Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: Reaver Ind. on October 03, 2009, 03:34:16 AM



Title: Raijinmaru's textureS: You were abandoned... Like me. 1/27/11
Post by: Reaver Ind. on October 03, 2009, 03:34:16 AM
SEGA!!! Yes that's right.  whatever I or anyone can think of SEGA would be made into a texture and placed on a character.  But for now, I'll at least handle some of the retro SEGA characters.  I'll remove the download links and just place a link to my main folders instead of separate links under every two pics of my textures. I also have other ideas of textures out of the SEGA world so I'll be doing that as well.
(http://tinyurl.com/3599lzv) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=240&Moderated=All)

Main DownLoad Link: http://www.4shared.com/dir/AcFXjU1H/Textures.html

-Credits-
SEGA

NINTENDO

CAPCOM

NAMCO

BANDAI

Marvin

Jack Harvest

Katakiri

Akari_Un

alexjol

thezac268

PAVGN

Shadow

Maltes and zackneji

LookItsLink

Mewtwo2000

Calamitas

Gamewatching

Ninka_kiwi

IvanX

fireking220

Pik

johnlcb

BeyondYou


Wii

LenSho

BP

Shadowsnake

Dhragen


DrPanda

ninja_cupcakes

Ike Lawliet

Weyard

Ninka

Ann H.

BlackBoo

hagelt18

extreme.brawl

KTH

Dean

squilliam

Jaklub

stickman

-Whats Next ?-
1st WAVE
Gun Star Heroes: Red & Blue => Ike (thank you for the idea alexjol) DONE
Beyond Oasis: Prince Ali => Ike (he has the headband and gauntlet) or Marth DONE
Phantasy Star IV: Chaz => Marth DONE (requested by janus233)
Pulseman => Captain Falcon DONE
Streets of Rage: Blaze => Zero Suit Samus (using Shadow's long hair ZSS model) DONE
Phantasy Star IV: Zio => Marth DONE
Phantasy Star IV: Alys => Zero Suit Samus (using Shadow's long hair ZSS model) DONE
Shining Force: Hans => Link DONE
Phantasy Star Online Ep 1&2: Fomarl =>Zelda DONE-(FIXIN)
Jet Set Radio: Beat => Marth (JSRF style) DONE
Shining Force II: Kazin=> Link DONE


2nd WAVE
Bonanza Bros.=> Ice Climbers Mario & Luigi (individual characters, but accurate by appearance) DONE
Shining Force II: Sarah PRST DONE
Shining Force: Luke Warrior DONE
Streets of Rage II: Max=> Ganon DONE
Shining Force: Tao Mage DONE
Shining Force: Anri Mage DONE
Shinobi: Joe Musashi=> Captain Falcon DONE
MegaMan X: Vile => Samus DONE
Breath of Fire III: Teepo => Marth DONE


*Updates*
-3/24/10 -
The eyes on marth and ali maybe related either to the pre-hexed stuff or the vertexed stuff.  I'll try out a version for each character, some transparent and some will just be there but still keeping the vertexed weapons.  If that works, then I'll remove the old files with the new ones.  And yes I deleted the previous stuff for this and its dated now.

-3/25/10-
I was right suspect that the pre-hexed files were the cause of the graphical errors.  Though I'll still be using them, just probably not on Marth.  This means that I'll be redoing any marth character that has the errors which is Ali and Chaz I think.

-3/27/10-
I have redone Chaz and Ali and have finished my first attempt on the FOmarl character (may need to go back on).  Soon to start on Beat from JSRF then moving on to complete Streets of Rage 2 characters and then Shinobi.

-4/2/10-
Okay now that I have went back to school, a lot of my planed textures wont be finished and my take longer now.  I tried my hand on the ears of Zelda but couldn't transform them into regular human ears.  I placed a request in the texture request thread (not sure if where vertex edits should go though).  I really don't want to move on to another texture until I finished whats on my plate right now, which is the FOmarl texture.

-4/6/10-
Thank you LookItsLink for making a human eared Zelda!  Woohoo! now to get back on track! SEGA!!!

-4/14/10-
Beat is completed to some point.  I might need to try and make the headphones or ask for help on vertexing character heads and faces.  Once I upload this I'm going to start on Kaza and then go back to add or fix up any of my old textures.  Then I will look into vertexing sonic's head to make a better Mighty.

-4/28/10-
Well its now time for an excuse update.  School work & constant mysterious shut offs of my Laptop computer.  But I' am getting a new computer in May so I should be getting back on track.  And as for Bark,  thats being canceled.  Probably make a texture for another character.  Until then I will be slowly making textures whenever I get some free time.

-5/21/10-
I have made a semi-complete Mighty the Armadillo, his hair is curved so it will represent his shell.  His fins and his tail unfortunately are glitchy when edited, so they remain unchanged hence semi-complete.  But due to an inconvenient error on photobucket & Mediafire on my Laptop, I cannot seem to upload anything to either of them.  But I have also decided that I will load all of my texture pics on brawl vault and remove all of the pics here in this thread.  All that will remain here will be the up coming textures, created textures, updates, and special notices.  I think this is a lot better and neater.  I may change all of this once I get my stuff uploaded again.

-5/22/10-
I uploaded all my downloads to 4shared since It was the first place that came to mind at this time.  Now I need to continue the other textures.

-5/26/10-
The Bonanza brothers pulls off their biggest heist yet, Taking Smash Bros. Brawl from the Mario Bros.  Help them steal coins, cash and wins from the plumbers to claim victory of the Brawl world!

-5/28/10-
Now that Sarah has joined Bowie's force.  It's time for someone else to get their next companion.  Sonic has Tails and Mighty has Ray.

-8/30/10-
Seriously, 3 months since my last update since the different tails texture and vertex.  Well that didn't go so well so like my Bark the Polar Bear idea and Ray will be canceled.  I have now added Chester the KNTE to my vault now, so I'll see to finishing streets of rage 2- Max and Joe musashi doesn't look great on shiek so I may hold of on that until later or cancel it.  But for now I have Luke from Shining Force done and plans for Tao and Anri.

-9/2/10-
Have Finally finished Tao, Anri, and Max.  Though Max could use some improvements but he will be worked on at a later time.  I have already created a MONK class Sarah out of ZSS, but and works on Shiek but she has the run and walk glitch and her face need to be changed.  I'll be messing around with the Sonic model seeing what I can morph him into.

-9/9/10-
Bean the Dynamite is now on Sonic's model as I had wanted this from the beginning but could not get through with the old vertexing method.  The beak forming was a hassle but it turned out well IMO.  I'll probably ask around to see if I can get some help with Bean's hair style later on but for now I need at least attempt this myself.

-9/26/10-
Bean the Dynamite now look Sonicy than ever now with the shoes and the pretty much everything, all except for the hair :(.  It appears that the model is edited so much that the model will not allow anymore alterations anymore.  Though there may be other was to work around this but during the time I've been working on this plus playing PSP2 :af: I could not find anyother way to give him his well deserved duck hair.  So I'll just release Bean as he is and link the old Bean upload to the new files.  If anyone can work around it I'd be happy to let anyone use it to improve it.
 
-9/27/10-
I was able to fix his hair through editing his hair (took some time editing the bones).  probably would need improvements but not right now.

-9/29/10-
Had to add a few new things to Bean but now I'm going to find a way to make Bark.  I really want this character to show up in brawl so I'll continue to find ways for this to come.  I have all the files needed to vertex DK, all I really have to do is have a good imagination and grasp the image I want to use to form his Gorilla face into a Polar Bear face.  I removed that DISCLAIMER thing because I feel that no permission really needs to be asked for my stuff since I really didn't ask nintendo to use there stuff :P.

-10/31/10-
I love Fable III!  Though my affections towards it is strong, I can't help but think that its the same as Fable II with the same glitches as the second game and to feel that they rushed this game out to soon is a bad feeling.  But its still enjoyable, I still play it because its not really big of a deal.  As long as my wife doesn't go missing but even then there's a divorce button just in case.  This is my excuse for not uploading things faster.  That and Phatasy Star Portable 2!

-11/4/10-
Bark the Polar bear is the only character I want to vertex, but can't vertex.  I have tried everything I could think of to vertex DK into a polar bear.  That didn't work but someone else was able to use the polar bear from the Ice summit stage and went further with it then I could.  So Bark may be scraped from my list again so I can move on with other things, like Alef, Sarah and my character I made for Dragon Quest IX.  I have already finished the first two but nothing really done with the DQIX character.  I dressed mine up in the warriors armor and that's my choice, whats yours?

-11/18/10-
I have made two versions of my DQIX characters out of Marth and ToonLink.  I dressed up my DQ character as warrior, and that's my choice.  Whats yours?

-11/24/10-
I know, this was the main vertex that I said I was going to do but always canceled it because nothing worked for me.  Well that will all change since I have found something that works now.  I've tried the polar bear model from the ice summit stage, didn't go far at all.  Then picked it up again, stopped on making animations.  Then I thought, "Hey, I why don't I use Dk?  Brilliant!" Glitch!  So I decided it was time to stop and let someone else do this.  There is some good results too.  But once when I looked at Bean I realized that "I used a Sonic character to make a Sonic character, continue the process".  Actual picks of Bark The Polar Bear soon I swear really.


-1/2/11-
Happy one day late New Year everybody!    I've asked Hax if I could work with him in improving the knuckles vertex/bone edit model of his and he approved.  I had already done all I could and sent him the model.  This  updated was edited.

-1/4/11-
I have went back to update some of my old textures with some new textures and some new models from other models to make them look better.  Ali, Alys, and Blaze will be redone with new models.  I also uploaded my brothers fan made character Shoichi Shintaru and will be making other older brothers fan made character Roku Zymx.

-1/6/11-
I finally finished Joe musashi and now I will start adding more to some other textures.  I've finished making a Vile texture for the War Machine model vertex with MegaMan X's feet.  I now they're not pro like the others and I really liked BigSharkz Vile texture but I don't think he released that.  Oh well, once I get the pics down I'll upload them to the Vault.  And as I said many times for my textures, revamps edits and etc are welcomed :).

-1/27/11-
I always liked Teepo in Breath of Fire III for the playstation.  I hated that he became unusable after the burning of the tree house and that Myria had gotten to him and he ended up dying by the hands of his friends believing that Myria was some savior to serve.  Oh well, his youth returns to compete in the brawl tournament.  I have also started converting voices for characters as well.  Whats out there now is Sonic with Roger Craig's voice talents, Peach with Danielle Judovits' Estelle voice tallents and Fujiko Takimoto's voicing talents of Young Link.  If you know how to use Sawndz 0.051, then your in the green!  If not then.....

-Shining Force-
1.Max V2
(http://i54.tinypic.com/2h3ajgi.jpg)(http://i56.tinypic.com/2qmjm8i.jpg)

2.Hans
(http://i52.tinypic.com/2iikj9f.jpg)(http://i53.tinypic.com/vzx24m.jpg)

3.Luke
(http://i55.tinypic.com/23lb8sy.jpg)(http://i54.tinypic.com/2mq3xxz.jpg)

4.Tao
(http://i54.tinypic.com/205xs40.jpg)(http://i53.tinypic.com/125j5uv.jpg)

5.Anri
(http://i51.tinypic.com/96lqaa.jpg)(http://i51.tinypic.com/2f08wvt.jpg)

6.Anri's Darling Dress
(http://i56.tinypic.com/k34x7d.jpg)(http://i54.tinypic.com/spaskm.jpg)

7.Alef
(http://i54.tinypic.com/2a7bz3l.jpg)(http://i53.tinypic.com/24fd07q.jpg)

8.Tao's Sugoi Mizuki and Fan Art ver.
(http://i51.tinypic.com/2cpduag.jpg)(http://i54.tinypic.com/30b026v.jpg)

-Shining Force II-
1.Bowie V2
(http://i52.tinypic.com/r0o0ty.jpg)(http://i51.tinypic.com/9bko40.jpg)

2.Kazin
(http://i56.tinypic.com/293zk0g.jpg)(http://i56.tinypic.com/ztvk74.jpg)

3.Sarah
(http://i52.tinypic.com/24ynw4w.jpg)(http://i56.tinypic.com/35c1s77.jpg)

4.Chester
(http://i54.tinypic.com/axgmz5.jpg)(http://i54.tinypic.com/ok7kmc.jpg)

5.Sarah (MONK)
(http://i55.tinypic.com/1z68byc.jpg)(http://i54.tinypic.com/2z7ftjp.jpg)

-Streets of Rage-
1.Axel Stone V2
(http://i53.tinypic.com/23t5xc5.jpg)(http://i53.tinypic.com/35k97ww.jpg)

2.Adam Hunter
(http://i52.tinypic.com/29xdw13.jpg)(http://i51.tinypic.com/vsnrpk.jpg)

3.Blaze Fielding
(http://i54.tinypic.com/2ccuqyw.jpg)(http://i56.tinypic.com/dmvi4h.jpg)

4.SOR2: MAX
(http://i54.tinypic.com/29dwbwi.jpg)(http://i55.tinypic.com/2cynx4j.jpg)

-Knuckles Chaotix-
1.Mighty the Armadillo
*needs to be updated*

-Sonic The Fighters-

1. Bean the Dynamite *NEW*
(http://i52.tinypic.com/2sbqte1.jpg)(http://i55.tinypic.com/2m26d5l.jpg)

2. Bark the Polar Bear
(http://i51.tinypic.com/2ue1xdy.jpg)(http://i55.tinypic.com/5ahp90.jpg)

-GunStar Heroes-
1.GunStar Red: marth
(http://i53.tinypic.com/axeec2.jpg)(http://i55.tinypic.com/wre35j.jpg)

2.GunStar Blue: Ike
(http://i56.tinypic.com/23t4m0x.jpg)(http://i54.tinypic.com/mmycmh.jpg)

-Beyond Oasis-
1.Prince Ali V2: Marth *NEW*
(http://i55.tinypic.com/28lg7za.jpg)(http://i52.tinypic.com/31502ro.jpg)

-Phantasy Star IV-
1.Chaz V2
*needs to be updated*

2.Alys
(http://i52.tinypic.com/2ic2qa0.jpg)(http://i53.tinypic.com/316901d.jpg)

3.Zio
(http://i55.tinypic.com/332b70i.jpg)(http://i51.tinypic.com/bi9f8p.jpg)

-PSO-
1.FOmarl
(http://i56.tinypic.com/2m3l5e0.jpg)(http://i55.tinypic.com/262nqpv.jpg)

-PulseMan-
1.PulseMan
(http://i55.tinypic.com/301de0z.jpg)(http://i53.tinypic.com/1pgdgg.jpg)

-JetSetRadioFuture-
1.Beat
(http://i53.tinypic.com/2uhpw74.jpg)(http://i52.tinypic.com/2h4fjpc.jpg)

-Bonanza Bros.-
1. Bonanza Bro Red (Robo/Mike)
(http://i51.tinypic.com/6ok0w3.jpg)(http://i56.tinypic.com/8zl5pj.jpg)

2. Bonanza Bro Blue (Mobo/Spike)
(http://i54.tinypic.com/201bnr.jpg)(http://i54.tinypic.com/2rdz32r.jpg)

-Shinobi-
1. Joe Musashi
(http://i55.tinypic.com/vnpcwo.jpg)(http://i54.tinypic.com/rvh93b.jpg)

-MegaMan X-
1. Vile
(http://i52.tinypic.com/2hgg39f.jpg)(http://i56.tinypic.com/2ipuoo.jpg)

-Breath of Fire III-
1. Young Teepo
(http://i52.tinypic.com/bf52fa.jpg)(http://i54.tinypic.com/xe1v9d.jpg)

-Misc Textures-
1.Raijinmaru
(http://i51.tinypic.com/z3jmo.jpg)(http://i52.tinypic.com/14o3qyf.jpg)

2. Sxy Fyah Peach
(http://i52.tinypic.com/ru1a89.jpg)(http://i52.tinypic.com/21l8qs0.jpg)

3. Sxy Tanooki Peach
(http://i55.tinypic.com/11gpt8h.jpg)(http://i53.tinypic.com/2naioae.jpg)

4.My DQ: Raijinmaru
(http://i53.tinypic.com/nlpi54.jpg)(http://i52.tinypic.com/35bb0hf.jpg)

5.My DQ: Toon-Raijinmaru
(http://i52.tinypic.com/10xzwg3.jpg)(http://i56.tinypic.com/2gwuhhs.jpg)

6.Shoichi Shintaru (brother's request)
(http://i56.tinypic.com/2yx5bgh.jpg)(http://i54.tinypic.com/2wnzjfm.jpg)
*Special Notice*


Thank you.
Brian


Title: Re: Raijinmaru's first SEGA textureS
Post by: Reaver Ind. on February 08, 2010, 07:46:45 PM
I finally gotten to what I've been working on for the past months and uploaded them to my mediafire account.  It's my attempt at making Axel Stone from Streets of Rage/Bare Knuckle and Bowie from Shining Force II SDMN style.  I'll add screen shots as well.   I'll change the topic name as well to My SEGA TextureS since I've decided to make as many SEGA characters I can think of and  can find. 


Title: Re: Raijinmaru's first SEGA texture
Post by: hughie on February 08, 2010, 07:51:46 PM
Looks sorta like link, likin it :D


Title: Re: My SEGA textureS
Post by: Reaver Ind. on February 08, 2010, 08:27:29 PM
download links are up for the other two now! 

@HAXOR: yeah he does :D.  I'm going to fix him and try to make it a little better.  but Pik's Max is alot better than my version though. 


Title: Re: My SEGA textureS: Mighty the Armidillo!
Post by: Reaver Ind. on February 13, 2010, 04:53:11 PM
My version of Mighty the Armidillo!  download will be up shortly.


Title: Re: My SEGA textureS: Mighty the Armidillo!
Post by: Segtendo on February 13, 2010, 05:18:01 PM
Mighty looks good. But it seems that there's a little too much tan around his ears.


Title: Re: My SEGA textureS: Mighty the Armidillo!
Post by: Reaver Ind. on February 13, 2010, 08:04:45 PM
It was yellow when I changed it, but something is giving him that tan color.  I really don't know why though.  I tried going in the PCS file to see why but it still shows.  So I just left it alone for now.  And thanks  :)


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: Reaver Ind. on February 14, 2010, 07:53:11 PM
A new version of my Max texture and Axel Stone's partner Adam Hunter are made and up.  Now I'm just waiting for a ZSS with long hair to make Blaze Fielding  :)  and maybe Pulseman or something.


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: alexhall on February 14, 2010, 08:16:59 PM
Wow, that axel & adam sure bring back memories...


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: Reaver Ind. on February 15, 2010, 12:58:20 PM
I hope everyone likes them because I love using them in my game.  I'll try my hands on the characters in your avatar too alexjol  :D.  Thanks for the idea.  I'll credit you for it.
Edit: Hooray! I'm a Intermediate Kitten!  I'm making my way up the ladder :laugh:


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: PAVGN on February 15, 2010, 01:16:39 PM
I was going to make Max, But It looks like you've already taken care of that. Good job.


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: Reaver Ind. on February 15, 2010, 01:33:05 PM
You can still make yours.  I was thinking of doing the Promotion to Hero Max but I just wanted to be lazy, so I just redone my old version of max.


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: PAVGN on February 15, 2010, 01:35:10 PM
You can still make yours.  I was thinking of doing the Promotion to Hero Max but I just wanted to be lazy, so I just redone my old version of max.

I think your version of Max is good enough, But I will still make Hero Max.


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: Reaver Ind. on February 15, 2010, 01:47:52 PM
Awsome!  Right now I'm trying to get the shoulder pads from Cloud for the Gunstar characters so I wont even be in the Shining Force category for a while.  Oh, don't forget to make screen shots that capture the shining force feeling.  That's where it counts IMO.

Max encounter enemy Hero of Time
ememy Hero of Time suffers 18 points of damage
enemy Hero of Time counters
Max suffers 12 points of damage
Max gains 10 exp
lol


Title: Re: My SEGA textureS: Mighty the Armidillo, Adam Hunter & Max V2
Post by: Reaver Ind. on February 16, 2010, 02:51:00 AM
Gunstar Red & Blue are done, all thats left is to test and upload ;).  But for now its time to sleep.

Edit: GunStars are up but I couldn't get them to have two shoulder pads and a gun.  So Here they are and I'll give credit to the person who made the Ike Issac hair, once I find out who did it since I used that one for Blue.


Title: Re: My SEGA textureS: Gunstar Heroes on the sceen
Post by: Reaver Ind. on February 20, 2010, 09:59:04 PM
I have finished my Beyond Oasis: Prince Ali texture, Created Marth versions of the Gunstar Heores, and I might start uploading most of my music I've looped for certain characters and stages.


Title: Re: My SEGA textureS: Beyond Oasis or The Story of Thor, whatever.
Post by: janus233 on February 22, 2010, 12:38:06 PM
U should do Chaz from Phantasy star 4!!!! lol or any character. Nice textures btw!


Title: Re: My SEGA textureS: Beyond Oasis or The Story of Thor, whatever.
Post by: Reaver Ind. on February 22, 2010, 03:45:56 PM
I'll add him to the list  ;) He might be able to be done sometime this week or whenever I finish up with my work from school.  But I found some Official SEGA art work of him and the closest person to fit his look would be Marth with the Pre-Hexed mdl0 "No Cape, Jewel, Tiara, and Sheath" by Shadow.


Title: Re: My SEGA textureS: Beyond Oasis or The Story of Thor, whatever.
Post by: janus233 on February 25, 2010, 07:09:40 AM
Awsome!


Title: Re: My SEGA textureS: Beyond Oasis or The Story of Thor, whatever.
Post by: janus233 on February 25, 2010, 10:00:32 AM
Epic Chaz Thank you very much, its u want but if you can make some of the other characters such as Zio, Alys or Rika would be awsome, u obviously dont have to rush cause i know ur busy with school and such.

Thanks again for Chaz, ill try to think of other characters 4 ur sega collection.


Title: Re: My SEGA textureS: Phantasy Star IV: Chaz - 2/25/10
Post by: Reaver Ind. on February 25, 2010, 10:11:52 AM
Thank you for taking an interest in my textures! :happy: I'll see what I can do for the other characters.  I still need to actually start on Pulseman when ever I figure on how to form his helmet. :-\ That's one of the main reasons why I never attempted that character yet.  But now I have time so.


Title: Re: My SEGA textureS: Phantasy Star IV: Chaz - 2/25/10
Post by: PAVGN on February 25, 2010, 04:01:51 PM
*Special Notice*
I'm having a bit of difficulty trying to fix Prince Ali's eyes in game.  They appear to be fine when faced against another marth character, but with anyone else his eyes are glitched.  Need help for this ASAP please. :(

Chances are his eyes are mip-mapped. If you can give me the original image you used as the eye texture for them. I can fix that.


Title: Re: My SEGA textureS: Phantasy Star IV: Chaz - 2/25/10
Post by: Reaver Ind. on February 26, 2010, 10:56:28 AM
I sent you the link for his eye textures I used for him since It was never altered or changed.  But mip-mapped?  How the heck do textures mess up like that?  Is there a way to fix this in Brawl Box?


Title: Re: My SEGA textureS: Phantasy Star IV: Chaz - 2/25/10
Post by: PAVGN on February 26, 2010, 03:52:58 PM
I sent you the link for his eye textures I used for him since It was never altered or changed.  But mip-mapped?  How the heck do textures mess up like that?  Is there a way to fix this in Brawl Box?

ASH isn't always reliable for textures that require a palette. However Brawlbox doesn't have this problem because It makes the palette for you. I always index them in Photoshop anyway just to be on the safe side.


Title: Re: My SEGA textureS: VOLTECCER! & Hans joins the force! - 2/28/10
Post by: Reaver Ind. on February 28, 2010, 03:35:34 PM
Finally finished PulseMan and Hans, I just need to test them out first ;).

Edit: I uploaded the textures and pics. :)


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: Lord Prosper on March 04, 2010, 09:36:48 AM
Needs moar Beat from Jet Set Radio.


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: Reaver Ind. on March 04, 2010, 10:14:33 AM
Which character should it be on?


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/
Post by: PAVGN on March 20, 2010, 05:18:36 PM
Ok, I'm really sorry for not getting in touch with you for several weeks. I have good news but mostly bad news. The good news is that Marth's eyes aren't mip-mapped, But the bad news is that because of that I don't know what the problem is. Since I wasn't able to help you, You can take my name out of the first post. I think you should post something in the part of the forum to see If someone there can help you. I'm sorry I could fix Ali and Chaz.


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: M4G4 on March 20, 2010, 06:00:52 PM
These look great. Do you think you could do FoMarl over Zelda? http://www.pso-world.com/images/classes/fomarl.jpg Shes from Phantasy Star Online Ep 1&2


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: Reaver Ind. on March 21, 2010, 12:05:46 AM
Thank you :).  I'll try my hand on this, though I'm not good with vertex editing characters.  I only got as far as editing Marth's sword and now his eyes are messed up.  But most of the clothes I may be able to do, all of this and more once I get my other characters of the list.

@PAVGN:  You eliminated the possibility of it being mip-mapped, so I have to give you credit for that.  I wasn't sure what it was, it could be related to me changing their swords shape.  So now that you found that out for me, I still wish to keep your name in their if that's okay with you?  Because I should never take any kind of credit away from someone I asked for help from, taking their time up for my problems.  It just wouldn't seem right.  Sorry for this being so wordy.


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: Gamez1985 on March 21, 2010, 12:14:45 PM
Wow I love your textures. Thanks!!


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/
Post by: PAVGN on March 21, 2010, 02:14:58 PM
@PAVGN:  You eliminated the possibility of it being mip-mapped, so I have to give you credit for that.  I wasn't sure what it was, it could be related to me changing their swords shape.  So now that you found that out for me, I still wish to keep your name in their if that's okay with you?  Because I should never take any kind of credit away from someone I asked for help from, taking their time up for my problems.  It just wouldn't seem right.  Sorry for this being so wordy.

Well If you still would like to credit me, I have no problem with It. I suppose with the way you put It, It makes sense.


Title: Re: My SEGA textureS: VOLTECCER! PulseMan enters & Hans joins the force! - 2/28/10
Post by: Reaver Ind. on March 22, 2010, 02:32:19 AM
@Gamez1985: I'm glad you love them.  Finished Blaze!  Just need to get the snapshots made and then upload the file then I can move on to the next ones.


Title: Re: My SEGA textureS: Blaze Fielding now playable! 1st wave of BK done!
Post by: Reaver Ind. on March 22, 2010, 12:02:11 PM
Blaze Fielding Snapshots and Downloads are UP!


Title: Re: My SEGA textureS: Alys and Zio from Phantasy Star IV is DONE! - 3/23/10
Post by: Reaver Ind. on March 23, 2010, 09:04:55 PM
Finished Phantasy Star IV characters Alys and Zio.  Before I upload them I sent the pics to the person who requested them to read their reaction and approval.  Speaking of which, I will usually PM those who requested a texture from me.  You may have beginning pics of it in game with some errors still lurking around them, a message notifying you that its done, or the pics before I upload them.  I may also forget to do all of this and just post them.  This will be posted on the  first page, but condensed.


Title: Re: My SEGA textureS: Alys and Zio from Phantasy Star IV is DONE! - 3/23/10
Post by: Velen on March 23, 2010, 09:21:45 PM
I think Sonic could make a better Pulseman...If we could vertex hack Peach's sleeves into perfect spheres and put them on Sonic.


Title: Re: My SEGA textureS: Alys and Zio from Phantasy Star IV is DONE! - 3/23/10
Post by: Reaver Ind. on March 24, 2010, 08:10:24 AM
@Velen Zaiga:  He may be better, I only used Captain Falcon because there was an old request at the old forums of Kitty Corp (probably mine can't remember) wanting The Captain to have PulseMan's textures.  I'll look into it. ;)

@M4G4:  I've actually started looking at the pic you gave me and started a while ago, though I don't know how to take snapshots of BrawlBox to show you how far I gotten.  I don't think I will be able to make a perfect hat for Zelda since I really don't know much of vertexing stuff like that, I might ask around for help on that but the texture should be no problem.  I also went and downloaded PSO for the computer and search the actual game textures and when to a PSO modding forum for help, they have not responded :srs:. So I'll work on this :)


Title: Re: My SEGA textureS: Alys and Zio from Phantasy Star IV is DONE! - 3/23/10
Post by: Reaver Ind. on March 27, 2010, 07:29:04 AM
Uploaded FIX ver. of Prince Ali-Marth and Fix ver. of Chaz plus FOmarl texture.


Title: Re: My SEGA textureS: FIXED up Ail-marth and Chaz + FOmarl - 3/27/10
Post by: PAVGN on March 27, 2010, 03:52:59 PM
Hey, That great that you were able to fix Chaz and Ali's eyes. How did you do It?


Title: Re: My SEGA textureS: FIXED up Ail-marth and Chaz + FOmarl - 3/27/10
Post by: Reaver Ind. on March 27, 2010, 05:53:39 PM
@PAVGN: it was the pre-hexed files I was using before.  I don't know why it was screwing up the eyes of the character, so I just used the pre-hexed model I used for the Gunstar marths and Bowie.  Thinking about it now, its not really a fix but more of a alternative than using the original file from before.  They are still up for download but there are a few new differences with the textures.


Title: Re: My SEGA textureS: FIXING FOmarl - 4/6/10
Post by: Lord Prosper on April 10, 2010, 10:35:58 PM
I have an idea for a Sega texture hack for ya. Bonanza Bros. on Ice Climbers.


Title: Re: My SEGA textureS: FIXING FOmarl - 4/6/10
Post by: alexhall on April 14, 2010, 03:44:46 AM
I'm willing to make furry Gunstar Heroes. Good choice picking Marth & Ike (I pressume you chose them because their hair is similar to the original GH, right? XD). The only thing is... the swords, but meh, you can pick a laser gun and get rid of the sword XD


Title: Re: My SEGA textureS: FIXING FOmarl - 4/6/10
Post by: Reaver Ind. on April 14, 2010, 06:35:04 PM
That's sound great.  And I like the idea of furry Gunstars :af:. I might do that once I get my school work and other stuff finished cause I've already completed the FOmarl texture and Beat.  though Beat may need some vertex editing for the headset but it's about as done as it can get for now.


Title: Re: My SEGA textureS: NEW MIGHTY THE ARMADILLO 5/21/10
Post by: Reaver Ind. on May 22, 2010, 04:46:51 PM
I found several alternatives for hosting downloads and pics, 4shared and tinypic.  For right now, here is my alt link for downloads:

http://www.4shared.com/dir/AcFXjU1H/Textures.html

This is where the new Mighty The Armadillo will be hosted, along with my other textures, musics and misc files.


Title: Re: My SEGA textureS: NEW MIGHTY THE ARMADILLO 5/21/10
Post by: PAVGN on May 22, 2010, 05:32:21 PM
That Mighty the Armadillo vertex hack looks great!


Title: Re: My SEGA textureS: NEW MIGHTY THE ARMADILLO 5/21/10
Post by: Reaver Ind. on May 22, 2010, 08:28:20 PM
Thank you.  It's one of my creations that I'm really proud of :happy:


Title: Re: My SEGA textureS: BONAZA BROS. ARE HERE! 5/26/10
Post by: Reaver Ind. on May 25, 2010, 10:12:54 PM
Finally finished the Bonanza Bros. and who else would make better Bonanza Bros. than the Mario Bros. enjoy!


Title: Re: My SEGA textureS: BONANZA BROS. ARE HERE! 5/26/10
Post by: dingo on May 25, 2010, 10:19:24 PM
They go over the individual ones right?


Title: Re: My SEGA textureS: BONANZA BROS. ARE HERE! 5/26/10
Post by: Reaver Ind. on May 25, 2010, 10:25:46 PM
Yes, since the Ice Climber Mario & Luigi are still has glitches and is possibly being worked on.  So until there is a actual working Mario & Luigi ice climber port, they are on the individual Mario and Luigi.


Title: Re: My SEGA textureS: BONANZA BROS. ARE HERE! 5/26/10
Post by: dingo on May 25, 2010, 10:47:26 PM
Good I'm still having some issues finishing the Mario Bros.


Title: Re: My SEGA textureS: BONANZA BROS. ARE HERE! 5/26/10
Post by: Reaver Ind. on May 26, 2010, 03:12:17 AM
There is a slight problem with Bonanza Bro. Red's texture.  Apparently I didn't see the remains of the original texture color on his pants, so I will have to take the download down for a brief minute to correct his texture.  The snap shots don't show this error so they will remain.


Title: Re: My SEGA textureS: MIGHTY'S LITTLE BUDDY! 5/28/10
Post by: Reaver Ind. on May 28, 2010, 03:31:44 AM
Ray the Flying Squirrel
(http://i50.tinypic.com/2w2pq37.jpg)

What I did was used ZeonDude's and the people from smashboard's Tails Beta character and gave him the texture of Ray the Flyingin Squirrel.  He does have two tails but I edit the bones to fuse them together.  So now He only has one tail.  Once ZeonDude and who ever else is working on the Tails model completes the movesets and all that stuff, I'll release Ray.


Title: Re: My SEGA textureS: MIGHTY'S LITTLE BUDDY! 5/28/10
Post by: PAVGN on May 28, 2010, 03:43:30 PM
I didn't expect you to make a hack of a non-playable character made playable. Nice job.


Title: Re: My SEGA textureS: MIGHTY'S LITTLE BUDDY! 5/28/10
Post by: Segtendo on May 28, 2010, 06:30:02 PM
By Mighty's little buddy, I thought of Charmy :srs:


Title: Re: My SEGA textureS: MIGHTY'S LITTLE BUDDY! 5/28/10
Post by: Reaver Ind. on May 28, 2010, 07:36:57 PM
Yeah,  I thought about him too.  But I didn't know which character to make Charmy out of, then I remembered Mighty and Ray leaving together to find Mighty's sister.  I could rename it something different as to "Mighty's right hand guy" or something like that so there wont be confusion.


Title: Re: My SEGA textureS: MIGHTY'S LITTLE BUDDY! 5/28/10
Post by: Reaver Ind. on August 30, 2010, 07:08:45 PM
Well I believe that I could do better with Ray with this vertexing method out there so I will scrap this and work on that.  I have a lot of crap to update, to add on the list and to remove from the list.  my pics of my textures are now on my vault.  At the moment I can't think of a reason why I chose to do this (probably cause of a three month break) but I'll fix that once I can thumbnail all of them.   I also learned somethings through vertexing so that's a good thing I guess,  I'll work on it.  I will also change the title of my thread since of my little discussion with my brothers about creating more than SEGA only.


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: PAVGN on August 31, 2010, 08:15:59 PM
I really didn't expect Luke to be on Pit. Great job as always.


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: Reaver Ind. on September 01, 2010, 04:36:44 AM
Yo PAVGN, thankyou for the compliment I really appreciate it  :).  I was first thinking of using Toon link or regular link but I wanted someone who was short but not a like a child, so pit was the final choice.  Finished Anri and Tao, just need to take screen shots of the two.  I have the resources to make Streets of Rage 2 - Max but I just never started on it.


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: PAVGN on September 01, 2010, 12:15:33 PM
Finished Anri and Tao, just need to take screen shots of the two.

Oh sweet, I can't wait to see them.


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: Reaver Ind. on September 02, 2010, 05:36:33 AM
Okay.  While creating Max from Streets of Rage 2, I ran in several problems picking out where most of his body was.  And because of Ganon's extra amour it made things more difficult.  So I guess I attempted to give him his wrestlers getup and added some more things to him.  Anri and Tao had a few adjustments so I need to retake their pictures.  All three will be uploaded anyway, 10:00 PM - 7:34 AM, yeah I think its time to take a needed shower and get some sleep.  :-[


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: Reaver Ind. on September 02, 2010, 05:40:38 PM
(http://i54.tinypic.com/2wq7oeb.jpg)
(http://i55.tinypic.com/2w7mjqo.jpg)
(http://i53.tinypic.com/2weys7p.jpg)
There done!


Title: Re: Raijinmaru's textureS: Luke the Warrior joins the force! 8/31/10
Post by: PAVGN on September 02, 2010, 05:47:18 PM
Tao and Anri are really great. Any chance of swimsuit versions of Tao and Anri?


Title: Re: Raijinmaru's textureS: Tao and Anri the MAge joins the force! + SOR2: MAX 9/2/10
Post by: Reaver Ind. on September 02, 2010, 06:26:29 PM
I might do that.  Then I need to find a character that would fit Khris.  I just wish I knew how to give Tao her inner tube :srs:.  I should also make Gong out of Ganon as well once I mess with that Blue hedgehog.

Edit: If I do that for Anri and Tao.  Then I want to have Khris's special out fit and find a way to create Alef and give her a special outfit too.  She's the only female mage that does not have a special outfit.  I mean Tao and Narsha share the tiny bikini item, so Alef can either have the Daring dress, the maid outfit or atleast something new.  It's unfair :notimp:


Title: Re: Raijinmaru's textureS: Tao and Anri the Mage joins the force! + SOR2: MAX 9/2/10
Post by: Reaver Ind. on September 09, 2010, 04:01:40 AM
This is pretty much what I'm working on at the moment, I just need to fix up his hair and stuff.  But Overall it's getting there :)
(http://i56.tinypic.com/13zri3p.jpg)


Title: Re: Raijinmaru's textureS: NEW Bean the Dynamite 9/9/10
Post by: PAVGN on September 09, 2010, 04:02:58 PM
([url]http://i56.tinypic.com/13zri3p.jpg[/url])


A Sonic version of Bean?


Title: Re: Raijinmaru's textureS: NEW Bean the Dynamite 9/9/10
Post by: Reaver Ind. on September 26, 2010, 10:46:41 AM
I didn't think Falco would do so I decided to work towards making sonic have a beak and now I made this.  Though this is an old pic since I have changed his color to yellow now.  His buckles are still there on his shoes, but his hair will not change its shape for some reason.  

Since this was the main problem I worked on this until I felt that it would be good enough to release it.  Well it wont change no matter what I do and now I'm just going to release it as is.  I'm sure someone would help me morphing his hair the right way, but for now I'll upload him and work on Tao's & Anri's special outfits and morphing Zelda into a Fox like what someone did to marth on the smashboards (can't remember who :-\).

Edit: I fixed the hair and its already uploaded to the vault.


Title: Re: Raijinmaru's textureS: NEW plans for Bark on DK 9/29/10
Post by: Reaver Ind. on October 24, 2010, 09:00:14 PM
While I'm having a few difficulties with vertexing DK into Bark the Polar Bear ( more info about it here: (http://forums.kc-mm.com/index.php?topic=8877.0) and looking for anyone for helping with vertexing the head.
Anyway, for what was requested for Anri and Tao I put them in their special attire from Shining Force ROTDD.

Original Sugoi Mizugi
(http://i55.tinypic.com/23wqre1.jpg)
Fanart Sugoi Mizugi
(http://i52.tinypic.com/2q2qn9z.jpg)
Inspired fanart *not mine* credit goes to original artist
(http://i51.tinypic.com/16gd30g.jpg)
Anri's Daring Dress
(http://i53.tinypic.com/98rsqw.jpg)

They all are probably going to be in swimsuits once I find a good one for Anri.  Bark will be placed on hold and I'll work on Alef.  There is also two Peach textures that I didn't really want to release to the public but I may as well give.  The Peach is from a newgrounds game
Mario is Missing (MATURE CONTENT) it is the dark skinned fire powered Peach.

(http://i51.tinypic.com/2eds6qb.jpg)
(http://i52.tinypic.com/2lik0uu.jpg)
I kind of hate myself for not making the number on peach one more for the sick perverted joke and not including it on the texture.  Plus the new Breast enhancements for peach would be better too (Oh well).

The next one is the Tanooki suit Peach (pic censored with tanooki leaves).
(http://i56.tinypic.com/xm7vxc.jpg)

The character texture overall is bad, I used the peach Rouge and DD peach and tried to make a tail but didn't turn out the way I wanted so....  Anri and Tao will be uploaded and depending on if anyone actually wants the Peaches, I'll upload those too.  Sorry for the long post.


Title: Re: Raijinmaru's textureS: NEW plans for Bark on DK 9/29/10
Post by: PAVGN on October 25, 2010, 03:49:19 PM
Holy crap! I didn't think anyone other than myself thought about making those Mario is Missing Peaches.

You should definitely upload them.


Title: Re: Raijinmaru's textureS: NEW plans for Bark on DK 9/29/10
Post by: Reaver Ind. on October 26, 2010, 08:21:28 PM
Let me dig into my files for them then.  I'll let someone else whose good at giving tanooki tails or tails in general to characters improve on the tanooki peach.  I just wish I could get the feet right like how that one Hitmonlee vertex came out for Aafyre.

Edit: I apologize for the very long upload.  My brother and I were playing Fable III and I completely forgot.  I have the right stages for my textures now so I should be able to upload screen shots + download now.

Edit Edit: I forgotten to include the original + the fan art Tao "sugoi mizuki" files together so I had to remove them during the upload.  This act lead to a un-working link (sorry about that) and is now fixed.  I'll upload Tao sometime today and will include both files while starting on Alef.


Title: Re: Raijinmaru's textureS: NEW suits for Tao & Anri + Peach hacks 10/31/10
Post by: Reaver Ind. on November 03, 2010, 11:39:14 PM
I'm finally done with Alef, until later probably.  It was a difficult task to even get her face to look like an animal.  I'm happy with it until I feel unsatisfied later.  Then I have found the Sarah with the MONK promotion texture I made for a Shiek import awhile back but I could never get past the running glitch or fixing her facial expressions.  So I'll upload all three textures being Tao's swim suits, Alef and Sarah (MONK).  And here are the pics:

(http://i54.tinypic.com/2my9355.jpg)
(http://i54.tinypic.com/qxta2w.jpg)
I could have used the long ponytail ZSS but Din's hair really looked good with it so I flipped a coin and here it is.


Title: Re: Raijinmaru's textureS: Bark The Polar Bear! I mean it this time! 11/24/10
Post by: Reaver Ind. on November 25, 2010, 05:08:38 PM
(http://i52.tinypic.com/2qvqubn.jpg)(http://i55.tinypic.com/qrnpue.jpg)(http://i54.tinypic.com/2hrpqxg.jpg)
Finally finished Bark this time!


Title: Re: Raijinmaru's textureS: Bark The Polar Bear! I mean it this time! 11/24/10
Post by: PAVGN on November 26, 2010, 03:41:12 PM
Hmm...Bark's textures could use some work. Otherwise good job.


Title: Re: Raijinmaru's textureS: Bark The Polar Bear! I mean it this time! 11/24/10
Post by: Reaver Ind. on November 27, 2010, 10:47:28 AM
About everything texture, vertex and bone edit I did would need work :P.  But his skin is a tad too yellow.  I have already changed how he looks now, I have given him his STF look and the fur isn't a deep yellow color anymore.  I just didn't get to upload it yet since I had received  permission to work with Hax on his Knuckles vertex+bone edit.

EDIT: I have uploaded a new bark over the old on.  Now he has his outfit Sonic the Fighters from the Gems collection since that is colored better than the arcade one.  Progress on Knuckles is a little slower than normally since my laptop has the tendency to shut off alot which stopped me in the middle of work and f**ked up model.  So back to square one.  :>.>palm:


Title: Re: Raijinmaru's textureS: Bark The Polar Bear! I mean it this time! 11/24/10
Post by: Reaver Ind. on December 15, 2010, 07:42:53 PM
As of right now, I'am using my PSP to make this.  My laptop caught a series of problems and ended up deleting important files that makes my computer work.  I lost most of my progress on the Knux V.2 model and I can't use 3DsMAX on my desktop computer.  So....  F**k!!!  *facepalm*

Edit:  I got it back up again! :happy: but I'll have to start back from the start since I didn't save my work on my USB hard drive.  Bark had most of the work done already so it wont hurt me that much.  but for the shoes, that will take a while longer.