcher"!!! You're right, Nemesis without rocket launcher is not Nemesis!May be it'd be cool as snake. I mean it'd be cool as any char xD


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ItalianStallion on December 08, 2010, 03:18:11 PM
Yeah, it seems like Nemesis has the same problems as Predator when it comes to deciding on a character. Ganondorf is bigger and would probably have a better looking model but Snake has more fitting moves for the most part. It wouldn't really be Nemesis without the rocket launcher, you know? Another thing is that Nemesis' face is assymetrical because of the stitches. You could always use the crown for that but Snake's face can do that with just a texture since it isn't mirrored.

Nemesis from Resident Evil would be epic as hell man. He needs to be on Snake because of the moveset. I've seen you turn Mario into Banjo, Ganondorf into Darkrai, Lucario into Deoxys, I mean come on now, you got this bro.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Colter on December 08, 2010, 03:24:11 PM
Will you marry me


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: milliondollar mistake on December 08, 2010, 05:01:48 PM
I have an idea, how about you make Elekid over pikachu! since he has the ears for it, and the legs. Here's what he looks like for the people that don't know.
(http://archives.bulbagarden.net/media/upload/thumb/5/5d/239Elekid.png/200px-239Elekid.png)

just a suggestion though.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ADJSonic on December 08, 2010, 05:17:36 PM
would you mind to make spyro over yoshi..... You're gonnaa need the drako yoshi psa though....

PLZ..


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Professor Fufflykins on December 08, 2010, 05:46:44 PM
*breaths vioently hoping snorlax wins*


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: lucas_irineu on December 08, 2010, 06:23:49 PM
I have an idea, how about you make Elekid over pikachu! since he has the ears for it, and the legs. Here's what he looks like for the people that don't know.
just a suggestion though.
Probably not a good idea. Pikachu hates being exported whenever you touch his ears. Raichu gave me a lot of trouble, and I still haven't been able to export Pichu right ):

But if Aafyre is up for double patching a hundred times, it'd look awesome in the end.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: LavaLatte [.Fade] on December 08, 2010, 07:49:50 PM
You never cease to amaze me, Aafyre. When dingo told me you were doing Darkrai over GANONDORF, I was like, "...No...that's not possible >_>" You've sealed me up for good =]

I like all the highest voted ideas, but if you do Marowak over Yoshi, I GUARANTEE I'll drop everything and work on a PSA for him. That's been my goal ever since I saw imported models, but this is 100x more convenient :3


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Ricky (Br3) on December 09, 2010, 03:07:23 AM
Hey Aafyre, I found a glitch, Banjo glitches when throw by Diddy Kong.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: deadname mcredactedface on December 09, 2010, 04:48:47 AM
But if Aafyre is up for double patching a hundred times, it'd look awesome in the end.
After the trouble he had with Toon Link's hair, I highly doubt he's up for it.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: dingo on December 09, 2010, 06:08:38 AM
Hey Aafyre, I found a glitch, Banjo glitches when throw by Diddy Kong.
He may have a similar grab glitch that Mickey did. Due to what was done to make the face visible without a hurt face most likely.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ♤♡◇♧ on December 09, 2010, 06:18:25 AM
Hey Aafyre, I found a glitch, Banjo glitches when throw by Diddy Kong.
He may have a similar grab glitch that Mickey did. Due to what was done to make the face visible without a hurt face most likely.
The Doctor Mario vertex also sometimes glitch up when you throw him (because of his hair always showing due to bone editing).


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: xxmasal22xx on December 09, 2010, 07:25:20 AM
I have an idea, how about you make Elekid over pikachu! since he has the ears for it, and the legs. Here's what he looks like for the people that don't know.
just a suggestion though.
Probably not a good idea. Pikachu hates being exported whenever you touch his ears. Raichu gave me a lot of trouble, and I still haven't been able to export Pichu right ):

But if Aafyre is up for double patching a hundred times, it'd look awesome in the end.

So thts y i get a giant red x in the preview when i removed the ears. in BB it either said error, or froze BB with the x


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SSJCerious on December 13, 2010, 03:49:20 PM
Can I make a request? Could you do meowth over any character except for the original 12 characters or lucario,pit,bowser, or peach? Its for project 64.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 13, 2010, 03:57:35 PM
Alright looks like I have some bad news. My computer died on Friday so it's probably going to be a couple of weeks before I'm able to make any more vertex hacks. Hopefully I'll be back before too long. Thankfully, I still have my other computer that I can use to keep in touch with people on the thread but it doesn't have any programs that I use to make hacks with.

Meowth sounds like a cool idea that I might try over Diddy Kong at some point in the future but I've still got a lot of projects that I still need to get done first.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SmashClash on December 13, 2010, 03:59:51 PM
Sorry to hear. D:


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Ricky (Br3) on December 13, 2010, 04:02:14 PM
And Nidoking? Isn't it ready?


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Professor Fufflykins on December 13, 2010, 04:02:37 PM
 :oshi: :oshi: :oshi: :oshi: :oshi: no....no.....no.......no.......no.......SNORLAX!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WHY WHY WHY WHY????!?!?! *runs away and weeps in agony and distress*


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: SSJCerious on December 13, 2010, 04:34:18 PM
Alright looks like I have some bad news. My computer died on Friday so it's probably going to be a couple of weeks before I'm able to make any more vertex hacks. Hopefully I'll be back before too long. Thankfully, I still have my other computer that I can use to keep in touch with people on the thread but it doesn't have any programs that I use to make hacks with.

Meowth sounds like a cool idea that I might try over Diddy Kong at some point in the future but I've still got a lot of projects that I still need to get done first.
Sorrry to hear you comp. died. But like you said, youll be back in a few wekks, so its not all bad.

And thanks for considering meowth, he's one of the most important part of project 64 :)


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Colter on December 13, 2010, 04:38:24 PM
Shaymin? =D It's adorable and stuff, too. So yeah! Maybe?


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Wulfbang Meow on December 14, 2010, 01:10:03 AM
Alright looks like I have some bad news. My computer died on Friday so it's probably going to be a couple of weeks before I'm able to make any more vertex hacks. Hopefully I'll be back before too long. Thankfully, I still have my other computer that I can use to keep in touch with people on the thread but it doesn't have any programs that I use to make hacks with.

Meowth sounds like a cool idea that I might try over Diddy Kong at some point in the future but I've still got a lot of projects that I still need to get done first.

kinda wondered why you went missing from MSN, sorry to hear that dude..

stuck in the same situation i am eh? well welcome to teh club...

wat were u expecting a jacket or something? >.>


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Mewtwo2000 on December 16, 2010, 08:30:13 PM
So Aafyre can't hack cause of the computer's death, I've fixed Darkrai for him. I didn't ask for permission, but I guess the fix was needed the earlier possible. Of course, I don't want to take any credit.

http://www.mediafire.com/download.php?427d9l65lg0r56i

It would be good for your awesome hack that you update the vault entry with the fixed version Aafyre ;)


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: deadname mcredactedface on December 16, 2010, 09:13:03 PM
So Aafyre can't hack cause of the computer's death, I've fixed Darkrai for him. I didn't ask for permission, but I guess the fix was needed the earlier possible. Of course, I don't want to take any credit.

[url]http://www.mediafire.com/download.php?427d9l65lg0r56i[/url]

It would be good for your awesome hack that you update the vault entry with the fixed version Aafyre ;)
What was wrong with it?


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Mewtwo2000 on December 16, 2010, 09:22:58 PM
Get the original one and get a hit... Or win... Or lose... And look at his face O.o

What I mean is that the ouch and other faces were not edited, and a weird black ganon face was showing. My fix just copies Aafyre's vertex of darkrai's face into all the faces ganon has. So there's no glitch this way. Also, as darkrai doesn't show his face, I guess it's okay having always the same face. But it's Aafyre who decides what to do with it when he gets back on a working computer.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: ItalianStallion on December 16, 2010, 10:48:49 PM
I love using the Darkrai vertex since I main Ganondorf. I really appreciate what you did Mewtwo, and I'm definitely grabbing this.

Been waiting for this fix, thanks again.

Aafyre, miss you man [no homo] Get your computer fixed soon!


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Akiba Red on December 16, 2010, 11:11:28 PM
At least no more NidoDark arguments and cheating......I hope.


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: deadname mcredactedface on December 17, 2010, 05:19:50 AM
Aafyre, miss you man [no homo] Get your computer fixed soon!
You mean that can be "yes homo"?


Title: Re: Aafyre's Vertex and Texture thread (12/06) *Darkrai is out!*
Post by: Aafyre on December 17, 2010, 07:40:46 AM
Thanks so much Mewtwo2000. I just updated my Brawl Vault submission. I was going to give you credit but it looks like you don't want me to. If you do, I'll gladly give you credit for fixing it for me. If you have any extra time with nothing better to do, I think my Electabuzz has the same problem on Diddy Kong.

I still don't have a new computer yet so I can't actually hack right now, but I'm still around if anybody wants to talk to me about anything.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: Mewtwo2000 on December 17, 2010, 12:20:07 PM
Well, I didn't mean that I don't want to get credits, it's just that I've not fixed it looking for credits or something, but to help and perfect your awesome hack while you're not able to. Credit me or not, doesn't matter at all ;)

I will take a look to your electabuzz later, I just hope you're back to hack soon, cause your hacks are all impressing :P


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: xxmasal22xx on December 17, 2010, 01:13:31 PM
Well, I didn't mean that I don't want to get credits, it's just that I've not fixed it looking for credits or something, but to help and perfect your awesome hack while you're not able to. Credit me or not, doesn't matter at all ;)

I will take a look to your electabuzz later, I just hope you're back to hack soon, cause your hacks are all impressing :P


wow!!! you are awesome mewtwo. THANX A BUNCH


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: DMN666 on December 17, 2010, 01:33:46 PM
Wait mewtwo.....all you did was copy the face and paste them on the rest O_o U can do that?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: BlueBrain on December 17, 2010, 01:53:38 PM
i think he morphed the faces in 3ds max... not sure though...


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: Aafyre on December 17, 2010, 01:57:04 PM
Yeah, I've tried a few things and nothing seemed to work for me. I thought I was following the instructions on how to do it pretty well but I must have been missing something. Anyways, thanks so much for your help Mewtwo. I credited you on my Brawl Vault submission now :).


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: Mewtwo2000 on December 17, 2010, 03:00:21 PM
Fixed electabuzz

http://www.mediafire.com/download.php?zd7q60c6qh9m3zt

It's really easy indeed. I've made it in 2 different ways, both really easy:

Darkrai: Old Dasdonkey Box (v1), exported the normal face vertex.ddf, created the 3ds file and re-imported it to the different offset for the other faces.

Electabuzz: Really the same, but not using dasdonkey, just an hex editor. Exported the vertex for the face, and both eyes, and re-imported them in the offsets for the ouch face and eyes.

The thing is, the number of vertices in the different vertex patterns for a same polygon, are the same, and the IDs for those vertices are the same too. So, copying the coordinates from a pattern to another is possible.

What I mean is, even without 3ds max, you can do these things (fixing unmodified faces in characters) only by having brawlbox, and dasdonkey box v1 (java needed) or an hex editor (there are even portable versions of these).


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: ItalianStallion on December 17, 2010, 03:08:36 PM
Mewtwo you are the [censored] for doing this!

Scyther next?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: Iced_Shadows on December 17, 2010, 03:38:38 PM
*is patiently waiting until someone knows how to fix Gengar* >_<; I am very happy about Darkrai being fixed though. Pretty neat!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: ItalianStallion on December 17, 2010, 03:47:10 PM
What's wrong with Gengar? His head doesn't morph. Or are you talking about the fat and overall straps that still show in some lightning?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: Velen on December 17, 2010, 05:06:26 PM
What's wrong with Gengar? His head doesn't morph. Or are you talking about the fat and overall straps that still show in some lightning?

I think that's right.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: BlueBrain on December 18, 2010, 03:11:53 AM
that gonna be material stuff... not rly fixable for now (the gengar shading)


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai is fixed!*
Post by: lucas_irineu on December 18, 2010, 06:02:48 AM
We just gotta wait til they find out how to edit normals. Which might never happen, but we gotta be optimistic.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on December 18, 2010, 11:35:12 AM
Alright, thanks to Mewtwo2000 I updated my Brawl Vault submissions of Electabuzz and Darkrai with their fixed versions :).


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: xxmasal22xx on December 18, 2010, 12:38:25 PM
Alright, thanks to Mewtwo2000 I updated my Brawl Vault submissions of Electabuzz and Darkrai with their fixed versions :).

YAY! time to re-Download XD


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Segtendo on December 19, 2010, 05:47:11 PM
Just wanted to stop by and say that I love your Darkrai a lot :af:


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 19, 2010, 08:54:43 PM
Y u no state current project?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Beyond on December 19, 2010, 09:42:02 PM
Y u no state current project?

Y u no read previous comments?

Aafyre said his computer he uses to make his hacks is broken so he won't be able to make anything for a while.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 19, 2010, 10:18:24 PM
^Y u make me feel so stupid?  :oshi:

Anyway, Aafyre, what WOULD you be working on right now if your comp. was being kool?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on December 20, 2010, 08:58:05 AM
Well, I was just about to start on Nidoking before my computer died. After that, I was going to make Smithy from Mario RPG over King Dedede and a request.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: BlueBrain on December 20, 2010, 09:31:15 AM
that requesto wouldnt be vasto lorde ichigo right? i read somewhere hollow requested that... ¬¬


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 20, 2010, 12:20:13 PM
Was that request meowth, by any chance? :af:


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on December 20, 2010, 01:56:25 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on December 20, 2010, 02:14:55 PM
Man I woud love to see Meowth in Brawl. He should have been there next to Pikachu and Jigglypuff in the first Smash Brothers series.

Who would he be over though?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 20, 2010, 02:18:21 PM
^Diddy Kong sems good, cause of his size.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: DrPanda on December 20, 2010, 02:23:32 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.
If you go with a Blazblue character, I'd suggest Noel... Zerosuit is just begging to be vertexed into her :P
Please don't do Ragna though... >.>


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 20, 2010, 02:26:31 PM
^This.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 20, 2010, 04:56:27 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.
Do Hakumen!  He would be awesome over Ike!  He's one of my favorite characters in the series too!

PLEASE!!!!
Alternatively, Hazama over Marth would also be really cool


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SSJCerious on December 20, 2010, 05:15:15 PM
^Gah, Ike? ...You should do a character without too many (good)hacks...like snake,ganon, didy, chars. like that.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 20, 2010, 05:22:27 PM
^Gah, Ike? ...You should do a character without too many (good)hacks...like snake,ganon, didy, chars. like that.
Well, who else would Hakumen go over?  Ike's tthe only character with a big enough sword! 

Though, now that I think about it, he could go over Link.  Link's hat would become Hakumen's hair and his shield could become one of his zanshin drive attack glyphes.  Actually, in retrospect, Ike would make a pretty bad Hakumen.  Do him over Link instead!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Spacrigga on December 20, 2010, 07:05:24 PM
Are you & BY gonna make Vasto Lorde Ichigo?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: deadname mcredactedface on December 20, 2010, 10:30:16 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.
If you go with a Blazblue character, I'd suggest Noel... Zerosuit is just begging to be vertexed into her :P
Please don't do Ragna though... >.>
Zerosuit has the guns (and some firearms too hurrdurr), but her body model is completely useless when it comes to vertex hacking because it's so low-poly in certain parts, like her forearms


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: BlueBrain on December 21, 2010, 05:44:49 AM
Are you & BY gonna make Vasto Lorde Ichigo?

Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Spacrigga on December 21, 2010, 09:06:51 AM
 :-[I missed that.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: BlueBrain on December 21, 2010, 09:13:03 AM
lol, was just pointing it out


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Spacrigga on December 21, 2010, 09:16:29 AM
lol


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Professor Fufflykins on December 21, 2010, 10:14:04 AM
Well, I was just about to start on Nidoking before my computer died. After that, I was going to make Smithy from Mario RPG over King Dedede and a request.

what about snorlax?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Weyard on December 21, 2010, 11:47:52 AM
So someone's finally starting a Nidoking? I attempted one on Bowser a while ago, but couldn't get his face or horns to patch correctly so I gave up.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: DrPanda on December 21, 2010, 12:31:23 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.
If you go with a Blazblue character, I'd suggest Noel... Zerosuit is just begging to be vertexed into her :P
Please don't do Ragna though... >.>
Zerosuit has the guns (and some firearms too hurrdurr), but her body model is completely useless when it comes to vertex hacking because it's so low-poly in certain parts, like her forearms
Granted it wouldn't be 100% accurate, but you are forgetting one very important fact...
This is Sparta! Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ariphas on December 21, 2010, 09:39:04 PM
Aafyre, did I miss something or does your Darkrai download link only point to the .pcs file?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Enigmatic on December 21, 2010, 09:51:48 PM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.


Me thinks this badass.
(http://www.blazblue.com/wp-content/gallery/characters/blazc1ix3.jpg)
He could definitely be over Ike.
...or maybe hakuman.

As for the Hollow Ichigo, I would be crazy excited. I really hope you do it.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: DrPanda on December 22, 2010, 04:37:00 AM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.


Me thinks this badass.
([url]http://www.blazblue.com/wp-content/gallery/characters/blazc1ix3.jpg[/url])
He could definitely be over Ike.
...or maybe hakuman.

>.>
I'll be releasing Ragna in a couple of days...


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 22, 2010, 09:37:31 AM
Well, right now it looks like the request's going to be a BlazBlue character (not sure which one though). I wouldn't mind making Hollow Ichigo or Meowth in the future either though.
...or maybe hakuman.
Yes!  We need more Hakumen supporters!  He would be awesome over Link (as I said earlier)!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on December 22, 2010, 09:54:54 AM
Sorry about the download link. I haven't really had much time to test it out. I'll try to fix that this weekend when I get a new computer.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: dRage on December 22, 2010, 11:44:07 AM
A BlazBlue character? That sounds promising.

I heard this guy is pretty badass

(http://images3.wikia.nocookie.net/__cb20100415212838/blazblue/images/thumb/7/74/JinCTArt.png/267px-JinCTArt.png)

He rides icecars and ain't afraid of anything.

But as long as BlazBlue finally gets some love I'll be happy anyway.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SiLeNtDo0m on December 22, 2010, 11:58:41 AM
A BlazBlue character? That sounds promising.

I heard this guy is pretty badass

([url]http://images3.wikia.nocookie.net/__cb20100415212838/blazblue/images/thumb/7/74/JinCTArt.png/267px-JinCTArt.png[/url])

Blazblue is a pretty cool guy.  Eh rides ice cars and DOESN'T afraid of anything!

But as long as BlazBlue finally gets some love I'll be happy anyway.


Fixed the spoiler XD


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SmashClash on December 22, 2010, 12:05:32 PM
Shouldn't it be ISN'T?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Weyard on December 22, 2010, 12:09:44 PM
Shouldn't it be ISN'T?
lol no. This is the internet if I'm not mistaken.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SiLeNtDo0m on December 22, 2010, 12:11:39 PM
Shouldn't it be ISN'T?


http://encyclopediadramatica.com/Pretty_cool_guy

That is all :P


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 22, 2010, 12:12:12 PM
dRage's post reminded my of someone else that you could do if you want to do a Blazblue character, Aafyre.  I made a request in the request boards yesterday for Hazama, the villain of the Blazblue series.  If you feel up to doing him, you could check out my thread over there.

(http://www.blazblue.jp/ct/images/trailer/c_hazama01.jpg)


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SmashClash on December 22, 2010, 12:12:38 PM
This is the internet? Where have I been? Jk


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SmashClash on December 22, 2010, 12:13:45 PM
Shouldn't it be ISN'T?


[url]http://encyclopediadramatica.com/Pretty_cool_guy[/url]

That is all :P

Blafarghen. >_> That is all.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on December 22, 2010, 02:01:05 PM
My personal favorite is Haku-men but I think the person requesting is leaning towards Lambda 11. I've never even played the game myself but the characters are pretty cool looking.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: dRage on December 22, 2010, 02:35:39 PM
You making Lambda would be a problem because she'd look so accurate that I'd have to download her but everytime I play against her I would be sad.

Her story is so damn tragic >.>


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 22, 2010, 03:06:54 PM
My personal favorite is Haku-men but I think the person requesting is leaning towards Lambda 11. I've never even played the game myself but the characters are pretty cool looking.
I was never really a fan of any of the murakumo units (Lambda-11, Nu-13, etc) but if that's what the requester wants, then so be it.  Still, nice to know that there's another Haku-men fan out there!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Wulfbang Meow on December 23, 2010, 12:03:14 PM
HAKU-MEN!!

DOOO EEEETTT!!! ;D

who would it be over? gannondorf?

it could go over ike too.. but there are so damn many ike hacks its rediculous..

and now i need to get mah hands on continuum shift..


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on December 23, 2010, 01:42:15 PM
HAKU-MEN!!

DOOO EEEETTT!!! ;D

who would it be over? gannondorf?

it could go over ike too.. but there are so damn many ike hacks its rediculous..

and now i need to get mah hands on continuum shift..
I suggested Link.  Link has the hat that could be turned into Haku's hair and his shield could become one of Haku-men's drive attack counter glyphs.

But yeah, you totally need to get CS.  It's awesome!  Alternatively, you could wait for CS2, which will be rebalanced and include Makoto, Valkenhayn and Platinum.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Wulfbang Meow on December 24, 2010, 09:18:50 AM
Yeah, its coming out for PSP too so ill have to wait for it :P


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: BlueBrain on December 24, 2010, 11:42:01 AM
HEAVY OFF-TOPIC


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Spacrigga on December 28, 2010, 02:29:12 PM
(http://images.encyclopediadramatica.com/images/5/53/OPPEN.jpg)
lmao


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Colter on December 28, 2010, 04:43:08 PM
Aafyre is winrar


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on December 28, 2010, 08:09:43 PM
I was wondering. What if you took a crack at making MMZ Zero using BY's vertex as a base? I'm kinda curious to see how it would turn out...

I know BY is planning on it, but I want you guys to make your own version of the same hack, and see what each of you does differently with it than the other.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: deadname mcredactedface on December 28, 2010, 08:11:47 PM
It'd be better if he didn't use BY's vertex hack as a base for something mostly different. It's better to start with a fresh model, as vertex hacks are typically slightly messy.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on December 28, 2010, 08:23:19 PM
It'd be better if he didn't use BY's vertex hack as a base for something mostly different. It's better to start with a fresh model, as vertex hacks are typically slightly messy.
 

...Why do you seem to chime in at the most random times just to say something contrary(even if you're right)?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: deadname mcredactedface on December 28, 2010, 09:50:47 PM
Sorry :(


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Kaye Cruiser on December 28, 2010, 09:53:08 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on December 28, 2010, 09:54:43 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Kaye Cruiser on December 28, 2010, 09:57:48 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?

You love causing trouble don't you? XD

I'm kidding around with Velen, and he'll know that when he sees it, hopefully. Mind your own business and stay out of trouble. ¦D

I don't mean any harm to anyone, just teasing a little. :3

And since you're here, hi. ¦3


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on December 28, 2010, 10:21:37 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?

You love causing trouble don't you? XD

I'm kidding around with Velen, and he'll know that when he sees it, hopefully. Mind your own business and stay out of trouble. ¦D

I don't mean any harm to anyone, just teasing a little. :3

And since you're here, hi. ¦3

I wasn't being critical of Tommo, I was actually asking a question. He seems to do that a lot (from my perspective).

-but yes, I do hate it when someone proves me wrong, when I have a strong feeling I may be right. This situation didn't meet that requirement.

I just want to see what Aafyre would do differently from BY if they were to both do the same hack.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Kaye Cruiser on December 28, 2010, 10:32:44 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?

You love causing trouble don't you? XD

I'm kidding around with Velen, and he'll know that when he sees it, hopefully. Mind your own business and stay out of trouble. ¦D

I don't mean any harm to anyone, just teasing a little. :3

And since you're here, hi. ¦3

I wasn't being critical of Tommo, I was actually asking a question. He seems to do that a lot (from my perspective).

-but yes, I do hate it when someone proves me wrong, when I have a strong feeling I may be right. This situation didn't meet that requirement.

I just want to see what Aafyre would do differently from BY if they were to both do the same hack.

Cool story bro. ¦D

Seriously though, I already stated that I was kidding around. :3

I don't think that they both need to do the same one though. They're both exceptionally skilled, so either one will look good. I'd rather see them two different things. (Translation: Needs more Hakumen.)

Though I guess the real question is, does Beyond even want to do MMZ Zero? o_o


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on December 28, 2010, 10:33:33 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?

You love causing trouble don't you? XD

I'm kidding around with Velen, and he'll know that when he sees it, hopefully. Mind your own business and stay out of trouble. ¦D

I don't mean any harm to anyone, just teasing a little. :3

And since you're here, hi. ¦3

Oh no Wave, why would I do such a thing? I love you so much, I would never do that XD

[/sarcasm]


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on December 28, 2010, 10:39:22 PM
Don't mind Velen's complaining Tommo. He just hates it when someone proves him wrong. ¦D

Anyways, Hakumen would be sweet. I love Lambda, but I wants some Hakumen. ¦3

Don't mind the troll.

Anyways, are you still doing King K. Rool over King Dedede?

You love causing trouble don't you? XD

I'm kidding around with Velen, and he'll know that when he sees it, hopefully. Mind your own business and stay out of trouble. ¦D

I don't mean any harm to anyone, just teasing a little. :3

And since you're here, hi. ¦3

I wasn't being critical of Tommo, I was actually asking a question. He seems to do that a lot (from my perspective).

-but yes, I do hate it when someone proves me wrong, when I have a strong feeling I may be right. This situation didn't meet that requirement.

I just want to see what Aafyre would do differently from BY if they were to both do the same hack.

Cool story bro. ¦D

Seriously though, I already stated that I was kidding around. :3

I don't think that they both need to do the same one though. They're both exceptionally skilled, so either one will look good. I'd rather see them two different things. (Translation: Needs more Hakumen.)

Though I guess the real question is, does Beyond even want to do MMZ Zero? o_o

If you haven't checked his topic recently. It's on his list. So it may happen.

Making it will be far easier than making MMX Zero...and it'll be less bulky too!

Anyhow...Wait a second, where the heck has Aafyre been recently?! :srs:


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Kaye Cruiser on December 28, 2010, 10:41:42 PM
Enjoying the holiday season maybe? ¦D


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on December 28, 2010, 10:59:56 PM
Enjoying the holiday season maybe? ¦D

Would you stop making that face? It's getting creepy.

Probably though...


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Kaye Cruiser on December 28, 2010, 11:16:04 PM
Enjoying the holiday season maybe? ¦D

Would you stop making that face? It's getting creepy.

...

AHAHAHAHA--

No. ¦D

Anyways, we'll just wait for him to do whatever he does when he gets back.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: StarWaffle on January 02, 2011, 09:38:58 PM
i misssss youuuuuu


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Pin0yB0i on January 02, 2011, 09:43:17 PM
Wow guys, stop posting here unless it has to do with Affyre and his hacks.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: StarWaffle on January 02, 2011, 09:45:30 PM
but I miss Aafyre and all his hacks ;-;


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on January 02, 2011, 10:12:50 PM
i misssss youuuuuu

This.

Wow guys, stop posting here unless it has to do with Affyre and his hacks.

Silence.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on January 02, 2011, 10:26:12 PM
Hi again everybody. It looks like I got a new computer and a working 3DS Max again so I should be able to start hacking as soon as I feel motivated enough to get back into it. I'm probably pretty rusty since it's been so long now since I've made anything but I'll see what I can do.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Christian_CAO on January 02, 2011, 10:27:56 PM
Nice to see you back in action  :laugh:


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Enigmatic on January 02, 2011, 10:31:51 PM
Cool, good luck with your new computer.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Spacrigga on January 02, 2011, 10:35:39 PM
Nice ;D


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on January 02, 2011, 10:40:42 PM
We have a lot of happy fanboys here, Aafyre. Glad to have you back.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SmashClash on January 02, 2011, 10:41:11 PM
I'm getting a new computer(on the 5th), too. I haven't gone on a computer(in my house) for hacking Brawl since the end of July.
Welcome back! Did you check out BY's newest hacks while you were gone?


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Aafyre on January 02, 2011, 10:48:19 PM
I just started looking at everybody's new hacks today. There's a lot of really impressive ones since I last checked. It's almost intimidating to get back into it since everybody else seems to have improved so much lol.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Velen on January 02, 2011, 10:51:34 PM
I just started looking at everybody's new hacks today. There's a lot of really impressive ones since I last checked. It's almost intimidating to get back into it since everybody else seems to have improved so much lol.

...Actually Aafyre, you haven't been gone that long...

You can do it.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: deadname mcredactedface on January 03, 2011, 04:30:54 AM
Hooray for Aafyre's return!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: BlueBrain on January 03, 2011, 05:28:59 AM
NIDOKING?????


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Segtendo on January 03, 2011, 08:16:48 AM
Welcome back :D
I expect more awesome hacks from you.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Colter on January 03, 2011, 08:19:35 AM
Sweet balls


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Victory Badguy on January 03, 2011, 09:08:40 AM
Glad to see that you're back, Aafyre.  Don't worry, you haven't been gone too long.  I'm sure that you'll be able to make brilliant hacks again in no time.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: angelbless on January 04, 2011, 09:51:53 PM
Good to have you back!!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: xxmasal22xx on January 05, 2011, 10:48:00 AM
YEA! THE A MASTER IS BACK IN BUISINESS!!!! lol.....


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ♤♡◇♧ on January 05, 2011, 11:18:25 AM
Good to have you back Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Beyond on January 05, 2011, 11:20:32 AM
<_<

A-Bomb, has returned.... to blow my mind.

:happy:


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: xxmasal22xx on January 05, 2011, 11:26:07 AM
Hey, Aafyre, do you think you could tutor me with vertexing? I am an importer....so i know basically nothing bout it....i'd like to start though...


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: SiLeNtDo0m on January 05, 2011, 11:27:06 AM
Welcome back my good man ^^


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: ItalianStallion on January 05, 2011, 04:49:45 PM
Everybody so happy to see you man!

A-Bomb, has returned.... to blow my mind.

No homo!


Title: Re: Aafyre's Vertex and Texture thread (12/17) *Darkrai and Electabuzz are fixed!*
Post by: Hollow on January 05, 2011, 04:58:11 PM
Hi again everybody. It looks like I got a new computer and a working 3DS Max again so I should be able to start hacking as soon as I feel motivated enough to get back into it. I'm probably pretty rusty since it's been so long now since I've made anything but I'll see what I can do.
Did you get my PM? I sent it a long time ago..


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Aafyre on January 10, 2011, 12:32:41 AM
Well I finally got my programs up and running and started making a new hack. I posted pics in my opening post and I'll let people guess who it is. If you're one of the people I already told in the chat, then no guessing!  :laugh:


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: ItalianStallion on January 10, 2011, 12:42:09 AM
Well I finally got my programs up and running and started making a new hack. I posted pics in my opening post and I'll let people guess who it is. If you're one of the people I already told in the chat, then no guessing!  :laugh:

It's looking great already my friend. How the f*ck is that even Peach?

Glad to have you back in business, I'm deff getting this when it's out.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Velen on January 10, 2011, 12:43:03 AM
Well I finally got my programs up and running and started making a new hack. I posted pics in my opening post and I'll let people guess who it is. If you're one of the people I already told in the chat, then no guessing!  :laugh:

Uh, did you make the bracelets out of the crowns?

Cause if you did, you're going to have animation problems with the one that was attached tot he head.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Aafyre on January 10, 2011, 12:47:05 AM
Nope, I just made the bracelets out of her arms so there shouldn't be any problems there. Unfortunately I screwed up on patching the dress and I can't use das donkey box so I'm going to need somebody to get peach's original dress back before I can release it. I'm still working on the texture and I have some plans for her weapons too.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: lucas_irineu on January 10, 2011, 01:05:42 AM
Glad to see you're back man.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Legendary Super Mario on January 10, 2011, 01:12:31 AM
I am most definitely looking forward to playing as her in Brawl...  ;)

Your vertexing skills always impress me.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Feanor on January 10, 2011, 03:43:19 AM
It's good to have you back, your hacks are awesome!  8)


I don't know who you're doing over Peach but she already looks perfect. =3
Just one problem though... :srs:
She needs MOAR BOOBS. ;D


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Velen on January 10, 2011, 03:44:44 AM
It's good to have you back, your hacks are awesome!  8)


I don't know who you're doing over Peach but she already looks perfect. =3
Just one problem though... :srs:
She needs MOAR BOOBS. ;D

It's Etna from Disgaea, that's how she is supposed to you. :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Feanor on January 10, 2011, 03:51:31 AM
I was joking.  :P


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Ricky (Br3) on January 10, 2011, 07:08:15 AM
It's good to see you back, Aa.

I'm looking forward to your new stuff.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Victory Badguy on January 10, 2011, 07:57:02 AM
Nice looking preview, Aafyre.  Can't say that I know exactly who that is, but she does look familiar.  Hmmmm...

Anyway, it's nice to have you back.  Can't wait to see what else you can come up with!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Puccio on January 10, 2011, 08:21:04 AM
This hack looks great.
You're awesome.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Akiba Red on January 10, 2011, 09:30:21 AM
ETNAAAAAAAAAA!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!11!!!!!!!!11!!!!!!!!111
Yay.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: renkaken on January 10, 2011, 10:00:31 AM
 :patrick:
That was Peach
Awesome work man
Is she one of your drawings?


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: BlueBrain on January 10, 2011, 10:28:57 AM
u should do some of ur original characters ^^


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Aafyre on January 10, 2011, 10:37:29 AM
Yeah I'd like to make some original characters. The only problem is that a lot of them would probably want to be on Marth or Ike and there's only so many slots for them.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: xxmasal22xx on January 10, 2011, 11:50:37 AM
Yeah I'd like to make some original characters. The only problem is that a lot of them would probably want to be on Marth or Ike and there's only so many Marth slots for them.

Yea, good point....i'd also like to see some of them made...but with the slots, as soon as the clone engine for brawl is done, tht wont be a problem anymoar.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: LKR000 on January 10, 2011, 12:10:21 PM
Oh wow, Etna is looking amazing. I'm gonna have to make a space available for this hack :D


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: BlueBrain on January 10, 2011, 12:21:28 PM
i say, do next one of ur stuff, only that way u'll see where the downloads come from...

i mean, look at shadow, he gets plenty of downloads even if it s*cks (not saying ur work sucks), but if u make sumthing that isnt famous, and u get lots of downloads, THAT IS A BIG DEAL!!!!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: xxmasal22xx on January 10, 2011, 12:34:27 PM
i say, do next one of ur stuff, only that way u'll see where the downloads come from...

i mean, look at shadow, he gets plenty of downloads even if it s*cks (not saying ur work sucks), but if u make sumthing that isnt famous, and u get lots of downloads, THAT IS A BIG DEAL!!!!

Exactly. I definatley agree with you jokekid, it all has to do with originallity. Alot of people are just making so called "true" or "perfect", or even "realistic" hacks tht are just clones of originals with the slightest bit changed.....Heck i've even seen "true perfect shadow" in the vault. RLY!? i guess what im trying to say, is the vault is lacking all the originality it used to have. So if you did make one of your original characters aafyre, people would probably love it for its creativness and originality. Does anyone agree with me?


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Akiba Red on January 10, 2011, 01:12:52 PM
^
Not really. People can put any sh*t they want on this site.  True Perfect Shadow is da bee's knee's too.
(Fanboism alert)
OMG U SHOULD DO LAHARL AND ADEELLLZ 2!!!11!!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: xxmasal22xx on January 10, 2011, 01:45:50 PM
^
Not really. People can put any sh*t they want on this site.  True Perfect Shadow is da bee's knee's too.

lol but what i mean, is tht its nice and all, but theres just so many versions of shadow tht it gets rly repetitive....

but yea, i think tht if aafyre made some of his characters, it wld enspire more people to start being original and a tad more creative.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Feanor on January 10, 2011, 01:57:43 PM
Hey Aafire, what about Hulk over DK? There are few hacks over him and I don't think we have a good Hulk hack.
It would change from Ike and Marth hacks.

It's just a suggestion, do as you want.

Or you could do the character on your avatar over Zelda or Peach. =3


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: Aafyre on January 10, 2011, 02:02:07 PM
Alright, maybe I'll make a few of my original characters soon. I'm going to see what I can do about not using Marth but if he's the only character that will work I'm going to have to make another Marth hack. I've only made one Ike hack so far so he's a good option if I wanted to make a character on someone besides Marth.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! New Mystery Previews!
Post by: BlueBrain on January 10, 2011, 02:04:35 PM
dont forget link has a sword too ^^
i know he's kinda short but yeah, we dont have much variation in link

(ppl dont start about lyn and zero plz...)


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Ricky (Br3) on January 10, 2011, 07:22:20 PM
Where's Nidoking? You said you were gonna do him and Darkrai :(


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: ShadowSnake on January 10, 2011, 07:40:45 PM
Where's Nidoking? You said you were gonna do him and Darkrai :(

i know i want nidoking to be made so much, there arent many good bowser vertexes


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Weyard on January 10, 2011, 07:46:02 PM
I want the Nidoking as well. I hope someone make him eventually.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: DrPanda on January 10, 2011, 08:04:59 PM
Ooh, Etna looks sweet.
Might need to try and free up a space on Peach for that one ;)


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Aafyre on January 10, 2011, 08:38:45 PM
I'm still planning on making Nidoking soon. There's just a few things that I've been wanting to make since my computer died but I'm still interested in making him. I guess the main thing holding me back right now is how long it took to export Bowser's tail and shell correctly.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: joem3693 on January 11, 2011, 07:50:30 PM
i love it when u make vertexes on characters that dont get as much love as the others.Im tired of the millions of sonic,ike and marth hacks lol.I mean there all good and all,but theres only so many slots for 1 character.Its good to see man :)


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Sanitys_Theif on January 11, 2011, 09:41:03 PM
Holy crud Etna looks amazing!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: BlueBrain on January 12, 2011, 03:06:46 AM
could u make a nuts and bolts styled banjo? u know, more squared and stuff ^^


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: SiLeNtDo0m on January 12, 2011, 05:02:08 AM
Who is this Etna going to be over?  She looks fantastic.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Velen on January 12, 2011, 07:06:16 AM
Who is this Etna going to be over?  She looks fantastic.

You can't tell by looking?

PEACH.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: SiLeNtDo0m on January 12, 2011, 12:25:26 PM
Hehe oops, stupid me for not reading XD  But no since Aafyre is such a good vertexer that he's able to transform stuff amazingly.  Would you honestly be able to tell me that if you didn't know that Darkrai was over Ganon and you saw it for the first time, that you'd even think it was over Ganon?


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Velen on January 12, 2011, 01:19:10 PM
Hehe oops, stupid me for not reading XD  But no since Aafyre is such a good vertexer that he's able to transform stuff amazingly.  Would you honestly be able to tell me that if you didn't know that Darkrai was over Ganon and you saw it for the first time, that you'd even think it was over Ganon?

Actually, I would guess at it. The fighting stance is the same and so are his move. >_>


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: ItalianStallion on January 12, 2011, 02:43:13 PM
I'm ready to see "Etna Released!" on the title.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Aafyre on January 12, 2011, 04:11:12 PM
Hold your stallions. I just finished the vertex, and now it's on to the rest of the texture.

After that. I'm thinking Vega over Sheik, and after that, I'll try Nidoking perhaps.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Akiba Red on January 12, 2011, 04:15:08 PM
:Af: :af2: :happy: ....


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: ItalianStallion on January 12, 2011, 04:21:52 PM
After that. I'm thinking Vega over Sheik.

Yeah yeah yeah, I already told you on the chat but damn I had to say it here. I can't wait to see how that turns out!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Gamma Ridley on January 12, 2011, 07:25:18 PM
After that. I'm thinking Vega over Sheik, and after that, I'll try Nidoking perhaps.

Nidoking! :O

This is gonna be great, I can feel it. ^^


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Victory Badguy on January 12, 2011, 07:40:40 PM
After that. I'm thinking Vega over Sheik, and after that, I'll try Nidoking perhaps.
You're talking about American/Claw/Psycho Spaniard Vega right?  'Cause that would be awesome.  The one over Snake is OK, but the moveset doesn't fit at all.

Of course, seeing Sheik do a Psycho Crusher would be awesome as well, but that's a hack for another day.

Also, yay Nidoking!


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: xxmasal22xx on January 12, 2011, 07:41:58 PM
After that. I'm thinking Vega over Sheik, and after that, I'll try Nidoking perhaps.

Nidoking! :O

This is gonna be great, I can feel it. ^^


LOL yea, i definatley will be downloading nidoking! Hey, Aafyre, u shld also try tyranitar over charizard nd maybe a vertex of gallade over shiek, with gardevoir over zelda! THT WLD BE AN EPIC TEAM OF THE TWO! what's anyone elses opinion?


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Ricky (Br3) on January 12, 2011, 08:03:35 PM
gallade over shiek, with gardevoir over zelda!

I've suggested this before so I fully support this


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Victory Badguy on January 12, 2011, 08:10:39 PM
gallade over shiek, with gardevoir over zelda!
But Gallade's so slow!  He's only got base 80 speed!

In all seriousness, this is a great idea, especially the "Gardevoir over Zelda" part.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Aafyre on January 12, 2011, 08:27:36 PM
Yeah, by Vega I mean the dude with the claw and the mask. Good news is that I'm getting pretty close to finishing Etna so she might be out by tonight or tomorrow.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Velen on January 12, 2011, 08:34:48 PM
gallade over shiek, with gardevoir over zelda!
But Gallade's so slow!  He's only got base 80 speed!

In all seriousness, this is a great idea, especially the "Gardevoir over Zelda" part.

Base Stats are not a factor in Brawl, you sap. :notimp:


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: ItalianStallion on January 12, 2011, 08:36:14 PM
Yeah, by Vega I mean the dude with the claw and the mask. Good news is that I'm getting pretty close to finishing Etna so she might be out by tonight!

Fixed lol

And for those who don't know who Vega from Street Fighter is, how dare you..


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: Victory Badguy on January 12, 2011, 08:42:31 PM
Base Stats are not a factor in Brawl, you sap. :notimp:
Notice the "In all seriousness..." line right below.  It was a joke. :notimp:

And for those who don't know who Vega from Street Fighter is, how dare you..
Jeez, does nobody here know a joke when they see one?  I was trying to make a reference to the fact that, in Japan, M.Bison is called Vega, hence the "Sheik doing a Psycho Crusher" line.


Title: Re: Aafyre's Vertex and Texture thread (01/10) I'm Back! Etna Previews!
Post by: gnahzdivad on January 12, 2011, 08:58:57 PM
Wow Etna texture is looking nice... I might have to start playing Peach lol.

Personally, I think Juri from SF would fit Shiek more than Vega... ah w/e


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 13, 2011, 12:48:24 PM
Alright, Etna is finally released! Hope you guys like it.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: SmashClash on January 13, 2011, 12:50:21 PM
Hooray! Dling...
Edit: What's that penguin in the pic?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Miacis on January 13, 2011, 12:59:03 PM
*orgasms*

Aafyre ! Stop being so much Win ! I've lost a half of my pants already. XD

(What did you use for those wings ? o.o)


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 13, 2011, 01:03:30 PM
.....................!!!!!11!!!11!!!!!!!!!!!!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: KTH on January 13, 2011, 01:05:41 PM
What's that penguin in the pic?


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6949


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 13, 2011, 01:08:22 PM
I used the jewel on her chest for one of the wings and the metal rim around the jewel for the other wing. For her tail, I just textured her dress. The penguin in the picture is a Prinny (made by Ike Lawliet), which are Etna's servants in the Disgaea games.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 13, 2011, 01:11:57 PM
What's that penguin in the pic?


[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=6949[/url]
Dood.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: SiLeNtDo0m on January 13, 2011, 01:18:33 PM
:patrick:

Too smexy!  First Saria by Black Boo now this?  Peach is getting a lot of love lately.

And I see you're doing Vega over Sheik next!  I'm super pumped about that one!  I started on a PSA a while ago over Marth, but it wasn't very good at all to be honest.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 13, 2011, 01:26:38 PM
The Vega vertex is pretty much finished but I'm going to look around and see if I can find his Street Fighter 4 textures to make him look a little more authentic. If I can't find them, I guess I'll just make my own.

Up next is Super Shadow II Turbo Championship Edition vs. Capcom the Movie the Game HD Remix :P.
(plus Alpha).


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: DrKoala on January 13, 2011, 01:32:07 PM
What? But that doesn't really fi-
Oh... nevermind. I accidently read that as "Vegeta over Sheik"... >_>


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: SiLeNtDo0m on January 13, 2011, 01:37:47 PM
The Vega vertex is pretty much finished but I'm going to look around and see if I can find his Street Fighter 4 textures to make him look a little more authentic. If I can't find them, I guess I'll just make my own.

Up next is Super Shadow II Turbo Championship Edition vs. Capcom the Movie the Game HD Remix :P.
(plus Alpha).

I think my head just exploded from the pure WIN in that one sentence.



Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Naruto200Man on January 13, 2011, 04:25:20 PM
Do you think you could do Marta :l


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 13, 2011, 04:29:38 PM
Marta from Tales of Symphonia: Dawn of the New World? If that's who you're talking about, I wouldn't mind doing that sometime. I beat that game and Marta's a pretty cool character.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Naruto200Man on January 13, 2011, 04:51:51 PM
Marta from Tales of Symphonia: Dawn of the New World? If that's who you're talking about, I wouldn't mind doing that sometime. I beat that game and Marta's a pretty cool character.

Sweet =3 lol I would go for someone with a big psa limit though, more room for posibilities XP

And if not marta, maybe Emil? XD


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: ItalianStallion on January 13, 2011, 05:00:25 PM
I saw it on my phone, I told you on the chat, and I'll say it again.

Etna is looking sexy sexy my friend, not just sexy lol

About to test her out!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Segtendo on January 13, 2011, 05:04:07 PM
Man Aafyre, you work super fast!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Hollow on January 13, 2011, 05:17:52 PM
Aaafyre, check your Pms. there should be one from me from a while ago.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 13, 2011, 05:48:28 PM
Hollow, I just read your pm and sent you a response. Like I said already, if I can figure out a way how to make Vasto Lorde Ichigo look good on Ike I would love to make him for you but he looks a bit tough (mostly his head).


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Ricky (Br3) on January 13, 2011, 06:19:48 PM
VL Ichigo would only work nice on Marth IMO. Marth's moves work better than Ike's. More fittin'.
(Even though I prefer the normal Ichigo on Ike)

Actually, today I was planning on doing him. But I don't have much experience on Marth yet.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Hollow on January 13, 2011, 06:47:41 PM
But then Hollow would be on Marth.....


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Ricky (Br3) on January 13, 2011, 06:55:32 PM
What do you mean? The PSA?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Hollow on January 13, 2011, 07:53:57 PM
Yeah.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: gnahzdivad on January 13, 2011, 09:47:49 PM
Marta from Tales of Symphonia: Dawn of the New World? If that's who you're talking about, I wouldn't mind doing that sometime. I beat that game and Marta's a pretty cool character.

Sweet =3 lol I would go for someone with a big psa limit though, more room for posibilities XP

And if not marta, maybe Emil? XD

I must second this. Tales characters really should have been included in Brawl in the first place... if only the Wii had download content... *ahem*

Anyways! Any idea who they would each go over? Emil probably Marth/Ike but who would Marta go over??? Peach/Zelda?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Kaye Cruiser on January 14, 2011, 01:03:03 AM
Bleck, Marta and Emil. Ugh. >_>

Anyways, MMPH!! DAT ETNA!! X3

That's all I came in here to say. Kickass job, Fyre. ¦D


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Legendary Super Mario on January 14, 2011, 02:20:14 AM
You have yet again made an amazing vertex... I'm seriously impressed with everything you make, It's all so well crafted. You'd NEVER know these were made from other models if you just looked at screenshots (Unless you use these in-game of course)

Case in point... You did a superb job with Etna!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: BlueBrain on January 14, 2011, 06:10:51 AM
i have no idea who etna is, but i must say it looks awesome as always ^^
specially the weapons are great


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: dRage on January 14, 2011, 07:25:52 AM
Marta and Emil ... I'd much rather see a character from a real Tales of game like ToS, TotA or ToV then one from that spin-off title.


But man ... that Etna ... I don't even know who she is but this vertex looks amazing. If it weren't for the animations I couldn't even tell who she is over. Great attention to detail with those weapons, as well.

Keep up the good work!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 09:16:55 AM
i have no idea who etna is, but i must say it looks awesome as always ^^
specially the weapons are great
Marta and Emil ... I'd much rather see a character from a real Tales of game like ToS, TotA or ToV then one from that spin-off title.


But man ... that Etna ... I don't even know who she is but this vertex looks amazing. If it weren't for the animations I couldn't even tell who she is over. Great attention to detail with those weapons, as well.

Keep up the good work!
Looks like Disgaea really is the "Best Game No One Played"....>.>


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 14, 2011, 09:23:52 AM
Well actually, my most wanted to make Tales character is probably Judith, over ZSS I'm thinking. And Kratos too, but I figure enough people love him that someone else will make him anyways.

And if people want to know who Etna is without playing the games, there's always that short Disgaea anime series that most people don't like, but I didn't think it was that bad...


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: BlueBrain on January 14, 2011, 09:25:23 AM
Looks like Disgaea really is the "Best Game No One Played"....>.>

just look at the name

i mean it isnt very cautivating...

first thing in a game is the name, second is the cover, third is the game itself...
i mean first second and third in meaning of how succesful it will be, not how good ^^


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 09:26:45 AM
Looks like Disgaea really is the "Best Game No One Played"....>.>

just look at the name

i mean it isnt very cautivating...

first thing in a game is the name, second is the cover, third is the game itself...
i mean first second and third in meaning of how succesful it will be, not how good ^^
......people play games called "Locoroco" (I think) and "Patapon" ....>.>


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 14, 2011, 09:29:57 AM
I dunno, the first Disgaea game eventually became a Greatest Hits title, so someone must have been playing it.

I blame the badass Dark Crystal font they used on the cover...


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 09:37:01 AM
I blame anime haters. :notimp:


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 14, 2011, 09:44:27 AM
I was talking about reasons why people would play the game  :o


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 09:46:14 AM
I blame nothing, :srs:
Fixed then.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: gnahzdivad on January 14, 2011, 01:32:50 PM
I love vague game titles, I was searching for all-time favourite games by people and I immediately decided to look up and try out Disgaea when I first saw of it.

I don't think many people like Turn-Based Strategy games...

I would love textures of many other (Tales/etc) characters, but its obviously easier if you have textures from a wii game to work from. That's why Emil+Marta over other favourites from Vesperia/Abyss. Surprised nobody made a Tear texture yet actually!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Gamma Ridley on January 14, 2011, 07:14:28 PM
Etna looks great.

I have no idea where she's from....

But that's unimportant. ^^

Keep up the good work!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 07:15:32 PM
Etna looks great.

I have no idea where she's from....

But that's unimportant. ^^

Keep up the good work!
...


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Gamma Ridley on January 14, 2011, 07:16:43 PM
...

......?

Did I say something wrong?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 07:17:31 PM
i have no idea who etna is, but i must say it looks awesome as always ^^
specially the weapons are great
Marta and Emil ... I'd much rather see a character from a real Tales of game like ToS, TotA or ToV then one from that spin-off title.


But man ... that Etna ... I don't even know who she is but this vertex looks amazing. If it weren't for the animations I couldn't even tell who she is over. Great attention to detail with those weapons, as well.

Keep up the good work!
Looks like Disgaea really is the "Best Game No One Played"....>.>
...


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Naruto200Man on January 14, 2011, 07:18:30 PM

Same reason people play every god damn MMO that comes out >_< I mean Good lord, there's a new one every other month @


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Gamma Ridley on January 14, 2011, 07:23:43 PM
i have no idea who etna is, but i must say it looks awesome as always ^^
specially the weapons are great
Marta and Emil ... I'd much rather see a character from a real Tales of game like ToS, TotA or ToV then one from that spin-off title.


But man ... that Etna ... I don't even know who she is but this vertex looks amazing. If it weren't for the animations I couldn't even tell who she is over. Great attention to detail with those weapons, as well.

Keep up the good work!
Looks like Disgaea really is the "Best Game No One Played"....>.>
...

Hm. Didn't see that.

Welp, I've never played that before, let alone even heard about it....

I don't dabble enough in obscure RPGs for my own good. :|


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Segtendo on January 14, 2011, 11:35:28 PM
Hey, I never played or heard of Disgaea either.
We can't play every game in the world :srs:

In all seriousness, great job Aayfre. What's next?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 14, 2011, 11:39:33 PM
Hey, I never played or heard of Disgaea either.
We can't play every game in the world :srs:

In all seriousness, great job Aayfre. What's next?
The point is that not much people even know the game exists. I'm over it anyways yay Vega.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: SmashClash on January 14, 2011, 11:41:49 PM
Hey, I never played or heard of Disgaea either.
We can't play every game in the world :srs:

In all seriousness, great job Aayfre. What's next?
I think Vega, then Nidoking.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Velen on January 14, 2011, 11:44:57 PM

Even I've heard of Disgaea.

Look it up. There is a manga, anime (both are kind outlandish) and I own the game...

I hope I didn't end up selling it by accident when I took my DS games to game stop. D=

Disgaea is a good game, trust me. Though it's a Obscure Strategy RPG, and requires tons of Level grinding that will sometimes get on your nerves.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Gamma Ridley on January 14, 2011, 11:50:01 PM
Even I've heard of Disgaea.

Look it up. There is a manga, anime (both are kind outlandish) and I own the game...

I hope I didn't end up selling it by accident when I took my DS games to game stop. D=

Disgaea is a good game, trust me. Though it's a Obscure Strategy RPG, and requires tons of Level grinding that will sometimes get on your nerves.

Fine. It's added to my list.

Right after Mother 3 and Chrono Trigger.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Fedora Warrior on January 15, 2011, 06:02:52 AM
Disgaea's definitely my favorite game series.  I actually requested someone make the warrior class from the series over Ike.  No results on that, unfortunately...But I'm definitely glad to have Etna in brawl now. ^_^

@Velen: Man, you need to get the PS2 or PSP version...the DS one is okay, but the graphics are much worse and they cut out most of the voice acting. D:


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Wulfbang Meow on January 15, 2011, 09:07:42 AM
sorry fyre, i know OF Disgaea, but alas i havent played it either..

it looked neat and i wanted to play it.. but it was for PS2.. and i chose a gamecube cuz im a nintentard...

maybe ill play it someday..


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 15, 2011, 09:11:51 AM
I blame the fact you brought Etna into the game. :af:
Fixed then.
Double fix.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: KTH on January 15, 2011, 09:17:04 AM
Etna are beautiful.
Great work Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Victory Badguy on January 15, 2011, 09:19:32 AM
Hate to say it guys, but I've never played Disgea either.  I've heard of it, but only after I got my 360 and Wii, and unfortunately, the makers of Disgea (not sure who they are) seem to be real Sony fanboys for the most part.  It looks like a cool series, but I don't have a system to play any of the games on (unless they have Wii/360 Disgea games.  Do they?)


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 15, 2011, 09:20:26 AM
Hate to say it guys, but I've never played Disgea either.  I've heard of it, but only after I got my 360 and Wii, and unfortunately, the makers of Disgea (not sure who they are) seem to be real Sony fanboys for the most part.  It looks like a cool series, but I don't have a system to play any of the games on (unless they have Wii/360 Disgea games.  Do they?)
You could just play the DS version on your computer.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Victory Badguy on January 15, 2011, 09:22:23 AM
You could just play the DS version on your computer.
Didn't know about that.  Thanks for the info!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: byrongilliam on January 15, 2011, 10:00:52 AM
just a question, why hasnt anyone even thought about making a moveset for the Electabuzz texture over Diddy Kong?!


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Akiba Red on January 15, 2011, 10:01:29 AM
just a question, why hasnt anyone even thought about making a moveset for the Electabuzz texture over Diddy Kong?!
Aafyre only makes vertexes, not movesets.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: SiLeNtDo0m on January 15, 2011, 11:57:03 AM
just a question, why hasnt anyone even thought about making a moveset for the Electabuzz texture over Diddy Kong?!
Aafyre only makes vertexes, not movesets.

Partially incorrect.  Aafyre does write out moveset ideas.  And besides the guy was asking why nobody had thought about the idea.

My answer to that was I had actually thought about it at one stage, but I couldn't really build together an imaginative and complete enough moveset basis for him.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Velen on January 15, 2011, 12:05:42 PM
Disgaea's definitely my favorite game series.  I actually requested someone make the warrior class from the series over Ike.  No results on that, unfortunately...But I'm definitely glad to have Etna in brawl now. ^_^

@Velen: Man, you need to get the PS2 or PSP version...the DS one is okay, but the graphics are much worse and they cut out most of the voice acting. D:

Don't own a PS2, and my bro doesn't use his PSP anymore.

Also, I don't care for your opinions on it. So what ifmost of the voice acting was cut out. They had to, it was necessary to make the game all fit on the cartridge.

Would you rather they heavily reduced the quality of the voice acting sound bytes, making it sound even worse?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Naruto200Man on January 15, 2011, 12:16:23 PM
Marta is next@ XD
you should totally do the sexy version of the hag from banjo kazoie (the 64 game) XD it would compliment your banjo-mario nicely :D


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 15, 2011, 12:20:11 PM
Alright, let's stop arguing before this turns into a fight. Disgaea is a great game but I don't expect everyone to know what it is. That didn't stop me from making Zegram from Rogue Galaxy because nobody's ever heard of that game.


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Gamma Ridley on January 15, 2011, 01:15:03 PM
Alright, let's stop arguing before this turns into a fight. Disgaea is a great game but I don't expect everyone to know what it is. That didn't stop me from making Zegram from Rogue Galaxy because nobody's ever heard of that game.

I glad that it doesn't stop you. You should be able to make whatever you like from wherever you like.

Anyway, looking forward to what's coming next. ^^


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: BlueBrain on January 15, 2011, 01:30:19 PM
(http://img819.imageshack.us/img819/3549/0karadravenjpg.jpg)

why dont u do this one?


Title: Re: Aafyre's Vertex and Texture thread (01/13) Etna is Out!
Post by: Aafyre on January 15, 2011, 01:34:38 PM
I'd love to. She's one of my favorite characters of mine but I'm not sure how I'd get the fur and the tail to look right. I'll consider making some of my characters though. I'm sure some of them will work. If I can think of how to get the fur and tail to look good I'll gladly make Kara.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Aafyre on January 17, 2011, 12:26:11 AM
Alright, Vega is out! I really hope you guys like him. Nidoking will probably be out by tomorrow night.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: ItalianStallion on January 17, 2011, 01:16:18 AM
Oh my god. That is all I have to say man.

I get home late super high, to this sexy surprise?

I f*cking love you Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: SiLeNtDo0m on January 17, 2011, 01:48:55 AM
Vega is beyond smexy!  Dang you Aafyre you've made yet another vertex that I want to do a PSA for! 

Vega is ferakin perfect!  And I can't wait for Nidoking either.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Ricky (Br3) on January 17, 2011, 03:00:42 AM
Nidoking will probably be out by tomorrow night.


(http://getreadytorumble.files.wordpress.com/2010/10/reaction-guys2.jpg)


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: deadname mcredactedface on January 17, 2011, 04:14:59 AM
Etna? Vega? And Nidoking TOMORROW? Aafyre you legend!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: senato on January 17, 2011, 07:58:32 AM
Oh my God. Just that.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: ShadowSnake on January 17, 2011, 11:36:41 AM
nidoking by aafyre, this is going to kick ass.  8)


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: lucas_irineu on January 17, 2011, 12:19:12 PM
Aafyre, you rock, hard.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Gamma Ridley on January 17, 2011, 12:48:54 PM
Nidoking will probably be out by tomorrow night.


(http://i976.photobucket.com/albums/ae250/SRVAsays/yay.png)


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Naruto200Man on January 17, 2011, 01:11:47 PM
Hey, if somebody figures out how to get peache's attack crown(From her forward air) off of her hand, just imagine how awesome a Marta PSA we could do by vertexing it into the spinner :D


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Ricky (Br3) on January 17, 2011, 02:32:57 PM
HAAAAAAAAAAAA NIDOKING IS OUT


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega is Out!
Post by: Gamma Ridley on January 17, 2011, 02:35:13 PM
Gah, Nidoking looks amazing!

Great work, as usual!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SiLeNtDo0m on January 17, 2011, 02:39:42 PM
First the great Blastoise vertex that you did, then the great Aggron vertex that Weyard did and now this great Nidoking vertex that you did too!  Bowser's finally getting some love!!  I recently started playing as him and now I have even more reason to play as him!

*Insert generic compliment here*.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Weyard on January 17, 2011, 02:43:16 PM
Nidoking turned out as awesome as expected. Now we just need a simple psa. Replacing the flamethrower with Earthquake perhaps.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: ShadowSnake on January 17, 2011, 02:59:41 PM
now someone should vertex nidoking to nidoqueen. :af: i might if i have time.

nidoking came out decently Aafyre, whats next man?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Segtendo on January 17, 2011, 03:00:21 PM
Nidoking took me by surprise.
Well done ;D


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Aafyre on January 17, 2011, 03:03:53 PM
The next thing is a surprise but it's a Pokemon and it's on Charizard. With any luck, it should be out by tonight or tomorrow. Does anybody know how to get rid of the fire on the end of Charizard's tail for just one slot?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Ricky (Br3) on January 17, 2011, 03:08:33 PM
Please leave the fire in one version, because removing the fire in his tail changes the hitbox in his tail.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Aafyre on January 17, 2011, 03:14:21 PM
Oh really? I never noticed that when using Ridley. That's good to know. I guess I'll release a version with the fire tail too.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SSJCerious on January 17, 2011, 03:14:57 PM
DAMN!!!! TONIGHT?!?!?!?

You....you...you....you.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Segtendo on January 17, 2011, 03:15:36 PM
Hmm, looking at Ridley, it looks like you disable the bone underneath the "TailJd" bone, since StarWaffle named that bone "FIREBEGONE"


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Camonsters on January 17, 2011, 03:17:07 PM
AERODACTYL! Thats my guess


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SmashClash on January 17, 2011, 03:17:11 PM
The next thing is a surprise but it's a Pokemon and it's on Charizard. With any luck, it should be out by tonight or tomorrow. Does anybody know how to get rid of the fire on the end of Charizard's tail for just one slot?
Look at one of Hax's hacks called Blue-eyes White Dragon. Read the description. It has no fire.
Aafyre, did you get my PM?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: lucas_irineu on January 17, 2011, 03:33:05 PM
Aafyre, I love you bro.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Aafyre on January 17, 2011, 03:46:10 PM
Yeah, I got your PM. I'll try to help you out as soon as I finish this Pokemon. I can't guarantee that I can do any better but I'll try for a while at least.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Naruto200Man on January 17, 2011, 03:49:33 PM
Yeah, I got your PM. I'll try to help you out as soon as I finish this Pokemon. I can't guarantee that I can do any better but I'll try for a while at least.

You know I bet Bellsprout over somebody would look ***ing hilarious XD
Other Ideas

Machoke: Mario
Machop: Ganondorf
Machamp: Uhhhhhh....somebody you could make have four working arms? @_@;


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SmashClash on January 17, 2011, 03:52:09 PM
Yeah, I got your PM. I'll try to help you out as soon as I finish this Pokemon. I can't guarantee that I can do any better but I'll try for a while at least.
Awesome, thank you!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Gamma Ridley on January 17, 2011, 03:52:55 PM
Machop: Mario
Machoke: Ganondorf
Machamp: Uhhhhhh....somebody you could make have four working arms? @_@;

Fix'd


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: angelbless on January 17, 2011, 04:04:58 PM
Vega looks amazing!! Thxs!

No problems when transforming to Zelda right Aafyre? :)


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Akiba Red on January 17, 2011, 04:09:36 PM
^ Shouldn't be since both .pac and .pcs are in there...


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Link40 on January 17, 2011, 04:13:35 PM
Awesome job, Nidoking is great ! Do you plan to do any Resident Evil or Star Wars hacks in the future ?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: DrPanda on January 17, 2011, 04:34:27 PM
Ooh Vega is great!
The extra cloth is very nicely done as is the hair ;D

I'm kinda dissapointed in Nidoking though.
I'm not saying it's a bad hack because it is far from it, but it seems to be lacking in some way... I can't quite put my finger on what it is :-\

...Maybe it's just me :P


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: ItalianStallion on January 17, 2011, 05:02:22 PM
Nidoking is flawless. No other words to explain job.

Amazing job Aafyre!

Hmm, looking at Ridley, it looks like you disable the bone underneath the "TailJd" bone, since StarWaffle named that bone "FIREBEGONE"

I'm not gonna lie, I kinda laugh like that.

I also enjoy looking at what people rename things, It's mad funny and I do it myself as well lol


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Spacrigga on January 17, 2011, 05:11:02 PM
 :o flawless vertex is flawless.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Christian_CAO on January 17, 2011, 05:27:46 PM
Awesome Nidoking XD
and now you're working on another pokemon over Charizard? :)

So many options, but there are still some more obvious choices...
I'd say you'd be working on one in the Dragon egg group sooo... I'm going to have to say Dragonite :P

other choices would be Flygon, Crimgan, Zekrom... but the details and various protrusions on these dragons make me think that it would be quite difficult to recreate them out of Charizard's simplistic generation one design.

So, I'm sticking with my Dragonite guess, either that or Aerodactyl as some one stated before :P

Btw, what do you think about a size modded Marth Futachimaru Vertex? Do you think that maths animations may make it seem strange? I need to get a computer that can run BrawlBox's Model viewer, so I can find out myself DX

Also, why is Genosect over Samus Highlighted in the poll? :o Are you planning on working on him in the not so distant future? :)

If I ask too many questions at once and talk too much, then please, someone tell me so I can at least know that I'm bugging you or anyone else who reads this :o


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SmashClash on January 17, 2011, 05:32:26 PM
I HOPE it's Zekrom.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Enigmatic on January 17, 2011, 05:34:48 PM
I think it's Dragonite, since they have similar shapes.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: deadname mcredactedface on January 17, 2011, 06:21:08 PM
Also, why is Genosect over Samus Highlighted in the poll? :o
Because you voted for it?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SmashClash on January 17, 2011, 06:38:36 PM
Also, why is Genosect over Samus Highlighted in the poll? :o
Because you voted for it?
Lol.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: ItalianStallion on January 17, 2011, 06:47:06 PM
Also, why is Genosect over Samus Highlighted in the poll? :o
Because you voted for it?

Haha, wow.

Speaking of polls, Darkrai and Nidoking have both been released, why are people still voting? :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: SmashClash on January 17, 2011, 06:47:55 PM
Also, why is Genosect over Samus Highlighted in the poll? :o
Because you voted for it?

Haha, wow.

Speaking of polls, Darkrai and Nidoking have both been released, why are people still voting? :srs:
I asked myself that question. =o


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: DrPanda on January 17, 2011, 06:50:51 PM
Speaking of polls, Darkrai and Nidoking have both been released, why are people still voting? :srs:
I believe the technical term is:
 "For [censored]s and Giggles"


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Victory Badguy on January 17, 2011, 07:35:59 PM
Speaking of polls, Darkrai and Nidoking have both been released, why are people still voting? :srs:
Because Aafyre never closed the poll and many people aren't that smart. :af:
Anyway, sweet Vega Aafyre.  Though, this hack leads me to wonder, why is Vega one of the most hacked Street Fighter characters?  I never see anyone play as him on SSF4 online...


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Ricky (Br3) on January 17, 2011, 07:45:52 PM
Probably for the same reason why Link has a lot of fans but very few people main Link on Smash.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: ItalianStallion on January 17, 2011, 08:06:59 PM
Probably for the same reason why Link has a lot of fans but very few people main Link on Smash.

rsrs.

Aafyre, did you figure out how to take the fire out?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Aafyre on January 17, 2011, 08:38:09 PM
Not quite. I'll try a couple more things and if none of them work I'll just release it with fire, and update later with a no fire version.

I've tried renaming the bone. I've tried scaling it to zero. Neither worked.


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Gamma Ridley on January 17, 2011, 08:40:16 PM
Not quite. I'll try a couple more things and if none of them work I'll just release it with fire, and update later with a no fire version.

I've tried renaming the bone. I've tried scaling it to zero. Neither worked.

Have you tried moving it to an obscenely large value? Like changing the Y-Translation to 100000000000000000000000000000?


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Aisuru Senka on January 17, 2011, 08:54:09 PM
you know what you should add to the poll?
Lizalfos and/or Stalfos over Link
MEEP


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Christian_CAO on January 17, 2011, 09:31:01 PM
Also, why is Genosect over Samus Highlighted in the poll? :o
Because you voted for it?
o.o... *sigh* *facepalm*


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Wulfbang Meow on January 17, 2011, 10:05:50 PM
you know what you should add to the poll?
Lizalfos and/or Stalfos over Link
MEEP
lizardfos FTW!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: senato on January 17, 2011, 11:17:42 PM
OMG Lugia... :af: Good Job!!!


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: Gamma Ridley on January 17, 2011, 11:19:00 PM
I just saw Lugia on the Vault.

Incredible. Simply incredible. :laugh:


Title: Re: Aafyre's Vertex and Texture thread (01/17) Vega and Nidoking are Out!
Post by: ShadowSnake on January 17, 2011, 11:21:16 PM
that lugia is amazing, 3 hacks in one day?! go easy on yourself man.  :-\


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: darkknight on January 17, 2011, 11:41:49 PM
HOLY S%$#!!!

Aafyre, you've done it again!!!

your lugia is just AWESOME!!!

this goes permanently to my hacks!!!

THANX


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Loftwing on January 17, 2011, 11:47:08 PM
Nice job in that Lugia man, It's awesome!  :af:
Instant download from this guy.  ;D


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Puccio on January 18, 2011, 05:19:03 AM
Lugia and Nidoking?
You are awesome.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: BlueBrain on January 18, 2011, 07:32:29 AM
lugia looks weird in first pic but EPIC in all the rest.
nidoking is pure WIN!!!


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Segtendo on January 18, 2011, 08:34:41 AM
Lugia is epic.
'nuff said.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: ssj4gohan on January 18, 2011, 10:10:23 AM
Awesome job, it's like xmas has come again. While I have enjoyed all your Pokemon hacks thus far I don't want my list to be too overrun with Pokemon characters ;) The Peach edits for Etna's weapons is something I particularly enjoy.



Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 10:15:16 AM
Yeah I don't plan on making nothing but Pokemon hacks so don't worry. The main reason why I make so many is that some Brawl characters don't really fit many other things besides Pokemon. I'd love to make a lot more Final Fantasy characters but there's only so many Marth and Ike slots.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Velen on January 18, 2011, 10:16:39 AM
Mind if I make a suggestion (not a request)?

Make Max from Bomberman Jetters over someone, preferably somebody with similar proportions to him (like Sonic or Mario)?


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Link40 on January 18, 2011, 10:29:38 AM
Yeah I don't plan on making nothing but Pokemon hacks so don't worry. The main reason why I make so many is that some Brawl characters don't really fit many other things besides Pokemon. I'd love to make a lot more Final Fantasy characters but there's only so many Marth and Ike slots.


Like I already asked, will you ever do Resident Evil or other Star Wars hacks ?It would be so awesome to have Anakin or Luke Skywalker !

Luke :
(http://encyclopedia.wizards.pro/images/4/43/Luke_skywalker.jpg)

Anakin (Clone Wars) :
(http://www.sagacentral.com.au/SiteMedia/w3svc436/Uploads/Images/anakin-skywalker-standup.jpg)


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 10:31:16 AM
If I ever make a Resident Evil character, I'm probably going to try to make Nemesis from Resident Evil 3. As far as Star Wars goes, maybe a Rancor over Donkey Kong?


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Link40 on January 18, 2011, 10:36:57 AM
If I ever make a Resident Evil character, I'm probably going to try to make Nemesis from Resident Evil 3. As far as Star Wars goes, maybe a Rancor over Donkey Kong?

Ah yes, I can remember about Nemesis now ^^
But why wouldn't you try Clone Wars Anakin or Luke over Marth ? I'm sure you would do it without troubles :)


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Kaye Cruiser on January 18, 2011, 10:43:03 AM
Due to the fact of how similar their moves and outfits are, and the fact that he has a Captain Falcon moveset on Mugen, I'd like to suggest Heita Zinnai from Big Bang Beat on Captain Falcon. :3

(http://www.freewebs.com/jai05/Heita.PNG)

And Super Heita, his...Super form. XD

(http://www.freewebs.com/jai05/Super%20Heita.PNG)

While it's a little small here are references for the front and back. For Super Heita, his hair just has to be blonde, his eyes blue, and all the blue on his outfit turned red.

(http://gf-tm.ru/Characters5/Heita_Zinnai.gif)

(http://img172.imageshack.us/img172/396/heita1.png)

Longest suggestion I've actually done. Not that it says much, but man there aren't that many pictures of Heita. :<


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Victory Badguy on January 18, 2011, 10:50:36 AM
Well, if everyone is throwing out ideas, I suppose that I have a couple:

One idea that I've pitched a couple of times in the request thread has been Magneto over Ganondorf.  He's got the cape and similar body structure, so I think it could work.  Some have said the helmet would be tough though, but at least the textures would be easy.
(http://www.devicemag.com/wp-content/uploads/2010/10/Magneto-485x686.jpg)

I'd suggest some more stuff, but the last thing I want to do is bog down your thread in my suggestions. :P

Also, on a more on-topic note, that's a very nice Lugia hack!  Lugia was always my favorite 2nd gen pokemon, so it's nice to see him get some love.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Weyard on January 18, 2011, 11:05:12 AM
I guess I could suggest a few since everyone else is.

Duster on Snake and Gamageroge on Bowser.

And for FinalFantasy, how about Galuf on Cap Falcon? Most people play through the better half of FF5 keeping Galuf as a monk, so fighting barehanded would be perfect. Goku's face turned out well, so that wouldn't be a problem either. Exdeath on Ganon would be nice to go along with it.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 11:28:49 AM
These are all really good ideas. I can definitely see all of them working out really well on the suggested characters. I probably won't be able to get to many of them any time soon but I'd love to see them get done by someone.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Naruto200Man on January 18, 2011, 11:35:29 AM
Nyaaa you should do Twinrova(Kotake and Koumes combined form) over somebody xD


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 12:37:19 PM
Other than RPG and anime characters (way too many I want to make to list), there's a few other things I want to make eventually:

Alien (Alien/AVP) over ???
Astaroth (Soul Calibur) over Ganondorf or Donkey Kong
Blanka (Street Fighter II) over Donkey Kong
Dark Templar (Starcraft) over Lucario
Demon Hunter (Warcraft) over Link
Fulgore (Killer Instinct) over Samus
King/Kaptain K. Rool (DK Country) over DK/Dedede
Lu Bu (Dynasty Warriors) over Ganondorf
Predator (Predator/AVP) over Ganondorf, Snake, or Samus
Raziel (Soul Reaver) over Sheik
Violator (Spawn) over Donkey Kong

I'm sure there are a lot more that I wanted to make that I'm forgetting but those are the main ones that came to mind for right now.





Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: GameWatching on January 18, 2011, 01:02:45 PM
King K.Rool  :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SiLeNtDo0m on January 18, 2011, 01:29:52 PM
Either King K.Rool or Blanka I think.  Loads of people have wanted a good King K.Rool for ages and the vertexed one in the vault over Bowser is a bit meh.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 01:37:22 PM
Alright, here's what I'm thinking for King K. Rool:

If I make the DKC 1 version (King K. Rool), I'm thinking he would probably look best on Donkey Kong. If I could figure out how to get his necktie to work as a cape I picture him looking pretty good. Donkey Kong probably has the most similar body structure out of all the characters in Brawl to K. Rool if I just made his gut a lot fatter.

If I went with the DKC 2 version (Kaptain K. Rool), Dedede would be a great fit. He's already got the coat and I could do a lot of cool things with his minions. I could even try vertexing his hammer into the Kaptain's gun. The only problem I see here is that Dedede has no legs but I think the potential moveset more than makes up for this.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Ricky (Br3) on January 18, 2011, 01:44:11 PM
Well I'm with Hollow on the VL Ichigo but on Marth instead. His berserk style can't fit a slow body.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 01:49:27 PM
yeah I have a feeling VL Ichigo would be a lot easier to pull off on Marth. The top of Marth's head is already smooth and he has extra bangs that I could make into his horns. I've been wanting to make Byakuya Kuchki and my own versions of Renji and Yuroichi for a while now too.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: KTH on January 18, 2011, 02:03:05 PM
What is you're next project Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 02:09:33 PM
I haven't really decided yet. I just made two Pokemon so I'll probably make something else next but no guarantees. Check back on the page before his one, reply #1240 to see some ideas I was just brainstorming.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: DrPanda on January 18, 2011, 02:12:20 PM
Raziel from Soul Reaver...

Another under rated game >.>


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Kaye Cruiser on January 18, 2011, 02:13:10 PM
While I do still really want Heita, here's a suggestion I feel you should've done AGES ago.

How about making Psychryphias now? That sexiness needs to join in with the other personas. ¦D


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: GameWatching on January 18, 2011, 02:14:50 PM
King K.Rool over Donkey Kong  :happy:

i can send you my crappy Kremling head if you want.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 02:16:50 PM
Sure, I'll take a look at that one GameWatching. If I end up using it, I'll credit you for it.

I tried making a Psychriphias on Marth a while ago and it didn't turn out too well. I'm thinking she'd probably look best on Peach since Etna came out pretty well and they're pretty similar.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Weyard on January 18, 2011, 02:18:42 PM
I think the community would probably want K-rool ahead of all of the others you listed, since he should have been in Brawl to begin with lol.

Good luck with whichever you choose.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: KTH on January 18, 2011, 02:20:20 PM
That should be great, btw, my idea Aafyre :

Maskass over Lucas/Ness.
Big The Cat over King Dedede.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Kaye Cruiser on January 18, 2011, 02:23:48 PM
Sure, I'll take a look at that one GameWatching. If I end up using it, I'll credit you for it.

I tried making a Psychriphias on Marth a while ago and it didn't turn out too well. I'm thinking she'd probably look best on Peach since Etna came out pretty well and they're pretty similar.

Hm, I was thinking Zelda, but when considering Etna, Peach is definitely the better choice. Go for it.

That should be great, btw, my idea Aafyre :

Maskass over Lucas/Ness.
Big The Cat over King Dedede.

...I'm having several flashbacks of Psycho's old Brawl comic now with Metaknight's Ass Mask. XD


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: ItalianStallion on January 18, 2011, 02:41:13 PM
I think the community would probably want K-rool ahead of all of the others you listed, since he should have been in Brawl to begin with lol.

Good luck with whichever you choose.

This.

I'd like to see Genosect as well.

Honestly wifey, whatever you make next, I will download. Even if I don't know what game it's from.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 02:49:37 PM
Thanks, I think I narrowed it down to two choices:

1) K. Rool (still not sure whether It'll be King or Kaptain) over DK or Dedede

2) Predator over Samus. For the longest time I was thinking it had to be either Snake or Ganondorf but Samus actually makes the most sense now that I think about it.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: ShadowSnake on January 18, 2011, 02:57:52 PM
Thanks, I think I narrowed it down to two choices:

1) K. Rool (still not sure whether It'll be King or Kaptain) over DK or Dedede

2) Predator over Samus. For the longest time I was thinking it had to be either Snake or Ganondorf but Samus actually makes the most sense now that I think about it.

make both and youll be my hero lol.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 18, 2011, 03:08:32 PM
How's SSJ4 Goku's tail goin'? :)

Also, look at this guy:
http://www.starwars.com/video/view/001208.html
It start at 14:45 to the end.
His name is Savage Opress.
Think he's cool?Over Ganondorf : )

Also, Lugia's great!


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Mewtwo2000 on January 18, 2011, 03:10:40 PM
Bravo. Impressive lugia and nidoking O.O


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: ItalianStallion on January 18, 2011, 03:13:15 PM
Thanks, I think I narrowed it down to two choices:

1) K. Rool (still not sure whether It'll be King or Kaptain) over DK or Dedede

2) Predator over Samus. For the longest time I was thinking it had to be either Snake or Ganondorf but Samus actually makes the most sense now that I think about it.

I'd say Kaptain K Rool, King Dedede already has a cape, a hammer than can be vertex into a Shotgun or whatever he uses, and a hat that cna be vertex into that pirate hat.

Predator I remember you wanted to make over Snake, but how the hell? lol

Now that you mention it, it would make a lot of sense over Samus.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 03:13:45 PM
Is that Darth Maul in the video? He looks a little different from the movies.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 18, 2011, 03:16:43 PM
Is that Darth Maul in the video? He looks a little different from the movies.
If you see the whole video it is the same species as Darth Maul. But they got one of them who were the toughest. Then the Magic Sisters made Savage stronger and cooler looking.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Albafika on January 18, 2011, 03:19:59 PM
Consider making Soren (Marth) or Hector (Ike) from FE =P


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Ricky (Br3) on January 18, 2011, 03:42:31 PM
Well keep it a secret but I've been wanting to make Byakuya too. Well, since yours would probably be better, I'll stick to other Bleach characters... Anyway, there are good references now that the Versus Crusade models are on the vault.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 18, 2011, 03:43:30 PM
How's SSJ4 Goku's tail goin'? :)


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 03:53:28 PM
Who needs models when you have action figures ;) I have action figures of like half the stuff I make, mehehe.

Anyways, if you want to make Byakuya, go ahead. He's not on my immediate to do list, and I may never get around to making him. He'd probably be another Marth anyways, and I've made enough of those for the time being.

I have not started Goku's tail yet, and I probably won't until tonight or tomorrow. Sorry for the wait. I'm most productive on weekends.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 18, 2011, 04:00:26 PM
Who needs models when you have action figures ;) I have action figures of like half the stuff I make, mehehe.

Anyways, if you want to make Byakuya, go ahead. He's not on my immediate to do list, and I may never get around to making him. He'd probably be another Marth anyways, and I've made enough of those for the time being.

I have not started Goku's tail yet, and I probably won't until tonight or tomorrow. Sorry for the wait. I'm most productive on weekends.
That's ok. ;) I just like to know the progress.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Ricky (Br3) on January 18, 2011, 04:08:46 PM
Yeah, though I really would like to see one by you. And the original textures are surely a help.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: GameWatching on January 18, 2011, 04:17:11 PM
check your PMs, Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 18, 2011, 04:18:14 PM
check your PMs, Aafyre.
Check your PMs, GW. By me.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: nanobuds on January 18, 2011, 04:38:51 PM
i think you should make an aerodactyl over charizard :af:


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Enigmatic on January 18, 2011, 05:42:11 PM
Dude, that Lugia is so epic, I think my head exploded.

I'm not a big fan of King K. Rool, but Dedede does need more hacks. There are hardly any quality ones.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: angelbless on January 18, 2011, 07:47:43 PM
Aafyre you have made my day with Lugia :o
One tiny question. Hitboxes are the same right? I mean for wings and tail? (no flame version)


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Ricky (Br3) on January 18, 2011, 07:58:27 PM
The no-flame version might have a different hitbox on the tail.

As I've heard, removing the fire from his tail causes some tail attacks not to be fire based.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 18, 2011, 08:00:24 PM
From what I noticed, it seems to play fine, but I'm no Charizard expert either.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: angelbless on January 18, 2011, 08:07:36 PM
The no-flame version might have a different hitbox on the tail.

As I've heard, removing the fire from his tail causes some tail attacks not to be fire based.
From what I noticed, it seems to play fine, but I'm no Charizard expert either.

Thxs for the answers :) I usually play with Charizard, so I will try both models and see if can find any difference.

Amazing job as always Aafyre.



Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: BlueBrain on January 19, 2011, 05:35:17 AM
check this out:

(http://jovenes.es/wp-content/uploads/2009/07/darksiders_10.jpg)


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: LavaLatte [.Fade] on January 19, 2011, 05:28:55 PM
Am I the only one who thinks Dark Templar on Lucario would be amazing? :P

I'd approve of anything you do, Aafyre...but just letting you know, if you ever make Scizor or Marowak, I'm starting the PSAs ASAP =]


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: angelbless on January 20, 2011, 08:45:44 PM
@jokekid War? I beleive he could go over Ganon right? :P



Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: BlueBrain on January 20, 2011, 11:14:42 PM
would be awesome ^^


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: xxmasal22xx on January 21, 2011, 11:19:24 AM
would be awesome ^^

agreed.^^^ there shld deffinatley be a hack for him!


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: BlueBrain on January 22, 2011, 04:45:07 AM
i remember when i got the gun, i was like OMG this is FKN AWESOME!!!!

and than i got that final sword that couldnt be upgraded anymore and i was like, SH*T!!!!


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SSJCerious on January 22, 2011, 07:27:19 AM
So Aafyre, whats next? You just dished out a bunch of awesomesauce, are you gonna take a brake?


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 22, 2011, 09:28:47 AM
Actually, I'm working on K Rool over Dedede right now, but I'm too lazy to update my opening post.

King K Rool and Kaptain K Rool are both about done. I gotta make Baron K Roolenstein now. I made a one-slot size mod too, to make him 1.5 times bigger.

There are some glitches that I'd like to take care of too. When he grabs people, his pummel attack doesn't hit. I have yet to test whether this is due to his size mod or the fact that I disabled his pompom bone. When he does his Back Throw, he doesn't turn around (I assume this is because I had to rename his YrotN bone for the size mod).

Then there are a few cosmetic issues with the size mod. For a few animations (entrance, ledge grabbing, and being grabbed) he is too high up. But if I lower the YrotN bone for these animations, he'll be in the right spot but sink into the ground briefly after the animation. Is it possible to adjust his Y Translation frame by frame for these animations?

Finally, I need to figure out how to make his Final Smash Eyes always visible, because one eye has all those veins in it. If anyone can help with any of these problems, let me know. At the very least, I'll try to have previews up sometime today.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: SmashClash on January 22, 2011, 09:43:47 AM
Cool...GW will be happy.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Aafyre on January 22, 2011, 09:46:52 AM
I didn't end up using his Kritter head, because I figured Dedede had a better moveset and more PSA potential  :o

He shouldn't give up on his Kritter though. The head looks good so far.


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: KTH on January 22, 2011, 09:48:52 AM
Do you have a screen aafyre? (3DS, BrawlBox).


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: Segtendo on January 22, 2011, 09:55:53 AM
I wanna see Kaptain K. Rool ;D


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: BlueBrain on January 22, 2011, 09:58:32 AM
@aafyre: yes u can adjust the translation per frame ^^


Title: Re: Aafyre's Vertex and Texture thread (01/18) Lugia, Nidoking, Vega are out!
Post by: GameWatching on January 22, 2011, 09:59:00 AM
I wanna see Kaptain K. Rool ;D

^this !


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Aafyre on January 22, 2011, 10:18:28 AM
Alright, preview pictures are up:

(http://img829.imageshack.us/img829/7397/kingkrool3.th.png) (http://img829.imageshack.us/i/kingkrool3.png/) (http://img34.imageshack.us/img34/5503/kingkrool2.th.png) (http://img34.imageshack.us/i/kingkrool2.png/) (http://img593.imageshack.us/img593/3854/kingkrool1.th.png) (http://img593.imageshack.us/i/kingkrool1.png/)
(http://img218.imageshack.us/img218/9322/kaptainkrool2.th.png) (http://img218.imageshack.us/i/kaptainkrool2.png/) (http://img249.imageshack.us/img249/4417/kaptainkrool1.th.png) (http://img249.imageshack.us/i/kaptainkrool1.png/) (http://img14.imageshack.us/img14/3579/kaptainkrool3.th.png) (http://img14.imageshack.us/i/kaptainkrool3.png/)


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: KTH on January 22, 2011, 10:21:12 AM
OH

MY

GOD

THAT SO

......

PERFECTSEXYAWESOMEBREAKBEST.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: GameWatching on January 22, 2011, 10:23:06 AM
AWESOMESAUCE !

TEACH ME YOUR VERTEXING SKILLS  :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: KTH on January 22, 2011, 10:25:22 AM
Seriously, that are the best i see of the world. (for moment lol)


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: BlueBrain on January 22, 2011, 10:26:00 AM
on captain's chest the dedede texture is a little bit visible ^^


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Ricky (Br3) on January 22, 2011, 10:29:37 AM
I was gonna comment but I find no words to describe.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Legendary Super Mario on January 22, 2011, 10:39:10 AM
Those K.Rool vertexes look... like they were beta characters planned for Brawl, but were scrapped and hidden in the disc... till you worked on them!

Those are easily my all time favorite masterpieces you kreated thus far... Especially konsidering that was somehow originally Dedede at one point.

 :kdance:


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: BlueBrain on January 22, 2011, 10:44:12 AM
release already!!!!!!
even without the size mod...
its awesome!


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: KTH on January 22, 2011, 10:50:07 AM
He need to fix the right eye in first.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: senato on January 22, 2011, 11:11:23 AM
You're the Best.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: ShadowSnake on January 22, 2011, 11:22:40 AM
the k rool is one of the greatest things youve made, i cant wait to play as him. hopefully there will be a PSA.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Wulfbang Meow on January 22, 2011, 11:38:13 AM
~insert fanboi comment about how awesome you are here~

hai fyre! ;D

[/pointless comment]


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: xxmasal22xx on January 22, 2011, 11:43:06 AM
hey ik this isnt a help section aafyre, but gatta real quick question bout 3ds max 8. How do i use a .obj or a .3ds as a base for a vertex?

thanx a bunch.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Aafyre on January 22, 2011, 11:47:00 AM
If you can believe it, I don't actually know a whole lot about 3dsmax, so I can't help you there. Sorry.

Anyways, I'm going to make Baron K Roolenstein (DKC3) to release all three as a group.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: DrPanda on January 22, 2011, 11:49:31 AM
If you can believe it, I don't actually know a whole lot about 3dsmax, so I can't help you there. Sorry.

Anyways, I'm going to make Baron K Roolenstein (DKC3) to release all three as a group.
*Tiger Wood's arm swing*

I love you ;D


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Naruto200Man on January 22, 2011, 12:59:12 PM
OMG King K Rool and DK can finally duke it out in Brawl XD
This is going to be epic. I wonder what his psa would be like :D


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: angelbless on January 22, 2011, 01:02:14 PM
K Rool looks so great I cant even express what I feel... :o

I wonder how the D-B attack will work with the gun :P and if the hitboxers will be the same


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Velen on January 22, 2011, 01:36:19 PM
*Is saying Oshi- like crazy!*

THAT'S DEDEDE?!


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: deadname mcredactedface on January 22, 2011, 02:45:59 PM
Maybe if you're having trouble with a size mod, don't worry about it? I personally think that they're pointless and game-breaking anyway.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Aafyre on January 22, 2011, 02:48:35 PM
Yeah, I was planning on including a version that was re-sized and a version that wasn't. Personally, I think he looks much better being bigger but it does have some downsides as well.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Legendary Super Mario on January 22, 2011, 03:46:21 PM
Yeah, I was planning on including a version that was re-sized and a version that wasn't. Personally, I think he looks much better being bigger but it does have some downsides as well.

Sounds good to me... Now I'll have a reason to use Dedede!

P.S. There's only one more thing that could make this even more epic:

Turn the Gordo into K.Rool's crown! XD lol


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Weyard on January 22, 2011, 03:55:46 PM
Yeah, I was planning on including a version that was re-sized and a version that wasn't. Personally, I think he looks much better being bigger but it does have some downsides as well.

Sounds good to me... Now I'll have a reason to use Dedede!

P.S. There's only one more thing that could make this even more epic:

Turn the Gordo into K.Rool's crown! XD lol
I don't think you can vertex DDD's minions. It wouldn't let me anyway. I always got error reports in Vertexbox.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Virt V9 on January 22, 2011, 04:04:48 PM
SO.....GLORIOUS.

Best part of this website is that feeling when you see something awesome on a character you didn't expect. *reshuffles rosters*


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Christian_CAO on January 22, 2011, 04:23:24 PM
Maybe if you're having trouble with a size mod, don't worry about it? I personally think that they're pointless and game-breaking anyway.

I agree to the extent that if he's having trouble, then he may want to forget about it, but size mods aren't pointless.

They can actually cause character vertexes like these to feel more like new character's because once a character's size changes, the way they feel when you play as them changes dramatically and alter gameplay. Young link by Pik is a classic example.

It's still Link, but he feels some how faster and lighter for some reason. Hit box sizes usually shrink when a character has been minimized via a size mod when done correctly.

There is nothing game-breaking about properly done size mods at all. They make the game even more unique and add actual depth to the usually only appearance based vertex. Though I can see where you're coming from and I respect your opinion on size mods, I don't really agree. :)


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: GameWatching on January 22, 2011, 05:22:16 PM
i m finishing my Kritter x)


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: KTH on January 22, 2011, 05:31:40 PM
You finished only the head no?


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Naruto200Man on January 22, 2011, 06:03:07 PM
Hey, do you think you could do a space pirate commando over pokemon trainer? XD he would go rather nicely with the Ridly Charizard XP


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: ItalianStallion on January 22, 2011, 06:40:22 PM
I see you finally added the texture. He is coming along great wifey!


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: hypermetalsonic on January 22, 2011, 06:52:39 PM
Aafyre... are you in some way related to BeyondYou??
cause your [censored] is amazing :) :) :)


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Segtendo on January 22, 2011, 08:14:47 PM
THAT'S DEDEDE?!
My thoughts EXACTLY.


Title: Re: Aafyre's Vertex and Texture thread (01/22) K. Rool Previews
Post by: Gamma Ridley on January 22, 2011, 09:50:22 PM
Alright, preview pictures are up:

([url]http://img829.imageshack.us/img829/7397/kingkrool3.th.png[/url]) ([url]http://img829.imageshack.us/i/kingkrool3.png/[/url]) ([url]http://img34.imageshack.us/img34/5503/kingkrool2.th.png[/url]) ([url]http://img34.imageshack.us/i/kingkrool2.png/[/url]) ([url]http://img593.imageshack.us/img593/3854/kingkrool1.th.png[/url]) ([url]http://img593.imageshack.us/i/kingkrool1.png/[/url])
([url]http://img218.imageshack.us/img218/9322/kaptainkrool2.th.png[/url]) ([url]http://img218.imageshack.us/i/kaptainkrool2.png/[/url]) ([url]http://img249.imageshack.us/img249/4417/kaptainkrool1.th.png[/url]) ([url]http://img249.imageshack.us/i/kaptainkrool1.png/[/url]) ([url]http://img14.imageshack.us/img14/3579/kaptainkrool3.th.png[/url]) ([url]http://img14.imageshack.us/i/kaptainkrool3.png/[/url])


Wow.... just wow. You have amazing stuff, Aafyre, but my goodness, this just takes the cake. :laugh: I can't believe how accurate that is...

That's just..... just.......

:happy:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 22, 2011, 11:51:27 PM
RELEASE'D!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 22, 2011, 11:54:15 PM
RELEASE'D!
DOWNLOAD'D!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Gamma Ridley on January 22, 2011, 11:57:01 PM

NINJA'D! :ninja'd:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 23, 2011, 12:16:07 AM
 :happy: so beautiful  :happy:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: GreenThunda on January 23, 2011, 12:17:02 AM
Aafyre, are you :srs:?
Are you seriously THIS good at hacking that you turned DDD into a WAY different chracter?
All I have to say is.... Bravo.  :happy:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: darkknight on January 23, 2011, 01:55:19 AM
Aafyre,  you've exceeded your own limits

 i don't think you have limits anymore, ...

in Dragon Ball terms.....  you are SSJ10 by now  :af:


SUPER MEGA GREAT AMAZING VERTEX!!!   
King K. Rool  looks SO PRO,  ORIGINAL, REAL, idk wich word is more accurate

thankyou for sharing your awesome work!!  :happy:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 23, 2011, 02:04:05 AM
You...Aafyre... :>.>:

Do you work for the forces of Sakurai as a super secret agent ninja?  You're stuff is just too good.  K.Rool made my brain explode a little.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Velen on January 23, 2011, 02:05:05 AM
You...Aafyre... :>.>:

Do you work for the forces of Sakurai as a super secret agent ninja?  You're stuff is just too good.  K.Rool made my brain explode a little.

NOW FOR SOMEONE TO MAKE KING K.ROOL PSA WITH THE BLUNDERBUSS!!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 23, 2011, 02:11:11 AM
I already had some ideas thought up for him a long time ago. You know those spike ball items? That would be perfect for him to shoot out of his blunderbuss.

Here's my old moveset topic if anybody wanted to see my ideas:

http://forums.kc-mm.com/index.php?topic=15148.0DiplayName=Moves

I'm sure some of the moves wouldn't quite work but I'd love to see that done.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 23, 2011, 02:51:27 AM
You...Aafyre... :>.>:

Do you work for the forces of Sakurai as a super secret agent ninja?  You're stuff is just too good.  K.Rool made my brain explode a little.

NOW FOR SOMEONE TO MAKE KING K.ROOL PSA WITH THE BLUNDERBUSS!!

I wonder who....

*looks both sides*


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ItalianStallion on January 23, 2011, 06:02:12 AM
You sir have won the internet, no question about it.

K. Rool is beyond perfection.

(http://i54.tinypic.com/fp73iu.png)

That's all.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 23, 2011, 06:55:16 AM
The best.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SSJCerious on January 23, 2011, 07:22:57 AM
Words expressing meh love for your sexy hax.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Loftwing on January 23, 2011, 07:23:43 AM
K. Rool turned out great man, it looks perfect.
Another awesome vertex, keep it up like this man, your now my favorite vertex hacker!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: mnsg on January 23, 2011, 08:07:26 AM
K. Rool on Dedede, I wasn't expecting that, considering that Dedede lacks legs.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 23, 2011, 09:11:40 AM
I have a big problem with K Rool now :?

I dont know which one to choose :P lol


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SmashClash on January 23, 2011, 09:45:41 AM
I have a big problem with K Rool now :?

I dont know which one to choose :P lol
I just chose them all.
Awesome vertexure, Aafyre. It looks very real.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 23, 2011, 09:46:13 AM
K. Rool are a another Epic win for Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 23, 2011, 12:47:45 PM
I have a big problem with K Rool now :?

I dont know which one to choose :P lol
I just chose them all.
Awesome vertexure, Aafyre. It looks very real.
I think I will have to do that too :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 23, 2011, 01:09:06 PM
I just chose them all.
That's what I did. ;D
This hack is too good to just have one.  Though, I wish that we could use the hexed eye version without glitching.  Here's hoping that someone can find a fix for that.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 23, 2011, 02:08:28 PM
Awww yeaaaaa, sexiness at it's max. I'm amazed you can turn Dedede into K. freakin' Rool. It's PERFECT in every way. I wish I had better words to say, but I can't wait for your future hacks :af2:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Gamma Ridley on January 23, 2011, 05:47:59 PM
K. Rool is win.

(http://i976.photobucket.com/albums/ae250/SRVAsays/kroolftw.jpg)

Now that's how you take care of a Kong. ;)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 23, 2011, 05:49:29 PM
K. Rool is win.

([url]http://i976.photobucket.com/albums/ae250/SRVAsays/kroolftw.jpg[/url])

Now that's how you take care of a Kong. ;)

Okay, now THAT'S win.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: nanobuds on January 23, 2011, 05:57:49 PM
K Rool is a beast. you need a new pool tho :af:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 23, 2011, 09:36:12 PM
I just chose them all.
That's what I did. ;D
This hack is too good to just have one.  Though, I wish that we could use the hexed eye version without glitching.  Here's hoping that someone can find a fix for that.
Same here ! :D


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ItalianStallion on January 23, 2011, 09:52:08 PM
I think we all downloaded for the 3, not just one.

So what's next wifey?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 23, 2011, 11:47:57 PM
I have Kaptain K. Rool and normal K. Rool. It's epic :af:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 24, 2011, 11:04:47 AM
If you can believe it, I don't actually know a whole lot about 3dsmax, so I can't help you there. Sorry.

Anyways, I'm going to make Baron K Roolenstein (DKC3) to release all three as a group.

Ok, not a problem, NICE K ROOL!!!!
My roster now includes:
K. Rool - King Dedede
Lugia - Charizard
Nidoking - Bowser
Blaziken - Captain Falcon
Vanguard Ike - Ike
Xemnas - Marth
Pimple - Donkey Kong
Zangoose - Wolf
Electabuzz - Diddy Kong

And most of your others! lol Keep up the good work Aafyre :)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 24, 2011, 11:24:01 AM
Aafyre : Next work or take a break?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: DrKoala on January 24, 2011, 11:44:27 AM
He actually told me that he's doing Gardevoir on Zelda next.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 24, 2011, 12:28:34 PM
Oh great.

Thank Calamitas.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 24, 2011, 01:01:35 PM
He actually told me that he's doing Gardevoir on Zelda next.

FINALLY!!!! Somebody else is doing Gallade over Sheik. It's going to be a collab project.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 24, 2011, 02:19:14 PM
I still really wanna see Scizor.  Largely because I wanna see .Fade do a PSA of him ;D


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 24, 2011, 02:26:05 PM
I still really wanna see Scizor.  Largely because I wanna see .Fade do a PSA of him ;D
Yeah, that would be pretty cool.  Depends on who he's over though.

I'm still waiting on Genosect though (or at the very least a new poll).  Also, I can't stand Gardevoir.  Never liked her.  She's bad in the games and fans only like her because she has curves and can be easily drawn with big boobs.  But, if that's what you're making Aafyre, I can't stop you.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 24, 2011, 03:07:57 PM
Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 24, 2011, 03:14:11 PM
Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.
BY making Scizor?  Interesting.  Of course, from what I can tell, BY is on a break and isn't making, well, anything.  Plus, he's already started Krystal, Lighting, Ryu and God-knows who else.

And, about Gardevior.  While I may not like her, I will say that the moveset certainly fits, and if someone really does make Gallade over Sheik, it would be a really nice combo.  Still, I'd prefer some 5th gen pokemon (ie, Genosect :P)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 24, 2011, 04:05:06 PM
Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.

Scizor should possibly be over Snake? some of the moves would fit, and im sure someone would do a PSA for him :)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 24, 2011, 05:09:16 PM
Whoah, are we talking about the same Scizor?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SSJCerious on January 24, 2011, 05:10:44 PM
Whoah, are we talking about the same Scizor?
LOL


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SmashClash on January 24, 2011, 05:19:53 PM
So I heard you liek mudkipz Starwars. Are gonna do Savage Opress? :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 24, 2011, 05:43:18 PM
Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.

Scizor should possibly be over Snake? some of the moves would fit, and im sure someone would do a PSA for him :)
I know. Scizor totally uses explosives./sarcasm


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 24, 2011, 05:45:04 PM
Whoah, are we talking about the same Scizor?


I think so. Scizor from pokemon?....here is a pic from serebii.net of some of his attacks:
(http://img109.imageshack.us/img109/287/86606724.png)

Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.


Scizor should possibly be over Snake? some of the moves would fit, and im sure someone would do a PSA for him :)

I know. Scizor totally uses explosives./sarcasm


idk......well, yea, i guess falco.....maybe lucario's double team wld work....seeing as how he is a pretty fast character...NVM jus realized falco has a double team like thingy...


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Velen on January 24, 2011, 07:55:25 PM
Well, I'm not the hugest of Gardevoir fans, but it is one of the most requested pokeymanz. As for Scizor, I think Falco is the best option. He has a similar shape, and his moves make sense for the most part. Only problem is Beyond also wanted to make Scizor, so I'll give him dibs, since I got a lot of other pokeys I also want to make.
BY making Scizor?  Interesting.  Of course, from what I can tell, BY is on a break and isn't making, well, anything.  Plus, he's already started Krystal, Lighting, Ryu and God-knows who else.

And, about Gardevior.  While I may not like her, I will say that the moveset certainly fits, and if someone really does make Gallade over Sheik, it would be a really nice combo.  Still, I'd prefer some 5th gen pokemon (ie, Genosect :P)

That can all change in Gen 5, Vic.

Besides, she can learn Psycho Shock in Gen V, meaning she is no longer completely barred by Special Walls.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 24, 2011, 08:06:39 PM
That can all change in Gen 5, Vic.

Besides, she can learn Psycho Shock in Gen V, meaning she is no longer completely barred by Special Walls.
Not really.  Gen 5 added a ton of new, powerful pokemon to the mix and honestly, other than the aforementioned Psycho Shock, Gardy didn't get a whole lot.  Sure, she still has Trace, but now that Porygon2 gets the Prevo-Stone, he acts as a much better tracer.  As for Gardy's other abilities, she gets, what, Synchronize and Telepathy?  Crap.  Pure crap.  I'll admit that she has a good SpA stat, but with base 80 speed, she's not sweeping anything, especially with her only STAB being the lackluster Psychic type.

Face it, she was OK in 3rd gen, worse in 4th gen and now, looks to be even worse in 5th gen.  Sorry.

But, this is all off-topic.  Let's get back to talking about Aafyre's awesome hacks!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Velen on January 24, 2011, 08:18:09 PM
That can all change in Gen 5, Vic.

Besides, she can learn Psycho Shock in Gen V, meaning she is no longer completely barred by Special Walls.
Not really.  Gen 5 added a ton of new, powerful pokemon to the mix and honestly, other than the aforementioned Psycho Shock, Gardy didn't get a whole lot.  Sure, she still has Trace, but now that Porygon2 gets the Prevo-Stone, he acts as a much better tracer.  As for Gardy's other abilities, she gets, what, Synchronize and Telepathy?  Crap.  Pure crap.  I'll admit that she has a good SpA stat, but with base 80 speed, she's not sweeping anything, especially with her only STAB being the lackluster Psychic type.

Face it, she was OK in 3rd gen, worse in 4th gen and now, looks to be even worse in 5th gen.  Sorry.

But, this is all off-topic.  Let's get back to talking about Aafyre's awesome hacks!

There is a way to fix that, know what it is?

 Choice Scarf. Just like every other Pokemon someone uses for a Speed whore.

She also has access to multiple types, including Will-O-Wisp, for one thing. You're not taking into account what other things she has gained in addition to Psycho Shock. She also gets Sing Around, with is perfect for Triple Battles with other Pokemon who have it, and helps with her nice SpA stat. She has plenty of sweeping options, and Choice Scarf makes her a potential revenge killer.

Not every discussion related to how good a Pokemon is has to be from the perspective of competitive battling, you goof. I don't always look at it from that perspective, and it really opens my options up. Cause I don't treat every situation in Pokemon from that perspective.

Anyway, back on topic.

Gardevoir FTW!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 24, 2011, 08:23:51 PM
Lot's o' stuff
Sorry to go off topic again, but I'm a competitive 1v1, Smogon standard player.  That's just how I am.  So, when I talk about how a pokemon is "good" or "bad," it will be from that standpoint.  Sorry for the confusion.  I'll try to remember that you have different views on Pokemon if the topic ever comes up again.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 24, 2011, 09:11:49 PM
What ever happened to liking the pokeymanz for how cool they are?  :oshi:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 24, 2011, 09:36:48 PM
What ever happened to liking the pokeymanz for how cool they are?  :oshi:
Hey, when it comes to ingame, I love playing with my favorites.  Plus, some of my favorites, like Tyranitar, Garchomp and the new Genosect are also competitively viable.  But, when it comes to competition, sprites and names don't matter.  Only stats, typing, movepool and ability matter.

At least, that's how I see it.  Of course, you're free to disagree (which I'm sure you do. :P)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: deadname mcredactedface on January 25, 2011, 02:17:32 AM
I like Skitty because it's floofy.

Back on topic.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 25, 2011, 02:25:40 AM
What ever happened to liking the pokeymanz for how cool they are?  :oshi:

I didnt think there were so many Pokemaniacs here :P.

Btw Could Flygon work over Charizard? It would be cool to see the legendary birds too :)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 02:51:41 AM
Yeah, I can see Flygon working well on Charizard. The only thing that might not work is his bubble eyes. I thought about making an Ho-oh Zard to go with my Lugia too.

As for competitive battling goes, I much prefer to use my favorites even if that means I'll lose most of my matches. For me, it's just so much more satisfying to win with my favorites or original ideas than a team that was just copied from Smogon. I used to play netbattle during the 3rd gen all the time and I had a 75% win record just using my favorites so it isn't impossible.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 25, 2011, 05:11:09 AM
Yeah, I can see Flygon working well on Charizard. The only thing that might not work is his bubble eyes. I thought about making an Ho-oh Zard to go with my Lugia too.

As for competitive battling goes, I much prefer to use my favorites even if that means I'll lose most of my matches. For me, it's just so much more satisfying to win with my favorites or original ideas than a team that was just copied from Smogon. I used to play netbattle during the 3rd gen all the time and I had a 75% win record just using my favorites so it isn't impossible.

Ho-oh Zard would be amazing, Aafyre :D You should try it! As for Flygon on Charizard, i say out him over charizard as well, seeing as how they are both dragons.....
If you want, i have Flygon's MDL0/Brres pack from pokepark that can be used as a base, if you figure out how to use pre-made mdl0's as a base.

I partly agree with you about the favorites thing. It is more fun for me at some times, but i also suck at making good teams. My HG/SS team was:
Feraligatr - Lvl. 63
Ho-oh - Lvl. 58
Typhlosion - Lvl. 65
Steelix - Lvl. 58
Lake of Rage's Red Gyrados - Lvl. 61
and someone else......

Gyarados was an All-Star, his moves were Dragon dance, Whirlpool, Waterfall, and something else, but i had him holding a dragon scale, and i would use Dragon Dance 2-3 times in the beginning of a battle, then use whirlpool to get my opponent trapped in the vortex for a few turns, lastly i used waterfall and completely destroyed everyone! BUT i just gave the ds away to my freind and i think she erased my whole team :'(


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Puccio on January 25, 2011, 06:03:29 AM
Gardevoir?I can't wait for it.
Moltres over Charizard?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 25, 2011, 06:10:36 AM
Gardevoir?I can't wait for it.
Moltres over Charizard?

moltres wld be pretty cool!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ShadowSnake on January 25, 2011, 07:09:15 AM
Yeah, I can see Flygon working well on Charizard. The only thing that might not work is his bubble eyes. I thought about making an Ho-oh Zard to go with my Lugia too.

As for competitive battling goes, I much prefer to use my favorites even if that means I'll lose most of my matches. For me, it's just so much more satisfying to win with my favorites or original ideas than a team that was just copied from Smogon. I used to play netbattle during the 3rd gen all the time and I had a 75% win record just using my favorites so it isn't impossible.

Ho-oh would be pretty tight if you could pull it off, but you never cease to suprise me with all your vertexes. so im sure you could. ;)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: BlueBrain on January 25, 2011, 07:33:57 AM
MAKE SHADOW!!!!!!

*hides from haters*


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Mewtwo2000 on January 25, 2011, 07:39:00 AM
As for competitive battling goes, I much prefer to use my favorites even if that means I'll lose most of my matches. For me, it's just so much more satisfying to win with my favorites or original ideas than a team that was just copied from Smogon.

100% with this xD

About the poll, next pokemon would be snorlax, right?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: BlueBrain on January 25, 2011, 08:54:37 AM
@shadowsnake:
did u just say that he never ceases to dissapoint u?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ShadowSnake on January 25, 2011, 08:59:28 AM
@shadowsnake:
did u just say that he never ceases to dissapoint u?
:oshi: oh shi*, lemme fix that. i always get that mixed up.  :-\

Aafyre never ceases to suprise me. there we go. :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 09:00:15 AM
Well, that's if I'm following the poll to a T. Snorlax will definitely require some experimentation. I'm not sure how I'd do the arms, since Snorlax's are quite tiny and Dedede's are huge. Everything else about him seems like it would work though. I wonder if I can remove the jacket and move his mittens closer to his body, dissabling all his arm bones. But that might mess with his attacks...

And then there's the matter of what to turn his hammer into. I was thinking maybe a tree. Or a pokemon impaled on a giant toothpick, but there might not be enough vertices for the latter.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: BlueBrain on January 25, 2011, 09:01:34 AM
tree sounds good ^^


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 25, 2011, 09:32:11 AM
The hammer should be a tree.

YES! THAT WOULD WORK LIKE THE MOVE WOULD WORK LIKE THE MOVE WOOD HAMMER!!!!

Lol, yes, yes it does.....as i said, WOOD HAMMER!!! lol, im a HUGE fan of that move!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 09:59:16 AM
I put up a new poll.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: GameWatching on January 25, 2011, 10:25:16 AM
K.ROOL 'NUFF SAID


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 25, 2011, 10:46:50 AM
Err Aafyre you may want to unlock the poll and reset the options :P

It still has all the same vote numbers as the Pokemon poll before.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: GameWatching on January 25, 2011, 10:48:39 AM
K.Rool is the most recent and he got 64 (best) >_>


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 25, 2011, 10:59:28 AM
^
Agree.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: msp26 on January 25, 2011, 11:13:38 AM
^
^
double agree


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 25, 2011, 11:19:34 AM
K.Rool is the most recent and he got 64 (best) >_>

He didn't get 64.  NIDOKING got 64.  Like I said, Aafyre didn't reset the poll options.  Do you really think there would be 255 votes in a single day?  Not even Aafyre's that uber.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 11:37:52 AM
RESET'D


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 25, 2011, 11:48:16 AM
I dont know, its between K Rool and Banjoo to me :)

Yeah, I can see Flygon working well on Charizard. The only thing that might not work is his bubble eyes. I thought about making an Ho-oh Zard to go with my Lugia too.

As for competitive battling goes, I much prefer to use my favorites even if that means I'll lose most of my matches. For me, it's just so much more satisfying to win with my favorites or original ideas than a team that was just copied from Smogon. I used to play netbattle during the 3rd gen all the time and I had a 75% win record just using my favorites so it isn't impossible.
Ho-oh and Flygon would be great aditions :)

I understand what you say, I always loved Mewtwo, even after those Ghost /Dark and Steel pokemon appeared -_-


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Kaye Cruiser on January 25, 2011, 11:56:52 AM
Other, because I love the Wave vertex you did. ¦3 lolvotingforhimself

Seriously though, Etna. Best Peach hack yet. :3


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Beyond on January 25, 2011, 11:58:17 AM
It was between Darkrai and K. Rool for but my general dislike for most things Pokemon gave the edge to K. Rool. :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Mewtwo2000 on January 25, 2011, 12:09:17 PM
Etna, Darkrai, K. Rool or even the impressive Sephiroth are great, but transforming Mario into Banjo and Fludd into Kazooie is just a masterpiece. My vote goes to Banjo.

About him, I don't guess I would use it, but do you think you will make a slighly bigger Banjo animation set now you've done it for the first time with K. Rool?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 25, 2011, 12:23:50 PM
Even though It was difficult choosing between Krool and Etna... I chose Etna, because she needed another vote anyway XD

ಥ_ಥ   All your hacks look good and function great... except Banjo (cursed grab glitches :<)

Also: (If anyone is emotionally missing the serious face emoticon since Kc-mm is acting funny *looks at you GW XD* Just copy and paste it from here XD)

ಥ_ಥ             ಥ_ಥ                 ಥ_ಥ               ಥ_ಥ                ಥ_ಥ                ಥ_ಥ               ಥ_ಥ              ಥ_ಥ             ಥ_ಥ


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Mewtwo2000 on January 25, 2011, 12:33:21 PM
Oh, so Banjo has grab glitches? I did not notice them ^^U

Anyway, my vote's been already sent ಥ_ಥ


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 25, 2011, 12:36:01 PM
My favorite are : Sephiroth.

I not have try K.Rool. Darkrai are awesome, just only problem : It's hard to play without leg...

But all are perfect.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: TLink on January 25, 2011, 01:12:10 PM
I love all your hacks Aafyre, but I voted for other cause I personally like Zegram the most :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 01:13:45 PM
I love Zegram too but I didn't add him because he didn't get many downloads. It's great to see he's somebody's favorite though.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SiLeNtDo0m on January 25, 2011, 02:04:27 PM
I selected Other.  Reason being is that they're all so fantastic so I couldn't decide XD.  Also, I really liked Zegram.  He came out great and you did something that very few people have done.  You made Marth look MANLY XD


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ItalianStallion on January 25, 2011, 02:31:50 PM
I selected Other.  Reason being is that they're all so fantastic so I couldn't decide XD.

Although I voted for Banjo ;x


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 25, 2011, 02:39:54 PM
Possible good news everyone, dingoberriz might have found a way to fix the throw glitch on Banjo and K. Rool. I'm going to try that out sometime within the next few days and see if it works.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 25, 2011, 02:42:56 PM
I voted Xemnas, but i also LOVE K. Rool, and Nidoking. Zegram was one of my  favorites, next to Nidoking and Vanguard Ike, hence why i put the texture over cloud to make my Vanguard Cloud in the vault!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 25, 2011, 02:49:26 PM
Possible good news everyone, dingoberriz might have found a way to fix the throw glitch on Banjo and K. Rool. I'm going to try that out sometime within the next few days and see if it works.

Those are greta news! :D. I personally voted for Banjoo too, thats why a fix would be great :)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Legendary Super Mario on January 25, 2011, 02:57:09 PM
That bear and bird are pretty sweet... but the work on that notorious kroc has them beat!

Seriously tho, all your hacks are amazing. It was just easier to decide my favorite is all.

(wait... someone's going to fix Banjo and K.Rool, now that's really cool!)


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 25, 2011, 03:10:35 PM
A fix for Banjo and the awesome eye Krool? ^3^ awesomesauce ^3^
Hey, if it works, you should tell BeyondYou about it, so his Stitch and Mickey Mouse could possibly get fixed as well ^o^


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SSJCerious on January 25, 2011, 03:52:55 PM
K. Rool
Why? Because I said so.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 25, 2011, 04:40:19 PM
K. Rool got my vote.
Why? I mean, come on. That looks NOTHING like Dedede, yet you're still able to make K. Rool out of him.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ShadowSnake on January 25, 2011, 05:10:19 PM
i voted darkrai, k. rool would be second though.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Gamma Ridley on January 25, 2011, 05:13:09 PM
I voted K. Rool

The vertexing is remarkably accurate... it's just great. :laugh:

My only irk with it is getting automatically killed whenever someone does their up throw.

Which happens quite a lot aginst DK, unfortunately. :|


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Akiba Red on January 25, 2011, 05:19:58 PM
I thought I would be the only person with Etna... :>.>:....


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: DrPanda on January 25, 2011, 05:24:22 PM
Zangoose.

It was the first hack of yours I downloaded, and it is still my favourite ;D


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: deadname mcredactedface on January 25, 2011, 05:35:31 PM
I can't decide D:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 25, 2011, 07:18:20 PM
A fix for Banjo and the awesome eye Krool? ^3^ awesomesauce ^3^
Hey, if it works, you should tell BeyondYou about it, so his Stitch and Mickey Mouse could possibly get fixed as well ^o^
What happens to Mickey Mouse and Stitch? I havent had any troubles with them :S


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ShadowSnake on January 25, 2011, 07:44:10 PM
A fix for Banjo and the awesome eye Krool? ^3^ awesomesauce ^3^
Hey, if it works, you should tell BeyondYou about it, so his Stitch and Mickey Mouse could possibly get fixed as well ^o^
What happens to Mickey Mouse and Stitch? I havent had any troubles with them :S

stitch had the light, i know how to fix it though. its easy.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Naruto200Man on January 25, 2011, 08:28:30 PM
BANJO! In fact I may just turn peach into a certain someone else (the sexy version when you get a game over) just cause well...you know...banjo's over mario XD


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 25, 2011, 09:24:47 PM

What happens to Mickey Mouse and Stitch? I havent had any troubles with them :S

Stitch: The light isn't an issue :0

It's that he sinks into the ground and stays like that until he dies if he does a certain action, dies instantly when grabbed at the ledge by Bowser, DK, and a few others.

The being grabbed glitch happens randomly, so you've just been lucky to not have run into it. :}

Mickey Mouse has the same grab glitch as Banjo because they both use the same base model, but I don't know why.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Legendary Super Mario on January 25, 2011, 09:26:57 PM
BANJO! In fact I may just turn peach into a certain someone else (the sexy version when you get a game over) just cause well...you know...banjo's over mario XD

That would be soooooo... win! XD


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ShadowSnake on January 25, 2011, 09:30:31 PM

What happens to Mickey Mouse and Stitch? I havent had any troubles with them :S

Stitch: The light isn't an issue :0

It's that he sinks into the ground and stays like that until he dies if he does a certain action, dies instantly when grabbed at the ledge by Bowser, DK, and a few others.

The being grabbed glitch happens randomly, so you've just been lucky to not have run into it. :}

Mickey Mouse has the same grab glitch as Banjo because they both use the same base model, but I don't know why.

oh i havent encountered it yet, then again i dont play as olimar that much.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: xxmasal22xx on January 26, 2011, 05:25:16 AM
YAY! I'm still the only one who voted xemnas! :af2:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Ricky (Br3) on January 26, 2011, 06:55:26 AM
I voted for other because the poll doesn't have all your vertexes, so I rather vote that I like them all.

But if I were to vote on one that IS in the poll, I'd vote K. Rool. It's just too well done.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Loftwing on January 26, 2011, 07:43:56 AM
K. Rool is epic win... but i voted for lugia as your best.
I don't play much with dedede.../k. rool now ofcourse.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Victory Badguy on January 26, 2011, 08:03:18 AM
I had to vote for Darkrai.  I use him all the time and he looks perfect!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 26, 2011, 08:12:19 AM
You know, after seeing how awesome a job you did of changing Dedede into King Krool;
Fawlful from him as well XD

Though Dedede is pretty big and there can only be one size mod per character... Since people have found out how to make a motion.etc that affects only one .pac and .pcs file, Is there a way to let that motion.etc effect each file differently or rather; are you allowed to make a motion.etc scale up one character slot and scale down another at the same time?

Wait, my common sense just told me this can't happen, but please tell me if I'm way off...

Well, regardless of conflicting, I think a fawful on either Dedede or Biker Wario would look awesome.I'm not really making a request or anything like that. I was just thinking out loud...


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Naruto200Man on January 26, 2011, 08:29:14 AM
BANJO! In fact I may just turn peach into a certain someone else (the sexy version when you get a game over) just cause well...you know...banjo's over mario XD

That would be soooooo... win! XD

lol

Mario: *Is cosplaying as Banjo* Whowhooo
Peach: *is cosplaying as Grunty*
Mario: @_@;; *wants to get laid*
Luigi: *is dressed up as Mumbo*
Mario/Peach: =_=;
XD


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 09:53:41 AM
I don't think I've seen it done yet, but from what I understand about size modding, it should be possible to have multiple size mods per character. Just name their bone something different and build upon the same motionetc file.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 26, 2011, 11:52:18 AM

What happens to Mickey Mouse and Stitch? I havent had any troubles with them :S

Stitch: The light isn't an issue :0

It's that he sinks into the ground and stays like that until he dies if he does a certain action, dies instantly when grabbed at the ledge by Bowser, DK, and a few others.

The being grabbed glitch happens randomly, so you've just been lucky to not have run into it. :}

Mickey Mouse has the same grab glitch as Banjo because they both use the same base model, but I don't know why.
Geez didnt know that thxs for the info. I use Mickey Mouse and Banjoo over Mario. I Think I was lucky then :S


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Christian_CAO on January 26, 2011, 01:06:21 PM
^ Angelbless  If it hasn't happened to you yet, then you should definitely keep on using them ^3^
They're awesome, and the fact that you don't have any glitches with them means you can fully enjoy them ^3^

@Aafyre
: Sounds like that could work ^3^


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: BlueBrain on January 26, 2011, 01:38:14 PM
may i sugest sakuyamon for posible future polls?
we dont have any digimon representation in brawl...
and im trying renamon so... it would be awesome ^^


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Wulfbang Meow on January 26, 2011, 02:14:27 PM
may i sugest sakuyamon for posible future polls?
we dont have any digimon representation in brawl...
and im trying renamon so... it would be awesome ^^

VEEKACHU!!!

its pikachu.. but Veemon..

plus hes got tai's googles! :happy:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 07:04:42 PM
I hope no one minds that it's impossible to make the inside of Gardevoir's skirt green while making the outside white (at least as far as I know).

It's probably not a big deal, and I doubt anyone would have noticed had I not mentioned it.  :notimp:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: hughie on January 26, 2011, 07:12:55 PM
I actually just found out that you do requests.

I applaud you, good sir.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Ricky (Br3) on January 26, 2011, 07:29:27 PM
I hope no one minds that it's impossible to make the inside of Gardevoir's skirt green while making the outside white (at least as far as I know).

It's probably not a big deal, and I doubt anyone would have noticed had I not mentioned it.  :notimp:

When I was making Inoue I was: "Oh, it seems we can't texture the inside of the dress. Meh, Aafyre's Gardy will be good enough even without it."


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 07:45:51 PM
I couldn't really shape the eyes quite right either, as in getting the tops of them to connect with the bottom of her hair. Everything else came out really well though. I'll probably texture it tomorrow, cuz I'm vertexing Seymour on Zelda now.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: deadname mcredactedface on January 26, 2011, 07:56:44 PM
Seymour?! From Final Fantasy X?


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 08:05:32 PM
Hellz yes. I wasn't going to announce Seymour until I was sure the hair could work, so I did that part first and tested it. It seemed to work. He's going to take a long time to texture though, because I can't seem to find any textures for him online, so I'll probably have to make my own. Oh, and since he's on Zelda, he won't have his staff.

Now somebody just needs to make Sheik into Anima, size mod the hell out of it, and always have it half buried in the ground...


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Akiba Red on January 26, 2011, 08:09:48 PM
Lol...someone would need to make a Psa since most of sheiks hitboxes are on her feet...


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: TLink on January 26, 2011, 08:10:45 PM
If you need textures for Seymour, I could get them for you. I have a model viewer that exports the model and the textures.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 08:20:47 PM
That would be very helpful actually. All I could find online were textures for child Seymour, which I don't think would be of use to anybody.

And I was kidding about the Anima thing.

Half-kidding.  :>.>:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: ItalianStallion on January 26, 2011, 11:30:30 PM
Aafyre, I just sent you the texture, check your PMs.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 26, 2011, 11:40:36 PM
Thanks very much Italian, but that's from his kid form so I can't use much from it. It's pretty tough to find his adult textures but somebody's already going to help me find them.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: angelbless on January 26, 2011, 11:56:31 PM
I would help if i knew what to actually look for  :(

pics dont work right? :P


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 27, 2011, 12:45:36 AM
Well I think somebody's already helping me find the textures so I think I'll be alright. If you could find a good picture of the back of Seymour that might be helpful.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Puccio on January 27, 2011, 09:09:15 AM
Seymour from FFX,man?
Epic,you're great.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: KTH on January 27, 2011, 09:23:04 AM
Big the Cat over DDD. You only can do this.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: darkknight on January 27, 2011, 03:55:39 PM
i know i'm a little late but...


i voted other because.........

.........

....BLASTOISE!!!!  :af:

it's my favorite  :kdance:


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Hollow on January 27, 2011, 04:02:46 PM
Sephiroth. By far.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: SmashHackers on January 27, 2011, 05:02:51 PM
Hey great job on K. Rool and btw will you ever be making King Krusha K. Rool?
http://donkeykong.neoseeker.com/w/i/donkeykong/2/2a/King_Krusha_K._Rool.PNG
http://i.ytimg.com/vi/qaWUQBmm-sk/0.jpg
Sorry for the crappy pics those were just examples


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Aafyre on January 27, 2011, 05:15:39 PM
Shhhhh, that game doesn't exist.


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Legendary Super Mario on January 27, 2011, 05:55:13 PM
Shhhhh, that game doesn't exist.

lol... the ONLY thing that so called "game" is good for is for some DK Arcade action! XD

...and Diddy's awesumsauce guitar + The pwnage jet-pack and peanut popgun COMBOOOOOOOOO!


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Segtendo on January 27, 2011, 06:57:41 PM
You guys didn't like DK64?
:srs:
It's one of my favorite DK games ever.
No, I never beat the Donkey Kong Countries...


Title: Re: Aafyre's Vertex and Texture thread (01/23) K. Rool is out!
Post by: Ricky (Br3) on January 27, 2011, 07:01:48 PM
Sephiroth. By far.

Why everytime I read that word I hear a chorus saying it?


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Aafyre on January 27, 2011, 10:46:15 PM
Gardevoir and Seymour previews are up. Obviously they still need some more work but I think they're coming along great and should both play perfectly without desyncing wifi.

(http://img87.imageshack.us/img87/4974/gardevoir3.th.png) (http://img87.imageshack.us/i/gardevoir3.png/) (http://img709.imageshack.us/img709/5646/gardevoir2.th.png) (http://img709.imageshack.us/i/gardevoir2.png/) (http://img153.imageshack.us/img153/7007/seymourpreview3.th.png) (http://img153.imageshack.us/i/seymourpreview3.png/) (http://img703.imageshack.us/img703/8653/seymourpreview.th.png) (http://img703.imageshack.us/i/seymourpreview.png/)


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Victory Badguy on January 27, 2011, 10:58:45 PM
Very nice!  Can't say that I recognize the second guy, but I definitely recognize Gardy!  Great job on both.

Now, if only we could get Gallade over Sheik...


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: ✿Zelia✿ on January 27, 2011, 11:07:27 PM
([url]http://img87.imageshack.us/img87/4974/gardevoir3.th.png[/url]) ([url]http://img87.imageshack.us/i/gardevoir3.png/[/url]) ([url]http://img709.imageshack.us/img709/5646/gardevoir2.th.png[/url]) ([url]http://img709.imageshack.us/i/gardevoir2.png/[/url])

Looks really good


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: ItalianStallion on January 27, 2011, 11:11:10 PM
Gardevoir and Seymour previews are up. Obviously they still need some more work but I think they're coming along great and should both play perfectly without desyncing wifi.

([url]http://img87.imageshack.us/img87/4974/gardevoir3.th.png[/url]) ([url]http://img87.imageshack.us/i/gardevoir3.png/[/url]) ([url]http://img709.imageshack.us/img709/5646/gardevoir2.th.png[/url]) ([url]http://img709.imageshack.us/i/gardevoir2.png/[/url]) ([url]http://img153.imageshack.us/img153/7007/seymourpreview3.th.png[/url]) ([url]http://img153.imageshack.us/i/seymourpreview3.png/[/url]) ([url]http://img703.imageshack.us/img703/8653/seymourpreview.th.png[/url]) ([url]http://img703.imageshack.us/i/seymourpreview.png/[/url])
I already seen these before any of you!

Jaw dropping previews are jaw dropping. That is not the Hyrule princess, sir.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: angelbless on January 28, 2011, 12:42:49 AM
Well I think somebody's already helping me find the textures so I think I'll be alright. If you could find a good picture of the back of Seymour that might be helpful.


Ill see what I can do. :)

Btw Seymour is looking very good. That aint Zelda anymore :P

EDIT:

Ok these are the best I could found, (There are not too many pics of his back :( )dont know if they serve the purpose. The first 3 are for the back, the other 3 are just some random pics I thought could be useful. Btw You can actually click the image for a higher resolution, I think..

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=298.jpg

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=338.jpg

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=320.jpg

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=246.jpg

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=327.jpg

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=245.jpg

Ill see if I can find any better ones.....


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Aafyre on January 28, 2011, 01:50:27 AM
Thanks very much, those pictures are a lot better than what I was able to find.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: KTH on January 28, 2011, 03:59:45 AM
You work really fast Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Hollow on January 28, 2011, 05:31:02 AM
Sephiroth. By far.


Why everytime I read that word I hear a chorus saying it?


Because this.
http://www.youtube.com/watch?v=B_MW65XxS7s


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Puccio on January 28, 2011, 05:46:42 AM
Man,that is just awesome.
That looks great! ;)


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: angelbless on January 28, 2011, 08:22:00 AM
Thanks very much, those pictures are a lot better than what I was able to find.

No problem, Im glad I could be of any help :)


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Ricky (Br3) on January 28, 2011, 08:23:20 AM
Who is working on the Gallade, Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: ShadowSnake on January 28, 2011, 08:47:37 AM
:patrick: that gardevoir looks almost perfect... cant wait for it.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: DrPanda on January 28, 2011, 11:11:29 AM
Haha, When I saw Seymour was over Zelda I really did laugh :laugh:


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: SiLeNtDo0m on January 28, 2011, 02:03:00 PM
My jaw didn't drop when I saw Seymour.  It plain exploded of my face.  You turned Zelda into THAT o.O  Stop being so awesome T-T  It's not fair cuz no one else can keep up with the awesome T-T


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Hollow on January 28, 2011, 02:05:04 PM
We should have a BeyondYou vs Aafyre contest.

What I wonder is how he does the texures....


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: BlueBrain on January 28, 2011, 02:45:37 PM
he said sumwhere he just oaints in random colors to know where is what or what is where and dies it like any other texture hacker T.T


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: ItalianStallion on January 28, 2011, 02:51:05 PM
Yeah texture hacking is no joke, specially when you vertex a character, [censored] just goes out of place and you never really know what's what. It's not as easy as it looks, so Aafyre is doing an outstanding job and he should get every compliment he deserves.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Aafyre on January 28, 2011, 03:00:15 PM
Well I don't know if I'd say it's that much harder texturing a vertexed character as opposed to a non-vertexed one. You can always go back to the vertex after you do the texture to straighten things out.

Having official textures to work with is also a big help.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: dingo on January 28, 2011, 03:42:26 PM
Well I don't know if I'd say it's that much harder texturing a vertexed character as opposed to a non-vertexed one. You can always go back to the vertex after you do the texture to straighten things out.

Having official textures to work with is also a big help.

Our just really good screen shots to copy, paste, and edit sometimes. :P


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: BlueBrain on January 28, 2011, 03:44:11 PM
or just use ur imagination, and take 100% profit from brawl textures ^^
cuz u can do almost anything if u know how with just the brawl textures


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: xxmasal22xx on January 28, 2011, 03:53:35 PM
Well I don't know if I'd say it's that much harder texturing a vertexed character as opposed to a non-vertexed one. You can always go back to the vertex after you do the texture to straighten things out.

Having official textures to work with is also a big help.


I agree 100%. It is very helpful to have official textures to work off of/with. I am working on an Aqua (KH:BBS) texture over peach. I took parts of Aqua's texture and pasted them onto peach. It's also very time consuming because I have to look in Brawl Box every few little changes to make sure there's no holes where I erased.

Here is a preview:
(http://img703.imageshack.us/img703/1281/aquapreview.png)
It's a little different but still the same idea.

Waddaya think Aafyre? Could you give me some criticizm? Its not complete yet, but thought i'd try and get some advice from a pro.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: deadname mcredactedface on January 28, 2011, 07:29:27 PM
he said sumwhere he just oaints in random colors to know where is what or what is where and dies it like any other texture hacker T.T
Yeah, that's what I do too.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Segtendo on January 28, 2011, 08:10:02 PM
Here is a preview:
([url]http://img703.imageshack.us/img703/1281/aquapreview.png[/url])
It's a little different but still the same idea.

IMO, the texture is great. (so far)


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: xxmasal22xx on January 28, 2011, 09:17:29 PM
Here is a preview:
([url]http://img703.imageshack.us/img703/1281/aquapreview.png[/url])
It's a little different but still the same idea.

IMO, the texture is great. (so far)


Thanx! Any advice for me?


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Aafyre on January 28, 2011, 09:24:27 PM
That's looking good for just a texture hack. My only suggestion is to make the eyes (the iris an pupil) smaller and maybe more circular instead of ovals.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: xxmasal22xx on January 28, 2011, 10:09:11 PM
That's looking good for just a texture hack. My only suggestion is to make the eyes (the iris an pupil) smaller and maybe more circular instead of ovals.

It looks more normal in-game. Those are the only things bugging me about the BrawlBox preview. But thanx SO much, Aafyre ;D


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Segtendo on January 28, 2011, 10:15:17 PM
If you guys didn't know, Seymour's in the Vault.


Title: Re: Aafyre's Vertex and Texture thread (01/28) Gardevoir and Seymour previews
Post by: Victory Badguy on January 28, 2011, 10:16:11 PM
If you guys didn't know, Seymour's in the Vault.
I know and I already DL'd him.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: ShadowSnake on January 28, 2011, 10:20:46 PM
That seymour looks pretty good, i think i will get. hope to see gardevoir done soon, im looking forward to that one.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: xxmasal22xx on January 28, 2011, 10:23:14 PM
If you guys didn't know, Seymour's in the Vault.
I know and I already DL'd him.

Same here. Well......not yet. tomorrow morning.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: deadname mcredactedface on January 29, 2011, 12:53:47 AM
I DL'ed it and tried it out. Very good work! Something about his face look strange, unless he's that ugly in-game too.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Aafyre on January 29, 2011, 01:14:43 AM
I think the problem is probably with his eyes though I'm not sure exactly what to do about it.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: KTH on January 29, 2011, 04:40:10 AM
Congratulations, it's you're 100 pages.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: diegoforfun on January 29, 2011, 05:33:34 AM
Seymour looks great!!
I'll test as soon as i can xD
Thanks for sharing you work ;)


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Vahkiti on January 29, 2011, 07:19:47 AM
is K. Rool supposed to have a moveset? Cause if so the motion file isn't working.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Albafika on January 29, 2011, 07:29:36 AM
....I'd dare to say Seymour is your best hack to this moment.... Of course, if you can fix the problem they're mentioning... I'm really impressed something like that could be made.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: deadname mcredactedface on January 29, 2011, 07:51:56 AM
Congratulations, it's you're 100 pages.
"It is you are 100 pages"? That makes no sense!

is K. Rool supposed to have a moveset? Cause if so the motion file isn't working.
No. If it had a moveset:
1. It'd say PSA in the Brawl Vault category
2. There would be a FitDedede.pac file

The MotionEtc only holds animations and certain props. In this case, it's used for a size mod to make K.Rool a different size from Dedede if you so prefer, and is entirely optional.

....I'd dare to say Seymour is your best hack to this moment.... Of course, if you can fix the problem they're mentioning... I'm really impressed something like that could be made.
What problem who's mentioning?


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Albafika on January 29, 2011, 08:03:24 AM
What problem who's mentioning?

You mentioned the problem yourself, and he said

I think the problem is probably with his eyes though I'm not sure exactly what to do about it.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Aafyre on January 29, 2011, 10:54:24 AM
Just to be clear, Seymour plays perfectly fine. The problem is just that he looks a little funny at the moment. I'm not sure if it's because his eyes are too small or what. If somebody can tell me what to do to make his face more accurate that would be cool.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: angelbless on January 29, 2011, 12:37:35 PM
Just to be clear, Seymour plays perfectly fine. The problem is just that he looks a little funny at the moment. I'm not sure if it's because his eyes are too small or what. If somebody can tell me what to do to make his face more accurate that would be cool.


Symour is looking great to me, his eyes are originally small :?.

http://www.ffdream.com/images.php?rep=/data/media/images/ff10/galerie/&image=245.jpg

Btw thxs for the references in his description :D!!


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: GreenThunda on January 29, 2011, 12:39:43 PM
Alright.
I seriously do not know how you turned Zelda into a man. :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: ItalianStallion on January 29, 2011, 01:33:37 PM
Congratulations, it's you're 100 pages.
"It is you are 100 pages"? That makes no sense!

You make no sense, so GTFO. Don't talk to my son like that >:O
I'm jk BTW!
Aafyre, I already told you on ESH and LST, and damn he is too sexy for words.

I haven't tried it yet, but I will right now.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: KTH on January 29, 2011, 01:48:17 PM
Congratulations, it's you're 100 pages.
"It is you are 100 pages"? That makes no sense!

You make no sense, so GTFO. Don't talk to my son like that >:O
I'm jk BTW!
Aafyre, I already told you on ESH and LST, and damn he is too sexy for words.

I haven't tried it yet, but I will right now.

Lol, thank Dad :3

TommyPuppy : Escuse me, Sir. I've not a good English for you.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: Segtendo on January 29, 2011, 05:38:31 PM
Congratulations, it's you're 100 pages.
"It is you are 100 pages"? That makes no sense!
:>.>palm:
KTH is French.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: deadname mcredactedface on January 29, 2011, 06:09:09 PM
Geez I was joking. >_> You don't have to gang up on me


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: SSJCerious on January 29, 2011, 06:15:59 PM
Geez I was joking. >_> You don't have to gang up on me
It wasn't funny at all. :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: ItalianStallion on January 29, 2011, 07:07:08 PM
Happy 101 wifey.

Well, sexy Seymour.

And also sexy Gardevoir that will hopefully be released tonight! ;o


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: mnsg on January 29, 2011, 09:11:49 PM
Kind of strange to change Zelda into a man.  Then again, someone did switch Ganondorf's gender at one point.


Title: Re: Aafyre's Vertex and Texture thread (01/29) Gardevior is out!
Post by: ✿Zelia✿ on January 29, 2011, 10:38:32 PM
Dang... Gardevior looks sweet


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: ShadowSnake on January 29, 2011, 10:43:57 PM
gardevoir is good. whats next Aafyre mah boi?


Title: Re: Aafyre's Vertex and Texture thread (01/29) Seymour is out!
Post by: SmashClash on January 29, 2011, 10:46:53 PM
gardevoir is good. whats next Aafyre mah boi?
This & it's probably Snorlax.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 29, 2011, 10:49:47 PM
It's Predator (followed by Alien) :P.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 29, 2011, 10:53:15 PM
It's Predator (followed by Alien) :P.
Sounds awesome!  Who are they going over?  I know that you had a couple of characters in mind to put Predator over, but I haven't heard anything about Alien...


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: SmashClash on January 29, 2011, 10:55:32 PM
It's Predator (followed by Alien) :P.
Sounds awesome!  Who are they going over?  I know that you had a couple of characters in mind to put Predator over, but I haven't heard anything about Alien...
Once, I thought I read Pred=Snake, Alien=Lucario...

Look @ OP.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 29, 2011, 10:58:11 PM
Predator over Samus?  Interesting...
I would have put him over Snake, if only for the entrance animation, but, whatever floats your boat, Aafyre. :P

Also, I just got Gardy from the vault.  Smexy work as usual.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Velen on January 29, 2011, 11:02:31 PM
Predator over Samus?  Interesting...
I would have put him over Snake, if only for the entrance animation, but, whatever floats your boat, Aafyre. :P

Also, I just got Gardy from the vault.  Smexy work as usual.

Personally, I think Gardy is lacking a bit where the "hair" curls a bit, it doesn't come to a point.

...Wanna talk Pokemon?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 29, 2011, 11:04:59 PM
Predator over Samus?  Interesting...
I would have put him over Snake, if only for the entrance animation, but, whatever floats your boat, Aafyre. :P

Also, I just got Gardy from the vault.  Smexy work as usual.

Personally, I think Gardy is lacking a bit where the "hair" curls a bit, it doesn't come to a point.

...Wanna talk Pokemon?
Nah, I'm a bit busy right now.  Plus, I'm gonna go to bed in a bet.

Maybe another time.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 29, 2011, 11:06:04 PM
There are a few reasons I decided to go with Samus instead of Snake:

The first is that Samus already has a helmet so Predator won't have normals issues (at least not ones that look like a nose and mouth). The second is that Predator uses futuristic alien weapons which fit Samus' attacks a lot better than grenades. Third, hearing Predator talk like Snake would be a bit awkward. And finally, the biggest reason, I haven't made anything on Samus yet and I've already made four characters on Snake. If I'm going to make a Samus, I figured Predator would be very fitting (plus he can be easily edited into Fulgore from Killer Instinct).

Alright, I think I rambled on for way too long but you get the idea :P.


About Gardevoir's hair, I tried to make it look right for a while and I can't figure out why the points don't meet up. She's supposed to have a mirrored texture so you'd think that they would. Anyways, this is the best I could get it and I don't think it's that bad at all.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ShadowSnake on January 29, 2011, 11:18:25 PM
It's Predator (followed by Alien) :P.

predator would be over samus, but what the hell would you make alien on?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 29, 2011, 11:20:27 PM
Right now it's between Wolf and Lucario. Both of them would need a size mod of course. Wolf would be good because of his slash attacks and Lucario would be good because he can crawl and wall cling.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ShadowSnake on January 29, 2011, 11:24:11 PM
Right now it's between Wolf and Lucario. Both of them would need a size mod of course. Wolf would be good because of his slash attacks and Lucario would be good because he can crawl and wall cling.

ah i see how thatd work now, you should make it on lucario because a lot of people (including myself) got rid of wolf with lloyd irving.

you should totally make one of his faces have the little mouth come out. thatd be sick!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: angelbless on January 29, 2011, 11:47:04 PM
Predator and Alien! :o Great!

Btw I will like to see a vertex in wolf, since there arent many good ones on the vault, apart from Zangoose :P. What about Kadabra or Alakazam for Lucario?

Anyway whatever you choose, I m sure you have all the support :P


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: MusicMaster64 on January 30, 2011, 03:45:12 AM
Hey, what about a vertex of Umbreon on Pikachu (Pokemon), or Copper (Animal Crossing: Wild World) over Link? If you do the second one, I think you could vertex Link's sword into a spear.http://nookipedia.com/w/images/4/47/Copper.gif (http://nookipedia.com/w/images/4/47/Copper.gif) <-- there is a picture of Copper. :af2:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: diegoforfun on January 30, 2011, 06:13:01 AM
"Gardevoir is out"

O_O' dude that was really fast and "she" or "he" or "it" (idk LOL) looks awesome!!

pred + alien?
woah that'd be cool!!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: mnsg on January 30, 2011, 07:38:18 AM
"Gardevoir is out"

O_O' dude that was really fast and "she" or "he" or "it" (idk LOL) looks awesome!!

pred + alien?
woah that'd be cool!!

What is pretty strange about Gardevoir is that it can be either gender, despite of its feminine appearance.  Gallade, on the other hand, is 100% male; typical, considering its masculine looks.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: krikke on January 30, 2011, 10:29:15 AM
eh? although male gardevoirs do exist i kinda consider them to be the gay gardy's around XD
gardevoir just looks too feminin to give it a both genders, imo ^^
maybe ninty will think a sec and change that in the next gen XD

anyways, that texture is pure awesomeness ^^ thx a lot for makign it!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Hollow on January 30, 2011, 11:46:16 AM
I wonder......could you make something for me?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: sp147 on January 30, 2011, 12:16:51 PM
Thanks for making Gardevoir! It looks sweet!!
Seymour and the rest of the hacks are awesome!!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Albafika on January 30, 2011, 12:20:10 PM
Aafyre, may I suggest something? I'd like you to consider revamping your Vanguard Ike, it was one of your first hacks, I think you could perfect it quite easy.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 30, 2011, 12:31:57 PM
The thing I'd most like to revamp is Sephiroth, adding a KH outfit and Shirtless outfit as well. Is it possible to attach his cape to his head to be his hair? I don't like how his actual hair cuts through his body on so many animations.

What would you like Hollow?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on January 30, 2011, 12:32:51 PM
im going to support hollow, and ask u very kindly if u could please make a full hollow ichigo... ^^

actually id be happy with any full hollow ichigo form, the first one was awesome too...

img:

(http://images.wikia.com/bleach/es/images/0/06/FullHollowIchigo.jpg)


ninja'd so im gonna answer even if im not hollow, i think he wants what i just asked u ^^


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Hollow on January 30, 2011, 12:36:02 PM
Actually, it's not that.

Unless no one else will do it.

I'll PM you, okay?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on January 30, 2011, 12:41:42 PM
double ninja than... T.T


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Camonsters on January 30, 2011, 12:55:42 PM
You can use the bone tree editor to make the cape follow his head then edit the bone in his t-pose that it is actually at his head. It would de-sync wifi though.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on January 30, 2011, 12:58:22 PM
if u use the bone tree editor, its already "rly" at his head...


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 01:07:02 PM
What about Kadabra or Alakazam for Lucario?

Kadabra (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15078)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Weyard on January 30, 2011, 01:56:21 PM
What about Kadabra or Alakazam for Lucario?

Kadabra ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15078[/url])
It's not perfect though. Aafyre could definitely produce a much better one.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 04:30:53 PM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ItalianStallion on January 30, 2011, 05:06:39 PM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P

!

You win sir, you really do.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: angelbless on January 30, 2011, 06:51:35 PM
What about Kadabra or Alakazam for Lucario?

Kadabra ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15078[/url])
It's not perfect though. Aafyre could definitely produce a much better one.


^That :)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on January 30, 2011, 07:11:23 PM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P

Any chance you wanna upload that?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Gamma Ridley on January 30, 2011, 07:15:12 PM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P

Any chance you wanna upload that?

*facepalm*

He's using Aafyre's Gardevoir Zelda and Hitmonlee Sheik. And he pressed Down B.

Magic.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 30, 2011, 07:15:39 PM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P

Any chance you wanna upload that?
He's talking about using Aafyre's Hitmonlee Sheik hack with his new Gardevoir one.  You can get both from the vault.
Edit:  Ninja'd as I was typing.  Typical  :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ItalianStallion on January 30, 2011, 07:16:43 PM
Congratulations. Your hack is number one again for the day, and probably tomorrow as well.

I love how you always go an extra mile with your hacks, and as you can see, it always pays off ;)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 07:18:37 PM
I'm anxious to see what's next. You never fail to impress me.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on January 30, 2011, 07:20:41 PM
I'm anxious to see what's next. You never fail to impress me.

Predator and Alien, as he himself stated. Ninja'd.

And the transforming gardy + monlee always freezes for me.....


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 07:21:37 PM
I'm anxious to see what's next. You never fail to impress me.

Predator and Alien, as he himself stated. Ninja'd.

And the transforming gardy + monlee always freezes for me.....
Do both Shiek and Zelda have a .pcs and .pac?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 30, 2011, 07:22:14 PM
I'm anxious to see what's next. You never fail to impress me.

Predator and Alien, as he himself stated. Ninja'd.

And the transforming gardy + monlee always freezes for me.....
You must be lacking the .pac files for one of them.  Try redownloading the files and adding the .pacs.  It should work.
Edit: Ninja'd AGAIN! :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Kaye Cruiser on January 30, 2011, 07:33:16 PM
Rather than Hitmonlee, it's be cool to see Gardevoir switch with Gallade as Sheik. ¦D


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 07:35:00 PM
Rather than Hitmonlee, it's be cool to see Gardevoir switch with Gallade as Sheik. ¦D
True that. Someone, probably Aafyre, could make him.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Victory Badguy on January 30, 2011, 07:38:09 PM
Rather than Hitmonlee, it's be cool to see Gardevoir switch with Gallade as Sheik. ¦D
True that. Someone, probably Aafyre, could make him.
I third this motion.  Someone (preferably Aafyre) should go out there and make a Gallade over Sheik hack.  The moveset would kinda fit and it would really be cool to be able to switch between two related Pokemon.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Camonsters on January 30, 2011, 08:00:24 PM
Starwaffle is making gallade over shiek. They whole thing is supposed to be a collab I think.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 30, 2011, 08:01:15 PM
well, the reason i finally decided to make gardevoir was because starwaffle wanted to make gallade. i don't know what his progress is, but it's safe to assume it'll turn out well.

edit: ninja'd, as they say


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Kaye Cruiser on January 30, 2011, 08:15:54 PM
Nice, so when can we expect ENHANCED Gardevoir? ¦D

Because SOMEBODY had to ask for it. ¦3


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on January 30, 2011, 08:21:38 PM
 :srs: well you won't see one from me, but if someone else really wants to put boobs on a pokemon, who am i to stop them  


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 08:23:35 PM
Nice, so when can we expect ENHANCED Gardevoir? ¦D

Because SOMEBODY had to ask for it. ¦3
Wave, I thought that was your job :P


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Kaye Cruiser on January 30, 2011, 08:27:54 PM
:srs: well you won't see one from me, but if someone else really wants to put boobs on a pokemon, who am i to stop them  


(http://ui17.gamespot.com/2512/motivator9334062_2.jpg)

*shrugs* Were you expecting me to respond any other way? Okay then ¦D

(http://i19.photobucket.com/albums/b184/zackwinzard/gardevoir277.png)

*huggles Aafyre* XD

Nice, so when can we expect ENHANCED Gardevoir? ¦D

Because SOMEBODY had to ask for it. ¦3

Wave, I thought that was your job :P


No, that used to be Link's. I just did simple mergifications for others since Zelda's boobs and hair are in the same vertex set, and it could only work if the outfit being given them had matching hair. In this case, it doesn't. XD


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on January 30, 2011, 09:06:55 PM
Nice, so when can we expect ENHANCED Gardevoir? ¦D

Because SOMEBODY had to ask for it. ¦3

Wave, I thought that was your job :P

No, that used to be Link's. I just did simple mergifications for others since Zelda's boobs and hair are in the same vertex set, and it could only work if the outfit being given them had matching hair. In this case, it doesn't. XD
Ah. Didn't know that.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on January 31, 2011, 02:36:30 AM
i just noticed that this thread is full of ninjas  :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Puraidou on January 31, 2011, 05:01:40 AM
:srs: well you won't see one from me, but if someone else really wants to put boobs on a pokemon, who am i to stop them  


([url]http://ui17.gamespot.com/2512/motivator9334062_2.jpg[/url])

*shrugs* Were you expecting me to respond any other way? Okay then ¦D

([url]http://i19.photobucket.com/albums/b184/zackwinzard/gardevoir277.png[/url])

*huggles Aafyre* XD
I lol'd hard at both pictures XD


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: mnsg on January 31, 2011, 06:24:48 AM
Hehe, I made Gardevoir transform into Hitmonlee. It's awesome :P

That's pretty much why I was concerned with Zelda being the chosen character for that vertex hack.

However, I doubt that a Gardevoir vertex would ever be possible on Peach, considering that her eye lids are separate vertices.  Shame too, since unlike Zelda, Peach's eye lids are texture editable.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: lucas_irineu on January 31, 2011, 11:13:00 AM
Hey, great job on Gardevoir.

That reminds me, I should re-do my Ralts some day...


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segab on January 31, 2011, 01:57:14 PM
My favs from you are Hitmonlee, Banjo, K. Rool, Etna and Gardevoir.
hope to see more Pokemon from you, or.. just about anything lol


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Albafika on February 03, 2011, 10:47:38 AM
Seymour imo is his best hack so far, it's so damn amazing!

Aafyre, do you take suggestions?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ShadowSnake on February 03, 2011, 11:01:58 AM
how goes Predator Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 03, 2011, 12:11:27 PM
I haven't really done a whole lot recently (been getting sidetracked watching anime and playing Pokemon :P). I finished vertexing his head but I still need to make his body and give him a texture.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: KTH on February 03, 2011, 12:17:14 PM
Hey, aafyre, do you have a screen about Predator please?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 03, 2011, 12:20:21 PM
Do you mean a preview of him? I don't but I could easily make one if you wanted (he's not that far along other than his head though).

Oh and I do listen to suggestions but can't guarantee that I can actually get to them. Usually, if it's a character that I personally like a lot there's a higher chance that I'll do it (unless I don't have any immediate plans to make another character).


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ShadowSnake on February 03, 2011, 12:21:04 PM
Do you mean a preview of him? I don't but I could easily make one if you wanted (he's not that far along other than his head though).

Oh and I do listen to suggestions but can't guarantee that I can actually get to them. Usually, if it's a character that I personally like a lot there's a higher chance that I'll do it (unless I don't have any immediate plans to make another character).

a preview would be cool.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Power Marshall on February 03, 2011, 12:25:57 PM
I think your Gardevoir is your best vertex IMO. I never thought of using Zelda like that. You amazed me, and I usually don't get amazed that easily. Plus your original characters are good, as well.
First time posting here... what's wrong with me? :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: KTH on February 03, 2011, 12:27:16 PM
Do you mean a preview of him? I don't but I could easily make one if you wanted (he's not that far along other than his head though).

Oh and I do listen to suggestions but can't guarantee that I can actually get to them. Usually, if it's a character that I personally like a lot there's a higher chance that I'll do it (unless I don't have any immediate plans to make another character).

Yeah a preview please.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 03, 2011, 12:33:04 PM
Alright, here's what I have done so far. Once I put the texture on, I might make a few more adjustments to the head if it needs any.

(http://img202.imageshack.us/img202/1457/predatorhead.th.png) (http://img202.imageshack.us/i/predatorhead.png/) (http://img7.imageshack.us/img7/623/predatorhead2.th.png) (http://img7.imageshack.us/i/predatorhead2.png/)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ShadowSnake on February 03, 2011, 12:41:32 PM
Alright, here's what I have done so far. Once I put the texture on, I might make a few more adjustments to the head if it needs any.

([url]http://img202.imageshack.us/img202/1457/predatorhead.th.png[/url]) ([url]http://img202.imageshack.us/i/predatorhead.png/[/url]) ([url]http://img7.imageshack.us/img7/623/predatorhead2.th.png[/url]) ([url]http://img7.imageshack.us/i/predatorhead2.png/[/url])


thats really good so far, expecially the visor. cant wait for the finished result. ;)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: KTH on February 03, 2011, 12:43:00 PM
Yeah, it's good for starting.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: angelbless on February 03, 2011, 02:36:56 PM
I haven't really done a whole lot recently (been getting sidetracked watching anime and playing Pokemon :P). I finished vertexing his head but I still need to make his body and give him a texture.

Good to see you are still around us :D


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Hollow on February 03, 2011, 03:27:06 PM
Are you really making the character description I sent you?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 03, 2011, 04:09:48 PM
I'd like to finish Predator at least before I start your request. I've been a little busy lately with my brother starting school again but I'll try to get to it sometime soon.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Colter on February 04, 2011, 03:23:24 PM
Aafyre, I have a request that I'd only like you or StarWaffle to fill, but I'm going to ask you first.
I've always wanted a modeled vertex of Sweet Tooth from the Twisted Metal series.
If you have no idea who he is, here's an example.
(http://media.giantbomb.com/uploads/0/110/223985-sweettooth_stalking_large.jpg)(http://ui24.gamespot.com/663/fullblack_2.jpg)

I am begging you from my heart to stick this guy over whoever you like, most likely Ganondorf. (and you don't have to make him all buff if you put him on another character, as long as he's murderous and clowny.)

Sincerely, Colter


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Albafika on February 04, 2011, 04:46:52 PM
Aafyre, what're you planning on making after Predator?, and here are some suggestions, I'd love if you're interested in any of these:
Soren from Fire Emblem Path of Radiance or Radiant Dawn (http://forums.kc-mm.com/index.php?topic=10236.0) over Marth

Aeris (http://t3.gstatic.com/images?q=tbn:ANd9GcQwPZG2FjO3HRFSdah-_zdZrQtJ4eS5MmDRxxeXeQodGHwQgL8nxA&t=1)/Tifa (http://www.videogamegirlsdb.com/Images/Final_Fantasy/Tifa/Tifa_FF7_Concept_01.jpg) from FFVII over Zelda

Hope you're interested on any of these!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ItalianStallion on February 04, 2011, 04:50:56 PM
I don't remember him saying "request away!"

Anyways, I think it's time for you to make a poll. ;x


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 04, 2011, 04:52:38 PM
I don't remember him saying "request away!"

Anyways, I think it's time for you to make a poll. ;x

Quoted for truth


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 04, 2011, 04:56:04 PM
well, I've been thinking about doing a new Tifa for Kit's PSA that she's making. Maybe I can start from Pik's and vertex it from there (also making the Advent Children outfit of course).

And maybe I'll make a new poll soon, but there's a few things I need to do first, like Predator, Hollow's dude, Tifa maybe. And then I'll want to do Alien at some point...


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Albafika on February 04, 2011, 05:02:23 PM
I don't remember him saying "request away!"

Anyways, I think it's time for you to make a poll. ;x

Quoted for truth

Just in case this was directed to me:

Seymour imo is his best hack so far, it's so damn amazing!

Aafyre, do you take suggestions?

Do you mean a preview of him? I don't but I could easily make one if you wanted (he's not that far along other than his head though).

Oh and I do listen to suggestions but can't guarantee that I can actually get to them. Usually, if it's a character that I personally like a lot there's a higher chance that I'll do it (unless I don't have any immediate plans to make another character).

Edit: Post 700! :D


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: KururuSouchou on February 04, 2011, 05:59:16 PM
Well, I don't really have anything to request that you aren't doing already (i.e., my body is ready for Predator). Although Sweet Tooth would be pretty cool - but aren't there an awful lot of FFVII hacks as-is?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Albafika on February 04, 2011, 07:27:20 PM
Well, I don't really have anything to request that you aren't doing already (i.e., my body is ready for Predator). Although Sweet Tooth would be pretty cool - but aren't there an awful lot of FFVII hacks as-is?

That's actually up to the Vertexers' interests and polls of their choice to decide. It's not a matter of having too much, nor a matter of  "needing", is a matter of wanting, I hate how people keep saying "This NEEDS to be made", "I NEED (insert name) in Brawl!" and crap.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 04, 2011, 07:50:44 PM
If anybody wants to help me out finding the official textures of a Predator (preferably one that looks like he did in either the first or second Predator movie) and an Alien from the AVP games that would be a big help.

Eventually I'm probably going to need some Dynasty Warriors and Samurai Warriors textures too but I imagine they would be a lot harder to find if they're even out there at all. I know the game isn't all that popular but I plan on making Lu Bu (preferably from DW4), Kotaro Fuuma (SW2), and Gan Ning (DW5) at some point in the future. I'm fully expecting not to be able to get these and I'm prepared to remake them from scratch if I need to.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Dark Aura on February 04, 2011, 08:40:41 PM
Tifa would be awesome. You can never have too many FF7 vertexes. *shot*

Anyways, Predators looking good.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Velen on February 05, 2011, 04:26:28 PM
Here is a suggestion for much later.

(http://images3.wikia.nocookie.net/__cb20090603051937/megaman/images/f/f6/Rogue.jpg)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: StarWaffle on February 07, 2011, 08:56:02 AM
Hey look what I finally got around to doing.

(http://i47.photobucket.com/albums/f161/jeremie_1992/thatgreenguy.png)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on February 07, 2011, 09:02:36 AM
^THAT IS AWESOMESAUCE!!!!!^


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 07, 2011, 09:10:47 AM
Great looking so far, Starwaffle!  :o


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 07, 2011, 09:37:53 AM
(http://img718.imageshack.us/img718/1416/durararad.gif)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: _Data_Drain_ on February 07, 2011, 09:42:29 AM
Well, I think Aaf approves of Gallade. XD


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: KTH on February 07, 2011, 10:43:48 AM
Well, I think Aaf approves of Gallade. XD

I think too O.o


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Segtendo on February 07, 2011, 12:04:24 PM
Must... get... Gallade...


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: hughie on February 08, 2011, 04:28:13 PM
Hey Aafyre, do you mind if i take a whack at Groudon?
Mine will be over Charizard, just wanted to let you know. :3


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Velen on February 08, 2011, 04:33:01 PM
Hey Aafyre, do you mind if i take a whack at Groudon?
Mine will be over Charizard, just wanted to let you know. :3


NO! >=O

Do this guy instead!

(http://images3.wikia.nocookie.net/__cb20100727213152/capcomdatabase/images/5/59/Rogue.png)

Guy needs a proper vertex, so does Mega Man from SF.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 08, 2011, 04:34:08 PM
 :srs:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: hughie on February 08, 2011, 04:35:42 PM
Hey Aafyre, do you mind if i take a whack at Groudon?
Mine will be over Charizard, just wanted to let you know. :3


NO! >=O

Do this guy instead!

([url]http://images3.wikia.nocookie.net/__cb20100727213152/capcomdatabase/images/5/59/Rogue.png[/url])

Guy needs a proper vertex, so does Mega Man from SF.
Bbbbut.....
Groudon is the first Pokemon i got to lvl 100..... D:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: ItalianStallion on February 08, 2011, 04:50:31 PM
Nice progress Starwaffle!

Wifey, let go of Pokemon Diamond lol come back to us!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Velen on February 08, 2011, 05:11:43 PM
Hey Aafyre, do you mind if i take a whack at Groudon?
Mine will be over Charizard, just wanted to let you know. :3


NO! >=O

Do this guy instead!

([url]http://images3.wikia.nocookie.net/__cb20100727213152/capcomdatabase/images/5/59/Rogue.png[/url])

Guy needs a proper vertex, so does Mega Man from SF.
Bbbbut.....
Groudon is the first Pokemon i got to lvl 100..... D:


Oh, alright. =D

-but you better make him after Groudon, or the next food I give you in the Famz thread will be one hell of spicy meatball! >=)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 08, 2011, 06:03:05 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Gamma Ridley on February 08, 2011, 06:04:14 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.

Flying Groudon vs. Flying Tyranitar!

A battle of epic proportions.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Velen on February 08, 2011, 06:20:42 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.

Flying Groudon vs. Flying Tyranitar!

A battle of epic proportions.

Tyranitar and Groudon: BEHOLD, EVERYONE! I can FLY~!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: hughie on February 08, 2011, 07:26:07 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.
Thanks, sorry for taking your idea though. :P


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on February 08, 2011, 07:33:30 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.
Thanks, sorry for taking your idea though. :P

SWEET! Im sure Aafyre doesnt mind. He's kewl like dat. :af2:

how long do you think groudon will take?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: hughie on February 08, 2011, 07:39:36 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.
Thanks, sorry for taking your idea though. :P

SWEET! Im sure Aafyre doesnt mind. He's kewl like dat. :af2:

how long do you think groudon will take?
Eh, maybe a week or so, depending on how hard the texture is.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 08, 2011, 07:47:17 PM
lol, it's not like I own the rights to Groudon or anything. I don't really care who makes him, be it me or someone else. I just want Groudon in mah Brawls.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on February 08, 2011, 07:53:52 PM
Sure, you're free to try Groudon if you want to. Charizard could actually work out pretty nicely for him too.
Thanks, sorry for taking your idea though. :P

SWEET! Im sure Aafyre doesnt mind. He's kewl like dat. :af2:

how long do you think groudon will take?
Eh, maybe a week or so, depending on how hard the texture is.

you should use the pokepark model as a base if u no how.

for the texture, you can copy+paste from pokepark texture...i can supply both the groudon model+textures if u like


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: SmashClash on February 08, 2011, 07:53:59 PM
lol, it's not like I own the rights to Groudon or anything. I don't really care who makes him, be it me or someone else. I just want Groudon in mah Brawls.
How's predator? :)


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 08, 2011, 07:57:59 PM
you should use the pokepark model as a base if u no how.

for the texture, you can copy+paste from pokepark texture...i can supply both the groudon model+textures if u like

 :>.>:

There's a Groudon in BRAWL if you didn't notice.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: SmashClash on February 08, 2011, 08:30:46 PM
Look at the last post on the previous, page Aafyre. :)

Do you know what PSA you'll want since you won Hollow's tourney?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Aafyre on February 09, 2011, 12:32:44 AM
Honestly I'm not exactly sure. Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work. I'd love to see Boba Fett, Sub-Zero, or Tidus (which I plan to make my own vertex soon). I'm still thinking about what exactly I want since I wasn't really expecting to win the tourney :P.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: angelbless on February 09, 2011, 01:28:05 AM
What didi I miss?:(
Oh wait Gallade and Groundon? :o!!!

Maybe Flygon over Charizard next?  :D!


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Puraidou on February 09, 2011, 01:36:51 AM
Maybe Flygon over Charizard next?  :D!

^THIS! I can have my entire pokemon team on Brawl if this keeps up! :D
Gardevoir - Check
Flygon - Not yet
Blaziken - YESZ!
Kyogre - Trophy, go figure xD
Arceus - How?
Lugia - Check

3/6 were done :D


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Hollow on February 09, 2011, 05:09:23 AM
Honestly I'm not exactly sure. Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work. I'd love to see Boba Fett, Sub-Zero, or Tidus (which I plan to make my own vertex soon). I'm still thinking about what exactly I want since I wasn't really expecting to win the tourney :P.
Well, which do you really want?

Sorry that K. Rool can't work out. I'm not sure even a single DeDeDe PSA exists.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: _Data_Drain_ on February 09, 2011, 05:17:30 AM
Honestly I'm not exactly sure. Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work. I'd love to see Boba Fett, Sub-Zero, or Tidus (which I plan to make my own vertex soon). I'm still thinking about what exactly I want since I wasn't really expecting to win the tourney :P.
Well, which do you really want?

Sorry that K. Rool can't work out. I'm not sure even a single DeDeDe PSA exists.
OBJECTION!

Actually, while a PSA may not be in the vault... Brawl+, Brawl-, and Balanced Brawl all have PSA files for him... So there is indeed a way to make a Dedede PSA.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: BlueBrain on February 09, 2011, 07:43:58 AM
but it is only with the new version, which makes some files oversize in no-time...
so its not rly useful


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on February 09, 2011, 08:27:32 AM
Honestly I'm not exactly sure. Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work. I'd love to see Boba Fett, Sub-Zero, or Tidus (which I plan to make my own vertex soon). I'm still thinking about what exactly I want since I wasn't really expecting to win the tourney :P.
Well, which do you really want?

Sorry that K. Rool can't work out. I'm not sure even a single DeDeDe PSA exists.

I think we need a PSA for Axel over Marth vertex! That would be a pretty beastly PSA. Whaddaya think, Aafyre/others?


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 09, 2011, 10:56:04 AM
Nah.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: xxmasal22xx on February 09, 2011, 10:58:22 AM
Nah.

Aww. :( I'd like to see Axel with a custom PSA.IMO, A Banjo/Kazooie PSA would be pretty cool, too.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Colter on February 09, 2011, 11:01:23 AM
Maybe Flygon over Charizard next?  :D!

^THIS! I can have my entire pokemon team on Brawl if this keeps up! :D
Gardevoir - Check
Flygon - Not yet
Blaziken - YESZ!
Kyogre - Trophy, go figure xD
Arceus - How?
Lugia - Check

3/6 were done :D

Uber/OU team user >.>


Also. Aafyre. <3


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: SiLeNtDo0m on February 09, 2011, 11:08:41 AM
Maybe Flygon over Charizard next?  :D!

^THIS! I can have my entire pokemon team on Brawl if this keeps up! :D
Gardevoir - Check
Flygon - Not yet
Blaziken - YESZ!
Kyogre - Trophy, go figure xD
Arceus - How?
Lugia - Check

3/6 were done :D

Uber/OU team user >.>


Also. Aafyre. <3

Since when were Flygon and Blaziken OU (well, Blaziken may be OU now because of it's new Speed Boost ability)?  A team like this clearly isn't one used for competitive battles, but more one for casual enjoyment because he likes the Pokemon for being badass.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 09, 2011, 01:02:25 PM
Flygon = OU :srs:

Let's cut the Pokémon game discussion already.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: msp26 on February 09, 2011, 01:41:05 PM
psa mod - poke and ddd psas


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: Ricky (Br3) on February 09, 2011, 02:21:01 PM
Yo Aafyre, did you notice you're on the Top Downloads Top10 now?

Congrats, you were the only hacker to make me fall a number on the Ranking xD
You got past me with your Zangoose release IIRC.


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: DMN666 on February 09, 2011, 02:26:17 PM
Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work.
Wait wut?I wanted a psa for him :oshi:


Title: Re: Aafyre's Vertex and Texture thread (01/30) Gardevoir is out!
Post by: deadname mcredactedface on February 09, 2011, 07:05:34 PM
Honestly I'm not exactly sure. Originally I wanted K. Rool but I hear that making a PSA for Dedede won't work. I'd love to see Boba Fett, Sub-Zero, or Tidus (which I plan to make my own vertex soon). I'm still thinking about what exactly I want since I wasn't really expecting to win the tourney :P.
Well, which do you really want?

Sorry that K. Rool can't work out. I'm not sure even a single DeDeDe PSA exists.
There's that Amy Rose over Dedede project, but they haven't changed the moves yet so that doesn't really count.

Nah.

Aww. :( I'd like to see Axel with a custom PSA.IMO, A Banjo/Kazooie PSA would be pretty cool, too.
If you want an Axel PSA, make it yourself. :P

Got it memorised? *bricked*


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SmashClash on February 09, 2011, 07:06:57 PM
KJP made an Enhanced Dedede.
His moveset was changed.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Legendary Super Mario on February 09, 2011, 07:44:34 PM
I like the idea of a King K. Rool moveset... But I personally think Banjo's your best bet!

 :af2:


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: ShadowSnake on February 09, 2011, 07:47:11 PM
i voted for gengar, so we will have a psa that doesnt make gengar look like a fatass slob.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Segtendo on February 09, 2011, 09:14:05 PM
i voted for gengar, so we will have a psa that doesnt make gengar look like a fatass slob.
Yea, a cool, dark moveset could work well for Gengar.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Victory Badguy on February 09, 2011, 09:27:20 PM
I voted for Boba Fett.  I think that a PSA of him would be really cool to play around with.

Of course, I'd be fine with Gengar as well.  I'd be nice to see Gengar attacking with actual special moves :laugh:


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 09, 2011, 09:33:40 PM
Sub-Zero, Pimple or Magus... tough choice.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: ItalianStallion on February 09, 2011, 10:46:17 PM
Go team Gengar!

I can't wait to see him doing a Shadow Ball.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Fedora Warrior on February 09, 2011, 11:19:53 PM
I voted for Gengar, since watching him turn into Warioman highlly disturbs me. XD


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: IOS on February 09, 2011, 11:21:01 PM
EDIT: Nvm


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SiLeNtDo0m on February 09, 2011, 11:25:54 PM
You guys are forgetting one thing:

Who is actually gonna make the PSA @.@  It won't be me I can promise you that XD


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 10, 2011, 01:03:42 AM
Hollow is going to be making the psa because I won his tournament.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: angelbless on February 10, 2011, 01:10:24 AM
I want a Sub Zero PSA :(


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 10, 2011, 02:33:55 AM
Yeah, there's honestly a lot I want to see which is why I decided to make a poll so you guys could have a say too :). If you guys haven't checked yet, feel free to click the "My Moveset Ideas" link in my signature to see what I've thought up.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Camonsters on February 10, 2011, 06:06:28 AM
Banjo


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: BlueBrain on February 10, 2011, 07:34:55 AM
GO GENGAR GO!!!
we just need another pokeon actually, cuz i dont think jiggs could count as i think ive only played him/her 3 times since i got the game, and only when choosing random xD


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: xxmasal22xx on February 10, 2011, 08:22:08 AM
Nah.

Aww. :( I'd like to see Axel with a custom PSA.IMO, A Banjo/Kazooie PSA would be pretty cool, too.
If you want an Axel PSA, make it yourself. :P

Got it memorised? *bricked*

No can do. I need to learn it first. Ive tried. Im SO not a PSAer.

And its "Got it memorized?" with a z NOT S, Z. lol

ANYWAYS: Gengar PSA FTW! Hollow could take lucario's aura shere and call it up through PSA for Gengar's Shadow Ball! Change it to a darker purpleie color, and maybe Aafyre could vertex it to make it look spikey like it is in the GBA/DS games. Now THAT would be full of epic win!


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 10, 2011, 09:05:12 AM
Ended up decidin' for Sub-Zero. Pimple would be cool, Magus too, but out of all Chrono Trigger characters, I would want another one before Magus.

A bloody, freezing moveset is much more desirable...

About Gengar, yeah, seein' him Shadow Ball would be neat, but meh, Mewtwo, Lucario. Not original. I wouldn't want another Pokémon of a similar playstyle. It's like changing Link's Final Smash to Landmaster.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: BlueBrain on February 10, 2011, 09:07:16 AM
actually, gengar could have a completly new fighting style...


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SiLeNtDo0m on February 10, 2011, 11:13:23 AM
Hollow is going to be making the psa because I won his tournament.

Ah this makes sense XD

Though Wario is a b**** to PSA with since you can't attach anything to any of his bones.  Not to mention his general set up for his actions is weird (apparently his Side B does nothing...).  This is of course going along the consensus that Gengar is going to win and your vertex over Wario is the one that's going to be used.

Hollow being a PSA pro though should be able to overcome the problem easily (it'll just be tedious that's all).


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: angelbless on February 10, 2011, 11:16:01 AM
Yeah, there's honestly a lot I want to see which is why I decided to make a poll so you guys could have a say too :). If you guys haven't checked yet, feel free to click the "My Moveset Ideas" link in my signature to see what I've thought up.

I just saw your PSA ideas, they are actually great ideas!. I hope somebody manage to work on them :D


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: xxmasal22xx on February 10, 2011, 11:37:25 AM
Yeah, there's honestly a lot I want to see which is why I decided to make a poll so you guys could have a say too :). If you guys haven't checked yet, feel free to click the "My Moveset Ideas" link in my signature to see what I've thought up.

I just saw your PSA ideas, they are actually great ideas!. I hope somebody manage to work on them :D

I so agree. Aafyre, you have got to be one of the most amazing dudes i know! :D


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 10, 2011, 12:52:19 PM
Alright, I put up what I have so far for a Gengar moveset. If Wario won't work then any of the others would be fine too.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 10, 2011, 12:52:52 PM
Yeah, just saw it on your thread. Looks pretty good.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 10, 2011, 12:53:42 PM
To make it easier for everyone, here's my post from my other thread:

Here's what I have so far for a Gengar moveset. Does anybody have any ideas for the missing attacks or ideas to improve the existing ones?

(http://img404.imageshack.us/img404/7558/gengarbp.png)   Pokemon - Gengar (over Wario)
Gengar Videos

Type Wild Gameplay: http://www.youtube.com/watch?v=2CilwCwgT6c (fan made)
Battle Revolution: http://www.youtube.com/watch?v=bj4019jHXd4
Battle Revolution 2: http://www.youtube.com/watch?v=WJZqqgcimtc
Battle Revolution 3: http://www.youtube.com/watch?v=bj4019jHXd4
Stadium: http://www.youtube.com/watch?v=uIeJYZ_kOSA
Anime: http://www.youtube.com/watch?v=pujNsbCiNi4&feature=related

Gengar's Pokemon Attacks:

Level Up: http://www.psypokes.com/dex/psydex/094/attacks
Learnset: http://www.psypokes.com/dex/psydex/094/learnsets

Special Traits / Other:
Gengar should have a lot of shadow elemental attacks. He should be fast but weak defensively. For his crawl, he could sink into the ground.

Weak Attacks:
A Combo —Shadow Claw
Gengar attacks with a slashing combo.

Forward Tilt — Lick
Gengar attacks with his tongue which causes a stun effect similar to Zero Suit Samus' attacks.


Up Tilt — Explosion
Gengar holds a bomb above his head with a lot of startup lag while the fuse ignites (but not quite as much as Ganondorf's up tilt). The bomb then explodes dealing high damage and knockback to both Gengar and his opponent.

Down Tilt


Running A — Thief
Gengar teleports past his opponent with a darkness attack that deals damage and steals the item they're holding.

Smash Attacks:
Forward Smash — Sucker Punch
Gengar teleports forward then performs a dashing punch in the opposite direction. The punch could be a shadowy version of Falcon's Forward B attack. (a forward smash would cause him to attack backwards and a back smash would cause him to attack forwards).

Up Smash — Sludge Bomb
This move can pretty much be a poison version of Yoshi's egg throw. He throws a purple poison ball at his opponents that damages and leaves a flower effect on them when it hits them. If possible, it should leave a shadow effect on the opponent instead of the flower graphic but the flower's fine if it isn't.

Down Smash — Dark Pulse
Gengar attacks with a ring of dark energy that travels along the ground and surrounds him in all directions.

Specials:
Neutral B — Shadow Ball
Unlike Mewtwo's Shadow Ball, this wouldn't be chargeable but would have a little startup lag. It would be about the power and size of a half charged shadow ball. If he uses it in the air, it can fire diagonally downwards. He could shoot the shadow ball from his mouth like in the Stadium/Battle Revolution games.

Forward B — Hypnosis and Dream Eater
This will work similarly to Mewtwo's Down B attack in Melee (just with more range so it's not as useless). If Gengar makes eye contact with his opponent, he puts them to sleep. While they're asleep, he can hold Down B slowly drain their health. Since he's draining health, it should be a bit weaker than Charizard/Bowser's flamethrower. I'm thinking that anywhere between half and two thirds its power could work.

Up B — Night Shade
Gengar could float upwards surrounded in purple smoke that will damage opponents. Ganondorf's spinning taunt could look pretty cool as an animation for this as he rises up.

Down B — Destiny Bond
If the opponent hits Gengar while he is using this move, they take double damage and knockback that they dealt to him. The difference between this and Marth's counter is that Destiny Bond is much easier to activate but it doesn't prevent your opponent's attack.


Grabs:
Grab — Shadow Sneak
Gengar's grab can cause a shadow to travel along the ground and trap his opponent (pretty much exactly Shikamaru's Shadow Possession Jutsu from Naruto)

Pummel — Giga Drain
Much like Dream Eater, Gengar can slowly drain his opponent's health as he holds the attack button.

Forward Throw — Confuse Ray
If possible, this could reverse his opponent's controls for a few seconds, if not, then it could just cause the dizzy effect similar to a shield break. This would be more of a setup move than a damage or kill move.

Back Throw — Shadow Balls
This would be very similar to Mewtwo's forward throw but he would throw his opponent backwards instead of forward.

Up Throw — Psychic
This would be similar to Mewtwo's down throw but would launch them much higher, slamming them into the ground as they land (about half as high as Kirby's up throw).

Down Throw — Curse (credit to br3compactor for this idea)
This move would deal 50% to Gengar but causes 25% to the opponent + Flower + Slow

Aerial Attacks:
Neutral A

Forward A — Shadow Punch
This attack can be very similar to Ganondorf's forward A in the air.

Back A

Up A — Focus Blast
This could be very similar to Zelda's up A aerial. He could shoot a blast of energy directly upwards that would explode like Zelda's move.

Down A — Thunderbolt
Gengar shoots a bolt of electricity (similar to Pikachu's thunder but weaker) directly downwards.

Final Smash — Nightmare
This could be very similar to Peach's final smash except that it would slowly damage the enemies that are asleep instead of spawning peaches.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 10, 2011, 01:53:19 PM
You have to remember that it's a PSA for your model, not a import.

That said, the Lick move and the Shadow Ball from the mouth are no good...

Maybe Lucas' PK Fire animation could work for Shadow Ball.

Also, I think you could fit Focus Blast, Thunderbolt, Confuse Ray and Psychic in there. Maybe Curse as well.

You can get a bunch of Ideas just seein' the moves Gengar can possibly have.

For Curse, a move that would deal 50% to Gengar but causes 25% to the opponent + Flower + Slow. It could be his D-Throw, meaning he would have to catch the opponent first, just so it's not a distance move.

Just throwin' ideas in.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 10, 2011, 02:11:41 PM
I realize that this would be for my vertex. I think both of those things could still work even with a closed mouth. His tongue could stick through his teen and it wouldn't be that bad if the shadow ball came from his mouth even if it didn't open. That's just my opinion though.

I like the idea for Curse and updated the moveset. I could still use some more ideas to finish it.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 10, 2011, 02:47:47 PM
The problem is, there is no tongue.  :P

Yeah, a model could be used but a model would already be needed for Shadow Ball, wouldn't it?


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SiLeNtDo0m on February 10, 2011, 02:56:55 PM
The problem is, there is no tongue.  :P

Yeah, a model could be used but a model would already be needed for Shadow Ball, wouldn't it?

You underestimate the things you can do in PSA and Brawlbox :P. There doesn't need to be a tongue as part of the model, since one can quite easily be made as an extra external graphic effect.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Ricky (Br3) on February 10, 2011, 04:37:03 PM
I don't use PSAs so I'm kinda limited to what I've seen in the ones I've seen or what we can already see in vBrawl.

If I'm proved wrong that's a good thing. ;)


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: angelbless on February 10, 2011, 07:50:34 PM
@Aafyre what about Confuse Ray as a move, it could change the players movement to the opposite. Tongue
Tilt up A  could be a like a Headbutt but with its back spines, while Tilt Down A could have the same effect of Zelda´s, but Gengar could be rising its hands only, like using a Psychic.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Stitch on February 11, 2011, 05:12:37 PM
I vote Axel


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: TheLegend75 on February 11, 2011, 08:46:34 PM
Lugia's PSA :P


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: StarWaffle on February 12, 2011, 04:50:49 PM
just letting everyone know that gallade is out.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SmashClash on February 12, 2011, 04:54:57 PM
just letting everyone know that gallade is out.
:D
Thanks for letting me know.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Victory Badguy on February 12, 2011, 05:48:08 PM
just letting everyone know that gallade is out.
Already got it, but, as SmashClash said already, thanks for letting me know.

It looks fantastic and it goes great with Aafyre's Gardevoir.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Puraidou on February 12, 2011, 05:57:38 PM
What would you guys want to see a PSA of most? Check my signature for details on the movesets
Other (please specify)    - 8 (10.5%)

GARDEVOIR! :af2:

But seriosly though, i really want a Gardevoir moveset. It would be so epic :D


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Hollow on February 12, 2011, 06:06:44 PM
Tell me which one wins when it's done, Aaf.

In the meantime I'll vote for Boba Fett, if you can vertex some guns out of his mines or something.


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: ShadowSnake on February 12, 2011, 07:16:33 PM
predator is looking sick bro! cant wait for the release, it has a reserved spot on my sd until it is finished. :)

also are using piks texture for tifa as a base?


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: SmashClash on February 12, 2011, 07:18:38 PM
Earlier I saw Tifa and Predator only...but now I see Lickitung! Cool!


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Victory Badguy on February 12, 2011, 07:21:20 PM
Yeah, like ShadowSnake said, Predator is looking BA.  Can't wait for the final release.

Also, I'm actually a little disappointed that you're doing Tifa over ZSS (mostly because I thought that Pik's was pretty much perefct.)  But, if that's what you want to do, then who am I to try and stop you?

Finally, Lickitung over Yoshi is GENIUS!!!  Why has nobody thought of that until now?


Title: Re: Aafyre's Vertex and Texture thread (02/09) New Poll up
Post by: Aafyre on February 12, 2011, 07:28:29 PM
I'm making my own texture for Tifa. Originally, I was going to use Pik's but I thought it would be cool to make it in my own style. A big reason why I'm doing Tifa is because I wanted to make her Advent Children outfit (I'm also making my own ff7 version to go with it).


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Albafika on February 12, 2011, 09:59:23 PM
I'm making my own texture for Tifa. Originally, I was going to use Pik's but I thought it would be cool to make it in my own style. A big reason why I'm doing Tifa is because I wanted to make her Advent Children outfit (I'm also making my own ff7 version to go with it).

Yay! =D


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: SmashClash on February 12, 2011, 10:02:37 PM
I'm making my own texture for Tifa. Originally, I was going to use Pik's but I thought it would be cool to make it in my own style. A big reason why I'm doing Tifa is because I wanted to make her Advent Children outfit (I'm also making my own ff7 version to go with it).
Wonderful! ;D


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Segtendo on February 12, 2011, 10:17:50 PM
I lol'd at Lickitung.
Fat Yoshi FTW.


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Victory Badguy on February 12, 2011, 10:21:11 PM
I officially take back what I said about being disappointed about you making Tifa.  She looks fantastic!  I think that I'm gonna have to replace Pik's version when yours comes out!
Also, lol fat Yoshi :af:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Segtendo on February 12, 2011, 10:23:07 PM
I'm likin' Tifa too :af:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Enigmatic on February 12, 2011, 11:07:13 PM
That Tifa looks awesome, major boobage. :af: Any previews for the AC version?

Also that lickitung looks hilariously derp right now lol. Long live fat Yoshi!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: ShadowSnake on February 12, 2011, 11:08:26 PM
all these previews look promising...


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: angelbless on February 13, 2011, 12:54:02 AM
Tifa :D!! Great surprise :)


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Puccio on February 13, 2011, 01:30:40 AM
Fat Yoshi LOL  :af:
But it's awesome. :happy:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: ItalianStallion on February 13, 2011, 01:58:49 AM
Can't wait for Lickitung and that sexy new Tifa.

Good collab is good ;)


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: BlueBrain on February 13, 2011, 03:35:56 AM
lickitung looks awesome!
second pokemon hack over yoshi!!!!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: LKR000 on February 13, 2011, 05:02:23 AM
Tifa and Predator look pretty awesome atm. Yoshi will end up looking better I'm sure :D


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: KTH on February 13, 2011, 05:18:52 AM
Oah...

Lickitung, Tifa and Predator was awesome sauce. :p


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: DrPanda on February 13, 2011, 08:29:47 AM
Haha, Lickitung looks hilarious without textures :laugh:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Roo on February 13, 2011, 09:11:22 AM
LICKITUNG!! MUST HAVE!!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Segtendo on February 13, 2011, 10:40:41 AM
I must have fat Yoshi :af2:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: xxmasal22xx on February 13, 2011, 10:52:07 AM
ROFLMAO @ chubbs yoshi! Gatta get dat!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: senato on February 14, 2011, 12:20:51 PM
My God!!! Tifa  :happy:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Legendary Super Mario on February 14, 2011, 03:44:15 PM
Wow... Yo[censored]ung! (Who here doesn't want that?)  :af2:


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Segtendo on February 14, 2011, 06:57:50 PM
Wow... Yo[censored]ung! (Who here doesn't want that?)  :af2:
I'd get it for the model :af:
Just slap Yoshi's texture on there and BOOM! Obese Yoshi :3


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Cascade Hellsing on February 15, 2011, 11:20:14 AM
For Lickitung, are you planning on texturizing the egg to make it more like a pokemon egg?

personally, I just want omega fat yoshi...


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: BlueBrain on February 15, 2011, 11:22:24 AM
and are u gonna vertex his tong too?


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Aafyre on February 15, 2011, 03:28:38 PM
I'm using StarWaffle's Marowak Rock for his egg, since Lickitung evolves by having Rollout. I made his tongue a little larger, but making it too wide would cause it to stick out of his mouth when it's supposed to be inside.

He has some serious normals issues on his head, so I might release 2 versions. I was able to hex out these normals, but the problem with this is that it causes him to not be affected by stage lighting or something, so his color is slightly different depending on what stage you play on. It's only REALLY bad on Snake's stage and the Parasite Queen stage. He's very dark in those stages.

Anyways, I will try working on a fix for all this so that I don't have to make multiple versions that each have separate problems. Oh, and his tail gets extremely large for some of his attacks, but I'm not sure this can be fixed. The hitboxes are all the same though.

Also, Predator is pretty much done minus a little touching up, and Tifa's FFVII outfit is about done too. I'll release that when the Advent Children texture is finished.

On a related note, does anyone know how to change the color of Samus' final smash visor? Right now Predator gets yellow eyes when he has a smash ball, which isn't really a problem, but I think teal would look a little better.


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: angelbless on February 15, 2011, 06:10:55 PM
Wish I could help :( But as you know my skills only reach searching for images :P.. :( I dont think you need any of them right now, do you? :P

Anyway gald to know of all the progress :) and waiting for Tifa :D! Btw since you are working on ZSS, do you think a Gunner Yuna will work over her? :o

Btw Aafyre, do you know if somebody is working in fixing teh MArio glitches? (Banjoo and/or Mickey) :(


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Aafyre on February 15, 2011, 06:42:36 PM
I'd imagine Gunner Yuna could work, but the dress texture would look ugly and stretched out. There is a way to get around this, but I'm not familiar with it. Pik knows how to though. And then there's the whole asymmetrical texture thing...

About Banjo, Dingo told me a way that might fix it, but I haven't tested it yet.

Lastly, I believe Predator is done. I'm taking pictures of him now, so expect it out soon (if nothing messes up, that is).


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: SmashClash on February 15, 2011, 07:02:56 PM
Yay!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Velen on February 15, 2011, 07:06:06 PM
Only one complaint on Tifa.

Make the details on her elbows smaller so it looks better and...

Change the eyes to the stylization used in the FF7 Official Art?


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Victory Badguy on February 15, 2011, 07:08:34 PM
Lastly, I believe Predator is done. I'm taking pictures of him now, so expect it out soon (if nothing messes up, that is).
:happy:

That's great news!  Can't wait to see the finished product!


Title: Re: Aafyre's Vertex and Texture thread (02/12) Tifa and Lickitung Previews!
Post by: Ricky (Br3) on February 15, 2011, 07:56:55 PM
Whoa. It's out.

Looks great. A truely epic vertex.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ShadowSnake on February 15, 2011, 08:00:54 PM
predator is pretty good, didnt come out as good as i thought it would coming from you but i will still get it.

tifa looks really good, best out of the 3. ;)

lickitung looks good but doesnt his tongue show most of the time. :srs:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Segtendo on February 15, 2011, 08:03:58 PM
Holy [censored]e! Predator looks good.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 15, 2011, 08:09:42 PM
I'm satisfied with Pred. I love how Aafyre's hacks are always wi-fi safe. That earns him extra props.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Pin0yB0i on February 15, 2011, 08:14:02 PM
*nerdgasms on the floor*

Oh dear, I just mopped...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Legendary Super Mario on February 15, 2011, 08:50:37 PM
Yet another awesome hack from you as always...  ;)

Now I patiently await the completion of both Tifas and Lickitung...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 15, 2011, 09:53:37 PM
I'm satisfied with Pred. I love how Aafyre's hacks are always wi-fi safe. That earns him extra props.

Well, I can tell you that Lickitung definitely won't be wi-fi safe :(

Tifa should be though!


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: angelbless on February 15, 2011, 11:25:48 PM
I'd imagine Gunner Yuna could work, but the dress texture would look ugly and stretched out. There is a way to get around this, but I'm not familiar with it. Pik knows how to though. And then there's the whole asymmetrical texture thing...

About Banjo, Dingo told me a way that might fix it, but I haven't tested it yet.

Lastly, I believe Predator is done. I'm taking pictures of him now, so expect it out soon (if nothing messes up, that is).

Thanks for answering everythig :D. Well at least there might be a way to fix Mario´s vertexes :) Hope you get time to try it :). Is it something that can be done through BrawlBox?  :-\

Gunner Yuna seems to be hard to figure out   :'(. Oh I just  remembered, last year you posted some suggestions for vertexing right? One of them was Lulu from FFX. Considering the magnificent work on Seymour, Lulu could be somehow easier to work on now right?  :P

And lastly, Predator looks gorgeous! Congratulations! :o



Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 16, 2011, 02:40:18 AM
prator looks awesome, but the texture is kinda "dirty", at least compared with ur usual style... i still like it a lot ^^


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Puraidou on February 16, 2011, 02:47:02 AM
prator looks awesome, but the texture is kinda "dirty", at least compared with ur usual style... i still like it a lot ^^
(http://www.desktop-3d.com/wallpapers/84/Aliens_vs_Predator.jpg)
Not really, i find his texture pretty accurate on it knowing what Brawl allows.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: KTH on February 16, 2011, 06:27:56 AM
Predator are awesome *w*

Need a reskin of Ridley into a Alien.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 16, 2011, 09:15:42 AM
Well, I'm planning on turning Wolf into Alien. Might have to size mod it though.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: xxmasal22xx on February 16, 2011, 03:01:56 PM
*nerdgasms on the floor*

Oh dear, I just mopped...

OMG! another one bsides me nd user52 who is an axperience nerdgasmer! :af2:

Any way to set my default text color to limegreen?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SiLeNtDo0m on February 16, 2011, 03:06:22 PM
Well, I'm planning on turning Wolf into Alien. Might have to size mod it though.

*Insert M.Bison YES! YES here*

I love you :happy:  I already loved you before, but I love you more now.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: nanobuds on February 16, 2011, 04:40:28 PM
predator is quite sexy


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: angelbless on February 18, 2011, 07:34:50 AM
@Aafyre

Btw if it is a Brawl Box thing, to fix Banjoo´s Glitch, maybe I could help if I try it. If its a model thing then I think all that lasts is to wait :P


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 18, 2011, 09:48:52 AM
Hey Aa, I'm having trouble vertexing the many polygons of hair that Marth has. How do you do it?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 18, 2011, 10:17:28 AM
try vertexing just the main thing (the big polygon), the other polygons are just for the transparent tips...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 18, 2011, 11:45:56 AM
Jokekid is mostly right. The big piece is the main thing I work with, and I always used to put the others inside his head. However, recently I have also been using polygon 18 for the finer pieces of Hair. I did this for Lelouch and Orochimaru. I also used that same polygon for the scars on Zegram's face.

For the big hair piece, I always start by connecting all the vertices that would lead into his other hair pieces so that they come to a point instead of leaving gaps. And then there are actually two or three pieces on that same polygon that can be disconnected and placed inside his head if you don't need to use them.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 18, 2011, 12:35:35 PM
That looks like a very good idea, I'll be trying it soon.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Stitch on February 18, 2011, 02:19:46 PM
You should make a Ven over the Gray fox


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Hollow on February 18, 2011, 08:37:24 PM
So, Aaf, do you have a gengar moveset for me?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 18, 2011, 09:15:55 PM
lol 99 votes.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Colter on February 18, 2011, 11:36:47 PM
Aafyre, for some future vertices may I suggest making some hacks over Wario? Dat fat ass doesn't have a lot of good hacks. THIS LIST IS LONG BUT I MAY INSPIRE YOU ;)

Danny Devito, Mr. Magoo, Hiruko (Sasori's puppet), Elmer Fudd, one of the seven dwarves, Cartman, the kid from Up, TAZMANIAN FKING DEVIL (OMG GREAT IDEA), Oddjob from Goldeneye, Fat Buu, that fat eyeball guy from AHH! Real Monsters, Clefairy (lol), Mankey, Poliwhirl, Graveler, Marill, Quagsire, Granbull, Elekid, Makuhita, Loudred (Am I pokerambling?) Rampardos, Tangrowth and more.

These are just some random ideas from a rambling gambling American. =)

Edit: I forgot. My avatar. He's so ronery.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 19, 2011, 03:05:47 AM
granbul would be rly awesome!!!


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Saskeni on February 19, 2011, 12:18:53 PM
oh oh tidus would be great!!!!


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Cascade Hellsing on February 19, 2011, 01:19:41 PM
oh oh tidus would be great!!!!

Somebody has already made him.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Albafika on February 19, 2011, 01:27:55 PM
oh oh tidus would be great!!!!

Somebody has already made him.

Not really, it's just a Texture Hack, and I think I saw one with a Sword Vertexed.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Cascade Hellsing on February 19, 2011, 01:42:54 PM
oh oh tidus would be great!!!!


Somebody has already made him.


Not really, it's just a Texture Hack, and I think I saw one with a Sword Vertexed.


http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11875

This is the one that I was thinking of...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Victory Badguy on February 19, 2011, 01:56:51 PM
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11875[/url]

This is the one that I was thinking of...

Well, it's certainly more than a mere texture hack, but if Aafyre wants to improve on Tidus, I'm positive that he can make a perfect version.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Power Marshall on February 19, 2011, 02:58:14 PM
Jokekid is mostly right. The big piece is the main thing I work with, and I always used to put the others inside his head. However, recently I have also been using polygon 18 for the finer pieces of Hair. I did this for Lelouch and Orochimaru. I also used that same polygon for the scars on Zegram's face.

For the big hair piece, I always start by connecting all the vertices that would lead into his other hair pieces so that they come to a point instead of leaving gaps. And then there are actually two or three pieces on that same polygon that can be disconnected and placed inside his head if you don't need to use them.
That's what I've done, and I found this out by making Daeno (Avatar.)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Albafika on February 19, 2011, 03:20:12 PM
oh oh tidus would be great!!!!


Somebody has already made him.


Not really, it's just a Texture Hack, and I think I saw one with a Sword Vertexed.


[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11875[/url]

This is the one that I was thinking of...


His face/hair wasn't even touched, and those are actually part of the most important things to recognize a character. If i see his model without the textures, I wouldn't be able to say that's Tidus, hope you get what I mean.. lol


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: milliondollar mistake on February 20, 2011, 10:43:07 AM
Alright, I have 2 ideas for Jigglypuff or Kirby;

- Pokeball

-Tangla
(http://guidesmedia.ign.com/guides/9846/images/tangela.gif)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: xxmasal22xx on February 20, 2011, 11:13:48 AM
Aafyre, for some future vertices may I suggest making some hacks over Wario? Dat fat ass doesn't have a lot of good hacks. THIS LIST IS LONG BUT I MAY INSPIRE YOU ;)

Danny Devito, Mr. Magoo, Hiruko (Sasori's puppet), Elmer Fudd, one of the seven dwarves, Cartman, the kid from Up, TAZMANIAN FKING DEVIL (OMG GREAT IDEA), Oddjob from Goldeneye, Fat Buu, that fat eyeball guy from AHH! Real Monsters, Clefairy (lol), Mankey, Poliwhirl, Graveler, Marill, Quagsire, Granbull, Elekid, Makuhita, Loudred (Am I pokerambling?) Rampardos, Tangrowth and more.

These are just some random ideas from a rambling gambling American. =)

Edit: I forgot. My avatar. He's so ronery.


RAMPARDOS FTW!!! Also.....hehehe....
(http://ui23.gamespot.com/1366/zexion01.jpg)

^This wld b AWESOME SAUCE


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Albafika on February 20, 2011, 11:16:17 AM
He never said "Request away!" guys. XD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on February 20, 2011, 12:00:39 PM
Tangla? I thought it was Tangela, lolz.

Also, I don't think he's ever said request away, but people still do anyway.

*Waits for Tifa, Lickitung, and other sexy hax*


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Colter on February 20, 2011, 03:31:42 PM
Bros, nobody says request away. Tis why I gave a long ass list of suggestions for future hacks.

I mean cmon, do I really think Aafyre is going to make everything? Hacking is a long process. >.>


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Segtendo on February 20, 2011, 07:59:38 PM
Tangla? I thought it was Tangela, lolz.
It IS spelled Tangela.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: deadname mcredactedface on February 21, 2011, 12:40:40 AM
Tangla? I thought it was Tangela, lolz.

It IS spelled Tangela.

(http://www.baka-raptor.com/porn/thats_the_joke.jpg)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 21, 2011, 11:13:33 AM
HOW  BOUT THIS..

INSTEAD OF DOING WHAT EVERYONE ELSE HAS REQUESTED FROM YOU..

YOU INSTEAD DO WHAT VERTEXERS HAVE BEEN DREAMING OF DOING EVER SINCE THE BEGINNING!!

YOU...

SHOULD...

turn diddy kong into a spider.. (http://forum.upsb.info/images/smilies/th_trollface.png)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Segtendo on February 21, 2011, 11:52:21 AM
Tangla? I thought it was Tangela, lolz.

It IS spelled Tangela.

([url]http://www.baka-raptor.com/porn/thats_the_joke.jpg[/url])

I missed the joke :(


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 21, 2011, 12:22:28 PM
Tangla? I thought it was Tangela, lolz.

It IS spelled Tangela.

[url]http://www.baka-raptor.com/porn/thats_the_joke.jpg[/url]

I missed the joke :(


turn diddy kong into a spider.. ([url]http://forum.upsb.info/images/smilies/th_trollface.png[/url])


^there it was! :af2:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: milliondollar mistake on February 21, 2011, 09:38:04 PM
yeeaahh, a, joke, that's right, * walks away slowly while whistling*


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 22, 2011, 07:20:01 AM
aafyre, anything new?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 22, 2011, 09:17:31 AM
Yo Aa, I played with your Predator yesterday (finally). Dude, it's just too good.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 22, 2011, 10:03:18 AM
Thanks very much :). I haven't really had much time to work on much lately but I will get back to it soon. After I finish Tifa and Lickitung, I was thinking of either making Lu Bu (from Dynasty Warriors) over Ganondorf, Vasto Lorde Ichigo over Ike, or Alien over Wolf.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 22, 2011, 10:07:49 AM
VASTO LORD ICHIGO!!!!!!

im making ulquiorra, and br3compactor is gonna make the final release from ulquiorra, that would be sooooooooooooo epic!

hooray!!!


ppl, dont start requesting just because i said this, i was giving my opinion about the hacks he mentioned...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 22, 2011, 10:10:43 AM
Vasto Lorde Ichigo over Ike

I don't know if I'm :happy: or  :oshi:

It's a good thing that you want to do him, since I'm making Ulquiorra Final Form soon...

... but VLI would be so more fittin' over Marth...  :-[

Also, still about Predator: TOO GOOD. The shoulder cannon is just genius. This hack makes me wish some epic medieval armor vertex on Samus. lol
Samus' Spec map is just too cool.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Puraidou on February 22, 2011, 10:13:06 AM
Vasto Lorde Ichigo over Ike
O.O" Make him, MAKE HIM! I wanted that Ichigo so bad for a while now! xD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 22, 2011, 10:15:17 AM
I was planning on making VL Ichigo over Marth anyways (didn't mean to say Ike :P). If somebody else wants to make him, I'd be more than happy to work on something else instead, there are too many other things that I want to make :P.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Puraidou on February 22, 2011, 10:17:36 AM
I was planning on making VL Ichigo over Marth anyways. If somebody else wants to make him, I'd be more than happy to work on something else instead, there are too many other things that I want to make :P.
I don't care if it's Ike OR Marth. Hell if it was on Ganondorf i would download it! xD
Wait that made it sound like i hate Ganon, he's my favorite lol xD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Albafika on February 22, 2011, 10:46:33 AM
I was planning on making VL Ichigo over Marth anyways (didn't mean to say Ike :P). If somebody else wants to make him, I'd be more than happy to work on something else instead, there are too many other things that I want to make :P.

What else do you want to make, Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 22, 2011, 10:55:35 AM
....or Alien over Wolf.

LOLWUT?

srsly.. that would be VERY strange >.>

why wolf and not some other more fitting character like charizard?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 22, 2011, 10:59:10 AM
Tons of Final Fantasy/Kingdom Hearts characters like Tidus, Lulu, Squall, Amarant, Freya, Ifrit, Ansem, etc..
Lots more Pokemon like Genesect, Zekrom, Sneasel, etc...
Anime characters like Kamina, Love Machine, Byakuya Kuchiki, Solf J. Kimblee, etc...
And a ton of other random characters like Venom, Blanka, Laharl, Violator, other Dynasty/Samurai Warriors/Sengoku Basara characters, other wrestlers like The Rock and HBK, etc...

There are a lot of reasons I'd go with Wolf over Charizard. The first reason is that Charizard's proportions aren't nearly humanoid enough (his limbs are too short and his neck is way too long). Honestly, even Wolf's legs are too short. The second reason is that (other than a few moves like his blaster and Final Smash) Wolf's moveset fits much more than Charizard's does. Even in just the way he stands it looks like it fits Alien Well. The third reason is that there are so few Wolf vertex hacks out there.

Here's an image so you can see what I'm talking about:
(http://spawn.com/toys/movies/alienpredator/alien-ref/images/alienpredator_alien-ref_photo_03_dp.jpg)
(http://images.wikia.com/ssb/images/9/95/Charizard.png)
(http://images.wikia.com/animalcrossing/images/a/ae/BrawlWolf.jpg)



Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 22, 2011, 11:28:52 AM
i see it working on captain for proportions, but the fighting style...........


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 22, 2011, 12:07:12 PM
Yeah for the proportions, somebody like Sheik, ZSS, or Falcon would work really well but they would both need to have a custom moveset to make Alien believable on any of them.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 22, 2011, 03:03:01 PM
Tons of Final Fantasy/Kingdom Hearts characters like Tidus, Lulu, Squall, Amarant, Freya, Ifrit, Ansem, etc..
Lots more Pokemon like Genesect, Zekrom, Sneasel, etc...
Anime characters like Kamina, Love Machine, Byakuya Kuchiki, Solf J. Kimblee, etc...
And a ton of other random characters like Venom, Blanka, Laharl, Violator, other Dynasty/Samurai Warriors/Sengoku Basara characters, other wrestlers like The Rock and HBK, etc...

There are a lot of reasons I'd go with Wolf over Charizard. The first reason is that Charizard's proportions aren't nearly humanoid enough (his limbs are too short and his neck is way too long). Honestly, even Wolf's legs are too short. The second reason is that (other than a few moves like his blaster and Final Smash) Wolf's moveset fits much more than Charizard's does. Even in just the way he stands it looks like it fits Alien Well. The third reason is that there are so few Wolf vertex hacks out there.

Here's an image so you can see what I'm talking about:
([url]http://spawn.com/toys/movies/alienpredator/alien-ref/images/alienpredator_alien-ref_photo_03_dp.jpg[/url])
([url]http://images.wikia.com/ssb/images/9/95/Charizard.png[/url])
([url]http://images.wikia.com/animalcrossing/images/a/ae/BrawlWolf.jpg[/url])




ok, just saying.. its gonna be weird when he whips out a gun XD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SmashClash on February 22, 2011, 03:04:50 PM
Make the gun something that relates to Alien. Or just make it invisible.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: nanobuds on February 22, 2011, 03:38:00 PM
u can use a 1-slot size mod...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 22, 2011, 03:52:13 PM
u can use a 1-slot size mod...
that wont change proportions...

size mods, use proportional size editting, cuz if u were to edit for example his legs, u would disable them...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Hollow on February 22, 2011, 04:04:17 PM
I was planning on making VL Ichigo over Marth anyways. If somebody else wants to make him, I'd be more than happy to work on something else instead, there are too many other things that I want to make :P.
I don't care if it's Ike OR Marth. Hell if it was on Ganondorf i would download it! xD
Wait that made it sound like i hate Ganon, he's my favorite lol xD
Thank you!

Vasto Lorde Ichigo over Ike
O.O" Make him, MAKE HIM! I wanted that Ichigo so bad for a while now! xD
..........................

























YES!!!!!!


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on February 23, 2011, 12:32:02 AM
Wifey, how dare you forget about the MTG characters!

Or was that before the discussion we had? <_<


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: angelbless on February 23, 2011, 12:04:07 PM
It would be great to have a Lulu vertex now :)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: deadname mcredactedface on February 23, 2011, 04:38:15 PM
Thanks very much :). I haven't really had much time to work on much lately but I will get back to it soon. After I finish Tifa and Lickitung, I was thinking of either making Lu Bu (from Dynasty Warriors) over Ganondorf, Vasto Lorde Ichigo over Ike, or Alien over Wolf.
Is it so wrong that I read Tifa as "Tits"?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on February 23, 2011, 08:57:06 PM
Thanks very much :). I haven't really had much time to work on much lately but I will get back to it soon. After I finish Tifa and Lickitung, I was thinking of either making Lu Bu (from Dynasty Warriors) over Ganondorf, Vasto Lorde Ichigo over Ike, or Alien over Wolf.
Is it so wrong that I read Tifa as "Tits"?

No.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Puccio on February 27, 2011, 08:41:29 AM
When you will release Lickitung and Tifa?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: xxmasal22xx on February 27, 2011, 09:40:50 AM
When you will release Lickitung and Tifa?

Yes, i'd also like to know when they are released.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 27, 2011, 10:30:15 AM
Well, I've kinda been slacking as of late. In that time, Tifa has kind of evolved into a group effort between me, Pik, and Kit. Lickitung still has his same problems that I don't really know how to fix. But I did make the face for that Hollow Ichigo vertex on Ike that came out recently!  :kdance:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: KTH on February 27, 2011, 03:16:33 PM
Good luck daddy :p


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on February 27, 2011, 04:05:39 PM
0__0
Don't you mean mommy???


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 27, 2011, 05:24:07 PM
He actually is a guy


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on February 27, 2011, 05:41:35 PM
???
Whoa, for real? Hmm....now that I think about it, I forgot what made me think Aafyre is a girl..if you say so XD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 27, 2011, 06:04:38 PM
???
Whoa, for real? Hmm....now that I think about it, I forgot what made me think Aafyre is a girl..if you say so XD

ROFLCAKES!! XD

its just his avy, hes a guy, i chat with him whenever hes on msn.

take my word for it, fyres a dude. XD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Ricky (Br3) on February 27, 2011, 07:21:41 PM
Aafyre would be one hell of a kickass girl, though, if that was the case ;D


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on February 27, 2011, 09:31:11 PM
Aafyre would be one hell of a kickass girl, though, if that was the case ;D

^I 100% agree with that! :af:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on February 27, 2011, 11:47:51 PM
Who just called my wife a she?

Oh wait <_<

Yeah, Aafyre is a dude.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 28, 2011, 02:55:58 AM
so its ur husband :S

EDIT: plz tell me u didnt report me for this...
rly mature if this is the reason...
wouldve aswered through PM, but i cant so...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: KTH on February 28, 2011, 05:08:52 AM
0__0
Don't you mean mommy???

:srs:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: deadname mcredactedface on February 28, 2011, 06:33:40 AM
Forum logic: remotely girly avatar = girl in real life.

*glances at own avatar, glances back at forum community with shock*


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 28, 2011, 08:53:48 AM
dude logic: SEXY girl avatar, dude
princess avatar, girl...

xD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Cascade Hellsing on February 28, 2011, 09:07:25 AM
My logic..... Everyone is a guy until proven female....


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on February 28, 2011, 09:08:05 AM
hahahaha
very true...

anyway, aafyre, any news?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: _Data_Drain_ on February 28, 2011, 09:34:53 AM
Well, the girl in Aaf's avatar is named Psycryphias, she's one of his original characters.
http://forums.kc-mm.com/index.php?topic=15105.0
*Sorry for being kinda random...*


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Akiba Red on February 28, 2011, 09:38:59 AM
What's with the Off-Topicness regardin' avvy genda's? :srs:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: _Data_Drain_ on February 28, 2011, 09:52:43 AM
What's with the Off-Topicness regardin' avvy genda's? :srs:
Eh, not sure, everyone, lets get back to the topic. XD


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on February 28, 2011, 03:25:54 PM
I'm sorry, I didnt think Id cause such ruckus XD
Anyway...
Any luck on lickitung?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Power Marshall on February 28, 2011, 04:24:01 PM
I've got a question concerning his Avy and or the rest of his drawings? Why not vertex them in game?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on February 28, 2011, 04:29:44 PM
I think Aafyre mentioned that he'd make em eventually...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: _Data_Drain_ on February 28, 2011, 04:35:49 PM
I've got a question concerning his Avy and or the rest of his drawings? Why not vertex them in game?
Admittedly, that would be kinda cool. :)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on February 28, 2011, 04:46:59 PM
I would like to some time. I actually tried making my avatar a while back on Marth, but it had some problems, mainly in that I couldn't turn Marth's shirt into a miniskirt, so I kinda gave up on it :(


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on February 28, 2011, 11:23:11 PM
Aafyre, you should show everyone your fanart page ;)

Also, are you still considering doing Smithy from Super Mario RPG?

You already did a King Dedede vertex, so this should make it easier for you.

He's the last one from that game to join the Brawl, and Wifyre has to do it!


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Aafyre on March 01, 2011, 12:19:15 AM
If anybody wants to see my original character thread, just look at my signature. It's been there since I started hacking :P.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: joem3693 on March 02, 2011, 10:13:57 PM
So hows everything Aafyre?what have you been working on?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Roo on March 03, 2011, 07:20:36 AM
I already made an entire Smithy hack, but I'm unable to export it myself. Aafyre can have it is he wants. :P


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Stitch on March 03, 2011, 02:00:03 PM
You should make a Ven (Kingdom Hearts Birth By Sleep) over gray fox


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: DivineOverlord on March 03, 2011, 10:37:22 PM
^ or Lenneth Vakyrie ;D


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Puccio on March 05, 2011, 02:52:38 PM
Hey,when you will release Lickitung and Tifa? ;)


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on March 05, 2011, 02:53:34 PM
When they're ready to be released :p


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Segtendo on March 05, 2011, 08:47:43 PM
When they're ready to be released :p
Smart-ass answer is smart-assed.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Power Marshall on March 05, 2011, 08:58:33 PM
Aafyre, how do you patch these Yoshi vertexes without much problems? and how do you easily to the stuff you do as well? I'm jealous. :q


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on March 06, 2011, 10:32:34 AM
When they're ready to be released :p
Smart-ass answer is smart-assed.
Well, honestly bugging Aafyre about his mods over and over is freakin useless and annoying.
Deserved smart-ass answer is deserved smart-as answer
Is how you should've said it.
Well, I've kinda been slacking as of late. In that time, Tifa has kind of evolved into a group effort between me, Pik, and Kit. Lickitung still has his same problems that I don't really know how to fix.
There, not-smart ass answer is not-smart ass. Yall dun see wut i didz dere??!!1


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Segtendo on March 06, 2011, 12:03:02 PM
I'm sorry :srs:
I did seem to come off as a smart ass.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on March 06, 2011, 04:08:02 PM
What happened to that Gengar PSA...

Who was doing it again? Yeah...


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: BlueBrain on March 07, 2011, 04:01:56 AM
hollow was going to do it cuz aafyre won his contest ^^


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: joem3693 on March 12, 2011, 10:02:21 AM
SO are you working on anything currently Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SSJCerious on March 12, 2011, 10:03:26 AM
Well, I've kinda been slacking as of late. In that time, Tifa has kind of evolved into a group effort between me, Pik, and Kit. Lickitung still has his same problems that I don't really know how to fix. But I did make the face for that Hollow Ichigo vertex on Ike that came out recently!  :kdance:


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: SmashClash on March 16, 2011, 05:18:49 PM
Aafyre where are yoooou!?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: ItalianStallion on March 16, 2011, 05:45:46 PM
Aafyre where are yoooou!?

I talked to him today, he is still alive lol.

You would have known that if you were on MSN ?_?


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: That BattleToad PSA Guy on March 16, 2011, 05:51:04 PM
Aafyre where are yoooou!?

I talked to him today, he is still alive lol.

You would have known that if you were on MSN ?_?

Not to mention he PMed me back in concerns to my BattleToad Hack.


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: Wulfbang Meow on March 16, 2011, 09:22:53 PM
Aafyre where are yoooou!?

to paraphrase myself from mewtwo's thread..

no pointless bumping of threads, Aafyre is alive and will surely be making hacks again soon. seriously guys, pointless chit chat is annoying for others who are subscribed to this thread. i understand that Aafyre is a popular guy, but that doesnt mean you should keep bumping his thread over and over again with pointless banter..


Title: Re: Aafyre's Vertex and Texture thread (02/15) Predator is out!
Post by: deadname mcredactedface on March 16, 2011, 10:48:59 PM
Aafyre where are yoooou!?

to paraphrase myself from mewtwo's thread..

no pointless bumping of threads, Aafyre is alive and will surely be making hacks again soon. seriously guys, pointless chit chat is annoying for others who are subscribed to this thread. i understand that Aafyre is a popular guy, but that doesnt mean you should keep bumping his thread over and over again with pointless banter..
Hear hear!


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on March 21, 2011, 10:52:07 AM
Hi guys, sorry I've been pretty inactive recently. I've been busy playing the new Pokemon Black and White game , watching anime, and looking for a job. Great news though is that BeyondYou was able to fix the normals problems with my Gengar so check that out if you haven't yet! I'll take new screen shots whenever I'm done with my next hack.

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13032


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Albafika on March 21, 2011, 10:53:59 AM
Hi guys, sorry I've been pretty inactive recently. I've been busy playing the new Pokemon Black and White game , watching anime, and looking for a job. Great news though is that BeyondYou was able to fix the normals problems with my Gengar so check that out if you haven't yet! I'll take new screen shots whenever I'm done with my next hack.

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13032[/url]


Wish I could, if my SD Card reader hadn't died... (4 more days for it to arrive, bought it yesterday on Ebay) Which's your next hack?


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SSJCerious on March 21, 2011, 11:01:58 AM
I've been busy playing the new Pokemon Black and White game
:af:
Where are you in the game?

ON TOPIC-
...i got nothin


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on March 21, 2011, 11:02:05 AM
Well, FF7 Tifa is pretty much done. I was going to try to finish the Advent Children outfit before I posted it. I was talking to Pik and Kit about making this a compilation about a month ago but I haven't heard back from them so I'll probably just release the FF7 version and update it when it's ready.

As far as what I wanted to make for my next hack, it's either and Alien to go with my Predator, Lu Bu from Dynasty Warriors, Vasto Lorde Ichigo (haven't forgotten about that one yet :P), or something else I decide at the last minute. Personally, I'm most interested in making Lu Bu at the moment but I doubt many people have heard of him. Here's a picture of Lu Bu if nobody knows him:

(http://img41.imageshack.us/img41/6130/lubu.jpg)

On an unrelated note, I already beat my Pokemon White, beat the Elite 4 twice, and caught all the legendaries besides Landorus. My brother even caught a shiny Kyurem the other day!


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SSJCerious on March 21, 2011, 11:06:30 AM
Lu Bu...I remember him. I used to play as him when I visited my friends house, he was beast! Also, I believe Tifa is having a PSA made, so this vertex will make it 100 times better, I'm sure ;)

Hmm....once you catch Landorus, I'll lend you meh Tornadus so you can catch the third one!


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SiLeNtDo0m on March 21, 2011, 11:07:28 AM
You found a way to fix the normals?  That's AWESOME!  I was always reluctant to download Gengar because of that issue (giant crease through his face put me off) but now I'll definitely download it.

As far as the other three hacks that you may do, I'd definitely like to see Alien over Wolf.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on March 21, 2011, 11:09:00 AM
Thanks very much for the offer but luckily I have a brother with Pokemon Black so I can trade with him :). I have Thundarus and my brother's getting Tornadus so we can each get the third version (Landorus).


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Albafika on March 21, 2011, 11:10:09 AM
Well, FF7 Tifa is pretty much done. I was going to try to finish the Advent Children outfit before I posted it. I was talking to Pik and Kit about making this a compilation about a month ago but I haven't heard back from them so I'll probably just release the FF7 version and update it when it's ready.

As far as what I wanted to make for my next hack, it's either and Alien to go with my Predator, Lu Bu from Dynasty Warriors, Vasto Lorde Ichigo (haven't forgotten about that one yet :P), or something else I decide at the last minute. Personally, I'm most interested in making Lu Bu at the moment but I doubt many people have heard of him. Here's a picture of Lu Bu if nobody knows him:

([url]http://img41.imageshack.us/img41/6130/lubu.jpg[/url])

On an unrelated note, I already beat my Pokemon White, beat the Elite 4 twice, and caught all the legendaries besides Landorus. My brother even caught a shiny Kyurem the other day!


You could go ahead and release it, it's your choice, really. =P

... I envy you guys for owning a DS. <_<


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: ShadowSnake on March 21, 2011, 11:13:46 AM
Well, FF7 Tifa is pretty much done. I was going to try to finish the Advent Children outfit before I posted it. I was talking to Pik and Kit about making this a compilation about a month ago but I haven't heard back from them so I'll probably just release the FF7 version and update it when it's ready.

As far as what I wanted to make for my next hack, it's either and Alien to go with my Predator, Lu Bu from Dynasty Warriors, Vasto Lorde Ichigo (haven't forgotten about that one yet :P), or something else I decide at the last minute. Personally, I'm most interested in making Lu Bu at the moment but I doubt many people have heard of him. Here's a picture of Lu Bu if nobody knows him:

([url]http://img41.imageshack.us/img41/6130/lubu.jpg[/url])

On an unrelated note, I already beat my Pokemon White, beat the Elite 4 twice, and caught all the legendaries besides Landorus. My brother even caught a shiny Kyurem the other day!


good to see Gengar is fixed, i think i will update my Ninji soon so that glitch is fixed as well. :P

anyways Alien would be awesome, hope you make him on Lucario because im using lloyd irving and i cant get any wolf slots. :(


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on March 21, 2011, 11:18:35 AM
I personally don't know how to fix normals yet but BeyondYou and Pik do. Beyond was kind enough to fix my Gengar for me and hopefully one of them will teach me how to do it myself sometime in the future.

If I make Alien, it's probably going to have to be over Wolf. There are a lot more characters I want to make for Lucario (Freya from FFIX) along with the slots already taken up by Zoroark, Deoxys, and Mewtwo. Wolf's slashing attacks make a bit more sense than Lucario's kung fu to me anyways.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SiLeNtDo0m on March 21, 2011, 11:26:16 AM
Ah ok.  Good ol' King of Swag XD  Anyways, it's great to see you back Aafyre ^^


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Wulfbang Meow on March 21, 2011, 12:06:51 PM
Well, FF7 Tifa is pretty much done. I was going to try to finish the Advent Children outfit before I posted it. I was talking to Pik and Kit about making this a compilation about a month ago but I haven't heard back from them so I'll probably just release the FF7 version and update it when it's ready.

As far as what I wanted to make for my next hack, it's either and Alien to go with my Predator, Lu Bu from Dynasty Warriors, Vasto Lorde Ichigo (haven't forgotten about that one yet :P), or something else I decide at the last minute. Personally, I'm most interested in making Lu Bu at the moment but I doubt many people have heard of him. Here's a picture of Lu Bu if nobody knows him:

([url]http://img41.imageshack.us/img41/6130/lubu.jpg[/url])

On an unrelated note, I already beat my Pokemon White, beat the Elite 4 twice, and caught all the legendaries besides Landorus. My brother even caught a shiny Kyurem the other day!


OMAHGAWD ITS LOOO BOOOO!!!!

those crazy antennae are feared all across japan.. :oshi:

EDIT: stupid ERROR 500s keep making me double post :>.>:


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Ricky (Br3) on March 21, 2011, 12:08:05 PM
Great. Normals were a pain. Good thing they were beaten.

Also, good to know that you didn't give up on VLIchigo, as Imma makin' Segunda Etapa Ulquiorra as soon as possible.

BTW, I have one question. Did you never though of remakin' MK64n's Mewtwo?
Now that bone Tree is editable and all. I believe you could possibly make it better, as I strongly doubt MK64n is ever coming back to Brawl hackin' even though he was epic here. He's bein' epic somewhere else.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Velen on March 21, 2011, 12:33:46 PM
Uh...What new screenshots? I just looked and I see nothing different...


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SSJCerious on March 21, 2011, 12:38:58 PM
Thanks very much for the offer but luckily I have a brother with Pokemon Black so I can trade with him :). I have Thundarus and my brother's getting Tornadus so we can each get the third version (Landorus).
:>.>:
It seems I now have to beg.
EDIT: I traded for a Landorus, so you can ignore this xD

EDIT:
Did you never though of remakin' MK64n's Mewtwo?
Now that bone Tree is editable and all. I believe you could possibly make it better, as I strongly doubt MK64n is ever coming back to Brawl hackin' even though he was epic here. He's bein' epic somewhere else.
This is all true.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on March 21, 2011, 12:53:00 PM
I didn't make new screen shots for Gengar yet. I'm going to when I release my next character (whatever that is).

I don't mind letting you borrow my Thunderus but I have no idea how to do that. I've never traded online before since I always just traded with my brother who lives in the same house.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SSJCerious on March 21, 2011, 12:59:30 PM
Eh, I'm going to take this to the PM's, my jokekid senses are tingling for some reason.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Segtendo on March 21, 2011, 01:26:04 PM
Normals. Fixed?
You are amazing sir.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: SiLeNtDo0m on March 21, 2011, 01:28:47 PM
Normals. Fixed?
You are amazing sir.

It was actually BeyondYou that fixed the normals.  But the fact that they can be fixed is freakin' awesome :)


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: BlueBrain on March 21, 2011, 02:19:17 PM
Eh, I'm going to take this to the PM's, my jokekid senses are tingling for some reason.

WTF was that for???

omg, ur senses were right?
but i still don't get it...

ooooh, ur talking about the off-topic... :srs:
i wouldnt say a thing as long as the thread owner is talking bout the same thing ^^

anyway, ON TOPIC:
is the difference VERY noticeable? (without the normals i mean)


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: ItalianStallion on March 21, 2011, 04:52:07 PM
Everyone is really missing out on the fixed Gengar, just saying.

Also:

BTW, I have one question. Did you never though of remakin' MK64n's Mewtwo?

This.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: xZedkiel on March 22, 2011, 12:23:04 AM
Yay normals be fixed! lol Now he doesn't have the face wrinkles, right?

Off-Topic - I caught a shiny Boldore the other day.. crappy nature lol. I might go for a shiny Zekrom,shiny  Kyurem, and definitely a shiny Golurk lol.

On Topic.. again - Whatever happened to your idea of attaching the cape to Marth's head to make Sephy's hair? Did you ever try that out? :o Just curious.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Fedora Warrior on March 22, 2011, 02:38:26 AM
Hey Aafyre, since you've made several incredible pokemon hacks, all of which I have downloaded, I thought of a new pokemon vertex hack if you're any interested.  ^_^


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Power Marshall on March 22, 2011, 04:25:32 AM
On Topic.. again - Whatever happened to your idea of attaching the cape to Marth's head to make Sephy's hair? Did you ever try that out? :o Just curious.
That's easier said than done, and rather impossible as of now. I tried simply touching the cape, and it patches so whack, you don't know what you did. Even the original vertex group method does the same. So IMO you cannot do anything with the cape. >,>


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Stitch on March 22, 2011, 05:54:34 PM
vertex idea- Zurg over captain Falcon remove legs and make outer shell


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Lost Saltshaker on March 22, 2011, 06:39:36 PM
Awesome. The normal problem was keeping me from downloading Gengar in the first place.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: xZedkiel on March 23, 2011, 12:10:32 AM
On Topic.. again - Whatever happened to your idea of attaching the cape to Marth's head to make Sephy's hair? Did you ever try that out? :o Just curious.
That's easier said than done, and rather impossible as of now. I tried simply touching the cape, and it patches so whack, you don't know what you did. Even the original vertex group method does the same. So IMO you cannot do anything with the cape. >,>
And thus... My dreams hath been shattered.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: junior139 on March 28, 2011, 09:37:48 PM
is tifa near completeion shes looks really good


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Albafika on April 03, 2011, 11:47:54 AM
I just have 1 complain.. The face, doesn't feels like Tifa entirely, not sure what's wrong with it, though.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Segtendo on April 03, 2011, 11:59:33 AM
Must... have... Lickitung...


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Professor Fufflykins on April 03, 2011, 12:10:56 PM
Just incase, lugia isn't RBY it's GSC.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: BlueBrain on April 03, 2011, 12:56:26 PM
aafyre, r u alive???


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Colter on April 04, 2011, 11:02:29 AM
Aafyre is currently partying. You do not address Aafyre. He addresses you. Fear the ultimate blind fury that is Aafyre. Fear it!


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on April 05, 2011, 10:52:46 AM
Don't worry everybody, I'm still alive and well :). I've just been taking a break from hacking recently but I'm sure I'll start again sometime in the not so far future (there's still a lot of stuff I haven't had the chance to make yet).


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Ricky (Br3) on April 05, 2011, 11:01:32 AM
Haha good to know, Aa.

Come back when you feel like it, we're really looking forward for your next stuff.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: ItalianStallion on April 05, 2011, 12:37:35 PM
Don't worry everybody, I'm still alive and well :). I've just been taking a break from hacking recently but I'm sure I'll start again sometime in the not so far future (there's still a lot of stuff I haven't had the chance to make yet).

Genosect time.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on April 05, 2011, 12:39:02 PM
Right now, Tifa's face is still ZSS's face. I was having a lot of trouble making her face look like Tifa so I might release it as it is soon and maybe update the face sometime later.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: junior139 on April 05, 2011, 12:45:18 PM
alright it sounds KewL


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: BlueBrain on April 05, 2011, 12:55:43 PM
yes yes ^^
sounds awesome ^^


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Colter on April 05, 2011, 02:17:29 PM
I could care less for the faces. Have you seen Goku's? >.>


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: deadname mcredactedface on April 05, 2011, 06:11:59 PM
Getting kinda sick of ZSS's face, but yeah, I agree with everyone else. For now it's not that important, plus face editing is really hard


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Carnage on April 06, 2011, 12:52:00 PM
are you really working on a Alien texture over wolf? xD that would be awnsome i bet if we had an Alien texture there would be people wanting to make a psa xD


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Aafyre on April 06, 2011, 01:35:36 PM
I haven't started making Alien yet but it's definitely one of the next things I want to make when I start up again.


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Stitch on April 06, 2011, 10:56:07 PM
you should make cactuar over snake


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Colter on April 06, 2011, 11:16:03 PM
you should make cactuar over snake

i think you like Cactuar


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Stitch on April 07, 2011, 03:32:29 PM
I do


Title: Re: Aafyre's Vertex and Texture thread (03/21) Gengar's Normals Fixed!
Post by: Ricky (Br3) on April 08, 2011, 05:53:43 PM
Released.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 05:58:34 PM
Alright everybody Tifa is finally out, sorry for making you guys wait so long :P.

Make sure you check out Kit's alpha version of Tifa's PSA here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18013


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on April 08, 2011, 06:02:31 PM
Released.
And approved ;D
Good job there boyo :af:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 06:09:52 PM
I LOVE YOU!

Homo.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on April 08, 2011, 06:31:30 PM
Also.

Marina Liteyears from Mischief Makers? =<

Images V
(http://img.photobucket.com/albums/v724/icekweem/marina.jpg)
(http://fc06.deviantart.net/fs25/f/2008/151/0/b/Marina_Lightyears_by_Action_Hank.jpg)
(http://fc03.deviantart.net/fs29/f/2008/101/5/5/MARINA_by_pokemar.png)
(http://i55.tinypic.com/72zxpi.jpg)
I'm just pitching an idea for a later date.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Legendary Super Mario on April 08, 2011, 06:33:51 PM
Also.

Marina Liteyears from Mischief Makers? =<

Images V
([url]http://img.photobucket.com/albums/v724/icekweem/marina.jpg[/url])
([url]http://fc06.deviantart.net/fs25/f/2008/151/0/b/Marina_Lightyears_by_Action_Hank.jpg[/url])
([url]http://fc03.deviantart.net/fs29/f/2008/101/5/5/MARINA_by_pokemar.png[/url])
([url]http://i55.tinypic.com/72zxpi.jpg[/url])
I'm just pitching an idea for a later date.


lol... I loved Mischief Makers! Now I too want Marina in Brawl...

As for Tifa, This is definitely a nice surprise... Thank you Aafyre!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 08, 2011, 06:47:23 PM
Both Tifa's are really awesome ^^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 06:47:59 PM
The face needs a re-check, I'm sure you know this... But perhaps these will help to compare:

(http://www.netbrawl.com/uploads/0ffc61cc4e87a896f3b3c58d05ce94bd.jpg)
(http://i68.photobucket.com/albums/i6/X-Cloud/20110408-204307.jpg)


(http://t2.gstatic.com/images?q=tbn:ANd9GcQJgFM1NzFeWGGv6yJxaqIA-0ATZdTY3tOzSHmJLrXRhZijYRmE&t=1)
(http://i68.photobucket.com/albums/i6/X-Cloud/20110408-204455.jpg)

I'm not trying to push down your hack.. Just giving feedback... I am really loving it. Hope this helps.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 06:53:11 PM
Yeah, I wasn't too satisfied with the anime face so that's why I included the ZSS face. I'm not that great at making faces but I'll try to fix that up sometime. The anime face she has now is just the same one I used for Eclair and Haruhi (which both had much bigger eyes).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 06:56:40 PM
Yeah, I wasn't too satisfied with the anime face so that's why I included the ZSS face. I'm not that great at making faces but I'll try to fix that up sometime.

Perhaps you could get someone more experienced on faces to fix it, then (I just want it to be as perfect as to match BeyondYou's Cloud, y'know. xD). but, nonetheless, it's outstanding! And people thought it couldn't get any better than Pik's Tifa... You proved 'em wrong!~


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Ricky (Br3) on April 08, 2011, 07:00:54 PM
More experienced?...

Aafyre is the current king of face vertexing!

And that anime eyed tifa may look weird but it's accurate to this:

(http://letitplay.org/wp-content/uploads/2009/04/ogtifa.jpg)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on April 08, 2011, 07:01:48 PM
Perhaps you could get someone more experienced on faces to fix it, then (I just want it to be as perfect as to match BeyondYou's Cloud, y'know. xD). but, nonetheless, it's outstanding! And people thought it couldn't get any better than Pik's Tifa... You proved 'em wrong!~

Compare to the ORIGINAL Final Fantasy VII, not Advent Children, Wolfric. >.>;

You know how you did Sephiroth's face, Aafyre?

Go look up Tifa's FFVII pic and use that same reference to make her face.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 07:03:00 PM
lol I wouldn't go that far. I can make expressions pretty well but when it comes to making accurate faces, that's where I get stuck. I think Pik's the best face vertex hacker out there right now. I might be third behind BeyondYou if I'm lucky.

But yeah, this is more what I was going for with the anime face:

(http://images.wikia.com/finalfantasy/images/9/94/Tifa-FFVIIArt.png)

Either way, I do agree that it could use more work but I figured I made you guys wait long enough already so I released what I had :).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 07:06:37 PM
Compare to the ORIGINAL Final Fantasy VII, not Advent Children, Wolfric. >.>;


I was comparing the Advent Children one, Velen, not the FFVII one. XD And even the FFVII one looks a bit off-place (JUST the face, though).

Also, I'm HIGHLY aware about Aafyre's skills... Don't take me wrong guys... I was just giving feedback for it to reach a "perfect" state, by more experienced I meant "If he feels he couldn't do it perfectly as he said, he could get some help, I was not saying Aaf is bad at it...

lol I wouldn't go that far. I can make expressions pretty well but when it comes to making accurate faces, that's where I get stuck. I think Pik's the best face vertex hacker out there right now. I might be third behind BeyondYou if I'm lucky.

But yeah, this is more what I was going for with the anime face:

([url]http://images.wikia.com/finalfantasy/images/9/94/Tifa-FFVIIArt.png[/url])

Either way, I do agree that it could use more work but I figured I made you guys wait long enough already so I released what I had :).


I can see the resemblance for the FFVII one! But there's something missing.... I'm not sure what is... (Concerning the FFVII's one)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 07:08:26 PM
Don't worry wolfric, no offense taken. Like I said, I just use the ZSS version myself. It would be great if somebody wanted to fix up the anime face (and even the AC face) up for me if they had free time. I usually like making outfits and hairstyles more than faces personally.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 07:09:38 PM
Don't worry wolfric, no offense taken. Like I said, I just use the ZSS version myself. It would be great if somebody wanted to fix up the anime face (and even the AC face) up for me if they had free time. I usually like making outfits and hairstyles more than faces personally.

Good, I tried to give that feedback causing the less conmotion possible, but I couldn't achieve it. D:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on April 08, 2011, 07:28:01 PM
Don't worry wolfric, no offense taken. Like I said, I just use the ZSS version myself. It would be great if somebody wanted to fix up the anime face (and even the AC face) up for me if they had free time. I usually like making outfits and hairstyles more than faces personally.

You could ask Mia... Maybe...


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on April 08, 2011, 07:42:07 PM
I like Tifa and I think you did a great job.

Much better than 80% of the [censored] that gets released on BV anyway.

I find it funny that most of the people who complain sure have a big ass mouth but don't know how to do anything themselves.

I would just ignore those trolls. You can never please a troll or a hater, it's impossible.

So don't waste your time trying to please someone who will never be pleased. They're job is to hate and complain, or like they call it "constructive criticism"

Can't wait to see whatever great hack you make next.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 07:44:11 PM
I like Tifa and I think you did a great job.

Much better than 80% of the [censored] that gets released on BV anyway.

I find it funny that most of the people who complain sure have a big ass mouth but don't know how to do anything themselves.

I would just ignore those trolls. You can never please a troll or a hater, it's impossible.

So don't waste your time trying to please someone who will never be pleased. They're job is to hate and complain, or like they call it "constructive criticism"

Can't wait to see whatever great hack you make next.

And I suppose I'm that troll? (Since I'm the only one saying anything about the face) And if I am, are you really saying the face is perfect?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 07:50:12 PM
Italian, Wolfric isn't being a troll. He wasn't being rude or anything and I actually completely agree with everything he said. The face definitely could use work (since I just copied and pasted it from my Haruhi that I made several months ago). As long as people are polite about it, I can take criticism fine and I don't see anything wrong with what's been said about it so far.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on April 08, 2011, 07:51:24 PM
I like Tifa and I think you did a great job.

Much better than 80% of the [censored] that gets released on BV anyway.

I find it funny that most of the people who complain sure have a big ass mouth but don't know how to do anything themselves.

I would just ignore those trolls. You can never please a troll or a hater, it's impossible.

So don't waste your time trying to please someone who will never be pleased. They're job is to hate and complain, or like they call it "constructive criticism"

Can't wait to see whatever great hack you make next.

I may not be able to vertex, but I sure as hell can tell people what I think needs improvement.

There is no hate or trolling involved. If you believe all of what you just said, Italian, then I am sorry to say you are heavily misguided.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: hughie on April 08, 2011, 07:56:47 PM
Critizing:
Hey, your vertex looks great, but the arms may need some minor texture improvements.
Trolling:
OHLOLOLOLOLOL UR TEXTURE SUX!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on April 08, 2011, 08:37:31 PM
It is what it is. Don't care for apologies, or pathetic attempts at trolling.

Just next time a good hacker leaves because he's so fed up with complains and b*tching, instead of saying "hey man, nice job" then you can blame yourself.

I much rather see this Tifa than another Shadow. Even yet, a Sonic texture. Keep it moving kid.

I'm done. Don't bother writing back cause I simply don't care what a hater and a troll got to say.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Akiba Red on April 08, 2011, 08:39:58 PM
It is what it is. Don't care for apologies, or pathetic attempts at trolling.

Just next time a good hacker leaves because he's so fed up with complains and b*tching, instead of saying "hey man, nice job" then you can blame yourself.

I much rather see this Tifa than another Shadow. Even yet, a Sonic texture. Keep it moving kid.

I'm done. Don't bother writing back cause I simply don't care what a hater and a troll got to say.
Italian, Wolfric isn't being a troll. He wasn't being rude or anything and I actually completely agree with everything he said. The face definitely could use work (since I just copied and pasted it from my Haruhi that I made several months ago). As long as people are polite about it, I can take criticism fine and I don't see anything wrong with what's been said about it so far.
wut


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ShadowSnake on April 08, 2011, 08:47:20 PM
Tifa looks decent Aafyre, I know theres some bad animation issues and minor texture problems but ive worked with ZSS several times (unreleased hacks mostly) and i can understand why, textures are oddly mapped and since theres no extra polys to work with the body is your only option to vertex with.

so yeah nice job with this man, Lickitung still being worked on or did the bones mess him up too much?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 08:58:10 PM
Yeah, ZSS is really tough to texture properly. Her arms especially are extremely confusing to figure out. Well, I did the best that I could and while it isn't perfect, I still think it came out pretty well.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 08:59:25 PM
Yeah, ZSS is really tough to texture properly. Her arms especially are extremely confusing to figure out. Well, I did the best that I could and while it isn't perfect, I still think it came out pretty well.

Really, the body IS perfect, and the hair really matches her FFVII's style, there's nothing that needs to be changed! Also, I didn't think you'd be able to pull off that Crisis Core outfit... I couldn't believe it when I saw it. o_o Outstanding, indeed.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on April 08, 2011, 09:17:01 PM
I like Tifa and I think you did a great job.

Much better than 80% of the [censored] that gets released on BV anyway.

I find it funny that most of the people who complain sure have a big ass mouth but don't know how to do anything themselves.

I would just ignore those trolls. You can never please a troll or a hater, it's impossible.

So don't waste your time trying to please someone who will never be pleased. They're job is to hate and complain, or like they call it "constructive criticism"

Can't wait to see whatever great hack you make next.
pffffffffffffffffffffffft


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 08, 2011, 09:33:08 PM
Don't worry wolfric, no offense taken. Like I said, I just use the ZSS version myself. It would be great if somebody wanted to fix up the anime face (and even the AC face) up for me if they had free time. I usually like making outfits and hairstyles more than faces personally.

I could give a shot at vertexing the AC face, I think I'm pretty good at changing faces around ;)
I'm currently working on Ayane (DOA4) over Marth and I had to change the face around a lot on that, I could post a picture if you want to see.

Btw all your hacks around seriously amazing. Just awesome.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 09:36:28 PM
I could give a shot at vertexing the AC face, I think I'm pretty good at changing faces around ;)
I'm currently working on Ayane (DOA4) over Marth and I had to change the face around a lot on that, I could post a picture if you want to see.

Btw all your hacks around seriously amazing. Just awesome.

...I'D like to see Ayane, myself. o_o Can't believe somebody else is working on something DoA related. XD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 08, 2011, 09:41:17 PM
...I'D like to see Ayane, myself. o_o Can't believe somebody else is working on something DoA related. XD


Haha, k. Lemme get a pic for you...
(http://i.imgur.com/RdriW.jpg)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 08, 2011, 09:43:04 PM
Haha, k. Lemme get a pic for you...
([url]http://i.imgur.com/RdriW.jpg[/url])


Wow... I love the shape it's got, really looks like Ayane. o_o (I've played too much DoA2... Just DoA2, though, since I own a Dreamcast with it and a few other games. XD)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 08, 2011, 09:46:49 PM
Wow... I love the shape it's got, really looks like Ayane. o_o (I've played too much DoA2... Just DoA2, though, since I own a Dreamcast with it and a few other games. XD)

lol I actually ripped textures straight from doa4 /off topic

So yeah, I could try making Tifa's face. I like vertexing faces ;D


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 10:04:27 PM
Sure, anybody that wants to try making the face is welcome to :)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 08, 2011, 10:05:47 PM
Lol you still having those troubles with Lickitung's tongue that you were awhile back?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 08, 2011, 10:13:40 PM
Lickitung's actually got a lot of problems right now. His tail acts really weird because of the bones in it and the normals issue is pretty bad. I can't guarantee he'll ever be released unfortunately unless I can figure out how to fix them.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 08, 2011, 10:19:38 PM
Lickitung's actually got a lot of problems right now. His tail acts really weird because of the bones in it and the normals issue is pretty bad. I can't guarantee he'll ever be released unfortunately unless I can figure out how to fix them.

=( Fortunately my Yoshis are all roster'd up, but I was looking forward to Lickitung because who doesn't wanna give someone a big ol' wet one.

Still, I can't say we can get everything we desire, right?

If Lickitung does manage to work at some point in time, you truly are the king of vertextures.



Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SmashClash on April 08, 2011, 10:35:16 PM
So Aafyre is the King and BeyondYou is the God?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 08, 2011, 10:36:05 PM
So Aafyre is the King and BeyondYou is the God?

That's what I'm going for ^_^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 09, 2011, 02:17:33 PM
Ok, how's this look? It usually takes a few revisions before the face looks correct so I may need to fix it some more :)

(http://i.imgur.com/fpxLS.jpg)
(http://i.imgur.com/Vc9Ce.jpg)
(http://i.imgur.com/yejUg.jpg)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on April 09, 2011, 02:20:16 PM
@aafyre: i luv the advent children version!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 09, 2011, 03:02:09 PM
BlackJax, that looks really good. The only problem (a pretty minor one actually) is that there seems to be a some weird stretching on each side of her mouth. This happens to me whenever I vertex people's mouths. There might be just one vertice on each side that needs to be moved slightly so that the light doesn't hit it in such a strange way.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 09, 2011, 03:06:37 PM
BlackJax, that looks really good. The only problem (a pretty minor one actually) is that there seems to be a some weird stretching on each side of her mouth. This happens to me whenever I vertex people's mouths. There might be just one vertice on each side that needs to be moved slightly so that the light doesn't hit it in such a strange way.

K, that's what I was thinking too. I'll see if I can fix it.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on April 09, 2011, 05:19:27 PM
@aafyre: i luv the advent children version!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

That^

*waits for Genosect and Alien*



Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 09, 2011, 05:35:42 PM
Hey Aafyre are you ever gonna make Cowboy outfit Tifa, but anyways there awesome

*claps*


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 09, 2011, 07:39:06 PM
Ok I think I finished the face, my edit is on the right:
(http://i.imgur.com/ApU4B.jpg)(http://i.imgur.com/dO6GN.jpg)

Some more in-game screenshots:
(http://i.imgur.com/wQoBz.jpg)
(http://i.imgur.com/EOgcK.jpg)
(I edited every face)
(http://i.imgur.com/VY5IX.jpg)

It's not dead perfect but I think it's pretty close.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 09, 2011, 07:40:41 PM
Ok I think I finished the face, my edit is on the right:
([url]http://i.imgur.com/ApU4B.jpg[/url])([url]http://i.imgur.com/dO6GN.jpg[/url])

Some more in-game screenshots:
([url]http://i.imgur.com/wQoBz.jpg[/url])
([url]http://i.imgur.com/EOgcK.jpg[/url])
(I edited every face)
([url]http://i.imgur.com/VY5IX.jpg[/url])

It's not dead perfect but I think it's pretty close.

What about the AC verion, did you edit that one?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Legendary Super Mario on April 09, 2011, 07:48:55 PM
Ok I think I finished the face, my edit is on the right:
([url]http://i.imgur.com/ApU4B.jpg[/url])([url]http://i.imgur.com/dO6GN.jpg[/url])

Some more in-game screenshots:
([url]http://i.imgur.com/wQoBz.jpg[/url])
([url]http://i.imgur.com/EOgcK.jpg[/url])
(I edited every face)
([url]http://i.imgur.com/VY5IX.jpg[/url])

It's not dead perfect but I think it's pretty close.


That looks MUCH better!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 09, 2011, 08:19:03 PM
What about the AC verion, did you edit that one?

Yeah, it has the same face.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 09, 2011, 08:19:57 PM
Yeah, it has the same face.
Okay then, great job ^^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SmashClash on April 09, 2011, 09:03:23 PM
That^

*waits for Genosect and Alien*


His english name is Genesect.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Fedora Warrior on April 09, 2011, 09:33:37 PM
Aafyre, you've made the most epic pokemon hacks I have ever seen, all of which I have downloaded.  Because of this, I noticed what looks like a plausible hack if you'd be interested.

(http://i583.photobucket.com/albums/ss276/vance334/bisharp_sheik_comparison.png)

I noticed they have a similar body shape, and the moveset would work well for Bisharp.  Like I said, if you're ever bored and wanna give it a shot, there ya go. ^_^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: joem3693 on April 09, 2011, 11:24:38 PM
I think lucario has a more similar body shape but thats just me.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 09, 2011, 11:37:32 PM
I think lucario has a more similar body shape but thats just me.

I agree.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Fedora Warrior on April 10, 2011, 12:13:16 AM
Teeeechnically he does, but the shape of sheik's head works better for the helmet of Bisharp, along with having the scarf covering her mouth, which could be used to make Bisharp's golden mouth...thing.  Plus Sheik's moveset would work for Bisharp much better than having him floating around flinging aura spheres.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Cascade Hellsing on April 10, 2011, 12:16:06 AM
I was kind of thinking Bisharp should be on Link, since there's the Zora hack that has a more or less similar body, and the hand blades,
(http://i53.tinypic.com/2mg32id.png)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 10, 2011, 01:04:22 AM
I imagine Bisharp could be made to work on any of the three pretty well. While I do like Bisharp, there are quite a few other Pokemon I like better so I might never get to making him.

The new Tifa face looks awesome by the way. When you're done, you can send it to me and I'll either credit you or put it as a collab (your choice, doesn't really matter to me). Thanks very much :).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Carnage on April 10, 2011, 02:50:42 AM
I will wait for an Alien Texture i know you have it over Wolf but wouldn't be better over a character who can use its tail? like Yoshi?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Legendary Super Mario on April 10, 2011, 03:58:15 AM
I will wait for an Alien Texture i know you have it over Wolf but wouldn't be better over a character who can use its tail? like Yoshi?

I think Ailen would be perfectly suited for Wolf due to how his moveset works. (mostly claw moves...)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Fedora Warrior on April 10, 2011, 07:59:10 AM
I imagine Bisharp could be made to work on any of the three pretty well. While I do like Bisharp, there are quite a few other Pokemon I like better so I might never get to making him.

The new Tifa face looks awesome by the way. When you're done, you can send it to me and I'll either credit you or put it as a collab (your choice, doesn't really matter to me). Thanks very much :).
Like I said, it's mostly for if you get bored.  or somehow run out of hacks. XD  I have a request thread for it too, if you would happen to know someone who's interested.  It's my second favorite pokemon, only behind Blaziken...which you already made. XD

Speaking of Blaziken, I made some recolors for personal use, but if it'd be okay with you, I'd like to submit them to the vault. ^_^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 10, 2011, 08:34:09 AM
No, you can't. Blaziken is banned now, remember?





Verily! I jest! go ahead.

Also, making Yoshi's tail any larger than it is is a huge mistake, as I found out with Lickitung. And even if it weren't, his proportions are nothing like Alien's. The other character I was considering though is Diddy. He has a tail that he uses, and he has that leaping attack where he latches onto people, plus he can crawl and wall cling. Unfortunately, the rest of his moves would be pretty far fetched, so I'll probably stick with Wolf.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 10, 2011, 12:21:46 PM
The new Tifa face looks awesome by the way. When you're done, you can send it to me and I'll either credit you or put it as a collab (your choice, doesn't really matter to me). Thanks very much :).

Sent! You're very welcome :)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: OmegaMalkior on April 10, 2011, 12:34:54 PM
Hey Aafyre, can you make a Sephiroth v1.5 with a better face expression?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 10, 2011, 01:24:22 PM
Yeah, I'd like to do that eventually. When I do, I'd also like to make some alternate outfits for him like his Kingdom Hearts and shirtless outfits.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 10, 2011, 03:26:03 PM
So Aafyre when are you update the Tifa pack with those eye?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 10, 2011, 04:01:34 PM
I'll do it today when I get a chance.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ✿Zelia✿ on April 10, 2011, 04:03:19 PM
I'll do it today when I get a chance.
Okay then


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 10, 2011, 04:09:11 PM
Alrighty, I updated it and made it a collab with BlackJax96. Thanks very much :).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlackJax96 on April 10, 2011, 05:01:43 PM
Haha but why does it say "CredYo," I thought I changed that to BlackJax96 a long time ago...?

Oh I see, it's my username XD I need to get that fixed by a mod...


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Puccio on April 12, 2011, 12:52:20 PM
Now I'm waiting for Yoshi,man!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on April 12, 2011, 01:23:31 PM
Yeah, I'd like to do that eventually. When I do, I'd also like to make some alternate outfits for him like his Kingdom Hearts and shirtless outfits.

!



Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ShadowSnake on April 12, 2011, 02:43:44 PM
!



!!

words cant explain how badass thatd be, i was playing sephiroth over rob yeasterday and i just love it.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SmashClash on April 12, 2011, 02:52:11 PM
!!

words cant explain how badass thatd be, i was playing sephiroth over rob yeasterday and i just love it.
!!!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on April 12, 2011, 04:19:13 PM
!!!!

?

C-C-C-Combo Breaker!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Puccio on April 13, 2011, 09:07:15 AM
!!!!!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Cascade Hellsing on April 13, 2011, 09:09:10 AM
Enough of the pointless spam, we know that you all have fangasmed over shirtless Sephy.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Puccio on April 13, 2011, 09:36:13 AM
Where's Licky?D:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 13, 2011, 11:09:47 AM
Where's Licky?D:

He said it might never be released.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: OmegaMalkior on April 13, 2011, 03:45:05 PM
Yeah, I'd like to do that eventually. When I do, I'd also like to make some alternate outfits for him like his Kingdom Hearts and shirtless outfits.
YESH!!!!!!!!!!
:happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy: :happy:
Let the army floweth through!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Vish on April 13, 2011, 05:11:53 PM
Enough of the pointless spam, we know that you all have fangasmed over shirtless Sephy.

This. No more spam like that, or I'm warning. >.>


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: OmegaMalkior on April 19, 2011, 03:09:18 PM
So... when are you revamping Sephiroth?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SSJCerious on April 19, 2011, 05:02:40 PM
Let's all bug Aafyre about revamping Sephiroth!!!!!!![/lies]

I'm pretty sure Aafyre has stated multiple times he's been caught up in OTHER THINGS BESIDES BRAWL HACKING :srs:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SiLeNtDo0m on April 19, 2011, 05:21:59 PM
So... when are you revamping Sephiroth?

Whenever the hell he wants to revamp him :srs:  Now hush you.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on April 19, 2011, 05:38:19 PM
Whenever the hell he wants to revamp him :srs:  Now hush you.

SDo0m wins. Flawless victory.

To be honest, I rather see Aafyre do new characters like Genosect, Alien, and others rather than revamping an already perfect Sephiroth.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 19, 2011, 05:45:32 PM
SDo0m wins. Flawless victory.

To be honest, I rather see Aafyre do new characters like Genosect, Alien, and others rather than revamping an already perfect Sephiroth.

Wait, who the hell is Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Nuke on April 19, 2011, 06:41:00 PM
Wait, who the hell is Aafyre?
Hes the creator of this thread... He makes vertexes.. Just check the OP XD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 19, 2011, 06:41:55 PM
Hes the creador of this thread... He makes vertexes.. Just check the OP XD

Nobody understands my sarcasm =`(


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on April 19, 2011, 06:53:09 PM
sarcasm and internet don't mix :(


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Akiba Red on April 19, 2011, 07:14:20 PM
Nobody understands my sarcasm =`( in America )
Fixed for personal preference.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on April 19, 2011, 07:15:20 PM
Fixed for personal preference.

I love you


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on April 19, 2011, 08:04:32 PM
sarcasm and internet don't mix :(
This. It just doesn't work.
Anyways, workin' on anything Aafyre?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 21, 2011, 02:38:04 AM
I haven't really had the chance to do much recently because my life's been pretty busy. I definitely want to get back into making hacks again sometime soon but I probably won't be able to make them as often as I used to. I still have a bunch of ideas I'd like to make so I'm not done yet :).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on April 21, 2011, 06:30:15 AM
Don't worry about it, life's everyone's priority, whenever you have free time and feel like Hacking, just come back and amase us!~


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: xxmasal22xx on April 21, 2011, 09:47:41 AM
Don't worry about it, life's everyone's priority, whenever you have free time and feel like Hacking, just come back and amase us!~

Agreed, and you may get more fans wishing you back! XD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: DannyDirnt on April 22, 2011, 11:26:20 AM
Thank u very much! I downloaded almost every Pokemon! Really nice! Could you make some recolors for Blaziken,Darkrai and Gardevoir,please?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: xxmasal22xx on April 22, 2011, 01:41:45 PM
Thank u very much! I downloaded almost every Pokemon! Really nice! Could you make some recolors for Blaziken,Darkrai and Gardevoir,please?

Aafyre doesn't normally do his own recolors, but you are free to do some yourself. He always says noone needs permission as long as they give credit.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on April 22, 2011, 02:24:25 PM
Yeah, xxmasal22xx is right. You guys are free to use my hacks however you want. I don't even really care if I don't get credit although it would be nice.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Stitch on April 22, 2011, 03:20:15 PM
whats next?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on April 22, 2011, 03:48:43 PM
whats next?
Read: above.
I haven't really had the chance to do much recently because my life's been pretty busy. I definitely want to get back into making hacks again sometime soon but I probably won't be able to make them as often as I used to. I still have a bunch of ideas I'd like to make so I'm not done yet :).


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: DannyDirnt on April 24, 2011, 06:40:47 AM
OK,I'll try some recolor then ^^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: KTH on May 08, 2011, 03:33:26 PM
Argh, i can't support this topic go down!

How next dad? Lickitung?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on May 08, 2011, 04:56:55 PM
Argh, i can't support this topic go down!

How next dad? Lickitung?
Fix'd? That's what you meant, right?
did u read it good?
there is no "," in there, so it is written good, u must've understood:

argh i can't support this topic, go down!!


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on May 09, 2011, 02:22:26 AM
thats just cause of a bad translation, it is meant to say i can't stand, i guess i didnt see the error cuz in spanish its also support


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on May 10, 2011, 05:44:10 AM
Rule 1 of KC-MM: Never question KTH's grammar.
(http://forums.kc-mm.com/Themes/efsane/images/warnwarn.gif) Derailing a topic; trolling/spamming.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on May 10, 2011, 08:54:10 AM
Rule 1 of KC-MM: Never question KTH's grammar.

i lol'd
(http://forums.kc-mm.com/Themes/efsane/images/warnwarn.gif) Derailing a topic; trolling/spamming.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Hakumen on May 11, 2011, 07:06:51 PM
Rule 1 of KC-MM: Never question KTH's grammar.

Rule 2 of KC-MM: Never find me an excuse to warn you for breaking the rules.

Do not derail someone's topic because of their grammar.

Back on topic.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on May 11, 2011, 07:14:43 PM
Actually I was defending KTH... -.-; not trolling. I really don't understand why you're so mad about this.

also brawl hacks


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on May 11, 2011, 07:19:00 PM
You guys are spamming and way off topic.

This is Aafyre's thread, about him and his hacks, not a place to discuss KTH's English.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on May 11, 2011, 09:11:34 PM
Sorry I haven't been able to give you guys something more on-topic to talk about in a while lol. Good news is my brother's just finishing up college so we might have some free time soon.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on May 11, 2011, 09:20:26 PM
Sorry I haven't been able to give you guys something more on-topic to talk about in a while lol. Good news is my brother's just finishing up college so we might have some free time soon.

Take your time~ This is just a hobby, after all.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: xxmasal22xx on May 14, 2011, 07:56:09 PM
Take your time~ This is just a hobby, after all.

agreed. couldnt've said it better myself!

Anyways, tifa is amazing. Oh, Aafyre, could you by any chance tell me what method you use?

Thanx, im trying to get into vertex hacking, but i REALLY suck at it :(
The best i was able to do was give pikachu spikes on his head....


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on May 15, 2011, 01:12:13 PM
Sure thing. I put the link to the tutorial I used in my opening post in case anybody wants to see (it's been there for months :P):

Since I seem to be getting this question a lot, I thought it might be best to answer it in my opening post. The vertex method that I use is Mariokart64n's new method. Miacis Kusanagi made a very easy to understand tutorial that helped me immensely in figuring out how to use it. You can find the tutorial here:
http://forums.kc-mm.com/index.php?topic=13061.0


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: angelbless on May 21, 2011, 04:22:11 PM
Sure thing. I put the link to the tutorial I used in my opening post in case anybody wants to see (it's been there for months :P):

Since I seem to be getting this question a lot, I thought it might be best to answer it in my opening post. The vertex method that I use is Mariokart64n's new method. Miacis Kusanagi made a very easy to understand tutorial that helped me immensely in figuring out how to use it. You can find the tutorial here:
[url]http://forums.kc-mm.com/index.php?topic=13061.0[/url]


Glad to know that Aafyre is back :) I was starting to worry, since I was out for three months due to a surgery :P (If somebody remembers me :S)

Its good to know that things are still the same around here :P


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Mac77 on June 16, 2011, 06:33:27 AM
Hello Aafyre, I am new to vertex editing characters and I have gotten used to moving the vertices around, and it is working for the most part in the final result (doing simple translations of vertices and testing methods really). However, I cannot seem to get the editing of Peach, ZS Samus and Zelda's hair. After the double patch process, no matter what I edit the hair dwizzes all over the place. This poses a problem because I cannot work on some of my OC's and other characters that require any hair edits that I want to put in brawl. Looking at the gallery here I saw that you managed to make a working Hatsune Miku hack and figured maybe you can help me out. Any help will be greatly appreciated. =)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Puraidou on June 16, 2011, 06:35:03 AM
Hello Aafyre, I am new to vertex editing characters and I have gotten used to moving the vertices around, and it is working for the most part in the final result (doing simple translations of vertices and testing methods really). However, I cannot seem to get the editing of Peach, ZS Samus and Zelda's hair. After the double patch process, no matter what I edit the hair dwizzes all over the place. This poses a problem because I cannot work on some of my OC's and other characters that require any hair edits that I want to put in brawl. Looking at the gallery here I saw that you managed to make a working Hatsune Miku hack and figured maybe you can help me out. Any help will be greatly appreciated. =)
I've heard of people patching over 100 times to get it working.. I think it's best to just keep patching until it works.. :-\

Though i have little experience in vertexing but i know stuff of what i've been told about, just so you know.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on June 16, 2011, 07:04:52 AM
Yeah that's pretty much all you can do right now.

Well, you could try the old vertex hacking method where you can't see what you're doing.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Stitch on June 21, 2011, 07:59:16 AM
I have a suggestion if your open to it


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Jack H. on June 21, 2011, 02:32:13 PM
Tifa's face looks great (back on page 127, *cough*)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 03:50:22 PM
Thinking about getting back into hacking soon. Should I start with Sephiroth v2 (plus shirtless & Kingdom Hearts versions) or the Black Knight (from Fire Emblem)?

Since I've been away from the scene for so long, does anyone know if it is actually possible to attach Marth's cape to his head? Last I heard, it only works with a single bone or something, and I happen to know that his cape has a ton of bones in it. As far as the Sephiroth PSA is concerned, would it make more sense to attach ZSS's ponytail to Marth's head so that he can have flowing hair?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: KTH on June 29, 2011, 03:54:05 PM
Yeah! Daddy back!

Sephiroth v2? Can't wait.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Velen on June 29, 2011, 03:56:09 PM
Thinking about getting back into hacking soon. Should I start with Sephiroth v2 (plus shirtless & Kingdom Hearts versions) or the Black Knight (from Fire Emblem)?

Since I've been away from the scene for so long, does anyone know if it is actually possible to attach Marth's cape to his head? Last I heard, it only works with a single bone or something, and I happen to know that his cape has a ton of bones in it. As far as the Sephiroth PSA is concerned, would it make more sense to attach ZSS's ponytail to Marth's head so that he can have flowing hair?
It would make more sens, the problem would be to make it look good.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SiLeNtDo0m on June 29, 2011, 03:58:43 PM
Thinking about getting back into hacking soon. Should I start with Sephiroth v2 (plus shirtless & Kingdom Hearts versions) or the Black Knight (from Fire Emblem)?

Since I've been away from the scene for so long, does anyone know if it is actually possible to attach Marth's cape to his head? Last I heard, it only works with a single bone or something, and I happen to know that his cape has a ton of bones in it. As far as the Sephiroth PSA is concerned, would it make more sense to attach ZSS's ponytail to Marth's head so that he can have flowing hair?

I'd have to go for Sephy V2.  It would go SOOOO nicely with the updated Sephy PSA.  And you can definitely try out giving Marth ZSS' ponytail.  There's quite a few things I could think of actually.  Link's/Toon Link's hat and Peach's/Zelda's hair and Sheik's ponytail may be possibilities too.  Though, I don't really know.

Anyways, I'm so glad you're back Aafyre ^^  I think I speak for all of us when I say that you have been missed ;P


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on June 29, 2011, 04:10:30 PM
Sephiroth v2 please.
That would look too cool :af:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 04:40:54 PM
Well I'll try to find some time soon to work on a new Sephiroth. I don't actually know how to attach other characters' stuff to him, so I'll just make his hair the same way I did before, for now. If anyone wants to try attaching something to his head, I can make a hairless version. Does anyone happen to have a model of Sephiroth that I could open in 3dsmax?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on June 29, 2011, 04:51:01 PM
http://www.models-resource.com/psx_ps2/dissidiaduodecim/sheet/1236

this may help, its from dissidia 12 ^^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Akiba Red on June 29, 2011, 05:04:46 PM
inb4someonecomplainsaboutfffanboys
Would rather have Black Knight but majority rules.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: DrPanda on June 29, 2011, 05:10:15 PM
My vote is for Black Knight also.
Despite not having played any of them, Fire Emblem has some cool character designs... And Black Knight is Pretty damn sweet.

I know Sephy is popular 'n' all, but dso we really need more?
The last one was cool even with the static hair :)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Victory Badguy on June 29, 2011, 05:34:05 PM
I vote for Black Knight. wii's texture is great, but it's really outdated and in desperate need of a revamp.  As for Sephiroth, he might need a revamp too, but not nearly as much as Black Knight.

Of course, either one would be good.  I'm just glad that you're potentially getting back into hacking :)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 05:42:08 PM
Okay, jeez. I didn't know the Black Knight was so popular, haha. I'll probably need his trophy model. That helped greatly when making K Rool.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SmashClash on June 29, 2011, 05:49:59 PM
Okay, jeez. I didn't know the Black Knight was so popular, haha. I'll probably need his trophy model. That helped greatly when making K Rool.
Hey again.
Justin? Or brother? :af:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 05:51:06 PM
Brother, for the time being, but that will likely change soon


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Ricky (Br3) on June 29, 2011, 05:58:02 PM
Hi, Aafyre!

Where have you been?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 06:14:18 PM
I've been around. I just got back from a vacation to Alaska and I'm working part time. I think I just needed a break from making hacks because I was starting to lose interest and wanted to play some other games for a change. There are still a lot of things I want to make so I won't be permanently quitting any time soon (at least until Smash Bros. 4 comes out).

I still don't really know how to do many technical things in Brawl like swapping parts between characters, moving bones, fixing normals, and other minor issues but I think I can still manage with most of it.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: TheLegend75 on June 29, 2011, 06:53:41 PM
i vote for Sephiroth V2 :af:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: OmegaMalkior on June 29, 2011, 07:08:18 PM
Thinking about getting back into hacking soon. Should I start with Sephiroth v2 (plus shirtless & Kingdom Hearts versions) or the Black Knight (from Fire Emblem)

YESYESYESYESYES@ Both of them :af:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on June 29, 2011, 07:56:37 PM
Sephiroth V2, plus shirtless, plus Kingdom Hearts versiom.

For the 5000 download celebration lol.

;)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 08:05:29 PM
Just between you and me, I'm waiting for it to get into the top 10 downloads of all time ;)


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on June 29, 2011, 08:09:42 PM
Just between you and me, I'm waiting for it to get into the top 10 downloads of all time ;)
Well, then you'll have to pass the Lloyd Irving import ;o
Which has 5200 DL's


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SmashClash on June 29, 2011, 08:11:29 PM
EVRY1 DOUNLODE TAHT...*perfect spelling* Sephiroth.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on June 29, 2011, 08:23:07 PM
Yeah I wanna see Black Knight simply because we see a little too much Sephiroth around here.

I wasn't under the impression there was even any room to improve on him.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on June 29, 2011, 10:44:00 PM
Well, to be honest, I didn't really vertex his face at all other than his eyes. If I changed him, it would probably just be his face, and making his head and shoulder pads slightly smaller. When I get around to it, I'd also like to make some alternate outfits for him like Kingdom Hearts and shirtless versions.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ??_? on June 29, 2011, 11:06:35 PM
I voted for boba.  Still going to enjoy it whoever it is though xD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Akiba Red on June 29, 2011, 11:18:56 PM
I voted for boba.  Still going to enjoy it whoever it is though xD
A bit late to the party....a couple months late..


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ??_? on June 29, 2011, 11:25:18 PM
A bit late to the party....a couple months late..
oh u.u my bad


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: ItalianStallion on June 30, 2011, 01:55:51 AM
Well glad you're back man. Too bad no Gengar PSA was ever made..

New poll time?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on June 30, 2011, 11:49:30 AM
black knight:
http://models-resource.com/wii_gamecube/fireemblempathofradiance/sheet/1181

probably better than the trophy, since its in T-pose ^^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Colter on June 30, 2011, 06:57:54 PM
Whenever you start vertexing, I would enjoy more Pokemon ^_^


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Segtendo on June 30, 2011, 08:22:50 PM
Good to have you back dude :D


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Legendary Super Mario on June 30, 2011, 08:28:08 PM
I know I'm a little late on this buuuuuuuuut...

Welcome back Aafyre! :af2:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Black Neon X27 on July 01, 2011, 03:40:32 AM
How did you add those spikes to the predator's right arm, because those look rediculously cool. I've been trying to do that. :happy:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Carnage on July 01, 2011, 03:47:50 AM
Whenever you start vertexing, I would enjoy more Pokemon ^_^
i suport that xD and if the alien vertex over wolf ever gets done that would be epic xD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on July 01, 2011, 10:09:17 AM
Hey Aaf, you had trouble patching when you made Lickitung over Yoshi right? I'm attempting something over Yoshi myself and I'm having trouble patching the arms and tail too. Should I quit while I'm ahead?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 01, 2011, 10:12:12 AM
I don't think you'll ever get it perfect, but if you're really patient and play around with it enough, it will eventually look decent enough. I think the trick is to only focus on one area at a time. Of course, the real issue with Yoshi is the normals....


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on July 02, 2011, 04:15:30 AM
Gah, I've already made heavy edits to the entire body D:


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on July 02, 2011, 09:36:23 AM
u should try dasdonkey box 2... i havent tried anything with yoshi yet, but other than the tail, i think it should export it perfectly with only double patching once... (ive read a lot of complaining about multipatch issues on characters, while i made edits on those same characters with just ONE double patch... )and if it doesnt look good, u can send me the mdl0, and i could try fixing it with bone edits ^^
of course, if problems are on the torso or arms, those have no solution, since those bones are VERY important... xD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on July 02, 2011, 09:53:07 AM
I do use DDVB2. Many characters have at least one part that can't be patched easily, such as Peach's and Toon Link's hair. Oh man, Toon Link's hair gave me a headache when I was making Roll


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on July 03, 2011, 04:27:14 AM
but thats because hair is effected by game physics...
i mean bodies in general never gave me problems...


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on July 03, 2011, 04:34:06 AM
Yeah but disabling bones doesn't magically make those parts better, plus Toon Link's hat can be edited fine despite being affected by wind, while Yoshi's hands and tail-tip are not affected by physics and they can't be patched easily. So while the evidence is solid and that's what I think sometimes too, I'm not sure that's really it.

I would think it's something to do with the amount of points something has since it's usually on parts that have a lot of them, since Peach's and Toon Link's hair and Yoshi's hands and tail tip are part of a polygon with a whole lot of other things, but that's just an assumption...

We should probably take this discussion elsewhere instead of swamping Aaf's thread with off-topic posts. :P


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: BlueBrain on July 03, 2011, 05:23:42 AM
i CAN fix hair with bone edits... that was my point in my other post... i only do one double patch and fix the messed up stuff with bone edits, by changing their translations and rotations in the T-pose


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: deadname mcredactedface on July 03, 2011, 11:48:47 PM
Hmm... You bring an interesting point. I'm not hugely into bone edits (none of my hacks use them, not even Roll) but I suppose I'm going to have to resort to them some day.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SiLeNtDo0m on July 04, 2011, 04:47:02 AM
Just out of curiousity Aafyre, if you get back into Brawl hacking what do you think you'll work on next?  I mean after you do that Sephiroth revamp and that possible Black Knight.  I remember a while ago you were saying that you were doing an Alien vertex over Wolf.  How was that coming along?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 04, 2011, 10:14:32 AM
I never actually started the Alien. Problem is, I keep thinking of new things I want to make. Now I'm thinking I could make the other Battletoads. Rash over Sheik and Zitz over Captain Falcon.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Carnage on July 04, 2011, 10:23:23 AM
I never actually started the Alien. Problem is, I keep thinking of new things I want to make. Now I'm thinking I could make the other Battletoads. Rash over Sheik and Zitz over Captain Falcon.
its a shame alien never got started since i bet he could have an epic psa xD the grabs could be him using the mouth within the mouth to eat some oponenets and a red gfx for blood xD


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 04, 2011, 10:31:35 AM
I know, I know, but it wouldn't be fair for Alien to have a PSA and not Predator.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: SiLeNtDo0m on July 04, 2011, 10:36:34 AM
I never actually started the Alien. Problem is, I keep thinking of new things I want to make. Now I'm thinking I could make the other Battletoads. Rash over Sheik and Zitz over Captain Falcon.

Lol, I know how that feels XD  Too many ideas, too little time.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Cascade Hellsing on July 04, 2011, 10:38:20 AM
I know, I know, but it wouldn't be fair for Alien to have a PSA and not Predator.

Predator actually has a PSA in the works


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 04, 2011, 10:39:27 AM
Oh, I didn't know that. Does it have anything to do with the idea I posted a while back?


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Carnage on July 04, 2011, 05:57:24 PM
Oh, I didn't know that. Does it have anything to do with the idea I posted a while back?

i dont think so because it was just some random user and only changed some A attacks :S i would use predator like my main if he had a psa but he doesnt :S also i prefer alien over predator xD since it has a better deign overall and that alien queen is one of my favorite creature  to ever appeared in movies xD

edit here is the link if you wanna see it
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18955


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 05, 2011, 06:36:38 PM
Well, it's official. I started working on the Black Knight over Ganondorf. His head is done, though it looks weird with Ganondorf's texture. I'm going to work on him more right now, but I don't know when he'll be done.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Gamma Ridley on July 05, 2011, 06:38:02 PM
Well, it's official. I started working on the Black Knight over Ganondorf. His head is done, though it looks weird with Ganondorf's texture. I'm going to work on him more right now, but I don't know when he'll be done.

Got any pics? :O


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Albafika on July 05, 2011, 06:42:05 PM
Well, it's official. I started working on the Black Knight over Ganondorf. His head is done, though it looks weird with Ganondorf's texture. I'm going to work on him more right now, but I don't know when he'll be done.
Wow, I can't wait for previews.

And I'M GLAD you found inspiration to start a hack.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 05, 2011, 06:44:50 PM
Haha, I think it's a bit early for preview pics. Maaaaaaybe later tonight, but he'll still have all of Ganondorf's until tomorrow at the earliest.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Gamma Ridley on July 05, 2011, 06:46:33 PM
Haha, I think it's a bit early for preview pics. Maaaaaaybe later tonight, but he'll still have all of Ganondorf's until tomorrow at the earliest.

Oh poop.

Well that's fine, take your time.

It's just good to know that you're back to hack. :]


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Victory Badguy on July 05, 2011, 06:51:51 PM
Well, it's official. I started working on the Black Knight over Ganondorf.

Hot damn!  Good to see that BK is finally getting the revamp he deserves!  Can't wait to see how the finished product looks.  Here's hoping that everything goes well.


Title: Re: Aafyre's Vertex and Texture thread (04/08) Tifa is out!
Post by: Aafyre on July 06, 2011, 12:01:59 AM
Alright, I've gotten pretty far on the vertex but I haven't started his texture yet. Here's a preview of what I've got so far:

(http://img89.imageshack.us/img89/6711/blackknightk.jpg)

What does everybody think so far? I think it will look a lot better once I get some textures on it.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: ItalianStallion on July 06, 2011, 12:47:52 AM
The title made me so happy. Me being one of the first to see this made me even happier. Never played Fire Emblem, but Black Knight is epic.

What a good surprise to come home to.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Black Neon X27 on July 06, 2011, 01:19:54 AM
 :srs: :>.>: :notimp: :af: :af2: :happy:  my series of faces once I saw this. Lol


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: ShadowSnake on July 06, 2011, 01:27:48 AM
Alright, I've gotten pretty far on the vertex but I haven't started his texture yet. Here's a preview of what I've got so far: ([url]http://img89.imageshack.us/img89/6711/blackknightk.jpg[/url]) What does everybody think so far? I think it will look a lot better once I get some textures on it.


how in the hell did you patch the shoulder pads? melee ganon and sigma had bad problems with it.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: SiLeNtDo0m on July 06, 2011, 01:51:26 AM
Woah o.O Black Knight looks awesome so far...and I thought the one that I got before was basically perfect.

Those...shoulderpads...


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 06, 2011, 01:59:08 AM
I just did what I always do to patch. His shoulder pads took like 15-20 minutes to patch correctly. Sometimes it takes hours to get something to export right.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: ShadowSnake on July 06, 2011, 02:15:43 AM
I just did what I always do to patch. His shoulder pads took like 15-20 minutes to patch correctly. Sometimes it takes hours to get something to export right.

ive hit 120 patches on Tyranitar before, im never doing that again. ^^"


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 06, 2011, 02:28:40 AM
Yeah, I remember Lugia taking forever for me to patch right too.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Ricky (Br3) on July 06, 2011, 02:48:11 AM
Whoa.

Looking awesome so far, and it's not even textured.

Epic work.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: BlueBrain on July 06, 2011, 03:41:05 AM
and the legend has returned..


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: sp147 on July 06, 2011, 04:45:28 AM
Alright, I've gotten pretty far on the vertex but I haven't started his texture yet. Here's a preview of what I've got so far:

([url]http://img89.imageshack.us/img89/6711/blackknightk.jpg[/url])

What does everybody think so far? I think it will look a lot better once I get some textures on it.
:o Woah!!

 :af: Awesome!!


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: BlueBrain on July 06, 2011, 04:59:50 AM
btw did u use the model rip i linked here? or is that from scratch?


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Albafika on July 06, 2011, 07:00:10 AM
Alright, I've gotten pretty far on the vertex but I haven't started his texture yet. Here's a preview of what I've got so far:

([url]http://img89.imageshack.us/img89/6711/blackknightk.jpg[/url])

What does everybody think so far? I think it will look a lot better once I get some textures on it.
Amazing, Aaf! See? You never lost your skills. :)


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: SiLeNtDo0m on July 06, 2011, 07:37:38 AM
Oh yeah and Black Knight officially has the most epic crotch plate in existence.  That thing is monster o.O


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: hughie on July 06, 2011, 07:46:55 AM
Thanks for reminding me how awesome you are Aafyre. xD


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Segtendo on July 06, 2011, 08:12:53 AM
Amazing, Aaf! See? You never lost your skills. :)
True THAT.

Great preview so far Aafyre :D


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Victory Badguy on July 06, 2011, 08:54:27 AM
Sexy looking Black Knight you've got there, Aafyre, and I'm sure that he'll look even sexier when he gets his real texture.

Nice job!


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: BlueBrain on July 06, 2011, 09:12:36 AM
except the head, it looks awesome already with ganondorf's textures


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 06, 2011, 10:01:25 AM
joker, unfortunately I couldn't figure out how to get the Black Knight's textures to show up in 3dsmax. On top of that, he kept crashing the program every few minutes. This was basically made from scratch, though I took a couple peeks at your model. It helped me with a few things, like knowing to make his head a lot smaller.

Also, no guarantee on how well his crotch plate will turn out. I used that weird segmented part of Ganondorf's armor around his waist to make it, and I remember that looking strange on Darkrai before I got rid of it.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: hughie on July 06, 2011, 10:05:02 AM
What BK model were you using Aafye?


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 06, 2011, 10:10:27 AM
I believe it was his Path of Radiance model. I could have tried looking for his Brawl statue, because K. Rool's never crashed the program.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: hughie on July 06, 2011, 10:15:04 AM
Yea I think the trophy would be a better model to use. xP


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: BlueBrain on July 06, 2011, 10:46:07 AM
but the trophies arent T-posed... anyway, ive used a lot of models from models-resource, and it never crashed for me... kinda weird but hell, it came out great!


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: songeflemy on July 06, 2011, 11:34:38 AM
It's (7/6), not (8/6)

Your sense of time is incorrect.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 06, 2011, 12:22:58 PM
Or maybe I'm from the future. I prefer August anyways.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: BlueBrain on July 06, 2011, 01:34:02 PM
lol, u made some textures for it?
u can always use the ripped textures from the model rip i sent ^^


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Psycho Philia on July 06, 2011, 02:29:00 PM
There is a very simple way to know what model of the black knight is used. If it is from Path of Radiance, the cape is completely red, if it is from Radiant Dawn, the inside of the cape is red, but the back of the cape is black. Like in this picture.

(http://3.bp.blogspot.com/_cCsXPdbw4tw/R5pJiLweUYI/AAAAAAAAAAg/EXL5TctUK1A/s400/black+knight.jpg)


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Gamma Ridley on July 06, 2011, 05:09:56 PM
Alright, I've gotten pretty far on the vertex but I haven't started his texture yet. Here's a preview of what I've got so far:

([url]http://img89.imageshack.us/img89/6711/blackknightk.jpg[/url])

What does everybody think so far? I think it will look a lot better once I get some textures on it.


I say release it like that. :af:

Looks good so far. Though I do agree that a texture would make it look a lot better.


Title: Re: Aafyre's Vertex and Texture thread (08/06) Black Knight Preview
Post by: Aafyre on July 07, 2011, 12:08:23 AM
Here's a new preview on my progress so far:

(http://img42.imageshack.us/img42/5476/bkpreview.png)

I still have to finish the texture, move some stuff around (like raising his crotch plate), and fix some stretching but I think it's coming along nicely.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: hughie on July 07, 2011, 12:09:50 AM
It's beautiful.  :happy:

Are you making him with the red cape or the black one?


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Aafyre on July 07, 2011, 12:11:13 AM
I'll probably do both since it's quick enough just to change the color of one thing.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: hughie on July 07, 2011, 12:17:14 AM
I'll probably do both since it's quick enough just to change the color of one thing.
Ah, awesome.

Looking forward to it.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Legendary Super Mario on July 07, 2011, 02:31:04 AM
Black Knight's looking quite epic Aafyre... Well done!


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Psycho Philia on July 07, 2011, 03:34:20 AM
Aafyre: Some other small differences between Black Knight of Path of Radiance and Radiant Dawn. Here is a sprite for the Path of Radiance version:

(http://fireemblemgames.free.fr/spritfe9/Ennemis/05.gif)

Now here is a model of the black knight for Radiant dawn. (It will be better probably to see the differences.)


(http://i164.photobucket.com/albums/u15/Kirbydude123/BlackKnight1.jpg)

So, you see that the scarf is of a different color according the version. The most subtile difference, which would be rather hard to do I suppose, is that the Path of Radiance helmet is completely clean, but the Radiant Dawn version has one mark as if someone tried to cut it, watch carefully, you'll see a mark on the helmet. These are only details, but as I suppose you want to be as close as possible to each version if you make the two versions...


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: ItalianStallion on July 07, 2011, 04:48:47 AM
I see the difference between the two. To me, Black Knight from Path of Radiance looks much better, and much more alive.

Aafyre, that fits your style more than the other one.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Vert092 on July 07, 2011, 08:01:48 AM
Yeah, the path of radiance design looks better, but the model used in radiant dawn (the one I ripped) is much better than the trophy model of brawl.
You can make both versions quickly as long as you don't make the scratches.
Also, the "path of radiance" black knight I ripped is actually the radiant dawn model without the scaaches and the original texture. The original brawl model is pure crap.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Aafyre on July 07, 2011, 09:28:50 AM
Problem with the Radiant Dawn one is that the scratches would all have to be symmetrical, and that just wouldn't look right. We'll see.


Title: Re: Aafyre's Vertex and Texture thread (07/06) Black Knight Preview
Post by: Albafika on July 07, 2011, 09:53:58 AM
Problem with the Radiant Dawn one is that the scratches would all have to be symmetrical, and that just wouldn't look right. We'll see.
Having both versions would be lovely, I'd love if you manage to do them, but it's fine if it isn't possible, too.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Aafyre on July 07, 2011, 10:22:12 PM
Black Knight is out!


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Segtendo on July 07, 2011, 10:23:30 PM
Black Knight is out!
That, sir, is one epic Black Knight.
:af:


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: sp147 on July 07, 2011, 10:26:40 PM
*sp147 is speechless*
 :af:


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: hughie on July 07, 2011, 10:29:51 PM
I freaking love you.
[/yeshomo]
[/k nohomo]


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: OmegaMalkior on July 08, 2011, 01:06:56 AM
^This
I freaking love you.
[/yeshomo]
[/k nohomo]
This. x9001

Épic knight is épic of course.
Well done!


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: ItalianStallion on July 08, 2011, 04:01:46 AM
Black Knight wins wins wins man. Full of win.

What's next? Genosect? Alien? Chikorita? <_<

Poll time ?_?


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: SiLeNtDo0m on July 08, 2011, 04:06:51 AM
Oh btw, do you think you could include a version of the Black Knight with Alondite?  I have a retextured version of Ragnell that looks pretty much the same as Alondite.  I can send it to you if you want?

Oh, and Black Knight looks incredible.  The only things I have to say are extreme nitpicks, so I won't really bother saying them unless you really want to hear.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Aafyre on July 08, 2011, 05:42:34 AM
Sure, I don't mind you telling me what needs to be fixed. If it's something I can do quickly and easily enough I'd be glad to try and fix it if possible.

As far as giving Black Knight his sword, I really have no idea how to do that unfortunately. It's probably better to ask somebody that knows how to port things to characters better than I do.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Hollow on July 08, 2011, 07:08:41 AM
Sooooooo...............You're back?


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Aafyre on July 08, 2011, 07:13:53 AM
Looks that way :P. I never planned to leave for good but I might not be as active as I was months ago.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Albafika on July 08, 2011, 07:31:42 AM
Pretty amazing, Aaf. I can't wait to get back home to try it..


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: ?uestion on July 08, 2011, 07:42:53 AM
The Black Knight is amazing!


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: SmashClash on July 08, 2011, 07:45:14 AM
Great job, Aafyre. Like always! I previewed him in BrawlBox and he's incredible. The way you shaped his face defined him awesomely(Couldn't think of a better word).


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Albafika on July 08, 2011, 07:59:22 AM
Sure, I don't mind you telling me what needs to be fixed. If it's something I can do quickly and easily enough I'd be glad to try and fix it if possible.

As far as giving Black Knight his sword, I really have no idea how to do that unfortunately. It's probably better to ask somebody that knows how to port things to characters better than I do.
You'd just need to make Alondite out of his sword, Sdo0m would do the rest. xD


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Akiba Red on July 08, 2011, 08:36:51 AM
Sure, I don't mind you telling me what needs to be fixed. If it's something I can do quickly and easily enough I'd be glad to try and fix it if possible.

As far as giving Black Knight his sword, I really have no idea how to do that unfortunately. It's probably better to ask somebody that knows how to port things to characters better than I do.
Just retexture Ragnell to look like Alondite and put it in his motionetc.pac.....
And I had a Firey orgasm when I saw BK....


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: SiLeNtDo0m on July 08, 2011, 10:34:14 AM
Sure, I don't mind you telling me what needs to be fixed. If it's something I can do quickly and easily enough I'd be glad to try and fix it if possible.

As far as giving Black Knight his sword, I really have no idea how to do that unfortunately. It's probably better to ask somebody that knows how to port things to characters better than I do.

Honestly, I keep looking at it and saying to myself "my complaints aren't worthwile, they're so tiny and not noticeable that it would be a waste of time editing them". 


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Albafika on July 08, 2011, 02:15:15 PM
Honestly, I keep looking at it and saying to myself "my complaints aren't worthwile, they're so tiny and not noticeable that it would be a waste of time editing them". 

SDo0m, you should point 'em out if they'd make this hack look more perfect. :)


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Bass on July 08, 2011, 05:55:30 PM
cool black knight!


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: SiLeNtDo0m on July 09, 2011, 02:35:17 AM
Huh, well whaddya know.  Someone made your job and mine easier Aafyre XD

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20414

(http://img62.imageshack.us/img62/3343/al1107090343binout.jpg)

Anyways, to my nitpicks, I'll use this image so you get the basic idea:

(http://img5.imageshack.us/img5/5561/blackknight7.jpg)

(http://images.wikia.com/fireemblem/images/4/43/Fepr-Blackknight.jpg)

- The crotchplate area is split in three, rather than joined as one.  Would it be possible to just stick the three bits together?

- The shoulder pads are actually a tad too big XD  And it doesn't quite have the same detail.  The bottom shoulder pad is actually longer than the top one, to the point where it goes all the way through.

- Some of the texture is a tad iffy in areas.  Particularly on the bottom robe bit.  The silver strips lining the edge of the rob get cut off rather than follow on up through.  In other words, instead of following straight up, they go diagonally to the edge and cut off.

- The legs are actually armoured all the way up, rather than only up to the knee.  This was probably hard to see with a t posed model, so it's understandable that something like this would get missed.

Apart from these, it's phenomenal.  The body area is flawless.  Perfectly built and amazingly detailed.  Same can be said about the metal plates at the sides of his waist and his overall shape is near perfect.  


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: BlueBrain on July 09, 2011, 03:58:15 AM
nitpick v2:

the scarf should be lower (the body part)

the plate on the abs, they should continue until reaching the leg plates

boots dont have much detail...

arm texture looks a bit off... its just not sharp enough  think...

seeing that pic SD based his critiques on, i think the should plate look like they touch each other behind the neck, they shouldnt do that i think...

i think thats all i see... i hope this helps u if u ever feel lke revamping it ^^
it isnt needed, since it looks great as is right now, i just thought i'd complete SDoom's nitpicking... xDDD


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Albafika on July 09, 2011, 08:00:50 AM
I can totally see everything you've mentioned. That'd totally make the hack MORE epic.

Now I can't wait AT ALL for his PSA. ._. (FE Fanboy)


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Aafyre on July 10, 2011, 12:46:26 AM
New preview up. Let's see if anybody can tell who she is :P.

(http://img199.imageshack.us/img199/1453/psychryphiaspreview2.png)


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Velen on July 10, 2011, 12:57:42 AM
New preview up. Let's see if anybody can tell who she is :P.

([url]http://img199.imageshack.us/img199/1453/psychryphiaspreview2.png[/url])


OMG. YES!!!

Now I can make an animation where I hug you IN-GAME for being so awesome! *Shot!*


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: ItalianStallion on July 10, 2011, 02:37:45 AM
Is this another girl from the game where Etna is from?

And this is also over Peach?

F*cking love you man!


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: BlueBrain on July 10, 2011, 02:41:42 AM
its an original character created by aafyre.

u should really increase her breasts and make the eyes smaller ^^


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: ItalianStallion on July 10, 2011, 02:42:28 AM
Oh yeah! His avatar character. Damn, I knew it looked familiar.

Nice man.

What was her name again? My brain cells are gone for the night.

EDIT: Psycryphias, the Goddess of Illusion. Very interesting.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Aafyre on July 10, 2011, 09:55:58 AM
Peach's eye texture is kind of weird. Her eyes are actually a lot smaller than they look in Brawlbox but I might shrink them even more. As far as her chest goes, she's got a metal chest plate but I'll probably still make it a bit bigger.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Segtendo on July 10, 2011, 10:01:23 AM
SICK MAN.
Good job.


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Cascade Hellsing on July 10, 2011, 10:04:04 AM
New preview up. Let's see if anybody can tell who she is :P. ([url]http://img199.imageshack.us/img199/1453/psychryphiaspreview2.png[/url])


Looks great~!

I've been wanting her in my brawl~!


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Aafyre on July 11, 2011, 11:53:20 AM
(http://img706.imageshack.us/img706/5087/psychryphias.png)Psychrypias (Original Character over Peach
(http://img220.imageshack.us/img220/4439/psychryphias1.th.jpg) (http://imageshack.us/photo/my-images/220/psychryphias1.jpg/) (http://img696.imageshack.us/img696/1197/psychryphias4.th.jpg) (http://imageshack.us/photo/my-images/696/psychryphias4.jpg/) (http://img3.imageshack.us/img3/6272/psychryphias3.th.jpg) (http://imageshack.us/photo/my-images/3/psychryphias3.jpg/)

This is the first hack that I've made of an original character. She is also my avatar on the KCMM forums. Her name is Psychryphias, the Goddess of Illusion.

I didn't do any bone edits so it should work without desyncing wifi. I did have to hex some parts of Etna onto her so I'm not sure if that would cause it to desync.

CSP and Battle Portrait included

(http://a.imageshack.us/img202/4631/gallery1.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias)


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: JuanMKnight on July 11, 2011, 11:57:37 AM
([url]http://img706.imageshack.us/img706/5087/psychryphias.png[/url])Psychrypias (Original Character over Peach
([url]http://img220.imageshack.us/img220/4439/psychryphias1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/220/psychryphias1.jpg/[/url]) ([url]http://img696.imageshack.us/img696/1197/psychryphias4.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/696/psychryphias4.jpg/[/url]) ([url]http://img3.imageshack.us/img3/6272/psychryphias3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/3/psychryphias3.jpg/[/url])

This is the first hack that I've made of an original character. She is also my avatar on the KCMM forums. Her name is Psychryphias, the Goddess of Illusion.

I didn't do any bone edits so it should work without desyncing wifi. I did have to hex some parts of Etna onto her so I'm not sure if that would cause it to desync.

CSP and Battle Portrait included

([url]http://a.imageshack.us/img202/4631/gallery1.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias[/url])

Is perfect!  :happy:
good job :3


Title: Re: Aafyre's Vertex and Texture thread (07/08) Black Knight is out!
Post by: Segtendo on July 11, 2011, 12:05:32 PM
Congrats. I have found a replacement for Chun-Li.
:af:


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: BlueBrain on July 11, 2011, 12:25:33 PM
it looks great! im happy u finnally made an OC!!


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 12:35:29 PM
([url]http://img706.imageshack.us/img706/5087/psychryphias.png[/url])Psychrypias (Original Character over Peach
([url]http://img220.imageshack.us/img220/4439/psychryphias1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/220/psychryphias1.jpg/[/url]) ([url]http://img696.imageshack.us/img696/1197/psychryphias4.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/696/psychryphias4.jpg/[/url]) ([url]http://img3.imageshack.us/img3/6272/psychryphias3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/3/psychryphias3.jpg/[/url])

This is the first hack that I've made of an original character. She is also my avatar on the KCMM forums. Her name is Psychryphias, the Goddess of Illusion.

I didn't do any bone edits so it should work without desyncing wifi. I did have to hex some parts of Etna onto her so I'm not sure if that would cause it to desync.

CSP and Battle Portrait included

([url]http://a.imageshack.us/img202/4631/gallery1.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias[/url])

Vary Smexy. ^^


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Cascade Hellsing on July 11, 2011, 12:39:49 PM
([url]http://img706.imageshack.us/img706/5087/psychryphias.png[/url])Psychrypias (Original Character over Peach
([url]http://img220.imageshack.us/img220/4439/psychryphias1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/220/psychryphias1.jpg/[/url]) ([url]http://img696.imageshack.us/img696/1197/psychryphias4.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/696/psychryphias4.jpg/[/url]) ([url]http://img3.imageshack.us/img3/6272/psychryphias3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/3/psychryphias3.jpg/[/url]) This is the first hack that I've made of an original character. She is also my avatar on the KCMM forums. Her name is Psychryphias, the Goddess of Illusion. I didn't do any bone edits so it should work without desyncing wifi. I did have to hex some parts of Etna onto her so I'm not sure if that would cause it to desync. CSP and Battle Portrait included ([url]http://a.imageshack.us/img202/4631/gallery1.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias[/url])


/me downloads, and forever saves in her SD card


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 12:51:57 PM
Omg, i love playing her in Brawl.... <3


I want recolors now. ;P


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Aafyre on July 11, 2011, 12:56:16 PM
Thanks everybody, that means a lot. I didn't really expect many people to care about her.

On another note, I'm considering overhauling my opening post to make it cleaner looking but I'm trying to think of exactly what template I want to use for it. What does everybody think of just using the Battle Portrait or CSP of each character which acts as a link to the Brawl Vault entry? Since all I really do is copy/paste the information from the vault onto the thread, it would save a lot of space and look neater.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: BlueBrain on July 11, 2011, 01:02:21 PM
yeah, that sounds cool ^^


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 01:05:23 PM
Thanks everybody, that means a lot. I didn't really expect many people to care about her. On another note, I'm considering overhauling my opening post to make it cleaner looking but I'm trying to think of exactly what template I want to use for it. What does everybody think of just using the Battle Portrait or CSP of each character which acts as a link to the Brawl Vault entry? Since all I really do is copy/paste the information from the vault onto the thread, it would save a lot of space and look neater.
Sounds like a good idea.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Victory Badguy on July 11, 2011, 01:29:37 PM
Overhauling the OP would a pretty good idea.  Like you said, the stuff in the OP is pretty much the same stuff as what's in the BV, so there's no real point to having it here.  As for how to change it, your idea of just having CSP's of the characters as links sounds great.  BP's would probably be too small to give people an idea of just how good your hacks are.

Anyway, now that you've done Black Knight and Psychrypias, what do you plan to do next?  Are you gonna revamp Sephiroth, or do you want to do something new?
Because if you wanna do something new, I've got a couple of ideas of what you could try. :P


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Aafyre on July 11, 2011, 01:53:16 PM
I'm still not quite sure what I want to do next. I might make Sephiroth or I might decide on something else. As for the battle portraits, all I have are the official art/models of the characters (because that's what I use for my game) so they don't really show what the hack looks like.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 01:54:31 PM
I'm still not quite sure what I want to do next. I might make Sephiroth or I might decide on something else. As for the battle portraits, all I have are the official art/models of the characters (because that's what I use for my game) so they don't really show what the hack looks like.
Need a request to keep you busy?


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Segtendo on July 11, 2011, 02:02:16 PM
On another note, I'm considering overhauling my opening post to make it cleaner looking but I'm trying to think of exactly what template I want to use for it. What does everybody think of just using the Battle Portrait or CSP of each character which acts as a link to the Brawl Vault entry? Since all I really do is copy/paste the information from the vault onto the thread, it would save a lot of space and look neater.
Yes.
Do that.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Aafyre on July 11, 2011, 02:03:03 PM
Chances are that I'll end up deciding on something on my own since there's a lot that I want to make but I'm always open for at least listening to requests (even though I unfortunately don't end up getting to most of them).


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 02:04:34 PM
Chances are that I'll end up deciding on something on my own since there's a lot that I want to make but I'm always open for at least listening to requests (even though I unfortunately don't end up getting to most of them).
Ok, i got two of them... :3

*goes to send you a PM*


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Aafyre on July 11, 2011, 02:06:33 PM
Okay, I changed my opening post. I think it looks pretty cool now actually. Now I'm thinking about making Battle Portraits for the characters on my to do list :P.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Gamma Ridley on July 11, 2011, 02:09:02 PM
I like the OP like that much better. It looks a lot cleaner.

But it seems to be missing... something...


I can't quite put my finger on it. /:


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Segtendo on July 11, 2011, 02:09:59 PM
Diggin' the OP dude.
Can't wait for a new hack from you ;o


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: xxmasal22xx on July 11, 2011, 02:11:18 PM
Okay, I changed my opening post. I think it looks pretty cool now actually. Now I'm thinking about making Battle Portraits for the characters on my to do list :P.

It looks good dude!

As for what to do next, think you could finally get Zexion and Marluxia done??? Been waiting forever for ya to do those, lol.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: ✿Zelia✿ on July 11, 2011, 02:14:05 PM
I'm thinking the opening deserves a A+  ;)

It looks great. ^^


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Victory Badguy on July 11, 2011, 02:20:11 PM
Sexy OP is sexy.  Looks a lot more organized than the previous one (and it certainly loads faster than the previous one :laugh:).

As for what you should do next, it's all up to you.  If you're in a Pokemon mood, I'd love to see Genesect.  If you're in more of a Final Fantasy mood, a revamp of Sephiroth would be cool, as would Gilgamesh (*insert shameless plug for request here* (http://forums.kc-mm.com/index.php?topic=27483.0)).  And, if you'd prefer to shy away from video game requests, you could try your hand at Alien to go with Predator.

Again, all up to you.  I know that whatever you'll make it'll be awesome (and more than likely on my SD card at some point in time :P)


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Legendary Super Mario on July 11, 2011, 02:54:34 PM
That revised OP looks terrific! Especially THIS part...

My hacks are free to be edited as long as you give me some credit

I had something I wanted to make 2 versions of but she needs wings and a tail for her alt. form and the ones on your OC would be perfect to use as a base for it! For that I say thank you, thank you VERY much!


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Velen on July 11, 2011, 03:28:02 PM
([url]http://img706.imageshack.us/img706/5087/psychryphias.png[/url])Psychrypias (Original Character over Peach
([url]http://img220.imageshack.us/img220/4439/psychryphias1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/220/psychryphias1.jpg/[/url]) ([url]http://img696.imageshack.us/img696/1197/psychryphias4.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/696/psychryphias4.jpg/[/url]) ([url]http://img3.imageshack.us/img3/6272/psychryphias3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/3/psychryphias3.jpg/[/url])

This is the first hack that I've made of an original character. She is also my avatar on the KCMM forums. Her name is Psychryphias, the Goddess of Illusion.

I didn't do any bone edits so it should work without desyncing wifi. I did have to hex some parts of Etna onto her so I'm not sure if that would cause it to desync.

CSP and Battle Portrait included

([url]http://a.imageshack.us/img202/4631/gallery1.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20466Moderated=All=All&DiplayName=Psychryphias[/url])


Okay, someone tell me how to make Lucario hug her in game via an animation edit, NOW!

She looks huggable!


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: xxmasal22xx on July 11, 2011, 03:30:59 PM
Okay, someone tell me how to make Lucario hug her in game via an animation edit, NOW!

She looks huggable!

lol, it would require an animation for her as well, as well as a TINY bit of psa.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Gamma Ridley on July 11, 2011, 03:51:58 PM
Okay, someone tell me how to make Lucario hug her in game via an animation edit, NOW!

She looks huggable!

I have no idea who would possibly do that for you.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: songeflemy on July 11, 2011, 04:31:12 PM
Wow the OP....

I could imagine a Newbie coming to this thread, look at the OP, and post here saying that is is Portraits, not Vertexes.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Stitch on July 11, 2011, 04:39:18 PM
mind If I use gengar for a hack I'm trying to make?


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychrypias is out
Post by: Aafyre on July 11, 2011, 04:45:45 PM
Go for it.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: sp147 on July 11, 2011, 05:22:37 PM
Hey Aaf, I just downloaded your avatar character, its so awesome man ;D

Good stuff!!


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: xxmasal22xx on July 11, 2011, 06:53:38 PM
So aafyre, do you think you could get around to making Marluxia and Zexion from Kingdom Hearts yet???


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Aafyre on July 11, 2011, 11:06:24 PM
Maybe. I'm getting flooded with requests right now though lol. I'd love to be able to do all of them but then I'd never get to do anything that I wanted (and there's still a ton more that I really want to make). Kingdom Hearts is one of my favorite games and Zexion is one of my favorite Organization members so there's a decent chance I'll make him eventually.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: xxmasal22xx on July 11, 2011, 11:28:00 PM
Maybe. I'm getting flooded with requests right now though lol. I'd love to be able to do all of them but then I'd never get to do anything that I wanted (and there's still a ton more that I really want to make). Kingdom Hearts is one of my favorite games and Zexion is one of my favorite Organization members so there's a decent chance I'll make him eventually.

lol, i hear ya! I get rquests for help or full hax all the time, me being an importer and all. But good to hear ill get at least Zexion....maybe ;)


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: sp147 on July 13, 2011, 04:24:14 PM
Good to know Zexion may be coming :)

Can't wait to see your next hack is, your an awesome vertexer dude ;D


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Aafyre on July 13, 2011, 04:33:36 PM
My current project is a most ambitious one. I'll keep it a secret until I know if it will even work or not, just so I don't get everyone excited over nothing.

(It's Groudon over Bowser, but you didn't hear this from me)


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Cascade Hellsing on July 13, 2011, 04:34:45 PM
Book!

I Love Zexion~!


can't wait for the secret project


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: sp147 on July 13, 2011, 04:50:06 PM
My current project is a most ambitious one. I'll keep it a secret until I know if it will even work or not, just so I don't get everyone excited over nothing.
I see, we definately don't wanna do that :af:
in america.....<--(random bandit keith quote xD)


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Victory Badguy on July 13, 2011, 05:22:22 PM
My current project is a most ambitious one. I'll keep it a secret until I know if it will even work or not, just so I don't get everyone excited over nothing.

Godspeed, brave Aafyre.  Here's hoping that your project turns out well.  When it's done, I'll be sure to add it to my SD card. :)


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: xxmasal22xx on July 13, 2011, 05:51:57 PM
My current project is a most ambitious one. I'll keep it a secret until I know if it will even work or not, just so I don't get everyone excited over nothing.

Sweet.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: Aafyre on July 14, 2011, 11:54:07 AM
Okay, screw the possibility of letting people down. Here's a preview so far. It took like an entire day.

(http://img31.imageshack.us/img31/1091/groudonpreview.jpg)

I'm going to try exporting him a little later. I haven't touched his shell yet because I'm not exactly sure what to do with it. I could zero it out, but then he has a giant hole on his back. Does anyone know if closing that hole will keep it shut even when he's moving about in-game? If nothing else, I'll try just vertexing his shell to look like his back. Even with Nidoking, though, you could still kind of tell he had a shell. There's so many things that could potentially go wrong with this, so wish me luck.


Title: Re: Aafyre's Vertex and Texture thread (07/11) Psychryphias is out
Post by: SiLeNtDo0m on July 14, 2011, 11:56:49 AM
Okay, screw the possibility of letting people down. Here's a preview so far. It took like an entire day.

([url]http://img31.imageshack.us/img31/1091/groudonpreview.jpg[/url])

I'm going to try exporting him a little later. I haven't touched his shell yet because I'm not exactly sure what to do with it. I could zero it out, but then he has a giant hole on his back. Does anyone know if closing that hole will keep it shut even when he's moving about in-game? If nothing else, I'll try just vertexing his shell to look like his back. Even with Nidoking, though, you could still kind of tell he had a shell. There's so many things that could potentially go wrong with this, so wish me luck.


(http://badabingbadabambadaboom.files.wordpress.com/2011/04/z3450_mind-blown.jpg)

Who exactly was it you were gonna disappoint?


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Aafyre on July 14, 2011, 12:23:48 PM
The disappointment would come in the form of him not working, not in how he looks.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: ItalianStallion on July 14, 2011, 12:46:48 PM
Well it looks more than great to me, but it looks like it's still on 3DSMax ;c.

You usually export things flawlessly, so please do export this flawlessly as well.

My favorite Fire Legendary, with an epic theme:

http://www.youtube.com/watch?v=WUoukXS-gQ4

This will get more downloads than all the Shadows put together.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Hollow on July 14, 2011, 12:54:09 PM
Must.....do.....Groudon PSA.....


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: xxmasal22xx on July 14, 2011, 12:54:44 PM
DAMN! Now i GOTAA find my collab vertexture of groudon!!!

EDIT: Found it! Aafyre, wanna collab, you help me out with the pattern for mine, and i help out with the texture for yours? lol

BTW guys, heres ours (me and hax)

BE WARNED, ITS NOT AS GOOD AS AAFYRES ONE (IN MY OPINION)
(http://img607.imageshack.us/img607/4114/groudonpreview.png)


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Puccio on July 14, 2011, 01:03:20 PM
AWESOME.<3


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: ItalianStallion on July 14, 2011, 01:05:52 PM
DAMN! Now i GOTAA find my collab vertexture of groudon!!!

EDIT: Found it! Aafyre, wanna collab, you help me out with the pattern for mine, and i help out with the texture for yours? lol

BTW guys, heres ours (me and hax)

BE WARNED, ITS NOT AS GOOD AS AAFYRES ONE (IN MY OPINION)
([url]http://img607.imageshack.us/img607/4114/groudonpreview.png[/url])


That one looks over Charizard, and to be honest I much rather him and his brother work on Groudon's texture. Aiming for quality and such. No disrespect man.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Puccio on July 14, 2011, 01:09:16 PM
He looks like Charizard because he is over Char.xD


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: xxmasal22xx on July 14, 2011, 01:19:40 PM


That one looks over Charizard, and to be honest I much rather him and his brother work on Groudon's texture. Aiming for quality and such. No disrespect man.

Yea, 'tis ova charizard. Dx i can do good texturing. Lol nah, i understand though :) No disrespect received :P


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Segtendo on July 14, 2011, 02:58:49 PM
That... Groundon...
MIND=BLOWN.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: SiLeNtDo0m on July 14, 2011, 03:02:36 PM
Well it looks more than great to me, but it looks like it's still on 3DSMax ;c.

You usually export things flawlessly, so please do export this flawlessly as well.

My favorite Fire Legendary, with an epic theme:

[url]http://www.youtube.com/watch?v=WUoukXS-gQ4[/url]

This will get more downloads than all the Shadows put together.


But...

Groudon isn't Fire @_@  It's Ground.  Hence the name.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Cascade Hellsing on July 14, 2011, 03:04:33 PM
Must.....do.....Groudon PSA.....

You Must! ..I would... but I've already got an OC I want over Bowser


But... Groudon isn't Fire @_@  It's Ground.  Hence the name.

This.

...almost everyone I know says that Groudon is Fire type...


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: deadname mcredactedface on July 14, 2011, 03:07:50 PM
He looks like Charizard because he is over Char.xD

http://www.youtube.com/watch?v=R6ColROeJ1g

...almost everyone I know says that Groudon is Fire type...

raaaaaage D:


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Carnage on July 14, 2011, 03:22:37 PM
i hope groundom over bowser turns out awnsome becuase i dont wanna replace pokemons by other pokemons xD


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: LCCoolJ95 on July 14, 2011, 03:51:44 PM
You know, this would be an appropriate time to play this song, because after seeing Aafyre's latest work, I think I just did.

http://www.youtube.com/watch?v=VLnWf1sQkjY    ;D


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: ItalianStallion on July 14, 2011, 05:09:53 PM
But...

Groudon isn't Fire @_@  It's Ground.  Hence the name.

I phail big time then.

Thought that because of some of his attacks.

Still, Groudon is sexy. That is my point.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: sp147 on July 14, 2011, 06:26:47 PM
I guess it's easy to forget Groudon's a ground type, consider he uses fire moves and I guess his body being red and all xD

Epic preview Aaf  :)


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Carnage on July 14, 2011, 06:34:46 PM
ground was made so he can abuse fire attacks  while he isnt fire itself since he has drough ability turns the weather to sunshine wich boost fire type moves by 1.5 and to anyone that plays pokemon for a awhilw will see a phisical attaker like groudon has many advantages about using a special fire type move like fire blast  to bypass phisical walls xD i know i play alot of pokemon  even today xD


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Aafyre on July 14, 2011, 06:37:40 PM
Well, it took a while, but he exported more or less fine. He had a few problems in-game. I had to lower his jaw and make it longer because it looked quite strange when he shut his mouth (and it still does in a couple animations). Problem now is, when he opens his mouth wide, he really opens it wide.

Also, his tail was stretching funny so I disabled some of the bones in it (I'll also release a non-bone edited version). That aside, he has no major issues in-game. Now I just have to do something with that darn shell....


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: hughie on July 15, 2011, 01:42:39 AM
Haha, I'm actually kinda of glad I didn't finish mine, yours looks a lot better. xD


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Carnage on July 15, 2011, 03:14:24 AM
Well, it took a while, but he exported more or less fine. He had a few problems in-game. I had to lower his jaw and make it longer because it looked quite strange when he shut his mouth (and it still does in a couple animations). Problem now is, when he opens his mouth wide, he really opens it wide.

Also, his tail was stretching funny so I disabled some of the bones in it (I'll also release a non-bone edited version). That aside, he has no major issues in-game. Now I just have to do something with that darn shell....
i hope he turns out aensome what about removing  the shell and vertex the skin on its back?


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Aafyre on July 15, 2011, 07:56:38 AM
I tried closing the hole on his back, but it made the texture really stretched, so I didn't even bother exporting that one. I flattened his shell a lot, so it looks pretty good now. His texture is already well underway.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: xZedkiel on July 15, 2011, 08:27:50 AM
The face looks pretty cool with Bowser's original textures o:


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Carnage on July 15, 2011, 03:10:44 PM
Aafyre if your making groundon over bowser maybe you could edit giga browser the same way? like  in pokemon movie Jirachi - Wish Maker there is a special Groudon that is huge he maybe fit well with giga bowser as a final smash and maybe he is easy to do because he is very similar except  maybe the mouth and texture here are some pics

(http://www.serebii.net/movies/jirachi/groudon-6.jpg) (http://dogasu.bulbagarden.net/movies/seven_nights/meta-groudon.jpg)
i just tought it would be cool xD


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Aafyre on July 15, 2011, 04:23:52 PM
Yeah, but that would be pretty pointless, since there's only 1 Giga Bowser, and I think someone already ported the actual Groudon over him.

Anyways, things are coming along somewhat smoothly. He might even be releasable later tonight. Maybe. No promises.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: Victory Badguy on July 15, 2011, 05:48:42 PM
Anyways, things are coming along somewhat smoothly. He might even be releasable later tonight. Maybe. No promises.

Really?  That's (potentially) great!  Did you finally figure out how to deal with the shell?

Nvm.  I just saw your previous post.  Hope the texture works out well.


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: DJ Lowgey on July 15, 2011, 06:26:20 PM
Hi Aafyre, your vertexes are great  ;)
I hope you take requests  ;D
MarioDK will make one of his great PSAs and it would be cool if you can make a vertext revamp of Gotenks over Lucas.

Perhaps your interested  ;)


Title: Re: Aafyre's Vertex and Texture thread (07/14) Groudon preview
Post by: SiLeNtDo0m on July 16, 2011, 04:26:56 PM
Groudon just blew my mind :patrick: 

(http://img641.imageshack.us/img641/4152/groudon4.jpg)

It's absolutely stunning.  I'm really having a hard time finding flaws with this one at first glance.   The head and the tail in particular just look so amazing.  And that Molten verison...

Usually, I don't use two of the same character unless I'm doing a full character replacement but this might be an exception.  The Molten texture is just too beautiful to let up XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Cascade Hellsing on July 16, 2011, 04:28:00 PM
Loving Groundon~!

...maybe he should get a Size-mod soon. ...or maybe not... since he'd be F*CKING HUGE!


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 16, 2011, 04:30:19 PM
Groudon is out.

(http://img641.imageshack.us/img641/4152/groudon4.th.jpg) (http://imageshack.us/photo/my-images/641/groudon4.jpg/) (http://imageshack.us/thumbnmail.png) (http://imageshack.us/photo/my-images/215/groudon1.jpg/) (http://img825.imageshack.us/img825/3648/groudon11.th.jpg) (http://imageshack.us/photo/my-images/825/groudon11.jpg/) (http://img832.imageshack.us/img832/7128/groudon8.th.jpg) (http://imageshack.us/photo/my-images/832/groudon8.jpg/) (http://img88.imageshack.us/img88/558/groudon5.th.jpg) (http://imageshack.us/photo/my-images/88/groudon5.jpg/) (http://img16.imageshack.us/img16/1840/groudon3.th.jpg) (http://imageshack.us/photo/my-images/16/groudon3.jpg/) (http://img854.imageshack.us/img854/169/groudon13.th.jpg) (http://imageshack.us/photo/my-images/854/groudon13.jpg/) (http://img714.imageshack.us/img714/1382/groudon12.th.jpg) (http://imageshack.us/photo/my-images/714/groudon12.jpg/) (http://img810.imageshack.us/img810/9779/groudon2.th.jpg) (http://imageshack.us/photo/my-images/810/groudon2.jpg/) (http://img832.imageshack.us/img832/9839/groudon10.th.jpg) (http://imageshack.us/photo/my-images/832/groudon10.jpg/)  (http://img199.imageshack.us/img199/899/groudon7.th.jpg) (http://imageshack.us/photo/my-images/199/groudon7.jpg/) (http://img714.imageshack.us/img714/2223/groudon6.th.jpg) (http://imageshack.us/photo/my-images/714/groudon6.jpg/)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 16, 2011, 04:33:14 PM
wow just wow its one of the best pokemon vertex ever xD like sdoom said the one made from lava looks really epic  i hope somebody makes a psa for him since bowser has so very few psas  and this epic vertex needs one xD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Black Neon X27 on July 16, 2011, 04:34:27 PM
It's perfect!

Bowser speak to me!
Bowser: I......am.......GROUDON!!!!! :sparta:
*CHOMP*


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: sp147 on July 16, 2011, 04:41:51 PM
It's perfect!

Bowser speak to me!
Bowser: I......am.......GROUDON!!!!! :sparta:
*CHOMP*
^This...and
 :patrick: *too shocked to speak*

You took epic too a whole new level sir


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ✿Zelia✿ on July 16, 2011, 05:00:10 PM
Wow, Groudon is a perfect edition to Brawl, i'm gonna have epic battles up ahead.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 16, 2011, 05:18:58 PM
Wow! Just wow.

How the hell do you always make things look so perfect?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: _Data_Drain_ on July 16, 2011, 05:22:24 PM
Wow! Just wow.

How the hell do you always make things look so perfect?
He and his brother are wizards. That's how.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 16, 2011, 05:28:55 PM
He and his brother are wizards. That's how.

Perfect explanation. You and Aafyre recruit to VIP Brawl Hackers chat for further discussion.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: JBG on July 16, 2011, 05:35:20 PM
oh yew and your pokeymanz :3

Very nice work on Groudon. If you can somehow swing a Kyogre I will be happy. he's always been my favorite.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 16, 2011, 05:38:15 PM
Yeah I don't really know who Kyogre would go over. All I know is that he is dumb and not as cool as Groudon.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Puraidou on July 16, 2011, 05:40:38 PM
Yeah I don't really know who Kyogre would go over. All I know is that he is dumb and not as cool as Groudon.
Both are quite cool to be honest..

*downloads Groundon*

Epic ;D


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 16, 2011, 05:43:12 PM
Yeah I don't really know who Kyogre would go over. All I know is that he is dumb and not as cool as Groudon.
the problem is kyogra has no legs or arms its a whale so i dont know how it would walk around punch and kick and aafyre you said there was a groudon over giga bowser i couldnt find it here on the vault did you saw it somewhere else? its a shame you didnt include the molten csp and bp becuase he looks amazing xD

and for what i see most of bowser attack fit groudon preety well   atleast the A attacs that arent back air or down air and neutral B  so it kinda fells like what groundon would do  xD just needs some attacks to cover the shell up and a new side b/down B  


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 16, 2011, 05:45:45 PM
Oh, I thought it was here, but maybe I'm just imagining things.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Stitch on July 16, 2011, 05:59:42 PM
Knuckles?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Segtendo on July 16, 2011, 06:02:16 PM
GROUDON.
TOO EPIC MAN. TOO EPIC.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 16, 2011, 06:05:08 PM
Oh, I thought it was here, but maybe I'm just imagining things.
i guess you saw the one over the landmaster  xD well lets hope someone uses this epic vertex and makes him an even more epic psa


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 16, 2011, 06:08:35 PM
Yup, that's the one I was thinking of.

Now the real question is, who would Kyurem go over? Bowser or Charizard? I caught a legit shiny one, btw. Just thought you all should know.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Cascade Hellsing on July 16, 2011, 06:09:26 PM
Yup, that's the one I was thinking of. Now the real question is, who would Kyurem go over? Bowser or Charizard? I caught a legit shiny one, btw. Just thought you all should know.

I'd say Charizard.

and then I would say... DO EET!!!!! (LOVES Kyurem)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Segtendo on July 16, 2011, 06:12:08 PM
I think Rehiram or Zekrom (http://pokebeach.com/news/0510/reshiram-zekrom.png) would be good on Charizard. Reshiram's been made, but it froze when I selected a game D:


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Victory Badguy on July 16, 2011, 06:28:19 PM
I don't like any of the new legendary dragons.  I think they look ugly.  The only 5th gen Pokemon I care about is Genesect.
:srs:

That said, Kyurem would probably look the best on Charizard.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 16, 2011, 06:29:48 PM
I don't like any of the new legendary dragons.  I think they look ugly.  The only 5th gen Pokemon I care about is Genesect.
:srs:

Perfect choice of words.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 16, 2011, 06:35:34 PM
Perfect choice of words.

Some would agree, others would not.

I'm one of the people who disagree.

[/inb4stophatin']


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SmashClash on July 16, 2011, 06:52:57 PM
Wonderful job, Aafyre!
The only thing I could say is his neck needs to be higher, but I could edit that one day, I suppose. Other than that he is perfect. I got both Groudon and molten versions. Thanks.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 16, 2011, 06:58:14 PM
P.S.: Aafyre, you're a sexy vertexer!


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 16, 2011, 07:00:32 PM
Some would agree, others would not.

I'm one of the people who disagree.

[/inb4stophatin']

Opinions sir!

Aafyre, are you still planning on doing Genesect over Samoose?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: deadname mcredactedface on July 16, 2011, 07:27:10 PM
I caught a legit shiny one, btw. Just thought you all should know.
I'm going to smother you in your sleep, btw. Just thought you all should know that I'm joking lol

I'd really love to see Reshiram and Zekrom in-game, but with all that said I haven't been replacing my Pokémon Trainer characters lately though because I'm always having issues with freezing. Which is a shame because I really love the Arcanine over Ivysaur.

You know who else would also be awesome? Luxray!


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Enigmatic on July 16, 2011, 08:29:28 PM
That Groudon is sexy. I just wish I didn't hate playing as bowser, since he is one of my fav legends. Fantastic job.

Kyurem seems like a good Charizard fit. Also you seriously caught a legit shiny Kyurem?! You are so lucky. I caught a shiny poocheana and tentacool in emerald (about the time D/P just came out, and they were pretty lame at that). Since then I have yet to see another. I even tried the Masuda trick in Soul Silver with breeding to try to get a shiny, but after filling 9 whole boxes of failed attempts I just gave up.

PS: Kyurem is beastly.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: TheLegend75 on July 16, 2011, 10:13:34 PM
i prefer kyurem over bowser because kyurem have the same pose than bowser but:
1.-kyurem had wing and bowser hasn't
2.-kyurem is a ice pokemon but both(bowser and charizard) are flame characters,anyway will be owesome on both :)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xZedkiel on July 16, 2011, 10:40:35 PM
On the topic of legit shinys, I caught/hatched:
Hatched Shiny Charmander
Caught Shiny Rayquaza (lots of restarting)
Caught Shiny Boldore
Hatched Shiny Axew from traded egg
I'm gonna try to catch a shiny Kyuurem :D
On the on topic side, loving Groudon but my slots are taken by Nel D: Looking forward to Kyuurem on Charizard if you do him though :3


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SmashClash on July 16, 2011, 11:06:43 PM
Kyurem is the most difficult pokemon I think I've ever tried to catch. Congrats on catching a lucky version. o.O


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 17, 2011, 01:52:02 AM
Kyurem is like the better legendary in black and white  since he wont be Uber thanks to its criplying type also i got tons of shinys since i used pokeradar in D/P  and i have like 4 box of shinys lol never catched a wild one  the only wild shiny i ever caugh was a misdreavus in pokemon silver  so im not lucky with shiny enconters

what about making kyurem over yoshi? since there is a winged yoshi hacks and the hands and everything look like kyurem xD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 17, 2011, 02:36:03 AM
Yeah, Yoshi might work. I'd need to figure out how to deal with normals before I try anything on him again though.

As for what I want to make next, I think I might want to try Diabolos, the summon from Final Fantasy VIII. I'm going to try and see if I can use Ganondorf's cape as his wings. I have absolutely no idea whether that will work or not so I'm just going to have to experiment a little. For anybody that has no idea who Diabolos is:

http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/img]celatio.png/](http://img855.imageshack.us/img855/5817/diabo[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)celatio.th.png[/img] (http://imageshack.us/photo/my-images/855/diabo[img)

This is an awesome fanart from Scelatio on Deviantart. I just added color to it to use as the CSP and BP if he ever works (I'll be sure to credit him of course). Here's the original: http://scelatio.deviantart.com/gallery/24361996#/d2eunp5.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xZedkiel on July 17, 2011, 03:07:19 AM
That on Ganondorf would be epic. o.o


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Colter on July 17, 2011, 05:37:55 AM
there wouldn't happen to be a massive size mod would there?

or would that not work?
cus that'd be pretty boss.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xZedkiel on July 17, 2011, 05:52:18 AM
there wouldn't happen to be a massive size mod would there?

or would that not work?
cus that'd be pretty boss.
You can do that, it's possible :D


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SiLeNtDo0m on July 17, 2011, 06:04:16 AM
You can do that, it's possible :D

It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xZedkiel on July 17, 2011, 06:11:30 AM
It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD
True lol, rack up the damage purty fast. Lol, Viewtiful Joe still makes me laugh when I get grabbed XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: dpgthirteen on July 17, 2011, 08:48:41 AM
True lol, rack up the damage purty fast. Lol, Viewtiful Joe still makes me laugh when I get grabbed XD
That reminds me SDoom, why didn't you resize V.J through PSA instead?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Cascade Hellsing on July 17, 2011, 08:50:45 AM
Kyurem is the most difficult pokemon I think I've ever tried to catch. Congrats on catching a lucky version. o.O

Same here.

But that was mostly because I wanted to catch him in a Luxury Ball =p


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 17, 2011, 08:55:36 AM
It's possible, though there would still be the grab glitch where he resizes back to normal sized Bowser if he's thrown.  Also, he'd be ridiculously easy to hit XD
But, it could use a minor "OP" PSA? Like, Giga Bowser's attack barrier? Not sure how it's called, but I don't think it's that hard to add, correct? xD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SiLeNtDo0m on July 17, 2011, 09:02:01 AM
That reminds me SDoom, why didn't you resize V.J through PSA instead?

Because I would need to resize EVERY hitbox so that they aren't all out of place.  When resizing by PSA, the hitboxes don't scale (unlike when resizing by animations).  I keep saying to myself I'll do it, but I really can't be asked.

But, it could use a minor "OP" PSA? Like, Giga Bowser's attack barrier? Not sure how it's called, but I don't think it's that hard to add, correct? xD

Super armour?  Heavy armour would be better.  It could work just like how Brawl- Bowser works heavy armour wise (i.e. he doesn't suffer knockback unless the attack does at least 12% I think).


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: dpgthirteen on July 17, 2011, 09:40:21 AM
Ah its no problem, do it on your own time. V.J has all ways been my favorite psa either way.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 17, 2011, 09:42:00 AM
Super armour?  Heavy armour would be better.  It could work just like how Brawl- Bowser works heavy armour wise (i.e. he doesn't suffer knockback unless the attack does at least 12% I think).
Yeah, I meant that. I'm just not used to the terms. XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Segtendo on July 17, 2011, 10:38:53 AM
Noticed something with Groudon.
I noticed that when you do Bowser's Up-B or D-Smash, the spikes still remain on the shell. I then went to your Blastoise and your Blastoise didn't have the spikes on the shell. Think you can remove the spikes on Groudon?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xxmasal22xx on July 17, 2011, 11:08:47 AM
You have become my hero Aafyre! lol. Well, im actually kinda serious! Groudon came out great, but i still have to try him out in-game. Unfortunatley, IDK if i can today, as im all wrapped up in my Project Darkrai import, and testing out his new size.

But when i get a chance i will give as much feedback as i can!


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 17, 2011, 12:06:12 PM
Yeah I left those spikes there intentionally. I figured that Groudon really doesn't have a shell anyways, so it won't make sense no matter what. Plus, he does have spikes, so why not have them be on the shell?

Also, I have begun work on my next project. Iwata assures me that you will say "Wow."


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 17, 2011, 12:10:14 PM
Yeah I left those spikes there intentionally. I figured that Groudon really doesn't have a shell anyways, so it won't make sense no matter what. Plus, he does have spikes, so why not have them be on the shell?

Also, I have begun work on my next project. Iwata assures me that you will say "Wow."
If it's the summon, I'd be overjoyed. XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 17, 2011, 01:11:23 PM
I don't know what you're talking about ;)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Krystal_Starfox on July 17, 2011, 02:36:45 PM
Aafyre textura I can do a favor
 make me a new version of Renamon please
 thanks


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 17, 2011, 03:12:54 PM
Aafyre textura I can do a favor
 make me a new version of Renamon please
 thanks

...

Do you seriously think Aafyre is just going to up and do it? Just cause you said please?
/me facepalms.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 17, 2011, 03:19:41 PM
...

Do you seriously think Aafyre is just going to up and do it? Just cause you said please?
/me facepalms.
well he has 5 posts so he might think that lol


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: xxmasal22xx on July 17, 2011, 03:39:17 PM
well he has 5 posts so he might think that lol

lol N3VV85


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 17, 2011, 04:05:34 PM
Well whoever it was that wanted a CSP for molten groudon, Merry Christmas. I made one and updated the file. I also mirrored his CSP to go better with my other Bowser ones.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Puraidou on July 17, 2011, 04:09:55 PM
Hey Aaf, kinda an off-topic question but.. What is your OC actually? Some kind of demon? I thought about it and it made me quite curious xD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Colter on July 17, 2011, 04:12:09 PM
Hey Aaf, kinda an off-topic question but.. What is your OC actually? Some kind of demon? I thought about it and it made me quite curious xD

goddess of illusion


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SiLeNtDo0m on July 17, 2011, 04:42:16 PM
Groudon was so epic, he made it to my video XD  I'll probably do a proper video.  Two of your hacks vs two of Beyond's.  That would be an epic battle XD

http://www.youtube.com/watch?v=xLD-rPDLB5w

Man I am so sad.  This is the 4th place I've posted this link.  I feel really bad T-T


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Gamma Ridley on July 17, 2011, 08:11:24 PM
Coming back to an amazing hack such as Groudon is a beautiful feeling.

:']

Nice work, as usual Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SmashClash on July 17, 2011, 10:23:21 PM
Dang, Aafyre. 327 downloads in 1 day for Groudon. That's insane.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Carnage on July 18, 2011, 02:51:05 AM
Dang, Aafyre. 327 downloads in 1 day for Groudon. That's insane.
its so we can tell most people like pokemon here its a shame there isnt a pokemon psaer around aayfire released so many good pokemon vertex and no one wants to psa them wich is a shame  since pokemon must be the most sucesseful franchise in history by now xD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 18, 2011, 03:00:46 AM
Pokemon and Zelda hacks get great downloads. Aside from ridiculous Sonic fanboys, those are the highest.

I love that Aafyre does Pokemon hacks, and will never get tired of that.

Genesect time soon please.

Also, don't forget about Sisiphos :)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: SiLeNtDo0m on July 18, 2011, 03:03:04 AM
its so we can tell most people like pokemon here its a shame there isnt a pokemon psaer around aayfire released so many good pokemon vertex and no one wants to psa them wich is a shame  since pokemon must be the most sucesseful franchise in history by now xD

Thing is though, Pokemon movesets are quite hard to do.  Think about the moves that the Pokemon in game have like Pikachu and Lucario.  Most of their attacks either need to be made up (Thunder Jolt?) or represented in a way that completely differs how they actually work (Lucario's Double Team, Squirtle's Withdraw etc).

You can't really just take the Pokemon's staple attacks, you need to take attacks that would work well in Brawl (as well as a couple of staple ones) and then make a good interpretation of them.  

However, remember guys that Aafyre is entered in my competition.  So he has a good chance of being able to win a custom moveset by me XD


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Royal_Blade on July 18, 2011, 06:13:19 AM
Hey Aafyre, I was quite bored and made some custom black knight stock icons.
http://img11.imageshack.us/img11/1561/blackknightstock.png (http://img11.imageshack.us/img11/1561/blackknightstock.png)
With your choice of cape colors. Plus, i wasn't sure which shade for BK worked, so I included both.

They're prepared already, just separate the icons and they're good.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 06:17:07 PM
Here's your Vertex kicking Ike and his minions! :happy:
http://www.youtube.com/watch?v=mSwxfXVX7yU


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 06:54:54 PM
Nice video. Though I am a little sad that Groudon has already passed Black Knight in downloads :(


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 07:00:13 PM
Nice video. Though I am a little sad that Groudon has already passed Black Knight in downloads :(
Pokemon fanbase is too big. Fire Emblem isn't as popular on our side of the planet, sadly.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 18, 2011, 07:14:06 PM
Pokemon fanbase is too big. Fire Emblem isn't as popular on our side of the planet, sadly.

Too true, but that's because there hasn't been much advertising for them here in the US.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 07:14:24 PM
But the old Black Knight is the most downloaded Ganon.....

haha, anyways, I guess I'll get back to work on my latest hack. I'm sure an optional summon from arguably the least popular Final Fantasy will get tons of downloads.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 07:16:18 PM
Too true, but that's because there hasn't been much advertising for them here in the US.
I can't agree more, Velen. They've slipped up on many opportunities, like, Roy's game for example. Fire Emblem needs more advertising, it's worth it and I'm sure it'd get 'em the sells the want.
But the old Black Knight is the most downloaded Ganon.....

haha, anyways, I guess I'll get back to work on my latest hack. I'm sure an optional summon from arguably the least popular Final Fantasy will get tons of downloads.
And you can expect a video showing him off, and of course, with Groudon's size mod.

Final Fantasy vs Pokemon. <.>


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Victory Badguy on July 18, 2011, 07:17:50 PM
Too true, but that's because there hasn't been much advertising for them here in the US.

Not too mention that westerners missed out on the first 6 games in the series (assuming they didn't import, of course, and not counting the remake of Marth's game).  Seriously, more people know about FE characters from their Smash appearances than do from their appearances in their own freaking games.  It's more than a little sad, IMO.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 07:19:56 PM
Not too mention that westerners missed out on the first 6 games in the series (assuming they didn't import, of course, and not counting the remake of Marth's game).  Seriously, more people know about FE characters from their Smash appearances than do from their appearances in their own freaking games.  It's more than a little sad, IMO.
Very true. As I said above, they slipped with Roy's Fire Emblem. When Melee came out, many people were curious about these 2 guys, and were waiting for Roy's game, but instead, we get the prequel, and if that's not enough, the game of the waited character never came to USA. I really didn't understand the marketing tactic they used there...


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Victory Badguy on July 18, 2011, 07:27:28 PM
Very true. As I said above, they slipped with Roy's Fire Emblem. When Melee came out, many people were curious about these 2 guys, and were waiting for Roy's game, but instead, we get the prequel, and if that's not enough, the game of the waited character never came to USA. I really didn't understand the marketing tactic they used there...

Indeed.  Speaking from personal experience, the only reason I got FE for the GBA was because I saw Eliwood on the box and I said to myself "Cool!  That's that game where those weird, Japanese guys in Melee came from!  And look!  It even has Roy on the cover!  I can't wait to play as Marth and Roy in their own game!"  Needless to say, I was a tad disappointed at first (though I eventually grew to love the game), but I'm still confounded by the fact that the first Fire Emblem game that western gamers such as myself got was a game with neither of the characters that introduced us to the series.

Seems a little weird to me...


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 07:42:09 PM
Indeed.  Speaking from personal experience, the only reason I got FE for the GBA was because I saw Eliwood on the box and I said to myself "Cool!  That's that game where those weird, Japanese guys in Melee came from!  And look!  It even has Roy on the cover!  I can't wait to play as Marth and Roy in their own game!"  Needless to say, I was a tad disappointed at first (though I eventually grew to love the game), but I'm still confounded by the fact that the first Fire Emblem game that western gamers such as myself got was a game with neither of the characters that introduced us to the series.

Seems a little weird to me...
I went throught your same experience. I LOVED the first FE released here, but, I thought 'til the end Eliwood was Roy, when I found out Roy's game was released first than this one in Japan and not in the USA, I was really dissapointed...


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Royal_Blade on July 18, 2011, 08:16:21 PM
And I'm pretty sure that FE7 (Eliwood's game) was a prequel to FE6 (Roy's Game).


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 08:17:10 PM
And I'm pretty sure that FE7 (Eliwood's game) was a prequel to FE6 (Roy's Game).
It was, but Roy's game was released first, and then Eliwood's came.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 08:22:11 PM
Having fun talking about Fire Emblem? >.<

I don't mind. Whatever it takes to get more pages to my thread than that pesky Beyond's  >D


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 18, 2011, 08:23:19 PM
Having fun talking about Fire Emblem? >.<

I don't mind. Whatever it takes to get more pages to my thread than that pesky Beyond's  >D

How about this then?
/me gives Aafyre a big hug.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Segtendo on July 18, 2011, 08:23:36 PM
I don't mind. Whatever it takes to get more pages to my thread than that pesky Beyond's  >D
Now now, both of you are great vertexers :P


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 08:28:42 PM
Having fun talking about Fire Emblem? >.<

I don't mind. Whatever it takes to get more pages to my thread than that pesky Beyond's  >D
o_O Vertexing is serious business.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Black Neon X27 on July 18, 2011, 08:31:41 PM
Yes, it is. I think there are less vertexers than PSAers. :af2:


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Royal_Blade on July 18, 2011, 08:48:55 PM
So... do you have any plans or ideas on who you're gonna vertex next?

Edit: Also, where do you get 3DSMax? Did you buy it? (You can PM me if the method's a secret.)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 08:52:30 PM
As I said, I'm doing an optional summon from an unpopular Final Fantasy.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Royal_Blade on July 18, 2011, 08:55:12 PM
Right... I forgot. (On the bright side, the more posts here the better!)


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 18, 2011, 08:58:34 PM
How about this then?
/me gives Aafyre a big hug.

Quoted cause I was the last post. of the last page. =P


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 08:59:38 PM
As I said, I'm doing an optional summon from an unpopular Final Fantasy.
If you're making Diabolus from FF VIII, that game isn't unpopular, although I haven't played it. <.>


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 18, 2011, 09:01:12 PM
As I said, I'm doing an optional summon from an unpopular Final Fantasy.

Wolfric showed me the picture, and it looks great man.

Can't wait to use that on Ganondorf.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 09:01:31 PM
By unpopular, I mean that it gets a lot of hate  :(


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Segtendo on July 18, 2011, 09:02:12 PM
By unpopular, I mean that it gets a lot of hate  :(
Was it the game you told us over MSN?


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Albafika on July 18, 2011, 09:03:02 PM
By unpopular, I mean that it gets a lot of hate  :(
Gets lots of hate, yet 400+ DLs, just watch. XD

And people can't take the hate on you 'cause:

1> You're the creator, you do what you want.
2> It hasn't been done before, it's not like it's another Shadow.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 09:04:03 PM
I don't know, I'm other brother right now.

But the cat's sorta out of the bag anyways, so yeah, it's Diabolos from FFVIII.

Ganondorf looks pretty sexy with giant devil wings.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: ItalianStallion on July 18, 2011, 09:05:10 PM
I'm other brother right now.

I had a feeling, Johnny.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Aafyre on July 18, 2011, 09:08:27 PM
Don't call me that. It feels weird  :srs:


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Velen on July 18, 2011, 09:17:46 PM
Don't call me that. It feels weird  :srs:

Can I call you John? My real name is John.


Title: Re: Aafyre's Vertex and Texture thread (07/16) Groudon is out
Post by: Victory Badguy on July 18, 2011, 09:27:55 PM
it's Diabolos from FFVIII.


I'm disappointed.  Everyone knows who the REAL best summon in FFVIII was!

http://www.youtube.com/watch?v=z-Z0vQoBJyw
He even came with 4 versions!  4 VERSIONS!

That said, Diabolos should be cool, and I'll be happy to add him to my SD card.  Though, I'm gonna have to get used to his name.  Every time I say it, I think of Diablos from Monster Hunter. :-[


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 01:34:28 PM
Preview time!

(http://img705.imageshack.us/img705/8281/diabolospreview3.th.jpg) (http://imageshack.us/photo/my-images/705/diabolospreview3.jpg/)(http://img34.imageshack.us/img34/57/diabolospreview2.th.jpg) (http://imageshack.us/photo/my-images/34/diabolospreview2.jpg/)(http://img607.imageshack.us/img607/3083/diabolospreview1.th.jpg) (http://imageshack.us/photo/my-images/607/diabolospreview1.jpg/)

Head, wings, and tail are more or less done. Time to do the body.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 19, 2011, 01:35:17 PM
Preview time! ([url]http://img705.imageshack.us/img705/8281/diabolospreview3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/705/diabolospreview3.jpg/[/url])([url]http://img34.imageshack.us/img34/57/diabolospreview2.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/34/diabolospreview2.jpg/[/url])([url]http://img607.imageshack.us/img607/3083/diabolospreview1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/607/diabolospreview1.jpg/[/url]) Head, wings, and tail are more or less done. Time to do the body.


/me has a nosebleed

too....good...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 19, 2011, 01:35:36 PM
AMAZING! You never cease to impress me!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 19, 2011, 01:37:08 PM
Holy [censored] man.

Holy [censored] man is all I can say really.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ??_? on July 19, 2011, 01:38:06 PM
Holy [censored] man.

Holy [censored] man is all I can say really.
this


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 01:38:18 PM
If this turns out well, I'll want to try making FFX Bahamut on Ganondorf. That will be quite the undertaking, and I'll need his textures.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 19, 2011, 01:39:09 PM
Preview time!

([url]http://img705.imageshack.us/img705/8281/diabolospreview3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/705/diabolospreview3.jpg/[/url])([url]http://img34.imageshack.us/img34/57/diabolospreview2.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/34/diabolospreview2.jpg/[/url])([url]http://img607.imageshack.us/img607/3083/diabolospreview1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/607/diabolospreview1.jpg/[/url])

Head, wings, and tail are more or less done. Time to do the body.

That's is freakin' godly.
Great job dude!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Victory Badguy on July 19, 2011, 01:40:58 PM
God damn!  Now that, my friends, is a demon!  Did you make those wings from his cape?!  Un-be-freaking-lievable.  Can't wait to see how he turns out when you fully texture him and finish the body.  Something tells me he's gonna look spectacular!

Of course now I need to decide which Ganondorf costume to get rid of...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 19, 2011, 01:41:54 PM
Amazing, Aaf, amazing. xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Ninka_kiwi on July 19, 2011, 01:47:14 PM
That diabolos is looking pretty great, I can't wait to see how it looks with the textures and everything.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 01:47:46 PM
Yeah, the wings are his cape. As you can see though, the texture stretches a little in a couple places. Not sure what I can do about that since his cape has so few vertices. I had to disable some of the bones in his cape to keep it from acting too freaky. As it is now, it still flaps around a bit, which looks quite nice, imo.

And yeah, I'm waiting for that 10 slots thing too, cuz I also want to make Lu Bu (Dynasty Warriors 7 version) over Ganondorf. For some reason I always I always make red & black characters over Ganondorf. Darkrai, Black Knight, Diabolos, Lu Bu.... Oh, and I wanted to make Kotaro Fuuma (Samurai Warriors 2 version). He's also red and black...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 19, 2011, 01:50:27 PM
But they look good, and you like them so it doesn't matter! :happy:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: sp147 on July 19, 2011, 02:39:22 PM
Holy **** on a **** sandwich with **** on top!!With a side helping of ****!!

Now that sh** is too sweet! :af:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 19, 2011, 02:40:07 PM
Hey peepz, just popping in to say Aafyre won my contest XD  So....yeah....

kthxbai


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 19, 2011, 02:41:25 PM
Yay! I knew my vote would count!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: TheLegend75 on July 19, 2011, 02:50:59 PM
diabolos look like a ganon tranformation  :af:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 19, 2011, 03:22:44 PM
so its aayfire whos gonna get a custom moveset by you sdoom? so aayfyre what  are you thinking xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 19, 2011, 03:26:08 PM
I know it's not my choice.... but I think the moveset should be for Psychryphias~!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 07:10:24 PM
Alright, like SDo0m said, it looks like I won his contest (meaning that I get to choose a PSA for him to work on). Since I'd be happy with a lot of different things, I think I'll make a poll here and ask around on MSN to see what you guys want most.

Unfortunately, these characters either aren't possible or are too difficult to make PSA's for at the moment:

- Samus+ZSS (No Predator, Tifa, Hatsune Miku, Haruhi, or Eclair)
- Wario (No Gengar)
- Dedede (No King K. Rool)
- Game&Watch
- R.O.B.
- Pokemon Trainer (No Lugia)
- Bowser (No Blastoise, Nidoking or Groudon)

I'm told that the easiest characters to edit are Link, Toon Link, Pit, Ness and Lucas but as long as they aren't any of the characters listed above, they should be possible. I'm probably going to spend a while trying to come up with interesting and fun movesets to add to the poll.

If anybody has any suggestions or ideas they really want to see get done, I'd be glad to listen to them. If they seem easy enough to make and are interesting / of characters that I care about, I'll try to add them to the poll. While it would be nice to be of a character that I've vertexed, it doesn't have to be. I could always just make a vertex to fit the PSA.

We don't even have to pick something that I've made or even plan to make. There are so many great vertex hacks made by others that deserve awesome PSA's. One moveset I'm really interested in seeing is Sub-Zero from Mortal Kombat. The original vertex/texture made by JohnLCB is awesome and there was recently a really cool looking Ultimate MK3 version just released.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Ninka_kiwi on July 19, 2011, 07:24:46 PM
Out of your vertexs I'd think that Etna,Lelouch,and seymour would be the most intresting choices for a moveset.

maybe tidus from FF10 would be intresting...

I dunno just throwing some ideas out there for ya Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 19, 2011, 07:27:09 PM
Like I said, I really think we should come up with a Psychryphias PSA.

I mean, I really think that she would have a great moveset~!

and even if it's not the one you request... >.> <.<  I might make it


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 19, 2011, 07:41:00 PM
I say Psychryphias, Zegram :D, or maybe even Vega. If Vega, SDo0m should remember I had a request he started and dropped last year, but since yours is on Sheik that wouldn't work (Spidey), It'd work for the one on Snake though.. But it's not your vertex soo..

Psy or Zegram :3


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Victory Badguy on July 19, 2011, 07:47:22 PM
Well, out of your hacks specifically, there are a number of characters that would allow for a great PSA.  Of the top of my head, there's:

-Deoxys (though the lack of "true" tentacles could be a problem)
-Electabuzz (let's face it; Diddy needs at least one good PSA)
-Black Knight (hint hint SDoom :P)
-Darkrai (though Ganondorf already has a lot of "darkness" PSA's)
-Boba Fett (Snake needs more lasers)
-Blaziken (could be a C.Falcon clone though...)
-Frog (could his bubbles even be made to work though?)

As for all of the non-Aafyre hacks out there, I know I have very different tastes than you, so I don't expect you to agree with many/most of my choices, but if I were in your position, I'd consider PSA's for:

-Ragna the Bloodedge (already a fighting game character, so thinking up the moveset would be easier)
-Nightmare (again, fighting game character)
-Sub-Zero (would be cool to see C.F use ice attacks.  Also, another fighting game charatcer)
-Vergil (to go with the Dante PSA being made)
-MvC3 Zero (again, hint hint SDoom :P)

Of course, these are just my opinions, and whatever you chose will probably be fine with me, as well as everyone else here. :).


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 07:48:28 PM
I say Etna.

That is all...

Also...Before the day is out....

Can I ask for a Birthday Request?

(http://i23.photobucket.com/albums/b371/K0modoDragon/Smiley-begging.gif)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 19, 2011, 07:48:59 PM
I vote for either Etna or Psychryphias. Peach needs some epic PSAs!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 19, 2011, 08:29:05 PM
-Deoxys (though the lack of "true" tentacles could be a problem)
-Electabuzz (let's face it; Diddy needs at least one good PSA)
-Black Knight (hint hint SDoom :P)
-Darkrai (though Ganondorf already has a lot of "darkness" PSA's)
-Boba Fett (Snake needs more lasers)
-Blaziken (could be a C.Falcon clone though...)
-Frog (could his bubbles even be made to work though?)
-Ragna the Bloodedge (already a fighting game character, so thinking up the moveset would be easier)
-Nightmare (again, fighting game character)
-Sub-Zero (would be cool to see C.F use ice attacks.  Also, another fighting game charatcer)
-Vergil (to go with the Dante PSA being made)
-MvC3 Zero (again, hint hint SDoom :P)
I vote for either Etna or Psychryphias. Peach needs some epic PSAs!
Deoxys - Wouldn't be good without his tentacles moving properly
Electabuzz - The face looks so creepy ;~; but Diddy does need a good PSA
Black Knight - SDo0m is already doing this after Zero >.>
Darkrai - I have a planned moveset for this, and there's a working model port on Lucario being worked on.
Boba Fett - Hmm, wouldn't this consist too much of lasers?
Blaziken - Falcon with different animations and a different Side and Up B o:
Ragna - I have a moveset planned for him too
Nightmare - would be pretty beast, but what about the transforming in the FS?
Sub-Zero - This or Scorpion :D!
Vergil - Would be pretty cool to have a fight with him and Dante
MvC3 Zero - Again, SDo0m is doing this next.
Etna - This dude was doing this, but he said he was "too lazy but it's not dead" No progress, I'm sure it's dead so you can take some ideas from there.
Psychryphias - Something original would be awesome! Especially from Aafyre ^_^


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: BlackJax96 on July 19, 2011, 08:41:24 PM
I vote for either Etna or Psychryphias. Peach needs some epic PSAs!

Yeah, this. 'Nuff said.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Enigmatic on July 19, 2011, 08:58:59 PM
I like Peach, but I wouldn't mind an Etna psa.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Colter on July 19, 2011, 09:14:46 PM
I like character choices whose movesets differentiate greatly from the character they are on. For example, Falcon's moveset looks soo close to what Blaziken would actually use, Blaziken wouldn't be too impressive. I don't know much about Psychripias to say whether the moveset is faroff or not. For things like Electabuzz, if electric flags were added to all of Diddy's attacks, then it would look pretty nice, not so much PSA needed (besides some special moves).

I vote Scorpion or Sub-Zero. Would be kick ass.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: sp147 on July 19, 2011, 09:17:16 PM
Just throwing some ideas out here

Out of Aafyre's vertexes maybe:

-Darkrai (Lots of darkness attacks maybe)
-Etna (would love this snice I love Disgaea ;D)
-Psychryphias (I agree, it would be cool to see something original)
-Garevoir (Meh, maybe..one good move I could think of - maybe her Down B can be the barrier from when she come out the poke ball)
-Zangoose (Again, maybe but most of Wolf's moves fits him pretty good, except his Blaster (B), Reflector (Down B), and his Final Smash

Non-Aaf Vertexes:

Edward Elric (Epic alchemy moves  :laugh:)
Ichigo (I know theres an import of him)
Megaman X
Isaac (Golden Sun)
Ragna


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 19, 2011, 09:18:18 PM
Gardevoir would be an excellent idea.

A Gallade moveset to compliment it would be great as well. :]


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 09:29:13 PM
Velen, what sort of request did you have in mind?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: sp147 on July 19, 2011, 09:31:03 PM
Gardevoir would be an excellent idea.

A Gallade moveset to compliment it would be great as well. :]
*facepalm* Damn, I didn't even think of Gallade xD
Probably cuz of Spiderman being released and all


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 09:35:29 PM
Velen, what sort of request did you have in mind?

A vertex request of course!

-Thing is I am kinda stuck on what to ask for...

I have so many ideas, it's not funny.

Though...I was wondering if...You could possibly make Registeel on someone?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 19, 2011, 09:37:50 PM
A vertex request of course!

-Thing is I am kinda stuck on what to ask for...

I have so many ideas, it's not funny.

Though...I was wondering if...You could possibly make Registeel on someone?
Hm... If that's at all possible, maybe the other two would be as well?

But then again... That might be too much work...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 10:02:28 PM
If not Registeel or any of the Regis, then I would like to request a Vertex of Lopunny over someone.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 10:08:29 PM
Maaaaaaybe Registeel could work on Bowser....

Lopunny would go best on Lucario I guess?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 10:09:14 PM
Maaaaaaybe Registeel could work on Bowser....

Lopunny would go best on Lucario I guess?

How hard do you think either one would be?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Victory Badguy on July 19, 2011, 10:16:48 PM
You could possibly make Registeel on someone?

REGIS TEAL!!!!

Dude, I love that guy!  He always looked so silly to me!  Aafyre, if you could actually make him, then you'll officially be the best Pokemon hacker on the boards!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 10:25:14 PM
REGIS TEAL!!!!

Dude, I love that guy!  He always looked so silly to me!  Aafyre, if you could actually make him, then you'll officially be the best Pokemon hacker on the boards!

I would definitely use him. I would even make a PSA in the request forum for him too.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 10:35:41 PM
The only thing I can't figure out how to make look right are Registeel's legs. I can think of a few characters where I can probably get everything else to look pretty good but all of their legs are too long. Do you have any suggestions for who you'd want him over? Here's some pros and cons of some different characters I've been thinking about for him:

Bowser:
Pro: His got a really wide body and pretty short legs
Con: His shell might be hard to make look right, his arms are a bit short, and my slots are full :P
Donkey Kong:
Pro: His moveset would fit the regis pretty well and he has wide shoulders and long arms so I think I'd be able to make their bodies pretty well.
Con: His legs would be too long
Wario:
Pro: His body is round, his legs are short, and I already know that you can remove his head fine because of Gengar.
Con: His arms are probably too short, he'd need a size mod, and his moveset is completely wrong.
Metaknight:
Pro: He's already a ball and has short legs
Con: He's pretty small and has no arms
King Dedede:
Pro: He's round and has short legs
Con: He'd have to use a hammer, his feet act weird, doesn't have fingers, and it might be hard to shape him right
Samus:
Pro: She's metalic and has a pretty fitting moveset
Con: Legs are way too long and her body is probably too thin

As for Lopunny, I think that she'd probably work best on Lucario if I was to make her.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 10:46:38 PM
Hmm...Seems Registeel is tough choice between DK and Bowser.

With Bowser, the arms could simply be fixed in Brawlbox via size mod in a PSA.

With DK, the same thing applies with his legs.

...I would however, prefer someone who has article slots for certain things that Registeel would need in his PSA.

So I think I'll go with Bowser.

...

I know I am asking too much, but...

Could you do both Lopunny and Registeel?

You don't need to do them immediately.

What characters could you do Lopunny on and what are their Pros and Cons?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Wasabi_Skillz on July 19, 2011, 11:03:26 PM
i've been playing as bowser (my least favorite character) all day because your groudon vertexture is so good.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 19, 2011, 11:13:16 PM
LOL requests. Let's all remember there is a line, and I have my ticket number.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 19, 2011, 11:27:56 PM
I vote for Boba Fett, Electabuzz, Orochimaru(maybe), or Banjo/Kazooie.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 19, 2011, 11:34:08 PM
Yeah, I really wish it didn't take me so long to make things. Since it takes me days to make a single hack, I don't even have time to get to everything that I want to make myself. If I was able to make hacks in just a few hours then I'd love to do a lot more requests than I do now. I'm really not against the idea of helping people out but I feel really bad if I agree to do something and just never get the time to do it.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 19, 2011, 11:45:51 PM
Don't feel bad at all man. This is not a job you're supposed to do, it's a favor that I asked. Don't be so hard on yourself ;)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 19, 2011, 11:54:40 PM
Don't feel bad at all man. This is not a job you're supposed to do, it's a favor that I asked. Don't be so hard on yourself ;)

^ Ditto. 100%



Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 03:05:41 AM
Well technically, Bowser isn't a flat out "no" since if I can work around his weird Specials I'll be able to work with him.

Also, try not to sway towards characters that already have loads of others made on them.  Ike and Marth PSAs are plentiful and since I never port I won't port them over anyone.  Also, I already have two movesets planned for characters over Ganon.  There's little sense in doing him tbh.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: dRage on July 20, 2011, 03:31:15 AM
I'd definitely like to see a Magus moveset. Would be nice to have another magic based character besides Zelda. Though Ganondorf has quite a few movesets made on him already.

Frog could also be an interesting character to play as and there aren't any notable TL PSA's anyway.

As far as vertexes not made by Aafyre go .. I'd love a good Ragna or Hazama moveset (Spidey proved that his ouroboros chains would be perfectly possible). But here we'd have the Ike/Marth issue again >.>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: deadname mcredactedface on July 20, 2011, 04:44:55 AM
I'd love to see something interesting on Peach, yeah. Ragna and Frog would be awesome too even though I main those characters.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 05:07:50 AM
why not request a groundon psa to sdoom aayfyre an epic vertex like that may be worth a shoot since sdooms said we would maybe try bowser  that or either gengar becuase waria has like no psas at all


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 05:15:26 AM
why not request a groundon psa to sdoom aayfyre an epic vertex like that may be worth a shoot since sdooms said we would maybe try bowser  that or either gengar becuase waria has like no psas at all

You haven't read the last 2 pages have you?

EDIT: Actually, both Wario and Bowser could work.  Wario's main hitch is with his bone index IDs.  The easiest thing to do with him is to just use bone 0 and offset it.  However, as a result this means no fake projectiles (or even projectile based attacks).  Bowser is now a definite "yes" though


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 06:42:16 AM
You haven't read the last 2 pages have you?

EDIT: Actually, both Wario and Bowser could work.  Wario's main hitch is with his bone index IDs.  The easiest thing to do with him is to just use bone 0 and offset it.  However, as a result this means no fake projectiles (or even projectile based attacks).  Bowser is now a definite "yes" though

nice to hear bowser is a yes maybe aayfire will request groudon because i think blastoise is much better as one slot over squirtle
this could be the first true psa over Bowser on  the vault  the only other one there is i think is nel so it would be epic

on the other hand i dont know how gengar would get a moveset  without projectyles  but i think aayfire wrought a gengar moveset a while back i just cant find it to see if there were any projectiles on it :S


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 20, 2011, 07:28:03 AM
Urgh.

GROUDON, not Groundon. >_>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: songeflemy on July 20, 2011, 07:51:25 AM
Urgh.

GROUDON, not Groundon. >_>

Okay, a single "N" is added. Sue me.

Ugh, not Urgh.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 20, 2011, 07:53:21 AM
Okay, a single "N" is added. Sue me.

Ugh, not Urgh.

Whatever you, like, say, songenflemny.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: songeflemy on July 20, 2011, 08:11:46 AM
Whatever you, like, say, songenflemny.

Okay, I thought for being a grammar Nazi in the last post of yours you would be smart enough to spell a name that's right in your smug face.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 08:15:12 AM
lol fighting orver some letter  i just curios what aafyre has in mind i know darkrai over ganon was cool but sdooms already making black knight using aafyre vertex  

and so for  future vertexes when you get out of idead i thougha about   my favorite ever pokemon Heracross maybe over  i dkn this one is though :S maybe over Fox or wolf  since scyther was made over falco i think those guys can be transformed into bug types lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 08:18:27 AM
Lol, Songe, Pride, quit the Off-Topic, please. xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 20, 2011, 08:18:54 AM
Okay, I thought for being a grammar Nazi in the last post of yours you would be smart enough to spell a name that's right in your smug face.

...Don't you think you're overreating now a little?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:19:37 AM
Lol, Songe, Pride, quit the Off-Topic, please. xD
Who you calling, like, Pride there buddy?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: songeflemy on July 20, 2011, 08:21:28 AM
Lol, Songe, Pride, quit the Off-Topic, please. xD

It's Calamitas. herpderp

I never knew Pride was worthy enough to be in the KC-MM Team.

Fads these days.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:22:28 AM
It's Calamitas. herpderp
I never knew Pride was worthy enough to be in the KC-MM Team.
Fads these days.
What's that supposed to mean? :(


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 08:22:57 AM
Who you calling, like, Pride there buddy?
I was targetting this part.
Whatever you, like, say, songenflemny.
Okay, I thought for being a grammar Nazi in the last post of yours you would be smart enough to spell a name that's right in your smug face.

Please, guys, stop this Off-Topic. <_<

EDIT:

It&#039;s Calamitas. herpderp

I never knew Pride was worthy enough to be in the KC-MM Team.

Fads these days.
For christ's sake, Songe. <_< Stop please.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:25:34 AM
I was targetting this part.Okay, I thought for being a grammar Nazi in the last post of yours you would be smart enough to spell a name that's right in your smug face.


Please, guys, stop this Off-Topic. <_<

EDIT:
For christ's sake, Songe. <_< Stop please.
*facepalm* I AM Pride you fool, Cal is pretending to be me and vice versa. xD
WHY DOESN'T ANYONE READ THEIR PM'S TODAY?!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 08:25:43 AM
I was targetting this part.

The point here was that Pride wasn't commenting.  Cal and Pride decided to swap personas and BrawlVault sigs.  Look at their profiles ;)

Anyways, getting back on topic I'm surprised Aafyre hasn't set up a poll yet or something...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:26:49 AM
The point here was that Pride wasn't commenting.  Cal and Pride decided to swap personas and BrawlVault sigs.  Look at their profiles ;)
^This.. just do it.. -_-"


Anyways, getting back on topic I'm surprised Aafyre hasn't set up a poll yet or something...
True, i wonder what's keeping him on that. I wanna see his new idea's


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 08:27:51 AM
*facepalm* I AM Pride you fool, Cal is pretending to be me and vice versa. xD
WHY DOESN'T ANYONE READ THEIR PM'S TODAY?!
I read my PMs. o_O

I'm sorry I'm not updated on the fads goin' on. XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:28:20 AM
I read my PMs. o_O
I'm sorry I'm not updated on the fads goin' on. XD
Stop by more often then! XD
[/off-topic]


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 08:31:12 AM
Stop by more often then! XD
[/off-topic]
This is madness. ._.

Anyways, getting back on topic I'm surprised Aafyre hasn't set up a poll yet or something...
I'm pretty sure it'll be a very huge poll. Lol.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 20, 2011, 08:33:29 AM
I read my PMs. o_O

I'm sorry I'm not updated on the fads goin' on. XD
At first I thought you said I need my PMs! lol

This is madness. ._.
I'm pretty sure it'll be a very huge poll. Lol.

No.  :sparta:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Christian_CAO on July 20, 2011, 08:35:58 AM
^3^ off topic or not; this is entertainment for hours  :af:

Diabolos is looking out of this world, Aafyre. I can't wait ^3^


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 08:52:59 AM
aafyre is online maybe the poll is coming xD hope groudon makes it xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 08:54:54 AM
Stop stalking me, lol.

I still need to do more thinking before I make a poll.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 08:56:04 AM
Stop stalking me, lol.
Hahaha, i was waiting for such a reaction when i read Carnage's post XD
Hey could you tell me what your OC exactly is? Cause i've been curious for a while.
And no one say she's a goddess or something cause i know someone said that before >.>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 08:57:51 AM
lol it was just a coincidence i was watching how that gramatic war started like two pages ago and saw the online checked xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 08:58:23 AM
Stop stalking me, lol.

I still need to do more thinking before I make a poll.
Too many choices to add, this'll be madness!









No one's stalking you. (http://forums.kc-mm.com/Smileys/default/ninjad.gif)

Hahaha, i was waiting for such a reaction when i read Carnage's post XD
Hey could you tell me what your OC exactly is? Cause i've been curious for a while.
And no one say she's a goddess or something cause i know someone said that before >.>
His OC is here (http://forums.kc-mm.com/index.php?topic=15105.0DiplayName=Moves), under Esseveilia


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 09:05:57 AM
My "OC" is part of some thing I've been working on, but I haven't done anything with it for a long time (well, other than vertex her). Even I don't necessarily know thaaat much about her yet because I haven't gotten around to just sitting down and thinking everything out. But she is a goddess, one of many, and she's the prankster of the bunch. I've been trying to think of weapon/instrument hybrids for each of the gods. Hers is a guitar-scythe.

As for the poll, the fact that Marth, Ike, and Ganondorf are also out of the question really limits my ideas so I'm going to have to think of some more. Here's what I've got so far for options (I plan to add more):

-Sub-Zero over Captain Falcon
-Boba Fett over Snake
-Groudon over Bowser (although I think Bowser's moves fit him well enough already except for the shell)
- Bowser jr. over Bowser (requested by StarWaffle)
-Pimple over Donkey Kong
-Ifrit over Donkey Kong (I plan to make this vertex at some point)
-Hammer Bros. over Mario (requested by StarWaffle)
-Light Yagami over somebody (not sure who yet)
-Frog over Toon Link
-Psychriphias over Peach
-Etna over Peach
-Seymour over Zelda
- Vega over Sheik
-Banjo over Mario
- Electabuzz over Diddy Kong
- A wrestler over Snake (this would just be too funny not to do)
- Vaati over Toon Link (requested by Calamitas)

I also really wanted quite a few over Marth, Ike, and Ganondorf. Magus, Tidus, Bahamut, Darkrai, and lots of others would have been really cool.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Akiba Red on July 20, 2011, 11:18:21 AM
-Etna over Peach
That would take MY excuse of never finishing her PSA....


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 11:19:23 AM
Oh, so you wanted to make Etna? Should I take her off the poll?

The only thing that's really worrying me about doing a poll like this is that they have a history of people cheating and voting multiple times to get what they want. This would pretty much defeat my entire purpose to see what would make the most people happy.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Akiba Red on July 20, 2011, 11:20:02 AM
Oh, so you wanted to make Etna? Should I take her off the poll?
Nope. I will never finish her in my life. Chaos Impact is too hard to make.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 20, 2011, 11:29:39 AM
- Vaati over Toon Link (requested by Calamitas)

Thanks for adding this... though, I highly doubt that he will win, considering the comparatively low number of Zelda fans around here. >_>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 11:32:01 AM
You're welcome :). I'm actually a Zelda fan myself, but I've only really played the console versions.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 11:33:51 AM
I don't know how Ike/Marth are a problem, considering they can be ported.

Either way, it's your choice, I'm still doubtful about this poll, I still think you should pick one yourself.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 11:34:59 AM
I don't know how Ike/Marth are a problem, considering they can be ported.

Because I don't like porting.  And Marth's lack of articles makes him boring as hell to work with.  Remember, when it comes down to it I am making the PSA...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 11:40:05 AM
-Sub-Zero over Captain Falcon
-Boba Fett over Snake
-Groudon over Bowser (although I think Bowser's moves fit him well enough already except for the shell)
- Bowser jr. over Bowser (requested by StarWaffle)
-Pimple over Donkey Kong
-Ifrit over Donkey Kong (I plan to make this vertex at some point)
-Hammer Bros. over Mario (requested by StarWaffle)
-Light Yagami over somebody (not sure who yet)
-Frog over Toon Link
-Psychriphias over Peach
-Etna over Peach
-Seymour over Zelda
- Vega over Sheik
-Banjo over Mario
- Electabuzz over Diddy Kong
- A wrestler over Snake (this would just be too funny not to do)
- Vaati over Toon Link (requested by Calamitas)

My vote would have to go to either Sub-Zero, Psycryphias, or Vaati.

And y no Gardevoir? D:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 11:42:53 AM
Well, here's what I'm thinking right now: If enough people think that the poll will be cheated again, I won't make the poll and just choose a character myself. Whatever character I end up choosing, I'll run it by everybody to get their opinions on it or whether they'd be happy to see it. Here's what my top two picks are right now:

(http://a.imageshack.us/img827/5590/subzero.png)   Mortal Kombat - Sub Zero (over Captain Falcon)

(http://a.imageshack.us/img717/8860/subzero2.png)

Video 1: http://www.youtube.com/watch?v=Pgt20zoUnus&feature=related Sub-Zero V2
Video 2: http://www.youtube.com/watch?v=tbeZXdimZP8&feature=related Sub-Zero V3
Video 3: http://www.youtube.com/watch?v=YfYIqEXM7gU Sub-Zero V3 2
Video 4: http://www.youtube.com/watch?v=wSjOH5fR8m8 Fatalities
Video 5: http://www.youtube.com/watch?v=7IeCArzV3Ws Mortal Kombat 9 Concept
Video 6: http://www.youtube.com/watch?v=WLBqwMM-x8A Sub-Zero vs Sub-Zero
Video 7: http://www.youtube.com/watch?v=izVZsnCiaWk Mortal Kombat 9 Gameplay

Special Traits / Other:
If possible, some of Sub-Zero's attacks can have a blood effect. This might work by recoloring another effect like shadow or fire to be blood colored.

Weak Attacks:
A Combo (Video 6 — 1:04)
Sub-Zero does his jab combo from the Mortal Kombat games, which is basically alternating between left and right punches. The first two punches of Snake's A Combo could work perfectly here.
(http://a.imageshack.us/img713/5599/acombo.gif)

Forward Tilt (Video 7 — 0:31)
Sub-Zero delivers a quick punch followed by a downward slash with his ice sword.
(http://a.imageshack.us/img340/8310/forwardtilt.gif)

Up Tilt (Video 7—0:36)
This could be a high back kick like he does in his games.
(http://a.imageshack.us/img819/1341/uptilt.gif)

Down Tilt (Video 6—0:20)
Sub-Zero trips his opponent with a leg sweep. This could cause them to trip like the banana peel.
(http://a.imageshack.us/img340/2898/downtilt.gif)

Running A
Mario’s Running A is pretty good here I think.

Smash Attacks:
Forward Smash (Video 7 — 1:07)
This could be a two hit attack like Link’s forward smash, using his ice sword. The first hit could strike upwards and the second could stab downwards.
(http://a.imageshack.us/img715/7532/forwardsmash.gif)

Up Smash (Video 6—0:32)
Sub-Zero uppercuts his opponent. As he is charging the move, he can crouch.
(http://a.imageshack.us/img340/2680/upsmash.gif)

Down Smash (Video 7—3:02)
Sub-Zero freezes the ground in front of him and a giant ice spike comes out of it, launching his opponent upwards.
(http://a.imageshack.us/img340/9045/downsmash.gif)

Specials:
Neutral B – Freeze (Video 7 — 0:50 and Video 6 — 1:39) (Video 5 — 4:16)
Sub-Zero fires a wave of frozen energy at his opponent and freezes them. It can start aiming either forward or up like pit’s arrow but can’t be controlled mid flight. If you aim it up, it should come down wherever the enemy is at that time. It would be best if it froze the opponent in a similar way to the MK games, but if that’s impossible, PK Freeze style works too.
(http://a.imageshack.us/img824/219/neutralb.gif) (http://a.imageshack.us/img405/4299/neutralb2.gif) (http://a.imageshack.us/img405/466/neutralb3.gif)

Forward B – Ground Freeze (Video 6—0:49)
Sub-Zero shoots ice at the ground which causes the opponent to do his ledge balancing animation and slide forward whenever they touch it. If that doesn't work, you can just have it trip them like Diddy’s banana peel. This could last about as long as Diddy’s banana peel, and using it again would cause the previous puddle to disappear.
(http://a.imageshack.us/img405/5162/forwardb.gif)

Up B – Ice Clone (Video 2—0:15 and Video 5—4:10)
Sub-Zero jumps up and creates an ice clone below him. This clone will freeze the opponent in the same way as his Neutral B. It would also be cool to be able to use this to cancel out of moves, creating a clone of the last pose he was in at the time (that might be too hard to do though).
(http://a.imageshack.us/img405/7002/upb.gif) (http://a.imageshack.us/img405/6020/upb2.gif)

Down B – Ice Slide (Video 7 — 1:52)
Sub-Zero slides along the ground and kicks his opponent. This could be very similar to Falcon Kick, just with ice effects instead of fire. It could also go diagonally downwards if used in the air.
(http://a.imageshack.us/img843/5999/downb.gif)

Grabs:
Pummel (Video 7 — 3:10)
This could be a headbutt.
(http://a.imageshack.us/img405/9602/pummel.gif)

Forward Throw
Sub-Zero grabs his opponent’s stomach and freezes it with a bust of energy, causing him/her to launch forwards.
(http://a.imageshack.us/img202/3883/forwardthrow.gif)

Back Throw (Video 3—2:54)
Sub-Zero tosses his opponent backwards like his throw in his early Mortal Kombat games. Donkey Kong’s back throw might work well for this.
(http://a.imageshack.us/img814/8774/backthrow.gif)

Up Throw
Ike’s Up Throw could be cool here.

Down Throw
Sub-Zero smashes his enemy into the ground and freezes them.

Aerial Attacks:
Neutral A (Video 6 — 0:30)
Sub-Zero’s classic Aerial drop kick from his games. This could be close to Samus’ Aerial Neutral A.
(http://a.imageshack.us/img291/1792/aerialneutrala.gif)

Forward A (Video 3—4:07)
Lucario’s Aerial forward A could work pretty well here.
(http://a.imageshack.us/img837/5223/aerialforwarda.gif)

Back A
Fox’s Aerial Back A would look awesome here.

Up A
Captain Falcon’s Aerial Up A works fine here.

Down A
Captain Falcon’s Aerial Down A is probably fine here too.

Final Smash
Sub-Zero creates a huge ice energy field similar to Luigi's final smash that damages and freezes opponents who enter it.

(http://a.imageshack.us/img251/6919/bobafettu.png)   Star Wars - Boba Fett (over Snake)

(http://a.imageshack.us/img825/8550/bobafett.png)

Weak Attacks:
A Combo
Snake’s Neutral A Combo seems like a decent fit.

Forward Tilt
Snake’s Forward Tilt works fine here as well.

Up Tilt
Samus’ Up Smash (though slightly weaker) could work fine for his Up Tilt.

Down Tilt
Samus’ Down Tilt would work fine here.

Running A
Snake’s Running Attack could look pretty cool here.

Smash Attacks:
Forward Smash
Boba Fett releases a giant fireball right in front of him. This traps the enemy for a little bit and then launches them. Size and power are determined by how long it is charged. Taking mariofan1138's suggestion, Instead of a fireball, he could throw a thermal detonator and have it explode right in front of him using Snake's grenade throw animation. This would have the same effect as the fireball would have.

Up Smash
Basically Snake’s Up Smash, only the rocket would come from Boba Fett’s jetpack. Taking mariofan1138's suggestion here too, the missile could travel in an arc and land in front of him instead of going directly up and down.

Down Smash
Samus’ Down Smash would work fine.

Specials:
Neutral B
Boba Fett fires his laser gun rapidly. Basically Fox’s Neutral B.

Forward B
Boba Fett fires a player-controlled missile from his jetpack. It can control and behave just like Snake’s Forward B.

Up B
Pretty much ROB’s exact Up B.

Down B
Boba Fett uses his wrist-mounted flamethrower. Acts pretty much the same as Charizard/Bowser’s Neutral B attacks.

Grabs:
Grab
This is very similar to Link’s grab, except he uses his wire instead of a chain. It can also be used as a recovery move in the same way as Link’s.

Forward Throw
Boba Fett Flies forward a little bit, while dragging the enemy on the ground with his wire. This racks up some damage, but has little knockback.

Back Throw
Boba Fett throws his enemy behind him, then blasts him with a laser, like Fox’s Back Throw.

Up Throw
Boba Fett throws his enemy above him, then blasts him with a laser, like Fox’s Up Throw.

Down Throw
Boba Fett slams the enemy into the ground and then blasts his with his flamethrower, similar to Charizard’s Down Throw.

Aerial Attacks:
Neutral A
Samus’ Aerial Neutral A works fine here.

Forward A
Samus’ Aerial Forward A works fine here too.

Back A
Snake’s Aerial Back A dropkick fits here nicely.

Up A
Boba Fett shoots his wire directly upward. This could behave like Zero Suit Samus’ Up B, in that it pulls the enemy down.

Down A
Boba Fett fires his laser directly downward. This might have the speed, power, and knockback of Falco’s laser. It could also freeze Boba Fett in the air for a split second, like Lucario’s Aerial Down A.

Final Smash:
Boba Fett summons the Slave 1 and enters a mode similar to Snake’s Final Smash, allowing you to fire large laser bursts onto the battlefield.

Special Traits / Other:
Boba Fett can slide down walls, much like the Zero PSA.
For his run, Boba Fett can fly forward with his jetpack.
For his rolls, Boba Fett could dash in a direction with his jetpack.

I'm wondering whether either of these are possible. I'm open to changing whatever won't work and listening to other ideas here.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 11:49:15 AM
the characters i hope that can win sub zero, bobba fett, electabuzz or groudon xD lets see if any of this 4 takes the win
electabuzz is mainly because he would be a fun character since he knows alot of elemental moves xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 11:56:47 AM
Because I don't like porting.  And Marth's lack of articles makes him boring as hell to work with.  Remember, when it comes down to it I am making the PSA...
We're already replacing characters with PSAs, why not replace 'em with a port?

But, I understand, you're the one making the PSA in the end. :P

I'd love to see a Sub Zero PSA more than Boba Fett, I didn't even remember who Boba Fett was (Not too much into Star Wars. xD) and he wasn't a major enemy, either, if I recall correctly. :P

Psychriphias would be nice too.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 20, 2011, 12:01:37 PM
Look at this! He's trying to use his "Jedi mind powers" on us!
I want my Boba Fett! :srs: lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 20, 2011, 12:02:54 PM
His OC is here ([url]http://forums.kc-mm.com/index.php?topic=15105.0DiplayName=Moves[/url]), under Esseveilia
Yeah i know i saw back then. Wish i could draw like that.. xD
All i did were these:
http://pridetobeme.deviantart.com/art/Drawing-Aaron-and-Asherah-196822454
http://pridetobeme.deviantart.com/art/Drawing-Princess-of-Twilight-206763126


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 20, 2011, 12:03:20 PM
Look at this! He's trying to use his "Jedi mind powers" on us! I want my Boba Fett! :srs: lol

Boba Fett is not the PSA you want.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 12:03:43 PM
He might not be a major enemy, but that doesn't stop him from selling the 3rd largest amount of merchandise of any Star Wars character.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 20, 2011, 12:05:14 PM
Sub-Zero Win.

Flawess Victory


FATALITY

Final Smash should be better on that :

He freeze all ennmies around, they locked on a block for 10 secondes.

You can give damage on them and too, they take damage on the ice.

In the end, the ice explose and flying.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 12:05:33 PM
He might not be a major enemy, but that doesn't stop him from selling the 3rd largest amount of merchandise of any Star Wars character.
That's true. XD But, as I said, I'm not into Star Wars that much, but from his appearence in the movie, it'd be an interesting moveset.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 12:05:36 PM
We're already replacing characters with PSAs, why not replace 'em with a port?

But, I understand, you're the one making the PSA in the end. :P

What part of "I don't like porting" is so hard to understand?  I'd much rather do a PSA over a character that doesn't have many, try to explore some new PSA territory and actually learn something and try something new, then have YET ANOTHER Marth or Ike hack that will be ported over YET ANOTHER labelled "useless" character.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 12:07:44 PM
The Sub-Zero PSA seems more interesting, in my opinion.

Also, I think that his Ice Slide would be more fitting for his Side B, while the Ground Freeze would be better for his Down B.

But that's just me. =P


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 12:09:32 PM
What part of "I don't like porting" is so hard to understand?  I'd much rather do a PSA over a character that doesn't have many, try to explore some new PSA territory and actually learn something and try something new, then have YET ANOTHER Marth or Ike hack that will be ported over YET ANOTHER labelled "useless" character.
I'm just voicing my opinion as you're voicing yours, calm down. I just feel a port is the same than a PSA, since it's still replacing a character to add something new.

Either way, I'm looking forward for the results, but I still think Aafyre should decide himself. <.>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: deadname mcredactedface on July 20, 2011, 12:29:18 PM
Because I don't like porting.  And Marth's lack of articles makes him boring as hell to work with.  Remember, when it comes down to it I am making the PSA...
When it gets right down to PSA-ing what IS the difference between an article and an effect anyway?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 20, 2011, 12:33:00 PM
An article is something that is installed into that character by Hex, while a GFX is something that practically anybody can call up. It also takes more to change articles.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: BlueBrain on July 20, 2011, 12:36:16 PM
artical= *optional*GFX+*optional*coding(floating points)

GFX= model/2D-graphic (glitchless-portable)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: dpgthirteen on July 20, 2011, 12:36:50 PM
Boba seems awesome! My vote would be Boba.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 12:54:15 PM
Personally, I thought Gardrevior would have been good...

Whatever, If i had to choose between Sub-Zero and Boba Fett...

Boba Fett all the way!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 01:46:58 PM
i see sub zero has many followers xD well groudon will get his time eventually


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: BlueBrain on July 20, 2011, 02:02:01 PM
i want more diabolos previews!!! xDD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 02:05:15 PM
i want more diabolos previews!!! xDD


(http://img22.imageshack.us/img22/561/edstareplz.gif)

Aafyre previews whatever the heck he wants to preview, whenever the heck he wants to preview it XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Black Neon X27 on July 20, 2011, 02:07:08 PM
([url]http://img22.imageshack.us/img22/561/edstareplz.gif[/url]) Aafyre previews whatever the heck he wants to preview, whenever the heck he wants to preview it XD

^ This, lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 04:36:13 PM
Alright, I decided to make the poll. Hopefully everybody plays fair this time. I tried to add a lot of the suggestions I've been getting for ideas.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 20, 2011, 04:38:59 PM
...And so it begins...

Play fair peepz, play fair.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 20, 2011, 04:40:11 PM
Banjo please.
It doesn't get enough love >.<


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 20, 2011, 04:44:11 PM
SUB-ZERO


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Dark Aura on July 20, 2011, 04:45:20 PM
Tough call, but I'd have to go with Banjo. What's not to love about that bear?

Plus, Mewtwo has some Banjo-Kazooie stages coming, so it would fit perfect :3


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 20, 2011, 04:45:43 PM
This place needs more originality!


...so even if it's not the request, Aafyre, you should make up a moveset for Psychryphias~! cause I might make her PSA!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 04:46:48 PM
...And so it begins...

Play fair peepz, play fair.
No touching of the hair or face... That's it!!!

...

But seriously... so many options... I'm having trouble choosing one...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 04:48:23 PM
groudon must win xD if sub zero wins i will have an hard time choosing between him and goku :S


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 04:48:35 PM
But seriously... so many options... I suppose I'll choose Gardevoir because it's the obvious choice...

Fixed.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Akiba Red on July 20, 2011, 04:52:43 PM
Noooo....Etna...with one vote....she has the weirdest moveset on this poll..


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 04:54:43 PM
But seriously... so many options... I suppose I'll choose Gardevoir because it's the obvious choice...
Fixed.

WTF? How'd you know I picked Gardevior?!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 04:56:45 PM
will this poll have a time limit ?  or it will be until any of the characters gets a very good advance on all the rest?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 04:57:02 PM
Last minute addition, I added Guile over Snake as an option.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 04:57:10 PM
WTF? How'd you know I picked Gardevior?!


Magic.

(http://i51.tinypic.com/2h8cylh.jpg)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 20, 2011, 04:59:34 PM
Aafyre, so nice of you to let your fans decide what PSA to make. I think you should use this as opinions, but make the final decision yourself.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: LC-DDM on July 20, 2011, 05:02:39 PM
22 people are not family men. :af:

[/youtube]


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 05:03:13 PM
Yeah, the final decision will be between me and SDo0m (mostly SDo0m because he knows much better than me what is and isn't possible). This is mostly just to get an idea what everybody wants. Most likely, if SDo0m thinks he can do it, the winner will be the one chosen but if not, we'll just choose something else (probably something else that at least got decent votes).


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 05:18:02 PM
Magic.

([url]http://i51.tinypic.com/2h8cylh.jpg[/url])

Damn... your good.

 :>.>:
^ He's keeping an eye on you...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: dpgthirteen on July 20, 2011, 05:44:50 PM
Bowser jr I hope wins, and if not Boba would be awesome! But did you wnat these psa's? You should have just choose.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 20, 2011, 06:16:39 PM
like i expected sub zero in the lead

just a quick question Sdoom the moveset that wins will go to your planned moveset list being last?or it will be a side project with priority?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 20, 2011, 06:29:07 PM
22 people are not family men. :af:

[/youtube]
I voted before he added Guile :srs:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 06:56:18 PM
Hey Aafyre, would it be possible for you to switch my vote or something?

I voted for Gardevoir already, but I voted before you added the Animal Crosser. /:

If you can change my vote for him, that would be lovely. :]


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 07:22:41 PM
I don't really know how to change someone's vote but I could reset the vote count if enough people want that.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 07:27:06 PM
I don't really know how to change someone's vote but I could reset the vote count if enough people want that.

Oh shoot, never mind. I don't want to just undo everyone's votes for that one little change. XD

I can live with my vote.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 07:37:48 PM
XD I can live with my vote.
Becuase it's the obvious choice right?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 07:38:25 PM
Becuase it's the obvious choice right?

Well, it was.

Until it was pointed out that the Animal Crosser was added afterwards. D:

Ah well.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 07:47:19 PM
Well right now... My hopes are on Groudon...

Gamma, I just noticed that you and I are the only ones who voted Gardevoir.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 07:58:37 PM
Assuming Groudon pulls ahead and ends up winning this, does anybody have any ideas they'd like to share about what they want for his moveset? I'm having some trouble coming up with one.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 08:03:36 PM
Well right now... My hopes are on Groudon...

Gamma, I just noticed that you and I are the only ones who voted Gardevoir.

Yeah, it's a shame. I really wanted Gardevoir to win. /:

Assuming Groudon pulls ahead and ends up winning this, does anybody have any ideas they&#039;d like to share about what they want for his moveset? I&#039;m having some trouble coming up with one.

Hrm...

I dunno, his moveset needs to incorporate Solarbeam, Sunny Day, Earthquake, and Fire Blast in some way.

Also, Fissure for his Final Smash?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: hughie on July 20, 2011, 08:06:20 PM
Maybe you should add Eruption as a move, assuming it's one of Groudon's trademark attacks.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: sp147 on July 20, 2011, 08:18:05 PM
Crap looks like Gardevoir's not gonna win  :( Oh well

as far as moveset for Groudon, I think one of his specials could definitely be Overheat (Like from when he comes out the Poke Ball) and it could be one of those damaging moves

Or could be what Gamma said

Although for the Side B, he could probably have Hammer Arm maybe :-\

Theres a few moves he could have now that I think about it :-\

EDIT: Oh, and if you use Solarbeam, that should be a chargable move


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Weyard on July 20, 2011, 09:32:24 PM
Something no one has asked yet, would you start out with a balanced moveset in mind, or overpowered? Or would it just depend on how it turns out or which character is chosen?

For Groudon, you could do something like:

Neutral B- Solar Beam-
*Grounded: Chargeable like Samus's neutral B. When fully charged, it fires a thick beam forward and slightly upwards. It would only go about as far as wolf's blaster (unless you went the overpowered route, where should go all the way across the stage or at least as far as Fox/Falco's blasters). If Down B Sunny Day is used before hand, the charging stage is gone or the charge is carried out dramatically faster.

*Mid-Air- Beam could fire diagonally down.

Forward B- Earthquake-
*Grounded: Leaps forward slighly, shaking the ground upon landing. A ton of startup lag as he prepares to leap, but the jump and landing should be fairly fast. Several hitboxes going outward progressively weaker. The hitbox closest to his body being a killmove at low-medium %'s.

*Mid-Air: I can't see anyway that Earthquake could work in the air lol.


Up B- Eruption-
*Grounded: Bends over a bit and fires flaming rocks from his body.  The rocks and explosion travel almost straight up from the body.
The first few having a staggering effect with a larger rock finishing the move and bringing knockback. Explosion GFX all around.

*Mid-Air: Flips over and fires off some flaming rocks below him. First 2-3 small rocks, then a larger one. With explosion/fire gfxs in the general area. Similarly to Ivysaur's dair. This move should propel him upwards as the rocks are ejected.  Fairly good vertical recovery distance, but not much horizontal. First rocks should have a staggering effect, with the larger finishing rock having good knockback.

Down B- Sunny Day:
Spawn a circular sun-like gfx over his head. All moves with fire flags (a few of his A moves, eruption and lastly solar beam) would gain damage/knockback boosts for a period of time. Solar Beam would no longer need to be charged.

For the A moves, maybe one could come up with something after watching his scenes from one of the Pokemon movies.

Final Smash: Fissure- 1hit ko any opponent near him.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 20, 2011, 09:49:50 PM
Why do most people base Pokemon movesets off of popular Smogon movesets. Why not make something original for Brawl? :srs:


Just because it's a Smogon moveset doesn't mean it can translate well into Brawl.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 09:51:53 PM
That's a really cool and creative moveset Weyard. I'm liking a lot of the ideas presented here for Groudon. If he ends up winning, I'll run all of them by SDo0m. The goal should be to make a balanced PSA instead of an overpowered one. It doesn't have to be perfectly balanced but as long as it isn't completely broken and unfair to play against I'd be happy.

@ Velen: It's not because they're "smogon moves". It's because they are his trademark moves that make him stand out. Eruption, Fissure, Sunny Day, and Solar Beam aren't used on competitive Groudons because they're special and Groudon is mainly a physical attacker. He would want something like Fire Punch instead. Fissure would be a pretty bad idea on an actual Groudon and Sunny Day in particular would be almost completely useless on him competitively.

http://www.smogon.com/dp/pokemon/groudon

These are Groudon's "Smogon Moves". Most of which aren't the moves suggested for him.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 20, 2011, 09:54:22 PM
That's a really cool and creative moveset Weyard. I'm liking a lot of the ideas presented here for Groudon. If he ends up winning, I'll run all of them by SDo0m. The goal should be to make a balanced PSA instead of an overpowered one. It doesn't have to be perfectly balanced but as long as it isn't completely broken and unfair to play against I'd be happy.
I'd love this, surely. Groudon's awesome... (It is part of third Gen, which is the last Gen I've played)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 09:57:53 PM
Sub-Zero and Groudon are tied! :U

Though I cant help but feel as though Groudon is only garnering votes because he is your most recent hack... /:

Oh well, the moveset should come out amazing.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Dark Aura on July 20, 2011, 09:59:45 PM
Sub-Zero and Groudon are tied! :U

Though I cant help but feel as though Groudon is only garnering votes because he is your most recent hack... /:
^This. But eh, complaining will get us nowhere, whoever wins wins.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 20, 2011, 10:05:06 PM
@ Velen: It's not because they're "smogon moves". It's because they are his trademark moves that make him stand out. Eruption, Fissure, Sunny Day, and Solar Beam aren't used on competitive Groudons because they're special and Groudon is mainly a physical attacker. He would want something like Fire Punch instead. Fissure would be a pretty bad idea on an actual Groudon and Sunny Day in particular would be almost completely useless on him competitively.

[url]http://www.smogon.com/dp/pokemon/groudon[/url]

These are Groudon's "Smogon Moves". Most of which aren't the moves suggested for him.


Well, sorry, it sounds like something a Smogon user would use. >_>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 20, 2011, 10:05:30 PM
Oh and Diabolos' vertex is pretty much done. I just have to texture him now. Because Ganondorf is pretty annoying and confusing to texture, it'll probably still be a while before he actually is released.

How do you figure that Velen? I'm starting to think you just like to complain lol.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 20, 2011, 10:11:10 PM
Bah.
I wish Banjo won D:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 10:14:13 PM
Why are people suggesting "Sunny Day" as a move for Groudon, his ability ALWAYS makes it sunny. So Solarbeam would kinda be OP for Groudon to have.

And Overhead should be his FS. If someone can port the size mod Groudon on Giga Bowser, then have him just deal damage if someone touches him.

Also, Fire Blast should be either Side B or Neutral B. And maybe somehow incorperate Dig as down special?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 20, 2011, 10:16:31 PM
Why are people suggesting "Sunny Day" as a move for Groudon, his ability ALWAYS makes it sunny. So Solarbeam would kinda be OP for Groudon to have.

Well it would be dumb to teach Groudon Sunny Day in a Pokemon game because of the fact that he has Drought.

But seeing as how this isn't Pokemon... nobody has "abilities."

Therefore, Sunny Day is fair game.

And I assume you mean "Overheat."


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 20, 2011, 10:17:10 PM
Oh and Diabolos' vertex is pretty much done. I just have to texture him now. Because Ganondorf is pretty annoying and confusing to texture, it'll probably still be a while before he actually is released.

How do you figure that Velen? I'm starting to think you just like to complain lol.

Well, I have my reasons.

Like how a majority of Smogon's members are none too kind to people who think outside of their way of thinking.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Weyard on July 20, 2011, 10:20:30 PM
Well, I have my reasons.

Like how a majority of Smogon's members are none too kind to people who think outside of their way of thinking.

lol casual player...


like that?


You can't really implement Draught, so giving him Sunny Day as a move suddenly makes sense.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 20, 2011, 10:24:49 PM
Yes... I mean't "Overheat"

also, could i not be implied that drought is in effect?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Velen on July 20, 2011, 10:31:38 PM
lol casual player...
like that?

I mean like how a lot of them will outright flame you, and show no sense of civility. Aafyre and Victory are two of a few people who are exceptions to this, cause unlike most "Smogonites" They are actually civil about it. Unlike the flagrant sheep that composes most of Smogon's population.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 02:17:43 AM
groudon and sub zero are tied lol cmon pokemon fans groudon must win xD and smogon is the best pokemon site ever it made me iv breed and evtrain pokemons the game i played the most was dp where i played like 200 hours but the game clock continuos to say 999 hours lol im waiting for them to update to BW so i can Ev trian and iv breed some good pokes with their movesets xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 04:10:50 AM
I was actually thinking a bit about Groudon myself.  I was looking through all the moves that he learns, and tried to compile some stuff together, as well as come up with some of my own stuff.  I've tried to keep the moveset as diverse as possible, and I've included moves from all generations.  Here's what I got:

Groudon will be HUGE (look at the One Slot Size mod to see how big he will be) and as a result he will be extremely easy to hit.  To compensate for this, he will be very heavy and have a constant 7% heavy armour so he can take weaker hits.  He'll also be very slow and very powerful.  Stat wise, think Bowser but more exaggerated.

STATS

Character Over - Bowser
Size - 11/10 Absolutely massive.  Nearing the size of Giga Bowser (just a bit less)
Running Speed - 3/10 Slow, but actually since he's huge he can move across stages decently.
Air Speed - 3/10 Also slow
Combo Speed - 1/10 Combos?  What are those XD?  Sheer one hit wonders.
Priority - 7/10 Pretty good priority.  Some hitboxes should be disjointed, others won't be.
Jump Height - 4/10 Mediocre.  Decent-ish jumps, but they're hindered by a super fast fall speed.
Power - 11/10 Stupidly powerful.
Weight - 140 (Super-Duper Heavyweight)

MOVESET

AA combo - I'll probably just keep Bowser's AA combo here.  It suits just fine.  10%


F Tilt - A powerful but slow shoulder barge forward.  A bit like Wolf's F Tilt, it has two hits.  This move represents "Strength".  16% (if both hits land).

U Tilt - A strong fiery uppercut.  Comes out fairly quickly, but has endlag so it can't really be comboed into.  This move represents "Fire Punch".  14%

D Tilt - A low hitting tail swipe.  Hits foes away at a low angle.  Has high, relatively fixed knockback and a small chance of tripping foes.  This move represents "Dragon Tail".  12%

Dash Attack - Groudon curls into a ball and rolls forward a set distance.  Comes out fairly quickly and deals multiple hits but has quite a bit of endlag.  Deals up to 5 hits, each hit in ascending power.  This move represents "Rollout".  1+2+3+4+5%


F Smash - Groudon winds up a powerful fist then slams it forward.  Extremely powerful.  Both massive damage and knockback.  Painfully slow start-up and crippling endlag though.  More than Bowser's F Smash.  It does however, haver some pure super armour on release (a bit like how Wario's F Smash does).  This move represents "Hammer Arm".  28-40%

U Smash - Groudon blows an explosive fireball above his head, that erupts sliglty outwards.  Good overall range, however it only works well if the foe is directly above you.  Otherwise it deals rather minimal damage.  This move represents "Lava Plume".  20-30%

D Smash - Groudon stomps on the ground and roars ferociously, causing the earth to shake beneath his feet.  Very similar appearance to Charizard's D Smash, but slower and stronger.  Can only hit opponents on the ground.  This move represents "Earthquake".  20-30%


N Air - Groudon spins around with his tail out.  Hitbox properties similar to Bowser's N Air.  Sweetspots at the tail for highest damage and knockback.  Another Dragon Tail representation.  15% at tail, 10% everywhere else

F Air - A powerful slash forward.  Unlike Bowser's F Air, it's rather slow on startup, but an excellent killing move.  Compare it more to Ike's F Air.  This move represents "Dragon Claw" 16%

B Air - A backwards slash.  Groudon's only truly fast aerial.  Fairly good knockback, but low knockback growth.  This move represents "Aerial Ace".  8%

U Air - Most likely the same as Bowser's, except a bit more like how it was in Melee (i.e. slower and stronger).  18%

D Air - Groudon does a flip and smashes the foe downwards with his tail.  Very slow put powerful meteor smash.  18%


Neutral B: Fire Blast - A slow startup put powerful and fairly fast moving star shaped fiery projectile that surrounds the foe in flames upon impact.  On the ground, it can either be aimed forward or diagonally up-forward (by holding up).  In the air, it can either be aimed forward or diagonally down-forward (by holding down).  10%

Side B Ground: Earth Power - Groudon punches the ground ferociously to cause pillars of flame to erupt from the ground and progress forward.  Each pillar deals high knockback and launches foes into the air.  10% (each pillar, but you'll only hit one of them)

Side B Air: Giga Impact - Groudon spirals down-forward at high speeds.  The startup is fairly slow, and both the landing lag (if you hit the ground) and endlag (if you don't) are crippling, but the move is very powerful and it drags foes down with multiple hits.  If he hits the ground he causes a powerful burst of energy that hits foes outwards.  3% each hit in the air, 15% for the ground burst

Up B: Ancientpower - Groudon surronds himself with a spiralling field of rocks.  On the ground, he stays in place and this acts more as a defensive move.  In the air, he levitates upwards, acting as his main from of recovery.  1% each rock hit.

Down B: Eruption - Groudon releases a burst of fireballs outwards in different directions.  This move is interesting in the fact that it starts off very powerful at low %, but gets gradually weaker as your damage gets higher.  After 150%, the damage is extremely minimal.  Up to 20% at 0% damage, up to 5% at 150% damage


Extra Ability: "Drought" - When Groudon reaches 150%+, you can activate this ability with the D Taunt.  As long as Groudon stays over 150%, his fire based attacks all gain damage and knockback buffs. 


Bowser has no articles (except for his flame) and no external graphic effect models.  This unfortunately is the reason why a move like Solarbeam would be hard to do well.  I could use generic graphics, but it may not look good.  I'll post a few more ideas once I get some later.  Some of the ideas others have come up with are great anyway so I may not need to though.

This of course is only if Groudon wins.  If Sub Zero wins, I could of course just use Aafyre's moveset.  But overall I'm not too fussed.  


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 21, 2011, 04:13:38 AM
I was actually thinking a bit about Groudon myself.  I was looking through all the moves that he learns, and tried to compile some stuff together, as well as come up with some of my own stuff.  I've tried to keep the moveset as diverse as possible, and I've included moves from all generations.  Here's what I got:

Groudon will be HUGE (look at the One Slot Size mod to see how big he will be) and as a result he will be extremely easy to hit.  To compensate for this, he will be very heavy and have a constant 7% heavy armour so he can take weaker hits.  He'll also be very slow and very powerful.  Stat wise, think Bowser but more exaggerated.

STATS

Character Over - Bowser
Size - 11/10 Absolutely massive.  Nearing the size of Giga Bowser (just a bit less)
Running Speed - 3/10 Slow, but actually since he's huge he can move across stages decently.
Air Speed - 3/10 Also slow
Combo Speed - 1/10 Combos?  What are those XD?  Sheer one hit wonders.
Priority - 7/10 Pretty good priority.  Some hitboxes should be disjointed, others won't be.
Jump Height - 4/10 Mediocre.  Decent-ish jumps, but they're hindered by a super fast fall speed.
Power - 11/10 Stupidly powerful.
Weight - 140 (Super-Duper Heavyweight)

MOVESET

AA combo - I'll probably just keep Bowser's AA combo here.  It suits just fine.  10%

F Tilt - A powerful but slow shoulder barge forward.  A bit like Wolf's F Tilt, it has two hits.  This move represents "Strength".  16% (if both hits land).

U Tilt - A strong fiery uppercut.  Comes out fairly quickly, but has endlag so it can't really be comboed into.  This move represents "Fire Punch".  14%

D Tilt - A low hitting tail swipe.  Hits foes away at a low angle.  Has high, relatively fixed knockback and a small chance of tripping foes.  This move represents "Dragon Tail".  12%

Dash Attack - Groudon curls into a ball and rolls forward a set distance.  Comes out fairly quickly and deals multiple hits but has quite a bit of endlag.  Deals up to 5 hits, each hit in ascending power.  This move represents "Rollout".  1+2+3+4+5%

F Smash - Groudon winds up a powerful fist then slams it forward.  Extremely powerful.  Both massive damage and knockback.  Painfully slow start-up and crippling endlag though.  More than Bowser's F Smash.  It does however, haver some pure super armour on release (a bit like how Wario's F Smash does).  This move represents "Hammer Arm".  28-40%

U Smash - Groudon blows an explosive fireball above his head, that erupts sliglty outwards.  Good overall range, however it only works well if the foe is directly above you.  Otherwise it deals rather minimal damage.  This move represents "Lava Plume".  20-30%

D Smash - Groudon stomps on the ground and roars ferociously, causing the earth to shake beneath his feet.  Very similar appearance to Charizard's D Smash, but slower and stronger.  Can only hit opponents on the ground.  This move represents "Earthquake".  20-30%

Not too sure about aerials yet.   I'll think of something....

Neutral B: Fire Blast - A slow startup put powerful and fairly fast moving star shaped fiery projectile that surrounds the foe in flames upon impact.  On the ground, it can either be aimed forward or diagonally up-forward (by holding up).  In the air, it can either be aimed forward or diagonally down-forward (by holding down).  10%

Side B Ground: Earth Power - Groudon punches the ground ferociously to cause pillars of flame to erupt from the ground and progress forward.  Each pillar deals high knockback and launches foes into the air.  10% (each pillar, but you'll only hit one of them)

Side B Air: Giga Impact - Groudon spirals down-forward at high speeds.  The startup is fairly slow, and both the landing lag (if you hit the ground) and endlag (if you don't) are crippling, but the move is very powerful and it drags foes down with multiple hits.  If he hits the ground he causes a powerful burst of energy that hits foes outwards.  3% each hit in the air, 15% for the ground burst

Up B: Ancientpower - Groudon surronds himself with a spiralling field of rocks.  On the ground, he stays in place and this acts more as a defensive move.  In the air, he levitates upwards, acting as his main from of recovery.  1% each rock hit.

Down B: Eruption - Groudon releases a burst of fireballs outwards in different directions.  This move is interesting in the fact that it starts off very powerful at low %, but gets gradually weaker as your damage gets higher.  After 150%, the damage is extremely minimal.  Up to 20% at 0% damage, up to 5% at 150% damage


Other moves I'm not too sure.  Bowser has no articles (except for his flame) and no external graphic effect models.  This unfortunately is the reason why a move like Solarbeam would be hard to do well.  I could use generic graphics, but it may not look good.  I'll post a few more ideas once I get some later.  Some of the ideas others have come up with are great anyway so I may not need to though.

This of course is only if Groudon wins.  If Sub Zero wins, I could of course just use Aafyre's moveset.  But overall I'm not too fussed. 
Now THAT is one powerful moveset O.O"
I SO want this to happen! XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 06:23:19 AM
Ok, I finished all my moveset ideas for Groudon (for the exception of the FS).  If I am able to find a way to do Solarbeam, I'll probably make that the Down B instead of Eruption and make Eruption the Final Smash.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 07:44:25 AM
Ok, I finished all my moveset ideas for Groudon (for the exception of the FS).  If I am able to find a way to do Solarbeam, I'll probably make that the Down B instead of Eruption and make Eruption the Final Smash.

i like the moveset but i think the size he is now is preety mutch good maybe making him that size during the FS only would be better becuase on small stages he will just ocupy the whole stage :S


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 07:53:09 AM
i like the moveset but i think the size he is now is preety mutch good maybe making him that size during the FS only would be better becuase on small stages he will just ocupy the whole stage :S


Groudon is 11ft.  It would be an overall more interesting and more unique moveset if his ingame size reflected how huge he actually is.  The impracticalities are balanced out by stuff like heavy armour.  How do I know it could work well?  Because this works well:  http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20691

It enhances him quite a bit.  Makes him feel more like you're playing as Groudon.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 21, 2011, 07:57:48 AM
Groudon is 11ft.  It would be an overall more interesting and more unique moveset if his ingame size reflected how huge he actually is.  The impracticalities are balanced out by stuff like heavy armour.  How do I know it could work well?  Because this works well:  [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20691[/url]

It enhances him quite a bit.  Makes him feel more like you're playing as Groudon.

The only really bad thing about this is... How would he fight in stages like Hyrule Temple? Or Spear Pillar? Or other stages with ceilings?

Giga Bowser gets stuck in those stages... Groudon would likely too.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 21, 2011, 08:02:23 AM
The only really bad thing about this is... How would he fight in stages like Hyrule Temple? Or Spear Pillar? Or other stages with ceilings?

Giga Bowser gets stuck in those stages... Groudon would likely too.
Why do you think i got rid of those stages? XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 08:04:24 AM
Groudon is 11ft.  It would be an overall more interesting and more unique moveset if his ingame size reflected how huge he actually is.  The impracticalities are balanced out by stuff like heavy armour.  How do I know it could work well?  Because this works well:  [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=20691[/url] It enhances him quite a bit.  Makes him feel more like you're playing as Groudon.

i didnt use the size mod yet but  if tha air moves will do like 18 damage or more like you said and him being this big it will be too easy to just destroy the oponent but i will try that size mode when i get home just to see how is hit  and dmage from foward smashes doing up to 40% is insane  i think he should be like lucario maybe make the more damage he has the powerful his moves get maybe in the begining he would have few damage and knockback and from 100% up gets an extra buff and 150% damage up he gets what damages are now  i think it would be fun since he could activate sunny day too when getting the high damages xD

also like the user abode me said that size he will be stuck on small stages even in luigis mantion :S


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Colter on July 21, 2011, 08:05:30 AM
speaking of which, i know it's a 'bit' unrelated, but is that clone engine working well?
you know... to download groudon without regret


and more to the conversation, you fight with giga bowser anyways in these stages. i don't think it would be too much of a problem to fight with him there. i mean, giga is a legitimate gameplay creation, and the creators didn't care too much to do anything about him fitting into cramped areas. groudon will probably be the same.

plus i don't have those stages anyways. all my stages are much like fd, just different backgrounds.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 08:19:07 AM
The only really bad thing about this is... How would he fight in stages like Hyrule Temple? Or Spear Pillar? Or other stages with ceilings?

Giga Bowser gets stuck in those stages... Groudon would likely too.

Who the heck plays on those atrocious stages XD

I've tested that size mod on both.  It works fine.  And I'd make it a little smaller than the size mod.  Also, just a side note, but it wouldn't be a one slot size mod, but a full slot one.  This way there won't be any grab glitch.

i didnt use the size mod yet but  if tha air moves will do like 18 damage or more like you said and him being this big it will be too easy to just destroy the oponent but i will try that size mode when i get home just to see how is hit  and dmage from foward smashes doing up to 40% is insane  i think he should be like lucario maybe make the more damage he has the powerful his moves get maybe in the begining he would have few damage and knockback and from 100% up gets an extra buff and 150% damage up he gets what damages are now  i think it would be fun since he could activate sunny day too when getting the high damages xD

also like the user abode me said that size he will be stuck on small stages even in luigis mantion :S

You don't really know the game too well do you?  Firstly, Bowser's F Smash does up to 46%.  Now imagine that but even SLOWER.  That increased reach comes at the price of him being an absolutely massive target.  Using that one slot size mod, you get utterly dominated by other characters because they can hit you so easily.  If you've played the final event in Melee against Giga Bowser, Mewtwo and Ganon, Giga Bowser was stupidly easy to beat because of how huge he was.  They'd hit you before you even get the chance to hit them.

This is the reason I'm giving him the small heavy armour as well.  So that he doesn't get dominated very easily.

And the 2nd half of what you said barely made sense.  Like, really...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 08:22:22 AM
remenber giga bowser is  a FS you use for like 30 seconds or less is not for playing all the time of the match

edit the 2nd part was just the more damages he gets the powerful his attacks are  much like lucario  but if he is a bit smaller it will be fine and your riht i nerver use bowser so i dont know his damage outputs :S


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 08:24:53 AM
remenber giga bowser is  a FS you use for like 30 seconds or less is not for playing all the time of the match


 *facepalm* I was talking about THIS Giga Bowser.  The one in MELEE

http://www.youtube.com/watch?v=BMiKSbw8LyU


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 21, 2011, 08:26:22 AM
remenber giga bowser is  a FS you use for like 30 seconds or less is not for playing all the time of the match
If you've played the final event in Melee against Giga Bowser, Mewtwo and Ganon, Giga Bowser was stupidly easy to beat because of how huge he was.  They'd hit you before you even get the chance to hit them.
Read correctly please. sDo0m is right, Giga bowser in Melee was 2 good hits and he'd be dead. He had no chance at all unless either Ganon or Mewtwo got you.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 08:37:08 AM
i was talking about the colter post not sdooms i know giga bowser in melle was easy to beat soz for the confusion


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 21, 2011, 08:50:30 AM
i was talking about the colter post not sdooms i know giga bowser in melle was easy to beat soz for the confusion
Ah ok, it's misunderstanding then. It's best to quote the person you talk to, to avoid these things.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: BlueBrain on July 21, 2011, 08:58:45 AM
good old mario vs giga bowser in melee... those where the good times xDD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 09:14:49 AM
Ah ok, it's misunderstanding then. It's best to quote the person you talk to, to avoid these things.

^ This.  These exact words XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 21, 2011, 11:46:27 AM
SDoom, I really like what you have for Groudon so far. I'm glad you said to make Eruption stronger the lower your percentage :)

For his Drought taunt, do you think it would be possible to make it really sunny out, like what Hollow did for Sephiroth's final smash? Obviously not that extreme though...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 11:57:57 AM
SDoom, I really like what you have for Groudon so far. I'm glad you said to make Eruption stronger the lower your percentage :)

For his Drought taunt, do you think it would be possible to make it really sunny out, like what Hollow did for Sephiroth's final smash? Obviously not that extreme though...

Kinda.  I can make it sunny and have a representative sun appear, but only for the taunt itself.  I'd probably need to give him some sort of aura or something to signify that he's under the influence of Drought.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 21, 2011, 12:06:32 PM
Why not make him flash red?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: BlueBrain on July 21, 2011, 01:49:22 PM
or captain's fire from his taunt


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 01:52:03 PM
Why not make him flash red?

or captain's fire from his taunt

Either of these could work.  Though I think the flashing red would probably work nicer.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: toastoftriumph on July 21, 2011, 02:01:13 PM
Aafyre, for the sake of fairness, you should make another poll with just Sub-Zero, Groudon, and Banjo. Being that there are a majority of "wasted" votes that went towards other choices, those people should have a chance to influence the PSA choice. Sub-Zero or Banjo could easily win, assuming there are enough people with that PSA as their secondary choice.

--------
I will admit, I'm a bit biased against Groudon (although I'd still suggest another poll regardless). To me, Groudon seems like more of a novelty PSA that isn't extensively enjoyable. Having such a large character is always going to present problems, regardless of how much balancing is attempted. The two other leading poll choices, to me, present more potent opportunities for a fun PSA.

You could also argue that the Pokemon series is over-represented... why not have some variety and support another videogame?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 21, 2011, 02:03:28 PM
Aafyre, for the sake of fairness, you should make another poll with just Sub-Zero, Groudon, and Banjo. Being that there are a majority of "wasted" votes that went towards other choices, those people should have a chance to influence the PSA choice. Sub-Zero or Banjo could easily win, assuming there are enough people with that PSA as their secondary choice.

In all fairness, this is Aafyre's choice. He didn't even have to make a poll in the first place.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 21, 2011, 02:04:20 PM
Yeah, but now there's all this Groudon hype. I'd feel kinda bad to put that all to waste, mmhmm.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 21, 2011, 02:05:59 PM
Looks like it's gonna be Groudon? I like him and all, but Bowser's moveset already fits him, really.

I would much rather see Guile, Banjo, K. Rool, and others.

It is your decision, after all.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DoctorFlux(Mariodk) on July 21, 2011, 02:16:06 PM
Hammer Bros. (Ice Climbers) i voted on (only one reason not many Ice Climbers PSAs only import for get 2x char. over them )


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: toastoftriumph on July 21, 2011, 02:31:23 PM
Do remember that there's plenty of hype with all the other choices up there. Banjo and a few others even had PSA hype before there was a vertex/texture made of them.
Anyways, Aafyre makes the final call, and I understand if you go ahead with Groudon.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 21, 2011, 02:36:02 PM
Guile would be cool, but he has one glaring problem

He only has two specials to work from:  Sonic Boom and Flash Kick

He has a ton of normals, but two specials.  What else can you do apart from this?  Sure he has his supers and ultras, but they're just better variations of his said specials rather than new moves.  You'd literally have to make up two completely new moves.

As for K.Rool, he'd be almost impossible to make well because of Dedede being such an ass in PSA.  You can only open his .pac in a certain version and with a certain .pac, and this version devours file space.  Why do you think there haven't been ANY PSAs of Dedede yet apart from KJ's enhanced Dedede?

If I were personally to break apart the poll, here're my personal opinions (which are partially influenced by the character's compatibility with PSA).

Sub Zero - I'm one of the few that doesn't really care much for him.  Like, at all.  Never liked Mortal Kombat and despite the fact that Aafyre wrote a nice moveset for him, I wouldn't be able to get into him and enjoy making him.

Boba Fett - Quite like to make him.  Based upon Aafyre's moveset, it's pretty creative and would be fun to make because he feels different.

Etna - Don't know much about the character, so I'd need moveset help here.  However, Disgaea seems like a wacky game and Peach doesn't have much attention.

Bowser Jr - I actually said to Starwaffle at some point that I would quite like to collaborate a moveset with him.  No clue when it would happen though...

Psychryphias - Aafyre's OC.  I honestly can say nothing about this at all. Soooo.....I won't :P

Electabuzz - Shame he literally has no votes.  Diddy has no PSAs apart from KJ's Mojo and I personally thought he'd be pretty cool to do.  Heck he doesn't even have anyone ported over him.  Though I'd have a feeling that I'd feel a bit short of ideas on him

Ifrit - Know nothing about the character at all apart from the fact it's from FF (I'm assuming it's this one you're talking about).  However, it would be nice to have a DK PSA that isn't a Shadow port...

Blanka - Similar to above, except I actually know the character.  Though he'd be quite hard.  His specials mainly consists of, well, rolling....But it's definitely possible

Vega - I actually said I'd do a Vega moveset over Marth for xZed AAAAAAAAGES ago.  It unfortunately died (it wasn't any good anyway) but now that I'm better it's a possibility.  But he's received no love either and he'd be completely overshadowed by my Spidey PSA XD

Seymour - See Ifrit, minus the comments about DK.  Though as far as Zelda goes, she's pretty decent to work with.  It'd be quite funny turning her into a guy too XD

Vaati - Toon Link is a good character to work with, and Vaati is pretty awesome with all his dark magic.  I think I could whip up something unique for him (with the help of a certain Okami loving user of course XD)

Frog - I know almost nothing about Chrono Trigger either.  Though I do know that there was that one epic scene where Frog sliced a mountain in half.  Again, Toon Link is good to work with so there is some good possibility here

Gardevoir - I've always quite liked Gardevoir as a Pokemon.  But it's one of those Pokemon that would be quite dull and/or complex to do as a moveset.  It doesn't really have anything that defines it as a Pokemon, or even as a Psychic type.  That's what all Pokemon movesets need imo.  Something that defines them.

Groudon - See last page XD

Hammer Bros - Ice Climbers are definitely in dire need of a moveset, but again, what basis is there?  What do they do apart from basic hammer swings and throws?  It would take some real ingenuity to come up with something imaginative and fun for them.  There's a high chance that the moveset would just come off as feeling very generic and dull.  That and Ice Climbers scare me PSA wise....

Light Yagami - Nothing I can really say here at all.  I know nothing about Death Note and I don't even know what character he would be over XD

A Wrestler - One of the main problems is that wrestlers half rely on grappling moves to be good, and as of yet it's impossible to properly add and program a grappling attack because it requires you to program additional stuff for EVERY character in the game (you have to program specifically how they react to the grab, as in you can't recycle other types of grabs if that makes any sense....)

Banjo - As I said, he'd be cool.  Mario is pretty diverse as a character for PSAing.  This was already proven by MarioDK and Anivernage.  

Guile - See above outside the spoiler :P

Animal Crosser - Again, some ingenuity would be required here.  They'd need a variety of weapons and utensils.  However, Ness is good to work with and this could potentially come out pretty well.  My main problem would be normals.  Imaginative normals that vary a lot from Ness'

Balthier - See previous comments on FF characters

Now none of the above means that "I'm considering doing it in the future yadayadayada" (cuz I know you people, you'll get hyped off the tiniest of hints).  Just voicing how I feel since I'll be the one making the PSA :)

But of course, the final decision is down to Aafyre.  I guess I'd just have to put up with it no matter what is chosen ^^'

 



Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ForOhFor Error on July 21, 2011, 02:48:45 PM
Anyone would find it difficult to do a light yagami moveset.
Seeing as he only has one thing going for him - the deathnote.
And that sort of thing would be way overpowered....


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 02:52:45 PM
i think groudon wonned fair a square why make another pool? also pokemon doesnt have almost any psas in the vault it has scyther zoroark both by kijiglipuff mewtwo and pichu bors thats it how is that too much 4 psas? and mewtwo and zoroark are over the same character so we can only have 2 extra pokemon psa on the rooster

edit from before where i didnt quote was becuase my post was directly under colter but i was ninjad  before i could post it lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 21, 2011, 02:54:17 PM
Vaati - Toon Link is a good character to work with, and Vaati is pretty awesome with all his dark magic.  I think I could whip up something unique for him (with the help of a certain Okami loving user of course XD)

That would've actually been, like, one of the two movesets I'd have let you chose from if I had won. And there would've been still, like, a lot of space for you to make your own decisions about it... but I'm going Off-Topic.

Light Yagami - Nothing I can really say here at all.  I know nothing about Death Note and I don't even know what character he would be over XD

Well, like, basically:
He has a magical evil notebook that he can use to kill people by, like, writing their names in it. He can add in some circumstances, and, like, make them commit suicide, and that's, like, about it.
Oh yeah, and he's, like, sort of a genius.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 21, 2011, 02:58:13 PM
Ah. I always wondered why King Weedede never had PSAs. Thanks for confirming that, SDo0m.

I forgot about Etna being one of the choices. I'd love a PSA for her to be made.

It is wifey's decision after all, though.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 21, 2011, 03:04:10 PM
Haha, well the Light Yagami was sort of a joke, but it is one of my most wanted to see movesets. The idea would be that while he charges his smash attacks, he writes in his Death Note, and when you let go, an effect happens, like a car comes by to run them over, or something falls from the sky. Problem is, he'd need a lot of objects to work with. I know Peach has quite a few weapons. Maybe one could be replaced with a car from that Earthbound stage. And for an Up B, He could summon Ryuk to fly him upwards for a bit. I'm not sure if this can be done either, but those Zero/Naruto PSAs can at least summon copies of themselves.

Plus he uses a scythe in some promotional images...... >.<

Oh, and I could probably make a pretty nice noose out of Peach's tennis racket lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DrKoala on July 21, 2011, 03:16:16 PM
...A Light Yagami vertex hack over Peach...
Make it happen! :af:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: songeflemy on July 21, 2011, 03:19:05 PM
Haha, well the Light Yagami was sort of a joke, but it is one of my most wanted to see movesets. The idea would be that while he charges his smash attacks, he writes in his Death Note, and when you let go, an effect happens, like a car comes by to run them over, or something falls from the sky. Problem is, he'd need a lot of objects to work with. I know Peach has quite a few weapons. Maybe one could be replaced with a car from that Earthbound stage. And for an Up B, He could summon Ryuk to fly him upwards for a bit. I'm not sure if this can be done either, but those Zero/Naruto PSAs can at least summon copies of themselves.

Plus he uses a scythe in some promotional images...... >.<

Oh, and I could probably make a pretty nice noose out of Peach's tennis racket lol

Well, I've seen many ports over Ganon because of how much items you can work with. That's how Tabuu was made over Ganondorf.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 21, 2011, 04:12:56 PM
I'm actually surprised that Boba Fett has only ONE vote.

And i'm sad that Electabuzz has 0...

A thing about Groudon, I believe that he is the only legendary pokemon that's vertexed. Most of the others are imports. It's probably a reason for the large amounts of votes.

And I'm not a fan of Mortal Combat either. So I have no hype for Sub-Zero. Unless it was the DC Sub-Zero, then that's a different story...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 21, 2011, 04:13:55 PM
I'm actually surprised that Boba Fett has only ONE vote. And i'm sad that Electabuzz has 0... A thing about Groudon, I believe that he is the only legendary pokemon that's vertexed. Most of the others are imports. It's probably a reason for the large amounts of votes. And I'm not a fan of Mortal Combat either. So I have no hype for Sub-Zero. Unless it was the DC Sub-Zero, then that's a different story...

Yup. Cause Mewtwo isn't a legendary.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 21, 2011, 04:14:31 PM
I also made Lugia and Deoxys

and Starwaffle made a half Ho-Oh....


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 21, 2011, 04:15:36 PM
I also made Lugia and Deoxys
And Darkrai

Actually, I completely forgot about Lugia. He would probably have a good PSA.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 21, 2011, 04:18:02 PM
I also made Lugia and Deoxys

and Starwaffle made a half Ho-Oh....

He also made an Articuno over Ho-Oh.

That is a sad story, I don't want to remember.

:c


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 04:24:30 PM
lugia is over charizard so i dont know what would come out of charizard psa


i use your deoxys Aafyre with mewtwo psa and fits him preety well except the back air and foward A where since it has no tail a white flash appears but does damage either way i have like  2 deoxys texture and the rest are mewtwos  over lucario

when choosing between ekectbuzz and groudon  the choice is  only one xD its a shame darkrai over ganon didnt get a psa yet maybe someday someone makes one

there is like a import hoho psa over ness i think but he needed alot of custom animations and moves and no one wants to have that much work same with rayquaza over olimar those project got like a beta and ended half finished  and Mew over pikachu is also only half made but gamma reily said we would get some updates soon so i hope he gets done



Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 21, 2011, 04:28:31 PM
I've kinda been wanting to make a Mew vertex over Ness or something. And Manaphy too. I love Manaphy.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Ninka_kiwi on July 21, 2011, 04:31:17 PM
Haha, well the Light Yagami was sort of a joke, but it is one of my most wanted to see movesets. The idea would be that while he charges his smash attacks, he writes in his Death Note, and when you let go, an effect happens, like a car comes by to run them over, or something falls from the sky. Problem is, he'd need a lot of objects to work with. I know Peach has quite a few weapons. Maybe one could be replaced with a car from that Earthbound stage. And for an Up B, He could summon Ryuk to fly him upwards for a bit. I'm not sure if this can be done either, but those Zero/Naruto PSAs can at least summon copies of themselves. Plus he uses a scythe in some promotional images...... >.< Oh, and I could probably make a pretty nice noose out of Peach's tennis racket lol

I remember in the anime he could also fight with his fists against L during one scene.
I think I remember him using a gun as well...
He sounds like he'd be pretty intresting to use XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 21, 2011, 04:33:06 PM
Ugh... my brain isn't thinking straight right now...

How did I forget mewtwo... especially since I looked at the Giga Bowser vid SDoom put up.

yeah. Lugia and Deoxys too.

that half Ho-oh on Falco gives me nightmares...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 21, 2011, 04:47:07 PM
I've kinda been wanting to make a Mew vertex over Ness or something. And Manaphy too. I love Manaphy.
mew would actually maybe be good over diddy so he has an actual tail movement xD i think manaphy is a strange pokemon first gets out of an egg then mates with a ditto and a weakneed and crappy version of him borns i mean something is wrong with him xD he is the only pokemon whos egg isnt of himself just a phione who wont ever have its movie

also im i the only one felling that ho oh is the only major legendary who even had is own game name twice and doest appear in the any single movie as the main or even significant character?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Gamma Ridley on July 21, 2011, 08:23:13 PM
I was actually thinking a bit about Groudon myself.  I was looking through all the moves that he learns, and tried to compile some stuff together, as well as come up with some of my own stuff.  I've tried to keep the moveset as diverse as possible, and I've included moves from all generations.  Here's what I got:

Groudon will be HUGE (look at the One Slot Size mod to see how big he will be) and as a result he will be extremely easy to hit.  To compensate for this, he will be very heavy and have a constant 7% heavy armour so he can take weaker hits.  He'll also be very slow and very powerful.  Stat wise, think Bowser but more exaggerated.

STATS

Character Over - Bowser
Size - 11/10 Absolutely massive.  Nearing the size of Giga Bowser (just a bit less)
Running Speed - 3/10 Slow, but actually since he's huge he can move across stages decently.
Air Speed - 3/10 Also slow
Combo Speed - 1/10 Combos?  What are those XD?  Sheer one hit wonders.
Priority - 7/10 Pretty good priority.  Some hitboxes should be disjointed, others won't be.
Jump Height - 4/10 Mediocre.  Decent-ish jumps, but they're hindered by a super fast fall speed.
Power - 11/10 Stupidly powerful.
Weight - 140 (Super-Duper Heavyweight)

MOVESET

AA combo - I'll probably just keep Bowser's AA combo here.  It suits just fine.  10%


F Tilt - A powerful but slow shoulder barge forward.  A bit like Wolf's F Tilt, it has two hits.  This move represents "Strength".  16% (if both hits land).

U Tilt - A strong fiery uppercut.  Comes out fairly quickly, but has endlag so it can't really be comboed into.  This move represents "Fire Punch".  14%

D Tilt - A low hitting tail swipe.  Hits foes away at a low angle.  Has high, relatively fixed knockback and a small chance of tripping foes.  This move represents "Dragon Tail".  12%

Dash Attack - Groudon curls into a ball and rolls forward a set distance.  Comes out fairly quickly and deals multiple hits but has quite a bit of endlag.  Deals up to 5 hits, each hit in ascending power.  This move represents "Rollout".  1+2+3+4+5%


F Smash - Groudon winds up a powerful fist then slams it forward.  Extremely powerful.  Both massive damage and knockback.  Painfully slow start-up and crippling endlag though.  More than Bowser's F Smash.  It does however, haver some pure super armour on release (a bit like how Wario's F Smash does).  This move represents "Hammer Arm".  28-40%

U Smash - Groudon blows an explosive fireball above his head, that erupts sliglty outwards.  Good overall range, however it only works well if the foe is directly above you.  Otherwise it deals rather minimal damage.  This move represents "Lava Plume".  20-30%

D Smash - Groudon stomps on the ground and roars ferociously, causing the earth to shake beneath his feet.  Very similar appearance to Charizard's D Smash, but slower and stronger.  Can only hit opponents on the ground.  This move represents "Earthquake".  20-30%


N Air - Groudon spins around with his tail out.  Hitbox properties similar to Bowser's N Air.  Sweetspots at the tail for highest damage and knockback.  Another Dragon Tail representation.  15% at tail, 10% everywhere else

F Air - A powerful slash forward.  Unlike Bowser's F Air, it's rather slow on startup, but an excellent killing move.  Compare it more to Ike's F Air.  This move represents "Dragon Claw" 16%

B Air - A backwards slash.  Groudon's only truly fast aerial.  Fairly good knockback, but low knockback growth.  This move represents "Aerial Ace".  8%

U Air - Most likely the same as Bowser's, except a bit more like how it was in Melee (i.e. slower and stronger).  18%

D Air - Groudon does a flip and smashes the foe downwards with his tail.  Very slow put powerful meteor smash.  18%


Neutral B: Fire Blast - A slow startup put powerful and fairly fast moving star shaped fiery projectile that surrounds the foe in flames upon impact.  On the ground, it can either be aimed forward or diagonally up-forward (by holding up).  In the air, it can either be aimed forward or diagonally down-forward (by holding down).  10%

Side B Ground: Earth Power - Groudon punches the ground ferociously to cause pillars of flame to erupt from the ground and progress forward.  Each pillar deals high knockback and launches foes into the air.  10% (each pillar, but you'll only hit one of them)

Side B Air: Giga Impact - Groudon spirals down-forward at high speeds.  The startup is fairly slow, and both the landing lag (if you hit the ground) and endlag (if you don't) are crippling, but the move is very powerful and it drags foes down with multiple hits.  If he hits the ground he causes a powerful burst of energy that hits foes outwards.  3% each hit in the air, 15% for the ground burst

Up B: Ancientpower - Groudon surronds himself with a spiralling field of rocks.  On the ground, he stays in place and this acts more as a defensive move.  In the air, he levitates upwards, acting as his main from of recovery.  1% each rock hit.

Down B: Eruption - Groudon releases a burst of fireballs outwards in different directions.  This move is interesting in the fact that it starts off very powerful at low %, but gets gradually weaker as your damage gets higher.  After 150%, the damage is extremely minimal.  Up to 20% at 0% damage, up to 5% at 150% damage


Extra Ability: "Drought" - When Groudon reaches 150%+, you can activate this ability with the D Taunt.  As long as Groudon stays over 150%, his fire based attacks all gain damage and knockback buffs. 


Bowser has no articles (except for his flame) and no external graphic effect models.  This unfortunately is the reason why a move like Solarbeam would be hard to do well.  I could use generic graphics, but it may not look good.  I'll post a few more ideas once I get some later.  Some of the ideas others have come up with are great anyway so I may not need to though.

This of course is only if Groudon wins.  If Sub Zero wins, I could of course just use Aafyre's moveset.  But overall I'm not too fussed. 

This moveset is amazing.

Due to Bowser's lack of articles, I suppose it wouldn't be possible to use Charizard's Fire Blast graphic thing? Or Ivysaur's Solar Beam... thing?

Are those graphics or models? o_o


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 21, 2011, 08:26:36 PM
also im i the only one felling that ho oh is the only major legendary who even had is own game name twice and doest appear in the any single movie as the main or even significant character?

He was shown in the first episode.

That's all that's needed.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Colter on July 21, 2011, 08:59:32 PM
Make some Wario pokemon. Could always use Wario
Just a suggestion ^_^


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 22, 2011, 12:08:44 AM
Sdo0m should remember this :3

I, and many fans of Street Fighter I am sure, would like a Vega move-set.
Whoever does this would make many people happy, and earn my eternal gratitude.
Here are some videos for viewing moves for basic concepts of how the animation should look:

Video1: http://www.youtube.com/watch?v=Y5QA5H0pxuw&feature=related
Video2: http://www.youtube.com/watch?v=uK-ikxAl5uI&feature=related

Basic Hits

AAA:
Slashing Combo, first two hits (Video1 - 3:10), Left Kick (Video1 - 016)
     In this order, First Slash, Left Kick, Second Slash.

Side A:
Right Kick (Video1 - 0:17)

Down A:
Crouch Kick (Video1 - 1:14)

Up A:
Hop Kick (Video1 - 0:18)

Dash Attack:
Running Claw, slides forward with his claw arm out. (Pose with claw out like Video1 - 1:03)

Smash Attacks:

Side Smash:
Claw Strike, jabs claw forward. (Video1 - 2:16)

Down Smash:
A Sweep Kick.

Up Smash:
Cutting Flip (Video1 - 0:58) Can hit three times

Special Moves

Standard B:
Claw Breaker, Marth's Shield Breaker but with Claw, (Video1 - 2:47)
     If fully charged, Breaks Shield/ induces shield Break Status.

Side B:
Vega Roll (Video1 - 0:53)
     If B is timed right at end, Vega Slash (Video1 - 0:54)

Down B:
Back Flip, like ZSS's Down B.
     If B is pressed, Spreading Cutter (Video1 - 1:07)

Up B:
Upper-Cut, Marth's up B, with Claw.

Aerial Hits

Standard A:
Aerial Kick (Video1 - 2:38)

Forward A:
Aerial Slash (Video1 - 3:35)

Down A:
Spreading Cutter (Video1 - 1:07)
     With Faster Fall Speed

Up A:
Cutting Flip (Video1 - 0:58) Can hit three times

Back A:
Backwards Spin Kick, Like ZSS or Sheik.

Air Specials:

Air B:
Claw Breaker, Marth's Shield Breaker but with Claw, (Video1 - 2:47)
     If fully charged, Breaks Shield/ induces shield Break Status.
     Flies forward like Marth's but further and faster.

Side B:
Flying Strike (Video1 - 1:03)
     Slightly downward slanted.

Down B:
Back Flip, like ZSS's Down B.
     If B is pressed, Spreading Cutter (Video1 - 1:07)

Up B:
Upper-Cut, Marth's up B, with Claw.
     If Possible, instead Flying Slam (Video1 - 2:50)

Other and Final Smash:

Dodging/Shielding:
     Shielding:
     Video2 - 1:48 or 2:13, whichever is easier.

     Backwards Roll Dodge:
     Back Flip (Video1 - 0:26)

     Forward Roll Dodge:
     A forward roll.

     In Place Dodge:
     Make him lean Back.

     Air Dodge:
     Marth's Air Dodge

Taunts/Victory Poses:
     Up Taunt:
     Puts his Claw Arm up in the air. (Video2 - 1:39)

     Down Taunt:
     Laughs (Video1 - 0:35)

     Side Taunts:
     Back Flip In Place (Video2 - 1:38)

     Victory Poses:
     Win1 - Flips in like ZSS Victory, and Poses With Taunt 1.
     Win2 - CLEARED Laugh (Video1 - 0:39)
     Win3 - Rolls in like Snake, Body Faces Away from screen, and looks off to the left.

Movements:

     Walking:
     Whatever suits him. More like Video1, Very Slow walking speed like Bowser's Running.

     Running:
     Fast Running, a bit faster than Marth. Animated like Video1 Vega's walking.

     Jumping:
    
          First Jump:
          Animated like his jumping.

          Second Jump:
          First Jump Animation, with a small step.

          Back Jump:
          First Jump animation.

          Second Back Jump:
          Back Flip-like Jump (Video2 - 1:26)

     Waiting:
     Wait1 - Video1 Fighting Stance
     Wait2 - Samus' Taunt, where she slashes the air
     Wait3 - Lightly hops up twice.

Final Smash:
His Ultra Finish (Video1 - 1:35)
     Like Wolf's Side B going Forth, Back, Forth, Back, Forth and a Back Flip at the end.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 22, 2011, 12:12:51 AM
But then Sheik would have to be ported over Marth.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 22, 2011, 12:15:13 AM
But then Sheik would have to be ported over Marth.
Or use the vertex over Snake, this is just the moveset I copy pasted from my request from way back. It doesn't have to necessarily have to be on Marth ^_^


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 22, 2011, 12:29:27 AM
I guess. I did put a ton of time and effort into making that Vega hack over Shiek though. It's kind of sad that it got such little attention. The Vega over Snake just copied the textures from my Triple H hack.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 22, 2011, 12:36:39 AM
I guess. I did put a ton of time and effort into making that Vega hack over Shiek though. It's kind of sad that it got such little attention. The Vega over Snake just copied the textures from my Triple H hack.
Actually so you know, my first slot and favorite Sheik vertex happens to be your Vega. I even use him instead of Spiderman! He deserves a LOT more attention. -.- It deserves a moveset like this for it.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 22, 2011, 12:42:37 AM
Wow thanks :). That means a lot. Glad to hear that Vega's somebody's favorite Shiek hack.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Legendary Super Mario on July 22, 2011, 12:44:57 AM
That Vega truly is an outstanding vertex on Sheik... I simply love it too.

But as far as PSAs go, I'd like to see Kazooie shooting eggs outta her mouth.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 22, 2011, 12:49:12 AM
Here's what I'm trying to decide between right now:

1) Just pick the Groudon PSA and be done with it since it got the most votes
2) Make a list of 5 options that either got high votes or that SDo0m is interested in and let him choose from those


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: deadname mcredactedface on July 22, 2011, 01:16:10 AM
I like option 2 :P SDooM will make something awesome if he's actually interested in it


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Kaye Cruiser on July 22, 2011, 01:26:20 AM
*comes in, sees poll, votes Psychryphias, huggles Aafyre, vanishes*


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 22, 2011, 01:46:59 AM
*comes in, sees poll, votes Psychryphias, huggles Aafyre, vanishes*
This is what i did at the beginning of the poll xD

I've kinda been wanting to make a Mew vertex over Ness or something. And Manaphy too. I love Manaphy.
You good sir, win my respect yet again (how many times is this by now? uh.. 37th time? XD) I just LOVE Manaphy, it's my favorite pokemon of all X3


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 22, 2011, 02:47:30 AM
so sdooms will decide? well let him decide becuase if he doesnt like the character the moveset may be pushed back until the end although i liked his groundon moveset because it would be a trully new character in brawl since the size and armor would make it unike but if he chooses sub zero(although he said he didnt like the character few pages back) or other i would be fine with it


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 22, 2011, 02:51:57 AM
*Strokes beardless chin*

Hmmm.....

http://www.youtube.com/watch?v=wHRmQohwc_w

:happy:

Honestly though, I'm not too sure.  There are quite a few things I could do.

Sdo0m should remember this :3

I, and many fans of Street Fighter I am sure, would like a Vega move-set.
Whoever does this would make many people happy, and earn my eternal gratitude.
Here are some videos for viewing moves for basic concepts of how the animation should look:

Video1: [url]http://www.youtube.com/watch?v=Y5QA5H0pxuw&feature=related[/url]
Video2: [url]http://www.youtube.com/watch?v=uK-ikxAl5uI&feature=related[/url]

Basic Hits

AAA:
Slashing Combo, first two hits (Video1 - 3:10), Left Kick (Video1 - 016)
     In this order, First Slash, Left Kick, Second Slash.

Side A:
Right Kick (Video1 - 0:17)

Down A:
Crouch Kick (Video1 - 1:14)

Up A:
Hop Kick (Video1 - 0:18)

Dash Attack:
Running Claw, slides forward with his claw arm out. (Pose with claw out like Video1 - 1:03)

Smash Attacks:

Side Smash:
Claw Strike, jabs claw forward. (Video1 - 2:16)

Down Smash:
A Sweep Kick.

Up Smash:
Cutting Flip (Video1 - 0:58) Can hit three times

Special Moves

Standard B:
Claw Breaker, Marth's Shield Breaker but with Claw, (Video1 - 2:47)
     If fully charged, Breaks Shield/ induces shield Break Status.

Side B:
Vega Roll (Video1 - 0:53)
     If B is timed right at end, Vega Slash (Video1 - 0:54)

Down B:
Back Flip, like ZSS's Down B.
     If B is pressed, Spreading Cutter (Video1 - 1:07)

Up B:
Upper-Cut, Marth's up B, with Claw.

Aerial Hits

Standard A:
Aerial Kick (Video1 - 2:38)

Forward A:
Aerial Slash (Video1 - 3:35)

Down A:
Spreading Cutter (Video1 - 1:07)
     With Faster Fall Speed

Up A:
Cutting Flip (Video1 - 0:58) Can hit three times

Back A:
Backwards Spin Kick, Like ZSS or Sheik.

Air Specials:

Air B:
Claw Breaker, Marth's Shield Breaker but with Claw, (Video1 - 2:47)
     If fully charged, Breaks Shield/ induces shield Break Status.
     Flies forward like Marth's but further and faster.

Side B:
Flying Strike (Video1 - 1:03)
     Slightly downward slanted.

Down B:
Back Flip, like ZSS's Down B.
     If B is pressed, Spreading Cutter (Video1 - 1:07)

Up B:
Upper-Cut, Marth's up B, with Claw.
     If Possible, instead Flying Slam (Video1 - 2:50)

Other and Final Smash:

Dodging/Shielding:
     Shielding:
     Video2 - 1:48 or 2:13, whichever is easier.

     Backwards Roll Dodge:
     Back Flip (Video1 - 0:26)

     Forward Roll Dodge:
     A forward roll.

     In Place Dodge:
     Make him lean Back.

     Air Dodge:
     Marth's Air Dodge

Taunts/Victory Poses:
     Up Taunt:
     Puts his Claw Arm up in the air. (Video2 - 1:39)

     Down Taunt:
     Laughs (Video1 - 0:35)

     Side Taunts:
     Back Flip In Place (Video2 - 1:38)

     Victory Poses:
     Win1 - Flips in like ZSS Victory, and Poses With Taunt 1.
     Win2 - CLEARED Laugh (Video1 - 0:39)
     Win3 - Rolls in like Snake, Body Faces Away from screen, and looks off to the left.

Movements:

     Walking:
     Whatever suits him. More like Video1, Very Slow walking speed like Bowser's Running.

     Running:
     Fast Running, a bit faster than Marth. Animated like Video1 Vega's walking.

     Jumping:
    
          First Jump:
          Animated like his jumping.

          Second Jump:
          First Jump Animation, with a small step.

          Back Jump:
          First Jump animation.

          Second Back Jump:
          Back Flip-like Jump (Video2 - 1:26)

     Waiting:
     Wait1 - Video1 Fighting Stance
     Wait2 - Samus' Taunt, where she slashes the air
     Wait3 - Lightly hops up twice.

Final Smash:
His Ultra Finish (Video1 - 1:35)
     Like Wolf's Side B going Forth, Back, Forth, Back, Forth and a Back Flip at the end.


Of course I remember ;)  Hence why I said:

Quote
Vega - I actually said I'd do a Vega moveset over Marth for xZed AAAAAAAAGES ago.  It unfortunately died (it wasn't any good anyway) but now that I'm better it's a possibility.  But he's received no love either and he'd be completely overshadowed by my Spidey PSA XD


It's rather unfortunate.  I do like Vega a lot too.    


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 22, 2011, 03:27:22 AM
*Strokes beardless chin*

Hmmm.....

[url]http://www.youtube.com/watch?v=wHRmQohwc_w[/url]

:happy:

Honestly though, I'm not too sure.  There are quite a few things I could do.

Of course I remember ;)  Hence why I said:

It's rather unfortunate.  I do like Vega a lot too.    

Did you just say it wasn't any good? D:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 22, 2011, 03:31:15 AM
Did you just say it wasn't any good? D:

Not your moveset, the stuff that I had constructed already.  Your moveset is great.  But the actual PSA and animation stuff that I had done for your Vega was rubbish.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 22, 2011, 03:46:38 AM
Not your moveset, the stuff that I had constructed already.  Your moveset is great.  But the actual PSA and animation stuff that I had done for your Vega was rubbish.
so sdoom what are the character that have the higher possibility of being choosen by you?? like aafyre said what would be your top 5? i know only one can be choosen but im kinda curious of all that characters what would be your top 5 for psa.

Edit:so hows gonna be ? groudon or some character from Sdooms choice?If so who is it?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 22, 2011, 07:02:23 PM
Epic Groudon, Aafyre.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 23, 2011, 02:18:39 AM
I've kinda been wanting to make a Mew vertex over Ness or something.

Holy [censored] please do it man! Wow that would be too epic for words.

Also, maybe you or someone should make a thread about what character you're gonna have SDo0m make for you. Your thread is getting flooded with that, really.

And no new Diabolos preview :c

At least not on here c:


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Naruto200Man on July 23, 2011, 07:04:10 AM
After looking at some of these hacks I simply have one thing to say about it

http://www.youtube.com/watch?v=UPphDSc6ZEE


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: DoctorFlux(Mariodk) on July 23, 2011, 07:29:09 AM
Groudon (Bowser)  15 votes awesome :D
my fav. vertex of your´s get a psa(hopefully)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 23, 2011, 07:40:27 AM
Groudon (Bowser)  15 votes awesome :D
my fav. vertex of your´s get a psa(hopefully)
aafyre or sdooms didnt say anything about who got the psa since groudon won :S maybe we will get an awnser soon


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Naruto200Man on July 23, 2011, 07:46:44 AM
Hmm, sub Zero was one of my favorite character designs in MK games (the few that I did play and enjoy) out of the guys, with Raiden being my second fave. I may have to attempt a psa of him after I finish my Sheik OC's psa...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 08:07:22 AM
Wow, we sure like Bruce Almighty in this topic.

Anyways, I finally got around to working on Diabolos' texture yesterday and he's coming along. He should be releasable in the near future.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Kaye Cruiser on July 23, 2011, 08:12:45 AM
Wow, we sure like Bruce Almighty in this topic.

Anyways, I finally got around to working on Diabolos' texture yesterday and he's coming along. He should be releasable in the near future.

And THAT is how the cookie crumbles. ¦D

Or is it "where"? Hell if I remember. xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 11:02:00 AM
Alright, I've made my final 5 based on a lot of things. Firstly, the ones that SDo0m said he had no interest in making (Sub-Zero) didn't make it despite having the second most votes. Even though I'd really like to see a Banjo PSA done at some point, I still don't know how to fix the grab glitch so that would take away a lot of potential for a great moveset. The ones I ended up going with are the ones that SDo0m seemed the most interested in making (or got high votes).

My decision is whichever one of these that SDo0m decides to make:

Boba Fett
Etna (Psychryphias fits perfectly with Etna's moveset anyways)
Groudon
Seymour
Electabuzz


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 23, 2011, 11:04:01 AM
Yeah Sub-Zero!


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 11:05:00 AM
Yeah Sub-Zero!
Dude, he just said NO to Sub-Zero >.>

Alright, I've made my final 5 based on a lot of things. Firstly, the ones that SDo0m said he had no interest in making (Sub-Zero) didn't make it despite having the second most votes. Even though I'd really like to see a Banjo PSA done at some point, I still don't know how to fix the grab glitch so that would take away a lot of potential for a great moveset. The ones I ended up going with are the ones that SDo0m seemed the most interested in making (or got high votes).

My decision is whichever one of these that SDo0m decides to make:

Boba Fett
Etna (Psychryphias fits perfectly with Etna's moveset anyways)
Groudon
Seymour
Electabuzz
You going to make a poll of it or is this gonna stick between you and sDo0m for the final decision?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 23, 2011, 11:06:16 AM
Dude, he just said NO to Sub-Zero >.>
You going to make a poll of it or is this gonna stick between you and sDo0m for the final decision?

F*ck.

When i see "Sub-Zero" i'm happy.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 23, 2011, 11:09:39 AM
Go Seymour. <.>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Ninka_kiwi on July 23, 2011, 11:12:07 AM
I'd probably be pretty happy to see any of those movesets done.
Esspecially Etna and Seymour as they could have some pretty intresting movesets.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 11:31:11 AM
Alright, I've made my final 5 based on a lot of things. Firstly, the ones that SDo0m said he had no interest in making (Sub-Zero) didn't make it despite having the second most votes. Even though I'd really like to see a Banjo PSA done at some point, I still don't know how to fix the grab glitch so that would take away a lot of potential for a great moveset. The ones I ended up going with are the ones that SDo0m seemed the most interested in making (or got high votes).

My decision is whichever one of these that SDo0m decides to make:

Boba Fett
Etna (Psychryphias fits perfectly with Etna's moveset anyways)
Groudon
Seymour
Electabuzz

I'll tell you guys now that Seymour will probably be the least likely.  I don't simply feel like doing any Final Fantasy stuff >.<  The only reason why I did Cloud, was because of the fact that I just felt that both haloedhero's and .Fade's Cloud movesets were lacking in areas when I started development on mine.  Cloud was easy to develop, since a lot of the work had been done for me essentially.

Etna seems pretty cool.  Peach is rather lacking in PSAs and doing if doing her could kill two birds with one stone then it would be pretty nice.  However, I know nothing about the character, and I'm having trouble finding good videos to get animations ideas and such.  As a result I'd need a lot of help with the moveset.

As enthusiastic about Groudon I was before, I'm not too sure about him now.  Not because I don't want to do him (quite the opposite actually), but because I don't want it to overshadow KJ's and Velen's Bowser PSA that they're developing since I know a lot of hard work is going into that, and it just wouldn't feel right for me to just come in and make something that overshadows their hack that they put heart and soul into.  It would eat away at my conscience...

Boba Fett would be good too.  I actually know a little about him since I watched some Star Wars and Aafyre's moveset for him is nicely written and mostly possible.  He's got some nice gimmicks here and there and he's overall pretty dang cool.  I would have to make a couple of changes here and there though.

And finally Electabuzz.  As I was saying before, he'd also be fun to do.  The more I think about it though, the more I think about the struggles I may come up with when thinking about normals.  He moves vastly different to how Diddy moves, since he isn't a monkey.  He has some nice potential special attacks though.

It's quite a difficult decision.  It really is...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Cascade Hellsing on July 23, 2011, 11:32:51 AM
Etna or Electabuzz.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Albafika on July 23, 2011, 11:35:51 AM
Aafyre, just pick one. XD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: KTH on July 23, 2011, 11:49:15 AM
Groudon


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 23, 2011, 11:58:18 AM
SDo0m? Aaf won... He has the right to pick whatever he wants, don't back out of that now, and say "I don't want to", if Aaf wants something, he should get it.

...

Anyway, enough about that.

I would like to see a good Zelda PSA, since you basically made her... Well... She lost Sheik when you made Spiderman...

Also, Groudon would be cool... I frankly don't care if he overshadows another PSA. XD

Etna... Well, it would be nice to have more Peach PSAs.

Boba Fett would be nice, since there's very little Snake PSAs.

Same for Electabuzz, there's hardly any Diddy PSAs.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 12:05:15 PM
SDo0m? Aaf won... He has the right to pick whatever he wants, don't back out of that now, and say "I don't want to", if Aaf wants something, he should get it.

And last time I checked, Aafyre also decided, upon his free will, to let me in as part of the decision making, as well as making a poll to let up guys have some choice.  After all, I'm the one making the PSA.  If I don't enjoy making it, it won't turn out as good.  Yes Aafyre won the tourney, but hacking is a hobby and always shall be.  I should at least have the right to not be forced into something I don't want to do. 

Plain and simple.  Aafyre has narrowed it down to 5 choices, I personally am having trouble picking between these 5.  I just gave my two cents, and offering opinions on which characters would be good so that I can make a character that Aafyre can enjoy.  I think Aafyre should make the final choice though.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Asuka on July 23, 2011, 12:30:02 PM
As enthusiastic about Groudon I was before, I'm not too sure about him now.  Not because I don't want to do him (quite the opposite actually), but because I don't want it to overshadow KJ's and Velen's Bowser PSA that they're developing since I know a lot of hard work is going into that, and it just wouldn't feel right for me to just come in and make something that overshadows their hack that they put heart and soul into.  It would eat away at my conscience...
So what if it "overshadows" another Bowser PSA?
People will simply use whichever PSA they like and want.

It would be rather stupid of me to say: "Hmmm.. I want to make a hack over Zelda, but I won't because it would be so great that other hacks wouldn't be noticed..."

People have different taste and preferences, you can't be sure that everyone will get Groudon and nobody will get KJP's PSA
Or... are both PSA's gonna be released at the same time, and be similar, to be actually "competing"? I highly doubt it.

If you want to do Groudon, and Aafyre wants him too, DO IT.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 12:39:51 PM
Whoever gets picked, I would be more than happy to help do the research and come up with ideas for the moveset. I own all three Disgaea games (getting the fourth when it comes out in a couple months) so I'd be able to help out with that.

I'm not exactly sure on how to do this, but it would be great if the final decision could be a joint one between me and SDo0m. I'm not really picky at all and I would really enjoy playing with any of these. Personally, what's most important to me is that SDo0m ends up with one that he'll enjoy making. If he makes something that he doesn't really care for, the end result will probably not be quite as impressive as if he had enthusiasm and actually wanted to work on it.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 23, 2011, 12:43:18 PM
I agree so much with Asuka's post...

He made a very good point, there's no reason to not make a PSA, just because someone else is working on a PSA for the same base.

Groudon and that other one... Will be very different, different tastes and all that, some might not want a huge character like Groudon, some might... It all depends on the person downloading it, some might even alternate between the two move sets.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 12:48:16 PM
Yeah, I don't think that Bowser having a PSA being worked on should be too big a factor in influencing your decision. If you worry too much about overshadowing other PSA's of characters, you'll eventually run into a wall and won't be able to make a PSA over anyone.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 12:54:45 PM
So what if it "overshadows" another Bowser PSA?
People will simply use whichever PSA they like and want.

It would be rather stupid of me to say: "Hmmm.. I want to make a hack over Zelda, but I won't because it would be so great that other hacks wouldn't be noticed..."

People have different taste and preferences, you can't be sure that everyone will get Groudon and nobody will get KJP's PSA
Or... are both PSA's gonna be released at the same time, and be similar, to be actually "competing"? I highly doubt it.

If you want to do Groudon, and Aafyre wants him too, DO IT.

I wish you were right, I really do.  But the fact of the matter is, you aren't.  People are much, MUCH more likely to download a PSA of a character they know than of an OC, no matter how well done and creative it is.  Quality is disregarded over who the character is.  That's how this community is and always will be.  If you saw KJ's PSA topic, you'd understand his situation a bit better.  He's been sad as of late because of the fact that his stuff is being overshadowed and not getting the appreciation it deserves.  Not to mention, Velen's working on it too.  Partially because it's his moveset and he wants to make it the best he can and partially because he wants to help KJ out as much as possible to help him get the recognition it deserves.

The hacks don't even need to be released at the same time.  Whenever I release Groudon, it won't be doing him a favour (this of course applies if I start developing Groudon now/very soon).  There are so many factors with Groudon that would allow him to get a lot of downloads.  He's a much loved legendary Pokemon, the vertex got a crazy amount of downloads in such a short space of time (it got 371 in the first day alone).  People would download the PSA it even if it sucked.  Look at all the bad/mediocre hacks there are that get downloads for simply being a well like character.  Not to mention it's being made by me.  My stuff usually gets a very good reception (as arrogant as this sounds, it's the cold hard truth) as far as downloads go.  

My point is, this is less about hacking.  This is about doing the right thing for a friend.  As I said before, it just wouldn't feel right for me to just make Groudon now.  It'd be going against who I am.

This said though, that doesn't mean I won't make Groudon at all.  Heck I spent a quite a bit of time creating the moveset and some of the people here posted some really nice ideas for him.  Heck, I'd even add the moveset to my OP.  Just don't expect him any time soon.  Infact, I'll put his moveset in my OP as a personal project for the future, and do one of the other hacks specifically for Aafyre now.  That way, we kill two birds with one stone and more people are happy.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 01:11:49 PM
I agree with sDo0m in many ways, this isn't about him not wanting to make something over Bowser because there's another PSA in development. It's because his friends are working their butts off and he doesn't want to make their effort be thrown aside because of the Groudon PSA. It's a fact, people tend to grab PSA's of more popular PSA makers then less known ones.

To be honest, i'm seriously surprised you people pick hacks above people. In a very bad way.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: ItalianStallion on July 23, 2011, 01:16:58 PM
How about you guys decide on another hack, that isn't Groundon?

From the looks of it, SDo0m doesn't want to do it, SDo0m is not gonna do it, SDo0m is the one that knows PSAing. I see you guys point of view, and agree with some things, but you've hit a brick wall.

Aafyre is just going with the flow, so we all should as well.

I don't know about PSA, but I much rather work on a stage of something I like, and I look forward to. It motivates me more that way.

Besides, there is like 10 other characters on the poll. ;)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 23, 2011, 01:20:33 PM
Sdooms well since bowser has like one article he can be ported easily just needs to replace the N-B i know you dont do ports but i bet someone might do if groundon is out considering is popularity like mariodk did to your shadow over DK we can look at it by that point too  and yes i know Kjp is making bowser psa but there are alot of ppl who dont even like pokemon and like mario character the most so they will download bowser psa instead the groudon one  i only use two of your psas becuase i dont really know or like the other characters  even tho claud has tons of downloads i dont use it i use another one so as you can see taste difer from user to user  and if you can wair until kinjiglipuff releases his psa like a month later if another psa is released it wont affect his downloads

also so becuase i noticed you made a sonic character a FF/KH character a marvel character you have planned a megaman , FE and street fighter character planned to cover a few more franchises a pokemon psa would fit well among the other :P


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 01:29:52 PM
That's totally understandable SDo0m. Like I said, I'd be happy with almost anything so I don't really need Groudon. Based on what I've heard from you in the last few posts, it looks like Seymour and Groudon are out of the top 5. I guess that means that it's narrowed down to:

Boba Fett
Etna
Electabuzz

If we're going based on votes, Etna seems to be the most popular out of the three so that's something to consider when making the final decision.

Most likely, it's going to end up being one of these three but if there's enough interest something else and both I and SDo0m agree on it, that's always a possibility. If there's anything not in the top 3 besides the options I eliminated for specific reasons (Sub-Zero, Groudon, Bowser jr., Banjo, any Final Fantasy character) that you guys are really interested in seeing (even if they weren't on my poll), we can take those into consideration too.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 23, 2011, 01:36:55 PM
That's totally understandable SDo0m. Like I said, I'd be happy with almost anything so I don't really need Groudon. Based on what I've heard from you in the last few posts, it looks like Seymour and Groudon are out of the top 5. I guess that means that it's narrowed down to:

Boba Fett
Etna (Psychryphias fits perfectly with Etna's moveset anyways)
Electabuzz
from those i think diddy kong is the only character who doesnt even have a psa  so doing electabuzz it wouldnt overshadow anyone psa   i fell  bad for groudon by winning he lost his chance lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Ninka_kiwi on July 23, 2011, 01:42:23 PM
http://www.youtube.com/watch?v=c7csVZLYlKk
Just gunna leave this here...
This is how etna plays in the fan fighting game Card saga Wars and it looks freaking sweet.
Prinny throwing is all i have to say.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Aafyre on July 23, 2011, 01:45:29 PM
Is that an official game or is that another fan game like Mugen? Either way, it does a good job representing a lot of moves Etna does in Disgaea. That video should be really helpful if she ends up getting chosen.

I'd like to try to revamp the face of my Electabuzz sometime but Diddy Kong's face is extremely confusing. Maybe if I ever decide to learn how to bake textures in 3DS Max, I can try that.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: songeflemy on July 23, 2011, 01:47:11 PM
from those i think diddy kong is the only character who doesnt even have a psa  so doing electabuzz it wouldnt overshadow anyone psa   i fell  bad for groudon by winning he lost his chance lol

It will overshadow KJPs Mojo, so Electabuzz is out of the conversation.

/trololololololololololololol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Asuka on July 23, 2011, 01:52:59 PM
I wish you were right, I really do.  But the fact of the matter is, you aren't.  People are much, MUCH more likely to download a PSA of a character they know than of an OC, no matter how well done and creative it is.  Quality is disregarded over who the character is.  That's how this community is and always will be.
I know that, I've been in the brawl hacking community for years, so I completely understand this, but you seem to have missed my point entirely.
Most people will always prefer to download something just because it's their fave overrated character, even if the hack itself is awful... and sadly that's never gonna change.

BUT, there's room for everyone and everything in the community.
If KJP makes an original Bowser PSA, there will be lots of people willing to try it out, because not everyone is willing to replace all their Bowsers for Groudon recolors with a Groudon PSA.


If you saw KJ's PSA topic, you'd understand his situation a bit better.  He's been sad as of late because of the fact that his stuff is being overshadowed and not getting the appreciation it deserves.
I've seen it. Maybe I don't usually post in hacking threads, but I keep up to date with everything that happens in the forums.

I know about KJP's current situation, but he needs to understand that we're in this because we like this hobby... not simply to please others or gain some kind of fame.
If someone is hacking for those reasons then I can say that it won't last long.

Many people download his stuff, he's even a member of the KC MM team, so his work actually receives attention.
He does original stuff, stuff he likes... then, he should enjoy doing what he likes, instead of worrying about people not posting in his thread, because as I already stated, many people download the things he makes.
 

My point is, this is less about hacking.  This is about doing the right thing for a friend.  As I said before, it just wouldn't feel right for me to just make Groudon now.  It'd be going against who I am.
If that's what you feel like, then there's nothing to do, you can do whatever you want and I'm sure you will.
I'm not trying to make you change your mind about it... the main thing I've been saying is that people should do what they want... and not feel restricted because of others.


This said though, that doesn't mean I won't make Groudon at all.  Heck I spent a quite a bit of time creating the moveset and some of the people here posted some really nice ideas for him.  Heck, I'd even add the moveset to my OP.  Just don't expect him any time soon.  Infact, I'll put his moveset in my OP as a personal project for the future, and do one of the other hacks specifically for Aafyre now.  That way, we kill two birds with one stone and more people are happy.
That's cool then, because it would be a shame to see that you won't make something you want just to make someone else feel better.
It's ok if you want to support him by not making a hack in the same character, but he really shouldn't even feel bad about it imo.


To be honest, i'm seriously surprised you people pick hacks above people. In a very bad way.
What?
Is it a crime wanting to see a hack being made instead of saying, "don't do this or that", because you might hurt a certain hacker?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 01:55:11 PM
If the Groudon PSA was made, I agree with most people that he'd overshadow the other PSA's BECAUSE he's Groudon. Stating that factor, that he's Groudon, would give him more downloads. It's a good idea not to make him now, It gives the lesser known/popular characters to stand out.

Electabuzz is a good choice due to the lack of PSA's on him. I believe that there are only Enhanced ones or model imports. He deserves something special. I'd be glad to help with his/her moveset. Pokemon PSA's are quite tough to make. Especially balanced ones.

Boba Fett would also work to the similar reason as not having many PSA's for Snake. I only know of Enhanced ones, Kakashi (Naruto), and... im not sure. Boba would be very unique. Characters like him would be alot of fun due to the variety that he has. For Up specials like Quick Attack/Extreme Speed/Star Fox Series can control their up specials depending on the situation. Marth can mix up a large variety of slashes with Dancing Blade giving him his unique-ness.

I don't know who Enta is. I've never played her games. So I don't have much to say about her.

Anyways, Choose the person who you think is most Unique or Interesting.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 23, 2011, 01:57:31 PM
It will overshadow KJPs Mojo, so Electabuzz is out of the conversation.

/trololololololololololololol

if thats the case then its no one left because kinjiglypuff made a psa over almost all the characters in the rooster lol


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 23, 2011, 01:58:55 PM
Is that an official game or is that another fan game like Mugen? Either way, it does a good job representing a lot of moves Etna does in Disgaea. That video should be really helpful if she ends up getting chosen.

I'd like to try to revamp the face of my Electabuzz sometime but Diddy Kong's face is extremely confusing. Maybe if I ever decide to learn how to bake textures in 3DS Max, I can try that.
It is a Mugen based game...

And... My God...

I HATE when people use Japanese voices from Soul Caliber 3... Especially Song-Mina's. <_>

Ahem, anyway, it would be cool to have a Diddy PSA... I've been wanting to replace him for awhile now anyway.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 02:00:11 PM
Thanks for understanding guys ^^  I've added Groudon to my list of future projects.  It's something that I'll get done, but not for a while.  So yeah, it's most likely between Etna, Boba Fett and Electabuzz to see who gets done for Aafyre's PSA right after Spidey is done.  This way, as many people can be happy as possible.

*Spreads love and happiness to all*


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 02:00:49 PM
Ahem, anyway, it would be cool to have a Diddy PSA... I've been wanting to replace him for awhile now anyway.
^This actually, i never play diddy so a moveset over him would be nice :)


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: _Data_Drain_ on July 23, 2011, 02:02:31 PM

*Spreads love and happiness to all*
If it's like BY's love... *Shields with umbrella* ._.

But anyway, I think my vote goes to Electabuzz, since I never use Diddy.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 02:04:26 PM
*gathers happiness*
 :happy:
*girly voice* Thaaaanks SDoom!
 :>.>palm:
*pushes up glasses*

Hm... I can't decide between Electabuzz or Boba Fett...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 23, 2011, 02:05:24 PM
What?
Is it a crime wanting to see a hack being made instead of saying, "don't do this or that", because you might hurt a certain hacker?

He didn't mean it that way, he meant that people weren't respecting Silent's choice and feelings by saying "it doesn't matter, make it" in their own words.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 02:06:50 PM
He didn't mean it that way, he meant that people weren't respecting Silent's choice and feelings by saying "it doesn't matter, make it" in their own words.
That's exactly what i meant. These exact words.

@sDo0m: That stuff better get off in a shower!

But anyway, I think my vote goes to Electabuzz, since I never use Diddy.
Yeah mine would to, though Etna would be really nice as well.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 02:07:46 PM
Well a choice randomizer told me to choose Boba Fett...

So my vote's for him.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 23, 2011, 02:11:19 PM
That's exactly what i meant. These exact words.
Yush :3 Also Aafyre, how hard do you think it would be to make Sephira XD female Sephiroth over... Sephiroth lol It would be fun to use with the PSA.

On another note, I still think that your OC or Etna should be made. Not Vega, since it would overshadow or be overshadowed by Spidey. Sub Zero wouldn't overshadow Joe cause he's had enough time to receive max mass download, so he's still an option.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 02:13:26 PM
If it's like BY's love... *Shields with umbrella* ._.

Umm....nope :P

My love comes in the form of cookies, chocolate milk, pineapples, success babies and Tekken Men.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: xZedkiel on July 23, 2011, 02:15:45 PM
Umm....nope :P

My love comes in the form of cookies, chocolate milk, pineapples, success babies and Tekken Men.

Trade dem babies in the form of a female Zero and you have a done deal.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 02:18:57 PM
Yush :3 Also Aafyre, how hard do you think it would be to make Sephira XD female Sephiroth over... Sephiroth lol It would be fun to use with the PSA.
Lol my avatar got you THAT far? XD

My love comes in the form of cookies, chocolate milk, pineapples, success babies and Tekken Men.
... those do come of in the shower right..? ._."


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 02:20:38 PM
So... Aafyre, what or who do you plan on vertexing after Diabolos?

... those do come of in the shower right..? ._."
Why would it matter?


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: SiLeNtDo0m on July 23, 2011, 02:23:02 PM
... those do come of in the shower right..? ._."

Well the cookies, chocolate milk and pineapples do.  Success babies are kinda clingy.  And Tekken Man.  Well he shouldn't even be in your shower :P


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 02:24:47 PM
Well the cookies, chocolate milk and pineapples do.  Success babies are kinda clingy.  And Tekken Man.  Well he shouldn't even be in your shower :P
So i'll have to scrape of the babies.. great.. And no worries, Tekken Man wouldn't make it to the front door >.>


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 02:31:12 PM
Cause i'm covered in his "love"
...You had to make it sound disgusting didn't you...


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 23, 2011, 02:49:08 PM
Cause i'm covered in his "love"
...
...
*quietly leaves, disgusted*


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 02:55:46 PM
...You had to make it sound disgusting didn't you...
*quietly leaves, disgusted*
Hey it's not my fault you guys take that the wrong way. >.> I'll edit it, geez.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Royal_Blade on July 23, 2011, 03:08:22 PM
That's not gonna change the fact that it's there. It was written.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Segtendo on July 23, 2011, 03:15:03 PM
That's not gonna change the fact that it's there. It was written.
It's quoted for truth.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Puraidou on July 23, 2011, 03:21:49 PM
That's not gonna change the fact that it's there. It was written.
It's quoted for truth.
I could go on but that's not worth the time and trouble.


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: Carnage on July 23, 2011, 03:51:37 PM
lol almost a full page about well nothing xD so its a fight between Boba Fett Etna Electabuzz i wonder who will be the winner vote for electabuzz we need a decent diddi psa xD


Title: Re: Aafyre's Vertex and Texture thread (07/19) Diabolos Previews
Post by: deadname mcredactedface on July 23, 2011, 06:06:33 PM
Great I missed talk about being covered in Tekken juice. :(


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 23, 2011, 10:34:58 PM
Diabolos is out.

(http://img803.imageshack.us/img803/9406/diabolos9.th.jpg) (http://imageshack.us/photo/my-images/803/diabolos9.jpg/) (http://img221.imageshack.us/img221/1149/diabolos8vb.th.jpg) (http://imageshack.us/photo/my-images/221/diabolos8vb.jpg/) (http://img803.imageshack.us/img803/2586/diabolos7.th.jpg) (http://imageshack.us/photo/my-images/803/diabolos7.jpg/) (http://img163.imageshack.us/img163/4779/diabolos6.th.jpg) (http://imageshack.us/photo/my-images/163/diabolos6.jpg/) (http://img155.imageshack.us/img155/2731/diabolos5.th.jpg) (http://imageshack.us/photo/my-images/155/diabolos5.jpg/) (http://img508.imageshack.us/img508/9418/diabolos4.th.jpg) (http://imageshack.us/photo/my-images/508/diabolos4.jpg/) (http://img231.imageshack.us/img231/6849/diabolos3.th.jpg) (http://imageshack.us/photo/my-images/231/diabolos3.jpg/) (http://img59.imageshack.us/img59/4707/diabolos2.th.jpg) (http://imageshack.us/photo/my-images/59/diabolos2.jpg/) (http://img32.imageshack.us/img32/6460/diabolos1.th.jpg) (http://imageshack.us/photo/my-images/32/diabolos1.jpg/)


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 23, 2011, 10:37:00 PM
AMAZING! Hard to believe that was Ganondorf...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Gamma Ridley on July 23, 2011, 10:38:53 PM
Diabolos is out.

([url]http://img803.imageshack.us/img803/9406/diabolos9.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/803/diabolos9.jpg/[/url]) ([url]http://img221.imageshack.us/img221/1149/diabolos8vb.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/221/diabolos8vb.jpg/[/url]) ([url]http://img803.imageshack.us/img803/2586/diabolos7.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/803/diabolos7.jpg/[/url]) ([url]http://img163.imageshack.us/img163/4779/diabolos6.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/163/diabolos6.jpg/[/url]) ([url]http://img155.imageshack.us/img155/2731/diabolos5.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/155/diabolos5.jpg/[/url]) ([url]http://img508.imageshack.us/img508/9418/diabolos4.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/508/diabolos4.jpg/[/url]) ([url]http://img231.imageshack.us/img231/6849/diabolos3.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/231/diabolos3.jpg/[/url]) ([url]http://img59.imageshack.us/img59/4707/diabolos2.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/59/diabolos2.jpg/[/url]) ([url]http://img32.imageshack.us/img32/6460/diabolos1.th.jpg[/url]) ([url]http://imageshack.us/photo/my-images/32/diabolos1.jpg/[/url])


......

O_e

Um...

Wha...

I...

Uh...

Hm...

Well....

....

I honestly have no idea what to say, except....

Wow.

Seriously Aafyre, you have definitely outdone yourself this time. Those wings are incredible!

I regret not being able to provide some kind of useful feedback, but, well, what can you do. /:


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 23, 2011, 10:44:17 PM
I think I just found my new red Ganondorf.  Sorry Bison.  It's been fun, but Diabolos is on a completely different level of awesome.

Seriously though, this hack is too freaking good.  You may just be the best Ganondorf hacker out there!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Lillith on July 23, 2011, 10:55:57 PM
...That used to be Ganondorf? XD
Wow. ...Um... All I can really say is... Er... Magnificent?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Segtendo on July 23, 2011, 11:00:50 PM
I think I just found my new red Ganondorf.  Sorry Bison.  It's been fun, but Diabolos is on a completely different level of awesome.

Seriously though, this hack is too freaking good.  You may just be the best Ganondorf hacker out there!
This to the millionth degree.
I went to Brawlvault and the newest hack I saw was this bad boy.
Pride's Red Demon Knight is gone for this bad-ass.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ChaosEpsilon613 on July 23, 2011, 11:18:30 PM
It's TOO epic!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Legendary Super Mario on July 24, 2011, 12:59:23 AM
This is just too viewtiful for words... So I'll just go now and download the best Ganondorf vertex there is in peace.

Thank you Aafyre for letting us have this work of art in our Brawl!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 24, 2011, 01:16:58 AM
I'm pretty sure it's Diablos... >.> Anyway, he's UHMAZEING! :D


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ItalianStallion on July 24, 2011, 05:25:40 AM
Look man, I'm not sure who that is, from Final Fantasy right?

Well, all I know is, that's not Ganondorf. Thanks.

Picture 2 on BrawlVault really shows the drastic change Ganondorf went through.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: KTH on July 24, 2011, 06:48:52 AM
Diabolos, epic hack again.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Carnage on July 24, 2011, 07:22:55 AM
diabolos is proof that a cape can be transformed into some badass wings xD it looks amazing


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: BlueBrain on July 24, 2011, 07:45:37 AM
wow, diabolos is truly awesome!!!!
great work on both the texture and the model


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Ricky (Br3) on July 24, 2011, 07:56:38 AM
Are you still gonna make the Hollow, Aa?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Puraidou on July 24, 2011, 08:23:34 AM
Dude WTF O_O"
I can't see anything that makes me realize it's Ganondorf.. WTF O_O"
How'd you do that?! XD

Epic as hell, instant download!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 09:00:29 AM
xZedkiel, I used to call him Diablos as well, but in my research I found that there are many ways to spell it. The box for the figurine I have of him (which came in very handy when making him) spells it "Diabolus." I'm pretty sure that "Diabolos" is the most common one though.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:11:39 AM
Diablos/Diabolos are both valid, really. I blame it on the translation!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 09:21:45 AM
I'm pretty sure it's Diablos... >.> Anyway, he's UHMAZEING! :D


No, this is Diablos.
(http://images.wikia.com/monsterhunter/images/b/b7/MH3-Diablos.png)

Seriously, names don't matter, and it's only a one letter difference.  Besides, I bet a lot of people that download him will have never played FFVIII and are just getting him because he looks like a badass demon/devil.

I will agree that he's UHMAZEING though...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:28:02 AM
No, this is Diablos.
([url]http://images.wikia.com/monsterhunter/images/b/b7/MH3-Diablos.png[/url])

Seriously, names don't matter, and it's only a one letter difference.  Besides, I bet a lot of people that download him will have never played FFVIII and are just getting him because he looks like a badass demon/devil.

I will agree that he's UHMAZEING though...
Clickie here Victory (http://finalfantasy.wikia.com/wiki/Diablos_%28Final_Fantasy_VIII%29)


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Royal_Blade on July 24, 2011, 09:29:44 AM
Damn! That creature looks dandy!

That's definitly one of the most impressive things that i've seen.

A picture is worth a 1000 words, But Aafyre's Diabolos can't be described in 5000 words!
Really awesome.

Edit:
Clickie here Victory ([url]http://finalfantasy.wikia.com/wiki/Diablos_%28Final_Fantasy_VIII%29[/url])

BAMF!! (http://finalfantasy.wikia.com/wiki/Diabolos_(Summon))


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Stitch on July 24, 2011, 09:42:50 AM
When I learn psa I might do Boba Fett


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:43:47 AM
Edit:BAMF!! ([url]http://finalfantasy.wikia.com/wiki/Diabolos_(Summon))[/url]
Scroll down to FFVIII's Diablos on that page and tell me its name there. :P


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 09:51:01 AM
People, people, we've been over this. As I said, the action figure is "Diabolus" with a U. Clearly there is no right way to spell it.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:53:50 AM
People, people, we've been over this. As I said, the action figure is "Diabolus" with a U. Clearly there is no right way to spell it.
We're just increasing your thread's posts!  :oshi:


It's all just as planned... :>.>:


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 09:56:52 AM
Ah, I understand  :notimp:


Weenie, you have served me well  >D


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:58:43 AM
Ah, I understand  :notimp:
I'm glad you do.



Let's beat that pesky Beyond (Your bro's quote. xD)! >D


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 10:00:58 AM
Alright guys, keep debating this for another five pages or so  :af:

Don't worry, I'm in brother mode right now too  >D


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 10:06:44 AM
Clickie here Victory ([url]http://finalfantasy.wikia.com/wiki/Diablos_%28Final_Fantasy_VIII%29[/url])

Also Diablos (http://monsterhunter.wikia.com/wiki/Diablos)
Seriously, there are too many Diablos' out there.  This is confusing for me. :srs:


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 24, 2011, 10:13:30 AM
I have no idea what's going on here...


...I really don't. >D


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: _Data_Drain_ on July 24, 2011, 10:16:34 AM
Wow... Diablos looks really good... I actually replaced my Red Demon Ganon with it...

Also, on a random note, his wings don't look that bad when you re-enable his bones. :P


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Weyard on July 24, 2011, 10:17:34 AM
These game developers need to stop using common names like Diablos lol.

That is some amazing work on it anyway. The way you made the wings out of the cape should inspire some people to try out new things.
That makes me think that someone needs to make Ridley's Other M version on Ganondorf at some point. That bulk is perfect. It would be epic beyond words.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: _Data_Drain_ on July 24, 2011, 10:20:14 AM
These game developers need to stop using common names like Diablos lol.

That is some amazing work on it anyway. The way you made the wings out of the cape should inspire some people to try out new things.
That makes me think that someone needs to make Ridley's Other M version on Ganondorf at some point. That bulk is perfect. It would be epic beyond words.
This would be odd... But then again, I didn't think Diablos would work on Ganon either, I hope someone gives Other:M Ridley a try. :P Or should I say... Little Birdy?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 10:22:54 AM
Also, on a random note, his wings don't look that bad when you re-enable his bones. :P

Really?  I'll have to try that out then.  The bone disabling screws up Ganondorf's forward smash in Brawl-, and it screws up his down taunt too.  Yeah, the taunt doesn't have anything to do with gameplay, but I'd love to see Diablos holding his sword properly.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: _Data_Drain_ on July 24, 2011, 10:31:13 AM
Really?  I'll have to try that out then.  The bone disabling screws up Ganondorf's forward smash in Brawl-, and it screws up his down taunt too.  Yeah, the taunt doesn't have anything to do with gameplay, but I'd love to see Diablos holding his sword properly.

Well here, see for yourself.
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_0908binout.jpg)(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_09091binout.jpg)(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_0909binout.jpg)(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_0910binout.jpg)(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_0911binout.jpg)(http://i956.photobucket.com/albums/ae41/_Data_Drain_/al_110724_0912binout.jpg)

Now as you can see... There are a few bugs, but still, I believe this is Wifi safe. And as you said, it fixes some other bugs he has, like smash attacks, and his sword.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 10:33:30 AM
Well here, see for yourself.

I may just give this a go to see how it looks in game.  Pics are one thing, but it's another to see the changes in motion.

Thanks for the tip!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 10:44:02 AM
I should also point out that he looks a little freaky when you get a metal box >.<


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Royal_Blade on July 24, 2011, 10:45:08 AM
Who is being vertexed next?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 10:47:40 AM
Don't know. Tidus maybe?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 11:07:45 AM
Don't know. Tidus maybe?


Tidus?!?

http://www.youtube.com/watch?v=H47ow4_Cmk0
No, seriously, why him? :srs:


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: BlueBrain on July 24, 2011, 11:09:33 AM
only nitpick about diablos is that i think he should be skinnier...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 11:11:29 AM
Tidus?!?

[url]http://www.youtube.com/watch?v=H47ow4_Cmk0[/url]
No, seriously, why him? :srs:
DO is making his PSA, so Aafyre wants a nice Vertex for it to fit.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 11:19:01 AM
DO is making his PSA, so Aafyre wants a nice Vertex for it to fit.

Bah.  No one's gonna use it.  If Tidus goes over Ike, everyone will stick with Cloud and he goes over Marth, everyone will stick with Sephiroth.  And, if in the unlikely event he goes over Pit, everyone will stick with Sora.

Still, more power to him if he wants to make it.  I'm just getting tired of all of these FF characters taking up my Marth and Ike slots.  We need some variety here! /mini-rant.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 11:25:30 AM
Bah.  No one's gonna use it.  If Tidus goes over Ike, everyone will stick with Cloud and he goes over Marth, everyone will stick with Sephiroth.  And, if in the unlikely event he goes over Pit, everyone will stick with Sora.

Still, more power to him if he wants to make it.  I'm just getting tired of all of these FF characters taking up my Marth and Ike slots.  We need some variety here! /mini-rant.
It's the Artist's choice either way. Aafyre is free to decide what he's making, we're just here to show flaws and admire his hacks, and, at times, suggest hacks when he's wanting suggestions.

Also, no one's gonna use it? I don't know, but .RELs are pretty famous nowdays.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 11:29:31 AM
Yeah, I'm going to try and see if I can make him a little thinner. When I moved his legs apart, his body got thicker.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 11:29:55 AM
It's the Artist's choice either way. Aafyre is free to decide what he's making, we're just here to show flaws and admire his hacks, and, at times, suggest hacks when he's wanting suggestions.

Also, no one's gonna use it? I don't know, but .RELs are pretty famous nowdays.

Well, you got me there on both points.  There's nothing that any of us can do to change Aafyre's decision.  Of course, I can still voice my displeasure with it as long as I do it in a civil manner (which I hope I have been doing).

As for the REL thing, you're also right about that.  More and more movesets are getting ported to other characters, so one new moveset on Ike really doesn't matter all that much.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Puraidou on July 24, 2011, 12:47:39 PM
Hey Aaf, gotta say. Your Diabolos is very nice vertex work :D But i did find something..

During his neutral A (no moveset) his wing changes to this
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/bug1.png)

Makes it look like he broke his wing, it's only then though. It's just a little something i though you'd want to know, the rest is perfectly fine. No other animation has it :)


It's just a little nitpick anyway x)


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: deadname mcredactedface on July 24, 2011, 03:34:57 PM
Tidus?!?

[url]http://www.youtube.com/watch?v=H47ow4_Cmk0[/url]
No, seriously, why him? :srs:

Rofl.

I'd really love to see a good Tidus personally.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ItalianStallion on July 24, 2011, 04:38:39 PM
Aafyre, who would Tidus be over?

Please don't say Marth, my slots are more than stacked with him. How about Pit for a change?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 04:41:02 PM
Well, the PSA is for Ike, so I don't exactly have a choice, lol.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ItalianStallion on July 24, 2011, 04:42:23 PM
I'm more than happy with Ike, since I have both Ike and Cloud in differnet slots =D

I know nothing about Tidus really, but his design is epic. Your hacks are epic. That is all, really.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 24, 2011, 04:43:33 PM
I'm more than happy with Ike, since I have both Ike and Cloud in differnet slots =D I know nothing about Tidus really, but his design is epic. Your hacks are epic. That is all, really.

Tidus is a whiny B*tch who stopped his father from being a whale.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 04:44:57 PM
Haha, I think Tidus gets too much hate, and I'm gonna go out on a limb and say that I enjoyed his voice acting.

But yeah, he definitely stopped his dad from being a whale.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Ninka_kiwi on July 24, 2011, 04:48:25 PM
All I can think of from all this whale talk is in the dissidia final fantasy spoof called Real men tidus' dad keeps asking people DO YOU LIKE WHALES!?
>.>


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 24, 2011, 04:50:21 PM
All I can think of from all this whale talk is in the dissidia final fantasy spoof called Real men tidus' dad keeps asking people DO YOU LIKE WHALES!? >.>

Exactly.

Sanity not included and Real Men(and those other FFD machinimas Dex made) are where I found everything about Tidus out.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 24, 2011, 04:57:39 PM
Sorry for starting such a huge argument with everyone x.x my fault, it's just that my Spanish got to me and I had the same page the Sephira looked up lol. Diablos means Devils in Spanish soo... But either way, awesome hack.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: BlueBrain on July 24, 2011, 05:08:49 PM
in the game it says diablos. end of discussion... xDDD


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 24, 2011, 05:17:45 PM
you mean like how in the game it says "Aeris?"


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Ninka_kiwi on July 24, 2011, 05:22:54 PM
Yeah never trust square enix and there localization teams >.>


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 24, 2011, 05:27:25 PM
Point is, we stick to the Japanese names XD


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: BlueBrain on July 24, 2011, 05:32:02 PM
another point is, that u cant stick to a language which doesnt even use alphabet... so there is NO good translation... and ff7 is famous for its grammar-killers, in all languages... (specially in spanish and french) xDD


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Ninka_kiwi on July 24, 2011, 05:33:51 PM
This man are sick Is one translation from FF7 that sticks out in my mind.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Segtendo on July 24, 2011, 05:37:46 PM
So, Aafyre, what do you plan on making next?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Victory Badguy on July 24, 2011, 05:45:02 PM
So, Aafyre, what do you plan on making next?
Don't know. Tidus maybe?

You heard him.  It's probably Tidus.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 24, 2011, 05:49:00 PM
This man are sick
Lol.. This guy are sick. You haven't remember.
I've got the wrong person.

He should make Sephira XD


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Puraidou on July 24, 2011, 05:53:48 PM
He should make Sephira XD
You're in love with me aren't you? XD


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Segtendo on July 24, 2011, 05:58:59 PM
You heard him.  It's probably Tidus.
Too bad I'm not a Final Fantasy person.
Even though I have Cloud, Sephy, and Diabolos...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 24, 2011, 06:56:10 PM
You're in love with me aren't you? XD
Lol maybe ;) Jk, I'm just overly obsessed at the thought of your Avy being playable. And Genesis o: Can't wait for Mica to finish him x.x


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 08:40:49 PM
I'm not a fan of Tidus, either, but there's something we have to admit:

At least he's not emo like most in FF. :P


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ItalianStallion on July 24, 2011, 08:55:55 PM
Tidus is a whiny B*tch who stopped his father from being a whale.

Okay?

But yeah, he definitely stopped his dad from being a whale.

Okay? V2

Aafyre, can you post a picture of the version you're doing? I've seen him wearing like 3 different outfits.

Also, if you're not making him next, what about Genesect? Smithy?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Weyard on July 24, 2011, 09:09:29 PM
I'm not a fan of Tidus, either, but there's something we have to admit:

At least he's not emo like most in FF. :P
In general FF characters aren't emo.

7, 8, and 13 are the only ones with a specifically emo-theme. The earlier games are pretty cheery.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 24, 2011, 09:11:40 PM
In general FF characters aren't emo.

7, 8, and 13 are the only ones with a specifically emo-theme. The earlier games are pretty cheery.
But, Dissidia emonized them all but Tidus. :P


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Carnage on July 25, 2011, 03:01:57 AM
so what happened to electabuzz etna or bobba feet? i mean did sdooms already choose anyone?
im also one who doesnt like FF that mutch :S


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: deadname mcredactedface on July 25, 2011, 05:19:52 AM
Tidus isn't emo, he just yells a lot.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 25, 2011, 05:21:10 AM
Tidus isn't emo, he just yells a lot.

And laughs like an idiot >.>...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Kaye Cruiser on July 25, 2011, 06:54:19 AM
Oh please. How many of you ACTUALLY played FF7? >_>

Cloud wasn't emo until Advent Children, and he got over it at the end of the movie.

Then Dissidia went back and made him emo again. >_>

Tidus not being emo? Please, Tidus is just what happened when Square decided they wanted their own Shinji Ikari.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 25, 2011, 07:16:37 AM
Oh please. How many of you ACTUALLY played FF7? >_>

Cloud wasn't emo until Advent Children, and he got over it at the end of the movie.

Then Dissidia went back and made him emo again. >_>

Tidus not being emo? Please, Tidus is just what happened when Square decided they wanted their own Shinji Ikari.
When I saw Tidus was one of the few non-emo, I meant in Dissidia.

I'm sure most in here know that Cloud wasn't a bit emo in his game. <_>


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 25, 2011, 07:29:53 AM
Too me, Cloud was just bland. I know he wasn't emo or anything... but he wasn't the most enthusiastic either....


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: _Data_Drain_ on July 25, 2011, 08:40:01 AM
Oh please. How many of you ACTUALLY played FF7? >_>

Cloud wasn't emo until Advent Children, and he got over it at the end of the movie.

Then Dissidia went back and made him emo again. >_>
That's true enough, and he had a bit of reason to be emo in AC... He was dieing, due to Geostigma, and was having regrets... And yes, at the end, he got over those...

Dissidia... That's sorta an alternate timeline, and since AC Cloud was popular at that time... And honestly, in some way, they... Kinda made him a bit FF7ish in Dissidia 012, giving him more snarky lines, like... When fighting himself. "Not you again..."


But then again, Tidus wasn't emo either, he was actually... Well, with all things considered, (not gonna spoil), he actually held up well...


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 25, 2011, 08:47:20 AM
That's true enough, and he had a bit of reason to be emo in AC... He was dieing, due to Geostigma, and was having regrets... And yes, at the end, he got over those...

Dissidia... That's sorta an alternate timeline, and since AC Cloud was popular at that time... And honestly, in some way, they... Kinda made him a bit FF7ish in Dissidia 012, giving him more snarky lines, like... When fighting himself. "Not you again..."


But then again, Tidus wasn't emo either, he was actually... Well, with all things considered, (not gonna spoil), he actually held up well...
Cloud never showed regret for anything on his game, why should he on AC? They exageratted it a lot, imo.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 25, 2011, 09:08:41 AM
Cloud never showed regret for anything on his game, why should he on AC? They exageratted it a lot, imo.
He shows regret in AC because he regrets never wearing that epic outfit until the movie? Idk lol


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Albafika on July 25, 2011, 09:13:08 AM
He shows regret in AC because he regrets never wearing that epic outfit until the movie? Idk lol
...That makes more sense than any other possible explanation. o_o


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 25, 2011, 09:14:20 AM
He shows regret in AC because he regrets never wearing that epic outfit until the movie? Idk lol

No. He regrets that his outfit wasn't purple. I mean he was so, Un-Fabulous~! in AC.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: xZedkiel on July 25, 2011, 09:45:54 AM
No. He regrets that his outfit wasn't purple. I mean he was so, Un-Fabulous~! in AC.
o.o... Purple iiiis smexy.. But so is black.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Cascade Hellsing on July 25, 2011, 09:49:11 AM
o.o... Purple iiiis smexy.. But so is black.

And that's why I wear both!


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 25, 2011, 01:46:53 PM
So does anyone know how to get it so that I can see Ganondorf's armor textures in 3dsmax? I want to fix up some minor issues with Diabolos (he shouldn't have those black rings around his ankles) but it's very difficult when all I can see is pitch-black.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Puraidou on July 25, 2011, 02:00:14 PM
So does anyone know how to get it so that I can see Ganondorf's armor textures in 3dsmax? I want to fix up some minor issues with Diabolos (he shouldn't have those black rings around his ankles) but it's very difficult when all I can see is pitch-black.
Uh.. i believe having the texture files in the same folder as the other files should enable you to use them.. Can't remember how though X_X"


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 25, 2011, 02:02:57 PM
Well it's that shiny layer that's screwing things up


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: BlueBrain on July 25, 2011, 03:29:40 PM
just disable that texture... and in 3ds max u dont even need that goldmask texture... :S


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: deadname mcredactedface on July 25, 2011, 06:26:14 PM
Yeah just delete it from your folder or something :P

Also, I do all of my textures blind ;) Like a bawss


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 26, 2011, 07:06:57 PM
Finished vertexing Tidus' body and sword. Just started on his hair. Ugghhh >.<


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Royal_Blade on July 26, 2011, 07:11:10 PM
Nice. I actually don't mind Tidus. Since his game was the one I remember playing.

And you said he's over Ike? Good luck.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: ItalianStallion on July 27, 2011, 01:41:59 AM
Finished vertexing Tidus' body and sword. Just started on his hair. Ugghhh >.<

Tidus over Ike!

Now we're gonna have him, plus Travis.


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: FF7Frieza on July 28, 2011, 08:11:14 PM
Light Yagami? Do you plan on making him?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Puccio on July 29, 2011, 05:17:07 AM
Any Tidus preview,man?


Title: Re: Aafyre's Vertex and Texture thread (07/24) Diabolos is out
Post by: Aafyre on July 29, 2011, 09:08:20 AM
His vertex is about done, but honestly it wouldn't be that impressive to have previews yet because his body is so similar to Ike's anyways. I just haven't gotten around to texturing yet. Not to mention I'm still not satisfied with his hair (sword looks quite nice though, imo). I sort of wanted to try baking his texture, but who knows.

I also started Judith from Tales of Vesperia (over ZSS), but all I've done is vertex her body so far. Still not quite sure how I want to do her hair.

EDIT: Okay okay, I added previews. Like I said, they're not that impressive with no textures. Also, never mind the red dot on Tidus' leg. I just put that there to confirm that I could make it asymmetrical.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Puccio on July 29, 2011, 10:34:03 AM
Model looks pretty good.:)


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Ninka_kiwi on July 29, 2011, 10:36:50 AM
I really like how tidus' sword is looking! can't wait to see it with textures.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: ShadowSnake on July 29, 2011, 10:44:22 AM
Tidus looks nice so far but he looks like he could use a lot of work, particulary the hair.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Royal_Blade on July 29, 2011, 10:46:46 AM
Wow... Tidus is looking nice.

And So is Judith! This will go great with my Raven request XD

Just increadible. Keep at it!


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 10:47:20 AM
Yes, it is very difficult to do Ike's hair. What you see in 3dsmax is not what you get in brawlbox :(


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 11:23:53 AM
I just hope you can get his hair as fluent as it is. :)

Both are looking amazing, Aafyre. I can't wait for 'em. I've always been a Tales fan, I gotta get a PS3. -_-


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 11:27:07 AM
I don't think Vesperia ever came out on the PS3 in the US. We're stuck with the inferior 360 version.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: ShadowSnake on July 29, 2011, 11:32:01 AM
Yes, it is very difficult to do Ike's hair. What you see in 3dsmax is not what you get in brawlbox :(

i feel you there editing several planes with no transparency is tough, Beyond is the only person i know who can edit ikes hair and make it look like it was marth's hair.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: dRage on July 29, 2011, 11:32:29 AM
I don't think Vesperia ever came out on the PS3 in the US. We're stuck with the inferior 360 version.

^ This

We have what I like to call the beta. The game is still amazing but the amount of added content in the PS3 verison (2 additional playable characters, tons of costumes and sidequests) is huge >.>


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 11:32:44 AM
I don't think Vesperia ever came out on the PS3 in the US. We're stuck with the inferior 360 version.
If I recall correctly, the game was released on the 360 and then ported on the PS3, right?

I've not kept track on its release, though, 'cause since I don't own either of the systems, I'd only get hyped for nothing. D:

^ This

We have what I like to call the beta. The game is still amazing but the amount of added content in the PS3 verison (2 additional playable characters, tons of costumes and sidequests) is huge >.>

This ninja post answered my question. xD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Royal_Blade on July 29, 2011, 11:50:40 AM
We have what I like to call the beta. The game is still amazing but the amount of added content in the PS3 verison (2 additional playable characters, tons of costumes and sidequests) is huge >.>
Not to mention new artes and a solo feature... plus team arena. The xbox ver. does suck to the PS3 version...


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Psycho Philia on July 29, 2011, 01:00:05 PM
Fortunately a team who seemed to be disgusted by this injustice decided to take time to translate Tales of Vesperia ps3 version. They have made lot of work, they are like 70% of the work done.

Anyway, happy to see that someone decided on his own to make a Tales of Vesperia vertex, if only Psas could follow... (I know, I'm also a fan.)


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: ItalianStallion on July 29, 2011, 02:21:37 PM
At first I thought Zamus Judith had thunder thigs, lol. I'm glad you took that second pic, the sideways one.

I'm more than hyped for Tidus. Specially how I have only 1 slot left for Ike, for the mean time.

They already look great, even though it's just the vertex edits.

Looking forward to these my dude ;)


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Psycho Philia on July 29, 2011, 02:26:08 PM
Itallian Stallion: Honestly, it's true that the first image can lead to a huge error of how Judith physical appearance can be! :laugh: It's amusing though.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 02:27:34 PM
At first I thought Zamus Judith had thunder thigs, lol. I'm glad you took that second pic, the sideways one.

I'm more than hyped for Tidus. Specially how I have only 1 slot left for Ike, for the mean time.

They already look great, even though it's just the vertex edits.

Looking forward to these my dude ;)
Yeah, as soon as I saw those thunder thigs I googled Judith again to make sure she didn't have 'em. XD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 02:31:36 PM
I lied. It's actually Chun Li :O


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 02:42:51 PM
I lied. It's actually Chun Li :O
I have proof it's not! >:D


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Psycho Philia on July 29, 2011, 02:44:50 PM
It would be really strange if it was Chun-Li indeed. With what was done, it doesn't look like at all to Chun-Li, but is similar to Judith.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Royal_Blade on July 29, 2011, 02:45:25 PM
I lied. It's actually Chun Li :O
I know how Judith looks. That IS definitely Judith. 100%.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 02:46:03 PM
Show me this proof, Sir Weenie.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 02:53:23 PM
Gimme 2 hours to gather my info. >:D


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: ItalianStallion on July 29, 2011, 02:58:07 PM
Could also be Chun Li!

This has to be the other Aafyre, to pull such jokes and [censored].

I like it, I let you.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 03:00:37 PM
You guys saw those thunder thighs. How could it be anyone BUT Chun Li?


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: ItalianStallion on July 29, 2011, 03:02:40 PM
You guys saw those thunder thighs. How could it be anyone BUT Chun Li?


<_<!

(http://img.photobucket.com/albums/v240/HalfDemonThomas/ChunLi/Chun_li_lifting_huge_Container_by_R.png)


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Royal_Blade on July 29, 2011, 03:04:05 PM
You guys saw those thunder thighs. How could it be anyone BUT Chun Li?
It's a good thing you gave us two views. Isn't it?

@Italian: That's very creepy...


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: sp147 on July 29, 2011, 03:13:25 PM
Can't wait to see more progress on Tidus & Judith Aaf ;D


<_<!

([url]http://img.photobucket.com/albums/v240/HalfDemonThomas/ChunLi/Chun_li_lifting_huge_Container_by_R.png[/url])
:patrick: What the *EFF!* (in Marik's voice)the abridged one..lol)


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Segtendo on July 29, 2011, 03:49:10 PM
<_<!

([url]http://img.photobucket.com/albums/v240/HalfDemonThomas/ChunLi/Chun_li_lifting_huge_Container_by_R.png[/url])

<_<
Can not unsee.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: SiLeNtDo0m on July 29, 2011, 03:57:06 PM
<_<!

([url]http://img.photobucket.com/albums/v240/HalfDemonThomas/ChunLi/Chun_li_lifting_huge_Container_by_R.png[/url])


It BUUUUUUUURNS :oshi:

http://www.youtube.com/watch?v=VonCq66s5Bk


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Carnage on July 29, 2011, 04:22:11 PM
well Aafyre i released a beta of darkrai psa i hope  it inst too bad since its my first psa also what happened to etna bobba fet and electabuzz did anything got decided? or it will be groundon in the far future?


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 04:43:30 PM
I forgot to mention... Mica had been working on this (She showed me this preview like 3 months ago)
(http://i56.tinypic.com/2m44ysi.png)

This one is the Dissidia one (Alt Costume), means we'll have 2 Tidus for the PSA. :D (I think she's got some inspiration to hack back so.. :3 We all can dream)

EDIT: And here's my proof:
(http://img684.imageshack.us/img684/5946/judithpreview2.jpg)

Really looks like Judith if you ask me.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 05:04:06 PM
I have no idea what's up with that anymore lol. But I just started Mew over Ness. All I have done is the tail so far (I made it out of his backpack).


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 05:09:26 PM
I have no idea what's up with that anymore lol. But I just started Mew over Ness. All I have done is the tail so far (I made it out of his backpack).
^ Fixed. xD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Carnage on July 29, 2011, 05:12:26 PM
I have no idea what's up with that anymore lol. But I just started Mew over Ness. All I have done is the tail so far (I made it out of his backpack).
awnsome i cant wait to have Mew over ness since ness is all psichic and stuff and most of the moveset will fit him well xD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 05:13:57 PM
Mew with a baseball bat vs. Gengar on a motorcycle. This is what Pokemon should be.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Carnage on July 29, 2011, 05:17:32 PM
Mew with a baseball bat vs. Gengar on a motorcycle. This is what Pokemon should be.
lolol dont forget the yo-yo xD  when Mew is released a video preview of him fighting a motor cycle gengar a sword wielding haunter  and peanuutt shooting electabuzz would be epic lolol


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Legendary Super Mario on July 29, 2011, 05:35:01 PM
lolol dont forget the yo-yo xD  when Mew is released a video preview of him fighting a motor cycle gengar a sword wielding haunter  and peanuutt shooting electabuzz would be epic lolol

OMG... This sounds like a FANTASTIC idea! I approve of this message.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: sp147 on July 29, 2011, 05:51:22 PM
Mew with a baseball bat vs. Gengar on a motorcycle. This is what Pokemon should be.
lolol dont forget the yo-yo xD  when Mew is released a video preview of him fighting a motor cycle gengar a sword wielding haunter  and peanuutt shooting electabuzz would be epic lolol
Aafye's turning Pokemon into street thugs  :laugh:
Next thing you'll know, we'll see Jack Frost swinging a baseball yelling "HEE HO!" Lol
Edit:Fix'd


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 05:59:13 PM
They're Giovanni's pokemon....  :af:


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Carnage on July 29, 2011, 06:05:31 PM
They're Giovanni's pokemon....  :af:
i bet they are look what he did to mewtwo he made him wear an armor xD so it wouldnt be too farfetchd he would teach electabuzz to shoot peanuts  ,Mew to beat people up with a bat when they dont pay up xD or even teaching a gengar how to run over everyone who is against team rockets plan


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Aafyre on July 29, 2011, 06:29:46 PM
(http://img534.imageshack.us/img534/4672/mewpreview.jpg)

Really hope this works....


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus & Judith Previews
Post by: Albafika on July 29, 2011, 06:31:04 PM
([url]http://img534.imageshack.us/img534/4672/mewpreview.jpg[/url])

Really hope this works....
Holy cow!


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Segtendo on July 29, 2011, 06:34:04 PM
([url]http://img534.imageshack.us/img534/4672/mewpreview.jpg[/url])

Really hope this works....

I lol'd big time. XD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 06:41:41 PM
aaaaaaand he doesn't work. Time to rework some parts :(


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: ✿Zelia✿ on July 29, 2011, 06:46:15 PM
([url]http://img534.imageshack.us/img534/4672/mewpreview.jpg[/url])
Really hope this works....

Wow am impressed. :o


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: JuanMKnight on July 29, 2011, 06:48:33 PM
([url]http://img534.imageshack.us/img534/4672/mewpreview.jpg[/url])
Really hope this works....

that was new  :o


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Velen on July 29, 2011, 07:11:14 PM
aaaaaaand he doesn't work. Time to rework some parts :(

My problem is this...

How the hell would you animate the tail, for one thing...

...-and call me obnoxious, but how is Registeel?

-and the Tidus and Judith previews look nice.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 07:17:49 PM
His tail actually bends a little in-game, since it's made out of his backpack strap, though it gets a little jaggedy at times. But unless I can figure out how to get Ness's actual arms and legs to disappear, he won't work right anyways :(


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Velen on July 29, 2011, 07:30:45 PM
...-and call me obnoxious, but how is Registeel?

-and the Tidus and Judith previews look nice.



Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 07:32:51 PM
Registeel is ??? and yes, Tidus and Judith are nice, imo.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Velen on July 29, 2011, 07:38:45 PM
Registeel is ??? and yes, Tidus and Judith are nice, imo.

I don't mean to annoy you about him, I know you have a lot of other vertexes to get to.

May main question about him is...

What can be done about the fact Registeel only has 3 fingers?


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 07:49:28 PM
That is the least of my worries. Extra fingers can easily be zero'd out without even needing to edit any bones.


EDIT: Ugggggghhh, I can't get Mew to work. Zero-ing out his arms and legs causes them to be really glitchy in-game, and I can't make his textures invisible. Maybe he'd work better over Lucario, but I hate making Lucarios.

EDIT 2: Okay, disabling his arm bones does wonders. I don't think it affects any of his attacks either. Sorry wifi users. One foot is still a bit glitchy though...


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Gamma Ridley on July 29, 2011, 08:11:56 PM
([url]http://img534.imageshack.us/img534/4672/mewpreview.jpg[/url])

Really hope this works....


I really couldn't stop laughing after seeing this. XD

It would look a bit weird though, since Mew's tail would be stiff due to the lack of bones in Ness's backpack.



Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 08:18:34 PM
Trust me, it doesn't look all that weird, since the bones in his body still control his backpack strap a little. But like I said, there are a few jagged bends in a lot of animations. That part does look a little weird, but only close-up.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Gamma Ridley on July 29, 2011, 08:20:45 PM
Trust me, it doesn't look all that weird, since the bones in his body still control his backpack strap a little. But like I said, there are a few jagged bends in a lot of animations. That part does look a little weird, but only close-up.

Really? :O

That's good to hear. I can't wait to see this in game. :]


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 08:22:14 PM
But again, that's the least of his problems, lol.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Gamma Ridley on July 29, 2011, 08:31:15 PM
But again, that's the least of his problems, lol.

What else isn't working?


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 29, 2011, 08:48:51 PM
Actually, I've resolved most of his issues now. His right foot does still get glitchy sometimes though. Mainly in his basic waiting animation. I've seen worse.

Still have to make his head...


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Gamma Ridley on July 29, 2011, 08:49:42 PM
Actually, I've resolved most of his issues now. His right foot does still get glitchy sometimes though. Mainly in his basic waiting animation. I've seen worse.

Ah. Well I figured it would be weird in his wait animation. I think that is fixable in PSA, though.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Carnage on July 30, 2011, 03:15:05 AM
I really couldn't stop laughing after seeing this. XD

It would look a bit weird though, since Mew's tail would be stiff due to the lack of bones in Ness's backpack.


it would be good if you putted some bones in the tail like they did to mewtwo so we can psa him some tail attacks  since his arms wont be attacking mutch xD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 30, 2011, 06:41:49 AM
Ehh, I can't really see Mew's tail doing much damage anyways.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: xZedkiel on July 30, 2011, 06:53:10 AM
Ehh, I can't really see Mew's tail doing much damage anyways.
For some reason, I want the Mew body Ness lol but with shades, his bag back on, and a serious facial expression XD Idk, I can just imagine him being stronger than Tabuu lol


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 30, 2011, 11:25:41 PM
Yaaaay, Mew is done finally. Unfortunately, I still have all that screenshot/uploading stuff to take care of and it's late, so I'll release him early tomorrow. Deal with it  :P

Also, he looks about a gajillion times better thanks to Beyond's tutorial on getting rid of normals.


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Legendary Super Mario on July 30, 2011, 11:26:45 PM
Yaaaay, Mew is done finally. Unfortunately, I still have all that screenshot/uploading stuff to take care of and it's late, so I'll release him early tomorrow. Deal with it  :P

Also, he looks about a gajillion times better thanks to Beyond's tutorial on getting rid of normals.

You don't have to worry about it... Get some sleep, it sounds like you deserve it!


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Segtendo on July 30, 2011, 11:27:09 PM
Yaaaay, Mew is done finally. Unfortunately, I still have all that screenshot/uploading stuff to take care of and it's late, so I'll release him early tomorrow. Deal with it  :P

Also, he looks about a gajillion times better thanks to Beyond's tutorial on getting rid of normals.
That's good to hear.
Can't wait to see him :D


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Carnage on July 31, 2011, 02:38:15 AM
wow mew already done i can wait to see it xD  also with those small arms i wonder what range  he will have with his bat lol also i see in the OP you have venom planed  maybe if you ever do him make him over shiek so we can use sdooms spider man psa with him or over zelda since i think mariodk will do a venom moveset by request xD and i bet if you can null out  normals like you did for mew Alien over yoshi would be possible since the problems with yoshi were the tail normals right?


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: ItalianStallion on July 31, 2011, 03:31:38 AM
What man! You finished Mew already? Even the texture? Wow you're insane bro. Take it easy, release it tomorrow =]


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Carnage on July 31, 2011, 03:37:05 AM
What man! You finished Mew already? Even the texture? Wow you're insane bro. Take it easy, release it tomorrow =]
maybe he can include shiny mew and maybe and extra mew recolour like he did with groudon and speaking of groudon he already has 915 downloads xD


Title: Re: Aafyre's Vertex and Texture thread (07/29) Tidus, Judith, & Mew Previews
Post by: Aafyre on July 31, 2011, 07:45:52 AM
Yes yes, there is a shiny. I wonder if anyone ever uses those? Well it's not like there's many good Ness hacks anyways. His arm bones being disabled do have a couple minor issues. He holds items strangely, but they all seem to work fine, with the exception of the beam sword. He gets like no range with that. All his actual attacks seem to work fine as well.

And it's not the normals on the tail that are the problem with Yoshi. It's his normals AND his tail. I made Lickitung's tail too big, so it gets REALLY huge when he attacks with it, so it's very distracting.

Guess I'll prepare to release him now. Soon I'll have to update a lot of my older hacks, like Blastoise and Nidoking, to get rid of their normals too. Does anyone know if that desyncs wifi?

EDIT: Mew's uploaded

(http://img4.imageshack.us/img4/2609/mew3d.th.jpg) (http://imageshack.us/photo/my-images/4/mew3d.jpg/) (http://img19.imageshack.us/img19/1840/mew8.th.jpg) (http://imageshack.us/photo/my-images/19/mew8.jpg/) (http://img190.imageshack.us/img190/5779/mew7.th.jpg) (http://imageshack.us/photo/my-images/190/mew7.jpg/) (http://img23.imageshack.us/img23/5328/mew6.th.jpg) (http://imageshack.us/photo/my-images/23/mew6.jpg/) (http://img9.imageshack.us/img9/3988/mew5.th.jpg) (http://imageshack.us/photo/my-images/9/mew5.jpg/) (http://img718.imageshack.us/img718/6669/mew4.th.jpg) (http://imageshack.us/photo/my-images/718/mew4.jpg/) (http://img543.imageshack.us/img543/2379/mew2.th.jpg) (http://imageshack.us/photo/my-images/543/mew2.jpg/) (http://img855.imageshack.us/img855/8767/mew1.th.jpg) (http://imageshack.us/photo/my-images/855/mew1.jpg/)


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Velen on July 31, 2011, 08:33:37 AM
Yes yes, there is a shiny. I wonder if anyone ever uses those? Well it's not like there's many good Ness hacks anyways. His arm bones being disabled do have a couple minor issues. He holds items strangely, but they all seem to work fine, with the exception of the beam sword. He gets like no range with that. All his actual attacks seem to work fine as well.

And it's not the normals on the tail that are the problem with Yoshi. It's his normals AND his tail. I made Lickitung's tail too big, so it gets REALLY huge when he attacks with it, so it's very distracting.

Guess I'll prepare to release him now. Soon I'll have to update a lot of my older hacks, like Blastoise and Nidoking, to get rid of their normals too. Does anyone know if that desyncs wifi?

EDIT: Mew's uploaded

Which arm bones did you disable? ArmJ, ShoulderJ?


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Aafyre on July 31, 2011, 08:35:46 AM
I disabled Armj, as well as his hands and fingers.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Carnage on July 31, 2011, 08:56:51 AM
mew looks awnsome gonna download it now xD


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Velen on July 31, 2011, 08:59:42 AM
I disabled Armj, as well as his hands and fingers.

Well there's your problem with the Beam Sword then, the hands are a big part of the animations.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: _Data_Drain_ on July 31, 2011, 09:08:02 AM
As far as I know Aaf, getting rid of normals is Wifi safe, it seems only bone editing, or outright model porting desync... I mean, even emerald textures are Wifi safe. :P


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Aafyre on July 31, 2011, 09:09:29 AM
Oh well. I'll take his messed up beam sword over his messed up hands.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: DoctorFlux(Mariodk) on July 31, 2011, 09:18:10 AM
mew is awesome :D


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Carnage on July 31, 2011, 09:30:40 AM
here is what i tough of mew he is preety good but has some glitches but i bet you know that
1st the tail in most animations looks like it twists herself up and during the fall animation he seems to have the tail disconected to the body couldnt you make a version with  the tail staying in a permanent position ?
2- you should make is ears like twice has big becuase when he is sideways we should atleast spot a tip of the ear maybe make them abit bigger would solve this easily
and most of the ness moveset seems to fit him atleast the AA attacks i may give him a teleport for the up B xD since i always hated ness recovery


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: DoctorFlux(Mariodk) on July 31, 2011, 09:32:57 AM
Animations on vertexs bugs can always be fixed if someone make PSA for mew


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Aafyre on July 31, 2011, 09:39:18 AM
Since the tail is made from his backpack strap, it's probably controlled by his shoulder/torso bones, and bad things would probably happen if I disabled those.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Velen on July 31, 2011, 10:32:10 AM
Oh well. I'll take his messed up beam sword over his messed up hands.

I wasn't suggesting you undo it, I was just saying is all.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Albafika on July 31, 2011, 10:58:57 AM
Amazing Mew, Aaf. =)


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Jeremiah15 on August 04, 2011, 09:55:54 PM
How about an enhanced vertex of this one over Ganondorf?

(http://www.freewebs.com/brolyarmadaproductions/broly-001%5B1%5D.jpg)


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Victory Badguy on August 04, 2011, 10:05:22 PM
How about an enhanced vertex of this one over Ganondorf?

*insert DBZ here*

The request board exists for a reason.  Take your request there.  No reason to bump up this thread for unnecessary reasons.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Aafyre on August 05, 2011, 08:58:26 AM
Haha, while I have nothing against having my thread bumped for unnecessary reasons, I was never really a DBZ fan.

Anyways, Manaphy's vertex is about done (also over Ness). He's a little bit glitchier than Mew, but disabling his head bone might solve some of that. I haven't tried that yet. I was thinking about making Mew, Celebi, Jirachi, Manaphy, and Victini all over Ness so that if one of them gets a moveset, it kind of makes sense for all of them. Maybe Shaymin could work too, but I don't know.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Albafika on August 05, 2011, 09:14:25 AM
Haha, while I have nothing against having my thread bumped for unnecessary reasons, I was never really a DBZ fan.

Anyways, Manaphy's vertex is about done (also over Ness). He's a little bit glitchier than Mew, but disabling his head bone might solve some of that. I haven't tried that yet. I was thinking about making Mew, Celebi, Jirachi, Manaphy, and Victini all over Ness so that if one of them gets a moveset, it kind of makes sense for all of them. Maybe Shaymin could work too, but I don't know.
That'd be nice, indeed.

Edit: I've got the Models, Aaf, I'll log on in 8 hours from now. =)


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Velen on August 05, 2011, 09:16:36 AM
That'd be nice, indeed.

Edit: I've got the Models, Aaf, I'll log on in 8 hours from now. =)

Have all the extra legendaries...

I'm psyched.

Though...*Ducks out before he menions Registee-DAMMIT!!!*


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Aafyre on August 05, 2011, 09:21:43 AM
I haven't completely given up on Registeel, but he's going to take a while I think.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Albafika on August 05, 2011, 09:23:16 AM
Uh, by models I mean the ones you asked for before. Just in case. XD


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: ✿Zelia✿ on August 05, 2011, 09:23:56 AM
Haha, while I have nothing against having my thread bumped for unnecessary reasons, I was never really a DBZ fan.

Anyways, Manaphy&#039;s vertex is about done (also over Ness). He&#039;s a little bit glitchier than Mew, but disabling his head bone might solve some of that. I haven&#039;t tried that yet. I was thinking about making Mew, Celebi, Jirachi, Manaphy, and Victini all over Ness so that if one of them gets a moveset, it kind of makes sense for all of them. Maybe Shaymin could work too, but I don&#039;t know.
Cool, can't wait for Manaphy. ;)


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Ricky (Br3) on August 05, 2011, 09:25:10 AM
Mew and Celebi are my fav ones anyway. xD

Registeel... I would love to have him in game. Same for Regice.


Title: Re: Aafyre's Vertex and Texture thread (07/31) Mew is out
Post by: Carnage on August 05, 2011, 09:30:07 AM
Haha, while I have nothing against having my thread bumped for unnecessary reasons, I was never really a DBZ fan.

Anyways, Manaphy's vertex is about done (also over Ness). He's a little bit glitchier than Mew, but disabling his head bone might solve some of that. I haven't tried that yet. I was thinking about making Mew, Celebi, Jirachi, Manaphy, and Victini all over Ness so that if one of them gets a moveset, it kind of makes sense for all of them. Maybe Shaymin could work too, but I don't know.
thats awnsome my favorites are definetly celeby and mew xD jirachi is a third place. also manaphy is the only water pokemon who doesnt use psichic attacks xD celebi mew jirachi and victiny are all psichic  only shaymin and manaphy dont use the type  if celebi gets made over ness i will probably make  a small psa for her since its my fav pokemon ever xD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 05, 2011, 01:52:00 PM
Manaphy preview pic added to OP. As you can see, I had to use his backpack for his antennae, so if you were displeased with how Mew's tail acted, sorry bout that. Deal with it.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Legendary Super Mario on August 05, 2011, 02:47:21 PM
Manaphy preview pic added to OP.

That Manaphy model looks amazing! It's great to see my favorite 4th gen Pokemon becoming a playable character now... Nice job!


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Christian_CAO on August 05, 2011, 02:58:38 PM
you're on a role with these poke' vertextures ^3^ Ness just became a whole lot more interesting to use ^3^


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Segtendo on August 05, 2011, 03:08:53 PM
Nice. Another Ness Pokemon.
Hope this one won't glitch like Mew did :af:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 05, 2011, 03:11:34 PM
Right now it's a little glitchier, but I still haven't tried disabling his head bones, which may or may not make it better.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: sp147 on August 05, 2011, 03:27:19 PM
Manaphy looks awesome even though it isnt finished :D

Man between Beyond and You, y'all both been on a roll with these vertextures lol


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: DrKoala on August 05, 2011, 03:39:12 PM
Mh, I was actually getting hopes that Kamina might be next...
But I guess this is gonna be cool, too.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Iced_Shadows on August 05, 2011, 03:41:05 PM
Man, looking at your potential projects Aafyre, I must say I am excited for a couple of them. I'd love to see Alien on Wolf, Zekrom on Charizard, and Genesect on Samus especially. I know you'd do them to perfection, just like all your other projects. They're all flawless!


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 05, 2011, 04:04:31 PM
Manaphy preview pic added to OP. As you can see, I had to use his backpack for his antennae, so if you were displeased with how Mew's tail acted, sorry bout that. Deal with it.
that was not the problem when i tryed to fix the tail i noticed theres like 4 or 5 bones that mess with the tail and if i put them normal  the rest of the of the animation will look wierd :S so its best to let the tail be glitchy than mess with all the animation i was trying to give mew Lucas up smash

for what i see xrotn,bag,lshouldern  and waist all mess with the tail and i think that one more messes with it but i forgoten thats  hard to put the tail right at all the animations


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Puraidou on August 06, 2011, 06:52:04 AM
Manaphy?! :happy: Dude, Mana is my favorite Legendary! :D It's so [censored] cute! X3
Dude you're making me a very happy panda xD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Velen on August 06, 2011, 09:37:03 AM
Dat Manaphy is looking sexy.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 06, 2011, 09:40:17 AM
You don't have to tell me. I know  :angel:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ✿Zelia✿ on August 06, 2011, 09:42:15 AM
You don't have to tell me. I know  :angel:
Well i have to tell you that Manaphy looks like a import, but with Ness's colors. ^^


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 06, 2011, 09:45:03 AM
I love Manaphy. I just want to hug the **** out of it, especially after seeing that movie.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ✿Zelia✿ on August 06, 2011, 09:50:09 AM
I love Manaphy. I just want to hug the **** out of it, especially after seeing that movie.
I love that Pokemon movie, i loved it when Manaphy learned how to say Love you. ^^


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 06, 2011, 09:50:15 AM
Question:

Do you and Beyond ever find it dull how people say the same stuff when you make a hack or hack preview?  I'm not trying to offend anyone, merely wondering if you at all find the "it looks great" comments dull after a while.  Whilst yes, praise is great but when all the comments are the same and almost none of them are actually really constructive, do you find it at all dull?

Oh, and no one reply to this but Aafyre please.  I didn't PM the question so that others could see but not reply to it.


Anyways, on the topic of Manaphy I don't have anything to say at the moment.  Love the Pokemon, hate the movie (though the OST of it was amazing).


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Puraidou on August 06, 2011, 09:56:58 AM
I love Manaphy. I just want to hug the **** out of it, especially after seeing that movie.
I SO agree with you on that, i love the damn thing! XD
Especially when it said I love you, it made me melt away XD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 06, 2011, 09:59:17 AM
I can't speak for Beyond, but all the praise definitely helps to strengthen my god complex.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 06, 2011, 10:02:45 AM
I can't speak for Beyond, but all the praise definitely helps to strengthen my god complex.

Good answer XD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Royal_Blade on August 06, 2011, 01:30:51 PM
Personally, I'm not a big fan of Manaphy. TBH, I have not seen the movie.

But what I do know is that you, turning people into Pokemon is pretty skilled. Especially pokemon like Manaphy. It's going to turn out great.

One thing though, how are you going to get the eyes to change? From the preview, it looks like they're going to be slapped with the textures. Is that so?

Btw Aafyre, I sent you a PM. Not sure if you saw it or not.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 06, 2011, 02:12:14 PM
That is so. Like Mew, his eyes will stay the same at all times. Deal with it.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ItalianStallion on August 06, 2011, 02:19:11 PM
Man nobody minds about the eyes , just keep doing what you do bro.
IknowthisistheotherAafyrebythewayyoucantfoolanyon ejonathanandalsolookslikeyouaredonemostlywiththeT idusvertexsoit'stimeJustindoeshisjob.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: DoctorFlux(Mariodk) on August 06, 2011, 02:22:25 PM
some ppl do :D (them who want anything perfect)
like me if it is something to do with my fav. char.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 06, 2011, 02:46:14 PM
i can wait for celebi since she only has small wings  there shouldnt be any  glitches if only the bag is used im making a few moves for mew i already replaced all the smashes xD but i could keep working on him because i burned my right hand today so i loke like a caveman using the pc with only the left hand :S


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: deadname mcredactedface on August 06, 2011, 08:31:06 PM
some ppl do :D (them who want anything perfect)
like me if it is something to do with my fav. char.
Yeah, but Ness's head has issues with "normals" shading and there's also the mouth which is a pain


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 06, 2011, 08:37:08 PM
Actually, normals are a non-issue now since Beyond made that nice little tutorial. It's just that his hat is way simpler and a lot less work than making stuff out of his actual head.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Pixels on August 06, 2011, 08:50:14 PM
Wow, the Manaphy looks amazing so far! I feel the compelling urge to make a CSP. *Opens SAI*

Anyway, I love your work, keep it up ^^


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ItalianStallion on August 07, 2011, 12:05:55 AM
Aafyre, speaking of normals, have you tried nulling Yoshi's normals yet? I don't think anyone has done it yet, but hopefully it's not a problem like Wolf apparently.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Kaye Cruiser on August 07, 2011, 05:12:17 AM
Anyways, on the topic of Manaphy I don't have anything to say at the moment.  Love the Pokemon, hate the movie (though the OST of it was amazing).

Oh come on son, admit it. You KNOW seeing Ash go Super Saiyan in the last fight was amazing. :<

Mananess looks good so far.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 07, 2011, 05:20:31 AM
Oh come on son, admit it. You KNOW seeing Ash go Super Saiyan in the last fight was amazing. :<

Mananess looks good so far.


Ash got supapowers.  Dunno why he even needs Pokemon XD  Main thing that annoyed me about the film though was the whole relationship thing between Manaphy and May.  It just seemed so forced and almost everytime I heard one of them speak I just wanted to shout:

http://www.youtube.com/watch?v=avOVlbcvAx0&feature=related

But yeah, as I said before I love Manaphy as a Pokemon.  It's one of my favourites out of the mini legendaries (i.e. Mew, Celebi, Jirachi, Manaphy, Victini etc).


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Naruto200Man on August 07, 2011, 06:53:10 AM
Ash: Mary Sue of the century
Prof Oak's Son: GARY stue (See what I did there >_>) of the century.

I mean seriously....Gary has a frickin corvet....and fangirls....and he's frickin what...ten...maybe twelve? IDK...maybe one of the obviously older fangirls taught him how to drive >_>


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Velen on August 07, 2011, 11:52:52 AM
I found another reason to do the Regis as vertexes: Stage Making.

-but back to Manaphy now. >.>

The vertex looks great, but I question why the eye area on Ness couldn't be preserved to allow for eye animations. Is there any particular reason?


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 07, 2011, 12:09:19 PM
It's because I'd have to shape his eyes to his hat, and there aren't really enough points on his eye polygons for that, so they'd be floating in front of his face a little. Plus, if Ness's eyes are anything like Kirby's, I can never get the clear part of the texture to actually be clear.

EDIT:

ARRRRRRRRRRRrrrrrrrrrrrrrrrr, I was pretty much done with Celebi's head and then the power went out and I hadn't saved. Well I'm probably done making hacks for a couple days, so maybe I'll get to making that drawing that that Pride fellow requested.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Gamma Ridley on August 08, 2011, 08:55:27 PM
Manaphy looks cool, buuuut.....

Well....

Are you not doing Lickitung anymore? D:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ItalianStallion on August 08, 2011, 09:00:19 PM
Oh [censored] poor Celebi. That is something I would download for sure.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 08, 2011, 09:01:40 PM
One of these days..... I'll get to everything


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: BlackJax96 on August 08, 2011, 09:07:32 PM
One of these days..... I'll get to everything

That's pretty deep man.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Gamma Ridley on August 08, 2011, 09:08:50 PM
One of these days..... I'll get to everything

Sounds good to me.

I figured that whole normal-fixing tutorial thing would have him out in a jiffy, but I can wait. =P


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Velen on August 08, 2011, 09:31:37 PM
Sounds good to me.

I figured that whole normal-fixing tutorial thing would have him out in a jiffy, but I can wait. =P
You know what would make vertexing easier for EVERYONE, and a lot faster?

BY explaining all the things he learned from MarioKart64's tutorial. :srs:

In a video, in detail.

Seriously, nobody could really understand MarioKart's tutorial, since he understood so much of it and learned so much from it, why doesn't he share it by putting it in plain English for everyone to read.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 09, 2011, 03:14:26 AM
It's because I'd have to shape his eyes to his hat, and there aren't really enough points on his eye polygons for that, so they'd be floating in front of his face a little. Plus, if Ness's eyes are anything like Kirby's, I can never get the clear part of the texture to actually be clear.

EDIT:

ARRRRRRRRRRRrrrrrrrrrrrrrrrr, I was pretty much done with Celebi's head and then the power went out and I hadn't saved. Well I'm probably done making hacks for a couple days, so maybe I'll get to making that drawing that that Pride fellow requested.
what a shame celebi is my favorite pokemon ever you  i hope this doesnt make you  not wanting to make her anymore, and i think celebi will be  almost glitch proof since you could use the straps to make the small wings and delete the bag itself? i dont know anything about vertexing im jist wondering also how manaphy going? still glitchy?


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Puraidou on August 09, 2011, 03:15:33 AM
ARRRRRRRRRRRrrrrrrrrrrrrrrrr, I was pretty much done with Celebi's head and then the power went out and I hadn't saved. Well I'm probably done making hacks for a couple days, so maybe I'll get to making that drawing that that Pride fellow requested.
Who you calling a fellow? :P
Sucks to hear about that power outage.. Celebi is an awesome pokemon :(


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 09, 2011, 09:00:17 AM
Fellow is the highest form of praise you shall ever hear from me. You should be grateful  :>.>:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ✿Zelia✿ on August 09, 2011, 09:04:47 AM
Fellow is the highest form of praise you shall ever hear from me. You should be grateful  :>.>:
Lol, that made laugh and sorry to hear about you losing your progress on Celebi.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 09, 2011, 09:09:58 AM
Yeah, I'll get back to him eventually. I was actually having trouble with his antennae. Still trying to thing of what to use. His ears didn't quite work as I wanted.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Puraidou on August 09, 2011, 11:46:43 AM
Fellow is the highest form of praise you shall ever hear from me. You should be grateful  :>.>:
Somehow i was expecting something like this for a reaction XD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ItalianStallion on August 09, 2011, 02:27:20 PM
Aafyre, didn't SDo0m say he was gonna make a Groudon PSA?

If so, maybe new poll time? Maybe you can ask the fanboys what to finish first. That being Lickitung, Manaphy, Tidus, Judith/Chun-Li.

Then again you could just pull a Beyond and do "whatever the [censored] you want"

:)


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Royal_Blade on August 09, 2011, 03:05:47 PM
It was Judith. Aafyre was joking saying that it was Chun-Li.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 09, 2011, 03:09:09 PM
Aafyre, didn't SDo0m say he was gonna make a Groudon PSA?

Well Groudon was added to my personal PSAs, not to be done as Aafyre's request PSA. 

Which reminds me, that still hasn't even been decided yet...


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 09, 2011, 06:40:22 PM
And who's fault is that? :P

I made a top 5 list for you to choose from remember lol.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Albafika on August 09, 2011, 06:44:13 PM
And who's fault is that? :P

I made a top 5 list for you to choose from remember lol.
If you're fine with that, then everyone's find with SDo0m making the final choise!


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 10, 2011, 02:46:17 AM
werent sdoom 3 choices bobba fet  electabuzz or etna? i think but this  was forgoten  many pages ago xD  also i see people got the three legendary from hoen released aafyre groudon starwafle kyogra and now kth rayquaza lol now we just need  jirachy since deoxys is already made  and latios/latias  since i dont realy like the regis that mutch  and like i said if celebi ever gets done it would be epic since i think i can make two movesets in one the celebi and mew one changing on down taunt xD

back to sdoom choice so what gonna be becuase sdooms is the one that needs to choose :P


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 10, 2011, 02:49:50 AM
And who's fault is that? :P

I made a top 5 list for you to choose from remember lol.

And I'm fairly sure I had trouble deciding.  And if I didn't, I'm saying it now XD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 10, 2011, 09:35:25 AM
And I'm fairly sure I had trouble deciding.  And if I didn't, I'm saying it now XD
so your still deciding? lol thats a long time to make the right choice :P


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: toastoftriumph on August 10, 2011, 11:14:17 AM
Aafyre, why don't you make a new poll with SD's top 3 choices? It'd make the decision easier.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Kaye Cruiser on August 10, 2011, 12:06:45 PM
(http://i19.photobucket.com/albums/b184/zackwinzard/al_110810_1204binout.jpg)

I am posting a picture about the awesomeness of the color purple while not contributing to the current conversation whatsoever. Sue me. ¦D

Also, as much as I want a Psychryphias moveset, I agree with mariofan. Good idea. :3


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ✿Zelia✿ on August 10, 2011, 12:08:14 PM
([url]http://i19.photobucket.com/albums/b184/zackwinzard/al_110810_1204binout.jpg[/url]) I am posting a picture about the awesomeness of the color purple while not contributing to the current conversation whatsoever. Sue me. ¦D Also, as much as I want a Psychryphias moveset, I agree with mariofan. Good idea. :3

You just met Psychryphias. :P


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Tormod on August 14, 2011, 05:40:20 AM
Hey Aafyre, still thinking of revamping Sephiroth? I've been working on getting his hair to flow, here's a video v v I'm working on getting his coat and bangs to do it too. http://www.youtube.com/watch?v=CxGSM3kFF9o


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 14, 2011, 05:44:11 AM
Aafyre, why don't you make a new poll with SD's top 3 choices? It'd make the decision easier.

Yes please ^^


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 14, 2011, 07:21:00 AM
Yes please ^^
so what are the 5 ones? elactabuzz bobba fet etna and the other 2? i cant remenber who they were lol


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 14, 2011, 08:40:43 AM
Oooooh, so it is possible. Fancy that. I don't know what you'd use to make his bangs flow, but if you can't get anything to work, I think they are perfectly acceptable as is.

I've been having a lot of trouble texturing lately, so I've been slacking a bit. I can't get the whole baking thing to work, and I'm having trouble getting non-brawl models to open in 3dsmax as well, which would be very helpful for vertexing Sephiroth's face. I could still try to revamp him without using his Dissidia model. It just wouldn't be quite as accurate.

On a side note, when I near the final stages of Tidus, could anyone here attach his cape to his sword handle for me? It's very minor, but since I'm not using his cape for anything else, I thought I could try to somehow represent that red cloth thing that hangs from his sword.

As for the PSA stuff, since I'm in other brother mode right now, I'll just say Boba Fett. If SDoom makes his own  decision before reading this, that's perfectly fine as well.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SmashClash on August 14, 2011, 08:51:24 AM
Oooooh, so it is possible. Fancy that. I don't know what you'd use to make his bangs flow, but if you can't get anything to work, I think they are perfectly acceptable as is. I've been having a lot of trouble texturing lately, so I've been slacking a bit. I can't get the whole baking thing to work, and I'm having trouble getting non-brawl models to open in 3dsmax as well, which would be very helpful for vertexing Sephiroth's face. I could still try to revamp him without using his Dissidia model. It just wouldn't be quite as accurate. On a side note, when I near the final stages of Tidus, could anyone here attach his cape to his sword handle for me? It's very minor, but since I'm not using his cape for anything else, I thought I could try to somehow represent that red cloth thing that hangs from his sword. As for the PSA stuff, since I'm in other brother mode right now, I'll just say Boba Fett. If SDoom makes his own  decision before reading this, that's perfectly fine as well.
I might be able to attach his cape to his sword handle. ;)


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 14, 2011, 08:54:19 AM
Well well,  I'll keep that in mind. Thank you sir. It's not really a big deal if you can't, I just think it could be a nice little touch.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Segtendo on August 14, 2011, 07:41:24 PM
That reminds me.

Since Beyond's tutorial on nulling normals is out, you should fix some of the Bowser hacks you made that have them.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Pik on August 14, 2011, 10:16:23 PM
You know what would make vertexing easier for EVERYONE, and a lot faster?

BY explaining all the things he learned from MarioKart64's tutorial. :srs:

In a video, in detail.

Seriously, nobody could really understand MarioKart's tutorial, since he understood so much of it and learned so much from it, why doesn't he share it by putting it in plain English for everyone to read.

I know this is ~2 pages back, but dude

just watch the videos in order and pay attention. He actually goes through the processes and explains concepts. I thought the videos were done well, and was surprised that no one took advantage of these.



Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Ninka_kiwi on August 14, 2011, 10:45:28 PM
I agree with pik on this one.
Those videos are pretty helpful, I learned everything I know about vertexing from them.
Besides, last I knew beyond does not conform his vertexs like Mariokart did, he just looks at a model to get it exactly perfect. So he really would not be explaining anything that mariokart already said. The only thing beyond really does that mariokart did was texture baking which only works if your model is almost exact.



Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Ricky (Br3) on August 14, 2011, 10:52:47 PM
I agree with pik on this one.
Those videos are pretty helpful, I learned everything I know about vertexing from them.
Besides, last I knew beyond does not conform his vertexs like Mariokart did, he just looks at a model to get it exactly perfect. So he really would not be explaining anything that mariokart already said. The only thing beyond really does that mariokart did was texture baking which only works if your model is almost exact.

Are you sure Beyond doesn't conform?


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Ninka_kiwi on August 14, 2011, 10:58:27 PM
Last I knew he didn't...
I'm pretty sure he just does it all by eye.
Then he lines up the models and fixes it to be almost exact without the use of conform wrap.

Anyway sorry for the off topic aafyre...
How's Tidus going by the way? I remember seeing the model pretty much finished but the textures wernt started.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Velen on August 14, 2011, 11:53:16 PM
I know this is ~2 pages back, but dude

just watch the videos in order and pay attention. He actually goes through the processes and explains concepts. I thought the videos were done well, and was surprised that no one took advantage of these.



Actually, I did...and I barely understood him cause half the time, the guy, as far as I could tell, was mumbling.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SiLeNtDo0m on August 15, 2011, 02:12:13 AM
Then pump up the volume XD

As for the PSA stuff, since I'm in other brother mode right now, I'll just say Boba Fett. If SDoom makes his own  decision before reading this, that's perfectly fine as well.

Boba Fett it is then ^^  I'll get to work adding the moveset to the OP of my topic at some point.  It will be a mixture of your moveset with a couple of my own ideas.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: ItalianStallion on August 15, 2011, 02:36:40 AM
Boba Fett sounds good. Imma have to do some research on this guy, educate myself, cause most likely I'll be getting it. ;)


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 15, 2011, 03:27:11 AM
well since the moveset is over snake  and bobba feet too i guess we will be able to use the stromtrooper too xD


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: _Data_Drain_ on August 15, 2011, 06:34:21 AM
You know, Aaf... With Sephiroth, I don't think you would need his Dissidia model anyway, since the face is low res... Just look at images, and videos of him from AC, and CC, I think that would be a good way to get him looking on par with BY's Cloud, and differ from Marth greatly.
http://finalfantasy.wikia.com/wiki/Sephiroth
Scroll down a good bit, there are a few images from CC, and AC. Those might help out a bit. :P
Just don't forget the smirk this time. XD

Also... Boba Fett sounds good to me, since Snake... Uh... Does he have a balanced PSA at all? Plus he could be interesting playstyle wise.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Mansta8 on August 15, 2011, 08:10:29 AM
If your not doing Frog, I am >:)


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: JediKnightTemplar on August 15, 2011, 10:46:57 AM
Boba Fett sounds good. Imma have to do some research on this guy, educate myself

You don't know who Boba Fett is? I think I need to go lie down.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Albafika on August 15, 2011, 10:53:41 AM
You don't know who Boba Fett is? I think I need to go lie down.
You shouldn't be surprised, he's just appeared in 2 movies, and his roll isn't major.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 15, 2011, 01:12:14 PM
Technically he's appeared in three movies...


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Albafika on August 15, 2011, 01:30:07 PM
Technically he's appeared in three movies...
I have something for you, get on MSN. D:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Tormod on August 15, 2011, 11:23:37 PM
haha kid boba PSA. But speaking of episode 2, that would probably be the best movie to reference anyways since Jango uses the same gear except for the blasters. Because he really doesn't do much... at all in the old movies. He's just really popular for looking cool I guess.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: deadname mcredactedface on August 16, 2011, 02:00:38 AM
I would think the Battlefront games are a good point of reference because you can play as them both.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Ricky (Br3) on August 16, 2011, 12:02:25 PM
When can we expect that Hollow form, Aafyre?

Or did you drop it?


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: milliondollar mistake on August 18, 2011, 02:26:04 AM
when are you gonna finish manaphy? it normally doesn't take this long, well it seems like it   :af:   .

If you ever get around to it could you make a revamp on the goomba? It looks good, but I can't help but think it could be better, seeing how well you've come since then.

This is just my opinion though, can't wait for manaphy.
Maybe Phione over Lucas  r)


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 18, 2011, 09:18:34 AM
I actually completely forgot about that Hollow thing.

Manaphy (along with Tidus and Judith) are taking so long simply because I haven't gotten around to texturing them in a while.

I was under the impression that someone else was making a goomba vertex over kirby, but they may have dropped that, I don't know.

I will not make Phione because he is stupid and should not exist and they should just let me breed my Manaphy!  >D


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Albafika on August 18, 2011, 10:15:05 AM
 <_< >_> Sent you the Message, Aaf.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Ricky (Br3) on August 18, 2011, 10:42:42 AM
I actually completely forgot about that Hollow thing.

:'(

This post contains words too


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: SmashClash on August 18, 2011, 12:57:37 PM
I actually completely forgot about that Hollow thing. Manaphy (along with Tidus and Judith) are taking so long simply because I haven't gotten around to texturing them in a while. I was under the impression that someone else was making a goomba vertex over kirby, but they may have dropped that, I don't know. I will not make Phione because he is stupid and should not exist and they should just let me breed my Manaphy!  >D
I just need to export my Goomba. D:


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: DannyDirnt on August 20, 2011, 09:30:58 AM
Wow,ur manaphy model is PERFECT! But I wonder if you can port it over Lucas so I can use both Mew and Manaphy...


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 20, 2011, 09:35:02 AM
Well it has its share of problems. Other than the antennae, his shorts still show up in-game as a small polygon floating beneath his body despite me zero-ing it out. Maybe I just have to do it differently.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: BlueBrain on August 20, 2011, 01:37:46 PM
Well it has its share of problems. Other than the antennae, his shorts still show up in-game as a small polygon floating beneath his body despite me zero-ing it out. Maybe I just have to do it differently.

get rid of it through veterxing, but keep it on its place


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 20, 2011, 01:40:04 PM
That is what I did. It might work better if I zero out each shorts leg though, instead of the entire thing.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: BlueBrain on August 20, 2011, 01:41:40 PM
try that, yh, although i think i just zerod it out on my donald duck >.<
try scaling it to 1% instead of 0 maybe...


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 20, 2011, 01:50:46 PM
Oh, I'm guessing it worked for Donald because it's inside his body, so you probably can't see it anyways. Manaphy is floating in the air the whole time though, so I can't really hide the shorts anywhere. Well I'll try a few things. Something has to work eventually.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: BlueBrain on August 20, 2011, 01:53:59 PM
good luck ^^

EDIT: u tried to hide it in his body??


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 20, 2011, 02:04:15 PM
I don't know if I can hide it in his body because his body is small and floating way above the ground. I can try though.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Carnage on August 20, 2011, 02:32:07 PM
I don't know if I can hide it in his body because his body is small and floating way above the ground. I can try though.
if you make it like 1 size i think you can then put inside the body right? just a guess since i dont know anything about vertexing


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Lord_of_D: on August 20, 2011, 02:47:50 PM
your hacks are very good, keep it going :D. btw, make sub-zero psa if you can port him over someone else, if not frog's :3


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: DannyDirnt on August 21, 2011, 02:59:50 PM
Well it has its share of problems. Other than the antennae, his shorts still show up in-game as a small polygon floating beneath his body despite me zero-ing it out. Maybe I just have to do it differently.
quite bad :(


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: FlamethePheonix on August 22, 2011, 08:10:45 AM
You made all of this by yourself to man your awesome some day I gunna do good working hacks like this


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Royal_Blade on August 22, 2011, 08:23:49 AM
if you make it like 1 size i think you can then put inside the body right? just a guess since i dont know anything about vertexing
You made all of this by yourself to man your awesome some day I gunna do good working hacks like this
People need to include more punctuation in their posts. It's kinda hard to understand...

Anyways, I'm not a big Manaphy lover but it's turning out nicely.


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: milliondollar mistake on August 26, 2011, 06:25:37 PM
Hey Aafyre, any thing new you can tell us?


Title: Re: Aafyre's Vertex and Texture thread (08/05) Manaphy Preview
Post by: Aafyre on August 27, 2011, 03:48:02 PM
Just sitting on a bunch of incomplete projects for now, lol. I did start Co[censored]rigus over Metaknight though. Vertex is done, but there are some minor issues I might need help with. I was going to vertex his wings into his upper arms, but I had trouble patching, so I said eff it. When I tested him out in-game though, his wings and cape were both invisible (his cape still shows up when he uses it for an attack). I had made some things invisible in his materials, but neither his wings nor his cape had an option there, so I'm sure they're being controlled by something else. I just need to figure out what.

Okay, I uploaded a preview pic. If you're wondering why I'm using his Japanese name, it's because it censors his english name, and even made it so that the link didn't work.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ItalianStallion on August 27, 2011, 04:38:13 PM
Co[censored]rigus is the [censored]! I finally had time to play Pokemon B&W.

I truly hope you find a solution to this.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on August 27, 2011, 04:41:05 PM
well good luck with your projects xD i hope you can solve it or find anyone to help you  with them

Co[censored]rigus is the [censored]! I finally had time to play Pokemon B&W.

I truly hope you find a solution to this.
pokemon bw is a good game xD i will start playing competitively as soon as smogon updates the main page so i can start iv breeding  :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Colter on August 27, 2011, 05:00:06 PM
Aww dang.
It's really censored. That's lol.
Anyways, your vertices are looking epic.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on August 27, 2011, 05:01:02 PM
For those who don't know who it is...
(http://www.pokestation.net/images/bw-sprites/563.png)
It's this guy.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on August 27, 2011, 05:24:35 PM
For those who don't know who it is...
([url]http://www.pokestation.net/images/bw-sprites/563.png[/url])
It's this guy.

im ashamed i didnt even knew aafyre was doing a pokemon lol becuase i know every pokemon from 1 to 4 gen but 5 gen i still dont know any name :S lol and that pokmon is a bulky ghost xD but i dont thinks its possible to give him four hands but they are made of gases either way :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on August 27, 2011, 05:26:20 PM
and that pokmon is a bulky ghost xD he is over who?
Meta Knight.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: TheLegend75 on August 27, 2011, 05:40:48 PM
Just sitting on a bunch of incomplete projects for now, lol. I did start Co[censored]rigus over Metaknight though. Vertex is done, but there are some minor issues I might need help with. I was going to vertex his wings into his upper arms, but I had trouble patching, so I said eff it. When I tested him out in-game though, his wings and cape were both invisible (his cape still shows up when he uses it for an attack). I had made some things invisible in his materials, but neither his wings nor his cape had an option there, so I'm sure they're being controlled by something else. I just need to figure out what. Okay, I uploaded a preview pic. If you're wondering why I'm using his Japanese name, it's because it censors his english name, and even made it so that the link didn't work.
And how to do to put 4 arms if Metaknight  had 2 arms?? and don't tell me "Aafyre magic" as Beyond  :srs:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on August 27, 2011, 05:41:46 PM
And how to do to put 4 arms if Metaknight  had 2 arms?? and don't tell me "Aafyre magic" as Beyond  :srs:
Maybe he could use the wings as arms...


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: milliondollar mistake on August 27, 2011, 05:47:25 PM
Maybe he could use the wings as arms...

He said he tried that but the patching was a pain so he said eff it. I hope in the end he gets 4 arms though, but if it doesn't work then there's nothing we can do about it.

I'm so hyped for this guy, he is my favourite B&W pokemon, though I only know about him from pokedex 3d.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 27, 2011, 05:59:21 PM
Oh, and another thing. His shoulder pads don't completely zero out, so I had to hide them inside his body. Most of the time this is fine, but for some animations they pop out. Then I also have to get to revamping Sephiroth sometime. Tormod has already mostly taken care of the cape/hair.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: wii on August 30, 2011, 05:15:57 PM
Could i suggest making Gothilselle? :3  i love the way u make the mokemon


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Colter on August 30, 2011, 05:23:10 PM
:happy:
>mfw Aafyre is making me anxious because the pokemon hacks are ftw


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ?uestion on August 30, 2011, 05:31:14 PM
hey Aafyre,

 Can't wait for your revamp of Sephiroth. I'm making Genesis and Angeal, so I was hoping they would inspire you to revamp Sephiroth.

-pranavmeno


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: KKAZMA on August 30, 2011, 06:06:45 PM
Are u going to finish Tidus?


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Legendary Super Mario on August 30, 2011, 06:10:50 PM
Desukan looks epic so far...

Are you going to use his feet for the other 2 hands? Cause I think that would be pretty rofl if that somehow worked.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 30, 2011, 06:55:29 PM
Hmm, I suppose I could try using his feet to make his lower arms. That might solve my materials issues as well.

And I do plan on finishing Tidus, along with all the other things I have previews of. I've just been taking things slow recently.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on August 30, 2011, 07:00:41 PM
About Hollow, would you want the model of him? Jokekid said that one is avaliable at the models resource.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 30, 2011, 07:08:05 PM
But jokekid already made him >.<


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on August 31, 2011, 02:36:12 AM
any pokemon vertex is welcome xD but i will be waiting for my favorite pokemon celebi xD also desukan using the llegs for extra arms might work altough they will be constantsly moving lol


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: _Data_Drain_ on August 31, 2011, 02:48:14 AM
any pokemon vertex is welcome xD but i will be waiting for my favorite pokemon celebi xD also desukan using the llegs for extra arms might work altough they will be constantsly moving lol
If that was the case, it would be fitting for a Pokemon such as Desukan.

Since those arms are to grab grave robbers. XD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on August 31, 2011, 08:41:41 AM
But jokekid already made him >.<

Just pretend he didn't r)

Also, you were going to make him on Marth, right? JK's is on Ike.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlueBrain on August 31, 2011, 08:44:06 AM
but the hollow PSA is on ike... and marth's moveset is too feminine for hollow ichigo... T.T

Just pretend he didn't r)

Also, you were going to make him on Marth, right? JK's is on Ike.

that hurts...


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on August 31, 2011, 08:48:10 AM
that hurts...

Sorry :(
Yours looks good, yet I still want to see it done by Aa.
And having messed with Marth various times before, I have a feeling it could come out incredible with less effort than with Ike.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlueBrain on August 31, 2011, 08:50:54 AM
Sorry :(
Yours looks good, yet I still want to see it done by Aa.
And having messed with Marth various times before, I have a feeling it could come out incredible with less effort than with Ike.

marth is a lot easier to work with, i can ensure u that... xD

BUT, he is mirrored, so u cant make that sleeve on one of his arms, like i did on mine...


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on August 31, 2011, 08:52:28 AM
marth is a lot easier to work with, i can ensure u that... xD

BUT, he is mirrored, so u cant make that sleeve on one of his arms, like i did on mine...

That was something I have no friggin' idea how you did xD

BTW, I think we're getting too off-topic. Let's wait until Aa himself comments on that xD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 31, 2011, 09:01:35 AM
*comments*


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on August 31, 2011, 09:07:34 AM
*comments*


(http://static1.emoticonize.com/2011/8/31/de9fc5.gif)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlueBrain on August 31, 2011, 09:08:57 AM
*comments*

lol... thats all... just lol


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on August 31, 2011, 09:09:06 AM
([url]http://static1.emoticonize.com/2011/8/31/de9fc5.gif[/url])

My thoughts exactly.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on August 31, 2011, 12:17:59 PM
Don't worry jokekid, I'm on your side


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlueBrain on September 01, 2011, 03:34:13 AM
Don't worry jokekid, I'm on your side

good to know.. xD

but i wouldnt mind u making one over marth (if its even possible) or make a better version over ike ^^


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: xxmasal22xx on September 01, 2011, 02:57:23 PM
If anyone wants, AFTER Aafyre makes him on marth, i can port the one Jokekid made to marth....?? One slot.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 01, 2011, 03:34:47 PM
Don't hold our breath kids


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: SmashClash on September 01, 2011, 04:27:42 PM
Don't hold our breath kids
Why not? Cuz I'll die if I hold it to long?


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlueBrain on September 02, 2011, 07:48:16 AM
Why not? Cuz I'll die if I hold it to long?

yeah, thats a good reason... xDDD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Puraidou on September 02, 2011, 07:48:51 AM
Don't hold our breath kids
But then i'll drown D:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DannyDirnt on September 02, 2011, 08:06:25 AM
Dude,the 5th gen Pokemon english names have been already released.That Pokemon's not Desukan,it's called Co[censored]rigus (I think it's spelled like that,new names are VERY strange)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 02, 2011, 08:26:28 AM
You're right, I'll call him co[censored]rigus, excellent idea  :>.>palm:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Royal_Blade on September 02, 2011, 08:30:53 AM
Dude,the 5th gen Pokemon english names have been already released.That Pokemon's not Desukan,it's called Co[censored]rigus (I think it's spelled like that,new names are VERY strange)
Aafyre uses Desukan because it doesn't get censored on these forums.
Now look at your post and Aafyre's and look at what it looks like. Yeah, It's censored.

For simplicity reasons, the Japanese name will be used.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Puraidou on September 02, 2011, 08:33:26 AM
Yeah, It's censored.
That depends if you have the filter on or not, it's on by standard so it's probably censored yeah.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 02, 2011, 08:41:20 AM
Okay, Cofigrigus or Cofegrigus or Cofugrigus could all work too I suppose


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Cascade Hellsing on September 02, 2011, 08:44:00 AM
I prefer the Japanese name.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 02, 2011, 08:46:14 AM
I prefer the Japanese name.
True.
It sounds less confusing.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Albafika on September 02, 2011, 08:50:47 AM
Okay, Cofigrigus or Cofegrigus or Cofugrigus could all work too I suppose
I'd go with any of these, they're easier to asimilate to the real thing.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Puraidou on September 02, 2011, 09:01:02 AM
I prefer Desukan, sounds more pokemon-like then that configure-a-refrigerator name >.>


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on September 02, 2011, 09:07:40 AM
Desu! Desu! Desu!

BTW, Pride's post made me think about Rotom


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DannyDirnt on September 02, 2011, 10:00:19 AM
Aafyre uses Desukan because it doesn't get censored on these forums.
Now look at your post and Aafyre's and look at what it looks like. Yeah, It's censored.

For simplicity reasons, the Japanese name will be used.
And why is "[censored]" censored? Excuse me if it's a dumb question but I speak spanish so I don't know if it's a bad word :S


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DrPanda on September 02, 2011, 10:22:56 AM
And why is "[censored]" censored? Excuse me if it's a dumb question but I speak spanish so I don't know if it's a bad word :S
It's not really a bad word... It's an abbreviation of "[censored]" which is mostly used in America as a derogatory name for homosexuals.
(Where I'm from "[censored]" is just another word for a cigarette)

The logic here is that anything remotely offensive gets filtered.
I think it is a silly idea, but The Adjustment Bureau hath spoken and what they say goes.


Besides, I think that Desukan suits that Pokemon better anyway :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on September 02, 2011, 11:51:43 AM
lol, I have the censoring activated but what you guys are talking about is obvious xD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Royal_Blade on September 02, 2011, 12:47:52 PM

I think it is a silly idea, but The Adjustment Bureau hath spoken and what they say goes.
That made me lol XD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ItalianStallion on September 02, 2011, 02:17:07 PM
lol, I have the censoring activated but what you guys are talking about is obvious xD

How dare you! Unactivate it!

Is that even a word?

........

Aafyre, I await more sexy hacks from you. Hopefully an Eldrazi over Jigglypuff.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on September 02, 2011, 04:54:15 PM
How dare you! Unactivate it!

Is that even a word?

........

Aafyre, I await more sexy hacks from you. Hopefully an Eldrazi over Jigglypuff.

Not only I do that, and I also censor every [censored]ing thing myself to annoy the ones who disabled it. >D


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: milliondollar mistake on September 02, 2011, 04:56:17 PM
It doesn't annoy me.

Ny updates Aa?


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 02, 2011, 10:38:20 PM
Cof@grigus

Problem solved.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on September 03, 2011, 05:41:20 AM
Cof@grigus

Problem solved.

lol, it's censor dodging, but I guess it can be forgiven in this case xP


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on September 09, 2011, 03:32:59 PM
Aafyre just passing by to congratulate you finally someone  toke out that glitchy loyd import from the top downloads xD it was your sephirot  finally :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DannyDirnt on September 09, 2011, 03:40:54 PM
Aafyre,do you know when will you finish Cof@grigus and Manaphy? I'm specially interested in Cof@grigus :D


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 09, 2011, 05:05:08 PM
Sorry broheims, it's just that life is picking up. We're both completely done with school now, but one of us has a job (a crappy one :P) and the other needs to find a job (That's me! I'm in other-brother mode right now). That said, we do both still have free time, so we've just been slacking, nothing new. I'll get to finishing all that stuff sometime, it's just hard to get back into hacking after taking a break. Thanks for all the support though.

Now that Seph is in the top 10 I can begin work on Sephiroth v2 soon. I believe ShadowSnake wanted to collab with me, vertexing his face and stuff. Tormod already did an amazing job on his cape/hair for me to use as a starting point. Here's what I'm thinking for the release:
Basic version
Kingdom Hearts version
Shirtless version (hubba hubba)
Dissidia version? (should I bother? It's pretty similar to his real version, and I don't know if I could make his dissidia exclusive parts anyways)
Safer Sephiroth version (Impossible, I know. But I was thinking of making something simply based off of it. Pretty sure I can't actually give him seven wings and no legs lol. We'll see how this goes)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ItalianStallion on September 09, 2011, 05:11:21 PM
Other brother mode!

The guy who never speaks or replies..................................

Anyway, excited as [censored] about Kingdom Hearts version, and also Shirtless version.

Finally, a good reason to have Sephiroth over ROB still.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: _Data_Drain_ on September 09, 2011, 05:18:53 PM
Sorry broheims, it's just that life is picking up. We're both completely done with school now, but one of us has a job (a crappy one :P) and the other needs to find a job (That's me! I'm in other-brother mode right now). That said, we do both still have free time, so we've just been slacking, nothing new. I'll get to finishing all that stuff sometime, it's just hard to get back into hacking after taking a break. Thanks for all the support though.

Now that Seph is in the top 10 I can begin work on Sephiroth v2 soon. I believe ShadowSnake wanted to collab with me, vertexing his face and stuff. Tormod already did an amazing job on his cape/hair for me to use as a starting point. Here's what I'm thinking for the release:
Basic version
Kingdom Hearts version
Shirtless version (hubba hubba)
Dissidia version? (should I bother? It's pretty similar to his real version, and I don't know if I could make his dissidia exclusive parts anyways)
Safer Sephiroth version (Impossible, I know. But I was thinking of making something simply based off of it. Pretty sure I can't actually give him seven wings and no legs lol. We'll see how this goes)

Sounds like a good plan, and yeah, you could make the Dissidia version too, there are enough differences to make it alright to make.

And... Safer Sephiroth... That should be interesting, you might be able to at least make a holy looking Sephiroth with a halo. :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 09, 2011, 05:24:17 PM
Actually, most of the replies in this thread have been by me ("other brother," which I really shouldn't be known as since I'm the one who made the account in the first place  :>.>: ) "Actual" Brother is the one who does the chatting on msn and stuff.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ShadowSnake on September 09, 2011, 05:35:18 PM
Thanks for you (or your other brother) letting me contribute to Sephiroth v2, i can make the face accurate because i have a model to face morph to.

Let me know by PM when your going to start the project, or when my assistance is needed.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: nanobuds on September 09, 2011, 05:46:53 PM

Seph V2 should have moving hair >.>


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 09, 2011, 05:48:57 PM
Seph V2 should have moving hair >.>
He should find a way to get Marth's cape on his head.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: nanobuds on September 09, 2011, 05:51:59 PM
He should find a way to get Marth's cape on his head.

they tried that on the latest Sephiroth PSA by DivineOverlord


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: _Data_Drain_ on September 09, 2011, 05:56:20 PM
Now that Seph is in the top 10 I can begin work on Sephiroth v2 soon. I believe ShadowSnake wanted to collab with me, vertexing his face and stuff. Tormod already did an amazing job on his cape/hair for me to use as a starting point. Here's what I'm thinking for the release:
*Ahem* I guess some people missed that part.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 09, 2011, 05:59:08 PM
*Ahem* I guess some people missed that part.
<_<;
I didn't read that far.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 09, 2011, 11:37:01 PM
The fact that you're two people is REALLY FREAKING CONFUSING!!!

Also Blaziken glitches that probably can't be fixed without [censored]ing around with bones.

(http://i289.photobucket.com/albums/ll217/Volbeat_/th_al_110704_0256binout.jpg) (http://s289.photobucket.com/albums/ll217/Volbeat_/?action=view¤t=al_110704_0256binout.jpg) (http://i289.photobucket.com/albums/ll217/Volbeat_/th_al_110704_0258binout-1.jpg) (http://s289.photobucket.com/albums/ll217/Volbeat_/?action=view¤t=al_110704_0258binout-1.jpg)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 10, 2011, 07:57:31 AM
I dunno man, those look pretty cool  :notimp:


But I'd say the worst of his problems are the normals. Theoretically I could fix that if I weren't so lazy.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 10, 2011, 09:54:06 AM
I never really had an issue with his normals.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 10, 2011, 10:03:35 AM
Looking back on it, I do say that it is in need of normal-nulling.

I should take a crack at the tutorial sometime.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Victory Badguy on September 10, 2011, 10:17:42 AM
Looking back on it, I do say that it is in need of normal-nulling.

I agree with this.  Blaziken is a fantastic vertexture, but it could be perfect if the normal issues were fixed.
Someone should get on that.  Someone other than me. :srs:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: KTH on September 10, 2011, 10:20:21 AM
The fact that you're two people is REALLY FREAKING CONFUSING!!!

Also Blaziken glitches that probably can't be fixed without [censored]ing around with bones.

([url]http://i289.photobucket.com/albums/ll217/Volbeat_/th_al_110704_0256binout.jpg[/url]) ([url]http://s289.photobucket.com/albums/ll217/Volbeat_/?action=view[/url]¤t=al_110704_0256binout.jpg) ([url]http://i289.photobucket.com/albums/ll217/Volbeat_/th_al_110704_0258binout-1.jpg[/url]) ([url]http://s289.photobucket.com/albums/ll217/Volbeat_/?action=view[/url]¤t=al_110704_0258binout-1.jpg)


That cause facial expression of Captain Falcon.
it's easy to fix.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 10, 2011, 10:24:19 AM
Beyond's tutorial is pretty easy to follow, and it really only takes about 5 minutes. If anyone wants to null the normals of any of my stuff, you can send it my way and I'll add you as a collab. Otherwise, I'll try to get to it myself eventually. Eventually......


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 10, 2011, 10:26:57 AM
I should try to attempt it later.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: KTH on September 10, 2011, 10:49:12 AM
Aafyre : i send you on PM Blaziken fixed.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DannyDirnt on September 10, 2011, 01:36:52 PM
Sorry broheims, it's just that life is picking up. We're both completely done with school now, but one of us has a job (a crappy one :P) and the other needs to find a job (That's me! I'm in other-brother mode right now). That said, we do both still have free time, so we've just been slacking, nothing new. I'll get to finishing all that stuff sometime, it's just hard to get back into hacking after taking a break. Thanks for all the support though.
Thank for the information! And which one will you finish first,Cof@grigus or Manaphy?

I'd like to help too but I know nothing about vertexing...


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 10, 2011, 02:13:27 PM
No clue. Most of the things on hold all have problems that I'm not entirely sure how to deal with.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Albafika on September 13, 2011, 09:37:28 AM
No clue. Most of the things on hold all have problems that I'm not entirely sure how to deal with.
That's what happens when you get the crazy idea of making/forcing  all these chibi legendary Pokemons on Ness. XD (Excluding Cofr@gious on this statement)

Either way, I'm really looking forward to Sephiroth. Let me know if you need the models. <.<


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on September 13, 2011, 10:03:38 AM
That's what happens when you get the crazy idea of making/forcing  all these chibi legendary Pokemons on Ness. XD (Excluding Cofr@gious on this statement)

Either way, I'm really looking forward to Sephiroth. Let me know if you need the models. <.<
technically only one legendary was made from ness and it is Mew i know aafyre planned celebi and manaphy but  why plural  if only mew was released?


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Albafika on September 13, 2011, 10:06:06 AM
technically only one legendary was made from ness and it is Mew i know aafyre planned celebi and manaphy but  why plural  if only mew was released?

No clue. Most of the things on hold all have problems that I'm not entirely sure how to deal with.
I didn't mean released hacks, I meant on hold, as he said. And Manaphy's on the OP, and I believe he's started some other legendary over Ness which is in hold too.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on September 13, 2011, 10:14:09 AM
I didn't mean released hacks, I meant on hold, as he said. And Manaphy's on the OP, and I believe he's started some other legendary over Ness which is in hold too.
i think aafyre started celebi but then it loosed every progress he had on it due to some problem so i think only manaphy is on hold for now


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 13, 2011, 06:35:18 PM
Yeah, I was about done with Celebi's head, but then the power went out. Oh well. Manaphy's face texture is really annoying to get right anyways.

And I think I already have some Sephiroth models, it's just a matter of getting them to load right. I don't think I've tried the latest ones I've been given yet. Really the main thing that needs to be changed is to shrink his head, and probably his shoulder pads too. I don't know if I should bother trying to make a wing for the KH version out of his chestplate. If I do, I'll be sure to include a version without it, since I imagine most people using that sephiroth would be using his PSA, which has an actual wing.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ForOhFor Error on September 13, 2011, 07:28:16 PM
That's why we have a small UPS thing connected to our computers. Keeps the power for an hours or so, so you can save your work if the power goes out.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 14, 2011, 03:27:02 AM
What's with Celebi and lost progress? Geez D:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 14, 2011, 08:23:25 AM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

(http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Ricky (Br3) on September 14, 2011, 08:31:37 AM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

([url]http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif[/url])


*facepalm*

I should have seen it coming...


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Segtendo on September 14, 2011, 08:34:45 AM
It's Sonic R all over again :oshi:


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 14, 2011, 09:44:34 AM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

([url]http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif[/url])

http://mirrors.rit.edu/instantCSI/


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ItalianStallion on September 14, 2011, 11:13:07 AM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

([url]http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif[/url])


What!

[url]http://mirrors.rit.edu/instantCSI/[/url]


I'm not even gonna click that.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on September 14, 2011, 12:22:47 PM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

([url]http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif[/url])

Cmon you can do better than that xD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ✿Zelia✿ on September 14, 2011, 03:36:37 PM
Yes. In fact, you could almost say he sent me back.....

.......wait for it.......


IN TIME

([url]http://i2.photobucket.com/albums/y24/MastaKrapps/EverybodySmall.gif[/url])


. . .

*grabs a pencil and a notepad, then marks a tally on the notepad*

Hmm... i think i will start tallying your weirdness, lol, jk. xD

*throws the pencil and notepad away*


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 14, 2011, 04:35:23 PM
For the curious:

http://www.youtube.com/watch?v=Kty_6FGCWZ0&feature=feedf

WARNING: The more times you watch it, the better it gets.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Gamma Ridley on September 14, 2011, 04:39:01 PM
That

Is

So

Perfect.

XD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 14, 2011, 10:05:00 PM
I'm not even gonna click that.
'sif not

For the curious:

[url]http://www.youtube.com/watch?v=Kty_6FGCWZ0&feature=feedf[/url]

WARNING: The more times you watch it, the better it gets.
That. Is. Awesome!


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Legendary Super Mario on September 14, 2011, 11:48:08 PM
[url]http://mirrors.rit.edu/instantCSI/[/url]


You've cured my hiccuping problem with that... THANK YOU!


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: ItalianStallion on September 15, 2011, 12:52:22 PM
That

Is

So

Perfect.

XD

What is funny, two of those guys look like someone on the forums.

What isn't funny, I can't say who.

I don't want to get Warned or Moderated already. It hasn't even been a week! r)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: BlackJax96 on September 16, 2011, 10:41:52 PM
For the curious:

[url]http://www.youtube.com/watch?v=Kty_6FGCWZ0&feature=feedf[/url]

WARNING: The more times you watch it, the better it gets.


This.
MADE MY DAY.
The look on everyone's face...
I can't stop laughing! XD

/Sort-of-maybe-just-a-little-bit-late-response


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Legendary Super Mario on September 17, 2011, 01:16:14 AM
For the curious:

[url]http://www.youtube.com/watch?v=Kty_6FGCWZ0&feature=feedf[/url]

WARNING: The more times you watch it, the better it gets.


OMG... That's just priceless! (high fives Aafyre... lol)


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Carnage on September 24, 2011, 03:00:01 AM
AAfyre just wondering i dont know if you are aware but KJP is making a predator psa over snake xD looks like one of your epic vertex is gonna get a psa  but maybe you could help him out vertexing the predator weapons like spear the razor disk the skull with spine attached xD  if you have some free time.

On topic: so are you working on anything like desukan or manaphy or taking a break from vertexing?


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: DannyDirnt on September 24, 2011, 01:45:22 PM

I really like this song xD


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 25, 2011, 11:52:30 PM
Right now I'm on a bit of a break. Between my job picking up and a bunch of games coming out that I want to play, I just don't have time to make much at the moment.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Albafika on September 27, 2011, 05:41:42 AM
Right now I'm on a bit of a break. Between my job picking up and a bunch of games coming out that I want to play, I just don't have time to make much at the moment.
Take your time. :P


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 28, 2011, 01:33:06 AM
Hey Aafyre, can you help me export my Metool hack? I can't seem to export it myself for some reason.

It's not exactly DONE (haven't done anything to the feet) but I just want to get it out there since it looks great and it pains me to not have it exported.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: Aafyre on September 28, 2011, 12:14:21 PM
Sorry bro, I haven't had much luck exporting my own metaknight hack either.


Title: Re: Aafyre's Vertex and Texture thread (08/27) Desukan Preview
Post by: deadname mcredactedface on September 28, 2011, 08:19:54 PM
Not even the mask and body? Those are the only things I've changed and the rest are hidden or removed entirely.