Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Model Imports => Topic started by: DSX8 on October 23, 2011, 11:19:05 PM



Title: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020
Post by: DSX8 on October 23, 2011, 11:19:05 PM
(http://i.imgur.com/6kymsOT.png)
PLEASE DO NOT ASK ME FOR ANY REQUESTS!! I DON'T TAKE ANY REQUESTS AT ALL! kthxsbai

(http://i.imgur.com/jI6plDM.png)

INSIDE THE SPOILER R THE OLD ICONS AND LINKS. SOME ICONS ARE GONE DUE TO AGE.
(http://img69.imageshack.us/img69/5397/lightningk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489) (http://i.imgur.com/tTyL8RR.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23484) (http://img202.imageshack.us/img202/1447/kakashivt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23526) (http://img266.imageshack.us/img266/6453/cloudn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23525) (http://img402.imageshack.us/img402/3130/gotenksz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23528) (http://i.imgur.com/22HAX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25040) (http://i.imgur.com/rVU3jf7.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25044) (http://i.imgur.com/NKauyEb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25049) (http://i.imgur.com/Ultauf2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24746) (http://i.imgur.com/9wtWUvH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25093) (http://demonslayerx8-imports.net63.net/web_images/Ghost%20Rider%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23955) (http://i.imgur.com/1u77dvO.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23715) (http://i.imgur.com/Fgj35lV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25299) (http://i.imgur.com/biedUuf.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313) (http://i.imgur.com/fITLRRC.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25215) (http://i.imgur.com/5p2VaYV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25920) (http://dsx8-imports.webuda.com/web_images/wesker_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23627) (http://dsx8-imports.webuda.com/web_images/strider_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977) (http://dsx8-imports.webuda.com/web_images/fi_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24159) (http://dsx8-imports.webuda.com/web_images/impa_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24159) (http://dsx8-imports.webuda.com/web_images/groose_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363) (http://dsx8-imports.webuda.com/web_images/goddess_zelda_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24363) (http://i.imgur.com/oiAbG.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25421) (http://i.imgur.com/zrlPj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25488) (http://i.imgur.com/6jYkV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25541) (http://dsx8-imports.webuda.com/web_images/x-23_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25606) (http://i.imgur.com/Nhtt6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25632) (http://i.imgur.com/cJkhA.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25970) (http://i.imgur.com/tyXii.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26238) (http://i.imgur.com/Vvr2t.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26494) (http://img171.imageshack.us/img171/1244/drdoomcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26695) (http://img194.imageshack.us/img194/7964/jillcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26882) (http://i.imgur.com/I2nia.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26912) (http://i.imgur.com/mYe4O.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26796) (http://i.imgur.com/Gk3XJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29927) (http://i.imgur.com/Qnyjc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28237) (http://i.imgur.com/8ajiH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29974) (http://i.imgur.com/Jx8MMhd.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32651) (http://i.imgur.com/rAdsRRc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30524) (http://i.imgur.com/Wc8C3J8.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30547) (http://i.imgur.com/QpsSW1F.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30237) (http://i.imgur.com/FJG8swi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30485) (http://i.imgur.com/xzq5B6f.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30009) (http://i.imgur.com/wYx0emi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31334) (http://i.imgur.com/6tDM525.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33878) (http://i.imgur.com/JN7j0rt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35531) (http://i.imgur.com/TGIE6aF.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36266) (http://i.imgur.com/3Lz0n3a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204364) (http://i.imgur.com/xHVHskR.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204428) (http://i.imgur.com/KLMl6qu.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204628) (http://i.imgur.com/tDsl2fc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205881)


(http://i.imgur.com/hqXrfvP.png)
(http://i.imgur.com/2cN89UK.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204428)

(http://i.imgur.com/E3eppbZ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207456)



(http://i.imgur.com/DQcPHyQ.png)
(http://i.imgur.com/jC759B8.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207373)

!COMING SOON!
(http://i.imgur.com/YDIqQBU.png)



(http://i.imgur.com/SGTCxFo.png)
!COMING SOON!
(http://i.imgur.com/OXS77xM.png)



(http://i.imgur.com/H6FSgwO.png)
!COMING SOON!
(http://fc08.deviantart.net/fs70/f/2014/023/3/7/ssbb_characters___magna_carta_2__crosell_wip__1_by_dsx8-d73ce57.png)



(http://i.imgur.com/Cc5SO1i.png)
TO BE ADDED



(http://i.imgur.com/Z14J3Ao.png)
(http://i.imgur.com/CpXnoWk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207286)



(http://i.imgur.com/Tdu4Jdr.png)
TO BE ADDED



(http://i.imgur.com/6KCzQMe.png)
TO BE ADDED



(http://i.imgur.com/tQCP2UX.png)
TO BE ADDED




INSIDE THE SPOILER R THE OLD ICONS AND LINKS. SOME LISTED ARE GONE/DELETED DUE TO AGE OR NO MORE INSPIRATION.
Coming Soon!

Skyward Sword - Demise Revamp
http://youtu.be/UJVbeAZi51Q (http://youtu.be/UJVbeAZi51Q)



PREVIEWS

TvC Title Screen Brawl Style - 98% done
(http://i.imgur.com/Q5yzb.png)


Injustice Gods Among Us - Cyborg - 90% done
(http://fc03.deviantart.net/fs71/f/2013/240/4/8/injustice___cyborg_wip_by_demonslayerx8-d6k1kkt.png)

Attack on Titan - Mikasa Ackerman - 95% done
(http://fc02.deviantart.net/fs70/f/2013/272/d/7/mikasa_wip_by_demonslayerx8-d6ojb67.png)

Injustice Gods Among Us - Superman Godfall - 85% done
(http://fc05.deviantart.net/fs71/i/2013/161/8/e/ssbb_character_imports___superman_godfall_wip__1_by_demonslayerx8-d68hd0n.png)

All hacks are in my brawlvault! and please, if for any reason it doesnt work for you, then its just you cause it works perfectly for me and my pals.


Title: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on October 23, 2011, 11:20:05 PM
(http://img600.imageshack.us/img600/2994/newlyreleasedstages.png)


NS:UNS3 - Secret Uchiha Base
(http://youtu.be/EweRcC7DaBo)
Download: Secret Uchiha Base (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36033)




(http://img708.imageshack.us/img708/6858/previewsb.png)

Melee - Great Bay revamp
http://youtu.be/RJwgtRRvtDA (http://youtu.be/RJwgtRRvtDA)




(http://img638.imageshack.us/img638/2484/releasedstages.png)

Click on any spoiler below, then click on any stage icons to get the stage!!
note: all TvC stage link is all linked to 1 download link now.

(http://i.imgur.com/ShS7mch.png)
(http://img560.imageshack.us/img560/9914/greatdesertdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22034)


(http://i.imgur.com/tsq2gRR.png)
(http://img21.imageshack.us/img21/5702/5zekx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16505)


(http://i.imgur.com/bb1zvz7.png)
(http://img695.imageshack.us/img695/5121/outsetislanddownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22581)


(http://i.imgur.com/zuSzxGE.png)
(http://img709.imageshack.us/img709/4885/al1009101810binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11994) (http://img541.imageshack.us/img541/6127/al1010222103binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=13154) (http://img84.imageshack.us/img84/9853/alchemylabimage.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18314)


(http://i.imgur.com/DbGAXgJ.png)
(http://img577.imageshack.us/img577/6627/2s7alqh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16111) (http://img709.imageshack.us/img709/4194/2mzw0tl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16498)


(http://i.imgur.com/8lA453w.png)
(http://img861.imageshack.us/img861/679/2mgnoee.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17790) (http://img192.imageshack.us/img192/7620/15ebvvn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16054)


(http://i.imgur.com/HJ123ew.png)
(http://i.imgur.com/Uwfuo7U.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18845)


(http://i.imgur.com/wFkBsaJ.png)
(http://i.imgur.com/qnKGg9u.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21727) (http://img694.imageshack.us/img694/3060/narutosiege2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=21861)


(http://i.imgur.com/koDnBpj.png)
(http://img707.imageshack.us/img707/769/al1104270015.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18516) (http://img827.imageshack.us/img827/8853/al1106020040binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=19376) (http://i.imgur.com/eTYvp7Y.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22053) (http://img708.imageshack.us/img708/6586/kamikivillageplatformbe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22176) (http://img202.imageshack.us/img202/2690/al1109032235binout.th.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22177)


(http://i.imgur.com/PDO6Rd4.png)
(http://img269.imageshack.us/img269/4151/al1104071301binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18022) (http://img691.imageshack.us/img691/9512/al1104191822.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=18101)


(http://i.imgur.com/f9Aq2pY.png)
(http://img577.imageshack.us/img577/489/al1102182246binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069) (http://img709.imageshack.us/img709/8870/aenslandcastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22069) (http://img88.imageshack.us/img88/8332/gasellschaftdownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img88.imageshack.us/img88/2744/burningwastelanddownloa.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img846.imageshack.us/img846/2072/wasteland.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img29.imageshack.us/img29/8580/williametteparkviewmall.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img52.imageshack.us/img52/3571/unchartedregionofchinan.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img535.imageshack.us/img535/7841/yattermanworkshop.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img200.imageshack.us/img200/8287/al1104282230.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img130.imageshack.us/img130/6276/stageicon.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img607.imageshack.us/img607/7665/al11031623271binout.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img534.imageshack.us/img534/1516/glg7a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://img825.imageshack.us/img825/2049/menselmapprevbase2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/uLtNg2x.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/5DvE5as.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/UhbsaOq.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225) (http://i.imgur.com/jXOVziq.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225)



(http://i.imgur.com/1cpKOnS.png)
(http://i.imgur.com/xU0WX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25416)


(http://i.imgur.com/xSOcpnl.png)
(http://i.imgur.com/FbsnP8E.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22800) (http://img690.imageshack.us/img690/4461/scastledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22403) (http://i.imgur.com/dueBKx4.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29724) (http://i.imgur.com/kcErAUg.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29918)


(http://i.imgur.com/nTCc3DA.png)
(http://i.imgur.com/ax1yyaJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30344)


(http://i.imgur.com/OycS3xj.png)
(http://i.imgur.com/TF0poLh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626) (http://i.imgur.com/PDVlskE.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33401)


(http://www.smashbros.com/us/images/index/image/logo-sb-wii.png)
(http://i.imgur.com/1ozxpWl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32885)

(http://i.imgur.com/B74r020.png)
(http://i.imgur.com/e7cFvxF.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32649)


(http://i.imgur.com/FemquJ8.png)
(http://i.imgur.com/EThUuWS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32754) (http://i.imgur.com/il5CxvP.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33430)


(http://i.imgur.com/s5FANtZ.png)
(http://img26.imageshack.us/img26/8691/skyfortressbahamutdownl.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=22686) (http://i.imgur.com/8tm6uXU.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33511) (http://i.imgur.com/bJO1DNZ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33510) (http://i.imgur.com/IcttdPO.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33624) (http://i.imgur.com/Yq8LUF5.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33724) (http://i.imgur.com/Sy37QAb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29614) (http://i.imgur.com/7aidMzx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30781) (http://i.imgur.com/FPF1yUg.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30335) (http://img405.imageshack.us/img405/9640/scradledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29604)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 23, 2011, 11:21:16 PM
(http://img809.imageshack.us/img809/3870/daeworkinimports.png)

just whats been going on with this new BB.... Crystal world has a total of 7 bones now, and Dreams end with a total of 3 atm... this is going to be 1 epic BB!


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: ✿Zelia✿ on October 23, 2011, 11:48:05 PM
Looks great, but now may i ask if u can tell people not spam this place, like they did in your other thread.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 23, 2011, 11:48:37 PM
Looks great, but now may i ask if u can tell people not spam this place, like they did in your other thread.
good idea!! xD


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: ✿Zelia✿ on October 23, 2011, 11:49:54 PM
good idea!! xD
It will save less work for the mods/admins to do. ;)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 12:10:00 AM
It will save less work for the mods/admins to do. ;)
true and i added a warning at the very top of the OP


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:47:11 AM
No spaming? Damn. Well the previews look great


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Puraidou on October 24, 2011, 12:47:30 AM
true and i added a warning at the very top of the OP
Good but make sure that YOU yourself don't go off-topic as well, otherwise mods won't help you here.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:50:55 AM
But might I add some helpful advice by saying that the link for the Gasellschaft stages is to the V1


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 12:54:24 AM
But might I add some helpful advice by saying that the link for the Gasellschaft stages is to the V1
click on the pic that has BOTH gasellschaft pics on it, 8th row, far right


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 12:58:07 AM
click on the pic that has BOTH gasellschaft pics on it, 8th row, far right
Did not see that one.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 01:07:04 AM
lol well now u kno

anyways... i just tried out Crystal World in game.... stage is COMPLETELY white... :srs:   not sure what is causing it...


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: RandomTBush on October 24, 2011, 01:11:26 AM
lol well now u kno

anyways... i just tried out Crystal World in game.... stage is COMPLETELY white... :srs:   not sure what is causing it...
THE COLOURS, DUKE! THE COLOURS!

...
/me clears his throat

In all seriousness, though, if the model is way too bright, try changing the Col00-Col14 values in each material to lower amounts of RGB and see if that helps.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 01:14:47 AM
THE COLOURS, DUKE! THE COLOURS!

...
/me clears his throat

In all seriousness, though, if the model is way too bright, try changing the Col00-Col14 values in each material to lower amounts of RGB and see if that helps.
i had no clue what the Col00 through Col14 was for at all... O_o


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: RandomTBush on October 24, 2011, 02:19:58 AM
i had no clue what the Col00 through Col14 was for at all... O_o
Well, it partially has to do with the lighting. There's something else, too -- maybe the Red, Green and Blue values need to be changed as well (most Brawl models use 20, 4 and 0 respectively for those).


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 02:21:37 AM
Well, it partially has to do with the lighting. There's something else, too -- maybe the Red, Green and Blue values need to be changed as well (most Brawl models use 20, 4 and 0 respectively for those).

hmm i see, aight. well once u (or some1 else) makes a tut for that, then i can really get to work. for now... imma make every stage thats not a mdl0 i have as a dae... well after i wake up that is lol.

g'night thread, more news in the morning!

edit:
g'night gift to those on KCMM... I re-added all the textures (had no clue i also had another texture brres file with the same textures in it >.<)...

so now the textures r RGB565 and 1 is CMPR, and this is what it looks like now... yes, its blinding for the sensitive eye ppls (like me)

(http://img819.imageshack.us/img819/5351/rsbe013s.png)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 04:38:44 AM
So if you convert it to a mdl0 file you can turn it into a .pcs for an in game texture


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DrKoala on October 24, 2011, 04:44:05 AM
Soo, are you going to fix up that Kamiki Village stage now?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 10:54:25 AM
So if you convert it to a mdl0 file you can turn it into a .pcs for an in game texture
if u go like that... then yes... also i'll need the textures of ur Megaman X.. imma try to rig it onto falco's bones


Soo, are you going to fix up that Kamiki Village stage now?
if i can... then yeah


Edit:
well... seems like i cant do bone rigging cause my 3ds max 2010 doesnt want to import the DAE file of falco's or snakes bones (was gonna do frank west TvC model on snake)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 11:57:30 AM
if u go like that... then yes... also i'll need the textures of ur Megaman X.. imma try to rig it onto falco's bones

if i can... then yeah


Edit:
well... seems like i cant do bone rigging cause my 3ds max 2010 doesnt want to import the DAE file of falco's or snakes bones (was gonna do frank west TvC model on snake)
I'll do your frank model if you want. If slayer happens to want the X8 Model of Megaman X I also happen to be ringing that


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 02:09:34 PM
Want me to send you the files?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 02:27:55 PM
I'll do your frank model if you want. If slayer happens to want the X8 Model of Megaman X I also happen to be ringing that
please do frank west for me!!! it'll be awesome!
..........
do u want his model??


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 02:57:32 PM
Yes send me the models you guys. I'll do you two before most of my requests since I kinda owe you guys, but I need to finish Amy first. ANy more of this talk should be in my thread so we don't clutter this one (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggersrslolz.png)
http://forums.kc-mm.com/index.php?topic=35109


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:00:53 PM
aight, let me rip the model real quick, then i'll PM it to ya


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 03:18:23 PM
aight, let me rip the model real quick, then i'll PM it to ya
K hold on


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:21:00 PM
K hold on
that was for Pervy mate... lol


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: Pervyman Trigger on October 24, 2011, 03:23:20 PM
that was for Pervy mate... lol

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 03:26:04 PM
ok now can i please have NO MORE SPAM PLEASE?


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: slayermarth101 on October 24, 2011, 04:17:32 PM
:'( No more spam.
¦^[

kidding. So how's crystal world going.


Title: Re: DSX8 Stage Model Imports! DAE Stage in progress! - 10/23
Post by: DSX8 on October 24, 2011, 04:29:31 PM
:'( No more spam.
¦^[

kidding. So how's crystal world going.
still fixing the brightness of the stage... its now using the shaders from Final Destination.. so bout to test that out


Title: DSX8 Stage Model/DAE Imports! DAE Stage Crystal World Remake Preview! - 10/24
Post by: DSX8 on October 24, 2011, 11:05:46 PM
update: just some more progress with Crystal world... but it looks like SOME objects weren't smoothed out when i separated the objects by texture names...

(http://img803.imageshack.us/img803/8145/crystalworlddaeprogress.png)

Update2: FINALLY got that sky object all smoothed out and got every object to show now.. and has a very sexy shaders ;D.... still need a good lighting tho
(http://img834.imageshack.us/img834/8885/rsbe014.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 25, 2011, 09:30:09 PM
sorry for yet a triple post...

crystal world is being worked on, and is looking MORE amazing during every test...

anyways, i decided to do a Dissidia 012 Model - Onion Knight... and it worked! With the help by Kit Ballard that is... xP

(http://img42.imageshack.us/img42/6898/onionknight.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Christian_CAO on October 25, 2011, 09:55:36 PM
Ultra awesome  :happy: I can't wait to see that Onion Knight in action.

Good luck, I hope things go smoothly  ;)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 25, 2011, 09:56:10 PM
Ultra awesome  :happy: I can't wait to see that Onion Knight in action.

Good luck, I hope things go smoothly  ;)
same here... im trying to smooth out the model tho


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:01:08 AM
UPDATE!!!!  ONION KNIGHT JOINS THE BRAWL AND FULLY WORKS WITH ANIMATIONS!!

CLICK FOR PICS!!
(http://img845.imageshack.us/img845/5615/onionknightjoinsthebraw.png)
what... you thought he was done THAT fast? nope not at all... >.> he's all bugged up with Ike bones... bleh...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Pervyman Trigger on October 26, 2011, 12:25:00 AM
Man, I've been getting that same problem =.=


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:25:44 AM
ya... im not sure how beyond even does it at all >.>


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Eternal Yoshi on October 26, 2011, 12:44:01 AM
On a lighter note, how did you fix the shader or whatever on Crystal World?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:45:19 AM
On a lighter note, how did you fix the shader or whatever on Crystal World?
changed it from Lambert to Bliss.. i've noticed that imported DAE models doesnt show correctly if the materials and shader is a Lambert.. so i changed them to Bliss and it worked


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: Eternal Yoshi on October 26, 2011, 12:54:46 AM
????? Do you mean Blinn?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Onion Knight! - 10/25
Post by: DSX8 on October 26, 2011, 12:55:30 AM
????? Do you mean Blinn?
oops, haha yeah sorry, Blinn, not bliss... my bad


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/25
Post by: DSX8 on October 26, 2011, 03:35:36 AM
just learned how to rig!!! still being worked on and needs some weights to the bones... guess who its over and u get a cookie! (this will be the only time spam is allowed)

(http://img685.imageshack.us/img685/4947/lightingovermarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: SonicBrawler on October 26, 2011, 03:45:05 AM
fox? peach? zss? samus? snake?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Mewtwo2000 on October 26, 2011, 04:54:01 AM
update: just some more progress with Crystal world... but it looks like SOME objects weren't smoothed out when i separated the objects by texture names...

([url]http://img803.imageshack.us/img803/8145/crystalworlddaeprogress.png[/url])

Update2: FINALLY got that sky object all smoothed out and got every object to show now.. and has a very sexy shaders ;D.... still need a good lighting tho
([url]http://img834.imageshack.us/img834/8885/rsbe014.png[/url])


You don't need to find a good lighting. You must CREATE IT!!

It's easy, and the result will be completely according to your will. There's a tutorial in the tutorials part of the forum if you're interested. You can also make fogs with it.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: RAWRzilla on October 26, 2011, 11:58:08 AM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 12:18:04 PM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?
if i remember... that sand is an effect in that stage .pac file...

@SonicBrawler: u sir... r complete WRONG!


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Soneek on October 26, 2011, 12:28:02 PM
I'm liking the Dissidia stages. Looks like I'll finish brstms for whatever's missing from the 012 soundtrack to go with them.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Eternal Yoshi on October 26, 2011, 12:33:52 PM
Speaking of fogs, would you know how to get rid of the sand in the MarioPast_00 stage?

Things like this are often controlled by

A - The effect.pac. Replace it with battlefield's effect .pac

B - Some model. Static it out by replacing it with a static model.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: xZedkiel on October 26, 2011, 01:53:15 PM
She's over Marth.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 01:55:05 PM
She's over Marth.

BINGO!!! u now get a cookie!!! ENJOY UR COOKIES!
(http://4.bp.blogspot.com/_h2EzbV4lTjA/SF60LCA7-3I/AAAAAAAABRw/OgboU3qS8iU/s400/Copy+of+banana+cookies.JPG)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: xZedkiel on October 26, 2011, 01:58:33 PM
BINGO!!! u now get a cookie!!! ENJOY UR COOKIES!
([url]http://4.bp.blogspot.com/_h2EzbV4lTjA/SF60LCA7-3I/AAAAAAAABRw/OgboU3qS8iU/s400/Copy+of+banana+cookies.JPG[/url])

Sheathed blade area gave it away XD YAY!! *eats them while playing on Great Desert* Can't wait for Lightning, I'm a Marth main so yeah. o.o


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 02:00:02 PM
Sheathed blade area gave it away XD YAY!! *eats them while playing on Great Desert* Can't wait for Lightning, I'm a Marth main so yeah. o.o
ah i see... anyways im having some issue's some issue's "importing" her dae... even tho her bones r now weighted down, it doesnt want to import >.>


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:50:51 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

(http://img513.imageshack.us/img513/2803/lightningonmarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 06:55:17 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

([url]http://img513.imageshack.us/img513/2803/lightningonmarth.png[/url])

Talk to BlackJax96 or RandomTBush, about this problem, I think they can help. :3   


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:56:01 PM
Talk to BlackJax96 or RandomTBush, about this problem, I think they can help. :3   
ya i plan on doing that when they get online


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 06:57:11 PM
ya i plan on doing that when they get online
RandomTBush is online right now...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 06:57:52 PM
RandomTBush is online right now...
oh? i was gonna wait till BJ got on msn... :>.>:


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: LCCoolJ95 on October 26, 2011, 07:06:13 PM
update on lightning!!! She's now ready to brawl.... ALMOST!!!! just gotta fix some stretching issue's... but she does load in-game and in BB now!! =D

([url]http://img513.imageshack.us/img513/2803/lightningonmarth.png[/url])
For some reason I want to play XIII now... :kdance:


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: ✿Zelia✿ on October 26, 2011, 07:24:46 PM
oh? i was gonna wait till BJ got on msn... :>.>:
You could do that as well or u could make a thread in the model help section...


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 07:25:39 PM
You could do that as well or u could make a thread in the model help section...
lol already talked to BJ.... he said i shouldnt have scaled the bones.. and yea lol

edit: poll added!!


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Eternal Yoshi on October 26, 2011, 08:41:03 PM
To comply with the poll, I want to See Yuna with her summoner costume over Zelda. Her Gunner Costume could be an alt(or over sheik XD).



Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Victory Badguy on October 26, 2011, 08:47:12 PM
The lack of Chaos choices saddens me (as does the lack of Gilgamesh).

Still, went with Yuna, classic summoner threads.  Would work well over Zelda.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 08:50:36 PM
The lack of Chaos choices saddens me (as does the lack of Gilgamesh).

Still, went with Yuna, classic summoner threads.  Would work well over Zelda.
ill add Gilgamesh onto it now!  (sadly idr all the characters thats in it)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: Victory Badguy on October 26, 2011, 08:56:59 PM
ill add Gilgamesh onto it now!  (sadly idr all the characters thats in it)

Cool.  Too bad I already voted :P.  I guess you could say Yuna has -1 and Gilgamesh has +1.

Also, if he's done, any costume would be cool.  FFVIII design is boss.  FFV design is SUPER boss and while Beyond did a vertex of his standard costume, it's obviously not as perfect as a model import.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 09:35:28 PM
Cool.  Too bad I already voted :P.  I guess you could say Yuna has -1 and Gilgamesh has +1.

Also, if he's done, any costume would be cool.  FFVIII design is boss.  FFV design is SUPER boss and while Beyond did a vertex of his standard costume, it's obviously not as perfect as a model import.

hahha aight, thats all cool

anyways... new pic of Lightning...
(http://img85.imageshack.us/img85/4947/lightingovermarth.png)


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: KKAZMA on October 26, 2011, 09:45:48 PM
Yuna gunner costume gets my vote!! :D

over zelda.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: felixsrg on October 26, 2011, 09:59:55 PM
I prefer Yuna's tradicional summoner costume, but I'm happy with anybody on that poll ;P


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: DSX8 on October 26, 2011, 10:00:55 PM
I prefer Yuna's tradicional summoner costume, but I'm happy with anybody on that poll ;P
lol then vote for 1 u prefer the most :P


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: felixsrg on October 26, 2011, 10:23:46 PM
lol then vote for 1 u prefer the most :P
Tha's Yuna off course, I was just saying that if she didn't won I would be happy with whoever won.


Title: Re: DSX8 Stage Model/DAE Imports! Dissidia 012 Lightning! - 10/26
Post by: shadowXtreme on October 26, 2011, 10:30:36 PM
Cloud over ike.. (advent children one) xP .... or directly.. over olimar... 8-) ,.. lol jk xP


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 12:20:20 AM
Tha's Yuna off course, I was just saying that if she didn't won I would be happy with whoever won.

ah ok xP


Cloud over ike.. (advent children one) xP .... or directly.. over olimar... 8-) ,.. lol jk xP

lol cloud ehh... 2 votes for cloud... Yuna is still in the lead!

anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
(http://img522.imageshack.us/img522/4709/spidermanonsheik.png)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Christian_CAO on October 27, 2011, 06:28:06 AM
 :af2: voted for Onion knight! Normal costume over Red Pit would be fine, but if you'd give him his Ninja costume and put him over Red shiek (hopes that Spiderman, when being cooperative, will be on Shiek), that'd be awesome too  ;D

On another note, Lightning's arm and Legs... ლ(ಠ益ಠლ)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: SiLeNtDo0m on October 27, 2011, 08:35:25 AM
anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
([url]http://img522.imageshack.us/img522/4709/spidermanonsheik.png[/url])


Woot Spidey!  I freakin love you!


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Dark Aura on October 27, 2011, 09:01:24 AM
I vote Cloud.
...
What? 7 is the only one I've completed. Plus I'm a Kingdom Hearts Junkie, Sooooo...

Anyways, over Ike, and I'd personally like to see his KH1 DLC Costume from Duodecim. I can give you the model link if need be. =P

I should also mention that Gunner Yuna is already being imported by someone else... =P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Dot on October 27, 2011, 10:45:56 AM

anyways.... here's another character im trying to do.... even tho it doesnt want to export as a dae :>.>:
([url]http://img522.imageshack.us/img522/4709/spidermanonsheik.png[/url])


dat awesome! over who?


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DoctorFlux(Mariodk) on October 27, 2011, 11:07:46 AM
Shiek? for the moveset


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 11:29:37 AM
Woot Spidey!  I freakin love you!
haha yes, it is spidey! and its for ur spiderman PSA!! :af2:


:af2: voted for Onion knight! Normal costume over Red Pit would be fine, but if you'd give him his Ninja costume and put him over Red shiek (hopes that Spiderman, when being cooperative, will be on Shiek), that'd be awesome too  ;D

On another note, Lightning's arm and Legs... ლ(ಠ益ಠლ)
heheh aight, onion knight for u ehh? sadly i couldnt find his ninja outfit model :>.>:  and ya, lightning arm is like really messed up


I vote Cloud.
...
What? 7 is the only one I've completed. Plus I'm a Kingdom Hearts Junkie, Sooooo...

Anyways, over Ike, and I'd personally like to see his KH1 DLC Costume from Duodecim. I can give you the model link if need be. =P

I should also mention that Gunner Yuna is already being imported by someone else... =P
ah really? well thanks for that heads up with Gunner Yuna (most likely wouldve done it on ZSS)


dat awesome! over who?
its over sheik :af:


Shiek? for the moveset
bingo


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: KKAZMA on October 27, 2011, 11:31:49 AM
do plan on still releasing lighting?


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 11:34:03 AM
do plan on still releasing lighting?
one i figure out the weighing issue's... yes


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: xZedkiel on October 27, 2011, 01:25:34 PM
I voted Cloud but over Marth, pretty much the AC outfit but if possible, give him the Ultima Weapon. o.o That would be amazing.. But if it's not for just a single person, then Ike for SDo0m's moveset.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 01:29:52 PM
I voted Cloud but over Marth, pretty much the AC outfit but if possible, give him the Ultima Weapon. o.o That would be amazing.. But if it's not for just a single person, then Ike for SDo0m's moveset.
i was planning to add cloud on Ike anyways cause of the moveset SDOOM made


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Segtendo on October 27, 2011, 01:32:08 PM
Spider-man baby!
You're welcome for the stuff :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 02:00:40 PM
Spider-man baby!
You're welcome for the stuff :P
haha yeah... right now im spending alot of time on the weights to it so that there's no stretching xP


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ✿Zelia✿ on October 27, 2011, 03:17:45 PM
I think u should figure out this weight problem, before u do any progress on Spider-man, because u might experience the same with him.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 03:19:56 PM
I think u should figure out this weight problem, before u do any progress on Spider-man, because u might experience the same with him.
lol ya i already am... im also experiencing it with kakashi also... :>.>:  i need a freaking tut.. or a video tut on how to do the weights on brawl's skeletons


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ✿Zelia✿ on October 27, 2011, 03:30:48 PM
You double posted and maybe stick to stages until u can figure out how to solve that problem.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 03:32:23 PM
You double posted and maybe stick to stages until u can figure out how to solve that problem.
yeah.. i probably should for now until a PROPER tut is out... im just stuck with the body, arms, and leg weights... i cn do the feet, neck and head just fine tho :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: slayermarth101 on October 27, 2011, 08:00:50 PM
I say cloud over ike.
(http://images.wikia.com/finalfantasy/images/f/f1/Cloud_KH_Dissidia_Outfit.png)

This costume. Maybe the wing? Hopefully.
=X


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: Pervyman Trigger on October 27, 2011, 08:09:47 PM
D=

NUUUUUUUUUUU, U CANT LEAVE!!! just wen i got more better with model importing! Dx

*sniff*  u shall be missed as u were 1 of my fans of my hacks :(

farewell pervy.....

I expect many epic stages awaiting my return DS. Many. Epic. Stages. Just keep doing what it is you do ;)


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 08:27:45 PM
I say cloud over ike.
([url]http://images.wikia.com/finalfantasy/images/f/f1/Cloud_KH_Dissidia_Outfit.png[/url])

This costume. Maybe the wing? Hopefully.
=X

heheh ok xP  sadly, his dissidia 012 model of that form has no wing


I expect many epic stages awaiting my return DS. Many. Epic. Stages. Just keep doing what it is you do ;)

will do :P


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ramonM64 on October 27, 2011, 08:34:08 PM
i think you could use the kingdom hearts 1 model of him, im pretty sure it gots the wing on that one, i opened it in meshlab to see. its right behind him.

http://www.models-resource.com/psx_ps2/kingdom%20hearts/index.html

Beyond's model vertex i thought was perfect, it just didnt have the wing     :(
by the way, i hope ya add Sora KH1 high-poly [its at that site too, in KH2 final mix section] to the list someday.


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 08:35:07 PM
i think you should use the kingdom hearts 1 model of him, im pretty sure it gots the wing on that one, i opened it in meshlab to see. its right behind him.

[url]http://www.models-resource.com/psx_ps2/kingdom%20hearts/index.html[/url]

sorry.... but i dont like the KH1 model of cloud tbh...


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: ramonM64 on October 27, 2011, 08:42:35 PM
hey no problem. yer earlier post you made it sound like you wanted to take that dude's request and could use a model with the wing. you like the KH costume's model from dissidia better or did you mean you didnt like the costume at all? kinda confused..


Title: Re: DSX8 Stage Model/DAE Imports! Lightning and Spiderman Preview! - 10/26
Post by: DSX8 on October 27, 2011, 09:45:32 PM
hey no problem. yer earlier post you made it sound like you wanted to take that dude's request and could use a model with the wing. you like the KH costume's model from dissidia better or did you mean you didnt like the costume at all? kinda confused..
i like the dissidia 012 cloud costumes better


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: DSX8 on October 28, 2011, 01:28:04 AM
update b4 i head to bed...

the characters i have is on hold for now until Justin releases his vid tut (or RTB or BJ makes a tut for doing the bone weights b4 him)

so for now... im making another stage... Empyreal Paradox... still looking for the crystal that hangs over the stage... which will be included!
(http://img850.imageshack.us/img850/5279/empyrealparadoxpreview.png)


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: slayermarth101 on October 28, 2011, 05:05:34 AM
No wing. Darn well hopefully the texture is ok.
*Goes off searching for a wing model*

Cool looking stage as well.


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: Sky Grounder on October 28, 2011, 05:12:58 AM
So how are you going to make Mute City? Will you make it moving just like the melee version?
(With the exception of hitboxes of course :P )


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: LCCoolJ95 on October 28, 2011, 08:42:58 AM
Question: Any chance are you going to do Chaos?


Title: Re: DSX8 Stage Model/DAE Imports! Empyreal Paradox Preview! - 10/28
Post by: DSX8 on October 28, 2011, 12:20:12 PM
So how are you going to make Mute City? Will you make it moving just like the melee version?
(With the exception of hitboxes of course :P )
sadly the person who WAS helping me animate it quit on me... and i dont have the files >.>

so.. imma need a new person to help me animate! Dx


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 29, 2011, 07:02:57 PM
brinstar depths any1? :af2:
has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
(http://img94.imageshack.us/img94/9606/rsbe0110.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: LCCoolJ95 on October 29, 2011, 08:24:15 PM
brinstar depths any1? :af2:
has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
([url]http://img94.imageshack.us/img94/9606/rsbe0110.png[/url])
Any Kraid?


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Segtendo on October 29, 2011, 09:24:59 PM
Any Kraid?
He told me he couldn't find Kraid.


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Esperbane on October 29, 2011, 11:13:47 PM
Cloud Strife, in a dress, over Ike.  COMPLETION


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Kaye Cruiser on October 30, 2011, 12:25:47 AM
Kingdom Hearts Cloud (Dark Cloud) over Ike. :3

Cloud Strife, in a dress, over Ike.  COMPLETION

It has to be an outfit actually in 012. >_>


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: slayermarth101 on October 30, 2011, 08:56:09 AM
DSX8 I have the files for KH Cloud. (I also have his wing ond the model for it.)
You think you could make it brawl worthy?

I also ripped this. But it has no bones. Except TopN
(http://i1234.photobucket.com/albums/ff412/slayermarth101/genisis-5.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: LCCoolJ95 on October 30, 2011, 10:01:36 AM
He told me he couldn't find Kraid.
:notimp:...

(http://images.sodahead.com/polls/000357969/polls_not_impressed_cat_is_not_impressed_3839_708492_answer_2_xlarge.jpeg)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 30, 2011, 12:51:14 PM
:notimp:...

([url]http://images.sodahead.com/polls/000357969/polls_not_impressed_cat_is_not_impressed_3839_708492_answer_2_xlarge.jpeg[/url])

lol i just cant find it >.>  that is all... if some1 can rip it for me, i'll be happeh :srs:


DSX8 I have the files for KH Cloud. (I also have his wing ond the model for it.)
You think you could make it brawl worthy?

I also ripped this. But it has no bones. Except TopN
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/genisis-5.png[/url])

looks like a model for marth... :>.>:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: slayermarth101 on October 30, 2011, 01:22:51 PM
Meh. But do you want the KH cloud and the wing


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 30, 2011, 01:31:41 PM
Meh. But do you want the KH cloud and the wing
hmm ya sure i guess lol

edit:
also... im now having freaking issue's with all versions of BB... and that issue is:
ITS NOT LETTING ME DO ANY COLLISION WORK ON ANY STAGES!


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: GBC on October 30, 2011, 01:57:24 PM
brinstar depths any1? :af2: has 2 mdl0 files... 1 is the stage itself, and the other is the background.. the background has a complete new shaders (2 in fact instead of 1!), and the stage itself has 1 shader, but of ourse that shader made the stage a bit dark looking (more like a Zebes shade), but i am still working on it!
([url]http://img94.imageshack.us/img94/9606/rsbe0110.png[/url])


:af: :af: :af: :af: :af:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:04:27 AM
"Yuna (comment which outfit and on who)"

Yuna in her gunner outfit over Zero suit Samus :laugh:


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:13:40 AM
"Yuna (comment which outfit and on who)"

Yuna in her gunner outfit over Zero suit Samus :laugh:
:srs:  some1 is already making that... pick some1 else ^^"


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:31:50 AM
:srs:  some1 is already making that... pick some1 else ^^"
Can't change vote + I prefer Yuna out of all these options.


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:33:50 AM
Can't change vote + I prefer Yuna out of all these options.
lol well u can still pick yuna... xD   im just not gonna use the gunner model yuna


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:35:15 AM
lol well u can still pick yuna... xD   im just not gonna use the gunner model yuna
Double post lol. Alright, do her outfit at 0.51 in this video if you have that one:
http://www.youtube.com/watch?v=lxZM6FD_RnM


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 03:36:35 AM
Double post lol. Alright, do her outfit at 0.51 in this video if you have that one:
[url]http://www.youtube.com/watch?v=lxZM6FD_RnM[/url]

ya i can do that 1... but itll have to be over zelda man o.o


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 03:40:05 AM
ya i can do that 1... but itll have to be over zelda man o.o
Seeing how she uses magic in that dress, yeah that would make the most sense xD

Gunner form = ZSS xP


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Kaye Cruiser on October 31, 2011, 04:12:19 AM
Does it really matter considering that Cloud has won the poll by a landslide? xD


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: Puraidou on October 31, 2011, 04:22:22 AM
Does it really matter considering that Cloud has won the poll by a landslide? xD
It's not who wins, it's just a central question x3


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DSX8 on October 31, 2011, 06:01:35 AM
Seeing how she uses magic in that dress, yeah that would make the most sense xD

Gunner form = ZSS xP
indeed true xD


Does it really matter considering that Cloud has won the poll by a landslide? xD
ummm no? lol


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:44:37 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!!

WES JOINS THE BRAWL!!

sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af:

also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
(http://img856.imageshack.us/img856/1701/rsbe011b.png)
(http://img89.imageshack.us/img89/313/rsbe012.png)
(http://img196.imageshack.us/img196/9765/rsbe013.png)
(http://img809.imageshack.us/img809/8885/rsbe014.png)


Title: Re: DSX8 Stage Model/DAE Imports! Melee Brinstar Depths! - 10/29
Post by: DoctorFlux(Mariodk) on October 31, 2011, 03:45:46 PM
awesome :D


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: GBC on October 31, 2011, 03:47:55 PM
that uhh coat next to the leg.....why is it messed up???....u should have just rigged it to the hip and not the leg


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:48:49 PM
that uhh coat next to the leg.....why is it messed up???....u should have just rigged it to the hip and not the leg
well i thought it would look better if it moved with his leg.. instead of his leg clipping through the jacket piece


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: Soneek on October 31, 2011, 03:54:27 PM
Nice! Looks like all you need to do is finish the weighting for Wes.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:56:20 PM
Nice! Looks like all you need to do is finish the weighting for Wes.
yup... all thats left is his jacket, and his hips and he's done :P


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joing the Brawl! 10/31
Post by: slayermarth101 on October 31, 2011, 03:57:39 PM
Will you be releasing the fixed result screen? And who's after wes?
CLOUD!!!!


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 03:58:28 PM
Will you be releasing the fixed result screen? And who's after wes?
the 1 in that pic is an ooooold version of it... the fixed 1 is on the vault mate xD


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: slayermarth101 on October 31, 2011, 04:00:02 PM
Edited the last post.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:01:28 PM
Edited the last post.
lol once i fix up wes coat and hip.. then i'll get ba to lightning ;D

then... once lightning is released, then i'll do wat the poll says


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Carnage on October 31, 2011, 04:11:13 PM
its a shame about the glasses since its one of his trademarks xD do you think with BJ new upcoming update you could add the glasses manually? i mean creating a true bone over his head and pit the model in there showing all the time? like many ppl are making sandbag ith mariohat(pikazz) But besides that pokemon trainer wes looks amazing xD now he only needs pokeballs for grenades :P and umbreon and espeon over some snake model xD i loved pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum it was so epic stealling trainer shadow pokemons


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 04:11:22 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!!

WES JOINS THE BRAWL!!

sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af:

also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
([url]http://img856.imageshack.us/img856/1701/rsbe011b.png[/url])
([url]http://img89.imageshack.us/img89/313/rsbe012.png[/url])
([url]http://img196.imageshack.us/img196/9765/rsbe013.png[/url])
([url]http://img809.imageshack.us/img809/8885/rsbe014.png[/url])


Hey, it's Leo(JP)! Main character of Pokemon Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum and only THE most badass Pokemon Trainer in the entire franchise! =D

Also DMC's Vergil if he were in Pokemon. ¦D

I DEFINITELY want this. :3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: GBC on October 31, 2011, 04:16:18 PM
its a shame about the glasses since its one of his trademarks xD do you think with BJ new upcoming update you could add the glasses manually? i mean creating a true bone over his head and pit the model in there showing all the time? like many ppl are making sandbag ith mariohat(pikazz) But besides that pokemon trainer wes looks amazing xD now he only needs pokeballs for grenades :P and umbreon and espeon over some snake model xD i loved pokemon co([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum it was so epic stealling trainer shadow pokemons


the glasses shouldve been there...all you gotta do is import them and rig them to the head bone....


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Segtendo on October 31, 2011, 04:24:11 PM
Why does everyone want him on Snake?
Wouldn't Pokemon Trainer make more sense?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:26:31 PM
@Carnage and xxgbcxx - ya.. but i'll try to include his glasses in the release.. and his glasses were attach to the head bone, but still caused stretching for some dumb ass reason :srs:


@Wave - heheh yeah he was diff. bad ass in that game!


edit:
@ seggy - lol he suits more better on snake cause wes is badass!
(also get on msn... i need those MvC3 models again  :>.>palm: )


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 04:31:28 PM
Why does everyone want him on Snake?
Wouldn't Pokemon Trainer make more sense?

Leo's too cool to be stuck on [censored]ty PT. ¦D

Plus he's one of the few trainers that's more than just a trainer anyway. ¦3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Ninka_kiwi on October 31, 2011, 04:36:48 PM
Wes also used an explosive in the opening of Pokemon coliseum so I guess that's why he looks cooler on snake.

Anywho looks great so far, I just hope you can fix his goggles.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 04:48:59 PM
Wes also used an explosive in the opening of Pokemon coliseum so I guess that's why he looks cooler on snake.

Anywho looks great so far, I just hope you can fix his goggles.
^ thats also true!!!  and right now im trying to fix his glasses... hopefully i can


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Carnage on October 31, 2011, 04:49:47 PM
yes pokemon trainer wes its the most badass pokemon trainer ever he steals pokemon from the oponent xD and besides he rides a badass future  motorcycle
http://www.youtube.com/watch?v=UZWQQvw4rWs
do i need to say more?

Video in the spoiler he uses snakes down B right there xD and steals some more :P but what i think made pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum amazing was also the apearence of an apocalypse wasteland in various places it was totally diferent from normal pokemon games i looks more sci fi oriented the set of pokemon co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum and the trainer needs to be kinda like a bounty hunter style thats how he looks and its epic


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 05:33:56 PM
hah yeah xDD

anyways good news... i got his glasses fixed!! :af:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Kaye Cruiser on October 31, 2011, 05:59:26 PM
Awesome! You're gonna release him, right? :3


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 06:27:45 PM
Awesome! You're gonna release him, right? :3
yeah... right now im bout to test the metal shaders... and if it works... then i'll release it


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 07:16:38 PM
WES IS NOW PERFECT!! PREPARE FOR A RELEASE IN AN HOUR!! Only thing he doesnt have is Final Smash eyes... not sure if any1 care bout that or not.. but o well xD

(http://img94.imageshack.us/img94/2950/rsbe015h.png)
(http://img202.imageshack.us/img202/9099/rsbe016.png)


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 07:25:46 PM
I'D NOW LIKE TO SHOW U GUYS MY FIRST, SUCCESSFUL CHARACTER IMPORT!!! WES JOINS THE BRAWL!! sadly... his jacket doesnt have that many verticles... his glasses gave major stretching, so they've been removed.. other than that, he's 100% playable and doesnt freeze thanks to beyond finding the lag issue and telling us how to fix that!  :af: also... if any of u all r wondering if i'll be releasing this... all ill say is that im thinking bout it  :srs:
([url]http://img856.imageshack.us/img856/1701/rsbe011b.png[/url]) ([url]http://img89.imageshack.us/img89/313/rsbe012.png[/url]) ([url]http://img196.imageshack.us/img196/9765/rsbe013.png[/url]) ([url]http://img809.imageshack.us/img809/8885/rsbe014.png[/url])


OH MY GOD!!! I was working on him since long ago, only to turn out mine was a failure! Thank you SO MUCH for rigging him over Snake! That was the thing I wanted to do, too! Are you a mind reader or what? :happy:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Dot on October 31, 2011, 07:28:34 PM
OHMAHGAWD!

he has metal textures!
i dont think anyone caeres about final smash eyes.... at least i dont lol


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 07:41:10 PM
I'm...I cannot describe how happy I am. I'm so happy that someone finally made a request of mine without even realizing it, I could cry with tears of joy! I'll wait for the download to come, and I've fully creited DSX8 in my Model topic, since I wanted to do the same thing, same model, same character! :happy:


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:03:17 PM
OHMAHGAWD!

he has metal textures!
i dont think anyone caeres about final smash eyes.... at least i dont lol
yes.. he has metal texture.. even tho RTB has issue wit it... and so did i XD


I'm...I cannot describe how happy I am. I'm so happy that someone finally made a request of mine without even realizing it, I could cry with tears of joy! I'll wait for the download to come, and I've fully creited DSX8 in my Model topic, since I wanted to do the same thing, same model, same character! :happy:
lol i didnt do this for u ya kno... >.>
i only did this for the pokemon fans out there (like me), and i do plan on making a pokemon trainer version later in life

if any1 wants to make CSP's and color repacks... please ask me b4 u do ANYTHING like that.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:04:35 PM
yes.. he has metal texture.. even tho RTB has issue wit it... and so did i XD lol i didnt do this for u ya kno... >.> i only did this for the pokemon fans out there (like me), and i do plan on making a pokemon trainer version later in life if any1 wants to make CSP's and color repacks... please ask me b4 u do ANYTHING like that.
May I do a color pack, please? That's what I wanted to do since the beginning.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:09:59 PM
May I do a color pack, please? That's what I wanted to do since the beginning.
how good r u at texturing?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:16:50 PM
how good r u at texturing?
Texturing is my BEST in hacking. I often do color packs for personal use, but this time, since I also wanted to make Wes, here are the colors I plan to make:

00-Original
01-Red outfit
02-Green outfit
03-Light Blue outfit
04-Purple outfit
05- Whatever you want, originally planned to be Original with Pikachu make-up (request by my little cousin who harassed me for that, what an idea of ...*facepalm* )

Textures are already ready, all I need is the file, and I might start tonight.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:31:46 PM
Texturing is my BEST in hacking. I often do color packs for personal use, but this time, since I also wanted to make Wes, here are the colors I plan to make:

00-Original
01-Red outfit
02-Green outfit
03-Light Blue outfit
04-Purple outfit
05- Whatever you want, originally planned to be Original with Pikachu make-up (request by my little cousin who harassed me for that, what an idea of ...*facepalm* )

Textures are already ready, all I need is the file, but I won't do it tonight since it's getting late.
hmmm sorry no thxs... already got some1 working on re-colors :P


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:37:56 PM
hmmm sorry no thxs... already got some1 working on re-colors :P

No prob. :) Anyways, is Wes coming in the next few minutes in the Vault?


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:43:27 PM
No prob. :) Anyways, is Wes coming in the next few minutes in the Vault?
well i just did another test wit it.. and it lags when he gets hit.. so i need to get that fixed.. otherwise doing attacks and death gives no lag


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 08:47:31 PM
well i just did another test wit it.. and it lags when he gets hit.. so i need to get that fixed.. otherwise doing attacks and death gives no lag
What do you mean by it is lagging when hurt? Anyways, thanks again for creating this model!


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 08:48:56 PM
What do you mean by it is lagging when hurt? Anyways, thanks again for creating this model!
when u get hit... it lags.. and when u come bak from a FS, it speeds up then slows down till u hit the stage


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: Mewtwo2000 on October 31, 2011, 08:54:58 PM
I'm making the PT version xD

(http://i.imgur.com/gGhcg.png)

It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD

Just took the model from internet, nothing taken from DSX8 or something


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: DSX8 on October 31, 2011, 09:10:18 PM
I'm making the PT version xD

([url]http://i.imgur.com/gGhcg.png[/url])

It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD

Just took the model from internet, nothing taken from DSX8 or something

hahah looking good :af:

also... metal texture fixed!!  and now testing if the lag issue is fixed yet or not


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:11:05 PM
I'm making the PT version xD ([url]http://i.imgur.com/gGhcg.png[/url]) It's just an interesting replacement in my opinion. Anyway, as Snake it must be a beast xD Just took the model from internet, nothing taken from DSX8 or something


I even have a common3.pac file that replaces Snake's missiles by PokeBalls, so Wes can toss tons of Pokeballs to summon an army of Pokemon! If anyone want the file that replaces grenades by PokeBalls, just PM me.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: xZedkiel on October 31, 2011, 09:20:50 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:23:51 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.
Someone already got recruited for that :( I was the 1st to ask it, though I didn't got chosen.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:29:15 PM
I can make recolors in less than an hour. o.o maaaanyyyyy. If you ever need me bruh, just pm me.
srry got some1 on it already!!

also.... WES IS NOW FIXED AND RELEASED!!! known issue which i cant fix... he turns black at times during his Final Smash


Title: Re: DSX8 Stage Model/DAE Imports! Pokemon Trainer Wes Joins the Brawl! 10/31
Post by: TokoyamiTheDark on October 31, 2011, 09:35:01 PM
OH YEAH! Finally I can play as him! With the common3.pac that edit his grenades into PokeBalls, Wes is truly a master Pokemon Trainer!!!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: xZedkiel on October 31, 2011, 09:41:18 PM
srry got some1 on it already!!
Well, I don't mean now, I mean whenever you need someone o.o in the future, I'm at the ready.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:43:57 PM
Well, I don't mean now, I mean whenever you need someone o.o in the future, I'm at the ready.
oooh ok... xDD

anyways... BV entry has been updated. Wes is now included with a color pack, and a CSP!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Segtendo on October 31, 2011, 09:53:44 PM
Congrats on your first imported character!
I r jelly


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 09:55:04 PM
Congrats on your first imported character!
I r jelly
thanks :af:


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: sp147 on October 31, 2011, 09:58:06 PM
Just DL'd Wes ^^

and also I got a few TvC stages you did a while back (I love that game xD),anyways great stuff man!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 10:06:43 PM
Just DL'd Wes ^^

and also I got a few TvC stages you did a while back (I love that game xD),anyways great stuff man!
hehe thanks :3


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Kaye Cruiser on October 31, 2011, 10:10:07 PM
That was weird. X_x

Glad to see he's released! Downloading him now! :3


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: hotdogturtle on October 31, 2011, 10:12:39 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Segtendo on October 31, 2011, 10:17:35 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>
That's what I said! :srs:
Everyone's saying "Snake cuz he's bad-ass and we can make him throw Pokeballs."
Well, Mewtwo's gonna make a PKMN Trainer version. It's on the previous page.


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on October 31, 2011, 10:17:50 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>
:srs:
i have my reasons:
1 - he's badass
2 - major badass
3 - epicly a badass from the start!
4 - mewtwo2000 is making him on pokemon trainer
5 - he needs espeon and umbreon with him >.>
and #6 - he's just bad to the bone! :happy:

edit:
damn.. got ninja'd  :rage:


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Kaye Cruiser on October 31, 2011, 11:24:16 PM
Snake? Why couldn't he have been Pokemon Trainer? >_>

Because PT sucks anyways. Hence why he's gone in P:M. xD


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on November 01, 2011, 01:24:21 AM
Because PT sucks anyways. Hence why he's gone in P:M. xD
lol i didnt kno he was removed in P:M xDD

anyways.. im now bout to test FF13 Hero, Lightning in game... hope things go well!


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: Carnage on November 01, 2011, 03:34:10 AM
Wes looks amazing i see you know how to rigg preety good any chance some day  of bringing umbreon and espeon  to be replacable over  snakes (upsmash thing) and maybe UpB thing?

Also im just gonna putt a sugesteon here  any chance some day you do any Alien related stuff? I mean Xenomorph over diddy kong or even alien Queen over diddy kong?


Title: Re: DSX8 Stage/Character DAE Imports! Pokemon Trainer Wes Released! 10/31
Post by: DSX8 on November 01, 2011, 03:35:11 AM
Wes looks amazing i see you know how to rigg preety good any chance some day  of bringing umbreon and espeon  to be replacable over  snakes (upsmash thing) and maybe UpB thing?

Also im just gonna putt a sugesteon here  any chance some day you do any Alien related stuff? I mean Xenomorph over diddy kong or even alien Queen over diddy kong?
lol not sure... but i'll be releasing lightning shortly :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 05:15:00 AM
UPDATE!

NEW CHARACTER APPROACHES! LIGHTNING HAS JOINED THE BRAWL!!

(http://img13.imageshack.us/img13/9619/lightning1o.jpg)
(http://img404.imageshack.us/img404/1439/lightning2.jpg)
(http://img204.imageshack.us/img204/4188/lightning3d.jpg)
Download it NOW (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 01, 2011, 06:08:39 AM
yes mediafire is down :S also wes metal texture looks preety good i dont know why you said it was bad i like it and its like the only 2nd metal texture with a import  since the first was kit  xD and you should include in the download the explosive pokeballs it would have a nice touch has an extra :P


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Puraidou on November 01, 2011, 06:15:12 AM
wow Wes and Lightning already? You're on a roll man xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Segtendo on November 01, 2011, 07:40:23 AM
DAYAM.
You work fast.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: TokoyamiTheDark on November 01, 2011, 07:44:30 AM
Nice Lightning model! Too bad she's not my favorite female FF character, but anyways, Latelarus is dong her after he's done wit his current project.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Techno Assassin on November 01, 2011, 09:42:44 AM
Lightning looks amazing! Can't wait 'till Mediafire is working again so I can download her. I look forward to seeing which character you do next. I've got my fingers crossed for FFX Tidus over Ike.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: KKAZMA on November 01, 2011, 12:05:25 PM
Not complaining but Wes needs a size mod or something because hes too big.
Is there anyway you could resize him to be about ikes size?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 12:06:02 PM
yes mediafire is down :S also wes metal texture looks preety good i dont know why you said it was bad i like it and its like the only 2nd metal texture with a import  since the first was kit  xD and you should include in the download the explosive pokeballs it would have a nice touch has an extra :P
lol explosive pokeballs... i didnt think of that :>.>:


wow Wes and Lightning already? You're on a roll man xD
haha yeah i am

edit:
DAYAM.
You work fast.
it mostly takes a whole day to rig, then do the weights, do animation tests for flaws, redo the weights, test in BB again, and again and again.. lol


Nice Lightning model! Too bad she's not my favorite female FF character, but anyways, Latelarus is dong her after he's done wit his current project.
lol thxs


Lightning looks amazing! Can't wait 'till Mediafire is working again so I can download her. I look forward to seeing which character you do next. I've got my fingers crossed for FFX Tidus over Ike.
hahahah thanks.. and im actually gonna finish up Spiderman on sheik so that SDoop can finish with his PSA ;D

Not complaining but Wes needs a size mod or something because hes too big.
Is there anyway you could resize him to be about ikes size?
ehh idk... im only doing bone size imports...


anyways... lightning has been re-added to brawlvault, SO GO GET HER NOW!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: TokoyamiTheDark on November 01, 2011, 12:37:11 PM
You have a lot of skills for rigging models. I sucks at rigging, and since Wes is already done, I have 3 more models I wish to rig, but I don't know how... Two of them are from Dissidia 012 and are the same character, both normal and EX mode, while the other character I wanna rig is a secret. If only I knew how to do it... I've placed the bones inside the model, but it still isn't enough to make 'em work.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 01:57:29 PM
Hey DSX8 is it getting cloudy?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 02:19:35 PM
You have a lot of skills for rigging models. I sucks at rigging, and since Wes is already done, I have 3 more models I wish to rig, but I don't know how... Two of them are from Dissidia 012 and are the same character, both normal and EX mode, while the other character I wanna rig is a secret. If only I knew how to do it... I've placed the bones inside the model, but it still isn't enough to make 'em work.

sorry but if ur requesting me to do ur models, im not gonna do them cause i dont take requests


Hey DSX8 is it getting cloudy?

i see wat u did thar  :>.>palm:

anyways.... OP has been updated with a CHARACTER section!
(http://img69.imageshack.us/img69/5397/lightningk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23489) (http://img267.imageshack.us/img267/1851/wesh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23484)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:00:18 PM
Lol ;D

But is it getting cloudy.... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:00:58 PM
Lol ;D

But is it getting cloudy.... :srs:
yes... yes it is :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:16:46 PM
:af2: [size=27pt]YEEEEEEEEEEEESHZZ!!!!!!![/size]


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:18:08 PM
:af2: [size=27pt]YEEEEEEEEEEEESHZZ!!!!!!![/size]
lol ur black text shows fine on my laptop screen... so no use hiding it xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:20:26 PM
:(
Im just happy. Do you think you could get all the models on cloud? O tried in brawlbox but the cape and wing crashed it.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:21:39 PM
:(
Im just happy. Do you think you could get all the models on cloud? O tried in brawlbox but the cape and wing crashed it.
lol dunno... i'll most likely attach the wing to his shoulder pad bone


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:23:12 PM
I didn't think of that. -_-
*facepalm*

I hope you give us lots of previews.
:af2:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:24:13 PM
I didn't think of that. -_-
*Facepalm*
:>.>palm: u fail


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: RandomTBush on November 01, 2011, 03:24:20 PM
Lightning looks alright, the rigging could be a bit better in spots (but I'm not gonna harp on anyone for that unless it's really horrible), but you should really look into updating her hair material to use DrawXLU and use a respective shader for it. Right now, the hair looks kinda stupid what with the lack of transparencies and all. Ike's hair material settings/shader might work.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:25:43 PM
Lightning looks alright, the rigging could be a bit better in spots (but I'm not gonna harp on anyone for that unless it's really horrible), but you should really look into updating her hair material to use DrawXLU and use a respective shader for it. Right now, the hair looks kinda stupid what with the lack of transparencies and all. Ike's hair material settings/shader might work.
hmm aight, i'll try that.. i did use marth's hair material on it, but it still didnt fix the transparent stuff on it... so i'll try ur advice when i remake her in the future when i get more better at doing weights


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:25:56 PM
:>.>palm: u fail
No I didn't.......... :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:46:39 PM
No I didn't.......... :>.>palm:
well u failed 2x now... that cloud model u sent me... ISNT IN A T-STANCE!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 03:53:08 PM
 ....


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 03:58:26 PM
....
lol ya... i need a t-stance model boi


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:00:59 PM
If i could give you a t-stance Rikku Model could you make it on zero suit samus :D


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:02:42 PM
If i could give you a t-stance Rikku Model could you make it on zero suit samus :D
:happy: i'd LOVE to do riku! I LOOOOOOVE RIKU!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:06:37 PM
:happy: i'd LOVE to do riku! I LOOOOOOVE RIKU!
I loves her too shee is my absolute favorite, my friend has all the FF X-2 Models so i can supply you will some i think they start out as .obj though could you convert that to dae?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:07:11 PM
I loves her too shee is my absolute favorite, my friend has all the FF X-2 Models so i can supply you will some i think they start out as .obj though could you convert that to dae?
hmm obj... only if their in a t-stance i can easily do that!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:09:00 PM
i think their arms are slightly down at an angle....


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:09:32 PM
i think their arms are slightly down at an angle....
:srs: hmm... check em for me b4 sending them


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Funzy <3 on November 01, 2011, 04:10:32 PM
:srs: hmm... check em for me b4 sending them
alright hmm you know what i mean right though


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 04:10:52 PM
alright hmm you know what i mean right though
ya i do


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 05:49:16 PM
hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:05:12 PM
hey dsx8 do you REALLY wanna do zidane...because ill be glad to do him :vyse:
the monkey kid... i dont even kno :srs:
and i also dont kno who he'd go over anyways :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 06:34:58 PM
the monkey kid... i dont even kno :srs: and i also dont kno who he'd go over anyways :oshi:

then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:35:58 PM
then can i have the model?? i already know 2 people he can go over...plus i was suppose to vertex him but the model importer came out so i didnt do it
lol if u have msn or skype, then add me so i can send it to ya


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: GBC on November 01, 2011, 06:38:33 PM
lol if u have msn or skype, then add me so i can send it to ya

i got skype...ill send you my name


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 01, 2011, 06:42:01 PM
i got skype...ill send you my name
aight


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: slayermarth101 on November 01, 2011, 06:50:48 PM
:oshi: So you're not doing cloud at all now?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Mewtwo2000 on November 01, 2011, 08:13:41 PM
Hi DSX8

I've watched your Wes video, and I guess you have some small problem with his normals.

I'll try to explain you.

The model was originally facing the left if I'm not mistaken (I used the same one for my PT version). Because of this, the lights that should affect his left side ingame are actually affecting his front part. I've noticed that you didn't fix it in the video. The back of the mewtwo is bluish, but Wes's bluish part isn't in that direction.

Here you can see the issue. The directions of lighting for Pikachu and Wes are different:

(http://img690.imageshack.us/img690/8013/wes2k.jpg)

While in this picture, all the characters have the light coming from the same direction:

(http://i.imgur.com/1qGwU.jpg)

My recommendation about this would be exporting the model into 3ds max again, and export. I guess this was what I made to fix it in mine. You may lose the position of the glasses, but I suppose you're experienced enough to fix this.

I'm not sure if you're willing to fix it, or if it's really necessary. But I guess it would look better and the character deserves it. Watching your video, it seems to work great for Snake.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: ramonM64 on November 02, 2011, 12:58:57 AM
wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 01:17:44 AM
wh00t    Wes over Snake is very fitting. if he threw exploding balls of pok'es instead of frags that would be awesome. im probaly gonna use Snake more often cuz of this model. it brings back gooOOOoOod memories..
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 02, 2011, 02:41:48 AM
yes it is.. he fits snake quite well!

anyways there will be a release 2morrow, of another Snake model import... it was already made into multiple (like 3 or 4) vertex's on BV.. but this time its a true version of this model... and i'll be showing a preview of him 2morrow when i get the model back from Justin due to a import error which is now fixed.
another one over snake?? any clue about the franchise of the character??xD


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 02:43:25 AM
another one over snake?? any clue about the franchise of the character??xD
nope.. its gonna be a BIIIIG surprise... and this 1 has better rigging than the last 2 imports i've done since i learned alot from Lateralus bout weights and which bone should have the vertices


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Kaye Cruiser on November 02, 2011, 02:46:04 AM
This is either Wesker or Deadpool. Calling it now.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 03:14:14 AM
This is either Wesker or Deadpool. Calling it now.
:srs:
u sir are..... BZZZZZT WRONG!!!


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Carnage on November 02, 2011, 03:58:40 AM
This is either Wesker or Deadpool. Calling it now.
really hope it isnt deadpool and i dont get why ppl are importing models when theres a vertex almost 99% perfect :S i mean i bet some ppl will start importing shadow models :S altough he is already perfect :S
:srs:
u sir are..... BZZZZZT WRONG!!!
Glad to know well i guess we need to wait and see.


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: FF7Frieza on November 02, 2011, 04:00:49 AM
The pokemon trainer in Pokemon XD: Gale of Darkness


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 04:04:02 AM
really hope it isnt deadpool and i dont get why ppl are importing models when theres a vertex almost 99% perfect :S i mean i bet some ppl will start importing shadow models :S altough he is already perfect :SGlad to know well i guess we need to wait and see.
hah ya... no need for more shadow models :srs:
and ya, every1 is just gonna have to wait and see!


The pokemon trainer in Pokemon XD: Gale of Darkness
nope.. but if i had his model, he'd go over pokemon trainer


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: FF7Frieza on November 02, 2011, 04:21:15 AM
Oh, ok :)


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: LCCoolJ95 on November 02, 2011, 08:41:55 AM
The Pokemon Trainer from XD, his name is Michael, in case anyone wants to know


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Pervyman Trigger on November 02, 2011, 09:00:27 AM
frank west maybe? I know you wanted him o-o


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Ӄit ßallarɖ on November 02, 2011, 09:36:04 AM
frank west maybe? I know you wanted him o-o
(http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png)
OMG it's a PERV!

lol Hey Pervy =p How's things looking up for ya? =\


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: Pervyman Trigger on November 02, 2011, 09:53:48 AM
([url]http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png[/url])
OMG it's a PERV!

Surprisingly that's the first time someone's actually done that joke on this site o-o
lol Hey Pervy =p How's things looking up for ya? =\

not good =.=
frank west maybe? I know you wanted him o-o

So am I right?


Title: Re: DSX8 Stage/Character DAE Imports! Wes and Lightning Released! 11/01
Post by: DSX8 on November 02, 2011, 12:59:52 PM
frank west maybe? I know you wanted him o-o

if u have him as an obj... please send him my way :happy:


([url]http://i196.photobucket.com/albums/aa284/RydiaFromFF2/point.png[/url])
OMG it's a PERV!

that..... made me lol and spit out soda o.o


Title: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 03:38:51 AM
UPDATE!!!

Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud!

and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
(http://img443.imageshack.us/img443/5672/rsbe0112o.png)


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: FF7Frieza on November 03, 2011, 03:59:49 AM
DAT AINT IKE!!! Joking, He looks awesome!


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Carnage on November 03, 2011, 04:02:26 AM
whats that wierd black thing  near the 1P tag is that from the model or just some wierd glitch??


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:02:55 AM
whats that wierd black thing  near the 1P tag is that from the model or just some wierd glitch??
thats a model... his wing from the kingdom hearts game


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:10:28 AM
His badace wing!!!! You got it!!
Oh and you're welcome for the model. ;)
Glad I could help.


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:11:25 AM
His badace wing!!!! You got it!!
Oh and you're welcome for the model. ;)
Glad I could help.
im never going to do another freaking cloud EVER AGAIN...... EVAH!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Friedslick6 on November 03, 2011, 04:13:28 AM
Then you better make this one extra good XD .


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: Carnage on November 03, 2011, 04:15:14 AM
thats a model... his wing from the kingdom hearts game
So thats the wing xD we cant see it very well due to the position hes facing :P


Title: Re: DSX8 Stage/Character DAE Imports! Kingdom Hearts 1 Cloud Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:23:49 AM
I ruined cloud for everyone. :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:28:35 AM
Then you better make this one extra good XD .

oh it is good... he's 100% flawless... except for some holes in his shoulder which i couldnt fix (shows only in some animations)


So thats the wing xD we cant see it very well due to the position hes facing :P

haha srry ^^"


I ruined cloud for everyone. :oshi:

lol naaah u didnt really :srs:


edit:
Next model i'll be releasing next after Cloud.... but there MIGHT be a special surprise b4 lyn!
(http://img7.imageshack.us/img7/4544/nextrelease.png)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 05:38:54 AM
Is the special surprise a web-swinger... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: sp147 on November 03, 2011, 08:12:31 AM
Cloud AND Lyn! Sweet!

and that Cloud look too awesome :happy:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Dark Aura on November 03, 2011, 08:16:45 AM
UPDATE!!!

Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud!

and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
([url]http://img443.imageshack.us/img443/5672/rsbe0112o.png[/url])


I don't care if you don't do Cloud again, I LOVE YOU SO MUCH FOR THIS. This is my favorite look for Cloud.

Strange that he's so hard to rig, considering his similarities to Ike. But I don't know a thing about Model hacking, so...

Anyways, you're too awesome for this. =P


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Segtendo on November 03, 2011, 08:19:03 AM
I see Lyn's going on Marth.
Right?


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: LCCoolJ95 on November 03, 2011, 08:34:33 AM
UPDATE!!! Kingdom Hearts 1 cloud (which of course cloud is the winner of the poll :srs:)... many thanks to Slayermarth101 for giving me the T-Pose model of cloud! and i tell ya... he was a PAIN IN THE ASS to rig and weights :>.>palm:
([url]http://img443.imageshack.us/img443/5672/rsbe0112o.png[/url])
I like it, alot. But I prefer KH2 Cloud a little more.


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Vert092 on November 03, 2011, 09:12:00 AM
You should somewhat improve Lyn's model. Asist trophies models look like friggin' PSP models.
I gave her actual fingers and a better ponytail, but it's still a very early wip:

(http://img10.imageshack.us/img10/6257/lynm.jpg) (http://imageshack.us/photo/my-images/10/lynm.jpg/)

4283 faces... still very low poly but better than the original.


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: RAWRzilla on November 03, 2011, 11:34:48 AM
Man, I see all these people getting their model import on. Did some kind of guide come out that I wasn't aware of? I imported a brawlbox exported as dae model to 3DSMAX 2010 and it didn't even have the proper textures. A guide of some sort or a point the right direction would be nice... :)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Kaye Cruiser on November 03, 2011, 11:38:00 AM
I like it, alot. But I prefer KH2 Cloud a little more.

...You prefer the overrated Advent Children Cloud with the Seven Swords/First Tsurugi all bandaged up for no reason whatsoever compared to THIS piece of complete badassery?

What is WRONG with you!? D< *stuffs a lemon in your mouth*


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 11:50:53 AM
Haha, lol. Well, another Cloud added to the FF7 database, since there are tons of Clouds already. I bet the one who'll rig Sephiroth will put it over Marth, right? ;)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 01:27:16 PM
Is the special surprise a web-swinger... :srs:

nope... like i said.. the surprise is some1 i made on snake!


I see Lyn's going on Marth.
Right?

indeed correct!


I like it, alot. But I prefer KH2 Cloud a little more.

r u freaking insane? :>.>:


You should somewhat improve Lyn's model. Asist trophies models look like friggin' PSP models.
I gave her actual fingers and a better ponytail, but it's still a very early wip:

([url]http://img10.imageshack.us/img10/6257/lynm.jpg[/url]) ([url]http://imageshack.us/photo/my-images/10/lynm.jpg/[/url])

4283 faces... still very low poly but better than the original.

hahah nice... except i dont kno how to do that kind of stuff yet ^^"


Haha, lol. Well, another Cloud added to the FF7 database, since there are tons of Clouds already. I bet the one who'll rig Sephiroth will put it over Marth, right? ;)

sorry im not gonna do Sephiroth >=o


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: Carnage on November 03, 2011, 01:31:16 PM
nope... like i said.. the surprise is some1 i made on snake!
No one will ever find out unless there is a preview since snake has so many options for imported characters that is not even funny lol


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 02:01:16 PM
No one will ever find out unless there is a preview since snake has so many options for imported characters that is not even funny lol
...................
ill show a preview of him soon then


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: LCCoolJ95 on November 03, 2011, 02:22:49 PM
r u freaking insane? :>.>:
Maybe I am  :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 02:49:53 PM
KH1 Cloud owns....
*waits for release* (http://1.bp.blogspot.com/_TFhtegi9FD8/TMdhG-TCYmI/AAAAAAAABSk/Cr2Gk_W0pec/s1600/other_awesomeFace.gif)


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 02:57:58 PM
Maybe I am  :>.>:

mmmk ya u r lol


KH1 Cloud owns....
*waits for release* ([url]http://1.bp.blogspot.com/_TFhtegi9FD8/TMdhG-TCYmI/AAAAAAAABSk/Cr2Gk_W0pec/s1600/other_awesomeFace.gif[/url])

him and a special guest will be released at the same time


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 03:24:36 PM
sorry im not gonna do Sephiroth >=o
Errr... I never said that YOU were going to do Sephy, I just said that I strongly thinks the one who would rig a model of him would obliviously put it onto Marth...


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: shadowXtreme on November 03, 2011, 03:39:16 PM
Dissidia Cloud advent children model could be good,.. or KH2 cloud,
Kh1 cloud owns yeah

but people need Dissidia Cloud T_T
but still , you did an awesome job


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: GBC on November 03, 2011, 03:40:15 PM
Errr... I never said that YOU were going to do Sephy, I just said that I strongly thinks the one who would rig a model of him would obliviously put it onto Marth...

im making sephiroth so dont worry friend :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:07:41 PM
im making sephiroth so dont worry friend :vyse:
ah ok xD


Dissidia Cloud advent children model could be good,.. or KH2 cloud,
Kh1 cloud owns yeah

but people need Dissidia Cloud T_T
but still , you did an awesome job
sorry poll is closed!


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: slayermarth101 on November 03, 2011, 04:21:15 PM
Hey DSX8 why did you choose to go with my request for which cloud to do?

Because I was first?
Because that's one you wanted anyway?
Because I gave you the model for it?
because you were just being lazy and you did the first one that caught your eye?
Or other....


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: DSX8 on November 03, 2011, 04:31:44 PM
Hey DSX8 why did you choose to go with my request for which cloud to do?

Because I was first?
Because that's one you wanted anyway?
Because I gave you the model for it?
because you were just being lazy and you did the first one that caught your eye?
Or other....
its cause of how detailed it looked


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 04:36:38 PM
im making sephiroth so dont worry friend :vyse:
Yeah! Can you make Sephiroth in his 2nd alternate Dissidia outfit (no robes, no shirt) just pants along with his wing? I can send you the model if you want :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: GBC on November 03, 2011, 04:39:33 PM
Yeah! Can you make Sephiroth in his 2nd alternate Dissidia outfit (no robes, no shirt) just pants along with his wing? I can send you the model if you want :vyse:


i was gonna do the KH1 sephiroth....but discuss this on my thread so i wont cause spam here

http://forums.kc-mm.com/index.php?topic=35918.0


Title: Re: DSX8 Stage/Character DAE Imports! KH1 Cloud and FE Lyn Preview! 11/03
Post by: TokoyamiTheDark on November 03, 2011, 04:47:37 PM
i was gonna do the KH1 sephiroth....but discuss this on my thread so i wont cause spam here [url]http://forums.kc-mm.com/index.php?topic=35918.0[/url]
Oh, Ok. That's your choice.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:06:43 AM
............................

3 new releases.... get em while their hot, especially the Cloud and SSJ Gotenks model!


Title: Re: DSX8 Stage/Character DAE Imports! Cloud and Secret Char Release Soon... - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:09:09 AM
just wake up to the moring and check vault and my dreams has come true
thanks :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: sp147 on November 04, 2011, 12:26:09 AM
Damn! another machine at work lol but really, stuff man ;)

Quick question, though..sometimes when I play your hacks the texture in-game appear's bright and other times they're normal, that is a normal thing right? I'm just trying to make sure its not me.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:29:10 AM
Damn! another machine at work lol but really, stuff man ;)

Quick question, though..sometimes when I play your hacks the texture in-game appear's bright and other times they're normal, that is a normal thing right? I'm just trying to make sure its not me.
i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho.


just wake up to the moring and check vault and my dreams has come true
thanks :D
haha ur welcome :P


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:35:01 AM
ok i got alittle problem with Gotenks
he is really bright
and his Fingers is alittle messed up:
(http://s7.postimage.org/6sbju41xn/RSBE01_20.png)
the animation is meant to only one of his Fingers but whole hand hope you can fix it


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:37:00 AM
ok i got alittle problem with Gotenks
he is really bright
and his Fingers is alittle messed up:
([url]http://s7.postimage.org/6sbju41xn/RSBE01_20.png[/url])
the animation is meant to only one of his Fingers but whole hand hope you can fix it

ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like)..

as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em..


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: sp147 on November 04, 2011, 12:38:26 AM
i myself has experienced that on Tekkaman Blade at times... not sure if thats normal or not... but it might be the shaders, not sure tho.
Ah, okay...just wanted to make sure it wasn't just me.

Either way, keep up the great work with the imports ;)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:48:29 AM
ah... the brightness.... dang shader (used snakes shader... so use mario's Shader0 shader if u like).. as for that hand... i TRIED my best to get those fingers working.. but the hand wasnt all spread out like other models i have, so it was hard to do the weights fine on em..
ohh well i hope someone can fix it cuz there is afew animations where he only use one finger
as for the shader it dont worked
for recolours ppl dont needed to make since i will make it but brawlstyled if not me so i know two who will make gotenks brawlstyled  :af2:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:52:20 AM
ohh well i hope someone can fix it cuz there is afew animations where he only use one finger
as for the shader it dont worked
hmm really? thats odd... ill try out a few 2morrow and one i find a good 1, i'll update the pack


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 12:54:59 AM
ok
i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones :D
just do so the hair follow the body but dont do it if it looks too messed up


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:01:57 AM
ok
i also hope you can do SSJ3 Gotenks since i got a idea how the hair dont needing bones :D
just do so the hair follow the body but dont do it if it looks too messed up
i usually have the hair following the head and the neck (if its long).. or if its a chick on some1 with a cape, i put the hair on 1 strand of bones


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:15:41 AM
Recolours done now for Gotenks
Blue/green/Red/Kid Gogeta
but not brawlstyled texture yet


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 01:15:41 AM
...Uh...HUH?

I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o

Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x

Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'

Also, why doesn't his right hand bend? O.o'


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:17:46 AM
...Uh...HUH?

I thought you said you were importing DISSIDIA models dude. It even says so under your avy. o_o

Pretty sure that when people said KH1 Cloud, they meant the outfit of him in Dissidia 012, not the ACTUAL KH1 Cloud. At the very least, that was what I was expecting and specified. x.x

Not saying that it isn't good. You did a great job, but...Why the KH1 model when the Dissidia KH Cloud looks so much better? o_o'
well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 01:21:14 AM
well to be honest.. the 1 on dissidia 012 didnt have fingers, so thats my reason y i used KH1 model... there was like only 2 models i found of cloud in a 2-pose in dissidia 012, and the KH1 has a better detail to it.. so ya

The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o

And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.

Meh, but whatever. I guess this will do. Nice work.

Though once again, what's wrong with his right hand? It's just...flat.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:27:19 AM
The amount of detail in the Dissidia one is CLEARLY superior to that of the original model. -.o

And everyone keeps saying that the Dissidia ones don't have fingers, but they move and bend all the time during gameplay and attacks, and even Lightning and Tifa were imported and their fingers bend and move, so what're you people talking about? It looks like there are bones for fingers to me.

Meh, but whatever. I guess this will do. Nice work.

Though once again, what's wrong with his right hand? It's just...flat.
ike had no bones in his right hand at all, so thats y its like that... i vertexed those fingers to have some kind of bending to it, but as i said, im not good with vertexing :(

and the models i found of cloud and lightning has no fingers... just a thumb, index finger, then the middle to pinkey is just 1 solid object


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:36:53 AM
fixed the shaders used Sonic´s Shade2 :D:
(http://s7.postimage.org/w6lbc7du3/RSBE01_21.png)
now just fix fingers,SSj3,brawlstyled texture


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:39:00 AM
fixed the shaders used Sonic´s Shade2 :D:
([url]http://s7.postimage.org/w6lbc7du3/RSBE01_21.png[/url])
now just fix fingers,SSj3,brawlstyled texture

Oh really? haha nice then (btw there was 1 more object in the model, but it didnt look good with it, which was his black outline)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 01:43:44 AM
Oh really? haha nice then (btw there was 1 more object in the model, but it didnt look good with it, which was his black outline)
that one not needed since Gotenks will be brawlstyled but i will upload the recolours +CSP/BPs i got now
maybe as soon i am done with the air "A" attacks and afew other revamps i will upload first beta of the moveset (will also inc. the vertex if ppl want fingers to work too + blinking/dmg eyes) but i still prefer the import :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 01:46:09 AM
that one not needed since Gotenks will be brawlstyled but i will upload the recolours +CSP/BPs i got now
maybe as soon i am done with the air "A" attacks and afew other revamps i will upload first beta of the moveset (will also inc. the vertex if ppl want fingers to work too + blinking/dmg eyes)
lol aight... i shouldve added weights for his mouth bones.. but gotenks didnt have any teeths or anything... so i didnt do that


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Kaye Cruiser on November 04, 2011, 02:01:32 AM
ike had no bones in his right hand at all, so thats y its like that... i vertexed those fingers to have some kind of bending to it, but as i said, im not good with vertexing :(

and the models i found of cloud and lightning has no fingers... just a thumb, index finger, then the middle to pinkey is just 1 solid object

Sorry, I meant left hand. Whichever hand ISN'T holding the sword. Dx

But I'm looking at Ike's model and BrawlBox and he has bones in BOTH. o.o

What gives? Did 3DSMAX mess something up or what?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:13:59 AM
hmm not sure at all...

i got ikes bones on the bone resource thread in here... maybe the person who extracted his bones deleted them? who knows o.o


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 02:43:12 AM
(http://s4.postimage.org/5v9cr6nzh/RSBE01_22.png)
hope you like the recolurs
next texture edit is Brawlstyled Gotenks
Kid gogeta in front


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:46:32 AM
([url]http://s4.postimage.org/5v9cr6nzh/RSBE01_22.png[/url])
hope you like the recolurs
next texture edit is Brawlstyled Gotenks
Kid gogeta in front

Smexy... and i like!


edit: OP has been updated with a new smexy logo for my character imports!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Carnage on November 04, 2011, 03:06:38 AM
DSX8 3 releases WoW and i like them all xD shame gotenks has no SSj3 since that is my favorite transform of him xD but that was a surprise kakashi and gotenks plus cloud is epic xD


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:08:53 AM
DSX8 3 releases WoW and i like them all xD shame gotenks has no SSj3 since that is my favorite transform of him xD but that was a surprise kakashi and gotenks plus cloud is epic xD
hahah yeah... 2 surprises i should say instead of 1... :P

SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:12:32 AM
hahah yeah... 2 surprises i should say instead of 1... :P SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:
yeah :D SSJ3 Gotenks
getting CSP/BPs ready now


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Carnage on November 04, 2011, 03:17:34 AM
hahah yeah... 2 surprises i should say instead of 1... :P

SSJ3 Gotenks should be done by Saturday afternoon... major hair stretching issue's :srs:
well thats kinda what i tough that hair will dlip trough his head and back right? or is there a way to rig it so it doesnt clip?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:21:41 AM
well thats kinda what i tough that hair will dlip trough his head and back right? or is there a way to rig it so it doesnt clip?
ya there's a way to rig it... but now im to tired to do more work on it... i pretty much have to go inside his body and look for the other hair vertice's and make it go to the head bone


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:28:12 AM
uploading the recolours of Gotenks (ofc adding you as colab.) then CSP/BPs is done
but i also inc. jokekid´s vertex (that one i finished for him with eyes+belt+alittle head) in that pack so he is in colab. too
not the moveset yet since i still needing to make F-Air,Down-Air and revamp afew things


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 03:38:00 AM
uploading the recolours of Gotenks (ofc adding you as colab.) then CSP/BPs is done
but i also inc. jokekid´s vertex (that one i finished for him with eyes+belt+alittle head) in that pack so he is in colab. too
not the moveset yet since i still needing to make F-Air,Down-Air and revamp afew things

aight, sounds fine with me


edit: Pic of the logo.. and now including the CSS portraits for the characters!

(http://img810.imageshack.us/img810/92/unled2xb.png)

(http://img202.imageshack.us/img202/1447/kakashivt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23526) (http://img266.imageshack.us/img266/6453/cloudn.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23525) (http://img402.imageshack.us/img402/3130/gotenksz.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23528)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Segtendo on November 04, 2011, 06:47:18 AM
O_O
Didn't know you made 3 more model imports.
I'm really digging KH Cloud ;D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Christian_CAO on November 04, 2011, 07:41:06 AM
 :happy: three model imports? They look fantastic!  ;D

Can't wait to see 'um in game  ;)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 11:22:02 AM
O_O
Didn't know you made 3 more model imports.
I'm really digging KH Cloud ;D
heheh... get on msn boi :srs:


:happy: three model imports? They look fantastic!  ;D

Can't wait to see 'um in game  ;)
thxs ^^U


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Puccio on November 04, 2011, 11:33:48 AM
Wow! Awesome stuff dude!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: slayermarth101 on November 04, 2011, 11:47:27 AM
*wakes up*
*checks the vault*

0.0


O o
/¯/_____________________________/
{ BLAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

*dies from shoop da whoop EPICNESS of those imports*



Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: shadowXtreme on November 04, 2011, 12:12:01 PM
a feedback, why KH1 cloud have always an open hand? thats not sexy  -_-
anyways it still a great job,  but that hand needs to be closed , or have some mobility -_-U


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 12:27:11 PM
a feedback, why KH1 cloud have always an open hand? thats not sexy  -_-
anyways it still a great job,  but that hand needs to be closed , or have some mobility -_-U
as i stated earlier... the bones i have of ike doesnt have finger bones for his right hand


*wakes up*
*checks the vault*

0.0


O o
/¯/_____________________________/
{ BLAAAAAAAAAARRRGHHH!!!
\_\¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯\

*dies from shoop da whoop EPICNESS of those imports*
lol *troll*


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: junior139 on November 04, 2011, 02:19:35 PM
will you make a advent children cloud ?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: LCCoolJ95 on November 04, 2011, 02:29:27 PM
I'm definitely liking the KH1 Cloud, DSX8. I like Kakashi and Gotenks too, but I can't get those two. All of my slots are full with Snake and Lucas...I have Tails over him, so...yeah...


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 02:48:04 PM
will you make a advent children cloud ?
im not making any more clouds.. if i do, it'll only be for the Final Fantasy Smash thread


I'm definitely liking the KH1 Cloud, DSX8. I like Kakashi and Gotenks too, but I can't get those two. All of my slots are full with Snake and Lucas...I have Tails over him, so...yeah...
aww bummer... the tails psa isnt good at all >.>
....
thats my opinion tho


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: ItalianStallion on November 04, 2011, 03:50:01 PM
3 new sexy releases.

Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored].

They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures..

Besides that, nice job from what I can see. Haven't tried him in game yet.

That Cloud is great while playing, but he's not camera friendly. :c


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 03:55:19 PM
3 new sexy releases. Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored]. They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures.. Besides that, nice job from what I can see. Haven't tried him in game yet. That Cloud is great while playing, but he's not camera friendly. :c
yeah textures needing to be bigger so this guy can get Gotenks Brawlstyled :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Enigmatic on November 04, 2011, 04:36:15 PM
Hey, you said there were some animation problems with Cloud. Like what? (besides the hand).


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 04:50:34 PM
Hey, you said there were some animation problems with Cloud. Like what? (besides the hand).
just the hand and the bottom of his cape


3 new sexy releases.

Gotenks looks great, too bad for his cell shaded textures. The size of his textures are also like 64x64.. what the [censored].

They can always be resized, and re imported, but it's kind of a hassle. Specially since they're ALL True textures..

Besides that, nice job from what I can see. Haven't tried him in game yet.

That Cloud is great while playing, but he's not camera friendly. :c
hmm, how is he not camera friendly? during the times i used him, the camera is fine o.o


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 05:10:15 PM
Nice work, I like how Gotenks came out. Seeing how you did Kakashi, any chance we will see other characters from Naruto? Sasuke, or Naruto possibly?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:12:28 PM
Nice work, I like how Gotenks came out. Seeing how you did Kakashi, any chance we will see other characters from Naruto? Sasuke, or Naruto possibly?
hmm as far as i kno, some1 is making Sasuke on marth for the psa that was being made... as for Naruto, ds22 is working on the Naruto model import.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: ♤♡◇♧ on November 04, 2011, 05:18:44 PM
Me and Justin712 to be precise.

Anywho, nice imports DSX8.
They're are rigged pretty damn well I have to say.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: TokoyamiTheDark on November 04, 2011, 05:27:15 PM
Me and Justin712 to be precise. Anywho, nice imports DSX8. They're are rigged pretty damn well I have to say.
You guys are lucky to have a PC that handles Model Imports while mine doesn't and messes up all animations after rigging bones and vertices to the model... Nobody wanna rig them, which makes things much more complicated for me...Guess I'll have to delete my own model thread, since I'll never e able to rig models...anyways great job on those imports!


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 05:29:26 PM
hmm as far as i kno, some1 is making Sasuke on marth for the psa that was being made... as for Naruto, ds22 is working on the Naruto model import.
not Young naruto it is only naruto from shippuden so you can maybe do Young naruto

for sasuke i dont hope it is the shippuden sasuke i prefer Young sasuke


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:30:07 PM
not Young naruto it is only naruto from shippuden so you can maybe do Young naruto

for sasuke i dont hope it is the shippuden sasuke i prefer Young sasuke
its the young sasuke thats being worked on. not saying who's doing him tho


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DoctorFlux(Mariodk) on November 04, 2011, 05:33:21 PM
its the young sasuke thats being worked on. not saying who's doing him tho
awesome :D


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: TokoyamiTheDark on November 04, 2011, 05:37:18 PM
DSX8, can you tell me how you rig vertices to a model after rigging the skeleton? Does every bone has to be included in the vertices?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 05:45:14 PM
DSX8, can you tell me how you rig vertices to a model after rigging the skeleton? Does every bone has to be included in the vertices?
every object needs every bone


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 05:47:13 PM
I see. It would be cool to see you do Shippuden Sasuke then.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 06:38:16 PM
I see. It would be cool to see you do Shippuden Sasuke then.
if i can get a hold of his model in a t-pose.. i'll do him... but right now no more characters for me until i finish up the others i have xD


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: dpgthirteen on November 04, 2011, 08:01:55 PM
There is one on model resource. Though it would be nicer to get the model from when he forms Taka, the short sleeve shirt with the huge collar, I'll look around for it. Any way good luck on your current projects.


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:02:54 PM
There is one on model resource. Though it would be nicer to get the model from when he forms Taka, the short sleeve shirt with the huge collar, I'll look around for it. Any way good luck on your current projects.
aight and thanks :)


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:03:10 PM
if i can get a hold of his model in a t-pose.. i'll do him... but right now no more characters for me until i finish up the others i have xD

what chars are you planned on doing besides the dissidia ones??


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:05:17 PM
what chars are you planned on doing besides the dissidia ones??
dissidia only... oh and Lyn on marth... and wolverine on wolf, and spiderman on sheik, C. Viper and Trish on zelda, Spencer on Snake.. Jill on ZSS


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:36:52 PM
dissidia only... oh and Lyn on marth... and wolverine on wolf, and spiderman on sheik, C. Viper and Trish on zelda, Spencer on Snake.. Jill on ZSS

you found MVC3 moels??? :srs:


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 08:37:16 PM
you found MVC3 moels??? :srs:
yush


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: GBC on November 04, 2011, 08:54:51 PM
yush

can i get........ill pm


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Velen on November 04, 2011, 08:56:32 PM
Can I request that you rip Cinnamon from Mega Man X Command Mission, as well as Marino?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 04, 2011, 09:15:41 PM
Can I request that you rip Cinnamon from Mega Man X Command Mission, as well as Marino?
i dont have that iso file... sorry


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: Segtendo on November 04, 2011, 11:52:08 PM
yush
So wait.
You still need me to get you  MvC3 models?
Or can you do that by yourself?


Title: Re: DSX8 Stage/Character DAE Imports! 3 new releases... HOT DAYUM! - 11/03
Post by: DSX8 on November 05, 2011, 12:08:26 AM
So wait.
You still need me to get you  MvC3 models?
Or can you do that by yourself?
ya i still need u... need those .mod files asap!!

spiderman, u dont need to give me cause he's like almost done :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 01:14:53 AM
update...

finally got sheiks bones to export fine... zelda's bones now export, but they show up REALLY small in BB, and when loaded with an animation, the model STRETCHES really BAAAAAD!!!

anyways... here's a NEW spiderman preview!!! still needs fixing tho
(http://img51.imageshack.us/img51/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Zikkh on November 05, 2011, 01:54:03 AM
Awesome preview ! :D


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: shadowXtreme on November 05, 2011, 02:37:38 AM
you need someone to help you in order to fix the stretches of ALL ur model Imports...


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 03:02:37 AM
you need someone to help you in order to fix the stretches of ALL ur model Imports...
thats cause im not 100% good with the weight system yet... im still practicing as i go along!


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DoctorFlux(Mariodk) on November 05, 2011, 03:40:30 AM
thats cause im not 100% good with the weight system yet... im still practicing as i go along!
i hope you getting better and hope also you will revamp Gotenks as soon you can :D(mainly at Fingers) or if my Idea i Pmed you about will work better but thats means the moveset only will look good on Gotenks model imports and not other thing like vertex/other imports over Lucas


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 03:52:08 AM
i hope you getting better and hope also you will revamp Gotenks as soon you can :D(mainly at Fingers) or if my Idea i Pmed you about will work better but thats means the moveset only will look good on Gotenks model imports and not other thing like vertex/other imports over Lucas
heheh ya i kno... he's already smoothed out thanks to ShadowSnake for fixing the smooth on him.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Wasabi_Skillz on November 05, 2011, 04:00:12 AM
Is lightning going to get a fix? cuz her one arm is a bit buggy looking.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 04:00:48 AM
Is lightning going to get a fix? cuz her one arm is a bit buggy looking.
ya, she'll get a fix when im more better at weights


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: dpgthirteen on November 05, 2011, 06:04:24 AM
Will you supply the Symbiote texture.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: TokoyamiTheDark on November 05, 2011, 07:51:58 AM
update... finally got sheiks bones to export fine... zelda's bones now export, but they show up REALLY small in BB, and when loaded with an animation, the model STRETCHES really BAAAAAD!!! anyways... here's a NEW spiderman preview!!! still needs fixing tho
([url]http://img51.imageshack.us/img51/4598/spidermanpreview.png[/url])
Spider-Man! You finally were able to get Zelda's bones working!? That's great news! Actually I'm trying to put the bones inside the models I told you about, and I've managed to find a T-stanced model of the character's human form that goes over Zelda...So it'll be a lot easier to rig, but I haven't done not even a single success at model porting, though.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Segtendo on November 05, 2011, 09:06:58 AM
Spider-Man! You finally were able to get Zelda's bones working!? That's great news!
Zelda?
lolwut
That's on Shiek for SDo0m's Spider-Man moveset :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: LCCoolJ95 on November 05, 2011, 12:34:41 PM
Hmmm...Spider-Man on Sheik, eh? I have Strider Hiryu and Vega that I could replace...but who...


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ✿Zelia✿ on November 05, 2011, 05:27:53 PM
What ever happened to those Majora's Mask stages? :-\


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 05:31:09 PM
What ever happened to those Majora's Mask stages? :-\
:>.>palm:  ill have to remake them cause now i can just dae emport them instead of doing obj imports... so ya, their being remade... when im done with characters


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Friedslick6 on November 05, 2011, 05:33:39 PM
You should consider importing those .DAE models of Kokiri Forest I told you about a while ago :) .


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 05:34:34 PM
You should consider importing those .DAE models of Kokiri Forest I told you about a while ago :) .
oh i plan on doing that man... PM the file again tho cause i have a new laptop and old 1 shat out on me


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ✿Zelia✿ on November 05, 2011, 05:45:37 PM
You know I would like to battle in the Stock Pot Inn from Majora's Mask, but I hope u do them soon, because I want see how them turn out. :3


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: slayermarth101 on November 05, 2011, 06:37:14 PM
What about that smexy throne room? You didn't drop that too did you? Haven't heard or seen any previews or anything for it in a long time. It looked nearly complete though, but I could be wrong.


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Carnage on November 05, 2011, 06:58:20 PM
just stopping here to say that spider man looks nice and any luck with the SSJ3 gotenks?  also love that OP picture lol but why is cloud hiden in the background ? :P


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: dpgthirteen on November 05, 2011, 07:58:56 PM
Sorry man, I couldn't find the GNT Special Sasuke. But this was the model I was talking about if you would want to work on him. http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/1106


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 09:01:06 PM
What about that smexy throne room? You didn't drop that too did you? Haven't heard or seen any previews or anything for it in a long time. It looked nearly complete though, but I could be wrong.

if u mean the twilight princess stage, its still being made :P


just stopping here to say that spider man looks nice and any luck with the SSJ3 gotenks?  also love that OP picture lol but why is cloud hiden in the background ? :P

so far no luck... :oshi:


Sorry man, I couldn't find the GNT Special Sasuke. But this was the model I was talking about if you would want to work on him. [url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/1106[/url]

ah i see... i can work with that 1 anyways

anyways... did some more fixes on spiderman, need to fix up his fingers... i just cant seem to get his waist/upper thighs perfect =/
(http://img829.imageshack.us/img829/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: Segtendo on November 05, 2011, 09:37:42 PM
I love it! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: ItalianStallion on November 05, 2011, 09:40:26 PM
Looks good so far man.

How is Viper going?


Title: Re: DSX8 Stage/Character DAE Imports! Spiderman Preview! - 11/05
Post by: DSX8 on November 05, 2011, 09:41:38 PM
Looks good so far man.

How is Viper going?
the zelda's bones thats on the Bone Resource thread r to small and makes C Viper glitch up as hell when doing a animation...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Ӄit ßallarɖ on November 06, 2011, 03:30:51 AM
Serriously, stop [censored]ing asking! How many people are you going to pissing ask? If they want to [censored]ing do your request THEY WILL DO IT! If not, sit the [censored] down and SHUT UP!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:34:24 AM
DSX8, can you please work on Terra over Zelda or Sheik? I'm recruiting people for this project I unfortunately am unable to do, but planned over a year or so...... No worries, most credits will goes to you as a collaborator. By the way, here's a preview of the color packs I'll release along wih the original hacks :
([url]http://i1191.photobucket.com/albums/z462/TokoyamiTheDark/SSBB%20Hacks/Model%20Ports/ColorPack_EsperTerra.png[/url])
Terra over Sheik (in her Esper form)
Neat, hun? Anyways, since you got Zelda's bones working, I'll send you link to both Terra's forms, with most of the bones already in place (but you can always delete them and start over if you want) No worries about Zelda's bones being too small, they fit PERFECTLY inside the Human Terra model

Human Terra (Zelda) : [url]http://www.mediafire.com/?95u1rpklz8wpu17[/url]
Esper Terra (Sheik) : [url]http://www.mediafire.com/?f3tdrb97q6ozmfi[/url]

dude seriously... sit down and shut ur mouth (or better yet, sit on ur damn freaking HANDS) and listen to what ppl say... STOP ASKING AND BEGGING!! As i clearly told ppl on here, and in PM's, i do NOT take [censored]ing requests! if i want to do it, i'll do it, just calm the [censored] down. I have lost COUNT on how my bloody times you asked me to DO THIS FOR YOU!! :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:37:30 AM
So that means that gotenks SSj3 form is collaborating? and spidey waist aswhell? well i hope you can fixe those two  they are a must want for me xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: dark sonic 19 on November 06, 2011, 03:38:23 AM
dude seriously... sit down and shut ur mouth (or better yet, sit on ur damn freaking HANDS) and listen to what ppl say... STOP ASKING AND BEGGING!! As i clearly told ppl on here, and in PM's, i do NOT take [censored] requests! if i want to do it, i'll do it, just calm the [censored] down. I have lost COUNT on how my bloody times you asked me to DO THIS FOR YOU!! :srs:
^ this just stop asking and begging people dude do it your self.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:39:01 AM
So that means that gotenks SSj3 form is collaborating? and spidey waist aswhell? well i hope you can fixe those two  they are a must want for me xD
yeah, the SSJ3 Gotenks is a Collab with me and MarioDK, and Spiderman is my own project, which is for SDooms Spiderman PSA... i just hope i can fix his waist, other than that, spidey is ready for a release


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:40:37 AM
yeah, the SSJ3 Gotenks is a Collab with me and MarioDK, and Spiderman is my own project, which is for SDooms Spiderman PSA... i just hope i can fix his waist, other than that, spidey is ready for a release
so spidey is your own project xD and that means you fixed the finger already? so only the waist remanis? awnsome xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 03:40:47 AM
Ok DSX8, now it's time to make a new not on your opening, "I do not take requests." so people will stop asking u.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 03:47:38 AM
Yeah, that's a VERY good idea. Everyone said in my threads that you're so good at hacking, that I should have asked requests to you...but I didn't knew it would turn out like this...:oshi:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 03:50:59 AM
so spidey is your own project xD and that means you fixed the finger already? so only the waist remanis? awnsome xD

hehe yup.. his waist is a major issue tho... just cant seem to get it right :srs:


Ok DSX8, now it's time to make a new not on your opening, "I do not take requests." so people will stop asking u.

yup and already added onto my OP!


Yeah, that's a VERY good idea. Everyone said in my threads that you're so good at hacking, that I should have asked requests to you...but I didn't knew it would turn out like this...:oshi:

well maybe u shouldve asked if i did or not (in a freaking PM) b4 even going on with that last post of urs :>.>palm:


*clears throat* ahem.. anyways, new pic of spidey!!
(http://img404.imageshack.us/img404/4598/spidermanpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Ӄit ßallarɖ on November 06, 2011, 03:51:28 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 03:55:37 AM
yup and already added onto my OP!
I think it should be red with demon eyes staring at the person like their about to suck out your soul if they ask. >D

Spider Man is looking great, but I wish that the limbs don't like bend or become thin. >.>


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 03:55:56 AM
Waist doesnt seem that bad on that animation but maybe it looks bad in some animations right? i hope you can figure it out also any chance of ripping the other costumes textures? or are they diferent models?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 03:58:26 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.
Yeahl, I remember the events when I was unable to see foreign models in BrawlBox simply because I used Windows XP. Now it doesn't matter anymore, but I need to be more careful on what I post now on that Model importing is the craze out there. Well, back on topic, great Spider-Man hack, DSX8!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: dark sonic 19 on November 06, 2011, 03:59:26 AM
You've asked nearly every single person that's in this part of the forum, and even spammed BJ's thread when BB 65 was still being produced! It's a bit more then what you think is going on... You've been trying to cram that project down everyone's neck and it's time to be put into your place. Knock it off.
Tokoyami kit has a point about what you doing here and it has to stop
spideys looking good dude ^.^


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 04:00:04 AM
Waist doesnt seem that bad on that animation but maybe it looks bad in some animations right? i hope you can figure it out also any chance of ripping the other costumes textures? or are they diferent models?
their different models, same AI and moveset... i'll try to look for their textures tho ;)
as for the waist... this is the only animation that it looks messed up on


I think it should be red with demon eyes staring at the person like their about to suck out your soul if they ask. >D

Spider Man is looking great, but I wish that the limbs don't like bend or become thin. >.>
well im still working on his wrists... his elbows, shoulders, knee's, foot and toes dont become thin or bend like my past imports... im trying to spend alot of time on spidey so that it looks perfect for the PSA


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: TokoyamiTheDark on November 06, 2011, 04:04:15 AM
Tokoyami kit has a point about what you doing here and it has to stop spideys looking good dude ^.^
You're right. I'll stop asking away. I realized the mistakes I did, so it's not gonna happen again.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 04:04:55 AM
their different models, same AI and moveset... i'll try to look for their textures tho ;)
as for the waist... this is the only animation that it looks messed up on

well im still working on his wrists... his elbows, shoulders, knee's, foot and toes dont become thin or bend like my past imports... im trying to spend alot of time on spidey so that it looks perfect for the PSA
it sucks they are all diferent model :S but it would be amazing the texture fitted this spider man model :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: DSX8 on November 06, 2011, 04:05:38 AM
it sucks they are all diferent model :S but it would be amazing the texture fitted this spider man model :P
as far as i kno, they all have the same texture mapping, just different look to it :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman coming soon.. - 11/06
Post by: Carnage on November 06, 2011, 04:10:08 AM
as far as i kno, they all have the same texture mapping, just different look to it :P
really thats some great news xD so that means if you can rip the textures you can release spidey with a colour pack from the original game xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 05:04:17 AM
really thats some great news xD so that means if you can rip the textures you can release spidey with a colour pack from the original game xD

indeed :af2:

update on spiderman... i've NOW tried him out in game... no lag with anything.. but its having a TEXTURE issue... 2 pics will show what i mean.. besides that, no animation issue's and the textures for his mask works fine :>.>:
(http://img853.imageshack.us/img853/328/rsbe018v.png)
(http://img18.imageshack.us/img18/329/rsbe019m.png)
i've also added palette to it.. still not showing correctly


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: ✿Zelia✿ on November 06, 2011, 05:06:41 AM
indeed :af2:

update on spiderman... i've NOW tried him out in game... no lag with anything.. but its having a TEXTURE issue... 2 pics will show what i mean.. besides that, no animation issue's and the textures for his mask works fine :>.>:
([url]http://img853.imageshack.us/img853/328/rsbe018v.png[/url])
([url]http://img18.imageshack.us/img18/329/rsbe019m.png[/url])

I think u need to change the textures type to CMPR...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 05:08:34 AM
I think u need to change the textures to type to CMPR...
also tried CMPR.. still didnt fix it... tried CMPR, CI8 (with palette applied to the materials), RGBA8, and RGB5A3.. the mask works in any format (which is a CMPR)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Mewtwo2000 on November 06, 2011, 05:24:56 AM
Uh, that problem came to me while testing too... It looks hard to fix indeed...

Ask RTB if he knows about this problem. What I can confirm to you is that's nothing in the materials, the shaders or the textures. It's like an unavoidable metaltype material.

I guess I was able to fix it once by attaching that part of the model to another model. But, if not done properly, you will lose the bone weighs, try that and see if you can fix it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 01:01:01 PM
Uh, that problem came to me while testing too... It looks hard to fix indeed...

Ask RTB if he knows about this problem. What I can confirm to you is that's nothing in the materials, the shaders or the textures. It's like an unavoidable metaltype material.

I guess I was able to fix it once by attaching that part of the model to another model. But, if not done properly, you will lose the bone weighs, try that and see if you can fix it.
hmm i see... i'll just ask RTB then


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 01:10:04 PM
hmm i see... i'll just ask RTB then
beyond just had the same problem with zero and he fixed it right now maybe you can ask him about the textures glitching


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 01:29:34 PM
beyond just had the same problem with zero and he fixed it right now maybe you can ask him about the textures glitching
ya i just sent it to BY since he said he'll take a look at it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 01:32:43 PM
ya i just sent it to BY since he said he'll take a look at it.
so i guess ps3 models need a fix before passing on to the wii? or its just MVC3 models?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: DSX8 on November 06, 2011, 04:56:06 PM
so i guess ps3 models need a fix before passing on to the wii? or its just MVC3 models?

i think its just MvC3 models... i tried multiple fixes on my own all night, no luck at all... so ya

also like to show a new video after 2 weeks not making 1... its not a stage tho... its my characters!
http://www.youtube.com/watch?v=6enEzQJAbXI


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Carnage on November 06, 2011, 05:29:22 PM
i hope beyond can help you with spidey xD and after its fixed try the recolours ripped from the game to see if they work :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: BlackJax96 on November 06, 2011, 05:32:36 PM
Do the objects that use the material that's screwing up have a texture matrix? Scroll down to "Polygon Flags" and look for "TexMtx: 0". If it does, send me the dae.

If it says "TexMtx: False" then I'm not sure what the problem is.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman having issues.. - 11/06
Post by: Beyond on November 06, 2011, 05:39:29 PM
I wasn't able to fix Spidey, sorry.

In response to BJ, yes the objects with messed up materials have texture matrices.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 05:58:11 PM
Do the objects that use the material that's screwing up have a texture matrix? Scroll down to "Polygon Flags" and look for "TexMtx: 0". If it does, send me the dae.

If it says "TexMtx: False" then I'm not sure what the problem is.

I wasn't able to fix Spidey, sorry.

In response to BJ, yes the objects with messed up materials have texture matrices.

ya he fixed it for me.. and now spidey works like a charm!

NEW PICTURES OF SPIDERMAN!!! Prepare for a release tonight :af2:
(http://img403.imageshack.us/img403/9931/al1111061748binout.jpg)
(http://img822.imageshack.us/img822/656/al1111061749binout.jpg)(http://img510.imageshack.us/img510/7899/al1111061750binout.jpg)(http://img856.imageshack.us/img856/5820/al1111061752binout.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 06:32:50 PM
[censored]ing sick!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: slayermarth101 on November 06, 2011, 07:54:30 PM
*sees the magic two words in the title "Release soon" *
*riches inside the thread*
*Sees 4 previews*
*dies*


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:10:37 PM
[censored]ing sick!

heheh i knew u would like that ;D


*sees the magic two words in the title "Release soon" *
*riches inside the thread*
*Sees 4 previews*
*dies*

and now my imports r causng ppl to die... *thinks* hellz yeah :vyse:


anyways.... here's a new model PREVIEW!!! Wesker JOINS the BRAWL!
Wesker: Nintendo means NOTHING to me!
(http://img193.imageshack.us/img193/3531/weskerpreview.png)
(http://img337.imageshack.us/img337/6720/weskerpreview2.png)
still needs work to do!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:14:48 PM
Wesker looks epic, man.
I'm glad I can provide MvC3 models for anyone who needs them ;D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:16:18 PM
i hope dr doom,magneto and dormammu *if you ever found him for me yet* dosent mess up like spiderman did


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:17:31 PM
i hope dr doom,magneto and dormammu *if you ever found him for me yet* dosent mess up like spiderman did
EVERY MvC3 models needs that fix sadly... you'll have to go to BJ to get ur DAE Fixed... so b4 u do that... make sure ur rig and weights r all perfect b4 having him fix it for ya (cant do that to spiderman anymore >.>)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:18:13 PM
EVERY MvC3 models needs that fix sadly... you'll have to go to BJ to get ur DAE Fixed... so b4 u do that... make sure ur rig and weights r all perfect b4 having him fix it for ya (cant do that to spiderman anymore >.>)

:oshi: well....did you find dormammu


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:19:21 PM
:oshi: well....did you find dormammu
:srs:
ask Segtendo


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:20:21 PM
I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 06, 2011, 08:21:56 PM
Speaking of MvC3. You wouldn't have happened to find Trone bonne and Tiesel Bonne would you have?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 08:22:28 PM
I actually looked at Dormammu today lol He'd have no flames, of course. Unless someone PSA'd them on.

......FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUU........:srs: lol everyone i wanna do either has something wrong with em or someone else is doing him.....then just send me ironman dsx8


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:22:31 PM
I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.
i believe the flames are a separate .mod file in a different folder i think... idk


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: slayermarth101 on November 06, 2011, 08:22:47 PM
DSX8 did you ever figure out how to turn a no T-pose model into T-Pose?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 08:23:54 PM
Of course I have Tron, but what is the other one? Is that her machine?
I haven't played much of Megaman Legends ._.
......FFFFFFFFFFFFFFFFFFFUUUUUUUUUUUUUUUUUUUUUUUU UUUUUUU........:srs: lol everyone i wanna do either has something wrong with em or someone else is doing him.....then just send me ironman dsx8
...
I provide the MvC3 models.
Just PM me so I can be reminded.

Also, slayermarth, Beyond explained how to do that in his tutorial.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Victory Badguy on November 06, 2011, 08:24:12 PM
Looks like Brawl is about to get saturated...

Awesome that you're doing Wesker.  Over Snake, I assume?

I actually looked at Dormammu today lol
He'd have no flames, of course. Unless someone PSA'd them on.

Interesting.  Too bad no one is willing to make a full Dormammu PSA...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:25:15 PM
DSX8 did you ever figure out how to turn a no T-pose model into T-Pose?
move the shouder bones down to where it fits the characters arms, rig it, rotate the shoulders back up, and put it into a T-Pose.. after that, un-rig the model, export the model as a obj, then load up a new bone structure and import the model then rig
......
there might be an easier way besides that or vertexing the arms into a T-Stance


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 06, 2011, 08:25:26 PM
Hes the green outfitted dude with the red eyes in the background of katolox island chearing for tron when you play as her. Also if bon bonne is a full model :af: (Bons the yellow.orange guy juggling servbots)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Soneek on November 06, 2011, 08:27:29 PM
move the shouder bones down to where it fits the characters arms, rig it, rotate the shoulders back up, and put it into a T-Pose.. after that, un-rig the model, export the model as a obj, then load up a new bone structure and import the model then rig
......
there might be an easier way besides that or vertexing the arms into a T-Stance

Some models need manual detaching. I had one where the arms were attached to the body.  :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:29:36 PM
Some models need manual detaching. I had one where the arms were attached to the body.  :srs:
yikes really? :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Soneek on November 06, 2011, 08:35:35 PM
Lol yeah. It's not too hard though once you get the hang of it, just tedious.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 06, 2011, 08:35:58 PM
Lol yeah. It's not too hard though once you get the hang of it, just tedious.
ah i see.. ok


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: ShadowSnake on November 06, 2011, 08:49:06 PM
ya he fixed it for me.. and now spidey works like a charm! NEW PICTURES OF SPIDERMAN!!! Prepare for a release tonight :af2:
([url]http://img403.imageshack.us/img403/9931/al1111061748binout.jpg[/url]) ([url]http://img822.imageshack.us/img822/656/al1111061749binout.jpg[/url])([url]http://img510.imageshack.us/img510/7899/al1111061750binout.jpg[/url])([url]http://img856.imageshack.us/img856/5820/al1111061752binout.jpg[/url])


sdoom is going to [censored] himself.

looks epic man.

Why havent you updated Gotenks yet? i smoothed him.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 06, 2011, 09:55:09 PM
  Why havent you updated Gotenks yet? i smoothed him.
awesome
i hope you maybe also have fixed his Fingers :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: SquareELinks on November 06, 2011, 10:31:29 PM
Spiderman release...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 06, 2011, 10:36:11 PM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Segtendo on November 06, 2011, 10:38:22 PM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
Someone mentioned that on the last page.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 01:19:27 AM
Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
didnt someone said it was because wii cant handle that many polygons at once?

And DSX8 now that spidey works try to ripp is alternate textures to see if they fit xD also you have a smother gotenks and didnt say anything?:P maybe becuase you want to release it with the SSJ3 version?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 02:49:17 PM
sdoom is going to [censored] himself.

looks epic man.

Why havent you updated Gotenks yet? i smoothed him.
maybe cause i havent gotten around to gotenks yet? ^^"


Hey dsx8 i just found out mvc3 models will lag if there is more than one of them on the field....
well spiderman doesnt lag with 2 MvC3 spiderman models... but with 3 spidermans, it will cause a lag


didnt someone said it was because wii cant handle that many polygons at once?

And DSX8 now that spidey works try to ripp is alternate textures to see if they fit xD also you have a smother gotenks and didnt say anything?:P maybe becuase you want to release it with the SSJ3 version?
ur pretty much correct on that SSJ3 Gotenks with the smoothed out gotenks model xD


edit:
im sorta having issue's with the FS eyes :srs:   but the metal texture works fine... should i release him the way he is, or keep workin on the FS eyes?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 07, 2011, 02:56:06 PM
maybe cause i havent gotten around to gotenks yet? ^^" well spiderman doesnt lag with 2 MvC3 spiderman models... but with 3 spidermans, it will cause a lag ur pretty much correct on that SSJ3 Gotenks with the smoothed out gotenks model xD edit: im sorta having issue's with the FS eyes :srs:  but the metal texture works fine... should i release him the way he is, or keep workin on the FS eyes?

who cares about FS eyes you dont really see em anyway


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:05:19 PM
who cares about FS eyes you dont really see em anyway
true... but since BY did it in his model, i want to do it for spiderman also


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: GBC on November 07, 2011, 03:07:24 PM
true... but since BY did it in his model, i want to do it for spiderman also

well id just release it if i were you...


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 03:12:44 PM
DSX8 you have fixed Gotenks´s fingers

if you needed to resize the hands to fit with the bones i can always resize back to normal size with animations for the moveset on the gotenks import


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:24:40 PM
DSX8 you have fixed Gotenks´s fingers

if you needed to resize the hands to fit with the bones i can always resize back to normal size with animations for the moveset on the gotenks import
the whole model was resized to be exact.. but its cause his hands wasnt flat out, instead the model was in a fist like look.. lol


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 03:30:44 PM
the whole model was resized to be exact.. but its cause his hands wasnt flat out, instead the model was in a fist like look.. lol
So you have spidey ready and gotenks aswheel with a few flaws in each? xD i Can see Another Dual or maybe Triple release like the last time with kakashi,wes andcloud :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 03:33:26 PM
So you have spidey ready and gotenks aswheel with a few flaws in each? xD i Can see Another Dual or maybe Triple release like the last time with kakashi,wes andcloud :P
lol i might release them both later tonight... once i finish Wesker (which is 80% complete)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: TokoyamiTheDark on November 07, 2011, 03:45:24 PM
I wish to see Spider-Man soon... And thank you for the help, DSX8 ;)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: KKAZMA on November 07, 2011, 03:55:45 PM
I say u release spidy now then release a update with fs eyes later. But thats just what I think the choice is IRS and I don't mind waiting if u decide to wait.



Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 04:08:51 PM
awesome SSJ3 Gotenks coming soon :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 04:12:20 PM
awesome SSJ3 Gotenks coming soon :D
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version


edit:
and now... Spiderman now has a recolor pack in it!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DoctorFlux(Mariodk) on November 07, 2011, 04:13:43 PM
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version edit: and now... Spiderman now has a recolor pack in it!
EVEN MORE AWESOME!!!
can´t wait to that :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: TokoyamiTheDark on November 07, 2011, 04:26:55 PM
lol i didnt say it was the SSJ3 gotenks... its gonna be the smoothed and fixed fingers version edit: and now... Spiderman now has a recolor pack in it!
I've done a color pack for my model, too!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 04:31:53 PM
well im now getting pics of the 4 spidermans..

FitSheik00 - Original Spiderman
FitSheik01 - Venom Spiderman
FitSheik02 - Ironman Color Spiderman
FitSheik03 - Black and neon green Spiderman


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Carnage on November 07, 2011, 04:38:40 PM
well im now getting pics of the 4 spidermans..

FitSheik00 - Original Spiderman
FitSheik01 - Venom Spiderman
FitSheik02 - Ironman Color Spiderman
FitSheik03 - Black and neon green Spiderman
lol venom spider man  xD thats the first time i saw someone calling it like that its symbiotic suit spider man :P i hope some makes some Spider man 2099 out of your model :P and maybe spider Carnage but i want to see those sexy pictures xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 08:27:33 PM
well... i came across some issue's with some stuff.... my Wesker.max file somehow got corrupted, so now i have to re-rig and re-do the weights on his model >.>

as for getenks... i'll release him with Wesker... give me like 2 days..

Spiderman will be released in... DUN DUN DUN DUUUUUUN!!! 1 HOUR!!!
(http://img20.imageshack.us/img20/356/al11110709541binout.jpg)
(http://img15.imageshack.us/img15/8915/al11110709542binout.jpg)
(http://img804.imageshack.us/img804/878/al1111070954binout.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 07, 2011, 09:11:41 PM
([url]http://img20.imageshack.us/img20/356/al11110709541binout.jpg[/url])

Spidys got a sharp object o-o


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: DSX8 on November 07, 2011, 09:20:07 PM
Spidys got a sharp object o-o
yup and he's out for blood! >=D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman release soon.. - 11/06
Post by: Pervyman Trigger on November 07, 2011, 09:25:12 PM
But seriously what is that? The hand, a finger, maybe the wrist o-o Possibly a thumb?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:32:28 PM
But seriously what is that? The hand, a finger, maybe the wrist o-o Possibly a thumb?
nope... that is the original sheik PSA instead of the spiderman psa


Edit:
Spiderman is released!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 09:41:23 PM
nope... that is the original sheik PSA instead of the spiderman psa


Edit:
Spiderman is released!

So it's a big ass needle?

Yay for the release :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:43:26 PM
So it's a big ass needle?

Yay for the release :happy:
yes, well more like the chain xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: ShadowSnake on November 07, 2011, 09:48:37 PM
have you tried spidey with zero yet? i wanna know if it lags.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 09:49:19 PM
have you tried spidey with zero yet? i wanna know if it lags.
sadly im not home or have my wii with me....

would some1 like to test that out?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:02:59 PM
I have Intel on Spidy and Zero. Apparently when you have both on the field there is no lag, no matter the action. If you have two spidys and a zero it lags at first but all is well when the announcer says go

yes, well more like the chain xD

Stickin with big ass needle :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:04:40 PM
I have Intel on Spidy and Zero. Apparently when you have both on the field there is no lag, no matter the action. If you have two spidys and a zero it lags at first but all is well when the announcer says go

Stickin with big ass needle :P
hmm i see... sounds ok with me... but wat bout a full 4 player match?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:11:07 PM
but wat bout a full 4 player match?

Same effect as two spidys V.S. Zero. Just some start up lag

EDIT: Wait, if all four get hit at the same time, it'll lag for like half a second


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:15:27 PM
Same effect as two spidys V.S. Zero. Just some start up lag

EDIT: Wait, if all four get hit at the same time, it'll lag for like half a second
so in other words... spiderman causes less lag with the fix BJ did than what zero gives.... hmm... i wonder if Beyond should go to BJ and have him fix the texture matrices


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:17:53 PM
If it stops a two on two Zero lag match he should :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:19:57 PM
If it stops a two on two Zero lag match he should :srs:
indeed :>.>:

then again... the next release of BB will have that fix in it... so maybe beyond will fix it when its released in a bit?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:22:25 PM
Yeah well, I hope it happens. So, any word on some new stages/stage progress?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 10:23:46 PM
Yeah well, I hope it happens. So, any word on some new stages/stage progress?
stages r on hold... since i have so many character import idea's... im doing characters for awhile since i have so many stages released... so i need to widen my horizon on brawl hacking instead of doing brstm's and stages


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 07, 2011, 10:25:54 PM
Awesome! (Just wish you'd give us that cool menu hack from way back >.>)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 07, 2011, 11:09:44 PM
Awesome! (Just wish you'd give us that cool menu hack from way back >.>)
indeed!!

anyways im bak on track with wesker... except this time his shoulders r move better looking ;D

left to do on wesker:
-fix waist and thighs
-make recolor pack
-check for any lag issue's if the new updated BB makes any (which is out ppl, so go on ahead and download it!)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Segtendo on November 08, 2011, 07:03:45 AM
I'll, maybe, get your recolors for Wesker today.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Pervyman Trigger on November 08, 2011, 09:08:30 AM
Yo DSX8. I messed with spidy and zero a little more to bring you this! 3 v 1 of spidy and zero on castle siege (largest stage) with full items on will cause the smallest amount of lag. Nothing big or even small, and it's hardly visible, and if you didn't know it could lag you probably wouldn't realize it was lagin ;D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 08, 2011, 11:47:45 AM
I'll, maybe, get your recolors for Wesker today.
aight sweet ;D


Yo DSX8. I messed with spidy and zero a little more to bring you this! 3 v 1 of spidy and zero on castle siege (largest stage) with full items on will cause the smallest amount of lag. Nothing big or even small, and it's hardly visible, and if you didn't know it could lag you probably wouldn't realize it was lagin ;D
Oh? hmm thats good to hear!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: Xyn on November 08, 2011, 12:24:31 PM
btw how's lyn doing? :)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Spiderman released! - 11/07
Post by: DSX8 on November 08, 2011, 12:26:33 PM
btw how's lyn doing? :)
she's doing good so far =)
been workin on wesker more than lyn tho.. but she's coming along fine, almost has no strething issue's :D


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 07:35:01 PM
UPDATE!!! Albert Wesker joins the BRAWL!!! needs some fixes here and there... sadly he only has 2 faces.. if i add any more, he freezes the game due to filesize limit  :>.>palm:

(http://img257.imageshack.us/img257/7959/wesker01.jpg)
(http://img820.imageshack.us/img820/7616/wesker02.jpg)
(http://img507.imageshack.us/img507/9796/wesker03.jpg)
(http://img842.imageshack.us/img842/7856/wesker04.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 08:37:54 PM
Holy crap.
Multiple faces? :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 08:38:51 PM
Holy crap.
Multiple faces? :happy:
yup... but if i add the others, it goes over the file size limit :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 08:39:54 PM
yup... but if i add the others, it goes over the file size limit :srs:
I saw that :srs:
I'll get on MSN as soon as I finish my homework.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 08:44:01 PM
I saw that :srs:
I'll get on MSN as soon as I finish my homework.
aight awesome


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Friedslick6 on November 08, 2011, 10:03:30 PM
Seems like there's an issue with the normals on Albert Wesker's hair fringe.
Select the entire model In 3D Studio Max, add an "Edit Normals" modifier, open it, select all the normals (Ctrl+A), and tick the "Unify/Break to Average" option under the "Parameters" roll-out from the modifier's menu. Then in the "Average" section of the same menu, tick the "Use Threshold" option, set the value to 0.01 and press "Selected".
That should fix it.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 08, 2011, 10:06:58 PM
Demonslayer let me test him.
He's [censored]ing epic lol
He had to reduce the quality of the textures to make it fit in the file size, but still epic.
(http://i.imgur.com/KOA0h.jpg)
(http://i.imgur.com/KXG4v.jpg)
(http://i.imgur.com/TyoQw.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:21:30 PM
Seems like there's an issue with the normals on Albert Wesker's hair fringe.
Select the entire model In 3D Studio Max, add an "Edit Normals" modifier, open it, select all the normals (Ctrl+A), and tick the "Unify/Break to Average" option under the "Parameters" roll-out from the modifier's menu. Then in the "Average" section of the same menu, tick the "Use Threshold" option, set the value to 0.01 and press "Selected".
That should fix it.

aight.. ill try that out


Demonslayer let me test him.
He's [censored]ing epic lol
He had to reduce the quality of the textures to make it fit in the file size, but still epic.
([url]http://i.imgur.com/TyoQw.jpg[/url])

lol wesker smoking!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:26:05 PM
([url]http://i.imgur.com/KOA0h.jpg[/url])
([url]http://i.imgur.com/KXG4v.jpg[/url])
([url]http://img842.imageshack.us/img842/7856/wesker04.jpg[/url])

THOSE glasses with THAT hair and THAT finale smash with THAT box taunt :o I'm gonna need to change a PSA I was gonna make right before my leave to someone else with this hack out :af2:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:27:43 PM
THOSE glasses with THAT hair and snakes moves and THAT finale smash with THAT box taunt :o I'm gonna need to change a PSA I was gonna make right before my leave to someone eels with this hack out :af2:
lol better be a Wesker hack :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:29:33 PM
lol better be a Wesker hack :srs:
No :srs: It has something to do with a blue man and a video game :af: and THAT'S why I'ma changin it :srs:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:30:50 PM
No :srs: It has something to do with a blue man and a video game :af: and THAT'S why I'ma changin it :srs:
a megaman psa then? :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:34:49 PM
a megaman psa then? :notimp:

I SAID SECRET PSA!  :notimp: But yes. It's low ploy and made in MY style. Which we all know by now is [censored]in insane :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:35:24 PM
a megaman psa then? :notimp:

:srs: better be for my megaman if it is


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:39:16 PM

I SAID SECRET PSA!  :notimp: But yes. It's low ploy and made in MY style. Which we all know by now is [censored]in insane :happy:
:>.>palm: bleh megaman legend low poly model = yuck... no offense


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:40:30 PM
:>.>palm: bleh megaman legend low poly model = yuck... no offense

Someone already made that over link


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:43:06 PM
:srs: better be for my megaman if it is
I'm SERIOUSLY thinking about it, and I may come back to brawl hacking in a few months as I'm getting over what happened alot quicker than i thought o-o If you jsut fix the legs on him I'll pick up my old X PSA and we've got a deal ^_~
:>.>palm: bleh megaman legend low poly model = yuck... no offense
Yeah I know, but I'm making up for it with my insane gimicks and random harliousity that will be this PSA OxO I shouldn't be talkin about it
Someone already made that over link
Model I'm usin :happy:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:45:47 PM
I'm SERIOUSLY thinking about it, and I may come back to brawl hacking in a few months as I'm getting over what happened alot quicker than i thought o-o If you jsut fix the legs on him I'll pick up my old X PSA and we've got a deal ^_~Yeah I know, but I'm making up for it with my insane gimicks and random harliousity that will be this PSA OxO I shouldn't be talkin about itModel I'm usin :happy:

Yeah..i think its the same model...go look for yourself...also by fix the legs what is it you want fixed??


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 08, 2011, 10:49:44 PM
Yeah..i think its the same model...go look for yourself...also by fix the legs what is it you want fixed??
No I mean I'm literately using THAT model. I downloaded it and ported it over someone else. About the legs, the bend point is to low. See those BIG blue parts of his legs? They don't bend, the light blue part JUST before that does ^_~ An arm fix would be nice but I can animate around that :happy: Any more of this talk should be done in another thread or PM :srs: Unless Wesker related :af2:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: GBC on November 08, 2011, 10:51:36 PM
No I mean I'm literately using THAT model. I downloaded it and ported it over someone else. About the legs, the bend point is to low. See those BIG blue parts of his legs? They don't bend, the light blue part JUST before that does ^_~ An arm fix would be nice but I can animate around that :happy: Any more of this talk should be done in another thread or PM :srs: Unless Wesker related :af2:

Lol ok ill pm you


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 08, 2011, 10:52:49 PM
Unless Wesker related :af2:
lol well i re-added every face.... but the filesize came to 666kb.. :>.>:
seems like Wesker wont be using multiple faces due to filesize limit... but it shall be done once BJ fixes the tristrips, which he says will lower the MDL0 filesize big time


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: DSX8 on November 09, 2011, 01:27:03 AM
well.... wesker is NOW complete... prepare for a release of him in the late morning!

here's a pic of him + his alt's in BB...
(http://img534.imageshack.us/img534/8746/weskeroutfitpreviews.png)

more pics later on!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Puraidou on November 09, 2011, 03:23:32 AM
Hey dsx8 just curious but did you download the tos2 models i sent you over msn? (it's pride btw :p)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker release soon... - 11/09
Post by: DSX8 on November 09, 2011, 12:31:14 PM
Hey dsx8 just curious but did you download the tos2 models i sent you over msn? (it's pride btw :p)

oh nope not yet... ^^''

send those links to me again :srs:

edit:
here's some ingame pics of those 4 weskers!!! only thing thats messed up is the right upper thigh, and the fingers which is of course hard to do weights for. and for 3-4 player matches... having more than 2 weskers will cause the game to lag... but not as bad as having Zero matches
(http://img705.imageshack.us/img705/3378/wesker1and2.jpg)
(http://img210.imageshack.us/img210/5162/wesker3and4.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Carnage on November 09, 2011, 01:35:55 PM
DSX8 well your doing some great MVC3 model imports but your kinda putting  us against a wall xD i mean if ppl continue importing MVC3 models then we cant do battles due to the lag problem i dont know if this problem will ever be fixed or if its possible since i think the wii cant handle that many polygons at once im not saying ppl shouldnt import more MVC3 models but if we get a MVC3 model over every character we wont be able to do that many battles without lag  so maybe taking models for the characters from other games they appeared with lower polygon count would be good aswhell xD

Back on topic that wesker looks nice i bet it will be a great release.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Pervyman Trigger on November 09, 2011, 01:50:55 PM
How about a Zero Vs wesker match ey? does THAT lag much?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker preview! - 11/08
Post by: Segtendo on November 09, 2011, 02:40:50 PM
Zero vs. Wesker, when I tried him out, didn't lag.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 02:45:11 PM
DSX8 well your doing some great MVC3 model imports but your kinda putting  us against a wall xD i mean if ppl continue importing MVC3 models then we cant do battles due to the lag problem i dont know if this problem will ever be fixed or if its possible since i think the wii cant handle that many polygons at once im not saying ppl shouldnt import more MVC3 models but if we get a MVC3 model over every character we wont be able to do that many battles without lag  so maybe taking models for the characters from other games they appeared with lower polygon count would be good aswhell xD

Back on topic that wesker looks nice i bet it will be a great release.
well im trying my best to lower the vertice count on these MvC3 models... but if i lower it down by 50%, then the UV gets messed up and that also messes up the texture mapping

edit: also... Wesker is now released!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Soneek on November 09, 2011, 02:51:59 PM
The high poly lag might only be a problem for the file replacement code. I think Riivolution can use any file size depending on how the xml is written. I'm not sure though.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: GBC on November 09, 2011, 02:52:28 PM
awesome!! :af: whos next?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 02:55:49 PM
awesome!! :af: whos next?
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs:

but Lyn shall be released... 2morrow


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Carnage on November 09, 2011, 03:00:36 PM
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs:

but Lyn shall be released... 2morrow
so another DBZ character or is fixed gotenks with ssj3 form? :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 03:01:20 PM
so another DBZ character or is fixed gotenks with ssj3 form? :P
the gotenks model is a wii model... this 1 is a 360 model mate


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 03:08:17 PM
Guess what little pink puffball is getting some epic hair and shades :af:

But not as epic as mine (http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Megaman%20Legends/This/Resized/Triggerface.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: GBC on November 09, 2011, 03:10:26 PM
who's next u say...? its a DBZ Raging Blast 2 360 model! not gonna say who... its a surprise :srs: but Lyn shall be released... 2morrow

raging blast 2 ....one of those chars exclusive to that game only right?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Carnage on November 09, 2011, 03:11:18 PM
the gotenks model is a wii model... this 1 is a 360 model mate
actually didnt know it was a wii model lol  and theres so many characters in DBZ Raging Blast 2 im not going to try and guess it i will just wait for the priview lol


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Ninka_kiwi on November 09, 2011, 03:22:49 PM
Hey DSX8 how do you lower the file size on your imports for your imports from MvC3?
I was trying to lower chris' filesize by reducing texture size and it sill was over the limit >.<
Just curious to know if you have any other methods of lowering the size.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: SonicBrawler on November 09, 2011, 03:24:33 PM
devide the size of the texture in half (ie 500 to 250) and make sure it is CMRP in brawl box


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 03:34:22 PM
raging blast 2 ....one of those chars exclusive to that game only right?
yeah... there's only 1 character exclusive to that game due to the short 30min movie on it, and u unlock that character after watching it


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: KTH on November 09, 2011, 04:18:49 PM
To be honest, Wesker is too weird. You need to give more work, his cape is invisible and some part isn't really good rigged.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 04:25:45 PM
To be honest, Wesker is too weird. You need to give more work, his cape is invisible and some part isn't really good rigged.
thats cause wesker is more harder to rig and do weights for cause of how many objects he has... 31 objects mate, 31 freaking objects... and as for the cape.. it shows fine in BB and on dolphin, cause it shows it fine with it being double sided, so if it works on dolphin, it should work fine for u!


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: ♤♡◇♧ on November 09, 2011, 04:42:53 PM
(http://img844.imageshack.us/img844/3378/wesker1and2.jpg)
The lower part of the trench coat, it's gone.

Nice rig though.
It fits really well over Snake.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 04:43:57 PM
([url]http://img844.imageshack.us/img844/3378/wesker1and2.jpg[/url])
The lower part of the trench coat, it's gone.

Nice rig though.
It fits really well over Snake.

those r pics B4 i fixed the coat... so they should be double sided now


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: ♤♡◇♧ on November 09, 2011, 04:51:51 PM
those r pics B4 i fixed the coat... so they should be double sided now
Just tried it ingame.
They are indeed double sided.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 04:57:02 PM
<.<
*grabbed the white one*


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 05:11:43 PM
Just tried it ingame.
They are indeed double sided.
alright good, just like i thought it should be :D


<.<
*grabbed the white one*
lol u and ur white wesker xD


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 05:23:26 PM
lol u and ur white wesker xD
Oh come on.
You can't deny the sexy white Wesker. :P


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 05:25:49 PM
Oh come on.
You can't deny the sexy white Wesker. :P
xD  true soooo true


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 08:17:45 PM
May I ask, who is Wesker anyway ?_?


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 08:25:04 PM
May I ask, who is Wesker anyway ?_?
:notimp: he's a bad guy in the Resident Evil Series... and a playable character in MvC3 and in Resident Evil Revalations.


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Pervyman Trigger on November 09, 2011, 08:28:47 PM
Neva did play Resident evil... Well anyway I'm loving him MUCH over snake. A much needed improvement over the old M. Chief vertex that's been sitting on him >.< I may actually use snake now :af:


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: DSX8 on November 09, 2011, 08:30:50 PM
Neva did play Resident evil... Well anyway I'm loving him MUCH over snake. A much needed improvement over the old M. Chief vertex that's been sitting on him >.< I may actually use snake now :af:
hahah well im taking a break from MvC3 models till i LEARN how to lower the vertice count on the models so that i dont make them lag the game in a 4 player match... so now im finishing up Lyn on Marth... then after her, True FFXIII Lightning! i finally got around to searching through the iso and found every character models.. well almost all :srs:

sadly i couldnt find the weapons at all.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 10:55:14 PM
ok to any1 who is wondering whats going on with Lyn... She IS complete.... but she ALSO has major clipping issue's with her legs and dress... so im not sure if i should release her...

anyways.... WHO'S THAT POKE- oh wait... you can already tell... well then...
WHO'S THAT POKEMON OVER!?  (yes i finally got a DAE imported into 3ds max =D )
(http://img42.imageshack.us/img42/1254/palkiapreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! MvC3 Wesker Released! - 11/09
Post by: Segtendo on November 09, 2011, 10:57:02 PM
Those bones don't look like bones I know...


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 10:59:10 PM
Those bones don't look like bones I know...
well its a brawl character boneset


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:08:07 PM
BOWSER! :af: But seriously. Who that Pokemon??? I'm wondering cause I have almost no pokemon knowledge


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:09:21 PM
BOWSER! :af: But seriously. Who that Pokemon??? I'm wondering cause I have almost no pokemon knowledge
BZZZZZZZZZZZZZT wrong.... and you dont kno who Palkia is? such SHAME!


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:11:15 PM
BZZZZZZZZZZZZZT wrong.... and you dont kno who Palkia is? such SHAME!
Giga Boswer :af2:
I only know of those that have been in melee and brawl. And I only know half of them :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:11:55 PM
Giga Boswer :af2:
I only know of those that have been in melee and brawl. And I only know half of them :srs:
lol u sir r a Failure... a big fat FAILURE!! except at life xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:17:55 PM
lol u sir r a Failure... a big fat FAILURE!!

(http://img249.imageshack.us/img249/1121/11856306603941a41e89yv0.jpg)
EH!?!? You mean I fail? D:
Anyway last guess (For now >:D) and that is
DONKEY KONG! (No idea why though o-o)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:18:49 PM
([url]http://img249.imageshack.us/img249/1121/11856306603941a41e89yv0.jpg[/url])
EH!?!? You mean I fail? D:
Anyway last guess (For now >:D) and that is
DONKEY KONG! (No idea why though o-o)

still wrong... :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 09, 2011, 11:22:11 PM
Figured :af:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 09, 2011, 11:48:47 PM
Figured :af:
all i'll say its on a pokemon boneset


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KKAZMA on November 10, 2011, 12:12:49 AM
Charazards bones.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:13:48 AM
Charazards bones.
:notimp:
u sir... r correct


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:14:44 AM
Charizard since his wing bones can be used for Palkia's shoulded blades/things


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:15:10 AM
Charizard since his wing bones can be used for Palkia's shoulded blades/things
thats wat i was aiming for :P


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:18:46 AM
Nice. But we also need a normal scale Palkia to fight the groudon! XD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:20:37 AM
Nice. But we also need a normal scale Palkia to fight the groudon! XD
no no no.... what WE need is a Dialga..... but sadly no1 is fit enough for Dialga


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:22:14 AM
Not even ivy? :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:22:54 AM
Not even ivy? :oshi:
ivy's bones r.... to small and wide apart... now we dont need a chibi fat dialga do we?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:25:46 AM
Loooooooll xD
I'd love to see it XD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:29:24 AM
Loooooooll xD
I'd love to see it XD

lol well if i get enough votes (n the new poll above), then i'll do it

anyways... new progress on Palkia!
(http://img4.imageshack.us/img4/1254/palkiapreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 01:19:20 AM
lol well if i get enough votes (n the new poll above), then i'll do it

anyways... new progress on Palkia!
([url]http://img4.imageshack.us/img4/1254/palkiapreview.png[/url])

palkia on charizard is kinda fitting and one slot size mode is always good but dialga on ivisaur i dont know  could work or not  but great finally we get some pokes imported :P Btw is that dialga brawl model??


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:21:04 AM
palkia on charizard is kinda fitting and one slot size mode is always good but dialga on ivisaur i dont know  could work or not  but great finally we get some pokes imported :P Btw is that dialga brawl model??
yeah the dialga will be a brawl model... but the poll is up there for ppl to vote if i shall make it or not xD

but yep, that palkia is a nice fit on charizard


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 01:43:49 AM
LOL already 4 votes for fat chibi Dialga XD



Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:44:48 AM
LOL already 4 votes for fat chibi Dialga XD


:>.>palm: i shouldve seen that coming... last i checked i showed 2 xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 01:45:42 AM
:>.>palm: i shouldve seen that coming... last i checked i showed 2 xD
Hahaha, if this continues i'll still get Chibi Dia xD

(How are my models? :P)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 02:11:09 AM
yeah the dialga will be a brawl model... but the poll is up there for ppl to vote if i shall make it or not xD

but yep, that palkia is a nice fit on charizard
the problem is dialga has a long neck while ivisaur doest even have a neck so dialga head will be boneless? and brawl models look good atleast has good as PBR hot it works out xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 02:14:18 AM
Hahaha, if this continues i'll still get Chibi Dia xD

(How are my models? :P)
their in good hands x3

PM me who u wanted them over again


the problem is dialga has a long neck while ivisaur doest even have a neck so dialga head will be boneless? and brawl models look good atleast has good as PBR hot it works out xD
haha yeah true... which is why i said Chibi xDD
(btw u double posted)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 02:21:15 AM
their in good hands x3

PM me who u wanted them over again

haha yeah true... which is why i said Chibi xDD
(btw u double posted)
brawl vault glitch (deleted one) well i think there is a way did you ever saw  bayleff over ivisaur? she has a long neck and it kinda works maybe you should take a look how that worked out


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 02:23:39 AM
Rich over marth, shee over Zss or Zelda (whichever works best, i think zelda cause of her dress)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 02:30:22 AM
Rich over marth, shee over Zss or Zelda (whichever works best, i think zelda cause of her dress)
aight, ill get to work on those after palkia...

i have to start all over on Palkia due to an error i found on the rigging... so have to do the weights all over again -_-


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 03:59:15 AM
Ouchl that sucks.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 10:24:00 AM
thats cause wesker is more harder to rig and do weights for cause of how many objects he has... 31 objects mate, 31 freaking objects... and as for the cape.. it shows fine in BB and on dolphin, cause it shows it fine with it being double sided, so if it works on dolphin, it should work fine for u!
Well you can fix the cape, it's easy you just need to change the material.

And i prefer you put him on Ike (for a animated cape).


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: TokoyamiTheDark on November 10, 2011, 10:46:47 AM
lol well if i get enough votes (n the new poll above), then i'll do it anyways... new progress on Palkia! ([url]http://img4.imageshack.us/img4/1254/palkiapreview.png[/url])

Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:39:08 AM
Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?
He said Charizard.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:40:22 AM
Ouchl that sucks.
indeed :>.>:


Well you can fix the cape, it's easy you just need to change the material.

And i prefer you put him on Ike (for a animated cape).
......
you do know that Snake doesnt have a cape? and Wesker doesnt have a cape either, its a jacket man


Ooh, what a cute Palkia. I'd like to see the Dialga model, if possible. Palkia goes over which character?
if i were to make Dialga.. it would be over Ivysaur


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 11:44:37 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:46:37 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol
well in the game u can teach Palkia Flamethrower and Rock Smash :P
so its not going to be weird


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Pervyman Trigger on November 10, 2011, 11:49:48 AM
hope the rigging goes well on that  Palkia altough charizard is flying fire Palkia is water dragon so it will be wierd seing Palkia doing  some fire attacks lol

Just change his fire to water like the baby bowser PSA over Squirtle changed his water to fire :af:


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 11:51:12 AM
well in the game u can teach Palkia Flamethrower and Rock Smash :P
so its not going to be weird
yes probably xD but i wonder how a water dragon can breath fire xD so Any more pokes planned besides 4 gen?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 11:53:48 AM
yes probably xD but i wonder how a water dragon can breath fire xD so Any more pokes planned besides 4 gen?
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:56:45 AM
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario
DO WANT.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:20:50 PM
well when Pokepark 2 comes out. i'll be doing Zekrom and Reshiram on Charizard... Zoroark and Meinshao on Lucario
zoroark would be epic but im not a big fan of the new gen legendarys at all  but mienshao and zoroark should be epic xD


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:27:49 PM
zoroark would be epic but im not a big fan of the new gen legendarys at all  but mienshao and zoroark should be epic xD
yah... i like zekrom x3

anyways.. i got that DBZ Raging Blast 2 model import.... and you could not believe ur eyes on HOW MANY F***ING VERTICE'S IT FREAKING HAS >.>...
.....
can any1 say really f***ing high count? -_-
its even more higher than MvC3 models


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:31:27 PM
yah... i like zekrom x3

anyways.. i got that DBZ Raging Blast 2 model import.... and you could not believe ur eyes on HOW MANY F***ING VERTICE'S IT FREAKING HAS >.>...
.....
can any1 say really f***ing high count? -_-
its even more higher than MvC3 models
thats a bad sign so it will lag more than zero right?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Puraidou on November 10, 2011, 12:31:35 PM
Hey DSX, your sig broke :P

(http://i341.photobucket.com/albums/o382/PrideToBeMe/Signatures/DemonslayerX8.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:37:23 PM
thats a bad sign so it will lag more than zero right?

it will lag BIG TIME :srs:
so Raging Blast 2 models... is a no-go for brawl! or the wii


Hey DSX, your sig broke :P

([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Signatures/DemonslayerX8.png[/url])

haha thanks... even tho i could use a new 1 about now pride xP


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 12:40:52 PM
it will lag BIG TIME :srs:
so Raging Blast 2 models... is a no-go for brawl! or the wii

haha thanks... even tho i could use a new 1 about now pride xP
guess you could tell us who you were going to import since its not happening?


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 12:41:42 PM
guess you could tell us who you were going to import since its not happening?
it was Bardock over Ganondorf


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 01:35:17 PM
indeed :>.>:

......
you do know that Snake doesnt have a cape? and Wesker doesnt have a cape either, its a jacket man

if i were to make Dialga.. it would be over Ivysaur
It's the same for me, jacket=Cape.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 01:40:25 PM
It's the same for me, jacket=Cape.
not to same for me mate


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Carnage on November 10, 2011, 01:59:45 PM
It's the same for me, jacket=Cape.
so your saing metaknigh marth ike ganon have a jacket? cape is independant from the sleeves and all the jacket isnt that is a major diference


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 02:59:05 PM
not to same for me mate
so your saing metaknigh marth ike ganon have a jacket? cape is independant from the sleeves and all the jacket isnt that is a major diference
That called "humor", guys.


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 03:18:42 PM
That called "humor", guys.
...
Didn't sound like "humor" to me...


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 03:19:13 PM
...
Didn't sound like "humor" to me...
exactly lol


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: KTH on November 10, 2011, 03:55:09 PM
...
Didn't sound like "humor" to me...
exactly lol

(http://chzmemebase.files.wordpress.com/2011/07/memes-the-mask.gif)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: cuckoos on November 10, 2011, 05:16:15 PM
whoops wrong thread


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: DSX8 on November 10, 2011, 06:25:54 PM
whoops wrong thread
lol spam much? -_-


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 08:27:58 PM
cuckoos, at least have the decency to remove your post -_-


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:08:41 PM
cuckoos, at least have the decency to remove your post -_-

lol yeah... he shouldve -_-

anyways.... i found this really cool awesome stage model on a site... and so i decided to try to import it... even tho it has alot of vertice's.. i ran into no lag at all! i guess stages has a more higher count for vertice's than characters? *shrugs*
...........
ignore the lighting on the stage since it was used for brinstar depths!
(http://img705.imageshack.us/img705/4464/rsbe012u.png)
(http://img577.imageshack.us/img577/9765/rsbe013.png)
(http://img842.imageshack.us/img842/8885/rsbe014.png)


Title: Re: DSX8 Stage/Character DAE Imports! Baby Palkia preview... - 11/09
Post by: Segtendo on November 10, 2011, 11:10:09 PM
I'm guessing it's an FFXIII stage?


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:10:53 PM
I'm guessing it's an FFXIII stage?
nope its not O.o
from what the title on the .obj said... Island Village


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: Pervyman Trigger on November 10, 2011, 11:13:45 PM
What ever it is I'm likin it :af:


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: Segtendo on November 10, 2011, 11:14:45 PM
So you're saying it's a custom model?
If so, nice.


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 10, 2011, 11:16:47 PM
What ever it is I'm likin it :af:
So you're saying it's a custom model?
If so, nice.

yeah its a custom made model that was made in 3ds max that some1 made.
anyways.... for wii users... NO LAG ISSUE'S AT ALL! =D
downside... some PSA's makes the shaders/lighting on the stage flash in some attacks...
(http://img600.imageshack.us/img600/3148/islandvillage1.jpg)
(http://img600.imageshack.us/img600/3035/islandvillage2.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:53:44 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: ItalianStallion on November 12, 2011, 12:54:50 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.

*Waits for sexy Pokemon imports*


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:57:11 AM
*Waits for sexy Pokemon imports*
im gonna be doing Mijumaru/Oshawot on squirtle! :P


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: GBC on November 12, 2011, 12:57:32 AM
holy freak on a stick... i got pushed onto page 2... O_o

anyways.... due to Skyward Sword and PokePark 2 being leaked WAAAY early... i got my hands on BOTH of the iso's, and cracked into Skyward Sword models.. and 1 thing i have noticed... these models are f*cking beautiful!!!
....
downside: they would have to be manually positioned and place just like with the Okami models... their also V11 models. so if i feel like making a stage from that game... i'll be taking A-LOT OF TIME into making it perfect!

as for PokePark 2.... only the pokemons r in brres files (stages... still the same as the first PokePark game), and there's 238 brres files.

You got pokepark models!!! Can i get marill!!!?!?(favorite pokemon...dnt judge me)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: DSX8 on November 12, 2011, 12:58:27 AM
You got pokepark models!!! Can i get marill!!!?!?(favorite pokemon...dnt judge me)
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)


Title: Re: DSX8 Stage/Character DAE Imports! new stage preview... - 11/10
Post by: GBC on November 12, 2011, 12:59:56 AM
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)

:srs: :srs: :oshi: :srs: :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:13:37 AM
:srs: :srs: :oshi: :srs: :srs:

so far i havent found his model yet... i kno that the first game doesnt have Marill cause i just went through my PokePark 1 model folder

edit:
more news on the Skyward Sword models!!

I have found the hidden models that i couldnt find... PREPARE FOR A SKYLOFT RELEASE BY SUNDAY!!!

Edit2:
(http://img3.imageshack.us/img3/6396/skyloftpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DrKoala on November 12, 2011, 04:02:29 AM
so far i havent found his model yet... i kno that the first game doesnt have Marill cause i just went through my PokePark 1 model folder

edit:
more news on the Skyward Sword models!!

I have found the hidden models that i couldnt find... PREPARE FOR A SKYLOFT RELEASE BY SUNDAY!!!

Edit2:
[url]http://img3.imageshack.us/img3/6396/skyloftpreview.png[/url]


lol, niiice.
Any chance that you'd try working on Link's Skyward Sword model, or Ghirahim?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Carnage on November 12, 2011, 05:26:31 AM
:srs:  yeah.... i have both 1 and 2 models mate... and as for giving u marills model... i'll think about it (and it is such a USELESS pokemon!)
So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Ninka_kiwi on November 12, 2011, 06:56:03 AM
Skyloft already?
Glad to see you are on top of things :srs:
here's your motivation to finish it
http://www.youtube.com/watch?v=6hWWtma0GJU


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: LCCoolJ95 on November 12, 2011, 07:51:08 AM
I just heard that there was a Pokepark 2 with 5th generation Pokemon. Not kidding, I just found out. Let me guess, you're planning on importing Pokemon and/or stages from it?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 11:23:12 AM
lol, niiice.
Any chance that you'd try working on Link's Skyward Sword model, or Ghirahim?
lol if i can find them... maybe


So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?
nope... in pokepark 2, no.


I just heard that there was a Pokepark 2 with 5th generation Pokemon. Not kidding, I just found out. Let me guess, you're planning on importing Pokemon and/or stages from it?
yup... i kno 1 pokemon in there i want to do... the other isnt in the game.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 12:45:22 PM
Hey do you know how to convert gmod models in like Kit?Cause I got Rikku's Gmod model


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:07:38 PM
Hey do you know how to convert gmod models in like Kit?Cause I got Rikku's Gmod model
i heard you have to use Noesis to convert the models


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:12:39 PM
i heard you have to use Noesis to convert the models
Is that difficult? i mean id be happy to give her to you because i have been trying to vertex Rikku perfectly but that never goes welll and I would love love love for her to be in <3


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:14:03 PM
Is that difficult? i mean id be happy to give her to you because i have been trying to vertex Rikku perfectly but that never goes welll and I would love love love for her to be in <3
hahah well to let u kno... i have a model of Riku in a T-Pose... so no need :)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:14:58 PM
hahah well to let u kno... i have a model of Riku in a T-Pose... so no need :)
O: her X-2 outfit?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:19:20 PM
O: her X-2 outfit?
that 1... no i dont x.x


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Funzy <3 on November 12, 2011, 01:24:26 PM
that 1... no i dont x.x
V.V i have X-2's in gmod if i can convert it would you consider it


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:25:00 PM
V.V i have X-2's in gmod if i can convert it would you consider it
ya... send it to me


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: RandomTBush on November 12, 2011, 01:25:17 PM
So is there any place yet with a list of pokemons in pokepark?are there any deoxys forms?Mewtwo? igglybuff/wigglytuff? or manly only new gen pokemons?
http://www.smashboards.com/showpost.php?p=13660193&postcount=4876

Mainly new Pokémon, but there are 4 from the older generations.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Xiggah on November 12, 2011, 01:25:27 PM
Do my eyes deceive me, or does this thread have Skyward Sword models? I didn't think many other people would have them.

And if that isn't a subtle enough hint...


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:37:38 PM
Do my eyes deceive me, or does this thread have Skyward Sword models? I didn't think many other people would have them.

And if that isn't a subtle enough hint...

yes that WAS a skyward sword model - Skyloft... the first place you start out at :D

i'd also like to show you guys this also... the forest area on the SURFACE in Skyward Sword
(http://img39.imageshack.us/img39/3379/skywardswordforest.png)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Sky Grounder on November 12, 2011, 01:45:28 PM
Cool, just don't spoil everything for us before the game's out :P


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:46:48 PM
Cool, just don't spoil everything for us before the game's out :P
oh u mean like the final boss who is big and fluffy and has no eyes and attacks you by listening to ur foot steps? :P  (i have the final boss model so i kno what he looks like)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Xiggah on November 12, 2011, 01:48:37 PM
yes that WAS a skyward sword model - Skyloft... the first place you start out at :D

i'd also like to show you guys this also... the forest area on the SURFACE in Skyward Sword
([url]http://img39.imageshack.us/img39/3379/skywardswordforest.png[/url])


I was playing around with the idea of submitting some of the Skyward Sword models for Brawl. I won't spoil, but that big monster from the trailer isn't the final boss.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 01:50:11 PM
I was playing around with the idea of submitting some of the Skyward Sword models for Brawl. I won't spoil, but that big monster from the trailer isn't the final boss.
Orly? well... damn then....


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: slayermarth101 on November 12, 2011, 03:34:42 PM
Any dissidia stages or throne room?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 03:36:11 PM
Can't wait for that Skyward Sword stage :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 04:42:37 PM
Any dissidia stages or throne room?
those r on hold till i get most of my characters out mate ^^"


Can't wait for that Skyward Sword stage :vyse:
hahah sadly Skyloft is canceled... the brres file its in doesnt have all of its textures and their missing... im not gonna go through every file to find the other textures :srs:
but i WILL release the Forest stage sunday night :D


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 04:48:07 PM
hahah sadly Skyloft is canceled... the brres file its in doesnt have all of its textures and their missing... im not gonna go through every file to find the other textures :srs:
but i WILL release the Forest stage sunday night :D
Bummer.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 04:56:17 PM
Sorry about Zoroark man! I'm taking care of this one, but let me know of anything else that you're gonna do from Pokepark 2. I'd rather not have us overlap on anything  :-\


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:23:35 PM
Sorry about Zoroark man! I'm taking care of this one, but let me know of anything else that you're gonna do from Pokepark 2. I'd rather not have us overlap on anything  :-\
haha no worries... mind if i make my own zoroark tho? ^^"

and who i'll be doing from PokePark 2 are...
Zekrom and Reshiram - Charizard
Burdurr - Lucario
Conkeldurr - Donkey Kong
Victini - Pikachu
...
and i'll look through some other pokemon files of who i can use


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Segtendo on November 12, 2011, 05:33:32 PM
Ooh.
Zekrom and Reshiram.
There was a Rehisram vertex over Charizard, but it froze the game :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:34:11 PM
Ooh.
Zekrem and Reshiram.
There was a Rehisram vertex over Charizard, but it froze the game :srs:
lol thats y i decided to upgrade it! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 05:34:59 PM
Actually, you take care of Zoroark, since I haven't even started yet. I'll work on someone else I wanted to do. I just wanna try to see if we can get all of these BW Pokemon imported at some point lol.


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Carnage on November 12, 2011, 05:36:00 PM
haha no worries... mind if i make my own zoroark tho? ^^"

and who i'll be doing from PokePark 2 are...
Zekrom and Reshiram - Charizard
Burdurr - Lucario
Conkeldurr - Donkey Kong
Victini - Pikachu
...
and i'll look through some other pokemon files of who i can use
just wondering are there any deoxys forms in pokepark2? instead of normal deoxys?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: slayermarth101 on November 12, 2011, 05:37:17 PM
those r on hold till i get most of my characters out mate ^^"
:oshi:


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:38:16 PM
just wondering are there any deoxys forms in pokepark2? instead of normal deoxys?
nope only 1 form of deoxys from wat i found in PP2


Actually, you take care of Zoroark, since I haven't even started yet. I'll work on someone else I wanted to do. I just wanna try to see if we can get all of these BW Pokemon imported at some point lol.
O_o  r ya sure?


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: Soneek on November 12, 2011, 05:41:29 PM
Yeah I'm cool with it. I'll do some recolors though for it later


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: DSX8 on November 12, 2011, 05:43:32 PM
haha aight awesome then... thanks!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:13:44 PM
NEW POKEMON EMERGES AND FINDS HIS WAY INTO BRAWL!!

for the first 5th gen pokemon to show up in brawl... I present you all.... Zoroark!
(http://img440.imageshack.us/img440/4169/zoroarkpreview1.png)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Segtendo on November 12, 2011, 07:16:43 PM
Now THAT'S bad-ass.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:17:14 PM
Now THAT'S bad-ass.
hahah yeah... needs some work to it tho


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 07:40:58 PM
This is gonna be one epic week.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:43:43 PM
NOW that's what I call interesting!!! I finally managed to do Flandre on my own without fail(it was too heavy before) but each time I try doing Terra on both her forms, I end up with her being as pliable as a sheet and as flat as G&W... I hope she'll come soon...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Pervyman Trigger on November 12, 2011, 07:44:58 PM
Ah, the new age of brawl hacking! Bring some epic [censored] that we could have never made even in our dreams before :af:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:45:15 PM
This is gonna be one epic week.
indeed man... indeed... imma spend all night on zoroark and hopefully get him released 2morrow with my stage :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:51:00 PM
indeed man... indeed... imma spend all night on zoroark and hopefully get him released 2morrow with my stage :P
Well, I'll look forward to it! Zoroark seems quite interesting. But what I'm waiting the most for... is a character with two forms called Terra, but I dunno if DSX8 will do her.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 07:55:55 PM
Well, I'll look forward to it! Zoroark seems quite interesting. But what I'm waiting the most for... is a character with two forms called Terra, but I dunno if DSX8 will do her.
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: SonicBrawler on November 12, 2011, 07:58:17 PM
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P
i was about to say that. lol. grea tminds think alike

also, Zoroark looks nice. hope he gets fixed up. great work and i look forward to its completion


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 07:58:52 PM
i just have 1 thing to say tokoyami.... keep on talking about it, and it wont happen :P
OK. Just wonderin'... Well, only time can tell when the time will comes ;)


Title: Re: DSX8 Stage/Character DAE Imports! Skyward Sword: Skyloft... - 11/12
Post by: RandomTBush on November 12, 2011, 08:10:51 PM
nope only 1 form of deoxys from wat i found in PP2
Deoxys isn't in PokéPark Wii 2, though, only the first one. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:26:53 PM
Deoxys isn't in PokéPark Wii 2, though, only the first one. :srs:
oh woops.. i got my files all mixed up :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Segtendo on November 12, 2011, 08:31:24 PM
You're probably thinking of Darkrai :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:36:39 PM
You're probably thinking of Darkrai :P
haha yeah i guess i was.... 2 darkrai models in PP2... regular darkrai and a Boss Darkrai


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: slayermarth101 on November 12, 2011, 08:44:38 PM
Zoroark, is skinny as heck. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:50:29 PM
Zoroark, is skinny as heck. :srs:
lol yeah... im done with his legs and waist... doing his body atm :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 08:55:01 PM
Is anyone doing recolors for Zoroark? If not, then I wouldn't mind doing them! c:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: TokoyamiTheDark on November 12, 2011, 08:55:17 PM
lol yeah... im done with his legs and waist... doing his body atm :P
Just one question...over which character Zoroark goes on?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: SmashClash on November 12, 2011, 08:55:56 PM
Lucario.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 08:56:03 PM
Just one question...over which character Zoroark goes on?
over Lucario.... i said that a few posts back

edit:
damn ninja'd  :>.>palm:


edit2:
Is anyone doing recolors for Zoroark? If not, then I wouldn't mind doing them! c:
hmmm... i dont mind u doing recolors but Soneek has already made his shiny version textures (i think)..


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:02:51 PM
I was gonna do recolors plus the shiny version.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 09:04:27 PM
ah ok... sorry xZedkiel... Soneek has that job ^^'


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:05:32 PM
I was gonna do recolors plus the shiny version.
Oh okay, gotcha. But what if we both did recolors and made a single multi-texture pack? o: Just proposin' an idea. *sips coffee*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:07:10 PM
There's only so much that we can have lol. I'm doing the shiny texture and recoloring the hair and makeup.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:09:43 PM
There's only so much that we can have lol. I'm doing the shiny texture and recoloring the hair and makeup.
Oh, I was gonna go in depth with the color variations. lol


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 09:09:49 PM
Oh okay, gotcha. But what if we both did recolors and made a single multi-texture pack? o: Just proposin' an idea. *sips coffee*
hmm y dont u make an interesting color pack? xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 09:11:00 PM
hmm y dont u make an interesting color pack? xD
If you want, I guess I will! If it's fine with Soneek too that is!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: Soneek on November 12, 2011, 09:15:32 PM
Yeah sounds good to me!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: DSX8 on November 12, 2011, 10:05:20 PM
and sounds good with me also!!! =D


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: xZedkiel on November 12, 2011, 10:51:47 PM
Yeah sounds good to me!
and sounds good with me also!!! =D
Then it's settled!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Preview... - 11/12
Post by: brawluver135 on November 12, 2011, 11:49:22 PM
is it going to use this (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17818) PSA or are you planning on making a new one?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 12:54:20 AM
is it going to use this ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17818[/url]) PSA or are you planning on making a new one?


yes its going to use that PSA... but KJP might update the psa once this is released

edit: here's some pics of zoroark in game!! Only glitch is that his hair thins out during his SideB move.. need to fix the materials colors then he is 100% done :D
(http://img7.imageshack.us/img7/7433/rsbe014k.png)
(http://img580.imageshack.us/img580/347/rsbe015.png)
(http://img12.imageshack.us/img12/9099/rsbe016.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Carnage on November 13, 2011, 02:05:25 AM
DX8 You work fast Zoroark looks epic i want it xD just seems the arm in the first picture is way too thin also will you ever fix the shaders on spidey? he looks so bright in FD it barely lets us seem the model with detail but the black suit its the better i guess lightnin doesnt affect him too much like the others


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: SonicBrawler on November 13, 2011, 04:51:13 AM
looks great!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: brawluver135 on November 13, 2011, 05:29:30 AM
lookin good!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:05:09 AM
Wow, nice! I just can't wait for the release time! I do MY OWN recolors that I don't publish on the Vault to give them a unique, exclusive look on my Wii. And I just love doing that to fill all character slots ;)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 07:25:39 AM
haha yeah i guess i was.... 2 darkrai models in PP2... regular darkrai and a Boss Darkrai
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:31:11 AM
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)
8,275 POLYGONS!? Ouch... I would prefer using the regular Darkrai...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: LCCoolJ95 on November 13, 2011, 08:03:00 AM
*sees Zoroark almost finished*

Excuse me...I need to change my underwear now...I've just soiled them because of the pure awesomeness...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 08:07:23 AM
That zaroark is SOOOOOOOOO freaking sexy. I'm gonna add him to lucario EVEN THOUGH I have his buu.                         :af2:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 10:36:09 AM
I'm patiently waiting for Zoroark's release. According to DSX8, it should be out today, so I'll keep an eye on this thread.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 02:50:48 PM
DX8 You work fast Zoroark looks epic i want it xD just seems the arm in the first picture is way too thin also will you ever fix the shaders on spidey? he looks so bright in FD it barely lets us seem the model with detail but the black suit its the better i guess lightnin doesnt affect him too much like the others
lol sadly zoroarks's arms are like WAAAY to thin and it only has 4 vertice's at the elbow joint :srs:

and update about Island Village... the glitch on that stage is now fixed!! prepare for 2 stages tonight + zoroark!  (it now has FS eyes)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Carnage on November 13, 2011, 02:59:14 PM
lol sadly zoroarks's arms are like WAAAY to thin and it only has 4 vertice's at the elbow joint :srs:

and update about Island Village... the glitch on that stage is now fixed!! prepare for 2 stages tonight + zoroark!  (it now has FS eyes)
So theres nothing that can be done about his arms well he looks realy good and it shouldnt be noticable ingame with brawl camera so its a must download for me :P


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 03:00:16 PM
On that note, holy cow that Boss Darkrai has a huge polygon count compared to the original one. (8,275 polygons instead of 1,968.)
How can a Wii game handle that without lag? O_o


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 03:01:18 PM
So theres nothing that can be done about his arms well he looks realy good and it shouldnt be noticable ingame with brawl camera so its a must download for me :P
its not really notice-able, unless u zoom in on it >_>


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Puraidou on November 13, 2011, 03:03:10 PM
How can a Wii game handle that without lag? O_o
Probably coded differently to handle it right


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 03:16:34 PM
Probably coded differently to handle it right
yeah probably


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 03:33:24 PM
Finally!! Some stages!! :af2:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 03:47:12 PM
I, too, will make a stage, or rather, edit one and it's three versions ; Spear Pillar. But I must find the good tools for this, though I can replace the Pokemons via BrawlBox (I think)


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 04:03:01 PM
Finally!! Some stages!! :af2:
haha only 2 stages tho... none r dissidia tho


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: slayermarth101 on November 13, 2011, 05:31:04 PM
haha only 2 stages tho... none r dissidia tho
It doesn't matter. You finally releasing some stages. That's all I need. KC-MM has been dead (Stage releases) for awhile. The ones that are released aren't cool TBH. So yeah, I am siked.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 07:41:25 PM
8,275 POLYGONS!? Ouch... I would prefer using the regular Darkrai...
How can a Wii game handle that without lag? O_o
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 07:50:15 PM
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:
Well, I didn't knew, so it was only natural to me.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 08:08:35 PM
A regular Brawl character model has around 5,000-12,000 polygons, so I don't see how having 8,275 polygons would be a problem. :srs:
I'm probably thinking about objects ._.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 13, 2011, 08:10:30 PM
I'm probably thinking about objects ._.
Yeah. Polygons do not equal objects -- polygons are the triangular faces that make up objects.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 08:59:36 PM
Yeah. Polygons do not equal objects -- polygons are the triangular faces that make up objects.
and polygons = vertice's (i think?)

anyways 30mins till zoroark is released!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:01:59 PM
hey dsx8 sephiroth will be released tommorow....i know how much you hate him lol XD


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 09:03:58 PM
hey dsx8 sephiroth will be released tommorow....i know how much you hate him lol XD
:rage:  NUUU DONT LET IT OUT!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:46:23 PM
:rage:  NUUU DONT LET IT OUT!


Lol


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 09:52:34 PM
Just to let you know, there's multi-part downloads for Ultimate Marvel vs. Capcom 3 on the internet.
I'm gonna see if they use the same file system for characters and stages.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 09:56:16 PM
Just to let you know, there's multi-part downloads for Ultimate Marvel vs. Capcom 3 on the internet.
I'm gonna see if they use the same file system for characters and stages.

What umvc3 models?? What site?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Segtendo on November 13, 2011, 09:58:36 PM
What umvc3 models?? What site?
The Xbox version was ripped.
I ain't given no site cuz I don't wanna get in trouble for linking to sites with pirated material. Xbox 360 ISO, if you care.
After all the downloads are done, I'll check and see if the stages/characters use the same ARC extension that MvC3 used.


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:02:05 PM
The Xbox version was ripped.
I ain't given no site cuz I don't wanna get in trouble for linking to sites with pirated material. Xbox 360 ISO, if you care.
After all the downloads are done, I'll check and see if the stages/characters use the same ARC extension that MvC3 used.

Ok i make my msn tommorow...can you send me the link then??


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:08:31 PM
well i ran into an issue with zoroark... :srs:

was doing some final tests on it... and he exploded... i fixed that, and he freezes the wii


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:10:42 PM
well i ran into an issue with zoroark... :srs:

was doing some final tests on it... and he exploded... i fixed that, and he freezes the wii

:srs: o well....do someone else like finsh lyn or a dissidia stage


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:11:16 PM
:srs: o well....do someone else like finsh lyn or a dissidia stage
lyn... i canceled her cause of her damn dress


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:13:29 PM
lyn... i canceled her cause of her damn dress

Err...hercule :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 10:14:16 PM
Err...hercule :af:
he's like 50% done.... and u werent supposed to say who i was secretly working on!!!  to late now -.-


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:17:40 PM
he's like 50% done.... and u werent supposed to say who i was secretly working on!!!  to late now -.-

O woops.....i thought you announced him already......well if they checked my thread awile ago they already knew...but yesh!!! Finally a char with an afro


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Pervyman Trigger on November 13, 2011, 10:24:44 PM
Err...hercule :af:

Who o-o?


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: darkchris126 on November 13, 2011, 10:25:47 PM
so... no zoroark  :oshi:


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: GBC on November 13, 2011, 10:31:45 PM
Who o-o?

Its a dbz char


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: darkchris126 on November 13, 2011, 10:33:49 PM
Its a dbz char
isn't he the one who tried to be friends with buu, if so thats awesome!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Pervyman Trigger on November 13, 2011, 10:39:56 PM
Its a dbz char

Apparently I need to watch DBZ to know what people are talking about nowadays o-o


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: TokoyamiTheDark on November 13, 2011, 10:45:28 PM
:rage:  NUUU DONT LET IT OUT!

LOL!  I like Sephy! I used to hate him earlier this year, but this has dramatically changed...


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 11:05:39 PM
well zoroark is fixed now... no more freeze OR exploding... but now his UV mapping got messed up during import -.-


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Funzy <3 on November 13, 2011, 11:13:07 PM
well zoroark is fixed now... no more freeze OR exploding... but now his UV mapping got messed up during import -.-
Nuuuuuuu!!!


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: DSX8 on November 13, 2011, 11:13:44 PM
Nuuuuuuu!!!
haha... well good news now... I GOT HIS UV MAPPING FIXED!! :D


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: Funzy <3 on November 13, 2011, 11:15:02 PM
haha... well good news now... I GOT HIS UV MAPPING FIXED!! :D
Yaaaaaaay!
and
O woops.....i thought you announced him already......well if they checked my thread awile ago they already knew...but yesh!!! Finally a char with an afro
I gave samus a fro <.< .... look at my vault xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 13, 2011, 11:59:44 PM
Zoroark released >.>....


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Funzy <3 on November 14, 2011, 12:14:37 AM
Zoroark released >.>....
WoooT mine <3


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: ✿Zelia✿ on November 14, 2011, 12:37:56 AM
Zoroark is epic, great job. :3

*gives u a thumbs up*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: darkknight on November 14, 2011, 12:41:20 AM
your Zoroark is EPIC DS8X
THANKS!!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 01:27:19 AM
WoooT mine <3
xD


Zoroark is epic, great job. :3

*gives u a thumbs up*
thanks! :vyse:


your Zoroark is EPIC DS8X
THANKS!!
thxs, i try my best :D


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 01:43:03 AM
Jut download him i will test him when i get home xD  and someone already made a recolour pack for him lol ppl work fast xD


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 03:14:02 AM
Jut download him i will test him when i get home xD  and someone already made a recolour pack for him lol ppl work fast xD

lol ya... i got a notification bout it like 45mins after i uploaded zoroark xD

edit:
here's a video preview of Island Village!!! Stage will be released 2morrow!
http://www.youtube.com/watch?v=BioLDu4zuHg


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Soneek on November 14, 2011, 04:06:15 AM
Lol I'll have to recolor something else later then. Nice job on Zoroark dude!


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: slayermarth101 on November 14, 2011, 05:57:44 AM
here's a video preview of Island Village!!! Stage will be released 2morrow!
[url]http://www.youtube.com/watch?v=BioLDu4zuHg[/url]
YES YES YES!!!!!

(http://profile.ak.fbcdn.net/hprofile-ak-snc4/27523_144426575567768_5141_n.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 06:27:13 AM
DSX8, you're great! Awesome job on Zoroark! Man, I wish I could rig models like you so I wouldn't have to request anymore... The only rigs I was able to do on my own were Flandre over Pit and Kefka over Wario...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: arcray20 on November 14, 2011, 08:02:39 AM
where did the Zoroark and Hydreigon models come from?
if they were ripped from the Pokedex 3D then how is that possible?

last i heard no one can rip 3DS stuff yet :P


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Christian_CAO on November 14, 2011, 08:07:57 AM
^ Early Pokepark wii 2 iso  :P ...

Zoroark looks like a foxy beast  ;D Can't wait to see 'um in game. Awesome work DSX8  :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 08:09:11 AM
Pokepark 2 is out in Japan.
That's how people have these models.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: arcray20 on November 14, 2011, 08:37:38 AM
I forgot about that game....


Title: Re: DSX8 Stage/Character DAE Imports! New Zoroark Previews... - 11/13
Post by: RandomTBush on November 14, 2011, 08:42:52 AM
and polygons = vertice's (i think?)
Nope. Vertices are the points that make up the polygons -- three per polygon.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 12:04:43 PM
So DsX8 i just tested Zoroark and congratulations hes preety well rigged the oly glitches come from the hair wich seems that defys gravity in some animations :P especially on N-B wich it gets really thin but otherwise he seems a preety good job keep up the pokemon imports :P what happened to palkia?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 12:52:13 PM
So DsX8 i just tested Zoroark and congratulations hes preety well rigged the oly glitches come from the hair wich seems that defys gravity in some animations :P especially on N-B wich it gets really thin but otherwise he seems a preety good job keep up the pokemon imports :P what happened to palkia?
yeah thats the only thing i couldnt fix, N-B and SideB, his hair gets thin -.-
and palkia ran into some issue's :>.>:

edit:
and lame report is lame on zoroark!!
Quote
you think that epic? seriously, that stink so stop to be arrogant
how lame is that? -_-


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:32:57 PM
Quote
you think that epic? seriously, that stink so stop to be arrogant
Heyyyyyyy, how anyone DARES say that to DSX8's work!? Ignore him and continue your beautiful work! Which character's coming next? (sorry, I always ask that after one is finished, it is like a routine for me, as I ask this to everyone...)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:34:35 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:41:23 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning
Guess what I got for defending DSX8's work in a PM?
Quote
STOP THE [censored] OF DEFENDING BRAGGERS OF [censored]! IF THEY WANNA BRAG, LET THEM DO THEIR BULL[censored] IN HELL! BRAGGING DOESNT COST A [censored]ING THING!!!ZORROARK KISS MY [censored] !!!

Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:44:39 PM
Guess what I got for defending DSX8's work in a PM?
Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 14, 2011, 02:48:19 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
I won't reveal names, but the message's deleted for sure...so I don,t remember the username...But yeah, it must be a HEAVY Pokemon hater for sending such a message...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:49:39 PM
Realy someone did a report like that you should just send it to an admin and that person should atleast get a warning
lol it was a guest that did that report -.-


Guess what I got for defending DSX8's work in a PM?
"STOP THE [censored] OF DEFENDING BRAGGERS OF [censored]! IF THEY WANNA BRAG, LET THEM DO THEIR BULL[censored] IN HELL! BRAGGING DOESNT COST A [censored]ING THING!!!ZORROARK KISS MY [censored] !!! "
Reported to the admins ASAP, I hope this dude will get a severe warning... *facepalm*
o.o  oh wow.... DRAMA-PALOZA TIME!!


Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
lol or some1 who's out to ruin me :rage:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Sky Grounder on November 14, 2011, 02:50:30 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.
Well you know what they say?

(http://img337.imageshack.us/img337/592/hatersgonnahatepokemon.gif)


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:52:28 PM
Well you know what they say?

([url]http://img337.imageshack.us/img337/592/hatersgonnahatepokemon.gif[/url])

indeed true... :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 02:54:02 PM
Lol who is he? and that person should try and rigg models to see if he can do better lol its just probably someone who hates pokemon i bet.

it was me >:]!!! lol jk no it wasnt me.....although why would you messgae someone your pokemon hate??? seems pretty stupid and pointless if you ask me


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Carnage on November 14, 2011, 02:54:50 PM
didnt know guests could do reports lol and yes its either a pokemon hater or an unknown enemy of DSX8 xD and Btw still working on those stage imports?


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:56:08 PM
yeah... Island Village will be out today :P

i decided to hold off on Faron Woods until BJ released the next updated BB which can put other objects into 1 model


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Sky Grounder on November 14, 2011, 02:56:58 PM
didnt know guests could do reports lol and yes its either a pokemon hater or an unknown enemy of DSX8 xD and Btw still working on those stage imports?
Maybe some kind of nemesis or rival? :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 02:59:18 PM
Maybe some kind of nemesis or rival? :>.>:
or maybe KTH... i kno that broken english language of his...


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 03:04:17 PM
or maybe KTH... i kno that broken english language of his...
Whoawhoawhoawhoa
It was NOT KTH, okay?
His user ID is NOT 0.
Sure, his English isn't perfect, but I know him better than that.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 03:06:43 PM
...not saying KTH did it...but were has he been??? i havent heard from him a long time lol


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: Segtendo on November 14, 2011, 03:09:37 PM
...not saying KTH did it...but were has he been??? i havent heard from him a long time lol
He's giving PSA a shot.


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: GBC on November 14, 2011, 03:11:26 PM
He's giving PSA a shot.

o ok lol i thought hed go straight into model importing..but whatever


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: DSX8 on November 14, 2011, 03:13:43 PM
o ok lol i thought hed go straight into model importing..but whatever
all i kno is that he tried model importing but i think he failed at that... it takes time and practice, thats all ill say


Title: Re: DSX8 Stage/Character DAE Imports! Zoroark Released... - 11/13
Post by: TokoyamiTheDark on November 15, 2011, 10:12:05 AM
DSX8, 2 dudes managed to get their hands of two of my prototype models (Confidential for now) and went to ask who knows who and said that ''Tokoyami really needs help''... What will happen to me if they ask everyone on this forums? They also harassed me because I've canceled the project, as they ABSOLUTELY want it to be done... I deleted the messages, since they made me nervous, but I don't remember the usernames... I'm somewhat scared if they try to ask you to rig those models which I kept secret...until they found it *facepalm*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 10:36:32 AM
sorry idk wat to say to that tokoyami...


anyways... Ghirahim and Sheikah model found... rigging on sheik! Also... 2 videos below of me fighting 2 bosses :P
http://www.youtube.com/watch?v=3LxpyEswg6Y
http://www.youtube.com/watch?v=I6YJ8_5aX38


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Segtendo on November 15, 2011, 11:00:35 AM
inb4calcomments


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 11:01:24 AM
inb4calcomments
inb4any1elsecomments:P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:12:43 AM
anyways... Ghirahim and Sheikah model found... rigging on sheik!
Yay, this pleases me.

*is waiting for Zelda to be ripped*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:34:33 AM
Dude gimme that darn ISO! D<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:35:30 AM
Dude gimme that darn ISO! D<
...

Wait for the game. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:36:14 AM
...Wait for the game. :P
No, i want the ISO now! D:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:38:00 AM
No, i want the ISO now! D:
Want some cheese with your whine?....

and u can wait...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:40:54 AM
Want some cheese with your whine?.... and u can wait...
No i can't, i'm bored to death and want to play now! :<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:42:21 AM
No i can't, i'm bored to death and want to play now! :<
Then think about something else to pass the time, because we are totally going off-topic. ._.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 11:43:47 AM
Then think about something else to pass the time, because we are totally going off-topic. ._.
Never mind, i found a download that's fully functional! >=D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:49:55 AM
Bad Pride. >:(

You should have waited until the game was released.

On-Topic: I can't wait to download both Ghirahim and Servant of the Goddess..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Puraidou on November 15, 2011, 12:35:38 PM
Bad Pride. >:( You should have waited until the game was released.
I already got it entirely downloaded ;D

On-Topic: I can't wait to download both Ghirahim and Servant of the Goddess..
That servant is an ass but i like the look of her.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DrKoala on November 15, 2011, 01:37:38 PM
Ghirahim and Impa?
Nnnice. Who are they going to be over? And are you going to do Ghirahim with or without his robe?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Carnage on November 15, 2011, 01:39:09 PM
DSX8 any chance some day you can fix Spider man ? he is realy bright :S i would prefer nulled normals so it isnt affected by light like beyonds zero


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: TokoyamiTheDark on November 15, 2011, 04:12:19 PM
Is Ghirahim the bad guy from Skyward Sword? Just wondering...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: Segtendo on November 15, 2011, 04:16:17 PM
Is Ghirahim the bad guy from Skyward Sword? Just wondering...
Yes, and his faaaaaabulous tounge.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Started... - 11/15
Post by: DSX8 on November 15, 2011, 05:54:12 PM
Ghirahim and Impa?
Nnnice. Who are they going to be over? And are you going to do Ghirahim with or without his robe?
their both gonna be over sheik... but ill also have ghirahim with his sword on marth :P
and he'll have his cape (for the 1 on marth)


DSX8 any chance some day you can fix Spider man ? he is realy bright :S i would prefer nulled normals so it isnt affected by light like beyonds zero
ill probably get to him next week?


Is Ghirahim the bad guy from Skyward Sword? Just wondering...
Yes, and his faaaaaabulous tounge
read wat seggy said :>.>:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:30:52 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

(http://i.imgur.com/BWdT2.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:42:53 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

([url]http://i.imgur.com/BWdT2.png[/url])


Rig the whole cape to bone bustn so it dosent morph like that...other then that...great!!! I only want the marth version though :p


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:45:59 PM
Rig the whole cape to bone bustn so it dosent morph like that...other then that...great!!! I only want the marth version though :p
lol its already rigged to sheik's BustN bone.. im also making 1 with no cape on sheik. after thats done, then he's going over marth with his sword, cape and no cape version also :af2:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:48:18 PM
lol its already rigged to sheik's BustN bone.. im also making 1 with no cape on sheik. after thats done, then he's going over marth with his sword, cape and no cape version also :af2:

:af: yay for marth lol ....any news on that marill model i requested??


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 09:52:02 PM
:af: yay for marth lol ....any news on that marill model i requested??
.........
wat makes u think i checked yet? -.-
*checks*
*comes bak 2mins later*
sorry to say.... but there's no marill model. not even in PokePark1 or 2


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: GBC on November 15, 2011, 09:55:18 PM
.........
wat makes u think i checked yet? -.-
*checks*
*comes bak 2mins later*
sorry to say.... but there's no marill model. not even in PokePark1 or 2

*dramatic music plays* :oshi:....i guess ill do a different pokemon then.....like @&&@$@ (not revealing it yet)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Segtendo on November 15, 2011, 09:57:13 PM
*dramatic music plays* :oshi:....i guess ill do a different pokemon then.....like @&&@$@ (not revealing it yet)
>.>
Get the Melee model.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:06:00 PM
sorry for a double post!!!

Ghirahim preview!! He's like hard to mess with... also beware of that sword of his when its on marth!

([url]http://i.imgur.com/BWdT2.png[/url])

That is FABULOUS!!! x3


But I think u should fix his leg and the cape...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:12:50 PM
That is FABULOUS!!! x3


But I think u should fix his leg and the cape...
their already fixed... im on the arms... after that... complete ;D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:15:39 PM
their already fixed... im on the arms... after that... complete ;D
Oh yeah, I'm totally getting this. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:23:16 PM
Oh yeah, I'm totally getting this. :P
heheh... well expect a sheik release... 2morrow i hope... or in the morning (that is if i decide to stay up all night doing it xD )


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:33:50 PM
heheh... well expect a sheik release... 2morrow i hope... or in the morning (that is if i decide to stay up all night doing it xD )
lol, I can probably do that. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:41:19 PM
lol, I can probably do that. :3
lol i kno i can do that... max i can be up for is like 52 hours straight... thats wat i call alot of work and time for hacks xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Segtendo on November 15, 2011, 10:46:34 PM
Jeez...
I can't stay up that long O_O


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 10:49:36 PM
lol i kno i can do that... max i can be up for is like 52 hours straight... thats wat i call alot of work and time for hacks xD
Interesting piece of info. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 10:52:44 PM
Jeez...
I can't stay up that long O_O
it takes practice.. been at that since i was 12 xD


Interesting piece of info. :P
haha yeah :P

and i just came across links face model... shame its all separated into different .arc files >.>
and his head is upside down... O.o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:11:32 PM
I just came across links face model... shame its all separated into different .arc files >.>
and his head is upside down... O.o
Then flip his face around. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: darkknight on November 15, 2011, 11:17:03 PM
Ghirahim over marth with his sword = Genius!!! ;D

you're doing a great work DSX8!! :kdance:


PS. it would be sooo cool if you could make Skyward Sword link over link   :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:26:38 PM
Ghirahim over marth with his sword = Genius!!! ;D

you're doing a great work DSX8!! :kdance:


PS. it would be sooo cool if you could make Skyward Sword link over link   :happy:
yeah i plan on doing link when i find ALL of his body parts (i also plan on doing the bombs also along with the bow and arrow, and hookshot too maybe)

Then flip his face around. :P
lol turns out that face was for a cutscene only


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:31:55 PM
lol turns out that face was for a cutscene only
Interesting, that their two Link files...

*is waiting for u to rip Zelda in her white robe*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:35:25 PM
Interesting, that their two Link files...

*is waiting for u to rip Zelda in her white robe*
lol so far i havent found it... but i think its in the Eldin providence stage files... just need to find those files xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:38:04 PM
lol so far i havent found it... but i think its in the Eldin providence stage files... just need to find those files xD
What about her first outfit?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:40:08 PM
What about her first outfit?
might be somewhere in skyloft and mighthave overlooked (along with links first and hero outfit)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:44:42 PM
might be somewhere in skyloft and mighthave overlooked (along with links first and hero outfit)
Then I say dig through those files and find those outfits, but I like her in the white robe...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:45:40 PM
Then I say dig through those files and find those outfits, but I like her in the white robe...
how bout i do all 3?
Regular outfit with sailcloth
Regular Outfit (no sailcloth)
White Robes


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:48:08 PM
how bout i do all 3?
Regular outfit with sailcloth
Regular Outfit (no sailcloth)
White Robes
Like i said in that request thread, lol...

Hmmm.... go on brave exployer into the land of the files. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 15, 2011, 11:49:28 PM
Like i said in that request thread, lol...

Hmmm.... go on brave exployer into the land of the files. :3
lol ill look after im done with Ghirahim


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 15, 2011, 11:51:58 PM
lol ill look after im done with Ghirahim
Yahoo, can't wait. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: DSX8 on November 16, 2011, 12:40:19 AM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

(http://i.imgur.com/F0OkG.png)
edit: that pose... really SUITS him well...  :>.>palm:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ItalianStallion on November 16, 2011, 12:48:25 AM
Inb4CalandSorceress.

Yeah, I said it.

=]

You know, Sheik fits really well..

*Waits for Viper*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: Puraidou on November 16, 2011, 12:53:54 AM
I'm getting him for sure xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: ✿Zelia✿ on November 16, 2011, 12:54:12 AM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

([url]http://i.imgur.com/F0OkG.png[/url])
edit: that pose... really SUITS him well...  :>.>palm:

FABULOUS!!! x3

Inb4CalandSorceress.

Oh u. xP


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim Preview... Sheika next - 11/15
Post by: _Data_Drain_ on November 16, 2011, 01:00:27 AM
This preview is simply fabulous.

Though for a more useful post, his... Right leg I think? Seem a bit off too. It looks like the texture stretches quite a bit.

Never the less though, seems like with a bit of work, this hack will be... Well you know. Already made that joke, that others already made countless times.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 01:05:03 AM
yeah u and 3 others have xDD

fabulous!!!

but ya.... ur right about his right leg, i've already went ahead and fixed that when my friend on skype told me bout it that it looked odd


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 06:46:03 AM
Can't wait to get him so Zelda can transform into a guy! :af:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 09:36:43 AM
Can't wait to get him so Zelda can transform into a guy! :af:
hah into a BETTER gay guy xD
.......
god i hate mornings... *heads off to work* -_-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: AVGanondorf on November 16, 2011, 09:55:08 AM
Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:57:07 AM
Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...
...

He is making him over Marth, but some people would like him over Sheik...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: TokoyamiTheDark on November 16, 2011, 02:42:01 PM
hah into a BETTER gay guy xD

LOL  I wonder when this creepy gay guy will be released. Sorry for the joke, couldn't resist   XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: KTH on November 16, 2011, 02:46:49 PM
well here's a new preview of Ghirahim! with cloak/cape and no cape!! just need to fix up the elbows and hands then he's done... but will have to check with animations for any other errors

([url]http://i.imgur.com/F0OkG.png[/url])
edit: that pose... really SUITS him well...  :>.>palm:

Sexy.

Over Sheik? Sad...Prefer over Marth.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 16, 2011, 03:16:39 PM
Over Sheik? Sad...Prefer over Marth.
People just don't read anymore -_-#

their both gonna be over sheik... but ill also have ghirahim with his sword on marth :P
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 16, 2011, 03:18:46 PM
Not everyone has all day to spend on Kitty Corp to read through every page. It's ridiculous when someone flips the [censored] out, over a simple comment.

Just take it easy, seriously.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: TokoyamiTheDark on November 16, 2011, 03:23:36 PM
Yeah, now I look through previous pages to prevent thing like this from happening. It's sad when no one dares to read a few pages pack, just to see if their question is already answered...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 16, 2011, 03:33:43 PM
Not everyone has all day to spend on Kitty Corp to read through every page. It's ridiculous when someone flips the [censored] out, over a simple comment. Just take it easy, seriously.
Rofl, if i flipped it wouldn't be just one little red # there. Plus it would have some cursing in it ^_^

Yeah, now I look through previous pages to prevent thing like this from happening. It's sad when no one dares to read a few pages pack, just to see if their question is already answered...
Yup, it is .-.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 04:55:22 PM
Dayam DSX8.
You sure do have some quick rigging skills ._.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 05:39:21 PM
Sexy.

Over Sheik? Sad...Prefer over Marth.
no sword on sheik and sword version on marth >.>


Ghirahim would be a lot better if he was ported over Marth.  Ghirahim IS a master swordsman, after all...
read above quote


Dayam DSX8.
You sure do have some quick rigging skills ._.
lol and i just got bak from work... time to finish up his fingers... then release time for sheik version (along with his stage room from Skyview Temple)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Pervyman Trigger on November 16, 2011, 05:48:41 PM
Hurray for leaked files?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 05:49:19 PM
Hurray for leaked files?
yes lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 07:31:16 PM
Ghirahim and a stage, hmm... cool. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:01:34 PM
Ghirahim and a stage, hmm... cool. :3
lol yup... im doing some last minute fixes to his legs atm, then ill show some ingame pics of him inside his stage :P

edit:
but i still cant seem to get his legs perfect and work flawlessly with the WaistN bone...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:15:26 PM
lol yup... im doing some last minute fixes to his legs atm, then ill show some ingame pics of him inside his stage :P

edit:
but i still cant seem to get his legs perfect and work flawlessly with the WaistN bone...
You don't need to make him perfect, but have tried nulling the normals?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:17:15 PM
You don't need to make him perfect, but have tried nulling the normals?
lol his lighting and shaders work fine in-game... so thats no issue :P

*inserts fixed model file into iso*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:20:52 PM
lol his lighting and shaders work fine in-game... so thats no issue :P

*inserts fixed model file into iso*
Hmmm... why did u do that?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:29:33 PM
Hmmm... why did u do that?
He uses an ISO.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:32:44 PM
He uses an ISO.
I know that, but what fix did he add to the ISO?..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:36:40 PM
I know that, but what fix did he add to the ISO?..
His character, I think.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 08:38:11 PM
His character, I think.
I wonder what that will do?...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 08:58:04 PM
Shall i change his shader...?
(http://i.imgur.com/NrLa3.png)
(http://i.imgur.com/7CjjZ.png)
(http://i.imgur.com/ZZeCy.png)
(http://i.imgur.com/KTbsT.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 16, 2011, 08:59:36 PM
I say yes.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:03:37 PM
Shall i change his shader...?
([url]http://i.imgur.com/NrLa3.png[/url])
([url]http://i.imgur.com/7CjjZ.png[/url])
([url]http://i.imgur.com/ZZeCy.png[/url])
([url]http://i.imgur.com/KTbsT.png[/url])
He's so Fabulous ingame!!!

and maybe alittle..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 09:50:39 PM
He's so Fabulous ingame!!!

and maybe alittle..
lol yeah... i gave him mario's shader, bout to test it in a bit


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 09:56:08 PM
lol yeah... i gave him mario's shader, bout to test it in a bit
Can't wait to see the pics. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 16, 2011, 11:19:56 PM
stage seems to be having some... shading issue's... and im using the original stage model shaders too :srs:

(http://i.imgur.com/T4HWW.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 16, 2011, 11:56:39 PM
stage seems to be having some... shading issue's... and im using the original stage model shaders too :srs:

([url]http://i.imgur.com/T4HWW.png[/url])

Wow, that's an interesting thing to look at. o.o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:00:37 AM
Wow, that's interesting thing to look at. o.o
true... thats the boss room where u first fight Ghirahim :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:05:07 AM
true... thats the boss room where u first fight Ghirahim :P
I know that, I seen the video of the demo's...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:05:50 AM
ooh ok lol... anyways the stage is now 75% fixed... damn shaders -.-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:07:57 AM
ooh ok lol... anyways the stage is now 75% fixed... damn shaders -.-
lol, well take your time, u don't need to rush this.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 12:12:54 AM
lol, well take your time, u don't need to rush this.
meh true lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 12:08:16 PM
So how is Impa (http://www.zeldawiki.org/Servant_of_the_Goddess) coming?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 17, 2011, 01:13:14 PM
Impa from Oot? Unless there's another better model of her?

And over Sheik obviously?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 17, 2011, 01:14:52 PM
Impa from Oot? Unless there's another better model of her?

And over Sheik obviously?
Skyward Sword. Servant of the Goddess, that's Impa


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 07:39:43 PM
So how is Impa ([url]http://www.zeldawiki.org/Servant_of_the_Goddess[/url]) coming?

i havent started her yet lol... i might just release Ghirahim as he is w/o his stage... so many issue's with the shaders on it, its not even funny, its more like pain staking :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 07:45:37 PM
i havent started her yet lol... i might just release Ghirahim as he is w/o his stage... so many issue's with the shaders on it, its not even funny, its more like pain staking :notimp:
lol, well I think u should release them separate.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 10:23:21 PM
well.... i have FIXED Ghirahim's legs!! =D

i feel sooo proud of myself... :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 10:37:14 PM
well.... i have FIXED Ghirahim's legs!! =D

i feel sooo proud of myself... :happy:
So next your gonna fix his arm's?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 10:47:07 PM
So next your gonna fix his arm's?
his arms r already fixed... :>.>:

he's oretty much 100% done except for the added FS eyes


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Dead on November 17, 2011, 11:06:48 PM
Loving this. Are you (or anyone else) planning on doing an actual Skyward Sword-style Link and/or Zelda?

I may do it myself if not.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 11:10:43 PM
Loving this. Are you (or anyone else) planning on doing an actual Skyward Sword-style Link and/or Zelda?

I may do it myself if not.
yeah i plan on doing it


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 11:35:32 PM
his arms r already fixed... :>.>:

he's oretty much 100% done except for the added FS eyes
Sweet, can't wait to see him released. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 17, 2011, 11:54:42 PM
Sweet, can't wait to see him released. :3

well here's a pi with him having FS eyes!
(http://img17.imageshack.us/img17/5770/ghirahimwithfseyes.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 17, 2011, 11:58:00 PM
well here's a pi with him having FS eyes!
([url]http://img17.imageshack.us/img17/5770/ghirahimwithfseyes.png[/url])

Looks good. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ItalianStallion on November 18, 2011, 12:10:05 AM
Skyward Sword. Servant of the Goddess, that's Impa

I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda.

Her design looks cool there and [censored]. I'd download her.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 12:12:12 AM
I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda.

Her design looks cool there and [censored]. I'd download her.
yeah, if i can find her cloak model, then she'll be all set to rig! xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 12:16:42 AM
yeah, if i can find her cloak model, then she'll be all set to rig! xD
I will download her without the cloak. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:19:13 AM
haha ok..

well i tried him out... shader issue's with FS ball... >.>  also FS eyes dont wanna work (just like with Zoroark)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:23:50 AM
I just read about her, and it happens to be the same Impa. At least, has the same role, which is to protect Zelda. Her design looks cool there and [censored]. I'd download her.
I know, she looks way cooler in Skyward Sword though. I'd download her for sure.

haha ok.. well i tried him out... shader issue's with FS ball... >.>  also FS eyes dont wanna work (just like with Zoroark)
So it won't switch to the FS eyes? Are you sure you didn't add the FS eyes onto the eye white?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:27:12 AM
So it won't switch to the FS eyes? Are you sure you didn't add the FS eyes onto the eye white?
oh im pretty sure i did it right... i even compared it to a brawl character, its 100% right and should be functional..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:34:57 AM
oh im pretty sure i did it right... i even compared it to a brawl character, its 100% right and should be functional..
Hm weird.. Did you try asking BJ if he knows?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:35:22 AM
Hm weird.. Did you try asking BJ if he knows?
he's not online lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:39:45 AM
he's not online lol
PM him you dummy, you can release him without them until BJ answers (i hope he knows)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:41:05 AM
PM him you dummy, you can release him without them until BJ answers (i hope he knows)
lol yeah he might kno... even Soneek knows... i might have to give it to him.. (he also tried to fix the FS eyes on my zoroark, said its set properly, but doesnt want to work)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 01:48:59 AM
lol yeah he might kno... even Soneek knows... i might have to give it to him.. (he also tried to fix the FS eyes on my zoroark, said its set properly, but doesnt want to work)
Weird.. Let's just hope BJ knows then .-.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:49:59 AM
Weird.. Let's just hope BJ knows then .-.

yeah =/

edit:
(http://img803.imageshack.us/img803/68/ghirahim1.jpg)
(http://img85.imageshack.us/img85/4031/ghirahim2.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 03:09:00 AM
yeah =/

edit:
([url]http://img803.imageshack.us/img803/68/ghirahim1.jpg[/url])
([url]http://img85.imageshack.us/img85/4031/ghirahim2.jpg[/url])
Looking great! Gimme! xD
Any updates on my requests? ;o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:52:59 AM
inb4fabulous


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 11:06:15 AM
yeah =/

edit:
([url]http://img803.imageshack.us/img803/68/ghirahim1.jpg[/url])
([url]http://img85.imageshack.us/img85/4031/ghirahim2.jpg[/url])

He is awesome. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: AVGanondorf on November 18, 2011, 11:16:36 AM
DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...

Skyward Sword Link
Skyward Sword ******

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 11:44:24 AM
DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...
He will get to her, so wait, because he needs to find her files first...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 01:25:16 PM
Looking great! Gimme! xD
Any updates on my requests? ;o
not yet mate >.>
as for ur updates... their still ONLY rigged!


DSX8, can you make a Skyward Sword Zelda Import?  With her pink dress and white cloak.  (Of course, when you'll finish Ghirahim).  These would be nice, too...

Skyward Sword Link
Skyward Sword ******

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P
lol the final boss... ahhh yeah... i kno who the final boss is for sure now... and he's a good fit over Ganondorf :P

I'm not going to say the name of the final boss in Skyward Sword, just because it's a spoiler... but making the final boss import would be great!  :)

Not to overwhelm you or anything like that, but just so you know.  :P
He will get to her, so wait, because he needs to find her files first...
^ that mate


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 02:48:35 PM
lol the final boss... ahhh yeah... i kno who the final boss is for sure now... and he's a good fit over Ganondorf :P
Cool, I would love to see Demise over Ganondorf. :3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: GBC on November 18, 2011, 03:05:03 PM
Cool, I would love to see Demise over Ganondorf. :3


 you spoiled it......... :oshi:

 :rage: :rage: SPOILED IT!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 03:05:56 PM
Cool, I would love to see Demise over Ganondorf. :3
spoiler.... >.>

i was workin on him in secret slowly... -_-
ill show a preview of him later today then... :notimp:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 03:22:00 PM
Cool, I would love to see Demise over Ganondorf. :3
You just had to burst it around didn't you? -.-

not yet mate >.> as for ur updates... their still ONLY rigged!
You're normally way quicker then this *shot*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 03:24:54 PM
You just had to burst it around didn't you? -.-
You're normally way quicker then this *shot*
blame this new anime i came across... its soo... addicting.... Shakugan no Shana... its freaking sexy as [censored]!
.....
i wonder if there's a model of the red haired and eyed flame haze.... x3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 05:57:36 PM
spoiler.... >.>
You just had to burst it around didn't you? -.-
I never gave anymore info, then a name.

But then again, people might start researching him now.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Ninka_kiwi on November 18, 2011, 05:59:42 PM
blame this new anime i came across... its soo... addicting.... Shakugan no Shana... its freaking sexy as [censored]!
.....
i wonder if there's a model of the red haired and eyed flame haze.... x3

From what my friend told me of Shakugan no Shana there are no 3D models of her (He's a huge fan)
Though there may be a custom model floating around somewhere...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:37:17 PM
I never gave anymore info, then a name.

But then again, people might start researching him now.
@Black text
Indeed.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 06:41:15 PM
@Black text
Indeed.
But people will not know his part in the game well, if they don't play the game, don't u think?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 06:43:56 PM
But people will not know his part in the game well, if they don't play the game, don't u think?
Saying anything about ingame stuff = spoilers.. Warn people and use spoiler tags for it -.-


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 06:52:58 PM
Saying anything about ingame stuff = spoilers.. Warn people and use spoiler tags for it -.-
I guess I should put any other info into a spoiler until American release...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 06:55:40 PM
So... yea...

Let's get back on-topic...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:12:50 PM
So I'm guessing Ghirahim is never gonna close his eye's, even if u beat him senseless, DSX8?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:28:10 PM
So I'm guessing Ghirahim is never gonna close his eye's, even if u beat him senseless, DSX8?
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:30:20 PM
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file
So I'm guessing no closed eye's when he is down then?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 07:33:29 PM
yeah.... sheik has like no face expression bones... so im not sure HOW he'll be having hurt eyes and such... dont see it in sheiks fitmotion file
Perhaps those are in Zelda's motionfile? Considering they are the same character and all.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:36:27 PM
So I'm guessing no closed eye's when he is down then?
well ya... unless i can find how sheik does that, then no closed eyes while laying down...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:40:20 PM
well ya... unless i can find how sheik does that, then no closed eyes while laying down...
But does Ghirahim have any emotion files?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:41:09 PM
But does Ghirahim have any emotion files?
yes he does :P

but sheik has like no bones for eyes... not even SHP0 or VIS0's... so idk how to put them in


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:47:20 PM
yes he does :P

but sheik has like no bones for eyes... not even SHP0 or VIS0's... so idk how to put them in
But I'm guessing it because Sheik has half of his face covered and stuff, so leave him emotionless, I guess...

Also try doing Pride's idea..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:48:32 PM
But I'm guessing it because Sheik has half of his face covered and stuff, so leave him emotionless, I guess...
i could use a Half blink eye texture...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Puraidou on November 18, 2011, 07:50:51 PM
i could use a Half blink eye texture...
Perhaps those are in Zelda's motionfile? Considering they are the same character and all.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:51:08 PM
i could use a Half blink eye texture...
That could work, I think he uses those for emotions...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 07:54:24 PM
That could work, I think he uses those for emotions...
in game, the closed eye texture is used for being hit, but also for blinking... lol odd i kno xD


@pride - ... i guess i can take a look in zelda's files... i highly doubt it tho cause each character has their own fitmotion... ill take a look in it tho


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 07:57:20 PM
in game, the closed eye texture is used for being hit, but also for blinking... lol odd i kno xD
I know it's odd, but once u think about Toon Link's is odder, lol...

But u can try that, oh did u fix his FS eye's?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:01:43 PM
I know it's odd, but once u think about Toon Link's is odder, lol...

But u can try that, oh did u fix his FS eye's?
well nothing is in zelda's file for sheik at all... lol

and nope, FS eyes still dont work... so i went ahead and deleted them... until then, i'll keep on workin on those for the marth version


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:06:55 PM
well nothing is in zelda's file for sheik at all... lol

and nope, FS eyes still dont work... so i went ahead and deleted them... until then, i'll keep on workin on those for the marth version
So u think u will get a better result for him?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:07:57 PM
So u think u will get a better result for him?
yeah, cause marth does have bones for the eyes and stuff, i kno that for a fact, but as for FS eyes, i'll have to try to work that out somehow..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 08:08:31 PM
Holy crap.
So many guests viewing o_o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:16:46 PM
yeah, cause marth does have bones for the eyes and stuff, i kno that for a fact, but as for FS eyes, i'll have to try to work that out somehow..
Ok, can't wait to see the results...

Holy crap.
So many guests viewing o_o
Really I only see one, how many were their?...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: DSX8 on November 18, 2011, 08:20:17 PM
Ok, can't wait to see the results...
aight, it might take awhile for his release tho... Ghirarim shall be released in like... 20mins!


Really I only see one, how many were their?...
there was 21 guests from when i checked lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 08:23:31 PM
aight, it might take awhile for his release tho... Ghirarim shall be released in like... 20mins!

there was 21 guests from when i checked lol
Yahoo!!! :3

I guess they were looking at the drama a little while ago...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:37:47 PM
Ghirahim released....
>.>

(http://i.imgur.com/i2KXH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23805)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: Segtendo on November 18, 2011, 09:38:53 PM
Sexiness!
inb4sorce


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim release soon... - 11/16
Post by: ✿Zelia✿ on November 18, 2011, 09:41:31 PM
Sexiness!
inb4sorce
Yup Inb4me. :P

Cool, I'll go download him now...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:42:31 PM
Ghirahim released.... >.>
([url]http://i.imgur.com/i2KXH.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23805[/url])


:srs:.....sheik......


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:43:17 PM
:srs:.....sheik......
im making a marth versiom also... sheesh, i just didnt want to make ppl wait for the sheik version lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 09:44:55 PM
im making a marth versiom also... sheesh, i just didnt want to make ppl wait for the sheik version lol
I can't believe people would complain about him being on sheik..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:48:49 PM
I can't believe people would complain about him being on sheik..

i dont have a problem with it its just...i hate fighting Cpu's when theyre sheik and they transform back into zelda


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:50:57 PM
i dont have a problem with it its just...i hate fighting Cpu's when theyre sheik and they transform back into zelda
lol then use the FitZelda.pac file from the Spiderman PSA to PREVENT the transformation


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:52:13 PM
lol then use the FitZelda.pac file from the Spiderman PSA to PREVENT the transformation

thats so zelda cant change to sheik not sheik into zelda


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 09:53:54 PM
thats so zelda cant change to sheik not sheik into zelda
oh right... hmm well there's also a sheik version also i believe.... but it'll have the spiderman PSA in it...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 09:54:49 PM
oh right... hmm well there's also a sheik version also i believe.... but it'll have the spiderman PSA in it...

i know but i dont want the psa....so yea someone needs to make it so sheik cant transform..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:06:56 PM
i know but i dont want the psa....so yea someone needs to make it so sheik cant transform..
try asking SDOOM then for a sheik with all regular attacks, but with no transformation, and make the DownB move be the NeutralB move


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:08:10 PM
So who's next again?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Pervyman Trigger on November 18, 2011, 10:09:40 PM
I leave because I'm bored and nothing was happening. I come back... [censored] got released...  :happy:


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:11:55 PM
So who's next again?
next will be the Ghirahim over Marth!


I leave because I'm bored and nothing was happening. I come back... [censored] got released...  :happy:
lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Pervyman Trigger on November 18, 2011, 10:15:18 PM
Now I have a FABULOUS model to play the spiderman PSA with

We all gotta say it once ^_~


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:16:53 PM
next will be the Ghirahim over Marth!
Oh lol...

Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 10:22:26 PM
Oh lol... Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...

sounds to me like sombody forgot to fix the lighting....*looks at Dsx8* i could help...if you want


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:29:39 PM
Oh lol...

Also found a interesting problem on a custom stage, he is totally black until u go out of bounds or use a move...
sounds to me like sombody forgot to fix the lighting....*looks at Dsx8* i could help...if you want
:srs:  cant be... i tried it out on 10 stages, i never even had that issue.. and i did replace the shaders on Ghirahim.. so im not sure why its doing that... check it out GBC


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:35:44 PM
:srs:  cant be... i tried it out on 10 stages, i never even had that issue.. and i did replace the shaders on Ghirahim.. so im not sure why its doing that... check it out GBC
It only happened to me on Custom stages, normal stages his shaders are good...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:37:15 PM
It only happened to me on Custom stages, normal stages his shaders are good...
u mean with stage builder blocks? if so.. i dont use those custom stages xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: ✿Zelia✿ on November 18, 2011, 10:38:39 PM
u mean with stage builder blocks? if so.. i dont use those custom stages xD
Yeah thats what I mean. :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:39:46 PM
ah i see.... i just ignore those cause well they have no reasons of being used by ppl xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: GBC on November 18, 2011, 10:42:08 PM
ah i see.... i just ignore those cause well they have no reasons of being used by ppl xD

still though you should use the shader from one of my hacks...they work on everything......*not spamming*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 10:43:30 PM
still though you should use the shader from one of my hacks...they work on everything......*not spamming*
yeah... i dont think i'll be using sonic's shaders... :>.>palm:

edit:
should the Ghirahim over marth have a cape or not... in the game, he fights with no cape on, even with a sword... so i think its best to have NO cape at all


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 18, 2011, 11:10:27 PM
yeah... i dont think i'll be using sonic's shaders... :>.>palm:

edit:
should the Ghirahim over marth have a cape or not... in the game, he fights with no cape on, even with a sword... so i think its best to have NO cape at all
I agree.

PS: A problem.  I put Ghirahim in brawl, but his eyes are half open ALL THE TIME.  How do I fix this?


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 18, 2011, 11:12:27 PM
I agree.

PS: A problem.  I put Ghirahim in brawl, but his eyes are half open ALL THE TIME.  How do I fix this?
sheik has no facial expressions at all... if u want the full opened eye version, i'll send u the texture file, and u can replace it urself


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 18, 2011, 11:12:55 PM
sheik has no facial expressions at all... if u want the full opened eye version, i'll send u the texture file, and u can replace it urself
sure.  send it.  :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: DSX8 on November 19, 2011, 12:27:39 AM
well Ghirahim over marth shall be released on... Sunday


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: AVGanondorf on November 19, 2011, 12:48:49 AM
well Ghirahim over marth shall be released on... Sunday
yaaay!!!  :D  I will be the first to download this hack.  :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim released... - 11/18
Post by: Dead on November 19, 2011, 02:54:47 AM
Can't wait for it. You did a fantastic job on Ghirahim over Sheik, though I'm disappointed because if he's over Sheik then he won't have his sword.

I dunno your schedule, but I hope you do SS Zelda next. I love her. ;3


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 03:29:41 AM
yaaay!!!  :D  I will be the first to download this hack.  :)

Orly? r u sure about that mate? ;D
......
inb4sorceressfightsforit


Can't wait for it. You did a fantastic job on Ghirahim over Sheik, though I'm disappointed because if he's over Sheik then he won't have his sword.

I dunno your schedule, but I hope you do SS Zelda next. I love her. ;3

lol yeah she'll be next along with a ToS character.. not saying who it is tho, only 1 who does is Pride :P

and now a 5:30am PST edit (lol total night owl xD):
Ghirahim over MARTH!!! You can also see Ghirahim's sword. i seem to kno marth's bones more better than sheiks... :srs:   but i also kno snakes bones quite well also ^^'
(http://img214.imageshack.us/img214/6268/ghirahimswordpreview.png)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 08:45:03 AM
Orly? r u sure about that mate? ;D
......
inb4sorceressfightsforit

lol yeah she'll be next along with a ToS character.. not saying who it is tho, only 1 who does is Pride :P

and now a 5:30am PST edit (lol total night owl xD):
Ghirahim over MARTH!!! You can also see Ghirahim's sword. i seem to kno marth's bones more better than sheiks... :srs:   but i also kno snakes bones quite well also ^^'
([url]http://img214.imageshack.us/img214/6268/ghirahimswordpreview.png[/url])
Oh I know what character Pride wants from ToS, lol, I guess I will be waiting for another character then, I think...

*is secretly fighting to download SS Zelda, not Ghirahim over Marth*


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 10:40:21 AM
Oh my god, he looks so good with his sword.  I'll be waiting for SS Zelda next... :)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: Puraidou on November 19, 2011, 12:40:04 PM
http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html

That is all! XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 12:52:13 PM
[url]http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html[/url]

That is all! XD
Dude, that was fast to get onto another site that isn't about Brawl hacking, lol. xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: Puraidou on November 19, 2011, 12:55:45 PM
Dude, that was fast to get onto another site that isn't about Brawl hacking, lol. xD
I know, Cal showed me on MSN so i was like "HOLY [censored] *goes to post*" XD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 12:58:30 PM
I know, Cal showed me on MSN so i was like "HOLY [censored] *goes to post*" XD
Lol, theirs gonna be alot people seeing that, which means more guests and I'm thinking the guy who made that post was one. >.>


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 01:31:46 PM
[url]http://www.zeldainformer.com/2011/11/ghirahim-ready-to-brawl.html[/url]

That is all! XD

o.o  oh wow.... i have never seen ANY of my hacks on a different site other than KCMM/LST xD
.... turns out Ghirahim over Marth shall be released.... TONIGHT!!! I spent like all night working on his ass (got 4-5 hours of sleep, idgaf!)
anyways.... yeah, he'll be released tonight, then i'll start on SS Zelda, then SS Link, then Demise (which i have to start over on... >.> )


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:03:13 PM
Semi Transformed Ghirahim has some shader problems, such as is red on Mewtwo's Felicity and blue on Halbard.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:04:02 PM
Semi Transformed Ghirahim has some shader problems, such as is red on Mewtwo's Felicity and blue on Halbard.
hmm really? well both versions of that Ghirahim both use the same shaders... :|


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:05:34 PM
hmm really? well both versions of that Ghirahim both use the same shaders... :|
Yup, so he might be having some shading problems.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:09:28 PM
hmmm dang, that sucks... >.<


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 02:17:08 PM
hmmm dang, that sucks... >.<
Hey I only experienced it on some stages, other stages are okay..


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 02:23:21 PM
Hey I only experienced it on some stages, other stages are okay..
yeah i kno, but thxs for telling me some flaws on original brawl stages :D


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 06:23:30 PM
Can you do Fi after SS Zelda, SS Link, and Demise?  Fi would be great!  (FitZelda00.pcs)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 07:18:58 PM
Can you do Fi after SS Zelda, SS Link, and Demise?  Fi would be great!  (FitZelda00.pcs)
You know, u don't have to put FitZelda.pcs, u can just put Zelda.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: _Data_Drain_ on November 19, 2011, 07:28:18 PM
Honestly... Why not hold off on Demise? Some of us haven't even played the game yet... I'd say hold off on that for a good while... It's bad enough someone spoiled the final boss name. But I don't want to like... Be checking the vault, then "oops, spoiled the last boss' look."

...

Now some of the other ones, like the ones we already seen in trailers, that should be fine.


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 07:37:06 PM
Honestly... Why not hold off on Demise? Some of us haven't even played the game yet... I'd say hold off on that for a good while...
Like Impa, Fi, Groose, or Gaebora...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: AVGanondorf on November 19, 2011, 08:09:55 PM
Like Impa, Fi, Groose, or Gaebora...
I'm all for Demise, but "_Data_Drain_" has a point.  I say let DSX8 release Ghirahim over Marth, and then make SS Zelda, SS Link, and Fi.  Then DSX8 can make Impa, Groose, Geabora, and when a lot of time passes, DSX8 can release Demise...


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 19, 2011, 09:37:58 PM
hmm aight... Demise is put on hold then... imma get bak to work on Ghirahim on marth now (i was out for the past 5 hours hanging with friends and needed time away ^^')

he should be ready in... 3-4 hours!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: ✿Zelia✿ on November 19, 2011, 11:20:39 PM
Then SS Zelda will be started. :3

HYPE! (more to come...)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:12:26 AM
just need to fix 1 more leg then he'll be ready for release!


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:17:39 AM
just need to fix 1 more leg then he'll be ready for release!

did you say you stay up all night riging?? lol you should definitly get some sleep bro..also a morning release would increase your DL's since its pretty late


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:19:54 AM
did you say you stay up all night riging?? lol you should definitly get some sleep bro..also a morning release would increase your DL's since its pretty late
its only 11:19pm here mate, and im not even tired cause i ate quite alot... xD
......
eating seems to wake me up alot xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:31:03 AM
its only 11:19pm here mate, and im not even tired cause i ate quite alot... xD ...... eating seems to wake me up alot xD

its 1:28 here lol...well..id still wait till morning...theres only 69 people online :o


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:32:52 AM
its 1:28 here lol...well..id still wait till morning...theres only 69 people online :o
oooh 69 eh... heheh kinky ;)
hahah jk jk xD
well reason y i cant release it in the morning is that i have work in the morning so i cant, so its best to release him tonight :P


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:37:25 AM
oooh 69 eh... heheh kinky ;)
hahah jk jk xD
well reason y i cant release it in the morning is that i have work in the morning so i cant, so its best to release him tonight :P

Lol..well ok then i wont be able to download until morning so bad luck for me


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:39:08 AM
Lol..well ok then i wont be able to download until morning so bad luck for me
lol bummer... well who cares anyways, just be glad it'l be up by the time ur awake xD


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:42:29 AM
lol bummer... well who cares anyways, just be glad it'l be up by the time ur awake xD

Yep....surprised you went the zelda route though...i usually considered you the dissidia guy lol...will anything dissidia related be released soon???(chars/stages)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 12:45:36 AM
hmmm... well i have Final Fantasy 13 Snow model (which i ripped myself, along with other FFXIII character models and they dont lag brawl at all xD)


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 12:49:02 AM
hmmm... well i have Final Fantasy 13 Snow model (which i ripped myself, along with other FFXIII character models and they dont lag brawl at all xD)

Cool..never played xIII...but i just got all the FFVII models so ill be doing a couple of those lol


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: DSX8 on November 20, 2011, 01:03:09 AM
Cool..never played xIII...but i just got all the FFVII models so ill be doing a couple of those lol
lol go play FFXIII now boi >.>


Title: Re: DSX8 Stage/Character DAE Imports! Ghirahim sword slash preview... - 11/19
Post by: GBC on November 20, 2011, 01:07:21 AM
lol go play FFXIII now boi >.>
lol XD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim release soon... - 11/20
Post by: DSX8 on November 20, 2011, 03:53:18 AM
get ready for a new release soon!!! the evil sword master has now returned into brawl with his sword! Release of him will be in the morning
(http://i.imgur.com/WGG1Q.jpg)
(http://i.imgur.com/hjQ7B.jpg)
(http://i.imgur.com/3k7pm.jpg)
(http://i.imgur.com/NPUli.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim release soon... - 11/20
Post by: Segtendo on November 20, 2011, 09:13:59 AM
Holy crap O_O
He looks awesome.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 01:40:39 PM
released >.>

have fun playing the sword master Ghirahim!!


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Puraidou on November 20, 2011, 01:45:13 PM
released >.>

have fun playing the sword master Ghirahim!!
First download lol xD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: BlueBrain on November 20, 2011, 01:56:56 PM
awsome, fits pretty good too, since both ghira and marth are kinda feminine


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 01:57:33 PM
awsome, fits pretty good too, since both ghira and marth are kinda feminine
yeah thats true... lol  except Ghirahim has a long tongue... >.>"


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: BlueBrain on November 20, 2011, 01:59:26 PM
yeah thats true... lol  except Ghirahim has a long tongue... >.>"

haha, u dont know about marth's tongue :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 02:01:00 PM
haha, u dont know about marth's tongue :srs:
hah i rather not


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DrKoala on November 20, 2011, 02:39:36 PM
Dude, question.

(http://i.imgur.com/vBGyS.png)
(Upper version: Marth
Lower: Sheik)

Why exactly is the Sheik version so. . . wide? >_>


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 02:42:23 PM
Dude, question.

([url]http://i.imgur.com/vBGyS.png[/url])
(Upper version: Marth
Lower: Sheik)

Why exactly is the Sheik version so. . . wide? >_>

im not sure why... when i exported the original model of Ghirahim as a DAE, and then imported it into 3ds max, it was like that... :srs:

for the 1 i did on marth, i did the same thing, but he wasnt even wide... i'll most likely fix that sometime this week


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 03:12:14 PM
Great Model, DSX8!!  :)  Only one problem... his eyes are totally black, and sometimes change to different colors.  How can I fix this?

Edit: In Final Destination, his eyes are purple.  In Battlefield, his eyes are Black.  In Bridge of Eldin, his eyes are orange.  No pupil... ?  How do I fix this?


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 03:31:42 PM
Great Model, DSX8!!  :)  Only one problem... his eyes are totally black, and sometimes change to different colors.  How can I fix this?

hmm.. not sure... i had that issue to... but i never thought bout fixing it since i was really tired last night xD

anyways.... i found the other textures of skyloft... they were in Demo68_01.arc and in Demo69_01.arc..... there's only 3 textures missing now, which i cant seem to find at all... =/

pic of skyloft!
(http://i.imgur.com/hVqmG.jpg)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 03:34:17 PM
I can supply ya with UMvC3 models, boyo :vyse:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 03:34:45 PM
I can supply ya with UMvC3 models, boyo :vyse:
nova man, send it to me! :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 03:43:48 PM
hmm.. not sure... i had that issue to... but i never thought bout fixing it since i was really tired last night xD

anyways.... i found the other textures of skyloft... they were in Demo68_01.arc and in Demo69_01.arc..... there's only 3 textures missing now, which i cant seem to find at all... =/

pic of skyloft!
([url]http://i.imgur.com/hVqmG.jpg[/url])
So is it even possible to fix the eye texture?  It's looks really weird...

PS: I love Skyloft!  :D


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: ✿Zelia✿ on November 20, 2011, 05:10:48 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: AVGanondorf on November 20, 2011, 05:16:37 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)
I will be looking forward to SS Zelda, too.  :)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:22:03 PM
Now I guess I will wait for SS Zelda. :3

Oh btw Skyloft looks amazing. ;)

I will be looking forward to SS Zelda, too.  :)

haha yeah... only thing i can find is just her face and hands.... body is hard to find >.>


anyways... thanks to Segtendo, i now have models of Phoenix Wright, Vergil, and Nova!!
for now... enjoy a nova preview that i rigged within 2mins after deleting unused polygons >.>
(http://i.imgur.com/Ynv2O.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 05:24:34 PM
phoenix wright?

i love you (no homo)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:37:14 PM
phoenix wright?

i love you (no homo)
Yea.
Vergil too.

I wanted to do Phoenix Wright on Ike (cuz I think the proportions are good for Phoenix), but his right hand was being a [censored] to look nice since Ike's right hand has no fingers.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:38:13 PM
Yea.
Vergil too.

I wanted to do Phoenix Wright on Ike (cuz I think the proportions are good for Phoenix), but his right hand was being a [censored] to look nice since Ike's right hand has no fingers.
hah true true... which is y im doing phoenix wright on... Snake!


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:39:26 PM
hah true true... which is y im doing phoenix wright on... Snake!
:snake: Tasty.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 05:40:40 PM
i shall change his granade to a piece of evidence :af:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:43:11 PM
:snake: Tasty.
i shall be showing a preview of him in about... 15mins... he has so many faces!! Dx
and way more blank polygons than Nova...


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Victory Badguy on November 20, 2011, 05:43:43 PM
Please tell me Nova is over Falcon.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 05:43:49 PM
i shall be showing a preview of him in about... 15mins... he has so many faces!! Dx
He has a million freakin' eyebrows. :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 05:44:57 PM
Please tell me Nova is over Falcon.
yes nova is over Falcon :P


He has a million freakin' eyebrows. :srs:
yeah... and like 5 polygons of those tear drops lol


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Victory Badguy on November 20, 2011, 05:46:48 PM
yes nova is over Falcon :P
OH GOD YESZ :happy:

I really hope his rig is 100% perfect.  He's one of my favorite new characters in UMvC3.

Oh, and good luck with Nick and Vergil.


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 06:03:13 PM
haha thanks... well now here's a pic of Phoenix Wright... He has enough vertice's to have SOME multiple faces... so i'll be adding those in :P

(http://i.imgur.com/l5QDH.png)


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 06:04:20 PM
You are my best friend :srs:


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Dot on November 20, 2011, 06:06:07 PM
do want

will nova and pheonix wrong come with recolors?


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: DSX8 on November 20, 2011, 06:06:19 PM
You are my best friend :srs:
hahah why thanks

btw Seggy... i need Vergils sword...


do want

will nova and pheonix wrong come with recolors?
yes they well... once i get a hold of them xD


Title: Re: DSX8 Stage/Character DAE Imports! New Ghirahim released... - 11/20
Post by: Segtendo on November 20, 2011, 06:07:33 PM
btw Seggy... i need Vergils sword...

Huh.
I thought I gave you it. :srs:
I'll get on MSN in a second.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:13:39 PM
woops my bad seggy, i overlooked it xD

no need for ya to get bak on msn :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:17:15 PM
woops my bad seggy, i overlooked it xD no need for ya to get bak on msn :P

...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:19:13 PM
...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*
haha sorry mate... i already started my rig on strider, and seggy sent Iron Fist to some other guy, and rocket racoon to Beyond


edit:
actually Seggy... yeah get on msn... u sent me .mod files Vergil...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:19:58 PM
...*looks at op*......:srs: *gets on skype*.....*kindly asks dsx8 for strider and iron fist hoping hed send the files as a friend*
I'm the one providing MvC3 models :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:21:39 PM
I'm the one providing MvC3 models :srs:

*reads segtendos post* pwease can i get strider and iron fists models?? it would help me and Dot out a bunch :3...as a friend please :af:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:31:31 PM
I already gave Iron Fist to Dot.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 06:33:43 PM
actually seggy.... get on msn...

u gave me virgil as an .mod... my noesis doesnt want to open them >.<


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 06:35:26 PM
Cuz you don't have the .mrl.

I'm comin'.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: GBC on November 20, 2011, 06:41:55 PM
Cuz you don't have the .mrl. I'm comin'.

dot says you nveer sent him iron fist


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: Dot on November 20, 2011, 07:01:35 PM
i didnt ask for him :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright Previews in OP... - 11/20
Post by: DSX8 on November 20, 2011, 08:28:52 PM
NEW CHARACTER!!! VERGIL FROM UMvC3!!
(http://i.imgur.com/qGI19.png)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ✿Zelia✿ on November 20, 2011, 08:47:05 PM
Only face and hands, huh, let's hope u find the rest of her soon.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 20, 2011, 09:27:48 PM
Waaaaaaaaaat?
I swear I sent Iron Fist to you, Dot...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 01:52:33 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 01:53:22 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P
hahah yeah true... ill have to ask Seggy to go through spidermans files xP


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 01:55:36 AM
NEW CHARACTER!!! VERGIL FROM UMvC3!!
([url]http://i.imgur.com/qGI19.png[/url])


Vergil!!!!!!!!!!!!

Is he over Marth?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 01:57:49 AM
hahah yeah true... ill have to ask Seggy to go through spidermans files xP
just noticed he has a bunch of stuuf like hood and those web cartidges  around hands and utility belt so i guess texture wont do it would need a completely new rig right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 01:58:22 AM
just noticed he has a bunch of stuuf like hood and those web cartidges  around hands and utility belt so i guess texture wont do it would need a completely new rig right?
ehh maybe, not sure


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:03:12 AM
After talking to DSX8 on MSN and him telling me who these characters are over, I couldn't be happier.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:04:14 AM
After talking to DSX8 on MSN and him telling me who these characters are over, I couldn't be happier.
hah now now, calm down Enzo... no need to spoil urself in ur pants :>.>palm:  lol


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 02:13:17 AM
ehh maybe, not sure
just had an idea wich i dont know if its possible if you take the new costume hood belt web cartriges do you think its possible to "glue" them on your spidey?but i guess you would have to do texture by hand and uvmapping but beats rigging right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:18:14 AM
hah now now, calm down Enzo... no need to spoil urself in ur pants :>.>palm:  lol

Too late.

:oshi:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:22:41 AM
just had an idea wich i dont know if its possible if you take the new costume hood belt web cartriges do you think its possible to "glue" them on your spidey?but i guess you would have to do texture by hand and uvmapping but beats rigging right?
nope... cause by doing that, u'll have to rig the models onto the bones, then do the weights for them, which then messes up the weights if u add new objects

and its better to make a perfect new rig of spiderman with those stuff


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Carnage on November 21, 2011, 05:43:45 AM
nope... cause by doing that, u'll have to rig the models onto the bones, then do the weights for them, which then messes up the weights if u add new objects

and its better to make a perfect new rig of spiderman with those stuff
ok maybe if you rig scarlet spider  you can release it with the shader fix spider mans you already rigged :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 06:41:43 AM
ok maybe if you rig scarlet spider  you can release it with the shader fix spider mans you already rigged :P
lol i guess so.... i'll think about it tho


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 06:43:27 AM
DSX8 i noticed one of spidey alternate suits are in the iso need dlc code to be unlocked do you think Scarlet spider  suit has the same UV has MVC3 spider man? you should try to see if  the textures match then you could add another spidey costume :P
All the DLC on the UMvC3 disc have altered models, so you can't simply replace the model.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 06:44:52 AM
All the DLC on the UMvC3 disc have altered models, so you can't simply replace the model.
^ what he said xDD

anyways... i am making A-M-A-Z-I-N-G progress on Skyloft.... =D


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 06:46:57 AM
anyways... i am making A-M-A-Z-I-N-G progress on Skyloft.... =D
That's faaaaaaaaaabulous~!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Vert092 on November 21, 2011, 07:37:47 AM
Love the UMVC3 models, but they'll lag brawl a lot. I can try and help you reducing the polygon count of Phoenix wright if you want.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Dot on November 21, 2011, 08:48:40 AM
Waaaaaaaaaat?
I swear I sent Iron Fist to you, Dot...

nope, you sent me a certain character that is short and wears red...

anyway that vergil is looking awesome, i´ll get him even if i dont know who he is :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 08:52:17 AM
nope, you sent me a certain character that is short and wears red...
Oh.
THAT'S who I sent.

I know I sent Iron Fist to someone O_o
anyway that vergil is looking awesome, i´ll get him even if i dont know who he is :srs:
He's Dante's evil brother, just like how Travis Touchdown has an evil brother, Henry Cooldown.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: LCCoolJ95 on November 21, 2011, 08:55:59 AM
I know who Vergil and Pheonix Wright are. Where did nova come from?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Dot on November 21, 2011, 08:56:51 AM
lol you are getting confused with who you sent to who :P

so thats vergil, i remember i saw a picture of him in his strange deformed form


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 08:57:42 AM
I know who Vergil and Pheonix Wright are. Where did nova come from?
The same game that he got those two from :P


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ShadowSnake on November 21, 2011, 12:20:01 PM
vergil? i love you. :srs:


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:19:47 PM
Love the UMVC3 models, but they'll lag brawl a lot. I can try and help you reducing the polygon count of Phoenix wright if you want.

phoenix wright doesnt need a polygon reduction... but nova and vergil does

if u can tell me how to do it, i'd be happy! :af:


vergil? i love you. :srs:

and i love you too! :af2:
no homo lol


anyways... i now have some in-game pics of skyloft!!! sadly it freezes like right after 3secs into the match... might be that dang sky model >.>   im also gonna need some1 to help me fix the transparency issue's... enabling blend and transparency makes the object go away in game... -.-
(http://i.imgur.com/XFRnv.jpg)
(http://i.imgur.com/tCQm1.jpg)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: ItalianStallion on November 21, 2011, 02:19:49 PM
So much [censored]ing love.

I'll have Vergil done today man, and will start on Nova right after since he's the first getting rigged.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 02:21:03 PM
So much [censored]ing love.

I'll have Vergil done today man, and will start on Nova right after since he's the first getting rigged.

aight thats [censored]ing sweet then!


([url]http://i.imgur.com/XFRnv.jpg[/url])
([url]http://i.imgur.com/tCQm1.jpg[/url])


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: TokoyamiTheDark on November 21, 2011, 03:55:27 PM
So, after seeing the OP, I had an odd feeling Human Terra over Zelda from Dissidia would never appears... Terra always messes-up in BB when I try rigging her, so I can't seem to do her... But kudos for the Phoenix Wright!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 04:10:52 PM
An Enzo+DSX8 collab?
(http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 04:24:20 PM
That stage reminds me of this
(http://uploads.dragonballencyclopedia.com/b/bf/KamisLookoutImperfectCellSag.png)

http://www.youtube.com/watch?v=I3xjb-x4j08


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 05:07:01 PM
An Enzo+DSX8 collab?
([url]http://weknowmemes.com/wp-content/uploads/2011/05/aww-yea-meme-original.jpg[/url])

yep!! and make that  DSX8 + Enzo + Cuckoos collab a better HD textures for Nova, Phoenix Wright, AND Vergil!


That stage reminds me of this
([url]http://uploads.dragonballencyclopedia.com/b/bf/KamisLookoutImperfectCellSag.png[/url])

i dont see any resemblence wat so ever.... even tho im a DBZ fan xD


anyways... bad news for skyloft... i've gone over the Vertice limit... Dx... gone over 75509 Vertice's, and stages has a cap of 170-175k vertice's... and skyloft has a total of 250509 vertice's...

idk why, but the DAE's increases the vertice limit, cause after comparing the original to the MDL0 version, the DAE is 2x higher than the original model... i talked to BJ about this, and he doesnt know why it does this.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 05:12:20 PM
yea but would it be possible to have this in brawl :  http://www.youtube.com/watch?v=I3xjb-x4j08


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 05:19:14 PM
yea but would it be possible to have this in brawl :  [url]http://www.youtube.com/watch?v=I3xjb-x4j08[/url]

it should be... but i havent seen any models of kami's place..


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Don Jon Bravo on November 21, 2011, 05:30:24 PM
Yea but comming to think of it, we wouldnt be able to go in the palace due to brawl's 2d nature. Yet. :vyse:


Edit: Players can already fight in the z-axis like this using codes http://www.youtube.com/watch?v=PgyrFvv2SIQ
but we need them to move in the z-axis also.  WherTF is Phantom Wings LOL. Anyways this wil bring stage hacks to another level bro.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: cuckoos on November 21, 2011, 06:59:37 PM
speaking of which

(http://img825.imageshack.us/img825/1479/yepo.png)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 07:54:53 PM
speaking of which

([url]http://img825.imageshack.us/img825/1479/yepo.png[/url])

damn u ninja'd me... i was gonna post that >.>


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Victory Badguy on November 21, 2011, 08:07:24 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Segtendo on November 21, 2011, 09:53:26 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.
Probably due to the errors.

Anyways, Nova looks as bad-ass as always! Can't wait for him!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 21, 2011, 11:02:47 PM
Damn!  Richie's looking good!

Also, watch the double posting DSX8.
Probably due to the errors.

Anyways, Nova looks as bad-ass as always! Can't wait for him!
yeah its cause of those error 500s and 503's.... whenever they appear, they make me do a doubl post w/o even knowing... i mean seriously, clean that [censored] up and upgrade KCMM asap! its really getting on my [censored]ing nerves :>.>:


anyways yeah, Skyloft has been canceled for a SECOND time -.-   Damn vertice limit =/


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: TokoyamiTheDark on November 22, 2011, 03:51:35 AM
anyways yeah, Skyloft has been canceled for a SECOND time -.-  Damn vertice limit =/
You're not alone for canceling things... For example, I had to cancel both Dissidia Sephiroth and Human Terra because Terra was always deforming while Sephy's face gets 'deleted' once in BrawlBox... I really wanted those two characters, but it seems it'll never happens due to 3ds Max and BrawlBox problems I have...or is it my rigging, perhaps? And my Spear Pillar project went to the trash because I can't figure how to replace Dialga, Palkia and Cresselia. Sure I replaced their BRRES fies with PokePark BRRES files, but the game crashes when loading Spear Pillar...


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Puraidou on November 22, 2011, 03:59:48 AM
yeah its cause of those error 500s and 503's.... whenever they appear, they make me do a doubl post w/o even knowing... i mean seriously, clean that [censored] up and upgrade KCMM asap! its really getting on my [censored]ing nerves :>.>:
Picano and Vyse are trying to fix it, it's A LOT of coding so it will take time. They have lifes so yeah, just wait till they're done. -_-

It's not a 1 hour fix, it takes a t least a few weeks to months probably.. .-.

(The irony, i got a 500 posting this >.>)


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: _Data_Drain_ on November 22, 2011, 04:03:07 AM
Hm... Demon, I have some feedback about Ghirahim over Marth... His eyes and chain holding the cape are... Very special... They instead of loading the texture they were meant to load, they load another texture instead... Be it part of the stage, or part of a character's texture, some look kinda neat, like him loading my Missingno. ROB texture, he looks possessed by Missingno....

But yeah, you need to fix this. This is a pretty big problem... If it makes a difference, I was using the one with the cape on.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 02:20:45 PM
i already know about that issue Data, and to be honest, its the transparency thats on the textures that doesnt want to work at all, and im not sure how to fix that at all.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: AVGanondorf on November 22, 2011, 07:28:25 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:05:57 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!
ph really? hmm... send me the .pac/pcs files then and ill update it


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Friedslick6 on November 22, 2011, 08:08:50 PM
I fix the problem by deleting the transparency texture.  For example, the eyes: There's a separate texture for the eye, and the pupil.  I just put the pupil in the eye texture and deleted the transparent texture.  Worked for me!
But that would ruin the pupil texture's movement, right?


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:12:06 PM
But that would ruin the pupil texture's movement, right?
that is indeed true... it WOULD ruin the pupils eye movement... which is why i really wanted to wait till there was a true fix for the next BB release to have transparent textures fixed.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: Friedslick6 on November 22, 2011, 08:15:22 PM
Then perhaps you should just give it a wait, and try working on a simpler model that people would also like. You can't rush art.


Title: Re: DSX8's DAE Imports! Skyloft, Nova, Phoenix Wright, etc Previews in OP... - 11/20
Post by: DSX8 on November 22, 2011, 08:16:43 PM
yeah, which is y im bak to work on my MvC3/UMvV3 models...

stages and transparencies is my worst enemy now in this current BB


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 01:35:24 PM
well... i shouldve been done with Nova already... but... ehh ya some stuff got on my mind... anyways here's a latest preview of Nova... Also, skyloft has been canceled due to the high vertice count it has which made it lag big time then freeze
(http://img444.imageshack.us/img444/7081/novapreview.png)


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 02:38:43 PM
Dat hand.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Vert092 on November 23, 2011, 02:39:08 PM
Why don't you try deleting the polygons that aren't facing the camera and unnecesary detail? That should be enough to redue the lag.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Pervyman Trigger on November 23, 2011, 02:42:19 PM
Dat hand.
Dat Leg.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 02:42:55 PM
and now nova's .max file got corrupted!! :oshi:

edit:
@Vert: if u mean for Skyloft, i cant cause there's polygons in the background that shares the same textures in the foreground of the stage


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: AVGanondorf on November 23, 2011, 03:36:54 PM
Oh no... so are you saying that it's impossible to make Skyloft?  :(


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:21:04 PM
Oh no... so are you saying that it's impossible to make Skyloft?  :(
in the meantime... yes it is...

not unless i use the old method for importing stages... which is fort waffles model hexer and brawlbox 0.63 modset 4.2


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Vert092 on November 23, 2011, 04:28:45 PM
@Vert: if u mean for Skyloft, i cant cause there's polygons in the background that shares the same textures in the foreground of the stage
Shouldn't be a problem as long as you keep the textures, only removing the polygons.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:29:38 PM
i kno that... but the same polygons r ALSO in the foreground... lol


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 04:33:13 PM
i kno that... but the same polygons r ALSO in the foreground... lol
Vertex them out :P


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 04:39:41 PM
Vertex them out :P
i'd rather keep the former glory of the place tyvm :P


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 04:43:07 PM
i'd rather keep the former glory of the place tyvm :P

(http://cache.ohinternet.com/images/e/e6/Okay_guy.jpg)


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: sp147 on November 23, 2011, 07:24:01 PM
Can't believe I missed that you imported Ghirahim, and working on a few other things as well...

Ah well, I DL'd both versions, and their sweet! :happy:


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 08:35:28 PM
Can't believe I missed that you imported Ghirahim, and working on a few other things as well...

Ah well, I DL'd both versions, and their sweet! :happy:

haha thanks... anyways here's a new character!!!

(http://i.imgur.com/PKsyB.png)/center]


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Segtendo on November 23, 2011, 08:38:24 PM
Strider Hiryu baby!

inb4gbc


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 08:39:20 PM
Strider Hiryu baby!

inb4gbc
yup!!!

note: he MAY cause terrible lag in a 4 player match due to his vertice count.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: ItalianStallion on November 23, 2011, 09:00:13 PM
Can't you edit those vertice counts? I saw G&W edit Megaman X's.

Also, who is Strider Hiryu over?


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 23, 2011, 09:08:49 PM
Can't you edit those vertice counts? I saw G&W edit Megaman X's.

Also, who is Strider Hiryu over?
i still havent found a way to lower the vertice's.. i know 1 way, but it messes up the UV mapping, and idk how to fix that... Dx

and Strider Hiyru is over sheik!


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: Quicksilver on November 23, 2011, 09:16:35 PM
STRIDER IN MAH BRAWL!?!?!     MUST HAVE!!!!


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: ItalianStallion on November 23, 2011, 09:22:48 PM
Blah Sheik....

I wish it was over Martha :x

Could you do an alternate version over him?


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: DSX8 on November 24, 2011, 12:38:47 PM
Blah Sheik....

I wish it was over Martha :x

Could you do an alternate version over him?
nope.avi

he fits sheik more better... and besides, make a PSA for it, u CAN make him use the sword for attacks

also... expect a SPECIAL release this sunday!!!!


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 24, 2011, 12:40:41 PM
i bet it will be a bunch of UMVC3 riggs :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 24, 2011, 12:45:13 PM
hahah im not saying WHO it is at all... all ill say is that the rigging and weights r almost complete... there might be 2 releases this sunday ;D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: slayermarth101 on November 24, 2011, 01:21:25 PM
*drops by*

*Notices hes missed over 30 pages...*
=X

So whats going on?


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: ItalianStallion on November 24, 2011, 01:28:42 PM
nope.avi

he fits sheik more better... and besides, make a PSA for it, u CAN make him use the sword for attacks

also... expect a SPECIAL release this sunday!!!!

He doesn't fit better, Sheik is a [censored]ing female. Like I've said millions of times, female chars over Marth are ok, but males over female chars, doesn't work for me. His stance is too feminine, it even makes Spiderman look weird.

Anyway, not a big deal. I won't die over Strider Hiryu. Just throwing my 2 cents..

Good luck with the sexy secret character you showed me over MSN.

:happy:


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 24, 2011, 02:03:31 PM
hahah im not saying WHO it is at all... all ill say is that the rigging and weights r almost complete... there might be 2 releases this sunday ;D
i know it wont be scarlet spider but when you have the chace pls try to fix the spider man shader atleast null him out so he doesnt get bright like an angle lol i bet its a really quick fix :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 24, 2011, 03:19:54 PM
i know it wont be scarlet spider but when you have the chace pls try to fix the spider man shader atleast null him out so he doesnt get bright like an angle lol i bet its a really quick fix :P
Lol don't worry, it'll be out on sunday xP

@is - lol idc..... He still fits sheik more better

edit:
well... i have learned how to lower vertice count w/o messing up the UV and texture mapping!!! =D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Allbait on November 25, 2011, 11:06:02 AM
PLEASE don't take this as a request, I was just wondering since you imported ghirahim and well, had planned skyloft but it didn't work out (XP) if you have any plans about importing Demise? (the final boss) Its not a request! I'm just asking since your the only importer that imported an enemy from skyward sword .-.


Title: Re: DSX8's DAE Imports! Skyloft canceled, new nova preview... - 11/23
Post by: LCCoolJ95 on November 25, 2011, 11:37:01 AM
well... i shouldve been done with Nova already... but... ehh ya some stuff got on my mind... anyways here's a latest preview of Nova... Also, skyloft has been canceled due to the high vertice count it has which made it lag big time then freeze
([url]http://img444.imageshack.us/img444/7081/novapreview.png[/url])
At first, I didn't know who this was, so I looked him up on youtube. After looking him up, I am now very hyped about him


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Puraidou on November 25, 2011, 11:51:18 AM
Hey Demon, IM me when you get on MSN. :)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 25, 2011, 12:15:53 PM
PLEASE don't take this as a request, I was just wondering since you imported ghirahim and well, had planned skyloft but it didn't work out (XP) if you have any plans about importing Demise? (the final boss) Its not a request! I'm just asking since your the only importer that imported an enemy from skyward sword .-.
yes i already have him planned... even tho ppl dont want me to release/finish him yet, so im setting him off to the side

edit:
At first, I didn't know who this was, so I looked him up on youtube. After looking him up, I am now very hyped about him
xD hahah... well then, glad that u r! =D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Allbait on November 25, 2011, 03:45:15 PM
yes i already have him planned... even tho ppl dont want me to release/finish him yet, so im setting him off to the side

Hype :af2: Is his sword also planned over Ganon's? ;3 Heh, just what brawl needed, an epic demon king worthy of the titles demon and king XD


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 25, 2011, 03:45:48 PM
Hype :af2: Is his sword also planned over Ganon's? ;3 Heh, just what brawl needed, an epic demon king worthy of the titles demon and king XD
yeah he'll have his sword too ;D


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 04:31:42 AM
ok here is my first FFX character import preview.... Ifrit over DK, which i have ripped from the iso myself. i have every character, weapons, monsters, items, etc etc... sadly no stages or SIN model

note: it is NOT the secret character im working on!! >=o

(http://i.imgur.com/EV6Ro.png)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Don Jon Bravo on November 26, 2011, 07:09:00 AM
I dont think Ifrit is looking for a friendly hug :af: Cool character btw


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: LCCoolJ95 on November 26, 2011, 08:45:02 AM
note: Ifrit is NOT the secret character im working on!! >=o
I know exactly who it is:

(http://images.wikia.com/dragonball/images/f/f3/VegetaVsPuiPuiNV.png)
AND HE'S OVER WOLF!


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 08:52:37 AM
I know exactly who it is:

([url]http://images.wikia.com/dragonball/images/f/f3/VegetaVsPuiPuiNV.png[/url])
AND HE'S OVER WOLF!

lol where did you get that idea?? i bet it isnt it will be another ripped UMVC3 character i bet or a zelda character but i guess we will have to wait until tomorow :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Segtendo on November 26, 2011, 10:15:09 AM
I saw who the secret character was.

I'm looking forward to it ;)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 02:26:58 PM
I saw who the secret character was.

I'm looking forward to it ;)
hahah only u and 2 other ppl kno bout my secret :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Dot on November 26, 2011, 02:31:57 PM
hahah only u and 2 other ppl kno bout my secret :P

wasnt that segtendo, itallianstallion, and the other 2?

anyways, cant wait for him :af:


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 02:49:40 PM
wasnt that segtendo, itallianstallion, and the other 2?

anyways, cant wait for him :af:
lol xD

ya u and gbc know also... oh and kit... and GW... and Aafyre (who i say MIGHT be coming bak into brawl hacking after xmas)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 03:10:14 PM
aafyre coming back? awnsome since i want more pokemon hacks :P


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 03:11:07 PM
aafyre coming back? awnsome since i want more pokemon hacks :P
hahah yeah he was pretty amazing, he was also amazing with his texture work too


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 03:58:00 PM
hahah yeah he was pretty amazing, he was also amazing with his texture work too
i hope aafyre can rigg and model import now like most vertexers :P also dsx8 any chance of giving a hint to who's gonna be released tomorow? :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 26, 2011, 04:48:26 PM
i hope aafyre can rigg and model import now like most vertexers :P also dsx8 any chance of giving a hint to who's gonna be released tomorow? :P

mmmm fine.... i guess ill show some pics right now of this "secret" character im working on.
and i shall repeat myself... he causes no lag at all!

(http://img804.imageshack.us/img804/9485/ghostrider5.jpg)
Click the spoiler to see WHO IT IS!!!  :happy:
Still fixing the bike
(http://img198.imageshack.us/img198/676/ghostrider3k.jpg)
(http://img577.imageshack.us/img577/8885/ghostrider1.jpg)
(http://img195.imageshack.us/img195/5681/ghostrider2u.jpg)
(http://img812.imageshack.us/img812/6715/ghostrider4.jpg)


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Carnage on November 26, 2011, 04:52:25 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: Victory Badguy on November 26, 2011, 04:54:00 PM
Hell yeah!  Nick Cage in the house!

Too bad his head can't be on fire without a PSA.


Title: Re: DSX8's DAE Imports! Special release coming soon... - 11/24
Post by: DSX8 on November 26, 2011, 04:56:01 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?
sadly the flames in MvC3/UMvC3 is an effect file and their not a true model... so therefore no flames on his head unless it was added via PSA... as for the bike, it just needs to be resized then re-rigged in 3ds max... then once i have it the right size, then i'll edit his FS animatons so it looks like he's riding the bike


Hell yeah!  Nick Cage in the house!

Too bad his head can't be on fire without a PSA.
hah yeah true


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Segtendo on November 26, 2011, 07:12:49 PM
Like I said, you can use a "fake" fire by modeling a flame on, but it wouldn't be the same.
Can't wait for him :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 26, 2011, 07:14:53 PM
Like I said, you can use a "fake" fire by modeling a flame on, but it wouldn't be the same.
Can't wait for him :af:

idk how to model a flame on him... and i' rather have it look real lol

edit1:
here's a list of imports i have planned... so now PLEASE dont steal who im doing, otherwise i'll be very upset!
  • 1 - ghost rider
  • 2 - strider
  • 3 - vergil
  • 4 - Phoenix Wright
  • 5 - nova
  • 6 - wolverine
  • 7 - captain america
  • 8 - Secret Character!
  • 9 - Ifrit
  • 10 - SS Link
  • 11 - Chris Redfield
  • 12 - Sheena
  • 13 - Akuma
  • 14 - C Viper
  • 15 - Trish
  • 16 - Jill
  • 17 - Spencer
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri
  • 21 - SS Final Boss: Demise

edit2:
updated the FS animation a bit more... might need some1 to do it for me...
(http://img710.imageshack.us/img710/9756/ghostrider8.jpg)


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:01:42 AM
I can't wait for Phoenix Wright and Vergil :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:19:11 AM
I can't wait for Phoenix Wright and Vergil :af:
haha ur gonna have to wait till ghost rider and strider is released tho :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:26:34 AM
well , okay xD
they are great too :P


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:31:47 AM
haha aight good!

i also might do UMvC3 and TvC Frank West... not sure yet


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Zikkh on November 27, 2011, 02:43:14 AM
Frank West ..

...

 .. Awesome xD
over Snake , right ?


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: SiLeNtDo0m on November 27, 2011, 02:59:06 AM
Shame that Nick Cage wouldn't be able to have his chain if he's over Falcon :< 


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 11:28:22 AM
Shame that Nick Cage wouldn't be able to have his chain if he's over Falcon :< 
hah yeah true... but he can with a PSA ;D  i even have the models (more like seggy does) of his chains :P


Frank West ..

...

 .. Awesome xD
over Snake , right ?
and ya, he'll be over snake, cause he covered wars ya'kno!


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Titanoverlord on November 27, 2011, 01:00:12 PM
idk how to model a flame on him... and i' rather have it look real lol
I for one would rather have fake flame then no flame at all..


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 01:12:13 PM
I for one would rather have fake flame then no flame at all..
like i said... idk how to add flames on him...


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: slayermarth101 on November 27, 2011, 02:36:12 PM
really looks epic xD but no flame on the head? and i guess you need to  remake FS animations so he sits on the right spot? or you can rigg the bike to do that?
That can be done through psa.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 02:40:54 PM
That can be done through psa.
^ this... but that is if some1 makes a ghost rider PSA


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Carnage on November 27, 2011, 02:42:43 PM
^ this... but that is if some1 makes a ghost rider PSA
i think in the vault there a fire aura CF just need to put the fire only in the head instead of being all over the body lol


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 03:25:47 PM
hmm... thats a PSA edit i believe


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Ninka_kiwi on November 27, 2011, 03:27:41 PM
Couldn't you just take a model of fire and import to 3DS max and put it on his skull?
just throwing out some ideas.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 03:29:51 PM
Couldn't you just take a model of fire and import to 3DS max and put it on his skull?
just throwing out some ideas.
i have flame textures from Burning Wasteland... but BB has some issue's making the object materials allow transparency... so ya, it'll have a black outline/box around the flames, and they wont be animated either


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: slayermarth101 on November 27, 2011, 04:25:16 PM
hmm... thats a PSA edit i believe
i think in the vault there a fire aura CF just need to put the fire only in the head instead of being all over the body lol
I can do that with ease. Its not to hard to put fire on his head.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: ItalianStallion on November 27, 2011, 08:07:38 PM
I can do that with ease. Its not to hard to put fire on his head.

:>.>:

Do it.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:07:36 PM
I can do that with ease. Its not to hard to put fire on his head.
:srs:
........
if u can... prove it! :af:


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:20:36 PM
i have flame textures from Burning Wasteland... but BB has some issue's making the object materials allow transparency... so ya, it'll have a black outline/box around the flames, and they wont be animated either

I actually got transparency working with Infernape's flame by accident lol. Animated flames would be better in this case though.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:21:37 PM
I actually got transparency working with Infernape's flame by accident lol. Animated flames would be better in this case though.
yeah animated flames would be much better... which i think should be added onto a PSA... that is if any1 is WILLING to do it xD


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Pervyman Trigger on November 27, 2011, 09:35:15 PM
Grrr, you people and your animated flame ghost rider. Now I gotta pick and chose between him and V. Joe >.>


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:44:52 PM
yeah animated flames would be much better... which i think should be added onto a PSA... that is if any1 is WILLING to do it xD

I could try to get the transparency on the regular version if you want. Since a lot of people will want a Wifi safe one.


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: DSX8 on November 27, 2011, 09:51:02 PM
I could try to get the transparency on the regular version if you want. Since a lot of people will want a Wifi safe one.

sorry but the ghost rider model doesnt come with a flame in his model since its just an effect file that capcom uses for the fire on characters.


edit:
new ingame pics + recolors + metal texture!

(http://i.imgur.com/mbOnL.jpg)
(http://i.imgur.com/VHHCq.jpg)
(http://i.imgur.com/yM2sP.jpg)
(http://i.imgur.com/Ea5qp.jpg)
(http://i.imgur.com/yN9ni.jpg)
(http://i.imgur.com/KnEGr.jpg)


Title: Re: DSX8's DAE Imports! Special charater preview... - 11/26
Post by: Soneek on November 27, 2011, 09:56:48 PM
Ohhh ok. I'll wait for slayermarth's edit then.

The rig looks great!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 10:20:44 PM
thanks!!

anyways....

released >.>


edit: list updated on OP


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ShadowSnake on November 27, 2011, 10:39:44 PM
ghost rider looks awesome, better go try him out.

so strider, then vergil, then phoenix wright? im looking forward to this.

strider over sheik or marth? vergil over marth? and phoenix over ike? right?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 10:41:30 PM
ghost rider looks awesome, better go try him out.

so strider, then vergil, then phoenix wright? im looking forward to this.

strider over sheik or marth? vergil over marth? and phoenix over ike? right?
1 - yes (both)
2 - yes
3 - no... phoenix wright is gonna be on snake


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 27, 2011, 11:04:46 PM
You guys will love this:

(http://i41.tinypic.com/fe409i.jpg)

It looks like the fire is on his back there, but this is fault of the animation, when I re-make them all It will look MORE sexy I promise you guys x)

this is the first step to the Ghost Rider PSA!

G.E.T H.Y.P.E.! ;)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 11:34:05 PM
You guys will love this:

([url]http://i41.tinypic.com/fe409i.jpg[/url])

It looks like the fire is on his back there, but this is fault of the animation, when I re-make them all It will look MORE sexy I promise you guys x)

this is the first step to the Ghost Rider PSA!

G.E.T H.Y.P.E.! ;)

hype hype hype!!

im already fixing the fingers, so ill be in touch when im done!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 27, 2011, 11:39:26 PM
hype hype hype!!

im already fixing the fingers, so ill be in touch when im done!

Yesh yesh yesh!!

Okay then I'll keep working on him tomorrow, I'm done here for today! Cya xD

(need ideas for the moveset pls if you have one post in in my PSA thread since I have archived all my PSA work there and I can keep it in order, thnks in advice :) )


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 27, 2011, 11:55:12 PM
I see you didn't rig his fingers at all.  Very disappointed.

Everything else looks OK though.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 27, 2011, 11:57:02 PM
I see you didn't rig his fingers at all.  Very disappointed.

Everything else looks OK though.
right fingers r half rigged... left fingers were a pain >.<

but as i said above... im fixing them


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 27, 2011, 11:57:58 PM
right fingers r half rigged... left fingers were a pain >.<

but as i said above... im fixing them
Ah.  I didn't see that.  My bad. :-[

Hope it all goes well.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AVGanondorf on November 28, 2011, 12:32:38 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 12:38:00 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?
only thing i found of zelda was the hands and face... and her sailcloth lol

and Demise... look at the list on my OP!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ✿Zelia✿ on November 28, 2011, 12:38:57 AM
Oh God.  The fire would look SOOOOOO AWESOME on Demise' hair from Zelda Skyward Sword.  DSX8, when are you going to release Demise?  :)  I am SUPER hyped about him.

PS: Did you find SS Zelda's files?
He hasn't worked on him yet, he will work on Demise last...


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 02:39:28 AM
lol i wouldnt say that he's LAST... im just delaying him till ppl get to play the game more longer and find out the last boss themselves w/o me showing pics of him :P


edit: b4 i head to bed and get some rest b4 my job interview 2morrow morning... here's a new Strider Hiryu pic!! just need to fix the legs up more, and the shoulders, and fix his neck. then i'll start to lower his vertice's, then fix some verts, then he should be ready for release... sometime either tuesday or wednesday :D
(http://i.imgur.com/shtsj.png)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 04:26:19 AM
Hey dude, could we look at Richter later today? (around 8pm my time, if you're around)
Cause even one vert at a time won't fix him x_x;


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: slayermarth101 on November 28, 2011, 06:01:11 AM
(http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Segtendo on November 28, 2011, 06:48:36 AM
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])

Red alloy? :srs:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 09:29:42 AM
([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])


lol wut? I needs a lot of work x0


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 10:52:40 AM
Hey dude, could we look at Richter later today? (around 8pm my time, if you're around)
Cause even one vert at a time won't fix him x_x;

lol ya sure... i think ill be home.. if not, then im at my interview lol


([url]http://i1234.photobucket.com/albums/ff412/slayermarth101/giggity.jpg[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23956&Moderated=All[/url])

lolwat... AGF has already did his way b4 u... :af:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ItalianStallion on November 28, 2011, 11:16:22 AM
lol wut? I needs a lot of work x0

It looks just like yours, actually I like his version better since yours is on the back.

And the fire only looks different because of where you took it with a black background.

So yeah, if you gonna talk [censored], back it up.

DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Carnage on November 28, 2011, 11:19:33 AM
DSX8 just passing by to remenber you about fixing that spider man shadders when you can in case you forgot :P also whos next strider?


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 11:36:57 AM
It looks just like yours, actually I like his version better since yours is on the back.

And the fire only looks different because of where you took it with a black background.

So yeah, if you gonna talk [censored], back it up.

DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?


-...- anyways I know exactly what do you mean whatever Ghost Rider's fire comes from the inside of his clothes NOT only the head and it has flames also in his back, So yeah! thanks for the feedback anyways I'll make it better. also I'll add to him Falcon's fire GFX to make it more like Ghost Rider flames that will be a good detail for him.
(http://static.desktopnexus.com/thumbnails/14154-bigthumbnail.jpg)
(http://2.bp.blogspot.com/_--5tv0rYkQg/S9Rizk6pmgI/AAAAAAAAE3M/dT_qR7QwaGY/s1600/ghost+rider_nicolas+cage.jpg)


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:40:44 AM
DSX8, you gonna do Strider Hiryu over Marth as well now? I thought you said "nope.avi" to it?
the 1 on marth is being made by xxgbcxx.. so ya, both striders will be released together. me and him already talked bout it over skype few days ago, and thats the plan.


DSX8 just passing by to remenber you about fixing that spider man shadders when you can in case you forgot :P also whos next strider?
lol ill get to spiderman when i get to him... just be calm and patient.. [censored] -_-   its like any1 on here has no freaking patience for A-N-Y-T-H-I-N-G!!! :>.>:

and look at list in OP for who's gonna be released... and its all in order too.
  • 1 - ghost rider
  • 2 - strider
  • 3 - vergil
  • 4 - Phoenix Wright
  • 5 - nova
  • 6 - wolverine
  • 7 - captain america
  • 8 - Secret Character!
  • 9 - Ifrit
  • 10 - SS Link
  • 11 - Chris Redfield
  • 12 - Sheena
  • 13 - Akuma
  • 14 - C Viper
  • 15 - Trish
  • 16 - Jill
  • 17 - Spencer
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri
  • 21 - SS Final Boss: Demise
  • 22 - Gardevoir
  • 23 - Felecia
  • 24 - Staru
  • 25 - Starmie


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: AGFanProduction on November 28, 2011, 11:43:53 AM
I'm looking forward Dr.Doom Import :af2:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 11:44:46 AM
lol ya sure... i think ill be home.. if not, then im at my interview lol
Oh yeah, good luck on that! :D

  • 12 - Sheena
  • 22 - Gardevour
Sheena! :af:
Also, it's Gardevoir x3


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:50:38 AM
Sheena! :af:
Also, it's Gardevoir x3
........
>.>
.......
fixed


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ✿Zelia✿ on November 28, 2011, 11:53:38 AM
Oh yeah, good luck on that! :D
Sheena! :af:
Also, it's Gardevoir x3
Oh a double post, alert the media, lol. >D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 11:56:59 AM
Oh a double post, alert the media, lol. >D
inb4pridesaysnou


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Puraidou on November 28, 2011, 11:57:54 AM
Oh a double post, alert the media, lol. >D
Rofl wth, i edited.. how'd it post? O.o

The irony, a 500 when posting this. @_@"

inb4pridesaysnou
:>.>: No u =D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: Victory Badguy on November 28, 2011, 12:58:00 PM
  • 18 - Dr. Doom
  • 19 - Magneto
  • 20 - Juri

Now this is something I can get behind.  Three of my favorite fighting game characters getting imported one right after the other?  Very nice!


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 28, 2011, 01:44:46 PM
Now this is something I can get behind.  Three of my favorite fighting game characters getting imported one right after the other?  Very nice!
heheh... wat can i say... i try to please mah fans ;D


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: sp147 on November 28, 2011, 10:25:54 PM
My Falcon slots are filled already, but I'll at least check him out in-game so....

*downloads Ghost Rider*


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 29, 2011, 12:23:19 AM
Hey DSX8: Can you give me a link for the Skyward Sword ISO that you have?
I really want to make Girheim with his swords over ike (So I can psa him) so yeah...
And I mean the actual ISO file, not a torrent to get it...

pretty please? *puppydogeyesofcuteness*
You could probably pm me the link if you don't want to link to it here....
google is ur friend! :happy:


My Falcon slots are filled already, but I'll at least check him out in-game so....

*downloads Ghost Rider*
haha aight :af2:


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: ItalianStallion on November 29, 2011, 12:27:28 AM
That list makes me a very happy panda.


Title: Re: DSX8's DAE Imports! Ghost Rider Released... - 11/27
Post by: DSX8 on November 29, 2011, 03:43:43 AM
hahah glad that it does!!!

anyways... new characters added to my list...

TvC: Karas
TvC: Frank West
UMvC3: Frank West


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Pervyman Trigger on November 29, 2011, 06:29:14 AM
TvC frank west o-o, thats one person to scratch off my list :af:


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Protoman.EXE on November 29, 2011, 09:01:01 AM
hahah glad that it does!!!

anyways... new characters added to my list...

TvC: Karas
TvC: Frank West
UMvC3: Frank West
What's the point of rigging them both?


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: Segtendo on November 29, 2011, 09:04:44 AM
I guess I'll get the model of Frank from UMvC3 <.<


Title: Re: DSX8's DAE Imports! Strider Hiryu release soon... - 11/29
Post by: DSX8 on November 29, 2011, 01:02:55 PM
What's the point of rigging them both?
cause they look completely different mate!! =D


I guess I'll get the model of Frank from UMvC3 <.<
haha alright
...
also send me striders recolors! >=O


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 29, 2011, 04:33:06 PM
Strider Hiryu (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977) released... >.>


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 04:34:49 PM
Strider Hiryu ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23977[/url]) released... >.>


Expect a critique soon.

*Goes to grab him.*


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 29, 2011, 04:36:54 PM
Expect a critique soon.

*Goes to grab him.*
aight
mr buzz kill <.<


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 05:51:09 PM
aight
mr buzz kill <.<

*Sigh*

I going to tell you right now. Things are not looking good for you.

Come by my Critique thread in the off-topic forum later.


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Segtendo on November 29, 2011, 05:57:54 PM
Oh boy.
I hope this isn't as harsh as your critique to Beyond's Zero :srs:


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: GBC on November 29, 2011, 05:59:58 PM
velen...wheres is your critique thread?? i cant seem to find it??


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: Velen on November 29, 2011, 06:00:35 PM
Oh boy.
I hope this isn't as harsh as your critique to Beyond's Zero :srs:

Then brace yourself in a bunker, cause it is...

I'm kidding. It won't be nearly as anger driven or as harsh as Beyond's Zero was...-but Strider has quite a few rigging problems I am going to point out.

@GBC: It's in the On-Topic Discussion forum.


Title: Re: DSX8's DAE Imports! Strider Hiryu Released... - 11/29
Post by: DSX8 on November 30, 2011, 01:44:14 PM
i'd just have 1 thing to say (not to u velen)

but i am taking a small break from model importing... no that doesnt mean that im quiting >.>

for now... the list is on halt for a few days (or maybe for a week)... now u may be wondering if strider will be fixed up after a week... i'll say yes, he will get a total revamp starting 2morrow, and ghost riders fingers r still being fixed on. will add a nice cool feature on him too ;)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on November 30, 2011, 02:41:09 PM
Dude, you deserve a break.
So many sexy model imports, man.

Once you fix Ghost Rider's hand, he's going over Falcon's gray slot for sure ;)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Velen on November 30, 2011, 03:16:17 PM
I want to publicly say I'm sorry for the way I acted in that thread.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on November 30, 2011, 03:44:59 PM
Dude, you deserve a break.
So many sexy model imports, man.

Once you fix Ghost Rider's hand, he's going over Falcon's gray slot for sure ;)
hahah imma extract his sound bank sometime this week, so imma have fun xD


I want to publicly say I'm sorry for the way I acted in that thread.
its fine


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 09:09:24 PM
good news...!!

i found more models from SS!! this time i found Zelda (her first and 2nd outfit, and her in a white cloak), and also found links first look! and i even found Fi!! Groose.... i already had... but i dont plan on making him... if i did, he'd be over falcon just for the lolz...

anyways... I might plan to do them B4 i get bak to work on #3 - Vergil import


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 01, 2011, 09:14:15 PM
You should make Groose for the lolz. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:21:31 PM
You should make Groose for the lolz. :P
hahah maybe i should xD


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 01, 2011, 10:22:56 PM
hahah maybe i should xD
He needs to fight Ghirahim, to see what ugly hair do will win. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:27:00 PM
He needs to fight Ghirahim, to see what ugly hair do will win. :P

I should really play a zelda game o-o


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:31:34 PM
Too bad I haven't played Skyward Sword yet.

I don't have a Wii Motion Plus <.<


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:33:47 PM
I should really play a zelda game o-o
i say get skyward sword!!


Too bad I haven't played Skyward Sword yet.

I don't have a Wii Motion Plus <.<
i say get wii motion plus :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Sacred Myth on December 01, 2011, 10:35:38 PM
Indeed get it, the game is awesome mate :$


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:35:55 PM
I put Skyward Sword on my Xmas list :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:36:37 PM
i say get skyward sword!!

i say get wii motion plus :srs:

I need both <.< .... and money


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:47:25 PM
I need both <.< .... and money
lol dont u have a job? xD


I put Skyward Sword on my Xmas list :srs:
good :af:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Pervyman Trigger on December 01, 2011, 10:53:04 PM
lol dont u have a job? xD

Bills and taxes, there pure evil :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 01, 2011, 10:53:47 PM
Bills and taxes, there pure evil :srs:
I second this notion :srs:
I don't even have a job.
AND I'M 19.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 01, 2011, 10:54:52 PM
Bills and taxes, there pure evil :srs:
yes... yes they r :srs:


I second this notion :srs:
I don't even have a job.
AND I'M 19.
lol neither do i and im 23... even tho i do have a temporary job... but i only work when im called in for >.>;


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: sp147 on December 01, 2011, 11:15:41 PM
Bills and taxes, there pure evil :srs:
So true it isnt even funny :srs:

Also, nice work with Strider and Ghost Rider...and enjoy the week off ^^


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 12:34:31 AM
So true it isnt even funny :srs:

Also, nice work with Strider and Ghost Rider...and enjoy the week off ^^
haha yeah really not funny at all :>.>:

and thanks (i guess bout strider).. and sure will enjoy my week off


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 04:53:16 PM
very early pic of SS Zelda... this will be released when im bak from my week long break... so yeah... had to add multiple eyebrows to the model so that she has facial expressions :P

(http://i.imgur.com/ZnDEy.png)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 02, 2011, 04:55:18 PM
inb4sorce


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Lord_of_D: on December 02, 2011, 04:56:59 PM
if you make the mute city stage exactly like it was in the gamecube...I WILL RAPE YOU WITH LOVE :happy:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 02, 2011, 05:00:58 PM
inb4sorce
He already PM'd me about this. :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 02, 2011, 05:02:46 PM
if you make the mute city stage exactly like it was in the gamecube...I WILL RAPE YOU WITH LOVE :happy:
well to be honest... it does... :P
....
except im having some... collision issue's with it tho =/
i might be able to fix it tho.. but there will be no cars... and as for hit box's, none at all either


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 03:37:36 AM
sorry for double post... but its a new day.. so i say why not :P

new pics of zelda!! yes, she will come with a version WITH her sailcloth also
(http://fc03.deviantart.net/fs71/f/2011/337/d/5/skyward_sword_zelda_over_brawl_zelda_by_demonslayerx8-d4i0eex.png)

also... if any1 here has a DA account... u may see all of my imports first hand here (http://demonslayerx8.deviantart.com/) b4 their posted on here!! ;D


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 04:15:38 AM
sorry for double post... but its a new day.. so i say why not :P

new pics of zelda!! yes, she will come with a version WITH her sailcloth also
([url]http://fc03.deviantart.net/fs71/f/2011/337/d/5/skyward_sword_zelda_over_brawl_zelda_by_demonslayerx8-d4i0eex.png[/url])

also... if any1 here has a DA account... u may see all of my imports first hand here ([url]http://demonslayerx8.deviantart.com/[/url]) b4 their posted on here!! ;D

...

She so lovely, can't wait until she is released. x3

I hope u can fix her arm in that taunt... o.o


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 09:14:08 AM
Her eyes O_o

Besides that arm, she looks perfect! :af:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:49:58 AM
Her eyes O_o

Besides that arm, she looks perfect! :af:
hahah... she has a lazy left eye... o.e
....
lets just say it creeps me the [censored] out xD


...

She so lovely, can't wait until she is released. x3

I hope u can fix her arm in that taunt... o.o
hahah xP
yeah the arm is fixable along with everything on her... i think this 1 shall be done later today, same with the sailcloth version... the 1 of her in the white outfit, probably 2morrow.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 01:33:22 PM
hahah... she has a lazy left eye... o.e
....
lets just say it creeps me the [censored] out xD

hahah xP
yeah the arm is fixable along with everything on her... i think this 1 shall be done later today, same with the sailcloth version... the 1 of her in the white outfit, probably 2morrow.
Well she is a model import her eye's won't be perfect until u make them be...

and that wonderful news is just awesome. :3


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 02:47:27 PM
Well she is a model import her eye's won't be perfect until u make them be...

and that wonderful news is just awesome. :3
that is indeed true... ill try to vertex her eyes more better so that its not so derpy o.e

in other news... i started work on my first MMD model... gonna take time to work on tho since im new at it -_-


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 02:48:32 PM
that is indeed true... ill try to vertex her eyes more better so that its not so derpy o.e

in other news... i started work on my first MMD model... gonna take time to work on tho since im new at it -_-
Is it that "secret" character?


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 02:48:56 PM
Is it that "secret" character?
nope xD


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 02:49:55 PM
nope xD
Well just remember this, most MMD models are crappy.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: BlackJax96 on December 03, 2011, 03:36:39 PM
Well just remember this, most MMD models are crappy.

No... :srs:


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 03:38:45 PM
Well just remember this, most MMD models are crappy.
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 03:40:34 PM
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.

That's why I put "most", some don't even look like the character and it's mostly the models that recolored to be another character...

Two good models, I like...
http://browse.deviantart.com/?q=MMD%20models&order=9&offset=192#/d3aa3om
http://browse.deviantart.com/?q=anime%20MMD%20models&order=9&offset=96#/d2wqf2k


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: AVGanondorf on December 03, 2011, 05:08:46 PM
DSX8, could you make a version of SS Zelda where she smiles?  :)  Here she looks serious.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: LCCoolJ95 on December 03, 2011, 07:08:06 PM
Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Segtendo on December 03, 2011, 07:15:27 PM
Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?

(http://www.court-records.net/rips/bubble-(ani)objection.gif)
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 03, 2011, 07:22:31 PM
([url]http://www.court-records.net/rips/bubble-(ani)objection.gif)[/url]
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.

Plus DSX8 is having problems with making imported stages...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:26:25 PM
Not all of them :srs:

Yoko, which BJ is making, looks freakin' awesome.

lol thats true... that model looks sexy ;)


DSX8, could you make a version of SS Zelda where she smiles?  :)  Here she looks serious.

she's... already smiling mate o.o


Yo DemonSlaya, should I be surprised if, after your break, you started working on a UMvC3 stage?

....
([url]http://www.court-records.net/rips/bubble-(ani)objection.gif)[/url]
The stages are really glitchy. You can't make out what they are.
Noesis doesn't seem to like them.
Plus DSX8 is having problems with making imported stages...

wat those 2 said :P


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Lord_of_D: on December 03, 2011, 10:30:12 PM
hey ds, when are you going to import samurai warriors maps? :(, btw nice work


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 03, 2011, 10:31:33 PM
Having trouble with BrawlBox stage imports? I havent had any problems so far, Cause i've released one with Pervvy using BrawlBox/rigging.


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 03, 2011, 10:35:08 PM
hey ds, when are you going to import samurai warriors maps? :(, btw nice work
lol im not sure what file the stages r even in Dx


Having trouble with BrawlBox stage imports? I havent had any problems so far, Cause i've released one with Pervvy using BrawlBox/rigging.
well issue's im having is that the vertice's always gets doubled with the DAE imports... and if i use the model porter fort waffles made, and import the model into BB and save, it freezes the wii with this BB, but it doesnt with modset 4.2 BB


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 03, 2011, 10:44:22 PM
Uh, do you rig the model to a stage bone, like you do with characters? Because when you import it, the first bone randomly gets scaled down to arround 0.36


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 12:45:47 AM
Uh, do you rig the model to a stage bone, like you do with characters? Because when you import it, the first bone randomly gets scaled down to arround 0.36

actually stages dont need to be rigged at all. just export a stage as a dae, import it, and BB adds 2 bones to the model, so yeah.

anyways... here's a pic of SS Zelda in game!!! thanks to sorc for ze pic and testing!
(http://i.imgur.com/HTOSp.jpg)


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: Protoman.EXE on December 04, 2011, 12:54:38 AM
O rly? Well i havent had any problems when rigging them to FinalDest's bones. Weird :S


ZELDIT: Those eyes.... Theyre staring into my soul....  :srs:



Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 12:59:02 AM
([url]http://i.imgur.com/HTOSp.jpg[/url])

...

I get this feeling that Silent Hill made it's way into Brawl...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:06:47 AM
O rly? Well i havent had any problems when rigging them to FinalDest's bones. Weird :S

ZELDIT: Those eyes.... Theyre staring into my soul....  :srs:
hmm really? ill have to try that next time then... and ya, those black eyes sure do stare deep into ur soul x-x


...

I get this feeling that Silent Hill made it's way into Brawl...
indeed silent hill looking type :s


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 01:08:32 AM
hmm really? ill have to try that next time then... and ya, those black eyes sure do stare deep into ur soul x-x

indeed silent hill looking type :s
I think, u should talk with Blackjax or any other person who knows how to work those transparent texture...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:09:32 AM
I think, u should talk with Blackjax or any other person who knows how to work those transparent texture...
yeah im gonna have to cause thats a serious issue i had with Ghirahim.. and now Zelda... im pretty sure Link will be like that too... Dx


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ✿Zelia✿ on December 04, 2011, 01:12:01 AM
yeah im gonna have to cause thats a serious issue i had with Ghirahim.. and now Zelda... im pretty sure Link will be like that too... Dx
I think Nanobuds had that problem and fixed it, so try asking him...


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 04, 2011, 01:21:19 AM
I think Nanobuds had that problem and fixed it, so try asking him...
ok will do!


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: ramonM64 on December 04, 2011, 01:58:21 AM
niice    the Skyword Sword Zelda looks alot different     she looks scary right now..

about the transparency, one time i spent a whole day lookin at brawl character's textures in brawlbox to see how the settings are and everything to make it transparent properly. i fixed all the transparency problems on this guy

http://forums.kc-mm.com/index.php?topic=37198.0

before transparency wouldnt work, would eat at polys and "bleed" over special attack effects and stuff. if ya need help with that part i can teach you what i did

the thing i dont know how to fix is shader issues, like being too dark on some stages. if i dont find a answer in the forums, im gonna spend a day learnin the same way like with textures and hopefully find out the problem

to tell ya the truth, i thought you knew about transparency. i thought you fixed that jacket transparency problem with Wesker


Title: Re: DSX8's DAE Imports! Taking a whole week off.. - 11/30
Post by: DSX8 on December 05, 2011, 12:54:35 PM
niice    the Skyword Sword Zelda looks alot different     she looks scary right now..

about the transparency, one time i spent a whole day lookin at brawl character's textures in brawlbox to see how the settings are and everything to make it transparent properly. i fixed all the transparency problems on this guy

[url]http://forums.kc-mm.com/index.php?topic=37198.0[/url]

before transparency wouldnt work, would eat at polys and "bleed" over special attack effects and stuff. if ya need help with that part i can teach you what i did

the thing i dont know how to fix is shader issues, like being too dark on some stages. if i dont find a answer in the forums, im gonna spend a day learnin the same way like with textures and hopefully find out the problem

to tell ya the truth, i thought you knew about transparency. i thought you fixed that jacket transparency problem with Wesker

well here's my reply after 3 days of KCMM being down -_-

well wesker doesnt have transparency, all i did was made his jacket and shades double sided... but ya please tell me how to fix the transparency issue's


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 05, 2011, 06:16:37 PM
*Looks at the title*

Not even me, how cruel. :<


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 07:56:04 PM
*Looks at the title*

Not even me, how cruel. :<
i meant it for ppl who FOUND the SS models on the net ^^"


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: TokoyamiTheDark on December 05, 2011, 08:20:40 PM
i meant it for ppl who FOUND the SS models on the net ^^"
I don't get it right... It seems somewhat confusing. Does it means that you don't want other people to do Skyward model imports found on websites like The Models Reource?


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 05, 2011, 08:20:57 PM
i meant it for ppl who FOUND the SS models on the net ^^"
...

Oh ok. :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 08:21:10 PM
I don't get it right... It seems somewhat confusing. Does it means that you don't want other people to do Skyward model imports found on websites like The Models Reource?
yes


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ramonM64 on December 05, 2011, 08:56:00 PM
ohhh    so thats what "SS" stood for..


alright this is what i did for transparency.
i layed on my back and thought.. "what the hell is going on??" so then i posted a help thread that didnt get me much closer to a solution. so i went in brawlbox and studied very closely on how character's materials are for the transparent textures and non transparent textures. and found out what was going on. this isnt exactly the best guide but i hope it helps. i can make a more detailed one later

1. export the shader of whichever character you want
2. add a new shader to the MLD0 of yer import in work
3. replace that new shader on that MLD0 with the exported shader
4. go into the material section and "link" the new shader onto all the materials that use transparency
5. in the material, allow transparency is at true and scroll to the very top to the "ALPHA FUNCTION"
6. use these settings..

[ALPHA FUNCTION]
Ref0 - 128
Comp0 - COMPARE_GEQUAL
Logic - ALPHAOP_AND
Ref1 - 255
Comp1 - COMPARE_LEQUAL

7. make sure that texture yer messin with has a ALPHA layer with everythin you dont want erased, like ike's bandana
9. make sure all non-transparent textures set to "allow transparency - false "
8. that should make it transparent, the rest is experimenting with the "Cull Option".

about the Cull Option, i did this a week ago and i forgot which one did what..   this is why i should write this stuff down   x__x    i remember it making it transparent from certain sides, from none, annnnd.. well ill make sure to write it down when i do it later for which cull option did what.

there is others way to do transparency, as you can see after lookin in zero suit samus's model .pac, that make the transparency a lil more smoother and blend niicer which is a lil different when switchin stuff around.

-----------

niice     i noticed yer makin alot of ultimate marvel v.s capcom 3 imports. i finaly got my X out today. i didnt know he was gonna be DLC till a week ago. its awesome megaman made his way in the game.. even if its just a alt costume.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 05, 2011, 10:05:38 PM
ohhh    so thats what "SS" stood for..


alright this is what i did for transparency.
i layed on my back and thought.. "what the hell is going on??" so then i posted a help thread that didnt get me much closer to a solution. so i went in brawlbox and studied very closely on how character's materials are for the transparent textures and non transparent textures. and found out what was going on. this isnt exactly the best guide but i hope it helps. i can make a more detailed one later

1. export the shader of whichever character you want
2. add a new shader to the MLD0 of yer import in work
3. replace that new shader on that MLD0 with the exported shader
4. go into the material section and "link" the new shader onto all the materials that use transparency
5. in the material, allow transparency is at true and scroll to the very top to the "ALPHA FUNCTION"
6. use these settings..

[ALPHA FUNCTION]
Ref0 - 128
Comp0 - COMPARE_GEQUAL
Logic - ALPHAOP_AND
Ref1 - 255
Comp1 - COMPARE_LEQUAL

7. make sure that texture yer messin with has a ALPHA layer with everythin you dont want erased, like ike's bandana
9. make sure all non-transparent textures set to "allow transparency - false "
8. that should make it transparent, the rest is experimenting with the "Cull Option".

about the Cull Option, i did this a week ago and i forgot which one did what..   this is why i should write this stuff down   x__x    i remember it making it transparent from certain sides, from none, annnnd.. well ill make sure to write it down when i do it later for which cull option did what.

there is others way to do transparency, as you can see after lookin in zero suit samus's model .pac, that make the transparency a lil more smoother and blend niicer which is a lil different when switchin stuff around.

-----------

niice     i noticed yer makin alot of ultimate marvel v.s capcom 3 imports. i finaly got my X out today. i didnt know he was gonna be DLC till a week ago. its awesome megaman made his way in the game.. even if its just a alt costume.
ah ok.. ill try that later today :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ♤♡◇♧ on December 06, 2011, 06:44:03 AM
So if I were to say I wanted to rig Batreaux over let's say, Ganon, would I be allowed to do so?

Not that I'm actually going to do him.
But just asking, would I be allowed or not?


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 12:47:51 PM
So if I were to say I wanted to rig Batreaux over let's say, Ganon, would I be allowed to do so?

Not that I'm actually going to do him.
But just asking, would I be allowed or not?
lol the demon monster that lives on skyloft...
hmm well i already have his model in a DAE format... and since he has like no legs he'll be fairly easy to rig xD
.........
but i dont plan on doing every1 from Skyward Sword xDD
so if u like to do him, i'd give ya permission to do him.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ♤♡◇♧ on December 06, 2011, 01:01:12 PM
I'm not planning on doing him.

Just saying that if I got his model on my own and I wanted to rig it, nobody could really stop me from doing so (thereby rendering any form of permission invalid), since the SS models aren't technically yours as long as you didn't rip them yourself and gave them to others (not wanting to sound rude and all, but just wanted to make myself clear).


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 01:04:37 PM
I'm not planning on doing him.

Just saying that if I got his model on my own and I wanted to rig it, nobody could really stop me from doing so (thereby rendering any form of permission invalid), since the SS models aren't technically yours as long as you didn't rip them yourself and gave them to others (not wanting to sound rude and all, but just wanted to make myself clear).
well i pretty much rip the models myself


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: Puraidou on December 06, 2011, 01:09:20 PM
well i pretty much rip the models myself
His point is that it is NOT your call, anyone can rip and rig the models if they wist to do so.


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ♤♡◇♧ on December 06, 2011, 01:19:48 PM
As long as no one is currently working on said character (which in that case you could always choose another boneset to rig it over).


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 01:55:27 PM
true... but if some1 does, i'll be pissed since its a character i was gonna do >_>


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 04:47:07 PM
lol the demon monster that lives on skyloft...
hmm well i already have his model in a DAE format... and since he has like no legs he'll be fairly easy to rig xD
.........
but i dont plan on doing every1 from Skyward Sword xDD
so if u like to do him, i'd give ya permission to do him.

WTF???

who u think u are by giving permission or attempting to say its urs???

so ur saying i have to ask u permission if i want to import any random character in SS???
u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying:

-im working on XXX, please dont steal.

and another thing is saying:

-you know, im not working on him, but since i have his model, dont do him and wait until i do...

cuz thats the impression u gave me there... and it makes me sick.

being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 04:48:21 PM
WTF???

who u think u are by giving permission or attempting to say its urs???

so ur saying i have to ask u permission if i want to import any random character in SS???
u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying:

-im working on XXX, please dont steal.

and another thing is saying:

-you know, im not working on him, but since i have his model, dont do him and wait until i do...

cuz thats the impression u gave me there... and it makes me sick.

being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa
i already started my rig on impa few weeks ago... so please dont steal my project -_-


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 04:48:48 PM
previews?

pics or it didnt happen...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 04:53:37 PM
previews?

pics or it didnt happen...

well first off, who do u even plan to do Impa over? cause i have her over sheik.

edit:
and to prove it... here Jokekid
(http://fc04.deviantart.net/fs70/i/2011/340/e/4/impa_over_sheik_by_demonslayerx8-d4id8z7.png)


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: ✿Zelia✿ on December 06, 2011, 05:27:30 PM
([url]http://fc04.deviantart.net/fs70/i/2011/340/e/4/impa_over_sheik_by_demonslayerx8-d4id8z7.png[/url])

Ok, I'm really happy. :3


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 05:32:40 PM
Ok, I'm really happy. :3
hah i kno some ppl will be


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:21:09 PM
nice ^^

over who? sheik seems to be the best fit moveset wise, being all sheikah and stuff...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:24:45 PM
nice ^^

over who? sheik seems to be the best fit moveset wise, being all sheikah and stuff...
yeah she's over sheik


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:27:44 PM
yeah she's over sheik

nice, SS zelda transforming into Impa... weird but awesome!


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:29:38 PM
nice, SS zelda transforming into Impa... weird but awesome!
lol ya i thought it was weird, but sounds kick ass :P


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:32:56 PM
anyway, u have other SS characters planned and/or started already?

cuz im checking through the game's files right now, to see if i get something interesting enough...

i already made my attempt at the final boss, but it didnt really work... xD


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:34:52 PM
anyway, u have other SS characters planned and/or started already?

cuz im checking through the game's files right now, to see if i get something interesting enough...

i already made my attempt at the final boss, but it didnt really work... xD
xD  the file i found of him is like... really weird looking and has a missing polygon for some odd reason... where did u find his file? (other words which folder)

and i only plan on doing Link, Zelda, Impa, and maybe Groose for the lolz


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:37:30 PM
xD  the file i found of him is like... really weird looking and has a missing polygon for some odd reason... where did u find his file? (other words which folder)

and i only plan on doing Link, Zelda, Impa, and maybe Groose for the lolz

i found him in B400, i think specifically in B400_stg_l13.arc.LZ

only problem is that his hair isnt coloured, its blacknwhite... but thats an easy fix...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:39:08 PM
i found him in B400, i think specifically in B400_stg_l13.arc.LZ

only problem is that his hair isnt coloured, its blacknwhite... but thats an easy fix...
ah i see... his hair is by CLR0 file... which characters dont use in brawl i think...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 06, 2011, 06:41:32 PM
also, his sword has texture issues once exported from brres viewer...


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: DSX8 on December 06, 2011, 06:44:16 PM
also, his sword has texture issues once exported from brres viewer...
oh? i was able to get that fixed


Title: Re: DSX8's DAE Imports! NO1 TOUCHES MY SS IMPORTS! - 12/05
Post by: BlueBrain on December 07, 2011, 12:45:17 AM
oh? i was able to get that fixed

thats nice!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:22:00 AM
thats nice!

indeed!

anyways.... back from my break!! here's a new zelda model!! this 1 is of her in the white cloak outfit!
and yes... thanks to ramonM64 for telling me how to fix transparent textures, they now work! :D
also got FS eyes to work! ;)
has some shader issue's on some stages... also some stretching on the left shoulder, legs, wrists, and her right hair brand

(http://i.imgur.com/cHjH4.jpg)
(http://i.imgur.com/WFaZI.jpg)
(http://i.imgur.com/5kjuP.jpg)
(http://i.imgur.com/QSTUr.jpg)

edit: also, list on OP has been updated!

edit2: and heres an ingame pic of Impa!
(http://i.imgur.com/7goBN.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: sp147 on December 07, 2011, 02:39:03 AM
indeed!

anyways.... back from my break!! here&#039;s a new zelda model!! this 1 is of her in the white cloak outfit!
and yes... thanks to ramonM64 for telling me how to fix transparent textures, they now work! :D
also got FS eyes to work! ;)
has some shader issue&#039;s on some stages... also some stretching on the left shoulder, legs, wrists, and her right hair brand
([url]http://i.imgur.com/cHjH4.jpg[/url])
([url]http://i.imgur.com/WFaZI.jpg[/url])
([url]http://i.imgur.com/5kjuP.jpg[/url])
([url]http://i.imgur.com/QSTUr.jpg[/url])
edit: also, list on OP has been updated!

At Knight Academy, Top Floor

Link: ...So then I knocked him to floor, then I landed fatal blow
to the heart.

sp147: Sweet.

Just as Link finished up on his story, the ever beautiful Princess
Zelda walks out of her room and is seen in a white cloak, leaving
our heroes speechless

Link & SP: :patrick:
OMG! Skyward Sword Zelda?! and Impa?

*plays Orchestra CD in computer*

I'm happy =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ♤♡◇♧ on December 07, 2011, 03:26:52 AM
Nice imports DSX8, especially Zelda (BTW, how did you get FS eyes and transparenty to work?).

Also, CLR0 are used in Brawl (for example the Alloys have one called ColorAnim and most if not all 'normal' characters have one called Dark).


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 05:31:23 AM
WTF??? who u think u are by giving permission or attempting to say its urs??? so ur saying i have to ask u permission if i want to import any random character in SS??? u cant be serious dude, everyone does what the [censored] he wants, and one thing is saying: -im working on XXX, please dont steal. and another thing is saying: -you know, im not working on him, but since i have his model, dont do him and wait until i do... cuz thats the impression u gave me there... and it makes me sick. being that said, i'll take a look at the models in SS and see if i can find some cool stuff to import... like impa
i already started my rig on impa few weeks ago... so please dont steal my project -_-

That was the worse comment I feared for DSX8 to receive. :(
Anyways, keep up the work, DSX8!!! I do have one question, though. May I use a Zelda model to do the Six Maidens from FSA? They look a lot like the SS Zelda (well, maybe not for the hair) but I'm just asking, just in case I get permission.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 07:18:56 AM
if u gonna make the final boss, u gonna make him over ike??
also, u plan on making last form ghirahim??? (with the scar totally open he looks best)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 07:25:01 AM
if u gonna make the final boss, u gonna make him over ike?? also, u plan on making last form ghirahim??? (with the scar totally open he looks best)
He's already done over Marth AND Sheik ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 07:25:58 AM
He's already done over Marth AND Sheik ;)
Not Ghirahim :srs:
Someone called "Demise"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 07:26:50 AM
@oko: read what he said: "final form Ghirahim"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 07:51:36 AM
Personally, I think Demise fits best on Ganondorf. Put the Dark Master Sword over the Sage's Sword and use with the Gerudo Prince PSA. Aside from that, Demise kinda looks like Ganondorf, just a lot more evil-looking.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 07:56:48 AM
@allav: skyward swrd spoilers:
Ganondorf is the reincarnation of Demise's hate towards the goddess and the hero ( zelda and link)
So yes, Ganon would fit :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 08:12:13 AM
but demise always fight with his sword... >.<

also, final form ghirahim would work on ganon or marth, or on ike with his badass yet easily breakable sword


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 07, 2011, 09:44:55 AM
but demise always fight with his sword... >.<
Isn't their a PSA where Ganondorf fights with his sword?...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 10:24:11 AM
>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 10:37:13 AM
>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<
Technically his own moveset IS a PSA *shot* xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 10:40:40 AM
Technically his own moveset IS a PSA *shot* xD

techically thats not correct, since PSA stands for projects smash attack, and i doubt brawl developpers used this app to make the movesets... *double shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 11:52:25 AM
At Knight Academy, Top Floor

Link: ...So then I knocked him to floor, then I landed fatal blow
to the heart.

sp147: Sweet.

Just as Link finished up on his story, the ever beautiful Princess
Zelda walks out of her room and is seen in a white cloak, leaving
our heroes speechless

Link & SP: :patrick:
OMG! Skyward Sword Zelda?! and Impa?

*plays Orchestra CD in computer*

I'm happy =3
lolwat o.o xDD


Nice imports DSX8, especially Zelda (BTW, how did you get FS eyes and transparenty to work?).

Also, CLR0 are used in Brawl (for example the Alloys have one called ColorAnim and most if not all 'normal' characters have one called Dark).
FS Eyes... just go to the objects in the expanded MDL0, look for the object u made a replica of in 3ds max (for example: the eyes), then attach it to the FS Eyes bone. and CLR0's is in the Fit####Dark.pac? ok ill take a look into those.


That was the worse comment I feared for DSX8 to receive. :(
Anyways, keep up the work, DSX8!!! I do have one question, though. May I use a Zelda model to do the Six Maidens from FSA? They look a lot like the SS Zelda (well, maybe not for the hair) but I'm just asking, just in case I get permission.
ill think about it >_>


if u gonna make the final boss, u gonna make him over ike??
also, u plan on making last form ghirahim??? (with the scar totally open he looks best)
im leaning towards Ganon, sorry... i just dont see a fit on Ike.. as for Ghirahim with his huge sword and being all black... hmm i could see that 1 going over Ike.


>.<

i like ganon without his sword... i like to play without PSAs... i like so many things... >.<
i like PLAYING with PS- *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ♤♡◇♧ on December 07, 2011, 12:25:43 PM
Actually, the CLR0's are in the FitMotionEtc.pac.
And thanks again for the info you sent me.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:26:54 PM
Actually, the CLR0's are in the FitMotionEtc.pac.
And thanks again for the info you sent me.
no problem!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 12:34:49 PM
yeah she's over sheik
the bad thing about that is Impa is tall in Skyward Sword, and Sheik is short in brawl.  Maybe give Sheik a MotionEtc.pac to get her taller?

PS: She also fits on Zero Suit Samus, though...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Carnage on December 07, 2011, 12:36:08 PM
DSX8  staryu and starmie in the poll they fell out of place lol if they were ever done who would they be over squirtle?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:36:16 PM
the bad thing about that is Impa is tall in Skyward Sword, and Sheik is short in brawl.  Maybe give Sheik a MotionEtc.pac to get her taller?

PS: She also fits on Zero Suit Samus, though...
well i pretty much got Impa to a good size to where she fits sheiks bone set.. she still has that tall look to her tho

DSX8  staryu and starmie in the poll they fell out of place lol if they were ever done who would they be over squirtle?
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 12:42:57 PM
well i pretty much got Impa to a good size to where she fits sheiks bone set.. she still has that tall look to her tho
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:
Okay.  And one more thing, I don't think Ghirahim would be a good fit over Ike.  I know he fights with his big sword in his final form, but could you possibly make 2 versions of him in his final form?  The first version of him would be over Marth with the sword he always uses in battles.  (The Rapier)  And the second version would be over Ike with his big sword.  Could you make that?  That would be really great!  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 12:44:14 PM
Okay.  And one more thing, I don't think Ghirahim would be a good fit over Ike.  I know he fights with his big sword in his final form, but could you possibly make 2 versions of him in his final form?  The first version of him would be over Marth with the sword he always uses in battles.  (The Rapier)  And the second version would be over Ike with his big sword.  Could you make that?  That would be really great!  :)
i can take that into a possibility


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 12:59:42 PM
lol, ghirahim actually fits ganon too...
he has too many movesets!!

and i'll live with demise over ganon... he's pretty hard to rig though, since he has pretty high poly count and really big detail on the model


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:00:23 PM
lol, ghirahim actually fits ganon too...
he has too many movesets!!

and i'll live with demise over ganon... he's pretty hard to rig though, since he has pretty high poly count and really big detail on the model
lol i can lower his vertice's count... so :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 01:02:02 PM
plz teach me, id love to do that with some models... PM???? ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Carnage on December 07, 2011, 01:11:29 PM
i had Kirby in mind for Staryu, and Jiggly for Starmie... dont ask me how i even thought of that :srs:
really lol  i think they would fit better for squirtle since how would staryu even swallow enemies? xD she has no mouth and jigly  could be fun since it has rollout and everything but kirby would be wierd


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:15:35 PM
plz teach me, id love to do that with some models... PM???? ^^
PM sent :notimp:


really lol  i think they would fit better for squirtle since how would staryu even swallow enemies? xD she has no mouth and jigly  could be fun since it has rollout and everything but kirby would be wierd
u do have a good point about that... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 01:16:43 PM
I want Karas so [censored]ing much.

He's so bad-ass :af:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:17:51 PM
I want Karas so [censored]ing much.

He's so bad-ass :af:
lol he's going over Ike with his huge ass sword model that was packed away in the TvC jap iso and wasnt in the NTSC iso :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 07, 2011, 01:28:15 PM
*voted the poll*
Obvious xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 01:29:19 PM
I actually don't care if Phoenix Wright or Karas wins.
They're both awesome :af:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:33:34 PM
*voted the poll*
Obvious xD
xD u and ur sheena/richter :srs: xD


I actually don't care if Phoenix Wright or Karas wins.
They're both awesome :af:
hah same... their both awesome


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Victory Badguy on December 07, 2011, 01:35:34 PM
Voted for Vergil.  I know that Doom and Magneto have zero chance of winning, so I wasn't gonna throw away my vote on them.  Plus, I'm really digging his moves in UMvC3.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AGFanProduction on December 07, 2011, 01:56:48 PM
Voted for Dr.Doom xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 01:57:42 PM
Voted for Vergil.  I know that Doom and Magneto have zero chance of winning, so I wasn't gonna throw away my vote on them.  Plus, I'm really digging his moves in UMvC3.

same here.. im trying to get better with him tho

Voted for Dr.Doom xD

xD

anyways... i made this for the lolz... Impa with a SANTA HAT!! Thanks to kit for giving me the model of it x3
(http://i.imgur.com/cqVEl.png)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Dot on December 07, 2011, 02:09:20 PM
thats a nice christmas hack xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 02:12:15 PM
thats a nice christmas hack xD
indeed :vyse:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: SiLeNtDo0m on December 07, 2011, 02:27:44 PM
*Looks at poll*

*Selects "All of the above" option*

*:vyse:*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 07, 2011, 02:44:12 PM
When are you going to upload the SS Zelda and Impa models?  I am looking forward to it!  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 02:46:05 PM
When are you going to upload the SS Zelda and Impa models?  I am looking forward to it!  :)
with my SS Character Pack... xP

should be out.. sometime this week or early next week.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:10:48 PM
anyways... i made this for the lolz... Impa with a SANTA HAT!! Thanks to kit for giving me the model of it x3
([url]http://i.imgur.com/cqVEl.png[/url])

That's hilarious. It actually got me thinking... could that hat be used to replace a Kirby Hat model, such as Snake's bandana, then edit the face textures to give him a Santa Beard?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:12:13 PM
That's hilarious. It actually got me thinking... could that hat be used to replace a Kirby Hat model, such as Snake's bandana, then edit the face textures to give him a Santa Beard?
yes its possible :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: TokoyamiTheDark on December 07, 2011, 05:17:48 PM
@oko: read what he said: "final form Ghirahim"
So, Ghirahim changes his name at his final form? Didn't knew that...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:19:43 PM
So, Ghirahim changes his name at his final form? Didn't knew that...
no... Ghirahim is just a servant for Demise... Demise kills Ghirahim and absorbs his soul and puts it in his sword for power.

^ also spoiler alert for those who havent PLAYED/BEAT the game xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:30:23 PM
no... Ghirahim is just a servant for Demise... Demise kills Ghirahim and absorbs his soul and puts it in his sword for power.

^ also spoiler alert for those who havent PLAYED/BEAT the game xD
It's more like Ghirahim delivers the sword to him while it rests in his body. Ghirahim's relationship to Demise is similar to Fi's to Link. Fi is the spirit taht resides in the Skyward Sword, and Ghirahim normally would reside in Demise's sword and he does when the sword is removed from him.
I wonder if Demise was following Hylia's example or the other way around when creating a servant bound to his master's sword.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 05:31:27 PM
It's called using a spoiler >.>


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 05:34:29 PM
It's called using a spoiler for a reason >.>
*fixed* xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:35:58 PM
same here


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 07, 2011, 05:42:05 PM
Zelda SS plot spoiler
ghirahim existed before Fi, since zelda says that Hylia created Fi after the "final battle" against Demise... (note that final battle isnt the one from the game, but from the prologue)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:50:57 PM
In that case, Hylia followed Demise's strategy.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 07, 2011, 05:52:00 PM
You guys should talk about this in the Skyward Sword thread and not here >.>


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 05:53:44 PM
You guys should talk about this in the Skyward Sword thread and not here >.>
Sorry. I've found the conclusion I was looking for anyway.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 06:28:11 PM
lol xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Lord_of_D: on December 07, 2011, 07:21:46 PM
Mr. Satan/Hercule and Hsien-ko FTW :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 07:36:39 PM
Mr. Satan/Hercule and Hsien-ko FTW :3
lol hsien-ko with her claws and long sleeves or no claws and no sleeves? xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ramonM64 on December 07, 2011, 07:49:16 PM
more rants on how to fix stuff
the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.
------------------------------

niice    i havent played SS but i like the art style they used.

thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: SonicUnderground316 on December 07, 2011, 07:54:06 PM
Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 08:26:36 PM
more rants on how to fix stuff
the other day i found a way to fix a few shaders but at the cost of some transparency textures to no work properly, at least till i figure that part out. its givin me a headache usin time for this sort of things so for now i stop at knowin how to fix the shaders somewhat for non-transparent dudes

and yuuuup, all faces, FS eyes, morphball, and what not pop in at specific times cuz they are set to a visibility bone. it doesnt even have to be a face, you can, make for example, have Tron Bonne have floating or walkin servbots around with her after she grabs a smashball. all you do is make sure to have it sittin over wherever you want near the model and riged to whatever bones and then when imported in brawlbox, go to the specific part in the MLD0's "object" section and switch the visibility bone to where its needed to. i want to make a cloud import with a moogle moving and floatin around with him when he grabs the smashball     hahah

look at the brawl character .pac you are wonderin about visibility bones to be sure, this is important since some weapons and swords are set to a visibility bone. like how ike's sword is set to a visibility bone to move where ever it needs to go, like when he uses up/B. there are some that use face morphs which i havent looked into at all, like link

also, make sure to fix the shaders, visibility bones, and stuff LAST since the shaders and everythin reset when you import a new .DAE. i thought i broke a import's shaders and materials but find out it reset-ed everytime.
------------------------------

niice    i havent played SS but i like the art style they used.

thats surprising, someone else thinkin of a Tales import     u_O     i was gonna do symphonia 1 genis and lloyd over lucas and young link     then richter for this other guy who is plannin a PSA    sheena should definitely be over sheik

lol i already knew bout the objects and bones stuff :P

shaders tho... kind of an issue which im still figuring out.. even the metal shader >_<


Can belive Hercule and Wolverine have the same number of vote XD! Seems like people don't like heroes in spandex anymore T-T. Btw, who's hsien-ko over.

lol xD
and Ksien-Ko would probably be over ZSS for the no sleeves version... for the sleeve and claw version.. idk


edit: newer pics of Impa!
(http://i.imgur.com/edGZX.jpg)
(http://i.imgur.com/lm56R.jpg)
(http://i.imgur.com/7YMeQ.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: sp147 on December 07, 2011, 09:54:36 PM
Nice preview of Impa DSX8 ;D

btw, sorry about the randomness in my last comment <.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 09:55:27 PM
Nice preview of Impa DSX8 ;D

btw, sorry about the randomness in my last comment <.<
thxs :P

and its ok xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allav866 on December 07, 2011, 10:05:34 PM
I noticed the hair looks a bit weird on one side. is it an issue with the textures?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 10:56:30 PM
I noticed the hair looks a bit weird on one side. is it an issue with the textures?
lol more like i forgot to fix the UV from Repeat to Clamp... Nintendo really doesnt seem to give a damn bout UV's at all :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ItalianStallion on December 07, 2011, 11:06:09 PM
[censored]ing Phoenix Wright.. I should have known he would be in the lead. Too many fan boys.

Don't got a problem with him, I just would rather have other characters instead.

All good though, since they'll be done eventually.

Besides, he's gonna be over Snake. One of my mains. ;o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 07, 2011, 11:14:43 PM
[censored]ing Phoenix Wright.. I should have known he would be in the lead. Too many fan boys.

Don't got a problem with him, I just would rather have other characters instead.

All good though, since they'll be done eventually.

Besides, he's gonna be over Snake. One of my mains. ;o
yeah he's 1 of my mains also ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 08, 2011, 07:59:29 AM
I should put on a second team.
But with who...

I mean, c'mon. He's [censored]ing INSANE in turnabout mode.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 01:02:36 PM
I should put on a second team.
But with who...

I mean, c'mon. He's [censored]ing INSANE in turnabout mode.
lol xP


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 06:10:23 PM
sorry for a double post...

anyways.... SHADERS R NOW FIXABLE!!! ahhh gotta love Pikazz for the tip x3

sadly... i need some1 to teach me how to fix UV's inside 3ds max -_-

(http://fc06.deviantart.net/fs71/f/2011/342/3/b/fixed_shaders_now_working_by_demonslayerx8-d4ijqn4.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_1915binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 08, 2011, 07:28:27 PM
thats the same problem i had with Demise's sword, his UVs [censored]ed up... idk how to fix it though...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Pervyman Trigger on December 08, 2011, 07:54:27 PM
I can help with UVs, god knows how much I've been [censored]ing with them because of my custom models >.> As long as your problem is small, like that eye o-o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 08, 2011, 07:56:04 PM
Obvious statement, but...
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg)
The shoulder needs work.

And Sorce took the pictures? Huh.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 08, 2011, 08:44:37 PM
thats the same problem i had with Demise's sword, his UVs [censored]ed up... idk how to fix it though...

heh same here... dunno how to fix UV's...


I can help with UVs, god knows how much I've been [censored]ing with them because of my custom models >.> As long as your problem is small, like that eye o-o

hmm really? right now its set to CLAMP in brawlbox... u should see Repeat... xD


Obvious statement, but...
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111208_19151binout.jpg[/url])
The shoulder needs work.

And Sorce took the pictures? Huh.

already knew that... xP
and yes, all of these Zelda and Impa pics r by Sorc herself


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 02:38:49 PM
new day... anyways....

(http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 02:39:38 PM
Why, hello Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 02:45:18 PM
new day... anyways....

([url]http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png[/url])
Fi! :happy: Do want! :D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 02:48:58 PM
Why, hello Fi.
lol :P


Fi! :happy: Do want! :D
xD  well Fi is like... almost done


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 03:05:13 PM
new day... anyways....

([url]http://fc06.deviantart.net/fs70/f/2011/343/6/6/skyward_sword__fi_preview_by_demonslayerx8-d4im653.png[/url])

Dude, nice preveiw. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:10:00 PM
Dude, nice preveiw. :3
heheh xP

anyways Fi will be coming along with a recolor pack... previews coming soon!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:12:12 PM
oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 04:13:14 PM
Recolor previews for Fi!

Red
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png)

Green
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png)

Invert
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png)

Black
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png)

Evil
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png)

Fun fact of the Evil one, the skirt is shorter ^_^"

oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???
Correct, she's over Zelda.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:14:41 PM
oh yeah!
i totally loved her design and SOOOOO wanted her, she's over zelda right???

yeah she's going to be over zelda


Recolor previews for Fi!

Red
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png[/url])

Green
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png[/url])

Invert
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png[/url])

Black
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png[/url])

Evil
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png[/url])

Fun fact of the Evil one, the skirt is shorter ^_^"

x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 04:15:17 PM
Recolor previews for Fi!

Red
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiRedPrev.png[/url])

Green
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiGreenPrev.png[/url])

Invert
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiInvertPrev.png[/url])

Black
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiBlackPrev.png[/url])

Evil
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/FiEvilPrev.png[/url])

Fun fact of the Evil one, the skirt is shorter ^_^"
Correct, she's over Zelda.

Interesting recolors, nice job... ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:15:55 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:16:25 PM
Dude, I want that Fi!

I just might take her on as a PSA project when she's released and Tabuu is done. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 04:20:15 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<
Each his opinion my friend, i personally prefer the goddess colors to stay the same. If people really want a different color we could always add it anyway.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:20:27 PM
u shouldve played more with colors for the recolors, i mean, u have only touched the "master sword colors", while u kept the goddess sword colors the same in all of them, and i expected the inverted to be like her face being the purple colour and stuff... >.<
i might just take up on that and do the rest of those recolors :P


Dude, I want that Fi!

I just might take her on as a PSA project when she's released and Tabuu is done. :)
Orly? =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 04:21:47 PM
hey DSX8, u happen to know if skyward sword animations are portable/importable to brawl? cuz that would totally rock!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:24:25 PM
hey DSX8, u happen to know if skyward sword animations are portable/importable to brawl? cuz that would totally rock!
yes they r... i was able to port skyworlds animations to brawl since their V5 CHR)'s... just have to change them to Version 4 CHR0's and save :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:25:57 PM
Orly? =3

Ya rly!

And you said you have her CHR0's too, which will make this even more fun! :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:27:27 PM
Ya rly!

And you said you have her CHR0's too, which will make this even more fun! :3
lol xD

yeah... i have SOME of her CHR0's...

her model is located in... many different files... with different chr0's


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:28:58 PM
I'll need to spoil myself in SS then, to see if she even fights at all, or look at her animations and mannerisms to decide how she should fight.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:30:30 PM
I'll need to spoil myself in SS then, to see if she even fights at all, or look at her animations and mannerisms to decide how she should fight.
sadly she DOESNT fight... she's not like Midna... who does fight.. at times lolz


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:32:02 PM
Hmmm... Okay, then that gives me room to be creative, like with some of Tabuu's moves. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:45:38 PM
Hmmm... Okay, then that gives me room to be creative, like with some of Tabuu's moves. :3
lol ah i see.... well sadly ur gonna have to use zelda's bonesets :P

and since ur gonna be making a PSA of Fi... im fixing the rig more better so that it animates more smoothly


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:55:03 PM
Oh, that's no big deal. Means the port is already done and I don't need to use that crappy OpenSA to re-link bones. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 04:55:47 PM
Oh, that's no big deal. Means the port is already done and I don't need to use that crappy OpenSA to re-link bones. :)
hahah :P

aight then... but still, imma try to make the model look flawless x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 04:59:07 PM
Just do your best!

I've seen what you can do with imports, so I'm not worried! :D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:01:30 PM
lmao aight, will do!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:07:00 PM
All righty then!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 05:11:55 PM
how do u rip the animations? with brres viewer, or in hex???


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:12:21 PM
how do u rip the animations? with brres viewer, or in hex???
nope.. brawlbox!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:28:13 PM
So I'm guessing SS uses MDL0 to begin with, huh?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:29:33 PM
So I'm guessing SS uses MDL0 to begin with, huh?
yes it does

i also thought of a good idea... Amaterasu on the Nintendog assist trophie!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:42:30 PM
That's a bloody good idea, man. :)

Anyway, I look forward to Fi. :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:43:26 PM
That's a bloody good idea, man. :)

Anyway, I look forward to Fi. :)
hahah well she's not going to be released right away... she'll be released with the SKyward Sword character pack... should be out next week =3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:48:34 PM
And they're all over Zelda, right?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:49:58 PM
And they're all over Zelda, right?
Fi, Zelda (both outfits) r over Zelda..
Impa over Sheik
Demise over Ganondorf
Ghirahim is already released... so xD
and Link (both outfits) over Link


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:52:51 PM
And will it include the Fi color pack?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 05:55:26 PM
yes it will =D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 05:59:41 PM
All right, this is gonna be a tough wait. XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 06:00:32 PM
Hmm...
Who to pair with Ghirahim.
Fi or SS Zelda? :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 06:00:51 PM
Fi,Zelda over zelda Yay!
Impa over shiek Nice!
Demise over Ganondorf... Epicness of awesome! :yay:
Already got Ghirahim on my SD card XD
And Link over Link Awesome!

Can't wait for the release of these, good luck! :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 06:06:49 PM
link may want some epic recolors...
with some actual design in them, instead of direct recolours...
i may try to figure something out...
since i really like SS' link model, it looks a lot better than TP and thus brawl...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:10:33 PM
All right, this is gonna be a tough wait. XD
and wait u shall! >=O


Hmm...
Who to pair with Ghirahim.
Fi or SS Zelda? :srs:
ur choice :srs:


Fi,Zelda over zelda Yay!
Impa over shiek Nice!
Demise over Ganondorf... Epicness of awesome! :yay:
Already got Ghirahim on my SD card XD
And Link over Link Awesome!

Can't wait for the release of these, good luck! :)

heheh :P  thanks


link may want some epic recolors...
with some actual design in them, instead of direct recolours...
i may try to figure something out...
since i really like SS' link model, it looks a lot better than TP and thus brawl...
ya i seem to like his SS look also o.o


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:14:04 PM
SS Link is awesome, I agree there.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 09, 2011, 06:15:06 PM
i think its the pants being baggier >.<
makes him more manly... xD

the only thing i kinda dislike is the face, at some scenes he looks like MJ... (r.i.p.)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:16:23 PM
Hahahaha. I hadn't noticed it before, but now that I think about it, you're right about the MJ thing. XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 09, 2011, 06:18:20 PM
Am I crazy, or are KH1 Cloud and Kakashi like really bright and whiteish?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:26:38 PM
Am I crazy, or are KH1 Cloud and Kakashi like really bright and whiteish?

no ur not crazy... at that time, i didnt kno how to fix shaders... but i do now :P


i think its the pants being baggier >.<
makes him more manly... xD

the only thing i kinda dislike is the face, at some scenes he looks like MJ... (r.i.p.)

my god ur right... O_e


edit: Pic of Fi in game.... seems like making a material have 2 textures dont want to work sadly.. was hoping to have her reflection textures work
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_1948binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:38:56 PM
Hey, she still looks all right. But reflective textures aren't really necessary. :)

Would it work with its own material?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:46:32 PM
Hey, she still looks all right. But reflective textures aren't really necessary. :)

Would it work with its own material?
u mean export the original MDL0 material and put it on the imported model? i can give that a chan- *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 06:48:09 PM
That's not what I meant, but go for it!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 06:57:41 PM
That's not what I meant, but go for it!

ur wish is my command... >_>

(http://fc01.deviantart.net/fs71/f/2011/343/7/d/skyward_sword_fi_in_brawl_by_demonslayerx8-d4in1g1.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 06:59:17 PM
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20101binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20102binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_20103binout.jpg)
Smexy imports need pictures. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:01:33 PM
Wow, it worked! Congrats!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:08:48 PM
Sorc do me a favor and take loads of pics of Fi! x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:15:33 PM
Sorc do me a favor and take loads of pics of Fi! x3
Give me the files and I will try my best. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:17:46 PM
I agree with Pride on this one.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:19:20 PM
Give me the files and I will try my best. ^^
aight files coming over soon!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:27:20 PM
Puraidou *sends to Demon* Demon *Sends to Sorc* XD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:28:55 PM
Puraidou *sends to Demon* Demon *Sends to Sorc* XD
lol xD

ok here they come sorc!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:33:04 PM
*Sorcy receives the files*

Off I go. ;)

*rushes off with them*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:34:19 PM
Looking forward to those pics!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:46:04 PM
Looking forward to those pics!
same here!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:47:37 PM
Fi looks great, DSX. You really outdid yourself with her.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:48:21 PM
Fi looks great, DSX. You really outdid yourself with her.
and it only took me a few hours :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:49:15 PM
Wow... and she looks great.

This is  coming from a guy who couldn't even import into 3DSmax and apply textures. :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 07:50:13 PM
Black:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_2106binout.jpg)

Green:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21061binout.jpg)

Red:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21062binout.jpg)

Evil:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21063binout.jpg)

Inverted:
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21064binout.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 07:55:56 PM
Pretty nice!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:56:31 PM
Loving green and Evil! :D



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 07:57:24 PM
Black:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_2106binout.jpg[/url])

Green:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21061binout.jpg[/url])

Red:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21062binout.jpg[/url])

Evil:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21063binout.jpg[/url])

Inverted:
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111209_21064binout.jpg[/url])

smexy!!

and damn 2 error 500's...

Quote
Demonslayerx8 says:
*error 500
*>_>
Puraidou says:
*i calculate a chance of 85% that I, Fi, caused this.
Demonslayerx8 says:
*I calculated a chance of 100% that I, Fi, doesn't give a damn.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 07:58:59 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 08:00:43 PM
I calculate a 100% that DSX8 did a good job on Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:01:25 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*
*puts gun away*

You guys saw nothing...

I fun taking them. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:02:41 PM
I calculate a chance of infinity percent that Fi is # 2 on my most wanted imports list.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:06:59 PM
Liking the new avatar Pride. ^^

I'm glad, I'm people happy with pictures. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:08:40 PM
ROFL Demon xD

Also, nicks for the red Fi and the green Fi: Firore and Fin *shot*
*throws all the guns into the lake*  :srs:


I calculate a 100% that DSX8 did a good job on Fi.
u win.... a cookie


I calculate a chance of infinity percent that Fi is # 2 on my most wanted imports list.
u get... a cake :>.>:


Liking the new avatar Pride. ^^

I'm glad, I'm people happy with pictures. x3
imma steal his avy >_>
but with the Evil Fi!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:14:47 PM
I calculate that I don't follow any of this (http://i.imgur.com/sGBOR.png)

Good job on Fi.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:15:02 PM
So it begins the Fi fad or just people becoming my pics that I took. :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:18:00 PM
So it begins the Fi fad or just people becoming my pics that I took. :P

hahah... its the Fi fad!


I calculate that I don't follow any of this ([url]http://i.imgur.com/sGBOR.png[/url])

Good job on Fi.

and u not following this on Fi's behalf...

I calculated a 90% chance, that I, Fi, don't care.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:19:00 PM
Yup, a Fi fad indeed. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:19:45 PM
All of the Fi's are one, the Fi's are combined more powerful then you can comprehend.
I calculate that 0% of the current human race is strong enough to stop us.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:20:32 PM
I won't join cuz I haven't played Skyward Sword. K? K.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:21:29 PM
Liking the new avatar Pride. ^^ I'm glad, I'm people happy with pictures. x3
You are welcome, lady Zelda.

I won't join cuz I haven't played Skyward Sword. K? K.
This would be the most sense making move possible then.
Go play it, it's awesome ;P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:22:10 PM
I won't join cuz I haven't played Skyward Sword. K? K.
We, the Fi's... shall over throne this human world!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:22:19 PM
...

I should post these then...

http://www.youtube.com/watch?v=RVBhjlaA5Tg
http://www.youtube.com/watch?v=KRPheoucN_0



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: the98pika on December 09, 2011, 08:24:04 PM
I calculate 99% that someone should make a forum games thread that is about you saying
"I calculate (Insert numbers here)% that (Insert words here.)"


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:25:23 PM
I calculate 99% that someone should make a forum games thread that is about you saying
"I calculate (Insert numbers here)% that (Insert words here.)"

This is a great idea. :3



Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:26:09 PM
This is a great idea. :3


inb4ialreadymade1


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 09, 2011, 08:27:23 PM
I calculate a chance of 100% that DSX8 Fi has made this by now.

inb4ialreadymade1
As i calculated.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:27:37 PM
Back on topic: I'm psyched for the SS character pack. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:32:26 PM
Is the "I calculate" something Fi says? :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:33:20 PM
Is the "I calculate" something Fi says? :srs:
Yeah, she says that.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 08:33:23 PM
Is the "I calculate" something Fi says? :srs:
yes it is.. xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:44:03 PM
And honestly, it's meme material. Or maybe even YTP.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:45:45 PM
yes it is.. xD
I calculate 100% that I ninja'd u. x3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:49:39 PM
I love your avvy, btw, Sorceress. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 09, 2011, 08:52:37 PM
I love your avvy, btw, Sorceress. :3
Thank u, Tabuu. ^^

Back on topic: Can't wait for more news/testing/picture taking, I be waiting for more news on another SS character. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Segtendo on December 09, 2011, 08:53:26 PM
So much spam. @_@
You guys should stop the off-topic stuff cuz it piles up fast :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 09, 2011, 08:53:57 PM
YW ^w^

I look forward to next week, when this is apparently released. :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 09:48:46 PM
So much spam. @_@
You guys should stop the off-topic stuff cuz it piles up fast :srs:
I calculate 100% that I, Fi, shall stop this off-topic!


YW ^w^

I look forward to next week, when this is apparently released. :3
I calculate 73% that I, Fi, think that u r correct.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 09, 2011, 10:16:42 PM
DSX8, you are the best at everything.  :)  By the way, off topic, how do you guys pronounce the name, "Fi"?  To all of you that pronounce it as "Ph-aee", it's actually "F-ii".

I found this in the urban dictionary.  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 10:23:18 PM
DSX8, you are the best at everything.  :)  By the way, off topic, how do you guys pronounce the name, "Fi"?  To all of you that pronounce it as "Ph-aee", it's actually "F-ii".

I found this in the urban dictionary.  :)
lol... im not sure if im the best at "everything".. xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: AVGanondorf on December 09, 2011, 10:32:08 PM
lol... im not sure if im the best at "everything".. xD
can you post some pictures of Demise?  If people don't want to spoil the final boss, can you send me a private message with the pictures?  :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: JBG on December 09, 2011, 10:32:35 PM
I observe the 100% statistic that you're all imposters :srs:


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 09, 2011, 10:33:03 PM
can you post some pictures of Demise?  If people don't want to spoil the final boss, can you send me a private message with the pictures?  :)
well his UV mapping is messed up in 3ds max... so sadly no im not taking pics of him just yet until i DO get it fixed ^^'

I observe the 100% statistic that you're all imposters :srs:
:srs: imposters... nope!


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 10, 2011, 12:32:58 AM
no ur not crazy... at that time, i didnt kno how to fix shaders... but i do now :P
I'd like to see those fixed up at some point. More Cloud.

Looking forward to Skyward Sword stuff. I haven't played it yet, but hopefully Christmas will change that.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:37:21 AM
I'd like to see those fixed up at some point. More Cloud.

Looking forward to Skyward Sword stuff. I haven't played it yet, but hopefully Christmas will change that.
haha... sadly i dont have the .max files of those models anymore... and would most likely require re-rigging... :s


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Enigmatic on December 10, 2011, 01:06:37 AM
haha... sadly i dont have the .max files of those models anymore... and would most likely require re-rigging... :s
To fix shaders you would need to re-rig it?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 01:07:34 AM
To fix shaders you would need to re-rig it?
nope... but like i said... i dont have the .max file anymore of KH1 Clouds rig... =/


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 03:50:17 AM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^


EDIT:

try this for Demise, just search the MD5 importer somewhere around the net...

http://mediafire.com/?qpgvqnzik794q6r

and use ur own textures xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allbait on December 10, 2011, 05:05:37 AM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^



2 problems with that sword thing, 1 the goddess sword (skyward sword) IS the master sword and 2 she's inside of it, its like picking up your house and using it to kill rats...
I think Fi's moveset would probably having a lot to do with timing, like the harp in skyward sword, she flashes different colors during her attacks and depending on which color flash you press to go to the next attack she goes to a different kind of move, so then she'd be like Marth's side B except she'd be dancing (like when you learn new songs) instead of swinging a sword and using calculation magic.(IDK! Number graphic effects? o_O) Or even better put her over Navi for Link's taunt .o.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 07:04:38 AM
it doesnt need to be a problem... its just the only way she'd have to attack...

and it doesnt need to be canon >.<

DSX, plz send SJS fi so he can make a CSp, he is with zelda now ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:30:10 PM
i have some original ideas for a Fi moveset, since she doesnt fight we have to come up with stuff, and i thought about giving her both the mster sword and goddes sword, each in their respective arm/wing/thingy... only showing up when attacking...
and textures should fit the recolor... so when the new brawlbox is out, i'll add them to the model ^^


EDIT:

try this for Demise, just search the MD5 importer somewhere around the net...

[url]http://mediafire.com/?qpgvqnzik794q6r[/url]

and use ur own textures xD

lol MD5 Importer ehh... hmm... idk, but i rather use the original MDL0 and try to fix the UV's myself... xD


it doesnt need to be a problem... its just the only way she'd have to attack...

and it doesnt need to be canon >.<

DSX, plz send SJS fi so he can make a CSp, he is with zelda now ^^

O_o... ill do it when he cries and crawls over to me via msn ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 12:35:08 PM
lol MD5 Importer ehh... hmm... idk, but i rather use the original MDL0 and try to fix the UV's myself... xD

O_o... ill do it when he cries and crawls over to me via msn ;)

its the mdl0 converted with brres viewer >.<


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 12:36:01 PM
its the mdl0 converted with brres viewer >.<
ah... i've never liked brres viewer... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 12:36:48 PM
O_o... ill do it when he cries and crawls over to me via msn ;)
You still need to send me that latest model of Fi (if she's done)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 01:09:48 PM
You still need to send me that latest model of Fi (if she's done)
....
*has already sent her to u*


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 01:21:22 PM
....*has already sent her to u*
Orly? :P


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 10, 2011, 02:22:34 PM
So, how are Fi, Zelda and Link doing? :3


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 10, 2011, 02:24:09 PM
So, how are Fi, Zelda and Link doing? :3
Fi is finished :)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 10, 2011, 02:26:00 PM
Okay, so I gues he's still waiting to release her with Zelda and Link, eh?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 04:24:34 PM
Okay, so I gues he's still waiting to release her with Zelda and Link, eh?
yes, u r correct.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ItalianStallion on December 10, 2011, 04:38:19 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 04:39:52 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)
she's from Skyward Sword :P

and i also thought it was a good choice ;D


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: BlueBrain on December 10, 2011, 05:25:24 PM
Don't know much of this character Fi at all. She's from Twilight Princess or Skyward Sword?

Either way, Zelda seems like a fitting choice. ;)

u no play zelda? u miss good game


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 10, 2011, 10:18:19 PM
well.... get ready for some new pics of Zelda!!

be here in bout an hour... :srs:

or less! :af:


edit:
here's pics of Zelda!! thanks to Sorc and Data for the pics! :D
(http://i.imgur.com/gFyJH.jpg)


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Allbait on December 11, 2011, 05:15:33 AM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ✿Zelia✿ on December 11, 2011, 05:17:23 AM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?
Showed pics of her FS to DSX8 and he removed the glowing to her hair, now only her accessories should glow...


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puccio on December 11, 2011, 07:44:59 AM
Zelda looks so cute man, good job.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: ssj4gohan on December 11, 2011, 09:56:38 AM
Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Puraidou on December 11, 2011, 11:18:17 AM
Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?
He's making both outfits.


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 11, 2011, 01:21:01 PM
Zelda looks... EPIC! Although are you planning to add what brawl files call "eyehigh"? The little white circle on the eyes to make it look less, erm, dead? Also why does her hair look so solid colored when she has the FS?
i was trying to go with a glowing effet hair for the FS


Showed pics of her FS to DSX8 and he removed the glowing to her hair, now only her accessories should glow...
^ that lol


Agreed so far on SS Zelda, though I do think her Goddess Outfit might come out a bit plain ingame. Any chance of seeing her in her 'Skyloft' outfit?
ya im making both versions lol


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 11, 2011, 01:26:00 PM
Cool, both versions of SS Zelda. This pack is definitely worth the wait. ^^


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DoctorFlux(Mariodk) on December 11, 2011, 02:07:39 PM
Guess who i voted on :D
only one char. (not the pokemons) i know of these


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: DSX8 on December 11, 2011, 03:36:14 PM
Guess who i voted on :D
only one char. (not the pokemons) i know of these
im gonna say phoenix wright... xD


Title: Re: DSX8's DAE Imports! SS Zelda's and Impa Previews - 12/07
Post by: Tabuu Forte Akugun on December 11, 2011, 03:37:35 PM
Damn, can't wait to try those SS characters out. A playable Fi is going to be wicked. :3

Wait, GROOSE?!?! I can finally kick this guy's ass? XD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:03:57 PM
Damn, can't wait to try those SS characters out. A playable Fi is going to be wicked. :3

Wait, GROOSE?!?! I can finally kick this guy's ass? XD

yes, and Groose is going over... *grunt grunt grunt huff huff puff*.... DONKEY KONG!!! xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 04:11:20 PM
yes, and Groose is going over... *grunt grunt grunt huff huff puff*.... DONKEY KONG!!! xD
Honestly I never seen him grunt, just mopping, because Zelda disappeared or he can't do anything...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:15:35 PM
Honestly I never seen him grunt, just mopping, because Zelda disappeared or he can't do anything...
play the game more then x3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: BlueBrain on December 11, 2011, 04:18:38 PM
groose is just a bully in love with a girl that will never love him...
it's kinda sad...
and he probably became a bully cuz of this... he'd fit better on ganondorf, since he's slow and all...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 04:22:32 PM
groose is just a bully in love with a girl that will never love him...
it's kinda sad...
and he probably became a bully cuz of this... he'd fit better on ganondorf, since he's slow and all...
meh i prefer donkey kong

and update... i left my charger at my friends house last night... so imma have to run over and grab it... wooo -_-


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 04:23:22 PM
play the game more then x3
Nah, I'm taking a break from the game...

I also hardly paid attention to him anyways...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: BlueBrain on December 11, 2011, 04:24:03 PM
meh i prefer donkey kong

and update... i left my charger at my friends house last night... so imma have to run over and grab it... wooo -_-

well, that makes one character i wont use T.T


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 04:25:38 PM
DSX 8
I demand you do the arena where you fight Demise (Both versions, stormy and pretty) over Battlefield because you can.

Hell...even have Demise and link fighting in the BG XD
And link in brawl would be all O_O WTF...I'm in two places at once but there's only four players! DX

Also....two words
Sand motha [censored]in SHIP!
Since you know, you cancled skyloft T-T

Could you possibly rip me the sounds that that [censored] with the white hair makes when he's talking to link? Pretty pwease
Also, I need those in either mp3 or wave format =3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 04:52:52 PM
DSX8, It's a shame that Groose is over Donkey Kong because Donkey Kong is bent over like a monkey, so Groose is going to walk like a monkey?  :/  Groose would be a lot better over Ganondorf.  Could you possibly make 2 versions of him where he's over Ganondorf and over Donkey Kong?  :)


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 05:14:14 PM
I would prefer Captain Falcon, but since he is for lolz, I don't care anymore...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 05:31:57 PM
I would prefer Captain Falcon, but since he is for lolz, I don't care anymore...
Captain Falcon is fast, but Ganondorf is more the slow, Groose type.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 06:22:06 PM
DSX 8
I demand you do the arena where you fight Demise (Both versions, stormy and pretty) over Battlefield because you can.

Hell...even have Demise and link fighting in the BG XD
And link in brawl would be all O_O WTF...I'm in two places at once but there's only four players! DX

Also....two words
Sand motha [censored]in SHIP!
Since you know, you cancled skyloft T-T

Could you possibly rip me the sounds that that [censored] with the white hair makes when he's talking to link? Pretty pwease
Also, I need those in either mp3 or wave format =3

sorry but the sounds arnt in a brsar or in brstm format... SORRY!!

and the 1 with white hair, u mean Ghirahim? >.>


DSX8, It's a shame that Groose is over Donkey Kong because Donkey Kong is bent over like a monkey, so Groose is going to walk like a monkey?  :/  Groose would be a lot better over Ganondorf.  Could you possibly make 2 versions of him where he's over Ganondorf and over Donkey Kong?  :)
ok ok fine... let me port the model over ganons bones then.. :notimp:
now he wont be on Donkey Kong


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 11, 2011, 06:28:31 PM
Shucks. Can't have Groose get his ass handed to him by Tabuu. :/

Oh well. XD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Ӄit ßallarɖ on December 11, 2011, 06:58:42 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 11, 2011, 07:23:28 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3
+1, in total agreement. Groose is an ass.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 07:23:43 PM
Execlent. I can beat the snot outa that heard headed fool. but I'm glad what happens later =3
hahah :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Segtendo on December 11, 2011, 07:47:04 PM
To the people who voted Phoenix Wright: I love you all :af2:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 08:16:08 PM
Can't wait for Groose. :3

(http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg)


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 08:36:38 PM
sorry but the sounds arnt in a brsar or in brstm format... SORRY!!

and the 1 with white hair, u mean Ghirahim? >.>

No, I mean Lady freaking Gaga =-=
Yes Ghirahim :l
*pouts*

Can you get me a model of the Pirate from the sandship? I mean the mini-boss!


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Allav866 on December 11, 2011, 09:10:52 PM
Can't wait for Groose. :3

([url]http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg[/url])
lol where did you find this?! that is hilarious! I always joked about how Groose thinks everything should be branded with his name.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 09:14:14 PM
lol where did you find this?! that is hilarious! I always joked about how Groose thinks everything should be branded with his name.
On deviantart.

Yeah DSX8, I will be waiting for anything, u want me to test/take pictures.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 09:27:46 PM
Can't wait for Groose. :3

([url]http://fc01.deviantart.net/fs71/f/2011/339/0/f/the_legend_of_groose_groosenator_of_grooseland_by_shattered_earth-d4i9336.jpg[/url])

this
made my day! xD


No, I mean Lady freaking Gaga =-=
Yes Ghirahim :l
*pouts*

Can you get me a model of the Pirate from the sandship? I mean the mini-boss!


lol if i can locate it... sure


On deviantart.

Yeah DSX8, I will be waiting for anything, u want me to test/take pictures.

lol well Groose needs his UV fix... i must ask Dot to fix it for me... for both Groose, Demise AND impa


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:23:55 PM
Yeays :D
Thanks much xD
I could really use him for a machinima
Hmm...I think I will puts him over marth =3

Just pm me him if you find him :D
Oh and Impa too...if you find her (the young one that is) preferibly without the black cloak on.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:24:56 PM
Yeays :D
Thanks much xD
I could really use him for a machinima
Hmm...I think I will puts him over marth =3

Just pm me him if you find him :D
Oh and Impa too...if you find her (the young one that is) preferibly without the black cloak on.
*cough*... didnt u notice that i already finished her a few pages back.... :notimp:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:47:09 PM
*cough*... didnt u notice that i already finished her a few pages back.... :notimp:
You did O_o;

Are you planning to import Demise by any chance? :D
Pwetty pweeese =3
If not, send me his model if you find it xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:51:05 PM
You did O_o;

Are you planning to import Demise by any chance? :D
Pwetty pweeese =3
If not, send me his model if you find it xD

already have him too... just needs UV fixing


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:53:59 PM
already have him too... just needs UV fixing
Who is he over??
For PSA ing =3
Damn....you work fast....

Also can you pm me these codes. I can't seem to find them and Gecko Codes doesn't have them any more.

No Tags: The images behind the percentage icons
No Hud: Damage, player 1/4 icon etc
No Magnifying Glass: The thing that appears when you're going off the side of the stage.


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 10:55:55 PM
Who is he over??
For PSA ing =3
Damn....you work fast....

Also can you pm me these codes. I can't seem to find them and Gecko Codes doesn't have them any more.

No Tags: The images behind the percentage icons
No Hud: Damage, player 1/4 icon etc
No Magnifying Glass: The thing that appears when you're going off the side of the stage.
those blimps for off screen is also part of the HUD

sadly i dont have the codes for them and im not sure where their located..

and Demise is over Ganon


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 11, 2011, 10:57:17 PM
Nice...
I suppose you have the sword rigged to his taunt sword?
Or what xD


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 10:59:04 PM
those blimps for off screen is also part of the HUD

sadly i dont have the codes for them and im not sure where their located..

and Demise is over Ganon
Ganondorf is the best fit for Demise, that's what I think, plus their is more reasons why he should be on Ganondorf as well....


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 11:00:25 PM
Nice...
I suppose you have the sword rigged to his taunt sword?
Or what xD
Sword will also be on the Taunt.. but also needs UV fixing :srs:


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: AVGanondorf on December 11, 2011, 11:07:38 PM
DSX8, how will you make the fiery hair for Demise?  Will someone just make a PSA for him so that his hair would be fiery?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 11, 2011, 11:09:19 PM
DSX8, how will you make the fiery hair for Demise?  Will someone just make a PSA for him so that his hair would be fiery?
CLR0 editing in the FitGanonMotion.pac file


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Dot on December 11, 2011, 11:11:07 PM
impa uv fixing almost done...

EDIT: done  :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 11, 2011, 11:41:26 PM
impa uv fixing almost done...

EDIT: done  :P
Sweet, no more yellow back, Impa. :P


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Allav866 on December 12, 2011, 12:25:17 AM
About Link... will he be right-handed, like he is here (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23934)?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 01:11:35 AM
About Link... will he be right-handed, like he is here ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23934[/url])?

nope, left handed... but you CAN use that FitMotion file to make him right handed

edit: b4 i head off to bed... i'd like to make a small announcement...

it took me only 5 mins... to learn how to edit UV Mapping in 3ds max... so.. i can do Demise on my own :D

and also fix up Impa's UV edits that Dot did...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Naruto200Man on December 12, 2011, 06:26:36 AM
Teach meh the uv editing for the thre dee s maximium D:
Nao =3

Oh and Demise over ganondorf ftw =3
though I could see him working over bowser too for some odd reason...


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Puccio on December 12, 2011, 06:29:58 AM
You know? You're doing a lot of Zelda imports and I thought that the Imprisoned would fit good over Giga Bowser. Are you planning to do him?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 06:40:41 AM
You know? You're doing a lot of Zelda imports and I thought that the Imprisoned would fit good over Giga Bowser. Are you planning to do him?
nope not at all


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Segtendo on December 12, 2011, 07:47:30 AM
Happy 100 pages! >.>


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Puccio on December 12, 2011, 08:10:08 AM
Oh yeah, happy 100 pages!


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: Tabuu Forte Akugun on December 12, 2011, 10:06:45 AM
Happy 100 pages!

I can hardly contain my excitement for Fi. :)

And how is Groose coming?


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: DSX8 on December 12, 2011, 12:09:49 PM
Happy 100 pages! >.>
Oh yeah, happy 100 pages!
Happy 100 pages!

I can hardly contain my excitement for Fi. :)

And how is Groose coming?
wow cant believe its already at 100 pages... mostly full of de-railment and stuff... but o well xD
as for groose... still waiting for Dot to give me the UV fix of him


Title: Re: DSX8's DAE Imports! Fi done, now working on SS Zelda and Groose - 12/11
Post by: ✿Zelia✿ on December 12, 2011, 12:14:41 PM
(http://rlv.zcache.com/happy_100_year_anniversary_cubbies_tshirt-p235686249006617824zvf1f_400.jpg)

Good job on getting 100 pages, DSX8. :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 12:30:17 PM
([url]http://rlv.zcache.com/happy_100_year_anniversary_cubbies_tshirt-p235686249006617824zvf1f_400.jpg[/url])

Good job on getting 100 pages, DSX8. :P

100 years.... was i frozen for 100 years and brawl hacking is STILL going on? x3
lolzy

*changes title*


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 12, 2011, 01:54:05 PM
DSX8, I know I sound like a total noob right now, but what's a UV fix?  Just curious... :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 03:59:43 PM
DSX8, I know I sound like a total noob right now, but what's a UV fix?  Just curious... :)
UV is what lines the texture up on the model and where each texture belongs to on the object via vertices

edit:
im gonna release Fi and Impa tonight... :happy:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 04:07:51 PM
All right! I'll definitely be there when she's released!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 04:30:20 PM
All right! I'll definitely be there when she's released!

haha good :P

anyways... FINAL PICS OF IMPA!!
(http://i.imgur.com/B0eti.jpg)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 04:32:35 PM
Sorry, Zelda. Fi will replace you completely. XD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 06:17:41 PM
heheh... well 1 hour to go till Fi and Impa are released every1!!!

anyways... NEW PICS!!! thats right... GROOSE!! Fixed his UV's all on my own and he came out perfect :P
already started work on his rig
(http://fc01.deviantart.net/fs71/f/2011/346/8/7/skyward_sword__groose_by_demonslayerx8-d4iy0iy.png)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 06:19:00 PM
All right! 1 simple hour. :333

And Groose looks awesome!!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: the98pika on December 12, 2011, 06:33:47 PM
Wow i never thought that Groose would ever be imported. XD Good job on the import. :)
Also 1 more hour for Fi and Impa HYPE!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 06:35:55 PM
Wow i never thought that Groose would ever be imported. XD Good job on the import. :)
Also 1 more hour for Fi and Impa HYPE!

Yup, I agree with all this guy said.

Especially about Groose and Fi. XDD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:14:33 PM
(http://i.imgur.com/8tLUc.png)
(http://i.imgur.com/HJk9c.png)

that is all! also... im now fixing the UV's on Demise's sword


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ✿Zelia✿ on December 12, 2011, 07:17:05 PM
([url]http://i.imgur.com/8tLUc.png[/url])
([url]http://i.imgur.com/HJk9c.png[/url])
that is all! also... im now fixing the UV's on Demise's sword
Smexy, really smexy. :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:18:22 PM
:srs:
Spoilers, man, SPOILERS. Some of us people haven't played Skyward Sword (but I'm too late cuz you showed me on MSN).


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:19:28 PM
:srs:
Spoilers, man, SPOILERS. Some of us people haven't played Skyward Sword (but I'm too late cuz you showed me on MSN).
well the game has been out for almost a month.... WHO NEEDS SPOILERS ANYMORE WHEN U GOT YOUTUBE! :af:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:22:11 PM
well the game has been out for almost a month.... WHO NEEDS SPOILERS ANYMORE WHEN U GOT YOUTUBE! :af:
I'd rather play the game than watch it :srs:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:38:01 PM
I'd rather play the game than watch it :srs:

Agreed.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 12, 2011, 07:41:26 PM
Question: If people don't want spoilers for Skyward Sword, why do they go to this thread?  :/


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:44:16 PM
Because we want Fi, Impa and Groose.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:44:26 PM
Question: If people don't want spoilers for Skyward Sword, why do they go to this thread?  :/
u have a very very good point! xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 12, 2011, 07:49:15 PM
u have a very very good point! xD
:srs:
You could at least warned people.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 07:50:56 PM
Seggy is again right.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 07:54:30 PM
meh fine...

anyways... RELEASED!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 12, 2011, 07:59:07 PM
heheh... well 1 hour to go till Fi and Impa are released every1!!!

anyways... NEW PICS!!! thats right... GROOSE!! Fixed his UV's all on my own and he came out perfect :P
already started work on his rig
([url]http://fc01.deviantart.net/fs71/f/2011/346/8/7/skyward_sword__groose_by_demonslayerx8-d4iy0iy.png[/url])
Seeing this pic got me thinking... he would look good in shades xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 12, 2011, 08:03:03 PM
DSX8, where do I put the 4 files that are not in the "Fighter" folder?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:03:54 PM
DSX8, where do I put the 4 files that are not in the "Fighter" folder?
i put them in every upload for each character i do... i add them in case if ppl want to do any edits or vertexing to the models :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 08:04:04 PM
Yep, it's as I thought.

Playing as Fi is an experience that was well worth the wait. :3


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 12, 2011, 08:09:18 PM
DSX8: Can you run smashbox on your computer, if you can Sorceress has offered me a Skyward Sword BRSAR...which I need a certain someones SE files from..
Either that or I will have to do the voices for him myself..


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:12:37 PM
DSX8: Can you run smashbox on your computer, if you can Sorceress has offered me a Skyward Sword BRSAR...which I need a certain someones SE files from..
Either that or I will have to do the voices for him myself..
nope i dont have smashbox at all... last time i had it, it wouldnt do any sounds at all on my old computer


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 12, 2011, 08:18:52 PM
nope i dont have smashbox at all... last time i had it, it wouldnt do any sounds at all on my old computer
:( aww...well thanks for answering

Wait...is your new computer 32 or 64 bit?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:19:33 PM
:( aww...well thanks for answering

Wait...is your new computer 32 or 64 bit?
64bit and i love it!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 12, 2011, 08:31:53 PM
That Fi is looking sexy...
(http://i.imgur.com/3S9JA.jpg)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Gamma Ridley on December 12, 2011, 08:34:32 PM
Ghirahim is also pretty sexy...

(http://i43.tinypic.com/zyj0xc.jpg)



Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:36:01 PM
Ghirahim is also pretty sexy...

([url]http://i43.tinypic.com/zyj0xc.jpg[/url])


... i should probably fix that and fix his shaders and add FS eyes... and a FS transformation


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 12, 2011, 08:36:37 PM
lmao! how'd you get him to do that!? xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Gamma Ridley on December 12, 2011, 08:37:27 PM
... i should probably fix that and fix his shaders and add FS eyes... and a FS transformation


You should give him normal eyes while you're at it.

Because he doesn't have any.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:42:23 PM

You should give him normal eyes while you're at it.

Because he doesn't have any.
yeah i thought of that too since i kno how to fix transparencies now xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 08:43:35 PM
I love Fi.

I might even start on CSS stuff and BPs maturely. And her wait animation. :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 08:58:30 PM
I love Fi.

I might even start on CSS stuff and BPs maturely. And her wait animation. :)
hahah really? xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: sp147 on December 12, 2011, 09:11:57 PM
*sees thread title*

I calculate a 100% chance that I'm going to have fun playing as Fi and Impa when I download them xD

I love them both, dude :D


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 12, 2011, 09:17:39 PM
hahah really? xD

Oh yeah. For sure.

Tomorrow!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: rikana on December 12, 2011, 10:45:07 PM
Akuma Akuma Akuma Akuma Akuma !! Over Ganon Ganon Ganon !! You have no idea how long I've waited for it. :(


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Puraidou on December 12, 2011, 11:00:22 PM
Demon y u no collab recolors? :notimp:

i'm on my phone and didn't get a pm about the upload.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Velen on December 12, 2011, 11:12:22 PM
What's with the lack of Felicia love? =(


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Puraidou on December 12, 2011, 11:16:59 PM
How people just ignore just released chars is beyond me.. :srs: i personally find it disrespectful..

Btw demon, about those "spoilers". You don't have to spoiler anything, it's your call as you are working on it. So don't feel forced to spoiler anything :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 11:41:18 PM
Demon y u no collab recolors? :notimp:

i'm on my phone and didn't get a pm about the upload.
oh ill collab u in it.. h/o xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Puraidou on December 12, 2011, 11:42:50 PM
So how's demise and groose? I saw the updates, just curious if you went on or took a quick snackbreak :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 12, 2011, 11:45:11 PM
So how's demise and groose? I saw the updates, just curious if you went on or took a quick snackbreak :P
haha naah break time for me... playing SS atm.. just got 1 part of the Song of the Horn from the Thunder Dragon :P

and as for Demise... his UV's r now fully fixed :P   and for Groose, only his legs r properly rigged atm


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 01:36:05 AM
u may wanna edit the skirt before rigging... to make it not pierce through the floor and stuff


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 03:08:58 AM
u may wanna edit the skirt before rigging... to make it not pierce through the floor and stuff
hahah yeah... imma make it shorter xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allbait on December 13, 2011, 04:54:55 AM
haha naah break time for me... playing SS atm.. just got 1 part of the Song of the Horn from the Thunder Dragon :P


Wait, did you get the thunder dragon's song first!? Erm, in some versions of SS doing that breaks your game... and then you'd have to start over... I hope that doesn't happen to you >.< To check if it isn't broken try to go to the volcano... if you go there normally without anything happening after getting the song then I think your game broke...


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Dead on December 13, 2011, 06:58:58 AM
Um... about that, DSX8... >_>

http://wii.nintendolife.com/news/2011/12/how_to_avoid_skyward_swords_game_ending_glitch


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 08:01:32 AM
as long as u did the mission without interuption there's no problem, it only happens if u leave and go talk with some goron... and do more random stuff before finishing


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 08:53:34 AM
DSX8, about Demise's cape, can you make it like Ganondorf's cape?  His cape just drags around the floor when he's moving, can you do the same thing for Demise so that you don't have to make it shorter?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 09:41:14 AM
I think whether or not the cape is shorter doesn't matter too much. I always imagined Demise tripping on the damn thing anyways.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 10:30:44 AM
I think whether or not the cape is shorter doesn't matter too much. I always imagined Demise tripping on the damn thing anyways.

wtf? tripping must be avoided!

also, an almost double size-mod is much needed!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 10:39:00 AM
wtf? tripping must be avoided!

also, an almost double size-mod is much needed!
I concur. Demise is twice as big as Link, and if he is made as tall as Link, he isn't as intimidating. If you do make a size mod, please make sure it can still work with the Gerudo Prince PSA, if possible. I obviously don't know much about size mods, but I do know that it has something to do with the FitMotion.pac, as does the PSA.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 12:17:36 PM
Wait, did you get the thunder dragon's song first!? Erm, in some versions of SS doing that breaks your game... and then you'd have to start over... I hope that doesn't happen to you >.< To check if it isn't broken try to go to the volcano... if you go there normally without anything happening after getting the song then I think your game broke...
lol i already got the whole complete song, and i already knew bout that glitch and avoided it... but thanks for ur concern :)


wtf? tripping must be avoided!

also, an almost double size-mod is much needed!
... i dont kno how to make size mods


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 12:37:58 PM
i could make it... ^^


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 12:38:30 PM
i could make it... ^^
Oh? hah ok


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 12:39:24 PM
Oh? hah ok

when ur done with him, send him to me, so i can check out how big he should be... comparing with link of course.. xDD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 12:39:57 PM
I'm loving Fi. A lot. I can't stop using her. XDDD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 12:43:28 PM
Lol
DSX8: Did you see my stage suggestions for Skyward Sword? O_O
Thems would be some epic stages...in case you missed them.

The Sand Ship: Just the outside area of the ship
Demise Arena: Where you fight the final boss, stormy and pretty versions


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 12:51:02 PM
when ur done with him, send him to me, so i can check out how big he should be... comparing with link of course.. xDD
well his model is like REALLY bulky.. and his more taller than ganons boneset


I'm loving Fi. A lot. I can't stop using her. XDDD
xD  nice


Lol
DSX8: Did you see my stage suggestions for Skyward Sword? O_O
Thems would be some epic stages...in case you missed them.

The Sand Ship: Just the outside area of the ship
Demise Arena: Where you fight the final boss, stormy and pretty versions

yes i saw them... and i dont have the models of those


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 01:10:57 PM
Huh....I wonder where they hid the models for those...I mean, you DID find the models for skyloft after all...they gotta be somewheres XD

Also I'm making a video now that contains some spoilers, but not much lol it's a Fight with the final boss in his T stance xD
And yes, I do mean the actual battle...
Do you want to See it ?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 01:11:49 PM
Huh....I wonder where they hid the models for those...I mean, you DID find the models for skyloft after all...they gotta be somewheres XD

Also I'm making a video now that contains some spoilers, but not much lol it's a Fight with the final boss in his T stance xD
And yes, I do mean the actual battle...
Do you want to See it ?
hmm ya sure


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 01:29:16 PM
K gimme a few minutes to upload/process it lol
It's actually sort of funny, it's a side effect of some cheats I used O_o
Most enemies fight in their T stance and most NPC's are in their T stances too. Doors don't work, bottles don't work, magical floating cats, oh and epic T stance knight flying off into yander after saving link from falling. xD
But this video is just a boss battle :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ♤♡◇♧ on December 13, 2011, 01:53:32 PM
Had the same problem and I think I know what cheat is responsible for causing it.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 01:58:20 PM
K gimme a few minutes to upload/process it lol
It's actually sort of funny, it's a side effect of some cheats I used O_o
Most enemies fight in their T stance and most NPC's are in their T stances too. Doors don't work, bottles don't work, magical floating cats, oh and epic T stance knight flying off into yander after saving link from falling. xD
But this video is just a boss battle :P
hahah sounds interesting...

and y the hell would u guys use cheats on SS? :srs:


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ♤♡◇♧ on December 13, 2011, 02:23:04 PM
For the lulz (I already finished the game and I feel like messing around with codes as walk on lava and moonjump).


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 02:25:40 PM
For the lulz (I already finished the game and I feel like messing around with codes as walk on lava and moonjump).
lol xD

they still have moon jumping? thats been around since Ocarina of Time! xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Puraidou on December 13, 2011, 02:28:02 PM
they still have moon jumping? thats been around since Ocarina of Time! xD
But of course, what's not to like about it? xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 03:54:10 PM
But of course, what's not to like about it? xD
xD

im not complaining bout it, but i did like that cheat xP

anyways.... GROOSE IS NOW COMPLETE!!! WHO WANTS TO BEAT HIM UP? :af2:
pics coming later!


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 04:08:18 PM
Video with the creepy T stanced Demise:
http://www.youtube.com/watch?v=9YjPRLgkWoI

Video Showing other creepy T Stance syndrome madness O_o
http://www.youtube.com/watch?v=FoMg5O3eOng

I have no idea how my Skyward Sword was glitched like that lolol


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 04:40:59 PM
Wow, I just realized that I'm being hyped right now for SS Zelda, but I need more costumes for Zelda...  :(  And, if I NEVER play as Rob, can anyone make a "Zelda over Rob" port for me?  I reeeally don't want to delete any of my other textures I have for Zelda, so can anyone make this?  :)  I know I shouldn't ask this on this thread, but no one is responding on my other thread, and I really want to try SS Zelda out.  :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 04:56:03 PM
hahah ur just gonna have to wait AVGanondorf...

and lol @ those T-Stance poses xD

here's pics of groose! (http://fc08.deviantart.net/fs70/i/2011/347/0/0/skyward_sword___groose_gallary_by_demonslayerx8-d4j0zze.png)


edit:
and here's a new pic of Demise! i need to clean up his rig big time...
(http://i.imgur.com/6SuNj.png)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 05:17:48 PM
metal looks more like stone texture... xDDD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:19:22 PM
metal looks more like stone texture... xDDD
lol ya... but its like only the eyes that shows the metal properly =/


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: BlueBrain on December 13, 2011, 05:22:41 PM
lol ya... but its like only the eyes that shows the metal properly =/

probaly cuz of its simplicity...


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 05:40:27 PM
Lol The best part is the magical flying cat O_o
Seriously... WTF.... xD

Got any other bosses you want me to try and fight T stanced?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:43:00 PM
Lol The best part is the magical flying cat O_o
Seriously... WTF.... xD

Got any other bosses you want me to try and fight T stanced?

nope i dont


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 05:45:09 PM
LOL I wanna beat him up. ^_^


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:45:40 PM
LOL I wanna beat him up. ^_^
....
beat who up? lol


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 05:46:49 PM
Umm, Groose?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:47:29 PM
Umm, Groose?
oh hahaha xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 05:49:42 PM
How is he, is he finished?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:52:30 PM
How is he, is he finished?
yeah... finished him within 3-4 hours :P


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 05:58:39 PM
Will Groose be released with Demise and SS Zelda or separately?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 05:59:39 PM
Will Groose be released with Demise and SS Zelda or separately?
He'll be released with Demise... Zelda and Link will be released together :D


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 06:01:16 PM
It would be ironic if Groose and Zelda were released together... :)  poor Groose...


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allbait on December 13, 2011, 06:10:51 PM
Will Groose's hair move? XD! He's looking great, and Demise is even better >:D! Ganondorf the badace villain that's so epic in so many Zelda games is only a FEELING from Demise... He was an epic Demon King and I wish Ghirahim had succeeded, the storyline for future games would be way more interesting that way XD! I wonder if Demise and Malladus have anything in common... Groose seems to have stuff in common with the Gerudo... OOH! Speaking of Zelda stuff Darknuts are freakin' epic... wish someone would import the ones from TP... *wink wink nudge nudge*
Will Link be a left handed or right handed?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 06:12:49 PM
Will Groose's hair move? XD! He's looking great, and Demise is even better >:D! Ganondorf the badace villain that's so epic in so many Zelda games is only a FEELING from Demise... He was an epic Demon King and I wish Ghirahim had succeeded, the storyline for future games would be way more interesting that way XD! I wonder if Demise and Malladus have anything in common... Groose seems to have stuff in common with the Gerudo... OOH! Speaking of Zelda stuff Darknuts are freakin' epic... wish someone would import the ones from TP... *wink wink nudge nudge*
Will Link be a left handed or right handed?
lol i dont have the model of the DarkNut xDD

and link will be Left Handed with shield in right hand


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 13, 2011, 06:12:50 PM
His hair won't move cuz he's rigged onto Ganon, who has no hair bones.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: the98pika on December 13, 2011, 06:33:08 PM
Super Smash Bros.Groose XD

Since were talking about groose here is groose related stuff...

http://www.youtube.com/watch?v=K2R3qYf5rig

http://www.youtube.com/watch?v=H5UsDtt8SY4

http://www.youtube.com/watch?v=YXEqW1-ljIc

http://www.youtube.com/watch?v=6tNf-9QWh6Q

http://www.youtube.com/watch?v=xJV41TywdFE

>Bring it on!
>Give my bird back!
>Nice hair.

(http://i39.tinypic.com/k4uhdf.png)

(http://i43.tinypic.com/2vkciag.png)

(http://i41.tinypic.com/2m3p92c.png)

(http://i41.tinypic.com/2udxd87.png)

(http://i40.tinypic.com/bgtqfc.png)


Oh and i can't wait till he's out. :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 06:36:09 PM
Super Smash Bros.Groose XD

Since were talking about groose here is groose related stuff...

[url]http://www.youtube.com/watch?v=K2R3qYf5rig[/url]

[url]http://www.youtube.com/watch?v=H5UsDtt8SY4[/url]

[url]http://www.youtube.com/watch?v=YXEqW1-ljIc[/url]

[url]http://www.youtube.com/watch?v=6tNf-9QWh6Q[/url]

[url]http://www.youtube.com/watch?v=xJV41TywdFE[/url]

>Bring it on!
>Give my bird back!
>Nice hair.

([url]http://i39.tinypic.com/k4uhdf.png[/url])

([url]http://i43.tinypic.com/2vkciag.png[/url])

([url]http://i41.tinypic.com/2m3p92c.png[/url])

([url]http://i41.tinypic.com/2udxd87.png[/url])

([url]http://i40.tinypic.com/bgtqfc.png[/url])


Oh and i can't wait till he's out. :)

xDD

ill have him and Demise released 2morrow hopefully..


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: the98pika on December 13, 2011, 06:38:02 PM
That would be awesome. :D


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 06:42:54 PM
I can't wait.  :)  As much as I LOVE Ganondorf, Demise comes in close with him.  After all,
they are the same guy.  :)

Also, if you'll release Demise, will someone make a size mod for him so that he'll be twice as big as Link?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ✿Zelia✿ on December 13, 2011, 06:48:36 PM
I think Ganondorf's size will be a good fit for Demise, because Groose is bigger then Link. ._.'

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111213_2007binout.jpg)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 06:53:14 PM
I think Ganondorf's size will be a good fit for Demise, because Groose is bigger then Link. ._.'

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111213_2007binout.jpg[/url])

blame the model... his head was like higher up than the head bone >_>


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 07:09:39 PM
so... Demise will be shorter than Groose?  :/  Can anyone make a side-mod for Demise?  xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 07:14:33 PM
so... Demise will be shorter than Groose?  :/  Can anyone make a side-mod for Demise?  xD
Demise will be a bit shorter than groose... BUT some1 can make a size mod for him


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 07:24:50 PM
Demise will be a bit shorter than groose... BUT some1 can make a size mod for him
So Groose will be taller than Ganondorf too?  I almost wish that someone should make a *smaller* size-mod just for Groose so that he would be the same height as Ganondorf, and Demise would be the tallest.  That would actually be A LOT easier.  What do you think?


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 07:26:20 PM
So Groose will be taller than Ganondorf too?  I almost wish that someone should make a *smaller* size-mod just for Groose so that he would be the same height as Ganondorf, and Demise would be the tallest.  That would actually be A LOT easier.  What do you think?
if some1 makes it after their released, ill be happy


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Sanitys_Theif on December 13, 2011, 07:40:01 PM
Akuma please, and for the love of god put him on C. Falcon


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 07:40:51 PM
Akuma please, and for the love of god put him on C. Falcon
Sorry Akuma will be over Ganon


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 07:43:16 PM
You should make a Kamina Shades Groose
Just for the hell of it..
And a Kamina Shades Demise
Because that would make him a thousand times more badass xD

Also
IMPORT VEGITABLE BOA Sayain nao =3
/trololol



Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 07:51:47 PM
You should make a Kamina Shades Groose
Just for the hell of it..
And a Kamina Shades Demise
Because that would make him a thousand times more badass xD

Also
IMPORT VEGITABLE BOA Sayain nao =3
/trololol


:srs:
I DONT TAKE REQUSTS!!! how mant times do i have to tell every1.... T_T


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 08:22:24 PM
I meant you could do Groose for lolz with the Kamina Shades :/
Just look at how epic they made captain falcon look xD

And Demise....lmao he would look hilarious and whatnot :s

Hmm...maybe I should get to work on replacing the home run bat with some of Emil's swords =3


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 08:49:39 PM
I meant you could do Groose for lolz with the Kamina Shades :/
Just look at how epic they made captain falcon look xD

And Demise....lmao he would look hilarious and whatnot :s

Hmm...maybe I should get to work on replacing the home run bat with some of Emil's swords =3

Like I said... Groose would look good in shades.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: JBG on December 13, 2011, 09:00:54 PM
You should have rigged Impa's hair to Sheik's braid. Also I advise changing the title fo that hack to avoid spoilers.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 09:03:00 PM
meh... ill think bout the shades on Groose..

newer pic of demise... rig is almost cleaned up
(http://i.imgur.com/nM1sk.png)


edit:
You should have rigged Impa's hair to Sheik's braid. Also I advise changing the title fo that hack to avoid spoilers.

how can i if Impa's hair was in the front and the braid was in the back? answer that lol


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Segtendo on December 13, 2011, 09:04:13 PM
Nice spoilers you didn't use.

Jesus man. I told you. Not all of us have played the game >.>


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 09:08:27 PM
Nice spoilers you didn't use.

Jesus man. I told you. Not all of us have played the game >.>
i dont care bout spoilers if the game has been out for a month already... i say just deal with it... if i had multiple pics. i would have used spoilers


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 09:18:33 PM
Jeez, people.  Just don't go to this thread, or beat the game already!  Stop complaining about spoilers.  DSX8 works his [censored] off just to make these wonderful models for you guys, and you complain about it??  That's disrespectful of you, guys.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 09:20:10 PM
Come on, people, spoilers are so overrated. :P Deal with it. I for one love his imports and will continue to use them, regardless of whether or not it's a character I already encountered.

And it's only now I noticed that Fi has a metal texture. :3


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 09:27:12 PM
Alright, spoiler-haters! you want to complain about spoilers, well I got a spoiler for ya. Yeah, get ready, cos this [censored]'s about to get real! Here it is!

Bruce Willis finds out he's a ghost at the end! [/trololol]


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 10:13:20 PM
Jeez, people.  Just don't go to this thread, or beat the game already!  Stop complaining about spoilers.  DSX8 works his [censored] off just to make these wonderful models for you guys, and you complain about it??  That's disrespectful of you, guys.
Come on, people, spoilers are so overrated. :P Deal with it. I for one love his imports and will continue to use them, regardless of whether or not it's a character I already encountered.

And it's only now I noticed that Fi has a metal texture. :3
thanks u guys... xD


Alright, spoiler-haters! you want to complain about spoilers, well I got a spoiler for ya. Yeah, get ready, cos this [censored]'s about to get real! Here it is!

Bruce Willis finds out he's a ghost at the end! [/trololol]
that = lolzers


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Naruto200Man on December 13, 2011, 10:37:24 PM
Spoiler: Luke Skywalker is the Son of Darth Vader...go figure D:
Poor Darth Vader xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Tabuu Forte Akugun on December 13, 2011, 10:43:49 PM
Spoiler warning:

Bowser turns into Dry Bowser in NSMB. XD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 10:51:17 PM
I'm gonna make a thread in Forum games called "Insert Spoiler Here!" Check in like 10 mins or so.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 11:06:33 PM
I'm gonna make a thread in Forum games called "Insert Spoiler Here!" Check in like 10 mins or so.
hahah ok

anyways.... click this spoiler to see some "HATE MAIL"!! i find it funny xD
Your hacks are horrible abominations formed by the biggest idiot who could ever live, Semenslayer. Your hacks are poorly rigged messes and I want to cry every time I see yet another rushed 'V1'. Your English makes you sound like a 10 year old, your hacks suck, your only 'fan' is 'EpicPervy' and you're just overall a worthless idiot. I would really like to see you never make another hack.

Good thing I didn't actually want to learn how to rig. I just wanted to tell your that your hacks are [censored]. Garbage. Gutter trash. Every single hack you make is an abomination. The rigs are awful, the textures are awful... your English is awful. Honestly, you should quit, because I can no longer bear the sight of the monsters that you create and release to the Vault. You don't even bother to fix them up before you release them. What kind of idiot does that? Oh yeah, you do. Because you're a stupid download whore who thinks "ok lol i can maek a V2 n peeple will DL it :af:" You're pathetic. Have fun making more garbage, Semenslayer.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 11:17:08 PM
wow, that guy really hates your guts! *looks at his profile* He has no hacks, no posts, only registered like 8 days ago, and is listed as a stalker kitty...
what...
a...
[censored].


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: ✿Zelia✿ on December 13, 2011, 11:18:19 PM
hahah ok

anyways.... click this spoiler to see some "HATE MAIL"!! i find it funny xD
I think it's a good idea to block that guy from PMing u...


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 11:18:28 PM
wow, that guy really hates your guts! *looks at his profile* He has no hacks, no posts, only registered like 8 days ago, and is listed as a stalker kitty...
what...
a...
[censored].
and yet i dont even kno who that is xD  and yet here's another message lolz

No life, huh? That's pretty funny, I heard that you like to hang around Omegle. But who am I to judge. But I'm done toying with you. Perhaps you should listen to what I said and try to improve your hacks, rather than remaining a terrible hacker forever. It's your choice.


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: AVGanondorf on December 13, 2011, 11:21:48 PM
DSX8, they're just jealous of your brilliant hacks.  :)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: DSX8 on December 13, 2011, 11:27:49 PM
DSX8, they're just jealous of your brilliant hacks.  :)
or mostly cause i got like every important SS character almost done xD


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Allav866 on December 13, 2011, 11:32:37 PM
[censored]ing noobs, getting an account just to troll awesome hackers. can you report him for harassment or something?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 02:35:57 AM
[censored]ing noobs, getting an account just to troll awesome hackers. can you report him for harassment or something?

already did


anyways i'd like to show my progress on Skyloft Link... still a WIP. Cant seem to find the textures of his sheath tho.. =/
(http://fc09.deviantart.net/fs71/f/2011/348/1/a/skyloft_link_ssbb_import_by_demonslayerx8-d4j2bnv.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 14, 2011, 03:39:29 AM
give him that sword from the beginning in that outfit, it seems to fit a lot better...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 03:40:18 AM
give him that sword from the beginning in that outfit, it seems to fit a lot better...
i would but i cant find it ._.;


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 09:43:39 AM
I would give him the very first form of the Goddess Sword, and then someone can make a Final Smash for him where all of the Flames combine together, and his sword turns into the Master Sword, and then he kills his opponent with the "Fatal Blow".   :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 14, 2011, 09:50:45 AM
Sweet-ass Link bro.
anyways.... click this spoiler to see some "HATE MAIL"!! i find it funny xD
That no good piece of [censored].
Does he have ANY [censored]ing idea how hard it is to rig these models?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 14, 2011, 10:06:45 AM
Sweet-ass Link bro.That no good piece of [censored].
Does he have ANY [censored]ing idea how hard it is to rig these models?

LOL. Seg you made my day. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 14, 2011, 10:09:47 AM
LOL. Seg you made my day. :3

Glad I could help. (http://i.imgur.com/sGBOR.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: nanobuds on December 14, 2011, 10:10:23 AM
DSX you suck. thats why everyone loves your imports :srs:

cant wait for dem sexy SS models ;)


Title: Re: DSX8's DAE Imports! Impa and Fi done, now doing SS Zelda and Groose - 12/12
Post by: Pervyman Trigger on December 14, 2011, 10:26:15 AM
hahah ok

anyways.... click this spoiler to see some "HATE MAIL"!! i find it funny xD

I wouldn't say I'm a "fan" o-o Just a guy who enjoys good hacks :af:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Wasabi_Skillz on December 14, 2011, 11:45:45 AM
akuma all the way!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 12:43:05 PM
I sure hope someone is already working on a Demise PSA.  I can't wait for his hair to be fiery red and flaming, and charging up his sword with lightning by holding B.  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 02:41:17 PM
I sure hope someone is already working on a Demise PSA.  I can't wait for his hair to be fiery red and flaming, and charging up his sword with lightning by holding B.  :)
hahah they cant make a PSA yet until the model is out xP


DSX you suck. thats why everyone loves your imports :srs:

cant wait for dem sexy SS models ;)
lolz wat o.o


Sweet-ass Link bro.That no good piece of [censored].
Does he have ANY [censored]ing idea how hard it is to rig these models?
hah thats wat i sai to him also :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 14, 2011, 02:42:32 PM
SS Zelda is pretty, I can hardly wait to try her out. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 14, 2011, 02:52:10 PM
I would give him the very first form of the Goddess Sword, and then someone can make a Final Smash for him where all of the Flames combine together, and his sword turns into the Master Sword, and then he kills his opponent with the "Fatal Blow".   :)
That would be really cool if someone could do that.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 04:53:31 PM
SS Zelda is pretty, I can hardly wait to try her out. :3

heheh well ill try to get Goddess Zelda and Skyloft Link released tonight...

new pic of Skyloft Link...
(http://fc02.deviantart.net/fs70/f/2011/348/2/4/skyloft_link_ssbb_import_2nd_preview_by_demonslayerx8-d4j47ne.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 14, 2011, 05:15:16 PM
Why is Skyloft Link so epic? Tell me. X3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 05:16:27 PM
Why is Skyloft Link so epic? Tell me. X3
cause he's always epic and the only 1 that has enough courage, wisdom, and power to kick evils ass any day, any where, where-ever he pleases! :af2:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 14, 2011, 05:20:17 PM
I know, I was kidding ya, Skyward Sword Link is the coolest!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Dead on December 14, 2011, 05:26:25 PM
I assume you're going to do another version of SS Link with his tunic.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 05:28:01 PM
I assume you're going to do another version of SS Link with his tunic.
in the Hero outfit... yes i am. he's already prepared to be rigged and everything :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 05:36:29 PM
DSX8, how is Demise?  Is he finished?  Will his cape go into the floor or drag around like Ganondorf's?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 05:42:09 PM
DSX8, how is Demise?  Is he finished?  Will his cape go into the floor or drag around like Ganondorf's?

hahah he's like bout... 75% done... im having issues with his hair and cape... >_>

also... final pic of Skyloft Link.. he now has a Sheath!  sadly its brawls sheath since i cant find the textures for the SS sheath
(http://i.imgur.com/le3Pp.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 05:45:04 PM
hahah he's like bout... 75% done... im having issues with his hair and cape... >_>

also... final pic of Skyloft Link.. he now has a Sheath!  sadly its brawls sheath since i cant find the textures for the SS sheath
Link looks awesome!  :)  I'm hyped.  Also, will Demise's hair be black or orange, and will it move like flames?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 05:45:56 PM
Link looks awesome!  :)  I'm hyped.  Also, will Demise's hair be black or orange, and will it move like flames?
his hair will be orange-ish red xP

and sadly no it will not move unless SRT0 Editing is possible


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 08:05:33 PM
his hair will be orange-ish red xP

and sadly no it will not move unless SRT0 Editing is possible
will it work with a PSA?

Also, is Demise taller than Ganondorf in-game?  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 09:28:21 PM
will it work with a PSA?

Also, is Demise taller than Ganondorf in-game?  :)

i havent tried demise in game yet... but here's ingame pics of Skyloft Link :P

(http://fc08.deviantart.net/fs71/i/2011/348/9/c/skyloft_link_in_brawl_by_demonslayerx8-d4j51n9.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ItalianStallion on December 14, 2011, 09:39:06 PM
You really ended up doing this wigga AND rigged him already and got him lookin so good?

Where is mah Vergil!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 09:42:19 PM
You really ended up doing this wigga AND rigged him already and got him lookin so good?

Where is mah Vergil!
hah calm down... :srs:
and plus i noticed that Beyondyou started HIS vergil... so idk if ill still continue mine or not... :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 14, 2011, 09:47:52 PM
His is the DMC Vergil, not the UMvC3 Vergil.

Besides, he said he wasn't motivated to finish his.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 09:53:04 PM
Orly? well then.... thats good news to me =D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Dead on December 14, 2011, 10:05:44 PM
([url]http://fc08.deviantart.net/fs71/i/2011/348/9/c/skyloft_link_in_brawl_by_demonslayerx8-d4j51n9.png[/url])

Very nice but...
*sniff* Wooden Shield :<

I also don't understand how he has 2 shields. xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 10:13:19 PM
Very nice but...
*sniff* Wooden Shield :<

I also don't understand how he has 2 shields. xD

lol the hero outfit link will have the Hylia shield
and for the 2 shields... links original model has 2 shields and swords, but their designed to be attached to different bones and how they show up via CHR0 file.

edit:
here's some FIRST EVER PICS OF DEMISE IN GAME!! :af:
still a WIP.
(http://fc02.deviantart.net/fs71/i/2011/348/8/1/very_early_pics_of_demise_in_brawl__by_demonslayerx8-d4j55o2.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 14, 2011, 10:26:02 PM
Is his cape fixable?  Because his knees go right through it.  :)  Other than that, HE IS LOOKING GREEEAT!!  :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 14, 2011, 10:27:52 PM
Is his cape fixable?  Because his knees go right through it.  :)  Other than that, HE IS LOOKING GREEEAT!!  :D
yeah it is... but as for the cape goin into the stage... its... hard to fix... =/


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Sanitys_Theif on December 15, 2011, 12:47:40 AM
Sorry Akuma will be over Ganon

Damn, Ganon isn't agile enough to represent Akuma, plus he's supposed to be the same size as Ryu but whatever, it's cool to have him anyway


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 15, 2011, 12:58:55 AM
Damn, Ganon isn't agile enough to represent Akuma, plus he's supposed to be the same size as Ryu but whatever, it's cool to have him anyway
.... he will be the same size as Ryu mate.... :>.>:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 15, 2011, 03:12:16 AM
Damn, Ganon isn't agile enough to represent Akuma, plus he's supposed to be the same size as Ryu but whatever, it's cool to have him anyway
People could PSA him and make him quicker you know.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 15, 2011, 03:15:17 AM
i made an editted model of him, just use soft selection, select the lower part of the cape, scale it down in the up-down axis, move it up, and stuff, and then scale it up in both side axis, till it loks like its naturally on the ground..
u also may want to rig it a bit to the legs, to avoid clipping


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 15, 2011, 03:16:01 AM
i made an editted model of him, just use soft selection, select the lower part of the cape, scale it down in the up-down axis, move it up, and stuff, and then scale it up in both side axis, till it loks like its naturally on the ground..
u also may want to rig it a bit to the legs, to avoid clipping
already got that done :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Sanitys_Theif on December 15, 2011, 10:15:13 AM
.... he will be the same size as Ryu mate.... :>.>:

 :srs: But isn't Ganondorf quite a bit bigger than C. Falcon?

People could PSA him and make him quicker you know.

I'd rather have the original characters rather than PSAs, Project: M is too fun


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 15, 2011, 11:23:20 AM
already got that done :P
I'm not a very complex hacker, so I vaguely understood that.  :P  Does that mean his cape will be longer, and it will drag around wherever he goes, and the knees won't be in them?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 15, 2011, 11:31:13 AM
I'm not a very complex hacker, so I vaguely understood that.  :P  Does that mean his cape will be longer, and it will drag around wherever he goes, and the knees won't be in them?
by that, i mean it'll follow his legs and knee's =P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 15, 2011, 02:29:23 PM
Free CSP's for everyone!!  :D

http://forums.kc-mm.com/index.php?topic=38395.0

Enjoy!  :)

Also, DSX8, what PSA should I get for Ganondorf to fight with Demise's sword, and not with Ganondorf's sword?  (When Demise will be released, of course)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 15, 2011, 10:47:31 PM
Free CSP's for everyone!!  :D

[url]http://forums.kc-mm.com/index.php?topic=38395.0[/url]

Enjoy!  :)

Also, DSX8, what PSA should I get for Ganondorf to fight with Demise's sword, and not with Ganondorf's sword?  (When Demise will be released, of course)

hah nice

anyways... did some tweaking to Goddess Zelda... fixed the shoulders up a bit, deleted some verts from her upper leg that made it clip through the dress, deleted her elbow verts which also caused clipping... and i also made the sleeves on her outfit more shorter!
(http://i.imgur.com/qwFv6.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 15, 2011, 10:53:04 PM
hah nice

anyways... did some tweaking to Goddess Zelda... fixed the shoulders up a bit, deleted some verts from her upper leg that made it clip through the dress, deleted her elbow verts which also caused clipping... and i also made the sleeves on her outfit more shorter!
([url]http://i.imgur.com/qwFv6.png[/url])
Zelda looks so pretty.  When are you going to release her?  And when are you going to release Demise?  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 15, 2011, 10:53:48 PM
Zelda looks so pretty.  When are you going to release her?  And when are you going to release Demise?  :)

Demise will be released with Groose... still working on Demise lol

edit:
well.. here's a final preview of Goddess Zelda from Skyward Sword!!
(http://fc02.deviantart.net/fs70/i/2011/350/d/a/skyward_sword__goddess_zelda_in_brawl__final_pics__by_demonslayerx8-d4j8msm.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 16, 2011, 02:12:32 AM
Looks great!  Are you working on her Skyloft outfit, too?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 16, 2011, 02:47:19 AM
well.. here's a final preview of Goddess Zelda from Skyward Sword!!
([url]http://fc02.deviantart.net/fs70/i/2011/350/d/a/skyward_sword__goddess_zelda_in_brawl__final_pics__by_demonslayerx8-d4j8msm.png[/url])
Loving SS Zelda! :D

Too bad her arm bracelets go through her arm in the animations though :/


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 12:15:50 PM
Looks great!  Are you working on her Skyloft outfit, too?
why yes i am... but her face... its to DERPY looking and its very hard for me to vertex it to make her look normal.. =/


Loving SS Zelda! :D

Too bad her arm bracelets go through her arm in the animations though :/
i tried to fix those as good as i could


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 16, 2011, 01:01:36 PM
If you can, you should find a way to make the irises move.
I mean, it's totally possible. That may bring some life into Zelda (with the addition of multiple faces).


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 16, 2011, 01:26:23 PM
DSX: Why not rig the wristbands to the two shoulder armor N bones and just move them into place and animate them apropriately? You could have the wristbands in the proper place in her T stance by moving those bones there before you import it?

She obviously doesn't need those bones in her rig of the SS zelda...so why not right?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 02:24:35 PM
If you can, you should find a way to make the irises move.
I mean, it's totally possible. That may bring some life into Zelda (with the addition of multiple faces).
well they move with Link, so im pleased with that cause link has eye bones... as for zelda, she has no eye bones at all.. lol

DSX: Why not rig the wristbands to the two shoulder armor N bones and just move them into place and animate them apropriately? You could have the wristbands in the proper place in her T stance by moving those bones there before you import it?

She obviously doesn't need those bones in her rig of the SS zelda...so why not right?
no... NOT going to do that...

anyways... i fugured out how to make the eyes move via the SRT0 files thats in the fitmotion files... but i need to rename the materials IN the model...

does any1 know how i can rename the materials INSIDE 3ds max?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Dead on December 16, 2011, 03:24:10 PM
anyways... i fugured out how to make the eyes move via the SRT0 files thats in the fitmotion files... but i need to rename the materials IN the model...
Thank the almighty unicorns above.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 04:16:58 PM
Thank the almighty unicorns above.
lolzwat


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 16, 2011, 06:36:54 PM
about the materials, not sure about this, but dont the materials adopt the name from the bitmap u use??? i may be confusing terms... >.<


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 06:46:37 PM
about the materials, not sure about this, but dont the materials adopt the name from the bitmap u use??? i may be confusing terms... >.<
ur confusing terms lol

ill just have to rename them in BB then ALONG with the Colors names <_<


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 09:01:28 PM
sorry for double post >_>

NEW CHARACTER APPROACHES! Model edited by me and Textures edited by Aafyre!

(http://fc06.deviantart.net/fs70/f/2011/350/0/8/final_fantasy_10__ifrit_over_donkey_kong_by_demonslayerx8-d4jbbto.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: SmashClash on December 16, 2011, 09:02:19 PM
DK, right?
Looks unique.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 09:02:43 PM
DK, right?
Looks unique.
yup its DK


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 16, 2011, 09:22:40 PM
What the hell is that thing? :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 09:23:46 PM
What the hell is that thing? :srs:
Its Ifrit from Final Fantasy 10.... :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: sp147 on December 16, 2011, 09:25:55 PM
sorry for double post >_>

NEW CHARACTER APPROACHES! Model edited by me and Textures edited by Aafyre!

([url]http://fc06.deviantart.net/fs70/f/2011/350/0/8/final_fantasy_10__ifrit_over_donkey_kong_by_demonslayerx8-d4jbbto.png[/url])
Must...have....on.....SD....card :o too....[censored]....awesome!!

That Goddess Zelda look so sweet :angel:



Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 16, 2011, 09:28:52 PM
Its Ifrit from Final Fantasy 10.... :srs:
Oh.
I wouldn't know cuz I'm not a Final Fantasy person :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 09:42:00 PM
Oh.
I wouldn't know cuz I'm not a Final Fantasy person :srs:
.....
play it.... or there will be no christmas for u!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 16, 2011, 09:42:37 PM
Whoever that Ifrit guy is, he looks frigging epic on DK.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 16, 2011, 10:02:12 PM
.....
play it.... or there will be no christmas for u!
The only Final Fantasy I've touched is 7, and I'm nowhere close to beating it.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 16, 2011, 10:08:07 PM
The only Final Fantasy I've touched is 7, and I'm nowhere close to beating it.
lolz wow really?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ItalianStallion on December 17, 2011, 12:08:04 AM
([url]http://fc06.deviantart.net/fs70/f/2011/350/0/8/final_fantasy_10__ifrit_over_donkey_kong_by_demonslayerx8-d4jbbto.png[/url])[/center]


Ifrit!

I don't play Final Fantasy, but I know the series well enough to know who he is.

And over DK too?

How much [censored]ing win can there be in this?

Aafyre really did the texture edit for this? Very nice..


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 17, 2011, 02:11:58 AM
Ifrit!

I don't play Final Fantasy, but I know the series well enough to know who he is.

And over DK too?

How much [censored]ing win can there be in this?

Aafyre really did the texture edit for this? Very nice..
yup Ifrit! had to delete 2 objects from his arms tho or else there would've been clipping in the legs. And yes, Aafyre did the texture re-designing, made it look more better, and his brother is gonna try to vertex his legs so it looks like he's standing, which will also make the rigging more easier to edit for the knee's. :af2:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 17, 2011, 12:54:56 PM
I haven't even won a single Final Fantasy game, but that character looks good!  :)

So any chance we could see some new pictures of Demise?  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 17, 2011, 10:01:26 PM
I haven't even won a single Final Fantasy game, but that character looks good!  :)

So any chance we could see some new pictures of Demise?  :)
i think so.... i just need to fix him up more >_>


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: sp147 on December 17, 2011, 10:34:40 PM
I just beat Skyward Sword not too long ago, awesome game :happy:

That battle with Demise was no joke :srs: and now I gotta fight him hero mode >.<


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 17, 2011, 11:00:33 PM
I just beat Skyward Sword not too long ago, awesome game :happy:

That battle with Demise was no joke :srs: and now I gotta fight him hero mode >.<
hah i kno... xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Allav866 on December 17, 2011, 11:33:39 PM
Pack a Potion Medal, a Stamina Potion + for the fight with The Horde (as well as all your previous encounters with The Imprisoned, and a Guardian Potion + to use before you challenge Demise. Plus, stop by the Sheikah Stone when starting Hero's quest to find out some good strategies for him if you haven't already.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 18, 2011, 03:36:13 AM
well here ya go AVGanondorf...

(http://fc07.deviantart.net/fs70/i/2011/352/8/f/newer_pics_of_demise_in_brawl__by_demonslayerx8-d4jfrml.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Allbait on December 18, 2011, 05:26:04 AM
Lol I found demise's battle quite easy the second time I tried... (the first time I went in with a wooden shield... yes, fail) then I got the Hylian shield and I got him at the second fatal blow attempt ^^ Also upgraded potions help XD

On Topic: Will his hair be animated like in SS or will it just be red like that? Right it looks like IDC since he is looking EPIC! just the cape skirt thingy left XD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 18, 2011, 09:22:26 AM
well here ya go AVGanondorf...

([url]http://fc07.deviantart.net/fs70/i/2011/352/8/f/newer_pics_of_demise_in_brawl__by_demonslayerx8-d4jfrml.png[/url])
Oh my god... HE LOOKS GREAT!  :)  I know you'll fix his cape, but will you make his nails white?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 18, 2011, 09:30:53 AM
Is this Demise guy SUPPOSED to look so badass?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: the98pika on December 18, 2011, 10:53:06 AM
Cool avvy DSX8 Fi XD

Also Demise looks real epic.
Already got Fi and Impa on my sd card Demise and Groose is next :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 18, 2011, 12:09:47 PM
Lol I found demise's battle quite easy the second time I tried... (the first time I went in with a wooden shield... yes, fail) then I got the Hylian shield and I got him at the second fatal blow attempt ^^ Also upgraded potions help XD

On Topic: Will his hair be animated like in SS or will it just be red like that? Right it looks like IDC since he is looking EPIC! just the cape skirt thingy left XD
Sadly, no his hair wont be animated... i tried that already and it failed -.-;


Oh my god... HE LOOKS GREAT!  :)  I know you'll fix his cape, but will you make his nails white?
yeah his nails will be white, along with his earings.. its just that i forgot to CLAMP those UV's b4 the pics xD


Is this Demise guy SUPPOSED to look so badass?
yes, yes he is.


Cool avvy DSX8 Fi XD

Also Demise looks real epic.
Already got Fi and Impa on my sd card Demise and Groose is next :D
thxs

hahah thats good :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 18, 2011, 03:27:43 PM
yeah his nails will be white, along with his earings.. its just that i forgot to CLAMP those UV's b4 the pics xD
Wow, so he's almost done.  :)  So when do you think you'll release him?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 18, 2011, 06:37:48 PM
Wow, so he's almost done.  :)  So when do you think you'll release him?

hmm... im not sure really... this week is xmas so ill be a bit more busy this week... xD

anyways... i guess i might as well show u guys every1's xmas gift! If you guys love Shakugan no Shana anime series, then YOU ALL WILL LOVE THIS!
(http://i.imgur.com/ob3cX.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 18, 2011, 06:40:06 PM
Oh boy, do I ever want that girl's model in my game. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 18, 2011, 07:40:03 PM
why isnt his skirt rigged? not done yet, or dont u plan to do it??


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 18, 2011, 08:34:01 PM
why isnt his skirt rigged? not done yet, or dont u plan to do it??

not done yet, thats y :P


anyways, here's an updated pic of Shana! Was a MMD model, and its been fully edited... New textures made by DarkSonic19, UV editing and T-Posed by me. Sadly i had to stretch her arms out more longer to fit marths bones structure -.-
(http://i.imgur.com/9pJm0.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 18, 2011, 08:41:44 PM
I don't know who she is :af:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 18, 2011, 08:43:59 PM
I'm bored, so here is a pic of Zelda and Demise.

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111218_2201binout.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 18, 2011, 09:01:26 PM
I don't know who she is :af:

Neither do I but I don't care. I wantz her. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 18, 2011, 09:27:11 PM
Either someone releases a beta version of Demise, or I go crazy.  :)  Seriously, I am hyped for Demise.  He looks awesome!

Also, I like the other model, too.  I don't know who she is, but I'm going to download her anyway.  :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 18, 2011, 11:07:45 PM
I don't know who she is :af:

lol.. watch more anime bro


I'm bored, so here is a pic of Zelda and Demise.

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111218_2201binout.jpg[/url])

lolz nice xD


Neither do I but I don't care. I wantz her. :3
Either someone releases a beta version of Demise, or I go crazy.  :)  Seriously, I am hyped for Demise.  He looks awesome!

Also, I like the other model, too.  I don't know who she is, but I'm going to download her anyway.  :P

lol i kno u guys will love her and she will come with a size mod :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 19, 2011, 01:16:15 AM
*can't see pics on his phone*
Demon, do you know if there is a game of Rosario Vampire? If so, rip Moka! D:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 01:17:41 AM
*can't see pics on his phone*
Demon, do you know if there is a game of Rosario Vampire? If so, rip Moka! D:
lol yeah... DS only tho... Japan only...

there IS a MMD model of Moka tho... i checked it out, but it doesnt even come close to Moka -_-


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 19, 2011, 01:19:37 AM
FFFFFFFF-----
No fair! DX
Damn Japan! T_T


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 01:20:43 AM
FFFFFFFF-----
No fair! DX
Damn Japan! T_T
hahah xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 19, 2011, 01:23:54 AM
I wish someone could vertex her then... T_T


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 01:26:53 AM
I wish someone could vertex her then... T_T
or make a far better MMD model :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 19, 2011, 01:28:24 AM
Either works.. I just want Moka in my brawl!!! DX


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 01:40:42 AM
Either works.. I just want Moka in my brawl!!! DX
u want her so that u can jerk of- *shot*


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 19, 2011, 01:46:56 AM
*puts his gun away*
No, just no. She's sexy but no.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 19, 2011, 04:07:50 PM
By the way, DSX8, how is Ghirahim's final form over Marth?  Are you working on him?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 19, 2011, 05:52:48 PM
is it possible to put him as a metal texture??
like making the moel only ppear when u get a metal box... it actually fits..


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 06:08:48 PM
is it possible to put him as a metal texture??
like making the moel only ppear when u get a metal box... it actually fits..
sadly no it isnt- wait.... i think it MIGHT be possible... idk


By the way, DSX8, how is Ghirahim's final form over Marth?  Are you working on him?
havent started him


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: sp147 on December 19, 2011, 07:38:03 PM
Shana looks SEXY :happy:

and I'm not just saiyan that cuz she's an anime chick r)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 19, 2011, 09:18:48 PM
Shana looks SEXY :happy:

and I'm not just saiyan that cuz she's an anime chick r)

hahah so u also know who Shana is? ur the 2nd person i kno who does... i love u! (no homo)
anyways.... new pic of her!
(http://fc01.deviantart.net/fs71/f/2011/353/0/3/shana_from_shakugan_no_shana_almost_ready_for_ssbb_by_demonslayerx8-d4jmj6o.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 01:10:38 AM
sorry for double posting... new day blah blah blah.... final pics of shana-chan!

Final preview of Shana-chan from Shakugan no Shana. Will be released on Christmas! Will come in black hair form, Flame-Haze form, and also Regular Form with Flame-Haze as her Final Smash appearance. Will have other fixes in her release.
(http://fc00.deviantart.net/fs70/i/2011/354/e/f/shana_chan_ready_for_brawl_by_demonslayerx8-d4jn0sm.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 20, 2011, 01:18:26 AM
Is she over Captain Falcon or Marth? Cause the first pose reminds me of CF for sure.

I presume Marth, seeing your previews from the day before but that pose got me confused xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 01:18:57 AM
Is she over Captain Falcon or Marth? Cause the first pose reminds me of CF for sure.
lol over marth :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: SiLeNtDo0m on December 20, 2011, 05:26:30 AM
Sorry that I'm really late to the party with this, but I thought that I'd give some feedback on KH Cloud now that I've got my hands on him and did a little bit of fiddling around and I've encountered numerous problems, some more glaring than others:

- When his arms turn at an extreme degree, they leave gaping holes in the model's shoulder joints, rather than stretching out part of the back and shoulders like it should.  It's REALLY noticeable.  For a character that stretches his arms up and around a lot, there are loads of instances where you can see these holes.

- The left thumb is REALLY off.  Literally, it's completely wrong o_o  It bends inside itself and it's rather grotesque.  Shame too, because the other 4 fingers on that hand are rigged to near perfection.

- When you bend the hand a fair bit, it kind of compresses the arm and makes it thinner.  It's also quite noticeable when you bend the legs quite a bit.  The lower parts of the thigh get squished.  Though the latter isn't too bad.

- The feet bend in a rather strange way.  The toe in particular stretches the foot when it bends (Tekkaman Blade also had this problem).  It's not too big of a deal though.


Also, on a side note, would it be possible to change the right hand position so that his hand is clenched rather than open?  Personally, I find it rather distracting how he's never actually holding his sword XD 

Apart from that (and the shader issues, lack of metal texture and FS eyes etc) it's pretty good for one of your first imports.  Can't wait for the later stuff.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 02:58:40 PM
Sorry that I'm really late to the party with this, but I thought that I'd give some feedback on KH Cloud now that I've got my hands on him and did a little bit of fiddling around and I've encountered numerous problems, some more glaring than others:

- When his arms turn at an extreme degree, they leave gaping holes in the model's shoulder joints, rather than stretching out part of the back and shoulders like it should.  It's REALLY noticeable.  For a character that stretches his arms up and around a lot, there are loads of instances where you can see these holes.

- The left thumb is REALLY off.  Literally, it's completely wrong o_o  It bends inside itself and it's rather grotesque.  Shame too, because the other 4 fingers on that hand are rigged to near perfection.

- When you bend the hand a fair bit, it kind of compresses the arm and makes it thinner.  It's also quite noticeable when you bend the legs quite a bit.  The lower parts of the thigh get squished.  Though the latter isn't too bad.

- The feet bend in a rather strange way.  The toe in particular stretches the foot when it bends (Tekkaman Blade also had this problem).  It's not too big of a deal though.


Also, on a side note, would it be possible to change the right hand position so that his hand is clenched rather than open?  Personally, I find it rather distracting how he's never actually holding his sword XD  

Apart from that (and the shader issues, lack of metal texture and FS eyes etc) it's pretty good for one of your first imports.  Can't wait for the later stuff.

hahah i already kno bout those issue's and back then i didnt know much bout rigging but i do now and he will be updated sometime in the future :P

-----------------------------------
anyways.. here's some in-game pics of Shana-chan! has some flaws in the model that cant be really fixed.
(http://fc04.deviantart.net/fs70/i/2011/354/7/d/shakugan_no_shana_in_brawl_by_demonslayerx8-d4josov.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 20, 2011, 05:40:54 PM
idk who she is, but the rig looks nice, only flaw i see is the knee in the last pic...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 05:46:42 PM
idk who she is, but the rig looks nice, only flaw i see is the knee in the last pic...
ehh she has more than that... her hip needs alot more work in it..


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Enigmatic on December 20, 2011, 07:05:11 PM
I need to get around to watching Shakugan no Shana some time. The model itself isn't great (good mmd models are hard to come by of course), but your rig is looking pretty good. Some work on the legs would be welcome judging from that last pic.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 07:48:49 PM
I need to get around to watching Shakugan no Shana some time. The model itself isn't great (good mmd models are hard to come by of course), but your rig is looking pretty good. Some work on the legs would be welcome judging from that last pic.
heheh yeah, they really r hard to come across... but i have asked the person who made shana (which the model is over a year old) to see if she could update the MMD model by any chance... so hopefully she'll be able to ^^


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 20, 2011, 10:41:35 PM
Ghirahim CSP's:

(http://img32.mediafire.com/f5195c7ac73eb9cc3c82c0876902ca4adc17f2d7ccc1207a6d57b95bab97755b5g.jpg)(http://img15.mediafire.com/e4c41fc4b59afc7dab3c23bf40e2d0d69c34edc4b1aa22db7ecaf3de204ed82f5g.jpg)(http://img9.mediafire.com/80e32fae38dff0a28de990d9ebbb2bed4f92ba368d70333d879ac3657e7b21555g.jpg)(http://205.196.120.49/f8113da16582010a1d36e2f9f29f6f8c8bd2b1e7970a2df45bc50567c1710f905g.jpg)(http://img2.mediafire.com/16ba98a96f5a477349fc94e40fb7a1f347b8019ba014f96b0e1c6836d0777c1b5g.jpg)(http://img36.mediafire.com/39be03e0c0948cf44fb4af406cab3388046e6598ac0909330c75073845cf78cf5g.jpg)

Final Form Ghirahim CSP's...:

Ghirahim
(http://img26.mediafire.com/96283fe4786495926977b010c2e98057f20e41afb70ee2f78bf8f1609a55923b5g.jpg)(http://img19.mediafire.com/271f28d0944021741e95137f1ed2420156aa896accb72a2c340e5b1bcc5e20db5g.jpg)

These are CSP's for your next "Ghirahim's Final Form" model.  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 11:03:15 PM
Ghirahim CSP's:

([url]http://img32.mediafire.com/f5195c7ac73eb9cc3c82c0876902ca4adc17f2d7ccc1207a6d57b95bab97755b5g.jpg[/url])([url]http://img15.mediafire.com/e4c41fc4b59afc7dab3c23bf40e2d0d69c34edc4b1aa22db7ecaf3de204ed82f5g.jpg[/url])([url]http://img9.mediafire.com/80e32fae38dff0a28de990d9ebbb2bed4f92ba368d70333d879ac3657e7b21555g.jpg[/url])([url]http://205.196.120.49/f8113da16582010a1d36e2f9f29f6f8c8bd2b1e7970a2df45bc50567c1710f905g.jpg[/url])([url]http://img2.mediafire.com/16ba98a96f5a477349fc94e40fb7a1f347b8019ba014f96b0e1c6836d0777c1b5g.jpg[/url])([url]http://img36.mediafire.com/39be03e0c0948cf44fb4af406cab3388046e6598ac0909330c75073845cf78cf5g.jpg[/url])

Final Form Ghirahim CSP's...:

Ghirahim
([url]http://img26.mediafire.com/96283fe4786495926977b010c2e98057f20e41afb70ee2f78bf8f1609a55923b5g.jpg[/url])([url]http://img19.mediafire.com/271f28d0944021741e95137f1ed2420156aa896accb72a2c340e5b1bcc5e20db5g.jpg[/url])

These are CSP's for your next "Ghirahim's Final Form" model.  :)

well since u did that... imma have to work on his final form 2morrow... >_<


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 20, 2011, 11:05:10 PM
well since u did that... imma have to work on his final form 2morrow... >_<
I will be ready to test him. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 20, 2011, 11:12:43 PM
well since u did that... imma have to work on his final form 2morrow... >_<
Will he be over Marth?  That would be a lot better than Ike...  I already have a Ghirahim Pack ready with 4 versions of Ghirahim:

1st -  With Cape
2nd - Without Cape
3rd - With Cape (Corrupt)
4th - Without Cape (Corrupt)
5th - Final Form (Rapier)
6th - Final Form (Big Sword)

I'm only missing the 5th and the 6th.  :)  If you'll make Ghirahim's Final Form over Marth, I'll be able to upload this on Brawl Vault.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 20, 2011, 11:19:38 PM
Will he be over Marth?  That would be a lot better than Ike...  I already have a Ghirahim Pack ready with 4 versions of Ghirahim:

1st -  With Cape
2nd - Without Cape
3rd - With Cape (Corrupt)
4th - Without Cape (Corrupt)
5th - Final Form (Rapier)
6th - Final Form (Big Sword)

I'm only missing the 5th and the 6th.  :)  If you'll make Ghirahim's Final Form over Marth, I'll be able to upload this on Brawl Vault.
yeah he'll be over marth... but i need his big sword model tho... =/


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 03:18:17 AM
yeah he'll be over marth... but i need his big sword model tho... =/
Can you work on Ghirahim's Final Form when he has his Rapier first, then by the time you'll be finished, I'm sure someone will find the Big Sword model.  :P

Anyways... I made a HUGE amount of Skyward Sword CSP's lately.  Check it out: http://forums.kc-mm.com/index.php?topic=38395.0


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: BlueBrain on December 21, 2011, 05:16:02 AM
can u put by any chance the final form without sword over ganon??
pwettyplease!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Puraidou on December 21, 2011, 07:25:42 AM
You want final frm ghira phase 1 over ganon?

That...could work, unless it looks bad xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 11:51:39 AM
can u put by any chance the final form without sword over ganon??
pwettyplease!
Well, I guess I can't really release my Ghirahim pack with 6 versions of him if that happens... :(  Could you possibly make 2 versions of Ghirahim's Final Form when he's over Marth and when he's over Ganondorf, if jokekid wants him over Ganon?

PS: I made a victory theme for Ghirahim, too.  :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 21, 2011, 12:47:21 PM
I wanted to see Ghirahim final form over Sheik...

Ghirahim's Final Form when he's over Marth
I think DSX8 wanted to make Ghirahim final form with sword over Ike...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 01:09:06 PM
I wanted to see Ghirahim final form over Sheik...
I think DSX8 wanted to make Ghirahim final form with sword over Ike...
^ this lol

imma have to look through some files for his sword


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 01:22:14 PM
^ this lol

imma have to look through some files for his sword
so are you saying you won't make him over Marth?  :(


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 01:24:31 PM
so are you saying you won't make him over Marth?  :(
nope, wont be on marth cause he uses a big sword in his final form mate :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 01:26:36 PM
nope, wont be on marth cause he uses a big sword in his final form mate :P
can you make Ghirahim's Final Form over Marth when he uses his Rapier?  Because he only uses his Big Sword in the second half of the battle... :(


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 01:28:57 PM
can you make Ghirahim's Final Form over Marth when he uses his Rapier?  Because he only uses his Big Sword in the second half of the battle... :(
ill THINK bout it...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 01:34:05 PM
ill THINK bout it...
Thanks!  :)  I'll be looking forward to it...

By the way, how is Demise doing?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 01:35:46 PM
Thanks!  :)  I'll be looking forward to it...

By the way, how is Demise doing?
still the same as the last previews of him lol


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 03:47:55 PM
still the same as the last previews of him lol
lol, and how's Link and Zelda?  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 03:52:46 PM
lol, and how's Link and Zelda?  :)
goddess zelda is complete tyvm xD

link has issues big time... >.>


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 05:15:10 PM
goddess zelda is complete tyvm xD

link has issues big time... >.>
Yay for Goddess Zelda!  :)  It's a shame about Link, though... >.<  I know you wanted to release Link & Zelda together, but could you release Groose and Goddess Zelda together, because they're both finished.  Then you could release Skyloft Zelda and Skyloft Link together, and then Ghirahim's Final Form and Demise together.  :)  Can you do that?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 05:17:29 PM
Yay for Goddess Zelda!  :)  It's a shame about Link, though... >.<  I know you wanted to release Link & Zelda together, but could you release Groose and Goddess Zelda together, because they're both finished.  Then you could release Skyloft Zelda and Skyloft Link together, and then Ghirahim's Final Form and Demise together.  :)  Can you do that?
lol i was gonna release groose and goddess zelda sometime tonight or 2morrow morning, then friday release Shana for xmas.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 05:21:40 PM
lol i was gonna release groose and goddess zelda sometime tonight or 2morrow morning, then friday release Shana for xmas.
Yes!  :)  No more Groose and Goddess Zelda as lonely Character Portraits without the actual models.  :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 07:03:23 PM
Yes!  :)  No more Groose and Goddess Zelda as lonely Character Portraits without the actual models.  :P
hahah... well i might have a preview pic of ghirahims last form in a few hours... when every1 is most likely asleep...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 21, 2011, 07:38:51 PM
hahah... well i might have a preview pic of ghirahims last form in a few hours... when every1 is most likely asleep...
I'm just 2 hours ahead of you, so I'll see it.  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 07:57:47 PM
I'm just 2 hours ahead of you, so I'll see it.  :)
Orly?
hah if u say so.... lolz


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 21, 2011, 09:05:50 PM
I'm going to be up for a bit, so I might see it =-=
*is watching Skyward Sword Cutscenes*


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 21, 2011, 11:14:27 PM
*gets ready to show new previews*

get ready sorc...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 21, 2011, 11:20:44 PM
*gets ready to show new previews*

get ready sorc...
I will be getting ready. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 22, 2011, 12:34:14 AM
Hey DSX: I'm going to need help with a personal project of porting a Krystal Hack on fox over to Zelda With her staff.

I can do all the rigging and stuff, I just need some help with the getting it in brawlbox and into brawl part :/


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 12:59:06 AM
Hey DSX: I'm going to need help with a personal project of porting a Krystal Hack on fox over to Zelda With her staff.

I can do all the rigging and stuff, I just need some help with the getting it in brawlbox and into brawl part :/

hmm aight... i guess i can do that if im up to that task.... let me kno when its done tho -.-


anyways.... here's 5 PICS! 2 of Zelda and Shana, and 1 of Final Form Ghirahim! click the spoiler for big pic!

Newest addition in my brawl imports is Ghirahims Final Form from Skyward Sword.

Shana has some metal texture glitches, not sure y tho... =/

Goddess Zelda's metal texture has been updated a bit, but doesnt look as good as it should yet..
(http://fc00.deviantart.net/fs71/i/2011/355/8/6/random_brawl_pics___by_demonslayerx8-d4ju68g.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 01:05:26 AM
Ghirahim's Final Form looks great!  :)  Is he over Ganondorf in that pic?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 01:06:27 AM
Ghirahim's Final Form looks great!  :)  Is he over Ganondorf in that pic?
nope Ike.. imma try to make it to where his sword ONLY appears whenever he attacks.. if its possible.. =/


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 22, 2011, 01:07:12 AM
Okay, and thanks, gonna add you as a colab-er for helping out with the import.
Unfortunately Fox has lots of polygons to rig, however they're similar proportions to Zelda's (I have my reasons for porting Krystal to Zelda with her staff as part of the model) so I'm going to work on it like hell over the next few days.

Do you know if LINK is still an active member here? I'm using his Starfox Assault Krystal and I pmmed him asking permission but I haven't heard back yet.

Ontopic: Final form Ghirahim, do want! >_<
Too bad characters can't have two appearances for final smashes, like wario/wario man. xD Ghirahim could be an epic psa if that were possible :D

EDIT:
Also, you could do that by rigging it to Ganondorfs taunt sword and calling up the artical when he attacks...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 01:10:29 AM
Okay, and thanks, gonna add you as a colab-er for helping out with the import.
Unfortunately Fox has lots of polygons to rig, however they're similar proportions to Zelda's (I have my reasons for porting Krystal to Zelda with her staff as part of the model) so I'm going to work on it like hell over the next few days.

Do you know if LINK is still an active member here? I'm using his Starfox Assault Krystal and I pmmed him asking permission but I haven't heard back yet.

Ontopic: Final form Ghirahim, do want! >_<
Too bad characters can't have two appearances for final smashes, like wario/wario man. xD Ghirahim could be an epic psa if that were possible :D

EDIT:
Also, you could do that by rigging it to Ganondorfs taunt sword and calling up the artical when he attacks...
hmm idk if LINK is still active or not... i havent seen him in quite a looong time ._.;

as for the rig over Ganon... ill pass on that, sorry. i just dont think he suits ganon's movesets...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 01:41:35 AM
hmm idk if LINK is still active or not... i havent seen him in quite a looong time ._.;

as for the rig over Ganon... ill pass on that, sorry. i just dont think he suits ganon's movesets...
Ghirahim's Final Form moveset suits Marth VERY well, actually.  Ghirahim uses his rapier just like Marth.  For example, Ghirahim attacks Link by stabbing his Rapier, just like Marth when you're holding the B button.  :)  If you'll rig him over Marth, that would be better than Ganon or Ike in my opinion.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 01:44:32 AM
Ghirahim's Final Form moveset suits Marth VERY well, actually.  Ghirahim uses his rapier just like Marth.  For example, Ghirahim attacks Link by stabbing his Rapier, just like Marth when you're holding the B button.  :)  If you'll rig him over Marth, that would be better than Ganon or Ike in my opinion.
yeah well i've done to many marth imports imo... i need to stay away from his bones and look into others and learn bout other bone sets, ya kno?

anyways i have now perfected the metal textures, and also FS eyes! Sorc if ur still on, ill send u Groose and Goddess Zelda in a bit with those fixes!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 01:47:53 AM
yeah well i've done to many marth imports imo... i need to stay away from his bones and look into others and learn bout other bone sets, ya kno?

anyways i have now perfected the metal textures, and also FS eyes! Sorc if ur still on, ill send u Groose and Goddess Zelda in a bit with those fixes!
That's okay, I understand.  It can be pretty annoying doing the same thing.  xD  Could you please send me Ghirahim's Final Form Model?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 22, 2011, 01:48:56 AM
yeah well i've done to many marth imports imo... i need to stay away from his bones and look into others and learn bout other bone sets, ya kno?

anyways i have now perfected the metal textures, and also FS eyes! Sorc if ur still on, ill send u Groose and Goddess Zelda in a bit with those fixes!
I am and I can't wait. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 01:49:01 AM
That's okay, I understand.  It can be pretty annoying doing the same thing.  xD  Could you please send me Ghirahim's Final Form Model?
his rig isnt complete mate... i just started him 2 hours ago... but look at the result in that pic thats been done so far xP


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 02:03:38 AM
his rig isnt complete mate... i just started him 2 hours ago... but look at the result in that pic thats been done so far xP
oh, I'm sorry!  XD  I meant when he's done... :P  Because I want to try putting him over Marth.  Can you send him then?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 02:04:36 AM
oh, I'm sorry!  XD  I meant when he's done... :P  Because I want to try putting him over Marth.  Can you send him then?
lolz.. u can do it when he's released.. just give credit


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 02:10:52 AM
lolz.. u can do it when he's released.. just give credit
I will.  That is, If I'll be able to put him over Marth... :P  I'll try.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 02:15:53 AM
hahah ok... well metal texture turned out perfect on Groose and Goddess Zelda... FS eyes tho now became glitchy... :|  but they shall be released sometime today!

need to learn more into the FS eyes stuff.... Groose looks like he has spider eyes... and yes his eyes ARE red when he has FS.. cause he gets all pouty x3
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0325binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_03253binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_03251binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_03252binout.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 22, 2011, 02:20:14 AM
Looks like they have more then one eye texture, that's all...

Edit: Enjoy these pictures. :P

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04251binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0425binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04252binout.jpg)
Yeah, I totally defeated these two. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 22, 2011, 07:56:19 AM
MH: Oh look it's a goddess
CH: Ohhhh so scary
*ten seconds later*
MH + CH: NOOOOOOO *dies*
Zelda: =-= I wonder if they know the whole goddess part hasn't been PSA'ed yet...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 12:14:12 PM
Looks like they have more then one eye texture, that's all...

Edit: Enjoy these pictures. :P

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04251binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0425binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04252binout.jpg[/url])
Yeah, I totally defeated these two. :3

lol we need Groose pics now xDD

as for the eyes... i think it has something to do with the SourceRow in the texture material.. ill send u a fix in a bit.


MH: Oh look it's a goddess
CH: Ohhhh so scary
*ten seconds later*
MH + CH: NOOOOOOO *dies*
Zelda: =-= I wonder if they know the whole goddess part hasn't been PSA'ed yet...

lol


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 07:32:04 PM
sorry for double post... but i fixed shana's metal texture! now she's not all black and glitchy.

Whats funny is that only her panties metal texture follows the camera xD
(http://i.imgur.com/AXpuw.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 22, 2011, 07:45:53 PM
Dat ass.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Allbait on December 22, 2011, 07:49:38 PM
That image needs subtitles: BITE MY SHINY METAL ASS -Bender Shana


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 22, 2011, 07:50:42 PM
DSX8, so are Groose and Zelda finished?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 07:51:55 PM
DSX8, so are Groose and Zelda finished?
im trying to fix their FS eyes...

i almost have it down tho x3


after that, THEN they'll be released ^^... if i cant fix it, then i'll release them the way they r.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ItalianStallion on December 22, 2011, 09:26:25 PM
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04251binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0425binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_04252binout.jpg[/url])


Sorceress! Those pictures are [censored]ing epic.

Yeah, I totally defeated these two. :3


I lol'd. Bet that was a great experience for you right there.

([url]http://i.imgur.com/AXpuw.jpg[/url])[/center]


Jiro pictures!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 22, 2011, 09:28:50 PM
Jiro pictures!
yep those were by Jiro :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 23, 2011, 11:52:25 PM
More nice pics. :3

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111224_0107binout.jpg)
Make a wish. ^^

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111224_0108binout.jpg)
Got to follow that star for my wish. :P

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111224_01081binout.jpg)
Canonball!!!

Ok, that's all, keep up the good work, DSX8. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 23, 2011, 11:53:23 PM
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111224_0108binout.jpg[/url])
Got to follow that star. :P

those braids needs fixing :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 23, 2011, 11:55:01 PM
those braids needs fixing :srs:
Yeah they do, but I'm not worrying about them. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 01:20:24 AM
Yeah they do, but I'm not worrying about them. :P

well i decided.... Shana (Beta release), Goddess Zelda and Groose will ALL be released 2morrow!

3 characters for xmas? sure why not! :af2:

also... some pics of Demise vs Ganon!
(http://img88.imageshack.us/img88/9632/dvg1.jpg)
(http://img4.imageshack.us/img4/5238/dvg2.jpg)
(http://img266.imageshack.us/img266/2683/dvg3.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 24, 2011, 02:24:42 AM
well i decided.... Shana (Beta release), Goddess Zelda and Groose will ALL be released 2morrow!

3 characters for xmas? sure why not! :af2:

also... some pics of Demise vs Ganon!
([url]http://img88.imageshack.us/img88/9632/dvg1.jpg[/url])
([url]http://img4.imageshack.us/img4/5238/dvg2.jpg[/url])
([url]http://img266.imageshack.us/img266/2683/dvg3.jpg[/url])

So u fixed his legs, so it doesn't go out of his cape?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 02:37:51 AM
So u fixed his legs, so it doesn't go out of his cape?

still working on that lol

anyways.... back on track with UMvC3 imports.... NEW PIC OF PHOENIX WRIGHT OVER SNAKE! WITH 6 MULTIPLE FACES! =D
.... will cause some minor lag in a 4 player match and shall be released on New Years.
inb4fansgetshappy :srs:
(http://fc03.deviantart.net/fs70/f/2011/358/0/7/new_phoenix_wright_import_preview__by_demonslayerx8-d4k1tgd.png)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 24, 2011, 02:40:23 AM
still working on that lol

anyways.... back on track with UMvC3 imports.... NEW PIC OF PHOENIX WRIGHT OVER SNAKE! WITH 6 MULTIPLE FACES! =D
.... will cause some minor lag in a 4 player match
inb4fansgetshappy :srs:
([url]http://fc03.deviantart.net/fs70/f/2011/358/0/7/new_phoenix_wright_import_preview__by_demonslayerx8-d4k1tgd.png[/url])

Inb4segposts

Seg is gonna be really happy in his pants. :3


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 02:41:37 AM
Inb4segposts

Seg is gonna be really happy in his pants. >D
he's rigging a phoenix wright on Ike from what he's shown me on msn... so this will make him jizz on xmas eve... xD

now where's mah eggnog + Vodka?!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 24, 2011, 02:43:13 AM
he's rigging a phoenix wright on Ike from what he's shown me on msn... so this will make him jizz on xmas eve... xD

now where's mah eggnog + Vodka?!
In Seg's pants.

No Vodka for u. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 02:48:48 AM
In Seg's pants.

No Vodka for u. :P
Dx  but me want mah vodka!!

:>.>:and i'll reach into his pants if my vodka is in there!!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 24, 2011, 02:50:24 AM
Dx  but me want mah vodka!!

:>.>:
You get no vodka and also, were out of eggnog...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 02:56:02 AM
You get no vodka and also were out of eggnog...
Dx  dang :(


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 24, 2011, 07:59:00 AM
*walks in*
Oha...
PHOENIX WRIGHT.
:af2:
I should really work on my Ike version :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 11:41:06 AM
*walks in*
Oha...
PHOENIX WRIGHT.
:af2:
I should really work on my Ike version :srs:
lol lets release our versions together :srs:
also send me the models of his items he can throw! :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Segtendo on December 24, 2011, 11:51:19 AM
Later.

My rig on Ike isn't that bad. Just some stretching, unconnected left arm (:srs:), and some other stuff, like the obvious weighing the vertices. I need to weigh his fingers :srs:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 11:52:39 AM
Later.

My rig on Ike isn't that bad. Just some stretching, unconnected left arm (:srs:), and some other stuff, like the obvious weighing the vertices. I need to weigh his fingers :srs:
fingers r a [censored], that is all lol


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 24, 2011, 12:45:03 PM
fingers r a [censored], that is all lol
Wizpig was easier with fingers, because Lucario had only 4 fingers on his right hand, and only 2 fingers on his left hand.  Plus, it's easy putting finger bones on a pig's hand.  :)  Still, it looked like complete crap when I put Wizpig in Brawl.  xD

Ontopic: Can't wait for Groose, Zelda, and Shana!  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 01:11:50 PM
Wizpig was easier with fingers, because Lucario had only 4 fingers on his right hand, and only 2 fingers on his left hand.  Plus, it's easy putting finger bones on a pig's hand.  :)  Still, it looked like complete crap when I put Wizpig in Brawl.  xD

Ontopic: Can't wait for Groose, Zelda, and Shana!  :)

lol i see...

anyways... any1 remember Island Village? well here's a daytime version of it!
(http://i.imgur.com/fKOkw.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 24, 2011, 01:23:24 PM
Looking good there, Slayer! :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 01:24:30 PM
Looking good there, Slayer! :D
thxs... ill be showing some pics of that soon.... along with Kokori Forest!! gonna have to ask Link40 if i can use his Lost Woods stage effects as a base lol


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DrKoala on December 24, 2011, 01:44:44 PM
anyways... any1 remember Island Village? well here's a daytime version of it!
([url]http://i.imgur.com/fKOkw.jpg[/url])


Oh hey, that reminds me.
Are still going to do something about Kamiki Village?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 01:46:15 PM
Oh hey, that reminds me.
Are still going to do something about Kamiki Village?
yes, just gotta find the files again >_<... i think i have them on my mediafire account


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tabuu Forte Akugun on December 24, 2011, 02:03:06 PM
Wait a minute, Kokiri Forest? NO WAI! That'll be an insta-download. :D


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 24, 2011, 02:17:30 PM
Hey, can someone rip the voice of Demise from Skyward Sword and put it over Ganondorf?  :)  Just an idea...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Tobi on December 24, 2011, 02:54:08 PM
is your next mvc model the next highest voted in the poll?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 24, 2011, 02:58:48 PM
is your next mvc model the next highest voted in the poll?
Judging by the Poll's question, I think so... xD


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 03:07:19 PM
is your next mvc model the next highest voted in the poll?
Judging by the Poll's question, I think so... xD
AVGanon is correct... the highest vote is being rigged :P

also... PICS COMING UP SOON! testing Kokiri Forest atm. Island Village works just fine (has some lag issue's tho cause its over 170k verts which is the max for stages)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 03:41:46 PM
sorry for double post.. >_>

Kokiri Forest
(http://fc07.deviantart.net/fs71/f/2011/358/2/d/brawling___in_kokiri_forest_from_ocarina_of_time_by_demonslayerx8-d4k3xaz.jpg)

Island Village (Day Time)
(http://fc03.deviantart.net/fs71/f/2011/358/6/7/brawling____on_a_island_village___yesh_by_demonslayerx8-d4k3t25.jpg)(http://i.imgur.com/SsYks.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Allav866 on December 24, 2011, 04:22:38 PM
first: that Kokiri Forest is freakin' awesome
next: how far away is the Mute City import. I'm anxiously awaiting to fill in the Mute City slot in my SSS.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 04:23:47 PM
first: that Kokiri Forest is freakin' awesome
next: how far away is the Mute City import. I'm anxiously awaiting to fill in the Mute City slot in my SSS.

its having some collision issue's... other than that its animated just fine :D

might need mewtwo2000 to help tho... and i think he'll be available in a few days... so thats when ill ask him for some help

edit: some more pics of Kokiri Forest!
(http://i.imgur.com/r0h3M.jpg)
(http://i.imgur.com/kWE0G.jpg)
(http://i.imgur.com/7Fodz.jpg)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ✿Zelia✿ on December 24, 2011, 08:57:18 PM
its having some collision issue's... other than that its animated just fine :D

might need mewtwo2000 to help tho... and i think he'll be available in a few days... so thats when ill ask him for some help

edit: some more pics of Kokiri Forest!
([url]http://i.imgur.com/r0h3M.jpg[/url])
([url]http://i.imgur.com/kWE0G.jpg[/url])
([url]http://i.imgur.com/7Fodz.jpg[/url])

Smexy! >:3

Can't wait until it's finished. :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 24, 2011, 10:02:26 PM
Smexy! >:3

Can't wait until it's finished. :P
yeah... im trying to get bak into stages >_>;

*builds a character pack and prepares for 3 releases*


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Allav866 on December 24, 2011, 10:15:25 PM
So where do you plan to make collisions for KF? If you don't mind me saying so, I think it should be on that bridge with Link's house in the background.
*Edit* Oh, and Merry Christmas, DSX8!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: ReRush on December 24, 2011, 10:40:18 PM
Kokori forest messing with my head.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 01:00:29 AM
So where do you plan to make collisions for KF? If you don't mind me saying so, I think it should be on that bridge with Link's house in the background.
*Edit* Oh, and Merry Christmas, DSX8!
well its gonna be multiple versions, some with platforms and no platforms, and different locations

and thanks! Merry Christmas to u also.


Kokori forest messing with my head.
and it shall always mess wit ur head ;D


edit:
3 new characters released! MERRY CHRISTMAS EVERY1!! :af2:


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 25, 2011, 01:58:52 AM
edit:
3 new characters released! MERRY CHRISTMAS EVERY1!! :af2:
I am playing as Goddess Zelda and Groose right now: as always, your models are the best!  :D  Merry Christmas!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: slayermarth101 on December 25, 2011, 06:01:23 AM
yeah... im trying to get bak into stages >_>;
YYYYYYYYEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSHHHHHHHHHH HHHHHHZZZZZZZZZZZZ!!!!!!!!!!!!!!!!

And merry Christmas


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 10:37:23 AM
I am playing as Goddess Zelda and Groose right now: as always, your models are the best!  :D  Merry Christmas!
YYYYYYYYEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSHHHHHHHHHH HHHHHHZZZZZZZZZZZZ!!!!!!!!!!!!!!!!

And merry Christmas
thanks! and Mery Christmas to you guys also (even tho i said that like around midnight last night xD)


hope u all like my newest imports!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 25, 2011, 10:41:26 AM
Will you make Scrapper over ROB so I can beat the [censored] out of that little bastard for calling me master shortpants and being a [censored] through the whole game...


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 10:45:45 AM
Will you make Scrapper over ROB so I can beat the [censored] out of that little bastard for calling me master shortpants and being a [censored] through the whole game...
give me the model and that'll be my only request ill take!


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: Naruto200Man on December 25, 2011, 10:52:01 AM
give me the model and that'll be my only request ill take!
Hmm...if you're only taking one request can you help me rig my Krystal :P
I do think I'll look for a scrapper model if I can find him but meh.
I'd rather have a model of Krystal on zelda (with her staff) for making psa.
 


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 10:52:58 AM
Hmm...if you're only taking one request can you help me rig my Krystal :P
I do think I'll look for a scrapper model if I can find him but meh.
I'd rather have a model of Krystal on zelda (with her staff) for making psa.
 
sorry... ur idea, ur rigging :P


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 25, 2011, 11:47:21 AM
sorry... ur idea, ur rigging :P
I don't think I can give you the model for him, but Geapora over Ganondorf would be nice.  That way, you would rig every important character in Skyward Sword.  :)


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 12:11:45 PM
I don't think I can give you the model for him, but Geapora over Ganondorf would be nice.  That way, you would rig every important character in Skyward Sword.  :)
Geapora... who is that again..? ^^"


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: slayermarth101 on December 25, 2011, 12:28:37 PM
Hm, when would you say demise is done?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 25, 2011, 12:43:17 PM
Geapora... who is that again..? ^^"
Zelda's father.  :)  click the spoiler to see him.
(http://images4.wikia.nocookie.net/__cb20111129042160/zelda/images/5/55/Gaepora.png)

Wouldn't it be awesome to make him?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 08:23:12 PM
Hm, when would you say demise is done?

maybe sometime this week along with skyloft link(?).. or around new years... :P


Zelda's father.  :)  click the spoiler to see him.
([url]http://images4.wikia.nocookie.net/__cb20111129042160/zelda/images/5/55/Gaepora.png[/url])

Wouldn't it be awesome to make him?

i have his model... but meh... im not gonna do him sorry ^^"


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: AVGanondorf on December 25, 2011, 08:38:53 PM
maybe sometime this week along with skyloft link(?).. or around new years... :P

i have his model... but meh... im not gonna do him sorry ^^"
That's okay.  Can you send me Geapora's model?


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 25, 2011, 08:39:49 PM
That's okay.  Can you send me Geapora's model?
if the new BB beta can rip its DAE out (unlike the last 1) then yes i can.


Title: Re: DSX8's DAE Imports! Groose done, Working on Link, Zelda and Demise - 12/14
Post by: DSX8 on December 26, 2011, 12:42:55 AM
sorry for a double post...

1 of the TvC stages that REALLY needs a revamp big time with properly working SRT0's is... Burning Wasteland!
(http://i.imgur.com/eyq2u.jpg)
(http://i.imgur.com/hN7qF.png)
As you can see... SRT0 editing is SOMEWHAT possible... i was able to figure out how many frames it has in total, and what version brawl uses, and changed it to make it work in brawl. Sadly any other edits inside the SRT0 file wont save and crashes brawlbox.


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: AVGanondorf on December 26, 2011, 01:59:06 AM
sorry for a double post...

1 of the TvC stages that REALLY needs a revamp big time with properly working SRT0's is... Burning Wasteland!

As you can see... SRT0 editing is SOMEWHAT possible... i was able to figure out how many frames it has in total, and what version brawl uses, and changed it to make it work in brawl. Sadly any other edits inside the SRT0 file wont save and crashes brawlbox.
I might be wrong on this one, but didn't you say that if SRTO editing is possible, you could make Demise's hair move?  And you could make his skin glow black & white just like in Skyward Sword?  :)  Again, I might be confusing some other thing with SRTO, so... sorry if this didn't really make any sense, but is it possible for the flaming hair to move and his skin to glow?  :)


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 02:04:13 AM
I might be wrong on this one, but didn't you say that if SRTO editing is possible, you could make Demise's hair move?  And you could make his skin glow black & white just like in Skyward Sword?  :)  Again, I might be confusing some other thing with SRTO, so... sorry if this didn't really make any sense, but is it possible for the flaming hair to move and his skin to glow?  :)
what ur talking about is CLR0 editing... but ill check to see if his hair also has SRT0 too.


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Sky Grounder on December 26, 2011, 04:42:23 AM
what ur talking about is CLR0 editing... but ill check to see if his hair also has SRT0 too.
Not only is his hair changing color, but it's also moving.
Would adding CLR0/any other animation to the ModelData folder in FitCharacter0x make it color-animated one-slot, or would it simply not be loaded by the game?


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 04:51:39 AM
Not only is his hair changing color, but it's also moving.
Would adding CLR0/any other animation to the ModelData folder in FitCharacter0x make it color-animated one-slot, or would it simply not be loaded by the game?
doing that would not make it a 1 slot


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Sky Grounder on December 26, 2011, 05:07:40 AM
doing that would not make it a 1 slot
I thought so, or else it would've been done already :-\


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 05:11:12 AM
I thought so, or else it would've been done already :/
yeah i kno.... characters cant have CLR0 or SRT0's in their pac/pcs files for some reason... already tried X_X


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Puraidou on December 26, 2011, 06:58:41 AM
doing that would not make it a 1 slot
Screw 1 slots, recolor pack time! xD

Kidding aside, i was serious with the recolor pack lol :P


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: AVGanondorf on December 26, 2011, 10:59:24 AM
It would be cool for someone to make recolors for Demise, so that every recolor his hair color is different.  :)

DSX8, if you could send me Demise's pac and pcs, I could make recolors for him and you could then release him with the recolors.  I know he's not done yet, but all I need is the pac and the pcs to test my recolors and the files containing his hair texture.  :)  What do you think?


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 12:07:39 PM
It would be cool for someone to make recolors for Demise, so that every recolor his hair color is different.  :)

DSX8, if you could send me Demise's pac and pcs, I could make recolors for him and you could then release him with the recolors.  I know he's not done yet, but all I need is the pac and the pcs to test my recolors and the files containing his hair texture.  :)  What do you think?
.......
sorry but i only have demise sent to 2 ppl...
1 - sorceress (tester for my SS characters)
2 - xxWutzMercyxx  (cause it was his bday on thursday so i gave him a copy of Demise)


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: shadowXtreme on December 26, 2011, 12:38:25 PM
well, there is a feedback

Zelda with no expresions in her eyes is
scary, non complete u.u


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 12:39:17 PM
well, there is a feedback

Zelda with no expresions in her eyes is
scary, non complete u.u
yeah i already kno that... her model didnt come with any other face expressions =/


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Segtendo on December 26, 2011, 12:46:21 PM
yeah i already kno that... her model didnt come with any other face expressions =/
Copy face model, vertex it, repeat :af:


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 12:48:00 PM
Copy face model, vertex it, repeat :af:
i suck at vertexing man lol... >_>


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Naruto200Man on December 26, 2011, 08:36:13 PM
Hey DSX, I finally found myself a good model of Krystal...buuut...there's a small hicup in the rigging process.
Click The Spoiler to see the image:
(http://i43.tinypic.com/uc7yb.jpg)

I have no idea how to rig a hand when it's clenched partially like that. Should I just have that clenched fist the T-stance for that model? Or should I go ahead and T stance the hand the way the normal brawl models are?

This is going over zelda by the way.
The Wireframe image on the left is a top view of the hand, and the solid/highlights viewpoint is that same hand from the outside.

I'm a bit worried about the stance and how to fully rig her, so um...any tips would be nice  :happy:
Also, I'm not sure if you're up for it but please help me out with the last two steps of 3DS max parts before exporting for brawlbox.


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 26, 2011, 09:09:18 PM
Hey DSX, I finally found myself a good model of Krystal...buuut...there's a small hicup in the rigging process.
Click The Spoiler to see the image:
([url]http://i43.tinypic.com/uc7yb.jpg[/url])

I have no idea how to rig a hand when it's clenched partially like that. Should I just have that clenched fist the T-stance for that model? Or should I go ahead and T stance the hand the way the normal brawl models are?

This is going over zelda by the way.
The Wireframe image on the left is a top view of the hand, and the solid/highlights viewpoint is that same hand from the outside.

I'm a bit worried about the stance and how to fully rig her, so um...any tips would be nice  :happy:
Also, I'm not sure if you're up for it but please help me out with the last two steps of 3DS max parts before exporting for brawlbox.

for that.... u can either vertex the fingers to be pointed straight out, or u can leave them clenched and add weights. either way it will still work.


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Naruto200Man on December 26, 2011, 09:14:59 PM
Okay, so basically I could rig it the way it is, then rotate the hand/fingers so that it's straight out like a normal T stance? Gotcha. I'll have to rig the legs, and her tail that way too I suppose. Heh, I'll be using the dress bones to animate her tail...

Also, would using the unneded dress bones to animate/manipulate the staff be a good idea?
I need to be able to do certain graphics in certain parts of the staff for the PSA to look good.


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 27, 2011, 12:19:49 AM
Okay, so basically I could rig it the way it is, then rotate the hand/fingers so that it's straight out like a normal T stance? Gotcha. I'll have to rig the legs, and her tail that way too I suppose. Heh, I'll be using the dress bones to animate her tail...

Also, would using the unneded dress bones to animate/manipulate the staff be a good idea?
I need to be able to do certain graphics in certain parts of the staff for the PSA to look good.
add bones via BB lol... then move them in 3ds max or w/e and position them to the staff


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 27, 2011, 09:55:17 PM
sorry for double post... (wow its becoming more frequent! xD)

anyways.... i tried out the object importer in this latest BB... i tried to add Mojora's Mask onto Peach.... instead i get something unpredictable... but really awesome looking! even the texture itself is reflective!

(http://i.imgur.com/twRb4.jpg)


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Allav866 on December 27, 2011, 10:02:39 PM
Hooray for awesome mistakes! :af:


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: AVGanondorf on December 27, 2011, 10:51:50 PM
And now a quote from Bob Ross regarding DSX8's mistake...

"There are no mistakes, only happy accidents."  :)

PS: Bob Ross was an oil painter on a TV Show, and that was his favorite phrase.  Boy, this is reeeally off-topic.  :P


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: DSX8 on December 27, 2011, 10:53:20 PM
And now a quote from Bob Ross regarding DSX8's mistake...

"There are no mistakes, only happy accidents."  :)

PS: Bob Ross was an oil painter on a TV Show, and that was his favorite phrase.  Boy, this is reeeally off-topic.  :P
that was indeed off-topic :srs:


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: its over my pengus on December 27, 2011, 10:57:51 PM
That was extremly cool! Can't wait for Demise!


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: ItalianStallion on December 27, 2011, 11:31:52 PM
sorry for double post... (wow its becoming more frequent! xD)

anyways.... i tried out the object importer in this latest BB... i tried to add Mojora's Mask onto Peach.... instead i get something unpredictable... but really awesome looking! even the texture itself is reflective!

([url]http://i.imgur.com/twRb4.jpg[/url])


Dude! That's actually a sick mistake.

LOL at that picture you showed me on MSN.

I woke up from a nap, to your chat window, to that [censored]. What the [censored] lol


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: ✿Zelia✿ on December 28, 2011, 06:26:42 AM
sorry for double post... (wow its becoming more frequent! xD)

anyways.... i tried out the object importer in this latest BB... i tried to add Mojora's Mask onto Peach.... instead i get something unpredictable... but really awesome looking! even the texture itself is reflective!

([url]http://i.imgur.com/twRb4.jpg[/url])

Nice...

I like the texture, but they look good on the gloves. ^w^


Title: Re: DSX8's DAE Imports! Merry Christmas! Groose, Goddess Zelda and Shana out - 12/25
Post by: Puraidou on December 28, 2011, 07:06:06 AM
sorry for double post... (wow its becoming more frequent! xD)

anyways.... i tried out the object importer in this latest BB... i tried to add Mojora's Mask onto Peach.... instead i get something unpredictable... but really awesome looking! even the texture itself is reflective!

([url]http://i.imgur.com/twRb4.jpg[/url])
Wat the [censored]?! XD
That's one weird but cool mistake.


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: DSX8 on December 28, 2011, 02:07:11 PM
Nice...

I like the texture, but they look good on the gloves. ^w^

yeah they do look good on her gloves xD


Wat the [censored]?! XD
That's one weird but cool mistake.

indeed :vyse:


anyways... instead of a character preview... i have a Item import! This is over Nintendog!
(http://fc02.deviantart.net/fs70/f/2011/362/6/f/amaterasu_preview_by_demonslayerx8-d4kictw.png)


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Naruto200Man on December 28, 2011, 02:36:44 PM
Dangit DSX: Use some sense and get ChibiTasaru over nintendog to make it cuter X_X



Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: DSX8 on December 28, 2011, 02:56:07 PM
Dangit DSX: Use some sense and get ChibiTasaru over nintendog to make it cuter X_X


if i had the DS model i would... i already tried ripping it myself but the model was to badly deformed upon exporting.


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Get A Load of This! on December 28, 2011, 03:54:58 PM
You could also use the UMvC3 Missile model with Amaterasu's texture. Would probably fit a bit better.

(http://shoryuken.com/wp-content/uploads/2011/10/PhoenixWright_6P_74142_640screen.jpg)


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: DSX8 on December 28, 2011, 04:12:48 PM
You could also use the UMvC3 Missle model with Amaterasu's texture. Would probably fit a bit better.

([url]http://shoryuken.com/wp-content/uploads/2011/10/PhoenixWright_6P_74142_640screen.jpg[/url])

....... y didnt i think of that... Dx

SEGGY GET ONLINE NOW AND SEND ME THAT MISSIL MODEL W/ TEXTURES! :vyse:


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Segtendo on December 28, 2011, 04:27:41 PM
M'kay.


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: DSX8 on December 28, 2011, 04:30:12 PM
M'kay.
yay thanks! ^_^


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Segtendo on December 28, 2011, 04:33:51 PM
http://www.mediafire.com/?igw6rz44hs5s27j


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Get A Load of This! on December 28, 2011, 04:34:14 PM
Not sure where that idea came from. But Amaterasu doesn't deserve anything less than playable status ever.


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: DSX8 on December 28, 2011, 04:40:34 PM
Not sure where that idea came from. But Amaterasu doesn't deserve anything less than playable status ever.
what idea? u mean amaterasu on Nintendog? i thought it up a month or 2 ago cause i thought she would fit the bones more better than it would on Ivysaur :>.>:


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: Allav866 on December 28, 2011, 06:23:27 PM
Not sure where that idea came from. But Amaterasu doesn't deserve anything less than playable status ever.
Neither did Isaac from Golden Sun, but he isn't playable.


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: ItalianStallion on December 28, 2011, 07:27:41 PM
Aw [censored]. Over Nintedog?

I want a playable Amaterasu :c

Pikazz is working on the Ivysaur one, so it's all good I guess.

;o


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: BlackJax96 on December 28, 2011, 09:06:32 PM
Aw [censored]. Over Nintedog?

I want a playable Amaterasu :c

Pikazz is working on the Ivysaur one, so it's all good I guess.

;o


Isn't there a playable Nintendog on the vault? Just put the model over that.

sorry for double post... (wow its becoming more frequent! xD)

anyways.... i tried out the object importer in this latest BB... i tried to add Mojora's Mask onto Peach.... instead i get something unpredictable... but really awesome looking! even the texture itself is reflective!

([url]http://i.imgur.com/twRb4.jpg[/url])


That is, surprisingly, pretty dope. :srs:


Title: Re: DSX8's DAE Imports! Amaterasu Preview! - 12/28
Post by: AVGanondorf on December 28, 2011, 10:37:29 PM
DSX8, so how is Ghirahim's Final Form over Ike?  When do you think he'll be released?  And how is Demise, did you fix his cape?  :)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 28, 2011, 11:51:05 PM
DSX8, so how is Ghirahim's Final Form over Ike?  When do you think he'll be released?  And how is Demise, did you fix his cape?  :)

i havent been workin on them since i had XMAS and got a 3ds with epic games :af:

and right now im rigging BJ's Yoko (for a total of 4 times.. 3 by him and 1 by me xD)... yes its become a collab ;)
(http://i.imgur.com/GLMJ7.png)


also, i gave Blackjax a very nice model of Ikaros, so now he has to search for 1 no more! I also bring you all a pic of some1 from Heaven's Lost Property... Nymph! Rigging over Pit, still a WIP. Has no face, arms, or legs yet. Just showing my progress.

(http://fc07.deviantart.net/fs71/f/2011/362/d/d/nymph_from_heaven__s_lost_property_in_my_brawl____by_demonslayerx8-d4kkbg2.png)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Wasabi_Skillz on December 29, 2011, 01:16:10 AM
luh dat sora no otoshimono!!


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 01:18:23 AM
heheh yeah, bingo!


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Get A Load of This! on December 29, 2011, 01:25:29 AM
Looks kind of cool without skin, actually.

Like some invisible man type deal.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 01:28:48 AM
Looks kind of cool without skin, actually.

Like some invisible man type deal.
hah lol

im still working on the skin... sorta a pain -.-


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Puraidou on December 29, 2011, 01:33:20 AM
([url]http://i.imgur.com/GLMJ7.png[/url])
YOKO! 8D
The best character from Tengan Topen Gurren Lagann, in my opinion :af:

DSX8, so how is Ghirahim's Final Form over Ike?  When do you think he'll be released?  And how is Demise, did you fix his cape?  :)
You know, it's getting quite annoying how you ask that every 2 days.. the title of his thread shows what he's working on.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 03:46:59 AM
YOKO! 8D
heheh yup

You know, it's getting quite annoying how you ask that every 2 days.. the title of his thread shows what he's working on.
^ that is actually true... it does get on my nerves... now i kno how beyond feels about Vegeta :>.>:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Pervyman Trigger on December 29, 2011, 06:41:32 AM
i havent been workin on them since i had XMAS and got a 3ds with epic games :af:

and right now im rigging BJ's Yoko (for a total of 4 times.. 3 by him and 1 by me xD)... yes its become a collab ;)
([url]http://i.imgur.com/GLMJ7.png[/url])


also, i gave Blackjax a very nice model of Ikaros, so now he has to search for 1 no more! I also bring you all a pic of some1 from Heaven's Lost Property... Nymph! Rigging over Pit, still a WIP. Has no face, arms, or legs yet. Just showing my progress.

([url]http://fc07.deviantart.net/fs71/f/2011/362/d/d/nymph_from_heaven__s_lost_property_in_my_brawl____by_demonslayerx8-d4kkbg2.png[/url])


I remember those :af: they were both wonderful :af2:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: BlackJax96 on December 29, 2011, 11:16:25 AM
i havent been workin on them since i had XMAS and got a 3ds with epic games :af:

and right now im rigging BJ's Yoko (for a total of 4 times.. 3 by him and 1 by me xD)... yes its become a collab ;)
([url]http://i.imgur.com/GLMJ7.png[/url])


also, i gave Blackjax a very nice model of Ikaros, so now he has to search for 1 no more! I also bring you all a pic of some1 from Heaven's Lost Property... Nymph! Rigging over Pit, still a WIP. Has no face, arms, or legs yet. Just showing my progress.

([url]http://fc07.deviantart.net/fs71/f/2011/362/d/d/nymph_from_heaven__s_lost_property_in_my_brawl____by_demonslayerx8-d4kkbg2.png[/url])


Hey hey hey man, I was the one who ripped the model from where you found it though, let's not forget. (http://i.imgur.com/sGBOR.png)

I'd better get my preview of Ikaros up. I found and added the skin model. :af: I'll send it to you on MSN.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Segtendo on December 29, 2011, 11:19:55 AM
DSX8, broham, your avy is bust :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 01:01:29 PM

I remember those :af: they were both wonderful :af2:

heheh yep yep :P


Hey hey hey man, I was the one who ripped the model from where you found it though, let's not forget. ([url]http://i.imgur.com/sGBOR.png[/url])

I'd better get my preview of Ikaros up. I found and added the skin model. :af: I'll send it to you on MSN.

ok true true... i found em, but u did the ripping :P


DSX8, broham, your avy is bust :P

D=
ur right!


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 05:09:30 PM
sorry for double post.... HEAVEN'S LOST PROPERTY NYMPH UPDATE! (oh and BJ now has his Yoko back and will now need small minor fixes to make her more better looking for brawl)
(http://fc08.deviantart.net/fs70/i/2011/363/a/f/nymph_with_multiple_faces_and_fs_eyes_set_by_demonslayerx8-d4kn4d8.png)
faces from left to right:
Normal Face
HalfBlink
Talking
FullBlink
FS eyes


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Pervyman Trigger on December 29, 2011, 07:12:36 PM
So DS, I was testin my servbot rig on the Gesellshaft (storm) stage when I thought came to me. Would you mind if I replaced all the servbot's on your stage with their MvC3 counterpart?

EDIT: and Nymph's looking great


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: AVGanondorf on December 29, 2011, 07:25:53 PM
Nymph looks like a carbon copy of Rei from Neon Genesis Evangelion... :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 08:46:32 PM
So DS, I was testin my servbot rig on the Gesellshaft (storm) stage when I thought came to me. Would you mind if I replaced all the servbot's on your stage with their MvC3 counterpart?

EDIT: and Nymph's looking great
hmm all the servebots on my stage with their MvC3 models... i guess so, go right on ahead.

@ AVGanon:
hah a carbon copy? Orly? lolz

anyways.... imma have some in-game pics of Nymph (aka Beta) soon...


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 29, 2011, 09:08:16 PM
I can't wait for Nymph :3


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: AVGanondorf on December 29, 2011, 09:36:40 PM
@ AVGanon:
hah a carbon copy? Orly? lolz
Yeah, she has the blue hair and the white EVA suit going... :)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 29, 2011, 09:42:58 PM
I can't wait for Nymph :3
hah well lets see... she has a vertice count of 77k+, and that made the .pcs file go over the file size limit MAJORLY! came to 2.54MB, which is 2x over pits .pcs file limit!

i just got done lowering her vertice limit, and now the .pcs file is under that limit, but i have to redo her rig now.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 12:23:59 AM
sorry for another double post... IN GAME PICS OF NYMPH!!!
(http://fc02.deviantart.net/fs71/i/2011/363/4/8/nymph_aka_beta_in_ssbb__she__s_almost_ready_by_demonslayerx8-d4kohdm.png)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Zikkh on December 30, 2011, 04:44:39 AM
Are you going to rig her Fingers too ? xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 11:58:54 AM
Are you going to rig her Fingers too ? xD
yes i am

anyways she now has all of her faces, and i changed her hair texture to match the 1 in my avi


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Zikkh on December 30, 2011, 12:01:53 PM
Okay , great. :)

I made a Request in the "Model Request" section , and now you are doing her :D


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 12:19:29 PM
Okay , great. :)

I made a Request in the "Model Request" section , and now you are doing her :D
Orly? nice then


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Segtendo on December 30, 2011, 01:19:07 PM
Awesome character who I've never heard of :af:
She looks sweet.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 30, 2011, 01:28:08 PM
sorry for another double post... IN GAME PICS OF NYMPH!!!
([url]http://fc02.deviantart.net/fs71/i/2011/363/4/8/nymph_aka_beta_in_ssbb__she__s_almost_ready_by_demonslayerx8-d4kohdm.png[/url])
It looks AMAZING!! The only thing that will bug me is her hair not flowing and the clipping but oh well ^_^


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 01:37:39 PM
Awesome character who I've never heard of :af:
She looks sweet.
she's my 2nd loli anime chick!!! ='D


It looks AMAZING!! The only thing that will bug me is her hair not flowing and the clipping but oh well ^_^
haha yeah i kno wat ya mean... sadly pit has no hair bones >_>


edit:
well... i ALMOST had her perfect... until my .max file somehow got corrupted... :srs:
so now i have to remake her AGAIN... now i kno how you feel blackjax :notimp:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 30, 2011, 02:15:59 PM
she's my 2nd loli anime chick!!! ='D

haha yeah i kno wat ya mean... sadly pit has no hair bones >_>


edit:
well... i ALMOST had her perfect... until my .max file somehow got corrupted... :srs:
so now i have to remake her AGAIN... now i kno how you feel blackjax :notimp:
NOOOOOOOO TT_TT


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: BlackJax96 on December 30, 2011, 02:17:25 PM
she's my 2nd loli anime chick!!! ='D

haha yeah i kno wat ya mean... sadly pit has no hair bones >_>


edit:
well... i ALMOST had her perfect... until my .max file somehow got corrupted... :srs:
so now i have to remake her AGAIN... now i kno how you feel blackjax :notimp:

Indeed. -.-


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 03:17:55 PM
NOOOOOOOO TT_TT
Indeed. -.-
yeah well she's being remade now... well more like i'll get bak to her in 25mins... having BJ give her a Blackjax Quality T-Pose! (better than the 1 i did on my own xD) :vyse:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: AVGanondorf on December 30, 2011, 09:06:28 PM
Hey DSX8, I think I know why Wizpig had so many deformed polygons... it's because I didn't make his model T-posed.  I just rigged Lucario's bones to Wizpig's model, and didn't make him T-posed.  >.<  Is that the problem?  If so, then how do you make a non-T-posed model into a T-posed one?


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 30, 2011, 09:07:42 PM
Hey DSX8, I think I know why Wizpig had so many deformed polygons... it's because I didn't make his model T-posed.  I just rigged Lucario's bones to Wizpig's model, and didn't make him T-posed.  >.<  Is that the problem?  If so, then how do you make a non-T-posed model into a T-posed one?
vertex into a t-pose my good sir :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Naruto200Man on December 30, 2011, 09:26:18 PM
vertex into a t-pose my good sir :P

Either that or rig the model entirely and T pose that XP
Which is what I'm doing for my current importing project...


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 12:40:27 AM
well got Nymph back on track.... sadly i think imma move her on over to ZSS instead of Pit... Pits shoulder bones r just to far away from Nymph shoulders (and i dont want to make her wide and make her look fat...)
but here's wat she looks like.... final pics of her on Pit b4 she gets rigged onto ZSS!

(http://img35.imageshack.us/img35/2034/al1112301531binout.jpg)(http://img683.imageshack.us/img683/2374/al11123015321binout.jpg)
(http://img507.imageshack.us/img507/2639/al1112301533binout.jpg)(http://img707.imageshack.us/img707/3169/al11123015361binout.jpg)
(http://img28.imageshack.us/img28/3097/al1112301537binout.jpg)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Puccio on December 31, 2011, 01:09:47 AM
Her smile looks creepy. xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 01:11:32 AM
Her smile looks creepy. xD
lol thats wat Blackjax said on msn... :srs: xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 01:59:11 AM
lol thats wat Blackjax said on msn... :srs: xD
sad to say but yea thats worse than Ben O_o


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: _Data_Drain_ on December 31, 2011, 02:06:56 AM
*Sees that one picture*

...

As Snake would say, "creepy"

Seriously... I THINK the normals, and her teeth are to blame honestly.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: ChaosEpsilon613 on December 31, 2011, 02:07:24 AM
Your making nymph?!
I never saw :o
This is awesome!  :happy:

Hope it turns out well  ^^


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:20:08 AM
sad to say but yea thats worse than Ben O_o
lol ben? O.o


*Sees that one picture*

...

As Snake would say, "creepy"

Seriously... I THINK the normals, and her teeth are to blame honestly.
yeah... i think i have that fixed on the ZSS rig lol


Your making nymph?!
I never saw :o
This is awesome!  :happy:

Hope it turns out well  ^^
yes i am... i gave BJ Ikaros :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:23:51 AM
lol ben? O.o

yeah... i think i have that fixed on the ZSS rig lol

yes i am... i gave BJ Ikaros :P
Btw you inspired me to collect mmd stuff and make a model oh andBen(http://media.tumblr.com/tumblr_l8ziig7mgc1qba810.png)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:25:26 AM
Btw you inspired me to collect mmd stuff and make a model oh andBen([url]http://media.tumblr.com/tumblr_l8ziig7mgc1qba810.png[/url])

ah the fake young link from MM.... xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:28:18 AM
ah the fake young link from MM.... xD
Yah thats ben and he is pretty creepy


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:33:32 AM
Btw you inspired me to collect mmd stuff and make a model oh andBen([url]http://media.tumblr.com/tumblr_l8ziig7mgc1qba810.png[/url])

wait how did i inspire u to collect MMD models? O.o


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:35:41 AM
wait how did i inspire u to collect MMD models? O.o
no seeing your Nymph looking so great it made me want to go and collect different MMD clothing and ect. and I came up with my next rig ^_^


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:37:13 AM
no seeing your Nymph looking so great it made me want to go and collect different MMD clothing and ect. and I came up with my next rig ^_^
Nymph, Ikaros, and Astraea arnt MMD models... xD

their .doq models


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:40:09 AM
Nymph looks veeeeeeeeeeeeeeeeeery similiar to Miku  :srs:
oh well im happy with what i made I just feel stupid xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:41:45 AM
Nymph looks veeeeeeeeeeeeeeeeeery similiar to Miku  :srs:
oh well im happy with what i made I just feel stupid xD
lol well of course she looks like Miku...:srs:
but no she's not Miku at all, she's Nymph, with fairy wings! :af2:... AND A 13 YR OLD LOLI!!! xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:44:39 AM
lol well of course she looks like Miku...:srs:
but no she's not Miku at all, she's Nymph, with fairy wings! :af2:... AND A 13 YR OLD LOLI!!! xD
:srs: Ohwell lolz


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:49:50 AM
lmao yeah


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: ✿Zelia✿ on December 31, 2011, 12:27:05 PM
Hey DSX8 do u like this Dark Goddess Zelda? The only reason I'm keeping her eye's blue, because Dark Zelda recolor in brawl her eye's are still blue...

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_1342binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13422binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13421binout.jpg)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 12:53:15 PM
Hey DSX8 do u like this Dark Goddess Zelda? The only reason I'm keeping her eye's blue, because Dark Zelda recolor in brawl her eye's are still blue...

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_1342binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13422binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13421binout.jpg[/url])

outfit is to black and holds no design properties at all... :srs:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: ✿Zelia✿ on December 31, 2011, 01:02:09 PM
outfit is to black and holds no design properties at all... :srs:
*sighs*

...

I know that, anyway it's just a white robe turned black, I really didn't think about anything else...

Edit: But then again, I did this out of boredom...


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 02:07:10 PM
*sighs*

...

I know that, anyway it's just a white robe turned black, I really didn't think about anything else...

Edit: But then again, I did this out of boredom...
lolz...

anyways... Nymph is now getting rigged on ZSS, so far its coming along great ;)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 02:47:43 PM
lolz...

anyways... Nymph is now getting rigged on ZSS, so far its coming along great ;)
Hehe on my favorite character, don't you just love how simple Zamus's bone structure is xD


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 03:44:07 PM
well here's Nymph over ZSS preview.... try not to fap to the far left pic :srs:

(http://fc04.deviantart.net/fs71/i/2011/365/f/8/nymph_over_zero_suit_samus_by_demonslayerx8-d4kuxez.png)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 04:04:41 PM
Did you Rig her hair? :af:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 04:08:51 PM
Did you Rig her hair? :af:
yes it is :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: ✿Zelia✿ on December 31, 2011, 04:14:52 PM
well here's Nymph over ZSS preview.... try not to fap to the far left pic :srs:

([url]http://fc04.deviantart.net/fs71/i/2011/365/f/8/nymph_over_zero_suit_samus_by_demonslayerx8-d4kuxez.png[/url])

She might need a size mod to have the same size as a kid or she be the same size as ZZS. xP


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 04:17:24 PM
She might need a size mod to have the same size as a kid or she be the same size as ZZS. xP
she's smaller than ZSS.. i already kno wat size to give her tho :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on December 31, 2011, 04:22:11 PM
yes it is :P
:af:


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on December 31, 2011, 06:32:29 PM
lol

well im almost done with Nymph... i think she'll be done by late tonight (then again probably not cause imma get major buzz [aka drunk and stoned :af:] at a party)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 01, 2012, 07:17:26 PM
well... turns out i didnt get much time to work on nymph last night.... nor today (due to a hangover)

but.... i do have some in-game pics of Nymph over ZSS!

(http://th04.deviantart.net/fs70/PRE/i/2012/001/7/d/sora_no_otoshimono___nymph_over_zero_suit_samus_by_demonslayerx8-d4kztpv.png)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: LCCoolJ95 on January 01, 2012, 09:36:06 PM
I don't know who that is, but it looks good. What about Ammy?


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 01, 2012, 09:38:38 PM
I don't know who that is, but it looks good. What about Ammy?
Ammy is still being worked on... since i really dont kno how a dog should move (bone wise), its kinda hard to get her animated properly =/


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Soneek on January 01, 2012, 09:58:12 PM
Yeah, it's still insane to get some models to animate smoothly.  :-\


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 01, 2012, 10:03:05 PM
Yeah, it's still insane to get some models to animate smoothly.  :-\
indeed it is... only thing that animates smoothly on amaterasu is the knee's and feet... the upper leg bones not that much... :srs:

so right now im taking a break on Ammy.. and bak to work on Nymph


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Funzy <3 on January 01, 2012, 10:05:42 PM
indeed it is... only thing that animates smoothly on amaterasu is the knee's and feet... the upper leg bones not that much... :srs:

so right now im taking a break on Ammy.. and bak to work on Nymph
what happened to part of her wings?


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 01, 2012, 10:09:32 PM
what happened to part of her wings?
on Nymph? well i allowed transparency... but some reason it made it fully transparent (but yet the texture is semi-transparent with colors)
i think the next in-game pics of her will have no transparency to them cause for some reason she looks more better with no transparent wings :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DemonBoy on January 03, 2012, 10:03:56 PM
Hey Nymph, You were going to import Amatarasu over nintendog correct? I found a model from okamiden if you want it.


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Spex130 on January 03, 2012, 10:20:05 PM
Hey, Nymph. Depending on the way you do it, allowing transparency can do that. (And DemonBoy and I would know.)

If my suspicions are correct, then the way you're doing it is the way I tried it with the flags and everything.

Demonboy had this way of doing it that allowed the textures to use their transparency as they were supposed to. Maybe he could tell you?


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 03, 2012, 10:26:35 PM
Hey Nymph, You were going to import Amatarasu over nintendog correct? I found a model from okamiden if you want it.
if it looks decent enough to rig, HELLZ YEAH! :srs:


Hey, Nymph. Depending on the way you do it, allowing transparency can do that. (And DemonBoy and I would know.)

If my suspicions are correct, then the way you're doing it is the way I tried it with the flags and everything.

Demonboy had this way of doing it that allowed the textures to use their transparency as they were supposed to. Maybe he could tell you?
hmmm really? do tell me more bout it


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DemonBoy on January 03, 2012, 10:31:19 PM
if it looks decent enough to rig, HELLZ YEAH! :srs:

hmmm really? do tell me more bout it

http://www.youtube.com/watch?v=Qw--0u4QwsI
It's a PMD file.

Also here is exactly what I did.

I did exactly what you just told me to do and it worked.

I made a new shader, replaced it with Zero suits ponytail shader, (shader1) linked it to what i wanted transparent, Blend mode enabled, transparacy false, and cull inside.

got exactly what I wanted. Thanks

([url]http://i607.photobucket.com/albums/tt157/cottenballs/al_111213_1757binout.jpg[/url])




Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 03, 2012, 10:36:43 PM
[url]http://www.youtube.com/watch?v=Qw--0u4QwsI[/url]
It's a PMD file.

Also here is exactly what I did.



aight ill take a look at that MMD model..

and hmm..
Quote
I did exactly what you just told me to do and it worked. I made a new shader, replaced it with Zero suits ponytail shader, (shader1) linked it to what i wanted transparent, Blend mode enabled, transparacy false, and cull inside.

got exactly what I wanted. Thanks

^ ok ill try that


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Puraidou on January 04, 2012, 01:36:42 PM
Hey DSX8 do u like this Dark Goddess Zelda? The only reason I'm keeping her eye's blue, because Dark Zelda recolor in brawl her eye's are still blue...

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_1342binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13422binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111231_13421binout.jpg[/url])
Hm, what program do you use to edit her textures?


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: ✿Zelia✿ on January 04, 2012, 01:42:29 PM
Hm, what program do you use to edit her textures?
I used two programs, Gimp and Photoshop, but u could have PM'd me, instead of going off topic in this topic...


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Puraidou on January 04, 2012, 01:51:05 PM
I used two programs, Gimp and Photoshop, but u could have PM'd me, instead of going off topic in this topic...
PM box is acting up, can't access it right now :/
Send me a psd of the file (hope it works by then..), i'll try making the dress black my way :P


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 04, 2012, 02:27:41 PM
PM box is acting up, can't access it right now :/
Send me a psd of the file (hope it works by then..), i'll try making the dress black my way :P
black PRIDE style!!! :D


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Naruto200Man on January 04, 2012, 03:07:01 PM
While we're on the subject of pms DSX (I'll just call you that Nymph if you don't mind XD) I sent you a really quick one regarding my Krystal import over zelda.

I swear I'll have everything else regarding the 3DS max import and prepare for export steps done, just need help rigging her hands. T_T


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: Puraidou on January 04, 2012, 05:08:17 PM
black PRIDE style!!! :D
Got that right 8)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: DSX8 on January 04, 2012, 11:00:47 PM
Final preview of Nymph.... got the wings to show up fine now... just needs a new body shader, and finish the hands... and some more fixed normals... :srs:

also i came across the same issue BJ has with Yoko... damn ponytail physics >_>

(http://fc03.deviantart.net/fs70/i/2012/004/e/8/sora_no_otoshimono___nymph_final_preview_by_demonslayerx8-d4lcn65.png)

edit:
and here's a small... replica of wat the avi looks like with the model! (and of course blackjax hates it too cause he thinks Nymph is laughing at him :happy: )
(http://i.imgur.com/qa9kg.png)


edit2:
i also learned how to fix imported SRT0 files... i tried it out with Yamato's Arc, and they DO work... but only a few of the SRT0 files worked... imma mess around with others and see what i can get working! :af:
if u want to see my findings in the SRT0 Headers, then check out the spoiler below!
ok i figured out some stuff in the SRT0 header...

offset C: SRT0 Version
games that uses V4:
SSBB

Games that uses V5:
TvC
Skyward Sword
Castlevania Judgement
Naruto series

Offset 1A-1B: Version1 (no known data yet)

Offset 1C-1D: FrameCount

Offset 20-24: Unknown2  (no known data yet)

Offset 27: Unknown3  (which can either be set to 0 or 1 for looping)


edit2:
after going through each srt0 data, it tells u the max frames it has via BB if u open up the X/Y axis (if they have 1)


Title: Re: DSX8's DAE Imports! Amaterasu and Nymph Preview! - 12/28
Post by: BlueBrain on January 05, 2012, 03:44:15 AM
the texture needs a higher resolution and some refining


Title: Re: DSX8's DAE Imports! TvC Stage back on track and SRT0 files working! 01/05
Post by: DSX8 on January 05, 2012, 10:51:25 AM
the texture needs a higher resolution and some refining

hah yeah i already fixed that, so now it looks more better

*goes off to fix Burning Wastelands srt0 data*

edit:
well i was successful in fixing burning wastelands SRT0 headings.. but yet none of the srt0 files work... :srs:

edit2:
i now kno how to make imported SRT0 files work now, and i have every single srt0 file on burning wasteland working... expect a FINAL RELEASE OF EVERY TvC STAGES THE NEXT FOLLOWING DAYS!
http://www.youtube.com/watch?v=h1xqFPDa_qg


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track and SRT0 files working! 01/05
Post by: DSX8 on January 05, 2012, 06:53:07 PM
You know I gotta ask :>.>:
if u mean for the 2 gasellschaft stages? yes they'll be remade also ;D


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track and SRT0 files working! 01/05
Post by: Pervyman Trigger on January 05, 2012, 07:12:25 PM
Awesome :D o-o My post went away ?-?
EDIT: Should I send you a MvC3 servbot to use to replace the tvc ones? There not that hard to rig


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 05, 2012, 07:12:50 PM
Awesome :D o-o My post went away ?-?
EDIT: Should I send you a MvC3 servbot to use to replace the tvc ones? There not that hard to rig

NO THANKS!!! =D
lmao

edit:
now now.... who here remembers Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms) stage? any1?... o well... HERE'S A PIC!
Sadly the falling b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms is actually a REFT file :srs:  i already tried to import it but it froze the game -_-
anyways... Sky, Water, Flames, and rope (yes the rope in the well wheel) r animated (my god u have no clue how LOOOONG it took me just to get some files to save properly :notimp: ).. downside tho, it freezes after 27 secs into the match, and im not sure whats making it freeze...
(http://i.imgur.com/cz4fU.png)


edit2:
also final pic of Burning Wasteland...! (needs a new lighting.. thats for sure)
(http://i.imgur.com/ebQHq.png)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: BlueBrain on January 06, 2012, 09:40:27 AM
try using the final stage of that fire emblem stage lighting... i think i didnt really explain myself...

the fire emblem stage, has 3 stages, the ast one has similar lighting to that, being all orangy and stuff


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allbait on January 06, 2012, 10:00:45 AM
Wait... If you now know how to import SRT0 files... does that mean if you wanted to you could have Demise's hair work like in SS if you  had the files with you? O_O, After you do the TvC Stages is there any way it'd be possible to make Demise like that? XP And if you can't get the skirt to work properly some people such as myself wouldn't mind it getting ripped off due to damage from skyward strikes charged up by lightning :3 *wink wink nudge nudge* No nudity though please....


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 10:56:29 AM
Wait... If you now know how to import SRT0 files... does that mean if you wanted to you could have Demise's hair work like in SS if you  had the files with you? O_O, After you do the TvC Stages is there any way it'd be possible to make Demise like that? XP And if you can't get the skirt to work properly some people such as myself wouldn't mind it getting ripped off due to damage from skyward strikes charged up by lightning :3 *wink wink nudge nudge* No nudity though please....
yep :P

it is possible


try using the final stage of that fire emblem stage lighting... i think i didnt really explain myself...

the fire emblem stage, has 3 stages, the ast one has similar lighting to that, being all orangy and stuff
hmm ok ill try that


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 06, 2012, 10:58:47 AM
Dat Burning Wasteland.
Me gusta.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: AVGanondorf on January 06, 2012, 11:49:39 AM
Wait... If you now know how to import SRT0 files... does that mean if you wanted to you could have Demise's hair work like in SS if you  had the files with you? O_O, After you do the TvC Stages is there any way it'd be possible to make Demise like that? XP And if you can't get the skirt to work properly some people such as myself wouldn't mind it getting ripped off due to damage from skyward strikes charged up by lightning :3 *wink wink nudge nudge* No nudity though please....
Don't forget that his skin also glows.  So if the hair and skin is possible to do, Demise would probably be the coolest character in the Vault, in my opinion.  :)  After the TvC Stage Pack, it would be awesome for you, Nymph, to make the stage where you battle Demise, and make the rain fall, and the lightning strike.  THAT, would be AWESOME.  :D


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 01:51:58 PM
Don't forget that his skin also glows.  So if the hair and skin is possible to do, Demise would probably be the coolest character in the Vault, in my opinion.  :)  After the TvC Stage Pack, it would be awesome for you, Nymph, to make the stage where you battle Demise, and make the rain fall, and the lightning strike.  THAT, would be AWESOME.  :D
i already have his stage put together ;)
and also has SRT0 data... so that'll make it much more epic :vyse:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allav866 on January 06, 2012, 01:54:51 PM
Don't forget that his skin also glows.  So if the hair and skin is possible to do, Demise would probably be the coolest character in the Vault, in my opinion.  :)  After the TvC Stage Pack, it would be awesome for you, Nymph, to make the stage where you battle Demise, and make the rain fall, and the lightning strike.  THAT, would be AWESOME.  :D
And make the stage animated. Starts as a serene endless lake with a clear blue sky, then the sky turns red, and then it turns into a thunderstorm. Flat stages are almost all the same, but if the stage did all those things, that would be freakin' amazing!


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Naruto200Man on January 06, 2012, 02:08:45 PM
Nymph, I pmed you a quick request (No not for an import, just a little help with my import) regarding my Krystal project. For a skilled importer like you it shouldn't take you too long.

Also, that burning wasteland is epic, definately going to use that in my machinimas when I need a nice "destroyed castle/ruins" type place :)

I have an idea for a stage that you could do. It's the arena where you fight Demise =3
You could even have the environment change from pretty to stormy with STRO's and stuff?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allbait on January 06, 2012, 02:24:19 PM
Nymph, I pmed you a quick request (No not for an import, just a little help with my import) regarding my Krystal project. For a skilled importer like you it shouldn't take you too long.

Also, that burning wasteland is epic, definately going to use that in my machinimas when I need a nice "destroyed castle/ruins" type place :)

I have an idea for a stage that you could do. It's the arena where you fight Demise =3
You could even have the environment change from pretty to stormy with STRO's and stuff?

Lol that's what everyonw was talking about before
i already have his stage put together ;)
and also has SRT0 data... so that'll make it much more epic :vyse:

Me Gusta :} Also is Gardevoir planned for someday? if you make her please resize her head to be more like the 2D art of R/S/E 'cause the 3D models are all bobbleheads compared to it XP


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 02:26:33 PM
Nymph, I pmed you a quick request (No not for an import, just a little help with my import) regarding my Krystal project. For a skilled importer like you it shouldn't take you too long.

Also, that burning wasteland is epic, definately going to use that in my machinimas when I need a nice "destroyed castle/ruins" type place :)

I have an idea for a stage that you could do. It's the arena where you fight Demise =3
You could even have the environment change from pretty to stormy with STRO's and stuff?
already read it and replied lol

anyways yes doing demise's stage like that is possible, as Allav said, but it would require a bit of more work to do that, by using VIS0 and CLR0 files, SRT0 files, wat can i say bout those... no need to make any edits for them xP


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allav866 on January 06, 2012, 02:52:36 PM
Nymph, I pmed you a quick request (No not for an import, just a little help with my import) regarding my Krystal project. For a skilled importer like you it shouldn't take you too long.

Also, that burning wasteland is epic, definately going to use that in my machinimas when I need a nice "destroyed castle/ruins" type place :)

I have an idea for a stage that you could do. It's the arena where you fight Demise =3
You could even have the environment change from pretty to stormy with STRO's and stuff?
lol. I think I ninja'd you xD


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 05:18:02 PM
well i started working on Aensland Castle's SRT0 data... and i have it fully fixed and all but it freezes the stage once u select it, but w/o the fix, it loads fine, and the bats animate fine... so i think SRT0 files that has more than 4 texture animations needs additional fixing and im not sure where at exactly... =/

edit:
turns out some SRT0 files has a longer header code :srs:  but i now got Aensland Castle to play properly and animate with no issue's at all :happy:  and now, here r pics!
(http://i.imgur.com/kSuKC.png)
(http://i.imgur.com/l0rEY.png)
(http://i.imgur.com/ruIS7.png)
(http://i.imgur.com/Wo9Ma.png)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Naruto200Man on January 06, 2012, 06:51:54 PM
Okay, I finally got Krystal to import properly, but I got this weird error.
(http://i42.tinypic.com/29ni2kz.jpg)

You can see through to the other side of the textures O_o;
Although, you can at least see it in brawlbox, and it animates fine, I'm going to try one last idea I have real quick, but I need to figure out what's causing this.

Max says something about UV's or something in the warnings, so that's probably what's causing it?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 06:53:02 PM
Okay, I finally got Krystal to import properly, but I got this weird error.
([url]http://i42.tinypic.com/29ni2kz.jpg[/url])

You can see through to the other side of the textures O_o;
Although, you can at least see it in brawlbox, and it animates fine, I'm going to try one last idea I have real quick, but I need to figure out what's causing this.

Max says something about UV's or something in the warnings, so that's probably what's causing it?


change the materials CullMode to CullNone :vyse:


anyways.... here's a vid of Aensland Castle!! every srt0 files fixed
http://www.youtube.com/watch?v=qI7BpafsrKY


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Naruto200Man on January 06, 2012, 06:56:25 PM
change the materials CullMode to CullNone :vyse:


anyways.... here's a vid of Aensland Castle!! every srt0 files fixed
[url]http://www.youtube.com/watch?v=qI7BpafsrKY[/url]


Thankyou dude for the tip ^_^;
Don't worry about me spammin your thread no more :P
I'll just pm you if I have any further troubles XD

Also, glad to see those stages looking even more epic O_O
It's this reason why I'd like to see you do the Sand Ship Level, just the upper deck as a battle area. You could change it from past/present with that stuff :)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 06, 2012, 06:59:09 PM
YES.

Even the candles animate! Last time I had the stage (LenSho's, I believe, with Morrigan floating there), the candles were static. It had no life.

I'm glad that these TvC stages are getting better with the more you learn :af:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 07:00:42 PM
YES.

Even the candles animate! Last time I had the stage (LenSho's, I believe, with Morrigan floating there), the candles were static. It had no life.

I'm glad that these TvC stages are getting better with the more you learn :af:
indeed.... only me, BJ, and Pikazz r learning about SRT0 files i believe... even tho i heard that Bero tried to look into it also but he failed


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Naruto200Man on January 06, 2012, 07:06:09 PM
Okay, seriously last question here XD
Um...where exactly do I change the materials thing like you said?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 07:08:43 PM
Okay, seriously last question here XD
Um...where exactly do I change the materials thing like you said?
:notimp:
................
expand ur MDL0 in BB, expand Materials, then go to each material and change the CullMode to CullNone in EVERY MATERIAL!


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Naruto200Man on January 06, 2012, 07:12:21 PM
:notimp:
................
expand ur MDL0 in BB, expand Materials, then go to each material and change the CullMode to CullNone in EVERY MATERIAL!

Ah *facepalm* My bad, but thanks for the help :)
I seriously won't post here anymore unless I have a comment about your stuff X3
Gonna give u credit in the brawlvault entry for the help XP


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: AGFanProduction on January 06, 2012, 09:37:50 PM
:notimp:
................

Dude is true that are you going to do Melee's Brinstar Depths Stage? XD


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 10:14:43 PM
Dude is true that are you going to do Melee's Brinstar Depths Stage? XD
yes, yes it is... once i can get into full srt0 editing, it'll happen ;D
same with some Dissida 012 stages


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allav866 on January 06, 2012, 10:44:05 PM
btw, did you find anyone to help you with Mute City's collisions?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 10:47:45 PM
btw, did you find anyone to help you with Mute City's collisions?
sadly no i havent... imma have to do it all on my own... Dx


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Allav866 on January 06, 2012, 10:54:11 PM
that sucks. so what exactly is the problem with the collisions?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: AGFanProduction on January 06, 2012, 11:19:55 PM
sadly no i havent... imma have to do it all on my own... Dx

you should ask Mewtwo2000 maybe he can give you some recommendation or help for it?

Also, I like how the Brinstar Depths idea sounds like. :] Good Luck on it x)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 11:20:00 PM
that sucks. so what exactly is the problem with the collisions?
its not following the animations in some spots


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: AGFanProduction on January 06, 2012, 11:20:57 PM
its not following the animations in some spots

but it doesn't freeze? or it does? O,o


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 06, 2012, 11:31:19 PM
but it doesn't freeze? or it does? O,o
doesnt freeze at all


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 01:54:53 AM
I'm not going to search through old posts in this thread: But if you do Pheonix Wright, what does that mean in terms of his bright shading effect?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 01:57:16 AM
I'm not going to search through old posts in this thread: But if you do Pheonix Wright, what does that mean in terms of his bright shading effect?
well he's already been tested in game and on alot of stages (didnt take any ingame pics yet since he's still being rigged), the shaders on him is perfect, thats all. but if u mean to make him bright like he is in UMvC3, then i'll have to use some1's elses shader and replace it.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 02:43:34 AM
well he's already been tested in game and on alot of stages (didnt take any ingame pics yet since he's still being rigged), the shaders on him is perfect, thats all. but if u mean to make him bright like he is in UMvC3, then i'll have to use some1's elses shader and replace it.

Yeah, I meant about his original bright lighting, although mainly the shading effect rather than the brightness.. I thought that effect would have carried over to Brawl by default, something I was looking forward to for some things of my own... you could possibly guess what that is.

And typo: I won't look through old posts NOW. Maybe later.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 02:58:50 AM
Yeah, I meant about his original bright lighting, although mainly the shading effect rather than the brightness.. I thought that effect would have carried over to Brawl by default, something I was looking forward to for some things of my own... you could possibly guess what that is.

And typo: I won't look through old posts NOW. Maybe later.

ah i see, aight xDD

for a bonus, ill try to make him have his brightness for ya as an extra in his pack :D


anyways.... SRT0 fixes for Yanmato's Ark from TvC!
http://www.youtube.com/watch?v=yS8_67KTvas


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:04:30 AM
ah i see, aight xDD

for a bonus, ill try to make him have his brightness for ya as an extra in his pack :D


anyways.... SRT0 fixes for Yanmato&#039;s Ark from TvC!
[url]http://www.youtube.com/watch?v=yS8_67KTvas[/url]


Wait, isn't that my stage?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:05:36 AM
Wait, isn't that my stage?
this 1 i imported myself, i have another version with Yami and Amaterasu in the background (in a beta phase), but its not complete yet... xD


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:09:37 AM
this 1 i imported myself, i have another version with Yami and Amaterasu in the background (in a beta phase), but its not complete yet... xD

Oh I see. Earlier today I was going to ask you how to fix the SRT0 files so I can update that stage, but it seems you beat me to it.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:13:14 AM
Oh I see. Earlier today I was going to ask you how to fix the SRT0 files so I can update that stage, but it seems you beat me to it.

lol i've learned the SRT0 header format in within 24 hours, by comparing brawls to TvC, Naruto, and Skyward Sword, and im now familiar with it now and know how to fix it.
also this is the beta version i was talking about (this video of it doesnt have the SRT0 files tho)
http://www.youtube.com/watch?v=EAqZe0d5J8o


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:21:03 AM
lol i&#039;ve learned the SRT0 header format in within 24 hours, by comparing brawls to TvC, Naruto, and Skyward Sword, and im now familiar with it now and know how to fix it.
also this is the beta version i was talking about (this video of it doesnt have the SRT0 files tho)
[url]http://www.youtube.com/watch?v=EAqZe0d5J8o[/url]


Well either way, i'm sure it's going to be better than my old import.

Looking at your vault, I see that you already have a better version of my Orbital rings stage.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:22:51 AM
Well either way, i'm sure it's going to be better than my old import.

Looking at your vault, I see that you already have a better version of my Orbital rings stage.
hah yeah... i take the time to import everything i can find and put the whole stage together, and add some creative idea's


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:27:21 AM
hah yeah... i take the time to import everything i can find and put the whole stage together, and add some creative idea&#039;s

Well before I just wanted to import anything I could find and didn't spend much time on it.
Right now though, my goal is to import a near perfect MvC3 stage.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:29:10 AM
Well before I just wanted to import anything I could find and didn't spend much time on it.
Right now though, my goal is to import a near perfect MvC3 stage.
i already looked into the MvC3/UMvC3 stage files.... the models r like so messed up u cant even tell what is what :srs:  in other words, Noesis cant view them properly and yeah lol... way ahead of ya buster :P


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:31:58 AM
i already looked into the MvC3/UMvC3 stage files.... the models r like so messed up u cant even tell what is what :srs:  in other words, Noesis cant view them properly and yeah lol... way ahead of ya buster :P

It is actually me who is ahead of you. Messing with the files I got them to stow up a little better, but still a mess of polygons. I'm pretty sure I'm close to fixing them, i just need to keep trying.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:33:54 AM
It is actually me who is ahead of you. Messing with the files I got them to stow up a little better, but still a mess of polygons. I'm pretty sure I'm close to fixing them, i just need to keep trying.
.... :srs: NO WAI?!?!? :>.>:
well u sir r a better man than i am when it comes to .MOD files :notimp:
......
pic or it didnt happen


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:40:08 AM
.... :srs: NO WAI?!?!? :>.>:
well u sir r a better man than i am when it comes to .MOD files :notimp:
......
pic or it didnt happen

All I did was open up a stage in a hex editor and compared it to some working models. From that I learned that they were missing a chunk of information that all the working .MOD files had. I'm just working my way from there.

Let me get a couple pics of what i mean.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:41:08 AM
All I did was open up a stage in a hex editor and compared it to some working models. From that I learned that they were missing a chunk of information that all the working .MOD files had. I'm just working my way from there.

ah i see... im not that great in hexing except for SRT0 data...

edit:
well im now gonna head to bed.... Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om) SRT0 data is still giving me issue's... i blame the Texture Indicies for the damn water which is at 5... unlike the others which r 2 and 3 and doesnt make the stage freeze... :srs:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DemonBoy on January 07, 2012, 03:47:38 AM
ah i see... im not that great in hexing except for SRT0 data...

edit:
well im now gonna head to bed.... Daigo Temple (Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om) SRT0 data is still giving me issue&#039;s... i blame the Texture Indicies for the damn water which is at 5... unlike the others which r 2 and 3 and doesnt make the stage freeze... :srs:


Well good luck on fixing those stages. If you want, I can let you know if I ever figure out how to fix the MvC stages.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 03:48:55 AM
Well good luck on fixing those stages. If you want, I can let you know if I ever figure out how to fix the MvC stages.
that'll be awesome if u find a way to fix them :D
2 stages i want to get from there is Tricel Lab, and Danger Room.... so many idea's x3


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 03:57:10 AM
ah i see, aight xDD

for a bonus, ill try to make him have his brightness for ya as an extra in his pack :D


anyways.... SRT0 fixes for Yanmato's Ark from TvC!
[url]http://www.youtube.com/watch?v=yS8_67KTvas[/url]


Thanks! And in return.... I could offer assistance with animation. I just finished an animation exporter of mine and started programming Brawlbox a bit, say if the animations from MVC3 get cracked, I could set something up pretty easily... although I don't think you're planning any animation to begin with.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 11:36:31 AM
Thanks! And in return.... I could offer assistance with animation. I just finished an animation exporter of mine and started programming Brawlbox a bit, say if the animations from MVC3 get cracked, I could set something up pretty easily... although I don't think you're planning any animation to begin with.
actually ur wrong there Xiggah... i do plan on doing animations for these MvC3/UMvC3 stages.. and i kno doing that will take time, but im up for that challenge!


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 05:38:56 PM
actually ur wrong there Xiggah... i do plan on doing animations for these MvC3/UMvC3 stages.. and i kno doing that will take time, but im up for that challenge!

Great! All that's left is to parse the animation files... although aren't the Wii animation files all the same?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 05:42:02 PM
Great! All that's left is to parse the animation files... although aren't the Wii animation files all the same?
hmmm dunno... some (well most) wii games dont use CHR0 files


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 05:46:29 PM
hmmm dunno... some (well most) wii games dont use CHR0 files
Oh. Then that's a bother. The Capcom versus games probably use the same animation files?


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 05:48:49 PM
Oh. Then that's a bother. The Capcom versus games probably use the same animation files?
well Tatsunoko vs Capcom uses bother CHR0 and .MOT files (MOT files is for characters while the TvC stages uses CHR0)

as for MvC3/UMvC3, im not sure WHAT animation files they use


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 07, 2012, 05:54:45 PM
well Tatsunoko vs Capcom uses bother CHR0 and .MOT files (MOT files is for characters while the TvC stages uses CHR0)

as for MvC3/UMvC3, im not sure WHAT animation files they use

How pesky. Maybe I'll get my file parsing practice from MOT files?...


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 07:55:11 PM
How pesky. Maybe I'll get my file parsing practice from MOT files?...
hmm if u want i can send u a few .mot files from TvC

ask segtendo if he has any animation files from MvC3/UMvC3


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 07, 2012, 07:57:55 PM
I never bothered to check what (U)MvC3 uses for animations @_@


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 07, 2012, 07:58:39 PM
I never bothered to check what (U)MvC3 uses for animations @_@
hmm would u mind checking? :af:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 08, 2012, 01:23:06 AM
hmm if u want i can send u a few .mot files from TvC

ask segtendo if he has any animation files from MvC3/UMvC3

That would be nice: and I think it's worth mentioning that I have TvC.

I'll see what he has.
EDIT: Seggy T. == no know.     Seggy T. == Segtendo.      Segtendo == no know.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 01:39:08 AM
That would be nice: and I think it's worth mentioning that I have TvC.

I'll see what he has.
EDIT: Seggy T. == no know.     Seggy T. == Segtendo.      Segtendo == no know.

hah well then.... should i even send u any at all then?

and lol wats with those "Seggy T. == ####" stuff? O.o

edit:
i have successfully fixed Orbital Rings System Cargo Bay Scale, Rotate, Translate (SRT0) files, and they work WONDERFUL! I also fixed up the VIS0 files in it too.... Sadly BB doesnt know how to fix V4 CLR0's to V3 with a framecount.... which is wat i need the most in some brres files :|

edit2:
well im remaking Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms) stage again... for the 5th time >_>... luckily it doesnt freeze this time unlike the other times... im guessing it was an MDL0 error in the stage


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: AVGanondorf on January 08, 2012, 02:48:22 AM
edit2:
well im remaking Daigo Temple (Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms) stage again... for the 5th time >_>... luckily it doesnt freeze this time unlike the other times... im guessing it was an MDL0 error in the stage
does that mean the cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms will fall in the background?  :)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 08, 2012, 09:30:25 AM
That would be nice: and I think it's worth mentioning that I have TvC.

I'll see what he has.
EDIT: Seggy T. == no know.     Seggy T. == Segtendo.      Segtendo == no know.
Umm...
Yes, I'm Segtendo :srs:
EDIT: Hmm... According to the "motion" folder, for characters, they use .LMT, which I've never heard of. Not sure what stages use.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 08, 2012, 12:51:37 PM
Umm...
Yes, I'm Segtendo :srs:
EDIT: Hmm... According to the "motion" folder, for characters, they use .LMT, which I've never heard of. Not sure what stages use.

Yeah, I was slow on realizing that sorry.

Anyways, I'll look into Ultimate MVC3's animation files after I upload my animation packages for MY LITTLE PONIES. I've got too much to do with that and Brawlbox and other things on my list of things to do.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 01:48:36 PM
does that mean the cherry b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms will fall in the background?  :)

sadly no, those b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms r actually a BREFF file.. and importing that freezes

progress on TvC stages:
6 out of 14 completed and fixed


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: _Data_Drain_ on January 08, 2012, 05:25:17 PM
sadly no, those b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms r actually a BREFF file.. and importing that freezes

What you could do is, import a snow model from Shadow Moses Island, and replace the textures with Sakura B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms... Something like that might work.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 08:10:25 PM
What you could do is, import a snow model from Shadow Moses Island, and replace the textures with Sakura B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms... Something like that might work.

eh i could... but then they wouldnt move the same way like they did in TvC =/

anyways... here's some pics of some stages, thxs to Data for the pics! note these r only Beta pics, but with fully working SRT0 files! will be making a vid in a bit soon, so its gonna be 1 bumpy ride ;D
(http://i.imgur.com/nDCVt.jpg)
(http://i.imgur.com/1an7s.jpg)
(http://i.imgur.com/l22UL.jpg)
(http://i.imgur.com/4MgaL.jpg)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Dot on January 08, 2012, 08:13:40 PM
yay for fixed srt0 data!

cant wait for daigo temple :af:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 08, 2012, 08:41:02 PM
Can't wait for the souped-up Orbital Rings Cargo Bay System :af:


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 08:44:37 PM
Can't wait for the souped-up Orbital Rings Cargo Bay System :af:
hahah the video im making will only show the beta versions... some of these SRT0 files causes some glitches on the stage, but they will be fixed for the TvC stage pack ;)

right now im editing my SD card with the fixed stages


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: ItalianStallion on January 08, 2012, 08:53:30 PM
I have your Les Vagas stage, and also Orbital Rings.

I can't [censored]ing wait to replace them, with these new versions.

Keep up the good work bro.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Segtendo on January 08, 2012, 08:57:06 PM
I also can't wait for the revamped Willamette Parkview Mall.
I haven't played on that stage in AGES.


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 08:59:22 PM
I also can't wait for the revamped Willamette Parkview Mall.
I haven't played on that stage in AGES.
..............................
u just made my night by suggesting me that stage... I SHALL FIX IT TONIGHT!
....
maybe ill include it in the video... :srs:


I have your Les Vagas stage, and also Orbital Rings.

I can't [censored]ing wait to replace them, with these new versions.

Keep up the good work bro.
trust me, they look MUCH better now with working files ;)


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: Xiggah on January 08, 2012, 09:11:51 PM
..............................
u just made my night by suggesting me that stage... I SHALL FIX IT TONIGHT!
....
maybe ill include it in the video... :srs:

trust me, they look MUCH better now with working files ;)

I want Willamette! I'm a big dead rising fan!


Title: Re: DSX8's DAE Imports! TvC Stage Pack back on track! 01/06
Post by: DSX8 on January 08, 2012, 09:19:08 PM
I want Willamette! I'm a big dead rising fan!
im in the process of fixing its SRT0 and VIS0 files.... and some CLR0 files xP


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 08, 2012, 11:44:02 PM
sorry for double post.... but here's that video i was talking about!!! also read the description first b4 watching!
http://www.youtube.com/watch?v=h5fc-INSdSM


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Don Jon Bravo on January 09, 2012, 01:12:58 AM
*manually closes his jaws*

Good Job i think i want them all.



Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 09, 2012, 04:45:37 AM
*manually closes his jaws*

Good Job i think i want them all.

hahah thanks... i guess? O.o

anyways.... b4 i head off to bed... i want to say that i have fixed 2 more stages... Yatterman Workshop and Gasellschaft Storm! Here's 2 pics of Gasellschaft Storm... which of course... looks better with its own rain, sky, and lightning models and animations! gotta fix that animation glitch in pic #2.. still needs some CLR0 fixing... im not sure why BB doesnt want to fix V4 clr0's and VIS0's to V3.. curse u blackjax :rage: *starts hexing them*
(http://i.imgur.com/9aiYj.png)
(http://i.imgur.com/Fe7rX.png)


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: BlueBrain on January 09, 2012, 04:50:10 AM
are these stages actual 3d models? cuz they look like a flat image...


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 09, 2012, 04:50:43 AM
are these stages actual 3d models? cuz they look like a flat image...


their real 3D models lol

edit:
well now im off to bed.... just got every SRT0, CLR0, and VIS0 files fixed via hexing... prepare for an updated preview sometime tomorrow... WITH MORE STAGES AND ALSO STAGE FIXES!

edit2:
i noticed that the latest BB also messed up Version 5 CHR0 data which causes it to mess up during looping animations... currently hexing the files and fixing them!

edit3:
just want to show a new effect i added to burning wasteland... lol gotta love it! Embers rising up from the stage every 40-46 secs :P
(http://i.imgur.com/XRZsa.jpg)

edit4:
well here's another stage.... WASTELAND!! this 1 took a bit more longer to fix cause of its VIS0 files didnt want to get imported for some reason... >_>'
this time its all animated, and has CLR0, VIS0, and SRT0 fixes! and also has 2 extra models that V1 didnt have.. try to find them in the pic below!
(http://i.imgur.com/MRqQT.png)

edit5:
..... wow no more replies after doing 4 edits in this post... seems liike ppl only want my rigs instead of my stages... =/
o well.... anyways i just spent that last 2-3 hours fixing up Galactor Base, and i gotta say, i am impressed with those SRT0 files o-o.... not to mention i also re-made the chr0 file from scratch ;)
not really sure how well that CHR0 merger file is... but i MAY be adding some ppl walking in the background of that stage, not sure yet tho.


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: ♤♡◇♧ on January 10, 2012, 05:42:35 AM
I'm interested in those stages. :srs:


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Pervyman Trigger on January 10, 2012, 06:47:22 AM
([url]http://i.imgur.com/9aiYj.png[/url])

Must have :o
their real 3D models lol

edit:
well now im off to bed.... just got every SRT0, CLR0, and VIS0 files fixed via hexing... prepare for an updated preview sometime tomorrow... WITH MORE STAGES AND ALSO STAGE FIXES!

edit2:
i noticed that the latest BB also messed up Version 5 CHR0 data which causes it to mess up during looping animations... currently hexing the files and fixing them!

edit3:
just want to show a new effect i added to burning wasteland... lol gotta love it! Embers rising up from the stage every 40-46 secs :P
([url]http://i.imgur.com/XRZsa.jpg[/url])

edit4:
well here&#039;s another stage.... WASTELAND!! this 1 took a bit more longer to fix cause of its VIS0 files didnt want to get imported for some reason... >_>&#039;
this time its all animated, and has CLR0, VIS0, and SRT0 fixes! and also has 2 extra models that V1 didnt have.. try to find them in the pic below!
([url]http://i.imgur.com/MRqQT.png[/url])

edit5:
..... wow no more replies after doing 4 edits in this post... seems liike ppl only want my rigs instead of my stages... =/
o well.... anyways i just spent that last 2-3 hours fixing up Galactor Base, and i gotta say, i am impressed with those SRT0 files o-o.... not to mention i also re-made the chr0 file from scratch ;)
not really sure how well that CHR0 m
erger file is... but i MAY be adding some ppl walking in the background of that stage, not sure yet tho.


Those two look great. I'm excited for burning wasteland


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Puraidou on January 10, 2012, 07:55:55 AM
So much sexyness.. O.o'

Want!


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: AVGanondorf on January 10, 2012, 11:27:30 AM
I am a really big fan of the Burning Wasteland stage, the Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om stage, and the upcoming Demise Final Battle stage.  Those stages will be my favorite in the game, because they will look much better than any other stage in brawl.  :D

One question... will the stages be over Final Destination?  Because I want to get rid of Mario Bros, Pictochat, and Hanenbow.  Can you make rels for those stages?


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 10, 2012, 12:56:55 PM
I am a really big fan of the Burning Wasteland stage, the Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om stage, and the upcoming Demise Final Battle stage.  Those stages will be my favorite in the game, because they will look much better than any other stage in brawl.  :D

One question... will the stages be over Final Destination?  Because I want to get rid of Mario Bros, Pictochat, and Hanenbow.  Can you make rels for those stages?

nope over skyworld, but will come with .rel files :P


So much sexyness.. O.o'

Want!

hahah xP


I'm interested in those stages. :srs:

Orly? noice :vyse:


Must have :o
Those two look great. I'm excited for burning wasteland

heheh every1 is gonna love that stage


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: slayermarth101 on January 10, 2012, 02:01:24 PM
I can't wait for this pack. I most defiantly will make some videos with these. ;D
Although I dont see the throne room in the pack..... ಠ_ಠ


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 10, 2012, 02:03:06 PM
I can't wait for this pack. I most defiantly will make some videos with these. ;D
Although I dont see the throne room in the pack..... ಠ_ಠ
throne room...? in TvC? :srs:
there is no throne in TvC mate


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: slayermarth101 on January 10, 2012, 02:04:42 PM
I know.


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 10, 2012, 03:15:40 PM
I know.

lol ok then xD

anyways... here's pics of the updated Washinkyo Amehon! has 5 extra models that V1 didnt have, has VIS0 and SRT0 fixes
(http://i.imgur.com/ofrpD.png)
(http://i.imgur.com/2aBWB.png)
(http://i.imgur.com/n9wTw.png)


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: BlueBrain on January 10, 2012, 03:57:46 PM
where do those weird shadows come from?


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Naruto200Man on January 10, 2012, 04:07:32 PM
where do those weird shadows come from?

>_>
The blades of the helicopter model....


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: BlueBrain on January 10, 2012, 04:16:54 PM
>_>
The blades of the helicopter model....

second pic, no helicopter, and also, all pics have the same shadow...


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Segtendo on January 10, 2012, 04:31:13 PM
Probably shading issues from Dolphin.


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 10, 2012, 04:52:27 PM
where do those weird shadows come from?
>_>
The blades of the helicopter model....
second pic, no helicopter, and also, all pics have the same shadow...
Probably shading issues from Dolphin.
its actually a stage texture to show the shadows from the buildings but its not working well =/

anyways... that stage freezes 45secs into the match... for what reason, dunno... but its the main stage model thats making it freeze :srs:


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: Xiggah on January 11, 2012, 01:28:59 AM
its actually a stage texture to show the shadows from the buildings but its not working well =/

anyways... that stage freezes 45secs into the match... for what reason, dunno... but its the main stage model thats making it freeze :srs:

Just the model? Wonder why.


Title: Re: DSX8's DAE Imports! TvC Stage Pack Beta Preview - 01/08
Post by: DSX8 on January 11, 2012, 01:34:15 AM
Just the model? Wonder why.
well BJ told me the reason y... i used fort waffles model hexer, and once it gets imported into BB 65 and saved, the material strings gets all messed up and makes the stage freeze at a certain time... so yeah any models HEXED with his program isnt good for BB 65 cause his program doesnt fix the materials that good.

sadly the BB 65b Beta cant export most of my TvC models to a V9... but i was able to get some as a V9 MDL0.. i just have to wait for the next BB release just to make the other models become V9 due to an error i get and BJ says that the objects has no normals assigned to them even tho they do :srs:... so he already got that error fixed... i just have to wait... bleh

but for now.... any stages thats done and complete, will be released in a bit shortly! sadly they'll be released 1 at a time cause not every stage is done and complete even tho the SRT0, VIS0, and CLR0 files r done... was able to get some of the PAT0 files hexed and imported, but they cant be renamed yet since the PAT0 rebuilder isnt complete


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: DSX8 on January 11, 2012, 09:30:13 PM
sorry for a double post!!

NEW VIDEO!! And this is of Burning Wasteland V2! Also shows Nymph, and Blackjax's Yoko import! :af:
http://www.youtube.com/watch?v=HyHgGS9zxKY


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: Wasabi_Skillz on January 11, 2012, 09:51:58 PM
OMG RELEASE IT SO I CAN RELEASE IT!


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: Pervyman Trigger on January 11, 2012, 09:56:53 PM
I want all three o-o NOWZ! <>..,..,..<>


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: DSX8 on January 11, 2012, 09:59:25 PM
OMG RELEASE IT SO I CAN RELEASE IT!

Lol... what? u confused me pal....

I want all three o-o NOWZ! <>..,..,..<>

u can have burning wasteland... BUT NOT YOKO!!! OR MY LOLI NYMPH! :rage:


edit:
Here's Wasteland V2!
http://www.youtube.com/watch?v=7tgVeBtDjPc

edit2:
Here's Yamato's Arc V2 and Las Vegas V2!
http://www.youtube.com/watch?v=zXbJL5kSlHU
http://www.youtube.com/watch?v=CHHCUL4uXj4


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: AVGanondorf on January 12, 2012, 12:04:25 AM
"TvC Las Vegas V2" looks very cool.  :)

Question: Will I be able to put Burning Wasteland over Flat Zone 2 if I make a rel file for Burning Wasteland and then put the stage over Flat Zone 2 so that I would see 3D characters, and not 2D?  If not, then how should I put it over Flat Zone 2 without seeing 2D characters, and instead, 3D characters?


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: DSX8 on January 12, 2012, 01:40:59 AM
"TvC Las Vegas V2" looks very cool.  :)

Question: Will I be able to put Burning Wasteland over Flat Zone 2 if I make a rel file for Burning Wasteland and then put the stage over Flat Zone 2 so that I would see 3D characters, and not 2D?  If not, then how should I put it over Flat Zone 2 without seeing 2D characters, and instead, 3D characters?
if u do that, the characters will STILL be in 2D, for what reason why, im not sure... but they cant be changed to 3D at all.


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: AVGanondorf on January 12, 2012, 01:53:22 AM
if u do that, the characters will STILL be in 2D, for what reason why, im not sure... but they cant be changed to 3D at all.
hmm... that's too bad, but I did manage to make the 2D characters in Hanenbow appear in 3D with this code:

Hanenbow Killa
C298D528 00000003
2C060031 40820008
38C00005 60000000
90DD08C0 00000000
C26DCEE0 00000003
A37A0022 2C1B0025
40820008 3B600037
60000000 00000000

I'm thinking that you CAN make the characters appear in 3D in Flat Zone 2, just with some sort of code.  Oh well, guess I'll play your awesome stage on some other stage.  :)

PS: in my opinion, Flat Zone 2 sucks.  >.<  That's why I'm trying to replace it with a better one.  :P


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: DSX8 on January 12, 2012, 01:57:30 AM
hmm... that's too bad, but I did manage to make the 2D characters in Hanenbow appear in 3D with this code:

Hanenbow Killa
C298D528 00000003
2C060031 40820008
38C00005 60000000
90DD08C0 00000000
C26DCEE0 00000003
A37A0022 2C1B0025
40820008 3B600037
60000000 00000000

I'm thinking that you CAN make the characters appear in 3D in Flat Zone 2, just with some sort of code.  Oh well, guess I'll play your awesome stage on some other stage.  :)

PS: in my opinion, Flat Zone 2 sucks.  >.<  That's why I'm trying to replace it with a better one.  :P

ah really? thats a nice code indeed


edit:
MORE NEW VIDEOS!!!
Orbital Rings System Cargo Bay V3 Preview
http://www.youtube.com/watch?v=TV38AzjxA5E

Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om) V3
http://www.youtube.com/watch?v=d_TV5VHVYm4

Galactor Base Version 3 Preview
http://www.youtube.com/watch?v=DKKsCCc7cFU

Aensland Castle Final Version
http://www.youtube.com/watch?v=tLOHZUml5I8

Yatterman Workshop V2 Preview
http://www.youtube.com/watch?v=uk4DZqxJrXM

Gasellschaft Storm V2 Preview
http://www.youtube.com/watch?v=2lxrhPk3czc


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: BlueBrain on January 12, 2012, 03:58:29 AM
i want that yami stage!


Title: Re: DSX8's DAE Imports! TvC Burning Wasteland V2, Yoko and Nymph Video - 01/11
Post by: DSX8 on January 12, 2012, 04:50:42 AM
i want that yami stage!
ah heheh... dont worry pal, it'll be coming out today... just needs some lighting fixing then its set for release ;)

edit:
all videos in post #2063 is now added! have fun watching!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Pervyman Trigger on January 12, 2012, 08:31:31 AM
Gasellschaft Storm V2 Preview
[url]http://www.youtube.com/watch?v=2lxrhPk3czc[/url][/center]

One word: word :>.>:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 12, 2012, 09:39:59 AM
Dat background of Orbital Rings.
Me gusta.


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Allav866 on January 12, 2012, 10:00:27 AM
When you release the pack, will it include the music from those stages?


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 12, 2012, 11:21:25 AM
Please tell me that you're going to release Daigo Temple (Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om) V3 today, because that stage looks awesome!!  :D


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 12, 2012, 01:41:02 PM
One word: word :>.>:
indeed :vyse:

When you release the pack, will it include the music from those stages?

yes they will ;)

Please tell me that you're going to release Daigo Temple (Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om) V3 today, because that stage looks awesome!!  :D

hah maybe, not sure yet xD

edit:
*is currently fixing Great Desert with the addition of fixed SRT0 files*

edit2:
Great Desert has been updated, but not released yet, only dRage has it in his hands. he'll be the 1 that will update the BV entry!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 12, 2012, 05:52:13 PM
sorry for double post..... Burning Wasteland V2 and Yamato's Arc is now released!!

HAVE FUN!! :vyse:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ChaosEpsilon613 on January 12, 2012, 06:05:10 PM
Nice! :D
Ill download when I get the chance


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: BlueBrain on January 12, 2012, 06:54:49 PM
i'll download when i get my brawlz available again xDD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: sp147 on January 12, 2012, 08:10:35 PM
Man, I missed out on alot lately...thx for uploading Shana though, I abolutely lover her ;D

But I see you been working on TvC stages and.... Wow, your working on Nymph, too? :happy:

I cannot wait to get all this stuff ^^


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 12, 2012, 08:17:41 PM
Nice! :D
Ill download when I get the chance
i'll download when i get my brawlz available again xDD
haha ok :P


Man, I missed out on alot lately...thx for uploading Shana though, I abolutely lover her ;D

But I see you been working on TvC stages and.... Wow, your working on Nymph, too? :happy:

I cannot wait to get all this stuff ^^
lol thanks xDD


Title: My comment
Post by: Pervyman Trigger on January 12, 2012, 08:32:54 PM
Damn you for always releasing stuff when I'm not around :>.>: Glad I actually made one last check before I left my internet behind again. Now I gotta say I'm lovin them! I had been ignoring the TvC stage when playing lately, but this'll get me right back into them :happy:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 12, 2012, 09:17:55 PM
Damn you for always releasing stuff when I'm not around :>.>: Glad I actually made one last check before I left my internet behind again. Now I gotta say I'm lovin them! I had been ignoring the TvC stage when playing lately, but this'll get me right back into them :happy:
HAH!! well wat can i say... ur gonna miss out on another stage now.....

LAS VEGAS V2 IS OUT!!
edit:
Las Vegas V2 seems to have gotten glitchy for some reason, currently looking into it.... :srs:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 12, 2012, 11:55:51 PM
Nymph, you might want to fix something.......

I put Burning Wasteland in brawl, and "TvC - Yamato's Arc V2" showed up.  :P  can you fix this?  STGPALUTENA is Yamato's Arc...


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 12, 2012, 11:56:44 PM
Nymph, you might want to fix something.......

I put Burning Wasteland in brawl, and "TvC - Yamato's Arc V2" showed up.  :P  can you fix this?  STGPALUTENA is Yamato's Arc...

O.o  really?  *checks my files*


edit:
aight i fixed it, thank you for that minor error ^^"

edit2:
well does any1 remember my first Castlevania Judgement stage import? That was Ghost Ship... im in the process of revamping it, adding more models to it than it had b4, new stage position, new lighting (done, which was imported from the actual stage itself except for the camera. Also has SRT0 fixes)
(http://i.imgur.com/1jMQP.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: BlueBrain on January 13, 2012, 04:57:28 AM
its not las vegas, its LES VAGAS


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ChaosEpsilon613 on January 13, 2012, 07:45:30 AM
Very nice looking ghost ship :3


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 13, 2012, 02:22:13 PM
its not las vegas, its LES VAGAS

oh woops my bad ^^"  *fixes it*


Very nice looking ghost ship :3

thxs


edit:
Les Vegas has been fixed! no more glitches in it anymore :)


edit2:
well skyloft is back on track.... i somehow fixed it... somewhat.... but this time i used BB to export the models as a V9 and so far it has some... texture issue's... lol.. i need to get rid of the LGLight and LGAdd texture data somehow...
(http://i.imgur.com/QVE3F.png)
(http://i.imgur.com/QUN4A.png)
(http://i.imgur.com/6Xiku.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 13, 2012, 04:22:22 PM
oh woops my bad ^^"  *fixes it*

thxs


edit:
Les Vegas has been fixed! no more glitches in it anymore :)


edit2:
well skyloft is back on track.... i somehow fixed it... somewhat.... but this time i used BB to export the models as a V9 and so far it has some... texture issue's... lol.. i need to get rid of the LGLight and LGAdd texture data somehow...
([url]http://i.imgur.com/QVE3F.png[/url])
([url]http://i.imgur.com/QUN4A.png[/url])
([url]http://i.imgur.com/6Xiku.png[/url])

It's freakyweirdloft. o.o

Looks good anyways. =3


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 13, 2012, 04:24:22 PM
That...
Is really weird O_o


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ItalianStallion on January 13, 2012, 04:56:41 PM
([url]http://i.imgur.com/1jMQP.png[/url])


Holy [censored]. That is absolutely beautiful. Wow, wow, and another wow.

You were right, you sure are putting a lot of work into it man.

Love your stuff. Keep it up bro!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 13, 2012, 06:56:21 PM
Holy [censored]. That is absolutely beautiful. Wow, wow, and another wow.

You were right, you sure are putting a lot of work into it man.

Love your stuff. Keep it up bro!

hah told ya i was, but thanks! :P


anyways.... it seems like this BB isnt very friendly with Skyward Sword models.... this is by far the best i can get by using BB 65 for skyloft..
(http://i.imgur.com/utDkk.png)

edit:
SORRY SKYLOFT HAS BEEN CANCELED ONCE AGAIN!! Idk wats up with skyward sword models but any edits to them doesnt seem to work at all...


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Allav866 on January 13, 2012, 09:08:07 PM
OhEmGee! Dooooowaant! just kidding! If that's all BB 65 will allow you to do, then it's obviously gonna be some time before we can get a completed version. :(
What about other Skyward Sword locations? I'd like to have the room where you fight Ghirahim... All 3 of them!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 13, 2012, 09:10:46 PM
OhEmGee! Dooooowaant! just kidding! If that's all BB 65 will allow you to do, then it's obviously gonna be some time before we can get a completed version. :(
What about other Skyward Sword locations? I'd like to have the room where you fight Ghirahim... All 3 of them!
they do the same thing also... there's something else in these polygons thats keeping them cellshaded even tho im changing them to lambert AND Blinn... but none of em seem to work


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: BlackJax96 on January 13, 2012, 10:47:03 PM
they do the same thing also... there's something else in these polygons thats keeping them cellshaded even tho im changing them to lambert AND Blinn... but none of em seem to work

"Cellshade", "Lambert", "Blinn" etc are hella wrong man.
That value controls how many active stages the shader has / how many stages the material uses.


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 13, 2012, 10:47:46 PM
they do the same thing also... there's something else in these polygons thats keeping them cellshaded even tho im changing them to lambert AND Blinn... but none of em seem to work
What about Demise's Final Battle Stage?  Does that seem to work?  :(


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 12:06:37 AM
"Cellshade", "Lambert", "Blinn" etc are hella wrong man.
That value controls how many active stages the shader has / how many stages the material uses.

well whenever i replaced them, they dont seem to work ingame at all... just shows none of the stage unless u pause it... >_<


What about Demise's Final Battle Stage?  Does that seem to work?  :(

sadly... i havent tried that out yet... but im sure it does the same thing also... =/


edit:
here's another pic of Ghost Ship V2!
...............
oh did i mention there might be some tentacle rapes? :vyse:
(http://fc06.deviantart.net/fs70/f/2012/014/c/c/any1_order_any_tentacles_____by_demonslayerx8-d4madqs.png)

edit2:
added another tentacle model... and also added animations onto the ship! it now rocks back and forth due to the Kraken smacking the ship! tried adding a collision on the right tentacle... but its not working for some reason
(http://i.imgur.com/kYUPI.png)
(http://i.imgur.com/EfVB9.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 14, 2012, 01:26:05 PM
added another tentacle model... and also added animations onto the ship! it now rocks back and forth due to the Kraken smacking the ship! tried adding a collision on the right tentacle... but its not working for some reason
([url]http://i.imgur.com/kYUPI.png[/url])
([url]http://i.imgur.com/EfVB9.png[/url])
Am I the only one who thinks Nymph's stages are a lot better than Nintendo's Brawl stages??  :D


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 14, 2012, 01:30:23 PM
Am I the only one who thinks Nymph's stages are a lot better than Nintendo's Brawl stages??  :D
Any professional stage hacker here can make stages better than Nintendo's :af:
The only thing missing are hitboxes. That would add some life to some stages.


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 01:33:34 PM
Any professional stage hacker here can make stages better than Nintendo's :af:
The only thing missing are hitboxes. That would add some life to some stages.
hah yeah.... me and kit were talking about that last night... and we came up with this for the tentacle hitboxes...

Slamed by tentacle: 15% damage + burried in stage
Thrown into Tentacle: 3% damage + poison flower


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Carnage on January 14, 2012, 03:02:21 PM
is it possible to add collision to stage models already? or is that just a theory? it would be preety epic someone remade safron city with pokemon spawning and add some collisions to them xD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 03:24:17 PM
is it possible to add collision to stage models already? or is that just a theory? it would be preety epic someone remade safron city with pokemon spawning and add some collisions to them xD

ur talking bout hitboxes boy.... lol

(http://fc05.deviantart.net/fs70/f/2012/014/6/3/yukimura_in_mah_brawl__by_demonslayerx8-d4mcgcv.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 03:42:40 PM
ur talking bout hitboxes boy.... lol

([url]http://fc05.deviantart.net/fs70/f/2012/014/6/3/yukimura_in_mah_brawl__by_demonslayerx8-d4mcgcv.png[/url])

*Is surprised*

A model with a messed up face, interesting. :P


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 04:31:23 PM
if any1 can fix his texture for me... please do!! btw it was ripped via Dolphin
(http://i.imgur.com/Zlby7.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Don Jon Bravo on January 14, 2012, 04:38:17 PM
best bet would be to try to rip it again :(


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 04:39:25 PM
best bet would be to try to rip it again
i did.... it still came out like that =/


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 14, 2012, 06:00:09 PM
Who is that guy?


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 06:01:32 PM
Who is that guy?

that my good sir is Yukimura Sanada from the Samurai Warrior franchise... i also found Mitsunari, Kenshi, Nabunaga, and Keiji.

edit:
turns out these characters actually have 2 TEXTURES per character... :srs:
and here's that result with Yukimura Sanada!
(http://i.imgur.com/7zOgp.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:05:48 PM
Who is that guy?
Yup the same game franchise, where Oichi is from. :3


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:07:39 PM
and also the same ppl who make Dynasty Warriors :af:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 14, 2012, 07:10:48 PM
Yup the same game franchise, where Oichi is from. :3
Who? :\


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:17:16 PM
Who? :\

Really?

*points to personal text, then to avvy and then sig*

http://www.youtube.com/watch?v=ah19AsY4itE


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Segtendo on January 14, 2012, 07:19:19 PM
Really?

*points to personal text, then to avvy and then sig*

[url]http://www.youtube.com/watch?v=ah19AsY4itE[/url]

I've never played the game before.

And I didn't know your character was from the same game :srs:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:21:31 PM
I've never played the game before.

And I didn't know your character was from the same game :srs:
the more u know, the better you learn!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:24:28 PM
I've never played the game before.

And I didn't know your character was from the same game :srs:
The game is actually fun, u get to fight though hordes of warriors and take down people/demons. :3


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:29:24 PM
The game is actually fun, u get to fight though hordes of warriors and take down people/demons. :3
indeed... i even found her model not long ago =P

and now i just found... Okuni... idk who that is... i really havent unlocked any1 yet in the game... xD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:30:46 PM
indeed... i even found her model not long ago =P

and now i just found... Okuni... idk who that is... i really havent unlocked any1 yet in the game... xD

Oh she is the girl with the umbrella.

http://koei.wikia.com/wiki/Okuni


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:38:10 PM
Oh she is the girl with the umbrella.

[url]http://koei.wikia.com/wiki/Okuni[/url]

..... u kno.... imma try to put Ike over Yukimura for SW3... xDD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:40:08 PM
..... u kno.... imma try to put Ike over Yukimura for SW3... xDD
So u will be playing as Ike in SW3, lol. xD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:41:23 PM
So u will be playing as Ike in SW3, lol. xD

hahah yeah yeah xD

but i wont be replacing the spear >D


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 14, 2012, 07:42:08 PM
hahah yeah yeah xD

but i wont be replacing the spear >D
Interesting, just interesting. :P

Ike with a spear, that's something to think about, lol... xD


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 07:43:15 PM
Interesting, just interesting. :P


indeed but wats gonna be hard to do is importing the textures.... cause these brres files give no textures


edit:
now have models of Kunoichi, Magoichi, and Shingen!


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 14, 2012, 08:48:40 PM
Never played the game, but looks fun!  :)  Glad you got the models.

PS: Where's the poll for the deadline to SS characters?


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 08:49:27 PM
Never played the game, but looks fun!  :)  Glad you got the models.

PS: Where's the poll for the deadline to SS characters?
i took it down cause well.... its waaaay past deadline... so yeah... LOL


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: AVGanondorf on January 14, 2012, 08:51:57 PM
i took it down cause well.... its waaaay past deadline... so yeah... LOL
aww.  :(  Poor Demise, Link, and Skyloft Zelda.  I was looking forward to them.

Are you still working on Phoenix Wright?  I saw a preview, and it looked awesome!  :D


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 14, 2012, 08:52:26 PM
aww.  :(  Poor Demise, Link, and Skyloft Zelda.  I was looking forward to them.

Are you still working on Phoenix Wright?  I saw a preview, and it looked awesome!  :D

yeah i still am, but it still doesnt mean im quiting those SS characters... but i did give Hero Link to GBC!


edit:
Inahime, Masamune, and Hanzo ripped!


edit2:
Oichi preview.... along with CSP and BP
(http://i.imgur.com/nYEm9.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 03:56:47 AM
srry for double post.... but meh w/e! xD

barging all the way from the Samurai Warriors era, and coming to brawl to relax just wasnt good enough for dear ol' Oichi... now she's ready for some action against Nintendo's best fighters!!

has some normals issue's... still trying to fix that.
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_120115_0512binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_120115_05121binout.jpg)
(http://i.imgur.com/PJEiu.png)
(http://i.imgur.com/i2kOB.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ✿Zelia✿ on January 15, 2012, 03:59:37 AM
Top two pics = mine, two lower pics = his...


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 04:24:39 PM
well here's Yukimura... Rigging process atm still...

(http://i.imgur.com/ULD0q.png)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Xiggah on January 15, 2012, 07:24:42 PM
Nymph!! Don't most of those files work in Brawlbox, even if they need hexed or ran through the auto-hexer?


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 07:31:43 PM
Nymph!! Don't most of those files work in Brawlbox, even if they need hexed or ran through the auto-hexer?
what kind of files exactly? the CLR0, VIS0, and SRT0 data's i fixed via hexing them to work in brawl... i ran into some issue's with BB by exporting them as V3 CLR0 and VIS0 data...


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: ItalianStallion on January 15, 2012, 07:42:57 PM
You have started new characters, once again?

I never see the day til you release about 25 of your unfinished things.


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 08:31:30 PM
You have started new characters, once again?

I never see the day til you release about 25 of your unfinished things.

LOL

dont worry man... they'll be complete someday... unless some1 beats me to it :P

anyways in-game pics of Yukimura in brawl! has a slight texture issue glitch which is to fast to capture... and makes some kind of noise 3 times, quits, then repeats... not sure why o.o
(http://fc08.deviantart.net/fs71/f/2012/015/3/0/samurai_warriors___yukimura_sanada_in_brawl_by_demonslayerx8-d4mhz52.jpg)


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Xiggah on January 15, 2012, 09:21:19 PM
Yeah, I'm hexing that one stage with the mirror. Why it needs a value of 150000 I'll never know.... not until I find out anyways.


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 09:23:20 PM
Yeah, I'm hexing that one stage with the mirror. Why it needs a value of 150000 I'll never know.... not until I find out anyways.
lol ah aensland castle srt0 file... im not sure y it has a value of 150000 :srs:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Hero © on January 15, 2012, 09:28:31 PM
I've always wondered when will you work on those other Dissidia stages again :oshi:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: DSX8 on January 15, 2012, 09:31:03 PM
I've always wondered when will you work on those other Dissidia stages again :oshi:
when BB is more compatible wit stages and able to edit SRT0 data :vyse:


Title: Re: DSX8's DAE Imports! Check reply #2056 and onward for stage videos! - 01/12
Post by: Xiggah on January 16, 2012, 02:09:45 AM
when BB is more compatible wit stages and able to edit SRT0 data :vyse:

The SRT0 data isalmost completely defined, we're just working on a few unknowns here and there... I think it might be something related to time or animation, who knows. We would find out more if there were more examples. Could you let me know if you come across any other stages with weird SRT0 Unknown values?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 16, 2012, 02:12:40 AM
The SRT0 data isalmost completely defined, we're just working on a few unknowns here and there... I think it might be something related to time or animation, who knows. We would find out more if there were more examples. Could you let me know if you come across any other stages with weird SRT0 Unknown values?

well im not sure if the BB versions that we have shows it.... but the 1 that u and BJ has does...

only reason y i know bout the aensland castle is cause BJ was running tests on it and showed some pics of it in his updated BB...

if u want any other SRT0 data... check out Burning Wasteland, Les Vegas, or Yami Stage

edit:
new in-game pic of Oichi and Yukimura... had to remake Oichi again cause her .max file got corrupted :srs:
(http://i.imgur.com/p5LXy.png)
(http://img810.imageshack.us/img810/2812/rsbe0131.png)


edit2:
new BB pic of Yukimura... has a shorter spear pole, and a more cleaner rig. also now has FS eyes (made from scratch).. just need to fix his neck and left fingers
(http://i.imgur.com/wAEAL.png)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: AVGanondorf on January 16, 2012, 10:27:06 AM
They look really cool.  :)

One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Kingskull95 on January 16, 2012, 10:46:32 AM
are you also planing to put dynasty warriors too :D


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: ✿Zelia✿ on January 16, 2012, 11:21:02 AM
They look really cool.  :)

One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?
...

Not to sound mean or anything, but can u stop posting about Demise's battle stage, he is taking a break from SS and doing things from other games...


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: AVGanondorf on January 16, 2012, 11:27:39 AM
...

Not to sound mean or anything, but can u stop posting about Demise's battle stage, he is taking a break from SS and doing things from other games...
I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: ✿Zelia✿ on January 16, 2012, 11:36:48 AM
I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.
It's just u been posting alot about SS, we all know your a fan, but it won't be a good idea to bug DSX8 about it and stuff, he won't be doing any SS stages for awhile, because the BB is having problems with the models and textures...


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 16, 2012, 11:46:11 AM
They look really cool.  :)

One question:  Could you possibly make the Demise battle stage from scratch?  I mean, it's not really hard to duplicate it since there are no platforms and really no 3d models, just a floor.  Could you just rip the textures, and put it over a completely flat stage?  Then you could just import SRT0 files from it, and make the lighting move, and the rain fall, etc...

I'm saying this because of the texture problem you had earlier with Skyloft... so will my idea work?
I literally mentioned it only 1 time before... I just thought it would work, since there are texture issues.  I really don't want to sound annoying, I'm sorry if i did, but it was just an idea.
............
dude.... if u keep asking me bout demise... or any other stages from that game, then here's wat i gotta tell ya...
.....................
KEEP BUGGING ME ABOUT IT OR ELSE I WONT DO THEM!! :srs:
....
that is all :notimp:


are you also planing to put dynasty warriors too :D
if i can find some models.. especially Lu-Bu.... yeash! :vyse:


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: AVGanondorf on January 16, 2012, 01:40:15 PM
............
dude.... if u keep asking me bout demise... or any other stages from that game, then here's wat i gotta tell ya...
.....................
KEEP BUGGING ME ABOUT IT OR ELSE I WONT DO THEM!! :srs:
....
that is all :notimp:
Okay, I'm very sorry.  I didn't know I was that annoying... :(

By the way, I don't need help finding the imprisoned model anymore.  I think I found it... is this it? http://www.mediafire.com/myfiles.php#3l7blcm7heiv6

I can't seem to open it in 3ds max because it's in .pmd format.  How do I convert it to .dae?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 16, 2012, 01:45:44 PM
Okay, I'm very sorry.  I didn't know I was that annoying... :(

By the way, I don't need help finding the imprisoned model anymore.  I think I found it... is this it? [url]http://www.mediafire.com/myfiles.php#3l7blcm7heiv6[/url]

I can't seem to open it in 3ds max because it's in .pmd format.  How do I convert it to .dae?

..........
.pmd is wrong..... thats more likely for a MikuMikeDance editor :P


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Puraidou on January 17, 2012, 07:43:53 AM
Imprisoned dancing MMD style...
...
...
..May i have a new heart? Mine burst laughing XD

Also, when are we gonna finish Richter? It's only the knees and that little cape bone i believe.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: ✿Zelia✿ on January 17, 2012, 11:10:47 AM
Imprisoned dancing MMD style...
...
...
..May i have a new heart? Mins burst laughing XD

Also, when are we gonna finish Richter? It's only the knees and that little cape bone i believe.
It could happen, imagine him shaking his tail.

Shake, shake, shake, shake your booty.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: BlueBrain on January 17, 2012, 11:58:10 AM
It could happen, imagine him shaking his tail.

Shake, shake, shake, shake your booty.
he does have arms later...
anyway, whats after that samurai dude, who i know nothing about?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: ✿Zelia✿ on January 17, 2012, 12:05:13 PM
he does have arms later...
anyway, whats after that samurai dude, who i know nothing about?
Then he will shaking them too. :3
After Yukimura, will be Oichi or Oichi then Yukimura, but anyways their having problems right now, so it's gonna be awhile.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 17, 2012, 01:21:42 PM
Imprisoned dancing MMD style...
...
...
..May i have a new heart? Mine burst laughing XD

Also, when are we gonna finish Richter? It's only the knees and that little cape bone i believe.
LOOL!!!
no new heart for u >D

he does have arms later...
anyway, whats after that samurai dude, who i know nothing about?
After Yukimura, its gonna be Oichi... then i might do 2 more Samurai Warriros 3 characters... which r gonna be Hanzo, and Kunoichi! Kenshin is being done by DarkSonic19 (will take him awhile to rig it and asking me for some fixes to his rig looool)

after those... i'll get back to Phoenix Wright and Nymph (who only needs normals fixed now)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Kingskull95 on January 17, 2012, 03:53:32 PM
dude it would be awesome to do kotaro fuma too just saying


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 17, 2012, 03:59:25 PM
dude it would be awesome to do kotaro fuma too just saying
lol i actually have every1's model ripped... just couldnt find most of the weapons =/

edit: also i'd have to rip their textures via Dolphin... and i dont have all the characters unlocked... imma need some1's save file that has all the characters


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Kingskull95 on January 17, 2012, 04:41:29 PM
what game is it


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 17, 2012, 06:30:24 PM
what game is it
Samurai Warriors 3... its in my title xD


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Kingskull95 on January 17, 2012, 06:53:00 PM
i found a save data
http://www.wiisave.com/index.php?dlid=4193
it should be complete


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 17, 2012, 06:53:47 PM
i found a save data
[url]http://www.wiisave.com/index.php?dlid=4193[/url]
it should be complete

lol i already saw that... and it works on dolphin, but thxs for the help :D

edit:
here's what i got from the dolphin rip!! Here is Kunoichi!
(http://i.imgur.com/IZJuK.png)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 17, 2012, 10:59:19 PM
NEW STAGE PREVIEW!!! GHOST SHIP V2 BETA VIDEO PREVIEW!! Well not really a stage preview... but its about the SOPA & PITA bill that Congress is trying to pass here in America... Open the spoiler to find out what would happen if it passes

now y would i do this? cause im oposing SOPA! :rage:
http://www.youtube.com/watch?v=izbkDfQo3iI


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: BlueBrain on January 18, 2012, 02:51:28 AM
lolwut?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: AVGanondorf on January 18, 2012, 06:56:40 AM
haha... I think we all knew that would happen if it passed, no need to post a blank video about it.  xD


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Segtendo on January 18, 2012, 06:58:29 AM
haha... I think we all knew that would happen if it passed, no need to post a blank video about it.  xD
That's what's gonna happen if it does pass, so I suggest you guys sign petitions and protest.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: AVGanondorf on January 18, 2012, 07:15:23 AM
That's what's gonna happen if it does pass, so I suggest you guys sign petitions and protest.
I bet it won't even pass, because if it passes, they will tear down Facebook, Google, Amazon, and many other companies if it goes through, so it's not going through.....


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: LCCoolJ95 on January 18, 2012, 08:32:43 AM
I bet it won't even pass, because if it passes, they will tear down Facebook, Google, Amazon, and many other companies if it goes through, so it's not going through.....
So, basically, the world would collapse if it passes.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: BlueBrain on January 18, 2012, 11:42:03 AM
So, basically, the world would collapse if it passes.
u guys are getting off-topic, there is a specific thread to discuss this stuff...


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: LCCoolJ95 on January 18, 2012, 02:00:26 PM
u guys are getting off-topic, there is a specific thread to discuss this stuff...
yeah, sorry about that. So, DSX8, i love the new models you made. Keep up the great work.


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 18, 2012, 02:27:41 PM
yeah, sorry about that. So, DSX8, i love the new models you made. Keep up the great work.

thanks, and i've also learned how to rig fingers now, so now my imports wont look bad with their hands getting small in animations :srs:

edit:
final version of Yukimura... he's like complete now anyways... so ya... ENJOY THESE PICS!
(http://img834.imageshack.us/img834/4234/al1201180331binout.jpg)
(http://img844.imageshack.us/img844/733/al1201180351binout.jpg)
(http://img593.imageshack.us/img593/3666/al12011803511binout.jpg)
(http://img841.imageshack.us/img841/1197/al12011801182binout.jpg)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Kingskull95 on January 18, 2012, 04:51:45 PM
you releasing him???


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: Segtendo on January 18, 2012, 04:54:04 PM
thanks, and i've also learned how to rig fingers now, so now my imports wont look bad with their hands getting small in animations :srs:
You must teach me sometime how to properly rig fingers.
I hate doing that :srs:


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura and Oichi! - 01/16
Post by: DSX8 on January 18, 2012, 05:07:56 PM
you releasing him???
no im keeping him for my own SOPA freedom!
...............
lolz jk :srs:

yes ill release him later today :P


You must teach me sometime how to properly rig fingers.
I hate doing that :srs:
:srs::srs: now why should i do that... when no1 really taught me how to rig, or how to do fingers.... xDD

lolz jk.... but the vid im still making for rigging will have that step in it... i just have to make that section... :vyse:


Title: Re: DSX8's DAE Imports! Samurai Warriros 3 Yukimura Sanada Released! - 01/18
Post by: DSX8 on January 18, 2012, 11:40:05 PM
Yukimura Sanada is released... Also new poll!

come here to fight against SOPA and PIPA!
https://www.google.com/landing/takeaction/


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: ✿Zelia✿ on January 18, 2012, 11:44:54 PM
It's good, that I was able to test Yukimura and take pics, he did turn out great...


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: DSX8 on January 18, 2012, 11:54:52 PM
It's good, that I was able to test Yukimura and take pics, he did turn out great...

why yes he did... he turned out more better than my other imports i think... lol

edit:
just after doing Kunoichi for 45mins... i get this! So far she's coming out great... She's gonna be released hopefully sometime tonight? we'll see about that ;D
(http://fc04.deviantart.net/fs71/f/2012/019/6/f/samurai_warriros_3___kunoichi_over_sheik_preview_by_demonslayerx8-d4muicg.png)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: Wasabi_Skillz on January 19, 2012, 07:52:14 AM
sweet, i'll be sure to download Kunoichi! btw what's the news on Nymph?


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: Puraidou on January 19, 2012, 07:57:08 AM
Hey Demon, since i still owe you a signature. Can you provide me 2-3 pics of characters and stages you'd like to have in it?

Rendered if possible (or easy to render)


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: ✿Zelia✿ on January 19, 2012, 11:24:32 AM
why yes he did... he turned out more better than my other imports i think... lol

edit:
just after doing Kunoichi for 45mins... i get this! So far she's coming out great... She's gonna be released hopefully sometime tonight? we'll see about that ;D
([url]http://fc04.deviantart.net/fs71/f/2012/019/6/f/samurai_warriros_3___kunoichi_over_sheik_preview_by_demonslayerx8-d4muicg.png[/url])

She looks nice. :3


Title: Re: DSX8's DAE Imports! Samurai Warriros 3: Yukimura Sanada Released! - 01/18
Post by: DSX8 on January 19, 2012, 11:47:41 AM
Hey Demon, since i still owe you a signature. Can you provide me 2-3 pics of characters and stages you'd like to have in it?

Rendered if possible (or easy to render)
get on msn and we'll discuss :srs:


sweet, i'll be sure to download Kunoichi! btw what's the news on Nymph?
she's complete, but im waiting for the next BB release so that it can fix her normals ;)


She looks nice. :3
indeed :vyse:


Title: Re: DSX8's DAE Imports! Help fight against SOPA/PIPA! Also some news - 01/19
Post by: DSX8 on January 19, 2012, 01:56:05 PM
Sorry for double post... but right now the government is going to far...

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=24751

Go there to vote against the SOPA and PIPA bills!
Also Megeupload, and some other file-hosting sites has been shut down by the IRCC, and also by US authorities.. so yeah... there's some info i gathered


Title: Re: DSX8's DAE Imports! HELP PROTECT KC-MM AND FILE HOSTING SITES! - 01/19
Post by: Segtendo on January 19, 2012, 02:36:46 PM
At least Mediafire is safe (for now). :srs:


Title: Re: DSX8's DAE Imports! HELP PROTECT KC-MM AND FILE HOSTING SITES! - 01/19
Post by: Pervyman Trigger on January 19, 2012, 02:47:58 PM
Funny, I just download a ton of [censored] from those two yesterday :af: none of it was Piracy :srs:


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 19, 2012, 04:04:58 PM
Funny, I just download a ton of [censored] from those two yesterday :af: none of it was Piracy :srs:

lolwat?

At least Mediafire is safe (for now). :srs:

ya for now it is....

anyways Kunoichi is almost done :P

edit:
any1 excited for... Skyloft Link? :af:
just needs some more fixes in his rig... also figured out y he exploded with the visability bones... so thats fixed too! but the sword in the sheath doesnt go away yet...
(http://i.imgur.com/1lIr7.png)


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: Puraidou on January 20, 2012, 01:25:38 AM
You stalking me brah? :notimp:
I be stalking ya here >:3


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 01:48:00 AM
You stalking me brah? :notimp:
I be stalking ya here >:3
CURSES I'VE BEEN FOUND! Yargh!! >D

New Kunoichi pic coming soon... In-game pic that is ;)


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: Allbait on January 20, 2012, 07:02:29 AM
Looks epic :D! That shield reminds me of hero mode... Fi treats you as if you know nothing about the game even though she knows and makes comments on hero mode... Its the most annoying gamemode ever because of her stupid pling noises D: I miss it just being: TA DU, TA DU, TA DU, when your hearts went down :c
Now to be on topic will his eyes move like normal brawl link's or will it just be still and dead? :o


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 04:41:37 PM
Looks epic :D! That shield reminds me of hero mode... Fi treats you as if you know nothing about the game even though she knows and makes comments on hero mode... Its the most annoying gamemode ever because of her stupid pling noises D: I miss it just being: TA DU, TA DU, TA DU, when your hearts went down :c
Now to be on topic will his eyes move like normal brawl link's or will it just be still and dead? :o

well u see.... Link has no face bones... so im not sure how he makes his faces... >_<

only bone i can find is called HaM bone... not sure wat thats even for =/


anyways.... kunoichi ingame pics!
due to sheiks broad shoulders... Kunoichi's shoulders doesnt seem to fit sheiks.. so there's like no way i can fix that
(http://i.imgur.com/Uumwc.jpg)
(http://i.imgur.com/D4urN.jpg)
(http://i.imgur.com/zRa59.jpg)


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 04:52:35 PM
Whoa, I need to visit this thread more often. I had no idea you were working on skyloft link. Looking good so far.

Also, why was the skyloft stage canceled? it looks cool


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 04:56:46 PM
Whoa, I need to visit this thread more often. I had no idea you were working on skyloft link. Looking good so far.

Also, why was the skyloft stage canceled? it looks cool
the DAE import of it caused freezing after 3secs into the match due to vertice limit... >_>

the V11 to V9 MDL0 conversion didnt seem to work out well for some reason... so imma wait till i think of something


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 04:59:56 PM
the DAE import of it caused freezing after 3secs into the match due to vertice limit... >_>

the V11 to V9 MDL0 conversion didnt seem to work out well for some reason... so imma wait till i think of something

Couldn't you just lower the amount of vertices and delete the sides of the model that you wouldn't be able to see?

I could do that real quick and easy


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: Don Jon Bravo on January 20, 2012, 05:04:13 PM
well u see.... Link has no face bones... so im not sure how he makes his faces... >_<

only bone i can find is called HaM bone... not sure wat thats even for =/


anyways.... kunoichi ingame pics!
due to sheiks broad shoulders... Kunoichi's shoulders doesnt seem to fit sheiks.. so there's like no way i can fix that
([url]http://i.imgur.com/Uumwc.jpg[/url])
([url]http://i.imgur.com/D4urN.jpg[/url])
([url]http://i.imgur.com/zRa59.jpg[/url])


mmmmm....that waist looks delicious.  lol.  Anyways did you figure out the transparency deal?


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 05:15:39 PM

mmmmm....that waist looks delicious.  lol.  Anyways did you figure out the transparency deal?
yeah i can fix that easily... i just dont do them for testing matters xD


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: ItalianStallion on January 20, 2012, 05:27:56 PM
Whoever this Asian woman is, but she is a perfect fit for Sheik.

There is no way I'm not downloading her.


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: ✿Zelia✿ on January 20, 2012, 05:29:56 PM
Whoever this Asian woman is, but she is a perfect fit for Sheik.

There is no way I'm not downloading her.
Kunoichi from Samurai Warriors 3, yeah she does vary well fit Sheik.


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: Segtendo on January 20, 2012, 05:30:12 PM
Her shoulders look fine to me :srs:


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: ItalianStallion on January 20, 2012, 05:31:32 PM
Kunoichi from Samurai Warriors 3, yeah she does vary well fit Sheik.

I could have searched through pages and pages to see what her name was, but thank you for that. I figured she was from Samurai Warriors also.

Either way, sexy fit for Sheik yeah.


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: ✿Zelia✿ on January 20, 2012, 05:34:06 PM
I could have searched through pages and pages to see what her name was, but thank you for that. I figured she was from Samurai Warriors also.

Either way, sexy fit for Sheik yeah.
He is at lease making 4 characters from SW3 into Brawl, one is released, 3 are works in progress...


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 05:40:34 PM
Her shoulders look fine to me :srs:
get on msn and ask Jiro for other pics of Kunoichi... :srs:


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 05:45:56 PM
Yo Nymph, can I see that Skyloft model? I wanna use it for something. Nothing brawl related though.


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 05:46:29 PM
Yo Nymph, can I see that Skyloft model? I wanna use it for something. Nothing brawl related though.
u want the original V11 models?


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 05:48:31 PM
u want the original V11 models?

What's the difference?


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 05:49:14 PM
What's the difference?
the difference.... nothing really xD

just that i made copies of them being V9 MDL0 for brawl to use


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 06:01:33 PM
the difference.... nothing really xD

just that i made copies of them being V9 MDL0 for brawl to use

What ever is easier to import into 3ds max I guess.


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 06:02:32 PM
What ever is easier to import into 3ds max I guess.
mmk

give me a bit to set it up


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DemonBoy on January 20, 2012, 06:04:47 PM
mmk

give me a bit to set it up

Woo, Can't wait too explore it. Thanks


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: sp147 on January 20, 2012, 06:06:42 PM
1: Yukimura looks badass *Dl's*

2: Dat Kunoichi be sexy :happy:  *waits for release*

3: Skyloft Link back on track? I love you :laugh: (no homo)

Great stuff, man 8)


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: ItalianStallion on January 20, 2012, 09:00:08 PM
Have you fixed the semi transparency on Asian woman over Sheik yet?


Title: Re: DSX8's DAE Imports! Skyloft Link back on track! - 01/19
Post by: DSX8 on January 20, 2012, 09:00:49 PM
Have you fixed the semi transparency on Asian woman over Sheik yet?
yes that is easily fixable man... i know how to fix transparency stuff xD


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 21, 2012, 10:18:19 PM
sorry for double post >_>

anyways new pics of Nymph!! also she has.... DUUU DUUU DUU DUU DUU DUUUUN!!! FIXED NORMALS! (thanks to Blackjax)
(http://i.imgur.com/rglfQ.png)
(http://i.imgur.com/XSdjj.png)
(http://i.imgur.com/B1KDJ.png)


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Segtendo on January 21, 2012, 10:21:57 PM
Her wings. lol


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 21, 2012, 10:22:49 PM
Her wings. lol
i kno... i forgot how the fix went for those... >_<


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: sp147 on January 21, 2012, 10:39:33 PM
Those normals look amazing on Nymph :o


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 21, 2012, 11:06:01 PM
Those normals look amazing on Nymph :o
indeed they do :vyse:


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Tabuu Forte Akugun on January 21, 2012, 11:14:25 PM
Those normals look amazing on Nymph :o

Agreed, she looks friggin' amazing, man!


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 07:19:58 PM
Agreed, she looks friggin' amazing, man!
heh u should see her with her wings working :P

i think ill release her late tonight or somewhere 2morrow morning :D


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Wasabi_Skillz on January 22, 2012, 08:39:30 PM
heh u should see her with her wings working :P

i think ill release her late tonight or somewhere 2morrow morning :D

*girlish squeal*


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 09:59:07 PM
*girlish squeal*

LOOOL! noice :vyse:

anyways... here r those in-game pics of nymph with her wings showing now
(http://i.imgur.com/0YAJQ.jpg)
(http://i.imgur.com/Rr3VR.jpg)
(http://i.imgur.com/VdXIk.jpg)
(http://i.imgur.com/99DsL.jpg)


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: ItalianStallion on January 22, 2012, 10:00:08 PM
You got her wings to work now! Nice job bro.

SHe looks sick as [censored], specially in that last picture outside of Ganondorf's Castle.


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: BlackJax96 on January 22, 2012, 10:08:05 PM
Gimme. :srs:
Those wings are dope as hell. So is that first image.


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 10:12:08 PM
You got her wings to work now! Nice job bro.

SHe looks sick as [censored], specially in that last picture outside of Ganondorf's Castle.
i like the first pic better :srs:
but thanks


Gimme~~~~~~
Those wings are dope as hell. So is that first image.
Fixed! :vyse:
...
inb4ukillmeonmsn
xD


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: ItalianStallion on January 22, 2012, 10:15:06 PM
Well yeah that first pics the [censored] no question about it. I'm sayin, wings look best in the lat pic.

Release the [censored] now.


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 10:16:06 PM
Well yeah that first pics the [censored] no question about it. I'm sayin, wings look best in the lat pic.

Release the [censored] now.
i just have to give her metal.. and make an alternate version with no wings but having them show up only during smashball ;D


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: ItalianStallion on January 22, 2012, 10:24:35 PM
i just have to give her metal.. and make an alternate version with no wings but having them show up only during smashball ;D

Wigga, metal texture and we're good. Quit doing evil alternate textures. Before you know it, you'll start on yet another new character.


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 10:28:55 PM
Wigga, metal texture and we're good. Quit doing evil alternate textures. Before you know it, you'll start on yet another new character.
lol ok ok i wont... but ill make u wait 1 hour for release! :vyse:


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: ItalianStallion on January 22, 2012, 10:31:54 PM
lol ok ok i wont... but ill make u wait 1 hour for release! :vyse:

You will never see me post this icon ever again in your life, so cherish this very moment.

:vyse:


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 10:38:41 PM
You will never see me post this icon ever again in your life, so cherish this very moment.

:vyse:
aww ok... she might be out less than an hour... depends on how fast i add the metal :P


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: BlackJax96 on January 22, 2012, 10:39:20 PM
This moment is officially permanent. :vyse:
(http://i.imgur.com/7nXSv.png)


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Segtendo on January 22, 2012, 10:48:36 PM
lol
Here's me, thinking that Enzo hated that emote :P
Guys you got lucky he posted it DSX8 lol


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: DSX8 on January 22, 2012, 10:50:27 PM
lol
Here's me, thinking that Enzo hated that emote :P
Guys you got lucky he posted it DSX8 lol
hahah yeah :P


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Don Jon Bravo on January 22, 2012, 11:03:35 PM
1.Wow you rigged her hair???
2.I wonder what shader you used for the wings???
3.No null normals???


btw segtendo i love your sig with handsome squidward


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Segtendo on January 22, 2012, 11:07:53 PM

btw segtendo i love your sig with handsome squidward
lol
I had an obession with that emote a while ago.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 22, 2012, 11:08:47 PM
1.Wow you rigged her hair???
2.I wonder what shader you used for the wings???
3.No null normals???


btw segtendo i love your sig with handsome squidward
1 - yes her hair is fully rigged.. sometimes detaches from the head due to ZSS physics which isnt editable yet...
2 - yes wings r semi-transparent
3 - no null normals

also.... Nymph is released!


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: Segtendo on January 22, 2012, 11:09:49 PM
inb4enzo


Title: Re: DSX8's DAE Imports! New NYMPH pics! - 01/21
Post by: ItalianStallion on January 22, 2012, 11:10:14 PM
inb4enzo

Damn it!

*Downloads*


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 22, 2012, 11:15:50 PM
more like inb4this
(http://i.imgur.com/7nXSv.png)


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Don Jon Bravo on January 22, 2012, 11:17:19 PM
I hope you didn't have a hard time making the semi-transparent to work as i did with Yoda's light-saber..... :kdance:



btw segtendo i also love your cell-shaded Sonic sig


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 22, 2012, 11:18:00 PM
I hope you didn't have a hard time making the semi-transparent to work as i did with Yoda's light-saber :kdance:
nope i didnt have a hard time with it :P


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Don Jon Bravo on January 22, 2012, 11:19:42 PM
Well i dont even know how i got it working lol


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 12:03:30 AM
Well i dont even know how i got it working lol

lol it only took me 2 fixes to get it working :P
so yeah xD


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Enigmatic on January 23, 2012, 01:52:57 PM
Nymph, awesome. I love that you actually kept the project files. Would you mind if I made a brawl-styled texture for it?

I need to watch Sora no Otoshimono at some point.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 01:54:09 PM
Nymph, awesome. I love that you actually kept the project files. Would you mind if I made a brawl-styled texture for it?

I need to watch Sora no Otoshimono at some point.
sure go right on ahead.. and i keep the original project files in the .rars just incase i plan on revamping her :P


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Christian_CAO on January 23, 2012, 02:53:51 PM
Nymph sure is cute  :P

Love the rig, but I have one gripe...

Her weights on her left arm... Polygon sticking out of her skin but I don't need to tell you about it, I'm sure you know too. I know you'll update her with tweaks and what not later.

She's fantastic so far  ;)


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 02:55:39 PM
Nymph sure is cute  :P

Love the rig, but I have one gripe...

Her weights on her left arm... Polygon sticking out of her skin but I don't need to tell you about it, I'm sure you know too. I know you'll update her with tweaks and what not later.

She's fantastic so far  ;)
yeah already know... but its not really fixable due to the lowered vertice's i did to the body.. but i can update her more better once tristrippers r working


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Enigmatic on January 23, 2012, 06:05:40 PM
Some interesting textures in here; definitely from an h-game.
What ever happened to the version covered in jizz? xD


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 06:08:56 PM
Some interesting textures in here; definitely from an h-game.
What ever happened to the version covered in jizz? xD


I can send the models over if you want em (http://i43.tinypic.com/33m63ba.png)


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 06:09:50 PM
Some interesting textures in here; definitely from an h-game.
What ever happened to the version covered in jizz? xD
xDD

yeah... ask BJ bout those jizz models... :srs:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Enigmatic on January 23, 2012, 06:11:47 PM
I think I'm good, though it would be hilarious to see my friends' reactions in the middle of a battle.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 06:16:12 PM
I think I'm good, though it would be hilarious to see my friends' reactions in the middle of a battle.
yeah add the jizz models to the face via facebones.. xD


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 06:17:26 PM
yeah add the jizz models to the face via facebones.. xD

Now who's gonna rig it for the lulz is the question.
LOL


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 06:20:17 PM
Now who's gonna rig it for the lulz is the question.
LOL
xD

.....
inb4BJdoes


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 06:31:58 PM
xD

.....
inb4BJdoes

lolno I'm not doing it.
Waste of time :srs:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Enigmatic on January 23, 2012, 07:24:10 PM
Well the texture is coming out pretty well, surprisingly. There are quite a few texture files, but I will try to get it done by around this weekend. Should have plenty of time this friday assuming I can pull myself away from Final Fantasy 13 and Clannad After Story.

yeah add the jizz models to the face via facebones.. xD
...how long would it take?


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 07:26:41 PM
Well the texture is coming out pretty well, surprisingly. There are quite a few texture files, but I will try to get it done by around this weekend. Should have plenty of time this friday assuming I can pull myself away from Final Fantasy 13 and Clannad After Story.

...how long would it take?
ok cool!

and how long it would take to add the jizz models... not that long o.o


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Enigmatic on January 23, 2012, 07:30:04 PM
I'll do it for the lulz, assuming I can be told what to do for it.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 07:30:43 PM
I'll do it for the lulz, assuming I can be told what to do for it.
xD

now now now.... we dont want any hentai models in brawl, ya hear?


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 07:42:42 PM
I'll do it for the lulz, assuming I can be told what to do for it.

rofl
Well, you import the model into 3ds max and then you weight it to the main model.
It's sorta like a character outline, but... yeah... :srs:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Xiggah on January 23, 2012, 09:36:19 PM
Hey guys, what's going on in this thr-

See ya.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: ChaosEpsilon613 on January 23, 2012, 09:45:49 PM
Hey guys, what's going on in this thr-

See ya.

My reaction O.o


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Segtendo on January 23, 2012, 09:55:01 PM
Xiggah took the words right out of my mouth.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Tawa Hoda on January 23, 2012, 09:57:36 PM
Who says brawl doesn't need some hentai? It has all those nude textures. Why not kick it up a notch? :af2:

... 
On second thought we don't need that kind of attention...  :>.>palm:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Xiggah on January 23, 2012, 10:07:25 PM
Every model needs put in Brawl  :srs:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 10:11:52 PM
Who says brawl doesn't need some hentai? It has all those nude textures. Why not kick it up a notch? :af2:

... 
On second thought we don't need that kind of attention...  :>.>palm:
indeed we dont :srs:


Every model needs put in Brawl  :srs:
true... even if we had to get it from a 3d hentai game..... :>.>:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 10:13:05 PM
Every model needs put in Brawl  :srs:

Wait, what? XD
I mean, this is completely true, but... what? :srs:

Who says brawl doesn't need some hentai? It has all those nude textures. Why not kick it up a notch? :af2:

... 
On second thought we don't need that kind of attention...  :>.>palm:

lol, u


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Tawa Hoda on January 23, 2012, 10:15:29 PM
All these great models and imports, should have their own brand new character slots.

*Remembers he's a decent coder/script maker.*
*Goes to look through Brawls data files*


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Segtendo on January 23, 2012, 10:15:32 PM
DSX8!
Who ya workin' on next?


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 10:17:17 PM
DSX8!
Who ya workin' on next?
Oichi and Kunoichi... they're almost done, then its gonna be Phoenix Wright and skyloft link


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Xiggah on January 23, 2012, 10:29:11 PM
Wait, what? XD
I mean, this is completely true, but... what? :srs:

Hey, it would be a new way for people to hide their secret stash.... not to mention interactive XD

All these great models and imports, should have their own brand new character slots.

*Remembers he's a decent coder/script maker.*
*Goes to look through Brawls data files*

Seriously, not a bad idea. What is it, each character on the select screen has two separate id numbers? That wouldn't even need complex code rewriting, just ID redirecting


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 10:44:05 PM
All these great models and imports, should have their own brand new character slots.

*Remembers he's a decent coder/script maker.*
*Goes to look through Brawls data files*
LOL good luck on trying to add more character slots ;)


Hey, it would be a new way for people to hide their secret stash.... not to mention interactive XD
true... inb4pavgn :srs:


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Spex130 on January 23, 2012, 10:51:19 PM
That derail was poetry in motion.


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: BlackJax96 on January 23, 2012, 10:52:07 PM
That derail was poetry in motion.

Shakespeare would be proud


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: DSX8 on January 23, 2012, 11:03:08 PM
Shakespeare would be proud
and happy to dance on his grave stone.... lolwut o.o

anyways no more derailment for now till the next previews every1!!! should have 1 in a few hours of Phoenix Wright over snake! ;)


Title: Re: DSX8's DAE Imports! Nymph released! - 01/22
Post by: Xiggah on January 23, 2012, 11:08:12 PM
and happy to dance on his grave stone.... lolwut o.o

anyways no more derailment for now till the next previews every1!!! should have 1 in a few hours of Phoenix Wright over snake! ;)

Now that's something I'd like to see.... Although I do call myself a bigger Frank West fan, It's easy to say Phoenix Wright has priority


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 05:09:29 AM
Now that's something I'd like to see.... Although I do call myself a bigger Frank West fan, It's easy to say Phoenix Wright has priority

indeed... but i need seggy to send me some items so that i can replace them with snakes articles... grenade as a... ya kno wat.. i'll just surprise u all when he's released ;D

anyways... in-game pics of Phoenix Wright! And yes this 1 is over Snake!
(http://fc05.deviantart.net/fs71/i/2012/024/d/5/phoenix_wright_ace_attorny_in_brawl__by_demonslayerx8-d4ngabm.png)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Puraidou on January 24, 2012, 05:38:03 AM
That first face! XD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 06:57:55 AM
[censored] yea!
Nice choice of faces LOL


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Allav866 on January 24, 2012, 08:18:04 AM
1st pic: his head is almost completely detached from his body! xD
btw, and this is just a nitpicky detail, so you don't have to take it seriously, but you know that little yellow thing on Nick's lapelle? It's his Attorneys Badge, and he only wears one on his left side...
(http://images.wikia.com/aceattorney/images/d/d8/Phoenix_body.png)
Anyhow, I love how it looks already, especially all the faces he can make!


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 11:48:58 AM
Well now he has two. Now he can defend twice as many people on the stand. Altough that is a little picky... I would prefer if had just his one. But hey, nothin's perfect.

EDIT: I seem to have found some encouraging information when through several of brawl's data files, although most of it SEEMED hard coded, several data checks are written command lines. Like for instant, the main.dol seems to have several lines of coding referencing what the game will do when brawl some how crashes. Now all I need to do is look up some hex #'s, completely ruin several brawl games, and then maybe have 2 jigglypuffs :D

EDIT2: About them hentai models, you could always flatten and smooth away any of the "special" parts of the model if there is any, and then retexture it so that they are in smexy bikinis  :af:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: ItalianStallion on January 24, 2012, 01:10:19 PM
[censored] yea!
Nice choice of faces LOL

Damn it! You ruined "Inb4Segtendo".

Anyway, Cool progress, and nice Jiro pics.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: TokoyamiTheDark on January 24, 2012, 01:34:13 PM
Pokemon Snagger over Snake is way too precious for me, so no Phoenix Wright for me...


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Naruto200Man on January 24, 2012, 01:48:17 PM
Nymph, have you ever gotten this error?
(http://i42.tinypic.com/jtubux.jpg)
If you have, how do I get past it :/
I swear this's the last thing, but maybe it's better off in the BB error thread >_> which I don't know where it is. :/


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Pervyman Trigger on January 24, 2012, 01:56:56 PM
anyways... in-game pics of Phoenix Wright! And yes this 1 is over Snake!
([url]http://fc05.deviantart.net/fs71/i/2012/024/d/5/phoenix_wright_ace_attorny_in_brawl__by_demonslayerx8-d4ngabm.png[/url])

It shall be mine :srs: what face does that first one go over o-o


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 02:11:31 PM
That first face! XD

HAH indeed :P


[censored] yea!
Nice choice of faces LOL

y thank u


1st pic: his head is almost completely detached from his body! xD
btw, and this is just a nitpicky detail, so you don't have to take it seriously, but you know that little yellow thing on Nick's lapelle? It's his Attorneys Badge, and he only wears one on his left side...
([url]http://images.wikia.com/aceattorney/images/d/d8/Phoenix_body.png[/url])
Anyhow, I love how it looks already, especially all the faces he can make!

hmmm ur right... it must be how UMvC3 is done due to the characters switching sides in the game.


Nymph, have you ever gotten this error?
([url]http://i42.tinypic.com/jtubux.jpg[/url])
If you have, how do I get past it :/
I swear this's the last thing, but maybe it's better off in the BB error thread >_> which I don't know where it is. :/

no i havent


It shall be mine :srs: what face does that first one go over o-o

that first pic, is a blinkface... PW doesnt have a blinkface object for some reason... so i had to go with something else =/


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 02:50:25 PM
Damn it! You ruined "Inb4Segtendo".
No one said it though :oshi:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 24, 2012, 02:55:41 PM
Nice!

EDIT: I seem to have found some encouraging information when through several of brawl's data files, although most of it SEEMED hard coded, several data checks are written command lines. Like for instant, the main.dol seems to have several lines of coding referencing what the game will do when brawl some how crashes. Now all I need to do is look up some hex #'s, completely ruin several brawl games, and then maybe have 2 jigglypuffs :D

Also, this data would be nice to know...

"INB4 SEGTENDO"


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 02:59:28 PM
"INB4 SEGTENDO"
THERE we go :af2:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Carnage on January 24, 2012, 03:02:47 PM
Well now he has two. Now he can defend twice as many people on the stand. Altough that is a little picky... I would prefer if had just his one. But hey, nothin's perfect.

EDIT: I seem to have found some encouraging information when through several of brawl's data files, although most of it SEEMED hard coded, several data checks are written command lines. Like for instant, the main.dol seems to have several lines of coding referencing what the game will do when brawl some how crashes. Now all I need to do is look up some hex #'s, completely ruin several brawl games, and then maybe have 2 jigglypuffs :D

EDIT2: About them hentai models, you could always flatten and smooth away any of the "special" parts of the model if there is any, and then retexture it so that they are in smexy bikinis  :af:
i dont think that woild work with 2 jiglys you should have more luck searching how to use the dummied out slots since i know dantarion made both mewtwo and roy slot work but he never released the work :S


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 03:11:10 PM
Damn Dantarions always ruining progression XD (I have no Ideal who he is),
Dummie Slots, you mean the slots Dr. Mario, Mewtwo, Roy, and Pichu used in melee?
They are still in the data? 0_0 That would in theory open up only 4 slots... But still it would be a start... I'll look into that. I'll open a thread where I'll submit my findings. But for now let's get back to taking about what's on topic for THIS thread.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Allbait on January 24, 2012, 03:47:06 PM
How do you not know one of the greatest brawl hackers?... http://opensa.dantarion.com/wiki/Wiki2PSA

He made his own wiki to help people! and you have no idea who he is!? U mad bro..

On topic: so whenever Mr wright "blinks" (or supposed to blink) he makes that crazy face? awesome :D


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 03:58:53 PM
Dantarion... I IS SORRY MAN... I DIDN'T KNOW HE COOL MAN. MAN...
Yes, I mad. AW... I see what he means through clone engine...  However, as the "Clone" Engine is yet to be completed I shall also give my try at this...

Keeping on topic as much as I can here... ^ Through SPOILER power.
Go Shocked Face blink ftw.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 04:10:05 PM
How do you not know one of the greatest brawl hackers?... [url]http://opensa.dantarion.com/wiki/Wiki2PSA[/url]

He made his own wiki to help people! and you have no idea who he is!? U mad bro..

On topic: so whenever Mr wright "blinks" (or supposed to blink) he makes that crazy face? awesome :D

Dantarion... I IS SORRY MAN... I DIDN'T KNOW HE COOL MAN. MAN...
Yes, I mad. AW... I see what he means through clone engine...  However, as the "Clone" Engine is yet to be completed I shall also give my try at this...

Keeping on topic as much as I can here... ^ Through SPOILER power.
Go Shocked Face blink ftw.

indeed awesome and ftw :vyse:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Carnage on January 24, 2012, 04:26:50 PM
Damn Dantarions always ruining progression XD (I have no Ideal who he is),
Dummie Slots, you mean the slots Dr. Mario, Mewtwo, Roy, and Pichu used in melee?
They are still in the data? 0_0 That would in theory open up only 4 slots... But still it would be a start... I'll look into that. I'll open a thread where I'll submit my findings. But for now let's get back to taking about what's on topic for THIS thread.
yes that waht i mean and there would be 5 extra slots since there is dixei,roy,mewtwo,pichu,dmario and pramai(most ppl think its the dumied out plusle and minun) this is a way to explore this was what the clone engine was about but ppl abondoned the project and dantarion stoped brawl hacking  they still have some data in brawl like rels files and so danatarion made the roy slot  be choosable in the CSS and rel ported marth(royover marth) onto it and it worked same with mewtwo but he had a invisible shadow ball since we cant rel port articles yet


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Allav866 on January 24, 2012, 06:37:20 PM
hmmm ur right... it must be how UMvC3 is done due to the characters switching sides in the game.
Sorry for the delayed response. work. you know how it is.
anyways, i looked at a UMvC3 video to look at Nick, and you're right, it does switch sides. Will you be able to fix his badge so that it's on one side?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 06:39:16 PM
Sorry for the delayed response. work. you know how it is.
anyways, i looked at a UMvC3 video to look at Nick, and you're right, it does switch sides. Will you be able to fix his badge so that it's on one side?
yeah thats easily fixable... i just have to delete the other face of that badge :P


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 07:11:03 PM
lol at using the sneeze face as the hurt face.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:12:02 PM
lol at using the sneeze face as the hurt face.
i was either thinking of using that for the hurt face, or blink face... but i think it suits best for hurt :P


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 07:32:51 PM
i was either thinking of using that for the hurt face, or blink face... but i think it suits best for hurt :P

Or you could be a texture wiz like me or by brother and make him have a blinking face.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:33:52 PM
Or you could be a texture wiz like me or by brother and make him have a blinking face.
to do that... u would have to vertex his main face... :srs:
and i suck at vertexing lol


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 07:34:12 PM
Or you could be a texture wiz like me or by brother and make him have a blinking face.
For my Phoenix Wright over Ike, I vertexed blink and half blink faces from his normal face.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 07:36:20 PM
^ ask segtendo for help their he's done it.
If you ask him nicely I'm sure he'll help you out
he's cool like that :vyse:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:37:54 PM
For my Phoenix Wright over Ike, I vertexed blink and half blink faces from his normal face.
hmm... mind doing that with mine Seggy-kun? pleeeeaaaaase? =3


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 07:39:16 PM
hmm... mind doing that with mine Seggy-kun? pleeeeaaaaase? =3

Best kissup ever and Nymph as your avatar made it all the better XD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Don Jon Bravo on January 24, 2012, 07:39:56 PM
Yo Dx, i rememember you sayin you had a custom brawl iso or something like that.  Anyways does that iso have the "50 stages or more" integrated to it? Or do you need to use codes?

inb4segtendo


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:40:58 PM
Yo Dx, i rememember you sayin you had a custom brawl iso or something like that.  Anyways does that iso have the "50 stages or more" integrated to it? Or do you need to use codes?

inb4segtendo
inb4nosegtendo :vyse:

anyways no... iso's cant have the extra stages... codes only boy


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 07:41:35 PM
Wha?
Why did you say "inb4segtendo"? :srs:

Cuz of PW, I suppose?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Don Jon Bravo on January 24, 2012, 07:43:30 PM
@ nymph
O dats too bad. I had great hopes for that.  Anyways ill have to fix or update my wiiflow as it crashes when trying to load codes greater than 2kb

and yes because of PW


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 24, 2012, 07:43:58 PM
Okay. You can stop saying my name :|


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Don Jon Bravo on January 24, 2012, 07:44:56 PM
Ok.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 07:46:10 PM
*Runs head first into it*
Okay. You can stop saying my name :|
I didn't know you were Phantom Wings :3...



XD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:47:03 PM
*Runs head first into it*I didn't know you were Phantom Wings :3...



XD
.............
bad joke mate :>.>:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 07:47:55 PM
That's why said "runs right into it".

I ran straight into the lame joke comment.

EDIT: Almost double posted.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 24, 2012, 07:58:30 PM
That's why said "runs right into it".

I ran straight into the lame joke comment.

EDIT: Almost double posted.
lol mine came out as a double post >_>


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 24, 2012, 08:20:43 PM
I posted a comment saying you double posted, then your double post disappeared. Then afterwards I deleted my post as well. So we both kinda just double posted... Only for about 40 seconds though.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Puraidou on January 25, 2012, 12:55:11 AM
hmm... mind doing that with mine Seggy-kun? pleeeeaaaaase? =3
Best kissup ever and Nymph as your avatar made it all the better XD
^This, totally this! XD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 12:58:45 AM
^This, totally this! XD
LOOOL Oh u :vyse:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 25, 2012, 07:31:12 AM
hmm... mind doing that with mine Seggy-kun? pleeeeaaaaase? =3
You want the faces I vertexed?
Okay. They'll be a little crappy though.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 25, 2012, 11:38:36 AM
You want the faces I vertexed?
Okay. They'll be a little crappy though.

No no no... Nymph meant could you vertex his pheonix's face to have blink, and half blink.
He didn't want your Pheonix Vertex's faces. XD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 25, 2012, 12:02:42 PM
No no no... Nymph meant could you vertex his pheonix's face to have blink, and half blink.
He didn't want your Pheonix Vertex's faces. XD
Why not give him the faces I vertex?
It'll be less work for me :srs:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 01:29:53 PM
You want the faces I vertexed?
Okay. They'll be a little crappy though.
well... idk f ur faces r the same size as mine


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 25, 2012, 02:28:10 PM
well... idk f ur faces r the same size as mine
You can always resize them if they aren't the same size. :srs:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 02:37:16 PM
You can always resize them if they aren't the same size. :srs:
i knoooo... but still :srs:
.....
ok im just to lazy to resize them if u sent me urs xD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 25, 2012, 03:51:02 PM
Why not give him the faces I vertex?
It'll be less work for me :srs:
i knoooo... but still :srs:
.....
ok im just to lazy to resize them if u sent me urs xD

My moma always told me, NEVER HALF ASS a job...
But I've half ass'ed alot of things since then too. :srs:

Also, Nymph, you might want to change your poll, we kinda COMPLETELY OBLITERATED PIPA and SOPA. But now we have ACTA... Damn Government(s). WHY YOU SUCH A BIG [censored] TO THE INTERNET.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 04:12:41 PM
My moma always told me, NEVER HALF ASS a job...
But I've half ass'ed alot of things since then too. :srs:

Also, Nymph, you might want to change your poll, we kinda COMPLETELY OBLITERATED PIPA and SOPA. But now we have ACTA... Damn Government(s). WHY YOU SUCH A BIG [censored] TO THE INTERNET.
only thing i half assed was Strider xD :notimp:
and poll gone :P


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 25, 2012, 07:35:54 PM
only thing i half assed was Strider xD :notimp:
and poll gone :P

For a half assed job that came out quite well. Maybe half assing your job isn't always that bad... Unless someone notices eventually :af2:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 07:36:53 PM
For a half assed job that came out quite well. Maybe half assing your job isn't always that bad... Unless someone notices eventually :af2:
HAH yeah... indeed true!
inb4velen


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 25, 2012, 10:23:53 PM
SHP0, VIS0, or PAT0... that is the question....


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 10:26:58 PM
SHP0, VIS0, or PAT0... that is the question....
o.o   wat?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 25, 2012, 10:40:08 PM
o.o   wat?

Different ways to work the face, that's all. Don't we have the ability to add SHP0 or PAT0s to characters who don't use them?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 10:42:02 PM
Different ways to work the face, that's all. Don't we have the ability to add SHP0 or PAT0s to characters who don't use them?
hmmm im not sure...


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 25, 2012, 10:43:42 PM
hmmm im not sure...


It sounds like something that would require the module files, but that is a definite must. We need to parse the module files!!!


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 10:44:43 PM
It sounds like something that would require the module files, but that is a definite must. We need to parse the module files!!!
yeah... it must be within the .rel files of wat the character must use... or something like that


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Wasabi_Skillz on January 25, 2012, 11:02:52 PM
wheres the ninja girl?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 25, 2012, 11:21:37 PM
wheres the ninja girl?
Kunoichi? im just waiting for the next BB to come out so that she'll have perfect normals... the rig is already done


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 03:56:44 AM
srry for double post... this is a stage post....

anyways.... who wants to brawl on a realistic cargo ship? xD
note: ill only make it if ppl want it.... but warning.... it has over 1million verts! which means i'd have to cut the ship in half!
(http://i.imgur.com/3SoSZ.jpg)
inb4titanicquote


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Puraidou on January 26, 2012, 04:27:32 AM
Wow 1 million? O.o'


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Friedslick6 on January 26, 2012, 07:09:01 AM
Do it, definitely. You would just need to delete most of the vertices unseen from the centre of the stage outwards on all degrees.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 26, 2012, 07:13:14 AM
He can also use the ProOptimizer option in 3DS Max to lower the amount of vertices.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: xxWutzMercyxx on January 26, 2012, 07:17:25 AM
Bro make that stage!! I can edit the textures to look like the ship deck from Resident Evil 5. The similarites are there, it'll just need some custom lighting and some additional props from RE 5 to make it more exact. Maybe some models of the Solider Majini.  ;D


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 10:57:56 AM
Wow 1 million? O.o'
yes indeed 1.02mil verts!

Do it, definitely. You would just need to delete most of the vertices unseen from the centre of the stage outwards on all degrees.
yeah, even tho there is a helicopter on the back end of the ship, and i plan on animating that too... lol


Bro make that stage!! I can edit the textures to look like the ship deck from Resident Evil 5. The similarites are there, it'll just need some custom lighting and some additional props from RE 5 to make it more exact. Maybe some models of the Solider Majini.  ;D
HAH aight xD

well then... i guess 3 votes so far on the cargo ship stage... who else wants it?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Allbait on January 26, 2012, 11:04:18 AM
Meow :3 That's a yes btw XD Also maybe you should make a alternative texture that's KC-MM themed? :D So then we'd have a party boat 8D


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 11:12:39 AM
Meow :3 That's a yes btw XD Also maybe you should make a alternative texture that's KC-MM themed? :D So then we'd have a party boat 8D
well i do have a model of a Yacht... i can send that to any1 who wants to make that xD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Tawa Hoda on January 26, 2012, 12:27:01 PM
I'd better be able to jump on top of those cargo shipments... :srs:
Just saying.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 12:31:18 PM
I'd better be able to jump on top of those cargo shipments... :srs:
Just saying.
yeah u'd be able to jump off them xD


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Pervyman Trigger on January 26, 2012, 12:31:29 PM
Boy you already know my vote :>.>:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 12:36:31 PM
Boy you already know my vote :>.>:
that i do... :srs:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 26, 2012, 01:51:10 PM
Heh, this reminds me of the subspace gunship I tried messing around with once. If it wasn't for the lack of textures, it could have looked nice


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 02:57:04 PM
Heh, this reminds me of the subspace gunship I tried messing around with once. If it wasn't for the lack of textures, it could have looked nice
lol really?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 26, 2012, 03:21:42 PM
lol really?
Yeah, It would need new textures and a few models moved here and there but it looked nice. But for your ship, I would suggest cutting down on the unneccesary polygons here and there, you probably know how to do it.

Oh, and do you know anyone who knows how to work with shaders?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 04:51:22 PM
Yeah, It would need new textures and a few models moved here and there but it looked nice. But for your ship, I would suggest cutting down on the unneccesary polygons here and there, you probably know how to do it.

Oh, and do you know anyone who knows how to work with shaders?

hmm, do i kno any1 that knows how to work with shaders besides blackjax? try asking mewtwo2000...

as for the ship, yeah i kno how to remove unnecessary parts :P


edit:
thanks to Xiggah, i got some other TvC stage models that has lights in their objects to become V9... and Daigo Temple Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms looks awesome... it has light reflection on the tree's and stuff... bout to test out some other stages he converted for me :D


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Pervyman Trigger on January 26, 2012, 06:22:49 PM
After all this talk about the TvC stages with you, why not show us all some progress? :af:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 26, 2012, 07:57:27 PM
After all this talk about the TvC stages with you, why not show us all some progress? :af:

ORLY? well then... heres some pics of some new lighting changes.... some may look the same in these pics... but they're not once u try it out in-game ;)

note: these r all models that Xiggah fixed due to current BB not being able to export them to V9 due to "lights"

Les Vegas (need to fix that glare...)
(http://i.imgur.com/OEBQf.jpg)

Daigo Temple Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms (can u see the reflection in the 2? ;) )
(http://i.imgur.com/gWAOt.jpg)
(http://i.imgur.com/VoGL1.jpg)

Daigo Temple Night (i need to fix the moon >_>' )
(http://i.imgur.com/abZg1.jpg)
(http://i.imgur.com/s2hXE.jpg)

Orbital Rings System Cargo Bay
(got earth fully visible now)
(http://i.imgur.com/vTZS4.jpg)

Wasteland
(http://i.imgur.com/7gF7i.jpg)

Williamette Parkview Mall
(http://i.imgur.com/uHZIV.jpg)
(http://i.imgur.com/82REE.jpg)
(http://i.imgur.com/LjKbe.jpg)

Yatterman Workshop (got some materials fixed and working fine for this stage on the opening door)
(http://i.imgur.com/NWJ7g.jpg)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 27, 2012, 12:49:14 AM
Boy, do those look pretty. Especialy that Les Vegas. Cant wait to download them and extract the SRT-I mean watch zombies run around...


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 03:16:15 AM
Boy, do those look pretty. Especialy that Les Vegas. Cant wait to download them and extract the SRT-I mean watch zombies run around...

hahah... dont forget to send me the washinkyo model fixes whenever u have the time for! ;)

edit:
and those stages r using their own TvC original lighting, and fog! some also has their own AmbLight and Camera also :P

edit2:
here's some more custom stage lighting!

Gasellschaft Storm
(http://i.imgur.com/6QSn3.png)
(http://i.imgur.com/zJQtM.png)

Gasellschaft Day (Freezes within 30secs into a match)
(http://i.imgur.com/EtsJQ.png)
(http://i.imgur.com/iw8S9.png)
(http://i.imgur.com/AkLlf.png)

Galactor Base (glass in 3rd pic is now reflective and moves with camera)
(http://i.imgur.com/ROt5A.png)
(http://i.imgur.com/TtFFi.png)
(http://i.imgur.com/RsUCW.png)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 27, 2012, 12:45:47 PM
There, I sent the link in a PM this time. Weird how MSN blocks out the download link.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 12:49:12 PM
There, I sent the link in a PM this time. Weird how MSN blocks out the download link.
that is indeed weird.... anyways if u want any SRT0 data from any of my stages thats currently being made, just let me kno and ill send u the beta's :P

also i might have 2 more models for ya to do o.o


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 27, 2012, 12:59:56 PM
that is indeed weird.... anyways if u want any SRT0 data from any of my stages thats currently being made, just let me kno and ill send u the beta's :P

also i might have 2 more models for ya to do o.o

Send em over!


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 01:06:42 PM
Send em over!

haha ok, hold on :P

edit:
got Washinkyo Amehon models back from Xiggah... and heres the result of its lighting :P

Washinkyo Amehon (freezes after 39secs into match)
(http://i.imgur.com/JkX2g.png)
(http://i.imgur.com/X3Xos.png)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Xiggah on January 27, 2012, 03:34:22 PM
What causes the freeze? Some parts of the animation?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 03:35:08 PM
What causes the freeze? Some parts of the animation?
no, its a model :s

so far im testing each model 1 by 1 to see which 1 is making the stage freeze

edit:
Gasellschaft Day:
Box Mover freezes match 1min 44secs into the match.. not sure y
Flying Servbot ship (3D Model) freezes within 30secs into match


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 04:09:50 PM
Hey Nymph.  Finally, here it is:

http://www.mediafire.com/#8wh2jqhhlecc3

I ripped the model myself!  :)  Can you please see if this is the right model?  I certainly can't see it because my 3ds max is starting to glitch up for some odd reason.  >.<

PS: This isn't a request.  Just saying, I don't want anyone yelling at me telling me that I'm annoying.  :P  I'm only asking you if this model contains his hands and tail because I can't open my 3ds max.  Does it?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: GBC on January 27, 2012, 04:14:33 PM
Hey Nymph.  Finally, here it is:

[url]http://www.mediafire.com/#8wh2jqhhlecc3[/url]

I ripped the model myself!  :)  Can you please see if this is the right model?  I certainly can't see it because my 3ds max is starting to glitch up for some odd reason.  >.<

PS: This isn't a request.  Just saying, I don't want anyone yelling at me telling me that I'm annoying.  :P  I'm only asking you if this model contains his hands and tail because I can't open my 3ds max.  Does it?


your link dosent work...FAIL


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 04:19:41 PM
your link dosent work...FAIL
sorry... it should work now.  :P


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 04:20:29 PM
sorry... it should work now.  :P
...........
still fails


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 04:23:37 PM
http://www.mediafire.com/#8wh2jqhhlecc3
http://www.mediafire.com/?ddf2p1tl68tuvv2

If these don't work, then how do I share files in mediafire?  I just created an account, so I'm new..... yeah.  >.<''


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 04:27:40 PM
[url]http://www.mediafire.com/#8wh2jqhhlecc3[/url]
[url]http://www.mediafire.com/?ddf2p1tl68tuvv2[/url]

If these don't work, then how do I share files in mediafire?  I just created an account, so I'm new..... yeah.  >.<''

......................
says nothing to import (via GBC)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 05:32:33 PM
......................
says nothing to import (via GBC)
hmm..... well, I just fixed 3ds max, (took me a while) and I have the same message... "nothing to import".  What does it mean?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 05:33:35 PM
hmm..... well, I just fixed 3ds max, (took me a while) and I have the same message... "nothing to import".  What does it mean?
which means... u didnt export the model as a DAE via BB... lol... and didnt bother doing the DAE import to 3ds max


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 05:42:06 PM
which means... u didnt export the model as a DAE via BB... lol... and didnt bother doing the DAE import to 3ds max
but how do I put the model in BB?  It only takes Dae, pmd. etc... but not obj.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 05:42:35 PM
but how do I put the model in BB?  It only takes Dae, pmd. etc... but not obj.
where exactly DID you get the model from?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 27, 2012, 05:44:00 PM
where exactly DID you get the model from?
szs modifier.  I exported him as a obj.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 27, 2012, 11:29:33 PM
szs modifier.  I exported him as a obj.
mmm i dont do that... i used NTCompress and U8Tool to get the brres data from Skyward Sword

anyways... Gasellschaft Day is like almost fixed... i hope =/
......
as for Washinkyo Amehon.... alot of its objects has no normals at ALL!!! and i really dont feel like doing them as DAE imports and stuff... so i think that 1 might be canceled... unless BJ can come up with a way to make V11 models to V9 to have normals in they're objects :|


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 28, 2012, 01:32:13 AM
Hey Nymph, quick question:  Some of the textures that I imported in BB for a model didn't have palletes, and that's why my model only showed those textures that had palletes, and didn't show the textures that didn't have palletes.  So how do I make palletes for the other textures?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 28, 2012, 01:33:53 AM
Hey Nymph, quick question:  I am rigging a model, and when I import textures in BB, only a few have palletes.  So, when I preview my model, it only shows the models texture of the few textures that had the palletes, but not the others...

how do I make palletes for the other textures?  :(
r they assigned to the materials?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 28, 2012, 01:34:50 AM
r they assigned to the materials?
Do I just copy and paste the name of the texture to the Materials/Misc/Pallete?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 28, 2012, 02:47:28 AM
Do I just copy and paste the name of the texture to the Materials/Misc/Pallete?

ALL... WRONG!!!! Drag and drop the textures onto ur objects in 3ds max, and that makes ur materials in 3ds max. once u save it as a DAE, import it to BB, and open ur materials and look for the same texture data and add the palette to it (even tho its not necessary if ur just importing to BB for animation testing).


anyways.... here's some pics of what i've been working on... some coming back from the DEAD! (like Palkia lol)
(http://i.imgur.com/A8IQ0.png)
(http://i.imgur.com/o3rwQ.png)
(http://i.imgur.com/IrVe9.png)
(http://i.imgur.com/JiFiQ.png)
(http://i.imgur.com/r29cq.png)
(http://i.imgur.com/GN4Nb.png)
(http://i.imgur.com/MOMGb.png)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: ✿Zelia✿ on January 28, 2012, 02:50:22 AM
([url]http://i.imgur.com/GN4Nb.png[/url])

Yay, it's Matsu. :3


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Segtendo on January 28, 2012, 08:35:03 AM
AVG, you should take this to a help thread.


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 28, 2012, 09:19:47 AM
AVG, you should take this to a help thread.
I know, sorry, this is off-topic, but this is the final problem I'm having, and it'll be fixed!  :D  When I select a part of the model, it selects the whole model, so I can't drag and drop the textures, because if I do, the whole model will be based on one texture.  It appears that there are no parts of the model, just one part, "default".  There are no separate parts for the arms, legs, body, eyes, etc... how can I make separate parts so I can drag and drop the textures?

If I can fix this, then no more problems!  :)


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 28, 2012, 12:54:07 PM
I know, sorry, this is off-topic, but this is the final problem I'm having, and it'll be fixed!  :D  When I select a part of the model, it selects the whole model, so I can't drag and drop the textures, because if I do, the whole model will be based on one texture.  It appears that there are no parts of the model, just one part, "default".  There are no separate parts for the arms, legs, body, eyes, etc... how can I make separate parts so I can drag and drop the textures?

If I can fix this, then no more problems!  :)
use the script thats in the OP of Brawlbox Thread... that'll split the model into multiple objects, then u can add the textures to them.

if u still have trouble... post in the help thread


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: AVGanondorf on January 28, 2012, 02:32:48 PM
use the script thats in the OP of Brawlbox Thread... that'll split the model into multiple objects, then u can add the textures to them.

if u still have trouble... post in the help thread
can you give me the link to the thread?


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 28, 2012, 02:35:44 PM
its easy to find.... :srs:


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: Infernape on January 28, 2012, 02:48:01 PM
can you give me the link to the thread?
Oh lol

Also everything looks nice there :D


Title: Re: DSX8's DAE Imports! Phoenix Wright In-game pics! - 01/24
Post by: DSX8 on January 28, 2012, 03:54:37 PM
Oh lol

Also everything looks nice there :D
heheh thxs


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: DSX8 on January 29, 2012, 03:13:01 AM
sorry for double post... just want to post a video i recorded. well more like its a video tut on how to add metal textures to a character import!
Note: sorry there's no sound... somehow Bandicam didnt capture my voice... ill try to remake it after i wake up

http://www.youtube.com/watch?v=EtPXDwd_kNg

edit:
(http://fc08.deviantart.net/fs71/f/2012/029/7/d/sengoku_basara___matsu_preview_in_brawlbox_by_demonslayerx8-d4nz5ba.png)


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: LCCoolJ95 on January 29, 2012, 08:16:36 AM
O.O That right shoulder...


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: Wasabi_Skillz on January 29, 2012, 09:18:56 AM
wait.... is she from sengoku basara samurai heroes? does that mean you could possibly do other sengoku basara characters?!


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: ✿Zelia✿ on January 29, 2012, 11:58:44 AM
wait.... is she from sengoku basara samurai heroes? does that mean you could possibly do other sengoku basara characters?!
Yes Matsu is, but he found her on Deviantart, he had a hard time ripping from the .iso of the game...


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: DSX8 on January 29, 2012, 12:36:49 PM
O.O That right shoulder...
indeed... smexy isnt it? ;)


wait.... is she from sengoku basara samurai heroes? does that mean you could possibly do other sengoku basara characters?!
yeah she is... but im having a hard time getting other models from that game... =/


Yes Matsu is, but he found her on Deviantart, he had a hard time ripping from the .iso of the game...
^ this


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: Xiggah on January 29, 2012, 01:30:27 PM
Say, uh.... does that shoulder need some manual 3DS fixing?


Title: Re: DSX8's DAE Imports! Metal Tutorial Vid & Matsu Preview! - 01/29
Post by: DSX8 on January 29, 2012, 01:30:57 PM
Say, uh.... does that shoulder need some manual 3DS fixing?

hahah that shoulder isnt rigged properly yet

edit:
want some epic metal? HERE YOU GO!

(http://i.imgur.com/tGy59.png)

edit2:
just an update pic on Matsu.... might be released later today.. dunno! just gotta do the left fingers, and do the shorts
(http://fc07.deviantart.net/fs71/f/2012/030/8/e/sengoku_basara___2nd_matsu_preview_in_brawlbox_by_demonslayerx8-d4o3av3.png)


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: DSX8 on January 30, 2012, 05:40:07 PM
2 new characters in my folder to make!!!

Ripped from the Jap iso of Final Fantasy 13-2, i bring you Noel and Serah. T-posed by me.
(http://i.imgur.com/bmGzx.png)


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: ✿Zelia✿ on January 30, 2012, 05:54:44 PM
hahah that shoulder isnt rigged properly yet

edit:
want some epic metal? HERE YOU GO!

([url]http://i.imgur.com/tGy59.png[/url])

edit2:
just an update pic on Matsu.... might be released later today.. dunno! just gotta do the left fingers, and do the shorts
([url]http://fc07.deviantart.net/fs71/f/2012/030/8/e/sengoku_basara___2nd_matsu_preview_in_brawlbox_by_demonslayerx8-d4o3av3.png[/url])

I love it. :P

2 new characters in my folder to make!!!

Ripped from the Jap iso of Final Fantasy 13-2, i bring you Noel and Serah. T-posed by me.
([url]http://i.imgur.com/bmGzx.png[/url])

Sweet..


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: Segtendo on January 30, 2012, 06:28:41 PM
2 new characters in my folder to make!!!

Ripped from the Jap iso of Final Fantasy 13-2, i bring you Noel and Serah. T-posed by me.
([url]http://i.imgur.com/bmGzx.png[/url])

More characters I don't know :af:
They still look cool.


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: ItalianStallion on January 30, 2012, 06:43:49 PM
Exactly. I don't know them either, yet they look cool. So they're having a new FF game I see.. no surprise there coming from the success that series brings.

Who is Serah going over?

Also, happy to see this lady going over Ike:

(http://fc07.deviantart.net/fs71/f/2012/030/8/e/sengoku_basara___2nd_matsu_preview_in_brawlbox_by_demonslayerx8-d4o3av3.png)


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: Kingskull95 on January 30, 2012, 06:45:31 PM
Lol i find this funny because i just played the demo and this pops up  :af2:
and over who do u have in mind for them


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: DSX8 on January 30, 2012, 07:10:10 PM
More characters I don't know :af:
They still look cool.
:srs: i have their names listed boy :notimp:

but ya they do look cool :P


@Stallion: indeed she looks good over Ike :P


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: ✿Zelia✿ on January 30, 2012, 07:12:30 PM
One more thing about Matsu, she looks like she's blushing, then got a rash or sunburn on her body, that's just plain weird...


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: DSX8 on January 30, 2012, 07:18:09 PM
One more thing about Matsu, she looks like she's blushing, then got a rash or sunburn on her body, that's just plain weird...
lol its BB edited lighting by me xDD

anyways i now got Oichi's model from Sengoku Basara


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: ✿Zelia✿ on January 30, 2012, 07:31:02 PM
anyways i now got Oichi's model from Sengoku Basara

Say what...
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Oichi/PDVD_081.jpg)

*dies*

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Oichi/Oichi_shot.jpg)

*then comes back to life*

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Oichi/PDVD_138.jpg)
I will be waiting then.


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: Enigmatic on February 01, 2012, 02:28:37 PM
Nymph's brawl styled texture is nearly done. I'll send it to you to get your feedback probably some time tomorrow.


Title: Re: DSX8's DAE Imports! Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 02:38:51 PM
Nymph's brawl styled texture is nearly done. I'll send it to you to get your feedback probably some time tomorrow.

aight sounds fine with me! (was expecting to have her over the weekend lol)


anyways... you all want some new Matsu pics? WELL HERE YOU GO! FINAL PICS OF MATSU! still trying to get bump-maps (BM) to work in the MDL0 format.. still no luck tho, but it seems to work on her legs only atm. Also her weapon is using the same texture as her face, even tho its linked to her weapon texture

(http://fc01.deviantart.net/fs71/i/2012/032/b/4/matsu_in_brawl___final_pics_by_demonslayerx8-d4oc5ux.png)


Title: Re: DSX8's DAE Imports! FF13-2 Noel and Serah Preview! - 01/30
Post by: AVGanondorf on February 01, 2012, 02:46:28 PM
aight sounds fine with me! (was expecting to have her over the weekend lol)


anyways... you all want some new Matsu pics? WELL HERE YOU GO! FINAL PICS OF MATSU! still trying to get bump-maps (BM) to work in the MDL0 format.. still no luck tho, but it seems to work on her legs only atm. Also her weapon is using the same texture as her face, even tho its linked to her weapon texture
She's looking great!  I'll definitely download her when she's released.  :)

By the way, quick question: When you use the weight tool in 3ds max, how do you weigh each bone -- in other words, by how much?  Is it just 1?  I know that you don't have to weigh EVERY bone by 1, but what I'm asking is, what bone, and by how much?  Thanks!


Title: Re: DSX8's DAE Imports! Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 02:48:51 PM
She's looking great!  I'll definitely download her when she's released.  :)

By the way, quick question: When you use the weight tool in 3ds max, how do you weigh each bone -- in other words, by how much?  Is it just 1?  I know that you don't have to weigh EVERY bone by 1, but what I'm asking is, what bone, and by how much?  Thanks!
every bone is not 1.. thats all ill say... it takes math to get the vertice's to bend properly to the bone rotation and movement :P


Title: Re: DSX8's DAE Imports! Matsu Final Preview... - 02/01
Post by: AVGanondorf on February 01, 2012, 02:54:45 PM
every bone is not 1.. thats all ill say... it takes math to get the vertice's to bend properly to the bone rotation and movement :P
Okay, thanks!  This helped a lot actually...  :P  And just asking... how much time does it take you to weigh each bone properly on a character?  Does the process take a while?


Title: Re: DSX8's DAE Imports! Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 02:56:02 PM
Okay, thanks!  This helped a lot actually...  :P  And just asking... how much time does it take you to weigh each bone properly on a character?  Does the process take a while?
time consuming indeed. it takes a few days for me to get a rig perfect... or almost near perfect (in my case.. shoulders r near perfect along with fingers)


Title: Re: DSX8's DAE Imports! Matsu Final Preview... - 02/01
Post by: Enigmatic on February 01, 2012, 03:37:58 PM
Yeah, I know I said I would have it done by the weekend, but I got more school work than I expected. Like a lot. Physics sucks.


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 06:39:11 PM
Yeah, I know I said I would have it done by the weekend, but I got more school work than I expected. Like a lot. Physics sucks.

lol thats fine. take ur time

anyways... Matsu will be released tonight! got her fixed now... except for the Bump-Map... ill keep working on that tho :P

anyways... Karas should be out tonight too :P
(http://i.imgur.com/gfQ8E.png)


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: Enigmatic on February 01, 2012, 07:19:21 PM
Oh hey, Karas. That ova made no [censored]ing sense, but he was fun in TvC.

Nymph is done. I'll get it to you in like... 3 seconds.


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 07:35:38 PM
Oh hey, Karas. That ova made no [censored]ing sense, but he was fun in TvC.

Nymph is done. I'll get it to you in like... 3 seconds.

hahah i havent seen the anime he's in... :srs:


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: Segtendo on February 01, 2012, 07:45:42 PM
hahah i havent seen the anime he's in... :srs:
Many people who've played TvC, I assume, only know the character in the game and not outside of it lol
For some reason, I like Tekkaman :af:


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: Enigmatic on February 01, 2012, 07:48:11 PM
hahah i havent seen the anime he's in... :srs:
It had good animation, but it made absolutely no [censored]ing sense. When the movie on netflix ended the first credit said "Story by Tatsunoko." My friend Anthony yelled out "Oh my god, there was a story?!" If you want liver damage make it into a drinking game. Take a sip every time you are lost.


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: Xiggah on February 01, 2012, 07:48:53 PM
You can watch the Karas movies on Netflix, if you know anyone with Netflix.

By the way, a fan wants Ken The Eagle's model for Brawl. Do you have it Nymph?


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: DSX8 on February 01, 2012, 08:15:37 PM
You can watch the Karas movies on Netflix, if you know anyone with Netflix.

By the way, a fan wants Ken The Eagle's model for Brawl. Do you have it Nymph?
yes i have his model ripped and exported as a DAE to be used for 3ds max.


It had good animation, but it made absolutely no [censored]ing sense. When the movie on netflix ended the first credit said "Story by Tatsunoko." My friend Anthony yelled out "Oh my god, there was a story?!" If you want liver damage make it into a drinking game. Take a sip every time you are lost.
ah i see... imma have to download the movie then and take a look at it sometime o.O


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: DSX8 on February 02, 2012, 06:39:20 PM
sorry for double post.... anyways new day, new pic!

still having issue's with matsu... not sure whats going wrong even tho her spear is set up properly...

anyways... Serah is going to be over Link. Why link you ask? this is why!
(http://i.imgur.com/H4Rv1.png)

I got her bow model from the game.. and since i couldnt find her sword models at all (so far at least).. i changed the blade edge bow to become a sword..


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: nanobuds on February 02, 2012, 06:49:29 PM
thats pretty awesome.


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: DSX8 on February 02, 2012, 07:12:56 PM
thats pretty awesome.
indeed it is... :P

i want to give her Lightning shield tho... havent found it yet tho xD


Title: Re: DSX8's DAE Imports! Karas and Matsu Final Preview... - 02/01
Post by: Hero © on February 02, 2012, 09:55:17 PM
2 new characters in my folder to make!!!

Ripped from the Jap iso of Final Fantasy 13-2, i bring you Noel and Serah. T-posed by me.
([url]http://i.imgur.com/bmGzx.png[/url])

 :happy:
Im glad to see someone is importing Noel and Serah. I have yet to get the game (although i have enough money to get it now)

Im guessing Noel is going over pit? (Because Noel uses dual-swords)


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: DSX8 on February 03, 2012, 03:40:57 AM
:happy:
Im glad to see someone is importing Noel and Serah. I have yet to get the game (although i have enough money to get it now)

Im guessing Noel is going over pit? (Because Noel uses dual-swords)

sadly no... Noel is going over Ike due to his stance being similar to Noel's stance in the game... and he has the same attitude as Ike. he's also a very hard hitter.


anyways... i'd like to show a preview pic of Serah with the Blade Bow! still needs more work tho
(http://i.imgur.com/WObUQ.png)

edit:
oh forgot to mention i fixed the normals on Oichi... just need to fix a few things in the rig and she'll be ready for release by this weekend :P
(http://i.imgur.com/m5tm1.jpg)


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Segtendo on February 03, 2012, 07:23:16 AM
Such a soulless stare o.o;


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Thyrus on February 03, 2012, 08:23:24 AM
Such a soulless stare o.o;
Soulless you say?
(http://img406.imageshack.us/img406/7986/al1201051609binout.jpg)



Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Vert092 on February 03, 2012, 09:17:37 AM
Soulless you say?
([url]http://img406.imageshack.us/img406/7986/al1201051609binout.jpg[/url])

(http://img715.imageshack.us/img715/1084/hizeldaeyeball.png) (http://imageshack.us/photo/my-images/715/hizeldaeyeball.png/)
^ Use this


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Thyrus on February 03, 2012, 09:45:57 AM
But I like it creepy D:


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: DSX8 on February 03, 2012, 12:37:03 PM
Such a soulless stare o.o;

lol indeed it is... i think... >_>


Soulless you say?
([url]http://img406.imageshack.us/img406/7986/al1201051609binout.jpg[/url])

mmmm yeah she looks more soulless than Oichi... o.e


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: AVGanondorf on February 03, 2012, 01:34:29 PM
([url]http://img715.imageshack.us/img715/1084/hizeldaeyeball.png[/url]) ([url]http://imageshack.us/photo/my-images/715/hizeldaeyeball.png/[/url])
^ Use this
This actually helped.  :)  Thanks!


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: DSX8 on February 03, 2012, 02:42:05 PM
This actually helped.  :)  Thanks!
lol ya that is indeed helpful


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Enigmatic on February 03, 2012, 02:59:30 PM
Serah on Ike simply doesn't really work. The proportions are very off, and her chest and arms look like the hulk's on her. I don't think that stance is so important so I say go for Link for her if that was your second choice, though Zero Suit is yet again a good option for most female characters.


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: DSX8 on February 03, 2012, 03:05:05 PM
Serah on Ike simply doesn't really work. The proportions are very off, and her chest and arms look like the hulk's on her. I don't think that stance is so important so I say go for Link for her if that was your second choice, though Zero Suit is yet again a good option for most female characters.
lol Serah isnt on Ike... She's on Link if u havent noticed... lol... besides the only thing thats done on her is the head, eyes, waist, hip, and legs.

Noel is going over Ike once i can find a good weapon for him... if i even can =/


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Xiggah on February 03, 2012, 03:31:12 PM
Your name changes often.


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: Enigmatic on February 03, 2012, 03:50:27 PM
lol Serah isnt on Ike... She's on Link if u havent noticed... lol... besides the only thing thats done on her is the head, eyes, waist, hip, and legs.

Noel is going over Ike once i can find a good weapon for him... if i even can =/
Ahh, I misread your last post. I guess the proportions for Link just aren't matching up perfectly.


Title: Re: DSX8's DAE Imports! FFXIII-2 Serah w/ Bow Blade Preview... - 02/03
Post by: DSX8 on February 03, 2012, 06:28:48 PM
Your name changes often.
lol i like rarely change my name... xD


Ahh, I misread your last post. I guess the proportions for Link just aren't matching up perfectly.
ah xD

but ya... if it was on Ike, that sword would be in the other hand xD


Title: Re: DSX8's DAE Imports! In-game Pics of Karas Previews... - 02/05
Post by: DSX8 on February 05, 2012, 03:35:32 AM
sorry for double post... here's in-game pics of Karas! Wat im trying to figure out is how to make his eyes glow for dark stages... Sword needs a whole new shader tho.

(http://fc07.deviantart.net/fs71/i/2012/036/c/9/karas_from_tatsunoko_vs_capcom_in_brawl_by_demonslayerx8-d4oppyn.png)


Title: Re: DSX8's DAE Imports! In-game Pics of Karas Previews... - 02/05
Post by: ramonM64 on February 05, 2012, 03:46:38 AM
he looks sweeeet. i never knew where he was from but his fighting style was interesting.

i got help awhile back from Mewtwo2000 on fixing the materials to be "fixed" in lighting, even on dark stages. theres a few edits to do in brawlbox and i think yer gonna need the shader from my .pac too. you wanna try it out?


Title: Re: DSX8's DAE Imports! In-game Pics of Karas Previews... - 02/05
Post by: DSX8 on February 05, 2012, 03:51:07 AM
he looks sweeeet. i never knew where he was from but his fighting style was interesting.

i got help awhile back from Mewtwo2000 on fixing the materials to be "fixed" in lighting, even on dark stages. theres a few edits to do in brawlbox and i think yer gonna need the shader from my .pac too. you wanna try it out?
lol he's fine on dark  stages... its just that i want his eyes to "glow"... =/

but i havent seen a brawl character that has a material with a glow shader stage in them


Title: Re: DSX8's DAE Imports! In-game Pics of Karas Previews... - 02/05
Post by: ramonM64 on February 05, 2012, 04:01:26 AM
oh    maybe you can get that kind of effect by messing with the fog control flag, you can edit it with the dude's Material Editor tool.  uh    actualy, i dont think that would give what yer tryin to get.. i dunno what else you could do


Title: Re: DSX8's DAE Imports! In-game Pics of Karas Previews... - 02/05
Post by: DSX8 on February 05, 2012, 04:02:58 AM
oh    maybe you can get that kind of effect by messing with the fog control flag, you can edit it with the dude's Material Editor tool.  uh    actualy, i dont think that would give what yer tryin to get.. i dunno what else you could do
mm true... well i sorta got it to glow now.. so i guess thats better than nothing :P

edit:
also, Matsu is almost done... just finishing up her shadow model, and she'll be out later today with Karas!


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 03:00:03 AM
sorry for double post... but a new challenger is released!

Karas
Click pic for bigger look
(http://fc04.deviantart.net/fs71/i/2012/037/2/6/final_pics_of_karas___tatsunoko_vs_capcom_by_demonslayerx8-d4ou0ua.png) (http://fc04.deviantart.net/fs71/i/2012/037/2/6/final_pics_of_karas___tatsunoko_vs_capcom_by_demonslayerx8-d4ou0ua.png)

Karas from Tatsunoko vs Capcom has arrived into the world of Super Smash Brothers Brawl. Took me a few days to get some models of him perfect, but here he is, all complete!

Finished with Karas... has remade textures to look more HD looking (i guess). Also comes with his original textures, so feel free to use them if u like!

Known Issue:
-Knee's don't match up with Ike's knee bones, so it'll look a bit wrong in some animations.


Anyways... Enjoy!

Download:
(http://i.imgur.com/22HAX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25040)


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: Naruto200Man on February 06, 2012, 09:05:41 AM
DSX: Okay, I hate to sound like I'm spamming the thread, and I'm really trying not to.
But I keep having the Trans N/snapback glitch with Krystal, and it doesn't matter who she's over, I put her over fox, who has the same Trans N bone ID as her, and it still has it :/ any clues or ideas to fix it would be greatly appreciated


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 11:18:51 AM
DSX: Okay, I hate to sound like I'm spamming the thread, and I'm really trying not to.
But I keep having the Trans N/snapback glitch with Krystal, and it doesn't matter who she's over, I put her over fox, who has the same Trans N bone ID as her, and it still has it :/ any clues or ideas to fix it would be greatly appreciated
............................
srsly? :srs:
...........
i think its cause u have her rigged on Zelda's bones and u ported it to Fox so not every zelda animation was ported over(?)

otherwise... i'd have no clue


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: Naruto200Man on February 06, 2012, 11:31:48 AM
............................
srsly? :srs:
...........
i think its cause u have her rigged on Zelda's bones and u ported it to Fox so not every zelda animation was ported over(?)

otherwise... i'd have no clue

Possibly, but it also could be that I'm using fox's animations and not Zeldas, though it shouldn't really matter cause I deleated a lot of bones :/

I'll try Zelda's animations over fox, but I still need to figure out what's causing the texture glitch on the staff.


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 11:33:34 AM
Possibly, but it also could be that I'm using fox's animations and not Zeldas, though it shouldn't really matter cause I deleated a lot of bones :/

I'll try Zelda's animations over fox, but I still need to figure out what's causing the texture glitch on the staff.
i say use her over zelda and see if it still glitches...

for the staff, does it have a palette?


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: Naruto200Man on February 06, 2012, 11:37:06 AM
i say use her over zelda and see if it still glitches...

for the staff, does it have a palette?

Sure, I'll try it on zelda :/
And no, the staff had one texture and so does the body. (That probably explains why I'm not getting those freakout texture glitches like on some model imports like having the face on the body etc) How do I make it so that the staff has a palette?


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 11:38:33 AM
Sure, I'll try it on zelda :/
And no, the staff had one texture and so does the body. (That probably explains why I'm not getting those freakout texture glitches like on some model imports like having the face on the body etc) How do I make it so that the staff has a palette?
well first off, whats ur staff texture format?


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: LCCoolJ95 on February 06, 2012, 12:42:22 PM
I like Karas. Good job, keep up the great work.


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: Naruto200Man on February 06, 2012, 12:56:20 PM
well first off, whats ur staff texture format?
I've used both RGB565 and CMPR at their max level of detail (The filesize for both textures is incredibly small in the costume so it's fine.) on the staff, not at the same time of course. It has the glitch for both and it's usually on stages like FD. I tested her on Bridge of Eldin and Battlefield for example and it worked fine..

The odd part is that the body has no texture glitches at all :/


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 01:03:32 PM
I like Karas. Good job, keep up the great work.
thanks 8-)
will do


I've used both RGB565 and CMPR at their max level of detail (The filesize for both textures is incredibly small in the costume so it's fine.) on the staff, not at the same time of course. It has the glitch for both and it's usually on stages like FD. I tested her on Bridge of Eldin and Battlefield for example and it worked fine..

The odd part is that the body has no texture glitches at all :/
might be the shader ur using on the staff then


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: Naruto200Man on February 06, 2012, 01:13:41 PM
Uhh....shaders....on the staff.... >_> god I feel stupid!
now I need to go shoot myself in the foot...excuse me while I go do that plz.

For the body should I use fox's shader model/Shaders? even if it's over someone else?


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: SuperrSonic on February 06, 2012, 03:31:25 PM
Any news on Phoenix Wright??  :af:


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: DSX8 on February 06, 2012, 04:26:44 PM
Any news on Phoenix Wright??  :af:
should be released by the end of this week? ill keep u all updated on that ;)


Title: Re: DSX8's DAE Imports! Karas Released! Next Matsu... - 02/06
Post by: SuperrSonic on February 06, 2012, 04:37:55 PM
should be released by the end of this week? ill keep u all updated on that ;)
Awesome! :D


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 05:06:36 PM
New character Released!!!

Matsu
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120206065619_released_matsu_pics.png)

Matsu from Sengoku Basara (which is like Samurai Warriors 3 but different universe) has barged her way into Brawl! Thanks to Epic Pervy for making the faces for Matsu, and fixing the texture issue on her spear. Also the 1st 1 of my imports to have they're own custom shadow!

Known Issues:
-No FS eyes (caused lag due to the extra vertice's)
-Will cause lag in 4 player matches, and maybe in 3 player matches (due to the extra faces)

Download:
(http://demonslayerx8-imports.net63.net/web_images/Matsu%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25044)


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ItalianStallion on February 06, 2012, 05:16:29 PM
Love Karas bro. He looks great in game.

Can't wait til you release Karas.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 05:20:09 PM
Love Karas bro. He looks great in game.

Can't wait til you release Karas.
watchu talking about? he's already released.... xD


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: TokoyamiTheDark on February 06, 2012, 05:21:14 PM
should be released by the end of this week? ill keep u all updated on that ;)
Just a question. Do you plan on doing a Phoenix Wright on Captain Falcon too? A pal of mine wants a hack like this, but I can't find the model, so...


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Segtendo on February 06, 2012, 05:23:36 PM
Just a question. Do you plan on doing a Phoenix Wright on Captain Falcon too? A pal of mine wants a hack like this, but I can't find the model, so...
I swear someone on here was gonna do that.
I don't remember who though...


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: TokoyamiTheDark on February 06, 2012, 05:24:35 PM
I swear someone on here was gonna do that. I don't remember who though...
Oh, OK. If it's true, them my friend will be very happy.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 05:25:46 PM
Just a question. Do you plan on doing a Phoenix Wright on Captain Falcon too? A pal of mine wants a hack like this, but I can't find the model, so...
no mines on snake... segtendo is doing his on Ike


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Segtendo on February 06, 2012, 05:27:17 PM
segtendo is doing his on Ike
Yea.
I hate rotating vertices :srs:
I wanna make a clenched fist for his right hand, but, right now, it looks like his sword is floating in his hand, which looks partially clenched.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ItalianStallion on February 06, 2012, 05:31:27 PM
watchu talking about? he's already released.... xD

Meant to say Matsu lol.

Guess I like Karas too much then ah?


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: TokoyamiTheDark on February 06, 2012, 05:31:57 PM
If only I had the model, that would have been easy to do, but I don't... Anyways I've posted my friend's request on the Model Request board, just in case someone has the model of Phoenix Wright.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ItalianStallion on February 06, 2012, 05:33:23 PM
Never do this [censored], but first to download Matsu!

/noob.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 05:37:13 PM
Meant to say Matsu lol.

Guess I like Karas too much then ah?
hah yeah i guess u do :P


If only I had the model, that would have been easy to do, but I don't... Anyways I've posted my friend's request on the Model Request board, just in case someone has the model of Phoenix Wright.
y not look on model websites that has his model ripped from UMvC3... :srs:


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: sp147 on February 06, 2012, 06:51:27 PM
Nice Karas! I been seeing quite a few Tatsunoko vs Capcom imports but now I can download them :happy:

and then there's Matsu, she looks great from the preview pics


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ✿Zelia✿ on February 06, 2012, 07:33:15 PM
Just want to tell ya, I'm playing with four CPU's Matsu and it's not lagging for me.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 07:40:57 PM
Nice Karas! I been seeing quite a few Tatsunoko vs Capcom imports but now I can download them :happy:

and then there's Matsu, she looks great from the preview pics
thanks :P

and ya... i might do some more TvC characters... even the banned 1 that was Jap only... xP


Just want to tell ya, I'm playing with four CPU's Matsu and it's not lagging for me.
O.o  really?  odd cause i had lag o.o


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ✿Zelia✿ on February 06, 2012, 07:42:18 PM
O.o  really?  odd cause i had lag o.o
Did u use Dolphin?


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 07:55:54 PM
Did u use Dolphin?
nope my wii.. i use that to test for in-game lag :P


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: ✿Zelia✿ on February 06, 2012, 08:01:22 PM
nope my wii.. i use that to test for in-game lag :P
Ahh.. well I don't know how u got the lag then.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 08:06:28 PM
Ahh.. well I don't know how u got the lag then.

lolz ya

anyways.... here's a pic preview of HD Phoenix Wright!
(http://i.imgur.com/8xBG3.png)


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: slayermarth101 on February 06, 2012, 08:12:19 PM
So many people I dont know :rage:
Nah, just kidding, your imports are sweet, and nice phoenix wright.

But I'm serious. All your last imports I don't know who they are :srs:


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 08:15:27 PM
So many people I dont know :rage:
Nah, just kidding, your imports are sweet, and nice phoenix wright.

But I'm serious. All your last imports I don't know who they are :srs:
:srs:
u dont know... who any of my last imports ARE?
............
r u kidding me? :>.>:


boy u need to play more games :notimp:


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Segtendo on February 06, 2012, 08:20:49 PM
So many people I dont know :rage:
Nah, just kidding, your imports are sweet, and nice phoenix wright.

But I'm serious. All your last imports I don't know who they are :srs:
There's only been a handful of characters that he's done that I don't know of, like the Samurai Warriors characters and Nymph, but I know the rest. You should try Tatsunoko vs. Capcom. Damn fine Wii game.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 08:29:48 PM
There's only been a handful of characters that he's done that I don't know of, like the Samurai Warriors characters and Nymph, but I know the rest. You should try Tatsunoko vs. Capcom. Damn fine Wii game.
lol well ur gonna have more characters in the future u dont even know about from me then :af:

and wow nothing from u about the HD Phoenix Wright o.o


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Segtendo on February 06, 2012, 08:31:12 PM
lol well ur gonna have more characters in the future u dont even know about from me then :af:

and wow nothing from u about the HD Phoenix Wright o.o
I just posted about his right hand on the last page :srs:

I've been wanting to test out how my rig holds up in-game sometime. Same with my Waluigi, who is back in BrawlBox and working :af:

Phoenix needs his fingers rigged and have a better grip on his sword :srs:


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 08:38:25 PM
I just posted about his right hand on the last page :srs:

I've been wanting to test out how my rig holds up in-game sometime. Same with my Waluigi, who is back in BrawlBox and working :af:

Phoenix needs his fingers rigged and have a better grip on his sword :srs:
there's nothing on the last page bout ur post bout phoenix wright... >_>


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Segtendo on February 06, 2012, 08:39:55 PM
there's nothing on the last page bout ur post bout phoenix wright... >_>
Well, I believe it was in the last couple pages.
...
Or I may be thinking of another thread :srs:

Also, I need to work on his arms. They're wonky with the shoulder.


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 08:47:26 PM
Well, I believe it was in the last couple pages.
...
Or I may be thinking of another thread :srs:

Also, I need to work on his arms. They're wonky with the shoulder.
lolz well ya a few couples pages back, yes.... >_>

but those errors r fixed now... and idk if i plan on doing his fingers due to lack of vertice's...


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Xiggah on February 06, 2012, 11:18:35 PM
I see a preview for Phoenix Wright... but no idea what to do next? Isn't An HD Phoenix Wright next :P


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 11:27:41 PM
I see a preview for Phoenix Wright... but no idea what to do next? Isn't An HD Phoenix Wright next :P
LOL well yes exactly :P

might be out tonight or 2morrow o-o


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Xiggah on February 06, 2012, 11:45:48 PM
And if you don't know what to do next..... Frank West!


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 06, 2012, 11:51:18 PM
And if you don't know what to do next..... Frank West!
xD

i actually have alot of models in my "to do" in my import folder... :srs:


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Xiggah on February 07, 2012, 12:06:01 AM
Oh. How many?


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: DSX8 on February 07, 2012, 12:33:57 AM
Oh. How many?
like about 25 models left in my folder... but every day i find 1 i want to make and i put it in there as an OBJ just waiting for a rigging


Title: Re: DSX8's DAE Imports! Karas and Matsu Released! Next ????... - 02/06
Post by: Xiggah on February 07, 2012, 12:43:32 AM
Sounds fun: at least, for someone like me who finds rigging to be fun.


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 04:36:19 AM
Sounds fun: at least, for someone like me who finds rigging to be fun.

yeah i find it fun too... but some models easily loose my interest.. if ya kno wat i mean... xD

if not... i mean high vertice count models :P

Final pic of Phoenix Wright tho.... True Phoenix Wright color!
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120207042650_objection_.png)


(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120207061151_phoenix_wright_pics.png)

Download:
(http://demonslayerx8-imports.net63.net/web_images/Phoenix%20Wright%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25049)


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: slayermarth101 on February 07, 2012, 04:49:02 AM
Release next??

SUPERMAN! .-.


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 04:57:25 AM
Release next??

SUPERMAN! .-.
:srs:
no... next is Kunoichi :P


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: Segtendo on February 07, 2012, 07:18:34 AM
Dat arm.
Looks weird :srs:


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 12:30:04 PM
Dat arm.
Looks weird :srs:
lol

blame ProOptimizer at its work there.... not many verts to work with on arms and legs -_-


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: Xiggah on February 07, 2012, 02:20:06 PM
Phoenix doesn't have rigged hands? AND he needs more vertices?... tempting....


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 02:37:07 PM
Phoenix doesn't have rigged hands? AND he needs more vertices?... tempting....
lol yeah... i had to lower his vertice count to prevent lag... Dx


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: Xiggah on February 07, 2012, 02:45:22 PM
lol yeah... i had to lower his vertice count to prevent lag... Dx

Oh, is that so.... don't worry, the tristripper will be fixed in the future and prevent the rising vertex count. So you have that to look forward to.


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: slayermarth101 on February 07, 2012, 03:09:28 PM
:srs:
no... next is Kunoichi :P
(http://forums.watchuseek.com/attachments/f20/468259d1310132617-there-connection-huh.gif) (http://www.magic-squares.net/Image_general/Who.gif)   (http://i672.photobucket.com/albums/vv89/bosoxsam23/what.gif)


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 03:16:36 PM
([url]http://forums.watchuseek.com/attachments/f20/468259d1310132617-there-connection-huh.gif[/url]) ([url]http://www.magic-squares.net/Image_general/Who.gif[/url])   ([url]http://i672.photobucket.com/albums/vv89/bosoxsam23/what.gif[/url])

........
a Ninja chick from Samuari Warriors 3


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: slayermarth101 on February 07, 2012, 03:18:26 PM
Don't know the game. :-\
But then again, I don't like samurai anyway, soo.......... Yeah. :-\


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 03:20:20 PM
Don't know the game. :-\
But then again, I don't like samurai anyway, soo.......... Yeah. :-\
u have no shame.... >_>


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: ✿Zelia✿ on February 07, 2012, 03:27:09 PM
u have no shame.... >_>

lol, Too bad. He is missing out on a great game, but who cares, it's his (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) anyways. :P


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: slayermarth101 on February 07, 2012, 03:31:44 PM
u have no shame.... >_>
lol, Too bad. He is missing out on a great game, but who cares, it's his ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url]) anyways. :P
:-X


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 03:58:44 PM
Not all of us have played itf you have shame on us or not? :srs:
:notimp:
........
lets see....
:>.>:
yes.... u all r missing out on a good game :oshi:


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: slayermarth101 on February 07, 2012, 04:00:41 PM
Well, anyway, any previews yet?  :P (http://www.ironworksforum.com/ubb/noncgi/smiles/moon.gif)


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: ✿Zelia✿ on February 07, 2012, 04:04:52 PM
:notimp:
........
lets see....
:>.>:
yes.... u all r missing out on a good game :oshi:

But Sengoku BASARA: Samurai Heroes is better, theirs alot more to do. :3

http://www.youtube.com/watch?v=b2fP-FDG_f0


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: Segtendo on February 07, 2012, 04:06:21 PM
:notimp:
........
lets see....
:>.>:
yes.... u all r missing out on a good game :oshi:
Well, don't pick on us for not playing it :srs:

And man. You quickly quoted that. I was gonna type something out, but it [censored]ed up.


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: DSX8 on February 07, 2012, 04:17:31 PM
Well, anyway, any previews yet?  :P ([url]http://www.ironworksforum.com/ubb/noncgi/smiles/moon.gif[/url])

only stuff that i can show is... this...

Darksonic19 working on Renamon... will help him with the rigging when he sends it to me :P
(http://i.imgur.com/N9tH4.png)


and also some more CSS icons i made for my Imports... i still have alot more to make tho (i need to update my OP more often...)
(http://demonslayerx8-imports.net63.net/web_images/Yukimura%20Sanada%20CSS.png) (http://demonslayerx8-imports.net63.net/web_images/Kunoichi%20CSS.png)


also. i'd like to point out my new site that i've been working on for the past few days... and i have my own server to put my hacks up on... just in-case mediafire goes down :P
http://www.demonslayerx8-imports.net63.net/index.php

note: not everything is up on it yet, but u all can check it out! Also let me know what else i should add that would be great :D


Title: Re: DSX8's Imports! Karas, Matsu, and Phoenix Wright Released! Next ??... - 02/06-07
Post by: Xiggah on February 07, 2012, 04:38:02 PM
Digimon, Digital monsters, Digimon are the champions!


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 01:18:34 AM
Digimon, Digital monsters, Digimon are the champions!

lol well earlier today he sent me the files... and ill fix his rigging sometime later today or 2morrow...

anyways for now... U ALL GET A NEW PREVIEW OF WOLVERINE! Yes its been a long time since i showed him in a T-Pose, but now he's being re-rigged and stuff :P
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208031526_wolverine_preview.png)


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Xiggah on February 08, 2012, 01:27:42 AM
([url]http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208031526_wolverine_preview.png[/url])


And over Wolf too.... you should do some cool blade-sheathing animations too, if that isn't too out of the way.


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 01:31:03 AM
And over Wolf too.... you should do some cool blade-sheathing animations too, if that isn't too out of the way.
hmm thats not a bad idea... i'll probably make them show up for the gun :P


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Wasabi_Skillz on February 08, 2012, 03:10:26 AM
his up A in the air will be cool with the claws!


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 03:43:16 AM
his up A in the air will be cool with the claws!
lolz indeed


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Puraidou on February 08, 2012, 06:34:27 AM
Your own server ey? Your own pc or a different machine?


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Segtendo on February 08, 2012, 06:37:13 AM
Wolverine on Wolf?

THE DAY HAS COME. :happy:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 06:54:55 AM
Your own server ey? Your own pc or a different machine?
different machine... but it can only hold 100GB unless i pay for more... lolz


Wolverine on Wolf?

THE DAY HAS COME. :happy:
indeed :vyse:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Puraidou on February 08, 2012, 06:56:49 AM
So is it a machine at your house or external? And is the 100gb free?


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 07:00:09 AM
So is it a machine at your house or external? And is the 100gb free?
its external lol... and yeah the 100GB is free


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Puraidou on February 08, 2012, 07:06:40 AM
Gimme the address through pm please, I'm going to use that for backup of stuff i share :D


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 07:14:24 AM
Gimme the address through pm please, I'm going to use that for backup of stuff i share :D
hahah i'd rather wait till ur on msn... imma bout to head to bed xP


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Segtendo on February 08, 2012, 07:21:53 AM
hahah i'd rather wait till ur on msn... imma bout to head to bed xP
You pulled an all-nighter, I see :srs:
Well, I guess you need some bed rest lol


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 07:30:59 AM
You pulled an all-nighter, I see :srs:
Well, I guess you need some bed rest lol
indeed... xD

i wanted to go to bed around 4am but me and kit got carried away in revamping our SA1 stage


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Puraidou on February 08, 2012, 07:31:58 AM
Dude why wait? D:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 12:41:32 PM
Dude why wait? D:
cause i said so :P


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Naruto200Man on February 08, 2012, 01:09:11 PM
DSX + Wolvereen import = Awesome Sauce!

Also, I'm going to have to ask for your help on this, I have absolutely NO clue what's causing the snapback glitch on Krystal :/ If you could help me fix this, and get it working over fox, wolf, or Link(Especially wolf or link) then I will give you half of the credit for the texture/import. and even make it a colab hack.

I'm also kinda clueless at what's causing the staff texture to glitch up, I mean seriously, sometimes it works, and sometimes it doesn't. It only seems to be messed up on FD... which is odd.


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: slayermarth101 on February 08, 2012, 02:02:26 PM
([url]http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208031526_wolverine_preview.png[/url])
I know who that is! :happy:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 02:02:38 PM
DSX + Wolvereen import = Awesome Sauce!

Also, I'm going to have to ask for your help on this, I have absolutely NO clue what's causing the snapback glitch on Krystal :/ If you could help me fix this, and get it working over fox, wolf, or Link(Especially wolf or link) then I will give you half of the credit for the texture/import. and even make it a colab hack.

I'm also kinda clueless at what's causing the staff texture to glitch up, I mean seriously, sometimes it works, and sometimes it doesn't. It only seems to be messed up on FD... which is odd.
......
sorry i dont have an answer to ur running loop glitch... either ur CHR0 is set for looping, or ur rigging is wrong


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Kingskull95 on February 08, 2012, 03:43:50 PM
lol i was rigging wolverine but im not even close to were your at rather get it from you


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 04:08:55 PM
lol i was rigging wolverine but im not even close to were your at rather get it from you
LOL really?

might as well get the DSX8 Quality Wolverine ;)


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Naruto200Man on February 08, 2012, 04:39:23 PM
I'm going to try adding the Trans N bone to the skin of each polygon, if that doesn't work, I'm asking Snoopy to help since he's the expert on the snap-back glitch and related glitches.
The snapback only happens in the walking/running animations, or animations that use Trans N for movement...


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 04:55:48 PM
I'm going to try adding the Trans N bone to the skin of each polygon, if that doesn't work, I'm asking Snoopy to help since he's the expert on the snap-back glitch and related glitches.
The snapback only happens in the walking/running animations, or animations that use Trans N for movement...
ah then yeah it might be that then... if not, then u might have to redo ur rigging


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Naruto200Man on February 08, 2012, 08:12:53 PM
......
sorry i dont have an answer to ur running loop glitch... either ur CHR0 is set for looping, or ur rigging is wrong
The rig was fine, turns out it was just a bone index issue ^+^;; *feels stupid now*

Do you know anyone who'd be interested in texturing Krystal for me?
The one it has now is fine for a beta release for animators, but frankly, it's one big texture and kind of blocky up close.

By the way, by "texture" I don't mean recolors *sideglance at a certain kitten*


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 08:26:54 PM
The rig was fine, turns out it was just a bone index issue ^+^;; *feels stupid now*

Do you know anyone who'd be interested in texturing Krystal for me?
The one it has now is fine for a beta release for animators, but frankly, it's one big texture and kind of blocky up close.

By the way, by "texture" I don't mean recolors *sideglance at a certain kitten*
lol ok

anyways... WHO WANTS IN-GAME PICS OF WOLVERINE? :vyse:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Naruto200Man on February 08, 2012, 08:33:06 PM
lol ok

anyways... WHO WANTS IN-GAME PICS OF WOLVERINE? :vyse:

Yeah, now I just need to fix the staff texture...and hurtboxes...*sigh* but at least I've fixed my problem that was haulting the psa aspect of the project =3

As for your other question about Wolverine
>_>
<_<
http://www.youtube.com/watch?v=0bGHfhEIrkY

Translation = I think we all do =3


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: DSX8 on February 08, 2012, 08:38:55 PM
As for your other question about Wolverine
>_>
<_<
[url]http://www.youtube.com/watch?v=0bGHfhEIrkY[/url]

Translation = I think we all do =3


imma need more ppl asking... 1 person isnt enough :>.>:


Title: Re: DSX8's Imports! Kunoichi release soon... Wolverine Preview up!... - 02/08
Post by: Pervyman Trigger on February 08, 2012, 08:40:34 PM
I ask for thems twoZ! :af: :af: :af: :af:


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 09:30:56 PM
I ask for thems twoZ! :af: :af: :af: :af:

lolz fine

all pics hosted on my site via preview page! (http://www.demonslayerx8-imports.net63.net/1_5_Previews.html)
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120208112932_wolverine_pics.png)


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 08, 2012, 09:39:29 PM
Man.
He needs a size mod badly.
But I'm glad he's on Wolf. More slashing attacks :af:


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 09:42:07 PM
Man.
He needs a size mod badly.
But I'm glad he's on Wolf. More slashing attacks :af:
i dont think he needs a size mod... :srs:


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 08, 2012, 09:43:39 PM
He seems tiny to me o.o


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 09:51:13 PM
He seems tiny to me o.o

hmmm it might be just u....

(http://i.imgur.com/qzqfT.png)


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: xZedkiel on February 08, 2012, 09:57:48 PM
i dont think he needs a size mod... :srs:
^I mean come on guys, he IS 5'3".. ._. Jimmy is a short guy.


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 09:59:43 PM
^I mean come on guys, he IS 5'3".. ._. Jimmy is a short guy.
and if i recall.... wolf is around that height, so it all fits :D

edit:
wait nvm... i was WAAAAY wrong... Wiki says this...
Height   6 feet 2 inches (approximation)


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: sp147 on February 08, 2012, 10:00:51 PM
 :o Wolverine over Wolf? Now that's absolutely flawless :happy:
Looks great dude!


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 10:09:00 PM
:o Wolverine over Wolf? Now that's absolutely flawless :happy:
Looks great dude!
indeed... i've had him on hold ever since i had him placed on wolf's bones.. but was just waiting for a good chance to make him and that time is now :D


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: xZedkiel on February 08, 2012, 10:19:15 PM
and if i recall.... wolf is around that height, so it all fits :D

edit:
wait nvm... i was WAAAAY wrong... Wiki says this...
Height   6 feet 2 inches (approximation)
It's an approximation based on the heights in StarFox universe, Snake is 5'11" so Wolf is definitely not 6'2" in Brawl, everyone has adaptations to fit. Such as Bowser not being ginormous in comparison to Mario.


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 10:21:07 PM
It's an approximation based on the heights in StarFox universe, Snake is 5'11" so Wolf is definitely not 6'2" in Brawl, everyone has adaptations to fit. Such as Bowser not being ginormous in comparison to Mario.
true that xP


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: xZedkiel on February 08, 2012, 10:31:47 PM
true that xP
So your perfect work is perfectly fine! ^-^ Can't wait for the DL, I wish there was a X-Men movies outfit and an Evolutions outfit too though lol If only that was his DLC instead..


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 08, 2012, 10:36:36 PM
So your perfect work is perfectly fine! ^-^ Can't wait for the DL, I wish there was a X-Men movies outfit and an Evolutions outfit too though lol If only that was his DLC instead..
heh ya... i need to get his other recolors from segtendo first b4 i release him :P


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Wasabi_Skillz on February 08, 2012, 11:27:32 PM
so excited for this! logan looks so goood!


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Naruto200Man on February 08, 2012, 11:53:27 PM
heh ya... i need to get his other recolors from segtendo first b4 i release him :P
If you want I could make a video of him :)
I was going to try and make a video for you know who tomorrow anyway
Ya know...cause she's finally done and on the vault atm. =3


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 12:41:10 AM
If you want I could make a video of him :)
I was going to try and make a video for you know who tomorrow anyway
Ya know...cause she's finally done and on the vault atm. =3
HAH... well if u want to use his beta version, sure.... only a few selected ppl have his beta version to look for errors in the rigging


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Naruto200Man on February 09, 2012, 01:00:20 AM
HAH... well if u want to use his beta version, sure.... only a few selected ppl have his beta version to look for errors in the rigging
Sure, Krystal is really only a beta rig too (if you try to animate her tail it looks kind of sad XD) so yeah. I could give a good look at the animations and whatnot while comparing the rigs of both >=3

Two birds, one stone as they say lol
ironic that this version of him is over wolf while my import is over fox XD


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 01:27:30 AM
Sure, Krystal is really only a beta rig too (if you try to animate her tail it looks kind of sad XD) so yeah. I could give a good look at the animations and whatnot while comparing the rigs of both >=3

Two birds, one stone as they say lol
ironic that this version of him is over wolf while my import is over fox XD

lolz i guess so

*takes a break from cleaning up his huge room*



edit:
can any1 guess who this is, and who she's over? :P
.....................
note: this was just a half-assed rig... came out quite well shockingly o.o
(http://i.imgur.com/JmppU.png)


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: sp147 on February 09, 2012, 07:46:44 AM
 :happy: OMG, X-23!?

and over Sheik, judging by the pose


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 09, 2012, 08:20:14 AM
She... has no claws? :oshi:


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 01:53:28 PM
She... has no claws? :oshi:
lol she has claws :P  they show up during FS


:happy: OMG, X-23!?

and over Sheik, judging by the pose
yesh


edit:
well, bad news.... long story short.... my wireless mouse isnt working anymore T_T... damn u water puddle... :(
now its gonna be impossible for me to rig w/o a mouse


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 09, 2012, 02:25:28 PM
lol she has claws :P  they show up during FS
Cool.

As for the Wolverine recolors, I'll get ya them.


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Carnage on February 09, 2012, 02:28:21 PM
guess you will have to buy a new mouse now  hope you find a good one


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 02:36:51 PM
Cool.

As for the Wolverine recolors, I'll get ya them.
aight cool! :D


guess you will have to buy a new mouse now  hope you find a good one
thxs... it might take a few days... dunno.... =/


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 09, 2012, 02:39:01 PM
aight cool! :D
Did you flip his UV's or no?


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 02:41:30 PM
Did you flip his UV's or no?
nope, his UV's came out perfect o.o


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 09, 2012, 02:42:43 PM
nope, his UV's came out perfect o.o
Huh.
Weird.
Alright then. No need for me to flip the textures :af:


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 02:45:45 PM
Huh.
Weird.
Alright then. No need for me to flip the textures :af:
haha yeah :P


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Xiggah on February 09, 2012, 04:13:47 PM
X-2056 without claws... is it on Zelda?


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Segtendo on February 09, 2012, 04:18:38 PM
X-2056 without claws... is it on Zelda?
Nope. Sheik.
Check the stance. He said the claws will appear for the final smash eyes.


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: DSX8 on February 09, 2012, 05:38:09 PM
X-2056 without claws... is it on Zelda?
..........
Nope. Sheik.
Check the stance. He said the claws will appear for the final smash eyes.
^ this


Title: Re: DSX8's Imports! Kunoichi release tnight... Wolverine in-game pic!... - 02/08
Post by: Xiggah on February 09, 2012, 11:30:30 PM
I mean no claws all the time, but my fault for not being specific.

.....technically Sheik is Zelda so I'm right


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 09, 2012, 11:30:35 PM
srry for double post....

Renamon Preview! i might have to add some verts to her knee's and ankles to prevent bad clipping... wat do u all think? right click > view image for bigger pic!
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120210012551_renamon_preview.jpg)


Title: Re: DSX8'sDSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: ItalianStallion on February 09, 2012, 11:46:02 PM
Renamon looks great bro! Never seen that season of Digimon, but looks good and all.


Title: Re: DSX8'sDSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 09, 2012, 11:50:55 PM
Renamon looks great bro! Never seen that season of Digimon, but looks good and all.
thanks lol... this was originally DarkSonic19's import.. but he had issue's, so he asked me to fix it up, but it was so bad so i decided to do it all over again, did some normal's editing and some vertexing here and there to fit. but ya, she came out fine indeed


Title: Re: DSX8'sDSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Puraidou on February 10, 2012, 12:51:25 AM
I know someone who would absolutely love you for making her ;D (No not me XD)


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 01:09:39 AM
I know someone who would absolutely love you for making her ;D (No not me XD)
lol u mean Vee Lucifer? he already has the beta of Renamon xP


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Puraidou on February 10, 2012, 01:12:00 AM
lol u mean Vee Lucifer? he already has the beta of Renamon xP
Nope, no one from the forums :P


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 01:20:31 AM
Nope, no one from the forums :P
O.o

Orly?


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Puraidou on February 10, 2012, 02:28:57 AM
O.o Orly?
Mhm, someone closer to me then you guys are :P


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 02:38:16 AM
Mhm, someone closer to me then you guys are :P
IMPOSSIBLE!!! IT CANT BE! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Xiggah on February 10, 2012, 02:46:17 AM
srry for double post....

I see my posts have been reduced from meaningless to non-existant...


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 02:53:10 AM
I mean no claws all the time, but my fault for not being specific.

.....technically Sheik is Zelda so I'm right
I see my posts have been reduced from meaningless to non-existant...
lol i saw ur post... i just didnt feel like replying to it... ^^"

....... Kunoichi release will be in the morning!


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: BlueBrain on February 10, 2012, 04:07:51 AM
renamon needs a sexy brawl fur texture...


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 04:09:06 AM
renamon needs a sexy brawl fur texture...
yeah i kno... im no good at texturizing tho... so imma ask some1 to make 1 for her


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: ItalianStallion on February 10, 2012, 09:44:39 PM
So I read that the claws will appear on the Final Smash?

Could you make an alternate version to where her claws always show, and her eyes I guess turn yellow when she gets the FS?


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 09:59:57 PM
So I read that the claws will appear on the Final Smash?

Could you make an alternate version to where her claws always show, and her eyes I guess turn yellow when she gets the FS?
yeah... besides both versions will have FS eyes, cause im that badass :vyse:


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Velen on February 10, 2012, 11:04:05 PM
DSX, I was wondering if you could help me put something together.

I want to make this:

(http://fast1.onesite.com/capcom-unity.com/user/kenjiharima/femaleakuma.gif?v=202500)

I dunno how to amalgamate models though, or the exact way I would go about getting pieces to put it together, but Ramon gave me some ideas.


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 10, 2012, 11:53:35 PM
DSX, I was wondering if you could help me put something together.

I want to make this:

([url]http://fast1.onesite.com/capcom-unity.com/user/kenjiharima/femaleakuma.gif?v=202500[/url])

I dunno how to amalgamate models though, or the exact way I would go about getting pieces to put it together, but Ramon gave me some ideas.

lolwat o.o

sorry... but idk how to make models.... =/ even tho she does look alot like Akuma


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: Enigmatic on February 11, 2012, 12:11:32 AM
I got around to taking pictures and releasing Nymph. I'll do Karas next when I can find time.


Title: Re: DSX8's Imports! X-23 and Renamon Preview pics!... - 02/09
Post by: DSX8 on February 11, 2012, 12:30:59 AM
I got around to taking pictures and releasing Nymph. I'll do Karas next when I can find time.
ok cool, take ur time


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 05:15:09 AM
srry for double post... Brawl Styled Nymph released by EnigmaticSpirit!!! Up next is Brawl Style Karas!

(http://i924.photobucket.com/albums/ad85/SoraNoHonou/al_120211_0046binout.jpg)

(http://i924.photobucket.com/albums/ad85/SoraNoHonou/al_120211_00451binout.jpg)

(http://i924.photobucket.com/albums/ad85/SoraNoHonou/al_120211_00453binout.jpg)

(http://i924.photobucket.com/albums/ad85/SoraNoHonou/al_120211_00452binout.jpg)
(http://i924.photobucket.com/albums/ad85/SoraNoHonou/download-2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?ByUserID=5502&Moderated=0)


I'd also like to point out that Kunoichi is also released, so go and grab her from the vault!!!
(http://i.imgur.com/ikmNb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25093)

edit:
also, some new CSS icons!
(http://demonslayerx8-imports.net63.net/web_images/Ghost%20Rider%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23955) (http://demonslayerx8-imports.net63.net/web_images/Zoroark%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23715)


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: ✿Zelia✿ on February 11, 2012, 11:47:44 AM
Downloaded the Kunoichi in the vault and look what I found...

Some nice looking eyes...

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_120211_1308binout.jpg)

I think it's showing the EyeWhite, instead of the eyes, plus I don't know how I got this problem...



Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 01:33:43 PM
Downloaded the Kunoichi in the vault and look what I found...

Some nice looking eyes...

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_120211_1308binout.jpg[/url])

I think it's showing the EyeWhite, instead of the eyes, plus I don't know how I got this problem...



.... it didnt come out like that to me... :srs: it only did that when she got hit... ugh imma have to have BJ look at it


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: ✿Zelia✿ on February 11, 2012, 01:45:28 PM
.... it didnt come out like that to me... :srs: it only did that when she got hit... ugh imma have to have BJ look at it
Well the eyes stay like that though out the entire battle and the FS eyes don't even show as well...


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 03:44:06 PM
Well the eyes stay like that though out the entire battle and the FS eyes don't even show as well...

mmmmmmm i see.... then yeah once BJ gets on msn imma message him to look at kunoichi's eyes.... it shouldnt be doing that

edit:
anyways.... new character from BRS!!! No no... im not doing Brs... but some1 like her ;)
will be over Zelda an skulls replaced with the Fire in the SideB move... hopefully i can make the skulls work.. if it comes with the model that is lol
(http://fc09.deviantart.net/fs71/f/2012/033/4/e/dead_master_come_at_be_brs_by_witchling413-d4ofpt2.jpg)


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: sp147 on February 11, 2012, 04:34:44 PM

([url]http://fc09.deviantart.net/fs71/f/2012/033/4/e/dead_master_come_at_be_brs_by_witchling413-d4ofpt2.jpg[/url])
Nice! Some BRS characters :D Dat scythe is pretty badass >D


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Ninka_kiwi on February 11, 2012, 04:38:09 PM
Dead master is definitely cooler then BRS, glad you decided to make her as she is a badass.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 04:41:58 PM
Nice! Some BRS characters :D Dat scythe is pretty badass >D

hehe yeah :P


Dead master is definitely cooler then BRS, glad you decided to make her as she is a badass.

lol thanks


anyways... here's wat she looks like in BB... pretty damn detailed o.o
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120211063818_brs_-_dead_master.png)


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Haseyo on February 11, 2012, 04:47:47 PM
Would be cool if she was over Peach and that would be her Golf Club smash, but Zelda is nice as well.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 04:55:17 PM
Would be cool if she was over Peach and that would be her Golf Club smash, but Zelda is nice as well.
lol well idk if zelda's SideB fireballs r MDL0 or not.. lol


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: ItalianStallion on February 11, 2012, 06:29:49 PM
lol well idk if zelda's SideB fireballs r MDL0 or not.. lol

I doubt it, but if they were, you would have her weapon fly around, then exploding?

That sounds interesting actually.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 06:35:55 PM
I doubt it, but if they were, you would have her weapon fly around, then exploding?

That sounds interesting actually.
more like skulls... if u look at the last page (172), u'll see a pic of her and her skulls.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Haseyo on February 11, 2012, 06:39:45 PM
You could make skull turnips!


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: ItalianStallion on February 11, 2012, 06:40:09 PM
Oh cool man. She's from BlackRockShooter I see.

You could make skull turnips!

The winner of the week!

Those turnips are mld0 after all sir.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 06:48:41 PM
You could make skull turnips!
Oh cool man. She's from BlackRockShooter I see.

The winner of the week!

Those turnips are mld0 after all sir.
.........
ok that is a VERY good idea.... i didnt even THINK of the turnips!! i can also do it to Toad also xD


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Enigmatic on February 11, 2012, 06:49:28 PM
Deadmaster over Peach. I'm begging you. I'll definitely texture her. Aside from Karas who else did you want me to do?


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 06:53:15 PM
Deadmaster over Peach. I'm begging you. I'll definitely texture her. Aside from Karas who else did you want me to do?
besides Karas, umm.... Matsu if u can lol

and yeah... Dead Master will now be on peach... but bad news... no matter how low i lower the vertice's, the model is STILL to high... so right now she's on hold till BJ gets tristrippers working.


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: BlackJax96 on February 11, 2012, 06:53:57 PM
Lol nice, looking forward to Deadmaster. Except I was ninja'd with bad newz.
I should get to finishing Ikaros and BRS to go with Nymph and her. XD


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 11, 2012, 06:57:54 PM
Lol nice, looking forward to Deadmaster. Except I was ninja'd with bad newz.
I should get to finishing Ikaros and BRS to go with Nymph and her. XD
yeah u got ninja'd with bad news boy... NOW FIX THE TRISTRIPPERS! I NEED IT NOW MATE! :rage:

but ya... she'd go good with Ikaros and BRS


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Haseyo on February 11, 2012, 07:34:48 PM
Now I R moar excite for this! :D


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: DSX8 on February 12, 2012, 12:34:06 AM
Now I R moar excite for this! :D
hahah good :P


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Xiggah on February 12, 2012, 01:53:01 AM
ummm... Who's Deadmaster?


Title: Re: DSX8's Imports! Brawl-Style Nymph and SW3 Kunoichi released!... - 02/11
Post by: Pikawil on February 12, 2012, 02:33:13 AM
ummm... Who's Deadmaster?

Zing. (http://blackrockshooter.wikia.com/wiki/Dead_Master)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 04:24:11 AM
ummm... Who's Deadmaster?

Zing. ([url]http://blackrockshooter.wikia.com/wiki/Dead_Master[/url])

lol dang u beat me to it... xDD

anyways.... get ready for a new preview... and its NOT a character!! :o
Each model in Pokefloats now has fixed normals, and smoothed out! also some UV fixing on some models
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120212062236_pokefloat_preview.png)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: BlueBrain on February 12, 2012, 04:27:12 AM
that stage has to be a pain in the ass...


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 04:27:56 AM
that stage has to be a pain in the ass...

for animation wise... yes it will be... xD

collision wise... more of a pain in the ass xD

edit:
and here's the video i'll be using for this stage.... credit to OshToby for the video, and models too. :P
http://www.youtube.com/watch?v=zJh6RRbPOlM


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Volt_Storm_7 on February 12, 2012, 04:43:16 AM
I love you so much (period)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 05:06:27 AM
I love you so much (period)

xD  thanks i guess :>.>:

anyways.... another pic! but with textures added. Some CullModes r gonna need to be changed, like on Goldeen, Venusaur, and Chansey.
(http://i.imgur.com/cy19U.png)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: BlueBrain on February 12, 2012, 05:23:04 AM
just make everything cullnone


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 05:26:48 AM
just make everything cullnone
thats what i plan on doing anyways lol


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Carnage on February 12, 2012, 06:02:35 AM
will pokefloats move like the normal one becuase that looks epic but venusaur sure needs a fix he looks really wierd  unless thats a texture problem


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Haseyo on February 12, 2012, 06:11:56 AM
If you look at the video, it's pretty much the same as Melee PokeFloats. Can't wait! I tried PokeFloats 2, but I dunno...felt a little clustered. Still amusing to see confused CPUs derp to their death within the first 20 seconds. I'm very used to Melee Floats so I'll definitely add this!


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Carnage on February 12, 2012, 06:17:40 AM
If you look at the video, it's pretty much the same as Melee PokeFloats. Can't wait! I tried PokeFloats 2, but I dunno...felt a little clustered. Still amusing to see confused CPUs derp to their death within the first 20 seconds. I'm very used to Melee Floats so I'll definitely add this!
the video wasnt showing for me  awhile back dkn why the stage looks epic and i hope the cpu atleast jump  dsx8 you should make a safron city import from n64 too and animate the spirites on the door :P


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: LCCoolJ95 on February 12, 2012, 07:10:15 AM
OMG chansey's eyes hahahahaha


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: slayermarth101 on February 12, 2012, 07:39:04 AM
A STAGE!!
FROM DSX8!!
Finally. :notimp:

Venasuar is missing some plant leaves..


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Segtendo on February 12, 2012, 10:00:37 AM
Venasaur's back creeps me out :oshi:


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 11:20:08 AM
will pokefloats move like the normal one becuase that looks epic but venusaur sure needs a fix he looks really wierd  unless thats a texture problem
A STAGE!!
FROM DSX8!!
Finally. :notimp:

Venasuar is missing some plant leaves..
Venasaur's back creeps me out :oshi:
yeah... blame the normals on those... xDD  changing the cullmode on him will fix them :P


OMG chansey's eyes hahahahaha
yup... i had to make em myself due to how bad the UV was... o.e


If you look at the video, it's pretty much the same as Melee PokeFloats. Can't wait! I tried PokeFloats 2, but I dunno...felt a little clustered. Still amusing to see confused CPUs derp to their death within the first 20 seconds. I'm very used to Melee Floats so I'll definitely add this!
the video wasnt showing for me  awhile back dkn why the stage looks epic and i hope the cpu atleast jump  dsx8 you should make a safron city import from n64 too and animate the spirites on the door :P
yeah i'll try to make this CPU friendly... if possible xD


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: ✿Zelia✿ on February 12, 2012, 11:31:59 AM
Omg, it's Poké Floats!

Sweet, I'm gonna get it. :P


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Haseyo on February 12, 2012, 11:33:52 AM
You can make CPUs derp for all I care. They're just test dummies. Hard to fight a CPU Scott Pilgrim when they think they're Lucas or Zero when they think they're Link, doing stupid stuff. I bring my hax to campus so my friends and I play.


Please, try your best to keep the stage how it originally was. CPUs are stupid even on the simplest of stages.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 11:38:44 AM
You can make CPUs derp for all I care. They're just test dummies. Hard to fight a CPU Scott Pilgrim when they think they're Lucas or Zero when they think they're Link, doing stupid stuff. I bring my hax to campus so my friends and I play.


Please, try your best to keep the stage how it originally was. CPUs are stupid even on the simplest of stages.
LOL  kk


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: AVGanondorf on February 12, 2012, 01:05:07 PM
It must be a lot of work to get the Pokemon to move and animate... good luck!

PS: Hey DSX8, look what I did:

http://forums.kc-mm.com/index.php?topic=41135.msg829664#msg829664 (http://forums.kc-mm.com/index.php?topic=41135.msg829664#msg829664)

Nice?  :)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 04:25:07 PM
It must be a lot of work to get the Pokemon to move and animate... good luck!

PS: Hey DSX8, look what I did:

[url]http://forums.kc-mm.com/index.php?topic=41135.msg829664#msg829664[/url] ([url]http://forums.kc-mm.com/index.php?topic=41135.msg829664#msg829664[/url])

Nice?  :)

already saw that few days ago... meh -.-

but ya.. doing the whole animating and moving collisions on PokeFloats will take a long time. As for characters... every character is on hold until PokeFloats is finished!! That even includes projects that im doing with other ppl... Sorry SonicBrawler, but PokeFloats comes first... ^^"


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: SonicBrawler on February 12, 2012, 04:26:28 PM
 :notimp: fine. you better do good on poke floats  :srs:


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Segtendo on February 12, 2012, 05:15:18 PM
:notimp: fine. you better do good on poke floats  :srs:
...
Or else?


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 05:23:18 PM
:notimp: fine. you better do good on poke floats  :srs:

lol i will... besides this version of pokefloats will be Brawl Style models.. all perfectly smooth and [censored] :af:


...
Or else?

dunno.... i'd like to know lol

i'd also like to post this vid also
 (http://www.youtube.com/watch?v=pFzl78LVn74#ws)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Carnage on February 12, 2012, 05:32:09 PM
the pokefloats seems to be an epic idea will it be any stage in particular btw?


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 05:35:58 PM
the pokefloats seems to be an epic idea will it be any stage in particular btw?
like all of my stages, i'll be over Skyworld, but will be able to go over FD and other stages. right now im currently making the sky... already have the models in place.. i just need the exact textures :oshi:.. sadly i dont have a melee save file for Dolphin, so i cant rip the textures


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Carnage on February 12, 2012, 05:43:38 PM
like all of my stages, i'll be over Skyworld, but will be able to go over FD and other stages. right now im currently making the sky... already have the models in place.. i just need the exact textures :oshi:.. sadly i dont have a melee save file for Dolphin, so i cant rip the textures
skyworld and fd are good for me  :P hope you can find someone that rips the sky textures for you or i guess you would need to make a custom one


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 05:46:45 PM
skyworld and fd are good for me  :P hope you can find someone that rips the sky textures for you or i guess you would need to make a custom one
hah yeah... i have a mix of Temple's blue sky w/o the clouds (recolored for now), and halberds sky model


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Xiggah on February 12, 2012, 07:18:56 PM
I can rip the textures, I have an iso and dolphin...


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 07:19:41 PM
I can rip the textures, I have an iso and dolphin...
but do u have the stage unlocked on ur dolphin? xD


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Xiggah on February 12, 2012, 07:25:46 PM
but do u have the stage unlocked on ur dolphin? xD

psssh, hacks take care of all of those. Actually, those hacks even unlock leftover trophies and such that you can't unlock in game. Got myself a few hidden Brawl trophies that way.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 07:26:44 PM
psssh, hacks take care of all of those. Actually, those hacks even unlock leftover trophies and such that you can't unlock in game. Got myself a few hidden Brawl trophies that way.
ah i see xP

only hacks i can use in melee is the Unrestricted Pause Camera... any others wont work for me -.-


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: nanobuds on February 12, 2012, 07:42:01 PM
Pokefloats... <3


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 07:52:40 PM
Pokefloats... <3

heheh :P
well so far, Squirtle, Onix, Psyduck and Chikorita r animated.... and here's the sky i was talking about
(http://i.imgur.com/SUTWD.png)

just waiting for Xiggah to rip the background textures so i can use them


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Allav866 on February 12, 2012, 11:11:08 PM
After this, we'll only need Brinstar Depths, Mute City, and FlatZone (a good one), and we'll have all Melee stages in the Vault! :)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 12, 2012, 11:24:21 PM
After this, we'll only need Brinstar Depths, Mute City, and FlatZone (a good one), and we'll have all Melee stages in the Vault! :)
haha yeah yeah... i think PokeFLoats will be ready for release in a month? not sure... hard to animate the models 1 at a time w/o having the others move at all


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Carnage on February 13, 2012, 01:47:32 AM
haha yeah yeah... i think PokeFLoats will be ready for release in a month? not sure... hard to animate the models 1 at a time w/o having the others move at all
1 month? wow thats a long comitement to inport a stage :P


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 02:08:44 AM
DSX, I was wondering if you could help me put something together.

I want to make this:

([url]http://fast1.onesite.com/capcom-unity.com/user/kenjiharima/femaleakuma.gif?v=202500[/url])

I dunno how to amalgamate models though, or the exact way I would go about getting pieces to put it together, but Ramon gave me some ideas.
lolwat o.o

sorry... but idk how to make models.... =/ even tho she does look alot like Akuma
That IS Akuma i think.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 02:23:12 AM
1 month? wow thats a long comitement to inport a stage :P
indeed :P

except now i just tested SOME models... and yeah... they're [censored]ed! Dx
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff

lolwat o.o

sorry... but idk how to make models.... =/ even tho she does look alot like Akuma
That IS Akuma i think.
doesnt look like a guy to me... look closer >_>


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: BlueBrain on February 13, 2012, 02:25:14 AM
indeed :P

except now i just tested SOME models... and yeah... they're [censored]ed! Dx
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff
doesnt look like a guy to me... look closer >_>

genderswap... >.<
not that hard to recognize...


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Mewtwo2000 on February 13, 2012, 02:33:26 AM
merging MDL0's to a single MDL0 is a bad idea for PokeFloats... but its the only way i can get them to animate all at the same time and stuff

Wrong. Just give some bone the same name for different models, and you'll get the same animation for all of them, without needing to merge them all.

The result would be the same, but I guess it will be better to have them as separated models. Just my opinion.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 02:43:13 AM
Wrong. Just give some bone the same name for different models, and you'll get the same animation for all of them, without needing to merge them all.

The result would be the same, but I guess it will be better to have them as separated models. Just my opinion.
well i did have them as their own models... but when doing animations, i would always have to switch between 1 model to another, and that was just taking up alot of time just to get Squirtle and Onix to animate properly... then when i merged the models, i did it again, and it went by more faster cause they both were being animated at the same time. What BB really needs is a multi-model animation player... for models using the same CHR0 data that is... and as for mine and kits stage we're working on, a Multi-Animation Player.. meaning having more than 1 animation play at the same time.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 02:45:55 AM
genderswap... >.<
not that hard to recognize...
^This XD


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 02:54:41 AM
^This XD
well yeah i kno that.... but i'll always see Akuma as a guy, not as a chick :srs:


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Mewtwo2000 on February 13, 2012, 02:57:00 AM
well i did have them as their own models... but when doing animations, i would always have to switch between 1 model to another, and that was just taking up alot of time just to get Squirtle and Onix to animate properly... then when i merged the models, i did it again, and it went by more faster cause they both were being animated at the same time. What BB really needs is a multi-model animation player... for models using the same CHR0 data that is... and as for mine and kits stage we're working on, a Multi-Animation Player.. meaning having more than 1 animation play at the same time.

If that's the case, I guess there's no reason to separate them, cause, as I said earlier, the result will be exactly the same.

Are you gonna cell-shade the originally cell-shaded pokemon?


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 03:03:48 AM
If that's the case, I guess there's no reason to separate them, cause, as I said earlier, the result will be exactly the same.

Are you gonna cell-shade the originally cell-shaded pokemon?
yeah, which is y im putting them into 1 whole MDL0 data :P

as for the cell-shading, yeah, there's gonna be a few versions of the stage...

Model Shading Types:
-Cell-Shaded
-Regular Shading

Stage Lighting Types:
-Day
-Dusk
-Night
-Dawn
-Day to night lighting (battlefield lighting of course with some edits)

Pokemon Trainer will be standing either on a platform, or on a Dugtrio float
(btw if u wanna help, feel free to ask :D )

edit:
as for a shadow system, the original stage doesnt have a shadow system at all, so im not exactly sure i'll be adding them into this import either or not.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Mewtwo2000 on February 13, 2012, 03:12:40 AM

(btw if u wanna help, feel free to ask :D )

xD

I guess my help won't be needed here :P

You seem to have everything well planned, and the result is sure going to be good.

Anyway, if you had any trouble in anything, or you want some beta tester / detail fixer when it's nearly done, I would gladly help you. But I don't want to be the one trying to help if you are already doing things well by yourself.

About the trainer, I guess EternalYoshi got too troubled with him and made him dissapear from his Pokefloats2, cause, as you know, the collisions are affecting him even with pokemon that are not phisically where he is. One option would be making him appear on some floats at some times, forcing some collisions out of the battle to get him at desired places and place them in another float without us noticing about it. But, I guess that would take too much work and would end up failing somehow.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 03:14:02 AM
well yeah i kno that.... but i'll always see Akuma as a guy, not as a chick :srs:
Duh, so will i. But it's funny to see him as a girl xD


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 03:18:01 AM
xD

I guess my help won't be needed here :P

You seem to have everything well planned, and the result is sure going to be good.

Anyway, if you had any trouble in anything, or you want some beta tester / detail fixer when it's nearly done, I would gladly help you. But I don't want to be the one trying to help if you are already doing things well by yourself.

About the trainer, I guess EternalYoshi got too troubled with him and made him dissapear from his Pokefloats2, cause, as you know, the collisions are affecting him even with pokemon that are not phisically where he is. One option would be making him appear on some floats at some times, forcing some collisions out of the battle to get him at desired places and place them in another float without us noticing about it. But, I guess that would take too much work and would end up failing somehow.
hahah aight :P   ill have u be 1 of the beta testers (even tho i could use 1 for mute city too... also needs collision work badly :| ), and Data_Drain also if he wants to.

Pokemon Trainer... yeah i remember he had issue's with him.. but im willing to try tp get him working on the stage... but if not, then o well, he'll go bye bye :P


Duh, so will i. But it's funny to see him as a girl xD
xD  ehh i really dont find it funny to see him as a girl :notimp:


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 03:21:20 AM
xD  ehh i really dont find it funny to see him as a girl :notimp:
Oh, tempted to jump him ey? (http://static1.emoticonize.com/2011/8/14/4af1c1.gif)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 03:23:40 AM
Oh, tempted to jump him ey? ([url]http://static1.emoticonize.com/2011/8/14/4af1c1.gif[/url])

:srs: u calling me Bi? srry to burst ur bubble but im into chicks mate :P

and now back to subject... PokeFloats might take a bit longer than a month now, depends on how well i can animate it w/ moving collisions and stuff


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Mewtwo2000 on February 13, 2012, 03:24:42 AM
About Mute City, I would be interested on working on the collisions for that one. From what I know, the animations would be mostly perfect already, but the collisions would be a bit troublesome and would take too much work. I could get good collisions in my resting time between classes and make my own fixes to the lacks I could find.


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 03:26:16 AM
:srs: u calling me Bi? srry to burst ur bubble but im into chicks mate :P
Hahaha if you think i did then i guess so xD [/off-topic]

I saw Nymph ingame.. she's really cool and nicely done :D


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 03:28:49 AM
About Mute City, I would be interested on working on the collisions for that one. From what I know, the animations would be mostly perfect already, but the collisions would be a bit troublesome and would take too much work. I could get good collisions in my resting time between classes and make my own fixes to the lacks I could find.
oh really? ok awesome, ill send u the stage sometime 2morrow.... even tho mute city was 1 of my OBJ imports... i think i should update it... but i'll let u be the judge about that :P


Hahaha if you think i did then i guess so xD [/off-topic]

I saw Nymph ingame.. she's really cool and nicely done :D
hah thanks, it took me time to get ger like almost perfect looking


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 03:34:11 AM
hah thanks, it took me time to get ger like almost perfect looking
I got like 3 or 4 imports in my brawl but that's it. Kit, Nymph, Richter and Yoko :3


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Mewtwo2000 on February 13, 2012, 03:35:28 AM
oh really? ok awesome, ill send u the stage sometime 2morrow.... even tho mute city was 1 of my OBJ imports... i think i should update it... but i'll let u be the judge about that :P

Don't worry about the format, send it to me as is, and I'll do the fixes needed ;)


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 03:37:26 AM
Don't worry about the format, send it to me as is, and I'll do the fixes needed ;)
aight awesome thanks ;)

also... if u like notice any animation issue's, u can try to fix that if u like lol



I got like 3 or 4 imports in my brawl but that's it. Kit, Nymph, Richter and Yoko :3
hahah Yoko indeed of course :P   Richter... i gotta finish someday soon.... just to get u off my back :P


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 03:48:39 AM
hahah Yoko indeed of course :P   Richter... i gotta finish someday soon.... just to get u off my back :P
Yes, yes indeed xP


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: DSX8 on February 13, 2012, 04:06:57 AM
Yes, yes indeed xP
lolz yeah..... i might finish him up for ya in a few days... or so lol


Title: Re: DSX8's Imports! PokeFloats Preview! Bout time? yes... - 02/12
Post by: Puraidou on February 13, 2012, 04:40:59 AM
Awesome :D


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 13, 2012, 09:48:34 PM
ehh having alot of issue's with pokefloats now... X_X

the shader and materials that these imports r using, turns out to be from stage builder blocks.. which i hate cause that just makes the stage looking TOOOO bright depending on lighting -.-.. also the models r a bit smaller than i thought... xD
(http://i.imgur.com/Xpszu.png)


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 14, 2012, 02:52:11 AM
you sure need to buffe them up and make the texture work   they should be 3 times bigger


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 05:10:38 AM
you sure need to buffe them up and make the texture work   they should be 3 times bigger
hah yeah i kno that... but for some reason, textures that r RGBA65 seems to show fine unlike CMPR... xDD


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Mewtwo2000 on February 14, 2012, 06:41:55 AM
Don't hate the shader, just change the 'lightset' value in the material.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: ItalianStallion on February 14, 2012, 11:14:27 AM
Dude, I just thought about it, making collisions for this stage is gonna be one disgusting [censored].


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Segtendo on February 14, 2012, 12:45:50 PM
Dude, I just thought about it, making collisions for this stage is gonna be one disgusting [censored].
If Eternal Yoshi could pull of his own version of PokeFloats, I imagine this guy could.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 01:01:14 PM
Don't hate the shader, just change the 'lightset' value in the material.
oh really? thats good to hear then! >)

Dude, I just thought about it, making collisions for this stage is gonna be one disgusting [censored].
If Eternal Yoshi could pull of his own version of PokeFloats, I imagine this guy could.
yeah it is gonna be 1 huge [censored], but i SHALL get them working!


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 04:58:50 PM
Just thought I'd drop by and let you know that I'm getting the melee files today... even though you already have some models there. Whatevah.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: ItalianStallion on February 14, 2012, 05:26:33 PM
If Eternal Yoshi could pull of his own version of PokeFloats, I imagine this guy could.

Uh.. okay?

I never said it was gonna be impossible, it's just gonna be a [censored] to do.

Why don't you try making collisions one day, then see what I mean?

Specially since you can't undo anything, so if you [censored] up, you [censored] up.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: nanobuds on February 14, 2012, 05:30:40 PM
Uh.. okay?

I never said it was gonna be impossible, it's just gonna be a [censored] to do.

Why don't you try making collisions one day, then see what I mean?

Specially since you can't undo anything, so if you [censored] up, you [censored] up.
I think he just meant that he knows its gonna be hard... but he believes DSX8 can do it lol

Anyways... good luck on the stage! I cant wait for it!


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 05:37:03 PM
Just thought I'd drop by and let you know that I'm getting the melee files today... even though you already have some models there. Whatevah.
hahah only models i need is the background....

*sigh* if only u could get the models with they're original bones =/


I think he just meant that he knows its gonna be hard... but he believes DSX8 can do it lol

Anyways... good luck on the stage! I cant wait for it!
lol i HOPE i can get the collisions working fine... but so far im still working on the animations b4 i get to work on the stage shaders


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 05:44:37 PM
Uh.. okay?

I never said it was gonna be impossible, it's just gonna be a [censored] to do.

Why don't you try making collisions one day, then see what I mean?

Specially since you can't undo anything, so if you [censored] up, you [censored] up.

I take offense to this! I specifically programmed undo capabilities into the Model Previewer and Stage Collision Editor.... for basic movement. Should it include something else?


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 05:47:50 PM
I take offense to this! I specifically programmed undo capabilities into the Model Previewer and Stage Collision Editor.... for basic movement. Should it include something else?
lol wow... calm down mate... idk if IS even knows about that... but if he didnt, then hey, he now knows about it.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 05:52:45 PM
lol wow... calm down mate... idk if IS even knows about that... but if he didnt, then hey, he now knows about it.
Whoopsies, forget my mandatory lols and  :P faces. No real offense taken, my bad...

But if you want the original bones, then there is a bit of a melee hacking scene that might help.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: ItalianStallion on February 14, 2012, 05:57:24 PM
I take offense to this! I specifically programmed undo capabilities into the Model Previewer and Stage Collision Editor.... for basic movement. Should it include something else?

You mean for BrawlBox v.65?

Last time I checked, every version after BrawlBox v.63 4.2 Modset [censored]s up stages.

If you knew all the extra [censored] I had to do for the beloved [censored]ing BrawlBox v64 with my last stage, because it was meant to be for characters, then you wouldn't say that.

I tried the first BrawlBox v.65 and same [censored].

So if there's a new BrawlBox that is stage friendly, do let me know.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 06:02:36 PM
You mean for BrawlBox v.65?

Last time I checked, every version after BrawlBox v.63 4.2 Modset [censored]s up stages.

If you knew all the extra [censored] I had to do for the beloved [censored]ing BrawlBox v64 with my last stage, because it was meant to be for characters, then you wouldn't say that.

I tried the first BrawlBox v.65 and same [censored].

So if there's a new BrawlBox that is stage friendly, do let me know.
BrawlBox 0.65c, go get that 1 Enzo, that is stage friendly... except towards the MShadow models... lol...


Whoopsies, forget my mandatory lols and  :P faces. No real offense taken, my bad...

But if you want the original bones, then there is a bit of a melee hacking scene that might help.
ah really? r u a part of that melee hacking scene? o.o

also, would u be able to give me an exact frame count on pokefloat?


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 06:05:14 PM
BJ's fixing the MShadow models right now. It should support importing/exporting stagePosition and PokeTrainer mdl0s too by its next release.

By the way, what is the stage editing like? If it's too focused on characters, then I could try making it friendlier for stages.

EDIT: I'm not a part of the Melee Hacking Scene, but I know who is and where it is. TCLL was a part of it I recall. I'll have to ask them.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 06:06:47 PM
BJ's fixing the MShadow models right now. It should support importing/exporting stagePosition and PokeTrainer mdl0s too by its next release.

By the way, what is the stage editing like? If it's too focused on characters, then I could try making it friendlier for stages.

EDIT: I'm not a part of the Melee Hacking Scene, but I know who is and where it is. TCLL was a part of it I recall. I'll have to ask them.
yeah already watched him fix that for the MShadow MDL0's xP

and yeah... so far BB is mainly focused on characters... lol

edit for edit quote (lol):
well ya... i kno TCLL is part of the melee hacking scene, but he focus's on characters i believe and not stages.. xD


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 06:15:11 PM
yeah already watched him fix that for the MShadow MDL0's xP

and yeah... so far BB is mainly focused on characters... lol

edit for edit quote (lol):
well ya... i kno TCLL is part of the melee hacking scene, but he focus's on characters i believe and not stages.. xD

I'll have to keep an eye out while I hack stages myself >.>

And as far as my research into the Melee hacking scene goes, retrieving stage bones is a no-no. The framecount would have to be estimated, sorry. side-by-side video comparison.... for the lose....


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 06:22:33 PM
I'll have to keep an eye out while I hack stages myself >.>

And as far as my research into the Melee hacking scene goes, retrieving stage bones is a no-no. The framecount would have to be estimated, sorry. side-by-side video comparison.... for the lose....
ah i see... wat i gathered was est. 10800 frames from a video that Oshtoby made for me to use to animate the stage

well isnt TCLL making a program that can extract the polygons AND the bones of melee models? o.o... i dont remember...


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Allav866 on February 14, 2012, 06:40:15 PM
lol happy 4000th post, DSX8!


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Xiggah on February 14, 2012, 06:46:24 PM
ah i see... wat i gathered was est. 10800 frames from a video that Oshtoby made for me to use to animate the stage

well isnt TCLL making a program that can extract the polygons AND the bones of melee models? o.o... i dont remember...

Yes he is. He hasn't been active due to internet problems but he's been developing it pretty well. He'll still reply to PMs though, so it's worth asking him. In the meantime I'll be extracting dat melee iso...


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 14, 2012, 06:57:27 PM
lol happy 4000th post, DSX8!

:oshi: i DIDNT even know i had 4000 posts already... well make that 4001 after this xD


Yes he is. He hasn't been active due to internet problems but he's been developing it pretty well. He'll still reply to PMs though, so it's worth asking him. In the meantime I'll be extracting dat melee iso...

ah aight, ill go and message him sometime tonight :P

and ill be waiting for dem files... oh and if u can... could u also rip Icicle Mountain? o.o


edit:
also, who would like a HD model version of PokeFloats? If u dont know what I mean, then here's a comparison of 2 weezing models!
(http://i.imgur.com/HsnnU.png)


edit2:
well seems like i mis-counted my frame count... instead of 10800 frames, there's 12600 frames i have to do... xD


edit3:
well after MANY errors on squirtles collisions... i got them fixed for it! Now i just have to make the model bigger in 3ds Max and stuff... for every model cause i accidently somehow screwed up while exporting them as a DAE and importing them in 3ds max and it rescaled them w/o me knowing till a bit ago... x-x
(http://i.imgur.com/iDBDU.png)


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 15, 2012, 03:46:41 AM
weezing looks nice and about frames i know 2 minutes in melee ended in snorlax in pokefloats so its just a matter of trying  to count the frames to get to him nice you already did sqirtle  collisions and just wondering will the edjes be grabable in pokemons like the tips of squirtles hands?


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 03:54:44 AM
weezing looks nice and about frames i know 2 minutes in melee ended in snorlax in pokefloats so its just a matter of trying  to count the frames to get to him nice you already did sqirtle  collisions and just wondering will the edjes be grabable in pokemons like the tips of squirtles hands?

yes they will be grab-able... pretty much every ledge that was on pokefloats will be grab-able! :P

also whats new? i went back and re-imported every model and kept their original size...
(http://i.imgur.com/Dv7Mo.png)

now u may be wondering whats with the collision above of squirtle? well if u look at the last pic of tiny squirtle... thats from him! xD

and off-topic...
... i shall call him baby squirtle... x3


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 15, 2012, 03:57:04 AM
squirtle texture is fixed? xD
the collision really shows the diference  in size now it must be melee sized :P


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 04:01:40 AM
squirtle texture is fixed? xD
the collision really shows the diference  in size now it must be melee sized :P
oh yeah its melee sized aight... the small 1 looks more like N64 SSB size... xD


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 15, 2012, 04:06:24 AM
oh yeah its melee sized aight... the small 1 looks more like N64 SSB size... xD
no it doesnt lol if it was n64 style it would be 2D :P since every pokemon except pika and jigly were 2d in n64 days xD any chance some day you import safron city with the spirits of the pokes and everything?


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 04:08:14 AM
no it doesnt lol if it was n64 style it would be 2D :P since every pokemon except pika and jigly were 2d in n64 days xD any chance some day you import safron city with the spirits of the pokes and everything?
hmm... it IS possible... i'd just have to use a 2D model, import it into 3ds max... make a bone... export it and make it have transparency... but making it do attacks is a no-show! >=O


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 15, 2012, 04:13:30 AM
hmm... it IS possible... i'd just have to use a 2D model, import it into 3ds max... make a bone... export it and make it have transparency... but making it do attacks is a no-show! >=O
yeah i know we cant make hitboxes in stages yet unless you made it over mario bros and putted the diferent collisions on the pokes but thats probably impossible but for now i hope you make pokefloats  awnsome :P


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 04:15:46 AM
yeah i know we cant make hitboxes in stages yet unless you made it over mario bros and putted the diferent collisions on the pokes but thats probably impossible but for now i hope you make pokefloats  awnsome :P
and awesome it shall be! :vyse:


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Eternal Yoshi on February 15, 2012, 02:28:25 PM
You've taken on a heavy burden/task making a Poke Floats stage.
Keyframes are everything.
Good Luck.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 02:34:29 PM
You've taken on a heavy burden/task making a Poke Floats stage.
Keyframes are everything.
Good Luck.
thanks, but wat i have is every model from it, and its animation video, so i should be able to pull it off


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Eternal Yoshi on February 15, 2012, 02:39:55 PM
Don't expect it to be easy.
Take it from someone who made a similar style stage but without a video to "trace"

Interlopation can make things difficult with a stage of this nature, so be prepared to deal with it.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 05:07:18 PM
Don't expect it to be easy.
Take it from someone who made a similar style stage but without a video to "trace"

Interlopation can make things difficult with a stage of this nature, so be prepared to deal with it.

im prepared for anything mate :P

anyways... any1 want MORE collision pics? :P
(http://i.imgur.com/5Jsk7.png)
(http://i.imgur.com/jZPwQ.png)
(http://i.imgur.com/FJTfR.png)


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Enigmatic on February 15, 2012, 05:24:56 PM
Some insane texture/light problems for the actual stage, but it's pretty cool to see the stage playable. I loved it in Melee when I was a kid.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 05:32:07 PM
Some insane texture/light problems for the actual stage, but it's pretty cool to see the stage playable. I loved it in Melee when I was a kid.
its more like the lightset in the materials.. i have to tone them down alot


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 15, 2012, 05:34:43 PM
your going all out so 3 pokes already have collisions? epic xD


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Segtendo on February 15, 2012, 06:07:46 PM
Nice.
Squirtle is a proper size.

You could finish this quickly if you've already animated 3 Pokemon o.o


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Haseyo on February 15, 2012, 06:28:36 PM
That isn't the "shiny" version I was referring to!
/ba dum tss

Would be cool if we had a shiny variation, too.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: slayermarth101 on February 15, 2012, 06:59:31 PM
With a stage like this, will it be CPU friendly. The complications look like its gonna have some kind of problem, whether its problems while making it or problems playing on it. Either way, will it be CPU friendly??


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: BlueBrain on February 15, 2012, 07:34:09 PM
With a stage like this, will it be CPU friendly. The complications look like its gonna have some kind of problem, whether its problems while making it or problems playing on it. Either way, will it be CPU friendly??

no way to know until its tested...


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Haseyo on February 15, 2012, 07:42:37 PM
Chances are it won't be. They have trouble recovering when there are no ledges to grab (from previous stages I've DL'd), so they'll attempt to just land near the edge, thinking they can get it. They'll also be too busying trying to figure out which platform to stay on, they'll barely attack.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 08:47:22 PM
your going all out so 3 pokes already have collisions? epic xD
yeah and the collisions all work properly ;)


Nice.
Squirtle is a proper size.

You could finish this quickly if you've already animated 3 Pokemon o.o
indeed it is, this is melee sized after all xP  (ok well maybe a lil bit bigger, inbetween melee and brawl size)

and there's like... 23 pokemon models i have to animate (or more)... so i've barely scratched the surface xD


That isn't the "shiny" version I was referring to!
/ba dum tss

Would be cool if we had a shiny variation, too.
hmm a shiny version u say? that would be neat to see o.o


With a stage like this, will it be CPU friendly. The complications look like its gonna have some kind of problem, whether its problems while making it or problems playing on it. Either way, will it be CPU friendly??
no way to know until its tested...
Chances are it won't be. They have trouble recovering when there are no ledges to grab (from previous stages I've DL'd), so they'll attempt to just land near the edge, thinking they can get it. They'll also be too busying trying to figure out which platform to stay on, they'll barely attack.
ill try to make it CPU friendly as much as i can! >D
as for ledges, its gonna have the same ledges that Melee had.. idr if Onix had ledges or not, but he has some in this version.


now as for beta testers, only Mewtwo2000 is a tester... but i'd ALSO like some animators to help me out with this stage, so if any1 is willing to make this into a team stage, then reply here or PM me, and we can all join in a chat and discuss.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Haseyo on February 15, 2012, 09:00:56 PM
Sadly I know nothing about animation (just started 2D animation this semester) but I wouldn't mind testing the stage, observing CPU activity, potential freeze triggers, etc.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 09:04:42 PM
Sadly I know nothing about animation (just started 2D animation this semester) but I wouldn't mind testing the stage, observing CPU activity, potential freeze triggers, etc.
hahah aight... so 2 beta testers, ok


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: hotdogturtle on February 15, 2012, 09:47:26 PM
My only suggestion is don't overload yourself with too many things at once... Don't waste your time with alternate textures, CPU compatibility, multiple lightsets, etc. until the stage itself is completely done. None of those things matter if the stage itself isn't functional, because without the stage there will BE nothing to edit.

I'd say just get one working version with correct collisions and animations (probably based on the Melee version since you can reference it to replicate it). Then you can fix up the textures and lighting to be suitable. Once that's all done and the stage is fully playable, THEN you can worry about shiny/HD textures and other lighting and whatnot.

That being said, good luck with this. There have been many attempts to remake this stage, but none of them have finished. You're the first one to use the entire stage ripped from Melee (as opposed to individual parts), so hopefully the advances in technology since the previous attempts will let you finally finish.


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: DSX8 on February 15, 2012, 09:54:05 PM
My only suggestion is don't overload yourself with too many things at once... Don't waste your time with alternate textures, CPU compatibility, multiple lightsets, etc. until the stage itself is completely done. None of those things matter if the stage itself isn't functional, because without the stage there will BE nothing to edit.

I'd say just get one working version with correct collisions and animations (probably based on the Melee version since you can reference it to replicate it). Then you can fix up the textures and lighting to be suitable. Once that's all done and the stage is fully playable, THEN you can worry about shiny/HD textures and other lighting and whatnot.

That being said, good luck with this. There have been many attempts to remake this stage, but none of them have finished. You're the first one to use the entire stage ripped from Melee (as opposed to individual parts), so hopefully the advances in technology since the previous attempts will let you finally finish.
heh trust me... ill be doing all of that after everything is all put together... xD

for now im just looking for ppl to help me animate this stage so that i dont do all of it myself.

edit:
for any1 who wants to talk about PokeFloats with me, come here.
Update: sorry streaming is now closed for questions, but will be back up in the morning!


Title: Re: DSX8's Imports! PokeFloats Preview! Squirtle/Onix... - 02/13
Post by: Carnage on February 16, 2012, 03:11:22 AM
heh trust me... ill be doing all of that after everything is all put together... xD

for now im just looking for ppl to help me animate this stage so that i dont do all of it myself.

edit:
for any1 who wants to talk about PokeFloats with me, come here.
Update: sorry streaming is now closed for questions, but will be back up in the morning!
missed the stream :S thats what i get to live in this timezone :P i also wouldnt mind testing but since im pal some stages simply freeze even over the oriiginal for me so i hope this one works :P


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 03:52:40 AM
missed the stream :S thats what i get to live in this timezone :P i also wouldnt mind testing but since im pal some stages simply freeze even over the oriiginal for me so i hope this one works :P

heh yeah u already missed it by alot... xP

In-game preview of PokeFloats!

sorry for the camera angles... i couldnt fix them with the latest Brawlbox due to the stage position model data having no polygons, i cant make any edits to it until its next release (unless i use an older version lol). Also sorry for the bad lighting... xD

Poke'Floats from Melee is being imported by me, and will have additional fixes by Mewtwo2000 once the whole stage is completed.

SSBB Stage Imports - SSBM Poke'Floats WIP Preview (http://www.youtube.com/watch?v=FqlG_WmnnZo#ws)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: ItalianStallion on February 16, 2012, 04:09:58 AM
Lookin great so far bro! You actually got me kinda hyped for this now.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 04:13:40 AM
Lookin great so far bro! You actually got me kinda hyped for this now.
thanks! wait till its longer... so far it only lasts for about a minute and over... while the original is 3mins and 30secs... the sky is still being worked on tho :)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 16, 2012, 04:37:59 AM
loooks good now you just need to fix the camera  and lightining becuase the collisions seem to be good


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 04:44:29 AM
loooks good now you just need to fix the camera  and lightining becuase the collisions seem to be good

hah yeah... i need to fix those majorly... what i need to do is look into the STPM data and figure out how that stuff works... i need the camera NOT to move...


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Eternal Yoshi on February 16, 2012, 10:04:18 AM
3 Things to note though I'm late.

1 - Floats in Melee has NO GRABBABLE LEDGES.

2 - The stage was NEVER CPU friendly. Even in Melee they SD'd a lot.
http://www.youtube.com/watch?v=qzmMAJWYJMc#t=0h2m43s (http://www.youtube.com/watch?v=qzmMAJWYJMc#t=0h2m43s)

3 - The Camera Zoom is controlled by the STPM(MiscData[10])
You have to make the minimum camera zoom really far out.
You can look at my STPM for Poke Floats 2 for example.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 16, 2012, 10:25:46 AM
altough melee had no grabable edjes i think in brawl it should be a nice addition and yup i remenber the cpu SD alot  but its up to dsx8 to know if grabable edjes are in or out


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 12:48:26 PM
3 Things to note though I'm late.

1 - Floats in Melee has NO GRABBABLE LEDGES.

2 - The stage was NEVER CPU friendly. Even in Melee they SD'd a lot.
[url]http://www.youtube.com/watch?v=qzmMAJWYJMc#t=0h2m43s[/url] ([url]http://www.youtube.com/watch?v=qzmMAJWYJMc#t=0h2m43s[/url])

3 - The Camera Zoom is controlled by the STPM(MiscData[10])
You have to make the minimum camera zoom really far out.
You can look at my STPM for Poke Floats 2 for example.

ah i see... well then ill try to make this a but CPU frendly... and aight sure, ill look into ur STPM data


altough melee had no grabable edjes i think in brawl it should be a nice addition and yup i remenber the cpu SD alot  but its up to dsx8 to know if grabable edjes are in or out

hmm ill make 1 version with no ledges, and another with ledges


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Wasabi_Skillz on February 16, 2012, 01:15:12 PM
i like the near dusk look of the sky actually.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 05:29:19 PM
i like the near dusk look of the sky actually.
lolz really? all it really is is just some edits to skyworlds lighting.. xD


for whoever wants to watch me do PokeFloats, come here!
https://join.me/653-686-116


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Haseyo on February 16, 2012, 05:33:12 PM
I've always wondered the process of making these stages.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 05:34:59 PM
I've always wondered the process of making these stages.
lol well now u'll find out


also feel free to ask questions during the stream!


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: hotdogturtle on February 16, 2012, 06:09:57 PM
Huh, that's an interesting site... Never seen a stream like that before.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 08:01:25 PM
Huh, that's an interesting site... Never seen a stream like that before.

lol BJ is the 1 that shows me that site


streaming update:
finished for now, need to focus for now...

anyways i'd thought i should show some progress...
(http://i.imgur.com/PPNzF.png)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: hotdogturtle on February 16, 2012, 08:04:37 PM
Going back to the conversation from the chat when I left, what ARE you planning on doing with Slowpoke, since you can't animate the tail collisions? Just leave it horizontal the whole time, or what?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Segtendo on February 16, 2012, 08:05:32 PM
anyways i'd thought i should show some progress...
([url]http://i.imgur.com/PPNzF.png[/url])

Aww yea.
You fixed the lighting on them :af:


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 08:05:38 PM
Going back to the conversation from the chat when I left, what ARE you planning on doing with Slowpoke, since you can't animate the tail collisions? Just leave it horizontal the whole time, or what?
well the way his tail is, its all straightened out


edit:
Aww yea.
You fixed the lighting on them :af:
heheh yes i did ;)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Wasabi_Skillz on February 16, 2012, 08:26:29 PM
are kunoichi's eyes getting a fix?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 08:32:20 PM
are kunoichi's eyes getting a fix?
once i find a fix for it, yes


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Haseyo on February 16, 2012, 08:51:37 PM
I was watching on and off (trying to prepare for an anime convention this weekend, starting tomorrow.) and I am impressed! Can't wait to start testing.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: TheLegend75 on February 16, 2012, 09:12:10 PM

([url]http://i.imgur.com/PPNzF.png[/url])

Holly Shi- , The Sky...it's Sooo beautiful!  :happy:


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 16, 2012, 09:53:51 PM
I was watching on and off (trying to prepare for an anime convention this weekend, starting tomorrow.) and I am impressed! Can't wait to start testing.
hahah :P  well the camera angles still needs fixing.. but its almost there ;)


Holly Shi- , The Sky...it's Sooo beautiful!  :happy:
AND THAT IS WHAT I CALL... THE DAWN VERSION!!! :af2:


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Wasabi_Skillz on February 16, 2012, 10:04:20 PM
the lighting looks awesome. i want pokefloats and wolverine!


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: hotdogturtle on February 16, 2012, 10:14:51 PM
Wait, I thought he didn't touch the sky yet >_> Isn't that from another stage?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 01:10:08 AM
the lighting looks awesome. i want pokefloats and wolverine!
ur just gonna have to wait :P


Wait, I thought he didn't touch the sky yet >_> Isn't that from another stage?
the sky hasnt been TOUCHED yet... right now its just the sky from Temple and half animated to help me with the real model that im waiting for by Xiggah... and if i cant get it, then ill have to use that sky model with some different textures

Post Merge: February 17, 2012, 01:05:43 AM
sorry for double post.... for any members/guests who wants to watch me get back to work on PokeFloats, feel free to join here!


edit:
STREAMING IS NOW CLOSED! Will be back up after i get some rest. at 11:30 PST, streaming will be back up, and will include some STPM editing, and more stage animating! later on during the day, SCN0 editing and more collision adding.

*leaves for sleep*


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 09:22:02 AM
i will try to assist the next streaming :P


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 12:22:47 PM
haha ok

edit:
stream is now up! come here if u like! ;)
https://join.me/530-662-166


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: LCCoolJ95 on February 17, 2012, 03:21:50 PM
Forgot to tell you that your Poké Floats good, even though it is at a really early of production.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 04:22:05 PM
Forgot to tell you that your Poké Floats good, even though it is at a really early of production.

indeed true, it is still very early in production.

edit:
well this is for those that havent bothered coming or visit the stream xD
SSBB Stage Imports - SSBM PokeFloats Preview #2 (http://www.youtube.com/watch?v=HPs5snb2ce4#ws)

edit2:
streaming is now closed, will be back up in an hour or so.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 04:53:10 PM
slowpoke looks good and i see you fixed squitle  in the begining also just a sugestion even if collisions stay horizontal you should make the taill move to match melee until it is horizontal it would be a nice touch


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 05:04:42 PM
slowpoke looks good and i see you fixed squitle  in the begining also just a sugestion even if collisions stay horizontal you should make the taill move to match melee until it is horizontal it would be a nice touch
im not gonna worry bout pokemon animations until the stage is playable xD


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 05:06:04 PM
im not gonna worry bout pokemon animations until the stage is playable xD
thats a good call :P


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 05:16:30 PM
thats a good call :P
indeed it is


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 05:31:43 PM
indeed it is

but you can add bones to the model after  they are already inserted in the stage?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 05:35:18 PM
but you can add bones to the model after  they are already inserted in the stage?
yeah i CAN do that... but like i said... not till its all playable cause i dont wanna [censored] up the animations :P


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 05:36:29 PM
well i guess your next pokes are three porygons after slowpoke


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 05:37:54 PM
well i guess your next pokes are three porygons after slowpoke
yeah followed by Wooper and Sudowoodo


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 17, 2012, 05:39:31 PM
yeah followed by Wooper and Sudowoodo
wooper will be the hardes since she has a long animation sudowood just has wierd  stage collisions even in melee like we could be in the midle of  his branch


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 06:33:44 PM
wooper will be the hardes since she has a long animation sudowood just has wierd  stage collisions even in melee like we could be in the midle of  his branch
hah yeah indeed... Porygon and Sudowoodo r gonna be easy to do xD

Porygon - From right to left
Wooper - alot of bouncing around
Sudowoodo - From bottom left to top left

seems all pretty easy for 2 except for wooper who has like a 2000+ frame count...


Anyways stream is now back up... COME AND JOIN! Also ill answer any questions you have for me!
https://join.me/149-599-634


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: ✿Zelia✿ on February 17, 2012, 06:43:43 PM
Anyways stream is now back up... COME AND JOIN! Also ill answer any questions you have for me!
https://join.me/149-599-634
...

>.>
<.<

Ok.

*joins*

Out of boredom.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: hotdogturtle on February 17, 2012, 07:01:42 PM
Question: Are the animations ripped or copied from Melee in some way, or are you literally placing and moving every Pokemon from scratch (and basically eyeballing the values)?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 17, 2012, 07:50:24 PM
Question: Are the animations ripped or copied from Melee in some way, or are you literally placing and moving every Pokemon from scratch (and basically eyeballing the values)?

im eye-balling the animations

edit:
baby porygons? SURE Y THE HELL NAWT!! :af:
(http://i.imgur.com/7uojN.png)

need to be resized tho.... LOL


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 18, 2012, 01:54:34 AM
poor porygon they have to hold a giant yoshi lol


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 18, 2012, 02:51:11 AM
poor porygon they have to hold a giant yoshi lol

hahah yeah but they're fine with it... anyways stream will be coming bak up soon... for like an hour tho

edit:
here's the link to the stream... as usual, feel free to ask questions!
closed!

edit2:
Streaming is now closed... but major credit to GameWatching for ripping the PokeFloats background model + its textures for me! Once again, thanks. :D
(textures not added into BB yet)
(http://i.imgur.com/GztYv.png)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 18, 2012, 07:58:12 AM
now you have everything from the melee stage you got the model for pokemons and background  and since the porygons are done  here comes the hard part the wooper appears now and she has a very bouncy movemente lol


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 18, 2012, 12:12:11 PM
now you have everything from the melee stage you got the model for pokemons and background  and since the porygons are done  here comes the hard part the wooper appears now and she has a very bouncy movemente lol
HAH yeah.... imma hate doing wooper... x-x


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 18, 2012, 12:40:03 PM
My melee was corrupt, so a new one should work. I sure hope different models dont throw off the collisions


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Naruto200Man on February 18, 2012, 12:43:39 PM
You should make the porygon have CHR0's that make them flash red and blue like in that one banned episode of pokemon XD

Seisureessss O_O
XD


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 18, 2012, 12:58:31 PM
My melee was corrupt, so a new one should work. I sure hope different models dont throw off the collisions
trust me, it not gonna throw off the collisions :P

You should make the porygon have CHR0's that make them flash red and blue like in that one banned episode of pokemon XD

Seisureessss O_O
XD
sorry no thxs... >_>.... i dont want to cause seizures to ppl... and its not CHR0, its CLR0


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 18, 2012, 01:17:09 PM
trust me, it not gonna throw off the collisions :P
sorry no thxs... >_>.... i dont want to cause seizures to ppl... and its not CHR0, its CLR0
see i told you ppl have a racism thing on porygon lol


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 18, 2012, 01:22:32 PM
see i told you ppl have a racism thing on porygon lol

LOL i guess so xDD

anyways.... streaming now!
https://join.me/252-621-682 (https://join.me/252-621-682)


edit:
for ppl who arnt in my stream, here's wat i currently fixed!
(http://i.imgur.com/1BJgA.png)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 18, 2012, 10:35:27 PM
All right, I got my Dolphin emulator playing Melee and ripping models. I doubt the pokemon models will be any higher quality than the ones you already have, but you seem like you could really use Icicle Mountain.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 18, 2012, 11:42:41 PM
All right, I got my Dolphin emulator playing Melee and ripping models. I doubt the pokemon models will be any higher quality than the ones you already have, but you seem like you could really use Icicle Mountain.
hah yeah... Icicle mountain big time >_>  (also going to be REALLY easy to animate x3)

u could also rip me... Kraids model from Brinstar Depths


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 18, 2012, 11:56:58 PM
Roger that. I'll post back here with download links, and perhaps a request for your Squirtle model (for width reference incase the Z scale is shrunk)

EDIT: Kraid is a moving model, he'll get captured in whatever pose he's in when I capture the model and the skin won't follow. Any pose preference?

EDIT2: Here's Icicle Mountain: I'm not sure if this is the entire stage or not, so I'll let you judge.

(http://puu.sh/huuT.png)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 12:19:52 AM
Roger that. I'll post back here with download links, and perhaps a request for your Squirtle model (for width reference incase the Z scale is shrunk)

EDIT: Kraid is a moving model, he'll get captured in whatever pose he's in when I capture the model and the skin won't follow. Any pose preference?

EDIT2: Here's Icicle Mountain: I'm not sure if this is the entire stage or not, so I'll let you judge.

([url]http://puu.sh/huuT.png[/url])

hmm aight... Kraid ehh... well it wouldnt feel like brinstar depths w/o kraid... but can u rip me a newer model of brinstar depths? the 1 i have seems to have missing texture files =/

and icicle mountain pic.... hmm... doesnt look like the whole stage :srs:
is there any more on the bottom left side of it?


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 19, 2012, 12:55:44 AM
I can get Kraid and Brinstar Depths, Kraid is just going to be another character to rig.

Icicle Mountain should loop like Mushroomy Kingdom and that one Rumble Falls stage in Brawl, but there might be another model above or below it, I can double check.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 01:00:19 AM
I can get Kraid and Brinstar Depths, Kraid is just going to be another character to rig.

Icicle Mountain should loop like Mushroomy Kingdom and that one Rumble Falls stage in Brawl, but there might be another model above or below it, I can double check.
ok thats fine, go and check :P


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Wasabi_Skillz on February 19, 2012, 01:49:40 AM
brinstar depths would be amazing!


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 02:44:37 AM
hehe indeed

update:
just for ppl who wanna talk with me instead of clustering up my thread, come here

edit:
stream closed for now


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Carnage on February 19, 2012, 12:18:02 PM
hope you can finish the background today


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 12:32:31 PM
hah indeed...

https://join.me/578-397-744 (https://join.me/578-397-744)

only if ppl just wanna hang with me for a bit till i get to work on pokefloats lol

edit:
sky needs more work, but its getting there :P
(http://i.imgur.com/8VsY3.png)


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Haseyo on February 19, 2012, 04:01:00 PM
One step at a time, but looks great! Just got back from the convention. Jolly good show.
Pic Melee releated.
(http://sphotos.xx.fbcdn.net/hphotos-ash4/s720x720/419615_1796795159416_1225830322_31587987_1418128941_n.jpg)

Needs more PokeFloats 3 - Pichu Edition.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 04:16:38 PM
One step at a time, but looks great! Just got back from the convention. Jolly good show.
Pic Melee releated.
([url]http://sphotos.xx.fbcdn.net/hphotos-ash4/s720x720/419615_1796795159416_1225830322_31587987_1418128941_n.jpg[/url])

Needs more PokeFloats 3 - Pichu Edition.

....................
a pichu edition?

NO THXS :vyse:

.........
but a PokeFloats 3 sounds nice.... by using Pokemons from PokePark2


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 19, 2012, 05:58:44 PM
There, I've done what I can. Lemme know when you need more UV edits


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 06:16:07 PM
There, I've done what I can. Lemme know when you need more UV edits
hey Xiggah... did u save that in 2011 or 2012? it wont open on my end...

edit:
stream closed for now... next live stream will be icicle mountain!


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 19, 2012, 06:21:57 PM
hey Xiggah... did u save that in 2011 or 2012? it wont open on my end...

edit:
stream closed for now... next live stream will be icicle mountain!
I saved it in 2011. If you have 2010, I'll have to re-save it as Max 2010.


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 06:22:24 PM
I saved it in 2011. If you have 2010, I'll have to re-save it as Max 2010.
yeah i have 2010 lol


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Xiggah on February 19, 2012, 06:46:03 PM
http://www.mediafire.com/download.php?1p5tiiwhqqy4ybw (http://www.mediafire.com/download.php?1p5tiiwhqqy4ybw)

MSN blocking links :srs:


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: DSX8 on February 19, 2012, 06:53:53 PM
[url]http://www.mediafire.com/download.php?1p5tiiwhqqy4ybw[/url] ([url]http://www.mediafire.com/download.php?1p5tiiwhqqy4ybw[/url])

MSN blocking links :srs:

lol yeah, anyways thanks!


Title: Re: DSX8's Imports! PokeFloats Video Preview... - 02/16
Post by: Eternal Yoshi on February 19, 2012, 09:46:09 PM
I think that the horizon line and some(or most) of the clouds are supposed to be semi-transparent.
Other than that, good progress.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 01:06:05 AM
I think that the horizon line and some(or most) of the clouds are supposed to be semi-transparent.
Other than that, good progress.

yeah semi transparency is already enabled

update:
Icicle Mountain preview!
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120220030322_icicle_mountain_preview.png)

edit2:
streaming ALL night!
https://join.me/793-427-194 (https://join.me/793-427-194)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Oshtoby on February 20, 2012, 03:01:44 AM
Not sure if I ever gave this to you, but I think this will help:
PokeFloats (http://www.youtube.com/watch?v=zJh6RRbPOlM#)

This is the real Melee's pokefloats in widescreen. Should help for positioning.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 03:04:21 AM
Not sure if I ever gave this to you, but I think this will help:
PokeFloats ([url]http://www.youtube.com/watch?v=zJh6RRbPOlM#[/url])

This is the real Melee's pokefloats in widescreen. Should help for positioning.

yeah u already did xP

would u mind giving me 1 of Icicle Mountain?


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Oshtoby on February 20, 2012, 08:06:19 AM
yeah u already did xP

would u mind giving me 1 of Icicle Mountain?
I'll get on it in a bit.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 04:32:08 PM
I'll get on it in a bit.
ok cool :p

update:
started my stream!
https://join.me/337-678-073


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Enigmatic on February 20, 2012, 08:05:49 PM
But... everybody absolutely hated Icicle Mountain.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 08:31:19 PM
But... everybody absolutely hated Icicle Mountain.
LOL so true xDDD

but ya... i want to bring it back to piss more ppl off :happy:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: xxWutzMercyxx on February 20, 2012, 08:48:12 PM
I really never cared for Icicle Mountain, like you guys said a pain in the ass stage, but I'm glad DSX8 and Oshtboy are bringing back nostalgia stages I'm hyped for, even if I hate them. Keep up the good work bro.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 08:51:56 PM
I really never cared for Icicle Mountain, like you guys said a pain in the ass stage, but I'm glad DSX8 and Oshtboy are bringing back nostalgia stages I'm hyped for, even if I hate them. Keep up the good work bro.
well actually Xiggah ripped the background model of PokeFloats and the whole stage of Icicle Mountain


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: xxWutzMercyxx on February 20, 2012, 09:03:42 PM
Then Xiggah deserves an incredible amount of credit and respect as well. Sorry for not including you man.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 20, 2012, 09:13:24 PM
Then Xiggah deserves an incredible amount of credit and respect as well. Sorry for not including you man.

hahah its all cool man, no worries

edit:
wait make that GameWatching ripped PokeFloats background... xDDD

Xiggah did Icicle Mountain but its missing some objects... so im having GameWatching rip me his version and see wat i can get from that.

btw stream is closed for now


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 20, 2012, 11:13:12 PM
Gamewatching does a better job than me >.> But I can correct UV maps, so I are the cooliest.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 12:21:46 AM
Gamewatching does a better job than me >.> But I can correct UV maps, so I are the cooliest.
LOL... now now.... dont be all upset xD

anyways.... back to work on PokeFloats-A-Go-Go!
https://join.me/649-168-276


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 21, 2012, 12:48:17 AM
I can't be upset for being the cooliest  :vyse:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 12:58:27 AM
I can't be upset for being the cooliest  :vyse:
hah i kno :vyse:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 21, 2012, 01:14:53 AM
So I probably shouldn't bother with ripping the rest of Pokefloats and Brinstar Depths right?


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 01:40:43 AM
So I probably shouldn't bother with ripping the rest of Pokefloats and Brinstar Depths right?
lol i dont need anything else for PokeFloats... im all set x3

Brinstar Depths... u can give it a shot :P


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 21, 2012, 09:38:31 AM
DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_>
Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AVGanondorf on February 21, 2012, 11:17:47 AM
DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_>
Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...

It would also be cool to have him over Ike, since he's a burly swordsman pirate, and not a prince.  :P


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 01:17:51 PM
DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_>
Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...


lol its easy... xD

Expand MDL0 > Materials > Material__# (look for the material u want to give transparency fix(s) to) > on right panel, go to the very top to where it says "Alpha Channel", and make it look like this

Quote
128
GreaterOrEqual
0
255
LessOrEqual

(http://i.imgur.com/2alUu.png)

as for the eyes, i didnt bother touching that


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 21, 2012, 03:37:30 PM
DSX8: PM me on how to fix transparancies and I add you to colab on Scervo >_>
Also, for some reason BB refuses to read the eye texture, I'd like to get that fixed too...


As in the model previewer doesn't show the eye, or the eye doesn't show in game?

Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 03:43:17 PM
As in the model previewer doesn't show the eye, or the eye doesn't show in game?

Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...
stage trophy? O.o

edit:
anyways... i have updated my site a bit... more like in the stage download directory, and 2 characters in the character download section (havent added the .rar files yet for downloading tho)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: BlueBrain on February 21, 2012, 03:55:51 PM
stage trophy? O.o

edit:
anyways... i have updated my site a bit... more like in the stage download directory, and 2 characters in the character download section (havent added the .rar files yet for downloading tho)

yeah, some stages had a trophy in melee... like mute city, pokemon stadium and some others


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 03:56:18 PM
yeah, some stages had a trophy in melee... like mute city, pokemon stadium and some others
ah i see... i dont remember that xD


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 21, 2012, 05:17:29 PM
ah i see... i dont remember that xD

Useful thing, I might be able to pull out less textures in that case, at least if the entire Kraid model is shown. I don't even remember if there WAS a Brinstar Depths trophy!


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 06:33:41 PM
Demon's Stream Show - live streaming video powered by Livestream (http://www.livestream.com/demons_stream_show)

streaming now.... ignore the name... lol this is the first time im using livestream... so yeah i hope its not TOO laggy :srs:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: SquareELinks on February 21, 2012, 07:08:08 PM
Pokéfloats looks great and it looks like you're off to a good start on icicle mountain but.... I thought the reason no one had made them was because no one liked them... 0_o

PS: Do you plan on doing a version 2 of either ghost rider or spiderman? Because it's clear that you've gotten much better at importing since then (please don't take offense, I know how sensitive people can be on here).


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AGFanProduction on February 21, 2012, 07:08:47 PM
this is too much Melee for mah eyes! :0
Good Job DSX8 xD

now what I'm missing is the Brinstar Depths stage mah friend, when are you going to show it in public? :3

Useful thing, I might be able to pull out less textures in that case, at least if the entire Kraid model is shown. I don't even remember if there WAS a Brinstar Depths trophy!

There is a Kraid trophy in Melee :3


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 07:15:26 PM
Pokéfloats looks great and it looks like you're off to a good start on icicle mountain but.... I thought the reason no one had made them was because no one liked them... 0_o

PS: Do you plan on doing a version 2 of either ghost rider or spiderman? Because it's clear that you've gotten much better at importing since then (please don't take offense, I know how sensitive people can be on here).
naaah cause at the time, making them from alot of 2D models wouldve took a long time to make xDD

and yes, there will be a V2 of both of them :P


this is too much Melee for mah eyes! :0
Good Job DSX8 xD

now what I'm missing is the Brinstar Depths stage mah friend, when are you going to show it in public? :3

There is a Kraid trophy in Melee :3
LOL deal with it :P


edit:
Poll added for which streaming option i should use!


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 21, 2012, 07:20:06 PM
As in the model previewer doesn't show the eye, or the eye doesn't show in game?

Also, here goes another giant model rip with a thousand texture rips. Unless the trophy is identical, ripping that would make things much easier and cleaner. In fact, ripping the stage trophy might work...

The Eye texture doesn't show as a texture in brawlbox previewer (In the "Texture" list that lets you click on textures and turn them on/off) It places the body texture over the eye texture, both in game and in brawlbox. Even though it's in the texture .bress already, it doesn't show as a material or as a "texture" reference in the texture folder.

Also need to fix those transparancies somehow >_>
That's the only thing stopping me from making a second/better version of the rig, I need to get those two problems solved.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AGFanProduction on February 21, 2012, 07:20:26 PM
naaah cause at the time, making them from alot of 2D models wouldve took a long time to make xDD

and yes, there will be a V2 of both of them :P


I thought that Ghost Rider was almost ready?

LOL deal with it :P

Nice ^^'


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 07:22:12 PM

I thought that Ghost Rider was almost ready?

Nice ^^'
im putting him on hold till PokeFloats and Icicle Mountain are complete xD


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AGFanProduction on February 21, 2012, 07:35:10 PM
im putting him on hold till PokeFloats and Icicle Mountain are complete xD

Oh! then those are some powerful reasons of why I haven't seen the Ghost's update yet :0 xD

Nice ^^'


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 07:37:29 PM
Oh! then those are some powerful reasons of why I haven't seen the Ghost's update yet :0 xD

Nice ^^'
haha yeah it sure is...

anyways just switched on over to join.me.... as i said, [censored] around in it, u will get kicked

edit:
srry stream is closed... to many trolls -_-... idk if ill do any more streams due to what happened last night and earlier today... so if any1 wanna watch me do PokeFloats... then just PM me and ill send u a stream link


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Nah on February 21, 2012, 08:41:07 PM
haha yeah it sure is...

anyways just switched on over to join.me.... as i said, [censored] around in it, u will get kicked

edit:
srry stream is closed... to many trolls -_-... idk if ill do any more streams due to what happened last night and earlier today... so if any1 wanna watch me do PokeFloats... then just PM me and ill send u a stream link
Yeah I hate those trolls. Someone should really fix that problem. Also I prefer join.me


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 21, 2012, 10:57:55 PM
well... still looking for animators to help me animate pokefloat... any1 out there? sorta getting tired of doing it on my own Dx

anyways... 2 new pics of PokeFloats... Wooper is a bit small... needs to be resized.. Sudowoodo needs to be moved on over to the left a bit... ok more like alot lol
(http://i.imgur.com/sIAmT.png)
(http://i.imgur.com/rIkSO.png)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Xiggah on February 22, 2012, 12:06:04 AM
Trolls, eh? Since when did trolls joining the join.me sessions? I thought it was just this forum.

Also, I can't offer to animate as of now but I'll let you know if that changes in the near future before you finish.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 12:12:21 AM
Trolls, eh? Since when did trolls joining the join.me sessions? I thought it was just this forum.

Also, I can't offer to animate as of now but I'll let you know if that changes in the near future before you finish.
lol yeah... its a certain some1 who i dont want to talk to anymore... and his goonies i should say, have been trolling me in each stream for the past day.. -_-'

lol i think if i dont get any other distractions in RL and by other ppl... i think i should have the whole stage done by... sunday

edit:
streaming live now from Livestream!

edit2:
nvm livestream just makes BB all laggy as hell for me... come here instead!
https://beta.join.me/207-797-194


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 22, 2012, 10:51:44 AM
Okay, are you sure you didn't do anything else special :notimp:
I edited the materials the way you said and now he doesn't appear at all :/
Only his sword appears after I change his materials like this..

Alpha Function:
Ref0: 128
Comp0: Greater Than or Equal To
Logic: And
Ref1: 255
Comp1: Less than or equal to

:srs:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 12:36:36 PM
Okay, are you sure you didn't do anything else special :notimp:
I edited the materials the way you said and now he doesn't appear at all :/
Only his sword appears after I change his materials like this..

Alpha Function:
Ref0: 128
Comp0: Greater Than or Equal To
Logic: And
Ref1: 255
Comp1: Less than or equal to

:srs:
did u change the cull mode to CullOut or CullNone? lol


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 22, 2012, 01:07:38 PM
did u change the cull mode to CullOut or CullNone? lol
Never tried Cull Out before *facepalm*
I tried CullNone and that's what makes him invisible XD

Do you mean Cull Outside or just cull out?

I thought of a cool thing for his 'dark' replacement though. (The dark copy of him from SSE)
I'll try that, and maybe try some other idea for his eye :/
Even when I apply the eye texture as a material in 3ds Max it turns grey or whatever the ambiant color is :/


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 01:12:10 PM
Never tried Cull Out before *facepalm*
I tried CullNone and that's what makes him invisible XD

Do you mean Cull Outside or just cull out?

I thought of a cool thing for his 'dark' replacement though. (The dark copy of him from SSE)
I'll try that, and maybe try some other idea for his eye :/
Even when I apply the eye texture as a material in 3ds Max it turns grey or whatever the ambiant color is :/
lol does his eye have any transparency? ;)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 22, 2012, 01:21:20 PM
lol does his eye have any transparency? ;)

Not that I know of, no...
It's just a flat texture with two colors and relitivally small.
(http://i39.tinypic.com/k00ef8.jpg)

^Actual image :/

And you already seen his body/sword textures.

It refuses to show the eye texture as one of the textures in the model previewer too.
(http://i51.tinypic.com/fxuob6.jpg)

EDIT:
Also the eye texture doesn't show up as part of the Material tree or the Textures tree either



Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 01:36:09 PM
Not that I know of, no...
It's just a flat texture with two colors and relitivally small.
([url]http://i39.tinypic.com/k00ef8.jpg[/url])

^Actual image :/

And you already seen his body/sword textures.

It refuses to show the eye texture as one of the textures in the model previewer too.
([url]http://i51.tinypic.com/fxuob6.jpg[/url])

EDIT:
Also the eye texture doesn't show up as part of the Material tree or the Textures tree either



lol well then... let me PM u my fix edit of it

edit:
but let me do a few tests first


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 22, 2012, 01:45:06 PM
Okay =3 sorry for the trouble though XD
I'll have to add u as either a colab or special credit :P
Up to you which one XD

Is there any way to import shaders over the model from the original?
I got lee's shaders to work by exporting them from the original, and then importing them when I re-imported the model over links bones.

But Marth only has two shaders max...hm...pirate captain guy has 3....what a dillema :/


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 01:51:29 PM
Okay =3 sorry for the trouble though XD
I'll have to add u as either a colab or special credit :P
Up to you which one XD

Is there any way to import shaders over the model from the original?
I got lee's shaders to work by exporting them from the original, and then importing them when I re-imported the model over links bones.

But Marth only has two shaders max...hm...pirate captain guy has 3....what a dillema :/

lol cell shaded look then ehh?

send me the original brres file he's in then

edit:
Also... he has some very bad UV mapping... y didnt u fix those?
(http://i.imgur.com/qdDwL.png)
(http://i.imgur.com/IcNrZ.png)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 22, 2012, 02:10:36 PM
lol I've changed the way the shoulder armors are rigged since I uploaded it :) Now they pretty much follow the Shoulder N bones, and it looks pretty good actually :)

I didn't fix the UV mapping cause I have no clue how to do it X_X
But gimme a break bro XD I'm just barely getting into this importing business lol I also had to edit how the polygons on the mesh were working :/ it was pretty much all  one hunk of textures and only 7 polygons...

Major props for helping with this >=3 and you know what, [censored] it, I'm Colabing you on this one :D
Also, if you recognize the swords in those four recolors from skyward sword, foreshadowing is awesome isn't it?
(I just need to figure out how to add two extra arms to a brawl character *cough*skeleton*cough* without causing thrown N and Trans N issues  :>.>palm: )

Sure, I'll pm you the original .bress and the original .bress of someone else I intend to import.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 04:14:32 PM
https://join.me/301-061-018

stream started!!! this time im finishing up a rig instead of doing PokeFloats!


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Carnage on February 22, 2012, 05:19:44 PM
https://join.me/301-061-018

stream started!!! this time im finishing up a rig instead of doing PokeFloats!
stream doesnt work lol


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 22, 2012, 10:44:23 PM
stream doesnt work lol

lol sent ya a PM... so yeah... >_>;


update:
anyways... just to show that im still doing rigs... here's a small... preview.. xD
(sadly i couldnt get his his SRT0 and CLR0 data to work in-game..)
(http://www.demonslayerx8-imports.net63.net/modules/gallery/albums/Model_Previews/img/120223123811_demise.png)

Recolors will be by Allav866, and shadow model by Pervy.

and his CSS Icon... he should be available for download in an hour, or sometime 2morrow afternoon.
(http://www.demonslayerx8-imports.net63.net/web_images/demise_csp.png)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Allbait on February 23, 2012, 07:50:45 AM
(sadly i couldnt get his his SRT0 and CLR0 data to work in-game..)
Recolors will be by Allav866, and shadow model by Pervy.

:srs:

Well doesn't matter, sucks how the hair didn't work out >.< But glad to see he's almost done :D You fixed all the rigging issues? Does not getting the STR0 and CLR0 mean ALL of them? D:! Lol he has so many.. Shiniest bad guy ever XD
PS: Release the bald one :af:


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Naruto200Man on February 23, 2012, 09:28:00 AM
DSX8: I thought I told you to stop being awesome so I could do it!
lol I kid, I kid XD
Nice work on mister shiny hair/body...
Now don't get any ideas  about any villains from Twilight Princess or I will smack you :D


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 11:14:32 AM
:srs:

Well doesn't matter, sucks how the hair didn't work out >.< But glad to see he's almost done :D You fixed all the rigging issues? Does not getting the STR0 and CLR0 mean ALL of them? D:! Lol he has so many.. Shiniest bad guy ever XD
PS: Release the bald one :af:
lol ok xD


DSX8: I thought I told you to stop being awesome so I could do it!
lol I kid, I kid XD
Nice work on mister shiny hair/body...
Now don't get any ideas  about any villains from Twilight Princess or I will smack you :D
lol nou! :p


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AVGanondorf on February 23, 2012, 01:38:38 PM
I like Demise's preview picture.  As you can see, it's my sig already... :)

Can't wait to download Demise!  As always, DSX8, you have the best Skyward Sword models.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Allbait on February 23, 2012, 02:27:55 PM
Awesome! Baldy will be epic to fight in an underwater stage XD!
BTW DSX8, any way I could drug you to help me? http://forums.kc-mm.com/index.php?topic=41970.new#new (http://forums.kc-mm.com/index.php?topic=41970.new#new)
If not then alright, I know you're probably busy anyway. If yes, I'll help you quit that drug after its done :D
But wait, wasn't Demise your LAST SS character!? :O! Well this is awkward... Now the only thing left is to make from SS is side characters and monsters since all the main ones (that can fight) have been done...

Well getting on with another subject:

POKE FLOATS! :D From what I saw in the stream Wooper's textures looked quite weird, and so did the sky color D: But still it looks awesome and doesn't look TOO CPU-hating... Which is good since no one ever plays SSBB anymore except for them XD! The hobby outlived the thing it was created from =P


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 02:53:26 PM
I like Demise's preview picture.  As you can see, it's my sig already... :)

Can't wait to download Demise!  As always, DSX8, you have the best Skyward Sword models.

hahah so i see... xD

sadly.. i cant rig his fingers due to them getting all skinny afterwards and also lack of vertice's.


Awesome! Baldy will be epic to fight in an underwater stage XD!
BTW DSX8, any way I could drug you to help me? [url]http://forums.kc-mm.com/index.php?topic=41970.new#new[/url] ([url]http://forums.kc-mm.com/index.php?topic=41970.new#new[/url])
If not then alright, I know you're probably busy anyway. If yes, I'll help you quit that drug after its done :D
But wait, wasn't Demise your LAST SS character!? :O! Well this is awkward... Now the only thing left is to make from SS is side characters and monsters since all the main ones (that can fight) have been done...

Well getting on with another subject:

POKE FLOATS! :D From what I saw in the stream Wooper's textures looked quite weird, and so did the sky color D: But still it looks awesome and doesn't look TOO CPU-hating... Which is good since no one ever plays SSBB anymore except for them XD! The hobby outlived the thing it was created from =P

lol ill pass :P


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: AVGanondorf on February 23, 2012, 03:40:45 PM
Woah... are you going to release him bald or with hair?  xD  because working hair or non-working hair, just as long as you keep the hair.  :D


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 03:57:14 PM
Woah... are you going to release him bald or with hair?  xD  because working hair or non-working hair, just as long as you keep the hair.  :D
xD

there will be a version of him with hair, and 1 with no hair... followed by recolors that Allav866 has made

https://join.me/632-653-521
streaming demise atm... warning tho... any1 who dares to mess up my stream, it will get closed down!


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: slayermarth101 on February 23, 2012, 05:29:08 PM
I keep missing the stream. Dx


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 05:40:01 PM
I keep missing the stream. Dx
lol its still up u kno xD

u can still joing it, but beware, 2 trolls r in there


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: 5una~ on February 23, 2012, 06:34:03 PM
Hmm the stream is down silly trolls >_>


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 06:49:11 PM
Hmm the stream is down silly trolls >_>
yeah and i blame those trolls for making me make a new stream in private again


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Pervyman Trigger on February 23, 2012, 06:50:05 PM
yeah and i blame those trolls for making me make a new stream in private again
Damn you trolls :notimp: DAMN YOU!!!!!


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: SOJ on February 23, 2012, 06:59:13 PM
yeah semi transparency is already enabled

Wanna let me know how you were able to do that? ;D


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: slayermarth101 on February 23, 2012, 07:05:57 PM
Can you post the stream link?
The one on the older post won't work.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 08:42:25 PM
Can you post the stream link?
The one on the older post won't work.

lol well i hope ur enjoying it :P


anyways... for ppl who arnt in it... here's some final pics of Demise... recolor pics by Allav866 coming up soon!
(http://fc07.deviantart.net/fs71/i/2012/054/f/5/skyward_sword__demise_final_preview_by_demonslayerx8-d4qriwf.png)


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: ItalianStallion on February 23, 2012, 08:51:06 PM
Demise looks [censored]ing epic bro.


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: DSX8 on February 23, 2012, 08:56:48 PM
Wanna let me know how you were able to do that? ;D
oh wow i didnt see ur post :srs:
how? just enable blend, turn transparency to false, and thats about it.. xD


Demise looks [censored]ing epic bro.
thanks


Title: Re: DSX8's Imports! Melee Icicle Mountain Preview... 02/19
Post by: Allav866 on February 23, 2012, 09:39:52 PM
I made recolors! Comes in 5 alternate flavors!
Red, Green, and Blue...

(http://i.imgur.com/OH9dQ.jpg)

Negative, and my personal favorite, Demisondorf!

(http://i.imgur.com/laKuN.jpg)


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 23, 2012, 10:45:30 PM
...........................

Demise is released.... enjoy!
(http://www.demonslayerx8-imports.net63.net/web_images/demise_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25299)


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Allav866 on February 23, 2012, 11:09:18 PM
...........................

Also, the recolors are up.... enjoy!
(http://www.demonslayerx8-imports.net63.net/web_images/demise_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25300)


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: AVGanondorf on February 24, 2012, 12:44:13 AM
I just fought Ganondorf, Ghirahim, and Zant with Demise.....

..........................

HE IS SO AWESOME AND EPIC AND BAD-ASS!!!!!  :D  You just made my day.  (Or life)

DSX8, your work is amazing.  Keep up the good work!!  I also love the recolors, Demisondorf is really good.  ;)  I like the green Demise, too.


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 24, 2012, 01:03:48 AM
I just fought Ganondorf, Ghirahim, and Zant with Demise.....

..........................

HE IS SO AWESOME AND EPIC AND BAD-ASS!!!!!  :D  You just made my day.  (Or life)

DSX8, your work is amazing.  Keep up the good work!!  I also love the recolors, Demisondorf is really good.  ;)  I like the green Demise, too.
thanks! always good to have fans who support me through the work i've been through!


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Carnage on February 24, 2012, 02:31:59 AM
thanks! always good to have fans who support me through the work i've been through!
see he worked out preety well :P so back to pokefloats now i guess?


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 24, 2012, 02:49:42 AM
see he worked out preety well :P so back to pokefloats now i guess?
ehh i might finish up wolverine (or release the remade zoroark)... release him, then go bak to PokeFloats


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Carnage on February 24, 2012, 03:01:28 AM
ehh i might finish up wolverine (or release the remade zoroark)... release him, then go bak to PokeFloats
like that idea too especially zoroark.


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 24, 2012, 04:13:25 AM
indeed it does


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: BlueBrain on February 24, 2012, 05:53:56 AM
are demise's body textures animated?


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 24, 2012, 05:59:34 AM
are demise's body textures animated?
sadly no... i couldnt get them to work... whenever i used BB 65c to replace the SRT0 and CLR0 data, it would corrupt the SHP0 data for some reason.


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Naruto200Man on February 24, 2012, 08:55:05 AM
DSX8: >_> you know what you should do, open up a rigging class like SD's animation class =3
Cause I could SOOO use a class like that, it would be rigging brawl characters I mean, I have a guide on rigging but that's only for the 3DS max skeleton :/

Also, I think I may have figured out a way to get StallMaster into brawl, I'll pm u my idea :)

As for your projects? How soon for Oni Island?? And maybe even Skyloft now that you can import SS models perfectly =3


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: FallenKing on February 24, 2012, 06:55:56 PM
^ I completely support all of those ideas. The importing academy (I'm totally new to rigging), a Skyloft stage import, and the Dark Master Sword over the beam sword (if that's what you were talking about).


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: DSX8 on February 24, 2012, 07:29:38 PM
DSX8: >_> you know what you should do, open up a rigging class like SD's animation class =3
Cause I could SOOO use a class like that, it would be rigging brawl characters I mean, I have a guide on rigging but that's only for the 3DS max skeleton :/

Also, I think I may have figured out a way to get StallMaster into brawl, I'll pm u my idea :)

As for your projects? How soon for Oni Island?? And maybe even Skyloft now that you can import SS models perfectly =3
lol Oni Island is already released.... i just havent updated my BV pic yet... xD


@Fallenking:
hmm a rigging academy ehh? ill think about that


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Naruto200Man on February 24, 2012, 08:03:37 PM
Um yeah, might want to update that lol believe me when I say this, procrastination is pure evil XD

As for the rigging class, [censored] to the yes! :D
I mean, it wouldn't even need to be a class, just a live stream showing how to rig and do other cool stuff in 3DS max :) especially the more uncommon stuff.

like how people do lets plays of games, you could do that with 3DS max :P

I need to know how to add a "ring" to a geomotry of a polygon so I can give Lee much better bendage for his finger joints and whatnot. I looked in this like $50 dollar 3DS max bible I got and it barely touches on the four or five things I was hoping it'd cover >_> I know how to cut and slice, but adding a ring is the one feature I really need... *sigh*



Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 03:46:41 AM
2 weeks of being gone... feels like forever if u ask me >_>

lol... anyways... i added Wolverine to the temporary brawlvault... next will be Zoroark V2 to be added... so be calm if he's not up there! =D

(http://dsx8-imports.webuda.com/web_images/wolverine_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313)

edit:
i also have made some more CSP icons! Also there's a new poll... so go vote!
(http://dsx8-imports.webuda.com/web_images/renamon_csp.png) (http://dsx8-imports.webuda.com/web_images/spiderman_csp.png) (http://dsx8-imports.webuda.com/web_images/wesker_csp.png) (http://dsx8-imports.webuda.com/web_images/strider_csp.png) (http://dsx8-imports.webuda.com/web_images/fi_csp.png) (http://dsx8-imports.webuda.com/web_images/impa_csp.png) (http://dsx8-imports.webuda.com/web_images/groose_csp.png) (http://dsx8-imports.webuda.com/web_images/goddess_zelda_csp.png)

Future Releases!
(http://dsx8-imports.webuda.com/web_images/oichi_sb3_csp.png) (http://dsx8-imports.webuda.com/web_images/x-23_csp.png)


Title: Re: DSX8's Imports! Skyward Sword Demise Released... 02/23
Post by: Wasabi_Skillz on March 11, 2012, 03:55:35 AM
logan looks amazing


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 04:10:47 AM
logan looks amazing
thxs


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Carnage on March 11, 2012, 06:07:42 AM
hope to see a full spidey pack soon :P


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: ✿Zelia✿ on March 11, 2012, 11:17:38 AM
Future Releases!
([url]http://dsx8-imports.webuda.com/web_images/oichi_sb3_csp.png[/url])

I'll be waiting for this future release. ;)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 01:18:56 PM
hope to see a full spidey pack soon :P
haha it should be out sometime this week ;)

I'll be waiting for this future release. ;)
Orly?  *cancels Oichi*  :trollface:


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: ✿Zelia✿ on March 11, 2012, 01:21:37 PM
Orly?  *cancels Oichi*  :trollface:
Damn! Then I will just play Sengoku BASARA: Samurai Heroes.


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 01:22:08 PM
Damn! Then I will just play Sengoku BASARA: Samurai Heroes.
lolz


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: ✿Zelia✿ on March 11, 2012, 01:23:28 PM
lolz
That game is so much fun, that it beats SW3. (but that's my opinion.)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 06:58:09 PM
That game is so much fun, that it beats SW3. (but that's my opinion.)
lol idk bout that... xD

anyways... i dont think ill be streaming today... a bit under the weather... mustve ate something bad yesterday =/

but.. to let u all know, the Echidna Temple by me and Kit is about 98% done... if u want pics, ill be glad to take some (or kit will)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: nanobuds on March 11, 2012, 07:07:40 PM
Id like to see some pics!

anyways... From the Wolverine pics it looks like his fingers arent rigged... why arent they?


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 07:17:56 PM
Id like to see some pics!

anyways... From the Wolverine pics it looks like his fingers arent rigged... why arent they?
their sorta rigged... but since wolverines fingers r shorter than wolf's finger bones.. so if i wanted them to work, i wouldve had to make wolverine thicker, and i rather keep the original model size/thickness/height to my imports (unless it needs it for the shoulders)

and ok... instead of pics, imma record the stage! (talked to kit about it, said its fine), also will be recording pokefloats also with its updated background, lighting, and extra pokemon floats.


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Segtendo on March 11, 2012, 07:29:09 PM
Cool beans :vyse:


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 09:12:11 PM
video will be coming up in a bit... ill post it after some1 else posts here xD

for now... *goes out to eat*
nomnomnom time! :'3


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Wasabi_Skillz on March 11, 2012, 09:14:26 PM
can we get a fix for kunoichi's eyes yet?


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 11, 2012, 09:20:45 PM
can we get a fix for kunoichi's eyes yet?

ehh yeah sure... i guess i can do that when im back from dinner... and video uploaded faster than i  thought xD

also... ignore the snorlax in the video... its not animated yet xD
SSBB Stage Imports - PokeFloats 3rd Preview and Echidna Temple 2nd Preview (http://www.youtube.com/watch?v=wM6JzR0wwVg#ws)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Carnage on March 12, 2012, 01:57:13 AM
lol snorlax is just there being lazy :P


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 02:13:17 AM
lol indeed!!

anyways... here's another stage that Blackjax himself... gave me to do as a challenge to do :srs:

here's a video of it... along with a pic that i have made so far! some objects dont want to be imported tho for some reason.. also click on the pic for a bigger view!
【MMD】 ままま式GUMIで、メルト (http://www.youtube.com/watch?v=-p3JnPeKytc#ws)
(http://i.imgur.com/0cZb6.jpg) (http://i.imgur.com/0cZb6.jpg)


edit:
well i now have every object imported properly now.. and also fixed some issue's with the background tree's!
(http://i.imgur.com/2Dd2G.jpg) (http://i.imgur.com/2Dd2G.jpg)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: BlueBrain on March 12, 2012, 08:41:55 AM
i noticed in your rigs that the shoulderN bones dont affect any vertices at all...


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 02:17:25 PM
i noticed in your rigs that the shoulderN bones dont affect any vertices at all...
im not exactly sure how to the ShoulderN bones work at all...


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Ӄit ßallarɖ on March 12, 2012, 02:46:30 PM
ShoulderN is generally like the collar bone.


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 02:48:05 PM
ShoulderN is generally like the collar bone.
hmm, i see... imma have to take a look at that in brawl characters...


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Boygos on March 12, 2012, 03:02:20 PM
Wolverine looks awesome! I'd love to see more Marvel stuff, great work!


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Segtendo on March 12, 2012, 03:14:15 PM
And ShoulderJ is the actual sholder bone.


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 03:24:32 PM
And ShoulderJ is the actual sholder bone.
lol seggy i already knew that xP

but i have a pic on how to properly weigh the ShoulderJ bones now, so thats a plus

@LittleBojah - hah well idk bout marvel, but there will be more capcom xP


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: Segtendo on March 12, 2012, 03:28:02 PM
lol seggy i already knew that xP

but i have a pic on how to properly weigh the ShoulderJ bones now, so thats a plus
<.<
Alright then.


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 04:38:34 PM
<.<
Alright then.

lolz yea :P

anyways... here's some in-game pics of the stage! last pic is a dawn version.. but need to make the stage more bigger
(http://i.imgur.com/6R6Xc.png)
(http://i.imgur.com/PjpEG.png)
(http://i.imgur.com/k8RAR.png)
(http://i.imgur.com/WY1FX.png)
(http://i.imgur.com/Olwg1.png)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: BlueBrain on March 12, 2012, 04:55:22 PM
hey, ive been rigging the hulk on donkey kong (with some major vertex edits on the legs)
and i dont know how to correctly do the legs... i got the body quiet nice along, but i dont know how the weights should be in the hip and the legs...


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 04:56:33 PM
hey, ive been rigging the hulk on donkey kong (with some major vertex edits on the legs)
and i dont know how to correctly do the legs... i got the body quiet nice along, but i dont know how the weights should be in the hip and the legs...
lol that varies by character and model... xD


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: BlueBrain on March 12, 2012, 04:57:52 PM
there isnt any possibility i send u the .max file and u clean up the legs, right?
its just the legs that are boring me now... (hands arent finished yet, but thats not too hard)


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: DSX8 on March 12, 2012, 04:58:31 PM
there isnt any possibility i send u the .max file and u clean up the legs, right?
its just the legs that are boring me now... (hands arent finished yet, but thats not too hard)
hmm i guess i can


Title: Re: DSX8's Imports! Long awaited Wolverine released... 2 weeks later! - 03/11
Post by: nanobuds on March 12, 2012, 05:29:21 PM
ehh yeah sure... i guess i can do that when im back from dinner... and video uploaded faster than i  thought xD

also... ignore the snorlax in the video... its not animated yet xD
SSBB Stage Imports - PokeFloats 3rd Preview and Echidna Temple 2nd Preview ([url]http://www.youtube.com/watch?v=wM6JzR0wwVg#ws[/url])


I saw the video... my opinion on the Temple is in the comments ;)

i cant wait for it!


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: DSX8 on March 13, 2012, 03:31:02 AM
I saw the video... my opinion on the Temple is in the comments ;)

i cant wait for it!

yeah both me and kit already saw it, and kit commented back to ya!

anyways, here's that MMD stage video preview!
Quote
This here is a MikuMikuDance (MMD) Stage model. Credit goes to Blackjax96 for helping me find the model i wanted to import, and will be getting his magical touches on this stage! shall be released sometime this week! This is a preview w/o his edits to it FYI. Will have better lighting for its official release tho.
SSBB Stage Imports - MMD Stage 'I Like Nihei' Preview (http://www.youtube.com/watch?v=fNVfFCc72g4#ws)


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: Wasabi_Skillz on March 13, 2012, 03:41:39 AM
the ceiling is a bit high but other than that looks amazing.


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: DSX8 on March 13, 2012, 03:46:55 AM
the ceiling is a bit high but other than that looks amazing.
heheh yeah... that IS true... it'll be lowered down for its released, and lighting will be changed too :P
their might be multiple versions of this stage too... like a dusk version, and dawn version... and of course, the time changing version with battlefields lighting


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: Shun_One on March 13, 2012, 10:44:27 AM
lolz yea :P

anyways... here's some in-game pics of the stage! last pic is a dawn version.. but need to make the stage more bigger
([url]http://i.imgur.com/6R6Xc.png[/url])

Wow! What stage/game is this from? It looks incredible! I anticipate this release quite a lot!

Also, were you planning to import Skyward Sword Zelda's other costume? Just curious.


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: DSX8 on March 13, 2012, 03:34:42 PM
Wow! What stage/game is this from? It looks incredible! I anticipate this release quite a lot!

Also, were you planning to import Skyward Sword Zelda's other costume? Just curious.
its from MikuMikuDance... im trying to make it look exactly the same like it does in its original video :P

and yeah, i still have plans for skyloft zelda outfit.


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: Haseyo on March 13, 2012, 05:42:53 PM
A stage of Miku's "Yellow" PV would be funny and cool.
Been awhile, how's Pokefloats coming along? Sorry if it was posted somewhere, I wouldn't know where to start.


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: DSX8 on March 13, 2012, 06:00:36 PM
A stage of Miku's "Yellow" PV would be funny and cool.
Been awhile, how's Pokefloats coming along? Sorry if it was posted somewhere, I wouldn't know where to start.
Yellow PV? O.o... imma have to look for that and see wat it looks like lol

and PokeFloats is about 65% done


Title: Re: DSX8's Imports! MMD Stage Preview... - 03/13
Post by: Haseyo on March 13, 2012, 06:05:51 PM
The one from Project DIVA on PSP. A lot of her PVs are pretty awesome and would make amusing stages.


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 13, 2012, 10:22:41 PM
The one from Project DIVA on PSP. A lot of her PVs are pretty awesome and would make amusing stages.

ah i see

update:
well might as well show Hercule... which i never shown an update of.. xD   and yes its over Snake... the jetpack is for his FS
(http://dsx8-imports.webuda.com/modules/gallery/albums/Model_Previews/img/120314121956_hercule_preview.png)

Edit:
also doing a stream of me finishing Hercule..
https://join.me/813-169-113 (https://join.me/813-169-113)


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DoctorFlux(Mariodk) on March 14, 2012, 12:53:30 AM
Awesome i love it :D(make version without jetpack too)


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 03:12:52 AM
Awesome i love it :D(make version without jetpack too)

haha will do :P

anyways... ingame pics!
(http://dsx8-imports.webuda.com/modules/gallery/albums/Model_Previews/img/120314050806_hercule_preview2.png)


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Carnage on March 14, 2012, 03:13:55 AM
they look cool but i cant remenber seeing herc with a j (im at work :P dont tell anyone xD)etpack to be honst


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 03:17:37 AM
they look cool but i cant remenber seeing herc with a jetpack to be honest (im at work :P dont tell anyone xD)
fixed :P

and lol he had a jetpack in the games xD


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Puraidou on March 14, 2012, 03:19:04 AM
I think he has the jetpack in only some attacks he does :P


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 03:24:37 AM
I think he has the jetpack in only some attacks he does :P
indeed he does =p


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Puccio on March 14, 2012, 08:27:34 AM
Looks awesome, sadly fingers aren't rigged :C


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Shun_One on March 14, 2012, 09:36:32 AM
Hercule, eh? Nice work. A shame the fingers aren't rigged.

Are you going to use M22k's metal tool to improve his metal texture?


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: BlueBrain on March 14, 2012, 10:21:28 AM
in the games he had the jetpack to fly... since he cant


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 02:37:10 PM
Looks awesome, sadly fingers aren't rigged :C
Hercule, eh? Nice work. A shame the fingers aren't rigged.

Are you going to use M22k's metal tool to improve his metal texture?
his fingers r already rigged :srs:.... in that pic, only his left hand was fully rigged, but now both hands and fingers r :P

as for his metal texture, he doesnt have any transparency... so yeah.. its not gonna work on his hair


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Carnage on March 14, 2012, 02:45:10 PM
his fingers r already rigged :srs:.... in that pic, only his left hand was fully rigged, but now both hands and fingers r :P

as for his metal texture, he doesnt have any transparency... so yeah.. its not gonna work on his hair
his afro is too thick no light can pass trough it :P


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 02:48:39 PM
his afro is too thick no light can pass trough it :P
xD

i just need some1 to make him some brawl style textures..


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: BlueBrain on March 14, 2012, 02:57:15 PM
xD

i just need some1 to make him some brawl style textures..

if the UVs are noice, i can do it...
after all ur helping me with hulk ^^


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: DSX8 on March 14, 2012, 04:58:31 PM
heheh yeah already gave u the files for that :P

anyways... just to show the final preview of hercule...
(http://i.imgur.com/zdAM8.png)


Title: Re: DSX8's Imports! MMD Stage & Hercule Preview... - 03/13
Post by: Velen on March 14, 2012, 05:45:56 PM
heheh yeah already gave u the files for that :P

anyways... just to show the final preview of hercule...
([url]http://i.imgur.com/zdAM8.png[/url])


Lemme guess...Can't separate the fingers unless we take them from another model?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 14, 2012, 07:27:16 PM
Lemme guess...Can't separate the fingers unless we take them from another model?

wat u talking about? his fingers r separated and fully rigged

edit:
brawl style Hercule by JokeKid.. just needs some more chest hairs and face edits :P
(http://i.imgur.com/ZSYIF.jpg)


update:
and now since i saw KTH doing Young Link from SSBM... i decided to get back to work on Roy!
(http://fc06.deviantart.net/fs70/f/2012/074/5/3/melee___roy_in_3ds_max_and_over_marth__s_bones_by_demonslayerx8-d4svkda.png)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Oshtoby on March 14, 2012, 07:40:55 PM
I see you are using my model. First off, the textures obviously need to be fixed. Second, the normals must be flipped. I just found that out, and I am about to do it for all of my models in my thread. If you fix Roy's Textures/Normals, can you send him back to me, so I have one less model to worry about?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 14, 2012, 07:48:03 PM
I see you are using my model. First off, the textures obviously need to be fixed. Second, the normals must be flipped. I just found that out, and I am about to do it for all of my models in my thread. If you fix Roy's Textures/Normals, can you send him back to me, so I have one less model to worry about?
lol well i can do the fixed normals, yes xD

as for the UV issue... imma fix them in BB, so yeah.. lol


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Oshtoby on March 14, 2012, 07:52:03 PM
lol well i can do the fixed normals, yes xD

as for the UV issue... imma fix them in BB, so yeah.. lol
Also, one more thing. Well, a request, really. Please rig his fingers. Your other ones do not have rigged fingers. Please, for this one at least, rig them. Thank you.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 14, 2012, 07:55:18 PM
Also, one more thing. Well, a request, really. Please rig his fingers. Your other ones do not have rigged fingers. Please, for this one at least, rig them. Thank you.

ive been doing the fingers in the last imports of mine.. back then i didnt know how to rig them properly...

i dont rig fingers if there's a lack of verts tho, but luckily roy has enough verts to rig his fingers, so no need to worry :)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Segtendo on March 14, 2012, 08:28:09 PM
inb4royfanboyspissthemselves


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Velen on March 14, 2012, 08:33:45 PM
inb4royfanboyspissthemselves

If I get my hands on his texture, they're gonna piss themselves even more.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 12:34:04 AM
inb4royfanboyspissthemselves

LOL soooo true


If I get my hands on his texture, they're gonna piss themselves even more.

from what i have... he has 47 texture files.. xD

update:
and now he's a pic of roy in BB! Imma have to rip his other eye textures from Dolphin for like blinking, and stuff.
(http://i.imgur.com/peq6n.png)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DoctorFlux(Mariodk) on March 15, 2012, 12:46:20 AM
from what i have... he has 47 texture files.. xD
that is going to take time to recolour him with all these texture files


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 12:54:16 AM
that is going to take time to recolour him with all these texture files
hah indeed... but he will have spec maps for his armor and headband :P

anyways... he now have face expressions! but the mouth would need vertexing.. and i suck at vertexing X_X


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 15, 2012, 01:40:32 AM
how the hell does roy have 47 textures lol his pcs file will be huge  lol good luck with that


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 01:41:37 AM
how the hell does roy have 47 textures lol his pcs file will be huge  lol good luck with that
his textures r actually pretty damn small... so yeah... im under the filesize limit


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 15, 2012, 01:43:53 AM
his textures r actually pretty damn small... so yeah... im under the filesize limit
so he has 47 tiny textures lol guess melee ppl just dodnt like making decent  uv map with bigger textures


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 02:12:17 AM
so he has 47 tiny textures lol guess melee ppl just dodnt like making decent  uv map with bigger textures
hah trust me... his UV mapping was a BIIIIG TERRIBLE mess :srs:

right now... roy's rig is like about 75% done.. so yay


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 15, 2012, 02:17:50 AM
hah trust me... his UV mapping was a BIIIIG TERRIBLE mess :srs:

right now... roy's rig is like about 75% done.. so yay
good luck rigging roy im for sure using that since i have roy over D3 :P


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 06:54:26 AM
heheh thats good to hear

update:
well... here's some in-game pics of roy, and more hercule! :af2:
i just want to point out this 1 flaw first tho... Roy's metal texture... is glitchy... even tho in BB its material is all fine.
(http://i.imgur.com/JdFqH.png)

now... for the actual pics.. xD
(http://i.imgur.com/he2bs.png)
(http://i.imgur.com/QqY4f.png)
(http://i.imgur.com/xvMLE.png)
(http://i.imgur.com/WNAzK.png)
(http://i.imgur.com/Qvf9P.png)
(http://i.imgur.com/J4SiY.png)
(http://i.imgur.com/qAvqD.png)
(http://i.imgur.com/wzOX6.png)
(http://i.imgur.com/ikslc.png)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Segtendo on March 15, 2012, 06:55:42 AM
Nice :vyse:


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 07:02:20 AM
Nice :vyse:
indeed nice :vyse:


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Puccio on March 15, 2012, 07:15:54 AM
Roy's rig is just perfect, man! You have a talent.:)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 15, 2012, 07:16:09 AM
any way you can make roy jacket not to clip thruu his legs? otherwise he is looking good

tose extra faces on the metal texture are just epic :P

shouldnt roy have a sheat?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 07:21:20 AM
any way you can make roy jacket not to clip thruu his legs? otherwise he is looking good

tose extra faces on the metal texture are just epic :P

shouldnt roy have a sheat?

the skirt isnt rigged yet.. ill be doing that after i get some sleep =P

and the model i got from Oshtoby... well more like the 1 he uploaded.. didnt have a sheath... so im not sure what to use... xD


Roy's rig is just perfect, man! You have a talent.:)

thanks


edit:
just for ppl who dont want a big list from that spoiler...
(http://fc03.deviantart.net/fs70/i/2012/075/9/b/roy_and_hercule_in_brawl__by_demonslayerx8-d4swxus.png) (http://fc03.deviantart.net/fs70/i/2012/075/9/b/roy_and_hercule_in_brawl__by_demonslayerx8-d4swxus.png)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 15, 2012, 07:23:11 AM
the skirt isnt rigged yet.. ill be doing that after i get some sleep =P

and the model i got from Oshtoby... well more like the 1 he uploaded.. didnt have a sheath... so im not sure what to use... xD

thanks
i tough it would be very late there lol also thanny roy vertex  has a sheat 99% alike from melee check it out :P


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: slayermarth101 on March 15, 2012, 07:26:27 AM
Roy needs his sheath on his back.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 07:26:29 AM
i tough it would be very late there lol also thanny roy vertex  has a sheat 99% alike from melee check it out :P
oh it is late... i have insomnia.. so its hard for me to sleep, even if i am tired as hell... =/
even tho its like almost 6:30am here... xD

and yeah, i have her vertex also.. but i want to ask her for permission b4 i rip it from her vertex.

edit:
Roy needs his sheath on his back.
yeah i kno that already :srs:


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: slayermarth101 on March 15, 2012, 07:27:27 AM
Lol I posted 2 seconds before you just now.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 07:33:15 AM
Lol I posted 2 seconds before you just now.
indeed u did... :notimp:
either way... that post was edited xD


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Vert092 on March 15, 2012, 09:48:38 AM
Nice work with Roy, but I made a better model that looks much nicer using beyond's model as a base:

(http://img811.imageshack.us/img811/1745/roy1a.jpg) (http://imageshack.us/photo/my-images/811/roy1a.jpg/)

(Download is here:)
http://vert092.deviantart.com/#/d4nz7k9 (http://vert092.deviantart.com/#/d4nz7k9)
Thany's porting it, but you might want to use some stuff from my version.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Puraidou on March 15, 2012, 09:50:48 AM
Nice work with Roy, but I made a better model that looks much nicer:
[url]http://vert092.deviantart.com/#/d4nz7k9[/url] ([url]http://vert092.deviantart.com/#/d4nz7k9[/url])
Thany's porting it, but you might want to use some stuff from my version.

Do not promote your own hacks in someone else's thread!


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Segtendo on March 15, 2012, 09:51:26 AM
Besides, it technically looks the same as the Melee model.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Albafika on March 15, 2012, 10:03:54 AM
Do not promote your own hacks in someone else's thread!
He's not promoting a hack, he's showing the model he made based on Melee's Roy (Which isn't in Brawl) and telling him he can use any part he wants from it. How is that promoting his hack (Which, again, isn't a Brawl hack, yet, as it can't be used in-game, it's just a model)

Besides, it technically looks the same as the Melee model.
'Kay.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Vert092 on March 15, 2012, 10:24:08 AM
Do not promote your own hacks in someone else's thread!
As Albafika said, it's not even a hack, it's just a custom model based off beyond's marth vertex.
And I'm "promoting" it here because he wanted a sheath for his hack. I don't see what's wrong with it, it's completly relevant to the topic.

Besides, it technically looks the same as the Melee model.
It's because it is the same character. But my model is much better, it has higher quality textures and much less texture files, a more detailed face and remade UV mapping. So he might want to borrow some stuff from it (like the sheath) and port it in his hack.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Albafika on March 15, 2012, 10:49:51 AM
It's because it is the same character. But my model is much better, it has higher quality textures and much less texture files, a more detailed face and remade UV mapping. So he might want to borrow some stuff from it (like the sheath) and port it in his hack.
I just didn't want to point out how baseless was Segtendo's comment, so I went with " 'Kay."


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Segtendo on March 15, 2012, 12:46:19 PM
It's because it is the same character. But my model is much better, it has higher quality textures and much less texture files, a more detailed face and remade UV mapping. So he might want to borrow some stuff from it (like the sheath) and port it in his hack.
Alrighty.
I just didn't want to point out how baseless was Segtendo's comment, so I went with " 'Kay."
D:


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 15, 2012, 02:27:00 PM
Nice work with Roy, but I made a better model that looks much nicer using beyond's model as a base:

([url]http://img811.imageshack.us/img811/1745/roy1a.jpg[/url]) ([url]http://imageshack.us/photo/my-images/811/roy1a.jpg/[/url])

(Download is here:)
[url]http://vert092.deviantart.com/#/d4nz7k9[/url] ([url]http://vert092.deviantart.com/#/d4nz7k9[/url])
Thany's porting it, but you might want to use some stuff from my version.


lol thxs for the offer.. but i already got a sheath that pretty much looks the same as urs


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: AVGanondorf on March 16, 2012, 01:42:06 AM
Hey DSX8!  Still enjoying Demise.  :)  I know you have A LOT of stuff right now that you're working on, (AWESOME stuff) but I saw the Skyloft Zelda photo where she's still not done, I think it was on your facebook page.  When do you think you'll come back to her?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 03:33:02 AM
Hey DSX8!  Still enjoying Demise.  :)  I know you have A LOT of stuff right now that you're working on, (AWESOME stuff) but I saw the Skyloft Zelda photo where she's still not done, I think it was on your facebook page.  When do you think you'll come back to her?

as far as i kno... she'll be done by the 24th... along with some1 else.. not saying who

update:
well.. who wants 2 versions of Roy? xD
Sheath on side (marth's original sheath spot)
(http://i.imgur.com/kwV8b.png)

Sheath on back
(http://i.imgur.com/FSiMV.png)

Metal texture... is still bugging up on me for some reason...
(http://i.imgur.com/eFpoy.png)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 03:42:19 AM
sheat looks sweat and it seems roy almost finished rigwise xD


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 03:51:11 AM
lol thanks.. i'd pretty much say that his rig is pretty much complete.. just need to give him FS eyes.. and fix that darn metal texture issue... =/


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DoctorFlux(Mariodk) on March 16, 2012, 04:01:46 AM
will mr. satan get dmg/blinking faces?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 04:02:11 AM
lol thanks.. i'd pretty much say that his rig is pretty much complete.. just need to give him FS eyes.. and fix that darn metal texture issue... =/
i hope you know how to fix it maybe we will get a release tomorow :P


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 04:03:20 AM
will mr. satan get dmg/blinking faces?
only if some1 comes up to me asking to make them for me since i suck at vertexing...

i hope you know how to fix it maybe we will get a release tomorow :P
mm maybe.. not sure yet... i might have to pull another "all nighter".. even tho i really dont want to do that for a 3rd day straight... X_X


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 04:25:41 AM
only if some1 comes up to me asking to make them for me since i suck at vertexing...
mm maybe.. not sure yet... i might have to pull another "all nighter".. even tho i really dont want to do that for a 3rd day straight... X_X
if the rigg is done why do you need to do an all nighter? lol


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 04:27:00 AM
if the rigg is done why do you need to do an all nighter? lol
to try to fix the metal.. thats y!! :rage:

also... new icon! xD

edit:
well i got most of Roy's metal working properly now... like on the cape and his back (they wouldnt move to the movement, or camera movement). but still, having a hard time with that small piece of hair! :oshi:


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Vert092 on March 16, 2012, 06:45:35 AM
If you want a little feedback, the back sheath is not properly attached. I took a couple of renders to show you the proper way it's attached in melee, so you can improve your work ^^

(http://img189.imageshack.us/img189/7807/sheath.jpg) (http://imageshack.us/photo/my-images/189/sheath.jpg/)

(http://img213.imageshack.us/img213/9862/sheath2.jpg) (http://imageshack.us/photo/my-images/213/sheath2.jpg/)

(http://img210.imageshack.us/img210/2663/sheath3.jpg) (http://imageshack.us/photo/my-images/210/sheath3.jpg/)






Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 06:51:27 AM
to try to fix the metal.. thats y!! :rage:

also... new icon! xD

edit:
well i got most of Roy's metal working properly now... like on the cape and his back (they wouldnt move to the movement, or camera movement). but still, having a hard time with that small piece of hair! :oshi:
make roy head not becoming metal problem solved :P and he would be unike with  only the head not being metal  xD


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Segtendo on March 16, 2012, 06:57:19 AM
Do you think BlackJax would know how to fix your metal problem?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DoctorFlux(Mariodk) on March 16, 2012, 08:12:04 AM
only if some1 comes up to me asking to make them for me since i suck at vertexing... mm maybe.. not sure yet... i might have to pull another "all nighter".. even tho i really dont want to do that for a 3rd day straight... X_X
i can do it and you dont needing to vertex you can edit the UVs of the face too
as i did on some majin buu models


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: ItalianStallion on March 16, 2012, 10:20:06 AM
Roy looks nice man, but Hercule is what I'm [censored]ing hyped for. And I'm so [censored]ing glad you got him over one of my main characters, Snake.

Love you bro!


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 03:46:21 PM
If you want a little feedback, the back sheath is not properly attached. I took a couple of renders to show you the proper way it's attached in melee, so you can improve your work ^^

([url]http://img189.imageshack.us/img189/7807/sheath.jpg[/url]) ([url]http://imageshack.us/photo/my-images/189/sheath.jpg/[/url])

([url]http://img213.imageshack.us/img213/9862/sheath2.jpg[/url]) ([url]http://imageshack.us/photo/my-images/213/sheath2.jpg/[/url])

([url]http://img210.imageshack.us/img210/2663/sheath3.jpg[/url]) ([url]http://imageshack.us/photo/my-images/210/sheath3.jpg/[/url])

thanks, those helped me out quite well! :)

make roy head not becoming metal problem solved :P and he would be unike with  only the head not being metal  xD

LOL... no :srs:

Do you think BlackJax would know how to fix your metal problem?

hmm maybe.. not sure... i think it doesnt want to do it properly due to how many materials roy has.. 51 materials for 51 textures.. -_-

i can do it and you dont needing to vertex you can edit the UVs of the face too
as i did on some majin buu models

Orly? well if i send u his face texture, would u be able to make 1?


Roy looks nice man, but Hercule is what I'm [censored]ing hyped for. And I'm so [censored]ing glad you got him over one of my main characters, Snake.

Love you bro!

hahah thanks.. he should be out this weekend ;)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: ✿Zelia✿ on March 16, 2012, 04:02:44 PM
as far as i kno... she'll be done by the 24th... along with some1 else.. not saying who
That day is going to be a really good day for me. :3

Nice work on Roy.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 04:03:49 PM
So any ideas to fix roy metal i hope you can do it since thats whats preventing him to be released :P


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 04:05:40 PM
That day is going to be a really good day for me. :3

Nice work on Roy.
or it can be a bad day for u! :rage:
lmao jk.. it'll be good :P


So any ideas to fix roy metal i hope you can do it since thats whats preventing him to be released :P
im not sure y its not working properly... which is y imma have to talk to BJ


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Carnage on March 16, 2012, 04:09:19 PM
or it can be a bad day for u! :rage:
lmao jk.. it'll be good :P

im not sure y its not working properly... which is y imma have to talk to BJ
crap so roy is on hold until bj finds a way to fix it oh well i can wait :P also re-remenbering you zoroark update is still not released in the vault lol you just keep forgetting.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 04:19:19 PM
crap so roy is on hold until bj finds a way to fix it oh well i can wait :P also re-remenbering you zoroark update is still not released in the vault lol you just keep forgetting.
lol i hope he'll find a way to fix it by the end of today... :|


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: BlueBrain on March 16, 2012, 04:32:47 PM
edit the UVs to make a single texture map for him... its pretty simple

but a huge pain in the ars


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 06:32:17 PM
lolz

well... got roy back from blackjax.. but now its worse... the hair is still messed up.. and now the cape metal doesnt follow the camera...
(http://i.imgur.com/rgjCJ.png)
so imma ask this here...

who wants metal on Roy? the metal might have to be manually added onto roy to be working tho.. and thats 51 materials i have to do
Yes
No
YUSH! (describe what parts of him tho)


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: BlueBrain on March 16, 2012, 07:00:44 PM
u should just reduce the number of materials by combining them in 3ds max...
make 1 or 2 different maps, and include all the UVs there...
its a real pain in the ass, but it will probably fix ur problem, cuz if u have 52 materials, that mean that including the metal ones, he has 104, right?


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 07:35:18 PM
u should just reduce the number of materials by combining them in 3ds max...
make 1 or 2 different maps, and include all the UVs there...
its a real pain in the ass, but it will probably fix ur problem, cuz if u have 52 materials, that mean that including the metal ones, he has 104, right?
it'll equal up to 102 materials.. yes.. but i guess u can do that.. ill do that later today.. idk y i didnt think of that.. xD


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Oshtoby on March 16, 2012, 08:30:19 PM
I never use metalboxes, so yeah. I say no metal. Just me.


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: DSX8 on March 16, 2012, 09:13:39 PM
I never use metalboxes, so yeah. I say no metal. Just me.
heh so 1 vote for no metal... this might be interesting... xD


Title: Re: DSX8's Imports! MMD Stage, Hercule & Roy Preview... - 03/14
Post by: Giga Man on March 16, 2012, 11:27:17 PM
<_<
>_>
I vote yes for metal, cuz I always play with items.
^_^

Also, LOL at Roy's tentacle hair! XD

(I'm sorry, I had to.)


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: DSX8 on March 17, 2012, 07:51:37 AM
<_<
>_>
I vote yes for metal, cuz I always play with items.
^_^

Also, LOL at Roy's tentacle hair! XD

(I'm sorry, I had to.)

lmao.. tentacle hair... i didnt think of it like that... but it does look like it.. xD

anyways... Echidna Temple might be released by Sunday! as for Hercule, MarioDK is making faces for him (along with FS eyes i think).. and for Roy... might be a bit longer for his release.

Update:
X-23 new preview! Upper body + shouders down to fingers r now rigged! (had to add some verts back to the fingers.. so she might cause lag in 4 player matches)... and now im off to bed >_>;
(http://i.imgur.com/aCkQy.png)


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: ItalianStallion on March 17, 2012, 08:45:19 AM
X-23 over Sheik. Perfect choice there sir.

Now where is my Viper =c.


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Haseyo on March 17, 2012, 09:29:48 AM
I dunno, I honestly see her more of Wolf since he uses his claws very often.


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Lord_of_D: on March 17, 2012, 11:10:48 AM
damnit, you really accepted my request on importing SW3 stuff...can you do the same with Warriors Orochi 3 one day? :3. btw nice job


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: DSX8 on March 17, 2012, 11:51:34 AM
Now where is my Viper =c.
ill get to her like... after the 24th >_>


I dunno, I honestly see her more of Wolf since he uses his claws very often.
wouldnt fit due to his wide shoulders.. sorry mate Dx


damnit, you really accepted my request on importing SW3 stuff...can you do the same with Warriors Orochi 3 one day? :3. btw nice job
only time will tell! and thanks


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Haseyo on March 17, 2012, 06:11:44 PM
That's cool, not gonna get mad at impossible (or tacky looking) models.
Hmmm...X-23 using Web Swing...


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: DSX8 on March 17, 2012, 09:01:26 PM
That's cool, not gonna get mad at impossible (or tacky looking) models.
Hmmm...X-23 using Web Swing...
X-23 is on ZSS.. not sheik.. lol


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Funzy <3 on March 18, 2012, 12:26:59 AM
X-23 is on ZSS.. not sheik.. lol
I'd know that pose from anywhere lol


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: DSX8 on March 18, 2012, 12:31:21 AM
I'd know that pose from anywhere lol
well at least some1 knows who its on :srs:


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Funzy <3 on March 18, 2012, 12:38:12 AM
well at least some1 knows who its on :srs:
Only person I even really work on


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: DSX8 on March 18, 2012, 06:02:34 AM
new video? SURE WHY NOT!! :af2:
SSBB Stage Imports - Echidna Temple Final Version (DSX8 vs AMPM3251) (http://www.youtube.com/watch?v=MBOXWjtKsp4#)

Final version of mine and Kit Ballard stage import! Importing, lighting, and normal fixes by me, and animations for eggman, knuckles, and the eggmobile done by Kit Ballard.

Also showcasing my model import of SSBM Roy in this vid.

Stage Download:
Coming Later!

Next stage we both have in mind is a place in SA2... wont be having 2D Models.. but everything will be in 3D.. but will be more better once BB 66 comes out.


Title: Re: DSX8's Imports! New X-23 Preview... - 03/17
Post by: Carnage on March 18, 2012, 06:11:27 AM
roy just pwned you dsx8  lol he looks good  :P so he still has metal problems?


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: DSX8 on March 18, 2012, 06:15:15 AM
roy just pwned you dsx8  lol he looks good  :P so he still has metal problems?
yep he still does... even with less materials its still messed up... im not sure whats causing it..


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Puccio on March 18, 2012, 06:39:37 AM
Happy 200 pages! :3


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Haseyo on March 18, 2012, 07:14:00 AM
well at least some1 knows who its on :srs:

I look at a new character import for someone it would actually look like it would work over, sorry. I would've never guessed ZSS since...she barely has any punches / slashes. Looks nice though.

Edit - I'll take it her gun will be hidden and she'll basically have mini hadokens?


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Carnage on March 18, 2012, 07:40:10 AM
dsx8 i found a problem with your updated zoroark  with the latest mewtwo psa(not sure if with lucario original too) when he goes into special fall (after up B) he loses his hair lol looks like a skinhead zoroark :P


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: _Data_Drain_ on March 18, 2012, 07:44:14 AM
dsx8 i found a problem with your updated zoroark  with the latest mewtwo psa(not sure if with lucario original too) when he goes into special fall (after up B) he loses his hair lol looks like a skinhead zoroark :P
That's the Mewtwo PSA's fault, since it has some old animations from earlier PSAs.

His hair is rigged to Lucario's dreadlocks. And some of Mewtwo's animations get rid of the dreads... That's why that happens.


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Haseyo on March 18, 2012, 07:46:57 AM
Always expect bizarre animations when using a model over a different moveset unless the uploader clearly says "This also works over ____ moveset."

I tried Knuckles over the Mewtwo PSA and...
(http://sphotos.xx.fbcdn.net/hphotos-snc7/398760_1773051245833_1225830322_31579744_1226102533_n.jpg)


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Ӄit ßallarɖ on March 18, 2012, 08:22:44 AM
roy just pwned you dsx8  lol he looks good  :P so he still has metal problems?
I neglected to tell him that Kit's Move set was lacking most of the Paralizer whip attack data.. Prob why he got owned ^_^''


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Carnage on March 18, 2012, 08:22:54 AM
That's the Mewtwo PSA's fault, since it has some old animations from earlier PSAs.

His hair is rigged to Lucario's dreadlocks. And some of Mewtwo's animations get rid of the dreads... That's why that happens.
then problem solved :P


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Segtendo on March 18, 2012, 09:14:00 AM
Second one to say this, but happy 200 pages dude!
Always expect bizarre animations when using a model over a different moveset unless the uploader clearly says "This also works over ____ moveset."

I tried Knuckles over the Mewtwo PSA and...
([url]http://sphotos.xx.fbcdn.net/hphotos-snc7/398760_1773051245833_1225830322_31579744_1226102533_n.jpg[/url])

O_o
wat


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: BlueBrain on March 18, 2012, 09:30:05 AM
but, it doesnt make sense, if the hack is wifi safe, it should also be PSA safe... after all the boneset is exactly the same, right?


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Carnage on March 18, 2012, 09:45:34 AM
but, it doesnt make sense, if the hack is wifi safe, it should also be PSA safe... after all the boneset is exactly the same, right?
the animations are not lol and the animations are the ones that make the model get wierd not the psa


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: BlueBrain on March 18, 2012, 11:04:26 AM
does it use renamed bones?
then u should be able to fix it by renaming the same bones, right?
im confused :S


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: ♤♡◇♧ on March 18, 2012, 11:29:52 AM
(http://i.imgur.com/M5InT.jpg)

But yeah, it is weird.


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: ✿Zelia✿ on March 18, 2012, 11:35:46 AM
([url]http://i.imgur.com/M5InT.jpg[/url])

But yeah, it is weird.

lol, u made a meme out of it. xD


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: DSX8 on March 18, 2012, 01:22:13 PM
I neglected to tell him that Kit's Move set was lacking most of the Paralizer whip attack data.. Prob why he got owned ^_^''

lol yeah... >_>''


([url]http://i.imgur.com/M5InT.jpg[/url])

But yeah, it is weird.

lol meme time xD


Second one to say this, but happy 200 pages dude!O_o
wat

haha 200 pages... sweet!!


Title: Re: DSX8's Imports! Echidna Temple Coming Soon... - 03/18
Post by: Pavlova on March 18, 2012, 02:03:30 PM
new video? SURE WHY NOT!! :af2:
SSBB Stage Imports - Echidna Temple Final Version (DSX8 vs AMPM3251) ([url]http://www.youtube.com/watch?v=MBOXWjtKsp4#[/url])

Final version of mine and Kit Ballard stage import! Importing, lighting, and normal fixes by me, and animations for eggman, knuckles, and the eggmobile done by Kit Ballard.

Also showcasing my model import of SSBM Roy in this vid.

Stage Download:
Coming Later!

Next stage we both have in mind is a place in SA2... wont be having 2D Models.. but everything will be in 3D.. but will be more better once BB 66 comes out.

I hope you don't mind me posting here. I've been waiting for someone to make this stage  :)
I'm really looking forward to it! I like how you added the chaos emeralds.


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: DSX8 on March 18, 2012, 03:15:40 PM
I hope you don't mind me posting here. I've been waiting for someone to make this stage  :)
I'm really looking forward to it! I like how you added the chaos emeralds.

i dont mind having ppl post here :D (unless ur a hater or a troll, then please do so and make me famous! xD)
and thanks!

update:
Echidna Temple/Mystic Ruins Released!
(http://i.imgur.com/xU0WX.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25416)


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: Haseyo on March 18, 2012, 03:30:17 PM
The animation in the background is priceless.


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: Ӄit ßallarɖ on March 18, 2012, 03:32:36 PM
The animation in the background is priceless.
Thanks <3 Took me a while to get everything syncronized T-T


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: DSX8 on March 18, 2012, 03:38:12 PM
Thanks <3 Took me a while to get everything syncronized T-T

and it took me awhile for the dang lighting and other stuff :srs:  damn that eggmobile glass >.>"

edit:
just for the lolz...
(http://cdn.memegenerator.net/instances/400x/16551697.jpg)


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: Haseyo on March 18, 2012, 04:35:45 PM
YOU'RE NOT GONNA GET AWAY WITH THISSSSSSSSSSSS


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: DSX8 on March 18, 2012, 05:14:04 PM
YOU'RE NOT GONNA GET AWAY WITH THISSSSSSSSSSSS

lolwut?

anyways... here's some pics of hercule! imma be releasing him shortly! will have to update it later on when MarioDK finishes his faces :)

whats new? that is the jetpack! look veeeery closely at it, and compare it to this pic of it!
(http://i.imgur.com/Qvf9P.png)


(http://i.imgur.com/OJryz.png)
(http://i.imgur.com/4AGKX.png)
(http://i.imgur.com/3UZHa.png)
(http://i.imgur.com/VCEUD.png)
(http://i.imgur.com/qMxMy.png)
(http://i.imgur.com/qsiH4.png)
Seems like cell-shaded texture hercule gave HQ Hercule a metalbox.. xP

if u still cant figure it out... then well... the jet pack is now reflective!


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: Spex130 on March 18, 2012, 07:30:30 PM
YOU'RE NOT GONNA GET AWAY WITH THISSSSSSSSSSSS

Sonic Advance 3, lol. Also, good job with all this stuff you guys!


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: Shun_One on March 18, 2012, 08:08:13 PM
Nice work guys. The attention to detail is amazing.


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: DSX8 on March 18, 2012, 08:13:25 PM
Sonic Advance 3, lol. Also, good job with all this stuff you guys!

thanks!

Nice work guys. The attention to detail is amazing.

glad u like it!

anyways.... HERCULE IS GONNA BE RELEASED IN A BIT! for now.. enjoy his CSP!
(http://dsx8-imports.webuda.com/web_images/hercule_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25421)


Title: Re: DSX8's Imports! Echidna Temple Released... - 03/18
Post by: ✿Zelia✿ on March 18, 2012, 08:16:55 PM
I still think him and Majin Buu are doing things behind the scenes...


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 08:48:00 PM
I still think him and Majin Buu are doing things behind the scenes...

lol just like that episode of them bathing together :P

anyways.... released!
DOWNLOAD
(http://dsx8-imports.webuda.com/web_images/hercule_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25421)


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Velen on March 18, 2012, 08:58:07 PM
Now make Felicia...

Things I would like her to have:

Moveable tail.

Moving hair.

Rigged fingers.

-and moveable ears and mouth.

:3


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 08:59:25 PM
Now make Felicia...

Things I would like her to have:

Moveable tail.

Moving hair.

Rigged fingers.

-and moveable ears and mouth.

:3
:srs:
isnt that asking a BIT to much? and on who again? ^^"

cause if its ZSS... then she cant have a moving tail, or ears! felicia already comes with faces, so im fine with that


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Velen on March 18, 2012, 09:10:19 PM
:srs:
isnt that asking a BIT to much? and on who again? ^^"

cause if its ZSS... then she cant have a moving tail, or ears! felicia already comes with faces, so im fine with that

Kit Ballard's bones could work?

Then you could port that model import over another chracter (like Silver was) to give her an appropriate move set?


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 09:15:54 PM
Kit Ballard's bones could work?

Then you could port that model import over another chracter (like Silver was) to give her an appropriate move set?
sorry but i dont know much bout porting.. and i dont make movesets :notimp:

edit:
also, from wat kit just told me.. i would have to add 3 more bones to kits tail bones, and make bones for the ears... sounds to much trouble to do tho


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Velen on March 18, 2012, 09:20:55 PM
sorry but i dont know much bout porting.. and i dont make movesets :notimp:

What do you think you're doing with these models? .-.

I'm not asking you to make a move set. I'm asking you to use Kit Ballard's bones to import Felicia on ZSS.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Funzy <3 on March 18, 2012, 09:22:22 PM
What do you think you're doing with these models? .-.

I'm not asking you to make a move set. I'm asking you to use Kit Ballard's bones to import Felicia on ZSS.
That would require a new MotionEtc


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 09:28:02 PM
What do you think you're doing with these models? .-.

I'm not asking you to make a move set. I'm asking you to use Kit Ballard's bones to import Felicia on ZSS.
*has forseen this coming*
dunno.. i mean i'd rather much rig her either on wolf or fox.. and some1 can make a size mod for her... but that would require me to give her a much shorter tail.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Funzy <3 on March 18, 2012, 09:31:11 PM
*has forseen this coming*
dunno.. i mean i'd rather much rig her either on wolf or fox.. and some1 can make a size mod for her... but that would require me to give her a much shorter tail.
i just wish we could find out how to make stuff like say samus's hair or peaches dress so that it just flows in the wind it would almost be an instant fix for a lot of stuff lol


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Velen on March 18, 2012, 09:38:16 PM
*has forseen this coming*
dunno.. i mean i'd rather much rig her either on wolf or fox.. and some1 can make a size mod for her... but that would require me to give her a much shorter tail.

Problem is:

Her hair wouldn't move at all. Neither would those large strips of hair she has.

Those and the tail are my biggest concerns with Felicia.

-or you could ask Vee Lucifer, or RTB about how you could delete and add bones to the bonetree, like how it was with Kit Ballard (Who uses ZSS's bonetree + 8 additional bones that were added)?

So long as something is done about making her hair and those white strips coming form her "headband" rigged, and the fingers as well as the body and tail are well rigged. I will be satisfied.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 09:40:26 PM
Problem is:

Her hair wouldn't move at all. Neither would those large strips of hair she has.

Those and the tail are my biggest concerns with Felicia.

-or you could ask Vee Lucifer, or RTB about how you could delete and add bones to the bonetree, like how it was with Kit Ballard (Who uses ZSS's bonetree + 8 additional bones that were added)?

So long as something is done about making her hair and those white strips coming form her "headband" rigged, and the fingers as well as the body and tail are well rigged. I will be satisfied.
eh... ill think about it man... right now im just really tired from not sleeping well last night


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Segtendo on March 18, 2012, 09:52:07 PM
Sonic Advance 3, lol. Also, good job with all this stuff you guys!
Nope. Adventure 1 :P
Eggman had an awesome script in that game.

I'm totally getting this. No offense to Oizen, but his doesn't have a lot of life in his.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Velen on March 18, 2012, 09:57:25 PM
eh... ill think about it man... right now im just really tired from not sleeping well last night

Get some rest man. :<


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 09:59:15 PM
Nope. Adventure 1 :P
Eggman had an awesome script in that game.

I'm totally getting this. No offense to Oizen, but his doesn't have a lot of life in his.
lol doesnt all of his stages have life in them? *trollface*


Get some rest man. :<
yeah will do tonight.. i aint being kept awake till 6am+ in the morning ever again... been like that for the past 4 days...... X_X


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Segtendo on March 18, 2012, 10:06:51 PM
lol doesnt all of his stages have life in them? *trollface*
He has a few stages that have simple animations, like Sky Rail, Doomsday, or Final Hazard.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Spex130 on March 18, 2012, 10:44:41 PM
Nope. Adventure 1 :P
Eggman had an awesome script in that game.

I'm totally getting this. No offense to Oizen, but his doesn't have a lot of life in his.

Aww dang. I could've sworn SAdv3 had a "Critical Moment" phrase. Oh well.


eh... ill think about it man... right now im just really tired from not sleeping well last night

Go to sleep! We'll wait for you, I promise!


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Segtendo on March 18, 2012, 10:45:25 PM
Damn DSX8. Don't pull all-nighters, man. They're not good for ya.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: DSX8 on March 18, 2012, 11:10:21 PM
Aww dang. I could've sworn SAdv3 had a "Critical Moment" phrase. Oh well.


Go to sleep! We'll wait for you, I promise!
Orly? and wat exactly will u promise me? :af2:


Damn DSX8. Don't pull all-nighters, man. They're not good for ya.
yeah i kno that... but those days was wen my friends were staying at my place for a few days and keeping my ass up... glad their finally gone.. xD


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: slayermarth101 on March 18, 2012, 11:16:44 PM
i just wish we could find out how to make stuff like say samus's hair or peaches dress so that it just flows in the wind it would almost be an instant fix for a lot of stuff lol
Late this reply is late
You can do that in psa.
It's a matter of adding one action and putting in a number.


Title: Re: DSX8's Imports! Echidna Temple & Hercule Released... - 03/18
Post by: Funzy <3 on March 19, 2012, 03:23:32 PM
Late this reply is late
You can do that in psa.
It's a matter of adding one action and putting in a number.

Really I would love to know how?!


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1 - 03/19
Post by: DSX8 on March 20, 2012, 12:10:59 AM
Late this reply is late
You can do that in psa.
It's a matter of adding one action and putting in a number.

Really I would love to know how?!

lol now now.. dont spam my thread wit PSA talk :srs:
*doesnt kno jack bout psa and would get confused*

Update:
Here's a final pic of X-23! In-game pics coming shortly
(http://i.imgur.com/SP0vR.png)


here's some in-game pics!
(http://i.imgur.com/POcck.png)
(http://i.imgur.com/ruHxN.png)
(http://i.imgur.com/zToAL.png)
(http://i.imgur.com/AZGXw.png)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Segtendo on March 20, 2012, 06:58:28 AM
Sweet rig man.

I noticed how you used Kit's favorite color of X-23. :P


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 07:15:16 AM
Sweet rig man.

I noticed how you used Kit's favorite color of X-23. :P

hehe whats more better too, is that i made the blades reflect.. so they reflect wats on the stage ;)

edit:
also decided to give skyloft zelda a new and better rig.. and fixed normals.. so enjoy! planning to release her on the 23rd or 24th... lol. Rig isnt fully finished yet.. but got her cloth all perfect =3
(http://i.imgur.com/TL5hD.png)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ShadowSnake on March 20, 2012, 07:58:04 AM
you should manually fix the normals on skyloft zelda's dress. X-23's rig looks sexy, nice job with it sir.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 08:03:55 AM
you should manually fix the normals on skyloft zelda's dress. X-23's rig looks sexy, nice job with it sir.
well the normals looks fine in 3ds max, so im not sure y its like that in BB really... anyways thanks!

and now... i shall head off to bed. Skyloft Zelda is now 100% rigged.. and will be testing her later today with a shine effect on her hair and eyes just like in skyward sword.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Segtendo on March 20, 2012, 08:06:47 AM
inb4sorce


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Vert092 on March 20, 2012, 08:42:33 AM
Remember to use this for your Zelda:
(http://img715.imageshack.us/img715/1084/hizeldaeyeball.png) (http://imageshack.us/photo/my-images/715/hizeldaeyeball.png/)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Pavlova on March 20, 2012, 12:43:20 PM
You release hacks so fast, I can't keep up.
The Mystic Ruins stage is perfect, thanks for making it! :3

That Skyward Sword Zelda is also looking really good! I like her more in those clothes.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 03:10:22 PM
inb4sorce

Hi.

Anyways, Skyloft Zelda is looking nice.

Remember to use this for your Zelda:
([url]http://img715.imageshack.us/img715/1084/hizeldaeyeball.png[/url]) ([url]http://imageshack.us/photo/my-images/715/hizeldaeyeball.png/[/url])


lol, to tell u the truth, her eyes's don't even have that big white dot...


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Carnage on March 20, 2012, 03:12:27 PM
so dsx8 any update on the spidey pack? :P


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Segtendo on March 20, 2012, 03:13:03 PM
lol, to tell u the truth, her eyes's don't even have that big white dot...
Well, the other version of Skyward Sword Zelda had souless eyes, and I think the white dot helps.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 03:18:36 PM
Well, the other version of Skyward Sword Zelda had souless eyes, and I think the white dot helps.

I think it should be edited a little.

(http://images3.wikia.nocookie.net/__cb20110608170956/zelda/images/d/dc/Princess_Zelda_(Skyward_Sword).png)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 03:23:38 PM
Remember to use this for your Zelda:
([url]http://img715.imageshack.us/img715/1084/hizeldaeyeball.png[/url]) ([url]http://imageshack.us/photo/my-images/715/hizeldaeyeball.png/[/url])


no need for that.. i have a shine texture for her eyes bro.. so yeah


You release hacks so fast, I can't keep up.
The Mystic Ruins stage is perfect, thanks for making it! :3

That Skyward Sword Zelda is also looking really good! I like her more in those clothes.

haha srry ^^".. but thanks =3


so dsx8 any update on the spidey pack? :P

still working on scarlet.. lol


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: AVGanondorf on March 20, 2012, 04:08:15 PM
DSX8, can you ask someone to make different faces for Skyloft Zelda for her not to be as you call her, "soulless"?  Someone can vertex the face, and can even make hurt faces, too.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 04:11:56 PM
DSX8, can you ask someone to make different faces for Skyloft Zelda for her not to be as you call her, "soulless"?  Someone can vertex the face, and can even make hurt faces, too.
lol.. thats if they come up to me...

she already has eyes that blinks, and a hurt face


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 04:15:22 PM
lol.. thats if they come up to me...

she already has eyes that blinks, and a hurt face

At lease this version is better then your other attempts on her model.
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_0158binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_0211binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02113binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02112binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02111binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_01362binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_0136binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_01361binout.jpg)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 04:18:18 PM
At lease this version is better then your other attempts on her model.
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_0158binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_0211binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02113binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02112binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111204_02111binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_01362binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_0136binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111214_01361binout.jpg[/url])

WHY you still have those is beyond me.... and creepy... :srs:

oh btw sorce... imma send u something via 3DS swapnote in a bit


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 04:21:40 PM
WHY you still have those is beyond me.... and creepy... :srs:

oh btw sorce... imma send u something via 3DS swapnote in a bit
lol, to remember some of your "failed" attempts. xD

I don't delete any pictures and ok.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: TheLegend75 on March 20, 2012, 04:37:55 PM

also decided to give skyloft zelda a new and better rig.. and fixed normals.. so enjoy! planning to release her on the 23rd or 24th... lol. Rig isnt fully finished yet.. but got her cloth all perfect =3
([url]http://i.imgur.com/TL5hD.png[/url])

(http://i.imgur.com/7K2oB.jpg)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 04:40:22 PM
lol, to remember some of your "failed" attempts. xD

I don't delete any pictures and ok.

lol i see... and its sent


([url]http://i.imgur.com/7K2oB.jpg[/url])

if u find that creepy... then take a look at these :srs:
(http://i.imgur.com/NI10q.png)
(http://i.imgur.com/7X9v2.png)
(http://i.imgur.com/8x9wZ.png)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: SonicBrawler on March 20, 2012, 04:42:36 PM

([url]http://i.imgur.com/NI10q.png[/url])
([url]http://i.imgur.com/7X9v2.png[/url])
([url]http://i.imgur.com/8x9wZ.png[/url])
its okay, i didnt want to sleep tonight anyway


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Segtendo on March 20, 2012, 04:43:47 PM
Holy crap O_o


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 04:48:19 PM
Holy crap O_o
hope u have a nice nightmare! =3


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: TheLegend75 on March 20, 2012, 05:01:25 PM
if u find that creepy... then take a look at these :srs:
([url]http://i.imgur.com/NI10q.png[/url])
([url]http://i.imgur.com/7X9v2.png[/url])
([url]http://i.imgur.com/8x9wZ.png[/url])

(http://i.imgur.com/fB0yj.jpg)
oh god this is worse than the other image!!!! D:


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 05:27:40 PM
([url]http://i.imgur.com/fB0yj.jpg[/url])
oh god this is worse than the other image!!!! D:

lolz enjoy it anyways! :rage:

and i somehow corrupted zelda's mdl0... YAY ME! :af2:


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 05:29:38 PM
lolz enjoy it anyways! :rage:

and i somehow corrupted zelda's mdl0... YAY ME! :af2:
lol, great job.... >.>

You send me a swapnote full of lies! Dx


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 05:31:59 PM
lol, great job.... >.>

You send me a swapnote full of lies! Dx
well.... deal with i- *shot*

.........
*remakes mdl0*


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 05:33:01 PM
well.... deal with i- *shot*

.........
*remakes mdl0*
*puts gun away*

Good boy.

*pets*


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 05:56:52 PM
*puts gun away*

Good boy.

*pets*

>_>

fixed zelda... now she's not creepy! metal glitch ONCE AGAIN THO! :srs:
(http://i.imgur.com/vol0n.png)
(http://i.imgur.com/Gofla.png)
(http://i.imgur.com/jPLQV.png)
(http://i.imgur.com/DOAEC.png)
(http://i.imgur.com/6ua8P.png)


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: SonicBrawler on March 20, 2012, 05:57:47 PM
fix dat metal


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: ✿Zelia✿ on March 20, 2012, 06:00:36 PM
>_>

fixed zelda... now she's not creepy! metal glitch ONCE AGAIN THO! :srs:
([url]http://i.imgur.com/vol0n.png[/url])
([url]http://i.imgur.com/Gofla.png[/url])
([url]http://i.imgur.com/jPLQV.png[/url])
([url]http://i.imgur.com/DOAEC.png[/url])

The dress looks weird, like it has dents or something.


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: DSX8 on March 20, 2012, 06:04:06 PM
The dress looks weird, like it has dents or something.
nope... thats just her normals... :notimp:


Title: Re: DSX8's Imports! X-23 Final Preview! Ingame pics any1? - 03/19
Post by: Pervyman Trigger on March 20, 2012, 06:04:55 PM
Oh you and your metal issues


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 01:36:35 AM
Oh you and your metal issues

yeah i kno.. isnt life just grand? :af:

anyways... as for those TvC stages... turns out that not ALL of them will be released due to SOME objects having no normals to them, like for example, Washinkyo Amehon.. as for how i can get all of the models working, im not sure, even blackjax doesnt have a clue how to fix that...

the only way i can PROBALY fix them, is by DAE importing..

edit:
meh.... tried a direct DAE import, and yeah... still freezes washinkyo amehon 39secs into the match >_>


update:
omg doing another sonic stage? :o
yeah doing another 1 with kit.. its a bit of a pain in the ass making models from scratch.. except for the bridge, took that from rainbow cruise :P
Sonic 3: Angel Island, Act 2 - Boss Stage.. still trying to get the textures all lined up and all.. =/
(http://i.imgur.com/MJ7bv.png) (http://i.imgur.com/MJ7bv.png)
(http://i.imgur.com/EL6ho.png) (http://i.imgur.com/EL6ho.png)


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Wasabi_Skillz on March 22, 2012, 04:51:50 AM
is this gonna be released before that MMD stage?


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 04:53:24 AM
is this gonna be released before that MMD stage?
nope, not at all... both me and kit still need to make animations for this sonic stage :P

as for that MMD stage, BJ is still fixing it up.. havent heard from him about it tho


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Carnage on March 22, 2012, 04:55:24 AM
nice to see a new stage

*coughremenberpokefloatsstillunfinishedcough*


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 04:56:19 AM
nice to see a new stage

*coughremenberpokefloatsstillunfinishedcough*
:>.>:
i know man.. im slowly making progress on it... only went up by 5% tho... xD


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Mewtwo2000 on March 22, 2012, 05:16:55 AM
About that metal glitch, if it still persists, check if the number of _ExtMtl materials is the same as normal materials. Brawlbox in some cases just forgets about some materials and does not make the metal version for it.


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 05:17:58 AM
About that metal glitch, if it still persists, check if the number of _ExtMtl materials is the same as normal materials. Brawlbox in some cases just forgets about some materials and does not make the metal version for it.
yeah i've already checked that... it has the same name as the material and everything... just not sure y its doing that.. =/


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Mewtwo2000 on March 22, 2012, 05:23:12 AM
I mean the ammount of materials. If there are 6 normal materials, check that all of them have their own _ExtMtl.

If they do, then I could give it a look...


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 05:25:17 AM
I mean the ammount of materials. If there are 6 normal materials, check that all of them have their own _ExtMtl.

If they do, then I could give it a look...
well Roy has bout 51 materials... and there's 51 _ExtMtl materials... for Skyloft Zelda.. bout 6-7 materials, and same with the ExtMtl.. so if u want to see Roy (skyloft zelda isnt really quite ready for a release yet, but ya, she's close), then let me know


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Mewtwo2000 on March 22, 2012, 05:29:54 AM
Send me Roy then and I'll test it later. It's strange, I was almost sure that was the problem. I'll check what else could be.


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Carnage on March 22, 2012, 05:31:23 AM
glad mewtwo2000 will try to fix roy  well its roy last chance to be fixed :P


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: DSX8 on March 22, 2012, 05:32:15 AM
Send me Roy then and I'll test it later. It's strange, I was almost sure that was the problem. I'll check what else could be.
alright sure thing ^^U

glad mewtwo2000 will try to fix roy  well its roy last chance to be fixed :P
indeed true... his metal was like the only thing holding me from releasing him.. :srs:

edit:
oh wait nvm mewtwo... i just figured it out! ^^

turned out an object was having issue's which texture to use cause it was an object that wasn't separated for another texture... damn sheath xD

edit2:
nvm... his metal is still glitchy on his hair.. but it did fix the relfection issue on his cape =D
ill send him to ya soon M22K


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Shun_One on March 22, 2012, 08:51:12 AM
Looking forward to Angel Island.

Also, hurray for Zelda! I...am probably gonna try a Brawl style texture for her.


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Mewtwo2000 on March 22, 2012, 01:50:43 PM
Well, I guess I was right:

(http://i.imgur.com/CL1K1.jpg)

It was what I said. Some material called Material__3 had no _ExtMtl version. That caused the glitch.

From what you say, this would complete Roy to be released. But I want you to notice some thingies:

Cape problem:

(http://i.imgur.com/A45FN.jpg)

Something is different in the rigs of the parts of the cape, and graphical problems like this happen sometimes. Not very noticeable though.

Normals problem:

(http://i.imgur.com/I9RsA.jpg)

This is not a metal problem, but a normal one. The metal texture is shown depending on the normals in the vertices of the objects, and when they're different in the junctions, metals look bad. It can be seen in certain stages without the metal, depending on the environment used.

With this said, I have to say that the rig seems perfect, the eyes work fine (well, yellow eyes would need some coloration, but that's not big deal) and the hack is good overalls.

But, being ROY, from Melee, and probably the best Roy we'll ever find in the vault anyday (I don't guess anybody else is rigging him again after yours), I have to say it deserves to be a little bit better. So, I propose you something.

Option A: Release it as is, the issues are small and most people will be fine with it. I would make some personal fixes due to my perfectionism, but it would sure get a place in my SD.

Option B: Release it as is, etc etc, but in a near future I will revamp it so it uses less textures, more clear material names, and repair the small issues in the cape and in the normals. When I'm done, you upload your vault with the changes.

Option C: Do not release it. Take your time, make people wait a little more, and perfect it. Once it's perfect, just release it.

Option D: Do not release it. Your hack is awesome, needs some fixes, but you have many other projects in hands and you do not like to get stuck in a single one. Let me finish it and release it when I'm done with the fixes.

Option E: Any other option you can think of O.o

Whatever you choose, it's okay, I'm just caring about the final product  :kdance:


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: DSX8 on March 22, 2012, 03:16:39 PM
Well, I guess I was right:

([url]http://i.imgur.com/CL1K1.jpg[/url])

It was what I said. Some material called Material__3 had no _ExtMtl version. That caused the glitch.

From what you say, this would complete Roy to be released. But I want you to notice some thingies:

Cape problem:

([url]http://i.imgur.com/A45FN.jpg[/url])

Something is different in the rigs of the parts of the cape, and graphical problems like this happen sometimes. Not very noticeable though.

Normals problem:

([url]http://i.imgur.com/I9RsA.jpg[/url])

This is not a metal problem, but a normal one. The metal texture is shown depending on the normals in the vertices of the objects, and when they're different in the junctions, metals look bad. It can be seen in certain stages without the metal, depending on the environment used.

With this said, I have to say that the rig seems perfect, the eyes work fine (well, yellow eyes would need some coloration, but that's not big deal) and the hack is good overalls.

But, being ROY, from Melee, and probably the best Roy we'll ever find in the vault anyday (I don't guess anybody else is rigging him again after yours), I have to say it deserves to be a little bit better. So, I propose you something.

Option A: Release it as is, the issues are small and most people will be fine with it. I would make some personal fixes due to my perfectionism, but it would sure get a place in my SD.

Option B: Release it as is, etc etc, but in a near future I will revamp it so it uses less textures, more clear material names, and repair the small issues in the cape and in the normals. When I'm done, you upload your vault with the changes.

Option C: Do not release it. Take your time, make people wait a little more, and perfect it. Once it's perfect, just release it.

Option D: Do not release it. Your hack is awesome, needs some fixes, but you have many other projects in hands and you do not like to get stuck in a single one. Let me finish it and release it when I'm done with the fixes.

Option E: Any other option you can think of O.o

Whatever you choose, it's okay, I'm just caring about the final product  :kdance:

so it was Material__3? O.o   (i swear i saw an ExtMtl of that.. or maybe i was just seeing things..)

heheh i already knew bout the cape mate =p  but it sucks cause its 2 polygons xD... as for his normals.. they look completely fine in 3ds max, and other stages i tested him on O.o

and thanks for those comments! *goes with option B*

GET READY FOR A ROY RELEASE SOON EVERY1!


Title: Re: DSX8's Imports! Angel Island Act 2 Preview - 03/22
Post by: Carnage on March 22, 2012, 03:26:46 PM
roy is coming :P


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: Segtendo on March 22, 2012, 03:34:10 PM
roy is coming :P
Umm... of course he is.
That's why the thread has this title...


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: DSX8 on March 22, 2012, 03:37:45 PM
roy is coming :P
Umm... of course he is.
That's why the thread has this title...
^ this.. lol :notimp:


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: Segtendo on March 22, 2012, 03:41:56 PM
So funny, cuz Thany just made the LST team with her Roy PSA, and you'll be releasing Roy soon.
http://legendarysmashteam.blogspot.com/2012/03/hoy-im-thany-newest-recruit-in.html#more (http://legendarysmashteam.blogspot.com/2012/03/hoy-im-thany-newest-recruit-in.html#more)
Coincidence? lol


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: DSX8 on March 22, 2012, 03:49:49 PM
So funny, cuz Thany just made the LST team with her Roy PSA, and you'll be releasing Roy soon.
[url]http://legendarysmashteam.blogspot.com/2012/03/hoy-im-thany-newest-recruit-in.html#more[/url] ([url]http://legendarysmashteam.blogspot.com/2012/03/hoy-im-thany-newest-recruit-in.html#more[/url])
Coincidence? lol

lol dunno :o


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: Tabuu Forte Akugun on March 22, 2012, 03:57:43 PM
I've always dreamed of being in a smash team...

Anyway, looking forward to Roy! It'll make Thany's PSA feel that much more complete!


Title: Re: DSX8's Imports! Roy Release soon.. - 03/22
Post by: DSX8 on March 22, 2012, 04:01:39 PM
I've always dreamed of being in a smash team...

Anyway, looking forward to Roy! It'll make Thany's PSA feel that much more complete!
*coughcoughalwaysworkingon1projectcoughcough*

indeed he will ;)


Title: Re: DSX8's Imports! Angel Island Preview + Roy Release soon.. - 03/22
Post by: Ӄit ßallarɖ on March 22, 2012, 04:58:24 PM
having problems with your couch? might want to get it looked at cause if that's how couches cough...


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 22, 2012, 05:20:31 PM
having problems with your couch? might want to get it looked at cause if that's how couches cough...

yes indeed i am :o


(to lazy to make my own CSP so using Thany's)
Download:
(http://i.imgur.com/zrlPj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25488)


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Segtendo on March 22, 2012, 05:51:03 PM
Our boy is here! :af2:


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Mewtwo2000 on March 22, 2012, 05:57:32 PM
and thanks for those comments! *goes with option B*

GET READY FOR A ROY RELEASE SOON EVERY1!

Ok, I'll make my fixes then, so you update the current vault with them in a near future :3


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 22, 2012, 05:58:44 PM
Ok, I'll make my fixes then, so you update the current vault with them in a near future :3
will do =3


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Segtendo on March 22, 2012, 06:00:54 PM
I'm looking at the textures.

lol

HAL put copyrights in the images themselves :P


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 22, 2012, 06:02:17 PM
I'm looking at the textures.

lol

HAL put copyrights in the images themselves :P
yeah... its funny xD


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Carnage on March 22, 2012, 06:15:38 PM
dsx8 any chance you can rip melee alternate colors for roy since its just textures it would make a nice addition imo


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 22, 2012, 06:16:15 PM
dsx8 any chance you can rip melee alternate colors for roy since its just textures it would make a nice addition imo
i could.... lol

but thats alot of textures to rip man


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: AGFanProduction on March 22, 2012, 10:49:29 PM
dsx8 any chance you can rip melee alternate colors for roy since its just textures it would make a nice addition imo

I have all the alternate Roy textures on a folder here on my PC, same way as some other Melee Characters (Default, Blue, Green, Red and Yellow) but by seeing at them... they seem to be.. a lot of textures.

i could.... lol

but thats alot of textures to rip man

since I have them already, I can apply them to the model import this weekend (starting today with the blue)! if you give me permission of course. :)


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 23, 2012, 07:06:41 AM
I have all the alternate Roy textures on a folder here on my PC, same way as some other Melee Characters (Default, Blue, Green, Red and Yellow) but by seeing at them... they seem to be.. a lot of textures.

since I have them already, I can apply them to the model import this weekend (starting today with the blue)! if you give me permission of course. :)

ah sure go on ahead! :D


update:
new pic of Sonic 3 Angel Island Boss Stage.... and yes, each of those bridge part has their own collision.. and they WILL fall =p

but i do want some1 to remake these textures for the stage since these r from the genesis era.. >_>"
(http://i.imgur.com/93UgI.png)

but all thats left to make is the rest of the background... and make the right hand side of the stage...
(http://i.imgur.com/lqPvO.jpg)


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: SSJ Is Clueless! on March 23, 2012, 07:54:13 AM
the stage is looking good cant wait for this

i remember when i play this game as tails and i just fly and stay there looking at knuckles after he presses the button to make us fall


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Haseyo on March 23, 2012, 10:03:55 AM
Oooo collapsing stage. Me gusta.


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 23, 2012, 01:54:46 PM
the stage is looking good cant wait for this

i remember when i play this game as tails and i just fly and stay there looking at knuckles after he presses the button to make us fall

hah really? lol


Oooo collapsing stage. Me gusta.

indeed

edit:
also.. i might be less active now due to me getting a new game.. xD
Kid Icarus: Uprising unboxing + opening/menu (http://www.youtube.com/watch?v=mgDs-Mp-TiQ#ws)


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Haseyo on March 23, 2012, 03:25:09 PM
I'm sure PokeFloats will be done by summer :P


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: DSX8 on March 23, 2012, 03:25:35 PM
I'm sure PokeFloats will be done by summer :P
it should be.. hopefully =p


Title: Re: DSX8's Imports! Roy Released.. - 03/22
Post by: Ӄit ßallarɖ on March 23, 2012, 03:54:45 PM
(http://img32.imageshack.us/img32/5981/slapd.png) get back to work. [/EvilSlaveDriverOfTheGroup]


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 05:28:22 AM
([url]http://img32.imageshack.us/img32/5981/slapd.png[/url]) get back to work. [/EvilSlaveDriverOfTheGroup]

(http://img32.imageshack.us/img32/5981/slapd.png)  make me! :rage:
.................
on second thought.... dont.. o.e

update:
made some final fixes on x-23 that i didnt notice earlier till like late last night.. xD
waiting for kit to make a pose for her for a new CSP.. and then she'll be released =p   (along with skyloft zelda)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Carnage on March 24, 2012, 05:35:38 AM
lol so pokefloats will be pushed to summer? :P well you have like 3 months also any update on scarlet spidey


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 05:36:52 AM
lol so pokefloats will be pushed to summer? :P well you have like 3 months also any update on scarlet spidey
ill get bak to scarlet after my week break.. which will be after today... today will be my last day for work/rigging/staging  (but will put some time into the sonic 3 stage)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Albafika on March 24, 2012, 09:13:07 AM
*coughcoughalwaysworkingon1projectcoughcough*

indeed he will ;)
At least it's not half assed unlike many PSAs/Models *CoughRoy* around. r)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: ItalianStallion on March 24, 2012, 11:02:04 AM
I just thought of it...........

Sheik's AAA combo is gonna look [censored]ing raw with X-23's import.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Haseyo on March 24, 2012, 11:58:47 AM
I just thought of it...........

Sheik's AAA combo is gonna look [censored]ing raw with X-23's import.

SWISS CHEEZ- wait no...


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Segtendo on March 24, 2012, 12:11:06 PM
SWISS CHEEZ- wait no...
Swiss Cheese: X-23 style.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 01:58:02 PM
I just thought of it...........

Sheik's AAA combo is gonna look [censored]ing raw with X-23's import.
Swiss Cheese: X-23 style.
for the last time... X-23 is on ZSS, not Sheik! *facepalm*


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: ✿Zelia✿ on March 24, 2012, 02:22:07 PM
for the last time... X-23 is on ZSS, not Sheik! *facepalm*
lol, I even knew that. xD


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 02:28:42 PM
lol, I even knew that. xD
HAH yeah... i guess most ppl dont read some posts


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Zikkh on March 24, 2012, 02:30:30 PM
I did know it too , and I can't wait for her release! I want something new over ZSS lol.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Haseyo on March 24, 2012, 03:35:14 PM
for the last time... X-23 is on ZSS, not Sheik! *facepalm*

You gotta understand that moveset wise, Sheik makes a much better choice. C. Viper would've made a better ZSS, but I'm assuming there's some reason why it isn't over Sheik. I'm no model expert so I'm not gonna be all "Sheik or gtfo" but it does baffle me of the ZSS choice.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 03:40:13 PM
You gotta understand that moveset wise, Sheik makes a much better choice. C. Viper would've made a better ZSS, but I'm assuming there's some reason why it isn't over Sheik. I'm no model expert so I'm not gonna be all "Sheik or gtfo" but it does baffle me of the ZSS choice.
reason y is cause sheiks shoulder bones was FAR to broad for X-23... even tho i originally had her over sheik, but the shoulders was sooo wacked up... i didnt want to make a fat X-23


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Haseyo on March 24, 2012, 03:44:51 PM
Fair enough. I'd rather have a slim ZSS one than a "bf just broke up with me so ice cream is my new love <3" Sheik one.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 03:46:56 PM
Fair enough. I'd rather have a slim ZSS one than a "bf just broke up with me so ice cream is my new love <3" Sheik one.
LOOOL


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Segtendo on March 24, 2012, 04:04:42 PM
Fair enough. I'd rather have a slim ZSS one than a "bf just broke up with me so ice cream is my new love <3" Sheik one.
God damn.
You have some funny-ass posts :af2:


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 04:38:11 PM
That facepalm should be made to yourself for putting it on a character that makes no [censored]ing sense.

Have fun with that [censored].

And also, why would Viper make sense over ZSS?

Viper uses fire and electric powers, and so does Zelda.
hey hey... did u even READ my last post?

X-23 wouldnt fit cause of sheiks shoulder bones being to broaded out, and during animations, X-23 shoulders would look TOTALLY deformed... so have fun hating :D


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Haseyo on March 24, 2012, 04:50:17 PM

And also, why would Viper make sense over ZSS?

Viper uses fire and electric powers, and so does Zelda.

I've mistaken her for Trish (lots of stun traps). Zelda would make the better choice there.

Anywho, not like he's making either (to my knowledge) so that's a moot point I brought up.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 04:51:19 PM
I've mistaken her for Trish (lots of stun traps). Zelda would make the better choice there.

Anywho, not like he's making either (to my knowledge) so that's a moot point I brought up.
lol i've actually started trish and c. viper... just havent fixed their rig yet...


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Carnage on March 24, 2012, 04:52:49 PM
dsx8 i just looked at roy and noticed why isnt there a sword in the sheat? you know for the visibility bone where marth sword disapears and reapears on the sheath?


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 24, 2012, 04:54:09 PM
dsx8 i just looked at roy and noticed why isnt there a sword in the sheat? you know for the visibility bone where marth sword disapears and reapears on the sheath?
oh lol i guess i forgot all bout that... ^^"

well wait till mewtwo2000 makes his small fixes (aka lower its material count and combine the textures).. then ill add that to his sheath


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: Haseyo on March 24, 2012, 05:31:35 PM
lol i've actually started trish and c. viper... just havent fixed their rig yet...

Oh sweet. Two of my friends are huge Trish fans so I hope that works out well.
As for C. Viper...I like facepalming people with JOLTS


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: BlueBrain on March 24, 2012, 06:15:53 PM
im kinda sick of almost every female character over zss, she sucks moveset-wise, i mean, she is kinda like a punishment for using samus' FS...
but yeah, do whatever u want... xD

u thought about using peach or zelda for any import, cuz they have actually nice movesets and stuff...


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 03:50:01 AM
im kinda sick of almost every female character over zss, she sucks moveset-wise, i mean, she is kinda like a punishment for using samus' FS...
but yeah, do whatever u want... xD

u thought about using peach or zelda for any import, cuz they have actually nice movesets and stuff...

if i had a model with a dress, and that ACTUALLY would look good with her moveset, then yes i would... but X-23 is for a PSA that KJP wants to make, so yeah.. the model would be ported anyways, and animations by Kit.

update:
X-23 SHOULD/MIGHT BE RELEASED SOMETIME TODAY! As for skyloft zelda, i came across a UV mapping issue.. so currently fixing that >_>

also... another stage by me and kit (damn kit slow down with the stage idea's! :oshi: )  anyways its a stage from MM9 - Plugman Stage.. but it has our own feel and touch to it, and yes, we have a major surprise in this stage for ya'll!

Click for pic!
(http://i.imgur.com/mU6Yv.png)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: BlueBrain on March 25, 2012, 05:59:12 AM
lol, im missing a troll face there


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 08:47:50 PM
lol, im missing a troll face there

lol yes, yes u r :P

anyways.... final pics of Skyloft Zelda! Shall be released in a few hours ;)
The jewel on her chest reflects, and also her eyes move.. sadly the black lines on the eyes wont go away...
(http://i.imgur.com/YBItC.png)
(http://i.imgur.com/0mh1C.png)
(http://i.imgur.com/O87yL.png)
(http://i.imgur.com/ml9IO.png)
(http://i.imgur.com/n2ndI.png)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: ✿Zelia✿ on March 25, 2012, 08:53:53 PM
lol yes, yes u r :P

anyways.... final pics of Skyloft Zelda! Shall be released in a few hours ;)
The jewel on her chest reflects, and also her eyes move.. sadly the black lines on the eyes wont go away...
([url]http://i.imgur.com/YBItC.png[/url])
([url]http://i.imgur.com/0mh1C.png[/url])
([url]http://i.imgur.com/O87yL.png[/url])
([url]http://i.imgur.com/ml9IO.png[/url])
([url]http://i.imgur.com/n2ndI.png[/url])

She looks like she is possessed by an evil monster. D:

and isn't there a design at the bottom of her dress?


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 08:58:55 PM
She looks like she is possessed by an evil monster. D:

and isn't there a design at the bottom of her dress?
y, cause of those lines in her eyes? :P


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: AVGanondorf on March 25, 2012, 10:02:32 PM
So will you release her with the black lines in her eyes?  Is there any way to fix it?  Otherwise, she looks awesome, DSX8.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 10:13:13 PM
So will you release her with the black lines in her eyes?  Is there any way to fix it?  Otherwise, she looks awesome, DSX8.
i have 1 thing i want to try out b4 i release her... like those eyes that is xD


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: ShadowSnake on March 25, 2012, 10:30:08 PM
i gotta say skyloft zelda and x-23 looks really good. hope you can fix that eye thing. Other than that she looks perfect.


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 10:32:40 PM
hah thanks... consider it complete! :vyse:

(http://i.imgur.com/q11cm.png)
(http://i.imgur.com/drMQI.png)
(http://i.imgur.com/03Xmv.png)


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: AVGanondorf on March 25, 2012, 10:56:09 PM
Now, she looks even more awesome!  :D  Glad you fixed it.  Will you release her now?


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: DSX8 on March 25, 2012, 10:57:29 PM
yes i am... right now im just getting her .rar all organized... and need to make her a CSP :P


Title: Re: DSX8's Imports! X-23 fixes and release coming soon.. - 03/24
Post by: ✿Zelia✿ on March 25, 2012, 11:22:49 PM
hah thanks... consider it complete! :vyse:

([url]http://i.imgur.com/q11cm.png[/url])
([url]http://i.imgur.com/drMQI.png[/url])
([url]http://i.imgur.com/03Xmv.png[/url])

Nice. Did u apply the yellow design to the end of her dress?



Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 12:22:30 AM
Nice. Did u apply the yellow design to the end of her dress?



sadly no... the UV mapping on those were sooo damaged and yeah.. i tried to fix them but was still messed up... so ya...

update:
skyloft zelda released... >_>

Next will be X-23... then imma be going on my week break

(http://i.imgur.com/6jYkV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25541)


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: ✿Zelia✿ on March 26, 2012, 12:32:43 AM
update:
skyloft zelda released... >_>

Next will be X-23... then imma be going on my week break

([url]http://i.imgur.com/6jYkV.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25541[/url])

First to download. ^^

What about Oichi (SW3)?


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 01:01:02 AM
First to download. ^^

What about Oichi (SW3)?

ehh i guess ill release her 2morrow after X-23

edit: Well bad news on Oichi from Samurai Warriors 3... her .max file somehow gotten corrupted... which sucks cause i didnt have a backup... meh.. o well i dont mind starting her over again and make her rig more better looking

also... here's a future rig... that i can HOPEFULLY do! credit to Spex130 for the model rip of MegasXLR from FusionFall... (lol i liked the show and i have it on DVD >_> )... sadly... the model comes with his bones.. but yet no skin modifier... which sucks.. meaning that i cant T-Pose it so i can rig it..
(http://i.imgur.com/P1Q2Q.png)


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Pervyman Trigger on March 26, 2012, 06:46:29 AM
also... here's a future rig... that i can HOPEFULLY do! credit to Spex130 for the model rip of MegasXLR from FusionFall... (lol i liked the show and i have it on DVD >_> )... sadly... the model comes with his bones.. but yet no skin modifier... which sucks.. meaning that i cant T-Pose it so i can rig it..
([url]http://i.imgur.com/P1Q2Q.png[/url])

[censored]ing
Love
You
 :srs:


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: BlueBrain on March 26, 2012, 06:54:13 AM
i can T-pose it for you if you want


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Puraidou on March 26, 2012, 07:13:12 AM
MegasXLR FTW!


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: AVGanondorf on March 26, 2012, 09:16:19 AM
Just put Skyloft Zelda in Brawl, and she's great!  :)  Just one thing though... her eyes only move when she has final smash eyes.  Other than that, awesome stuff, man.


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: ShadowSnake on March 26, 2012, 09:40:42 AM
Ah Megas XLR, one of the best shows that was sadly cancelled when CN was watchable.

Over Samus correct? I could one slot size mod it for you if you want. ;)

Also nice job with Skyloft Zelda, i played with the bones and the rig is solid. nice job with it.


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Segtendo on March 26, 2012, 11:27:15 AM
Heh.
I remember that show, but I never watched it.


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DoctorFlux(Mariodk) on March 26, 2012, 11:33:58 AM
ehh i guess ill release her 2morrow after X-23

edit: Well bad news on Oichi from Samurai Warriors 3... her .max file somehow gotten corrupted... which sucks cause i didnt have a backup... meh.. o well i dont mind starting her over again and make her rig more better looking

also... here's a future rig... that i can HOPEFULLY do! credit to Spex130 for the model rip of MegasXLR from FusionFall... (lol i liked the show and i have it on DVD >_> )... sadly... the model comes with his bones.. but yet no skin modifier... which sucks.. meaning that i cant T-Pose it so i can rig it..
([url]http://i.imgur.com/P1Q2Q.png[/url])
so long time since i have saw that cartoon



Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 12:19:07 PM
[censored]ing
Love
You
 :srs:
and i hate u :srs:
lol jk


i can T-pose it for you if you want
hmmm really?


MegasXLR FTW!
indeed!

Just put Skyloft Zelda in Brawl, and she's great!  :)  Just one thing though... her eyes only move when she has final smash eyes.  Other than that, awesome stuff, man.
hmm really? weird o.o


Ah Megas XLR, one of the best shows that was sadly cancelled when CN was watchable.

Over Samus correct? I could one slot size mod it for you if you want. ;)

Also nice job with Skyloft Zelda, i played with the bones and the rig is solid. nice job with it.

naah i plan to do him over Ike.. wit a beam sword and a steel beam as his weapon :P
and thxs for the feedback


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: BlueBrain on March 26, 2012, 12:24:57 PM
what does "mmm, really?" mean?
is that a OK, or is it a nah, nevermind? xD


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 12:26:31 PM
what does "mmm, really?" mean?
is that a OK, or is it a nah, nevermind? xD
its an ok xD


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Shun_One on March 26, 2012, 01:46:23 PM
Late, but: Hurray for Skyloft Zelda! Time to have some fun editing her textures!


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 01:50:23 PM
Late, but: Hurray for Skyloft Zelda! Time to have some fun editing her textures!
lol have fun then :P


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Chaos_Knight on March 26, 2012, 03:50:15 PM
hah thanks... consider it complete! :vyse: ([url]http://i.imgur.com/q11cm.png[/url]) ([url]http://i.imgur.com/drMQI.png[/url]) ([url]http://i.imgur.com/03Xmv.png[/url])
And souless Zelda returns. O.o


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 03:57:46 PM
And souless Zelda returns. O.o
and here to haunt ur brawlz ;D


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: KTH on March 26, 2012, 04:05:08 PM
That Zelda.. WIN.

How you did to make the iris work?


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: DSX8 on March 26, 2012, 04:06:55 PM
That Zelda.. WIN.

How you did to make the iris work?
check the material for the eyes and u'll find out ;)

basicly wat i did was took the materials + shader from brawl zelda model, and replaced them into this zelda, then worked my way around the bugs and [censored]


Title: Re: DSX8's Imports! Skyloft Zelda out.. X-23 next.. - 03/25
Post by: Pervyman Trigger on March 26, 2012, 11:02:35 PM
So... Any extra large previews of robot epicness?


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 26, 2012, 11:22:32 PM
So... Any extra large previews of robot epicness?

why yes, yes i do! Click for larger view!
(http://i.imgur.com/szhbc.jpg) (http://i.imgur.com/szhbc.jpg)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Giga Man on March 27, 2012, 12:02:20 AM
why yes, yes i do! Click for larger view!
([url]http://i.imgur.com/szhbc.jpg[/url]) ([url]http://i.imgur.com/szhbc.jpg[/url])

LOL! NO WAY! XD


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 12:06:58 AM
LOL! NO WAY! XD
YES WAY! :vyse:


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Giga Man on March 27, 2012, 12:08:45 AM
YES WAY! :vyse:
Pimpin'.  :vyse:


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Naruto200Man on March 27, 2012, 12:16:35 AM
Megas XLR Full Theme (http://www.youtube.com/watch?v=K-kYiDbG39s#)

Nuf said bro :vyse: nuf said 8)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 01:19:48 AM
Megas XLR Full Theme ([url]http://www.youtube.com/watch?v=K-kYiDbG39s#[/url])

Nuf said bro :vyse: nuf said 8)


lolz...

anyways.. Megas is now done..
Main Weapon: Steel Beam (taken from a destroyed building, or construction site).. and an Energy Beam Sword (which he used sometime later in the show, season 2 i believe)

ill show some pics of him 2morrow..


anyways... another character... which i've finally found... Merry from Yumekui Merry (Dream Eater Merry).. and yes thats an anime.. she'll be going over peach!
(http://www.rabbitpoets.com/wp-content/uploads/2011/02/yumekui-merry-9.jpg)
(http://i.imgur.com/ou9aw.png) (http://i.imgur.com/ou9aw.png)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Wasabi_Skillz on March 27, 2012, 02:03:14 AM
boshiboshiboshi!

psyched for this. her arms look a little short?


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Carnage on March 27, 2012, 02:06:12 AM
another fruty anime char lol

aso remenber that show with the car but i never really liked it that much tbh.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Naruto200Man on March 27, 2012, 02:11:20 AM
You know what, this hack is just too epic to not come with a bonus BRSTM :)
Gonna get to making one now =3
Call it a preasent from a fellow fan of an awesome series >=3  


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 02:11:56 AM
boshiboshiboshi!

psyched for this. her arms look a little short?
lol not really.. she fits fine on peach's bones surprisingly.. xD

another fruty anime char lol

aso remenber that show with the car but i never really liked it that much tbh.
lol yeah another anime chick that looks like a loli ya sure, sue me >_>

and u never liked Megas XLR? r u insane or something? :srs:


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Naruto200Man on March 27, 2012, 02:22:38 AM
DSX8: Don't worry, I love Megas too :P in fact I gotta preasent for ya :D

Megas XLR Theme Full Version (Looped): http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25561&Moderated=All&Vault=audio (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25561&Moderated=All&Vault=audio)

Spent about half an hour trying to find the perfect spot to loop it =3
now if you'll excuse me i gotta go to bed <3


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Velen on March 27, 2012, 02:31:25 AM
DSX. I have only one complaint abotu Megas.

MAKE IT SO THE CAR DOESN'T MOVE!


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 02:32:26 AM
DSX8: Don't worry, I love Megas too :P in fact I gotta preasent for ya :D

Megas XLR Theme Full Version (Looped): [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25561&Moderated=All&Vault=audio[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25561&Moderated=All&Vault=audio[/url])

Spent about half an hour trying to find the perfect spot to loop it =3
now if you'll excuse me i gotta go to bed <3
lol ok then


DSX. I have only one complaint abotu Megas.

MAKE IT SO THE CAR DOESN'T MOVE!

already made a version of the car not moving :P

edit:
Megas will most likely need a size mod! Ingame pics!
(http://i.imgur.com/1paCn.png)
(http://i.imgur.com/iRJ8w.png)
(http://i.imgur.com/GCFMy.png)
(http://i.imgur.com/6AlLU.png)
(http://i.imgur.com/cspD7.png)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Pervyman Trigger on March 27, 2012, 05:30:08 AM
edit:
Megas will most likely need a size mod! Ingame pics!
([url]http://i.imgur.com/1paCn.png[/url])

Dat sword


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Velen on March 27, 2012, 05:32:19 AM
I would spruce up his texture's but I would kinda be afraid to [censored] him up real bad.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: BlueBrain on March 27, 2012, 05:39:00 AM
I would spruce up his texture's but I would kinda be afraid to [censored] him up real bad.

why would u [censored] him up?


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Puraidou on March 27, 2012, 06:03:33 AM
why would u [censored] him up?
^This.

DSX. I have only one complaint abotu Megas.
MAKE IT SO THE CAR DOESN'T MOVE!
Why? The car was movable in the series as well ._.



Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Velen on March 27, 2012, 06:45:35 AM
why would u [censored] him up?

His textures as is are pretty nicely detailed by themselves. I'm just afraid of "overdoing" it.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Kagemaru on March 27, 2012, 08:00:32 AM
I loved that anime and all its giant robot goodness... :/

I was actually sad when I found out it got canceled.

I dig giant robots man...  :srs:

Who is X-23 going over? Her dad's moveset is quickly approaching the dawn of a v1 release.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 10:19:36 AM
I loved that anime and all its giant robot goodness... :/

I was actually sad when I found out it got canceled.

I dig giant robots man...  :srs:

Who is X-23 going over? Her dad's moveset is quickly approaching the dawn of a v1 release.
x-23 is on ZSS


Why? The car was movable in the series as well ._.
^ this lol


I would spruce up his texture's but I would kinda be afraid to [censored] him up real bad.
i wouldnt mind letting ya do them


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Kagemaru on March 27, 2012, 10:40:47 AM
YEEEEEEEEES!

ZSS!!!!

I'll try my best to make a moveset that doesn't use up a lot of file space :/


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 10:45:42 AM
YEEEEEEEEES!

ZSS!!!!

I'll try my best to make a moveset that doesn't use up a lot of file space :/
KJP is working on a moveset for her... sorry pal ^^"

well more like both her and kit.. all i did was did the import and rigged her to 4 extra bones xD


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Spex130 on March 27, 2012, 11:15:49 AM
Nice Megas! He probably took that steel beam from the DMV....

Also, nice find on the Merry. Lookin' forward to it. Did they make a game or something?


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 11:19:05 AM
Nice Megas! He probably took that steel beam from the DMV....

Also, nice find on the Merry. Lookin' forward to it. Did they make a game or something?
nope, not from a game... not unless u wanna call MMD a game.. xD

also... that energy beam sword u made me.... is bad.. no offense.. :notimp:


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Naruto200Man on March 27, 2012, 11:21:03 AM
Hey, for the final smash you could make him fire that huge lazer gun from his chest.
The one he uses in the first episode by accident XD



Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 11:27:20 AM
Hey, for the final smash you could make him fire that huge lazer gun from his chest.
The one he uses in the first episode by accident XD


lol sorry but there's no bones for opening his chest! xD


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Pervyman Trigger on March 27, 2012, 12:11:07 PM
I wonder how hard it would be to make a PSA for megas... I mean considering he has 50 different weapons stored in the same spot and all activated by one button it might get confusing

(http://img.photobucket.com/albums/v139/Foppzter/snapshot20090326142052.jpg)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Albafika on March 27, 2012, 12:28:47 PM
He's looking good, DSX8. =D


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Kagemaru on March 27, 2012, 12:41:25 PM
KJP is working on a moveset for her... sorry pal ^^"

well more like both her and kit.. all i did was did the import and rigged her to 4 extra bones xD

There is like 100 Shadow the Hedghog hacks in the vault >_> 2 X-23s wouldn't hurt.

But since they are already gonna do it, I'll wait and see if I like what they do.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Spex130 on March 27, 2012, 02:40:41 PM
also... that energy beam sword u made me.... is bad.. no offense.. :notimp:

Haha! The main point was the blade. I told you the hilt was crappy! There's a little bit of DIY here.

Not like you have to use it though, lol.


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 03:24:13 PM
He's looking good, DSX8. =D
thanks

There is like 100 Shadow the Hedghog hacks in the vault >_> 2 X-23s wouldn't hurt.

But since they are already gonna do it, I'll wait and see if I like what they do.
ah ok xD


Haha! The main point was the blade. I told you the hilt was crappy! There's a little bit of DIY here.

Not like you have to use it though, lol.
hah... i thought u made the beam just 1 long object... i didnt notice a hilt till i opened it


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: BlackJax96 on March 27, 2012, 05:55:16 PM
I highly endorse Megas. (http://i.imgur.com/sGBOR.png)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Chaos_Knight on March 27, 2012, 06:29:15 PM
lol After seeing Megas I remembered there was 1 episode where Megas "combined" with that other robot. I think that episode was a Power Rangers parody. lol


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 27, 2012, 06:31:50 PM
lol After seeing Megas I remembered there was 1 episode where Megas "combined" with that other robot. I think that episode was a Power Rangers parody. lol
lol indeed... and then there was another episode like that... but it was more like a sailor moon parady.. lmao


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Chaos_Knight on March 27, 2012, 06:37:53 PM
I think Megas' "combined" form should show when he/it has the smash ball. XD


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: DSX8 on March 28, 2012, 03:02:41 AM
I highly endorse Megas. ([url]http://i.imgur.com/sGBOR.png[/url])

indeed u do ;D

I think Megas' "combined" form should show when he/it has the smash ball. XD

lol im not that good at making models from scratch... so if some1 wants to do that..they can xP

update:
small stream... not gonna last long tho due to me being tired
https://join.me/279-592-481


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Puraidou on March 28, 2012, 03:19:34 AM
small stream... not gonna last long tho due to me being tired
https://join.me/279-592-481
Why all the japanese? :srs:


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: DSX8 on March 28, 2012, 03:53:10 AM
Why all the japanese? :srs:
cause... its from some1 in japan that made the MMD model :srs:

edit:
for any1 who was in the stream... please re-join... i got dc xD

edit2:
finally stopped being lazy got around to uploading Zoroark V2 onto BV... enjoy >_>
(http://demonslayerx8-imports.net63.net/web_images/Zoroark%20CSS.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25569)

edit2:
stream is now closed... off to bed i go... anyways Merry progress! Had to make alot of edits to her model... and now i just need to vertex her arms to be longer, and meke her ody fit the shoulder bones more better... sadly i suck at vertexing... so if some1 can.. please help me with this issue ^^"   (and yes thats her FS eyes u see >_> )
(http://i.imgur.com/lbhRC.png)


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Kagemaru on March 28, 2012, 06:52:00 AM
You guys have forced me to seek out and watch all the episodes of Megas XLR

Good day


Title: Re: DSX8's Imports! X-23 tomorrow.. Megas XLR Preview.. - 03/25
Post by: Spex130 on March 28, 2012, 09:57:18 AM
stream is now closed... off to bed i go... anyways Merry progress! Had to make alot of edits to her model... and now i just need to vertex her arms to be longer, and meke her ody fit the shoulder bones more better... sadly i suck at vertexing... so if some1 can.. please help me with this issue ^^"   (and yes thats her FS eyes u see >_> )

Team-mate to the rescue? I can try.

You guys have forced me to seek out and watch all the episodes of Megas XLR

Good day

Any day you watch all the episodes of Megas XLR is a good day, sir.


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: DSX8 on March 28, 2012, 03:24:21 PM
You guys have forced me to seek out and watch all the episodes of Megas XLR

Good day

hahah nice! xD


Team-mate to the rescue? I can try.

Any day you watch all the episodes of Megas XLR is a good day, sir.

hahah sorry... i got JokeKid to do it for me ^^".. but if he cant do it.. ill ask u

update:
STREAMING!
https://join.me/736-621-752 (https://join.me/736-621-752)


edit:
early merry preview... still needs more work
(http://i.imgur.com/fzLzW.png)


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: ShadowSnake on March 28, 2012, 08:54:27 PM
zoroark v2 is much better, i just wished you fixed his eyes, they look like they were cut out.


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: DSX8 on March 29, 2012, 05:15:05 AM
zoroark v2 is much better, i just wished you fixed his eyes, they look like they were cut out.

his eyes? wats wrong with them? o.o

and his eyes were a separate polygon.. and even doing normal fixing to them made them look fine in 3DS max and in brawl (not unless u do FS eyes.. which i should probably fix)

edit:
well... finally got Merry's waist and tanktop fixed... they were a pain.. nuff said xD
(http://i.imgur.com/o8TV6.png)


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: ShadowSnake on March 29, 2012, 08:05:14 AM
his eyes? wats wrong with them? o.o

and his eyes were a separate polygon.. and even doing normal fixing to them made them look fine in 3DS max and in brawl (not unless u do FS eyes.. which i should probably fix)

edit:
well... finally got Merry's waist and tanktop fixed... they were a pain.. nuff said xD
([url]http://i.imgur.com/o8TV6.png[/url])


i mean you can see white around his eyes and clearly see they are a seperate poly, i like how you fixed the normals though.

a simple edit to the vertices could fix that, but its not that big of a deal. Still an amazing import.


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: Carnage on March 29, 2012, 08:15:03 AM
guess some bot reported your zorork i hate this ppl  most of them didnt even check to see if they have a rel over lucario or a wierd psa since the model works perfectly.


Title: Re: DSX8's Imports! X-23 soon.. Zoroark V2 released.. - 03/28
Post by: Puccio on March 29, 2012, 08:20:59 AM
When are you gonna revamp Ghirahim man? He needs a revamp :P.


Title: Re: DSX8's Imports! X-23 released.. Megas next... - 03/30
Post by: DSX8 on March 30, 2012, 05:03:43 AM
i mean you can see white around his eyes and clearly see they are a seperate poly, i like how you fixed the normals though.

a simple edit to the vertices could fix that, but its not that big of a deal. Still an amazing import.

oooh that... just change the cullmode to CullNone.. xD

that should fix ur issue :P


guess some bot reported your zorork i hate this ppl  most of them didnt even check to see if they have a rel over lucario or a wierd psa since the model works perfectly.

yeah i saw that.. i was like "wtf it works fine for me and other ppl"


When are you gonna revamp Ghirahim man? He needs a revamp :P.
me dun kno :af2:


update:
X-23 is released... go and grab her! also, read description very closely!
(http://dsx8-imports.webuda.com/web_images/x-23_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25606)

(http://fc08.deviantart.net/fs70/i/2012/090/1/8/x_23_in_brawl_final_pics_by_demonslayerx8-d4uhmbb.png)


also, i got some new pics of Megas.. finally got him to stop freezing after getting the smashball!
(http://fc03.deviantart.net/fs71/i/2012/090/6/9/megas_xlr_in_brawl__final_version__by_demonslayerx8-d4uhl03.png)


Title: Re: DSX8's Imports! X-23 released.. Megas next... - 03/30
Post by: Carnage on March 30, 2012, 01:53:41 PM
lol car lights on the FS is priceless :P


Title: Re: DSX8's Imports! X-23 released.. Megas next... - 03/30
Post by: DSX8 on March 30, 2012, 02:19:07 PM
lol car lights on the FS is priceless :P
haha yeah :P


Title: Re: DSX8's Imports! X-23 released.. Megas next... - 03/30
Post by: Pervyman Trigger on March 30, 2012, 07:27:28 PM
So, any giant robots we can dig on the vault anytime soon? :af:


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 07:31:07 PM
So, any giant robots we can dig on the vault anytime soon? :af:

mmm yes... most likely tonight :srs:

anyways... i finally got Merry to show up in brawl and not FREEZE ON ME! turns out it was the filesize.. even tho i was under the limit, not sure y tho..

HERE'S SOME MERRY PICS!
(http://i.imgur.com/rrQsq.jpg)
(http://i.imgur.com/9ho4V.jpg)
(http://i.imgur.com/IJWag.jpg)
(http://i.imgur.com/Zmo7H.jpg)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Enigmatic on March 30, 2012, 07:45:39 PM
Surprising that you would have a filesize issue with such a low quality model.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Segtendo on March 30, 2012, 07:46:26 PM
Man, is she BRIGHT.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 07:49:33 PM
Fix the shaders, please.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 07:52:18 PM
Fix the shaders, please.
lol its the stage lighting... ill prove it too


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlackJax96 on March 30, 2012, 07:54:26 PM
Change the color node to
100, 100, 100, A = 255 and use the default shader


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 07:58:45 PM
Change the color node to
100, 100, 100, A = 255 and use the default shader

as i've told u b4... my BB doesnt want me to edit the color node unlike with other ppl who can do it or others who wont

edit:
(http://i.imgur.com/lWn9N.jpg)
(http://i.imgur.com/CbjwL.jpg)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 08:08:20 PM
as i've told u b4... my BB doesnt want me to edit the color node unlike with other ppl who can do it or others who wont

That makes no sense at all, Demon.

Programs can only do what they are programmed and instructed to do. Nothing more or less. It's not sentient.

Saying "My BB doesn't want me to..." just sounds like a poor excuse not to do it.

Then again, maybe your BB got corrupted and needs fixing? In which case. Why not try re-downloading BB and see if that fixes the problem? If not, how about sending it to BJ to see what's wrong?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 08:12:20 PM
That makes no sense at all, Demon.

Programs can only do what they are programmed and instructed to do. Nothing more or less. It's not sentient.

Saying "My BB doesn't want me to..." just sounds like a poor excuse not to do it.

Then again, maybe your BB got corrupted and needs fixing? In which case. Why not try re-downloading BB and see if that fixes the problem? If not, how about sending it to BJ to see what's wrong?

i've downloaded it like 3 times, it wont let me, and ill show ya just to prove u wrong that it wont let me edit it
(http://i.imgur.com/I744c.png)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 08:15:04 PM
i've downloaded it like 3 times, it wont let me, and ill show ya just to prove u wrong that it wont let me edit it
([url]http://i.imgur.com/I744c.png[/url])


That doesn't tell me anything. At all.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 08:16:13 PM
That doesn't tell me anything. At all.
in other words, Brawlbox wont let me edit the color node

nuff said, end of discussion


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 08:17:27 PM
in other words, Brawlbox wont let me edit the color node

nuff said, end of discussion

Maybe cause you're DOING IT WRONG?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 08:19:48 PM
Maybe cause you're DOING IT WRONG?
nope, even blackjax told me how to do it, and i followed his directions when he told me how to do it a month or so ago

Kit was able to do it, and i told her the same thing i did. so therefore, its either brawlbox, or just my computer


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 08:29:20 PM
nope, even blackjax told me how to do it, and i followed his directions when he told me how to do it a month or so ago

Kit was able to do it, and i told her the same thing i did. so therefore, its either brawlbox, or just my computer

I'm betting on it being your computer.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Ӄit ßallarɖ on March 30, 2012, 08:30:23 PM
I'm betting on it being your computer.
Time to end this pointless arguement. I JUSt tried to fix it and even MINE doesn't want to access the color options.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlackJax96 on March 30, 2012, 08:32:33 PM
Send it me and I'll do it then, free of charge/credit/collab. :srs:


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Naruto200Man on March 30, 2012, 08:37:00 PM
nope, even blackjax told me how to do it, and i followed his directions when he told me how to do it a month or so ago

Kit was able to do it, and i told her the same thing i did. so therefore, its either brawlbox, or just my computer

It might be the file itself that's causing the problem :/

I had to restart rigging the embodiment of youthful power because of that. (If you don't know who I'm referring to you have no taste in BAD anime XD) Although now I have a much better idea of how I want to rig him *nod* no harm no foul in this case.

My max was having similar annoyances with my project, I ended up having to delete the file in question and start from scratch. *sigh*


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 08:44:28 PM
It might be the file itself that's causing the problem :/

I had to restart rigging the embodiment of youthful power because of that. (If you don't know who I'm referring to you have no taste in BAD anime XD) Although now I have a much better idea of how I want to rig him *nod* no harm no foul in this case.

My max was having similar annoyances with my project, I ended up having to delete the file in question and start from scratch. *sigh*
.......................
how the hell does that relate the the color node issue in brawlbox?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Ӄit ßallarɖ on March 30, 2012, 08:48:54 PM
.......................
how the hell does that relate the the color node issue in brawlbox?
it's Naru.. master of [censored]ing up his points and taking it offtopic.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 08:55:56 PM
it's Naru.. master of [censored]ing up his points and taking it offtopic.
mmm good point lol


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: ✿Zelia✿ on March 30, 2012, 09:06:51 PM
it's Naru.. master of [censored]ing up his points and taking it offtopic.
I thought it was Naru, the master of not making sense.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Segtendo on March 30, 2012, 09:21:00 PM
Guys, ignore it and move on.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 09:27:35 PM
Guys, ignore it and move on.

^

anyways... here's wat Merry looks like with that color fix...

to be honest... i dont like it...
(http://i.imgur.com/G9OX1.jpg)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlackJax96 on March 30, 2012, 09:33:57 PM
Now it looks even brighter. :srs:
Are you using the default shader and material settings?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 09:37:25 PM
Now it looks even brighter. :srs:
Are you using the default shader and material settings?
yes i am


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlackJax96 on March 30, 2012, 09:38:56 PM
yes i am

Well then you have some bad luck man


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 09:49:12 PM
Well then you have some bad luck man
meh >.>


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 30, 2012, 09:52:11 PM
meh >.>

Try making the color node more and more grey and go slowly toward black and see if it works out?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Segtendo on March 30, 2012, 09:56:20 PM
([url]http://i.imgur.com/I744c.png[/url])

About this.
There should be clickable box in the "Colors" row. Next to "RGBAPixel[] Array" should have a box that says "..."
Is that what's missing?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 10:06:10 PM
About this.
There should be clickable box in the "Colors" row. Next to "RGBAPixel[] Array" should have a box that says "..."
Is that what's missing?

so says blackjax, yes
BUT... mine doesnt
(http://i.imgur.com/lFshI.png)
^ thats from BJ's color node fix


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Spex130 on March 30, 2012, 11:04:39 PM
How about trying to VertexPaint it in Max before you import it? We used to have to do that to fix the unnatural yellow in Luigi's Mansion.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Enigmatic on March 30, 2012, 11:12:11 PM
Have you tried reinstalling Windows?


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 30, 2012, 11:14:42 PM
Have you tried reinstalling Windows?
yes i have... each version of BB doesnt let me do that... im tired of it all already, can we just DROP IT? to be honest, she looks fine to me with the regular import colour node >.>


How about trying to VertexPaint it in Max before you import it? We used to have to do that to fix the unnatural yellow in Luigi's Mansion.
ehh i gave up on that once BB was able to add color nodes to its imports.. so ya


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Naruto200Man on March 30, 2012, 11:30:13 PM
it's Naru.. master of [censored]ing up his points and taking it offtopic.
Where the hell do you get off :srs:
Seriously, I'm just trying to help :/

I'm saying that your problem might be the file you're working with and not brawlbox itself :/
God...pay attention when you read what I'm posting instead of automatically assuming it's complete nonsense :/


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 31, 2012, 02:17:09 AM
Where the hell do you get off :srs:
Seriously, I'm just trying to help :/

I'm saying that your problem might be the file you're working with and not brawlbox itself :/
God...pay attention when you read what I'm posting instead of automatically assuming it's complete nonsense :/
whoa man.... calm ur horses...

and i figured out the problem... it was the texture color, her skin was to light colored xD

so wats better than fixing the color node? CELL SHADE HER ASS! she actually looks hella better like this, and has that true anime feel to her :3
note: the rig isnt finished... this was just to test her animations + cell shade
(http://i.imgur.com/pf7zc.png)(http://i.imgur.com/XhF3F.png)(http://i.imgur.com/j8tF1.png)(http://i.imgur.com/SguFT.png)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlueBrain on March 31, 2012, 02:49:42 AM
hey, her mouth doesnt look [censored]ed up anymore ^^


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 31, 2012, 02:56:53 AM
hey, her mouth doesnt look [censored]ed up anymore ^^

haha yeah... thanks to the power of CELL SHADING!

i should do this for Nymph and Shana-chan also o.o

edit:
i decided and went ahead to fix the normals on Nymph more better.. so no more will u guys see them all messed up! ill go and work on her cell shading now.. and test it out and add pics of it later to see how she came out!
(http://i.imgur.com/qtn6e.png)

edit2:
cell-shade nymph in-game pics! (with new normals and metal that is)
(http://i.imgur.com/tL0E8.png)(http://i.imgur.com/87kdk.png)(http://i.imgur.com/DSG0Y.png)(http://i.imgur.com/RfknP.png)


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 31, 2012, 08:02:15 AM
I still think she needs a Brawl-syled texture.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: ItalianStallion on March 31, 2012, 09:08:51 AM
That one girl over Peach needs mad work.. everywhere!

Nymph is looking great with those finishing touches though. I like that a lot, and she's one of my favorite imports from you, Mike.

I still think she needs a Brawl-syled texture.

Well get to it sir!


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Velen on March 31, 2012, 09:28:42 AM
That one girl over Peach needs mad work.. everywhere!

Nymph is looking great with those finishing touches though. I like that a lot, and she's one of my favorite imports from you, Mike.

Well get to it sir!

Does it look like i have them to you? XP

Besides. I have no idea how a Brawl_Styled Texture would look with Cel-Shading...-and frankly, I don't think it would look that good.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Segtendo on March 31, 2012, 10:34:55 AM
I thought Enigmatic did a Brawl-styled texture of her...


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: BlackJax96 on March 31, 2012, 10:47:45 AM
I thought Enigmatic did a Brawl-styled texture of her...

He did, lol
Anyway both of them look much better, although I think I prefer Nymph without cell shading. Also, try and get those spec maps to work on Nymph, unless you're out of file space.


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: DSX8 on March 31, 2012, 01:04:31 PM
He did, lol
Anyway both of them look much better, although I think I prefer Nymph without cell shading. Also, try and get those spec maps to work on Nymph, unless you're out of file space.
lol i tried... im out of filespace... so i cant do it until tri-strippers r working sadly x-x


That one girl over Peach needs mad work.. everywhere!

Nymph is looking great with those finishing touches though. I like that a lot, and she's one of my favorite imports from you, Mike.

Well get to it sir!
yeah i kno she needs more work, like i said, i was just testing the rig + shaders


Title: Re: DSX8's Imports! X-23 out..Megas XLR tonight.. Merry preview.. - 03/30
Post by: Enigmatic on March 31, 2012, 05:08:04 PM
I think that the cell-shading on Merry(?) needs work. It looks kind of... off with the rest of the stage.


Title: Re: DSX8's Imports! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 12:33:27 AM
I think that the cell-shading on Merry(?) needs work. It looks kind of... off with the rest of the stage.

all it is, is just the cell shade materials + shader from a brawl trophy that uses it.. plus the texture for it xD

edit:
and plus Merry's textures have no details in them... so yeah... =/


update:
Megas XLR is released... go and enjoy!

(http://i.imgur.com/Nhtt6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25632)


Title: Re: DSX8's Imports! Megas XLR released.. - 03/31
Post by: AVGanondorf on April 01, 2012, 12:44:54 AM
Megas looks awesome in-game.  And, I'm the first one to download!  :)

Also, DSX8, remember you were doing Final Phase Ghirahim over Marth/Ike?  I know you have plenty of hacks to do right now, but when do you think you'll come back to him?


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 03:47:57 PM
Megas looks awesome in-game.  And, I'm the first one to download!  :)

Also, DSX8, remember you were doing Final Phase Ghirahim over murrth/Ike?  I know you have plenty of hacks to do right now, but when do you think you'll come back to him?
lol thxs... and for final form ghirahim.. im not sure


update:
ok so while i was out of town this morning... some1 broke into my house.. and stole my tv, laptop(s)  [yes i had 2 laptops >_>], my wii, and 360... luckily i had my 3ds with me at this time... and this is being said on my 3DS...

so... i might just quit or something.. cause i gotz no money for a computer or anything..


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Segtendo on April 01, 2012, 03:48:45 PM
Oh [censored].
[censored] man. That's [censored]ing terrible...


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Spex130 on April 01, 2012, 03:52:34 PM
lol thxs... and for final form ghirahim.. im not sure


update:
ok so while i was out of town this murrning... some1 broke into my house.. and stole my tv, laptop(s)  [yes i had 2 laptops >_>], my wii, and 360... luckily i had my 3ds with me at this time... and this is being said on my 3DS...

so... i might just quit or something.. clawse i gotz no money for a computer or anything..

Oh man! I'm really sorry to hear that! That's terrible!


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 04:04:56 PM
Oh [hiss!].
[hiss!] man. That's [hiss!]ing terrible...
Oh man! I'm really sorry to hear that! That's terrible!
indeed it does


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Friedslick6 on April 01, 2012, 04:25:18 PM
In the best case scenario, the thief may return your data anonymously. I've heard stories of it happening before, so it's no implausible.
However, the other (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)es will be a long-term issue that needs to be resolved.
I hope that you can continue your work in the SSBB scene one day in the future, I enjoyed your work. :)


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Pervyman Trigger on April 01, 2012, 04:35:24 PM
Sucks to hear man, It really does


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Carnage on April 01, 2012, 04:40:29 PM
life  is hard so i guess all the progress you had on hacks went with the pc like spidey :S maybe they get caught but most of the time they dont :S once they brook in mine they took my ps2 psp and cellphone (it was charging :S) i also had my ds with me  so i guess ds have luck atleast.

april folls joke seems to wierd to be on this day lol


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 05:14:33 PM
In the best case scenario, the thief may return your data anonymousely. I've heard stories of it catpuning befure, so it's no implausible.
However, the other ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])es will be a long-term issue that needs to be resolved.
I hope that you can continue your work in the SSBB scene one day in the future, I enjoyed your work. :)
eh i hope so


Sucks to hear man, It really does
indeed

life  is hard so i guess all the progress you had on hacks went with the pc like spidey :S maybe they get caught but most of the time they dont :S once they brook in mine they took my ps2 psp and cellphone (it was charging :S) i also had my ds with me  so i guess ds have luck atleast.

april folls joke seems to wierd to be on this day lol
wat makes u think this is a joke?


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Carnage on April 01, 2012, 05:30:07 PM
well the day?  xD but where i live im already on the 2nd


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Friedslick6 on April 01, 2012, 05:52:32 PM
If it's an April Fool's joke, we can all slap DSX8 together. But for some reason I doubt it is.


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 07:07:01 PM
well the day?  xD but where i live im already on the 2nd
ah i see lol


If it's an April Fool's joke, we can all slap DSX8 together. But for some reason I doubt it is.
well then.. *facepalm*

APRIL FOOLS! cant believe u all fell for it... :notimp:


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Spex130 on April 01, 2012, 07:39:31 PM
APRIL FOOLS! cant believe u all fell for it... :notimp:

More like a "leave a comment and see if he confirms it tomorrow. I'll REALLY start worrying about him then."

Remember your cred drops by 70% on April 1! :af:


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Naruto200Man on April 01, 2012, 07:45:35 PM
ah i see lol

well then.. *facepalm*

APRIL FOOLS! cant believe u all fell for it... :notimp:

^ if it was a joke, people only fell for it due to your major popularity and masive amount of kickass on your vault. However, it's NOT a joke, well people are [censored]s for thinking it was a joke just cause of the day it was XD

If I made a joke like that, on today, people wouldn't buy it =_=; mainly cause nobody gives much of a damn about what I do even if I'm actually making decent hacks recently...

Also if you don't feel like doing Final Form Gihrahim, pm me the stuff you have for him(just the model files I mean from the game =3) and I'll do him. Also if you do send me those files I want the big sword and the small sword :D


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 08:57:01 PM
^ if it was a joke, people only fell for it due to your major popularity and masive amount of kickass on your vault. However, it's NOT a joke, well people are [hiss!]s for thinking it was a joke just clawse of the day it was XD

If I made a joke like that, on today, people wouldn't buy it =_=; mainly clawse nobody gives much of a damn about what I do even if I'm actually making decent hacks recently...

Also if you don't feel like doing Final Form Gihrahim, pm me the stuff you have for him(just the model files I mean from the game =3) and I'll do him. Also if you do send me those files I want the big sword and the small sword :D
hmm... i didnt rip his model from the iso.. i got it on models-resource.. xD

u can get it there if u like... i dont mind dropping his arse >_>.. as for his weapons, dont have them


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: Naruto200Man on April 01, 2012, 09:01:39 PM
I'll have to ask the guy that got those models then, he's the one that got me the Scervo model after all :)

Also I really hope your earlier comment was an april fools joke XD


Title: Re: DSX8's Impurrts! Megas XLR released.. - 03/31
Post by: DSX8 on April 01, 2012, 09:06:03 PM
I'll have to ask the guy that got those models then, he's the one that got me the Scervo model after all :)

Also I really hope your earlier comment was an april fools joke XD

and wat if it was a joke? :|


Title: Re: DSX8's Imports! Megas XLR released.. - 03/31
Post by: Naruto200Man on April 01, 2012, 09:19:55 PM
and wat if it was a joke? :|
If it was I'd say "Meh" and go on my way :P
If it wasn't, I'd say "Meh, don't really know you so ikr but hope you get some stuff back soon"
XD


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 12:15:05 AM
If it was I'd say "Meh" and go on my way :P
If it wasn't, I'd say "Meh, don't really know you so ikr but hope you get some stuff back soon"
XD
hah well it was a joke... and quite alot of u fell for it! i tried to make it sound 100% believable :P


anyways... i am taking my week break starting in 45mins... so im not gonna be working on anything! but ya, hey, a good hacker needs a break now and then, am i right? :P


Title: Re: DSX8's Imports! Megas XLR released.. - 03/31
Post by: Ӄit ßallarɖ on April 02, 2012, 12:16:14 AM
hah well it was a joke... and quite alot of u fell for it! i tried to make it sound 100% believable :P


anyways... i am taking my week break starting in 45mins... so im not gonna be working on anything! but ya, hey, a good hacker needs a break now and then, am i right? :P
Just dont turn lazy like I did...


Title: Re: DSX8's Imports! Megas XLR released.. - 03/31
Post by: ✿Zelia✿ on April 02, 2012, 12:16:43 AM
hah well it was a joke... and quite alot of u fell for it! i tried to make it sound 100% believable :P


anyways... i am taking my week break starting in 45mins... so im not gonna be working on anything! but ya, hey, a good hacker needs a break now and then, am i right? :P
I wasn't fooled.
But u did give me an excuse to give u a Swapnote. ^^


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 12:18:55 AM
I wasn't fooled.
But u did give me an excuse to give u a Swapnote. ^^
oh u gave me 1? o.o

*checks*


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: ✿Zelia✿ on April 02, 2012, 12:20:29 AM
oh u gave me 1? o.o

*checks*
Well 2, actually. :P
Just sent one a couple of mins ago.


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 12:21:15 AM
Well 2, actually. :P
Just sent one a couple of mins ago.
ah i see... i might have others too since my light has been "blue" for awhile xD


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Naruto200Man on April 02, 2012, 12:27:17 AM
BTW DSX, look what I can do now thanks to all your help and Exiggahs

(http://i331.photobucket.com/albums/l471/zfan122/al_120402_0247binout.jpg)
(http://i331.photobucket.com/albums/l471/zfan122/al_120402_0307binout.jpg)

So yeah, thanks for all the advice and whatnot =3


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 12:35:12 AM
BTW DSX, look what I can do now thanks to all your help and Exiggahs

([url]http://i331.photobucket.com/albums/l471/zfan122/al_120402_0247binout.jpg[/url])
([url]http://i331.photobucket.com/albums/l471/zfan122/al_120402_0307binout.jpg[/url])

So yeah, thanks for all the advice and whatnot =3

umm ur welcome? lol


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Naruto200Man on April 02, 2012, 12:38:46 AM
Lol sorry just thought I'd say thanks, next time I'll remember the spoilers...:srs: XD
It may have been little tips and stuff that you gave me help on, but still, it did help me solve most of my major problems when importing :P

Now if only I could figure out how to import Lee's graphics as well *shot*


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: AVGanondorf on April 02, 2012, 09:12:44 AM
I'll have to ask the guy that got those models then, he's the one that got me the Scervo model after all :)

Also I really hope your earlier comment was an april fools joke XD

Naruto200Man, will you make Final Form Ghirahim over Marth?  I was hoping you would make him over Marth when he has his Rapier, and another version over Ike when he has the big sword.


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Naruto200Man on April 02, 2012, 12:03:23 PM
Naruto200Man, will you make Final Form Ghirahim over Marth?  I was hoping you would make him over Marth when he has his Rapier, and another version over Ike when he has the big sword.

If the model from SR has the two different kinds of swords with it :srs:
I may make a version over both of them, but that would take timez :/


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Segtendo on April 02, 2012, 12:11:55 PM
hah well it was a joke... and quite alot of u fell for it! i tried to make it sound 100% believable :P
Dude. I actually believed that when you posted it. :srs:
SMH...


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 02:07:43 PM
Dude. I actually believed that when you posted it. :srs:
SMH...
hey at least it was a joke that every1 fell for! :af:


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Naruto200Man on April 02, 2012, 04:07:24 PM
hey at least it was a joke that every1 fell for! :af:
Not every1 *points to self with :srs: face* XP

BTW do you still have those Final form Girahim models? I looked on SR and they're not in Roxis's thread :/


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Friedslick6 on April 02, 2012, 04:24:05 PM
I actually believed it due to all the bad luck you usually have. XD
A happy fool I am.


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: DSX8 on April 02, 2012, 04:28:35 PM
Not every1 *points to self with :srs: face* XP

BTW do you still have those Final form Girahim models? I looked on SR and they're not in Roxis's thread :/
thats cause Roxas didnt rip it himself.. it was some1 else on his thread xD

and no i dont have it anymore :srs:  (is totally lying to get out of it)


I actually believed it due to all the bad luck you usually have. XD
I happy fool I am.
xD
indeed... glad i fooled ya :af2:


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Segtendo on April 02, 2012, 04:43:35 PM
Anyways, enjoy your break. I can't wait to see what ya crank out later.


Title: Re: DSX8's Imports! On break! New stage video... - 04/03
Post by: DSX8 on April 03, 2012, 02:31:47 AM
Anyways, enjoy your break. I can't wait to see what ya crank out later.

hah thanks... and yeah... this is wat will come out by the time im bak from my break..

>_>
<_<

had this stage like already made... but i was tired at the time when making it, so i wasnt sure if i resized it or not xD
SSBB Imports - MMD Broken City Stage + MMD Yumekui Merry and Megas XLR (http://www.youtube.com/watch?v=xO8-YQ2giIc#ws)


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Carnage on April 04, 2012, 10:10:28 AM
another walkoff stage ... well  i bet there are ppl that like that kind of stages.


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Naruto200Man on April 04, 2012, 10:26:08 AM
Hey DSX...
Stop being so awesome XD
Share the awesome sauce with other peoples D:
lol

nice stage =3


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Ӄit ßallarɖ on April 04, 2012, 02:27:17 PM
>.>
<.<
*(http://img32.imageshack.us/img32/5981/slapd.png)'s dsx8*
*flees*


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Kagemaru on April 04, 2012, 02:43:15 PM
I like walk off stages...

They are nice to play stamina mode with.


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: Boygos on April 04, 2012, 02:51:23 PM
Hey, mind if I use your Spidey in Venom's download and his blogpost on Infinite Smash Team?
(http://i1162.photobucket.com/albums/q526/LittleBoygos/VenomCrush.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 07:38:21 PM
Hey, mind if I use your Spidey in Venom's download and his blogpost on Infinite Smash Team?
([url]http://i1162.photobucket.com/albums/q526/LittleBoygos/VenomCrush.png[/url])

hah yeah sure... but let me PM u the beta of version2 spiderman.. that 1 will look better with ur pose xD


Hey DSX...
Stop being so awesome XD
Share the awesome sauce with other peoples D:
lol

nice stage =3


lol not yet >_>


another walkoff stage ... well  i bet there are ppl that like that kind of stages.
I like walk off stages...

They are nice to play stamina mode with.
same.. i like walk off stages... to be honest, i HATE platforms with a passion, cause they destroy my... well my attacks :srs:


>.>
<.<
*([url]http://img32.imageshack.us/img32/5981/slapd.png[/url])'s dsx8*
*flees*

>_>
<_<
*chases*
(http://img32.imageshack.us/img32/5981/slapd.png)
gotcha :notimp:

Post Merge: April 05, 2012, 07:37:45 PM
well... i found something... very.... juicy.. ;D

(http://i.imgur.com/gSglg.png)


Title: Re: DSX8's Imports! Megas XLR released.. On break! - 04/01
Post by: SSJ Is Clueless! on April 05, 2012, 07:40:22 PM
itsdahhyperbolictimechambermewants


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: slayermarth101 on April 05, 2012, 07:48:33 PM
DSX8.......
Doing another stage.......
SAY IT AINT IS SO!??!?

(http://images.cheezburger.com/completestore/2011/5/22/1e2af692-2b14-4274-b97f-379d3197a759.jpg)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 07:52:08 PM
itsdahhyperbolictimechambermewants

hahah... YES.. even MarioDK wanted something like this... he shall be happy now >_>


DSX8.......
Doing another stage.......
SAY IT AINT IS SO!??!?

([url]http://images.cheezburger.com/completestore/2011/5/22/1e2af692-2b14-4274-b97f-379d3197a759.jpg[/url])

yes... yes it is... SAY IT AINT SO! =D

also... thanks to DemonBoy for ripping me Jin from SFxT! Might need some1 to help me fix his legs tho so that i can do his rig...

(http://i.imgur.com/dXX0S.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: ItalianStallion on April 05, 2012, 07:53:12 PM
([url]http://i.imgur.com/gSglg.png[/url])


!!!!!!!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:01:29 PM
!!!!!!!
heheh i knew u would love this...

if u want to make HQ textures for it.. get on msn


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Teinchi23 on April 05, 2012, 08:07:40 PM

also... thanks to DemonBoy for ripping me Jin from SFxT! Might need some1 to help me fix his legs tho so that i can do his rig...

([url]http://i.imgur.com/dXX0S.png[/url])
Awesome dude!!!! I was so disappointed that I didn't have it for you, lol!  :)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Haseyo on April 05, 2012, 08:07:46 PM
Oooo new stage. My favorite kind of hack. Looking forward to it.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: SSJ Is Clueless! on April 05, 2012, 08:10:41 PM
hahah... YES.. even MarioDK wanted something like this... he shall be happy now >_>

aint that the truth

good luck with this stage really gonna be fun to play in


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: ItalianStallion on April 05, 2012, 08:13:29 PM
heheh i knew u would love this...

if u want to make HQ textures for it.. get on msn

I'm doing more than HQ textures for it. You already know! ;)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:14:21 PM
Awesome dude!!!! I was so disappointed that I didn't have it for you, lol!  :)
hah thats fine man

Oooo new stage. My favorite kind of hack. Looking forward to it.
heheh

aint that the truth

good luck with this stage really gonna be fun to play in
thanks... and me and Italian talked about it, and we're both working on it as a collab.,, with MANY MANY IDEA'S!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: SSJ Is Clueless! on April 05, 2012, 08:16:29 PM
cool also is there gonna be any anmations in the background like goku training with gohan or something that'd be cool


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:20:24 PM
cool also is there gonna be any anmations in the background like goku training with gohan or something that'd be cool
ehh most likely not...


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: SSJ Is Clueless! on April 05, 2012, 08:22:01 PM
meh ok


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:23:02 PM
meh ok
hah sorry xD

but me and IS r gonna make it look like the 1 in BT3


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: SSJ Is Clueless! on April 05, 2012, 08:24:06 PM
no you dont have to apologize its fine i was just wonerin

cool i like the way that one looks


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Haseyo on April 05, 2012, 08:24:48 PM
Maybe Mr. Popo standing in the background? Sort of like he's monitoring our training! Doesn't have to be moving.

Come to think of it, does he even have an appearance in any DBZ game to possibly get his model from?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:29:31 PM
Maybe Mr. Popo standing in the background? Sort of like he's monitoring our training! Doesn't have to be moving.

Come to think of it, does he even have an appearance in any DBZ game to possibly get his model from?
nope not at all xD

some1 would have to make him :srs:


no you dont have to apologize its fine i was just wonerin

cool i like the way that one looks
same here


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Victory Badguy on April 05, 2012, 08:32:25 PM
As cool as the DBZ stage should be, I'm far more exited for Mr. Kazama over there.  Who do you plan to put him over?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:33:02 PM
As cool as the DBZ stage should be, I'm far more exited for Mr. Kazama over there.  Who do you plan to put him over?
im debating snake, ganon, or falcon... but leaning more towards falcon


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Victory Badguy on April 05, 2012, 08:36:58 PM
im debating snake, ganon, or falcon... but leaning more towards falcon

Well, despite the fact that Falcon's moveset isn't anything like Jin's, it's certainly a better fit than any of the other options (especially Snake).  Too bad Smash doesn't have a more traditional martial artist to put Jin over.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 08:45:21 PM
Well, despite the fact that Falcon's moveset isn't anything like Jin's, it's certainly a better fit than any of the other options (especially Snake).  Too bad Smash doesn't have a more traditional martial artist to put Jin over.
true true


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DemonBoy on April 05, 2012, 09:00:23 PM
Might need some1 to help me fix his legs tho so that i can do his rig...
([url]http://i.imgur.com/dXX0S.png[/url])


why dontcha just use the animation slider and rotate the bones? that's what I would do


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 09:16:40 PM
why dontcha just use the animation slider and rotate the bones? that's what I would do
lol cause i suck at vertexing.. and using bones may mess up the verts.. so Pervy is fixing his legs for me


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DemonBoy on April 05, 2012, 09:21:20 PM
lol cause i suck at vertexing.. and using bones may mess up the verts.. so Pervy is fixing his legs for me
That's why you use the animation slider. so once you are done rigging the legs you just slide the slider back and the bones will rotate back into place.

Also not sure if you noticed, but you might wanna mirror dem models.

Who is he gunna be over btw?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 09:27:56 PM
That's why you use the animation slider. so once you are done rigging the legs you just slide the slider back and the bones will rotate back into place.

Also not sure if you noticed, but you might wanna mirror dem models.

Who is he gunna be over btw?
yeah already noticed.. i was planning on flipping him once his legs were fixed :P

and he's going over Falcon


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Wasabi_Skillz on April 05, 2012, 09:35:24 PM
Jin Kazama wins!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: ItalianStallion on April 05, 2012, 09:37:02 PM
*Reads the many posts*

To be honest, I hate stages with characters in the background cause most likely, that character, is over a character in Brawl.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: slayermarth101 on April 05, 2012, 09:48:14 PM
([url]http://i.imgur.com/gSglg.png[/url])
Very late, but I forgot to say.
You should let Italian texture this...


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 05, 2012, 09:57:18 PM
Very late, but I forgot to say.
You should let Italian texture this...
already am pal ;D


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: slayermarth101 on April 05, 2012, 10:09:37 PM
Oh, well, we're gonna have a hell of a stage then.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 12:01:42 AM
Thank god a real DBZ stage. Where did you find it from bro? I'm trying to find some ESF maps we could import. Like Cell Games...if we're lucky tho  :srs:
(http://i.ytimg.com/vi/iZ4zogkAjP4/0.jpg)
Also @ Italian, are you gonna pimp out the background? To make it look more like Budokai 3?
(http://images.wikia.com/dragonball/images/b/b8/Hyperbolic_Time_Chamber_Budokai_3.jpg)
You could use the Aura crap from The Summit for a nice background  :P


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 12:17:08 AM
Thank god a real DBZ stage. Where did you find it from bro? I'm trying to find some ESF maps we could import. Like Cell Games...if we're lucky tho  :srs:
([url]http://i.ytimg.com/vi/iZ4zogkAjP4/0.jpg[/url])
Also @ Italian, are you gonna pimp out the background? To make it look more like Budokai 3?
([url]http://images.wikia.com/dragonball/images/b/b8/Hyperbolic_Time_Chamber_Budokai_3.jpg[/url])
You could use the Aura crap from The Summit for a nice background  :P

yes i also have the stage of the Cell Games... ;)

and ya... me and him have already started on the HQ textures


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 12:19:47 AM
CELL GAMES!!! Excuse my nerdism right now but PREVIEW!!!!!!!!!!!!! I have the entire Burst Limit OST including the track that plays over the Cell Games


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 12:35:02 AM
CELL GAMES!!! Excuse my nerdism right now but PREVIEW!!!!!!!!!!!!! I have the entire Burst Limit OST including the track that plays over the Cell Games
haha ok ok >_>

ill put up some DBZ stage previews in a bit... that is IF any1 wants some


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 12:39:46 AM
I want them all!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm curious though where did you get the models from?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Dot on April 06, 2012, 12:48:11 AM

ill put up some DBZ stage previews in a bit... that is IF any1 wants some

me wants


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 12:57:59 AM
I want them all!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I'm curious though where did you get the models from?
me wants
lol ok then... these r the names the files r called... so ya... and they were ripped from Dragon Ball Z Online... so far no Kami Lookout..

Canyon Side
(http://i.imgur.com/gXEAG.jpg)

Cell Games
(http://i.imgur.com/veGrk.jpg)

City
(http://i.imgur.com/trplw.jpg)

Namek's Revival
(http://i.imgur.com/7oeG0.jpg)

River Side
(http://i.imgur.com/xqHwJ.jpg)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 01:10:40 AM
Cell games looks to be the most promising. The others honestly I wouldn't waste your time with. Cell Games needs the good old texture revamp, add some custom lighting here and there and BAM!!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Dot on April 06, 2012, 01:11:59 AM
^
what he said

cell games seems to be the best
the others just seem like random mountains

the city looks good too >.>


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 01:12:25 AM
Cell games looks to be the most promising. The others honestly I wouldn't waste your time with. Cell Games needs the good old texture revamp, add some custom lighting here and there and BAM!!
ya i agree... lol

but LegacyxWolf has other models he didnt give me... i think he has kami's lookout as a hostage :o


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 01:15:49 AM
Well at least we have 2 DBZ stages. The city reminds me of some Spiderman game


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 01:19:13 AM
^
what he said

cell games seems to be the best
the others just seem like random mountains

the city looks good too >.>
Well at least we have 2 DBZ stages. The city reminds me of some Spiderman game
agree.. that city model looks to... spiderman-ish... doesnt have the feel of the DBZ cities


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 01:21:48 AM
We're gonna need both of those stages to get some real love. They're oudated models that don't look Brawl friendly. I wish we could get out mits on those ESF versions. They're way polished and beautiful. But regardless you've found us something worthwhile so I thank you


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 01:40:20 AM
We're gonna need both of those stages to get some real love. They're oudated models that don't look Brawl friendly. I wish we could get out mits on those ESF versions. They're way polished and beautiful. But regardless you've found us something worthwhile so I thank you

hah yeah... well i just found more models... but these r in .mdl format o.o
(http://i.imgur.com/pJ4HM.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 01:50:10 AM
Christ man that looks maddening!!! I'm getting a headache from looking at it


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 01:54:24 AM
hah yeah... just did some research.. and it looks like Blender can import .mdl files... and so i can use that to export as obj.. hopefully it goes well =D


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 02:01:21 AM
I'm just curious to see these stages ingame. We can always make em look great after, I just want to see if it's possible. So it is impossible to rip stages from Tenkaichi 3?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 02:04:54 AM
I'm just curious to see these stages ingame. We can always make em look great after, I just want to see if it's possible. So it is impossible to rip stages from Tenkaichi 3?
its possible... but u'll have to use 3DX Ripper.. and some objects just doesnt come our right when used for stages.. but works fine for characters lol


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 02:07:04 AM
Why the hell when it comes to Tenkaichi 3 and Skyward Sword characters look great but there levels look like [censored]. I hope Black Jax makes a newer Brawl Box with moe power!!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 02:39:54 AM
Why the hell when it comes to Tenkaichi 3 and Skyward Sword characters look great but there levels look like [censored]. I hope Black Jax makes a newer Brawl Box with moe power!!

naah its not BB that does that... its just the model ripping program that [censored]s it up lol

anyways... finally got Hyperbolic Time Chamber fixed... bout damn time >_<
(http://i.imgur.com/Vht1m.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: LCCoolJ95 on April 06, 2012, 07:26:02 AM
Hyperbolic Time Chamber? It looks nice. Hope all goes well!


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 10:52:56 AM
Can't wait to see Time Chamber and Cell Games complete. You take your time.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 01:56:21 PM
Can't wait to see Time Chamber and Cell Games complete. You take your time.
lol thxs

to be honest, i found a better model of it... BUT... it comes with no textures, and only uses 1 vert for its UV's... =/


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 01:57:11 PM
Hope of preview?


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 02:12:35 PM
Hope of preview?

of the better model... ya sure..  but i think ill take some parts out of this 1 for the other version
(http://i.imgur.com/ijc6l.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DoctorFlux(Mariodk) on April 06, 2012, 02:13:48 PM
finnaly my nr. 1 stage request :D
i hope you can make it like as in DBZ BT3 maybe


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 02:57:31 PM
well i should say this now... size mod released for Wolverine.. credit for LittleBoygo's for the sizemod. Download is in his description

http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313)


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 06, 2012, 03:32:27 PM
The newer model looks way better. I suggest you use that model instaed and take the hourglass from the other and replace with the newer one


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Segtendo on April 06, 2012, 04:14:01 PM
well i should say this now... size mod released for Wolverine.. credit for LittleBoygo's for the sizemod. Download is in his description

[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25313[/url])

Err...
Translation Y set to "3" makes him float.
Make it 2.2 and you're good to go.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: DSX8 on April 06, 2012, 05:07:26 PM
Err...
Translation Y set to "3" makes him float.
Make it 2.2 and you're good to go.
talk to littleboygo bout that, not me lol


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: Segtendo on April 06, 2012, 05:18:06 PM
Will do.


Title: Re: DSX8's Imports! On break!... DBZ Stages FOUND!?!? - 04/05
Post by: xxWutzMercyxx on April 07, 2012, 01:05:49 PM
Yo DSX8 I think found some real legit DBZ maps for you. Way better quality aand more close to the anime. It comes from the online DBZ game ZEG2 Lite. I found you the arena where they fought Nappa and Planet Namek. Though they're BSP.files, so take a look and see what you think  :P
(http://img406.imageshack.us/img406/3453/laststand.jpg)
(http://img10.imageshack.us/img10/9900/namekd.jpg)
http://www.mediafire.com/?672pfyvacscrnrn (http://www.mediafire.com/?672pfyvacscrnrn)


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 07, 2012, 04:15:12 PM
Yo DSX8 I think found some real legit DBZ maps for you. Way better quality aand more close to the anime. It comes from the online DBZ game ZEG2 Lite. I found you the arena where they fought Nappa and Planet Namek. Though they're BSP.files, so take a look and see what you think  :P
([url]http://img406.imageshack.us/img406/3453/laststand.jpg[/url])
([url]http://img10.imageshack.us/img10/9900/namekd.jpg[/url])
[url]http://www.mediafire.com/?672pfyvacscrnrn[/url] ([url]http://www.mediafire.com/?672pfyvacscrnrn[/url])
ah thanks, ill take a look at them now

edit:
my .bsp viewer wont open them.. says its a different version

edit2:
just an early rig... Here's Jin from SFxT!

(http://i.imgur.com/hrO4j.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Dustlander on April 07, 2012, 05:35:16 PM
So hyped for Jin, it's awesome that you're doing him buddy, I hope we can see more SFxT stuff in the future.

I enjoy most of your imports, your rigs are really good, so I already know he will be near perfect.

Also, I hate to be a [censored], but what is the situation regarding Trish, Viper and other MvC stuff? Trish is one of my mains and I like Viper too, so it would be fine to know a little more about them.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 07, 2012, 06:06:43 PM
So hyped for Jin, it's awesome that you're doing him buddy, I hope we can see more SFxT stuff in the future.

I enjoy most of your imports, your rigs are really good, so I already know he will be near perfect.

Also, I hate to be a [censored], but what is the situation regarding Trish, Viper and other MvC stuff? Trish is one of my mains and I like Viper too, so it would be fine to know a little more about them.
ah yes, those 2... ill probably show some pics of them later tonight... of wats done that is lol


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Dustlander on April 07, 2012, 06:19:36 PM
ah yes, those 2... ill probably show some pics of them later tonight... of wats done that is lol

Really? Thank you man, you're awesome.

So, are both on ZSS or could we expect something like Trish with Sparda over Ike? haha

Trish over Pikachu ftw


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 07, 2012, 06:22:04 PM
Really? Thank you man, you're awesome.

So, are both on ZSS or could we expect something like Trish with Sparda over Ike? haha

Trish over Pikachu ftw
hah nope nope... since they both use magic, their both on Zelda


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Dustlander on April 07, 2012, 06:26:52 PM
hah nope nope... since they both use magic, their both on Zelda

Hmm, interesting... Zelda has some short legs ( or long arms, I can't really tell lol ), but I hope they turn out well.

Also, isn't Viper stuff all technology-based? But I guess her fire moves does fit some of Zelda's.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 07, 2012, 06:31:54 PM
Hmm, interesting... Zelda has some short legs ( or long arms, I can't really tell lol ), but I hope they turn out well.

Also, isn't Viper stuff all technology-based? But I guess her fire moves does fit some of Zelda's.
exactly xD


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: ItalianStallion on April 09, 2012, 05:39:36 AM
This is what happens when a sexy Model Importer and a sexy Stage Maker work as a team:

(http://i42.tinypic.com/2z738ug.png)

*Disappears*


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Carnage on April 09, 2012, 05:45:19 AM
preety epic texture right there


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 09, 2012, 05:47:20 AM
This is what happens when a sexy Model Importer and a sexy Stage Maker work as a team:

([url]http://i42.tinypic.com/2z738ug.png[/url])

*Disappears*

HAH... stealing it from my stream? xP

also... here's a C Viper Preview... ignore the breasts normals lol
(http://i.imgur.com/qKPyL.png)


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: ItalianStallion on April 09, 2012, 05:51:07 AM
HAH... stealing it from my stream? xP

also... here's a C Viper Preview... ignore the breasts normals lol
([url]http://i.imgur.com/qKPyL.png[/url])


Guilty of charge!

Also, she's [censored]ing sexy bro.

Who cares about the Normals on the tits for now, she still got swag.

Yes, females also have swag.

This will be collab #7.



Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 09, 2012, 06:06:10 AM
Guilty of charge!

Also, she's [censored]ing sexy bro.

Who cares about the Normals on the tits for now, she still got swag.

Yes, females also have swag.

This will be collab #7.
ur guilty! xD

and yes, girls DO have swag, we all have swag! well some dont xP

*vanishes to bed*


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Carnage on April 09, 2012, 06:09:39 AM
i tough you were on a break dsx8 lol still waiting for the spidey pack here :P


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: SiLeNtDo0m on April 09, 2012, 06:16:18 AM
Viper over Zelda?  Interesting.  I saw her over ZSS myself but Zelda probably works well too (especially with places like the hair).


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: DSX8 on April 09, 2012, 07:21:48 AM
i tough you were on a break dsx8 lol still waiting for the spidey pack here :P
ill release him if SDoom promises to update his spiderman psa in the future :P


Viper over Zelda?  Interesting.  I saw her over ZSS myself but Zelda probably works well too (especially with places like the hair).
yeah, alot of ppl told me ZSS, but i sticked with Zelda cause of the magic and stuff, i thought it would suit her more better than using a gun whip


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Kagemaru on April 09, 2012, 11:23:03 AM
:/ Brawl needs more females... Why not import a female over one of the other male characters?

I say this... knowing full well I'm on the animation team for Sanji which replaced Peach >_>;


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: ItalianStallion on April 09, 2012, 12:41:51 PM
Why do people say Viper over ZSS? Makes no sense to me.

Because of the body type?

Body type is not important anymore, because of Model Importing. Now you need to worry about the Body proportions which is a different thing.

Crimson Viper uses fire and electricity attacks, she doesn't use a plasma whip gun.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: SiLeNtDo0m on April 09, 2012, 12:45:54 PM
Why do people say Viper over ZSS? Makes no sense to me.

Because of the body type?

Body type is not important anymore, because of Model Importing. Now you need to worry about the Body proportions which is a different thing.

Crimson Viper uses fire and electricity attacks, she doesn't use a plasma whip gun.

Well because Viper is also very athletic and kickass, much like ZSS.  Plasma Whip and Paralyzer aside, ZSS has more of those fancy flips and kicks.  Zelda's attacks are all either dainty or magic based and overall she's a very sluggish character which doesn't really suit Viper at all.

Still, if DSX8 wants her over Zelda that's cool.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Segtendo on April 09, 2012, 12:49:15 PM
I'm all for Viper on Zelda.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: BlueBrain on April 09, 2012, 01:53:54 PM
im for any female import that isnt from a fruity anime NOT over zss, she is weak as hell, and has a weird moveset


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: Wasabi_Skillz on April 09, 2012, 02:05:02 PM
zss is pretty good in brawl plus.


Title: Re: DSX8's Imports! On break!... DBZ Stages & Jin Preview... - 04/07
Post by: ItalianStallion on April 09, 2012, 02:31:09 PM
Zero Suit Samus is a great character, if you know how to use her. That's beside the point.


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 01:06:13 AM
well at least some ppl prefer C Viper on Zelda... the only issue im having with her is the jacket rig.... x-x

everything else seems to animate just smoothly ;D

update:
just for any1 who wants to see me stream as i revamp Orbital Rings System Cargo Bay... feel free to join!
https://join.me/116-983-646 (https://join.me/116-983-646)

this is by using 2 different brawlbox's.. some didnt convert properly in BB 0.66.. but the CHR0, SRT0's, and VIS0's r no longer glitching!
(http://i.imgur.com/6iyVS.png)


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Reaver Ind. on April 10, 2012, 03:28:06 AM
Edit: Whoops I miss read the topic title lol. Well there no reason anyone else should see the original post right?  But none the less, everyones existence is meaningful in it own way, and soon we'll celebrate the birth of yours. :)


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 03:34:49 AM
Happy Birthday DSX8! :happy:
lol its not today... its 2morrow, on the 11th! xD

edit:
finished revamping Les Vegas now.. and did a bit of more fixing on Orbital Rings.. now some of the materials that has stage shading on it is now fixed.. not sure y converting the model as a V9 doesnt fix that, but o well. I had a major issue with Les Vegas tho.. and warning, use a FS that slows/stops stage animations (CHR0/SRT0), then the SRT0 will become glitchy till you do it again.. not sure y it does it on that stage. The statue on Les Vegas is now animated.. its CHR0 didnt have a end point in it for its loop, so i made 1, odd..
(http://i.imgur.com/bqlwC.jpg)

also... wat shall i revamp next? ;)
(http://i.imgur.com/7d2s6.png)


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Reaver Ind. on April 10, 2012, 06:43:39 AM
I love the Les Vegas stage!  Actually there is a handful of stages I like from Tatsunoko vs. Capcom, but Les Vegas is my number one favorite and it looks even better now.


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: BlueBrain on April 10, 2012, 07:17:24 AM
its les vagas...

a letter swap from lAs vEgas
                              lEs vAgas


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 02:04:19 PM
its les vagas...

a letter swap from lAs vEgas
                              lEs vAgas
GAH sorry.. guess i get those 2 mixed up... X_X


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Wasabi_Skillz on April 10, 2012, 02:27:02 PM
super excited for the revamp


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Dark Aura on April 10, 2012, 02:35:12 PM
Uncharted Reigon of China would be my first choice. Then Yanmato's Arc.

And the revamps look amazing, man.


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 02:49:54 PM
Uncharted Reigon of China would be my first choice. Then Yanmato's Arc.

And the revamps look amazing, man.
well right now im doing Gasellschaft Storm... there's a few PAT0's in that 1.. so y not bring some life to that stage? ;)


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Wasabi_Skillz on April 10, 2012, 06:57:50 PM
nice. it'll be even more hectic for those lil servots :P


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 09:09:53 PM
nice. it'll be even more hectic for those lil servots :P
haha indeed

anyways.. im not starting back up with my streams.. im pretty sure alot of u ppl missed em ;)
https://join.me/866-207-128

thought i should let u all kno that there's 2 lame ass trolls in the stream... so if u enter, just ignore them =D


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: ItalianStallion on April 10, 2012, 09:41:47 PM
The revamps are looking great so far man.

I vote for Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om Daigo Temple!


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 10:05:30 PM
The revamps are looking great so far man.

I vote for Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om Daigo Temple!
hah thanks.. ill do that 1 next

anyways... new pics... im just ignoring the trolls while making this.. still need to make some adjustments to Gasellschaft Storm... freezes 39secs into the match.. need to figure out which model is the cause...

(http://i.imgur.com/YyXk1.jpg)


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: Kagemaru on April 10, 2012, 10:52:17 PM
Oh... dude... why don't you move the playable area back a bit on the middle one, and have the buildings be the borders... but not all the way up to the top... like, the top of the buildings could be reached and then walk-off.

But nice revamps... Orbital Rings has been one of my favorite stages for a while now. The soundtrack just kicks so much ass with it...

+1


Title: Re: DSX8's Imports! Orbital Rings Revamp #2! Bday 2morrow.. O_O... - 04/10
Post by: DSX8 on April 10, 2012, 11:15:50 PM
Oh... dude... why don't you move the playable area back a bit on the middle one, and have the buildings be the borders... but not all the way up to the top... like, the top of the buildings could be reached and then walk-off.

But nice revamps... Orbital Rings has been one of my favorite stages for a while now. The soundtrack just kicks so much ass with it...

+1
sorry not gonna do that... im doing the way it plays in TvC.. there's also be invisible walls too, so ya... xD


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kagemaru on April 11, 2012, 01:27:03 AM
Not an issue. They are fun still.

I like them for Stamina matches... and now that you're adding invisible walls, thats even better. Kudos and good luck.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 01:36:50 AM
Not an issue. They are fun still.

I like them for Stamina matches... and now that you're adding invisible walls, thats even better. Kudos and good luck.
hah yeah, im not really a fan of paltform stages to be honest... they throw off my game! >=O

and anyways... today is mah bday.... yippie -_-


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: BlueBrain on April 11, 2012, 01:46:29 AM
happy birthday


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Carnage on April 11, 2012, 02:53:25 AM
so its your birthday xD hope evrything goes like you want it to go and happy birthday


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Ӄit ßallarɖ on April 11, 2012, 03:54:20 AM
(http://cdn.memegenerator.net/instances/400x/18288316.jpg) yeah I know I suck at memes =p


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 03:56:34 AM
happy birthday
thxs

so its your birthday xD hope evrything goes like you want it to go and happy birthday
hah yeah... thxs and so far.. sorceress wished me a good day around a bunch of homeless hobo's thats strippers :srs:


([url]http://cdn.memegenerator.net/instances/400x/18288316.jpg[/url]) yeah I know I suck at memes =p
xD

thanks


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Reaver Ind. on April 11, 2012, 05:14:00 AM
Happy Birthday DSX8! Okay I think I'm awake enough to get it right this time lol.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 05:20:04 AM
Happy Birthday DSX8! Okay I think I'm awake enough to get it right this time lol.
thanks and yes, ur awake enough to get it right perfectly xP


edit:
was fully capable of importing TvC SCN0 data files into brawl... their original lighting makes the stages look more better in brawl! downside tho... some of the TvC stages dont have fog or ambiencelight data...

i wonder if i can load a SCN0 in a stage that has no fog data... *tests*


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: slayermarth101 on April 11, 2012, 05:33:44 AM
(http://i.qkme.me/357kh2.jpg)

Now. CUT YOUR CAKE! ;D
(http://static.fjcdn.com/pictures/Troll_b694bc_1729808.jpg)

Happy Birf'day. (http://www.ironworksforum.com/ubb/noncgi/smiles/birthday.gif)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 05:39:41 AM
([url]http://i.qkme.me/357kh2.jpg[/url])

Now. CUT YOUR CAKE! ;D
([url]http://static.fjcdn.com/pictures/Troll_b694bc_1729808.jpg[/url])

Happy Birf'day. ([url]http://www.ironworksforum.com/ubb/noncgi/smiles/birthday.gif[/url])
(http://static.fjcdn.com/gifs/How+I+Feel+Every+Time.+%3E_150ff9_3568271.gif)


edit:
well seems like i cant get rid of the fog data in the SCN0.. o well.. doesnt mean i cant edit it in an old BB version


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: slayermarth101 on April 11, 2012, 05:56:12 AM
Pic broke. =X


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Dustlander on April 11, 2012, 06:00:45 AM
Happy Birthday! I wish happiness and luck in everything in your life.

Also, good work with those stages! And I agree with Stalion, I think Daigo Temple - Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms is the one that mostly needs a revamp.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 06:08:03 AM
Happy Birthday! I wish happiness and luck in everything in your life.

Also, good work with those stages! And I agree with Stalion, I think Daigo Temple - Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms is the one that mostly needs a revamp.

hah i agree.. ill show a pic of what it looks like later on ;)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Segtendo on April 11, 2012, 08:07:02 AM
Happy birthday dude!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Speedy101 on April 11, 2012, 08:36:19 AM
Happy bithday


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Dot on April 11, 2012, 08:42:10 AM
happy birthday amigo!!!



inb4GBChappyderpday


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Beyond on April 11, 2012, 08:50:56 AM
Happy Birthday!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: LCCoolJ95 on April 11, 2012, 09:04:37 AM
Happy birthday DSX8! Don't forget to have birthday sex! ;)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: BlackJax96 on April 11, 2012, 10:34:57 AM
Happy Birthday!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!!!!!!!!!!!!11


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: SSJ Is Clueless! on April 11, 2012, 10:50:07 AM
HAPPY HAPPY BIRTHDAY TO YOU!!!!!!!!!!!!!!!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: SiLeNtDo0m on April 11, 2012, 11:01:34 AM
Happy birthday you crazy awesome stage importerer you!  Pyrrhon approves of your awesome!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DemonBoy on April 11, 2012, 11:50:56 AM
Happy Birthday!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Velen on April 11, 2012, 11:59:08 AM
Happy B-to the-DAY!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Hero © on April 11, 2012, 12:28:22 PM
Happy Birthday DSX8 ;D
NOW LETS SEE SOME MORE STAGE IMPORTS


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: ♤♡◇♧ on April 11, 2012, 12:41:52 PM
Happy birthday.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: GBC on April 11, 2012, 01:37:01 PM
Happy Derp DAY!!!

(http://chzderp.files.wordpress.com/2012/04/hurr-durr-derp-face-king-herpaderp-for-a-day.jpg)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 02:01:27 PM
Happy birthday dude!
Happy bithday
happy birthday amigo!!!



inb4GBChappyderpday
Happy Birthday!
Happy birthday DSX8! Don't forget to have birthday sex! ;)
Happy Birthday!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!!!!!!!!!!!!!!!!!!11
HAPPY HAPPY BIRTHDAY TO YOU!!!!!!!!!!!!!!!
Happy birthday you crazy awesome stage importerer you!  Pyrrhon approves of your awesome!
Happy Birthday!
Happy B-to the-DAY!
Happy Birthday DSX8 ;D
NOW LETS SEE SOME MORE STAGE IMPORTS
Happy birthday.
Happy Derp DAY!!!

([url]http://chzderp.files.wordpress.com/2012/04/hurr-durr-derp-face-king-herpaderp-for-a-day.jpg[/url])

xD  thxs every1

@Dot u were right bout the Happy DerpDay... :srs:


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kagemaru on April 11, 2012, 02:08:58 PM
Otanjoobi omedeto



Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 02:10:14 PM
Otanjoobi omedeto


O.o

lolwat


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Wasabi_Skillz on April 11, 2012, 02:16:31 PM
Happy Birthday Demon!!! (http://www.youtube.com/watch?v=3c0YnDb_QR4#)

I'm sure you like High School Musical. Right?


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 02:24:32 PM
Happy Birthday Demon!!! ([url]http://www.youtube.com/watch?v=3c0YnDb_QR4#[/url])

I'm sure you like High School Musical. Right?
thanks for the.... video o-o

and no i dont xD


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Velen on April 11, 2012, 02:44:51 PM
O.o

lolwat

If you hadn't guessed. That's Japanese for "Happy Birthday!"


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 02:51:36 PM
If you hadn't guessed. That's Japanese for "Happy Birthday!"
yeah i figured that as much :P


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: ItalianStallion on April 11, 2012, 03:13:16 PM
(http://forum.sensiseeds.com/fdata/gallery/olsmax/space_cake.JPG)

That's not all sir.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Royal_Blade on April 11, 2012, 03:21:07 PM
Happy Birthday!

*eats some of Stallion's cake*

"Mmmm..."


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 03:26:28 PM
([url]http://forum.sensiseeds.com/fdata/gallery/olsmax/space_cake.JPG[/url])

That's not all sir.
HELL YA! WEED CAKE! MAH FAV! :af2:


Happy Birthday!

*eats some of Stallion's cake*

"Mmmm..."
*takes cake away*... none for u :srs:


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kingskull95 on April 11, 2012, 03:58:40 PM
HAPPY BIRTHDAY MASTER  :happy:


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: SSJ Is Clueless! on April 11, 2012, 04:00:40 PM
*comes back for cake*

mmmm cake

*starts eating and passes out*

"oh happy B-Day.....again


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 04:04:12 PM
HAPPY BIRTHDAY MASTER  :happy:
:notimp:

no need to call me master..... :|


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Don Jon Bravo on April 11, 2012, 05:06:35 PM
feliz cumpleanos matador de demonios :)
(http://cdn.seymourduncan.com/forum/images/smilies/birthday.gif)(http://cdn.seymourduncan.com/forum/images/smilies/friday.gif)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: AVGanondorf on April 11, 2012, 05:12:35 PM
O.o

lolwat
I speak Japanese, he said Happy Birthday to you.  (お誕生日おめでとう).  Although why would anyone send you a Happy Birthday message in Japanese??  hahaha

Happy Birthday DSX8!!  :D


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Haseyo on April 11, 2012, 05:14:40 PM
Happy birthday dood! I have nothing witty to say.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kingskull95 on April 11, 2012, 05:19:16 PM
:notimp:

no need to call me master..... :|
Im just kidding bro XD but thanks for the help


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 05:37:17 PM
I speak Japanese, he said Happy Birthday to you.  (お誕生日おめでとう).  Although why would anyone send you a Happy Birthday message in Japanese??  hahaha

Happy Birthday DSX8!!  :D
Happy birthday dood! I have nothing witty to say.
thxs lol


Im just kidding bro XD but thanks for the help
ya np


anyways.... you all want some daigo temple cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms right? TO BAD WALUIGI GOT CAUGHT IN IT! :o
has its own original light and fog data... but.. i need to find a way to make it less... thick! also dont kno y the flames dont animate while everything else DOES! :o
(http://img838.imageshack.us/img838/3711/daigotemplefogissue.png)


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Infernape on April 11, 2012, 05:40:18 PM
I Want that...  :af: awesome job on that!


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Albafika on April 11, 2012, 06:11:16 PM
You're 24? Wow. ._.

Happy birthday.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: SSJ Is Clueless! on April 11, 2012, 06:16:55 PM
ok, sorry


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: SonicBrawler on April 11, 2012, 06:18:21 PM
wait, its ur birth-day? you know what they say?

Merry Christmas :af:


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 07:17:23 PM
I Want that...  :af: awesome job on that!
lol to bad :p

You're 24? Wow. ._.

Happy birthday.
lol yup and thxs
ok, sorry
for....?

wait, its ur birth-day? you know what they say?

Merry Christmas :af:
xD thanks


on the side.... i recieved a hate mail!!! xD


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Maxi on April 11, 2012, 07:33:08 PM
Can't wait to see the TvC revamps! Still have mostly all of 'em. :3

And bappy hirthday, bud! :3


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 07:40:58 PM
Can't wait to see the TvC revamps! Still have mostly all of 'em. :3

And happy birthday, bud! :3
^ fixed :p

but thxs :3


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Maxi on April 11, 2012, 07:44:05 PM
^ fixed :p

but thxs :3
(https://encrypted-tbn3.google.com/images?q=tbn:ANd9GcRYB10WFgfGkiBFhe9KPtKIgXdKwVhW8O09Jg-bYQLpxktHSXlxvw)
Don't jeapordadize my edumacation.

I spellz gewd. XD


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Nah on April 11, 2012, 07:46:01 PM
on the side.... i recieved a hate mail!!! xD
On the side? What is that even supposed to mean. Also, have a birthday is all I can say


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 07:48:47 PM
On the side? What is that even supposed to mean. Also, have a birthday is all I can say
oh its u.. please gtfo and leave my peaceful life alone ^^

kthxsbai


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kagemaru on April 11, 2012, 09:15:56 PM
Dunno what thats about o.o

BUT

The stage looks cool so far. I'm really excited about the invisible barriers cause I actually enjoy playing stamina matches.

Its even more fun when you have characters modeled after MvC games. Spider-Man and Deadpool for example.

I'm actually gonna go out and get MvC3 some time soon and use that for Wolverine and Iron Man (if no one does Iron Man first that is) And I might buckle down and do Captain America (I really don't have any taste for this guy) and most def gotta do X-23 now that Kit's left. (I was gonna do her before I found out Kit was gonna)

So kudos.

I may not like TvC or games like MvC... but they are fun when its the Brawl version xD


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 11, 2012, 09:27:56 PM
Dunno what thats about o.o

BUT

The stage looks cool so far. I'm really excited about the invisible barriers cause I actually enjoy playing stamina matches.

Its even more fun when you have characters modeled after MvC games. Spider-Man and Deadpool for example.

I'm actually gonna go out and get MvC3 some time soon and use that for Wolverine and Iron Man (if no one does Iron Man first that is) And I might buckle down and do Captain America (I really don't have any taste for this guy) and most def gotta do X-23 now that Kit's left. (I was gonna do her before I found out Kit was gonna)

So kudos.

I may not like TvC or games like MvC... but they are fun when its the Brawl version xD
xD u should try em out!

Post Merge: April 11, 2012, 10:52:25 PM
The name's Nah. Nah Bro. Also can't wait for the next stream
i would prefer if u didnt follow me aaron


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: ItalianStallion on April 12, 2012, 12:58:33 AM
([url]http://img838.imageshack.us/img838/3711/daigotemplefogissue.png[/url])


I do want that stage but that fog is way too intense.


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: DSX8 on April 12, 2012, 01:38:05 AM
I do want that stage but that fog is way too intense.
hah yeah... still trying to fix it... =/


Title: Re: DSX8's Imports! TvC Revamps coming! also Bday!.. O_O... - 04/11
Post by: Kagemaru on April 12, 2012, 01:49:47 AM
I have tried them xD

Brawl seems to be the only 2D fighter I like...

Everything else has to have an 8 way run system...


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: DSX8 on April 12, 2012, 02:08:47 AM
I have tried them xD

Brawl seems to be the only 2D fighter I like...

Everything else has to have an 8 way run system...
lol i see...

edit:
well.. fog issue fixed on Daigo Temple Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms... sometimes the SRT0 data will play, sometime wont.. pretty weird if u ask me.. must be a SRT0 bug from BB 66..
also.. added some smexy light reflection on the tree's.. and they follow the camera
(http://i.imgur.com/uEzRT.jpg)


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Wasabi_Skillz on April 12, 2012, 05:37:29 AM
lol i see...

edit:
well.. fog issue fixed on Daigo Temple Cherry B([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])oms... sometimes the SRT0 data will play, sometime wont.. pretty weird if u ask me.. must be a SRT0 bug from BB 66..
also.. added some smexy light reflection on the tree's.. and they follow the camera
([url]http://i.imgur.com/uEzRT.jpg[/url])


smexyyy


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Kagemaru on April 12, 2012, 11:07:15 AM
Sexy indeed.

I might actually turn my Wii on this week.


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: BlueBrain on April 12, 2012, 11:23:41 AM
only thing i find weird is how the level looks like a background, instead of a real level... at least in that pic it looks like that to me...
probably its cuz of the lack of a shadow now i think about it...^^


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Kagemaru on April 12, 2012, 11:46:32 AM
I see what you mean.

The lack of shadows coming off snake and the metal boxes do actually make it look like a background picture.

But I suspect DSX8 has either addressed or will address that issue.


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: DSX8 on April 12, 2012, 01:35:04 PM
I see what you mean.

The lack of shadows coming off snake and the metal boxes do actually make it look like a background picture.

But I suspect DSX8 has either addressed or will address that issue.
lol the shadow model is there.. just not sure y its not loading up anymore in Dolphin.. i think BB 66 did something to it and doesnt make it work anymore...


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: KTH on April 12, 2012, 02:12:05 PM
Quote
([url]http://i.imgur.com/uEzRT.jpg[/url])


Mother of God. That look like the original.


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: DSX8 on April 13, 2012, 05:45:35 AM
Mother of God. That look like the original.
indeed it does!

anyways... i found out y the MShadow doesnt work...

the Part2 Entries of the MShadow material doesnt save properly in the latest BB, thus making them not work in game.. and plus it wont let me manually add/edit the part2 entry! so for now.. imma have to find another way to make it work for the custom MShadow model i made for Daigo Temple.
(http://i.imgur.com/sl9Cu.png)

edit:
well got it to finally have "shadow" for its Part2 Entries on the material... tried it out, and i get no charater shadow at all... not sure what im doing wrong here..
(http://i.imgur.com/sSLqt.jpg)

update:
well... working on Washinkyo Amehon.... got some models to have normals now, just gotta fix 3 more in 3ds max... gonna be a long process till this stage works properly in brawl..
(http://i.imgur.com/uOEmK.jpg)


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Kagemaru on April 13, 2012, 04:34:30 PM
Coolio


Title: Re: DSX8's Imports! TvC Stage Revamps Might be canceled.. post #3463 - 04/14
Post by: DSX8 on April 14, 2012, 04:17:41 AM
indeed


anyways... im having some issue's with the final model of the stage...

(http://i.imgur.com/VA58R.png)
                                    Regular                                                    New with normals fixed

Original Model:
Scale: (-1,1,1.119873)
Rotation: (0,30.80497,0)
Translation: (-2.577034,3.768984,-22.35934)

New model from 3ds max:
Scale: (1,1,1.1199)
Rotation: (-180,210.8049,0)
Translation: (-2.577034,3.768984,-22.35934)

as u can see.. only the Scale and Rotation in the main bone has changed upon exporting from 3ds max.. not sure what to do to fix this..


update:
gonna have pervy fix that model in the pic above sometime soon!

well tested both Washinkyo Amehon AND Gasellschaft Storm on my wii... Gasellschaft storm freezes 46secs into the match, but doesnt on dolphin. Washinkyo Amehon freezes 1min 19secs into the match instead of 39secs.

i think the only way i can fix these silent freeze issue's (but with music playing still) is if i remake all the models in 3ds max, and add normals to their objects. Daigo Temple Cherry B(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms on the other hand is fine except for 1 model that makes it freeze.. but i dont think any1 cares about that flamming ball in the background :P


update2:
well... fixed every model of washinkyo amehon models to have normals on ALL of its objects.. and its STILL freezing!!! :rage:

i think its a material issue now... if thats not it... then i give up =/  (ignore the dark colors.. every object has their own color data back).. im just getting sick and tired of these TvC models always freezing on me
(http://i.imgur.com/wjLuv.jpg)

anyways... im off to bed.. got a busy weekend in front of me.... :\


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Kagemaru on April 14, 2012, 04:30:08 AM
Hope it works out.

I know all to well about hacks not working with you :/

I should get going to sleep too... its 530am...


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: KTH on April 14, 2012, 04:32:34 AM
Does you got a pic for this stage from TvC?


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: DSX8 on April 14, 2012, 11:14:18 AM
Does you got a pic for this stage from TvC?
all the pics i've taken r from my wii... but a pic of this stage from TvC directly.. nope.. but there might be 1 on google..

(http://i.ytimg.com/vi/Tpc_TEj-1rc/0.jpg)


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Ӄit ßallarɖ on April 14, 2012, 02:32:29 PM
and most def gotta do X-23 now that Kit's left. (I was gonna do her before I found out Kit was gonna)
actually I stopped working on X-23 before I left. There's a rather nasty issue with her fingers on the right hand.


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Hero © on April 14, 2012, 02:35:41 PM
([url]http://i.imgur.com/wjLuv.jpg[/url])

This is my favorite stage

and so is Galactors base ;D


Title: Re: DSX8's Imports! TvC Revamps coming!... - 04/12
Post by: Kagemaru on April 14, 2012, 03:17:15 PM
actually I stopped working on X-23 before I left. There's a rather nasty issue with her fingers on the right hand.

I'll deal with it...

Wolverine didn't have fingers that moved very well either.

Like father like daughter I guess :D


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 14, 2012, 10:08:30 PM
I'll deal with it...

Wolverine didn't have fingers that moved very well either.

Like father like daughter I guess :D
lol guess so xD


This is my favorite stage

and so is Galactors base ;D
Orly now?

update:
due to BB 66b... i tried washinkyo amehon again with the V11 to V9 converter... and i am now pleased to announce.. NO MORE FREEZING!

BJ told me he did some editing to the material code.. and that seemed to have fixed my issue o.o


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: Wasabi_Skillz on April 14, 2012, 10:21:56 PM
hurray for good news! did you ever get that shadow problem in daigo temple fixed?


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 14, 2012, 10:22:58 PM
hurray for good news! did you ever get that shadow problem in daigo temple fixed?
sadly nope... not at all... =/

i might have to go back to using mewtwo2000's shadow model

edit:
just to prove that i got washinkyo amehon stage fully working now :af2:


WELCOME TO WASHINKYO CITY!
(http://img100.imageshack.us/img100/5412/al1204142223binout.jpg)
(http://img546.imageshack.us/img546/4438/al1204142224binout.jpg)
(http://img689.imageshack.us/img689/1185/al12041422241binout.jpg)


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: xxWutzMercyxx on April 15, 2012, 12:58:40 AM
Looks promising so far great job as usual bro. Though I'm excited to see the model importer improving, I still want to see some progress on the other Melee Stages :)


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 15, 2012, 01:19:22 AM
Looks promising so far great job as usual bro. Though I'm excited to see the model importer improving, I still want to see some progress on the other Melee Stages :)
hah... like i told every1 else..

Xiggah is finishing the final part of PokeFloats... Mewtwo2000 is fixing up Mute City with collision fixes and lighting, and Brinstar Depths... well lets just say that the main stage is playable ;D


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: xxWutzMercyxx on April 15, 2012, 01:42:48 AM
Good to know they're still getting love. Glad to see you're tackling TvC again with more improvements. With the new BrawlBox out could you now make a decent stage of Skyloft?


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: Carnage on April 15, 2012, 01:51:40 AM
hah... like i told every1 else..

Xiggah is finishing the final part of PokeFloats... Mewtwo2000 is fixing up Mute City with collision fixes and lighting, and Brinstar Depths... well lets just say that the main stage is playable ;D
cant wait for pokefloats :P


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 15, 2012, 01:59:02 AM
Good to know they're still getting love. Glad to see you're tackling TvC again with more improvements. With the new BrawlBox out could you now make a decent stage of Skyloft?
hmm... i could.. *shrugs*


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: BlueBrain on April 15, 2012, 03:00:00 AM
still no shadows :srs:


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 15, 2012, 03:35:06 AM
still no shadows :srs:
DEAL WITH IT!!! its release will have shadows once i figure out how to get them to work in BB 66b... cool ur jets every1... :notimp:


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: Carnage on April 15, 2012, 03:50:49 AM
so dsx8 your helping someone with fixing alien i tough you didnt like alien


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: BlueBrain on April 15, 2012, 03:51:05 AM
DEAL WITH IT!!! its release will have shadows once i figure out how to get them to work in BB 66b... cool ur jets every1... :notimp:

haha, relax, no big deal, hahaha


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 15, 2012, 03:56:10 AM
so dsx8 your helping someone with fixing alien i tough you didnt like alien
lol i do.. and his issue was texture size.. he had it as 300x300 instead of 256x256... =_=


haha, relax, no big deal, hahaha
hah yeah i kno

anyways... gasellschaft storm... still freezes for some reason... but only when i add servbots... but i fixed the lighting via hexing xD

(http://i.imgur.com/H6tBl.jpg)
(http://i.imgur.com/4e66K.jpg)
(http://i.imgur.com/PQda5.jpg)
(http://i.imgur.com/MtQEF.jpg)


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: Wasabi_Skillz on April 15, 2012, 05:01:29 AM
o those servbots! i wanted someone to make those over toon link/lucas/ness!

gesellschaft looks great!


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: DSX8 on April 15, 2012, 05:20:08 AM
o those servbots! i wanted someone to make those over toon link/lucas/ness!

gesellschaft looks great!
lol thanks.. and pervy is making those servbots :P

anyways... after further testing.. it WASNT the servbots thats making the stage freeze this time... its actually the rain model material... O_o.. even remaking the material makes it freeze.. so *shrugs*

le-gasp! :o

imma have to talk to BJ and see whats wrong with that model... maybe its a bug in BB 66b o-o


Title: Re: DSX8's Imports! TvC Stage Revamps NOT canceled!.. post #3470 - 04/14
Post by: LCCoolJ95 on April 15, 2012, 07:45:22 AM
I see your progress on the TvC stages looks promising. Keep up the great work! Are you going to make a TvC pack once all the stages are done?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 03:08:47 PM
I see your progress on the TvC stages looks promising. Keep up the great work! Are you going to make a TvC pack once all the stages are done?
yes i will

update:
well since pictures just doesnt do its justice for Washinkyo Amehon... how about a video? :af:
SSBB Stage Imports - TvC Washinkyo Amehon (100% complete) (http://www.youtube.com/watch?v=pV0P8gPXjSQ#ws)


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: BlueBrain on April 15, 2012, 03:22:25 PM
it looks great!


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Wasabi_Skillz on April 15, 2012, 03:23:06 PM
it looks so great! when is the release???


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 03:27:45 PM
it looks great!
it looks so great! when is the release???
will only be included in my TvC Stage Pack...

these revamps im doing will NOT be released 1 at a time!


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Wasabi_Skillz on April 15, 2012, 03:43:01 PM
and everything works over skyworld correct?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 03:51:50 PM
and everything works over skyworld correct?
yes

i've also got a small trick up my sleeve for Orbital Rings with its spider + soldiers ;)


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 15, 2012, 03:52:54 PM
altough i dislike walk off stages that one seems preety epic animated and such but should the background regenerat like the road and the destroyed car ? because the rest of the animations dont match since they hit a car that isnt there lol still thats some good work on that stage


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 03:57:57 PM
altough i dislike walk off stages that one seems preety epic animated and such but should the background regenerat like the road and the destroyed car ? because the rest of the animations dont match since they hit a car that isnt there lol still thats some good work on that stage
mmm good point... i might turn the loop of those cars to false


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Haseyo on April 15, 2012, 04:21:37 PM
I agree with Carnage. I hate flat walk-offs but with full animation in the background...I'll use a few.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 05:12:26 PM
I agree with Carnage. I hate flat walk-offs but with full animation in the background...I'll use a few.
lol trust me.. all of these will have background animations ;D


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Enigmatic on April 15, 2012, 05:13:13 PM
There are few flat walk-offs that I like. When I do, they are usually not that wide. It just makes the battle take forever. The KCMM DanceClub that robz made is pretty great, and the fact that it isn't that wide makes it a bit easier to kill people on, but there are few others that I really like to play on. The city stage looks cool, and I will probably download it, but stages like it are just a pain to play on.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 05:17:27 PM
hahah... i prefer flat walk off stages.. i dont like platforms.. ^^"


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Enigmatic on April 15, 2012, 05:41:49 PM
hahah... i prefer flat walk off stages.. i dont like platforms.. ^^"
I don't mind walk-offs that much if there are some variations, like holes to fall through, some platforms etc. Also for platformed stages i don't mind stuff like FD. This kind of stuff just helps for competitive battles, but it you aren't into that then flat-walkoffs work well.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Haseyo on April 15, 2012, 05:57:27 PM
Yeah, I at least want pits or hills / buildings to work with. The club is my current only flat walk-off since...it's a [censored]ing club. Awesome club music to go with makes it all the more fun. I dislike flat walk-offs because it's too easy to KO someone at like 10%, which is why my friends and I despise Flat Zone(s).

If I do knock someone really close but they don't die, I run back to the middle because them recovering can hit me and kill me at 2% ._. I like longer, suspenseful fights. Both at 180% and just won't die? Someone's gotta die soon.  

It would be cool if you released Washinkyo Amehon first as a "teaser" for the pack  

 :af2:
 :af2:
 :happy:
:srs:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 06:01:30 PM
Yeah, I at least want pits or hills / buildings to work with. The club is my current only flat walk-off since...it's a [censored]ing club. Awesome club music to go with makes it all the more fun. I dislike flat walk-offs because it's too easy to KO someone at like 10%, which is why my friends and I despise Flat Zone(s).

If I do knock someone really close but they don't die, I run back to the middle because them recovering can hit me and kill me at 2% ._. I like longer, suspenseful fights. Both at 180% and just won't die? Someone's gotta die soon.  

It would be cool if you released Washinkyo Amehon first as a "teaser" for the pack  

 :af2:
 :af2:
 :happy:
:srs:
Orly?

*doesnt give 1*  :af2:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Haseyo on April 15, 2012, 06:04:24 PM
(http://www.banklawyersblog.com/.a/6a00d8341c652b53ef011168e57cea970c-800wi)

I just hope they get released soon. If other people finish these allegedly "soon" stages then I dunno how much space I'll have left.  :oshi:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 06:05:32 PM
([url]http://www.banklawyersblog.com/.a/6a00d8341c652b53ef011168e57cea970c-800wi[/url])

I just hope they get released soon. If other people finish these allegedly "soon" stages then I dunno how much space I'll have left.  :oshi:

:P


well... i'll give u guys this which is something i made earlier today...
BUZZ LOOK AN ALIEN! (http://www.youtube.com/watch?v=zQjT4BPM9gY#ws)


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: SSJ Is Clueless! on April 15, 2012, 06:30:21 PM
that video i have to hold in my laughs so my parents can watch there show but that is hilaroius


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Segtendo on April 15, 2012, 06:45:08 PM
:P


well... i'll give u guys this which is something i made earlier today...
BUZZ LOOK AN ALIEN! ([url]http://www.youtube.com/watch?v=zQjT4BPM9gY#ws[/url])

Ah Toy Story. How I love your movies.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 15, 2012, 06:58:27 PM
that video i have to hold in my laughs so my parents can watch there show but that is hilaroius
lol :P


Ah Toy Story. How I love your movies.
indeed :vyse:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 10:50:11 AM
Did you get my PM?

*Waits patiently for new stages*

With the near-completion of Wolverine, I've been playing marvel matches...

Wolverine
Thore
Hulk
Deadpool
Iron Man / War Machine
Spider Man

I might release the Iron Man animations to the public soon. Still thinking about it.

But yeah, with those stages, stamina matches will be much more fun.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 02:16:09 PM
Did you get my PM?

*Waits patiently for new stages*

With the near-completion of Wolverine, I've been playing marvel matches...

Wolverine
Thore
Hulk
Deadpool
Iron Man / War Machine
Spider Man

I might release the Iron Man animations to the public soon. Still thinking about it.

But yeah, with those stages, stamina matches will be much more fun.
yeah got ur PM... not gonna do ur request cause as i have in my OP.. i dont take requests :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 04:13:28 PM
No problem. :)

Gamma Kid said he' do it so its all good.

You got an eta on those stages?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 04:37:07 PM
No problem. :)

Gamma Kid said he' do it so its all good.

You got an eta on those stages?
my TvC stage pack... might be out by next week if things end up going smoothly ;D


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 16, 2012, 04:51:29 PM
my TvC stage pack... might be out by next week if things end up going smoothly ;D
still remenber when you said that on the spidey pack and it has been like 2 months :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 08:29:00 PM
still remenber when you said that on the spidey pack and it has been like 2 months :P
well ur the only 1 that WANTS my spiderman revamp... >_>

no1 else has been talking about it at ALL! :(


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Segtendo on April 16, 2012, 08:30:37 PM
well ur the only 1 that WANTS my spiderman revamp... >_>

no1 else has been talking about it at ALL! :(
Cuz you haven't been keeping us up to date about him :v


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 08:31:46 PM
I didn't know you were supposed to be doing a Spider-Man re-vamp...

Do that... screw the stages

:srs:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 08:31:56 PM
Cuz you haven't been keeping us up to date about him :v
lol true.. even tho he IS complete with metal and FS eyes :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Wasabi_Skillz on April 16, 2012, 08:39:42 PM
well ur the only 1 that WANTS my spiderman revamp... >_>

no1 else has been talking about it at ALL! :(

I want that spiderman revamp!


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 08:43:01 PM
^

This

:srs:


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Haseyo on April 16, 2012, 08:47:30 PM
I...sort of want the stages first. I'm all about new stages. I like the Brawl-styled Spiderman more than the actual Spiderman models.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 08:59:01 PM
That one's face is messed up >_>

And With all the MvC models... Spider-Man deserves a better rig.

But that said, DSX8 is gonna do what he wants regardless xD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 09:01:24 PM
I want that spiderman revamp!
^

This

:srs:
I...sort of want the stages first. I'm all about new stages. I like the Brawl-styled Spiderman more than the actual Spiderman models.
lol if u want him brawlstyled... then ask some1 to make the MvC3 textures to be brawl styled :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 16, 2012, 09:07:10 PM
Lol Brawl Styled...

Isn't that something simple like:

Open Photoshop

Select All

Desaturate

Save

Upload.

XD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 16, 2012, 09:15:05 PM
Lol Brawl Styled...

Isn't that something simple like:

Open Photoshop

Select All

Desaturate

Save

Upload.

XD
im not sure really.. xD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 17, 2012, 02:09:58 AM
well ur the only 1 that WANTS my spiderman revamp... >_>

no1 else has been talking about it at ALL! :(
see alot of people want the spidey revamp :P just need to finish scarlet and put in the download he might lag if theres 2 or more scarlets on the field and thats done ppl dont ask becuase they didnt know you revamped the rigg and gave him some sexy FS eyes


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 02:32:39 AM
see alot of people want the spidey revamp :P just need to finish scarlet and put in the download he might lag if theres 2 or more scarlets on the field and thats done ppl dont ask becuase they didnt know you revamped the rigg and gave him some sexy FS eyes
lol i might cancel scarlet spiderman cause well... he's just being a pain in the ass to make :s


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 17, 2012, 02:46:47 AM
lol i might cancel scarlet spiderman cause well... he's just being a pain in the ass to make :s

thats a shame :s you could just  do this rigg the vest on normal spidey then rigg the pouches/velt on normal spidey and then just an uv edit for the textures no need to rerigg an all spidey bpdy and it might work well imo


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 02:54:59 AM
that all sounds so badass...

Please do it o.o


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: BlueBrain on April 17, 2012, 03:05:43 AM
gimme the spidahman!!!


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 03:16:39 AM
@Carnage - hmmm sounds like a good idea... but ill pass ^^"


gimme the spidahman!!!
ok fine.. ill release him 2morrow... could go for a release anyways :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 17, 2012, 03:22:27 AM
@Carnage - hmmm sounds like a good idea... but ill pass ^^"

ok fine.. ill release him 2morrow... could go for a release anyways :P
so you will just be giving up on scarlet ... doesnt sound like you  oh well everyone has to quit sometime i guess  having spidey v2 is already a good 


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 03:27:40 AM
so you will just be giving up on scarlet ... doesnt sound like you  oh well everyone has to quit sometime i guess  having spidey v2 is already a good 
yeah.. its just that lowering his verts is a better idea and doing that ruins his model.. which blows


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Puraidou on April 17, 2012, 05:09:20 AM
Every time i see the word scarlet, i think of Flandre Scarlet.. Demon make her! xD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 05:42:01 AM
Every time i see the word scarlet, i think of Flandre Scarlet.. Demon make her! xD
lol BJ told me he already has her made and has sent it to Roo :P

told me that Roo might come back once BB is able to make PSA's... who knows if thats true or not tho...

anyways.... i finally got C Viper to show in-game... turned out some verts were badly rigged on the hair which caused her to NOT work :srs:

rig is STILL far from perfect tho
(http://i.imgur.com/ikF8f.png)
(http://i.imgur.com/a5AX5.png)


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Dustlander on April 17, 2012, 07:59:36 AM
Awesome man, she is already amazing, can't wait to see the finished one
And it appears that Zelda was indeed a good option... Still not a big fan of dem arms but she looks fine

And I'm hyped as hell for the TvC pack, I already have most of the old versions of them, cause I hate platforms too... D:

Quick question: are you still working on both Oichi's? I'm mostly interested in the Sengoku Basara one, but yeah, just asking xD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Haseyo on April 17, 2012, 08:48:53 AM
lol if u want him brawlstyled... then ask some1 to make the MvC3 textures to be brawl styled :P


I already have all the outfits from it. I like this kind:

(http://img821.imageshack.us/img821/5817/ironspidey.png)
The model imports of him are really, really skinny. Throws off the hitbox. They look great just messes my friends and I up.

That's why I want stages first, but I guess everyone else wants Spidamon. Why am I posting this? Because I wanted to clear up by what I mean by "Brawl-styled." Not the "Photoshop and make the texture hue slightly different" Brawl styled.

Video related.
http://www.youtube.com/watch?v=q5KuFOMxANA

...Spidamon.



Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Puraidou on April 17, 2012, 08:54:05 AM
I want Flandre so bad xD
Can't you tell him to send it to me? XD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 10:54:37 AM
I want Flandre so bad xD
Can't you tell him to send it to me? XD
nope.avi

he wont release it


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Puccio on April 17, 2012, 11:13:09 AM
Screw Ben Reilly guys, Peter is better! Hyped as [censored] for the revamp, sir.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Carnage on April 17, 2012, 12:28:04 PM
Screw Ben Reilly guys, Peter is better! Hyped as [censored] for the revamp, sir.
never said scarlet was better but its an alt costume that is epic since its part of the spidey history :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 02:35:23 PM
well.. i have set up a date for my Character Rigging classes. It will start in Late May/Early June..

in a few days from now, ill be making a thread for it.

*gets ready to release spiderman revamp*


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: FallenKing on April 17, 2012, 02:48:03 PM
I'll take your rigging class. You've seen my Krillin & Thor imports. I need this class. lol


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 02:51:25 PM
I'll take your rigging class. You've seen my Krillin & Thor imports. I need this class. lol
hah yeah... i sure have >_>

anyways... if i start it in May, it'll be on the 25th of May, or in June, it'll be on the 8th of June.

HOPEFULLY that'll be when every1 has no more tests in school and all that mumbo jumbo stuff :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: FallenKing on April 17, 2012, 03:14:34 PM
Well, I'm gonna have to do summer school and get a summer job so I might not always be available. I imagine most of everyone else to be in the same situation. Are you going to record each class session like Sdoom? If not, the knowledge will be lost forever, and new hackers will never get to see it.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Wasabi_Skillz on April 17, 2012, 03:21:09 PM
i want your revamps! ahhhhhhhhhhhhhh! any luck on that shadow problem yet?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 03:22:50 PM
Well, I'm gonna have to do summer school and get a summer job so I might not always be available. I imagine most of everyone else to be in the same situation. Are you going to record each class session like Sdoom? If not, the knowledge will be lost forever, and new hackers will never get to see it.
hmm i guess i can record it xD

luckily by then ill have more and powerful memory chips.. so by then doing regular streams will be easy and smooth


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 03:27:16 PM
That video...

:srs:

Lol

"Spidamon"


Also, DSX8, I have a need to attach Captain America's Shield to another bone... so that I can move it...

How do I do that? The two polygons are the Shield_4 and Shield2 in the model (The normal Captain America one at least) How do I attach them to... lets say the RHaveN bone so that it still moves when I move the right hand, but I can extend the HaveN bone when needed.

A Captain America PSA hangs in the balance. >_>


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 03:29:36 PM
i want your revamps! ahhhhhhhhhhhhhh! any luck on that shadow problem yet?
u mean for the stages? not yet X_X


That video...

:srs:

Lol

"Spidamon"


Also, DSX8, I have a need to attach Captain America's Shield to another bone... so that I can move it...

How do I do that? The two polygons are the Shield_4 and Shield2 in the model (The normal Captain America one at least) How do I attach them to... lets say the RHaveN bone so that it still moves when I move the right hand, but I can extend the HaveN bone when needed.

A Captain America PSA hangs in the balance. >_>
lol... open ur MDL0 up > Objects > go to polygon## > change main bone of that polygon to the RHaveN bone


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: BlueBrain on April 17, 2012, 03:30:23 PM
u mean for the stages? not yet X_X

lol... open ur MDL0 up > Objects > go to polygon## > change main bone of that polygon to the RHaveN bone
already tried that myself, but the polygon will go to a weird place xD


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 03:31:20 PM
already tried that myself, but the polygon will go to a weird place xD
oh in that case... it would have to be re-positioned and THEN re-rigged! :P


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 03:35:28 PM
I didn't quite catch all that...

So here is what I did...

Opened model in brawl box

Model data > 3dmodels > fitcaptain00 > Objects > Shield_4 > ???

Was that right?


*sees above responses...

GDI...

Welp, guess there's not gonna be a captain america PSA for a while >_>


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 04:00:13 PM
I didn't quite catch all that...

So here is what I did...

Opened model in brawl box

Model data > 3dmodels > fitcaptain00 > Objects > Shield_4 > ???

Was that right?


*sees above responses...

GDI...

Welp, guess there's not gonna be a captain america PSA for a while >_>
lol yeah u pretty much did that right.. where exactly is his shield placed on falcon?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 04:03:08 PM
I don't know. thats what the ??? are for. I can't seem to find where it tells me what bone its attached to. I'm hoping its already attached to the HandN bone... that way the transition to the HaveN bone should be seemless.


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 04:06:59 PM
I don't know. thats what the ??? are for. I can't seem to find where it tells me what bone its attached to. I'm hoping its already attached to the HandN bone... that way the transition to the HaveN bone should be seemless.
lol look at its singlebind... here's a pic of wat i mean..

(http://i.imgur.com/zCE7z.png)


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 04:08:22 PM
AHA!

And the answer would be (none)

So its not attached to anything...

So how does it move?


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 04:09:59 PM
well if it says (none), then that means its rigged to multiple bones... most likely 2 bones xD

change that to RHaveN bone.. and see what happens ;D


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: Kagemaru on April 17, 2012, 04:13:23 PM
Yeah its floating off in space somewhere...


Title: Re: DSX8's Imports! Washinkyo Amehon Video Preview!... - 04/15
Post by: DSX8 on April 17, 2012, 04:14:35 PM
Yeah its floating off in space somewhere...
yeah... would have to be re-rigged then.. ask Nano since he said he'll do it for ya


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Boygos on April 17, 2012, 08:10:39 PM
Lol I've had your Spidey revamp forever. Those of you who don't have it, it's defenitly worth the download. It is sooo much better than the first one. Like I love this new one with the SPidey PSA. It's sweet as hell.


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Kagemaru on April 17, 2012, 08:32:32 PM
Y U Trollin?


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: DSX8 on April 17, 2012, 09:10:05 PM
Y U Trollin?
hahah he's not trolling... i actually sent it to him so he can take pics of it with venom :P


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Kagemaru on April 17, 2012, 11:27:57 PM
:ohsi:

Y U no release sooner then :(


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: DSX8 on April 17, 2012, 11:51:21 PM
:ohsi:

Y U no release sooner then :(
cause i want ppl to suffer :af2:


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Carnage on April 18, 2012, 12:23:00 AM
cause i want ppl to suffer :af2:
you are a bad person ...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 12:23:44 AM
you are a bad person ...
or am i? ;)

update:
Spiderman Revamp is released!

(http://dsx8-imports.webuda.com/web_images/spiderman_csp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25920)


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Carnage on April 18, 2012, 12:57:33 AM
or am i? ;)

update:
Spiderman Revamp is released!

([url]http://dsx8-imports.webuda.com/web_images/spiderman_csp.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25920[/url])


1 to get spidey :P also the xenomorph you helped fixing its preety good rigged  this is a good day spideyv2 and xenomorph :P


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 01:06:10 AM
1 to get spidey :P also the xenomorph you helped fixing its preety good rigged  this is a good day spideyv2 and xenomorph :P
indeed... and wats better, i didnt help him with the rigging :P

and hope u enjoy that spiderman... its more better (well far more better) than V1 :P


Title: Re: DSX8's Imports! Spiderman Revamp Release soon!... - 04/17
Post by: Wasabi_Skillz on April 18, 2012, 01:09:37 AM
spidey looks amazing!


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Carnage on April 18, 2012, 01:13:10 AM
indeed... and wats better, i didnt help him with the rigging :P

and hope u enjoy that spiderman... its more better (well far more better) than V1 :P
tough you were kinda lazy making us to replace all the alt textures manually instead of including several pcs/pac xD


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 01:14:56 AM
tough you were kinda lazy making us to replace all the alt textures manually instead of including several pcs/pac xD
lol deal with it >_>

inb4every1hatesmecauseofit


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 01:47:03 AM
Oh well...

I'm just happy the hack is out.

One more step closer to Marvel Brawl xD

So far I've got:

Wolverine
Thor
Iron Man
Captain America
Spider Man
Nightcrawler
Deadpool


Winning xD


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: BlueBrain on April 18, 2012, 03:33:33 AM
why u have no hulk?? >.<


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 04:55:43 AM
why u have no hulk?? >.<
to be honest.... i dont like hulk ^^"

oh ur talking to him... o.o


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 05:19:40 AM
Cause the moveset not done...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: BlueBrain on April 18, 2012, 06:14:55 AM
Cause the moveset not done...

but he's one-slot!!!! >.<


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 06:29:20 AM
Lol, well maybe after you make the better model (how's Nightcrawler coming btw?) Then I'll PSA some of the attacks that we've already done, and throw him in. xD

Thats what I did with Captain <strike>Falcon</striike> America... best believe he's only got his edited misc animations, his down tilt, Charging Star, and AttackDash, everything else is is that Falcon guy... but its still enough for me to wanna see play against it (Since I"m using Wolverine)

Same with Iron Man. Iron Man's only got changed animations... the rest is Brawl-

While if I put Hulk in now... It'd just be DK with a Hulk skin... Hulk wouldn't be strongest there is if that were the case.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 18, 2012, 07:50:38 AM
I had no idea about the SFX pack. Finally, WEB SWING!


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 08:00:21 AM
Holy [censored] dizzle... there was a sound pack?

Aw man... I use gecko...

Edit:

And BTW: Spiderman looks fantastic. MUCH better in every way :happy:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 18, 2012, 08:02:27 AM
As do I, but it's easy to go into an ISO and swap the files. Well once you get used to it that is. Took me hours to figure it out, but I was tired of Goku going "MOVE OUT!!" when I would use Kamehameha. Sheer determination.

After giving all the textures a spin, I must say they are fantastic. Much much better than the previous one. I used each one. 2 thumbs up.  :af2:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 08:13:48 AM
You mind explaining to me what you did?

Cause... I'd like to use sound packs... :srs:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 18, 2012, 08:20:08 AM
I just followed this thread.

http://forums.kc-mm.com/index.php?topic=31609.0 (http://forums.kc-mm.com/index.php?topic=31609.0)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 08:57:02 AM
Looks like no soundpack for me >_>

Most of that I didn't understand, and the link to swandz is broken.

Oh well.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 18, 2012, 10:06:40 AM
It's a lot to take in, thus I don't recommend unless you really have time.

On topic though, thanks for linking to that for us DSX8. I had no idea how good the revamp was going to be but I'm glad you went along with it dood.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 01:50:59 PM
It's a lot to take in, thus I don't recommend unless you really have time.

On topic though, thanks for linking to that for us DSX8. I had no idea how good the revamp was going to be but I'm glad you went along with it dood.
hah np... like i said... it has a new clean rig and looks way more better than V1 of him :P


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Carnage on April 18, 2012, 02:35:31 PM
hah np... like i said... it has a new clean rig and looks way more better than V1 of him :P
so dsx8 whats next? stages?
also any news about pokefloats?


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 02:41:04 PM
so dsx8 whats next? stages?
also any news about pokefloats?
Xiggah's still working on it.. but he's been a bit bust lately

and yes.. next is the TvC stage pack


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Wasabi_Skillz on April 18, 2012, 04:20:16 PM
TvC pack! TvC pack!

btw, is there a fix for kunoichi's eyes yet?


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 04:33:04 PM
TvC pack! TvC pack!

btw, is there a fix for kunoichi's eyes yet?
i keep forgetting to fix that.... ill release that fix tonight :P


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Wasabi_Skillz on April 18, 2012, 05:47:15 PM
very cool. excited for it.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Dustlander on April 18, 2012, 06:03:27 PM
Just asking again, if you missed my other post...

Are you going to finish Oichi from Sengoku Basara? (:

and nice work on Spidey, it's a great improvement.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 06:06:05 PM
SDoom gave me permission to clean up his animations and add whats missing. :happy:

So Spiderman is getting a second makeover very soon.

Grabs, up-taunt, uptilt, win and win waits. And anything else I feel like making look better.

I think I'm going to bite the bullet and make a perma switch to Riivo... I need that spiderman sound pack in my life...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 06:18:11 PM
Just asking again, if you missed my other post...

Are you going to finish Oichi from Sengoku Basara? (:

and nice work on Spidey, it's a great improvement.
im not sure... to be honest i havent started her rig >_>"


SDoom gave me permission to clean up his animations and add whats missing. :happy:

So Spiderman is getting a second makeover very soon.

Grabs, up-taunt, uptilt, win and win waits. And anything else I feel like making look better.

I think I'm going to bite the bullet and make a perma switch to Riivo... I need that spiderman sound pack in my life...
ah really? awesome!

u might want to smooth up some of his animations then with the updated spiderman model :P


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 07:19:08 PM
I plan to. xD

I'll make Spiderman ultra sexy.

But right now, my lady Tifa has my full attention.

*animating grab set now*


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Pervyman Trigger on April 18, 2012, 07:20:36 PM
*animating grab set now*
read this as boob set :af:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Segtendo on April 18, 2012, 07:36:27 PM
read this as boob set :af:
Who else but Pervy? :af:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: zutox on April 18, 2012, 09:14:37 PM
SDoom gave me permission to clean up his animations and add whats missing. :happy:

So Spiderman is getting a second makeover very soon.

Grabs, up-taunt, uptilt, win and win waits. And anything else I feel like making look better.

I think I'm going to bite the bullet and make a perma switch to Riivo... I need that spiderman sound pack in my life...
Does this mean that he will get his second final smash? o..o


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Dark Aura on April 18, 2012, 09:20:48 PM
*Looks at the third picture on the vault*
...Bronies, I love you guys and all, but I'll never understand why you love associating Spider Man memes with ponies. *Shrug*

Anyways, brilliant revamp, Glad to have a reason to play as Spidey again. Thanks for the link to the voice clips too, didn't know he had any.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 10:06:49 PM
*Looks at the third picture on the vault*
...Bronies, I love you guys and all, but I'll never understand why you love associating Spider Man memes with ponies. *Shrug*

Anyways, brilliant revamp, Glad to have a reason to play as Spidey again. Thanks for the link to the voice clips too, didn't know he had any.
lol no problem


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 18, 2012, 10:42:00 PM
Brawl box is being stupid with Tifa...

So I'ma start on Spiderman now :/

Can you say... new Win1?


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 18, 2012, 10:45:25 PM
Brawl box is being stupid with Tifa...

So I'ma start on Spiderman now :/

Can you say... new Win1?
nice cant wait for it lol

edit:
havent given him his sword or sheath yet lol.. but he does have custom faces! if u dont know who he is.. then check here (http://koei.wikia.com/wiki/File:Mitsuhide-sw3.jpg)!
(http://i.imgur.com/EkjCt.png)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Krystal_Starfox on April 19, 2012, 07:24:28 AM
Jessica wanted to Dragon Quest 8 with dancer's costume, and also to Oscar's Oasis Popy, Thanks

Salu2

http://i1194.photobucket.com/albums/aa366/Cristian449/th_popy01.jpg (http://i1194.photobucket.com/albums/aa366/Cristian449/th_popy01.jpg)
http://i1194.photobucket.com/albums/aa366/Cristian449/th_071000075mg.jpg (http://i1194.photobucket.com/albums/aa366/Cristian449/th_071000075mg.jpg)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Dustlander on April 19, 2012, 08:06:26 AM
im not sure... to be honest i havent started her rig >_>"


Well, that's fine. Keep up with your WIPs, I'm still hyped as hell for Jin, Viper, Trish and the TvC pack

And even if I prefer Sengoku Basara to SW3, gotta love all those imports of japanese culture characters xD  We need a Date Masamune in Brawl at some point... ( not requesting )


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 10:41:24 AM
havent given him his sword or sheath yet lol.. but he does have custom faces! if u dont know who he is.. then check here ([url]http://koei.wikia.com/wiki/File:Mitsuhide-sw3.jpg[/url])!
([url]http://i.imgur.com/EkjCt.png[/url])


So much Samurai Warriors imports are around now.. I've never played a SW game.
However I have played every Dynasty Warriors since 6. Since both games are
by Koei they should play similiar shoudn't they?
 :srs: wasn't Samurai Warriors 3 not released in America?

Want's Lu Bu over Ganondorf. XD


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 02:35:00 PM
So much Samurai Warriors imports are around now.. I've never played a SW game.
However I have played every Dynasty Warriors since 6. Since both games are
by Koei they should play similiar shoudn't they?
 :srs: wasn't Samurai Warriors 3 not released in America?

Want's Lu Bu over Ganondorf. XD
lol yes it was also released in america.. for the wii that is :P

samurai warriors 1 and 2 were for the PS2.. Samurai Warriors Chronicles for the 3DS


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 19, 2012, 03:08:32 PM
Never liked Samurai Warriors games...

Or any game like it... You pretty much... run around, press the same two buttons for as long as it needs... and kill legions of guys standing there waiting to accept their deaths by your crazy wide spread AoE attacks.

I did like Dynasty Warrriors Gundam though. Only because it let me play with my favorite Gundam from my favorite Gundam series.

This hand of mine is burning red...

Edit:

also, spiderman update in my thread. :)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 03:28:54 PM
Never liked Samurai Warriors games...

Or any game like it... You pretty much... run around, press the same two buttons for as long as it needs... and kill legions of guys standing there waiting to accept their deaths by your crazy wide spread AoE attacks.

I did like Dynasty Warrriors Gundam though. Only because it let me play with my favorite Gundam from my favorite Gundam series.

This hand of mine is burning red...

Edit:

also, spiderman update in my thread. :)
nice lol

and never liked samurai warrior games? r u insane? :srs:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Naruto200Man on April 19, 2012, 03:54:39 PM
How many times to I have to tell you, stop being so [censored]ing awesome >_>
lol Still, spiderman looks epic =3

Oh well, I doubt anyone will be interested in my work...
Then again, ganondorf does have very few good imports :/

Hum, I'm hoping I can rig him and have him be one slot.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Puraidou on April 19, 2012, 04:02:02 PM
Nzm stop mentioning your own hacks all over the place! It's getting REALLY old by now.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: slayermarth101 on April 19, 2012, 04:04:42 PM
never liked samurai warrior games? r u insane? :srs:
No, not insane...
Just don't see the appeal..........  :notimp:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Naruto200Man on April 19, 2012, 04:06:00 PM
Nzm stop mentioning your own hacks all over the place! It's getting REALLY old by now.
Sorry >_> bit of a forced habit, one that I'm trying to cut back on...
And to be honest, I haven't mentioned any hacks except in this thread for a long time. Other than that one time in SD's thread, but other than that...  


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 04:09:55 PM
lol yes it was also released in america.. for the wii that is :P

 :srs: Your not serious are you? The Wii? Oh wait your always serious... (Kyle Katarn Reference)

I did like Dynasty Warrriors Gundam though. Only because it let me play with my favorite Gundam from my favorite Gundam series.

This hand of mine is burning red...

As much as I like Domon, his new voice actor COMPLETELY killed his character to me. He sounds HORRIBAD. They still have yet to put my other favorite series in, and I doubt there will be a 4.  ... AND WHY did they get new voice actors for Kamille and Master Asia?! Those 2 still had their original voice actors in the 2 previous games... Well I got mai God of Death back atleast.  :af2:

BTW, What did you mean by bludge, DX8? (< About spidaman.)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 04:14:00 PM
:srs: Your not serious are you? The Wii? Oh wait your always serious... (Kyle Katarn Reference)

As much as I like Domon, his new voice actor COMPLETELY killed his character to me. He sounds HORRIBAD. They still have yet to put my other favorite series in, and I doubt there will be a 4.  ... AND WHY did they get new voice actors for Kamille and Master Asia?! Those 2 still had their original voice actors in the 2 previous games... Well I got mai God of Death back atleast.  :af2:

BTW, What did you mean by bludge, DX8? (< About spidaman.)

lol i wasnt being serious at all :P

and that bulge in V1 spiderman.. was his ass! xD


anyways... since now there's gundam talk going on here now... >_>

(http://files.turbosquid.com/Preview/Content_2009_07_14__09_57_30/X10A.jpg4070faa9-995b-46fa-9610-57a06df0d8e0Larger.jpg)

and FS version (for when he gets the smash ball)
(http://files.turbosquid.com/Preview/2010/12/05__02_14_00/FreedomxD.jpg99486d77-df71-44a7-9fd8-c779ec5fb018Larger.jpg)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: AnImAiNe on April 19, 2012, 04:16:43 PM


This hand of mine is burning red...

lol i think it went ..this hand of mine burns with an awesome power, its burning grip tells me to defeat u

that gundam is awesome


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 19, 2012, 04:19:51 PM
That gundam...

Is epic.

Its going over Samus right?


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 04:24:26 PM
lol i think it went ..this hand of mine burns with an awesome power, its burning grip tells me to defeat u

that gundam is awesome
That gundam...

Is epic.

Its going over Samus right?
hmm could be... i was mainly looking for a gundam to put on ganon tho


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 04:44:56 PM
yes it is


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 19, 2012, 04:46:45 PM
Ganon works too. xD


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Naruto200Man on April 19, 2012, 04:50:15 PM
*sigh* it had to be ganondorf *facepalm*
Whatever, I'm not even going to try and keep up with you.

*is still hoping he can make his next import one slot*


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Infernape on April 19, 2012, 05:03:12 PM
*sigh* it had to be ganondorf *facepalm*
Whatever, I'm not even going to try and keep up with you.

*is still hoping he can make his next import one slot*
Hey you could you shut up? if he would make it one slot then make a one dats not one slot.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 19, 2012, 05:04:37 PM
Awww yeahhh Gundam Ganon.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 05:05:00 PM
Ganon works too. xD
indeed

*sigh* it had to be ganondorf *facepalm*
Whatever, I'm not even going to try and keep up with you.

*is still hoping he can make his next import one slot*
Hey you could you shut up? if he would make it one slot then make a one dats not one slot.
please shut up... as infernape said!

i can easily make these 1 slot... u on the other hand, ur complaining cause u cant do 1 slots? *ahem* HELLOOOOOO!!!! NO MATTER WHAT YOU DO, ITS ALWAYS 1 SLOT! (unless its G&W)

so stop ur whining...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: SSJ Is Clueless! on April 19, 2012, 05:07:32 PM
indeed
please shut up... as infernape said!

i can easily make these 1 slot... u on the other hand, ur complaining cause u cant do 1 slots? *ahem* HELLOOOOOO!!!! NO MATTER WHAT YOU DO, ITS ALWAYS 1 SLOT! (unless its G&W)

so stop ur whining...
lol dude you got PWND!!!!


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 19, 2012, 05:15:51 PM
:(

You guys be so mean...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: SSJ Is Clueless! on April 19, 2012, 05:16:36 PM
im sorry :'(


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Segtendo on April 19, 2012, 05:18:35 PM
We have to. He does this everywhere and doesn't learn.

Sorry for the spam. Had to post my opinion.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 05:23:23 PM
We have to. He does this everywhere and doesn't learn.

Sorry for the spam. Had to post my opinion.
lol its all cool... i mean really.. if ur gonna whine, then do it someplace else... =/


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Speedy101 on April 19, 2012, 05:43:30 PM
*sigh* it had to be ganondorf *facepalm*
Whatever, I'm not even going to try and keep up with you.

*is still hoping he can make his next import one slot*
For someone who don't like haven't a lot hacks on Ganon you sure do complain a lot about it 


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 19, 2012, 05:45:32 PM
Especially since it's nice enough that y'all importers are nice enough to do this for us. We're never in a position to demand. A friend of mine was wondering is this the only Gundam you plan on doing? (he's a huge Gundam fan) I know you don't do requests so I'm just curious.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 05:47:29 PM
Especially since it's nice enough that y'all importers are nice enough to do this for us. We're never in a position to demand. A friend of mine was wondering is this the only Gundam you plan on doing? (he's a huge Gundam fan) I know you don't do requests so I'm just curious.
im planning on doing 2 only... 1 on either Link or Ike, and another on Ganon


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Ninka_kiwi on April 19, 2012, 06:00:26 PM
Hey DSX8, do you plan on importing Takamaru from samurai warriors?
I feel like he'd be a cool character to import since he is an old nes character from nintendo that got into samurai warriors 3. Just wondering of course.
Anyway, a Gundam sounds pretty sick, I feel like if you gave him the beam sword he uses he would work well on link, due to also having a sheild.




Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 06:05:16 PM
Hey DSX8, do you plan on importing Takamaru from samurai warriors?
I feel like he'd be a cool character to import since he is an old nes character from nintendo that got into samurai warriors 3. Just wondering of course.
Anyway, a Gundam sounds pretty sick, I feel like if you gave him the beam sword he uses he would work well on link, due to also having a sheild.



yeah true true... im trying to find a model for ganon tho xD
http://www.turbosquid.com/Search/3D-Models/gundam (http://www.turbosquid.com/Search/3D-Models/gundam)

and here's a model i found that can go on link...
(http://i.imgur.com/sEh6q.png)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: nanobuds on April 19, 2012, 06:07:51 PM
yeah true true... im trying to find a model for ganon tho xD
[url]http://www.turbosquid.com/Search/3D-Models/gundam[/url] ([url]http://www.turbosquid.com/Search/3D-Models/gundam[/url])

and here's a model i found that can go on link...
([url]http://i.imgur.com/sEh6q.png[/url])

that... is pretty cool


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 06:08:50 PM
that... is pretty cool
indeed it is... deleted the gun objects already.. and this scanner that he had for the riffle xD


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 19, 2012, 06:21:35 PM
Hmm, his armor structure looks like it would work very well for Zero's PSA.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Kagemaru on April 19, 2012, 07:09:36 PM
I think that would go pretty well with the Zero PSA.

Which I'm also gonna re-vamp after I'm done with all this Marvel nonsense.

*PSAing Tifa as we speak.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 08:01:06 PM
@Ganon Gundam,
http://anaheimmachines.blogspot.com/search/label/shin%20musha (http://anaheimmachines.blogspot.com/search/label/shin%20musha)

If only you had this model, or any of the others...

 It seems that he has NO PLANS WHAT SOME EVER to release ANY of his models though... :oshi:


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 08:07:53 PM
@Ganon Gundam,
[url]http://anaheimmachines.blogspot.com/search/label/shin%20musha[/url] ([url]http://anaheimmachines.blogspot.com/search/label/shin%20musha[/url])

If only you had this model, or any of the others...

 It seems that he has NO PLANS WHAT SOME EVER to release ANY of his models though... :oshi:
:oshi:

those r hella good models... shame there's no download links... T_T


mind searching for 1 i can put on ganon?


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Haseyo on April 19, 2012, 08:17:24 PM
It's tough finding Gundam models since all searches lead to actual hand-made model kits and stuff >_>


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 08:24:28 PM
:oshi:

those r hella good models... shame there's no download links... T_T


mind searching for 1 i can put on ganon?

Depends, what model formats can you work with...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 08:25:59 PM
Depends, what model formats can you work with...
anything that can open in 3ds max :P

or blender since i have it and can easily export as a .fbx


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 08:34:31 PM
anything that can open in 3ds max :P

or blender since i have it and can easily export as a .fbx

Good news for you then, I happen to be tracking down some Gundam Dynasty Warriors 3.


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 08:35:11 PM
Good news for you then, I happen to be tracking down some Gundam Dynasty Warriors 3.
awesome =p


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: Tawa Hoda on April 19, 2012, 09:18:51 PM
Sigh... I ran into some difficulties, (mainly Chinese People, and having to register to
download stuff off their forums.) However, I did find a way how to rip from Dynasty Warriors
Gundam 3. Problem is, I need a PS3 version of the game also if I'm read it right.
(I can get the models, just not the textures...)

You can check out the ripping method here,
http://forum.xentax.com/viewtopic.php?f=16&t=6962 (http://forum.xentax.com/viewtopic.php?f=16&t=6962)
You can hopefully get someone to rip the models for you.
I hear it's somewhat similar to normal DW file setup.

 :oshi: and I was going to get you the Shin Musha Gundam so you could put it over
Ganon... Now, We might never have a Gundam hack...


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 19, 2012, 09:25:12 PM
Sigh... I ran into some difficulties, (mainly Chinese People, and having to register to
download stuff off their forums.) However, I did find a way how to rip from Dynasty Warriors
Gundam 3. Problem is, I need a PS3 version of the game also if I'm read it right.
(I can get the models, just not the textures...)

You can check out the ripping method here,
[url]http://forum.xentax.com/viewtopic.php?f=16&t=6962[/url] ([url]http://forum.xentax.com/viewtopic.php?f=16&t=6962[/url])
You can hopefully get someone to rip the models for you.
I hear it's somewhat similar to normal DW file setup.

 :oshi: and I was going to get you the Shin Musha Gundam so you could put it over
Ganon... Now, We might never have a Gundam hack...
aww damn really?

i tried getting models out of DW b4... but i failed >_<... so most likely ill fail also if i did this game..


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: AnImAiNe on April 19, 2012, 10:26:10 PM
shining or burning gundam would have been nice because of this

First time Domon uses his Shining Finger HD (http://www.youtube.com/watch?v=aHkE8_JGYrk#ws)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: DSX8 on April 20, 2012, 02:06:24 AM
shining or burning gundam would have been nice because of this

First time Domon uses his Shining Finger HD ([url]http://www.youtube.com/watch?v=aHkE8_JGYrk#ws[/url])
lolz indeed!


anyways... after alot of hard work... and many edits to samurai warrior 3 materials and shader... i finally got them to work! :af:

gotta love how his whole body shines to the enviroment :P  sadly pictures just doesnt cut it

(http://i.imgur.com/YyW3t.png)(http://i.imgur.com/FYxHe.png)(http://i.imgur.com/9v0N1.png)(http://i.imgur.com/yAyty.png)(http://i.imgur.com/avQ5Z.png)


Title: Re: DSX8's Dark Swag! Spiderman Released!... - 04/17
Post by: StarWaffle on April 20, 2012, 07:25:16 AM
Those first two photos stacked on each other mind-[censored]ed me for a bit there.


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: DSX8 on April 21, 2012, 05:08:17 AM
Those first two photos stacked on each other mind-[censored]ed me for a bit there.
haha yeah.. they look the same, but they really arnt as u can notice some shininh difference xD

update:
Almost done with Mitsuhide.. now has sword and sheath, and still using the original shader and material of its original model ;D

should be out later tonight.. just need to fix some weights on the wrists and shoulders, and vertex the right hand to where he grips the sword.

(http://i.imgur.com/bHPp1.png)(http://i.imgur.com/bGBpM.png)(http://i.imgur.com/SuaNz.png)(http://i.imgur.com/vExuS.png)


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: BlueBrain on April 21, 2012, 08:40:57 AM
funny how his sword is behind his hand XD


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Phantom_ZER0 on April 21, 2012, 10:31:08 AM
If you could some how find a model for Master Gundam for Ganon why not try that? After all, he has that darkness effect and that side B grabbing move that looks like a darkness finger.


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: DSX8 on April 21, 2012, 01:51:11 PM
funny how his sword is behind his hand XD
lol yeah


If you could some how find a model for Master Gundam for Ganon why not try that? After all, he has that darkness effect and that side B grabbing move that looks like a darkness finger.
yeah trying to find a gundam still for Ganon lol


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Tawa Hoda on April 21, 2012, 03:37:59 PM
Anyone one here heard of a bunch of .x files together eqaulling a model...?  :srs:
I say this because I'm trying to figure out the "Boot Knight Windom" model setup...
There's been a WHOLE bunch of gundam models made for that game.

I grabbed a Turn A Gundam and The Shin Musha,
I know the Musha would fit more, but Turn A Gundam's just that
awsome. (he's has a mustache man, and his series is just THAT awesome.)

[ARC] Gundam Extreme VS Full Boost: Turn A x Impulse VS Crossbone X-2 x Wing Zero Custom (http://www.youtube.com/watch?v=NNWO8B00ZOM#)
^ That's not gameplay from Boot Knight, it's from Gundam: Extreme Vs, although BKW plays some what
similar.

EDIT: Milkshape can open these .x files, If DSX8 doesn't want to use Milkshape to convert them
into 3DS Max format, I'll glady convert them into a useable format, DSX8 will still have to rig it
though. So which one do you want DSX8, Shin Musha Gundam, or Turn A Gundam.

Shin Musha
(http://a8.sphotos.ak.fbcdn.net/hphotos-ak-ash4/281937_10150719916710323_897215322_19355382_1130810_n.jpg)

Turn A
(http://4.bp.blogspot.com/-BuYYR8imibA/Tr_TuiY6vYI/AAAAAAAAAVo/lvUHYNEyeRs/s1600/turn+a.jpg)

I really wanted Turn A over Link instead of that Black Generic Gundam though...


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: DSX8 on April 21, 2012, 06:17:14 PM
ill take Shin Musha over Ganon :P

but.. are they t-posed? xD


and for that Turn A.. does it have a shield? lol


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Infernape on April 21, 2012, 07:13:11 PM
Well... i dont know who is dat guy but looks awesome :O


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Pervyman Trigger on April 21, 2012, 08:08:28 PM
so I hope your able to psoe that hand without me :oshi: Lol I'll miss our working together


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Tawa Hoda on April 21, 2012, 08:25:40 PM
ill take Shin Musha over Ganon :P

but.. are they t-posed? xD


and for that Turn A.. does it have a shield? lol

1. Alright I'm see if I can convert him.

2. I have no ideal. :/ I haven't openned them in Milkshape yet.

3. He has both a Shield and a Beam Rifle on his back. Don't really know
if they are seperate meshes yet.

I'll open up their model files and see what I can get done.
May be a while since my brother has my Desktop right now,
and I'm on my pitiful laptop.


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Wasabi_Skillz on April 22, 2012, 12:39:46 AM
lol meant to post in Bav's thread. whoops.

well anyway... that fancy guy looks very cool. and still excited for those tvc stages.


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: DSX8 on April 22, 2012, 02:09:07 AM
so I hope your able to psoe that hand without me :oshi: Lol I'll miss our working together
yeah i was able to do it... was a bit of a pain tho >_>"


1. Alright I'm see if I can convert him.

2. I have no ideal. :/ I haven't openned them in Milkshape yet.

3. He has both a Shield and a Beam Rifle on his back. Don't really know
if they are seperate meshes yet.

I'll open up their model files and see what I can get done.
May be a while since my brother has my Desktop right now,
and I'm on my pitiful laptop.
1 - aight cool :D
2 - hmm dang =/
3 - ah ok.. ill just use the beam sword texture then with the gundam sword model that i have :P


lol meant to post in Bav's thread. whoops.

well anyway... that fancy guy looks very cool. and still excited for those tvc stages.
lol wat?

and thanks.


Title: Re: DSX8's Dark Swag! Mitsuhide Release soon... - 04/21
Post by: Tawa Hoda on April 22, 2012, 12:57:11 PM
Oh don't worry about the T-Posing. I've T-Posed Quake 3 models once, and they
are in separate models for head, upper body, and lower body. This seems to follow
that concept. Only with more, parts, for like EVERYTHING... :oshi:
This could be a while... But I'll give it a good go.

And it has the Beam Saber, don't worry about that. Please, get all your other
projects done first, By then I'll have them both LONG ready.


Title: Re: DSX8's Dark Swag! Mitsuhide Released!... - 04/22
Post by: DSX8 on April 22, 2012, 05:13:54 PM
Oh don't worry about the T-Posing. I've T-Posed Quake 3 models once, and they
are in separate models for head, upper body, and lower body. This seems to follow
that concept. Only with more, parts, for like EVERYTHING... :oshi:
This could be a while... But I'll give it a good go.

And it has the Beam Saber, don't worry about that. Please, get all your other
projects done first, By then I'll have them both LONG ready.
ah ok, thanks! :D


update:
Mitsuhide released!!!

(http://i.imgur.com/cJkhA.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25970)

(http://i.imgur.com/9uyyw.png)
(http://i.imgur.com/ODgo6.png)
(http://i.imgur.com/ar7iN.png)


Title: Re: DSX8's Dark Swag! Mitsuhide Released!... - 04/22
Post by: Tawa Hoda on April 22, 2012, 06:07:23 PM
Mitsuhide look's like he's in some deep shat in that last picture, we all have died
to the dreaded pirate boat at least once in Brawl >_>

EDIT: Nothing can be easy for me can it?! I just found out you can't
import .x in the trial version of milkshape.  :>.>: I can't seem to find
a .x importer for 3ds max either...

DARN IT ALL. Just when I was about to get it done.
BUT I shall not give up! Hopefully I can find a direct X
importer for my Student copy of 3ds Max '12.


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 22, 2012, 07:46:48 PM
Mitsuhide look's like he's in some deep shat in that last picture, we all have died
to the dreaded pirate boat at least once in Brawl >_>

EDIT: Nothing can be easy for me can it?! I just found out you can't
import .x in the trial version of milkshape.  :>.>: I can't seem to find
a .x importer for 3ds max either...

DARN IT ALL. Just when I was about to get it done.
BUT I shall not give up! Hopefully I can find a direct X
importer for my Student copy of 3ds Max '12.
aww dang... and yeah i hit that boat SOOOOOO many times b4 i had hacks.. xD

my friends would always spike me into the water to where i ended up under the boat and it kills me.. pathetic! xD

update:
well... depression now kicks in.. and i got no pills for it anymore... right now.. i just feel like quiting and dropping every project i've ever did and havent finished.... and on top of that... my brawl iso wont boot up anymore.. *sighs*

i dont feel like downloading a new 1.. >.>


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Carnage on April 23, 2012, 12:34:18 AM
aww dang... and yeah i hit that boat SOOOOOO many times b4 i had hacks.. xD

my friends would always spike me into the water to where i ended up under the boat and it kills me.. pathetic! xD

update:
well... depression now kicks in.. and i got no pills for it anymore... right now.. i just feel like quiting and dropping every project i've ever did and havent finished.... and on top of that... my brawl iso wont boot up anymore.. *sighs*

i dont feel like downloading a new 1.. >.>

lol downloading an iso is the easiest thing ever why anyone would be depreesed just becuase they have to hit a button and download a new iso?


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 12:35:17 AM
lol downloading an iso is the easiest thing ever why anyone would be depreesed just becuase they have to hit a button and download a new iso?
cause with my connection.. it can take to 23 hours to 2-3 days.. thats y >_>


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Kagemaru on April 23, 2012, 01:26:39 AM
DSX8, would you like to have exclusive access to Spider-Man before I release it? Everything is done besides a Air Final Smash and the chargable web ball.

I figured I'd ask you since you're did the better Spider-Man model which inspired me to work on it anyway.


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 01:30:46 AM
DSX8, would you like to have exclusive access to Spider-Man before I release it? Everything is done besides a Air Final Smash and the chargable web ball.

I figured I'd ask you since you're did the better Spider-Man model which inspired me to work on it anyway.
hmm yeah sure.. i wouldnt mind xP

except the only way i can play brawl now is via the burned dvd iso my friend gave me.. which doesnt have my sfx at all >_<

and also.. aensland castle freezes on me for some reason.. not sure y.. so i need to use multiple brawlbox's and see which 1 is usable for it.


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Carnage on April 23, 2012, 01:36:27 AM
cause with my connection.. it can take to 23 hours to 2-3 days.. thats y >_>
so you shouldnt be depressed you should be mad lol


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 01:37:02 AM
so you shouldnt be depressed you should be mad lol
i've been depressed pretty much all day man.. >.>


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Kagemaru on April 23, 2012, 01:41:15 AM
Uh...

I wouldn't lament over lost sfx...

Or maybe I'm just strange cause I don't use them... I would... but I haven't taken the time to find the Riivo Brawl- codeset...

Anywhoo... I'll pm you the files. Enjoy your exclusive access. :af2:

Carnage, you already get EA cause you're helping with coding xD

I figured I'd try to do a lil' something for the people who are cool enough to take time out to help me. :P


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 01:44:25 AM
Uh...

I wouldn't lament over lost sfx...

Or maybe I'm just strange cause I don't use them... I would... but I haven't taken the time to find the Riivo Brawl- codeset...

Anywhoo... I'll pm you the files. Enjoy your exclusive access. :af2:

Carnage, you already get EA cause you're helping with coding xD

I figured I'd try to do a lil' something for the people who are cool enough to take time out to help me. :P
lol i dont use Riivo... i just imput the sfx's into the brsar with sawnd and replace the brsar in the iso with the updated 1 and re-insert the iso onto my USB HDD and use USB Loader to load brawl... since its faster loading on it unlike the DVD drive


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Wasabi_Skillz on April 23, 2012, 02:23:37 AM
dude, gimme your address and i'd totally send this your way.

http://www.ebay.com/itm/Super-Smash-Bros-Brawl-Wii-2008-/221007672388?pt=Video_Games_Games&hash=item3375157444 (http://www.ebay.com/itm/Super-Smash-Bros-Brawl-Wii-2008-/221007672388?pt=Video_Games_Games&hash=item3375157444)


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 02:26:11 AM
dude, gimme your address and i'd totally send this your way.

[url]http://www.ebay.com/itm/Super-Smash-Bros-Brawl-Wii-2008-/221007672388?pt=Video_Games_Games&hash=item3375157444[/url] ([url]http://www.ebay.com/itm/Super-Smash-Bros-Brawl-Wii-2008-/221007672388?pt=Video_Games_Games&hash=item3375157444[/url])
HAH naah no need man.. u dont have to do that since xxWutzMercyxx is sending me a 3DS game as a late bday gift for me for how much i've helped him with xP


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Wasabi_Skillz on April 23, 2012, 02:32:10 AM
alright, well just let me know if you need a real brawl iso. this kindof thing wouldn't make a scratch on my swiss bank account.


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 02:33:28 AM
alright, well just let me know if you need a real brawl iso. this kindof thing wouldn't make a scratch on my swiss bank account.
lol well for the past couple of hours i've been downloading a new brawl iso that's not compressed, and doesnt have a "update" partition in its iso database.. not sure y the 1 i always had had it in it.. O.o


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Kagemaru on April 23, 2012, 08:29:30 AM
lol i dont use Riivo... i just imput the sfx's into the brsar with sawnd and replace the brsar in the iso with the updated 1 and re-insert the iso onto my USB HDD and use USB Loader to load brawl... since its faster loading on it unlike the DVD drive

O.o... Can't say I can do any of that for my brawl...

Wanna do that for mine? Paaaweeeeeeeeeeeeeeeeeeeeeeese? I only want Spider-Man's sfx since I'm fairly certain thats a permanent character for me. :af2:
alright, well just let me know if you need a real brawl iso. this kindof thing wouldn't make a scratch on my swiss bank account.

Looks like we got ourselves a badass... :af:


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Puraidou on April 23, 2012, 08:35:41 AM
([url]http://i3.kym-cdn.com/entries/icons/original/000/007/508/watch-out-we-got-a-badass-over-here-meme.png[/url])
Fixed :af:


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: ItalianStallion on April 23, 2012, 12:41:43 PM
"I'm not motivated to do Brawl hacks anymore"

And he releases a character.

I'm a hair away from dropping this [censored]ing stage with you.

I'm not about to waste my time on someone that's so uninterested, let alone you having 29 or something projects on hold.


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 01:56:29 PM
"I'm not motivated to do Brawl hacks anymore"

And he releases a character.

I'm a hair away from dropping this [censored]ing stage with you.

I'm not about to waste my time on someone that's so uninterested, let alone you having 29 or something projects on hold.
dude.. i released that character b4 i started feeling depressed and plus it was already finished so i just decided to release it b4 my depression kicked in.. take a chill pill or something.. chillax bro >.>

i mean if u wanna hate me.. then go on ahead, just gonna make me famous and all that [censored].

edit:
well... the brawl iso i was downloading is now done... however... this 1 ALSO has an update partition in it...

(http://i.imgur.com/NwVu9.png)


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Puraidou on April 23, 2012, 02:36:48 PM
dude.. i released that character b4 i started feeling depressed and plus it was already finished so i just decided to release it b4 my depression kicked in.. take a chill pill or something.. chillax bro >.>

i mean if u wanna hate me.. then go on ahead, just gonna make me famous and all that [censored].

edit:
well... the brawl iso i was downloading is now done... however... this 1 ALSO has an update partition in it...

([url]http://i.imgur.com/NwVu9.png[/url])
So did mine and mine worked flawlessly :3


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 02:40:19 PM
So did mine and mine worked flawlessly :3
lol this 1 doesnt want to launch via usb loader... =/

and this is like the 2nd brawl iso i downloaded within 3 days that has a update partition -.-


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Puraidou on April 23, 2012, 02:44:53 PM
lol this 1 doesnt want to launch via usb loader... =/
Dafuq..


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 02:49:56 PM
Dafuq..
hahah yeah... not sure y..

which is y im looking for a old brawl iso that DOESNT have the update partition


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: BlueBrain on April 23, 2012, 02:59:54 PM
u can erase it urself with brickblocker


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 10:32:42 PM
u can erase it urself with brickblocker
brick blocker?  never heard of that

Why not use the whole ISO? :srs:
as i said... any brawl iso i tried to use that had an update partition wont boot up via usb loader... just gives me a black screen when i boot up the iso.

update:
well... im feeling a bit better.. i guess it was just from lack of sleep lately and stress.. *shrugs*

the flames can now be seen! weird how they dont animate on dolphin but does on the wii.. but o well xD

currently trying to make some better textures for those mirrors..
(http://i.imgur.com/y0e0Z.png)


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: Kagemaru on April 23, 2012, 10:38:01 PM
What happened to the other stages?


Title: Re: DSX8's Dark Swag! Mitsuhide Released! plus update... - 04/22
Post by: DSX8 on April 23, 2012, 10:39:45 PM
What happened to the other stages?
which 1? u mean les vages, daigo temple (cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)oms), and washinkyo amehon?  if so, those r already done.

for Hyperbolic Time Chamber.. i have a nice idea for the hour glasses.. but not sure if it'll work or not cause i want its reflection to follow the camera and what not lol


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 23, 2012, 10:44:59 PM
Oh... you finished those other ones? Did you vault them? *goes to check*


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 23, 2012, 10:47:14 PM
Oh... you finished those other ones? Did you vault them? *goes to check*
no... >_>

the 1's thats finished will only be in the TvC stage pack.. which im trying to get back on track with

and plus i have an idea for classic mode/boss battles also... replace the stage with Yanmato's Arc, and rig master hand and crazy hand with Yami.. Master hand will of course have its ball, but Crazy Hand wont have that ball.

they'll also have remade lasers (using the fire beams from TvC), and of course its SRT0 data for the models.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 23, 2012, 10:50:30 PM
That'd be awesome.

I like to go through boss battles for fun.

I wish there were more hacks for it though :/

I take it you haven't gotten to try out Spider-Man yet.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: FallenKing on April 23, 2012, 10:51:28 PM
update:
well... im feeling a bit better.. i guess it was just from lack of sleep lately and stress.. *shrugs*

I'm (apparently the only one that's) happy to hear that. I remember some other good hacker left just recently, and now you? When a beginner like me sees this, it makes me seriously think about quitting. lol


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 23, 2012, 10:51:56 PM
That'd be awesome.

I like to go through boss battles for fun.

I wish there were more hacks for it though :/

I take it you haven't gotten to try out Spider-Man yet.
lol no not yet xD

i tried out the original 1.. and i noticed that when he does the web swing.. he doesnt say web swing during the animation >_>"

i hope urs has it tho :P


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: AnImAiNe on April 23, 2012, 10:53:59 PM
you have to use the special spiderman.pac that goes with the voice pac


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 23, 2012, 11:11:04 PM
you have to use the special spiderman.pac that goes with the voice pac
oh right right.. i forgot bout that 1 lol


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 23, 2012, 11:29:11 PM
I didn't touch the voice pac lol.

I never understood how to import the sound to my brawl...

I wish i knew how though... That voice pack is probably made of win.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 23, 2012, 11:37:20 PM
I didn't touch the voice pac lol.

I never understood how to import the sound to my brawl...

I wish i knew how though... That voice pack is probably made of win.
indeed... his FitSheik.pac file tho.. doesnt include the spiderweb in his Win animation tho lol


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 23, 2012, 11:40:45 PM
It...

Should...

I'll look into it.

How you like dem grabs :af:


Edit:
I just looked at it...

It... really should. The coding is just a simple 'goto' and the parameters are correct.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 23, 2012, 11:44:57 PM
It...

Should...

I'll look into it.

How you like dem grabs :af:
lol ok, u go and do that xD

and for ur grab attacks... they need fixing.. majorly.. ill show ya what i mean soon...


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 23, 2012, 11:53:39 PM
Coolio.

Majorly?

They seemed fine to me this weekend...? I'll wait for you to show me then.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Puraidou on April 24, 2012, 01:01:26 AM
update:
well... im feeling a bit better.. i guess it was just from lack of sleep lately and stress.. *shrugs*

the flames can now be seen! weird how they dont animate on dolphin but does on the wii.. but o well xD
So the lol you got from me, blackjax and segtendo is called sleep now huh? :>.>:


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 01:06:24 AM
So the lol you got from me, blackjax and segtendo is called sleep now huh? :>.>:
xD  nope

after u left.. i took a nap amd woke up feeling a bit better

been sleeping for only 2-4 hours a day... i shouldnt be doing this to myself at all.. ya kno?


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 24, 2012, 01:08:26 AM
I know how you feel...

Sleep is easily one of the things I do the least on a day to day basis :/


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Puraidou on April 24, 2012, 01:31:54 AM
xD  nope

after u left.. i took a nap amd woke up feeling a bit better

been sleeping for only 2-4 hours a day... i shouldnt be doing this to myself at all.. ya kno?
Oh i know the sleeping part myself.. x.x


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Carnage on April 24, 2012, 01:33:43 AM
i need to much sleep i think thats my problem i sleep 7-8 hours a day lol


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 04:42:11 AM
Oh i know the sleeping part myself.. x.x
heh yeah i kno u do :P

i need to much sleep i think thats my problem i sleep 7-8 hours a day lol
lol usually i can sleep for like 10-11 hours a day


update:
well.. any1 interested in fighting against.... YAMI!!!! :o
rigged over Master Hand.. working on 1 for Crazy Hand... his will have no ball on the end of the arm.
(http://i.imgur.com/73mLS.png)

update2:
need to fix some parts of the rig it seems.. >_<

wanna know whats better? so far the .pac is only 1.91MB :o   gives me room to do crazy hand, and it should be up to 2.2MB or so + SRT0 data and stuff.
(http://i.imgur.com/Hpivx.png)
(http://i.imgur.com/vqulv.png)
(http://i.imgur.com/tvaQT.png)
(http://i.imgur.com/9p0CO.png)
(http://i.imgur.com/dyPwI.png)


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: SSJ Is Clueless! on April 24, 2012, 06:45:34 AM
notsure who those are but cool

also i sill dont want you to leave


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: BlueBrain on April 24, 2012, 07:16:40 AM
y dont u put the stadium screen on the middle mirror, as an extra version... xDDD


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Carnage on April 24, 2012, 10:08:25 AM
so you found a working iso?


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 24, 2012, 12:40:08 PM
Dude, you got mad far since last night... That stage + Yami looks epic.

And for some reason... Ike seems like a fitting character to fight him. Bad ass...

Kudos


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Tawa Hoda on April 24, 2012, 12:48:47 PM
@Depression:
Remember this, you aren't really sad or miserable! It's all in your head and you're suffering from
an illness that affects your thought process. You're not thinking straight right now! Come
to your whatever senses you have left!

@Yami:
I have have no ideal what it is, but it's scares children, and me! (JK about the me part, but it
probably does scare children.)

@Iso:
Didn't someone say to use a program to remove the "Update" Partion?
What IS the "Update" Partion anyhow? Is it from the newer version of brawl?!


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Segtendo on April 24, 2012, 02:22:42 PM
@Yami:
I have have no ideal what it is, but it's scares children, and me! (JK about the me part, but it
probably does scare children.)
He's the final boss in Okami and Tatsunoko vs. Capcom. His attacks are a [censored] if you don't block :srs:


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 02:28:33 PM

@Iso:
Didn't someone say to use a program to remove the "Update" Partion?
What IS the "Update" Partion anyhow? Is it from the newer version of brawl?!
lol yeah... its from the newer copies of brawl..


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: ItalianStallion on April 24, 2012, 05:43:03 PM
i mean if u wanna hate me.. then go on ahead, just gonna make me famous and all that [censored].

For the 14th time, there is nothing to hate on, and I mean it.

How about this.

Since you have such [censored]ing attitude and all, consider this dropped.

I'm not about to waste my very little time I have for Brawl hacking, with someone who has 30 other projects that are still not done, and just moves on to new hacks forgetting about the rest, including our collaboration hack.

Collaboration hacks should be main priorities, as one depends on the other.

I don't like working with lazy people, so that was obviously a mistake for me to work with you again.

It's officially been dropped.

I'll still work on my own version, and all I have to do is find a new Hyperbolic Time Chamber house model, since that's all you did, and all you had to do.

I'm the one that was building the stage, and the one that was gonna continue building it. You not wanting to fix UVs, because you're "depressed" is no excuse.

As I told you on MSN, you better not use my models or textures. And I [censored]ing mean it.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 05:49:38 PM
For the 14th time, there is nothing to hate on, and I mean it.

How about this.

Since you have such [censored]ing attitude and all, consider this dropped.

I'm not about to waste my very little time I have for Brawl hacking, with someone who has 30 other projects that are still not done, and just moves on to new hacks forgetting about the rest, including our collaboration hack.

Collaboration hacks should be main priorities, as one depends on the other.

I don't like working with lazy people, so that was obviously a mistake for me to work with you again.

It's officially been dropped.

I'll still work on my own version, and all I have to do is find a new Hyperbolic Time Chamber house model, since that's all you did, and all you had to do.

I'm the one that was building the stage, and the one that was gonna continue building it. You not wanting to fix UVs, because you're "depressed" is no excuse.

As I told you on MSN, you better not use my models or textures. And I [censored]ing mean it.
heh... ppl like u just piss me off with ur attitude towards me. dont care.. ill just use my own version that i've been slowly working on with my own idea's.

and if ur gonna [censored] to me to show pics of it, ill just decline cause knowing u, u'll just rage even more at me and then cause drama in my thread and on msn, and i dont want any more [censored]ing drama.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Haseyo on April 24, 2012, 05:56:39 PM
TvC stuff is looking fantastic, can't wait. I really hope you don't go man.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: ItalianStallion on April 24, 2012, 06:02:49 PM
heh... ppl like u just piss me off with ur attitude towards me. dont care.. ill just use my own version that i've been slowly working on with my own idea's.

Alright wait, so first you said that you are too "sad" and "depressed" to work on the stage, but now apparently you've been working on it all this time, but secretely?

Yeah, that makes perfect sense.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Albafika on April 24, 2012, 06:04:58 PM
How about... you both drop it.

The way I see it... Enzo raged because you dropped the collab yet you released a hack.

You explained the issue and then moved on to encourage him to insult you.

Enzo does so, and you act like he's entirely at fault.

Both of you are at fault here. Drop it now, and move on.


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 06:38:32 PM
Alright wait, so first you said that you are too "sad" and "depressed" to work on the stage, but now apparently you've been working on it all this time, but secretely?

Yeah, that makes perfect sense.
dude... i started work on it b4 i started feeling depressed.

anyways im dropping this convo

anyways... enough drama... lets talk hacking! made Yami look a bit more better looking and got his shine to work now.

master hand approaching the stage pics
(http://i.imgur.com/UuodG.png)
(http://i.imgur.com/yg6cF.png)
(http://i.imgur.com/GnNzu.png)

fighting pics
(http://i.imgur.com/Wh79r.png)
(http://i.imgur.com/wymAu.png)
(http://i.imgur.com/zO0ca.png)
(http://i.imgur.com/6GuRx.png)
(http://i.imgur.com/EejYS.png)

Death pic
(http://i.imgur.com/83Klm.png)


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Infernape on April 24, 2012, 07:01:59 PM
That looks awesome! :happy:
nice job on dat :P


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Segtendo on April 24, 2012, 07:10:15 PM
That's freaking bad-ass. I want that so badly @_@


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: AnImAiNe on April 24, 2012, 07:14:47 PM
 :happy: awesome


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 24, 2012, 07:50:30 PM
Master hand will be fought many many times... Just for the badassery


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 08:00:14 PM
That looks awesome! :happy:
nice job on dat :P
:happy: awesome
thxs

That's freaking bad-ass. I want that so badly @_@
to bad

Master hand will be fought many many times... Just for the badassery
indeed

update:
New model for VS yami! Bullets r now replaced with Yami's Missiles! and they work like a charm ;D
(http://i.imgur.com/csb81.png)
(http://i.imgur.com/aj2FV.png)


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: xxWutzMercyxx on April 24, 2012, 10:46:40 PM
The concept is incredible. You made a great Okami boss fight. Only if we had a true Amaterasu imported with her MvC 3 moveset. One can dream but flawless nonetheless :D


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: DSX8 on April 24, 2012, 10:47:59 PM
The concept is incredible. You made a great Okami boss fight. Only if we had a true Amaterasu imported with her MvC 3 moveset. One can dream but flawless nonetheless :D
hah yeah.. but im trying to get Yami's SRT0 file to work fine w/o it freezing =/


Title: Re: DSX8's Dark Swag! still thinking bout leaving, TvC stage pack pic soon.. - 04/23
Post by: Kagemaru on April 24, 2012, 11:12:12 PM
The concept is incredible. You made a great Okami boss fight. Only if we had a true Amaterasu imported with her MvC 3 moveset. One can dream but flawless nonetheless :D

This is possible if someone was gonna rig THAT model over Ivysaur... or better yet, Pikachu


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 25, 2012, 02:15:02 AM
well tried to replace Master Hands laser beams with the fire beam Yami uses... cant seem to get rid of that glow tho.. >_<

i MIGHT kno how to get rid of it tho ;D  I believe its in Master Hands REFT file.. and there's only 1 texture in it.

(http://i.imgur.com/JiURV.png)


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Puccio on April 25, 2012, 06:02:33 AM
That's... that's sexy. I'm loving this, bro. :O Very nice job and rig looks solid.

Dem bullets.


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 25, 2012, 06:03:34 AM
That's... that's sexy. I'm loving this, bro. :O Very nice job and rig looks solid.

Dem bullets.
hahah thanks... anyways... if any1 wants a video... YOU CAN TAKE A LOOK HERE!!! :o
SSBB Imports - TvC Yamato's Arc and Yami over Master Hand (Classic Mode Preview) (http://www.youtube.com/watch?v=PPj2KMdsLu8#ws)


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Naruto200Man on April 25, 2012, 08:21:40 AM
He needs to be MUCH bigger in size, like twice as big, this size makes the fight too easy :(
Other than that, DO WANT =3


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Carnage on April 25, 2012, 08:26:33 AM
shame we cant use master hand in standard play :P


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: AnImAiNe on April 25, 2012, 08:43:32 AM
if he was bigger wouldn't he be easier to kill since there is more spots to hit him.


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: _Data_Drain_ on April 25, 2012, 11:07:57 AM
Yeah... Bigger doesn't always mean harder. If he was bigger, he would actually be easier. The only thing I can see being a bit different is. The laser range, and that drill attack being impossible to dodge... But it's almost impossible anyway.


Anyway. Moving right along. Yami over Master Hand... That is a damn good idea, I really mean it. I've been wanting someone to do that. It should make Master Hand much more interesting to get to.


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: AnImAiNe on April 25, 2012, 11:13:32 AM
i agree. the changes made here and there are really helping to renew the ssbb experience


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Beyond on April 25, 2012, 11:35:11 AM
hahah thanks... anyways... if any1 wants a video... YOU CAN TAKE A LOOK HERE!!! :o
SSBB Imports - TvC Yamato's Arc and Yami over Master Hand (Classic Mode Preview) ([url]http://www.youtube.com/watch?v=PPj2KMdsLu8#ws[/url])


Holy [censored]. That is so sexy.  :srs:


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Puraidou on April 25, 2012, 11:36:59 AM
Holy [censored]. That is so sexy.  :srs:
You ninja, you said what i wanted to say :srs:
So yeah, i agree with Beyond :P


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 25, 2012, 01:39:36 PM
He needs to be MUCH bigger in size, like twice as big, this size makes the fight too easy :(
Other than that, DO WANT =3
...
if he was bigger wouldn't he be easier to kill since there is more spots to hit him.
^ this lol


shame we cant use master hand in standard play :P
hahah yeah true true :P


Yeah... Bigger doesn't always mean harder. If he was bigger, he would actually be easier. The only thing I can see being a bit different is. The laser range, and that drill attack being impossible to dodge... But it's almost impossible anyway.


Anyway. Moving right along. Yami over Master Hand... That is a damn good idea, I really mean it. I've been wanting someone to do that. It should make Master Hand much more interesting to get to.
lol it was on Easy Mode.. so yeah of course he was easy to beat :P  but ya, be glad that this idea was in my head since that rigging/importing is able to be done ;)


Holy [censored]. That is so sexy.  :srs:
and the ninja sneaks in :>.>:
....
thanks :P


You ninja, you said what i wanted to say :srs:
So yeah, i agree with Beyond :P
hahah =p


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Naruto200Man on April 25, 2012, 01:41:26 PM
I don't know about much bigger, at least the size of the old master hand :P
Besides, couldn't you import him over someone and psa him to have master hands moves? :P
Just have button commands to do the moves instead of normal smash play like the boss control codes :D


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 25, 2012, 01:43:53 PM
I don't know about much bigger, at least the size of the old master hand :P
Besides, couldn't you import him over someone and psa him to have master hands moves? :P
Just have button commands to do the moves instead of normal smash play like the boss control codes :D
... watcha talking bout? he IS the same size as master hand.. the same scale too. its just how Yami looks since he's.. stone.. lol


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: zutox on April 25, 2012, 03:44:18 PM
Oh yah! As a playable character he would be veereery different compared to all the other PSA's out there :D Omega Hand :D


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 26, 2012, 02:22:58 PM
Oh yah! As a playable character he would be veereery different compared to all the other PSA's out there :D Omega Hand :D
lol i guess...

anyways.. i now have the lasers fixed


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: dark sonic 19 on April 26, 2012, 08:08:09 PM
Keep up the good work DSX8.


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: DSX8 on April 26, 2012, 08:11:23 PM
thxs

anyways... taking a day or 2 break from Boss Battle replacements and so i started work on the CSS... just the start of it tho :P

(http://i.imgur.com/2fqCW.png)


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Dot on April 26, 2012, 08:15:27 PM
O.O

all those colors...

it awesome :af:


Title: Re: DSX8's Dark Swag! TvC - VS Yami Boss Fight Preview.. - 04/25
Post by: Segtendo on April 26, 2012, 08:16:39 PM
My god.
That beauty @_@


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 27, 2012, 11:49:00 PM
O.O

all those colors...

it awesome :af:
My god.
That beauty @_@
hah thats what happens when ur bored enough and decided to go through the menu files from TvC... my got u cant believe all of the stuff thats in their! :o

edit:
small fix on the CSS... got its CLR0 working now.. kept giving me an error for some reason O.o
(http://i.imgur.com/CwOkI.png)

update:
here's a vid made from Dolphin... it also works fine on the wii, tested it last night.
SSBB Imports - TvC CSS Model in Brawl (WIP) (http://www.youtube.com/watch?v=fx8ikZ895j0#)

update2:
well... this will be an interesting pic for ever1.. xD
gonna have to re-resize that model in 3ds max now >_>"

Standard Screen (4:3 setting)
(http://i.imgur.com/3hIhB.png)

Wide Screen (16:9 setting)
(http://i.imgur.com/dFzEb.png)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: BlueBrain on April 28, 2012, 06:04:29 AM
i have some css icons that could fit really good in this css...


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Infernape on April 28, 2012, 06:45:02 AM
Holy............. thats awesome!
i want that :srs:


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Zikkh on April 28, 2012, 08:21:14 AM
Does it need any codes?

Looks pretty epic so far! =D


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Haseyo on April 28, 2012, 08:23:58 AM
Certainly didn't expect a CSS o.o


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 08:57:20 AM
that css is a freaking win those selection character icon things(csp holding things) are freaking awsome


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 11:10:03 AM
i have some css icons that could fit really good in this css...
lol really?


Does it need any codes?

Looks pretty epic so far! =D
so far no it doesnt..


that css is a freaking win those selection character icon things(csp holding things) are freaking awsome
lol thxs


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Zikkh on April 28, 2012, 12:22:16 PM
so far no it doesnt..

Okay , great!
If you would ever decide to use codes , PLEASE make a version that does not need any codes.
^^
You have all of my hype , sir.


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 03:00:34 PM
Okay , great!
If you would ever decide to use codes , PLEASE make a version that does not need any codes.
^^
You have all of my hype , sir.
well im not sure if i can continue this w/o the codes... but ill give it a shot xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 03:03:56 PM
what kinda codes would you need, like custom codes or codes that are familer to people (xmpl=css fix)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 03:17:43 PM
what kinda codes would you need, like custom codes or codes that are familer to people (xmpl=css fix)
well more like the CSS Fix Code... but that doesnt work on dolphin sadly =/


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 03:19:57 PM
oh ok thats good i already have that code

also if you need a tester i could do it


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 03:28:21 PM
oh ok thats good i already have that code

also if you need a tester i could do it

lol sorry i dont need another tester xD

i already have some1 + myself w/ dolphin and my wii


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 03:31:16 PM
yah i figured but you cant blame me for trying :af:


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 03:38:27 PM
true.. >.>"

need to move them a bit more farther back.. then it should be good to show the CSP's  ;D
(http://i.imgur.com/uz3qu.png)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 03:42:45 PM
those octagon things........pure awesomeness

(sorry for posting so much :P)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 04:00:35 PM
eh its fine.. as long as ppl support this, ill keep working on it

some new pics.. showing the CSP's now
(http://i.imgur.com/i22DW.png)(http://i.imgur.com/GHclq.png)(http://i.imgur.com/RJhVF.png)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Haseyo on April 28, 2012, 04:04:18 PM
Looks great. Plan on changing the CSP window colors to which player is which? Like player 2 blue, 3 yellow, 4 green. Or will it all just be red?


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 04:07:01 PM
Looks great. Plan on changing the CSP window colors to which player is which? Like player 2 blue, 3 yellow, 4 green. Or will it all just be red?
if i can.. ill do it.. im not sure if its possible to do tho... =/


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 28, 2012, 04:08:36 PM
so epic

also are you gonna make the backgrounds on the characters a different color?


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 28, 2012, 04:14:21 PM
read wat i said above ur post...

right now i just linked the original background CLR0 material to the new model.. bout to test to see if it works or not...

edit:
tested it... and the colors didnt change at all.

update:
can u spot a change from the pic a few posts back? ;D
(http://i.imgur.com/FErnf.png)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Zikkh on April 29, 2012, 02:29:08 AM
You did change that "place" where it says "CPU" , your name or "None".. right? :P


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: BlueBrain on April 29, 2012, 02:32:37 AM
the controller thingy looking weird? xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 03:41:57 AM
You did change that "place" where it says "CPU" , your name or "None".. right? :P
u sir r correct lol

the controller thingy looking weird? xD
bzzzzzt!  wrong.. ok maybe lol

edit:
(http://i.imgur.com/cFlNQ.png)(http://i.imgur.com/cvZWJ.png)(http://i.imgur.com/bNc8z.png)


edit2:
(http://i.imgur.com/FGF9Z.png)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Infernape on April 29, 2012, 07:36:29 AM
with that blue thing looks better! but why there it says stamina? you will leave it there?


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Haseyo on April 29, 2012, 07:59:55 AM
Why, that's not Donkey Kong at all!


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: BlueBrain on April 29, 2012, 10:50:11 AM
im finished with mario, i hope to reclute some people for the CSPs, cuz they are a LOT!
i think i'll do ganny now, cuz i feel like it xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Segtendo on April 29, 2012, 11:22:55 AM
In all honesty, I don't like how the red goes with the portrait box...


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 29, 2012, 11:25:49 AM
oh are you gonna take the names out of the css icons?


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 02:22:52 PM
oh are you gonna take the names out of the css icons?
yes the names will be out of the icons.


In all honesty, I don't like how the red goes with the portrait box...
well.. i tried to fix it... but i think its cause of its CLR0 data.. =/


im finished with mario, i hope to reclute some people for the CSPs, cuz they are a LOT!
i think i'll do ganny now, cuz i feel like it xD
lolk


with that blue thing looks better! but why there it says stamina? you will leave it there?
have u looked at the edit2 in that post? xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 29, 2012, 02:25:51 PM
yah cool


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 04:57:31 PM
just for any1 who wants to see some progress...

>.>
<.<

SSBB CSS Hacks - TvC CSS WIP #2 (http://www.youtube.com/watch?v=OLVty0JRr1c#ws)


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 29, 2012, 05:36:31 PM
i think everyone wants to see progress

*watches vid*

that css is pure epicness in .pac file


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Speedy101 on April 29, 2012, 05:50:06 PM
That CSS is amazing


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 06:09:06 PM
i think everyone wants to see progress

*watches vid*

that css is pure epicness in .pac file
thats cause it IS a .pac file... >_>"


That CSS is amazing
thxs


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 29, 2012, 06:12:00 PM
lol i know


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 06:19:10 PM
that post was unneeded then..


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on April 29, 2012, 06:20:19 PM
yes....yes it was


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Shun_One on April 29, 2012, 08:31:49 PM
Nice CSS progress. Looking real nice (especially the Ready to Fight BG)!

Just poppin' in to say thanks again for importing Skyloft Zelda! I've been having a ton of fun editing her textures!


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 29, 2012, 08:33:07 PM
Nice CSS progress. Looking real nice (especially the Ready to Fight BG)!

Just poppin' in to say thanks again for importing Skyloft Zelda! I've been having a ton of fun editing her textures!
lol ur welcome and thxs


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: BlueBrain on April 30, 2012, 11:58:27 AM
i think it should always be animated, instead of only when ready to fight, it looks a bit weird unanimated, maybe u could make it darker when selected...


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Zikkh on April 30, 2012, 12:19:10 PM
i think it should always be animated, instead of only when ready to fight, it looks a bit weird unanimated, maybe u could make it darker when selected...

This. It really does look a bit "akward" at some point.


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 30, 2012, 02:34:09 PM
i think it should always be animated, instead of only when ready to fight, it looks a bit weird unanimated, maybe u could make it darker when selected...
This. It really does look a bit "akward" at some point.
i've tried alot of things to make it animate all the times, but it wont.. i think it has something to do with its .rel file that only makes it read certain SRT0 files...


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: LCCoolJ95 on April 30, 2012, 03:00:05 PM
i've tried alot of things to make it animate all the times, but it wont.. i think it has something to do with its .rel file that only makes it read certain SRT0 files...
It still looks great DSX8. Hey, question, is that background from the title screen from TvC?


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 30, 2012, 03:01:00 PM
It still looks great DSX8. Hey, question, is that background from the title screen from TvC?
nope its from the CSS

im using the 1 from the title screen for the "press start" screen xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Tawa Hoda on April 30, 2012, 05:07:13 PM
(VOLTEKKA!!! *Breaks microphone*)

Yes, believe it or not that was my initial response to the CSS.
When I seen this a day and a half ago, I went to Youtube, watched
"Triple Voltekka." Then I went and watch "Blaster Mode Voltekka"
and heard my 1st "Microphone break".

I don't it really broke though, I didn't hear it.
You should so sneak in a Voltekka in as the "Ready" XD
Although most people would complain about it. :/


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 30, 2012, 05:21:59 PM
(VOLTEKKA!!! *Breaks microphone*)

Yes, believe it or not that was my initial response to the CSS.
When I seen this a day and a half ago, I went to Youtube, watched
"Triple Voltekka." Then I went and watch "Blaster Mode Voltekka"
and heard my 1st "Microphone break".

I don't it really broke though, I didn't hear it.
You should so sneak in a Voltekka in as the "Ready" XD
Although most people would complain about it. :/
random... but aight...lol


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: Tawa Hoda on April 30, 2012, 09:11:02 PM
random... but aight...lol

I've done worst, but yeah it kinda was a little random. I kept onto the
topic at hand "loosely" there, but anyways it's a nice little CSS, I hope the
rest of the menus and such keep with the style.


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: DSX8 on April 30, 2012, 09:11:55 PM
I've done worst, but yeah it kinda was a little random. I kept onto the
topic at hand "loosely" there, but anyways it's a nice little CSS, I hope the
rest of the menus and such keep with the style.
hahah yeah it shall man xD


Title: Re: DSX8's Dark Swag! TvC - CSS Preview.. - 04/26
Post by: SSJ Is Clueless! on May 01, 2012, 07:54:25 AM
wuts up DSX8

sorry i havent posted much my computer crashed but is there any progress on the css


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: DSX8 on May 01, 2012, 02:47:28 PM
not really xD

took a break for a day to catch up on some anime and stuff.

anyways... im having trouble thinking more than 1 layout.. and i need help with it xD

here's the 1 that i have made up so far..
(http://i.imgur.com/s2qWP.png)


anyways.. if u would like to help out, then let me kno! :D
You would also be collab'd with the TvC Pack once its done


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: BlueBrain on May 01, 2012, 04:28:16 PM
the overall layout looks cool, but the character's places look a bit weird...
why are zelda and sheik that separated for example?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: DSX8 on May 01, 2012, 04:43:07 PM
the overall layout looks cool, but the character's places look a bit weird...
why are zelda and sheik that separated for example?
cause its only a rough-draft xD

i still cant think of a better layout tho..  but remember, it has to sorta look like Tatsunoko vs Capcom CSS layout.. which is what im trying to aim for.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: SSJ Is Clueless! on May 01, 2012, 04:52:46 PM
i actaually like that layout it looks really retro and good but the icons need to be bigger (exept random of course)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: DSX8 on May 01, 2012, 05:26:32 PM
i actaually like that layout it looks really retro and good but the icons need to be bigger (exept random of course)
lol well i also want to see wat other layouts would look good.. but i cant think of any... which is y im asking ppl here now xD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: Puraidou on May 01, 2012, 05:59:43 PM
If you have a PSD of it, i can play around with it tomorrow. I got TvC so i know it's layout style.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: SSJ Is Clueless! on May 01, 2012, 06:12:40 PM
lol well i also want to see wat other layouts would look good.. but i cant think of any... which is y im asking ppl here now xD
i think i'll try making a layout


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: DSX8 on May 01, 2012, 06:43:27 PM
If you have a PSD of it, i can play around with it tomorrow. I got TvC so i know it's layout style.
lol hmm.. ill make 1 for ya

i think i'll try making a layout
mmmk


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. - 05/01
Post by: SSJ Is Clueless! on May 01, 2012, 06:55:26 PM
idk somethin like that
(http://i.imgur.com/Qlu9e.jpg)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 01, 2012, 07:04:23 PM
idk somethin like that
([url]http://i.imgur.com/Qlu9e.jpg[/url])
ehh i dont like that layout much..

edit:
new poll added!


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 03:03:43 AM
the important thing about this is that the center of the screen is empty, so we can see that blue orb, right?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 03:07:09 AM
the important thing about this is that the center of the screen is empty, so we can see that blue orb, right?

yes, u r correct


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Kagemaru on May 02, 2012, 03:18:09 AM
I R looking for the Soul Calibur version >_>

But as far as the poll goes, I like DSX8's better.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 03:23:31 AM
I R looking for the Soul Calibur version >_>

But as far as the poll goes, I like DSX8's better.
there IS no soul calibur version mah boi ;D


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 03:57:54 AM
(http://i.imgur.com/inFOC.jpg)

a little something i made up...
the solid colors represent the independant pkmn, and i forgot to add zss, she could go where the random is, but at the bottom for example...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 04:11:34 AM
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/css.png)

Still working on it, still gotta find a way to get rid of that stupid Pit icon like that


This is the layout style from the Japanese TvC btw


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 04:13:31 AM
u no put individual PKMN!!
xD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 04:15:52 AM
u no put individual PKMN!!
xD
He didn't tell me he wanted them separately till this very minute.. :srs: Can i please hit him? :srs:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 04:19:40 AM
He didn't tell me he wanted them separately till this very minute.. :srs: Can i please hit him? :srs:
no u may NOT hit me! :af2:

u can tho after its released x3


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 04:28:09 AM
no u may NOT hit me! :af2:

u can tho after its released x3
I'll just kill you now and take the credit :af2:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Kagemaru on May 02, 2012, 05:24:07 AM
there IS no soul calibur version mah boi ;D


yeah there is xD

(http://i.imgur.com/0Utlvs.jpg?1)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 05:25:02 AM
yeah there is xD

([url]http://i.imgur.com/0Utlvs.jpg?1[/url])
oh.. xD

didnt kno :srs:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Kagemaru on May 02, 2012, 05:26:40 AM
No offense of course to you, but I'd like something... not involving squares. >_>

*new and shiny*


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Haseyo on May 02, 2012, 05:29:06 AM
I don't even know all of these "versions" o.O


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 05:54:33 AM
No offense of course to you, but I'd like something... not involving squares. >_>

*new and shiny*
I don't even know all of these "versions" o.O
lol xD

well this is the look that im going for.. well close to it lol
(http://files.g4tv.com/images/blog/2008/12/24/633657205473865633.jpg)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Haseyo on May 02, 2012, 05:58:19 AM
Oh that would be freakin' sweet.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Kagemaru on May 02, 2012, 06:07:35 AM
Well Pride's version is the closest...

Why don't you make an exact replica?

Use that pic there as a background, and make the CSP icons fit into/over those faces... and make random look like how it looks in that pic.

If the guy who made the SolCal version can make that... then I'm 100% positive you can replicate the TvC character select screen.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 06:16:37 AM
Well Pride's version is the closest...

Why don't you make an exact replica?

Use that pic there as a background, and make the CSP icons fit into/over those faces... and make random look like how it looks in that pic.

If the guy who made the SolCal version can make that... then I'm 100% positive you can replicate the TvC character select screen.
well there's a downside bout that pal.. every character icon uses the same model... meaning that the icons uses PAT0 for the images.. the random icon doesnt have its own model sadly..


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 06:25:21 AM
Well Pride's version is the closest...
That's because i used that exact picture, i linked it to him :P


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 06:47:10 AM
the only weird thing is how sheik and ZSS are so big...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 07:15:33 AM
the only weird thing is how sheik and ZSS are so big...
He wanted them being the 2 big buttons :/

I suggest having two randoms, one on each end, even tho only one of them would work...
I do believe he wants a fully functional CSS and not one with a broken button.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: AnImAiNe on May 02, 2012, 07:19:57 AM
i think his own version ate the very top choice is the best the other one has pit in a akward spot  :srs:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SSJ Is Clueless! on May 02, 2012, 07:48:51 AM
yah i think yours was the best

*looks at my option*
nobody voted for mine
*sad*


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 08:19:42 AM
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/CSS-1.png)

^Added the pokemon each on his own, as well as keeping the trainer with all 3.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: LCCoolJ95 on May 02, 2012, 08:32:04 AM
Am I the only one that likes Jokekid's CSS?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Haseyo on May 02, 2012, 08:35:17 AM
Some CSS are just doing too much, like lots of thrown around icons. I like mine very neat.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Sky Grounder on May 02, 2012, 08:37:01 AM
I made this one back in December 2010. (The CSS icon positions that is)
(http://i.imgur.com/KQovr.png)
I have also edited the Solo Mode's record bars so they appear below the player 1/2 boxes :D
All you need is the CSS fix code (which all regions have).


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Segtendo on May 02, 2012, 09:35:56 AM
I like DSX8's so far, so I voted for


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 10:37:33 AM
ive made 2 more... xD

(http://i.imgur.com/CkKMs.jpg)
(http://i.imgur.com/SKPOr.jpg)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SSJ Is Clueless! on May 02, 2012, 11:35:05 AM
i stll think DSX8's is the best


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Wasabi_Skillz on May 02, 2012, 12:04:05 PM
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/CSS-1.png[/url])

^Added the pokemon each on his own, as well as keeping the trainer with all 3.


i like prides because it has zss and the individual pokemon. like the brawl+ character selection.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 03:35:03 PM
so... just got on and i come back to this..

Quote
Question:    which CSS would you like? (Updated)
my version    13 (56.5%)
-SSJ gogeta- version    1 (4.3%)
JokeKid's Version    1 (4.3%)
Pride's Version    5 (21.7%)
other (post ur own idea)    3 (13%)

Total Voters: 23

cant believe many ppl like mine so far O.o


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: AnImAiNe on May 02, 2012, 03:40:06 PM
when is the poll over?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 03:41:21 PM
when is the poll over?
when is the poll over?
maybe in a week or 2... want to see if i get any other layouts from other ppl


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Tobi on May 02, 2012, 03:43:24 PM
im not a fan of Puraidou-chan's theres too much empty space


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 02, 2012, 03:44:06 PM
that's to see the background better, since the background is the most impressive of the CSS ^^


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 03:51:00 PM
that's to see the background better, since the background is the most impressive of the CSS ^^
^ this

besides my layout was a roughdraft and sorta resembles pride's version in some way xD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 02, 2012, 04:26:11 PM
im not a fan of Puraidou-chan's theres too much empty space
Just wait till he adds the stuff he's planning to add, then the space will be exactly right ;]


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 04:29:51 PM
^ this lol

it'll look great with prides version xP


anyways... as i wait for more layout idea's... here's a new preview of Jin Kazuya
(http://i.imgur.com/Sx1I9.jpg)


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Segtendo on May 02, 2012, 04:35:41 PM
The rig looks solid so far.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Dustlander on May 02, 2012, 05:51:26 PM
Yeah, his name is actually Jin Kazama... Kazuya is his father, haha xD

But he's looking great man, I hope we get more news about him and the two girls from UMvC3 from time to time

 Also, voted for Puraidou's CSS, but yours is pretty good too.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: KTH on May 02, 2012, 05:59:48 PM
Like i said on "WIP" : Yesz.
The rig look like perfect.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Don Jon Bravo on May 02, 2012, 06:01:18 PM
just make sure that start does not interfere with character selection.  I think i had a css once that when you chose one character, you couldnt choose another one that would be in the same isle as the yellow"start bar"(http://ui19.gamespot.com/1074/brawlcharselrealisticdraft19_2.jpg)



Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 02, 2012, 06:04:02 PM
just make sure that start does not interfere with character selection.  I think i had a css once that when you chose one character, you couldnt choose another one that would be in the same isle as the yellow"start bar"([url]http://ui19.gamespot.com/1074/brawlcharselrealisticdraft19_2.jpg[/url])

lol not gonna happen, imma put the "start bar" on top or very bottom


Yeah, his name is actually Jin Kazama... Kazuya is his father, haha xD

But he's looking great man, I hope we get more news about him and the two girls from UMvC3 from time to time

 Also, voted for Puraidou's CSS, but yours is pretty good too.
oh xD   i get their last names mixed up at times... >.>"


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Don Jon Bravo on May 02, 2012, 06:05:13 PM

Also is it just me or are the icons at the bottom too little?  It may look more descent on the big screen but just sayin...

lol not gonna happen, imma put the "start bar" on top or very bottom


thats what i thought and that is why I narrowed down my vote to yours or Pride's
I voted for yours btw
Edit:  WTF I Just noticed there is a  Mii selection in the CSS i used as an example a post ago.  Lol...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Sky Grounder on May 02, 2012, 10:47:06 PM
maybe in a week or 2... want to see if i get any other layouts from other ppl
I did post one in case you didn't notice...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Haseyo on May 02, 2012, 10:52:30 PM
Yeah, his name is actually Jin Kazama... Kazuya is his father, haha xD

But he's looking great man, I hope we get more news about him and the two girls from UMvC3 from time to time



His father would be perfect over Ganon.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 03, 2012, 03:26:49 AM
I did post one in case you didn't notice...
^^"  yeah sorry i didnt notice urs... its added now tho lol

update:
for whoever voted in the poll... please re-vote!
i also fixed it, and only way ur CSS Layout will be on top is if you make it similar looking to the TvC CSS layout!!


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 04:06:12 AM
i also fixed it, and only way ur CSS Layout will be on top is if you make it similar looking to the TvC CSS layout!!
Yet they vote for yours, that doesn't really look TvC at all XD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 03, 2012, 04:11:05 AM
actually it does...
i voted his cuz urs has the icons waaaaaay too small


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 04:13:34 AM
actually it does...
i voted his cuz urs has the icons waaaaaay too small
Well he wanted it in 2 rows, so i did. He even approved the size of the icons himself :/


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SSJ Is Clueless! on May 03, 2012, 07:48:28 AM
i still voted your version

i dont like how much space is left in the middle of the screen on prides and the character icons are to small


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 08:03:07 AM
i dont like how much space is left in the middle of the screen on prides
Do you ever read previous comments?

Just wait till he adds the stuff he's planning to add, then the space will be exactly right ;]
^ this lol

it'll look great with prides version xP


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SSJ Is Clueless! on May 03, 2012, 09:32:03 AM
no becuase my current situation doesnt allow me the time to

ok

whats he planning on adding in?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Kagemaru on May 03, 2012, 09:45:14 AM
Thats a unique situation you have there... not being able to go back one page... Must be srs.

Anywhoo...

Its hard to vote for me... I can't say I'm exactly fond of either tbh. But thats probably cause I'm still fawning over the SC one I just got. >_>;

Why don't you try a TvC inspired version with different shaped csp icons? Square ones are so bland...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Segtendo on May 03, 2012, 09:45:15 AM
ok

whats he planning on adding in?
Umm...
The animated background.


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SSJ Is Clueless! on May 03, 2012, 09:46:57 AM
iiiiii think, i'll just sit back and watch from the side lines 'cause im confused and i dont wanna spam


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 03, 2012, 10:04:02 AM
my only complain about pride's is the size of the icons, i would say a coin would barely fit in there...


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 11:49:45 AM
my only complain about pride's is the size of the icons, i would say a coin would barely fit in there...
That's what i said as well, but it's the only way to put everything on 2 lines xD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Tawa Hoda on May 03, 2012, 11:56:00 AM
I voted for yours, it's fancy. (OH YOU FANCY...)
I just like it more too for some reason.  :srs:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: AnImAiNe on May 03, 2012, 12:21:20 PM
at this point i dont see the other two winning no offence


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 03, 2012, 01:55:02 PM
Thats a unique situation you have there... not being able to go back one page... Must be srs.

Anywhoo...

Its hard to vote for me... I can't say I'm exactly fond of either tbh. But thats probably cause I'm still fawning over the SC one I just got. >_>;

Why don't you try a TvC inspired version with different shaped csp icons? Square ones are so bland...
their not gonna be square in the final release.. they might be circles.. im not sure xD


my only complain about pride's is the size of the icons, i would say a coin would barely fit in there...
well i tested his size as a test.. and 3 coins fit in them,, well barely xD.. the 4th coin sits on the outside of the edge.. need to fix that


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: BlueBrain on May 03, 2012, 03:31:02 PM
Forgive me if this is a stupid question, but is it possible to make the coins smaller? You know so it'll fit the icon better.
probably it is...
but wouldnt that look weird?


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 03, 2012, 03:32:06 PM
Forgive me if this is a stupid question, but is it possible to make the coins smaller? You know so it'll fit the icon better.
probably it is...
but wouldnt that look weird?
actually yes its possible since the coins have their own bones xD


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 03:38:25 PM
actually yes its possible since the coins have their own bones xD
Problem solved :af:


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 03, 2012, 03:42:06 PM
Ah, does it really? Awesome, try it and see how it works.
However, if it's a smaller circle you can only tell who's who by the color of the coin (1p coin text would be hard to see).
text has its own bone also.. so more problems solved in 1 thing ;D


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: Puraidou on May 03, 2012, 03:44:24 PM
text has its own bone also.. so more problems solved in 1 thing ;D
*Gives DSX8 the title: Problem Solver*


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: DSX8 on May 03, 2012, 03:48:37 PM
*Gives DSX8 the title: Problem Solver*
lol like u have the power to do that xD

even tho i'd love to have the title of "#1 MDL0 Importer"... but that doesnt really suit me well ^^"


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: SonicBrawler on May 03, 2012, 03:50:23 PM
refering tho the poll, i think it should be pride's but remove special characters, adn pput random in teh mniddel


Title: Re: DSX8's Dark Swag! TvC - Need CSS Layout help.. NEW POLL! - 05/01
Post by: slayermarth101 on May 03, 2012, 04:27:06 PM
I like dsx8's.
Just party cool overall


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 01:52:24 AM
I like dsx8's.
Just party cool overall
lol my version will also have small icons.. so yeah.. but different shape compared to well... to prides :P

update:
here's some in-game pics of Jin Kazama (if i got his name right this time..)
(http://i.imgur.com/CmUzI.png)
(http://i.imgur.com/Tuazc.png)
(http://i.imgur.com/PMpTD.png)
(http://i.imgur.com/KCJkm.png)
(http://i.imgur.com/abd0U.png)
(http://i.imgur.com/ZOZfL.png)
(http://i.imgur.com/YUsaa.png)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Speedy101 on May 04, 2012, 01:54:30 AM
Nice


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Carnage on May 04, 2012, 01:58:16 AM
so i havent been posting here in ages lol becuase i dont use css so i tough i shouldnt give my opinion about that also i dont have a clue to what that character you are rigging  is :P guess i dont know my videogames like i should lol


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: BlueBrain on May 04, 2012, 02:30:19 AM
u know no tekken?
how?
i say HOW?!

anyway, it's looking great, but wtf is that black and purple texture?


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Carnage on May 04, 2012, 03:13:12 AM
u know no tekken?
how?
i say HOW?!

anyway, it's looking great, but wtf is that black and purple texture?
never liked fighter games outside of brawl even MK or so i only know a few chars  they arent  my type of games


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Speedy101 on May 04, 2012, 03:47:25 AM
u know no tekken?
how?
i say HOW?!

anyway, it's looking great, but wtf is that black and purple texture?
I think that's pose to be pandora mode Jin from Street Fighter X Tekken


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Segtendo on May 04, 2012, 08:02:09 AM
u know no tekken?
how?
i say HOW?!
I don't know much about Tekken either :v


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Puraidou on May 04, 2012, 08:04:33 AM
I don't know much about Tekken either :v
Nor do i :v


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: LCCoolJ95 on May 04, 2012, 08:34:01 AM
u know no tekken? how? i say HOW?!
I only heard of it recently for the 3DS, that's it. The only fighting games I heard of was Street Fighter and Mortal Kombat...and I hate Mortal Kombat...


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 09:35:38 AM
how could most of u all not heard of Tekken! :o

anyways that Black/Purple/White texture is Jin's Pandora's Forme which is in SFxT. for me, i love fighting games ^_^

*gets ready to head out to see The Avengers*


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Segtendo on May 04, 2012, 09:43:18 AM
how could most of u all not heard of Tekken! :o
Hey. I know of Tekken. I don't know much about the characters or the series though. :v


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 04, 2012, 09:52:47 AM
Pff, it's pretty sad that many people here don't care for the Tekken series... it is full of amazing characters that could be imported to Brawl xD  oh well

Anyway, I hope you enjoy The Avengers! It's been one week since I've watched it, ya know  :af:


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 09:54:01 AM
Pff, it's pretty sad that many people here don't care for the Tekken series... it is full of amazing characters that could be imported to Brawl xD  oh well

Anyway, I hope you enjoy The Avengers! It's been one week since I've watched it, ya know  :af:
YOU EUROPEANS!!! u guys get lucky >.>

o well... i kno some ppl who wants to see it but sucks for them. ;D


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Maxi on May 04, 2012, 09:54:18 AM
how could most of u all not heard of Tekken! :o

anyways that Black/Purple/White texture is Jin's Pandora's Forme which is in SFxT. for me, i love fighting games ^_^

*gets ready to head out to see The Avengers*
Demon, you just got all of my want. :3

Jin's one my favorite Tekken characters, besides Kazuya and Alisa!


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 04, 2012, 09:57:38 AM
YOU EUROPEANS!!! u guys get lucky >.>

o well... i kno some ppl who wants to see it but sucks for them. ;D

well, I'm actually brazilian, but that's ok I guess xD

I guess you'll love the movie, I wasn't expecting much but it was a really amazing experience.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Naruto200Man on May 04, 2012, 09:58:41 AM
Demon, you just got all of my want. :3

Jin's one my favorite Tekken characters, besides Kazuya and Alisa!

Don't forget the kickass panda bear =_= and the Kangaroo :D
Or maybe that wasn't Tekken, I seem to remember an arcade fighter with those two guys in it...

*is totally gonnna see the avengers soon*
[censored], I'm more excited to see the spiderman movie, they said they're going to make the REAL deadpool, you know, the Henshin A go go baby! one :/ not the [censored]ty one that was in the X-men Origins movie.

Technically they're both the real thing, but I like the spiderman version better...he talks and breaks the fourth wall and [censored]. And insane enough to create an obstical course for spidy complete with title waves. (Good lord was that level annoying...though I do love his comentary XD)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Speedy101 on May 04, 2012, 10:01:04 AM
how could most of u all not heard of Tekken! :o

anyways that Black/Purple/White texture is Jin's Pandora's Forme which is in SFxT. for me, i love fighting games ^_^

*gets ready to head out to see The Avengers*
I know what Tekken is anyway enjoy the avengers I seen it yesterday and liked it  one scene surprised me  though


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 10:03:22 AM
well, I'm actually brazilian, but that's ok I guess xD

I guess you'll love the movie, I wasn't expecting much but it was a really amazing experience.
oh ok xD

make sense now xP


Demon, you just got all of my want. :3

Jin's one my favorite Tekken characters, besides Kazuya and Alisa!
hah same... thats y i made Jin :D


I know what Tekken is anyway enjoy the avengers I seen it yesterday and liked it  one scene surprised me  though
Orly? :o


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 04, 2012, 10:04:34 AM
Don't forget the kickass panda bear =_= and the Kangaroo :D
Or maybe that wasn't Tekken, I seem to remember an arcade fighter with those two guys in it...

*is totally gonnna see the avengers soon*
[censored], I'm more excited to see the spiderman movie, they said they're going to make the REAL deadpool, you know, the Henshin A go go baby! one :/ not the [censored]ty one that was in the X-men Origins movie.

Technically they're both the real thing, but I like the spiderman version better...he talks and breaks the fourth wall and [censored]. And insane enough to create an obstical course for spidy complete with title waves. (Good lord was that level annoying...though I do love his comentary XD)

Deadpool will not appear in the Spider-Man reboot, as far as I know... and you DO know that Spidey and Deadpool are two completely different characters, don't you? your post was really confuse  :srs:


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Naruto200Man on May 04, 2012, 10:16:23 AM
Deadpool will not appear in the Spider-Man reboot, as far as I know... and you DO know that Spidey and Deadpool are two completely different characters, don't you? your post was really confuse  :srs:
I am referring to the version of DEADPOOL in spiderman series compared to the version of him in the X men Origin movie. :/ 

Obviously spiderman and deadpool are two different characters, you obviously read the post too quickly. :srs: Hum, maybe I misread the artical about deadpool, weren't they talking about a deadpool origin movie or something?


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Speedy101 on May 04, 2012, 10:24:16 AM


Orly? :o
Yes really I went to the premiere and only one scene surprised  me


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Carnage on May 04, 2012, 10:30:28 AM
I am referring to the version of DEADPOOL in spiderman series compared to the version of him in the X men Origin movie. :/ 

Obviously spiderman and deadpool are two different characters, you obviously read the post too quickly. :srs: Hum, maybe I misread the artical about deadpool, weren't they talking about a deadpool origin movie or something?

there is no version of deapool on spider man series unless yur talking about the ultimate version of him(ultimate deapool) that appears  on ultimate spider man comics but i doubt it will appear in any spider man movie


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Kagemaru on May 04, 2012, 10:54:26 AM
The Marvel universe (Like DC) is interconnected. Deadpool has at times crossed paths with Spider-Man on a few occasions, but I haven't read/heard anything about him appearing in the new Spider-Man movie. (That outfit of his is just ugly...) While... it would be nice for an ACCURATE Deadpool to make an appearance, I don't think he was a prominent Spider-Man character AT ALL... Spidey has almost as many good villains of his own as Batman does... no need to reach for one thats not really his. (Even though Deadpool is more of an Anti-hero).

Anyway... lots of off topicness >_>

Jin looks nice. Like I said, I don't care to much for Tekken except for Yoshimitsu who I like better in the Soul Calibur series. Without a doubt, its a nice job though.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 02:19:47 PM
lol well im back from the movies... gotta say.. The Avengers was pretty [censored]ing epic! :o

anyways... Jin should be released by tonight.. just need to fix the ShoulderN bone rig.. and fix the neck.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: SSJ Is Clueless! on May 04, 2012, 02:22:20 PM
oh you saw the avengers!
man u lucky
im gonna see that movie soon and from the previews it looks epic

who was the main antagonists?


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 02:29:22 PM
oh you saw the avengers!
man u lucky
im gonna see that movie soon and from the previews it looks epic

who was the main antagonists?
i aint giving spoilers >_>


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 04, 2012, 02:41:03 PM
Whoa, wasn't expecting Jin so soon. That's great, good job man!

So... Trish and Viper next?  ;D


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 02:46:21 PM
Whoa, wasn't expecting Jin so soon. That's great, good job man!

So... Trish and Viper next?  ;D
trish might take a bit longer to finish.. xD

C. Viper.. is bout half done.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 04, 2012, 02:50:42 PM
trish might take a bit longer to finish.. xD

C. Viper.. is bout half done.

Sounds good, I don't care when they're released, just take your time ^^

as far as I know, those two and Jin are the last character imports that everybody knew you were doing. So... can't wait for your next ideas xD


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 02:51:39 PM
hahah... i still have other characters most ppl dont kno bout.. lmao


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Infernape on May 04, 2012, 02:53:39 PM
hahah... i still have other characters most ppl dont kno bout.. lmao
i kno every character u wanna make :af:


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Speedy101 on May 04, 2012, 03:28:45 PM
oh you saw the avengers!
man u lucky
im gonna see that movie soon and from the previews it looks epic

who was the main antagonists?
I seen the movie to
lol well im back from the movies... gotta say.. The Avengers was pretty [censored]ing epic! :o

What was your favorite part of it and did any scene surprised you like i said one surprised me


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 03:41:59 PM
I seen the movie to  What was your favorite part of it and did any scene surprised you like i said one surprised me
i pretty much liked all of it

click if u want movie spoiler piece
the only part that made me lol big time was when loki got smashed on the floor alot by Hulk xD

i can totally see a sequel in the future tho

update:
starting re-positioning the icons for the CSS...
(http://i.imgur.com/UUdim.png)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Tawa Hoda on May 04, 2012, 05:20:26 PM
click if u want movie spoiler piece
the only part that made me lol big time was when loki got smashed on the floor alot by Hulk xD

i can totally see a sequel in the future tho

Hulk can kill gods you know, he almost got to kill a
sleeping Odin in Hulk vs Thor. (and beat the [censored] out of almost
every other Norse god)

- and that CSS is awesome. You just gave me something to
replace my default one with.  :af2:


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Kagemaru on May 04, 2012, 05:45:50 PM
he can kill Norse gods because Norse gods aren't immortal... Zeus would pimp slap the rage out of Hulk... And if he didn't... he'd live to tell the tale.

Good movie though...

I'm gonna wait till Avengers is online to watch it. Or I'll go see it if this chick wants to.

Anywhat...

C.Viper.. going over ZSS right? I'll give her the aerial flaming split kick if you do. Like I gave Captain America/Falcon the Charging Star... one move on her should be fine xD


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 05:49:13 PM
he can kill Norse gods because Norse gods aren't immortal... Zeus would pimp slap the rage out of Hulk... And if he didn't... he'd live to tell the tale.

Good movie though...

I'm gonna wait till Avengers is online to watch it. Or I'll go see it if this chick wants to.

Anywhat...

C.Viper.. going over ZSS right? I'll give her the aerial flaming split kick if you do. Like I gave Captain America/Falcon the Charging Star... one move on her should be fine xD
no C Viper is on Zelda.. Trish is gonna be on ZSS xD


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Naruto200Man on May 04, 2012, 06:13:26 PM
I lol'ed when the hulk did a bam-bam impression with Loki :P (Not literally an impression but you get the idea)
That was almost as good as when Logan told Charles and Eric to "go [censored] themselves" in X-men First Class. :D

I just hate that Marvel Studios is making Stan Lees little cameos harder to spot these days. I almost didn't notice him this time :( I think Fantastic Four and The Silver Surfer was the last one where he actually got to say his name...


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Kagemaru on May 04, 2012, 06:21:50 PM
Stan Lee's cameo's are always fun to try and find. For the longest time, I didn't know he was the guy that saved that girl from the falling rocks in the Spider-Man movie.


Anywhoo...

If she's over Zelda, thats cool too. I'll still add that split kick she does and add fire to it xD Zelda's file size is bigger anyway. xD

Trish is from DMC right?

Yeah... not a fan of her tbh.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: AnImAiNe on May 04, 2012, 06:26:32 PM
i wish people would use spoilers when talking about the movie for the people like myself who haven't seen it


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 04, 2012, 06:28:42 PM
Anywhoo...

If she's over Zelda, thats cool too. I'll still add that split kick she does and add fire to it xD Zelda's file size is bigger anyway. xD

Trish is from DMC right?

Yeah... not a fan of her tbh.
lol ya Trish is from the DMC series and i like that series :P

and also... i just found out i can make the CSS icons rotate.. like lets say i wanted to add the gear model from TvC.. i can place their icons on that and animate the bones for it :P

update:
ran into some issue with the CSS...

some reason.. i cant get the other CSP icons to show.. and i cant click on any of the icons on the bottom section.. i can click on the bottom 2 card box's, but the 2 on top i cant click on.. not sure y..
i can now say to every1 that you all need the CSS Fix code in order to pick your characters on the bottom.. still trying to fix the upper half
(http://i.imgur.com/AxJN7.png)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Puccio on May 05, 2012, 01:36:26 AM
The CSS looks really good, and I can't wait to try Jin Kazama on my wii. Thumbs up, soldier.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Kagemaru on May 05, 2012, 01:38:26 AM
I just saw your avi on facebook the otherday.


I approve xD


DSX8: Its been like a week and your 40% went up to 45%  Lol.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 05, 2012, 02:16:08 AM
I just saw your avi on facebook the otherday.


I approve xD


DSX8: Its been like a week and your 40% went up to 45%  Lol.
lol wat? o.o

and yeah.. the CSS is more difficult than u think >_<


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: BlueBrain on May 05, 2012, 02:20:26 AM
rotate the csp boxes to make it feel more like TvC


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 05, 2012, 02:23:12 AM
rotate the csp boxes to make it feel more like TvC
lol already did... i should test it out xD

edit:
seems like using the CSS Fix V3 code makes the icons go away.. not sure y tho..
well here's wat it looks like atm.. lol sadly the player cards doesnt want to be clicked on still!!! Dx
(http://i.imgur.com/k2KeC.png)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dustlander on May 05, 2012, 08:25:26 AM
Trish going over ZSS is excelent news, man. If fits a lot better than Zelda, as she does use a gun in the DMC games, and her magic/spells are limited to lightning ones, so Zelda's moveset doesn't fit her at all.

That CSS is turning sexy too, can't wait to see the final result.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: BlueBrain on May 05, 2012, 09:00:54 AM
to make all icons appear u need a custom css code, to assign characters to the "new" slots


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 05, 2012, 01:26:55 PM
to make all icons appear u need a custom css code, to assign characters to the "new" slots
well u see. i didnt make the CSS in CSS Organizer cause using that raises the filesize for some reason.. i used BB to organize these icons, i even have the codes turned on but still wont work.. >.<


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: Dio on May 05, 2012, 01:45:59 PM

update:
here's some in-game pics of Jin Kazama (if i got his name right this time..)
([url]http://i.imgur.com/CmUzI.png[/url])
([url]http://i.imgur.com/Tuazc.png[/url])
([url]http://i.imgur.com/PMpTD.png[/url])
([url]http://i.imgur.com/KCJkm.png[/url])
([url]http://i.imgur.com/abd0U.png[/url])
([url]http://i.imgur.com/ZOZfL.png[/url])
([url]http://i.imgur.com/YUsaa.png[/url])

Really, really cool. SFxT is one of my most favorite games. I cant wait to see this in the vault. Fantastic work, im blown away to see this finally coming to Brawl. I also remember hearing Kazuya will be on Ganon so this will make GanonVFalcon matches even more exciting.


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: BlueBrain on May 06, 2012, 03:35:05 AM
its the same, since organizer is a BB mod, kinda...
what i mean, is that u need custom CSS codes to get more than the regular number of slots


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: DSX8 on May 06, 2012, 04:27:48 AM
its the same, since organizer is a BB mod, kinda...
what i mean, is that u need custom CSS codes to get more than the regular number of slots
im using the CSS Fix Code, the Sheik/ZSS Independent Icons code, and independent Pokemon icons.. the CSS

these r the codes...
Quote
CSS Fix:
046A0C68 C2000000
0469DC18 40820030
0469DC40 2C030000
04689E88 60000000

CSS fixes for Samus/ZSS and Zelda/Shiek V2 [spunit262]
80693D50 38800004
06693D6C 00000008
38000000 3880000F
046900E8 60000000
04697F58 60000000
04697EEC 60000000

Independent Pokemon Engine +no wreck My Music V2 [spunit262]
06407BD0 0000000E
04030F0D 1E1B1F1B
201B211B 221B0000
C2684964 00000007
881400B8 2C00003F
41A00028 2C03001D
40A20008 3860001E
2C03001F 40A20008
38600020 2C030021
40A20008 38600022
987400B8 00000000


so far no luck at all... not sure y


edit:
seems like my CSS V3 code gotten messed up or something on Dolphin.. so had to remake that code xD
anyways... i now have the other icons showing.. now just need to fix em xD... but still cant click on the player cards up on top.. >_<
(http://i.imgur.com/zphFP.png)


Title: Re: DSX8's Dark Swag! TvC - CSS 45% Done.. Jin Ingame Pics!... - 05/04
Post by: BlueBrain on May 06, 2012, 04:49:14 AM
what do u mean with not being able to click on them?
like u cant choose between CPU and player, u cant set the AI level?


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: DSX8 on May 06, 2012, 04:57:59 AM
what do u mean with not being able to click on them?
like u cant choose between CPU and player, u cant set the AI level?
exactly what you say

edit:
and this shows that i cant.. but got sheik and ZSS icons now working.. still working on the pokemons
(http://i.imgur.com/kvc3V.png)


update:
and some new pics of Jin... shall be released in a few hours.. like after i wake up.. im off to bed. I tried to make his metal work with transparency with mewtwo2000 files.. but doesnt work.. O.o
(http://i.imgur.com/naIJ9.png)
(http://i.imgur.com/oQ8FC.png)
(http://i.imgur.com/lonD6.png)

Upcoming Release:
(http://i.imgur.com/tyXii.png)


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: Dustlander on May 06, 2012, 08:17:28 AM
As only a few people here in KC:MM seem to like the Tekken series, at least one guy needs to show up and tell how he's [censored]ing hyped with this release xD

Good job with Mr. Kazama ( and yeah, you misspeled his name again in the thread title... but just ignore that hahaha )


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: Carnage on May 06, 2012, 08:43:09 AM
so dsx8 did pokefloats ever got an progress becuase i believe it has been quite awhile since you sended that file to the person who said to be working on it :S


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: BlueBrain on May 06, 2012, 09:11:42 AM
maybe it's because of the rotation of the boxes?
have u tried not rotating them?


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: SSJ Is Clueless! on May 06, 2012, 11:42:55 AM
ove the css, keep up the good work


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: DSX8 on May 06, 2012, 01:45:19 PM
As only a few people here in KC:MM seem to like the Tekken series, at least one guy needs to show up and tell how he's [censored]ing hyped with this release xD

Good job with Mr. Kazama ( and yeah, you misspeled his name again in the thread title... but just ignore that hahaha )
lol thanks


so dsx8 did pokefloats ever got an progress becuase i believe it has been quite awhile since you sended that file to the person who said to be working on it :S
u mean to Xiggah? hmm havent asked yet.. ill ask sometime later


maybe it's because of the rotation of the boxes?
have u tried not rotating them?
tried that, still wont


ove the css, keep up the good work
thxs


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: Victory Badguy on May 06, 2012, 01:47:31 PM
Jin looks hype as [censored].  Rigging looks solid in the pictures and his SFxT model looks great in Brawl.  It'll be odd seeing him fight with Falcon's moveset though. :-[


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Release soon... - 05/06
Post by: DSX8 on May 06, 2012, 01:57:36 PM
Jin looks hype as [censored].  Rigging looks solid in the pictures and his SFxT model looks great in Brawl.  It'll be odd seeing him fight with Falcon's moveset though. :-[
lol indeed odd.. but o well :P

anyways... this is from xiggah bout PokeFloats..
Quote from: Xiggah via msn
Demonslayerx8-
so... people r asking me bout PokeFloats progress... so now im asking u if u made any progress on it yet o.o
Xiggah-
Hehe.... not quite.
It usually depends on how much you bug me, the more often the morel ikely I'll do it
Demonslayerx8-
ah ok... so the more i bug u.. u'll do it... usually its the otherway around o.o
Xiggah-
Yeah, usually.
I see it a bit differently, it can show a person cares more. I'm too used to a lot of people messaging once about some cool thing, and then never talking back again
Demonslayerx8-
ah i see
well in this case ill bug the [censored] out of you daily!  :rage:
Xiggah-
Haha, go for it!
Demonslayerx8-
FINISH POKEFLOATS!! :srs:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazuma Release soon... - 05/06
Post by: Teinchi23 on May 06, 2012, 02:09:56 PM
Jin looks amazing!!! Great work!! I hope u make some more tekken characters. :D


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 02:35:26 PM
thanks.. there might be 1 more character i might do.. which is Jin's partner from SFxT..


anyways....

>.>
<.<

released!!
(http://i.imgur.com/tyXii.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26238)


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: FallenKing on May 06, 2012, 02:53:22 PM
Awesome Jin import. I never played Tekken, but I'm sure one of my friends or family members will recognize him in Brawl. Are you still going to do a "rigging academy"? I wanna learn to make imports like that.

Just out of curiosity, how long does it usually take for you to finish an import like Jin?


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 02:55:17 PM
Awesome Jin import. I never played Tekken, but I'm sure one of my friends or family members will recognize him in Brawl. Are you still going to do a "rigging academy"? I wanna learn to make imports like that.

Just out of curiosity, how long does it usually take for you to finish an import like Jin?
well the last time i worked on him was April 7th... then i put him a bit on hold due to other projects i wanted to get to work on.. then i picked him back up 2-3 days ago...

if i didnt stop, then it wouldve taken me like 4 days or so (maybe less).. if i didnt have RL stuff to do lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 02:57:02 PM
Best Falcon import? Best Falcon import.

Outstanding work, man.

lol Xiaoyu? Now I've got one more female fighter that you're doing to get along with C. Viper and Trish. How could all your imports be so hype?  :srs:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: FallenKing on May 06, 2012, 03:04:40 PM
So are you still planning on doing a rigging academy?


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 03:22:05 PM
So are you still planning on doing a rigging academy?
hmm im not so sure anymore.. xD

cause now alot of ppl r doing imports and i've seen some decent looking rigs, and mostly bad 1's tho... im still thinking bout it tho


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Carnage on May 06, 2012, 03:23:40 PM
guess you need to bug xigah everyday so he finishes it so i bet pokeflots is still the way you left it at unfortunelly :S


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: BlueBrain on May 06, 2012, 04:33:26 PM
rig is super duper great, but his face...
that is probably a "T-pose" face, with no expression, so it looks weird, since he doesnt really look like if he is fighting... also, he looks retarded xD
but as i said, the rig is great, i havent found any flaws in the few minutes ive been checking his animations in brawlbox ^^


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Haseyo on May 06, 2012, 04:35:19 PM
I don't like Tekken but the model is great nonetheless.

I really want...dem TvC stages :srs:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: FallenKing on May 06, 2012, 05:01:29 PM
hmm im not so sure anymore.. xD

cause now alot of ppl r doing imports and i've seen some decent looking rigs, and mostly bad 1's tho... im still thinking bout it tho

That's why I support the idea of making the rigging classes. A lot of people are into importing now, so this will benefit a LOT of users, and future ones to come. In other words, the more importers there are, the more useful this will be.

I hear a lot of complaints saying "I like imports, but what I hate about it is how so many people are doing it now, and they're giving us half-assed imports". If you make these classes, the quality of just about every import should go up, which benefits both importers and downloaders.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 05:16:52 PM
rig is super duper great, but his face...
that is probably a "T-pose" face, with no expression, so it looks weird, since he doesnt really look like if he is fighting... also, he looks retarded xD
but as i said, the rig is great, i havent found any flaws in the few minutes ive been checking his animations in brawlbox ^^
lol thats actually the way captain falcon uses his face.. he has a mouth bone and thats about it.. no SRT0's for his eyes or anything.. so yeah.. :s

I don't like Tekken but the model is great nonetheless.

I really want...dem TvC stages :srs:
thxs and ur just gonna have to wait

guess you need to bug xigah everyday so he finishes it so i bet pokeflots is still the way you left it at unfortunelly :S
lol indeed >.>... even tho i dont like to bug ppl

That's why I support the idea of making the rigging classes. A lot of people are into importing now, so this will benefit a LOT of users, and future ones to come. In other words, the more importers there are, the more useful this will be.

I hear a lot of complaints saying "I like imports, but what I hate about it is how so many people are doing it now, and they're giving us half-assed imports". If you make these classes, the quality of just about every import should go up, which benefits both importers and downloaders.
u do have a good point in that.. lol

ill have a new preview of some1 later tonight.. its a Marvel Character also


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 05:21:01 PM
If I had to bet, I would say it is... Victor Von [censored]ING Doom. xD

Just try to don't get yourself involved in too many projects, or you can end up not finishing any of them lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 05:36:57 PM
If I had to bet, I would say it is... Victor Von [censored]ING Doom. xD

Just try to don't get yourself involved in too many projects, or you can end up not finishing any of them lol

lol true... ill try to not focus on alot of stuff like i did a few months back >_<


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 05:51:37 PM
lol true... ill try to not focus on alot of stuff like i did a few months back >_<

Try making a list ordered by priority. So far I remember you planning...

  • C. Viper
  • Trish
  • Merry
  • Marvel character
  • TvC stages
  • TvC CSS
  • Xiaoyu?

That's a lot of stuff, if you ask me. I would also add Oichi, but I think you dropped her ^^'

I'm trying to be helpful... heh. Good luck with those projects and in ordering them.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 06:05:03 PM
Try making a list ordered by priority. So far I remember you planning...

  • C. Viper
  • Trish
  • Merry
  • Marvel character
  • TvC stages
  • TvC CSS
  • Xiaoyu?

That's a lot of stuff, if you ask me. I would also add Oichi, but I think you dropped her ^^'

I'm trying to be helpful... heh. Good luck with those projects and in ordering them.
lol yeah.. and SW3 Oichi is actually completed now.. i just havent released her... >_<

i should update my OP later for previews lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 06:18:16 PM
lol yeah.. and SW3 Oichi is actually completed now.. i just havent released her... >_<

i should update my OP later for previews lol

Yes you should xD  And you should also release that Oichi if it isn't too much trouble, if she's finished, more hacks is always better.

I hope that she is over Peach... can't remember if it's Peach or Zelda lol




Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 06:20:01 PM
Yes you should xD  And you should also release that Oichi if it isn't too much trouble, if she's finished, more hacks is always better.

I hope that she is over Peach... can't remember if it's Peach or Zelda lol



on zelda lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: ✿Zelia✿ on May 06, 2012, 06:23:07 PM
lol yeah.. and SW3 Oichi is actually completed now.. i just havent released her... >_<
Release her now, please. :3


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 06:23:41 PM
on zelda lol

hmm, then I'm not sure if I will get her. You know, gotta keep a slot for some CIA Agent from Street Fighter.  :af:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 06:41:08 PM
Release her now, please. :3
pay me and i shall :af:

hmm, then I'm not sure if I will get her. You know, gotta keep a slot for some CIA Agent from Street Fighter.  :af:
lolk


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Boygos on May 06, 2012, 07:33:50 PM
Can i haz Doom preview? :af:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 07:35:46 PM
Can i haz Doom preview? :af:
later tonight mate ;D

not home atm so cant do it..


anyways... OP and 1st post updated!


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Boygos on May 06, 2012, 07:36:25 PM
hmm im not so sure anymore.. xD

cause now alot of ppl r doing imports and i've seen some decent looking rigs, and mostly bad 1's tho... im still thinking bout it tho
I could really use this^ just saying, it'd helpp me a lot :P

Post Merge: May 06, 2012, 07:36:50 PM
later tonight mate ;D

not home atm so cant do it..


anyways... OP and 1st post updated!
I will stay awake until 4 am if i have too.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 07:37:48 PM
I could really use this^ just saying, it'd helpp me a lot :P

Post Merge: May 06, 2012, 07:36:50 PM
I will stay awake until 4 am if i have too.
xD  it should be up by that time


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Dustlander on May 06, 2012, 07:50:54 PM
Any UMvC3 and FF import: All of my yes.

I already had Black Rock Shooter on a "anime to watch" list, but some friends told me it is really bad... So yeah, haven't watched it since today lol  Dunno [censored] about Sora no Otoshimono.

Btw, who's Alf? This guy?

(http://img827.imageshack.us/img827/2126/alfc.jpg) (http://imageshack.us/photo/my-images/827/alfc.jpg/)

lol just kiddin' maybe not


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 08:08:13 PM
Any UMvC3 and FF import: All of my yes.

I already had Black Rock Shooter on a "anime to watch" list, but some friends told me it is really bad... So yeah, haven't watched it since today lol  Dunno [censored] about Sora no Otoshimono.

Btw, who's Alf? This guy?

([url]http://img827.imageshack.us/img827/2126/alfc.jpg[/url]) ([url]http://imageshack.us/photo/my-images/827/alfc.jpg/[/url])

lol just kiddin' maybe not
nope... Alf is this guy.. he's from Arc Rise Fantasia
(http://www.wiinintendo.net/wp-content/uploads/2010/02/Alf-Grand-Rage2.jpg)


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: ✿Zelia✿ on May 06, 2012, 09:13:19 PM
pay me and i shall :af:
Never! >:O
You shall pay me with your soulOichi!


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 10:41:27 PM
Never! >:O
You shall pay me with your soulOichi!

u shall not have oichi till 2 days from now >_>"

inb4sorckillsme


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: ✿Zelia✿ on May 06, 2012, 10:42:57 PM
u shall not have oichi till 2 days from now >_>"

inb4sorckillsme
I'll wait.

But u need to work on Oichi from SB as well. O:


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 06, 2012, 10:56:56 PM
I'll wait.

But u need to work on Oichi from SB as well. O:
y should i?  she looks to emo for me :srs:


anyways... OP updated some previews now! almost all that is lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: ✿Zelia✿ on May 06, 2012, 11:21:09 PM
y should i?  she looks to emo for me :srs:


anyways... OP updated some previews now! almost all that is lol
That haven't stopped u from working on a character before. Plus that's an awful excuse. It's like saying that somebody won't work on a character because they look to happy and pink.

One more thing. Fix those links in the opening.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 07, 2012, 12:08:27 AM
That haven't stopped u from working on a character before. Plus that's an awful excuse. It's like saying that somebody won't work on a character because they look to happy and pink.

One more thing. Fix those links in the opening.
:srs:  i just dont like emo looks.. even on models.. >_<

and links fixed.. i've been meaning to do those fix's but didnt really feel like doing all of em >_>"


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: AnImAiNe on May 07, 2012, 01:07:58 AM
how is progress on c.viper?


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 07, 2012, 01:43:35 AM
how is progress on c.viper?
look at the OP for C. Viper Progress lol

edit:
Dr. Doom preview + progress added to OP!


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Carnage on May 07, 2012, 01:57:44 AM
looking back at your imports i think  gotenks is your worst one no offense but he is lloll


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 07, 2012, 02:12:32 AM
looking back at your imports i think  gotenks is your worst one no offense but he is lloll
naaah i think Lightning and KH Cloud is... xD

edit:
well thxs to ASF1NK help.. turns out it was the codes that dolphin gave me that was [censored]ed up and wrong...
(http://i.imgur.com/oP0lF.png)

Player Cards, Name Box, and CPU box can now be clicked on ;D


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Pervyman Trigger on May 07, 2012, 06:34:55 AM
Demons having some trouble loggin on, so im here to post stuff for him.
(http://i.imgur.com/2qdvX.png)


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Carnage on May 07, 2012, 06:44:24 AM
lol doom looks good tough


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Zikkh on May 07, 2012, 09:50:53 AM
Doctor Doom!!
I'm hype'd!!

Looks great so far , please tell DSX8 that he should (try to) rig his fingers.. :P


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: FallenKing on May 07, 2012, 09:54:42 AM
Well, he's not done yet, so.... Lol


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Segtendo on May 07, 2012, 10:25:25 AM
Hell freakin' yea.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Victory Badguy on May 07, 2012, 12:35:41 PM
Doom swag.  Let's go.

Over Dorf, right?  I need a new green Dorf.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Carnage on May 07, 2012, 12:41:03 PM
he needs to fix the texture on the legs that dark part or make sure the green cloth(dont know the name :S) covers that everytime


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: SiLeNtDo0m on May 07, 2012, 12:56:13 PM
Jin is excellent.  Very solid rig though there's one small thing bothering me.  How come the toes aren't rigged?  It seems a shame considering everything else has been rigged cleanly.  Though thankfully it's not too noticeable.  Is it because of foot size difference?  Cuz Jin's feet aren't too much bigger than Falcon's.


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: DSX8 on May 07, 2012, 01:15:41 PM
Jin is excellent.  Very solid rig though there's one small thing bothering me.  How come the toes aren't rigged?  It seems a shame considering everything else has been rigged cleanly.  Though thankfully it's not too noticeable.  Is it because of foot size difference?  Cuz Jin's feet aren't too much bigger than Falcon's.
oh damn ur right.. guess i mustve rigged it but forgot to save that rig of his toes b4 max crashed on me some nights ago =/

Doctor Doom!!
I'm hype'd!!

Looks great so far , please tell DSX8 that he should (try to) rig his fingers.. :P
lol fingers will be rigged.. no worries

he needs to fix the texture on the legs that dark part or make sure the green cloth(dont know the name :S) covers that everytime
u mean his man-skirt? ;D

Doom swag.  Let's go.

Over Dorf, right?  I need a new green Dorf.
yup over dork dorf


Title: Re: DSX8's Dark Swag! Tekken Jin Kazama Released... - 05/06
Post by: Carnage on May 07, 2012, 01:21:02 PM
man skirt ... lol guess that could be the name


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 01:22:08 PM
man skirt ... lol guess that could be the name
lol indeed... and thats wat i have it named as too xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Boygos on May 07, 2012, 02:27:08 PM
OH MY LORD THAT'S AWESOME


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 02:37:39 PM
OH MY LORD THAT'S AWESOME
indeed... imma show a new preview in a few hours


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 03:13:44 PM
I'm going to assume you'll make the metal shiny?
Over Dorf, right?  I need a new green Dorf.
I do too man.
I still have GameWatching's Sigma for green Ganon.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 03:26:05 PM
I'm going to assume you'll make the metal shiny?I do too man.
I still have GameWatching's Sigma for green Ganon.
for me.. i have dRage's sigma on my green slot.. xD

and yes his metal will be shiny ;o


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 07, 2012, 03:38:50 PM
Dr Doom is looking fantastic :D
*pun totally unintended* :srs:


You gonna do buckethead too? :/


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 03:41:59 PM
... who the [censored]ing hell is bucket head? lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Speedy101 on May 07, 2012, 03:42:52 PM
... who the [censored]ing hell is bucket head? lol
I was about to ask the samething


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Carnage on May 07, 2012, 03:43:48 PM
... who the [censored]ing hell is bucket head? lol
i read marvel and never heard of it aswhell :S


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 07, 2012, 03:56:30 PM
... who the [censored]ing hell is bucket head? lol

Uh...can you think of any other villain with electromagnetic powers :notimp:
Seriously...*facepalm*

I'll give you a hint, he likes purple capes... >_>


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 03:57:43 PM
magneto? some1's already working on him so no need for me to work on him


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 03:57:52 PM
Guys. It's Magneto.

[censored]. Ninja'd.

Boygos is working on him.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Phase 3 on May 07, 2012, 04:12:29 PM
Actually, in cosmic Marvel, Nova is commonly referred to as buckethead.

Speaking of Nova, he's absolutely perfect for Captain Falcon. Any word on how he is coming along? In UMVC3 he practically had Falcon's entire movelist. He had a Falcon kick, an uppercut launcher like Raptor Boost, and a huge lumbering punch (Falcon Punch).

Can't wait until him and Doom are released.


Also, the place you got the MVC3 models, do they have Arthur there? If so I'd love to put him up in the request section. He's my favorite video game character and it'd be awesome to see him in this game.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 04:18:44 PM
Actually, in cosmic Marvel, Nova is commonly referred to as buckethead.

Speaking of Nova, he's absolutely perfect for Captain Falcon. Any word on how he is coming along? In UMVC3 he practically had Falcon's entire movelist. He had a Falcon kick, an uppercut launcher like Raptor Boost, and a huge lumbering punch (Falcon Punch).

Can't wait until him and Doom are released.


Also, the place you got the MVC3 models, do they have Arthur there? If so I'd love to put him up in the request section. He's my favorite video game character and it'd be awesome to see him in this game.
naah these models were ripped by Segtendo.. ask him for arthur if u like


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Speedy101 on May 07, 2012, 04:29:05 PM
Actually, in cosmic Marvel, Nova is commonly referred to as buckethead.

Speaking of Nova, he's absolutely perfect for Captain Falcon. Any word on how he is coming along? In UMVC3 he practically had Falcon's entire movelist. He had a Falcon kick, an uppercut launcher like Raptor Boost, and a huge lumbering punch (Falcon Punch).

Can't wait until him and Doom are released.


Also, the place you got the MVC3 models, do they have Arthur there? If so I'd love to put him up in the request section. He's my favorite video game character and it'd be awesome to see him in this game.
Thought so cause Nova is refered as buckethead not Magneto and gbc already doing Arthur


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 04:33:01 PM
Well, DSX8 had a preview of Nova when he first got started. He was gonna be over Captain Falcon. Don't know what happened to him.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 07, 2012, 04:39:08 PM
Thought so cause Nova is refered as buckethead not Magneto and gbc already doing Arthur

Uh spiderman sometimes calls Magneto Buckethead :srs:
At least in the crosovers I've seen.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Speedy101 on May 07, 2012, 04:40:44 PM
That I know


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 04:42:06 PM
Seggy... new nova preview is in the OP... :srs:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 04:45:40 PM
O_o
How long has that been there?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 04:47:33 PM
O_o
How long has that been there?
was added last night.. xD

i pretty much edited the OP and first post


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Boygos on May 07, 2012, 05:22:36 PM
Guys. It's Magneto.

[censored]. Ninja'd.

Boygos is working on him.
lol yeah. He'll be out late May/Early Juneish.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 08:03:26 PM
slow progress is slow.. >_>

fingers being a pain since their so close..

(http://i.imgur.com/olpVW.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 08:04:24 PM
DSX8, be glad you didn't show the garbled mess of legs he had :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Pervyman Trigger on May 07, 2012, 08:06:53 PM
DSX8, be glad you didn't show the garbled mess of legs he had :P

You mean this? :P
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/TFR469Dtmp.jpg)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 08:07:30 PM
DSX8, be glad you didn't show the garbled mess of legs he had :P
You mean this? :P
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/TFR469Dtmp.jpg[/url])

damn u pervy... :srs:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Segtendo on May 07, 2012, 08:14:38 PM
Pervy saved that? LMAO.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Haseyo on May 07, 2012, 08:53:32 PM
Holy [censored] xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Boygos on May 07, 2012, 09:07:51 PM
Eheheh.... yeah... was that from when I started the rig...?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 09:34:33 PM
Eheheh.... yeah... was that from when I started the rig...?
nope... that was a rigging error O.o

the file u sent me didnt include ur 3ds max file.. which wouldve been a nice thing to have


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: AGFanProduction on May 07, 2012, 10:23:38 PM
slow progress is slow.. >_>

fingers being a pain since their so close..

([url]http://i.imgur.com/olpVW.png[/url])


I have been waiting for this! ^^


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: ItalianStallion on May 07, 2012, 11:15:39 PM
Someone needs to [censored]ing make a rel clone for Ganondorf to be put over a [censored] character. For example, Olimar.

We have Ike and Marth rels, people, weed this [censored].

And the saddest thing of all, Magneto has yet to be imported yet, and we're already [censored]ed with the slots.

=c


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Asuka on May 07, 2012, 11:40:43 PM
With the title of the thread I was expecting the Assist Me Doom...
Normal Doom is fine too tho.

And damn, I've been waiting for Nova for too long.
Get to work you lazy bum.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Velen on May 07, 2012, 11:49:25 PM
Yeah...Those texture need no touching up.

Not the metal parts at least.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: ✿Zelia✿ on May 07, 2012, 11:49:38 PM
You mean this? :P
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/TFR469Dtmp.jpg[/url])

Only DSX8 would create a mistake like that.  :af:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 07, 2012, 11:49:43 PM
With the title of the thread I was expecting the Assist Me Doom...
Normal Doom is fine too tho.

And damn, I've been waiting for Nova for too long.
Get to work you lazy bum.
Orly? hah yeah sure.. ill try to get to work on nova after Dr. Doom... i think.. lol

anyways... in-game pics of doom? sure y not lol

(http://i.imgur.com/YIMiC.png)(http://i.imgur.com/sZllY.png)(http://i.imgur.com/QUDud.png)(http://i.imgur.com/6OEKR.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Carnage on May 08, 2012, 01:41:59 AM
need to fix the texture on the upper legs since the man skirt doesnt cover them lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 01:47:51 AM
need to fix the texture on the upper legs since the man skirt doesnt cover them lol
actually thats how the model and UV mapping is.. sadly >_<

and since i removed alot of verts from his skirt.. i didnt pay attention to how many i took out of it.. and yeah was harder to work with :|


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Carnage on May 08, 2012, 01:52:55 AM
actually thats how the model and UV mapping is.. sadly >_<

and since i removed alot of verts from his skirt.. i didnt pay attention to how many i took out of it.. and yeah was harder to work with :|
cant you just go to the texture itself and make it the color of the rest of the legs?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 01:55:31 AM
cant you just go to the texture itself and make it the color of the rest of the legs?
knowing me i'll do a bad job at it >_>

so i'd rather stick with this.. and idc if ppl hate that lol.. just deal with it!


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Carnage on May 08, 2012, 02:06:17 AM
dont hate it its just that it looks wierd lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 01:45:18 PM
dont hate it its just that it looks wierd lol
lol true it does look a bit weird... but o well :P


anyways... who wants Etna from Disgaea? was going through my MMD files and remembered i had her lol
(http://i.imgur.com/GoyxZ.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Ninka_kiwi on May 08, 2012, 02:10:23 PM
Etna would be badass >.>


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Boygos on May 08, 2012, 02:13:33 PM
ughhh I want Doom so freaking baddd


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 02:15:03 PM
Etna would be badass >.>
indeed she would be.. i've thought bout making her but i havent decided if i want to yet or not.. and whom she'd be over (leaning more towards peach)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Dustlander on May 08, 2012, 02:45:42 PM
At first, I go [censored]ING YES, Disgaea is too awesome, that vertex is good for its time but this character deserves an update.

But then... remember what I told you, too many projects >_>   And I'm dying here for some Viper, Trish, Nova, Ifrit, Serah... lol

maybe you should go on like ShadowSnake is doing, two projects at time, and you don't touch the others while you're finishing those.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 02:54:58 PM
At first, I go [censored]ING YES, Disgaea is too awesome, that vertex is good for its time but this character deserves an update.

But then... remember what I told you, too many projects >_>   And I'm dying here for some Viper, Trish, Nova, Ifrit, Serah... lol

maybe you should go on like ShadowSnake is doing, two projects at time, and you don't touch the others while you're finishing those.
thats wat i plan on doing... but instead of 2 at a time.. do 1 at a time while doing the CSS and TvC stage pack.. no more multi-tasking with multiple models >_>


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 08, 2012, 03:04:12 PM
indeed she would be.. i've thought bout making her but i havent decided if i want to yet or not.. and whom she'd be over (leaning more towards peach)

Who say she has to be over one of the girl characters? :srs:
You won't believe who I'm putting on ike :/


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 03:05:10 PM
Who say she has to be over one of the girl characters? :srs:
You won't believe who I'm putting on ike :/
seen... dont like.. doesnt fit her imo >.>


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Dustlander on May 08, 2012, 03:16:44 PM
thats wat i plan on doing... but instead of 2 at a time.. do 1 at a time while doing the CSS and TvC stage pack.. no more multi-tasking with multiple models >_>

Great, organization is fundamental when you have so many projects lol

So, I presume the guy you're working now is Doom?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 03:18:57 PM
Great, organization is fundamental when you have so many projects lol

So, I presume the guy you're working now is Doom?
yesh.. after him is Nova.. then back to work on Merry.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 08, 2012, 03:35:07 PM
seen... dont like.. doesnt fit her imo >.>
lol I know I'm just saying that it doesn't have to be one of the girl brawlers :P
I had to get creative, but I figured out how to make a certain female fave of mine work on ike XP

Either way, is up to you who it's over in the end. XD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: nanobuds on May 08, 2012, 04:41:36 PM
Doom looks great so far!


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: DSX8 on May 08, 2012, 04:51:03 PM
Doom looks great so far!
thanks :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Naruto200Man on May 08, 2012, 04:57:11 PM
Eh, I sent a pm, hopefully it's something small enough that won't take long...
just a UV fix for my current project...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: BlueBrain on May 08, 2012, 05:13:39 PM
Eh, I sent a pm, hopefully it's something small enough that won't take long...
just a UV fix for my current project...
why send a PM and a post here, if ur telling everything here already? >.<


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Preview... - 05/07
Post by: Boygos on May 08, 2012, 09:06:56 PM
Nova and Doom both have guaranteed slots on my SD :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 08, 2012, 09:32:31 PM
Nova and Doom both have guaranteed slots on my SD :P
hahah nice..

anyways... having some issue's with Dr. Dooms cape around the shoulders.. not sure how i can fix that.. if some1 want, they can try to fix it o.o.. if not... then ill be releasing him tonight as he is


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: BlueBrain on May 09, 2012, 02:59:04 AM
have u rigged it to his shoulder?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 03:01:03 AM
have u rigged it to his shoulder?
yup


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Haseyo on May 09, 2012, 09:15:07 AM
Disgaea is my [censored]. I'd love Etna.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Velen on May 09, 2012, 10:22:12 AM
Disgaea is my [censored]. I'd love Etna.

Personally I would want a Samurai or Rune Knight from Disgaea...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 03:29:26 PM
Personally I would want a Samurai or Rune Knight from Disgaea...
dont have their models.. sorry

anyways... im not gonna work on anything today.. and this is why.
Quote from: facebook status update
so after having a late night snack.. i started to feel pain around my hip area, and then shot up to my side.. at that point my body was starting to shake somewhat uncontrollably and hard to swallow.. 2 hours later i started to puke, which i havent done in so long.. and been getting up every 30mins to an hour just to puke.. and still at it but not as much anymore.. still feeling the pain in my side tho, but i hope w/e i eat doesnt come back up. would go to the hospital to check myself out but i have no medi-cal or money for service.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Segtendo on May 09, 2012, 03:30:11 PM
I saw that on your FB.
Hope you're okay...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Dustlander on May 09, 2012, 03:34:55 PM
Yeah man, I hope you get better soon. =/


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 03:48:20 PM
I saw that on your FB.
Hope you're okay...
Yeah man, I hope you get better soon. =/
thxs.. i hope im better by tonight


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 09, 2012, 03:55:44 PM
damn o-o must have been a rough day


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 03:58:11 PM
damn o-o must have been a rough day
oh trust me.. it is.. i've gotten like no sleep... u dont wanna see my face right now either o.e


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:00:47 PM
i hope you get better i forget in america helth is expensive like hell gadly here in portugal its acessible :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:01:46 PM
i hope you get better i forget in america helth is expensive like hell gadly here in portugal its acessible :P
u lucky bastard... -_-;;

pay for me? =3
lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:03:22 PM
u lucky bastard... -_-;;

pay for me? =3
lol
come here and i will i pay 4 euros for a consult :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:06:07 PM
come here and i will i pay 4 euros for a consult :P
is that like 400 bucks in america? xD

i have no clue how to convert euro's to american >.<
*goes to puke and holds it in as i type this up*


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Puraidou on May 09, 2012, 04:07:20 PM
is that like 400 bucks in america? xD

i have no clue how to convert euro's to american >.<
*goes to puke and holds it in as i type this up*
That's not even 6 dollars XD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:07:49 PM
That's not even 6 dollars XD
true :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 09, 2012, 04:13:24 PM
That's not even 6 dollars XD


........................

I know where I'm moving :>.>:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:16:29 PM
That's not even 6 dollars XD

........................

I know where I'm moving :>.>:
agree'd... europe! i wonder how much it would be in japan tho cause thats where i want to move to lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:18:41 PM
agree'd... europe! i wonder how much it would be in japan tho cause thats where i want to move to lol
well i always wanted to live in japan or the us lol since in portugal we have almost nothing like comics and most games dont even get a release here :S


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: BlueBrain on May 09, 2012, 04:29:20 PM
in spain a consult and urgencies are free... xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:34:29 PM
in spain a consult and urgencies are free... xD
:srs:  bring me there now


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: BlueBrain on May 09, 2012, 04:36:50 PM
well, i guess the plane would be more expensive than the consult   :notimp:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:37:01 PM
everyone knows the us has one of the worst health systems  most europe have preety good helth system but that brings back problems like i have ppl in my family that fell a slithly pain a tiny oe and they go running to the doctor and becuase of ppl like this we have to wait hours to get our turn on the hospital lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: BlueBrain on May 09, 2012, 04:39:13 PM
everyone knows the us has one of the worst health systems  most europe have preety good helth system but that brings back problems like i have ppl in my family that fell a slithly pain a tiny oe and they go running to the doctor and becuase of ppl like this we have to wait hours to get our turn on the hospital lol
loltrue
my gf used to go a LOT, i dont like going anyway, so yeah...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:46:55 PM
everyone knows the us has one of the worst health systems  most europe have preety good helth system but that brings back problems like i have ppl in my family that fell a slithly pain a tiny oe and they go running to the doctor and becuase of ppl like this we have to wait hours to get our turn on the hospital lol
lol sounds... sucky.. xD

go to the hospital for a small injury or pain? :notimp:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:48:59 PM
lol sounds... sucky.. xD

go to the hospital for a small injury or pain? :notimp:
yup there are alot of ppl like that on my mothers family they go to the hospital like 3-4 times a week for useless things


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 04:53:29 PM
yup there are alot of ppl like that on my mothers family they go to the hospital like 3-4 times a week for useless things
lame.. lol... no offense but those ppl on ur moms side r pussies.. xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 09, 2012, 04:57:05 PM
lame.. lol... no offense but those ppl on ur moms side r pussies.. xD
i know  their are like those ppl who think they have all the deceases


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Boygos on May 09, 2012, 06:39:31 PM
hope you get better soon!


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 07:34:31 PM
hope you get better soon!
thanks! feeling alot more better now after i did more puking x-x... and now im really hungry.. Dx

but all of that puking made me more bored so i did some more fix's to Dr. Doom... here's a load of pics!

(http://i.imgur.com/xbmWr.png)(http://i.imgur.com/dwr6R.png)(http://i.imgur.com/Vnhzc.png)(http://i.imgur.com/Ln52g.png)(http://i.imgur.com/fvY70.png)(http://i.imgur.com/Kdm9Q.png)(http://i.imgur.com/iFn80.png)(http://i.imgur.com/1bjyK.png)(http://i.imgur.com/HzOfZ.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Segtendo on May 09, 2012, 07:37:37 PM
Maybe change the Spe texture? The circle is still kinda noticeable...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: nanobuds on May 09, 2012, 07:38:33 PM
looks great! buut...

1. Why is the reflective texture green?

2. The reflective texture looks odd... I would use one with more vertical lines... like I did for Iron Man. But thats just me ;)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 07:42:21 PM
Maybe change the Spe texture? The circle is still kinda noticeable...
looks great! buut...

1. Why is the reflective texture green?

2. The reflective texture looks odd... I would use one with more vertical lines... like I did for Iron Man. But thats just me ;)
yeah might have to change the texture.. im using the texture from marth.. xD

1 - y its green.. im not sure y O.o.. maybe the material and shader is a "reflective" ShaderStage and its reflecting the green on his suit? lol dunno

2 - hmm may i use ur Spe texture then? xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: nanobuds on May 09, 2012, 07:44:40 PM
yeah might have to change the texture.. im using the texture from marth.. xD

1 - y its green.. im not sure y O.o.. maybe the material and shader is a "reflective" ShaderStage and its reflecting the green on his suit? lol dunno

2 - hmm may i use ur Spe texture then? xD
1: Thats very odd... did you use the same shader and material from an original brawl character that has reflective stuff?

2: its not mine, Its from Peach's crown. But sure, you can use it :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 07:47:25 PM
1: Thats very odd... did you use the same shader and material from an original brawl character that has reflective stuff?

2: its not mine, Its from Peach's crown. But sure, you can use it :P
1 - yup same material, shader, and texture from Marth's Midori material.. which is for his jewel's on his sword and armour lol

2 - oooh ok xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: nanobuds on May 09, 2012, 07:48:47 PM
1. Maybe Marth's material has a green tint to it? Use Zelda's Crystal's materials and shader... thats what ramonM64 and I used for Metal Sonic


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Segtendo on May 09, 2012, 07:49:59 PM
I was actually gonna say look into what Metal Sonic had. It worked perfectly for it.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 09, 2012, 07:58:59 PM
1. Maybe Marth's material has a green tint to it? Use Zelda's Crystal's materials and shader... thats what ramonM64 and I used for Metal Sonic
I was actually gonna say look into what Metal Sonic had. It worked perfectly for it.
hmm sounds plausible.. aight ill use that 1 then


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: KTH on May 10, 2012, 05:10:54 PM
http://zelda-sanctuary.net/nintendo-news/super-smash-bros-news/ghirahim-in-super-smash-bros-universe/ (http://zelda-sanctuary.net/nintendo-news/super-smash-bros-news/ghirahim-in-super-smash-bros-universe/)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 10, 2012, 05:13:20 PM
[url]http://zelda-sanctuary.net/nintendo-news/super-smash-bros-news/ghirahim-in-super-smash-bros-universe/[/url] ([url]http://zelda-sanctuary.net/nintendo-news/super-smash-bros-news/ghirahim-in-super-smash-bros-universe/[/url])
i've already seen that and i think its false lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 10, 2012, 05:17:35 PM
i've already seen that and i think its false lol
why does it have your Ghirahim import? lol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 10, 2012, 05:32:58 PM
why does it have your Ghirahim import? lol
not sure.. thats y i said false xD

anyways im now starting nova again :P

edit:
Re-imported Nova to fit falcons bones more better.. attached some objects into 1, and also getting his legs fixed by Pervy to fit falcons leg bones.. expect a BB or in-game preview later today
(http://i.imgur.com/9rkND.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: LCCoolJ95 on May 10, 2012, 07:28:34 PM
Nova? Sweet. He's my main in UMvC3 for my PS3 and my Vita.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 10, 2012, 07:44:07 PM
Nova? Sweet. He's my main in UMvC3 for my PS3 and my Vita.
lol nice


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 10, 2012, 10:57:15 PM
edit:
by Pervy to fit falcons leg bones..

[censored] that, I got the original Model and fitted the whole damn thing
Enjoy Novas moving Mouth among everything else
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/NovaModelFitted.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 10, 2012, 11:21:59 PM
[censored] that, I got the original Model and fitted the whole damn thing
Enjoy Novas moving Mouth among everything else
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Model%20Porting/NovaModelFitted.png[/url])
xD

but is his belt at his hip? hmm? :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 10, 2012, 11:22:36 PM
xD

but is his belt at his hip? hmm? :P

yes


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Haseyo on May 11, 2012, 12:05:37 AM
Nova...interesting. The fire fits well. Need dat FOOTDIVE first though.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 12:18:12 AM
Nova...interesting. The fire fits well. Need dat FOOTDIVE first though.
FOOTDIVE? oh u mean dr. doom? i wont get him back from nano till friday night ;D


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: ramonM64 on May 11, 2012, 03:40:48 AM
im kinda late to this but uh, about that green hue glitch that was happening for a material (from marth) you had on Dr. Doom, that usualy happens if you dont have the material reference's textures named the EXACT same way (even caps). it could also happen if you dont have the effect's texture's material reference (the Ref or Spe texture in this case) with "HasTextureMatrix" set to True. you also need its shader (which im guessing you already did have). yuuup.. just thought id let you know, it could help for next time

kool, its Nova. hes one of the few i enjoyed from the Marvel side in Marvel vs Capcom 3. did you raise his hand area (looks like a "S")? having the lights on his chest and hands lit up and unaffected by light would be sweeeet


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 04:25:37 AM
im kinda late to this but uh, about that green hue glitch that was happening for a material (from marth) you had on Dr. Doom, that usualy happens if you dont have the material reference's textures named the EXACT same way (even caps). it could also happen if you dont have the effect's texture's material reference (the Ref or Spe texture in this case) with "HasTextureMatrix" set to True. you also need its shader (which im guessing you already did have). yuuup.. just thought id let you know, it could help for next time

kool, its Nova. hes one of the few i enjoyed from the Marvel side in Marvel vs Capcom 3. did you raise his hand area (looks like a "S")? having the lights on his chest and hands lit up and unaffected by light would be sweeeet
for the reflection on doom... i had it perfectly the same way marth had his, and with it set to true. its just the way the material CoColor is i guess.. either way its being changed to a different material + shader.

and for nova's hand, pervy is making him fit better on the bone set, so he'll animate more smoother unlike i did in my vertexing fix... which was bad x-x

for the lights on him.. im hoping i can make it glow at least.. just gonna need to find the right material and shader..


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 11, 2012, 04:29:58 AM
for the reflection on doom... i had it perfectly the same way marth had his, and with it set to true. its just the way the material CoColor is i guess.. either way its being changed to a different material + shader.

and for nova's hand, pervy is making him fit better on the bone set, so he'll animate more smoother unlike i did in my vertexing fix... which was bad x-x

for the lights on him.. im hoping i can make it glow at least.. just gonna need to find the right material and shader..
olimar light material?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 05:00:59 AM
olimar light material?
lol thats a gfx i believe...


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Boygos on May 11, 2012, 05:29:28 AM
I'm pumped for Nova. I've gotten so many more Marvel characters on my SD lately.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 02:52:06 PM
I'm pumped for Nova. I've gotten so many more Marvel characters on my SD lately.
hah well i need to wait for pervy to get on msn tho so that he can send me the fixed nova model... THEN I WONT BE BORED! :af2:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Boygos on May 11, 2012, 04:35:38 PM
hah well i need to wait for pervy to get on msn tho so that he can send me the fixed nova model... THEN I WONT BE BORED! :af2:
You could... rig another Marvel character since Thor is near flawless, and you did him in a few hours :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 04:44:03 PM
You could... rig another Marvel character since Thor is near flawless, and you did him in a few hours :P
xD  or i can just get back to work on Merry since im still waiting on Pervy... xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 11, 2012, 04:51:07 PM
xD  or i can just get back to work on Merry since im still waiting on Pervy... xD
or you could rigg a pokemon for the pokemon tourney :P

boygos any news about carnage and venom?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Boygos on May 11, 2012, 04:53:09 PM
or you could rigg a pokemon for the pokemon tourney :P

boygos any news about carnage and venom?
Not the right thread to discuss my rigs xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 11, 2012, 04:55:27 PM
Not the right thread to discuss my rigs xD
dsx8 is bored a little of topic wont hurt anything :P

also dsx8 i hope you have been bugiing xigah everyday for the pokefloats stage :srs:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 05:01:05 PM
dsx8 is bored a little of topic wont hurt anything :P

also dsx8 i hope you have been bugiing xigah everyday for the pokefloats stage :srs:
:notimp:
he hasnt been on lately for me to bug him


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 11, 2012, 05:02:31 PM
:notimp:
he hasnt been on lately for me to bug him
i fear the worst for pokefloats  :S


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 05:56:11 PM
well.. i just tested my CSS on the wii... works fine.. but came across an issue.. Press the home button on the wiimote, and the menu for it doesnt come up

and when u pause during a match, it freezes... im not sure whats wrong o.o


i just sent ASF a message bout it... so i hope he can figure out the issue


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: SSJ Is Clueless! on May 11, 2012, 06:01:14 PM
wierd glitches

but about the ASF message i wouldnt hold your breath he usually doesnt PM alot of people i know (including me) back, idk why


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 06:02:35 PM
wierd glitches

but about the ASF message i wouldnt hold your breath he usually doesnt PM alot of people i know (including me) back, idk why
oh trust me... me and him got along quite well when i was in his stream and said he'd be glad to help me if i needed any, so now i need his help xD


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: SSJ Is Clueless! on May 11, 2012, 06:10:05 PM
well im glad he gets back to you


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 11:08:47 PM
yeah.. he's gonna look into it lol

anyways... just got Nova back... will show a new pic later tonight.. still havent heard from Nano bout doom's cape


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: nanobuds on May 11, 2012, 11:16:21 PM
Yeah so i dont think theres a way to line up the verts perfectly... unless you wanna make a new cape entirely


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 11:21:16 PM
Yeah so i dont think theres a way to line up the verts perfectly... unless you wanna make a new cape entirely
i tol ya to ask pervy.. xD

he just messaged me saying that he would add more verts to the cape of needed


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: nanobuds on May 11, 2012, 11:26:23 PM
>.>

i thought u were gonna ask him lol

EDIT: Yup... I missed that PM with you tellin me to ask him. lol sorry :P


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 11, 2012, 11:33:32 PM
>.>

i thought u were gonna ask him lol

EDIT: Yup... I missed that PM with you tellin me to ask him. lol sorry :P
:notimp:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Boygos on May 12, 2012, 12:17:11 AM
lol. I want Doom. badly.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 12, 2012, 12:41:34 AM
I am awaiting being asked by SOMEONE :srs: and/or being sent this Doom :notimp:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Dio on May 12, 2012, 01:04:10 AM
"Foot D-Foot Dive!"
That Doom looks incredible. Perfect. Cant wait to get it.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Wasabi_Skillz on May 12, 2012, 01:06:46 AM
so when will those tvc stages see the light of day?


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 12, 2012, 05:57:33 AM
lol. I want Doom. badly.
i kno, so do other ppl ;D

I am awaiting being asked by SOMEONE :srs: and/or being sent this Doom :notimp:
lol u want doom? i can give ya his .max xD

"Foot D-Foot Dive!"
That Doom looks incredible. Perfect. Cant wait to get it.
thxs

so when will those tvc stages see the light of day?
been slowly working on them.. im hoping the next BB will fix the rain model on Gasellschaft Storm.. and the same with the servbots for Gasellschaft Day.


update:
here's..... *drumroll*...

NOVA!!!!
but all [censored]ed up... i was bout 70% done with his rig.. and then THIS HAPPENED!
(http://i.imgur.com/ehjBV.png)

i'd also like to say that Pervy did a good job at welding the loose verts together.. but he did do some errors here and there... here's a major 1.. he welded the legs together >_<
(http://i.imgur.com/YXT39.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: LCCoolJ95 on May 12, 2012, 06:03:40 AM
 :nyeh: What happened to him? Was he raped by Doom's "Finger Lasers" or his "Hidden Missile"?  ;D


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 12, 2012, 06:09:25 AM
:nyeh: What happened to him? Was he raped by Doom's "Finger Lasers" or his "Hidden Missile"?  ;D
im not sure really... he was properly rigged.. and then that happened >_<

just like that time with Dr. Doom's legs.. they exploded and i had to redo that rig


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: BlueBrain on May 12, 2012, 06:11:23 AM
(http://i.imgur.com/ehjBV.png)

i want this one!!!!!


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 12, 2012, 06:22:03 AM
lol wait in line then

also pervy.. when u read this... fix those legs on nova! :rage:

edit:
so.... just not long ago... a MKW messaged me asking for help on y his brres file wouldnt save properly.. so i looked into it, and ya... it was an easy fix xD

note to all MKW hackers.... DONT ENABLE ENABLEBLEND/XLUMATERIAL AT ALL! kthxsbai

*goes to sleep*


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Carnage on May 12, 2012, 07:03:28 AM
that nova lolol


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Pervyman Trigger on May 12, 2012, 10:00:52 AM
i'd also like to say that Pervy did a good job at welding the loose verts together.. but he did do some errors here and there... here's a major 1.. he welded the legs together >_<
([url]http://i.imgur.com/YXT39.png[/url])


o-o Sorry I was lacking on sleep at the time. Easy enough to fix


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: ItalianStallion on May 12, 2012, 12:29:01 PM
([url]http://i.imgur.com/ehjBV.png[/url])


Over Kirby. One slot.


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: LCCoolJ95 on May 12, 2012, 01:14:21 PM
Over Kirby. One slot.
^ This


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 12, 2012, 02:52:16 PM
o-o Sorry I was lacking on sleep at the time. Easy enough to fix
better be o.o

Over Kirby. One slot.
^ This
lol

edit:
got nova fixed now... >_>

such a pain... -.-
(http://i.imgur.com/HZ1FG.png)


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: Puccio on May 13, 2012, 05:11:37 AM
That's pretty nice!

Will you rig dem fingers? D:


Title: Re: DSX8's Dark Swag! FINGER LAZOR!! Dr. Doom Release soon... - 05/08
Post by: DSX8 on May 13, 2012, 06:36:13 AM
That's pretty nice!

Will you rig dem fingers? D:
instead of text... a pic will show ur answer xD

I'd also like to point out that if u decide to make a PSA or custom animations... u'll notice some flaws with his hip area.. nova's legs r a bit bulky to work with and causes some verts to act odd (then again im way to tired to work more on it)
(http://i.imgur.com/7FENR.png)

edit:
wat i meant bout the hip verts... but i think its just the way falcon's animations are.
(http://i.imgur.com/lzS7K.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: LCCoolJ95 on May 13, 2012, 08:48:41 AM
([url]http://i.imgur.com/lzS7K.png[/url])
Dat ass


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: slayermarth101 on May 13, 2012, 09:14:07 AM
*comes out of lurking*

Dat ass
I lol'd

*Goes back to lurking*


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 12:06:05 PM
*comes out of lurking*
I lol'd

*Goes back to lurking*
*drags u out of lurking*

NO LURKING ALLOWED!


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 12:09:42 PM
no lurking.....uh oh

hows that css coming along? been thinking about it


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: ✿Zelia✿ on May 13, 2012, 12:11:36 PM
*drags u out of lurking*

NO LURKING ALLOWED!
Yeah right.

*continues to lurk and u can't stop me*


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: slayermarth101 on May 13, 2012, 12:13:14 PM
*comes out*

Lol, its more than just me lurking. >D

*Goes back to lurking*


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SiLeNtDo0m on May 13, 2012, 12:15:05 PM
Yeah guys, don't spam lurking please.  It's really quite pointless.  

As regards to Nova, something seems off with the vertices just below the backs of his knees.   Furthermore the shoulder rigging could be better.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 12:16:08 PM
no lurking.....uh oh

hows that css coming along? been thinking about it
still trying to fix this "if press home button, menu doesnt pop up" and fixing the "freezes if pause during match"

its fine with ASF flaming blue CSS, but with mine, nope :srs:


Yeah right.

*continues to lurk and u can't stop me*
*comes out*

Lol, its more than just me lurking. >D

*Goes back to lurking*
*drags u both out and ties u up to a tree*
:notimp:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 12:18:11 PM
still trying to fix this "if press home button, menu doesnt pop up" and fixing the "freezes if pause during match"

its fine with ASF flaming blue CSS, but with mine, nope :srs:

*drags u both out and ties u up to a tree*
:notimp:
well i hope you get it fixed i really want dat css

lol that made me laugh
*looks at both there avvy's and imagens them tied up to tree*


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 12:23:01 PM
Yeah guys, don't spam lurking please.  It's really quite pointless.  

As regards to Nova, something seems off with the vertices just below the backs of his knees.   Furthermore the shoulder rigging could be better.
yeah i havent fixed those verts on the knee's yet.. i should do that now lolz..

edit:
 :>.>palm:... oh u meant shoulders... x-x (sorry just woke up like not long ago)
i havent touched that yet xD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Carnage on May 13, 2012, 12:26:19 PM
yeah i havent fixed those verts on the knee's yet.. i should do that now lolz..

edit:
 :>.>palm:... oh u meant shoulders... x-x (sorry just woke up like not long ago)
i havent touched that yet xD
lol  this was a fail :P well hope nova comes out good altough i know nothing of the character except that  i know he is from marvel lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Boygos on May 13, 2012, 12:27:25 PM
Nova looks sexy. so freaking pumped


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 12:32:12 PM
lol  this was a fail :P well hope nova comes out good altough i know nothing of the character except that  i know he is from marvel lol
indeed a fail.. MAJOR FAIL THAT IS!! xD

Nova looks sexy. so freaking pumped
thxs


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SiLeNtDo0m on May 13, 2012, 12:42:53 PM
yeah i havent fixed those verts on the knee's yet.. i should do that now lolz..

edit:
 :>.>palm:... oh u meant shoulders... x-x (sorry just woke up like not long ago)
i havent touched that yet xD

Haha fair enough XD  I'm very much looking forward to Nova.  He's such a GROWN ASS MAN.  Love watching him in Ultimate.  His attacks just look so strong and like they dish out some hard pain.  Same with Iron Fist.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 12:43:45 PM
Haha fair enough XD  I'm very much looking forward to Nova.  He's such a GROWN ASS MAN.  Love watching him in Ultimate.  His attacks just look so strong and like they dish out some hard pain.  Same with Iron Fist.
indeed he does, and plus falcon's moveset pretty much is a Nova PSA.. except in some of his attacks tho.

edit:
Left to do:
-Right Hand + Fingers
-Fix hip area a bit more
-Rig neck and mouth (teeth's r done)
-Rig L/RShoulderN bones
-Fix left wrist

shoulder rig any1? ;D
still gotta do the L/RShoulderN bones tho... but those will be last :P
(http://i.imgur.com/SNQen.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SiLeNtDo0m on May 13, 2012, 01:17:36 PM
Lookin' sexier already :af:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 05:37:58 PM
Lookin' sexier already :af:
thxs ;D

edit:
btw SDoom.. would u mind making a wait animation for Nova? imma try to make a gif of him rotating for my OP :P

update:
I'd love to ;)  Send me the model when you're done and I'll try to make a good one.
so yeah... SDoom is willing to make Nova's wait animation from UMvC3.. HYPE!


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 05:46:59 PM
@DSX8
any chance you'll update gotenks so he's not so blocky and the jacket is rigged so that i doesnt stretch (not rigged to shoulders), just wondering


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 05:49:11 PM
@DSX8
any chance you'll update gotenks so he's not so blocky and the jacket is rigged so that i doesnt stretch (not rigged to shoulders), just wondering
idk about that lol... as far as i kno, MarioDK is working on updating the Gotenks model, so i dont think ill be doing it this time :P


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 05:50:54 PM
eh, alright just wondering

also would it be possible for you to edit the lucas motion files so he's not all fat (i tried but im confused on what to edit)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 05:52:03 PM
eh, alright just wondering

also would it be possible for you to edit the lucas motion files so he's not all fat (i tried but im confused on what to edit)
he wasnt fat for me o.o.. i didnt even make Gotenks fat at all lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 06:04:08 PM
ok mabye fat was the was the wrong word i meant like wide, he is really wide


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 06:06:54 PM
ok mabye fat was the was the wrong word i meant like wide, he is really wide
oh i see... ehh nope.. i dont do size mods, and dont kno how, and not willing to learn.. lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 06:07:29 PM
well that fine,mabye someone else is willing


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: KTH on May 13, 2012, 06:12:19 PM
Wow, the rig look perfect.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 07:06:40 PM
Wow, the rig look perfect.
thxs

his wrists r being a [censored] to work with >_<

but got the right hand all rigged now.. just gotta fix dem right fingers ;D
(http://i.imgur.com/oNCoh.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Boygos on May 13, 2012, 07:07:07 PM
I WANT IT


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 13, 2012, 07:12:04 PM
I WANT IT
^this x 10000000


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 07:16:52 PM
I'm running out of awesome to put over Captain Falcon ; ;


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 07:46:34 PM
I WANT IT
^this x 10000000
I'm running out of awesome to put over Captain Falcon ; ;
might be out 2morrow... >_>

any1 want... a MOUTH RIG!!?!?!? :af2:
(http://i.imgur.com/HAgjE.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 07:51:29 PM
(http://29.media.tumblr.com/tumblr_lltzgnHi5F1qzib3wo1_400.jpg)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 08:09:09 PM
([url]http://29.media.tumblr.com/tumblr_lltzgnHi5F1qzib3wo1_400.jpg[/url])
lol thxs


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: ✿Zelia✿ on May 13, 2012, 08:24:39 PM
([url]http://i.imgur.com/HAgjE.png[/url])

Here is my edit to that picture.
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/HAgjE-1.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 08:26:44 PM
Here is my edit to that picture.
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/HAgjE-1.png[/url])
lol thats wat i had going through my head xD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Pervyman Trigger on May 13, 2012, 08:27:48 PM
I cant help but think

HEYAYAYAYAYAYA. Whats goin on?!


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 08:40:47 PM
I cant help but think

HEYAYAYAYAYAYA. Whats goin on?!


Funny how my friends knows I sing that often and sent me this today:

(http://25.media.tumblr.com/tumblr_m2ec9mG3TE1qi9nkuo1_400.jpg)

Mofo stole my cosplay idea D:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Naruto200Man on May 13, 2012, 08:45:32 PM
Who is this iron man rip off :srs:
lol JK, but seriously I don't know who da [censored] that guy is, to me he kinda looks like an evil iron man. And I'm okay with that :af2: it just makes him more awesome than he looks :D


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 08:48:39 PM
He's Nova, from Marvel as well. His backstory? I dunno, never heard of him until UMvC3, but I'm not a comic person anyway.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 09:25:07 PM
I cant help but think

HEYAYAYAYAYAYA. Whats goin on?!
Funny how my friends knows I sing that often and sent me this today:

([url]http://25.media.tumblr.com/tumblr_m2ec9mG3TE1qi9nkuo1_400.jpg[/url])

Mofo stole my cosplay idea D:

lol the fu- :>.>palm:

Who is this iron man rip off :srs:
lol JK, but seriously I don't know who da [censored] that guy is, to me he kinda looks like an evil iron man. And I'm okay with that :af2: it just makes him more awesome than he looks :D
-.-

He's Nova, from Marvel as well. His backstory? I dunno, never heard of him until UMvC3, but I'm not a comic person anyway.
i never heard bout hm either until UMvC3.. so idk who he really is o-o


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 09:39:45 PM
man, dat Nova. You're a beast with those UMvC3 models.

Just randomly noted there there isn't anything related to Xiaoyu in your thread, is it because there aren't previews of her yet? Just asking, I just want more Tekken people imported xD  love that series.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 09:44:24 PM
If she's over Peach, I will be excite. Might give my GF an excuse to play as Peach (she only picks Kirby for the hammer, lol) since she's Chinese as well .-.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 09:47:29 PM
man, dat Nova. You're a beast with those UMvC3 models.

Just randomly noted there there isn't anything related to Xiaoyu in your thread, is it because there aren't previews of her yet? Just asking, I just want more Tekken people imported xD  love that series.
yeah no preview yet >_>.. also her Tekken 6 model is just.. to high poly =/

If she's over Peach, I will be excite. Might give my GF an excuse to play as Peach (she only picks Kirby for the hammer, lol) since she's Chinese as well .-.
lol i see


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 09:49:29 PM
If she's over Peach, I will be excite. Might give my GF an excuse to play as Peach (she only picks Kirby for the hammer, lol) since she's Chinese as well .-.

The only time my ex-gf played Brawl with me, she used Zelda all day long. I guess girls prefer to stick with just one gameplay xD   But yeah, she will like it only if she already played Tekken, cause just for the character being Chinese is really... odd? If that's the case, you can download those obscure animu characters and call them chinese all day   ;D

But back on topic, either Peach or Sheik would be fine for me.

EDIT:

yeah no preview yet >_>.. also her Tekken 6 model is just.. to high poly =/

Why not use the SFxT model like Jin?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 09:51:49 PM
The only time my ex-gf played Brawl with me, she used Zelda all day long. I guess girls prefer to stick with just one gameplay xD   But yeah, she will like it only if she already played Tekken, cause just for the character being Chinese is really... odd? If that's the case, you can download those obscure animu characters and call them chinese all day   ;D

But back on topic, either Peach or Sheik would be fine for me.

EDIT:

Why not use the SFxT model like Jin?
cause it hasnt been ripped and dont have the model of her


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 09:52:56 PM
cause it hasnt been ripped and dont have the model of her

DemonBoy rips from SFxT, gogogo ask him lol



Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 09:53:30 PM
DemonBoy rips from SFxT, gogogo ask him lol
lol i guess i could >_>"


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 09:56:13 PM
lol i guess i could >_>"

Not that it's a priority, I guess she would be below all those guys in your first post.

Well, if you just consider about doing her ( or anyone from Tekken really ) someday I will be really happy lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 09:58:24 PM
Oh she's bad at many competitive games (I got her into gaming accidentally , she just likes the noise Kirby makes when he swings his hammer and finds him adorable. She knows anime, and she knows those mofos ain't Chinese xD



Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Hero © on May 13, 2012, 10:03:00 PM
Oh she's bad at many competitive games (I got her into gaming accidentally , she just likes the noise Kirby makes when he swings his hammer and finds him adorable. She knows anime, and she knows those mofos ain't Chinese xD
lol :P
I wish my GF i had was into gaming :srs:. Shes just into Mario games.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 10:11:13 PM
lol :P
I wish my GF i had was into gaming :srs:. Shes just into Mario games.

at least this has something to do with SSB/Nintendo. My ex basically only played The Sims and Guitar Hero, nothing more lol

but yeah, this isn't "Let's Talk about our GFs" thread xD   so sorry DSX


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Pervyman Trigger on May 13, 2012, 10:12:17 PM
at least this has something to do with SSB/Nintendo. My ex basically only played The Sims and Guitar Hero, nothing more lol

but yeah, this isn't "Let's Talk about our GFs" thread xD   so sorry DSX

Shall make that thread :srs:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 10:13:01 PM
xD

gonna send Demonboy a PM soon... for a rip :P


anyways... i just noticed i had these Ikkitousen models laying around... i also have Kanu and Ryomou too ;D
(http://i.imgur.com/wlWF5.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 10:17:10 PM
LOL, now talk about ecchi

don't know who they are but I'm guessing they're gonna get a lot of downloads, for some reason  :>.>:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Haseyo on May 13, 2012, 10:21:58 PM
Boobs.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Pervyman Trigger on May 13, 2012, 10:24:15 PM
Boobs.

My thoughts exactly


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 10:24:48 PM
LOL, now talk about ecchi

don't know who they are but I'm guessing they're gonna get a lot of downloads, for some reason  :>.>:
Boobs.
every1 does love some fan-service ;)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Dustlander on May 13, 2012, 10:27:34 PM
every1 does love some fan-service ;)

I just wish you were into SoulCalibur... it's one of my all time favorite gaming series, and most of the women have a lot of fan-service lol

but yeah, this isn't the main reason I like the games >_>


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Velen on May 13, 2012, 10:51:23 PM
xD

gonna send Demonboy a PM soon... for a rip :P


anyways... i just noticed i had these Ikkitousen models laying around... i also have Kanu and Ryomou too ;D
([url]http://i.imgur.com/wlWF5.png[/url])


Sonsaku Hakufu...Oh. My. God.

It still kinda freaks me out how fighting makes her...you know. :srs:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 13, 2012, 11:18:08 PM
I just wish you were into SoulCalibur... it's one of my all time favorite gaming series, and most of the women have a lot of fan-service lol

but yeah, this isn't the main reason I like the games >_>
orly?

Sonsaku Hakufu...Oh. My. God.

It still kinda freaks me out how fighting makes her...you know. :srs:
lol yup o.e


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: BlueBrain on May 14, 2012, 02:56:20 AM
Sonsaku Hakufu...Oh. My. God.

It still kinda freaks me out how fighting makes her...you know. :srs:
no, idk, would u plz explain?
or are u talking about nudity?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 14, 2012, 03:05:10 AM
no, idk, would u plz explain?
or are u talking about nudity?
whenever she fights... she gets her clothes torn up... and sometimes when she uses this move, she makes the other person take a golden shower o.o

and fighting makes her horny :srs:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Puraidou on May 14, 2012, 03:23:04 AM
xD

gonna send Demonboy a PM soon... for a rip :P


anyways... i just noticed i had these Ikkitousen models laying around... i also have Kanu and Ryomou too ;D
([url]http://i.imgur.com/wlWF5.png[/url])
OH MY GOD! DO WANT!

Dude i loved Ikkitousen! ;D You better make Ryomou and Ryuofu if you find her ;D


Sonsaku Hakufu...Oh. My. God. It still kinda freaks me out how fighting makes her...you know. :srs:

I don't mind if she does that to be honest ;D
As long as i wouldn't be the one she fights XD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 14, 2012, 03:56:16 AM
OH MY GOD! DO WANT!

Dude i loved Ikkitousen! ;D You better make Ryomou and Ryuofu if you find her ;D
..... didnt u read that full post?

i also have Kanu and Ryomou too ;D


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Puraidou on May 14, 2012, 04:00:27 AM
..... didnt u read that full post?

I mean the Ryofu part u nub :P "and Ryofu if you find her"


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 14, 2012, 04:06:00 AM
I mean the Ryofu part u nub :P "and Ryofu if you find her"
lol sadly i cant find her.. looked through alot of sites and only 1 site had 3 ikkitousen models lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Puraidou on May 14, 2012, 04:14:31 AM
lol sadly i cant find her.. looked through alot of sites and only 1 site had 3 ikkitousen models lol
Awww.. Well as long as you make Ryomou ;D


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: BlueBrain on May 14, 2012, 04:52:47 AM
thats must sure be a weird anime if she gets horny when fighting...
and a golden shower? WTF is wrong with the script writers????


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Puraidou on May 14, 2012, 05:07:58 AM
thats must sure be a weird anime if she gets horny when fighting...
and a golden shower? WTF is wrong with the script writers????
It's basically a fan-service anime XD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 14, 2012, 05:48:32 AM
It's basically a fan-service anime XD
indeed it is :P


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Carnage on May 14, 2012, 10:41:49 AM
whenever she fights... she gets her clothes torn up... and sometimes when she uses this move, she makes the other person take a golden shower o.o

and fighting makes her horny :srs:
cmon this looks like a 2nd grade pornflic story lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: ItalianStallion on May 14, 2012, 12:11:44 PM
Did he say golden shower?

What in the [censored].

Don't Google it, children.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Puraidou on May 14, 2012, 12:15:58 PM
Don't Google it, children.
^This. Don't do it..


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: AnImAiNe on May 14, 2012, 08:32:44 PM
whatever happened to the yami master hands?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 14, 2012, 09:44:42 PM
whatever happened to the yami master hands?
already done with it :P

wont be released tho, but will be in my TvC stage pack


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Tawa Hoda on May 14, 2012, 10:18:44 PM
I notice you're doing alot of "interesting" imports atm, DSX8.

Pervy rubbin' off on you? XD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 15, 2012, 12:45:59 AM
I notice you're doing alot of "interesting" imports atm, DSX8.

Pervy rubbin' off on you? XD
maybe.... just maybe :>.>:


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Boygos on May 15, 2012, 10:17:23 AM
When will Nova and Doom be released?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: ItalianStallion on May 15, 2012, 10:47:36 AM
When will Nova and Doom be released?

In 8 years.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Boygos on May 15, 2012, 10:49:35 AM
In 8 years.
dammit. better be worth the wait


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 04:37:44 AM
In 8 years.
dammit. better be worth the wait
lol nova will be released probably 2morrow :P

as for Dr. Doom.. still waiting for pervy to add some extra verts to hos cape >_<


update:
well Pervy is now adding verts to Dr. Doom's cape.. hopefully he can get it fixed for nano to rig lol

also... final BB preview of Nova... ya'll all be getting in-game pics of him in a day or less ;D
(http://i.imgur.com/3I6Yr.png)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Zikkh on May 16, 2012, 06:31:40 AM
Looks great! Can't wait for his , and Doom's , release!


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: BlueBrain on May 16, 2012, 07:05:47 AM
too many marvel over captain falcon...


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Segtendo on May 16, 2012, 07:26:32 AM
too many marvel over captain falcon...
Blame all the muscular people who have a similar build :P


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: LCCoolJ95 on May 16, 2012, 09:31:45 AM
Oh...what I would do for that Nova... >D


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 11:19:58 AM
Looks great! Can't wait for his , and Doom's , release!
lol thxs

Oh...what I would do for that Nova... >D
oh? lol

too many marvel over captain falcon...
Blame all the muscular people who have a similar build :P
^ that lol

anyways.. got Nova's wait animation from SDoom... check it out ;D
also sorry on how bad the quality is... first time making a .gif >_>"... if u know something better, let me know!
(http://gifninja.com/animatedgifs/34603/nova-wait-animation.gif)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: BlueBrain on May 16, 2012, 11:21:16 AM
lol, that looks crappy...


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 11:36:14 AM
lol yeah it does...

i hope this 1 is more better looking.. :s
(http://gifninja.com/animatedgifs/34626/nova-s-wait-animation.gif)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: FallenKing on May 16, 2012, 11:48:00 AM
Looks great. How did you fix it up from the last time? I'd like to make a gif like that and put it on my OP.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 11:51:33 AM
Looks great. How did you fix it up from the last time? I'd like to make a gif like that and put it on my OP.
made it as a .avi.. then used GifNinja to make it as a .gif.. sadly it doesnt make HQ gif's... T_T

dr. doom gif any1? xD
(http://gifninja.com/animatedgifs/34679/dr-doom-animation.gif)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Victory Badguy on May 16, 2012, 12:28:48 PM
Damn, Nova and Doom lookin' sexy!  However, it's a tad unsettling to see Doom's shoulders dislocate from the rest of his body.  That and the cape looks kinda unnatural, but that's not too bad.

Still, great to see that so much progress has been made on them.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Carnage on May 16, 2012, 12:59:50 PM
your giffs need work they are too much low resolution we can see the pixels :P


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SiLeNtDo0m on May 16, 2012, 01:57:11 PM
your giffs need work they are too much low resolution we can see the pixels :P

Not his fault.  Gifninja is just crap. 


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Pervyman Trigger on May 16, 2012, 02:03:42 PM
That and the cape looks kinda unnatural, but that's not too bad.
That is a problem I am working on fixing :af: Unfortunately I can't finish fixing it till friday


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 04:36:54 PM
your giffs need work they are too much low resolution we can see the pixels :P
Not his fault.  Gifninja is just crap. 
^ that... i need like a program that'll make better looking gif's from video files..? xD

does any1 know of 1? o.o

Damn, Nova and Doom lookin' sexy!  However, it's a tad unsettling to see Doom's shoulders dislocate from the rest of his body.  That and the cape looks kinda unnatural, but that's not too bad.

Still, great to see that so much progress has been made on them.
well it wouldve looked more weird to see the shoulder balls stretching from the Bust area :P


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 16, 2012, 04:39:00 PM
do you have adobe fireworks?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 04:40:30 PM
do you have adobe fireworks?
nope


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: SSJ Is Clueless! on May 16, 2012, 04:41:14 PM
then nevermind.......why does no one have fireworks


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Carnage on May 16, 2012, 04:44:17 PM
nope
beyond and matsako make that saxy gifs of their imports on the op maybe you should ask them how they do that


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 04:44:56 PM
beyond and matsako make that saxy gifs of their imports on the op maybe you should ask them how they do that
yeah i should lol

edit:
im now getting Adobe Fireworks.. gotta love torrents x3


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: JustAPerson on May 16, 2012, 07:33:13 PM
Y know.. what ever happened to the FF13-2 characters you were gonna do wayy back then? Like Serah or Noel? Just wondering..


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 09:39:19 PM
Y know.. what ever happened to the FF13-2 characters you were gonna do wayy back then? Like Serah or Noel? Just wondering..
look in my OP

edit:
HQ Nova .gif image!
Nova animation by SDoom.
(http://i.imgur.com/jrJm2.gif)

HQ Dr. Doom .gif image!
(http://desmond.imageshack.us/Himg545/scaled.php?server=545&filename=drdoom.gif&res=landing)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: AnImAiNe on May 16, 2012, 09:51:53 PM
did u use a different program for the gifs?


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 09:53:05 PM
did u use a different program for the gifs?
yeah.. used adobe fireworks


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Segtendo on May 16, 2012, 09:53:30 PM
Now THOSE look awesome.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 10:51:05 PM
Now THOSE look awesome.
thxs xD

anyways... NEW GIF!
Yumekui Merry
(http://i.imgur.com/gNwvN.gif)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DemonBoy on May 16, 2012, 11:44:43 PM
That's cool. Doom and Nova look awesome.

I also see that you make gifs. I make gifs as well

(http://i607.photobucket.com/albums/tt157/cottenballs/toranim0000.gif)


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 11:49:05 PM
That's cool. Doom and Nova look awesome.

I also see that you make gifs. I make gifs as well

([url]http://i607.photobucket.com/albums/tt157/cottenballs/toranim0000.gif[/url])
haha nice.. im still trying to get a hang of making gif's tho.. have to use Bandicam + sony vegas to make it shorter, export it as an avi, and then use photoshop/fireworks to make it as a gif lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DemonBoy on May 16, 2012, 11:54:28 PM
haha nice.. im still trying to get a hang of making gif&#039;s tho.. have to use Bandicam + sony vegas to make it shorter, export it as an avi, and then use photoshop/fireworks to make it as a gif lol

I have no idea how to use those. I just use brawlbox, brres viewer, 3ds max, and gimp.

anyway, when will Nova and Doom be released? I would love to use them.


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 16, 2012, 11:59:10 PM
I have no idea how to use those. I just use brawlbox, brres viewer, 3ds max, and gimp.

anyway, when will Nova and Doom be released? I would love to use them.
nova hopefully 2morrow or friday :P

Dr. Doom... pervy left his laptop at his friends house so he cant finish vert adding to his cape till then.. then its off to Nano to rig the cape properly! -.-'

long wait indeed


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Carnage on May 17, 2012, 12:45:13 AM
those giffs are good now much better xD you should do a gift of every import you have and put it on the OP xD


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: DSX8 on May 17, 2012, 12:54:25 AM
those giffs are good now much better xD you should do a gift of every import you have and put it on the OP xD
hahah yeah i should probably... but i might have a small idea i would do... EACH CHAR IMPORT IN A BARREL MOVING HIS HEAD AROUND! lmao


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: FallenKing on May 17, 2012, 01:17:01 AM
How bout every character doing a break dance! lol


Title: Re: DSX8's Dark Swag! Dr. Doom Release soon.. Nova Preview... - 05/13
Post by: Kagemaru on May 17, 2012, 01:45:33 AM
Those look really nice. :D


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 12:47:26 AM
How bout every character doing a break dance! lol
lol ill pass... i dont do those kind of animations x-x

Those look really nice. :D
thxs

update:
Nova will be released sometime Friday afternoon, so keep ur heads up for him ;D

off-topic:
well time to move stuff around in my room... can u say all-nighter? cause this [censored] is diff. gonna tire me out! xD

and i got 3 more pins :D


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Carnage on May 18, 2012, 01:03:29 AM
lol ill pass... i dont do those kind of animations x-x
thxs

update:
Nova will be released sometime Friday afternoon, so keep ur heads up for him ;D

off-topic:
well time to move stuff around in my room... can u say all-nighter? cause this [censored] is diff. gonna tire me out! xD

and i got 3 more pins :D
*hopes to see an updated op with the nova animation on it*    xD

your up is outdated atleast the op picture you made way better imports than those imo


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 01:07:56 AM
*hopes to see an updated op with the nova animation on it*    xD

your up is outdated atleast the op picture you made way better imports than those imo
hah yeah... i plan on updating it when Dr. Doom is released.. after that imma do some slow work on Merry and get back on the TvC stages..

oh and the TvC Stage Pack is now being called the TvC Brawl Pack.. meaning it'll have TvC Stages, Title, Menu, CSS, maybe a SSS, and a Result screen. right now the whole pack is bout 45-50% done. ill be showing a preview of the Title and Menu screen in about a week or 2 from now.

ok back to making my room a mess and [censored] ;D


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Kagemaru on May 18, 2012, 01:50:48 AM
Can't wait for Doom. Him and Magneto are similar enough asthetically that the moveset I'm making could work for them both.

I am however lamenting the fact that they both have capes.

I'm in the process of doing some Thor animations, and hot damn that cape is a [censored] to animate.


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Carnage on May 18, 2012, 02:05:25 AM
Can't wait for Doom. Him and Magneto are similar enough asthetically that the moveset I'm making could work for them both.

I am however lamenting the fact that they both have capes.

I'm in the process of doing some Thor animations, and hot damn that cape is a [censored] to animate.
dont need to animate the cape at all since itsaffected by wind movement while attacking/moving


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 02:20:31 AM
dont need to animate the cape at all since itsaffected by wind movement while attacking/moving
^this

but there r some animations on ganon and ike that i've seen that has their cape moving.. same with Marth.. so the cape also uses CHR0


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: BlueBrain on May 18, 2012, 02:57:11 AM
that's for misc moving, like ike's taunt, where he goes HRRRRRRRRR xDD
the cape moves without him moving, and yeah, that can only be done through manually animating.
its not like zelda or peach's dress, those sure gotta be a HUGE pain in the ars


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Carnage on May 18, 2012, 04:25:52 AM
^this

but there r some animations on ganon and ike that i've seen that has their cape moving.. same with Marth.. so the cape also uses CHR0
your right there are very few animations that require the cape to be animated but on most it doesnt so i guess kagemaru is losing his time since the cape wont obey the animation at all xD like agfan had to rename mewtwo taill bones becuse they followed the wind instead of the animation so wind effects have a bigger priority


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 05:19:55 AM
your right there are very few animations that require the cape to be animated but on most it doesnt so i guess kagemaru is losing his time since the cape wont obey the animation at all xD like agfan had to rename mewtwo taill bones becuse they followed the wind instead of the animation so wind effects have a bigger priority
that is true


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Boygos on May 18, 2012, 04:44:32 PM
god dang I want Doom and Nova badly.


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 04:45:15 PM
god dang I want Doom and Nova badly.
hahah well Nova shall be out by 8-9pm west coast time


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Boygos on May 18, 2012, 04:48:06 PM
hahah well Nova shall be out by 8-9pm west coast time
gahahdhaskfhueajsdnbajfh another preview?


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 04:48:44 PM
gahahdhaskfhueajsdnbajfh another preview?
only when he's released ;D


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Kagemaru on May 18, 2012, 06:26:30 PM
dont need to animate the cape at all since itsaffected by wind movement while attacking/moving

Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Carnage on May 18, 2012, 06:32:25 PM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 18, 2012, 06:33:25 PM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way
^ this lol

so u pretty much wasted alot of time Kagemaru :af2:


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Boygos on May 18, 2012, 06:36:39 PM
Is the same true for Thor?

Cause I've already done his Dash/Run and Wait stuff... and I moved that cape a bit. >_> The Thor over Ike.
O_o


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: TokoyamiTheDark on May 18, 2012, 06:37:19 PM
yup all cape hair or taills have wind effects dont brother animating them in bb it wont follow your animation either way
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Carnage on May 18, 2012, 06:38:28 PM
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...
cape needs to be rigged to cape bones since those bones are affected by wind and not animations


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 19, 2012, 04:13:25 AM
So, if a model with a cape is rigged, will the cape move even when not rigged? I don't understand, as I do have one model with a cape, and I'm stuck at rigging the model because of it...
the cape does have to be rigged.. but it animates via physics/HAVOK engine and not CHR0, even tho ganon's cape moves in some CHR0 files, otherwise its pretty much static

damn ninja'd... -_-

update:
sorry for not releasing nova... earlier in the day i started feeling sick so i didnt bother doing much stuff or finishing Nova up for his release.. even tho i feel more sick now than i did

but u all can now have a final BB pic of nova! fully rigged now.. thumbs looks a bit odd due to verts and im not good with them at all o-o
(http://i.imgur.com/X3iv6.png)


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Segtendo on May 19, 2012, 02:39:30 PM
Got your PM.
I'll get right on it :af:


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 19, 2012, 02:45:39 PM
Got your PM.
I'll get right on it :af:
thanks :D

edit:
(http://i.imgur.com/97Qur.png)(http://i.imgur.com/W7TIG.png)(http://i.imgur.com/WDR3e.png)(http://i.imgur.com/UVGOC.png)


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Segtendo on May 19, 2012, 02:56:11 PM
[censored] yea. He has a rigged mouth.


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 19, 2012, 02:58:48 PM
[censored] yea. He has a rigged mouth.
yeah, but his hips and wrists... such a pain =/


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Dustlander on May 19, 2012, 03:12:33 PM
Whoa, great Nova as expected. I'm particularly loving his texture, it looks so smooth, I can't believe we're seeing a model like this on the Wii lol

Keep up with the outstanding work


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: nanobuds on May 19, 2012, 03:15:42 PM
will the metal parts be shiny?


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 19, 2012, 05:42:57 PM
will the metal parts be shiny?
already shiny :P

im bout to try my method of his bump maps.. so hope i can get em working ;D

edit:
well i seem to have gotten nova's bump map texture working.. :D
click the spoiler for new and final pics!
(http://img835.imageshack.us/img835/2807/rsbe0121s.png)(http://i.imgur.com/DTDIx.png)(http://i.imgur.com/MTf9D.png)(http://i.imgur.com/hkz0a.png)(http://i.imgur.com/9lrbI.png)(http://i.imgur.com/hGbZb.png)(http://i.imgur.com/qv0zO.png)(http://i.imgur.com/rYBHc.png)


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: Segtendo on May 19, 2012, 05:49:54 PM
Hnnnnnnng.
So awesome @_@


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: SiLeNtDo0m on May 19, 2012, 05:53:52 PM
New shine is quite odd o_o  Mainly because it's applied everywhere even the spandex parts.  Hip is a bit odd too, but you know that already and it probably doesn't look like too much of an issue ingame.  Apart from that I'm really looking forward to release.  


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: DSX8 on May 19, 2012, 05:56:31 PM
Hnnnnnnng.
So awesome @_@
yesh it is

New shine is quite odd o_o  Mainly because it's applied everywhere even the spandex parts.  Hip is a bit odd too, but you know that already and it probably doesn't look like too much of an issue ingame.  Apart from that I'm really looking forward to release.  
yeah i found it a bit odd too... but thats wat Capcom does to their models i guess.. lol

if u look at Nova closely in UMvC3, u can actually see some shine all over his body


Title: Re: DSX8's Dark Swag! Nova Release soon.. Dr. Doom sent to pervy/nano... - 05/17
Post by: 5una~ on May 20, 2012, 01:58:38 AM
Nova release please?


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 20, 2012, 03:08:23 AM
............

>.>
<.<
released!

(http://i.imgur.com/Vvr2t.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26494)


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: Puccio on May 20, 2012, 03:12:47 AM
He's so awesome! *_*


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: SiLeNtDo0m on May 20, 2012, 04:46:12 AM
Indeed it is very awesome.  Shame he causes a little lag when there's more than one :<  High vertex count from UMvC3 models I assume.


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 20, 2012, 01:09:58 PM
Indeed it is very awesome.  Shame he causes a little lag when there's more than one :<  High vertex count from UMvC3 models I assume.
yup.. any lower put holes around his armour and those lights on his chest and face >_<

edit:
lol a troll reported nova.. xD

and as far as i kno, Cuckoos didnt do HD textures for Nova, so idk what this is all about -_-
Quote from: BrawlVault
THIS IS AN AUTOMATED MESSAGE GENERATED BY BRAWL VAULT

One of your hacks ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26494[/url]) has been reported by PoorJack ([url]http://forums.kc-mm.com/index.php?action=profile;u=19463[/url]) for:

Did not credit cuckoos for the texture

If you believe this to be an error, simply edit ([url]http://forums.kc-mm.com/Gallery/BrawlAdd.php?Number=26494[/url]) your submission to remove the warning.

If you believe this hack was maliciously marked, click the Report this PM button, bottom right of this message, and choose BrawlVault Staff.


update:
New nova GIF made by DemonBoy
(http://i607.photobucket.com/albums/tt157/cottenballs/nova0000.gif)


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: Carnage on May 20, 2012, 01:15:49 PM
that gif looks great especially the quality of the gift itsef well done demonboy


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: LCCoolJ95 on May 20, 2012, 01:20:33 PM
([url]http://i607.photobucket.com/albums/tt157/cottenballs/nova0000.gif[/url])
Someone make a PSA of Nova...like NOW...


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 20, 2012, 01:38:00 PM
that gif looks great especially the quality of the gift itsef well done demonboy
hahah yeah... it also looks like he added the shine to it also

Someone make a PSA of Nova...like NOW...
lmao eager for a Nova PSA i see


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DemonBoy on May 20, 2012, 01:42:02 PM
that gif looks great especially the quality of the gift itsef well done demonboy

Thanks

hahah yeah... it also looks like he added the shine to it also

Yep. I also made his eyes and chest lights glow, although it's not that noticeable


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 20, 2012, 01:55:13 PM
Thanks

Yep. I also made his eyes and chest lights glow, although it's not that noticeable
ah.. cant really notice that lol


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: nanobuds on May 20, 2012, 08:12:45 PM
Nova... is awesome :P


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: FallenKing on May 20, 2012, 08:29:35 PM
That's a nice gif! DemonBoy taught me how to make gifs like his, but I suck at getting the textures on with the proper shading.

(http://i1142.photobucket.com/albums/n603/HkingN/WaitAnimation2.gif)

The method I tried above involves getting the Brawlbox animation onto 3DS Max. If I created the animation on 3DS Max myself, it would look a lot better. Unfortunately, I don't know how to make decent animations (yet). Hey Demonboy, did you use a Brawlbox animation for that Nova gif or did you animate it yourself?

Back on topic though, I'm looking forward to Dr. Doom!


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 20, 2012, 09:13:42 PM
Nova... is awesome :P
thxs

That's a nice gif! DemonBoy taught me how to make gifs like his, but I suck at getting the textures on with the proper shading.

([url]http://i1142.photobucket.com/albums/n603/HkingN/WaitAnimation2.gif[/url])

The method I tried above involves getting the Brawlbox animation onto 3DS Max. If I created the animation on 3DS Max myself, it would look a lot better. Unfortunately, I don't know how to make decent animations (yet). Hey Demonboy, did you use a Brawlbox animation for that Nova gif or did you animate it yourself?

Back on topic though, I'm looking forward to Dr. Doom!
that was a BB animation that SDoom made for me ;D


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: Don Jon Bravo on May 20, 2012, 10:22:54 PM


The method I tried above involves getting the Brawlbox animation onto 3DS Max.

didnt know this was possible
perhaps this method could help in perfecting the rig.
someone make a tut. :srs:


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DemonBoy on May 20, 2012, 10:30:41 PM
didnt know this was possible
perhaps this method could help in perfecting the rig.
someone make a tut. :srs:

it wouldn't work.
the method i use to make gifs requires me to export them and reimport them in a different format, and doing so rotates the model 90 degrees. 
Just stick with previewing them in brawlbox and using the animation slider in 3dsmax


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: Don Jon Bravo on May 20, 2012, 10:40:37 PM
ah ok


Title: Re: DSX8's Dark Swag! Nova Released.. Dr. Doom next... - 05/20
Post by: DSX8 on May 21, 2012, 01:38:19 AM
.............
>.>
<.<

TvC Title Menu Brawl Style... enjoy.. still needs some extra work tho

Fullscreen 4:3
(http://img442.imageshack.us/img442/8094/rsbe0134.png)

Wide Screen 16:9
(http://img402.imageshack.us/img402/5633/rsbe0132i.png)


update:
lighting fixed on the CSS!
(http://img259.imageshack.us/img259/3643/rsbe0133.png)

(http://i.imgur.com/KYS7O.png)


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: Puccio on May 21, 2012, 05:51:54 AM
This looks awesome, sir. Does this work for pal?


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: DSX8 on May 21, 2012, 05:55:37 AM
This looks awesome, sir. Does this work for pal?
not sure... lol

currently doing the menu's now.. gonna take a bit longer to do cause of how many icons there r.. xD


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: Carnage on May 21, 2012, 10:14:17 AM
not sure... lol

currently doing the menu's now.. gonna take a bit longer to do cause of how many icons there r.. xD

if it has code then no its that simple lol since pal codes dont match ntsc codes unfortunelly


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: SSJ Is Clueless! on May 21, 2012, 01:23:21 PM
feaking cool butt menu DSX8 i love it


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: DSX8 on May 21, 2012, 05:58:28 PM
feaking cool butt menu DSX8 i love it
lolz.. thanks

update:
early look at the menu.. the BG seems to only animate if u click on any icons, or go back to the last menu
(http://i.imgur.com/1E6mM.png)


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: nanobuds on May 21, 2012, 05:59:23 PM
Me Gusta


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: Segtendo on May 21, 2012, 06:06:26 PM
Man that's bright. @.@


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: SSJ Is Clueless! on May 21, 2012, 06:40:50 PM
i was looking at the pic to find something to say about it but there are no words to describe how awesome that is
^true story


Title: Re: DSX8's Dark Swag! Dr. Doom coming in 2 days.. TvC Pak on track... - 05/21
Post by: Dustlander on May 21, 2012, 07:15:08 PM
I see you're focusing more on the side projects now... must be stressing just to work on character rigs, it's nice to change the pace sometimes xD  but I just hope you don't forget all the projects on the OP just after completing the TvC pack haha  but I must say, this pack looks really promissing, can't wait.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 21, 2012, 08:57:06 PM
i was looking at the pic to find something to say about it but there are no words to describe how awesome that is
^true story
lol ya

I see you're focusing more on the side projects now... must be stressing just to work on character rigs, it's nice to change the pace sometimes xD  but I just hope you don't forget all the projects on the OP just after completing the TvC pack haha  but I must say, this pack looks really promissing, can't wait.
yeah... characters r like... a major stress...

well anyways... ive now ran into some issue's with the Menu.. D=

fixed the lighting, so its all black in the back of the tube so ya..
(http://i.imgur.com/tP6d7.png)(http://i.imgur.com/WnzyH.png)


update:
well... as of 20mins ago... i got word from a friend that 1 of my friends killed themself... and that pretty much just made me go to my friends house, and yea..

im gonna.. be gone for a few days...... sorry every1..


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Hero © on May 21, 2012, 09:02:43 PM
Sorry to hear about your friend man...

And its ok, you can take your time off.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 21, 2012, 09:04:29 PM
Sorry to hear about your friend man...
their both real.. but the 2nd pic is the white area issue cause i pushed the model more into the back and that showed up


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: slayermarth101 on May 21, 2012, 09:12:23 PM
Whoa, man, that's gonna take some time to get used to.
Sorry to hear that. Any idea why this happened? Bullying. . .  .


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 21, 2012, 09:15:49 PM
Whoa, man, that's gonna take some time to get used to.
Sorry to hear that. Any idea why this happened? Bullying. . .  .
as pervy asked the same thing.. and my response.. i dont kno the full story.. but i knew that deep down, there was more than wat i was told...

i'd also like to let every1 kno.. that if nothing has been released by wedneaday to this weekend... then it means everything has been cancelled...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DemonBoy on May 21, 2012, 09:16:36 PM
Whoa man, sorry to hear about that.. Take as much time as you need


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: FallenKing on May 21, 2012, 09:19:50 PM
I'm sorry for your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446). Like everyone else says, take as much time as you need.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Spex130 on May 21, 2012, 09:22:11 PM
I'm sorry to hear that. Something similar has happened to me before, so all I can say...

Take your time. Be strong.

Good luck.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Speedy101 on May 21, 2012, 09:24:44 PM
Sorry to hear about  that and it's ok  like hero said you could take time off


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: nanobuds on May 21, 2012, 09:27:59 PM
So sorry to hear that bro :/

take all the time you need man. Good luck, and as Spex said, stay strong.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 21, 2012, 09:30:34 PM
thxs every1...

anyways... my friend is in the hospital... but has a very weak pulse and might not make it... but i hope my friend makes it..

also Nano... may i entrust u on releasing Dr. Doom for me? just give collab to me and pervy and credit segtendo for the model rip...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Tabuu Forte Akugun on May 21, 2012, 09:32:50 PM
Never mind Dr. Doom. We can wait for him. Right now what's important is you and the state of your friend. Take some time off, and take care of yourself. And him. We're rooting for you, and I'm going to say a prayer for your friend.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Royal_Blade on May 21, 2012, 09:45:36 PM
Dr. DSX8, do you know if it's possible to load the character eyes (http://www.spriters-resource.com/other_systems/ssbb/chareyes.png) into the CSS?

Because then you could have those around and have the four character portaits lined up together with the brawl cast beneath them.

Only if it's possible.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: FallenKing on May 21, 2012, 09:47:23 PM
Dr. DSX8, do you know if it's possible to load the character eyes ([url]http://www.spriters-resource.com/other_systems/ssbb/chareyes.png[/url]) into the CSS?

Because then you could have those around and have the four character portaits lined up together with the brawl cast beneath them.

Only if it's possible.


Umm, I'm not sure if it's appropriate to ask him something like that right now. Read the last couple of posts.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Royal_Blade on May 21, 2012, 09:48:35 PM
Umm, I'm not sure if it's appropriate to ask him something like that right now. Read the last couple of posts.
Yeah... I just realized that...

My apologies...

And my condolences for you and your Friend...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 21, 2012, 09:53:47 PM
Dr. DSX8, do you know if it's possible to load the character eyes ([url]http://www.spriters-resource.com/other_systems/ssbb/chareyes.png[/url]) into the CSS?

Because then you could have those around and have the four character portaits lined up together with the brawl cast beneath them.

Only if it's possible.
fast simple answer...
yes its possible... but mind making an image on what u mean...?

Yeah... I just realized that...

My apologies...

And my condolences for you and your Friend...
thxs.. so far havent heard anything from my friend who's with her atm..


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: JustAPerson on May 21, 2012, 10:03:22 PM
I am so sorry for your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446).. that's such a terrible thing to hear about. You can take as much time off as possible.. anything to recover from that.. that's very disappointing to hear about, hope everything gets better /:


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: xZedkiel on May 21, 2012, 11:05:34 PM
Damn man.. That sucks.. I hope your friend makes it out alive, keep strong, just hope for the best, take as much time away as you need to, even if you have to leave us permanently, just know that we're all here for you if you ever need us. But right now your friend needs you most, we can wait. Again, I hope your friend gets better.. Just keep believing she will..


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: ✿Zelia✿ on May 21, 2012, 11:13:40 PM
Oh sorry to hear about your friend, DSX8. I hope everything goes well for u and good luck.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: slayermarth101 on May 22, 2012, 12:27:08 AM
Along with what everyone else is saying, I'll add this.
PRAY!!
PRAY!
KEEP PRAYING!!
AND DON'T STOP!
Good things come to those who wait. ;) Remember that.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: zutox on May 22, 2012, 04:50:23 AM
X..X I'm really sorry to hear you have to go through this. My girlfriend's best friend ended her own life a few years ago now, and it's not something you get over quickly. My best wishes goes out for you, your friend and all the people that worries about him.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 22, 2012, 05:29:42 AM
again.. thanks every1..

anyways im at the hospital now.. she's still in the ER... last thing i received was that the injury she conflicted on herself went into her lung.. yea, she tried to kill herself by filling her lungs up with blood.

anyways... just something that i've been working on just to pass time..

From the PS3 game, Hyperdimension Neptunia Mk2.. i showcase you.. Black Heart. Model ripped by RTB.

(http://oi42.tinypic.com/aw53mg.jpg)(http://i.imgur.com/ztp7d.png)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: nanobuds on May 22, 2012, 05:56:10 AM
i will take care of Doom for you... I'm sure an Admin can change it around so it says you released it


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 22, 2012, 06:07:40 AM
i will take care of Doom for you... I'm sure an Admin can change it around so it says you released it
alright thanks alot. i owe ya.. imma try to get some rest now...
(http://i.imgur.com/VWR6N.png)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: LCCoolJ95 on May 22, 2012, 08:32:34 AM
Wow, I read through the last few pages, that's horrible. Sorry about your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446), my prayers go to your friend.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dark Aura on May 22, 2012, 08:52:24 AM
I'm really sorry to hear that, man... If it helps, I know how you feel... My parent's friend's kid committed suicide, he was like a brother to me... So I know where you're coming from. You'll pull through, man. I promise.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Segtendo on May 22, 2012, 09:25:53 AM
Oh [censored].
I hope things go well. :oshi:


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dustlander on May 22, 2012, 09:26:08 AM
Man, that's horrible, I hope you and specially her are better now... Life ain't easy, things like that can happen anytime to anyone.

Like a lot of people said, take your time to rest and clear your mind of obligations. We're here by your side.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Albafika on May 22, 2012, 09:33:28 AM
Y'know, just saying, but your friend killed himself, yeah? I don't think you should have put "On Hiatus" and then "tweet" everything, and still hack/rip/work on stuff while on "Hiatus".

Just sayin'.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Haseyo on May 22, 2012, 09:46:47 AM
I know that feel, had my friend attempt twice. Like others said, take your time broski. Everyone jokes about suicide until someone close attempts it themselves.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Boygos on May 22, 2012, 10:33:45 AM
I'm really sorry to hear about your friend. You'll be in my prayers. Best of luck to you two, as well as the rest of her friends and family. Stay strong, take as much time as you need.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: AnImAiNe on May 22, 2012, 10:43:25 AM
maybe the hacking he is doing is taking his mind off of it


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Segtendo on May 22, 2012, 10:50:32 AM
maybe the hacking he is doing is taking his mind off of it
I think it'd be pretty hard to stop thinking about someone close almost loosing their life.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 22, 2012, 12:50:52 PM
maybe the hacking he is doing is taking his mind off of it
u sir r pretty much correct.. been doing this hack to get my mind off of her.. sadly its not working that much x-x


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Haseyo on May 22, 2012, 12:53:52 PM
If it helps you stay calm even for a bit, do whatever it takes. There's nothing wrong with worrying about her, but sitting around moping doesn't accomplish anything either. If you can't talk to her or anyone, then go ahead and work on stuff or watch TV or something to at least be at ease.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: ItalianStallion on May 22, 2012, 12:54:46 PM
DemonSlayer, I know we have our differences, but at the end of the day, you're my boy. Sorry to hear about your friend, and everything man. There's nothing much we can do but just hope for the better. I'll definitely say a prayer for her tonight.

On another note, I have no clue who Blackheart is, but she looks [censored]ing epic. That's enough for me to put her on one of my Zamus slots.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Sky Grounder on May 22, 2012, 02:47:02 PM
When something drastic such as this happens, it's common that time stops for you. Take your time, and don't hesitate with getting your hacks out on the internet. Real-life is real (duh), and that's what is the most important thing in the world. I'm praying your friend will make it, and that she'll sort out her problems.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 23, 2012, 04:24:37 AM
indeed... anyways.. got back home from the hospital like 2-3 hours ago... my friend is gonna make it, but she's gonna have to go to suicidal classes and mental hospital for a whole year, and i wont be able to stay in touch with her till then.

anyways...
from Hyperdimension Neptunia Mk2... i show you all... Black Heart.
(http://i.imgur.com/FBmbH.jpg) (http://i.imgur.com/FBmbH.jpg)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 23, 2012, 05:33:02 AM
so whats up with the lost dsx8? because of your friend?


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: LCCoolJ95 on May 23, 2012, 06:13:29 AM
Good to hear that your friend is going to be alright. Bad that you're not going to be able to talk to her for a whole year. Do you know why she did it, or is it personal?


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dustlander on May 23, 2012, 07:56:23 AM
so whats up with the lost dsx8? because of your friend?

Obviously, it's a harsh moment man.

But it's nice to hear that she's out of danger...  I hope everything ends well. And I agree with Stalion, never played Hyperdimension Neptunia before, but this girl looks really cool, so I'll get her too ^^


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Hero © on May 23, 2012, 11:26:15 AM
Good to hear she'll make it!

As for Hyperdimension Neptunia, I like Black Heart :af:, now do thundertits Green Heart!

I never played it but i know the characters in there.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Speedy101 on May 23, 2012, 12:02:02 PM
Glad to hear that your friend made it
not sure about neptunia though


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Segtendo on May 23, 2012, 12:11:23 PM
indeed... anyways.. got back home from the hospital like 2-3 hours ago... my friend is gonna make it, but she's gonna have to go to suicidal classes and mental hospital for a whole year, and i wont be able to stay in touch with her till then.

Glad to hear that she'll be alright. :D


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 23, 2012, 10:44:03 PM
@every1 - thanks, and ya im glad she's gonna make it also

Good to hear that your friend is going to be alright. Bad that you're not going to be able to talk to her for a whole year. Do you know why she did it, or is it personal?
its personal info, sorry

edit:
i need some help vertexing some eyes on Black Heart..
(http://i.imgur.com/YsObR.png)

so if any1 can.. please help me.. (also feel free to make some UV edits to the eyes)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DemonBoy on May 23, 2012, 10:46:02 PM
Dem eyes..

I believe I can help with that. how are they supposed to look?


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 23, 2012, 10:49:44 PM
Dem eyes..

I believe I can help with that. how are they supposed to look?
this is what the original texture looks like..
(http://i.imgur.com/fKdIg.png)

the 1 in my last post shows 2 new polygons for the eyes, and i have the fae texture sockets be transparent so that i can have her eyes move.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DemonBoy on May 23, 2012, 10:55:18 PM
Hmm.. I Think I can do that. Send the file over


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 23, 2012, 10:57:07 PM
Hmm.. I Think I can do that. Send the file over
ok thxs


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: RandomTBush on May 23, 2012, 11:21:57 PM
so if any1 can.. please help me.. (also feel free to make some UV edits to the eyes)
* RandomTBush points to himself


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DemonBoy on May 23, 2012, 11:51:51 PM
Maybe you want to let RTB try this first


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 23, 2012, 11:56:37 PM
* RandomTBush points to himself
Maybe you want to let RTB try this first
oh haha ok xD

ill PM u RTB

edit:
if any1 wants to see the faces i've made for Black Heart.. click the spoiler
Normal Face
(http://i.imgur.com/ix1co.png)

Half Blink Face
(http://i.imgur.com/uwwCw.png)

Blink Face
(http://i.imgur.com/sxBAm.png)

Ouch Face
(http://i.imgur.com/k29s9.png)

Talk Face
(http://i.imgur.com/1EXy9.png)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dustlander on May 24, 2012, 08:32:45 AM
You did those from scratch? Looks great, man.

I researched a little bit about Hyperdimension... the concept really surprised me, videogame wars xD  It was panned by the critics, so I don't think I would like it, but having the characters in Brawl wouldn't hurt, cause the characters themselves and specially the concept are just plain awesome.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: BlueBrain on May 24, 2012, 10:05:40 AM
dude, sorry for ur (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446), seriously, i'm sure it hurts a lot so i wont put a wall of text here to remind u of ur (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Segtendo on May 24, 2012, 10:09:01 AM
dude, sorry for ur ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url]), seriously, i'm sure it hurts a lot so i wont put a wall of text here to remind u of ur ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])...


Dude, she's alive. She's just going to classes to cope with it.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: BlueBrain on May 24, 2012, 10:33:00 AM
lol didnt read last pages... >.<
sorry for that


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: LCCoolJ95 on May 24, 2012, 01:37:43 PM
That hurt face...I'm thinking hentai for some reason...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 24, 2012, 02:14:29 PM
That hurt face...I'm thinking hentai for some reason...
get ur mind out of the gutter.. :srs:


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 24, 2012, 02:18:42 PM
get ur mind out of the gutter.. :srs:
he is right dsx8 those sweat marks do look like something is happening there  it just look like shes isnt crying becuase the  marks dont match lol


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 24, 2012, 02:20:24 PM
he is right dsx8 those sweat marks do look like something is happening there  it just look like shes crying becuase the  marks dont match lol
mmm i see... maybe i shouldve made 1 of the eyes be opened...


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 24, 2012, 02:26:09 PM
mmm i see... maybe i shouldve made 1 of the eyes be opened...
theres nothing wrong with a little hentai reference :P


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 24, 2012, 02:35:20 PM
theres nothing wrong with a little hentai reference :P

ehh true true lol

update:
......... my friend who's in the hospital... her condition got worse... it might be more bad now.. *runs out*


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: TokoyamiTheDark on May 24, 2012, 04:42:28 PM
ehh true true lol

update:
......... my friend who's in the hospital... her condition got worse... it might be more bad now.. *runs out*

I'm feeling bad for you. I'm sorry for your near-(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) of a friend (or at least, the bad condition she is now at the hospital...) I hope she won't die... :(


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 24, 2012, 04:46:05 PM
mm thxs i guess >_>


anyways... my friend has been put on life support... so now her chances for survival is a bit slim now... v.v


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: SSJ Is Clueless! on May 24, 2012, 05:07:53 PM
tell her i say good luck

hope she come out ok


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: SonicBrawler on May 24, 2012, 05:12:07 PM
I'mma pray for her man


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 25, 2012, 12:29:49 AM
tell her i say good luck

hope she come out ok
I'mma pray for her man
thxs.. i guess... but.. its to late to pray for her now.. she's gone....


anyways... to keep my mind off of her death.. imma be streaming a rig..
https://join.me/386-902-621


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: agent-s on May 25, 2012, 02:57:52 AM
mp


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 25, 2012, 03:39:48 AM
PM
fixed


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: LCCoolJ95 on May 25, 2012, 05:14:39 AM
I'm so sorry DSX8. I know what it's like losing someone close to you. In 7th grade, two people, one I knew since grade school and the other was a really nice boy that, legit, everybody loved, they were both hit by a car. The one guy I knew from grade school died at the scene, the other one died a couple of days later. I send my condolences to your friend.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 25, 2012, 05:31:44 AM
thanks LC... means alot..


anyways... to those that missed the stream... here's 2 pics
WW - Ganon's Tower (waterfall textures might not be the correct 1 to use)
(http://i.imgur.com/shkZR.png)

Sengoku Basara Oichi
(http://i.imgur.com/FFj00.png)


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Puccio on May 25, 2012, 06:27:05 AM
I'm praying for her sir, I hope everything goes fine.

If you want to talk you know where you can find me.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 25, 2012, 06:28:55 AM
I'm praying for her sir, I hope everything goes fine.

If you want to talk you know where you can find me.
she died guess you didint read the previous dsx8 posts praying wont help her now


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: SSJ Is Clueless! on May 25, 2012, 06:32:56 AM
im so truly sorry man i know wut it feels like

i would say something about the rigs but idk who they r lol
wish i coulda watched the live stream


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dustlander on May 25, 2012, 08:20:39 AM
oh man... no words can help you now, sorry. May she rest in peace.

Now for you, don't feel obligated to do hacks just because, do whatever you like to stay out of those negative thoughts, if hacking helps, then do it, but it's also good to stay with your family, rest a little bit from the virtual life, things like that. Be strong, man.

in other news... it's nice that you're doing Oichi. ^^



Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: ✿Zelia✿ on May 25, 2012, 11:13:23 AM
Did u fix the problems u were having with Oichi last night, DSX8?

And sorry to hear that your friend didn't make it. :<

May she rest in peace. ^^


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 25, 2012, 11:44:49 AM
Did u fix the problems u were having with Oichi last night, DSX8?

And sorry to hear that your friend didn't make it. :<

May she rest in peace. ^^
from looking at the stream i watched you will be amazed on what he fixed :P


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Dustlander on May 25, 2012, 11:58:30 AM
she died guess you didint read the previous dsx8 posts praying wont help her now

For those that are really religious, you can pray for a soul even if the body is already dead. It's an act of respect and the meaning is different than when they prayed for her to stay alive.

Man, the feelings in this thread are really bad now. I don't know if it's the best or not start only talking about the hacks and forget about this situation.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: nanobuds on May 25, 2012, 02:42:30 PM
sorry for your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) bro :/

you and her will be in my prayers


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Speedy101 on May 25, 2012, 02:53:30 PM
Sorry for the (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) of your friend DSX8


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 25, 2012, 03:15:16 PM
@every1: thanks.. gonna take some time to heal.. and hacking was able to get my mind off of it, but sleeping wise.. not really.. was rough to pass out..

@sorc - yes i was able to fix those issue's on SB Oichi.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: ✿Zelia✿ on May 25, 2012, 03:18:06 PM
@sorc - yes i was able to fix those issue's on SB Oichi.
That's great.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: xxWutzMercyxx on May 25, 2012, 06:44:21 PM
Hopefully Revelations will cheer you up a bit. Also glad to see you doing stage imports again. I wonder how Poke Floats is coming along :P


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: DSX8 on May 25, 2012, 10:05:30 PM
That's great.
indeed


Hopefully Revelations will cheer you up a bit. Also glad to see you doing stage imports again. I wonder how Poke Floats is coming along :P
heh hope so... and Xiggah hasnt been on msn lately... =/

would any1 like to help me finish off the other half of pokefloats? lol


also... streaming now

edit:
stream closed.. taking a break for an hour.


Title: Re: DSX8's LOST Swag! going on Hiatus read last post... - 05/21
Post by: Carnage on May 26, 2012, 12:58:09 AM
indeed

heh hope so... and Xiggah hasnt been on msn lately... =/

would any1 like to help me finish off the other half of pokefloats? lol


also... streaming now

edit:
stream closed.. taking a break for an hour.
so you finally came to your sences and will find someone elese to finish pokefloats well there arent many stage makers out there hope someone good volunters


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 05:27:08 AM
so you finally came to your sences and will find someone elese to finish pokefloats well there arent many stage makers out there hope someone good volunters
yeah... i wish there was more stagers tho.. i'd really like the help.. lol

edit:
credit to sorceress for the pic
(http://i.imgur.com/sgMk2.jpg)


edit2:
stream closed!

edit3:
gonna need some help on making it look reflective..
(http://i.imgur.com/W56KN.png)


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: Puccio on May 26, 2012, 06:17:11 AM
Oh... I'm so sorry about your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) man... >_<


Ganon's awesome Sea Adventures is looking great.


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: xxWutzMercyxx on May 26, 2012, 10:49:00 AM
Ganon's Tower looks great man. Just make it smaller to make it mroe gameplay firendly. And with your approval I would like to give it the SSBX seal of approval ;D


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 11:32:17 AM
Ganon's Tower looks great man. Just make it smaller to make it mroe gameplay firendly. And with your approval I would like to give it the SSBX seal of approval ;D

sure go on ahead xD


Oh... I'm so sorry about your ([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url]) man... >_<


Ganon's awesome Sea Adventures is looking great.
thxs.. but ya i still wish she was with us.. =/


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: xxWutzMercyxx on May 26, 2012, 11:35:07 AM
Alright I'll give it the seal of approval. Will you do another stream today?? Working on HD Vegeta Buu pack now *cough* SS3 Majin Vegeta.


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 11:35:49 AM
Alright I'll give it the seal of approval. Will you do another stream today?? Working on HD Vegeta Buu pack now *cough* SS3 Majin Vegeta.
could... but no cant.. just woke up and yeah.. i dont do much stuff after waking up


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: xxWutzMercyxx on May 26, 2012, 11:37:51 AM
I mean like later today


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 11:39:02 AM
I mean like later today

nope.. in bout 2 hours imma be leaving to help a friend move, and idk how long thats gonna take.. then around 8pm, imma be heading over my friends house for a party, so... waste all of tears over there by getting drunk and high


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: xxWutzMercyxx on May 26, 2012, 11:40:36 AM
Do what you need. I'll send you Skyloft locations later so you can look em over. Alright tben foo see ya!!


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 11:42:21 AM
Do what you need. I'll send you Skyloft locations later so you can look em over. Alright tben foo see ya!!

lol alright ill check em out later


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: ✿Zelia✿ on May 26, 2012, 01:36:40 PM
Here are some more pics of Oichi. ^^

(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_1400binout.jpg)(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14005binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14004binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14003binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14002binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14001binout.jpg)


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 05:01:48 PM
Here are some more pics of Oichi. ^^

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_1400binout.jpg[/url])([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14005binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14004binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14003binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14002binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/al_120526_14001binout.jpg[/url])
looks great! xP

still helping my friend move. using my 3ds on an elementary school wifi connection lol.


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: Zikkh on May 26, 2012, 05:13:47 PM
Would somebody mind telling me the name of the stage Sorceress used in those pictures ? =D
And great progress dude.
And I'm glad your friend is still alive and stuff. (:


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: GanonZack on May 26, 2012, 05:42:23 PM
Would somebody mind telling me the name of the stage Sorceress used in those pictures ? =D
And great progress dude.
And I'm glad your friend is still alive and stuff. (:
It's Skyloft made by SOJ with the help of some other users, you can found it if you download Project M.
It's over Hanenbow with a rel, but originally goes over Final Destination.

Great progress with Ganon's Tower of Wind Waker, I'm looking forward to it


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: DSX8 on May 26, 2012, 07:17:48 PM
Would somebody mind telling me the name of the stage Sorceress used in those pictures ? =D
And great progress dude.
And I'm glad your friend is still alive and stuff. (:
umm hello... did u look at the last page or 2? =/

she's not alive anymore... she died..


Title: Re: DSX8's LOST Swag! SB Oichi and WW Ganons Tower Prev. - 05/26
Post by: Phase 3 on May 27, 2012, 12:15:40 AM
Sorry to hear about your friend, when I was in Jr. High I went through a similar situation.

Your modding work is fantastic, I recently downloaded your Nova mod and was extremely impressed. He looks gorgeous in-game.

The Wind Waker Ganon stage looks fantastic too. Any chance you'll release a smaller version for competitive play?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 01:50:18 AM
Sorry to hear about your friend, when I was in Jr. High I went through a similar situation.

Your modding work is fantastic, I recently downloaded your Nova mod and was extremely impressed. He looks gorgeous in-game.

The Wind Waker Ganon stage looks fantastic too. Any chance you'll release a smaller version for competitive play?
thanks. and yeah ill be making the stage smaller, so no worries. not like imma make it big or anything lolz

edit:
also started work on Demise's stage.. having some issue's with the clouds tho.. >_<
(http://i.imgur.com/ajGPS.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Carnage on May 27, 2012, 01:54:18 AM
thanks. and yeah ill be making the stage smaller, so no worries. not like imma make it big or anything lolz

edit:
also started work on Demise's stage.. having some issue's with the clouds tho.. >_<
([url]http://i.imgur.com/ajGPS.png[/url])

see the clouds dont want to show up still did you ever asked m2k?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 01:56:27 AM
see the clouds dont want to show up still did you ever asked m2k?
bout to.. lol


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 02:03:34 AM
You gonna stream again?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 02:04:46 AM
You gonna stream again?
maybe o.o


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 02:08:49 AM
Cuz I'm bored and wanna watch the magic :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Zikkh on May 27, 2012, 02:22:02 AM
umm hello... did u look at the last page or 2? =/

she's not alive anymore... she died..
Oh , I'm very sorry bro. I wasn't really able to read the last page(s). :-\


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 02:30:32 AM
heh really?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 02:50:39 AM
Aint you partying?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 02:53:11 AM
Aint you partying?
every1 has fallen asleep.. so i was like "ok time to get online now".. and im still drinking too..

anyways streaming for a bit till laptop dies!
https://join.me/852-739-917


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Carnage on May 27, 2012, 04:20:37 AM
every1 has fallen asleep.. so i was like "ok time to get online now".. and im still drinking too..

anyways streaming for a bit till laptop dies!
https://join.me/852-739-917
stream closed for lack of batery :P



Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Sky Grounder on May 27, 2012, 04:26:55 AM
I know how it is to lose someone you know, I lost a friend last summer when the Utøya massacre happened :-\


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: LCCoolJ95 on May 27, 2012, 06:19:38 AM
I know how it is to lose someone you know, I lost a friend last summer when the Utøya massacre happened :-\
O.o what is that?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: AnImAiNe on May 27, 2012, 07:09:01 AM
O.o what is that?
i believe that was the shooting in Norway. where a man was dressed as a police officer and started shooting a group of people


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: slayermarth101 on May 27, 2012, 08:12:07 AM
Guys, no offense, but, I think we should stop talking about this.
I mean DSX8 says thanks and all, but I'm sure he doesn't want to keep being reminded of what happened. :-\


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Carnage on May 27, 2012, 08:57:51 AM
Guys, no offense, but, I think we should stop talking about this.
I mean DSX8 says thanks and all, but I'm sure he doesn't want to keep being reminded of what happened. :-\
this stop talking about death in this thread :srs:


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 02:15:29 PM
ya... no more death talking plz... :(

anyways.. bak home.. bit of a hangover.. lol


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Carnage on May 27, 2012, 03:06:34 PM
ya... no more death talking plz... :(

anyways.. bak home.. bit of a hangover.. lol
thats what you get for too much partying :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 03:07:24 PM
thats what you get for too much partying :P
eh i needed to get drunk anyways with all wat happened and all..


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 03:44:00 PM
*cough* stream *cough*


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 03:46:14 PM
*cough* stream *cough*
:srs:

im not gonna do a stream during the day when there's trolls that could get in lol


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: ✿Zelia✿ on May 27, 2012, 03:51:37 PM
:srs:

im not gonna do a stream during the day when there's trolls that could get in lol
Then PM the people who want to join the stream and give them the link for it.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 04:05:04 PM
^She speaks the truth :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 04:06:25 PM
Then PM the people who want to join the stream and give them the link for it.
hmm true..

^She speaks the truth :P

indeed she does...

let me eat first then i will
*is currently in BJ's stream*


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 04:07:16 PM
Alright. Take your time.....but not really :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 27, 2012, 04:08:08 PM
wut r u gonna livestream?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 04:09:07 PM
wut r u gonna livestream?
stages... or a char


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 27, 2012, 04:09:56 PM
ooh i wanna watch that


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 04:47:36 PM
mmk... whoever wants the link of the stream.. post now!


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 04:49:55 PM
STREAM!!!!!!!!!!! or DIE!!!!!!!!!!!


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Segtendo on May 27, 2012, 04:55:40 PM
Sure. Why not? :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 27, 2012, 04:56:53 PM
WOO


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: FallenKing on May 27, 2012, 05:39:13 PM
I wanna watch! When exactly will you be doing it?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: slayermarth101 on May 27, 2012, 05:46:56 PM
Derp, me, derp.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 06:43:25 PM
Yep sky sill messed up :P
(http://img600.imageshack.us/img600/7352/al0807180813binout.jpg)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Hero © on May 27, 2012, 06:46:58 PM
Yep sky sill messed up :P
([url]http://img600.imageshack.us/img600/7352/al0807180813binout.jpg[/url])

:happy:
The Alternate stages for Skyloft has begun!


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 06:51:29 PM
We're currently making the official version for SSBX. So far unlike SOJ's version (which was good) this has aniamted trees, flags, and such and the actual Skyloft Sky which still needs work :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 09:08:25 PM
Yep sky sill messed up :P
([url]http://img600.imageshack.us/img600/7352/al0807180813binout.jpg[/url])
:happy:
The Alternate stages for Skyloft has begun!
heheh yup


anyways... here's some newer pics.. got the flags to show fine now.. as for the clouds.. not yet x-x... but there's 2 new extra model's added to the stage.. can u spot em? ;D

also.. M22k is gonna look at the model of the sky for Demise's stage.. if he can get it to work, then he'll tell me how to fix it for these sky models for Skyloft
(http://i.imgur.com/Vp2DZ.png)(http://i.imgur.com/oIBpQ.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Hero © on May 27, 2012, 09:13:56 PM
2 new extra models?

Well, i can't spot them :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 09:16:54 PM
I see it's thing right there and the other over there ;D


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 27, 2012, 11:36:48 PM
2 new extra models?

Well, i can't spot them :P
I see it's thing right there and the other over there ;D
hah ur both wrong.. well Mercy knows wat they r since he saw me add them.. xD

anyways.. i talked to BJ bout the sky models for both of my stages.. and he says that the model converter has issue's with V11 texture matrice's for the materials.. which is y the sky is like that.. along with some other models. seems like the only way to fix that is by hexing them perhaps? o.o

we'll know by the time mewtwo2000 messages me back with a way to fix them.


edit:
GUESS WHAT!!! I got the sky on skyloft to work! turns out i had to make its V11 MDL0 into a DAE.. then import it into BB and give it its V9 materials, V11 shaders, and Color nodes.. and yeah it worked! here's a pic!
(http://i.imgur.com/krNNy.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 27, 2012, 11:51:13 PM
Good to see you. Still something wrong with the color a bit but I bet you can fix it. How about Demise's stage? You now think you can get those cloud to be nice?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 28, 2012, 12:05:31 AM
Good to see you. Still something wrong with the color a bit but I bet you can fix it. How about Demise's stage? You now think you can get those cloud to be nice?
yes i can. ill be doing that in the next stream after dinner


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 28, 2012, 12:45:43 AM
Just pm me when ya will, but take your time first :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 28, 2012, 01:07:43 AM
hah well im back from dinner.. took a lil longer cause i wanted to clean my place up a bit too xD

https://join.me/427-723-520


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 28, 2012, 03:31:00 AM
Quick look at Demise's Level from DSX8 (don't mind red clouds and all, not finished)
(http://img710.imageshack.us/img710/3829/al0807181659binout.jpg)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 28, 2012, 04:35:48 AM
will the sky change?
like first being calm blue, then dark, and then storm?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: ItalianStallion on May 28, 2012, 11:28:56 AM
will the sky change?
like first being calm blue, then dark, and then storm?

That sounds easy to do. Specially if you take and edit the sky background from Pirate Ship stage.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 28, 2012, 01:55:40 PM
will the sky change?
like first being calm blue, then dark, and then storm?
i could... but that would involve alot of CLR0's and multiple SCN0's i believe

That sounds easy to do. Specially if you take and edit the sky background from Pirate Ship stage.
not as easy as u think.. lol.. each version on the Pirate Ship stage is a MDL0, including the cloudy version and stormy version


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Hero © on May 28, 2012, 04:02:21 PM
Nice to see you fixed the problem for the sky!

Waiting for the release ;D


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 28, 2012, 04:56:16 PM
Yea release is like awhile away :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 28, 2012, 05:07:57 PM
i might release 1 of those stages by this weekend.. today im taking a break xP


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 28, 2012, 05:18:06 PM
check out for mewtwo2k's dark link room, it has a epic transforming part...


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: ItalianStallion on May 28, 2012, 08:09:34 PM
check out for mewtwo2k's dark link room, it has a epic transforming part...

That's done through VIS0 editing.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Haseyo on May 28, 2012, 08:23:10 PM
Yay stages :3


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 29, 2012, 02:41:09 AM
That's done through VIS0 editing.

same could be done here, right?
u guys know im not a big stage pro, not even in the theory, so dont be harsh on me :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 03:57:53 PM
same could be done here, right?
u guys know im not a big stage pro, not even in the theory, so dont be harsh on me :P
hmm maybe... im not sure tho =/

i would have to use a gfx for the rolling fog that goes over the water... and another gfx for the lighting strikes, and a SCN0 that changes the lighting from day, to dark, to stormy


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 29, 2012, 04:07:55 PM
*cough* stream today *cough* more pros joined team :O


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 04:23:01 PM
*cough* stream today *cough* more pros joined team :O
orly? lol

ill stream in bout an hour


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 29, 2012, 04:26:59 PM
Alright. Also did Revelations come yet??


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 04:42:37 PM
Alright. Also did Revelations come yet??
mail hasnt came yet


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: slayermarth101 on May 29, 2012, 06:33:39 PM
Off topic but....
DSX8, why are you still lost? Don't you have  a compass?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 06:34:46 PM
Off topic but....
DSX8, why are you still lost? Don't you have  a compass?
im lost between life and death... and no compass to lead me out..


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 29, 2012, 06:36:30 PM
i had to comment on that

but i have no words to explane how i feel

its.... uh......i..... dont know....intense


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: LCCoolJ95 on May 29, 2012, 06:38:48 PM
Off-topic, but DSX8, I'm gonna use that in my siggy...


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Segtendo on May 29, 2012, 06:43:18 PM
im lost between life and death... and no compass to lead me out..
That's... pretty deep man.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 06:45:43 PM
That's... pretty deep man.
indeed it is..


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: slayermarth101 on May 29, 2012, 06:50:58 PM
im lost between life and death... and no compass to lead me out..
(http://i.imgur.com/feWt2.gif) Wasn't expecting that....
Thats.... Deep as ****.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DemonBoy on May 29, 2012, 06:51:35 PM
im lost between life and death... and no compass to lead me out..

Honestly when I hear/read things like that I feel nothing, But that made me feel something..


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Segtendo on May 29, 2012, 06:52:45 PM
Dude. You gotta add that quote to your "Favorite Quotes" on Facebook. That is just too awesome to go unnoticed.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 29, 2012, 07:11:37 PM
Dude. You gotta add that quote to your "Favorite Quotes" on Facebook. That is just too awesome to go unnoticed.
lol y should i?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Segtendo on May 29, 2012, 07:14:54 PM
lol y should i?
Dude. It's an awesome quote. I mean you don't have to, but it'd be cool if you did.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 12:05:05 AM
Dude. It's an awesome quote. I mean you don't have to, but it'd be cool if you did.
oh i see... well its added now

edit:
streaming closed for the day!

for those who missed the stream.. here's a pic!
(http://i.imgur.com/nD7JO.png)

edit2:
Stock/Time numbers fixed! now uses TvC numbers and its material + shader.
(http://i.imgur.com/VMpPD.png)(http://i.imgur.com/fNVpC.png)

edit3:
got the words on the gear to finally move.. luckily i didnt need to use SRT0 but would be nice to have..
(http://i.imgur.com/cHpek.png)(http://i.imgur.com/hhgev.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 30, 2012, 02:25:36 AM
wheel over characters???
maybe having it below or above would look better O.o


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 02:38:39 AM
wheel over characters???
maybe having it below or above would look better O.o
yeah i need to move them lol... they might  be above the gear


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 30, 2012, 02:44:57 AM
also, will the wheel's text change when u are "ready for battle"?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 02:51:57 AM
also, will the wheel's text change when u are "ready for battle"?
that will involve PAT0 editing.. and .rel editing i believe.. =/

anyways... came across a small issue o.o... no matter wat i do with those arrows for the stock/time section, they wont point up or down.. O.o.. even with a CHR0 file
(http://i.imgur.com/pTfEH.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 30, 2012, 02:54:08 AM
Them evil arrows


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 03:02:06 AM
Them evil arrows
heh yeah... here's a better view!
(http://i.imgur.com/q7JEo.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: xxWutzMercyxx on May 30, 2012, 03:04:02 AM
Yea that looks way better. Though looks like you don't have much of a choice you're gonna have to move the characters to an ideal spot :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 03:12:21 AM
yeah.. which sucks.. =/

but o well! :P


anyways.. turns out that model only shows up when u click on the numbers.. trying to find a better way around it lol


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Enigmatic on May 30, 2012, 03:26:17 AM
That character select screen is looking pretty cool. I can't wait.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 03:35:21 AM
That character select screen is looking pretty cool. I can't wait.
thnks

btw how's that karas texture going? dont think i didnt forger :srs:

edit:
got the arrows fixed.. finally xD
but now u cant click on them... =/
(http://i.imgur.com/UskHP.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Enigmatic on May 30, 2012, 03:42:41 AM
btw how's that karas texture going? dont think i didnt forger :srs:
I was gone studying for finals for a while. Now those are over, but I am studying for an ACT and SAT in a week while trying to make time for my girlfriend. After those I will try to get them wrapped up. Sorry, life keeps you busy.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 03:44:29 AM
I was gone studying for finals for a while. Now those are over, but I am studying for an ACT and SAT in a week while trying to make time for my girlfriend. After those I will try to get them wrapped up. Sorry, life keeps you busy.
ah i see.. thats fine, take ur time! and yeah i understand :P


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Puraidou on May 30, 2012, 04:38:01 AM
Life sucks Life is busy as hell for everyone lately, it ain't fun anymore D:


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 30, 2012, 05:42:07 AM
finals coming for a lot of people i guess...
at least for me they're getting closer... :oshi:


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 30, 2012, 06:34:55 AM
ya'll need to be more confident in yourselfs

i took my finals already, but just dont stress about it

life is busy but there is always time to take a break and have some fun or even just relax


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: LCCoolJ95 on May 30, 2012, 08:28:51 AM
The CSS looks good. Oh, and happy 300 pages :D


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Carnage on May 30, 2012, 08:52:51 AM
why do i see someone posting something reletive to the movie 300? lol


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Puccio on May 30, 2012, 09:40:22 AM
THIS IS DSX8'S THREAD!!!


that was unneded... happy 300 pages bro ;O


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: LCCoolJ95 on May 30, 2012, 12:26:55 PM
why do i see someone posting something reletive to the movie 300? lol
*looks at quote under avvy*


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 01:07:58 PM
300 pages.. O.o

wow... more than i had during my stage thread xD


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: Hero © on May 30, 2012, 02:04:58 PM
Why was the number on the top green? (not that it matters)

Looks awesome though. You're gonna have the character icons at the center and the gear at the bottom right?


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 30, 2012, 02:38:11 PM
its green cause its also green in TvC also.. still trying to work with that 1 model to have it go behind them.

and yes.. imma have to put a row of character icons above the gear.. and might have ther other under the gear.. depends on how big i make them that is


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 31, 2012, 02:45:24 AM
alo move the gear further in the background, so when u C-stick the characters appear at the center of the gear, instead of the gear being miles away xD


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 31, 2012, 02:58:00 AM
alo move the gear further in the background, so when u C-stick the characters appear at the center of the gear, instead of the gear being miles away xD
i actually have a better idea for the CSS icons.. but not gonna say what tho :P

anyways.... i'd really like some help with the CSP's! would any1 like to volunteer to help with that? make them look TvC style in a way? if so, i'll send u a image of the size of the box border and how they supposed to look like

edit:
how the CSP's should look. credit to JokeKid for doing these.
(http://i.imgur.com/UO0FS.png)(http://i.imgur.com/KUm1x.png)(http://i.imgur.com/FOeaa.png)(http://i.imgur.com/YpMfu.png)(http://i.imgur.com/a6zSj.png)(http://i.imgur.com/91RKA.png)

edit2:
new Skyloft Prevews...
(http://i.imgur.com/bzyx5.jpg) (http://i.imgur.com/bzyx5.jpg)
(http://i.imgur.com/qCWGY.png)(http://i.imgur.com/Xp0uS.png)(http://i.imgur.com/TVP3A.png)


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: BlueBrain on May 31, 2012, 07:28:49 AM
skyloft looks epic!


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: AnImAiNe on May 31, 2012, 07:42:29 AM
looks awesome


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: SSJ Is Clueless! on May 31, 2012, 08:53:47 AM
love the csp thingies and skyloft looks like it'll be a fun stage to play on


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: DSX8 on May 31, 2012, 01:25:22 PM
skyloft looks epic!
looks awesome
love the csp thingies and skyloft looks like it'll be a fun stage to play on
thxs

anyways... skyloft SHOULD be released on.. Saturday or Sunday... been a long time since i've released a stage.. xD


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: slayermarth101 on May 31, 2012, 01:45:34 PM
been a long time since i've released a stage.. xD
Nuff said.


Title: Re: DSX8's LOST Swag! SB Oichi, WW Ganons Tower, & SS Demise Stg. Prev. - 05/26
Post by: 5una~ on May 31, 2012, 02:17:23 PM
How is the Demise Stage coming along can not wait for it's release!


Title: Re: DSX8's LOST Swag! Skyloft and Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 02:17:53 PM
How is the Demise Stage coming along can not wait for it's release!
ill show a video of that this weekend

edit:
ok... now i want feedback on my rigs, what should be done to them to make me a much better rigger than i am today.. so critique away! just give the same critique info that Nano has up in his thread lol.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Carnage on May 31, 2012, 02:44:10 PM
ill show a video of that this weekend

edit:
ok... now i want feedback on my rigs, what should be done to them to make me a much better rigger than i am today.. so critique away! just give the same critique info that Nano has up in his thread lol.
i see someone copying nano lol

cant say much since i have like 3 of your hacks zoroark,roy  and the other is spidey lol they are all preety good rigwise  spidey doesnt get the max grade becuase he failled to go scarlet :s even tough you could have used your spidey rigg and add the the extras oh well zoroark is my favorite with all the faces and such :P


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 05:14:55 PM
i see someone copying nano lol

cant say much since i have like 3 of your hacks zoroark,roy  and the other is spidey lol they are all preety good rigwise  spidey doesnt get the max grade becuase he failled to go scarlet :s even tough you could have used your spidey rigg and add the the extras oh well zoroark is my favorite with all the faces and such :P
lol guess u could say that.. xD

anyways... finally got doom back from Nano..!
(http://i.imgur.com/N3ZlU.jpg)(http://i.imgur.com/EW8gF.jpg)(http://i.imgur.com/DD6x2.jpg)


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: ItalianStallion on May 31, 2012, 05:48:45 PM
Dr. Doom is lookin great!

I expected that picture with Ironman though.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Tawa Hoda on May 31, 2012, 05:53:17 PM
lol guess u could say that.. xD

anyways... finally got doom back from Nano..!
([url]http://i.imgur.com/N3ZlU.jpg[/url])([url]http://i.imgur.com/EW8gF.jpg[/url])([url]http://i.imgur.com/DD6x2.jpg[/url])


Dr. Doom Is Grandiloquent (http://www.youtube.com/watch?v=qi86yeXB9pI#)
 :af2:

I never got to see alot of the 90's FF cartoon. I knew that Spider Man and the Hulk,
ruled most of the 90s for Marvel Cartoons though.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 07:27:59 PM
Dr. Doom is lookin great!

I expected that picture with Ironman though.
lol blame Nano for those pics xD

Dr. Doom Is Grandiloquent ([url]http://www.youtube.com/watch?v=qi86yeXB9pI#[/url])
 :af2:

I never got to see alot of the 90's FF cartoon. I knew that Spider Man and the Hulk,
ruled most of the 90s for Marvel Cartoons though.
lol didnt kno he had his own cartoon xD


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Victory Badguy on May 31, 2012, 07:31:34 PM
Damn!  Doom looks fantastic!  Hope you get him released soon.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 07:45:10 PM
Damn!  Doom looks fantastic!  Hope you get him released soon.
he's being released tonight lol


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on May 31, 2012, 07:52:39 PM
Sweet! That means he can get a CSP cuz SJS is taking Ganon request right now :af:


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Ninka_kiwi on May 31, 2012, 08:35:06 PM
Only thing I dislike with doom is the clipping that his legs have through his tunic...

You should prblly delete the verts under there or try rigging it so the leg doesn't show through it.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 08:39:25 PM
Only thing I dislike with doom is the clipping that his legs have through his tunic...

You should prblly delete the verts under there or try rigging it so the leg doesn't show through it.

there's like.. no verts in that section on his skirt.. his skirt was mainly the most difficult thing for me to rig on him :srs:


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: nanobuds on May 31, 2012, 09:03:38 PM
Only thing I dislike with doom is the clipping that his legs have through his tunic...

You should prblly delete the verts under there or try rigging it so the leg doesn't show through it.

thats his legs clipping... as DSX8 said. there are hardly any verts to work with there


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 09:46:45 PM
indeed... well Dr. Doom will be released in.. 30mins or an hour!

in the meantime.. enjoy these newer pics of skyloft.. and Cawlin is now on the scene! ;D
even tho i need to fix his eyes
(http://i.imgur.com/J1Am1.png)(http://i.imgur.com/S8TZv.png)(http://i.imgur.com/tVhuj.png)


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: nanobuds on May 31, 2012, 10:00:32 PM
Me Gusta :megustameme:


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: GBC on May 31, 2012, 10:25:18 PM
i think skyloft should be more brighter like in SS like for example the sky could have a more lighter blue than that teal

(http://www.zeldawiki.org/images/thumb/7/7c/Skyloft.png/300px-Skyloft.png)


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 10:28:28 PM
i think skyloft should be more brighter like in SS like for example the sky could have a more lighter blue than that teal

([url]http://www.zeldawiki.org/images/thumb/7/7c/Skyloft.png/300px-Skyloft.png[/url])
well thats the ColorNode in the sky object (and its clouds) and SS lighting system.. i've been trying to re-create that same lighting system, but so far no luck.


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: GBC on May 31, 2012, 10:35:13 PM
well thats the ColorNode in the sky object (and its clouds) and SS lighting system.. i've been trying to re-create that same lighting system, but so far no luck.

ah ok...darn =P

if all else fails id say just "borrow" skyworlds sky


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 10:38:06 PM
ah ok...darn =P

if all else fails id say just "borrow" skyworlds sky
lol true... or i can just use the 1 from P:M that mewtwo2000 made lol


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Hero © on May 31, 2012, 10:49:00 PM
Skyloft previews = :happy:

Did anyone else give the letter that Cawlin gives you in Skyward Sword to the hand in the toilet? :P


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 11:01:10 PM
Skyloft previews = :happy:

Did anyone else give the letter that Cawlin gives you in Skyward Sword to the hand in the toilet? :P
lol i did xD

my friend gave it to the chick.. so we both got to see what happens

Dr. Doom in bout 15mins!


Title: Re: DSX8's LOST Swag! Skyloft and Dr. Doom Release Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Don Jon Bravo on May 31, 2012, 11:04:37 PM
inb4drdoom


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 11:27:52 PM
............
>_>
<_<

Dr. Doom... released and to cause major destruction!! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26695)

sorry for no CSS portrait yet


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on May 31, 2012, 11:42:30 PM
*cough* stream :P


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: 5una~ on May 31, 2012, 11:44:22 PM
I honestly I dont see anything wrong with your rigs I think they are just fine and stuff pretty fliipn awesome just like Nano's if I do say so myself


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on May 31, 2012, 11:51:25 PM
*cough* stream :P
lol maybe 2morrow man.. im beat from swimming xD


I honestly I dont see anything wrong with your rigs I think they are just fine and stuff pretty fliipn awesome just like Nano's if I do say so myself
thanks for the input... but make it more.. critical.. like for example

-Rig Rise
-Who'd he fit more better over

etc etc.. need more info that just that..


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Victory Badguy on May 31, 2012, 11:59:07 PM
Well, just tried out Doom in-game.  Only real problems were the legs clipping through the skirt and the stiffness of the cape, but considering how hard they must've been to work with I really can't fault you for those slight issues.  Besides, they're not all that noticeable in a heated match.

All in all, a very solid import and one that I plan on keeping on my SD card for a long time ;D.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 12:04:32 AM
Well, just tried out Doom in-game.  Only real problems were the legs clipping through the skirt and the stiffness of the cape, but considering how hard they must've been to work with I really can't fault you for those slight issues.  Besides, they're not all that noticeable in a heated match.

All in all, a very solid import and one that I plan on keeping on my SD card for a long time ;D.
heheh yeah... both me and nano had some issue's with the cape rigging.. it sucked bad.. -_-
as for the skirt.. as i said earlier.. not many verts on his skirt so cant work much with it x-x

anyways... for ppl who want to critique my rigs.. here's what i want to hear.

-Rigging Quality

-Normal/Shaders Quality

-Model Effect Quality

-Model Quality


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: nanobuds on June 01, 2012, 12:06:57 AM
the cape has been one of the hardest things i have ever rigged :srs:

@ DSX8
ill give you a nice detailed critique tomorrow


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 03:33:52 AM
the cape has been one of the hardest things i have ever rigged :srs:

@ DSX8
ill give you a nice detailed critique tomorrow
ok cool cant wait for em


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: TokoyamiTheDark on June 01, 2012, 06:50:35 AM
DSX8, I really like how you rig, and I wish I would be as good as you. You can even rig capes and dresses perfectly, and is what I absolutely like with your rigs. Tell me, how did you do eyed expressions? Things such as hurt eyes or Final Smash eyes, such as your Skyward Sword Zeldas have. I tried rigging them to their corresponding bones, but they don't follow the face when animated... Keep up the good work!


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: BlueBrain on June 01, 2012, 06:53:57 AM
DSX8, I really like how you rig, and I wish I would be as good as you. You can even rig capes and dresses perfectly, and is what I absolutely like with your rigs. Tell me, how did you do eyed expressions? Things such as hurt eyes or Final Smash eyes, such as your Skyward Sword Zeldas have. I tried rigging them to their corresponding bones, but they don't follow the face when animated... Keep up the good work!

ima answer this for sake of speed.
you must rig it to the normal bone (neck and head bones) and in brawlbox, go to the object and on the right look for a option called visibility bone, open the thing on the right and look for the bone that controls said expression, also be sure to do the same with the main face, otherwise it wont dissapear and u'll have 2 faces at the same time, i hope that helped


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 01:33:10 PM
DSX8, I really like how you rig, and I wish I would be as good as you. You can even rig capes and dresses perfectly, and is what I absolutely like with your rigs. Tell me, how did you do eyed expressions? Things such as hurt eyes or Final Smash eyes, such as your Skyward Sword Zeldas have. I tried rigging them to their corresponding bones, but they don't follow the face when animated... Keep up the good work!
ima answer this for sake of speed.
you must rig it to the normal bone (neck and head bones) and in brawlbox, go to the object and on the right look for a option called visibility bone, open the thing on the right and look for the bone that controls said expression, also be sure to do the same with the main face, otherwise it wont dissapear and u'll have 2 faces at the same time, i hope that helped
the 1's i did for skyloft and goddess zelda.. those were rigged to the HeadBone since they were just eye expressions.

but ya if u do wat Jokekid said, it'll work for ya.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: slayermarth101 on June 01, 2012, 01:38:44 PM
Eh, they've said what I was going to.
You're rigs are pretty solid. Textures are pretty good to. Only thing is, you don't rig anyone I'm interested in. ;-; (no offense)


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 01, 2012, 01:42:37 PM
Your rigs are fine to me. I prefer your stages more but the models are pretty cool.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Hero © on June 01, 2012, 01:46:30 PM
Your rigs are fine to me. I prefer your stages more but the models are pretty cool.
This.

*cough*domoredissidiastages*cough*


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Speedy101 on June 01, 2012, 02:10:46 PM
Your rigs are great to me some of them interest me


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 02:36:06 PM
Eh, they've said what I was going to.
You're rigs are pretty solid. Textures are pretty good to. Only thing is, you don't rig anyone I'm interested in. ;-; (no offense)
i pretty much rig what i want to rig.. xD.. doesnt mean that u have to know them -.-

Your rigs are fine to me. I prefer your stages more but the models are pretty cool.
Your rigs are great to me some of them interest me
Orly? lol


This.

*cough*domoredissidiastages*cough*
-.-  dissidia stages... well i guess i could do that now since i can make stages look more better..


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on June 01, 2012, 02:40:38 PM
Guys, saying "your rigs are great" isn't really saying anything. You gotta go into detail about what you like and tips to help him improve his hacks.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Hero © on June 01, 2012, 03:06:06 PM
Well im not really great at criticizing :P.

-.-  dissidia stages... well i guess i could do that now since i can make stages look more better..
:happy:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Speedy101 on June 01, 2012, 03:08:56 PM
I'm to great with criticizing  also   


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 03:16:22 PM
I'm to great with criticizing  also  
Orly? prove it -.-


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Speedy101 on June 01, 2012, 03:25:55 PM
I'm to great with criticizing  also   
I met I'm not to great with criticizing  also


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on June 01, 2012, 03:27:37 PM
Just do what you can. Anything can help.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 01, 2012, 03:40:04 PM
Guys, saying "your rigs are great" isn't really saying anything. You gotta go into detail about what you like and tips to help him improve his hacks.

Then I really don't have much to say. During gameplay they all look very solid. I'm sure there are very minor details that could be fixed for the future but I don't pause my game every 30 seconds to look at my character >_>

I'm better with stage critique and ideas.

Edit: And PSA critique. I play with actual players very often so I can tell people what is practical against actual people instead of CPUs.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Don Jon Bravo on June 01, 2012, 04:42:38 PM
as for my critizism:
STICK TO STAGES...
nah just playing your spiderman came out cool even though you didnt release a slimy/shiny symbiote spiderman....my favorite


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on June 01, 2012, 06:01:36 PM
as for my critizism:
STICK TO STAGES...
nah just playing your spiderman came out cool even though you didnt release a slimy/shiny symbiote spiderman....my favorite

For a second, I thought you were serious :srs:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 01, 2012, 06:02:54 PM
I didn't see the black text either. Well played :srs:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Puraidou on June 01, 2012, 06:05:06 PM
For a second, I thought you were serious :srs:
I didn't see the black text either. Well played :srs:
And that's why i always highlight posts xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 06:07:52 PM
For a second, I thought you were serious :srs:
I didn't see the black text either. Well played :srs:
u both fail... :srs:

And that's why i always highlight posts xD
u and me both brotha


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on June 01, 2012, 06:09:28 PM
*cough*


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: ✿Zelia✿ on June 01, 2012, 06:10:41 PM
And that's why i always highlight posts xD
LOL, I do that as well. xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 01, 2012, 06:14:52 PM
I'm not used to posting on a board that actually allows font color changes. ; ;


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Don Jon Bravo on June 01, 2012, 06:18:20 PM
thats why kcmm rocks


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 08:31:06 PM
*cough*
:srs:


I'm not used to posting on a board that actually allows font color changes. ; ;
deal wit it boi

edit:
ill be streaming tonight.. right now its to hot here to even stream, or to even concentrate properly.. x-x


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 01, 2012, 10:20:07 PM
You have the MvC Models? You should do Jill Valentine >w<


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 11:30:11 PM
You have the MvC Models? You should do Jill Valentine >w<
yeah i have her model + her guns.. i could do her tonight in my stream later instead of doing skyloft o.o


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on June 01, 2012, 11:31:36 PM
*cough* Do I really gotta say it -_-


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 01, 2012, 11:31:49 PM
yeah i have her model + her guns.. i could do her tonight in my stream later instead of doing skyloft o.o
Really <3 :D I wanna watch, btw how can I watch xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 01, 2012, 11:32:47 PM
Really <3 :D I wanna watch, btw how can I watch xD
lol ill be posting a link in bout 30mins or so.. depends on how long the last 10% oh Windows 8 takes to be installed xD


@Mercy - YES U DO! :notimp:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on June 01, 2012, 11:33:02 PM
Really <3 :D I wanna watch, btw how can I watch xD
He'll post a join.me link, which is where people are streaming. Just click on it, and you'll see whatever he's working on.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 01, 2012, 11:34:23 PM
lol ill be posting a link in bout 30mins or so.. depends on how long the last 10% oh Windows 8 takes to be installed xD


@Mercy - YES U DO! :notimp:
Oh Ok :)
He'll post a join.me link, which is where people are streaming. Just click on it, and you'll see whatever he's working on.
Thats nifty :3


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on June 01, 2012, 11:36:41 PM
S.T.R.E.A.M!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! plz ;D


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Segtendo on June 01, 2012, 11:39:46 PM
S.T.R.E.A.M!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! plz ;D
Chill. He'll get to it. No need to do that.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on June 01, 2012, 11:44:02 PM
I know I just like pissing him off time to time :P


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 01:18:55 AM
I know I just like pissing him off time to time :P
no u dont xD

anyways... my laptop is having issues wit windows 8... going bak to 7... >_>

edit:
back with laptop.. starting stream soon!

edit2:
streaming started... sorry for being late
https://join.me/998-731-308


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 02, 2012, 01:47:15 AM
no u dont xD

anyways... my laptop is having issues wit windows 8... going bak to 7... >_>

edit:
back with laptop.. starting stream soon!

edit2:
streaming started... sorry for being late
https://join.me/998-731-308
I clicked it then I saw jill and i flipped i was like YAY! haha xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Wasabi_Skillz on June 02, 2012, 02:14:54 AM
skyloft isn't gonna be completely flat is it?


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 02, 2012, 02:17:52 AM
I hope not. We have an entire TvC pack for that :P


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 02:30:19 AM
skyloft isn't gonna be completely flat is it?
no u'll be able to get on the flying shop at time to time :P

edit:
Jill from MvC3 preview.. legs and chest accessory only done
(http://i.imgur.com/J8RMz.png)


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: _Data_Drain_ on June 02, 2012, 04:33:14 AM
Hm... I have a problem with Dr. Doom. He has a VERY high chance of lagging. Even outside of free for alls... He was just on Smashville, and it was lagging a bit...

I notice he has some unneeded vertices, like the full mask, since most of it is under his hood. That's not needed. Also, his belt is a solid polygon... Some vertices from that could have been removed.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 02, 2012, 10:36:16 AM
I figured all MvC models cause lag regardless, but I'm so used to it by now.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Victory Badguy on June 02, 2012, 10:54:32 AM
Hm... I have a problem with Dr. Doom. He has a VERY high chance of lagging. Even outside of free for alls... He was just on Smashville, and it was lagging a bit...


I noticed this as well.  I was using him on the new P:M Skyloft stage and the game was lagging a bit.  It wasn't too bad though, but I still wouldn't mind a fix sometime in the future (aka not right this instant).

Also, cool, you're making Zero Suit Samus Nina Williams that chick from RE5 who clearly isn't Jill Valentine!  Hope she turns out well.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: BlueBrain on June 02, 2012, 10:54:59 AM
I figured all MvC models cause lag regardless, but I'm so used to it by now.
this statement is false.

MvC models in their original state cause lag, but there is a modifier that lower's vert count without really reducing quality, so if people started using this more often and better, there wouldnt be ANY model that causes lag... look at my hulk import, its the mvc3 model, but it doesnt lag at all


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Hero © on June 02, 2012, 11:16:01 AM
no u'll be able to get on the flying shop at time to time :P

Woah thats awesome!

edit:
Jill from MvC3 preview.. legs and chest accessory only done
([url]http://i.imgur.com/J8RMz.png[/url])

Cool :D

Is it possible for you to have someone to re-texture her hair to brown? You know like RE revelations.
(http://mimg.ugo.com/201201/5/9/0/217095/cuts/revelations2_288x288.jpg)


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Don Jon Bravo on June 02, 2012, 12:11:10 PM
Hm... I have a problem with Dr. Doom. He has a VERY high chance of lagging. Even outside of free for alls... He was just on Smashville, and it was lagging a bit...

I notice he has some unneeded vertices, like the full mask, since most of it is under his hood. That's not needed. Also, his belt is a solid polygon... Some vertices from that could have been removed.

make the head textures 128*128(not 256*256)
make the body textures 256*256(not 512*512)
make the eye textures 64*64(not 128*128)


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 12:45:07 PM
Hm... I have a problem with Dr. Doom. He has a VERY high chance of lagging. Even outside of free for alls... He was just on Smashville, and it was lagging a bit...

I notice he has some unneeded vertices, like the full mask, since most of it is under his hood. That's not needed. Also, his belt is a solid polygon... Some vertices from that could have been removed.
well Jiro... every object on doom had its verts lowered by 50-70%.. verts in the cape had to come back so thats the reason y he cause a bit of a lag. Jill on the other hand.. wll cause small lag in 4 player matches since her body didnt want to have a 20+% verts reduction =/


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Infernape on June 02, 2012, 12:53:52 PM
Critique... Hmm...
i think your hacks are awesome, textures and eveything.
Specially Melee Roy..
that so awesome :happy:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Carnage on June 02, 2012, 05:44:44 PM
Critique... Hmm...
i think your hacks are awesome, textures and eveything.
Specially Melee Roy..
that so awesome :happy:
well he doesnt do textures they come with the model  xD roy comes with the original melle textures and they are a big bunch  .srs:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 06:26:32 PM
well he doesnt do textures they come with the model  xD roy comes with the original melle textures and they are a big bunch  .srs:
indeed i dont ;O

ill be doing another stream tonight at around 10pm or 12am PST


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 02, 2012, 06:39:57 PM
indeed i dont ;O

ill be doing another stream tonight at around 10pm or 12am PST
I wanna do Team colors for jill xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 06:40:39 PM
I wanna do Team colors for jill xD
lol i already have her textures and recolors... so ur out of luck :P


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: xxWutzMercyxx on June 02, 2012, 06:41:20 PM
What will you be streaming?? Anything for SSBx or others?


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 06:42:52 PM
What will you be streaming?? Anything for SSBx or others?
just more Jill rigging lol


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Funzy <3 on June 02, 2012, 06:45:38 PM
lol i already have her textures and recolors... so ur out of luck :P
aaaaaw poop :/
just more Jill rigging lol
Yesssss ^_^  :yay:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 02, 2012, 09:09:19 PM
by the time i restart the stream... i SHOULD be running on Windows 8.. :P


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 02, 2012, 09:52:32 PM
Is there even anything special about 8? I haven't bothered to read up on it.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 03, 2012, 12:57:44 AM
Is there even anything special about 8? I haven't bothered to read up on it.
not really... but to me.. it runs more faster than Windows 7.. o.O

edit:
and now time to re-install all my programs! xD

edit2:
all left now is to download 3ds max and install it.. i might stream a bit later that i thought >_<


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Don Jon Bravo on June 03, 2012, 01:42:30 AM
im still waitin zike


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 03, 2012, 01:59:19 AM
hahah sorry... but i dont think ill be able to stream tonight.. this torrent download for 3ds max is taking forever


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: nanobuds on June 03, 2012, 09:39:35 PM
Finally got to that Critique >.>

Stages: No need for critiques here. They're amazing. Creative. Full of neat stuff. Yeah.

Characters:
-Textures: We all know this by now... that Brawl has its own style of textures. Most imports stand out too much if they don't have that style. Just add some saturation, and some detail to some of your imports. Yeah, you may not be a good texturer (like me) but practice makes perfect. I need to work on this as well.

-Rigs: Some of the best. Your older imports have a few issues... but so does everyone else's.  Your newer ones are near perfect.  'Nuff said.

-Other stuff:
Yeah... a lot of imports struggle with this. However, with new BrawlBox features, it can be easier. Your latest imports have some good effects... just keep that up. However, do watch the Cull on some of your imports... you sometimes miss some Materials like on Wesker (even though hes on older one)

Overall: You're one of the best riggers out there. I'll rate you a 9/10.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 04, 2012, 10:24:50 PM
Finally got to that Critique >.>

Stages: No need for critiques here. They're amazing. Creative. Full of neat stuff. Yeah.

Characters:
-Textures: We all know this by now... that Brawl has its own style of textures. Most imports stand out too much if they don't have that style. Just add some saturation, and some detail to some of your imports. Yeah, you may not be a good texturer (like me) but practice makes perfect. I need to work on this as well.

-Rigs: Some of the best. Your older imports have a few issues... but so does everyone else's.  Your newer ones are near perfect.  'Nuff said.

-Other stuff:
Yeah... a lot of imports struggle with this. However, with new BrawlBox features, it can be easier. Your latest imports have some good effects... just keep that up. However, do watch the Cull on some of your imports... you sometimes miss some Materials like on Wesker (even though hes on older one)

Overall: You're one of the best riggers out there. I'll rate you a 9/10.
thanks! :af:

now thats wat a critique is... thats wat i need ppl!! :srs:

anyways... i tried to do a VIP stream.. 3ds max is fine with streaming, BB Model Viewer lags a bit in the stream... DOLPHIN on the other hand.. lags big time during streaming for a huge stage.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: BlueBrain on June 05, 2012, 08:10:30 AM
of course dolphin lags with a stream, what did u expect? xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Pervyman Trigger on June 05, 2012, 09:41:52 AM
the stream is a lie >.>


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 05, 2012, 05:04:06 PM
of course dolphin lags with a stream, what did u expect? xD
lol well when i was on Win7... there wasnt that much lag.. but with Win8.. 2x the lag

the stream is a lie >.>
ur a lie :af:


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Pervyman Trigger on June 05, 2012, 06:17:23 PM
lol well when i was on Win7... there wasnt that much lag.. but with Win8.. 2x the lag
ur a lie :af:

O0O I've been found out


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 06, 2012, 01:39:37 AM
O0O I've been found out
indeed u have lol

anyways... 2morrow imma release a character! yep u heard me.. lol


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: ✿Zelia✿ on June 06, 2012, 01:42:26 AM
anyways... 2morrow imma release a character! yep u heard me.. lol
Who is it?


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 06, 2012, 01:47:20 AM
Who is it?
Black Heart lol


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: BlueBrain on June 06, 2012, 06:06:46 AM
Black Heart lol

O.o


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 06, 2012, 03:48:28 PM
O.o
dear lord.. u dont kno who black heart is? even tho i showed a pic of her 2-3 weeks ago?


anyways... just got back from a funeral for my friend that died.. sad day it was..


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 06, 2012, 05:56:56 PM
Sorry to hear man :/

I don't even know who Black Heart is o.O


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Hero © on June 06, 2012, 06:01:47 PM
Black Heart is a female character from Hyperdimension Neptunia :D

Just to clear that up.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Haseyo on June 06, 2012, 06:10:55 PM
Oh, that chick. Okay. ZSS right?


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 06, 2012, 06:15:02 PM
yeah she's on ZSS


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Victory Badguy on June 06, 2012, 06:21:04 PM
Black Heart is a female character from Hyperdimension Neptunia :D

Just to clear that up.

Seriously?  Damn, and here I thought Marvel 2 was getting some more love.

Oh well.


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: DSX8 on June 06, 2012, 06:23:01 PM
Seriously?  Damn, and here I thought Marvel 2 was getting some more love.

Oh well.
LOL no.. u thought it was Jill? xD


Title: Re: DSX8's Swag! Dr. Doom released.. Skyloft Soon.. CRITIQUE MY RIGS!! - 05/31
Post by: Victory Badguy on June 06, 2012, 06:26:30 PM
LOL no.. u thought it was Jill? xD


No.  I thought it was gonna be Blackheart.
(http://www.fightersgeneration.com/characters/blackheart-mv2.jpg)

That's what I get for not looking at the OP.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 06, 2012, 09:29:12 PM
No.  I thought it was gonna be Blackheart.
([url]http://www.fightersgeneration.com/characters/blackheart-mv2.jpg[/url])

That's what I get for not looking at the OP.
son u dissapoint me deeply

update:

.........
Black Heart...
>_>
<_<


released! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26796)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Hero © on June 06, 2012, 09:33:04 PM
I think this is the first texture hack i'll have over ZSS :af:

inb4peopleareshocked.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Segtendo on June 06, 2012, 09:36:39 PM
I think this is the first texture hack i'll have over ZSS :af:

inb4peopleareshocked.
Not even BlackJax's Yoko? :srs:


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 06, 2012, 09:38:07 PM
Not even BlackJax's Yoko? :srs:
i've had is Yoko b4 it was even released.. he like gave it to me a day b4 it was released and i still have her :af:

but srsly Hero... ur first ZSS hack on ur SD card? sad :notimp:


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Hero © on June 06, 2012, 09:56:02 PM
Not even BlackJax's Yoko? :srs:
:af: Nope
But i will now since i need to fill up the slots.

but srsly Hero... ur first ZSS hack on ur SD card? sad :notimp:
Well i always had the "No Transformation at final smash for ZSS/Samus" code with no custom CSS that had ZSS icon until a few days ago. :af:

And its a CSS thats not in the vault anymore and i want to upload it but im not sure if i should, I really like the way it is.

Your reactions made me laugh though xD


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Haseyo on June 06, 2012, 10:01:53 PM
Could've at least put in the Transform Optional Code in so if you hold Shield you can still transform, but dayum :srs:
I have trouble just trying to fit 6
Now I gotta fit this chick in.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: BlackJax96 on June 06, 2012, 10:44:32 PM
update:

.........
Black Heart...
>_>
<_<


released! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26796[/url])

Nice job on Black Heart man, she's got the swag.
It also looks like RTB did the same thing for the different faces/eyes that I'm going to do lol, so props to him too.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 06, 2012, 11:09:56 PM
Nice job on Black Heart man, she's got the swag.
It also looks like RTB did the same thing for the different faces/eyes that I'm going to do lol, so props to him too.
yup, i tried to do the same thing he did... failed bad x-x

im just not good at vertexing at all.. Dx


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: BlueBrain on June 07, 2012, 03:10:38 AM
blackheart, her?
wtf?
u not talking about marvel blackheart?
(http://upload.wikimedia.org/wikipedia/en/7/74/Blackheart4.jpg)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 03:11:52 AM
blackheart, her?
wtf?
u not talking about marvel blackheart?
([url]http://upload.wikimedia.org/wikipedia/en/7/74/Blackheart4.jpg[/url])
nope.. not that Black Heart.. i didnt kno there was even A black heart in the marvel universe... besides there's no model of that char.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Puraidou on June 07, 2012, 04:08:12 AM
Black Heart
White Heart
Green Heart

Now do the other 2! ;D


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 04:33:25 AM
Black Heart
White Heart
Green Heart

Now do the other 2! ;D
har har har... >_>

i see wat u did thar lol


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Wasabi_Skillz on June 07, 2012, 08:31:13 AM
so what percent of skyloft is finished?


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: RandomTBush on June 07, 2012, 10:02:05 AM
Black Heart
White Heart
Green Heart

Now do the other 2! ;D
What about the unfortunately-named Purple Heart? Either way, that would require me to export/upload their models, first.

* the joke flies over RandomTBush's head

im just not good at vertexing at all.. Dx
Wasn't vertexing though, it was just copying the face polygon, deleting unnecessary polygons and modifying the UV mapping.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Hero © on June 07, 2012, 12:17:33 PM
Black Heart
White Heart
Green Heart

Now do the other 2! ;D
Green Heart the most :af:

DSX8, i filled my Zero Suit Samus slots, are you happy now? :notimp:


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 02:16:16 PM
Wasn't vertexing though, it was just copying the face polygon, deleting unnecessary polygons and modifying the UV mapping.
oh i see o.o


Green Heart the most :af:

DSX8, i filled my Zero Suit Samus slots, are you happy now? :notimp:
yes, i am very pleased


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Puraidou on June 07, 2012, 03:30:10 PM
Green Heart the most :af:
(http://fc01.deviantart.net/fs71/i/2010/171/0/b/[censored]_Yea__in_HD_by_CrusierPL.png)

har har har... >_>

i see wat u did thar lol
;D


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: ✿Zelia✿ on June 07, 2012, 04:04:46 PM
Yeah I want Vert/Green Heart as well. :3


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 04:04:53 PM
so what percent of skyloft is finished?
oh i forgot to reply to u... its bout 80% done.. maybe 85% lol


([url]http://fc01.deviantart.net/fs71/i/2010/171/0/b/[/url][censored]_Yea__in_HD_by_CrusierPL.png)
;D
if RTB will rip em for me, and do the eyes again for her... THEN ill reconsider it...


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: AnImAiNe on June 07, 2012, 04:41:44 PM
how is your tvc pac going?


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Phantom_ZER0 on June 07, 2012, 05:47:22 PM
Yeah I want Vert/Green Heart as well. :3

Green Heart is cool too but I prefer http://gematsu.com/wp-content/uploads/2012/04/Neptune-V_Scan_04-24_02.jpg (http://gematsu.com/wp-content/uploads/2012/04/Neptune-V_Scan_04-24_02.jpg)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Haseyo on June 07, 2012, 05:48:50 PM
Yoko already has my slot for boobs :srs:


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 08:10:10 PM
Yeah I want Vert/Green Heart as well. :3
lol she does look nice tho... imma PM RTB for her model

Yoko already has my slot for boobs :srs:
well expect another char with boobs ;D


Green Heart is cool too but I prefer [url]http://gematsu.com/wp-content/uploads/2012/04/Neptune-V_Scan_04-24_02.jpg[/url] ([url]http://gematsu.com/wp-content/uploads/2012/04/Neptune-V_Scan_04-24_02.jpg[/url])
idk who that is lol


how is your tvc pac going?
good so far, im finally able to get custom made shadow models to work now. u'll see it in 1 stage i did for Legacy ;D


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: ✿Zelia✿ on June 07, 2012, 08:48:07 PM
lol she does look nice tho... imma PM RTB for her model

Yeah u better do that!

(http://25.media.tumblr.com/tumblr_m527ueeRNf1ro2u48o1_500.jpg)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 09:07:33 PM
Yeah u better do that!

([url]http://25.media.tumblr.com/tumblr_m527ueeRNf1ro2u48o1_500.jpg[/url])
yeah and PM sent 8)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: BlackJax96 on June 07, 2012, 09:10:24 PM
lol she does look nice tho... imma PM RTB for her model

I'm pretty sure that game she's in hasn't even come out yet. Otherwise I'd be importing the Noire model from that instead of MKII. :srs:


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: DSX8 on June 07, 2012, 09:11:55 PM
I'm pretty sure that game she's in hasn't even come out yet. Otherwise I'd be importing the Noire model from that instead of MKII. :srs:
ehh who knows... im not even sure if Green Heart is in MKII


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: ItalianStallion on June 07, 2012, 09:40:52 PM
Are you still working on adding the shadows to Planet Namek since last night?

I know you said it only takes 30 mins, but it's been an entire day.

Could have done it by now, but you said you would do it, and I gave you the benefit of the doubt.

If it's really that much of a problem, and it's too hard for you to just add shadows to a stage, then I can always do it myself.

I just need an answer.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: ✿Zelia✿ on June 07, 2012, 09:45:39 PM
I think u can get her into Brawl I will be really happy. :3
Also.
Hyperdimension Neptunia ~ 13-E "Blog Troll ~ Vert [HD] (http://www.youtube.com/watch?v=l_A1Eryk8Zo#ws)


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: Hero © on June 07, 2012, 09:59:36 PM
Hyperdimension Neptunia ~ 13-E "Blog Troll ~ Vert [HD] ([url]http://www.youtube.com/watch?v=l_A1Eryk8Zo#ws[/url])

:srs:

This actually made me laugh. :P

You heard her DSX8, do what she said.


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: ItalianStallion on June 07, 2012, 10:31:00 PM
i got 2 of them done man.. the middle island wont work at all, so i just sent it off to Legacy earlier to test it out. I dont have the stage with me anymore since i wiped my HDD again and went back to Windows 7

Why didn't you just send it to me instead since he doesn't know how to add the Shadow System just yet?

Whatever, don't worry about it anymore dude. I'll just get it from him, and finish it myself.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 08, 2012, 06:25:45 AM
Are you still working on adding the shadows to Planet Namek since last night?

I know you said it only takes 30 mins, but it's been an entire day.

Could have done it by now, but you said you would do it, and I gave you the benefit of the doubt.

If it's really that much of a problem, and it's too hard for you to just add shadows to a stage, then I can always do it myself.

I just need an answer.
i got 2 of them done man.. the middle island wont work at all, so i just sent it off to Legacy earlier to test it out. I dont have the stage with me anymore since i wiped my HDD again and went back to Windows 7


I think u can get her into Brawl I will be really happy. :3
Also.
Hyperdimension Neptunia ~ 13-E "Blog Troll ~ Vert [HD] ([url]http://www.youtube.com/watch?v=l_A1Eryk8Zo#ws[/url])
ok lol.. so far nothing from RTB.. he's a busy man as always ;D

Post Merge: June 08, 2012, 06:25:11 AM
Why didn't you just send it to me instead since he doesn't know how to add the Shadow System just yet?

Whatever, don't worry about it anymore dude. I'll just get it from him, and finish it myself.
mmmk sounds fine with me...


anyways... back on ol' windows 7.. and seems to run more smoother than last time i was on it.. xD
well enough chit-chat... here's a new Jill preview!
(http://i.imgur.com/0ZZdN.png)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Haseyo on June 08, 2012, 07:55:17 AM
Noiceee.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: LCCoolJ95 on June 08, 2012, 08:28:13 AM
Cool, Jill, looks nice. I don't have her in my UMvC3 game. How much does she cost for DLC, or is it for special games only?


Title: Re: DSX8's Swag! Black Heart released. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/06
Post by: RandomTBush on June 08, 2012, 08:40:19 AM
ehh who knows... im not even sure if Green Heart is in MKII
Everyone that was playable in the first game is also in Mk2, it's just that I haven't gotten around to extracting and uploading their models yet. :x


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Hero © on June 08, 2012, 09:32:48 AM
Cool, Jill, looks nice. I don't have her in my UMvC3 game. How much does she cost for DLC, or is it for special games only?
I think she costs $5.00 in PSN, don't know about Xbox though. I have her and shes ok. No one uses her in online.

My only wish for that model is if it didnt have that thing attached in her chest...and brown hair :af: either way i'll still download it.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Haseyo on June 08, 2012, 09:38:23 AM
Yeah she's not the best character. She's like an awkward X-23 from what I've heard.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: ItalianStallion on June 08, 2012, 10:50:35 AM
well enough chit-chat... here's a new Jill preview!
([url]http://i.imgur.com/0ZZdN.png[/url])


Jill!

Will you do her alternate version?

Of course Zamus is the perfect hit. The gun, the flexibility in her attacks. Voice and attitude. No question about it.

(http://www.xbox360achievements.org/images/news/b95aedb0cb045713ed6a170667695ae7.jpg)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 08, 2012, 10:53:31 AM
whats the thing on her chest anyway?


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: RandomTBush on June 08, 2012, 11:05:23 AM
whats the thing on her chest anyway?
It's a device that Wesker implanted Jill with that lets him essentially control her, administering P30 into her system in regular intervals. Don't know much else about it, as I haven't played the Resident Evil games.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 08, 2012, 01:43:59 PM
Jill!

Will you do her alternate version?

Of course Zamus is the perfect hit. The gun, the flexibility in her attacks. Voice and attitude. No question about it.

([url]http://www.xbox360achievements.org/images/news/b95aedb0cb045713ed6a170667695ae7.jpg[/url])
nope i dont have that model. and i dont think i wanna work on another skirt x-x


whats the thing on her chest anyway?
It's a device that Wesker implanted Jill with that lets him essentially control her, administering P30 into her system in regular intervals. Don't know much else about it, as I haven't played the Resident Evil games.
^ this lol

Resident Evil games r pretty much fun and interesting, i have em all and have beaten them (except for revelations).

Cool, Jill, looks nice. I don't have her in my UMvC3 game. How much does she cost for DLC, or is it for special games only?
lol im not sure how much she is on the 360.


anyways, RTB told me that he'll rip the remaining chars out of NK2. so expect Green Heart preview in a week? idk


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Segtendo on June 08, 2012, 01:52:17 PM
nope i dont have that model. and i dont think i wanna work on another skirt x-x
If you ever want it, you know you to call ;)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Carnage on June 08, 2012, 01:54:29 PM
dsx8 you are warned? when did that happen?


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 06:40:07 AM
If you ever want it, you know you to call ;)
you know you to call? (http://static1.emoticonize.com/2012/1/27/92999a.gif)

dsx8 you are warned? when did that happen?
lol... long story :af:

edit:
well since im in a good/half awake mood... how bout a stream? xD
stream closed

edit2:
for ppl who missed the stream.. here's a new pic of Jill.
(http://i.imgur.com/nnv6W.png)

edit3:
(U)MvC3 Jill Valentine:
(http://img853.imageshack.us/img853/5374/al0807301900binout.jpg)

also... derpy eye jill! :af:
(http://i.imgur.com/y0r7j.png)

edit4:
newer in-game pics of Jill Valentine
(http://i.imgur.com/2qqjh.png)(http://i.imgur.com/wohK1.png)(http://i.imgur.com/XbZ1q.png)(http://i.imgur.com/91uI8.png)(http://i.imgur.com/zmU7q.png)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Tawa Hoda on June 09, 2012, 06:50:17 AM
I'm confused... Why and HOW did Wesker get that red bug thing on Jill.
I would of prefered her to be without it... I mean seriously why would
the MvC3 guys put her in there like that?

Other than that good work so far DSX8.  :vyse:


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Carnage on June 09, 2012, 07:09:58 AM
first preview either mario is too big or she is too small lol mushroom effect?


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: SiLeNtDo0m on June 09, 2012, 07:19:41 AM
I'm confused... Why and HOW did Wesker get that red bug thing on Jill.
I would of prefered her to be without it... I mean seriously why would
the MvC3 guys put her in there like that?

Other than that good work so far DSX8.  :vyse:

Evidently somebody knows absolutely nothing about RE5 :P 


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Tawa Hoda on June 09, 2012, 08:02:13 AM
Evidently somebody knows absolutely nothing about RE5 :P 

That... and most of ANYTHING to do with RE period. Never liked zombie games...
... Had a bad run in with some of the RE games for PS1 and some other
Zombie themed things back with I was still just a wee lad.

Now I can't even sit through a horror movie now because of that crap. -_-
Or for that matter play ANY of the Flood levels in ANY halo game for that
matter... (This stuff just creeps me right out)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 09, 2012, 08:02:36 AM
first preview either mario is too big or she is too small lol mushroom effect?

this^


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 03:25:56 PM
Evidently somebody knows absolutely nothing about RE5 :P 
heheh guess so :P


first preview either mario is too big or she is too small lol mushroom effect?
naah turned out that her scale wasnt set to 1 on both the model and her gun


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Haseyo on June 09, 2012, 03:36:16 PM
She'll come with a sizemod then? That's just too dinky lol.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 03:48:25 PM
She'll come with a sizemod then? That's just too dinky lol.
well if some1 wants to test her out for me against other characters.. and tell me how much bigger she needs to be, then yeah she'll come with a size mod


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 09, 2012, 03:49:20 PM
but, why is she so small?
is zss that small???


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 03:51:54 PM
but, why is she so small?
is zss that small???
i think she is... lol


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Segtendo on June 09, 2012, 04:10:17 PM
But she isn't the same height as Mario...


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 04:18:52 PM
true... but i think i fixed that issue anyways.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Tawa Hoda on June 09, 2012, 04:22:21 PM
I was gonna say... There is no way ZSS is smaller than Mario.  :srs:


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 07:16:35 PM
lol heh... ull never kno x3


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Hero © on June 09, 2012, 08:07:30 PM
You gonna make Jill's hair brown? :af:


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 09, 2012, 08:09:47 PM
You gonna make Jill's hair brown? :af:
:srs:  NOPE.avi

but some1 can re-color it if they like xD


anyways... who wants some... GREEN HEART!
(http://images4.wikia.nocookie.net/__cb20110429080444/hyperdimensionneptunia/images/2/2f/Green_Heart.png)

if u do... join the following stream! for those who's new at rigging, and wants to learn how to rig, feel free to join, watch, and learn!

edit:
stream closed!
for those that missed it.. or couldnt stay for long..
(http://i.imgur.com/vxIKS.png) (http://i.imgur.com/vxIKS.png)


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 10, 2012, 04:32:06 AM
boobs are fugly...
they dont look... round...
i gotta say, that model is crap compared to the art... xD


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: DSX8 on June 10, 2012, 05:36:53 AM
boobs are fugly...
they dont look... round...
i gotta say, that model is crap compared to the art... xD
to be honest... i agree big time :srs:

but i think i just used the wrong view... =/

anyways.. Jill being released later today.. maybe around 5-6pm PST.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Puraidou on June 10, 2012, 05:46:45 AM
Art > Ingame models, always has been with like nearly everything xD


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 10, 2012, 07:21:54 AM
Art > Ingame models, always has been with like nearly everything xD
of course, it's hard to represent in 3D 2D art, but the quality difference is huuuge in this case


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: Puraidou on June 10, 2012, 07:22:26 AM
of course, it's hard to represent in 3D 2D art, but the quality difference is huuuge in this case
Well someone could always fix the textures, while Demon fixes the model :P


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 04:51:54 PM
Well someone could always fix the textures, while Demon fixes the model :P
well u see.. the textures for her looks amazing O.o

edit:
in-game pic of Green Heart... seems like her normals r.. to bright :srs:
(http://i.imgur.com/8HWHV.png)

also... imma have Jill released in bout 3 hours from now... along with a secret char i've been working on.


Title: Re: DSX8's Swag! Jill Preview.. Skyloft Soon.. CRITIQUE MY RIGS!! - 06/08
Post by: BlueBrain on June 10, 2012, 04:52:55 PM
ive seen the secret character :P


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Haseyo on June 10, 2012, 05:01:47 PM
Booobs :srs:


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Pervyman Trigger on June 10, 2012, 05:02:32 PM
ive seen the secret character :P
I've worked on the secret Character :P


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 05:03:05 PM
indeed u have gamma... indeed u have... :srs:

@Haseyo - yes boobs :af:

and.. this is all ill show of the secret char...
(http://i.imgur.com/bnrnM.png)


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Haseyo on June 10, 2012, 05:04:14 PM
Robot Chicken: Leon! (http://www.youtube.com/watch?v=SiZgobybNyA#)

?


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 05:07:51 PM
Robot Chicken: Leon! ([url]http://www.youtube.com/watch?v=SiZgobybNyA#[/url])

?
:srs:
guess i cant hide anything from ya cant i now? -_-

(http://i.imgur.com/xuSqd.png)(http://i.imgur.com/GNWP5.png)(http://i.imgur.com/p3elK.png)


Title: Re: DSX8's Swag! Jill + secret Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Haseyo on June 10, 2012, 05:11:48 PM
Dat Skyloft :srs:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 05:16:24 PM
Dat Skyloft :srs:
lolz


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Segtendo on June 10, 2012, 05:16:39 PM
Dat hand gun that's always out.


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 05:20:56 PM
Dat hand gun that's always out.
indeed :P

on the other side...
Infernape wants some Green Heart :af2:
(http://i.imgur.com/wzfXA.png)


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: BlueBrain on June 10, 2012, 05:25:05 PM
LOLZ!
he knows what he wants


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 05:31:45 PM
LOLZ!
he knows what he wants
why yes he does

anyways.. green heart is now getting a collab with BJ! he's fixing her normals so that she doesnt become... so bright... damn those PS3 normals


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Tawa Hoda on June 10, 2012, 05:51:47 PM
*Stares at Green Heart*

I can almost swear this is becoming a porno. :srs:

- and for once I do not care :af2:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Hero © on June 10, 2012, 06:02:57 PM
([url]http://i.imgur.com/xuSqd.png[/url])([url]http://i.imgur.com/GNWP5.png[/url])([url]http://i.imgur.com/p3elK.png[/url])

Dat Skyloft and RE6-ish Leon :happy:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: RandomTBush on June 10, 2012, 06:16:14 PM
anyways.. green heart is now getting a collab with BJ! he's fixing her normals so that she doesnt become... so bright... damn those PS3 normals
Don't think it's the normals. It's most likely the material properties.


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 06:17:04 PM
Not necessarily the normals, but it could be the material properties.
lol well BJ fixed it, and it was her normals actually.


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Don Jon Bravo on June 10, 2012, 06:24:05 PM
did he fix dat in 3dsmax or brawlbox?


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 06:26:39 PM
did he fix dat in 3dsmax or brawlbox?

in 3ds max

edit:
actually he did it in BB.. lol
said to edit the Color node.. which my Windows 7 doesnt want me to do even with .net framework 4.0 installed


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Tawa Hoda on June 10, 2012, 06:54:59 PM
which my Windows 7 doesnt want me to do even with .net framework 4.0 installed

One day... I hope windows will make a system that will actually be better
than XP. But for now, Vista and 7 are still not as good and they sure
having lasted as long.


Is Windows 7 any good? If you don't mind me asking. I got too biased up there because
of what happened with my Vista Laptop.  :srs:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: BlackJax96 on June 10, 2012, 07:07:40 PM
I'll just do the same fix to the model once you're done rigging it.
(http://i.imgur.com/qzDBn.jpg)


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Haseyo on June 10, 2012, 07:31:40 PM
Underboob :srs:

I have friends that enjoy the story of that game so I'll nab her too (gameplay is utterly terrible from what I've heard)


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 10:46:10 PM
Underboob :srs:

I have friends that enjoy the story of that game so I'll nab her too (gameplay is utterly terrible from what I've heard)
lol every1 loves boobs no matter wat ;D

anyways... Jill is gonna be delayed for a day.. her eyes r still being derpy no matter wat.. so BJ is gonna give it a shot 2morrow, and after that she'll be released ;D

Leon on the other hand... 2 hours to go for his release. trying to make a mipmap for his gun so that it shines ^^


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Tawa Hoda on June 10, 2012, 11:07:13 PM
I have friends that enjoy the story of that game so I'll nab her too (gameplay is utterly terrible from what I've heard)

 I'm even surprised the US even managed to get such a
"bouncy" Japanese game. Normally ESRB would of never
let it come over here.

lol every1 loves boobs no matter wat ;D

We CAN get to much of a good thing sadly :srs:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: Chaos_Knight on June 10, 2012, 11:11:12 PM
I'll just do the same fix to the model once you're done rigging it.
([url]http://i.imgur.com/qzDBn.jpg[/url])
hentai :srs:


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 10, 2012, 11:26:50 PM
not hentai! xD

anyways... first time making mipmaps for a character.. and i love the result.. here's a test i did on leon. only his clothing r reflective, and also his gun. move the camera and u can see the difference

(http://img708.imageshack.us/img708/4513/secretchar.png) (http://imageshack.us/photo/my-images/708/secretchar.png/)


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: RandomTBush on June 10, 2012, 11:27:13 PM
anyways... Jill is gonna be delayed for a day.. her eyes r still being derpy no matter wat.. so BJ is gonna give it a shot 2morrow, and after that she'll be released ;D
Mirror the UV mapping (UVW XForm, click on the "Flip" for the "U" axis) for her "derp" eye, that should fix it.


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: DSX8 on June 11, 2012, 03:54:42 AM
Mirror the UV mapping (UVW XForm, click on the "Flip" for the "U" axis) for her "derp" eye, that should fix it.
oh ok ill try that soon.

edit:
thanks RTB... it worked like a charm ;D

(http://img444.imageshack.us/img444/2797/al0808011707binout.jpg)(http://img440.imageshack.us/img440/7919/al0808011700binout.jpg)


Title: Re: DSX8's Swag! Jill Valentine + Leon Kennedy Soon.. CRITIQUE MY RIGS!! - 06/10
Post by: BlueBrain on June 11, 2012, 04:02:33 AM
dafuw is that pose leon is in?


Title: Re: DSX8's Swag! Jill Valentine released! + Leon Kennedy Soon.. - 06/11
Post by: DSX8 on June 11, 2012, 05:37:01 AM
dafuw is that pose leon is in?
Wait1 pose that xxWutzMercyxx made. he's making a RE6 Leon PSA. lol


edit:
well found some spare time to make a Character Select Icon for Dr. Doom... so if u havent gotten him yet, u can get him now.
(http://img171.imageshack.us/img171/1244/drdoomcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26695)

update:
JILL RELEASED!
(http://img194.imageshack.us/img194/7964/jillcsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26882)


Title: Re: DSX8's Swag! Jill Valentine released! + Leon Kennedy Soon.. - 06/11
Post by: Juri Han on June 11, 2012, 04:56:34 PM
Haven't gotten to try Jill out yet, but she looks amazing x) I need more top-notch stuff for ZSS, and this definitely qualifies.


Title: Re: DSX8's Swag! Jill Valentine released! + Leon Kennedy Soon.. - 06/11
Post by: Fireball Stars on June 11, 2012, 05:58:01 PM
Someone should get Jill's body and put on ZSS. Would look much better than the brawl design.

Well, ZSS's head is huge, so I'm not sure anymore.


Title: Re: DSX8's Swag! Jill Valentine released! + Leon Kennedy Soon.. - 06/11
Post by: DSX8 on June 11, 2012, 07:53:26 PM
Haven't gotten to try Jill out yet, but she looks amazing x) I need more top-notch stuff for ZSS, and this definitely qualifies.
thanks

Someone should get Jill's body and put on ZSS. Would look much better than the brawl design.

Well, ZSS's head is huge, so I'm not sure anymore.
lolz give it a shot


Title: Re: DSX8's Swag! Jill Valentine released! + Leon Kennedy Soon.. - 06/11
Post by: Kagemaru on June 11, 2012, 08:24:57 PM
I haven't checked your thread in a LONG while and as I sit here watching Resident Evil Degeneration, I look down to see your thread and you've released Jill Valentine and plan to release Leon S. Kennedy.

You're awesome.


Title: Re: DSX8's Swag! Leon S. Kennedy Soon.. - 06/12
Post by: DSX8 on June 12, 2012, 04:02:33 AM
I haven't checked your thread in a LONG while and as I sit here watching Resident Evil Degeneration, I look down to see your thread and you've released Jill Valentine and plan to release Leon S. Kennedy.

You're awesome.
lol thanks... i just got leons eyes to animate properly.. and then i noticed a few stray verts on his neck that i forgot to fix... so imma be doing that in the stream imma be hosting soon.

(http://img217.imageshack.us/img217/1750/leoneyes.png)

edit:
Leon S Kennedy almost ready for release!
(http://fc02.deviantart.net/fs70/f/2012/164/3/c/ssbb_character_import___leon_s__kennedy_by_demonslayerx8-d53b9xc.png)
Leon from Resident Evil 4 and 6. Model and textures by K0di from KCMM. Will be available for soon!

Model ripped from Resident Evil Darkside Chronicles game for the Wii.

Comes with:
-RE4 Leon (with and w/o gun)
-RE6 Leon (with and w/o gun)
-Jacket and Gun Shine on RE4 Leon, and Jacket, Gun, and dogtag shine on RE6 Leon.
-FS Eyes
-Metal


Title: Re: DSX8's Swag! Leon S. Kennedy Soon.. - 06/12
Post by: BlueBrain on June 12, 2012, 04:53:25 AM
lol, what's up with the jacket? xD


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: DSX8 on June 12, 2012, 03:50:11 PM
lol, what's up with the jacket? xD
blame snakes animations lol... his hip, body, and bust bone is rotated in 3 directions.. xD

update:
Leon Kennedy is now released...

>_>
<_<

GET HIM HERE!!! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26912)


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: Hero © on June 12, 2012, 03:54:54 PM
([url]http://img140.imageshack.us/img140/3306/leonj.png[/url])
GET HIM HERE!!! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26912[/url])

:happy:

Lol @ Leons hair at the right


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: DSX8 on June 12, 2012, 05:12:15 PM
:happy:

Lol @ Leons hair at the right
lolz ya

anyways... since i didnt show any ingame pics of RE4 leon... u get them now!
(http://img32.imageshack.us/img32/5059/rsbe0165.png)(http://img515.imageshack.us/img515/76/rsbe0167.png)(http://img542.imageshack.us/img542/8622/rsbe0166.png)(http://img403.imageshack.us/img403/3087/rsbe0164.png)(http://img832.imageshack.us/img832/9478/rsbe0163.png)


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: Chaos_Knight on June 12, 2012, 08:36:25 PM
I see that you are no longer lost.


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: Wasabi_Skillz on June 13, 2012, 11:51:58 AM
seeing mewtwo's skyloft got me pumped for your skyloft


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: Segtendo on June 13, 2012, 11:52:01 AM
Oh [censored]. I gotta get those Jill recolors for you ;>_>


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: DSX8 on June 13, 2012, 12:00:45 PM
Oh [censored]. I gotta get those Jill recolors for you ;>_>
lol yes u do.... yes u do... :srs:


Title: Re: DSX8's Swag! Leon S. Kennedy Released!! - 06/12
Post by: JustAPerson on June 13, 2012, 11:12:51 PM
Just a question, hows your progress on Serah? Do you ever plan on finishing her?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 01:03:33 AM
Just a question, hows your progress on Serah? Do you ever plan on finishing her?
yeah ill still be working on her as i now have her original sword model... and imma have her have Lightning shield also. so her rigging needs to be redone to fit links bones more properly.

As for Noel... i still cant find his weapons... AT ALL!!! :rage:

edit:
streaming my very last stream...
...
of green heart that is! :af:
stream closed!

update:
new pics of green heart
(http://desmond.imageshack.us/Himg716/scaled.php?server=716&filename=rsbe0168.png&res=landing)(http://desmond.imageshack.us/Himg15/scaled.php?server=15&filename=rsbe0169.png&res=landing)(http://desmond.imageshack.us/Himg507/scaled.php?server=507&filename=rsbe0170.png&res=landing)

update2:
WIP pic of White Heart
(http://img849.imageshack.us/img849/855/whiteheartwip1.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 14, 2012, 02:16:12 PM
*looks at thread name and pics of Green and White Heart*

...

My thought: Hentai  :notimp:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 14, 2012, 02:17:55 PM
*looks at thread name*

...

My thought: Hentai

Oh, If only you were there at the later part of the stream.  :af:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 02:21:36 PM
*looks at thread name and pics of Green and White Heart*

...

My thought: Hentai  :notimp:
xD

u want me to add another to that list? :P


Oh, If only you were there at the later part of the stream.  :af:
yep it was a good stream x3


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 14, 2012, 02:43:50 PM
Well [censored], i missed it :(


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Puraidou on June 14, 2012, 02:51:15 PM
Dat Green Heart~ 8) ~<3


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: RandomTBush on June 14, 2012, 02:53:34 PM
Hm, the eyes look a bit weird near the top for Green Heart. Are you using the separate "pupil" textures that were included, or did you just cut them out from the original image? Or am I just mistaken?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 02:56:17 PM
Hm, the eyes look a bit weird near the top for Green Heart. Are you using the separate "pupil" textures that were included, or did you just cut them out from the original image? Or am I just mistaken?
their separate images and polygons. but ehh seems like my UV editing isnt that.. great >_>"


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 14, 2012, 03:22:20 PM
My thought: Hentai  :notimp:
Thats the point of the game :af:
Nah im joking :P

But looks great so far.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 04:19:12 PM
thanks xD

anyways... who wants me to stream white heart? :o


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 14, 2012, 04:33:40 PM
After last night?!

< ----- Me


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 14, 2012, 04:39:32 PM
anyways... who wants me to stream white heart? :o
Do it. :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 05:17:42 PM
ok give me 30mins... im hungry


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: RandomTBush on June 14, 2012, 06:26:56 PM
their separate images and polygons. but ehh seems like my UV editing isnt that.. great >_>"
I can always help out again, like I did for Black Heart.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 14, 2012, 06:28:32 PM
I can always help out again, like I did for Black Heart.

^ Because Bush is a baws.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 14, 2012, 06:29:55 PM
Hey, I tried downloading your Dr. Doom skin for Ganondorf.  First off, the pictures make it look nice and it is an excellent idea for a Ganondorf skin.  However, despite trying multiple ways of downloading the file and uploading it onto my SD card, it freezes my game everytime.  So far I've attempted to load just the pcs and pac files to their respected folder, and I've try reworking them in Brawl Box even to no avail.  

I don't know if any further installation techniques are required, either way your help would be greatly appreciated on this manner.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 06:33:33 PM
I can always help out again, like I did for Black Heart.
sure sounds fine with me... just let me fix up some rigging spots on green heart and ill send her over to ya.. along with white heart xD

Pervy is doing Purple Heart... since well he wants to keep his rep to his name... curse u pervy :srs:


Hey, I tried downloading your Dr. Doom skin for Ganondorf.  First off, the pictures make it look nice and it is an excellent idea for a Ganondorf skin.  However, despite trying multiple ways of downloading the file and uploading it onto my SD card, it freezes my game everytime.  So far I've attempted to load just the pcs and pac files to their respected folder, and I've try reworking them in Brawl Box even to no avail.  

I don't know if any further installation techniques are required, either way your help would be greatly appreciated on this manner.
nope.. no other way to fix ur issue... r u using P:M?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Segtendo on June 14, 2012, 06:34:06 PM
Yo. I MSN'd you what you wanted.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 14, 2012, 06:35:54 PM


nope.. no other way to fix ur issue... r u using P:M?

Project M? No, is it required?

Post Merge: June 14, 2012, 06:36:40 PM
Project M? No, is it required?

I'm using Brawl Minus through GECKO


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 06:36:41 PM
Project M? No, is it required?
nope not at all... i use vBrawl (aka regular brawl) and he runs fine for me.

and oh Brawl Minus... i think thats the reason y.. i think


@Seggy - yeah already got it :P
will be updating jill's pack with recolors tonight


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 14, 2012, 06:38:20 PM
Okay, I see you have multiple files besides the PAC and PCS files both titled FitGanon00.  Are those files needed to play the character?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 06:40:52 PM
Okay, I see you have multiple files besides the PAC and PCS files both titled FitGanon00.  Are those files needed to play the character?
the .pcs is for vs. mode, and the .pac is for SSE

but some characters requires both, which is y i always include both .pac and .pcs.. so he should work flawlessly... but probably not in brawl minus


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 14, 2012, 06:41:46 PM
Pervy is doing Purple Heart... since well he wants to keep his rep to his name... curse u pervy :srs:

... Just saying, If Pervy fails to live up to your standards, I have a special GIF just in case
he fails me. It involves me power slappin' his sorry butt... With thrusters.

Okay, I see you have multiple files besides the PAC and PCS files both titled FitGanon00.  Are those files needed to play the character?

If you have more than one file of the same type called the same thing, then you have a problem.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Pervyman Trigger on June 14, 2012, 06:42:58 PM
... Just saying, If Pervy fails to live up to your standards.

Do you know how much work I put in so demon can keep these "standards" :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 14, 2012, 06:45:00 PM


If you have more than one file of the same type called the same thing, then you have a problem.

I know, one has to be .pcs and the other has to be a .pac file, I have skins for every other character, under every other slot.  Currently I have Dr. Droom under slot 05. Does the Dr. Doom skin work on all of Ganondorf's slots?

Also, why does it not work for Brawl Minus?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 06:46:46 PM
I know, one has to be .pcs and the other has to be a .pac file, I have skins for every other character, under every other slot.  Currently I have Dr. Droom under slot 05. Does the Dr. Doom skin work on all of Ganondorf's slots?

Also, why does it not work for Brawl Minus?
yes he should work under every slot for ganondord lol

and im not sure if he does work on Brawl- or not... i only use vBrawl


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 14, 2012, 06:48:52 PM
So I can't have Dr. Doom and there is nothing I can do?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 14, 2012, 06:50:53 PM
Do you know how much work I put in so demon can keep these "standards" :srs:

Pervy I don't want doubt you, it's just that if he's done 3 of them, I would expect all 4 to match almost perfectly  :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: AnImAiNe on June 14, 2012, 06:52:46 PM
how is the tvc project?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 07:29:20 PM
Pervy I don't want doubt you, it's just that if he's done 3 of them, I would expect all 4 to match almost perfectly  :srs:
lol he's doing it cause im a bad vertexer... T_T

but thats y i love him cause he helps me out when i need him :3


So I can't have Dr. Doom and there is nothing I can do?
try dr. doom on regular brawl.. if he works on that, then it has to be brawl minus.


also... streaming in 10mins

edit:
streaming now! feel free to ask questions too lol
https://join.me/669-076-459

@ AnLm - fine so far.. havent done much to it the past 2 weeks lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 14, 2012, 09:25:19 PM
I have Dr. Doom and he works fine in Brawl Minus.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 10:24:52 PM
I have Dr. Doom and he works fine in Brawl Minus.
ah ok thats good

anyways... wat u think of this guy? xD

.... been trying to ask pervy to fix him up for me but he keeps on refusing cause it scares him >.>
(http://img443.imageshack.us/img443/2034/mendezpreview.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 14, 2012, 10:35:48 PM
Scared to rig?

...

Yeah I would too.  :oshi:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 10:43:49 PM
Scared to rig?

...

Yeah I would too.  :oshi:
more like just fix vertexing some area's on him xD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 14, 2012, 10:48:45 PM
And this....thing is over Marth?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 14, 2012, 10:50:40 PM
And this....thing is over Marth?
nope Ganon lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Carnage on June 15, 2012, 12:28:20 AM
what the hell is that? random zombie? i dont blame pervy i dont want that thing on my brawl either lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 15, 2012, 12:34:51 AM
If ya dont know who that is, its that dude from RE4. I think he was the final boss too. But i remember you fight him in a Warehouse thats burning.

Forgot his name bacause its been a long time since i played it.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 15, 2012, 12:38:37 AM
If ya dont know who that is, its that dude from RE4. I think he was the final boss too. But i remember you fight him in a Warehouse thats burning.

Forgot his name bacause its been a long time since i played it.
lol he's not the final boss xD

but his name is Mendez, Bitores Mendez. and u fight him in the burning warehouse.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Wasabi_Skillz on June 15, 2012, 02:35:40 AM
lol i played RE4 with hax. so i skipped that guy. i had this RPG in my box. If i shot it, it took me straight to a cutscene with the final boss haha.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 15, 2012, 02:36:47 AM
lol i played RE4 with hax. so i skipped that guy. i had this RPG in my box. If i shot it, it took me straight to a cutscene with the final boss haha.
cheap... thats all ill say... ur a cheap bastard for not playing it from start to end


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 15, 2012, 02:54:17 AM
lol i played RE4 with hax. so i skipped that guy. i had this RPG in my box. If i shot it, it took me straight to a cutscene with the final boss haha.

:notimp: *Stares will anger at the comment*
Nuff said.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Wasabi_Skillz on June 15, 2012, 11:35:48 AM
oh and i played with an L-trigger auto-target feature in my gamecube version. it was sweet. a lot easier and a lot more fun.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 15, 2012, 11:47:34 AM
Okay...lets try this again.  Dr. Doom, alright. Obviously my problem is not Brawl Minus, nor the slots, nor the placement of the files into the correct folder.

I have the sword moveset hack on.  Now this has no problems with any of my other numerous Ganondorf skins, just the Dr. Doom skin, but maybe it does not work with Dr. Doom?



Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Puraidou on June 15, 2012, 11:51:20 AM
Try without the moveset, that'll show if it's the combination of the model and the moveset or not.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Darth Indiana Bond on June 15, 2012, 12:31:21 PM
Yep, it was the sword moveset.  Funny, I had no problems with it except for with Dr. Doom


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 15, 2012, 01:27:43 PM
lol he's not the final boss xD

but his name is Mendez, Bitores Mendez. and u fight him in the burning warehouse.
Oh, i guess i was confusing their faces with the final boss n stuff..

But i was right in one part :af:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 15, 2012, 01:27:47 PM
Yep, it was the sword moveset.  Funny, I had no problems with it except for with Dr. Doom
lol pride to the rescue when im always gone xD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Puraidou on June 15, 2012, 01:28:45 PM
lol pride to the rescue when im always gone xD
You're welcome ;D


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 15, 2012, 06:23:02 PM
well... gonna be streaming... not sure who i'll be streaming off... maybe a char for SSBX.. or a char for pervy... since he's to lazy to do the rig ;D

stream closed. only ppl from SSBX team can watch


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Segtendo on June 15, 2012, 07:46:06 PM
Daw rats ;.;


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 15, 2012, 07:56:33 PM
well... gonna be streaming... not sure who i'll be streaming off... maybe a char for SSBX.. or a char for pervy... since he's to lazy to do the rig ;D

stream closed. only ppl from SSBX team can watch
Gimme the link  :notimp:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 15, 2012, 08:30:04 PM
Gimme the link  :notimp:
sent


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 17, 2012, 08:45:42 PM
Any updates on Green Heart and White Heart? Or anything else important on-topic wise?

:srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 17, 2012, 09:42:21 PM
Any updates on Green Heart and White Heart? Or anything else important on-topic wise?

:srs:
well green heart and white heart... r gonna have edited bones.. so they wont work on Wifi

oh same with mendez also


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 18, 2012, 04:08:10 AM
well green heart and white heart... r gonna have edited bones.. so they wont work on Wifi

oh same with mendez also

Well you can't always have everything, Mendez though I was expecting since the beginning that he wouldn't work on Ganon's bones without some editing (Remembers the arms) XD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: BlueBrain on June 18, 2012, 04:40:52 AM
mendez? who's mendez?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 04:48:39 AM
Well you can't always have everything, Mendez though I was expecting since the beginning that he wouldn't work on Ganon's bones without some editing (Remembers the arms) XD
so so true xD

mendez? who's mendez?
he's a boss from Resident Evil 4... im guessing u never played it? lol


anyways... stages back on track! and yes every stage now has their own custom shadow! ;D
(http://i.imgur.com/72i4G.png)

(http://i.imgur.com/DKDth.jpg)(http://i.imgur.com/iVNtH.png)(http://i.imgur.com/AgiF1.png)(http://i.imgur.com/Uv3XL.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: RandomTBush on June 18, 2012, 05:07:53 AM
well green heart and white heart... r gonna have edited bones.. so they wont work on Wifi
Well, make sure to send me the updated models when you're done, so I can apply the eyeposing to them.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 05:11:24 AM
Well, make sure to send me the updated models when you're done, so I can apply the eyeposing to them.
will do xD

i just need to wait for Beyond to give me an edited boneset for ZSS then i can get back to work with Green, White, and Purple Heart (yeah pervy gave back purple heart)
....
he's being less pervy now :oshi:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Pervyman Trigger on June 18, 2012, 07:02:11 AM
(yeah pervy gave back purple heart)
....
he's being less pervy now :oshi:

more like i can't make these bone edits your makin so i gave her back so the same quality will be kept all around


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: LegacyWolf on June 18, 2012, 08:06:12 AM
Okay, so here's some previews of DSX8's new TvC Burning Wasteland.

(http://i.imgur.com/UaSyp.jpg)

(http://i.imgur.com/4bRO9.jpg)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 08:07:34 AM
Since stages are back on track, does this mean you'll work on your Dissidia stages too? Those could use some improving also.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Puraidou on June 18, 2012, 08:13:21 AM
pervy being less pervy..
He must be sick!!! :oshi:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 02:56:53 PM
Okay, so here's some previews of DSX8's new TvC Burning Wasteland.

([url]http://i.imgur.com/UaSyp.jpg[/url])

([url]http://i.imgur.com/4bRO9.jpg[/url])
mmm i dont see the characters shadows... :srs:

and is it me.. or r those flames not working right? lol


Since stages are back on track, does this mean you'll work on your Dissidia stages too? Those could use some improving also.
to be honest idk if i even feel like doing those dissidia stages.. =/


pervy being less pervy..
He must be sick!!! :oshi:
must be :oshi:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 03:01:53 PM
The only Dissidia stage improvement I ask for is Dream's End. FFX is my favorite FF, and I love that place in Dissidia. The only thing that urks me about the stage currently...is the lighting. It's so freakin' bright. Would it really be a ton of work just to make it dark?

And no I'm not saying "you lazy [censored] just do it" I'm curious on how much work lighting really is. I'm content with the other stages.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 03:04:13 PM
The only Dissidia stage improvement I ask for is Dream's End. FFX is my favorite FF, and I love that place in Dissidia. The only thing that urks me about the stage currently...is the lighting. It's so freakin' bright. Would it really be a ton of work just to make it dark?

And no I'm not saying "you lazy [censored] just do it" I'm curious on how much work lighting really is. I'm content with the other stages.
SCN0 editing... my laptop wont let BB make me edit those value's in it.. my laptop hates BB when it comes to the value's thats under the "collection" status.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 03:07:46 PM
Hmm, think you could shoot me a PM on how to do it? I wouldn't mind giving it a shot.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 03:10:28 PM
Hmm, think you could shoot me a PM on how to do it? I wouldn't mind giving it a shot.
hahahah....

the only Dissidia stage that i plan on doing is "The Rift".. cause i can like easily manipulate on how that stage works ;D


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 03:14:51 PM
the only Dissidia stage that i plan on doing is "The Rift".. cause i can like easily manipulate on how that stage works ;D
:happy:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 03:17:01 PM
That's a cool stage too, but alright. I really wanted a FFX stage :(


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 03:21:42 PM
:happy:
u ha to do that didnt u Kev? -.-


That's a cool stage too, but alright. I really wanted a FFX stage :(
hah maybe some1 else can do that... xD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 03:26:23 PM
Would you mind if I requested your stage to be darkened?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 03:28:18 PM
Would you mind if I requested your stage to be darkened?
be my guest lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 03:55:32 PM
Awww.....I wanted Orphan's Cradle to be updated. D:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 04:05:12 PM
Awww.....I wanted Orphan's Cradle to be updated. D:
lol

to bad

anyways... to show another shadow system progress.. here's the 1 for Burning Wasteland
(http://i.imgur.com/z4Ibz.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Segtendo on June 18, 2012, 04:22:16 PM
Awww.....I wanted Orphan's Cradle to be updated. D:
I do too...


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 04:28:20 PM
Awww.....I wanted Orphan's Cradle to be updated. D:

Well i do use this one:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581)

u ha to do that didnt u Kev? -.-

Yes i had to do that :notimp:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Segtendo on June 18, 2012, 04:30:55 PM
Well i do use this one:
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581[/url])

...
THAT WILL DO.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 04:31:59 PM
Well i do use this one:
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25581[/url])
Yes i had to do that :notimp:
lolz


new poll... concerning the dissidia stage's i've made >.>


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 04:36:23 PM
Well i can't lie, Sky Fortress Bahamut is my favorite Dissidia stage next to Dreams End, then The Rift. Mainly because of the Esper Battle (FF12 Dissidia Version) song.

So i go for Sky Fortress Bahamut. It would be nice if there was an alternate that the stage doesn't move.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 05:06:47 PM
Well i can't lie, Sky Fortress Bahamut is my favorite Dissidia stage next to Dreams End, then The Rift. Mainly because of the Esper Battle (FF12 Dissidia Version) song.

So i go for Sky Fortress Bahamut. It would be nice if there was an alternate that the stage doesn't move.
lol

well... this is wat i'll show... Dream's End Normal and bone's fix.
Before
(http://img412.imageshack.us/img412/4511/al1110091959binout.jpg)

After
(http://i.imgur.com/0tAaq.jpg)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 05:16:07 PM
I wonder why it looks different from the game. Must be the lighting...


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 05:18:20 PM
I wonder why it looks different from the game. Must be the lighting...
nope.. its cause of the color node the stages have... and those cant be extracted from the .GM0 files... sadly

edit:
here's wat the model looks like with the GM0 model viewer. Wish it could extract the materials and shaders also v-v
(http://i.imgur.com/4u6e9.jpg)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 06:10:25 PM
It's an improvement, that's for sure. I'm excite either way :D


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 06:14:58 PM
I find it funny how the "J" stands for Jecht. XD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 06:25:13 PM
That's just how [censored]ing manly the man is. He has his initial branded...in thin air.
OOHHH YEAAAAAAAAAA! Even if he doesn't manage to get it perfectly darkened, I'll take that improved one asap.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 06:41:24 PM
here's some extra work to the stage... lol

Brawlbox SRT0 Animation - Dissidia 012 Dream's End (http://www.youtube.com/watch?v=dhini-B7YKw#)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 06:50:39 PM
Well now you have to swap the stage around, so we can see the fiery J!


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 06:57:17 PM
already been done.. lolz


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Wasabi_Skillz on June 18, 2012, 06:57:57 PM
oh dude, a revamped Sky Fortress Bahamut would be sooo amazing!


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 06:59:38 PM
Awesome b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om.
I already have every FFX song from Dissidia (arranged versions) ready for it :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 07:01:40 PM
Awesome b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om.
I already have every FFX song from Dissidia (arranged versions) ready for it :srs:
as do i lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 07:04:24 PM
Of course my next manikin I fight is Jecht xD I started over a Dissidia file because I was bored...forgot how fun it was leveling.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 07:21:26 PM
Of course my next manikin I fight is Jecht xD I started over a Dissidia file because I was bored...forgot how fun it was leveling.
And the next manikin you fight is Jecht again but this time in Brawl. lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 07:40:11 PM
Awesome b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om.
I already have every FFX song from Dissidia (arranged versions) ready for it :srs:

You and I both.
And loves FFX too :happy:

All this talk of Dissidia reminds me of how much of a struggle the secret chapter with the huge overworld, forgot whats it called. It was fun getting beaten by those Super-Hard difficulty CPU's. :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 08:48:27 PM
well.... u guys will love these new pics now xD

been trying to get the lava to glow tho... no luck with it so far
(http://i.imgur.com/pr3hQ.png)(http://i.imgur.com/LrueI.png)(http://i.imgur.com/p8Qft.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 09:16:03 PM
Oh my [censored] balls :srs:

You have. All of my hype.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 09:19:52 PM
YES.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 09:21:26 PM
im uploading a vid atm... give it about 20mins or so since its in 1080p :P


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 09:30:47 PM
Aw [censored] dat mad HD.
Just need a Yunie over like...Zelda now. Actual X one. Rikku too.
Wish Tidus was over Marth instead the Ike ones :( Sword is too short for Cloud's PSA.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 09:32:43 PM
Aw [censored] dat mad HD.
Just need a Yunie over like...Zelda now. Actual X one. Rikku too.
Wish Tidus was over Marth instead the Ike ones :( Sword is too short for Cloud's PSA.

yeeep

sadly it picked up my mic sounds in the vid instead of the sounds from dolphin >.>

so... just ignore any sounds u hear in it.. -.-


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 18, 2012, 09:39:05 PM
Wish Tidus was over Marth instead the Ike ones :( Sword is too short for Cloud's PSA.

But Ike fits him so well, and Cloud is like... Cloud and stuff. People should make
PSA's over other characters than the character the PSA was made over.

(I'll never have both Goku and Tekkaman Blade I'm afraid...
Although I love them both, Goku is over Pit, which Tekkaman is also over D: )

so... just ignore any sounds u hear in it.. -.-

What did you record it with? <_>


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 09:41:10 PM
Aw [censored] dat mad HD.
Just need a Yunie over like...Zelda now. Actual X one. Rikku too.
Wish Tidus was over Marth instead the Ike ones :( Sword is too short for Cloud's PSA.

Theres a Rikku over ZSS that I found.
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23791 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23791)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 09:42:29 PM
But Ike fits him so well, and Cloud is like... Cloud and stuff. People should make
PSA's over other characters than the character the PSA was made over.

(I'll never have both Goku and Tekkaman Blade I'm afraid...
Although I love them both, Goku is over Pit, which Tekkaman is also over D: )

What did you record it with? <_>
lol umm... Bandicam... xD

i forgot to edit the sound recording settings xD

Theres a Rikku over ZSS that I found.
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23791[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=23791[/url])
true

anyways.... VID TIME!  ignore the dolphin lag
http://youtu.be/gdXDWyVV0uQ (http://youtu.be/gdXDWyVV0uQ)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 09:42:44 PM
Actually, Tidus is all about speed, while Ike is one of the slowest people ever, lol. But this isn't the thread for that discussion.

We better not hear anything naughty mister D:

I know there's FFX-2 Rikku, but I like her X outfit more.

Post Merge: June 18, 2012, 09:43:13 PM
THIS VID IS PRIVATE :/

Fix it yo.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Pervyman Trigger on June 18, 2012, 09:45:08 PM
I liked the part where it went black and said private yo


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 18, 2012, 09:47:30 PM
I liked the part where it went black and said private yo

That was the best part man! I'm glad I'm not the only one who likes that part XD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 09:56:56 PM
ok there its fixed


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 10:01:21 PM
Hope that brstm is included D;

But seriously, it looks absolutely fantastic. Thank you so much for tweaking it :D


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 18, 2012, 10:04:39 PM
Oh dam the fiery "J" looks better now! O.o I hope you revamp more Dissidia stages.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 10:04:50 PM
Hope that brstm is included D;

But seriously, it looks absolutely fantastic. Thank you so much for tweaking it :D

lol im uploading a new 1 that has sound... so yeah.. expect that in 5mins


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 18, 2012, 10:05:28 PM
Looks better :D

And i noticed you made the Alternate, even more awesome.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 10:10:48 PM
TvC CSS Progress + Dream's End Stage Updated (http://www.youtube.com/watch?v=Rb2PenF6_kQ#ws)

better vid lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Wasabi_Skillz on June 18, 2012, 10:13:50 PM
LOL longest 2 minutes ever. but the stage looks excellent! keep up the good work


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 10:17:48 PM
Lol epic lag, but awesome. I know had bad Dophin can get >_<
I love Contest of the Aeons.

Of course, that stage is 100% incomplete without Otherworld, the most epic boss song ever.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 10:21:03 PM
Lol epic lag, but awesome. I know had bad Dophin can get >_<
I love Contest of the Aeons.

Of course, that stage is 100% incomplete without Otherworld, the most epic boss song ever.
lol it only lags when i record sadly... -.-


LOL longest 2 minutes ever. but the stage looks excellent! keep up the good work
thanks


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 10:24:23 PM
You use FRAPS as well? It lags my Dolphin as well >.<

But yeah, is that what you're going to release? Or attempts at making it a tad better?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 10:26:56 PM
You use FRAPS as well? It lags my Dolphin as well >.<

But yeah, is that what you're going to release? Or attempts at making it a tad better?
i dont use Fraps.. i use Bandicam.. fraps lags dolphin ALOT more xD

but... i guess i can make it a bit more better... ill do a stream

stream up!
https://join.me/824-554-856


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: SmashClash on June 18, 2012, 10:34:17 PM
You should get a better graphics card. Mine nevah lags! >: O
My Graphics card is awesome.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 10:35:21 PM
You should get a better graphics card. Mine nevah lags! >: O
My Graphics card is awesome.
sorry i have a laptop... those cant be replaced at all. T_T


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 18, 2012, 10:35:47 PM
Nothing like watching a stream...of you posting on the same site, lol.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: SmashClash on June 18, 2012, 10:43:05 PM
sorry i have a laptop... those cant be replaced at all. T_T
Well, they can. But there's complications. >~<


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 18, 2012, 11:12:55 PM
Well, they can. But there's complications. >~<

Like tearing the whole keyboard out and separating the screen and the keyboard part of the laptop and removing the everything?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 18, 2012, 11:55:21 PM
Like tearing the whole keyboard out and separating the screen and the keyboard part of the laptop and removing the everything?
lol yep yep!

anyways back to streaming

https://join.me/770-036-888 (https://join.me/770-036-888)


edit:
for those that has missed my streaming.. here's wat u missed!
Dream's End
shadow system added plus some edits.


The Rift - currently need help on making 2 polygons semi-transparent for the portals in the background + lighting.
(http://i.imgur.com/khVsU.png)(http://i.imgur.com/MoKeq.png)(http://i.imgur.com/uRpVg.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 19, 2012, 07:15:04 AM
It'll funny in the background to see Gilgamesh sticking out of the portal to The Rift just stuck there. lol


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 19, 2012, 08:43:18 AM
Boss. I passed out before that stream, lol.

I'll probably use that stage for all my other good tracks from Dissidia.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 19, 2012, 08:51:27 AM
DSX8 I have a problem. :oshi:

I was trying to make a CSP for Black Heart, but I cannot get anything but the whites of her eyes to show when I get her eyes open. I can't get them pupils to show. What's up with that?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Puraidou on June 19, 2012, 08:59:04 AM
DSX8 I have a problem. :oshi:

I was trying to make a CSP for Black Heart, but I cannot get anything but the whites of her eyes to show when I get her eyes open. I can't get them pupils to show. What's up with that?
Could be the eyewhite texture. Just tempadd a white background to the eyes themselves and retry, that should make her eyes look normal.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 19, 2012, 10:36:18 AM
Could be the eyewhite texture. Just tempadd a white background to the eyes themselves and retry, that should make her eyes look normal.

Yeah, that did the trick. Thanks Pride.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: LCCoolJ95 on June 19, 2012, 12:21:39 PM
Hey DSX8, I saw your TvC CSS and it looks awesome. Here's something that might be useful to you. It may be useful and it feels like playing the actual TvC:

CSS Music Selector v1.0 [Dantarion]
C2078E28 00000004
3C80805B 60844E00
7C045800 4182000C
3880XXXX 48000008
809C0178 00000000

*List polished by Amazing Ampharos but originally constructed for the most part by others.
Found attached to a music modification code by Heinermann.

Tracks labeled as [NAMELESS] crash My Music and have no title when loaded in battle.
Notes about the tracks will be included in {}; these are descriptions of what the tracks are like.
"Historic" names of nameless tracks will be in quotation marks.

26F9 Super Smash Bros. Brawl Main Theme
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FE: {Classic clear score screen (after Master Hand)} [NAMELESS]
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 "ENDING" {silent} [NAMELESS]
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270E: {Classic clear, trophy on table, non-looping} [NAMELESS]
270F Stage Builder
2710: {silent} [NAMELESS]
2711: Battlefield Ver. 2
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E "MLRPG02" {silent} [NAMELESS]
271F "MORINOKINOKO" {silent} [NAMELESS]
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 "KAZENOSAKANA" {silent} [NAMELESS]
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 "[censored]IE" {silent} [NAMELESS]
2754 Flower Field
2755 Wildlands
2756 "ATHLETIC2" {Obstacle Course (2751) clone?} [NAMELESS]
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 02 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 "COMMAND" {silent} [NAMELESS]
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 "SENTOUONIISAN" {silent} [NAMELESS]
2791 "EIGHTMELODIES" {silent} [NAMELESS]
2792 "SMILEANDTEARS" {silent} [NAMELESS]
2793 Humoresque of a Little Dog
2794 "BECAUSE" {silent} [NAMELESS]
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 "RADIOTAISO" {silent} [NAMELESS]
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 "SPORTSMEDLEY" {silent} [NAMELESS]
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 "WILDTRACKS" {silent} [NAMELESS]
27D2 PictoChat
27D3 "ELECTRO" {Hanenbow's "music" which is just the water noise} [NAMELESS]
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 "MAINTHEME" {silent} [NAMELESS]
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA "BEATMANIA" {silent} [NAMELESS]
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 "HOWTOPLAY" {silent} [NAMELESS]
27F1 "DXTERMINAL" {Final Destination's subtly different music when you fight Master Hand in Classic} [NAMELESS]
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 "UCANDO" {silent} [NAMELESS]
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281E: {silent} [NAMELESS]
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 {SSE Results} [NAMELESS]
2825 Boss Battle Song 2
2826 Save Point
2827 {SSE DK Jungle} [NAMELESS]
2828 {SSE Luigi Mansion} [NAMELESS]
2829 {Halberd Interior} [NAMELESS]
282A {SSE Data Select} [NAMELESS]
282B {SSE Brinstar} [NAMELESS]
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E {Halberd Moving} [NAMELESS]
282F: {a very quiet and monotonous noise} [NAMELESS]
---All tracks from here on are non-looping and nameless---
2830 through 283C: {silent}
283D: {Mario victory music (Mario version)}
283E: {Donkey Kong victory music (Donkey Kong version)}
283F: {Zelda victory music (Link version)}
2840: {Metroid victory music (Samus version)}
2841: {Yoshi victory music}
2842: {Kirby victory music (Kirby version)}
2843: {Star Fox victory music (Fox/Wolf version)}
2844: {Pokemon victory music (Pikachu version)}
2845: {Mario victory music (Luigi version)}
2846: {F-Zero victory music}
2847: {EarthBound victory music (Ness version)}
2848: {Mario victory music (Bowser version)}
2849: {Mario victory music (Peach version)}
284A: {Zelda victory music (Zelda version)}
284B: {Zelda victory music (Sheik version)}
284C: {Ice Climber victory music}
284D: {Fire Emblem victory music (Marth version)}
284E: {Game & Watch victory music}
284F: {Star Fox victory music (Falco version)}
2850: {Zelda victory music (Ganondorf version)}
2851: {Wario victory music}
2852: {Meta Knight victory music}
2853: {Kid Icarus victory music}
2854: {Metroid victory music (Zero Suit Samus version)}
2855: {Pikmin victory music}
2856: {EarthBound victory music (Lucas version)}
2857: {Donkey Kong victory music (Diddy Kong version)}
2858: {Pokemon victory music (Pokemon Trainer version)}
2859: {Kirby victory music (King Dedede version)}
285A: {Pokemon victory music (Lucario version)}
285B: {Fire Emblem victory music (Ike version)}
285C: {R.O.B. victory music}
285D: {Pokemon victory music (Jigglypuff version)}
285E: {Pokemon victory music (Mewtwo version?)}
285F: {Fire Emblem victory music (Roy version?)}
2860: {Zelda victory music (Toon Link version)}
2861: {Metal Gear victory music}
2862: {Sonic victory music}
2863: {Game Over music (before choice)}
2864: {Game Over music (did not continue)}
2865: {silent}
2866: {silent}
2867: {"get trophy" noise}
2868: {"get rare item" noise}
2869: {"money cashing" noise (no idea where it's from; spectator? coin launcher?)}
286A: {"get item" noise (one of them...)}
286B: {"get item" noise (one of them...)}

Values outside of this range produce what I believe to be an invalid track (not even an empty name caption pops up).
All similarly named victory themes sound exactly identical;
the character correlation is only speculation based on the similarity of the structure of the victory music with the character listings combined with
the general redundancy of the victory music. Do note there is a victory music "missing" for Wolf; he must share either Fox's for Falco's though it's
unclear if more than one of each type is even used in general


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Hero © on June 19, 2012, 12:54:39 PM
The Rift - currently need help on making 2 polygons semi-transparent for the portals in the background + lighting.
([url]http://i.imgur.com/uRpVg.png[/url])

Nice work man :laugh:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 19, 2012, 01:38:44 PM
Boss. I passed out before that stream, lol.

I'll probably use that stage for all my other good tracks from Dissidia.
lolk

Hey DSX8, I saw your TvC CSS and it looks awesome. Here's something that might be useful to you. It may be useful and it feels like playing the actual TvC:

CSS Music Selector v1.0 [Dantarion]
C2078E28 00000004
3C80805B 60844E00
7C045800 4182000C
3880XXXX 48000008
809C0178 00000000

*List polished by Amazing Ampharos but originally constructed for the most part by others.
Found attached to a music modification code by Heinermann.

Tracks labeled as [NAMELESS] crash My Music and have no title when loaded in battle.
Notes about the tracks will be included in {}; these are descriptions of what the tracks are like.
"Historic" names of nameless tracks will be in quotation marks.

26F9 Super Smash Bros. Brawl Main Theme
26FA Menu 1
26FB Menu 2
26FC Battlefield
26FD Final Destination
26FE: {Classic clear score screen (after Master Hand)} [NAMELESS]
26FF Online Practice Stage
2700 Results Display Screen
2701 Tournament Registration
2702 Tournament Grid
2703 Tournament Match End
2705 Classic: Results Screen
2706 "ENDING" {silent} [NAMELESS]
2707 All-Star Rest Area
2708 Home-Run Contest
2709 Cruel Brawl
270A Boss Battle
270B Trophy Gallery
270C Sticker Album / Album / Chronicle
270D Coin Launcher
270E: {Classic clear, trophy on table, non-looping} [NAMELESS]
270F Stage Builder
2710: {silent} [NAMELESS]
2711: Battlefield Ver. 2
2712 Target Smash!!
2713 Credits
2714 Ground Theme (Super Mario Bros.)
2715 Underground Theme (Super Mario Bros.)
2716 Underwater Theme (Super Mario Bros.)
2717 Underground Theme (Super Mario Land)
2718 Airship Theme (Super Mario Bros. 3)
2719 Castle / Boss Fortress (Super Mario World / SMB 3)
271A Title / Ending (Super Mario World)
271B Main Theme (New Super Mario Bros.)
271C Luigi's Mansion Theme
271D Gritzy Desert
271E "MLRPG02" {silent} [NAMELESS]
271F "MORINOKINOKO" {silent} [NAMELESS]
2720 Delfino Plaza
2721 Ricco Harbor
2722 Main Theme (Super Mario 64)
2723 Ground Theme 2 (Super Mario Bros.)
2724 Mario Bros.
2725 Mario Circuit
2726 Luigi Circuit
2727 Waluigi Pinball
2728 Rainbow Road
2729 Jungle Level Ver.2
272A The Map Page / Bonus Level
272B Opening (Donkey Kong)
272C Donkey Kong
272D King K.Rool / Ship Deck 2
272E Bramble Blast
272F Battle for Storm Hill
2730 Jungle Level
2731 25m BGM
2732 DK Jungle 1 Theme (Barrel Blast)
2733 Title (The Legend of Zelda)
2734 Main Theme (The Legend of Zelda)
2735 Great Temple / Temple
2736 The Dark World
2737 Hidden Mountain & Forest
2738 "KAZENOSAKANA" {silent} [NAMELESS]
2739 Tal Tal Heights
273A Hyrule Field Theme
273B Ocarina of Time Medley
273C Song of Storms
273D Molgera Battle
273E Village of the Blue Maiden
273F Gerudo Valley
2740 Termina Field
2741 Dragon Roost Island
2742 The Great Sea
2743 Main Theme (Twilight Princess)
2744 The Hidden Village
2745 Midna's Lament
2746 Main Theme (Metroid)
2747 Norfair
2748 Ending (Metroid)
2749 Vs. Ridley
274A Theme of Samus Aran, Space Warrior
274B Sector 1
274C Opening / Menu (Metroid Prime)
274D Vs. Parasite Queen
274E Vs. Meta Ridley
274F Multiplayer (Metroid Prime 2)
2750 Ending (Yoshi's Story)
2751 Obstacle Course
2752 Yoshi's Island
2753 "[censored]IE" {silent} [NAMELESS]
2754 Flower Field
2755 Wildlands
2756 "ATHLETIC2" {Obstacle Course (2751) clone?} [NAMELESS]
2757 The Legendary Air Ride Machine
2758 King Dedede's Theme
2759 Boss Theme Medley
275A Butter Building
275B Gourmet Race
275C Meta Knight's Revenge
275D Vs. Marx
275E 02 Battle
275F Forest / Nature Area
2760 Checker Knights
2761 Frozen Hillside
2762 Squeak Squad Theme
2763 Main Theme (Star Fox)
2764 Corneria
2765 Main Theme (Star Fox 64)
2766 Area 6
2767 Star Wolf
2768 "COMMAND" {silent} [NAMELESS]
2769 Space Battleground
276A Break Through the Ice
276B Star Wolf (Star Fox: Assault)
276C Space Armada
276D Area 6 Ver. 2
276E Pokémon Main Theme
276F Pokémon Center
2770 Road to Viridian City (From Pallet Town / Pewter City)
2771 Pokémon Gym / Evolution
2772 Wild Pokémon Battle! (Ruby / Sapphire)
2773 Victory Road
2774 Wild Pokémon Battle! (Diamond / Pearl)
2775 Dialga / Palkia Battle at Spear Pillar!
2776 Team Galactic Battle!
2777 Route 209
2778 Mute City
2779 White Land
277A Fire Field
277B Car Select
277C Dream Chaser
277D Devil's Call in Your Heart
277E Climb Up! And Get The Last Chance!
277F Brain Cleaner
2780 Shotgun Kiss
2781 Planet Colors
2783 Fire Emblem Theme
2784 Shadow Dragon Medley
2785 With Mila's Divine Protection (Celica Map 1)
2787 Preparing to Advance
2788 Winning Road - Roy's Hope
2789 Attack
278A Against the Dark Knight
278B Crimean Army Sortie
278C Power-Hungry Fool
278D Victory Is Near
278E Ike's Theme
278F Snowman
2790 "SENTOUONIISAN" {silent} [NAMELESS]
2791 "EIGHTMELODIES" {silent} [NAMELESS]
2792 "SMILEANDTEARS" {silent} [NAMELESS]
2793 Humoresque of a Little Dog
2794 "BECAUSE" {silent} [NAMELESS]
2795 Porky's Theme
2796 Mother 3 Love Theme
2797 Unfounded Revenge / Smashing Song of Praise
2798 You Call This a Utopia?!
2799 World Map (Pikmin 2)
279A Forest of Hope
279B Environmental Noises
279C Ai no Uta
279D Tane no Uta
279E Main Theme (Pikmin)
279F Stage Clear / Title (Pikmin)
27A0 Ai no Uta (French Version)
27A1 WarioWare, Inc.
27A2 WarioWare, Inc. Medley
27A3 Mona Pizza's Song (Japanese Version)
27A4 Mona Pizza's Song (English Version)
27A5 Mike's Song (Japanese Version)
27A6 Mike's Song (English Version)
27A7 Ashley's Song (Japanese Version)
27A8 Ashley's Song (English Version)
27B3 Title (Animal Crossing)
27B4 Go K.K. Rider!
27B5 2:00 a.m.
27B6 "RADIOTAISO" {silent} [NAMELESS]
27B7 The Roost
27B8 Town Hall and Tom Nook's Store
27B9 K.K. Crusin'
27BA K.K. Western
27BB K.K. Gumbo
27BC Rockin' K.K.
27BD DJ K.K.
27BE K.K. Condor
27BF Underworld
27C0 Title (Kid Icarus)
27C1 Skyworld
27C2 Kid Icarus Original Medley
27C3 Famicom Medley
27C4 Gyromite
27C5 "SPORTSMEDLEY" {silent} [NAMELESS]
27C6 Chill (Dr. Mario)
27C7 Clu Clu Land
27C8 Balloon Trip
27C9 Ice Climber
27CA Shin Onigashima
27CB Title (3D Hot Rally)
27CC Tetris: Type A
27CD Tetris: Type B
27CE Tunnel Scene (X)
27CF Power-Up Music
27D0 Douchuumen (Nazo no Murasamejo)
27D1 "WILDTRACKS" {silent} [NAMELESS]
27D2 PictoChat
27D3 "ELECTRO" {Hanenbow's "music" which is just the water noise} [NAMELESS]
27D4 Flat Zone 2
27D5 Mario Tennis / Mario Golf
27D6 Lip's Theme (Panel de Pon)
27D7 Marionation Gear
27D8 Title (Big Brain Academy)
27D9 Golden Forest (1080Snowboarding)
27DA Mii Channel
27DB Wii Shop Channel
27DC Battle Scene / Final Boss (Golden Sun)
27DD Shaberu! DS Cooking Navi
27DE Excite Truck
27DF Brain Age: Train Your Brain in Minutes a Day
27E0 Opening Theme (Wii Sports)
27E1 Charge! (Wii Play)
27E2 "MAINTHEME" {silent} [NAMELESS]
27E3 Encounter
27E4 Theme of Tara
27E5 Yell "Dead Cell"
27E6 Snake Eater (Instrumental)
27E7 MGS4 Theme of Love Smash Bros. Brawl Version
27E8 Cavern
27E9 Battle in the Base
27EA "BEATMANIA" {silent} [NAMELESS]
27EB Theme of Solid Snake
27EC Calling to the Night
27ED Credits (Super Smash Bros.)
27EE Menu (Super Smash Bros. Melee)
27EF Opening (Super Smash Bros. Melee)
27F0 "HOWTOPLAY" {silent} [NAMELESS]
27F1 "DXTERMINAL" {Final Destination's subtly different music when you fight Master Hand in Classic} [NAMELESS]
27F2 Green Hill Zone
27F3 Scrap Brain Zone
27F4 Emerald Hill Zone
27F5 Angel Island Zone
27F6 "UCANDO" {silent} [NAMELESS]
27F7 Sonic Boom
27F8 Super Sonic Racing
27F9 Open Your Heart
27FA Live & Learn
27FB Sonic Heroes
27FC Right There, Ride On
27FD HIS WORLD (Instrumental)
27FE Seven Rings In Hand
27FF Princess Peach's Castle (Melee)
2800 Rainbow Cruise (Melee)
2801 Jungle Japes (Melee)
2802 Brinstar Depths (Melee)
2803 Yoshi's Island (Melee)
2804 Fountain of Dreams (Melee)
2805 Green Greens (Melee)
2806 Corneria (Melee)
2807 Pokémon Stadium (Melee)
2808 Poké Floats (Melee)
2809 Big Blue (Melee)
280A Mother (Melee)
280B Icicle Mountain (Melee)
280C Flat Zone (Melee)
280D Super Mario Bros. 3 (Melee)
280E Battle Theme (Melee)
280F Fire Emblem (Melee)
2810 Mach Rider (Melee)
2811 Mother 2 (Melee)
2812 Dr. Mario (Melee)
2813 Battlefield (Melee)
2815 Multi-Man Melee 1 (Melee)
2816 Temple (Melee)
2817 Final Destination (Melee)
2818 Kong Jungle (Melee)
2819 Brinstar (Melee)
281A Venom (Melee)
281B Mute City (Melee)
281C Menu (Melee)
281D Giga Bowser (Melee)
281E: {silent} [NAMELESS]
281F Adventure Map
2820 Step: The Plain
2821 Step: The Cave
2822 Step: Subspace
2823 Boss Battle Song 1
2824 {SSE Results} [NAMELESS]
2825 Boss Battle Song 2
2826 Save Point
2827 {SSE DK Jungle} [NAMELESS]
2828 {SSE Luigi Mansion} [NAMELESS]
2829 {Halberd Interior} [NAMELESS]
282A {SSE Data Select} [NAMELESS]
282B {SSE Brinstar} [NAMELESS]
282C Step: Subspace Ver.2
282D Step: Subspace Ver.3
282E {Halberd Moving} [NAMELESS]
282F: {a very quiet and monotonous noise} [NAMELESS]
---All tracks from here on are non-looping and nameless---
2830 through 283C: {silent}
283D: {Mario victory music (Mario version)}
283E: {Donkey Kong victory music (Donkey Kong version)}
283F: {Zelda victory music (Link version)}
2840: {Metroid victory music (Samus version)}
2841: {Yoshi victory music}
2842: {Kirby victory music (Kirby version)}
2843: {Star Fox victory music (Fox/Wolf version)}
2844: {Pokemon victory music (Pikachu version)}
2845: {Mario victory music (Luigi version)}
2846: {F-Zero victory music}
2847: {EarthBound victory music (Ness version)}
2848: {Mario victory music (Bowser version)}
2849: {Mario victory music (Peach version)}
284A: {Zelda victory music (Zelda version)}
284B: {Zelda victory music (Sheik version)}
284C: {Ice Climber victory music}
284D: {Fire Emblem victory music (Marth version)}
284E: {Game & Watch victory music}
284F: {Star Fox victory music (Falco version)}
2850: {Zelda victory music (Ganondorf version)}
2851: {Wario victory music}
2852: {Meta Knight victory music}
2853: {Kid Icarus victory music}
2854: {Metroid victory music (Zero Suit Samus version)}
2855: {Pikmin victory music}
2856: {EarthBound victory music (Lucas version)}
2857: {Donkey Kong victory music (Diddy Kong version)}
2858: {Pokemon victory music (Pokemon Trainer version)}
2859: {Kirby victory music (King Dedede version)}
285A: {Pokemon victory music (Lucario version)}
285B: {Fire Emblem victory music (Ike version)}
285C: {R.O.B. victory music}
285D: {Pokemon victory music (Jigglypuff version)}
285E: {Pokemon victory music (Mewtwo version?)}
285F: {Fire Emblem victory music (Roy version?)}
2860: {Zelda victory music (Toon Link version)}
2861: {Metal Gear victory music}
2862: {Sonic victory music}
2863: {Game Over music (before choice)}
2864: {Game Over music (did not continue)}
2865: {silent}
2866: {silent}
2867: {"get trophy" noise}
2868: {"get rare item" noise}
2869: {"money cashing" noise (no idea where it's from; spectator? coin launcher?)}
286A: {"get item" noise (one of them...)}
286B: {"get item" noise (one of them...)}

Values outside of this range produce what I believe to be an invalid track (not even an empty name caption pops up).
All similarly named victory themes sound exactly identical;
the character correlation is only speculation based on the similarity of the structure of the victory music with the character listings combined with
the general redundancy of the victory music. Do note there is a victory music "missing" for Wolf; he must share either Fox's for Falco's though it's
unclear if more than one of each type is even used in general
already have it and it works fine, thanks for postin that tho xD

Nice work man :laugh:
eeeyyup


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 19, 2012, 09:43:32 PM
Any progress today? Or just chillaxin'


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 19, 2012, 10:17:39 PM
Any progress today? Or just chillaxin'
i just got back home actually.. xD

not sure wat to start on for the next stream tho... feel free to give something! *thinks*


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Tawa Hoda on June 19, 2012, 10:58:39 PM
not sure wat to start on for the next stream tho... feel free to give something! *thinks*

:srs:
Where's beyond with those damned edited bonesets XD


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 19, 2012, 11:03:37 PM
Well you already know what I wanna see. :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 19, 2012, 11:29:42 PM
:srs:
Where's beyond with those damned edited bonesets XD
lol idk... i should ask him 2morrow :P

Well you already know what I wanna see. :srs:
why yes i do... i just need some1 to animate some spirits for me :P


anyways... i figured out what i wanna do in this stream! also there's gonna be music in the background, so yeah..
https://join.me/375-501-139 (https://join.me/375-501-139)

edit:
for u young one's who's still awake...
GO TO SLEEP!!!!
(http://i.imgur.com/mFvYa.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 20, 2012, 12:28:26 AM
No I will not sleep!


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 20, 2012, 03:08:57 AM
u shall >.>


anyways... has dat perfect normals and shader.. still working on dem color nodes >.>
(http://i.imgur.com/TGoiO.png)(http://i.imgur.com/B45w3.png)


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Segtendo on June 20, 2012, 06:45:14 AM
I love you :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: BlueBrain on June 20, 2012, 07:16:57 AM
epic stuff is epic


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: LCCoolJ95 on June 20, 2012, 08:03:14 AM
([url]http://i.imgur.com/mFvYa.png[/url])[/spoiler
Is that Chaos?


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Chaos_Knight on June 20, 2012, 09:03:34 AM
Is that Chaos?
You're close. It's Feral Chaos.

Post Merge: June 20, 2012, 09:30:43 AM
Er...on your OP, you put "FFXIII-3" instead of "FFXIII-2". :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: RandomTBush on June 20, 2012, 01:34:45 PM
Oh, I see what's wrong with Green Heart's eyes in this pic (http://desmond.imageshack.us/Himg15/scaled.php?server=15&filename=rsbe0169.png&res=landing) now. After checking the one you sent me, it's because you're using Peach's eyewhite texture, when overlayed (stretching it from 32x32 to 128x128) on the texture for Green Heart's pupil, it looks like this:

(http://img.photobucket.com/albums/v336/RandomTalkingBush/GreenHeart_ImproperIrisL.png)

Quite frankly, it looks ugly, hence why I blanked it out for Black Heart. Plus, they've got eye highlights anyway, so it isn't necessary.


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 20, 2012, 02:40:54 PM
You're close. It's Feral Chaos.

Post Merge: June 20, 2012, 09:30:43 AM
Er...on your OP, you put "FFXIII-3" instead of "FFXIII-2". :srs:
oh i did? o.o


Oh, I see what's wrong with Green Heart's eyes in this pic ([url]http://desmond.imageshack.us/Himg15/scaled.php?server=15&filename=rsbe0169.png&res=landing[/url]) now. After checking the one you sent me, it's because you're using Peach's eyewhite texture, when overlayed (stretching it from 32x32 to 128x128) on the texture for Green Heart's pupil, it looks like this:

([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/GreenHeart_ImproperIrisL.png[/url])

Quite frankly, it looks ugly, hence why I blanked it out for Black Heart. Plus, they've got eye highlights anyway, so it isn't necessary.
oooh i see... well might as well use a different 1 then xD


Good to see your doing stages again, just hope you finish a stage
don't lose focus and work on something else >.>


meh no comment xP


epic stuff is epic
indeed


@Seggy - yup


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: DSX8 on June 20, 2012, 03:04:51 PM
lol xD I knew you was going to say that.

Anyhow is Orphan's Cradle re-imported? Or is it the older one with new shaders, normals? I want to update the/make a new alternate, if that's okay with you.
been re-imported, fixed normals to where its all smooth now instead of blocky, a near-close lighting system which fits the stage well.. Custom shadow system model working well... SRT0 and CHR0 animations... its pretty much done.. but now im just trying to find the annoying .pac file on my SD card that makes my wii freeze :srs:


Title: Re: DSX8 Swag of LOLI'S! Green Heart soon... - 06/14
Post by: Haseyo on June 20, 2012, 03:42:56 PM
Having testing trouble?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 05:42:20 PM
Having testing trouble?
well u see...

whenever u hit the home button, ur pause during a match, my brawl would freeze :srs:

so i fixed that.. turned out to be my SD card that malfunctioned somehow...
then a new freeze issue came up, froze after the result screen... fix that not long ago xD

so now im freeze prone.. for now

edit:
here's a video of...
Castle of Illusions!
SSBB Stage Imports - Dissidia 012: Castle of Illusions (WIP) (http://www.youtube.com/watch?v=Hr_hfQDS8tM#ws)

Orphan's Cradle and Dream's End
SSBB Stage Imports - Dissidia 012 Dream's End and Orphan's Cradle Revamps (WIP) (http://www.youtube.com/watch?v=hDjoz-lKNDw#)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 20, 2012, 05:47:32 PM
Haha I have that same Rocket Hideout Remix. If only we had a Team Rocket stage, lol.

Looks great, love the fighting area. Dream's End is still being processed, but I am excite regardless.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 06:11:34 PM
Haha I have that same Rocket Hideout Remix. If only we had a Team Rocket stage, lol.

Looks great, love the fighting area. Dream's End is still being processed, but I am excite regardless.
u can watcj it now lol


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 20, 2012, 06:23:44 PM
Splendid. I see dat Cradle has some "lol dis ain't ground son" issues on the side but I'm sure you're on top of that as we speak..
Dream's End....just gimmie nao :srs:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 06:36:42 PM
Splendid. I see dat Cradle has some "lol dis ain't ground son" issues on the side but I'm sure you're on top of that as we speak..
Dream's End....just gimmie nao :srs:
lol still being made, for both stages xD


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 20, 2012, 06:44:42 PM
Lemme just...test the one in the vid. You know, good ol paaaaaaaaaaaaal D;

But srsly any ETA?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 06:45:12 PM
Lemme just...test the one in the vid. You know, good ol paaaaaaaaaaaaal D;

But srsly any ETA?
this weekend maybe? idk


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 20, 2012, 06:47:01 PM
Awesome b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om. Just curious since DE looks pretty much done. What else are you doing to it?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 06:47:38 PM
Awesome b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om. Just curious since DE looks pretty much done. What else are you doing to it?
7 spirits.. just by using Navi from link xD


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 20, 2012, 06:51:00 PM
I approve. Carry on, good sir.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 20, 2012, 06:57:14 PM
I approve. Carry on, good sir.
xD good

anyways im now streaming!
https://join.me/205-852-690


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Chaos_Knight on June 20, 2012, 07:07:11 PM
7 spirits.. just by using Navi from link xD
7 spirits as in 7 Navis??????             HEY HEY HEY HEY HEY HEY HEY HEY LISTEN HEY HEY HEY HEY HEY! O.e


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 05:53:15 AM
7 spirits as in 7 Navis??????             HEY HEY HEY HEY HEY HEY HEY HEY LISTEN HEY HEY HEY HEY HEY! O.e
lolz


Waterfall and water animated properly unlike last time... need to make the sky brighter tho
(http://i.imgur.com/wbypp.png)(http://img716.imageshack.us/img716/2884/rsbe0114.png)(http://img440.imageshack.us/img440/6308/rsbe0113.png)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: BlueBrain on June 21, 2012, 07:21:50 AM
dat roof :srs:
srsly, it looks weird...


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Carnage on June 21, 2012, 08:41:34 AM
i want a bullet bill :P even without hitbox xD


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Wasabi_Skillz on June 21, 2012, 09:06:31 AM
peach's castle looks MUCH better!


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Chaos_Knight on June 21, 2012, 09:17:07 AM
I swear the background looks like a backdrop. :srs:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Segtendo on June 21, 2012, 10:14:33 AM
Dat roof...
At least you're improving this version. I haven't played on that stage in a while.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 21, 2012, 10:18:49 AM
I would love to get this stage back. The background is amusing, though.

The good ol days of watching CPUs just sit on the side until the bullet bill exploded, landing any free hits you wanted.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: ItalianStallion on June 21, 2012, 03:04:49 PM
Still too dark, DSX8!

What lighting are you using?

What shaders are you using?

Come on sir.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Carnage on June 21, 2012, 03:08:25 PM
Still too dark, DSX8!

What lighting are you using?

What shaders are you using?

Come on sir.
it was too bright before guess he overdid it with darkness


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: ItalianStallion on June 21, 2012, 03:28:43 PM
Here, this might help:

(http://www.serebii.net/smash_bros_2/characters/Peach/PeachsCastle.jpg)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 07:21:47 PM
Here, this might help:

([url]http://www.serebii.net/smash_bros_2/characters/Peach/PeachsCastle.jpg[/url])
hmm thanks... hope i can make it look like that.. somehow..

Still too dark, DSX8!

What lighting are you using?

What shaders are you using?

Come on sir.
lol havent replaced or added any shaders to the stage yet... i should really do that :srs:

Dat roof...
At least you're improving this version. I haven't played on that stage in a while.
hah ya same here


edit:
next stream.. is gonna be of this stage... ALL HAND MADE!!! and here's a brstm (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27090&Vault=audio) i made for it too!
Homika and Her Band Performing the Dogars (Koffing) Song in BW2 (http://www.youtube.com/watch?v=iGzG_MoqkHw#ws)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 21, 2012, 07:29:16 PM
Dissidia Phantom Train plzzz :af:
(http://fc02.deviantart.net/fs70/i/2012/135/5/b/dissidia_duodecim___phantom_train_by_xholyxlightx-d4zx24i.jpg)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: xxWutzMercyxx on June 21, 2012, 07:30:20 PM
Ryan did manage to fix the shaders for it in the last previes I saw him post along with Great Bay, but that was like months ago and I haven't seen him active on here o_0 You can ask the Stage Gurru for some assistance if it's gets annoing to work with and when he has some free time :P


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 07:35:50 PM
Dissidia Phantom Train plzzz :af:
([url]http://fc02.deviantart.net/fs70/i/2012/135/5/b/dissidia_duodecim___phantom_train_by_xholyxlightx-d4zx24i.jpg[/url])
NO!!! ;D

Ryan did manage to fix the shaders for it in the last previes I saw him post along with Great Bay, but that was like months ago and I haven't seen him active on here o_0 You can ask the Stage Gurru for some assistance if it's gets annoing to work with and when he has some free time :P
i tried looking for his, but its not in his BV at all, so ya idk where its at.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 21, 2012, 07:52:16 PM
Gonna try to one-up the KC-MM club with her stage? Should be interesting.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 07:53:18 PM
Gonna try to one-up the KC-MM club with her stage? Should be interesting.
..... i never thought of using that as a base... O.o

good idea :o


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 21, 2012, 08:02:45 PM
Just know, I'm keeping Big Booty [censored]es :srs:
I'd definitely love her stage though.

How are the animations for Dream's End coming along?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 08:05:59 PM
Just know, I'm keeping Big Booty [censored]es :srs:
I'd definitely love her stage though.

How are the animations for Dream's End coming along?
still want some1 to animate those spirits xD


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 21, 2012, 08:07:15 PM
I say...release it regular, and update it when you find someone to do that, lol.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 08:10:57 PM
I say...release it regular, and update it when you find someone to do that, lol.
cant cause pervy is gonna animate them :P


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Chaos_Knight on June 21, 2012, 08:20:59 PM
Y u no release Cradle yet? >.>


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 21, 2012, 08:22:59 PM
Y u no release Cradle yet? >.>
its not fully done yet :af2:

https://join.me/927-894-278


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 22, 2012, 04:02:17 PM
Oh...well, there you go...>.< Look like it not happening...
He is working on it because i forced him to. :af:

But he needs Pervy to do something for it but he refused to do it :srs:..


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Pervyman Trigger on June 22, 2012, 04:20:38 PM
He is working on it because i forced him to. :af:

But he needs Pervy to do something for it but he refused to do it :srs:..

when did I refuse? o-o I recall working on it


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 22, 2012, 09:06:26 PM
when did I refuse? o-o I recall working on it
Oh ok :D


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 22, 2012, 10:37:21 PM
Oh ok :D
but yet he didnt send it over... :notimp:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 22, 2012, 11:18:31 PM
Better not be messin' with my Dream's End emotions :srs:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Pervyman Trigger on June 22, 2012, 11:31:57 PM
Calm down calm down. I swear I'm starting to feel more like an assistant than a friend helping out


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 23, 2012, 08:30:18 AM
Calm down calm down. I swear I'm starting to feel more like an assistant than a friend helping out
*tries to find Trigger in a maid outfit*
Pervy, DS depends on you because you are the one of most reliable people
he knows, and you get the job done right. You should be proud that you are
always called upon to complete said tasks, because you do an such awesome
 job.  :happy:

So guys, don't get on him, he's probably already busy with something else.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 23, 2012, 06:17:03 PM
*tries to find Trigger in a maid outfit*
Pervy, DS depends on you because you are the one of most reliable people
he knows, and you get the job done right. You should be proud that you are
always called upon to complete said tasks, because you do an such awesome
 job.  :happy:

So guys, don't get on him, he's probably already busy with something else.
xD

well 1 thing for sure now... i dont need Legacy to do the shadow system fix's or lighting... i can now edit those free at will! ;D

anyways... im taking a break from hacking for awhile.. now that i got pokemon black 2 to work fine w/o any freezing at all


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 24, 2012, 01:47:30 AM
anyways... im taking a break from hacking for awhile.. now that i got pokemon black 2 to work fine w/o any freezing at all

(http://i404.photobucket.com/albums/pp127/Tetrahedrus/Miscellaneous/CryingLuigi.gif)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:24:38 AM
([url]http://i404.photobucket.com/albums/pp127/Tetrahedrus/Miscellaneous/CryingLuigi.gif[/url])
deal with it...

LIKE A BAWS!


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 08:01:28 AM
Should of known as soon as you got it you wouldn't stop playing it
for some time, had no ideal it would take ALL your time <_>


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Carnage on June 24, 2012, 08:10:32 AM
i will wait for it to come to the europe wich should be in like 7-8 months or more :S


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 08:17:00 AM
i will wait for it to come to the europe wich should be in like 7-8 months or more :S

They have already started on the US version. Which means the europe version hasn't even been started yet...
Damn you guys are unlucky.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: BlueBrain on June 24, 2012, 08:52:24 AM
They have already started on the US version. Which means the europe version hasn't even been started yet...
Damn you guys are unlucky.

good thing is that sometimes we europeans get some bug/glitch fixes japanese and you wont have ^^


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Puraidou on June 24, 2012, 09:01:42 AM
good thing is that sometimes we europeans get some bug/glitch fixes japanese and you wont have ^^
You mean the epic exploits they fix? Yeah.. real lucky.. >_>;

They have already started on the US version. Which means the europe version hasn't even been started yet... Damn you guys are unlucky.
Is it for the 3ds or still the DS? If DS, i can easily get it when it's out in the USA.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 09:07:04 AM
You mean the epic exploits they fix? Yeah.. real lucky.. >_>;
Is it for the 3ds or still the DS? If DS, i can easily get it when it's out in the USA.

DS, which makes no since it's Gen V and each new Gen was on the next system till now.
Aka Pearl, Diamond, and Platium were on the DS, which means Black and White, and Black and White 2 should of been on the 3DS.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: BlueBrain on June 24, 2012, 09:08:58 AM
DS, which makes no since it's Gen V and each new Gen was on the next system till now.
Aka Pearl, Diamond, and Platium were on the DS, which means Black and White, and Black and White 2 should of been on the 3DS.
isnt black 'n white 2 the same generation? or are there new pkmn again? xD


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Segtendo on June 24, 2012, 09:12:19 AM
BW2 is the same gen as gen 5. There are just new formes of Pokemon in the game. They're not new entries, just different formes.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: BlueBrain on June 24, 2012, 09:25:14 AM
so that explains it being on the same system, pkmn will get on 3ds when the new generation comes out


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: ✿Zelia✿ on June 24, 2012, 10:32:32 AM
so that explains it being on the same system, pkmn will get on 3ds when the new generation comes out
Maybe, maybe not. It depends really. It's their choice on what system to put their games on.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 12:53:34 PM
Maybe, maybe not. It depends really. It's their choice on what system to put their games on.

Maybe so, but every new gen, their mainstream games were on the newest handheld Nintendo had out until Gen V, where this 7 main games on the same system crap has started to happen... I think they just didn't want to do it on the 3DS because if they did...

They would of had no reason not to use the 3DS's higher specs, aka the main adventure pokemon game that would of been in full 3D instead of 2D/3D.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 01:43:39 PM
true true... anyways i found some models of buildings inside Black2/White2... easily ripped their textures and such...

but the textures i want is Homika's Gym cause its just that epic


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 01:46:19 PM
but the textures i want is Homika's Gym cause its just that epic

You mean Roxie? *trollface*


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 01:48:28 PM
You mean Roxie? *trollface*
Homika/Roxie, yes.

*slaps*


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:00:31 PM
*slaps*


 :notimp:
(http://i4.photobucket.com/albums/y113/nellyiva/DragonBall%20Z%20pics/gokuslappingfriezavid.gif)

Anywho, how's Black II? Is it pretty much the same as Black? Or is everything so
drastically changed around you couldn't find you way with just knowing everything
is in black and white?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:02:49 PM
:notimp:
([url]http://i4.photobucket.com/albums/y113/nellyiva/DragonBall%20Z%20pics/gokuslappingfriezavid.gif[/url])

Anywho, how's Black II? Is it pretty much the same as Black? Or is everything so
drastically changed around you couldn't find you way with just knowing everything
is in black and white?
changed majorly.. i got lost at some points.. even in the 5th gym :srs:

even tho now im on my way to the 7th gym xD

here's my team atm :P
-Ampharos lvl 37
-Arcanine lvl 36
-Lucario lvl 37
-Magmar lvl 34
-Samurott lvl 38
-Unfezant lvl 35


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:05:03 PM
-Arcanine lvl 36
-Lucario lvl 37
-Magmar lvl 34

... HOW?!


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:06:06 PM
... HOW?!
u can catch a growlithe, magby, and Riolu early in the game... between lvl5 and 12


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:07:07 PM
u can catch a growlithe, magby, and Riolu early in the game... between lvl5 and 12

That's... not possiable... That would defie everything that-
You cheated didn't you? :notimp:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Segtendo on June 24, 2012, 02:07:59 PM
u can catch a growlithe, magby, and Riolu early in the game... between lvl5 and 12
Yeap. However, Magby is Black 2 exclusive. White 2 gets Elekid.
That's... not possiable... That would defie everything that-
You cheated didn't you? :notimp:
No. It's true. You can catch them early on. I have all three of them.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:08:26 PM
That's... not possiable... That would defie everything that-
You cheated didn't you? :notimp:
nope, there's no cheats for the games yet.

here look at this if u dont believe me!
http://www.serebii.net/pokedex-bw/447.shtml (http://www.serebii.net/pokedex-bw/447.shtml)

look at the location for B2/W2


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:10:39 PM
Yeap. Howeverm Magby is Black 2 exclusive. White 2 gets Elekid.

... Is there a cyndaquil? Becuase if there is, I'm trading in my white
as soon as black 2 gets to the US.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:12:23 PM
... Is there a cyndaquil? Becuase if there is, I'm trading in my white
as soon as black 2 gets to the US.
no there isnt... but i can breed u 1 from my White version and trade over wifi


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:13:08 PM
no there isnt... but i can breed u 1 from my White version and trade over wifi
DS... I will love you till time stops if you do... :happy:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:14:06 PM
DS... I will love you till time stops if you do... :happy:
lolz


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Carnage on June 24, 2012, 02:20:31 PM
im glad black and white 2 were on the DS since i dont have the money to buy a 3ds and i guess they released it on the ds becuase it will work on both the ds and 3ds which means more sales imo before black and white 2 i want pokemon conquest i never miss a pokemon game also you have ampharos? that was always one of my mains while playing silver :P but in black and white 2 i will soft reset to get the shiny haxorus with perfect nature and ivs :P


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Pervyman Trigger on June 24, 2012, 02:29:15 PM
with all this pokemon talk I guess I have more time to relax when working on demons stuff :af:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:29:48 PM
with all this pokemon talk I guess I have more time to relax when working on demons stuff :af:
oh hohohoho.... no u dont... ill still be pestering u :D


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Pervyman Trigger on June 24, 2012, 02:30:38 PM
oh hohohoho.... no u dont... ill still be pestering u :D

damn :oshi:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 02:31:20 PM
damn :oshi:
nice try.... :notimp:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 24, 2012, 02:37:08 PM
damn :oshi:
nice try.... :notimp:

I think Pervy... Just got owned...


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 24, 2012, 03:38:19 PM
I think Pervy... Just got owned...
yes he did... anyways streaming... bt of me playing Black 2
https://join.me/116-652-618


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Wasabi_Skillz on June 25, 2012, 12:02:29 PM
DUDE, just watched a video featuring your ghost ship. nostalgianostalgianostalgia!


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 25, 2012, 03:18:24 PM
lolwat


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Wasabi_Skillz on June 25, 2012, 04:54:24 PM
lolwat

yeah it was a video of KJP's t-rex psa fighting 3 small people on your castlevania ghostship stage! it looks really great on that stage too. i redownloaded it!


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 26, 2012, 03:06:14 AM
yeah it was a video of KJP's t-rex psa fighting 3 small people on your castlevania ghostship stage! it looks really great on that stage too. i redownloaded it!
ah i see, well glad u still like it! ;D


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: xZedkiel on June 26, 2012, 04:52:23 AM
I've had that Ghost Ship since you released it.. Never getting rid of it lol.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 01:25:45 AM
I've had that Ghost Ship since you released it.. Never getting rid of it lol.
haha nice nice :D

anyways... imma stream for a bit ;D
https://join.me/263-951-900

help me on which Dissidia stage to make.. :srs:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Tawa Hoda on June 27, 2012, 05:11:04 AM
haha nice nice :D

anyways... imma stream for a bit ;D
https://join.me/263-951-900

help me on which Dissidia stage to make.. :srs:

*Gets up...*
*Sees there was a stream*
*... FUUUUU-*

Finish dat Dream's End  :notimp:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Pervyman Trigger on June 27, 2012, 09:47:23 AM
Finish dat Dream's End  :notimp:

Actually, that's uh, what I'm helping him do right now ;D


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 02:44:50 PM
Actually, that's uh, what I'm helping him do right now ;D
yeah and along with Phantom Train.. xD

edit:
seems like i gotta make this stage a bit more smaller than usual..
(http://i.imgur.com/V8VbS.png)(http://i.imgur.com/YEsrA.png)

edit2:
fixed most of the transprency issue the stage had
(http://i.imgur.com/5DRrT.png)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 27, 2012, 07:25:53 PM
Is it going to be destroyed at all? Like maybe make it so after 2 minutes, the ground breaks and the battle takes place in the hallway (no loop of course).

Even if not, still boss and another I shall add.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 07:46:20 PM
Is it going to be destroyed at all? Like maybe make it so after 2 minutes, the ground breaks and the battle takes place in the hallway (no loop of course).

Even if not, still boss and another I shall add.
well it does have a bone that lets that piece fall... shouldnt be hard to do at all really o.o


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 27, 2012, 08:10:41 PM
Haseyo's idea of the stage transitioning to the ground sounds good.

You should do it "IF" you have enough time to do it.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Chaos_Knight on June 27, 2012, 09:34:50 PM
yeah and along with Phantom Train.. xD edit: seems like i gotta make this stage a bit more smaller than usual.. ([url]http://i.imgur.com/V8VbS.png[/url])([url]http://i.imgur.com/YEsrA.png[/url]) edit2: fixed most of the transprency issue the stage had ([url]http://i.imgur.com/5DRrT.png[/url])
Ok someone should really go Warrior of Light over Link and Garland over Ganondorf now.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 09:35:47 PM
@Hero - hmm i could... ill think about it.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Chaos_Knight on June 27, 2012, 09:42:18 PM
So are you doing this stage only on the roof or also infront of the throne?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 09:43:49 PM
So are you doing this stage only on the roof or also infront of the throne?
roof and inside. lol

i just need a good platform that i can possibly use...


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 27, 2012, 09:45:30 PM
Now I am even more excite.  :police:

Why do we even have a police smiley.

Whatever.  :police:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 27, 2012, 10:46:59 PM
Now I am even more excite.  :police:

Why do we even have a police smiley.

Whatever.  :police:
lol ur welcome >.>

anyways... who wants me to stream in 30mins?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 27, 2012, 10:49:11 PM
I'll watch / be training in Pokemans. Gotta look at something while animations go by :srs:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 28, 2012, 12:09:22 AM
lol ok

sorry for being late.. streamin now!
https://join.me/214-559-607


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 28, 2012, 10:43:55 PM
lol ok

sorry for being late.. streamin now!
https://join.me/214-559-607
Nope.

But Dat Throne Room from Dissidia is done right?


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 29, 2012, 06:04:46 PM
Nope.

But Dat Throne Room from Dissidia is done right?
ummm in a way.. sorta o.o

edit:
streaming
https://join.me/394-605-774


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 29, 2012, 07:01:52 PM
Yay more streams :happy:


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 29, 2012, 09:31:43 PM
some small update to the CSS.. waiting for next BB so that i can do more work to it
(http://i.imgur.com/NiaO2.png)


edit:
will be doing another stream when im back from dinner. gonna be a TvC stage. that will be Uncharted Region of China.
(http://i.imgur.com/nj0yl.png)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Hero © on June 29, 2012, 11:45:02 PM
([url]http://i.imgur.com/NiaO2.png[/url])
([url]http://i.imgur.com/nj0yl.png[/url])

(http://i3.kym-cdn.com/entries/icons/original/000/001/987/fyeah.jpg)


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 30, 2012, 01:10:22 AM
xD

well streaming again.. but only for an hour as i have to wake up early.. meh -.-
https://join.me/768-744-462


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Haseyo on June 30, 2012, 10:28:52 PM
Aww I missed the stream. Huge storm happened over here so I was powerless all day :(


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on June 30, 2012, 10:41:08 PM
Aww I missed the stream. Huge storm happened over here so I was powerless all day :(
yeah alot of ppl have been missing my streams lately..


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: Wasabi_Skillz on July 01, 2012, 01:22:10 AM
i run on eastern time. your streams are pretty late.


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on July 01, 2012, 01:24:29 AM
i run on eastern time. your streams are pretty late.
its to avoid trolls mate, always avoiding trolls and haters ;D


Title: Re: DSX8 Swag of LOLI'S! Stage video previews... - 06/20
Post by: DSX8 on July 01, 2012, 06:04:05 PM
How come you dont send links via PM like you used to do?
ehh cause i dont feel like streaming during the day and im usually out doing stuff during the day

ok so imma stream my CSS work in a bit... if u want to join it, post here and ill PM it to ya! if i kno u on msn or skype, ill IM it to ya if u IM me.
:af2:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 01, 2012, 06:56:36 PM
I'd like a link too. :D


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 01, 2012, 08:16:30 PM
for those not in the stream, which is of course still going, here's wats new on the CSS. U cab still post/PM me for a URL to the stream

New "Ready to Brawl" model.
(http://i.imgur.com/gIHOu.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Pervyman Trigger on July 01, 2012, 08:17:30 PM
I still think it should say "Get Ready To [censored] [censored] Up!" Instead :>.>:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: SmashClash on July 01, 2012, 08:22:48 PM
for those not in the stream, which is of course still going, here's wats new on the CSS. U cab still post/PM me for a URL to the stream

New "Ready to Brawl" model.
([url]http://i.imgur.com/gIHOu.png[/url])

I think that bright green number next to "-minutes KO fest" should have a dark outline. Either that or make the background of that number black.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 01, 2012, 10:47:00 PM
that model with the white square is gonna be replaced.. so ya lol

anyways... i need help now on WHERE the CSS icons should go..

edit:
for ppl who wants to help where the CSS Icons shall go... HERE IS UR CHANCE TO SHINE TO HELP! Under this i have included an image of the CSS atm, but with no CSS icons shown at all except for the Random icon. This is what u have to do. grabs the CSS Icons from eith BV, or from ur brawl iso, and position them on this image. Once ur done, post ur image here on this thread and i'll take a look at them. You will be collabed (or credited if wanted) for your help.

(http://i.imgur.com/1WcNH.jpg) (http://i.imgur.com/1WcNH.jpg)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: RandomTBush on July 02, 2012, 12:58:11 AM
I still think it should say "Get Ready To [censored] [censored] Up!" Instead :>.>:
Because everything needs to have gratuitous swearing, right? Plus it doesn't fit in with it, considering it's a Tatsunoko vs. Capcom CSS.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 02, 2012, 01:37:17 AM
As per your request sir.
>.>
<.<
(http://img232.imageshack.us/img232/492/cssidkwth.jpg)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 02:57:00 AM
As per your request sir.
>.>
<.<
([url]http://img232.imageshack.us/img232/492/cssidkwth.jpg[/url])
i think ill go with ur design for now... but with a twist... here it is ;D
(http://i.imgur.com/URHlq.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: BlueBrain on July 02, 2012, 04:17:25 AM
that looks weird without the characters... xD


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 04:28:55 AM
that looks weird without the characters... xD
hah well the characters r SLOWLY being added ;D


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: BlueBrain on July 02, 2012, 04:36:26 AM
dude, sorry to say this, but i dont think i'll be able to get you all your CSPs, basicly cuz im about to have one of my worst summers ever, gotta study all day and all night basically... xD
i failed 5 "however they're  called" at college and gotta do re-exams at september...


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 04:43:29 AM
dude, sorry to say this, but i dont think i'll be able to get you all your CSPs, basicly cuz im about to have one of my worst summers ever, gotta study all day and all night basically... xD
i failed 5 "however they're  called" at college and gotta do re-exams at september...
:srs:

damn it...


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Pervyman Trigger on July 02, 2012, 08:04:30 AM
Because everything needs to have gratuitous swearing, right?

Time to brake some stuff
Time mess stuff up

Naw everything doesn't need to have it. Just the idea behind it.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 03:59:56 PM
Time to break some [censored]!
Time to mess [censored] up? YES!

Naw everything doesn't need to have it. Just the idea behind it.
lol fail words which i fixed


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Segtendo on July 02, 2012, 04:34:57 PM
lol fail words which i fixed
Nice fix :af:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 04:58:50 PM
Nice fix :af:
hah yeah

imma be making a video of my CSS in a bit... need to make sure i have these icons places right and stuff


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Juice Box on July 02, 2012, 05:13:37 PM
awesome stuff can't wait


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 06:06:51 PM
this is wat it currently looks like... need to make the icons a bit more thinner tho.. -_-.. not every icon is added yet tho
(http://i.imgur.com/FBqJC.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: AnImAiNe on July 02, 2012, 06:07:22 PM
looks great  ;D


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 06:50:30 PM
looks great  ;D
thanks

just added the rest of the icons on the top section where there's no words on the gear lol

edit:
here's wat it looks like with all the icons
(http://i.imgur.com/pY0fb.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Don Jon Bravo on July 02, 2012, 07:01:46 PM
did u ask wutsmercy about the sudden death deal or should i release it by the side, oh and can u take one pic please?
when u have time...


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Hero © on July 02, 2012, 07:02:21 PM
([url]http://i.imgur.com/pY0fb.png[/url])

And i have the codes for the seperate characters thing too..

CSS looks cool though.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 07:03:45 PM
did u ask wutsmercy about the sudden death deal or should i release it by the side, oh and can u take one pic please?
when u have time...
i talked to him about it.. but i think it slipped his mind.. so release it separately lol


And i have the codes for the seperate characters thing too..

CSS looks cool though.
ya as do i also.. their just blocked by the top gear >_<


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 02, 2012, 08:42:36 PM
here's wat it looks like with all the icons
([url]http://i.imgur.com/pY0fb.png[/url])


Might wanna adjust the icons a lot more towards the left.. The stray icons at the bottom don't really look too appealing, unless they were R.O.B and GnW.. Maybe you could shrink the rows a bit more?


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 08:57:51 PM
Might wanna adjust the icons a lot more towards the left.. The stray icons at the bottom don't really look too appealing, unless they were R.O.B and GnW.. Maybe you could shrink the rows a bit more?
yeah i plan on shrinking the rows a bit
right now here's an updated pic with the top row showing fine

click spoiler for pics
(http://i.imgur.com/IZ78w.png)(http://i.imgur.com/68Rsp.png)(http://i.imgur.com/QdHhq.png)(http://i.imgur.com/eDj97.png)(http://i.imgur.com/0gcth.png)(http://i.imgur.com/nN445.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Don Jon Bravo on July 02, 2012, 09:07:11 PM
what do u mean by shrinking the rows?
cuz i like the icons seperated a little the way u have them
makes them look a little bigger


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 09:08:32 PM
what do u mean by shrinking the rows?
cuz i like the icons seperated a little the way u have them
makes them look a little bigger
they'll keep their height.. but by wat i mean, make them a bit thinner so i can add Marth and Pikachu in the rows.. and move ROB and G&W somewhere... :>.>:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Haseyo on July 02, 2012, 09:14:13 PM
I feel like if you put Pikachu and Marth to the left next to Yoshi and Ice Climbers, it would even it out.

Sorry if this was said already.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 09:26:21 PM
I feel like if you put Pikachu and Marth to the left next to Yoshi and Ice Climbers, it would even it out.

Sorry if this was said already.
nope xD

they'll be moved to where ROB and G&W is, and have those 2 go where Pika and Marth is.

and wow... compared to how the first pic i've ever taken of the CSS, and to the updated pic up above... its totally different :o

Before
(http://fc08.deviantart.net/fs70/f/2012/124/5/c/my_first_brawl_css_hack___wip_by_demonslayerx8-d4yiuh5.png)

After

(http://fc09.deviantart.net/fs70/f/2012/184/d/0/ssbb_character_select___wip_update__2_by_demonslayerx8-d55vxv5.png)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 02, 2012, 09:33:22 PM
So much progress. :')


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 09:38:08 PM
So much progress. :')
hah yeah... how's those CSS icons and CSP's coming along? =3


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Don Jon Bravo on July 02, 2012, 10:10:28 PM
they'll keep their height.. but by wat i mean, make them a bit thinner so i can add Marth and Pikachu in the rows.. and move ROB and G&W somewhere... :>.>:
u can move them to the recycle bin lol


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 10:33:22 PM
u can move them to the recycle bin lol
nope :af:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 02, 2012, 10:42:58 PM
hah yeah... how's those CSS icons and CSP's coming along? =3
Haven't really gotten to them, been in a bad mood. Sorry. :/


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Juice Box on July 02, 2012, 10:43:56 PM
just seeing how much progress is being made so quickly makes me want it even more xD good stuff DSX8  :af:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 10:46:38 PM
just seeing how much progress is being made so quickly makes me want it even more xD good stuff DSX8  :af:
hah yeah xD

Haven't really gotten to them, been in a bad mood. Sorry. :/
ah thats fine...

anyways streaming now... who wants to join?


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Wasabi_Skillz on July 02, 2012, 11:07:52 PM
send me the link! i'll pop in once i get back from the grocery store.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 11:09:22 PM
send me the link! i'll pop in once i get back from the grocery store.
aight.. ill send it on over.

any1 else? or am i gonna be forever alone? :'(


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Pervyman Trigger on July 02, 2012, 11:10:11 PM
I could join, but I do plan on fallin asleep within the hour


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 02, 2012, 11:11:03 PM
I could join, but I do plan on fallin asleep within the hour
ok u wont join then


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Pervyman Trigger on July 02, 2012, 11:11:53 PM
Wha :oshi:


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 03, 2012, 04:37:15 AM
https://join.me/286-585-597 (https://join.me/286-585-597)

ok stream link posted

edit:
Current lookout of the CSS
(http://i.imgur.com/qMOEo.png)

edit2:
Stream is back up
https://join.me/896-184-332 (https://join.me/896-184-332)
.. and the CSS has been updated with icons properly placed!
(http://i.imgur.com/cn80L.png)

Vid coming this afternoon


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Segtendo on July 03, 2012, 07:55:38 AM
Are the gears on the CSS animated?


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: xZedkiel on July 03, 2012, 08:31:32 AM
Are the gears on the CSS animated?
Why yes, yes they are. :D


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: BlueBrain on July 03, 2012, 09:23:44 AM
my feedback:

add one more gear to the bottom,
get rid of 2 characters per actual row except the highest one
fit G&W and R.O.B. together with the deleted characters in the new lower gear,
and rearange characters to make them fit per origin


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 03, 2012, 12:13:54 PM
Are the gears on the CSS animated?
yes they r. so r the words

my feedback:

add one more gear to the bottom,
get rid of 2 characters per actual row except the highest one
fit G&W and R.O.B. together with the deleted characters in the new lower gear,
and rearange characters to make them fit per origin
cant. if i add a 3rd gear, and move some icons to that 1, then u wont be able to see them if using the Wii.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Chaos_Knight on July 03, 2012, 12:23:47 PM
I keep thinking the "Random" button should line up with 2 that's above.


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: DSX8 on July 03, 2012, 12:25:19 PM
I keep thinking the "Random" button should line up with 2 that's above.
hmmm mind doing a pic of wat u mean?


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Chaos_Knight on July 03, 2012, 12:36:31 PM
hmmm mind doing a pic of wat u mean?
Eh...I dont think I have to. I'm saying move the Random button a lil bit to the left so it lines up with the "2"


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 03, 2012, 02:57:13 PM
Eh...I dont think I have to. I'm saying move the Random button a lil bit to the left so it lines up with the "2"
oooh lol

i already fixed that

update:
SSBB CSS - TvC Style CSS (WIP #2) (http://www.youtube.com/watch?v=-8RtQwEBlVA#ws)


Title: Re: DSX8 Swag of stuff! Stage video previews... - 06/20
Post by: Chaos_Knight on July 03, 2012, 03:01:02 PM
I. Want. It. Now. Is the "Character Selection" at the bottom going to move as well but slower than the gears?

Also I was just listening to the same Dissidia theme a few minutes ago. :srs:


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 03, 2012, 03:03:10 PM
I. Want. It. Now. Is the "Character Selection" at the bottom going to move as well but slower than the gears?

Also I was just listening to the same Dissidia them a few minutes ago. :srs:
well it moves in BB, but im not sure y its not doing it in-game.. =/


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Haseyo on July 03, 2012, 03:05:58 PM
Looks great! Hope you can do something about the moving Character Selection thing.


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 03, 2012, 03:15:28 PM
Looks great! Hope you can do something about the moving Character Selection thing.
yeah i hope i can get it working in-game.. xD

but thanks


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Don Jon Bravo on July 03, 2012, 07:22:36 PM
Lol at 2:02 :P


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 03, 2012, 07:44:42 PM
Is getting the "Character Select" to rotate the only thing left to do before releasing?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 03, 2012, 07:48:09 PM
Is getting the "Character Select" to rotate the only thing left to do before releasing?
and fix the freeze issue for classic and all star mode lol


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: BlueBrain on July 04, 2012, 02:24:04 AM
and make the options for 1player modes visible?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 04, 2012, 02:25:21 AM
and make the options for 1player modes visible?
most of them r already visible, and already fixed the freeze issue for classic mode, but still issue's on the others

edit:
all freeze issue's fixed... i hope! just need to move some highscore stat models and its all set for those. then need to fix the difficulty box so the circle's shows.
anyways here's some MODE pics.. :vyse:
Classic
(http://i.imgur.com/VvTKq.png)

All-Star
(http://i.imgur.com/e7KTn.png)

Training
(http://i.imgur.com/sRPyE.png)

Boss Battles
(http://i.imgur.com/4cjWv.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: AnImAiNe on July 04, 2012, 04:22:59 AM
 :happy: if you dont mind me asking what % would you say your tvc pack is completion wise?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 04, 2012, 04:25:19 AM
:happy: if you dont mind me asking what % would you say your tvc pack is completion wise?
80% by now.. xD

all the stages r pretty much done.. just need the next BB for PAT0 fix's and other stuff for the Gasellschaft stages. Also gotta fix the freeze issue for the title and menu for wii users.

edit:
final pics ill show.. its pretty much done almost.. just want to replace some more models b4 its done.
(http://i.imgur.com/QANJy.png)(http://i.imgur.com/KqHoO.png)(http://i.imgur.com/QH9Fd.png)(http://i.imgur.com/QTvdY.png)(http://i.imgur.com/Vo32R.png)(http://i.imgur.com/Fw1Wd.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 04, 2012, 07:28:53 AM
Were you able to get the "Character Select" to rotate?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: TokoyamiTheDark on July 04, 2012, 07:55:08 AM
most of them r already visible, and already fixed the freeze issue for classic mode, but still issue's on the others edit: all freeze issue's fixed... i hope! just need to move some highscore stat models and its all set for those. then need to fix the difficulty box so the circle's shows. anyways here's some MODE pics.. :vyse:
Classic ([url]http://i.imgur.com/VvTKq.png[/url]) All-Star ([url]http://i.imgur.com/e7KTn.png[/url]) Training ([url]http://i.imgur.com/sRPyE.png[/url]) Boss Battles ([url]http://i.imgur.com/4cjWv.png[/url])
WOW! This is just AWESOME! I wonder how I can make my own...


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 04, 2012, 01:10:41 PM
Were you able to get the "Character Select" to rotate?
yeah i got it to rotate.. had to redo the animations for that bone >_<

WOW! This is just AWESOME! I wonder how I can make my own...
if u wanna go through alot of trials and errors, then be prepared


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Hero © on July 04, 2012, 06:19:52 PM
Can't wait for this CSS.

Im gonna have to replace all icons/names/csps all over again though :srs:


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: xZedkiel on July 05, 2012, 02:35:45 AM
Can't wait for this CSS.

Im gonna have to replace all icons/names/csps all over again though :srs:
Or just export your char_bust_tex_lz77 and import it into this one. >.>


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Hero © on July 05, 2012, 02:40:44 AM
Or just export your char_bust_tex_lz77 and import it into this one. >.>
Besides that part :P

That's the easiest.


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: BlueBrain on July 05, 2012, 02:45:36 AM
the CSPs would probably look weirdish, since the CSP box has a new shape...


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 05, 2012, 03:57:32 PM
For a second I thought the background of the CSS was gonna rotate or animate in some way.


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 05, 2012, 04:47:31 PM
the CSPs would probably look weirdish, since the CSP box has a new shape...
^ this

every CSP's r gonna need a new shape and size due to the player cards. luckily i got some1 to remake the 1's made by GammaKid. ^^"


For a second I thought the background of the CSS was gonna rotate or animate in some way.
lolfail

Can't wait for this CSS.

Im gonna have to replace all icons/names/csps all over again though :srs:
lol all from scratch ;D


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 05, 2012, 04:57:15 PM
  lolfail 
Well I think it would look better that way >.> Then again my head would hurt with that and gears moving at the same time. x.x


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 05, 2012, 06:30:46 PM
lolz

well... i MIGHT release a beta of my CSS.. although im not sure if i should put it up on BV.. so far there's only a select few ppl who has it..

>_>
<_<

so... who wants it on BV?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Don Jon Bravo on July 05, 2012, 06:32:17 PM
moi,
does it include codes?


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Dot on July 05, 2012, 06:32:59 PM


>_>
<_<

so... who wants it on BV?

i wants


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 05, 2012, 06:39:19 PM
lolz well... i MIGHT release a beta of my CSS.. although im not sure if i should put it up on BV.. so far there's only a select few ppl who has it.. >_> <_< so... who wants it on BV?
I wantz.......NAO!


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: DSX8 on July 05, 2012, 06:46:43 PM
moi,
does it include codes?

yes it uses codes, since everything was modified and stuff, it DOES use codes lol

i wants
I wantz.......NAO!
ORLY? :o


Title: Re: DSX8 Swag of stuff! TvC CSS Update Vid - 07/03
Post by: Chaos_Knight on July 05, 2012, 06:56:15 PM
ORLY? :o
YAHRLY!  :notimp:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 05, 2012, 07:25:11 PM
YAHRLY!  :notimp:
hmm... give me 2 hours to think bout it... or until xZedikal messages me back with some new CSP's and icons for it.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 05, 2012, 07:34:35 PM
Do the CSPs and icons have new sizes?


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 05, 2012, 07:38:58 PM
Do the CSPs and icons have new sizes?
same texture sizes, but different look to them and will mostly have the TvC style on the icons, and the player cards.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 05, 2012, 07:46:02 PM
I have a feeling my Dante CSP will have his head stuck in the player card. o.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 05, 2012, 07:47:09 PM
I have a feeling my Dante CSP will have his head stuck in the player card. o.o
yeah he most likely will.. lol


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 05, 2012, 07:48:46 PM
Er....make a version that has player cards that's not TvC style? o.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 05, 2012, 07:58:23 PM
Er....make a version that has player cards that's not TvC style? o.o
ehh... to late for that mate... =/


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 05, 2012, 08:26:24 PM
I'd love to have it. It could tide us over until Asf1nk's comes out :P

Also, were the CSS icons (the thumbnail of the character) created by hand? Or were they Brawl's?
Cuz I'd love to make my own.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 05, 2012, 09:27:52 PM
I'd love to have it. It could tide us over until Asf1nk's comes out :P

Also, were the CSS icons (the thumbnail of the character) created by hand? Or were they Brawl's?
Cuz I'd love to make my own.
atm its brawl's CSS Icons.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 06, 2012, 02:49:18 AM
so ur not gonna use the ones ive made already? O.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 02:50:29 AM
so ur not gonna use the ones ive made already? O.o
well me and xZedikal noticed that the 1's u made.. when u look at the other colors, their not in the same spot.. so he's gonna try to remake them.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: AnImAiNe on July 06, 2012, 03:53:44 AM
i needs it and i wants it  :)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 03:59:37 AM
hah... well so far only 5 ppl want it... hmmm :srs:

ok ill release a beta of it when i get everything from xZedikal.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 06, 2012, 08:57:41 AM
I think a poll would come in handy here :P
Most people probably missed the post.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 03:22:01 PM
I think a poll would come in handy here :P
Most people probably missed the post.
!

good idea seggy... idk y i didnt think of that lmao

new poll every1!


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 03:24:06 PM
I swear if someone picks No. *takes out a nail bat* :srs:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Puraidou on July 06, 2012, 03:25:19 PM
Here ya go bro :af:

(http://i341.photobucket.com/albums/o382/PrideToBeMe/Signatures/PDBS.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 03:34:28 PM
Btw DSX, is that Chaos Shrine done or are you waitng for the new BB to finish it? Cuz I just made a BRSTM to go with it but I dunno where what stage to put it on for now.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 03:38:50 PM
Btw DSX, is that Chaos Shrine done or are you waitng for the new BB to finish it? Cuz I just made a BRSTM to go with it but I dunno where what stage to put it on for now.
its pretty much done.. but the collision on the platform isnt working for some reason =/


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 03:50:13 PM
its pretty much done.. but the collision on the platform isnt working for some reason =/
Would the new BB fix it? =/


Ok whoever picked No on the poll, you're getting nail bat.  :notimp:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 03:53:25 PM
You typo'd my name three times XD you can just call me Zed bro, it's all cool :D and preferable too.

I'm starting work on them right after I finish up some Vader recolors I'm doing, which should be done by 7-8. And by 12 I should maybe have half of the character's roster complete. Also the icons I'm gonna do for the CSS, the faces might be different positions than the CSPs to add more of a TvC look to them. But the icons I should have to you right after Vader is done, so around 7:30-8:30. o.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 03:55:14 PM
You typo'd my name three times XD you can just call me Zed bro, it's all cool :D and preferable too.

I'm starting work on them right after I finish up some Vader recolors I'm doing, which should be done by 7-8. And by 12 I should maybe have half of the character's roster complete. Also the icons I'm gonna do for the CSS, the faces might be different positions than the CSPs to add more of a TvC look to them. But the icons I should have to you right after Vader is done, so around 7:30-8:30. o.o

o.o  ok cool


Would the new BB fix it? =/


Ok whoever picked No on the poll, you're getting nail bat.  :notimp:
hmm i hope it can.. if not then imma have to do it in BB 63d modset 4.2.

and make it 2 votes for no.. that is IF it gets 2 votes.. then u can kill em


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 03:59:36 PM
hmm i hope it can.. if not then imma have to do it in BB 63d modset 4.2. and make it 2 votes for no.. that is IF it gets 2 votes.. then u can kill em
Have you tried it now? And..... *hammers more nails into bat*


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 04:01:28 PM
Have you tried it now? And..... *hammers more nails into bat*
no imma wait for next BB to try, and if that fails, then ill use the old BB


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 06, 2012, 05:08:19 PM
The "No" votes went down to 1.
lolwat


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 05:14:50 PM
no imma wait for next BB to try, and if that fails, then ill use the old BB
Have you asked Mewtwo2000 for help? He is a stage guy >.>


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 05:16:01 PM
Have you asked Mewtwo2000 for help? He is a stage guy >.>
i rather not disturb him since he's always busy, i've made animated collisions b4. i mean it does work, but its not the same length as the platform


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 06, 2012, 08:30:02 PM
Is it bad that this whole time my net was down, I was thinking "Man I hope DSX8 is working on those Dissidia stages..."

Playing Theatrhythm the whole time didn't help xD I hope everything (CSS too) is going smooth now. Not sure what I missed.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:34:47 PM
Is it bad that this whole time my net was down, I was thinking "Man I hope DSX8 is working on those Dissidia stages..."

Playing Theatrhythm the whole time didn't help xD I hope everything (CSS too) is going smooth now. Not sure what I missed.
http://forums.kc-mm.com/index.php?topic=35139.msg962853#msg962853 (http://forums.kc-mm.com/index.php?topic=35139.msg962853#msg962853)

^ check that for info xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 06, 2012, 08:36:29 PM
Boss yo. Let me know if you're doing any streams.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:37:46 PM
Boss yo. Let me know if you're doing any streams.
not till the weekend... im just waiting for xZed to PM me the finished CSS Icons and CSP's ;D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 06, 2012, 08:43:06 PM
Is it bad that this whole time my net was down, I was thinking "Man I hope DSX8 is working on those Dissidia stages..." Playing Theatrhythm the whole time didn't help xD I hope everything (CSS too) is going smooth now. Not sure what I missed.
Is Theatrhythm in the U.S. now? O.o

*sees two No's on the poll* Time to die! *wacks tthe two people who picked "No" with nail bat*


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 06, 2012, 08:46:04 PM
not till the weekend... im just waiting for xZed to PM me the finished CSS Icons and CSP's ;D

That's chill, I got these EVO streams in the mean time.

Is Theatrhythm in the U.S. now? O.o

*sees two No's on the poll* Time to die! *wacks tthe two people who picked "No" with nail bat*

Since Tuesday. It's freaking awesome and challenging.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:47:03 PM
That's chill, I got these EVO streams in the mean time.

Since Tuesday. It's freaking awesome and challenging.
is Threatrhythm for the PSP? o.o

if so... it might use GMO models that i can easily port o.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 08:47:21 PM
not till the weekend... im just waiting for xZed to PM me the finished CSS Icons and CSP's ;D
So, I ran into a little we're-losing-the-house based predicament earlier, and I had to go do a couple things, so I'm gonna leave Vader aside.. I'll get to the CSS icons first today, I'll have those to you in a while.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:49:00 PM
So, I ran into a little we're-losing-the-house based predicament earlier, and I had to go do a couple things, so I'm gonna leave Vader aside.. I'll get to the CSS icons first today, I'll have those to you in a while.
:o

oh damn so ur being evicted from the house?


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 06, 2012, 08:52:33 PM
Theatrhythm is 3DS, and all flat from the looks of it so even if we could get 3DS models, I think it would be the same as BlazBlue in terms of lolwhatmodels.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:53:27 PM
oh for the 3DS... didnt kno that >_>

fail on me -_-


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 08:55:25 PM
:o

oh damn so ur being evicted from the house?
No, my dad had to close down his store because he didn't have money to pay the rent for it and he wasn't even selling anything, he closed about a week ago. We need money for the mortgage and we don't have any. So we were talking about what we could do to raise some money.

But aside from that, do you think it's possible to make the CSPs for player 2 and 4 mirror the ones from 1 and 3? I don't think it's possible, but I'm not specialized or knowledgeable in this field. x.x


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 08:59:27 PM
No, my dad had to close down his store because he didn't have money to pay the rent for it and he wasn't even selling anything, he closed about a week ago. We need money for the mortgage and we don't have any. So we were talking about what we could do to raise some money.

But aside from that, do you think it's possible to make the CSPs for player 2 and 4 mirror the ones from 1 and 3? I don't think it's possible, but I'm not specialized or knowledgeable in this field. x.x
sadly not at all.. i can probably LOOK into it tho.. let me check


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 09:11:27 PM
sadly not at all.. i can probably LOOK into it tho.. let me check
Alright, it'd be awesome if it were possible. Also, for the CSPs, should I make them like Jokekid did them? Or should I make them like in TvC, which would be a close-up of the face with some part (lets say the brim of Mario's hat) popping out.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 09:13:20 PM
Alright, it'd be awesome if it were possible. Also, for the CSPs, should I make them like Jokekid did them? Or should I make them like in TvC, which would be a close-up of the face with some part (lets say the brim of Mario's hat) popping out.
TvC look close up


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: AnImAiNe on July 06, 2012, 09:17:46 PM
the no's are people trolling


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 09:22:33 PM
TvC look close up
Alright then, that's easy.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 09:24:31 PM
Alright then, that's easy.
aight

anyways i checked the bones... nope cant make em rotate, it'll affect the other cards


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 09:33:38 PM
aight

anyways i checked the bones... nope cant make em rotate, it'll affect the other cards
Eh it's fine, it would've looked cool though lol but TvC doesn't mirror them either so it's fine.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 09:34:33 PM
Eh it's fine, it would've looked cool though lol but TvC doesn't mirror them either so it's fine.
true dat


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 10:48:16 PM
true dat
Well, it's gonna take longer than I thought, seeing as I'm going to have to use the original Brawl Dojo's old images (huge images for good quality and more options), and some I need to edit the blue gradient out of them, and for all I'm going to have to do the different palettes myself. But it'll come out good :D but it'll take a few days.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 06, 2012, 10:54:34 PM
Well, it's gonna take longer than I thought, seeing as I'm going to have to use the original Brawl Dojo's old images (huge images for good quality and more options), and some I need to edit the blue gradient out of them, and for all I'm going to have to do the different palettes myself. But it'll come out good :D but it'll take a few days.
well u can send me the CSS Icons so far :P


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 06, 2012, 11:00:06 PM
well u can send me the CSS Icons so far :P
I have to edit the big images into .png's and give them the right size and the right background. o.o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 12:53:34 AM
I have to edit the big images into .png's and give them the right size and the right background. o.o
oh i see o.o

edit:
gonna be streaming yet ANOTHER CSS design... this is for SSBX tho.
https://join.me/624-285-639


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 07, 2012, 01:43:44 AM
oh i see o.o

edit:
gonna be streaming yet ANOTHER CSS design... this is for SSBX tho.
https://join.me/624-285-639
Didn't let me join.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 01:55:28 AM
Didn't let me join.

lol i closed it... since the models i had couldnt be used for SSBX CSS... but if any1 wants to join and chill with me, here ya go.

https://join.me/721-796-654


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 07, 2012, 05:14:58 AM
well me and xZedikal noticed that the 1's u made.. when u look at the other colors, their not in the same spot.. so he's gonna try to remake them.

that's because im not recoloring the CSPs, im using the originals and editting them, but if i recall correct, the only one that differs is the main CSP, being all the recolors the same


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 07, 2012, 01:56:54 PM
that's because im not recoloring the CSPs, im using the originals and editting them, but if i recall correct, the only one that differs is the main CSP, being all the recolors the same
Doesn't matter if you're recoloring the CSPs or not, if you're using the originals, they're already the right size and all even. Only about 2/6 were evenly sized whereas the other 4/6 would be shifted in a way.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 01:58:56 PM
Doesn't matter if you're recoloring the CSPs or not, if you're using the originals, they're already the right size and all even. Only about 2/6 were evenly sized whereas the other 4/6 would be shifted in a way.
^ pretty much this JokeKid.. o.o''


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 07, 2012, 03:42:12 PM
ive been using the exact same template all the time...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 07, 2012, 06:40:26 PM
Go finish your CSS and Dissidia stages now! :rage:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 07, 2012, 06:41:11 PM
Go finish your CSS and Dissidia stages now! :rage:
With the help of the new BrawlBox :rage:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Hero © on July 07, 2012, 06:51:46 PM
Go finish your CSS and Dissidia stages now! :rage:
With the help of the new BrawlBox :rage:
I don't need to repeat these now do I?
:rage:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 07:05:09 PM
Go finish your CSS and Dissidia stages now! :rage:
LOL

make me... i still need pervy to hurry up -.-


With the help of the new BrawlBox :rage:
calm down yo :vyse:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 07, 2012, 08:25:57 PM
LOL make me... i still need pervy to hurry up -.- calm down yo :vyse:
At least finish the CSS and the Chaos Shrine. >.>


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 09:11:15 PM
At least finish the CSS and the Chaos Shrine. >.>
lol ya i kno xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 07, 2012, 09:27:24 PM
How close is your Phantom Train done DSX8?
And that Orphan's Cradle. :>.>:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 09:31:40 PM
How close is your Phantom Train done DSX8?
talk to pervy... i keep bugging him.. other ppl should also -_-

And that Orphan's Cradle. :>.>:
thats been done... just not.. released.. xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 09:48:44 PM
Is Pervy animating the stage? Maybe it would help him if he looked at my version's animations.
no he needs to fix the objects so their facing the correct way, cause the objects thats on the side of the train is supposed to be IN the train and NOT on the outside.. lol

i saw ur version tho.. it was meh... mine has the exact same animations as the original.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 07, 2012, 10:13:13 PM
Oh I see heh, that doesn't sound hard to do does it?

Hey how. Parts that don't need to be flipped are part of parts that do need to be flipped. And the whole damn things sideways. Plus I'm busy with things o-o I'll get it done all in good time. Just concentrate on the TvC CSS for now demon ^_~


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 10:15:58 PM
Hey how. Parts that don't need to be flipped are part of parts that do need to be flipped. And the whole damn things sideways. Plus I'm busy with things o-o I'll get it done all in good time. Just concentrate on the TvC CSS for now demon ^_~
my CSS is pretty much done man... im just waiting for Zed for the other textures for the icons and CSP's... and waiting for ur lazy ass.. -_-;


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 07, 2012, 10:22:51 PM
It was a little bright for Phantom Train but I enjoyed testing it. At least the movement is good. Good progress imo :D

Y u no release stages DS :>.>:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 07, 2012, 10:25:36 PM
You mean the train is on it's side rather than how it is here?
([url]http://i.imgur.com/TbsZz.jpg[/url])
It all just an animation flip unless you mean something else like UV flip.
Ether way I know yours and DSX8 will be alot better than mine. :)
HAH no... he means that its sideways in 3ds max, but its straight up in BB and in game.. lmao


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 07, 2012, 10:40:15 PM


Y u no release stages DS :>.>:
This ^ :srs:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 08, 2012, 01:38:46 AM
This ^ :srs:
cause i wanna make everything on the CSS fine first, then ill be releasing the finished stages after that.

on another note, i got myself a new extended monitor, so now i can work off of that also.

edit:
here's the new CSS icons made by xZedkiel. Currently 200kb under the filesize limit, but that'll be changed once all the CSP's r remade and set to CMPR instead of CI8
(http://i.imgur.com/uetSG.png)(http://i.imgur.com/RRq4P.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 08, 2012, 06:02:09 AM
those icons, the faces look too big...
i like how you removed the names though ^^


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 08, 2012, 07:02:26 AM
those icons, the faces look too big...
i like how you removed the names though ^^
lol.. i guess i can talk to xZedkiel bout that...

anyways with the newest BB.. i finally got a TvC stage to no longer freeze on me with its PAT0 files! its also less glitchy than it used to be too since all the models were remade in BB 67
(http://i.imgur.com/eTaKD.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 08, 2012, 09:05:36 AM
That's cool, and great news. Glad this new BB is helping many people out :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 08, 2012, 09:33:38 AM
 
([url]http://i.imgur.com/uetSG.png[/url])([url]http://i.imgur.com/RRq4P.png[/url])
Awesome....just.....awesome...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 08, 2012, 11:24:38 AM
([url]http://i.imgur.com/eTaKD.png[/url])
I have many words which I don't feel like saying :happy:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 08, 2012, 02:50:04 PM
That's cool, and great news. Glad this new BB is helping many people out :D
indeed... lets see if the daytime version still freezes on me tho ;D

I have many words which I don't feel like saying :happy:
:srs:
i dare ya to say it...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 08, 2012, 02:54:33 PM
i dare ya to say it...

to lazy, but i assure you there good things :af:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 08, 2012, 07:40:50 PM
to lazy, but i assure you there good things :af:
:notimp:
then u dont get stage until u fix phantom train for me... right now :>.>:

edit:
new proper lighting, ambient, and fog for gasellschaft storm! also hit and run servbot added... somehow freezes tho 1 min into the match with the servbots added...
(http://i.imgur.com/uh1ec.png)(http://i.imgur.com/TlTZ0.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: hamcritic on July 08, 2012, 09:40:38 PM
 :kdance:Hi! I just made this account to ask how progress is on Green Heart? I'm absolutely addicted to Black heart and I play her all the time ._. ... I tried finding anything you said on Green Heart but, yeah .. MUCH APPRECIATED I LOVE YOUR WORK.  :happy: :happy: :happy:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 08, 2012, 09:58:43 PM
:kdance:Hi! I just made this account to ask how progress is on Green Heart? I'm absolutely addicted to Black heart and I play her all the time ._. ... I tried finding anything you said on Green Heart but, yeah .. MUCH APPRECIATED I LOVE YOUR WORK.  :happy: :happy: :happy:
hahah... didnt kno some "guests" were a fan of my worl.. xD

but anyways... green heart and the other hearts r still being worked on.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 09, 2012, 03:14:21 AM
:notimp:
then u dont get stage until u fix phantom train for me... right now :>.>:

edit:
new proper lighting, ambient, and fog for gasellschaft storm! also hit and run servbot added... somehow freezes tho 1 min into the match with the servbots added...
([url]http://i.imgur.com/uh1ec.png[/url])([url]http://i.imgur.com/TlTZ0.png[/url])


omg beautiful shading!


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 09, 2012, 05:57:43 AM
omg beautiful shading!
hah thanks.. anyways i now have that stage working 100% now, and now currently working on Gasellschaft Day.

edit:
b4 i head off to bed... here's some in-game pics taken by KJP. for some reason my stages freeze at different times when using my CSS, any other CSS doesnt make them freeze.. looking into it atm.
(http://i.imgur.com/JTIiK.jpg)(http://i.imgur.com/ZKF73.jpg)(http://i.imgur.com/OCste.jpg)(http://i.imgur.com/oW6LK.jpg)(http://i.imgur.com/5jGOS.jpg)(http://i.imgur.com/gCkrD.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Wasabi_Skillz on July 09, 2012, 06:09:38 PM
amazing. i want day and storm so badly.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 09, 2012, 06:16:56 PM
amazing. i want day and storm so badly.
lol i might release em early.. idk

anyways... here's a fix i did for Las Vages... remember how it was all black, SRT0 data was all glitchy and made a pink flash on the middle of the stage, and the ground didnt look good? fixed!
(http://i.imgur.com/GOgL2.jpg)(http://i.imgur.com/0DRyk.jpg)

Burning Wasteland... will need another MDL0 fix.. might need to make them DAE's first then re-import them to fix the texture matrix or w/e...
(http://i.imgur.com/kr9Zg.jpg)

both gasellschaft stages
(http://i.imgur.com/j7EAY.jpg)(http://i.imgur.com/l5Alp.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Wasabi_Skillz on July 09, 2012, 06:40:56 PM
lol i might release em early.. idk

anyways... here's a fix i did for Las Vages... remember how it was all black, SRT0 data was all glitchy and made a pink flash on the middle of the stage, and the ground didnt look good? fixed!
([url]http://i.imgur.com/GOgL2.jpg[/url])([url]http://i.imgur.com/0DRyk.jpg[/url])

Burning Wasteland... will need another MDL0 fix.. might need to make them DAE's first then re-import them to fix the texture matrix or w/e...
([url]http://i.imgur.com/kr9Zg.jpg[/url])

both gasellschaft stages
([url]http://i.imgur.com/j7EAY.jpg[/url])([url]http://i.imgur.com/l5Alp.jpg[/url])


plzplzplz release them! i would be so happy! and i wanna update my les vagas stage.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Hero © on July 09, 2012, 06:50:47 PM
The lights look so bright :happy:
(http://i.imgur.com/0DRyk.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 09, 2012, 07:03:47 PM
The lights look so bright :happy:
([url]http://i.imgur.com/0DRyk.jpg[/url])
lol thats wat its supposed to be like dummy


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 09, 2012, 07:21:15 PM
I think that's why he has an awesome face.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 09, 2012, 08:23:59 PM
I think that's why he has an awesome face.
good point.... lol


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 09, 2012, 08:37:54 PM
Every time I see a bunch of stages in the "recent" vault, I keep getting sad because it's not yo stuff D:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 09, 2012, 08:38:47 PM
Every time I see a bunch of stages in the "recent" vault, I keep getting sad because it's not yo stuff D:
Orly? :o


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 10, 2012, 03:20:22 PM
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Demonstrain[censored].png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 10, 2012, 03:28:58 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Demonstrain[/url][censored].png)
:>.>:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 10, 2012, 03:29:53 PM
I dunno whats wrong with your PC, but I can see it. Lets try again

(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Demonstrain[censored].png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Hero © on July 10, 2012, 03:34:25 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Demonstrain[/url][censored].png)

And i like the name of the picture "Demonstrain[censored].png"
(http://i3.kym-cdn.com/entries/icons/original/000/001/987/fyeah.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 10, 2012, 03:41:38 PM
([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Demonstrain[/url][censored].png)
*tears of joy*  finally ='3

And i like the name of the picture "Demonstrain[censored].png"
([url]http://i3.kym-cdn.com/entries/icons/original/000/001/987/fyeah.jpg[/url])
... lol

https://join.me/775-488-034


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 10, 2012, 03:47:41 PM
https://join.me/775-488-034

Finally somethin to watch


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 10, 2012, 05:11:58 PM
Finally somethin to watch
which ur not doing a good job of doing... xD

anyways closing stream.. getting some kind of lag
(http://i.imgur.com/vMqZ0.png)(http://i.imgur.com/FriXp.png)(http://i.imgur.com/YOHiF.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 10, 2012, 05:22:32 PM
Needs more chairs. :srs:

But lookin good :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 10, 2012, 05:27:03 PM
Needs more chairs. :srs:

But lookin good :D
ehh i MIGHT add more chairs.. idk.. lmao


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 10, 2012, 07:37:38 PM
I vote chairs, but if it's that much of a bother, I wouldn't lose any sleep over it.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 10, 2012, 10:34:05 PM
I vote chairs, but if it's that much of a bother, I wouldn't lose any sleep over it.
yeah already added the extra chairs. lol


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 10, 2012, 10:45:30 PM
Good, cause I was bluffing. I will lose hours of sleep :srs:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 03:27:48 AM
Good, cause I was bluffing. I will lose hours of sleep :srs:
good... stay up all night! ;D

edit:
ok serious question every1...
what would you all do if i decided to quit in a few days? cause for the past 3-5 months i've been really uninterested in brawl hacking, and only doing this when i dont have anything to do most of the time... so new poll!


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Wasabi_Skillz on July 11, 2012, 03:34:24 AM
no plz don't! i would.... THROW UP


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xxWutzMercyxx on July 11, 2012, 04:00:12 AM
Take a break bro. You've been on these mods for awhile now. Take a leave of absence for a few months then see where you stand :P


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 11, 2012, 04:28:03 AM
A break would be nice if you need one. I have ridiculous hype for your Dissidia stuff right now, I'd cry inside if you just up and left ; ;


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Don Jon Bravo on July 11, 2012, 01:41:03 PM
man i havent heard from KTH, hope u dont pull one like that...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 11, 2012, 01:47:56 PM
At least release those stages  and CSS if you leave......   :oshi:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 02:27:02 PM
no plz don't! i would.... THROW UP
throw up u say? lol

Take a break bro. You've been on these mods for awhile now. Take a leave of absence for a few months then see where you stand :P
A break would be nice if you need one. I have ridiculous hype for your Dissidia stuff right now, I'd cry inside if you just up and left ; ;
might do that.. dunno...

man i havent heard from KTH, hope u dont pull one like that...
idk wat he did, so i wouldnt kno

At least release those stages  and CSS if you leave......   :oshi:
yeah would do


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: ChaosEpsilon613 on July 11, 2012, 02:30:45 PM
YES!! I would miss you :'(

But yeah, take a break if you need it. :)  It could be good for you.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Tawa Hoda on July 11, 2012, 02:52:05 PM
You SHOULD take a break for a while, I mean... 
When WAS the last time you had a break from brawl hacking...
But if you were to LEAVE then I would be sad...

You don't want to make me sad do you?  :srs:
- Or make Eleft sad for that matter, you too seem to get along nicely.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: xZedkiel on July 11, 2012, 03:00:51 PM
Yes you would be missed deeply, just take a break as long as you need. I'll get the CSPs finished for the CSS (don't think I've forgotten, just been busy with stuff irl, you know) and I'll send them to you when they're all done. Unless you leave earlier than I expect. o.o But yes, you've been working hard, go take a break bro.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 11, 2012, 03:02:35 PM
As long as you come on MSN every now and then, I'll be happy :af:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 03:13:27 PM
Yes you would be missed deeply, just take a break as long as you need. I'll get the CSPs finished for the CSS (don't think I've forgotten, just been busy with stuff irl, you know) and I'll send them to you when they're all done. Unless you leave earlier than I expect. o.o But yes, you've been working hard, go take a break bro.
lol well im planning on releasing stuff b4 i even do quit

As long as you come on MSN every now and then, I'll be happy :af:
ya will do.. even tho ur rarely on it xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 11, 2012, 03:44:26 PM
ya will do.. even tho ur rarely on it xD
And when I am on, you rarely reply :v


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 03:45:41 PM
And when I am on, you rarely reply :v
cause no1 talks to me thats y xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 11, 2012, 03:51:54 PM
I'll bug ya from time to time with a dancing Miku if you do :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 03:55:45 PM
I'll bug ya from time to time with a dancing Miku if you do :D
... orly?


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 11, 2012, 06:05:30 PM
Damn right rly
(http://images2.wikia.nocookie.net/__cb20100907214107/uncyclopedia/images/0/0a/Hatsune-miku-dancing.gif)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: LCCoolJ95 on July 11, 2012, 08:01:17 PM
Leaving, huh? You deserve to rest for a while. I've decided to quit myself. Brawl is so boring right now. I mean, brawl hacking is just sad, there's no more hype anymore. Sure, I'll still look through the forums for previews of upcoming hacks, but I won't make any hacks. But, in general, I will miss you if you leave, but if yoi need a break, then go right ahead, no one is going to stop you. Have a great summer Demon, Cheers ;)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 08:53:33 PM
Damn right rly
([url]http://images2.wikia.nocookie.net/__cb20100907214107/uncyclopedia/images/0/0a/Hatsune-miku-dancing.gif[/url])
lol i see.. xD

Leaving, huh? You deserve to rest for a while. I've decided to quit myself. Brawl is so boring right now. I mean, brawl hacking is just sad, there's no more hype anymore. Sure, I'll still look through the forums for previews of upcoming hacks, but I won't make any hacks. But, in general, I will miss you if you leave, but if yoi need a break, then go right ahead, no one is going to stop you. Have a great summer Demon, Cheers ;)
ehh we'll see how the rest of this month is..

anyways... im now teaming up with LegacyWolf on a melee stage.. Ripped it myself last night, mirrored it, rotated it, and also fixed normals. the other versions that were ripped by OshToby and GameWatching had missing objects and mine doesnt.
(http://i.imgur.com/KD7Uw.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: ChaosEpsilon613 on July 11, 2012, 08:56:43 PM
Looks very nice so far :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 11, 2012, 09:24:30 PM
That place looks so strange in that state  :>.>:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 11, 2012, 09:33:16 PM
I remember that stage! Ah~ memories~


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 11, 2012, 09:40:32 PM
Looks very nice so far :D
lol thanks

That place looks so strange in that state  :>.>:
wat u mean in 3ds max? xD

I remember that stage! Ah~ memories~
heheh :P


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: 5una~ on July 11, 2012, 11:11:08 PM
Yes you would be missed if you left I really enjoy your work and stuff it is so awesome and well done some of the best there is if i do say so myself if you need to rather than quitting completly and stuff take a long break than go back to it when you feel like it but that is of course up to you do what your heart tells you and what you think is right.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 12, 2012, 01:41:46 AM
you gonna add that monster i dont remember the name of, and make him attack the stage to make it rotate?


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 12, 2012, 01:42:49 AM
you gonna add that monster i dont remember the name of, and make him attack the stage to make it rotate?
Kraid? yeah... me and legacy r still working on the stage. ill show a BB pic soon...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Hero © on July 12, 2012, 02:17:36 AM
I think you already know who voted for "No"
(http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 12, 2012, 06:31:07 AM
I think you already know who voted for "No"
([url]http://i34.tinypic.com/15oxhy8.jpg[/url])
u im guessing? -.-

anyways... in-game shots of Brinstar Depths... still need to figure out how to get the right colors... so far uses SRT0 for the lava, and CLR0 for the lights.. its pretty awesome so far. anyways off to bed... more pics later tonight hopefully.
(http://i.imgur.com/NRPFB.png)(http://i.imgur.com/tO8y9.png)(http://i.imgur.com/exxn5.png)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Carnage on July 12, 2012, 07:48:52 AM
where is kraid? without kraid spining around the stage it isnt brinsstar depths xD even if you dont want the stage to spin you should put kraid on the background just doing a random wait animation :P


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Pervyman Trigger on July 12, 2012, 10:49:02 AM
I think you already know who voted for "No"
([url]http://i34.tinypic.com/15oxhy8.jpg[/url])

Me (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Segtendo on July 12, 2012, 11:06:34 AM
Me ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])
You need a scumbag hat. (http://i34.tinypic.com/15oxhy8.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 12, 2012, 01:43:59 PM
where is kraid? without kraid spining around the stage it isnt brinsstar depths xD even if you dont want the stage to spin you should put kraid on the background just doing a random wait animation :P
he'll be added in a future update.. for now i just want the stage to be playable. it will still rotate none-the-less.

You need a scumbag hat. ([url]http://i34.tinypic.com/15oxhy8.jpg[/url])
lolz made me lol


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 12, 2012, 04:07:02 PM
I've been out of the loop for a bit ever since that power issue, so just a few random questions.

1) Did the pyreflies ever manage to get workin' in Dream's End?
2) Did the collision issues or whatever get addressed in Old Chaos Shrine?
3) How's The Rift coming along?
4)  :notimp:
(http://kazasou.files.wordpress.com/2010/05/040503293348.gif)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 12, 2012, 04:30:39 PM
I've been out of the loop for a bit ever since that power issue, so just a few random questions.

1) Did the pyreflies ever manage to get workin' in Dream's End?
2) Did the collision issues or whatever get addressed in Old Chaos Shrine?
3) How's The Rift coming along?
4)  :notimp:
([url]http://kazasou.files.wordpress.com/2010/05/040503293348.gif[/url])


1- yes
2- sorta
3- havent touched
4- :>.>:


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 12, 2012, 05:10:21 PM
1 1/2 out 3 isn't bad :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 12, 2012, 06:00:52 PM
1 1/2 out 3 isn't bad :D
LOL i guess


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 12, 2012, 06:39:18 PM
The main one I desire sounds complete so I am very content in terms of news.

Almost makes me...want to dance...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: DSX8 on July 13, 2012, 05:49:24 AM
The main one I desire sounds complete so I am very content in terms of news.

Almost makes me...want to dance...

makes me want to puke on u.. anyways Brinstar Depths is now in legacy hands or the Color Nodes.

edit:
stream closed! so this is what i learned in my streaming process... color node editing in 3ds max. here's wat brinstar looked like b4
(http://i.imgur.com/9MTOs.png)

an here's after, the pipes r fully done, an the BG wall is about half done now. (ignore the brightness for now, that'll be fixed)
(http://i.imgur.com/1fZBq.jpg)


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Chaos_Knight on July 13, 2012, 06:01:07 AM
Doesn't Dream's End needs its Color Nodes or is it already fixed?


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Carnage on July 13, 2012, 07:11:08 AM
lava is looking epic xD


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: SiLeNtDo0m on July 13, 2012, 08:20:31 AM
So much hype for Brinstar Depths.  One of my favourite stages in Melee, gutted they didn't include it in Brawl.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 13, 2012, 08:41:13 AM
Yeah I don't know a soul that wanted Big Blue back, they totally should've put this in.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 13, 2012, 08:54:28 AM
Yeah I don't know a soul that wanted Big Blue back, they totally should've put this in.
my soul was happy about big blue, it's an awesome concept stage...


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: Haseyo on July 13, 2012, 09:34:08 AM
Spent too much time focusing on not flying off-screen to actually fight. I hated it, always took it off Random select.

The brightness actually makes it look HD as hell, lol.


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: ChaosEpsilon613 on July 13, 2012, 01:22:27 PM
Spent too much time focusing on not flying off-screen to actually fight. I hated it, always took it off Random select.

The brightness actually makes it look HD as hell, lol.

I was glad at first that they brought back Big Blue, as a kid i used to pretend i was racing and stand on the cars... I wasnt the brightest kid.

But yeah, Brinstar Depths, cant wait for it :D


Title: Re: DSX8 Swag of stuff! TvC CSS Beta? Who wants it! - 07/05
Post by: BlueBrain on July 13, 2012, 02:24:44 PM
I was glad at first that they brought back Big Blue, as a kid i used to pretend i was racing and stand on the cars... I wasnt the brightest kid.

But yeah, Brinstar Depths, cant wait for it :D

i did the same O.o


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: DSX8 on July 13, 2012, 03:30:59 PM
Doesn't Dream's End needs its Color Nodes or is it already fixed?
yeah it needs it also... but that 1 might be more harder to do.

lava is looking epic xD
lol thanks xD

So much hype for Brinstar Depths.  One of my favourite stages in Melee, gutted they didn't include it in Brawl.
Yeah I don't know a soul that wanted Big Blue back, they totally should've put this in.
hah yeah.. they shouldve replaced zebes with this stage =/

I was glad at first that they brought back Big Blue, as a kid i used to pretend i was racing and stand on the cars... I wasnt the brightest kid.

But yeah, Brinstar Depths, cant wait for it :D
lmao i never i that xD

edit:
u all can have a new pic.. check out that pipe on the far top right.. looks smexy ;D
(http://i.imgur.com/OSLGK.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Haseyo on July 13, 2012, 04:01:12 PM
Dream's End and this...just...so...
(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif)

Just release them in a pack called "Haseyo"


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: SiLeNtDo0m on July 13, 2012, 04:11:44 PM
Yeah I don't know a soul that wanted Big Blue back, they totally should've put this in.

I was happy with Big Blue.  Or more the fact that Bunny Hood Sonic could outrun it :3


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: DSX8 on July 13, 2012, 04:13:13 PM
Dream's End and this...just...so...
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif[/url])

Just release them in a pack called "Haseyo"
... calm urself shorty >_>

if this comes out like anything close enough to the original Brinstar Depths stage...
THEN ill think bout doing it to Dream's End


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Segtendo on July 13, 2012, 04:22:40 PM
u all can have a new pic.. check out that pipe on the far top right.. looks smexy ;D
([url]http://i.imgur.com/OSLGK.png[/url])

QFT cuz of "cloob"


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Haseyo on July 13, 2012, 05:05:36 PM
I was happy with Big Blue.  Or more the fact that Bunny Hood Sonic could outrun it :3

Now that was fun, but of course it got boring after awhile.

... calm urself shorty >_>

if this comes out like anything close enough to the original Brinstar Depths stage...
THEN ill think bout doing it to Dream's End

You already know I'll take Dream's End as is right now.


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Don Jon Bravo on July 13, 2012, 05:31:14 PM
Yeah I don't know a soul that wanted Big Blue back, they totally should've put this in.


But the soundtrack is so [censored]ing epic:

GUITAR F-Zero X "Big Blue" - Zachary Landgraf (http://www.youtube.com/watch?v=s2kcPFKuT84#)


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: DSX8 on July 13, 2012, 05:31:51 PM
QFT cuz of "cloob"
i kno.. its orgasmic ;D

Now that was fun, but of course it got boring after awhile.

You already know I'll take Dream's End as is right now.
indeed.. it did get boring xD

hmm... if u want it so bad.. then message me on msn BEGGING for it :P


anyways... here's wat the coloring looks like in 3ds max so far.. i forgot to save last night after doing the pipes so i had to do it again x-x
legacy is working on the coloring of the main stage, while i work on the BG.

IM AN ARTIST AT WORK!
(http://i.imgur.com/0LB7G.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Haseyo on July 13, 2012, 05:42:32 PM
Does the gooey core do all the...gooey core stuff?


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: DSX8 on July 13, 2012, 05:48:45 PM
Does the gooey core do all the...gooey core stuff?
once it has its own bone.. yea

anyways... streaming!
https://join.me/391-598-514


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Tawa Hoda on July 13, 2012, 10:57:15 PM
'SUP how's that Brinstar Depths


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: DSX8 on July 13, 2012, 10:59:25 PM
'SUP how's that Brinstar Depths
lol do u really wanna know?
......
fine ill post a pic of whats done so far
>.>
<.<

note:
this is a true artist at work with the colors! ;D
(http://i.imgur.com/B1IGj.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Don Jon Bravo on July 13, 2012, 11:19:19 PM
it aint over til the artist says its over lol
stage is looking fantastic dx8


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 14, 2012, 12:03:53 AM
it aint over til the artist says its over lol
stage is looking fantastic dx8
thanks.
at least the stage is playable ;)

just need to color the main stage more then i can do its collisions =D


Title: Re: DSX8 Swag of stuff! Brinsar Depths clooab w/ Legacy - 07/13
Post by: Haseyo on July 14, 2012, 12:09:28 AM
Good, good. I like to collide.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: ItalianStallion on July 14, 2012, 02:06:33 AM
Who made those color edits? You or Legacy?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 14, 2012, 02:47:33 AM
Who made those color edits? You or Legacy?
i did sir

Good, good. I like to collide.
as do i 8)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: xxWutzMercyxx on July 14, 2012, 03:32:40 AM
Showing a preview of DSX8's newest improvements. Background and lava done. He fix the color nodes for the two platforms as shown. Very promising so far and brings back good memories ;D
(http://img341.imageshack.us/img341/2357/al0809031705binout.jpg)
(http://img220.imageshack.us/img220/8484/al08090317051binout.jpg)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: SSJ Is Clueless! on July 14, 2012, 09:13:44 AM
wow nice brinstar depths

@DSX8
of course we would(poll)

aslo btw your thread says "brinsar" but it chould be brinstar..i think...right?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Segtendo on July 14, 2012, 10:28:47 AM
Showing a preview of DSX8's newest improvements. Background and lava done. He fix the color nodes for the two platforms as shown. Very promising so far and brings back good memories ;D
([url]http://img341.imageshack.us/img341/2357/al0809031705binout.jpg[/url])
([url]http://img220.imageshack.us/img220/8484/al08090317051binout.jpg[/url])
Damn. That's bright.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 14, 2012, 10:36:47 AM
wow nice brinstar depths

@DSX8
of course we would(poll)

aslo btw your thread says "brinsar" but it chould be brinstar..i think...right?
... ur soooo right.. xD

Damn. That's bright.
more like its the stage lighting x-x


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Funzy <3 on July 14, 2012, 04:33:10 PM
Look I'm visiting your thread no need to slap me again haha ^_^
Anyways I'm loving the recreation of Brinstar Depths... my only concern is that lava texture :/


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 14, 2012, 10:31:17 PM
Look I'm visiting your thread no need to slap me again haha ^_^
Anyways I'm loving the recreation of Brinstar Depths... my only concern is that lava texture :/
.. who r u again? xDD

lmao.. anyways... 1 new pic and thats all ill show for now.. im sorta having a hard time doing the colors now.. since last night, i noticed that the stage gets an orange tint to everything when it rotates, and i've been trying to replicate that, but no luck at all..
(http://i.imgur.com/6jLu4.png) (http://imgur.com/6jLu4)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: ✿Zelia✿ on July 14, 2012, 10:45:34 PM
.. who r u again? xDD

That's  X_funtaztic_X, DSX8.  (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Funzy <3 on July 15, 2012, 12:00:34 AM
That's  X_funtaztic_X, DSX8.  ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])

Thank you sorce! Although I wish I could have did that slap V_V I'll do it anyway
[/quote]
.. who r u again? xDD


(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 15, 2012, 12:02:57 AM
Just put on your Berserker Dressphere and whoop his ass D;

FLIPPY SAMUS LAND PLACE DUN YET


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 15, 2012, 12:20:02 AM
That's  X_funtaztic_X, DSX8.  ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])

oh i see o.o

Thank you sorce! Although I wish I could have did that slap V_V I'll do it anyway
([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])
x-x

Just put on your Berserker Dressphere and whoop his ass D;

FLIPPY SAMUS LAND PLACE DUN YET
lol NO!


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Funzy <3 on July 15, 2012, 12:26:46 AM
Just put on your Berserker Dressphere and whoop his ass D;

FLIPPY SAMUS LAND PLACE DUN YET
I probably should hmmm :af:
x-x

Maybe I took it too far ^_^'' Oh well, bet you will remember me now :D


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: ✿Zelia✿ on July 15, 2012, 01:01:05 AM
x-x

I know your faking it. WAKE UP!!!

(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)
(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)
(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)(http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 15, 2012, 01:37:19 AM
I know your faking it. WAKE UP!!!
([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url]) ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url]) ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])
Ouch! O.o


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 15, 2012, 05:07:35 AM
curses i've been noticed i was faking death >_>

anyways... just some slight lighting changes.. off to bed i go
(http://i.imgur.com/u1YEt.jpg) (http://imgur.com/u1YEt)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: TokoyamiTheDark on July 15, 2012, 05:04:43 PM
curses i've been noticed i was faking death >_> anyways... just some slight lighting changes.. off to bed i go ([url]http://i.imgur.com/u1YEt.jpg[/url]) ([url]http://imgur.com/u1YEt[/url])
Ah, one of my fav Melee stages, I was dissapointed that it didn't made it's way into Brawl... It goes over which stage?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 15, 2012, 06:32:46 PM
Ah, one of my fav Melee stages, I was dissapointed that it didn't made it's way into Brawl... It goes over which stage?
it'll be over skyworld like all of my other stages due to its huge filesize capacity. but will be ported with .rels also.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 15, 2012, 06:39:26 PM
it'll be over skyworld like all of my other stages due to its huge filesize capacity. but will be ported with .rels also.
That reminds me. Is Orphan's Cradle still over Frigate Orpheon just like in V1?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 15, 2012, 06:47:56 PM
That reminds me. Is Orphan's Cradle still over Frigate Orpheon just like in V1?
yeah it'll come with the same .rel's that it came with.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 15, 2012, 10:15:29 PM
I'll probably .rel it over one of the Metroid stages so I don't have to get songs >_>


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 05:46:26 AM
I'll probably .rel it over one of the Metroid stages so I don't have to get songs >_>
....
lazy... i always include 1-2 brstm's xD

update:
well i got the lighting as close as i could o.e.. could use some help with it tho

other news.. i got the collisions all set up and in place. since the rip of the stage, legacy noticed that it was slanted by alot, so he went ahead and fixed that up for me.
(http://i.imgur.com/yoky9.png)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Carnage on July 16, 2012, 08:52:55 AM
now you need to ask pervy to t pose kraid so you can rigg him and animate him :P


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Forte on July 16, 2012, 11:59:39 AM
http://i.imgur.com/u1YEt.jpg (http://i.imgur.com/u1YEt.jpg)
http://i.imgur.com/yoky9.png (http://i.imgur.com/yoky9.png)

^What happened between those two versions? The previous one you posted looked more accurate than the current one posted tbh. Concerning the previous version, the stage light sources should be split between the top and the bottom. The top light should be desaturated to a more neutral color, while the bottom light should be the stronger of the two and have the same orange ambiance/light color that the top had in the previous picture. Additionally, the character lighting looks pretty decent color wise, but the actual source should be lower on the Y-axis.

That's just my opinion on the matter.

Other than that, you've made some commendable progress on the stage and I'm anxious to see your final outcome on it. Keep up the good work.
- Forte


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 02:53:09 PM
@Carnage - hah yeah.. but he doesnt want me to ask him for help on anything else.. xD

[url]http://i.imgur.com/u1YEt.jpg[/url] ([url]http://i.imgur.com/u1YEt.jpg[/url])
[url]http://i.imgur.com/yoky9.png[/url] ([url]http://i.imgur.com/yoky9.png[/url])

^What happened between those two versions? The previous one you posted looked more accurate than the current one posted tbh. Concerning the previous version, the stage light sources should be split between the top and the bottom. The top light should be desaturated to a more neutral color, while the bottom light should be the stronger of the two and have the same orange ambiance/light color that the top had in the previous picture. Additionally, the character lighting looks pretty decent color wise, but the actual source should be lower on the Y-axis.

That's just my opinion on the matter.

Other than that, you've made some commendable progress on the stage and I'm anxious to see your final outcome on it. Keep up the good work.
- Forte

the difference between those 2 r the lighting and the lighting position. Sadly idk if adding any new lighting nodes will work or not or not. cause atm, i have the stage lighting starting just below the lava and its end point is just up above where samus is. i kno its not completely accurate, thus is y i ask some1 for some help with the lighting. might ask mewtwo2000 or something.. lol


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 16, 2012, 03:11:35 PM
is the bottom part supposed to be transparent??? i dont remember that O.o


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 03:16:00 PM
is the bottom part supposed to be transparent??? i dont remember that O.o
naaah i looked at the original melee stage and there's supposed to be another object under that and i mustve deleted it w/o knowing... >.<"


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Carnage on July 16, 2012, 03:41:44 PM
i want to see kraid rigged on the stage and maybe on bowser? xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 03:43:14 PM
i want to see kraid rigged on the stage and maybe on bowser? xD
lol no.. ill be making a boneset for him xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 16, 2012, 05:46:30 PM
naaah i looked at the original melee stage and there's supposed to be another object under that and i mustve deleted it w/o knowing... >.<"
lol
fail


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 07:39:58 PM
lol
fail
lol yes it is x.x

but i made a copy of that object and made it a bit smaller and put it behind that object, so its all cool now


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: slayermarth101 on July 16, 2012, 07:49:18 PM
Join.me?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 16, 2012, 08:34:05 PM
Join.me?
maybe 2morrow. taking a break for the day


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: ItalianStallion on July 17, 2012, 01:29:34 AM
anyways... just some slight lighting changes.. off to bed i go
([url]http://i.imgur.com/u1YEt.jpg[/url]) ([url]http://imgur.com/u1YEt[/url])


Much better, Mike!

Now that is a sexy stage just as is. Hope you still plan on making that neutral version.

Also, find a new texture for that lava please lol.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 04:50:04 AM
Much better, Mike!

Now that is a sexy stage just as is. Hope you still plan on making that neutral version.

Also, find a new texture for that lava please lol.
woooooo... now every1 will kno my name... >_<".. o well.

and thanks. ill stick with the original lava texture since the others u sent me didnt look good xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 17, 2012, 05:25:23 AM
if u dont want ur name to be known... burry this page with SPAM!!!!


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Carnage on July 17, 2012, 05:50:06 AM
too late i already know it xD

why dont you ask pervy for t posing kraid?


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Segtendo on July 17, 2012, 11:40:58 AM
woooooo... now every1 will kno my name... >_<".. o well.
I already knew your name, thanks to Facebook lol
Hell, Enzo sometimes calls me by my real name, and I don't mind.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Gamma Ridley on July 17, 2012, 11:41:57 AM
What the heck is Brinsar Depths


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: LCCoolJ95 on July 17, 2012, 03:28:03 PM
What the heck is Brinsar Depths
It's a stage from Super Smash Bros. Melee. Hey DSX8, I love that stage man! My buddy loves this stage :D


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 03:38:17 PM
What the heck is Brinsar Depths
:>.>palm:  srsly? u dont kno what Brinstar Depths is Gamma Ridley?

It's a stage from Super Smash Bros. Melee. Hey DSX8, I love that stage man! My buddy loves this stage :D
^ exactly as wat this man says!!

and thanks :o


@seggy - well if my name shall be known, IT SHALL BE KNOWN TO EVERY1!! xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlackJax96 on July 17, 2012, 03:41:20 PM
What the heck is Brinsar Depths

i c wut u did thar

It's a stage from Super Smash Bros. Melee.
:>.>palm:  srsly? u dont kno what Brinstar Depths is Gamma Ridley?

Don't worry Gamma I'm laughing too


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Gamma Ridley on July 17, 2012, 03:52:41 PM
i c wut u did thar

Don't worry Gamma I'm laughing too

I'm waiting to see how long it takes for anyone else to notice.

Congrats, you're probably the first.


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 17, 2012, 04:09:48 PM
lol, id like to know too what a brinsar depths is...


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Segtendo on July 17, 2012, 04:12:38 PM
I'm waiting to see how long it takes for anyone else to notice.

Congrats, you're probably the first.
I noticed it as well. People just didn't take the joke :srs:


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 04:17:23 PM
I'm waiting to see how long it takes for anyone else to notice.

Congrats, you're probably the first.
i didnt kno it was a joke... then again i always take alot of things seriously.. lol


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 17, 2012, 04:18:49 PM
i didnt kno it was a joke... then again i always take alot of things seriously.. lol

The Joker - Why so Serious? (Full Scene) HD (http://www.youtube.com/watch?v=F_5dP_83O7o#)


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Segtendo on July 17, 2012, 04:20:57 PM
The Joker - Why so Serious? (Full Scene) HD ([url]http://www.youtube.com/watch?v=F_5dP_83O7o#[/url])
Only you would post this jokekid :P


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 04:24:05 PM
The Joker - Why so Serious? (Full Scene) HD ([url]http://www.youtube.com/watch?v=F_5dP_83O7o#[/url])
somehow i was expecting that... o.o


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: BlueBrain on July 17, 2012, 04:25:32 PM
somehow i was expecting that... o.o
lol, cuz i think its the second time today i post that video? xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Carnage on July 17, 2012, 06:53:03 PM
dsx8 you still havent found out  why gamma said that?  lol a hint look at the title of your thread xD


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Gamma Ridley on July 17, 2012, 07:11:09 PM
dsx8 you still havent found out  why gamma said that?  lol a hint look at the title of your thread xD

That's not a hint, that's the answer.

:|


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 08:34:21 PM
oh wow.... i had no clue my title said that.... :>.>palm:

fixed


Title: Re: DSX8 Swag of stuff! Brinsar Depths collab w/ Legacy - 07/13
Post by: Segtendo on July 17, 2012, 08:35:29 PM
oh wow.... i had no clue my title said that.... :>.>palm:

fixed
Ya FINALLY fixed that :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 09:10:55 PM
indeed

so anyways... lately ppl have been asking me on youtube "what happened to Mute City?"

A - Mewtwo2000 is still doing the collision work for the stage. But he has worked on it, and will giving me either some pics or a video of it some1 this week or next week.

Also... ill be releasing V1 of Brinstar Depths this weekend. No it will not have animations, it'll be all Neutral for now, meaning no kraid or stage movement. but there will be animated lava.


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 17, 2012, 09:23:27 PM
Are you gonna release any other stages along with Brinstar Depths?


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 09:27:45 PM
Are you gonna release any other stages along with Brinstar Depths?
orphans cradle revamp


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 17, 2012, 09:45:01 PM
Boss. If you need a tester, you know whur to look D;


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 09:49:09 PM
Boss. If you need a tester, you know whur to look D;
no need for a tester.. i got myself and got mah wii back, so 8)


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 17, 2012, 09:50:32 PM
orphans cradle revamp
YES! :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 17, 2012, 10:50:01 PM
no need for a tester.. i got myself and got mah wii back, so 8)

Awesome. Less testing = faster releasing. BOOYAAA


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 17, 2012, 11:30:02 PM
Awesome. Less testing = faster releasing. BOOYAAA
besides... i dont recall u being used as a tester :notimp:


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 18, 2012, 08:11:27 AM
Not for you, for other people.


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 18, 2012, 03:54:54 PM
Not for you, for other people.
ooh ok lol

anyways.. last night i sent pervy Kraid's model.. he's gonna try to t-pose him xD


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 18, 2012, 05:12:54 PM
Keep him T-posed in the background :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 18, 2012, 05:34:55 PM
Keep him T-posed in the background :srs:
mmm no thanks.

sorry every1.. but im not gonna do anything today, since i just found out about something that happened to 1 of my friends last night and him and his gf r in the hospital in very bad conditions


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 18, 2012, 05:38:26 PM
mmm no thanks. sorry every1.. but im not gonna do anything today, since i just found out about something that happened to 1 of my friends last night and him and his gf r in the hospital in very bad conditions
Oh no......here we go again....does this mean Brinstar and Cradle have been delayed?


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 18, 2012, 05:42:25 PM
Hope they are okay. Support them as much as possible, dood!


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: xxWutzMercyxx on July 18, 2012, 05:42:47 PM
Who cares about Brinstar and Cradle when your friends are hospitalized?? Take the time you need man, these hacks aren't going anywhere anytime soon :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 18, 2012, 05:45:26 PM
Oh no......here we go again....does this mean Brinstar and Cradle have been delayed?
ill try not to delay them..

Hope they are okay. Support them as much as possible, dood!
all ill say is that he saved his gf, but only got a broken leg, him on the other hand, his leg was ripped off from the impact of the car, and the dogs they were walking, all died

Who cares about Brinstar and Cradle when your friends are hospitalized?? Take the time you need man, these hacks aren't going anywhere anytime soon :P
thxs..


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Chaos_Knight on July 18, 2012, 05:52:02 PM
Ouch! Was it literally ripped off? And is his gf alright? If it's too painful to say then you don't have to say it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 18, 2012, 05:58:05 PM
Ouch! Was it literally ripped off? And is his gf alright? If it's too painful to say then you don't have to say it.
yeah it was literally ripped off from the hit and run.. they tried to save his leg this morning but it was so bad that they couldnt save it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Haseyo on July 18, 2012, 05:58:32 PM
Oh, my ; ;
Please, take as much time as you need. If you need someone to talk to, just know we're here.


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: slayermarth101 on July 18, 2012, 08:18:47 PM
Mother of God @~@
Just take all the time you need. Hacking should be the last thing on your mind atm. @_@


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: xZedkiel on July 18, 2012, 09:48:35 PM
Bro, I wish the best for them, I hope all goes well and they catch that guy who did the hit and run.. That pissed me off, he deserves to pay for his freakin' crimes! Just take a break, forget the hacks for a while.. My life isn't going so well either, dad's jobless and hospitalized, I'm stressin' over this, I might take a break too..


Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: DSX8 on July 18, 2012, 10:23:51 PM
Oh, my ; ;
Please, take as much time as you need. If you need someone to talk to, just know we're here.
yeah i wont count ya then :P

Mother of God @~@
Just take all the time you need. Hacking should be the last thing on your mind atm. @_@
Bro, I wish the best for them, I hope all goes well and they catch that guy who did the hit and run.. That pissed me off, he deserves to pay for his freakin' crimes! Just take a break, forget the hacks for a while.. My life isn't going so well either, dad's jobless and hospitalized, I'm stressin' over this, I might take a break too..
naah.. i already tried to take a break today... got fed up with all the racing thoughts and ya.. lol



Title: Re: DSX8 Swag of stuff! Brinstar Depths collab w/ Legacy - 07/13
Post by: Allav866 on July 18, 2012, 10:30:09 PM
Just don't push yourself too hard, man. I hope things get better for your friend and his gf.


Title: Re: DSX8 Swag of stuff! Melee Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 02:45:43 AM
Just don't push yourself too hard, man. I hope things get better for your friend and his gf.
yeah ill try not to.. thxs

anyways... final pic ill show of brinstar depths.. sadly the replica of the object on the bottom half sticks out.. i can try to fix it tho. A video of this stage will be made today afternoon
(http://i.imgur.com/34TKw.png)(http://i.imgur.com/8LLzP.png)

edit: ok THIS IS THE FINAL PIC!!
(http://i.imgur.com/eHCiq.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Oshtoby on July 19, 2012, 10:44:22 AM
Hey, DSX8, when I gave you this stage, did I al  you plan on rigging him and using it in the final product? If not, do you want me to rip Kraid for you. It  would be unrigged, so you'd have to rig it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Carnage on July 19, 2012, 11:51:08 AM
Hey, DSX8, when I gave you this stage, did I al  you plan on rigging him and using it in the final product? If not, do you want me to rip Kraid for you. It  would be unrigged, so you'd have to rig it.
think he has the model? or maybe not complete i really dont know what he has but dsx8 if you ever rigg kraid i think bowser would be better for the rigg since the arms are longer and it fits with the slashs bites and all :P

oshtoby you should see flygon  thread he is waiting for someone that can rip ssbm models of the heracross and misty trophys :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Chaos_Knight on July 19, 2012, 11:52:35 AM
I think you should add Orphan's Cradle to the title since you said you're going to release that along with Brinstar.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Funzy <3 on July 19, 2012, 12:17:26 PM
yeah it was literally ripped off from the hit and run.. they tried to save his leg this morning but it was so bad that they couldnt save it.
That is horrible.... Like everyone else said, take all the time you need away, you need to be there for them.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 01:09:12 PM
Hey, DSX8, when I gave you this stage, did I al  you plan on rigging him and using it in the final product? If not, do you want me to rip Kraid for you. It  would be unrigged, so you'd have to rig it.
hah thxs Oshtoby... but this model rip isnt urs or gamewatching... i ripped this 1 myself, and i've also got Kraid's model also, and Pervy is fixing him up so i can rig it. he's getting a custom bonese made by me.

think he has the model? or maybe not complete i really dont know what he has but dsx8 if you ever rigg kraid i think bowser would be better for the rigg since the arms are longer and it fits with the slashs bites and all :P

oshtoby you should see flygon  thread he is waiting for someone that can rip ssbm models of the heracross and misty trophys :P
yeah Flygon already PM'd me, im giving him Misty.

I think you should add Orphan's Cradle to the title since you said you're going to release that along with Brinstar.
mmm maybe lol

That is horrible.... Like everyone else said, take all the time you need away, you need to be there for them.
true true..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Haseyo on July 19, 2012, 01:15:47 PM
YO BRO
People have been questioning how's the spinning / flipping / rotating shenanigans are coming along. I too am curious.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Oshtoby on July 19, 2012, 01:20:39 PM
hah thxs Oshtoby... but this model rip isnt urs or gamewatching... i ripped this 1 myself, and i've also got Kraid's model also, and Pervy is fixing him up so i can rig it. he's getting a custom bonese made by me.
Well well, don't I look the fool? Ha, oh well. It's coming along awesomely, anyway.Keep up the good work.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 01:26:12 PM
YO BRO
People have been questioning how's the spinning / flipping / rotating shenanigans are coming along. I too am curious.
lol the version ill be releasing will NOT spin. but once i have kraid animated and stuff, then yeah, the stage will also be animated

Well well, don't I look the fool? Ha, oh well. It's coming along awesomely, anyway.Keep up the good work.
hahah its all cool man. personally i think this stage is more easier than PokeFloats... which i believe Xiggah dropped.. i still have all the models and stuff tho.. so i might have to work on it some more =/


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: slayermarth101 on July 19, 2012, 01:45:23 PM
lol the version ill be releasing will NOT spin. but once i have kraid animated and stuff, then yeah, the stage will also be animated
........Damn :notimp:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 01:46:41 PM
........Damn :notimp:
:srs:
no no... DAMN you :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Haseyo on July 19, 2012, 01:50:00 PM
It's still a solid stage, spin or no spin.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 01:58:03 PM
It's still a solid stage, spin or no spin.
indeed true lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Carnage on July 19, 2012, 02:13:10 PM
hah thxs Oshtoby... but this model rip isnt urs or gamewatching... i ripped this 1 myself, and i've also got Kraid's model also, and Pervy is fixing him up so i can rig it. he's getting a custom bonese made by me.
yeah Flygon already PM'd me, im giving him Misty.

hope you also give him heracross i want one of my fav pokes in brawl :P and yay for kraid being fixed and animated in the future cant wait to see it working


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 02:14:55 PM
hope you also give him heracross i want one of my fav pokes in brawl :P and yay for kraid being fixed and animated in the future cant wait to see it working
lol he didnt ask me for Heracross.. just for misty instead :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Carnage on July 19, 2012, 02:17:00 PM
lol he didnt ask me for Heracross.. just for misty instead :P
in the thread he was asking for heracross :S  maybe he has it already?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: DSX8 on July 19, 2012, 03:18:46 PM
in the thread he was asking for heracross :S  maybe he has it already?
maybe.. he only PM'd me xD

anyways... here's a new video! shame youtube slacked off on the quality and brightness of the vid -.-
SSBB Stage Imports - SSBM Brinstar Depths (None Rotation Version) (http://www.youtube.com/watch?v=-s3hqAARyR8#ws)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! - 07/19
Post by: Chaos_Knight on July 19, 2012, 03:21:33 PM
Wasn't Brinstar a little bigger than that? It's been awhile since I played Melee.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 03:25:58 PM
Wasn't Brinstar a little bigger than that? It's been awhile since I played Melee.
ehh it might be... =/
i dont kno the exact size its supposed to be..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: LegacyWolf on July 19, 2012, 03:37:36 PM
Wow, the size of that stage really sucks.

Just kidding, looks good.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 19, 2012, 03:57:55 PM
It's just a little bit tinier, but it's still good :D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 04:55:40 PM
here's a better looking video.. xD

SSBB Stage Imports - SSBM Brinstar Depths (None Rotation Version) (http://www.youtube.com/watch?v=6u4RtZ1lp9U#ws)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Segtendo on July 19, 2012, 05:08:03 PM
Are ya still working on the lighting?
Cuz it's still pretty bright.
(http://images.wikia.com/metroid/images/a/a1/Brinstardepths.jpg)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 05:12:26 PM
Are ya still working on the lighting?
Cuz it's still pretty bright.
([url]http://images.wikia.com/metroid/images/a/a1/Brinstardepths.jpg[/url])
ehh i gave up on doing the lighting.. i just cant seem to figure out the exact colors for it >_<


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: xxWutzMercyxx on July 19, 2012, 05:16:47 PM
The size you guys see is accurate to the Melee version, it's just the Brawl models are a bit larger so stages look smaller, I've noticed this the first time I played Temple on Brawl. Looks very good and can't wait to add it to the other Melee stage. Though animating it will be a pain in the ass cuz of Kraid mostly but you got this XD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 05:55:14 PM
The size you guys see is accurate to the Melee version, it's just the Brawl models are a bit larger so stages look smaller, I've noticed this the first time I played Temple on Brawl. Looks very good and can't wait to add it to the other Melee stage. Though animating it will be a pain in the ass cuz of Kraid mostly but you got this XD
lol indeed and thxs


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: SiLeNtDo0m on July 19, 2012, 05:56:44 PM
I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 19, 2012, 05:59:50 PM
Any chance of a Cradle preview as well?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 19, 2012, 06:02:24 PM
Any chance of a Cradle preview as well?
It's been done for quite awhile actually. lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 19, 2012, 06:02:56 PM
Can I get a link? I must've missed it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 06:12:05 PM
I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  
hmm u r true about that.. maybe ill include a light and darker version of the stage o.o

Can I get a link? I must've missed it.
yeah u did miss it i bet... >.>  here

SSBB Stage Imports - Dissidia 012 Dream's End and Orphan's Cradle Revamps (WIP) (http://www.youtube.com/watch?v=hDjoz-lKNDw#ws)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Carnage on July 19, 2012, 06:14:39 PM
stage is looking good i dont mind the lightning at all when kraid will be on the back spining it it will be epic xD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 19, 2012, 06:40:04 PM
Oh I'm stupid, I did see that. I'm derpin' D:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 19, 2012, 06:41:24 PM
here's a better looking video.. xD

SSBB Stage Imports - SSBM Brinstar Depths (None Rotation Version) ([url]http://www.youtube.com/watch?v=6u4RtZ1lp9U#ws[/url])
Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Forte on July 19, 2012, 06:44:46 PM
I prefer the darker lighting.  It better fits the overall atmosphere of being underground.  You are in the isolated depths of an alien planet after all where the only light source is the magma below you.  

Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?

^
- Forte


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 19, 2012, 06:46:28 PM
Looks great. It needs some SCN0 work though, such as darker ambience, light(s) from a different angle and such... Also, how would you go by editing collisions for the rotating version?
just attach all the collision nodes to the same bone. i've tried it out this morning and it works fine. thats how baws i am 8)

as for the ambiene.. sadly those cant be positioned unlike the light nodes =/.. even tho i have them coming up from the lava


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: BlueBrain on July 20, 2012, 02:45:31 AM
the light color looks phenomenal, but there is one serious issue that i see...
the upper part of the level has more light than the bottom, and it should be the other way around


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 20, 2012, 04:27:10 PM
the light color looks phenomenal, but there is one serious issue that i see...
the upper part of the level has more light than the bottom, and it should be the other way around
yeah Fire_Grounder has the stage lighting in his hands. he's gonna fix it up and try to make it look almost like it does in melee. :D

edit:
well i finally got a hold of Xiggah, and i asked him about PokeFloats.. here's the convo.
Quote
DSX8: sure has been awhile Xiggah.. lol

Xiggah: Yes, yes it has

DSX8: have u done any progress on PokeFloats at all? i havent seen u on msn anymore lol

Xiggah: Dude, that community's brushed me away. It's nothing but bored teenagers and bored [censored]s

DSX8: ah i see... well that is understandable lol

Xiggah: So no Pokefloats for you! Sorry, but you should have stopped relying on me if I've disappeared for so long


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Carnage on July 20, 2012, 04:31:34 PM
guess you either finish it or  shelv it dsx8 its all in your hands  from now on 



Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 20, 2012, 05:01:45 PM
guess you either finish it or  shelv it dsx8 its all in your hands  from now on 


yeah... i mean i CAN finish it.. but idk how long it'll take me.. cause atm only half of the stage is completed and yeah.. x.x

and Sky Grounder is having some issue's with brinstar depths lighting.. like majorly. Says that the SCN0 is very limited and cant even do much with it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 20, 2012, 05:12:07 PM
yeah... i mean i CAN finish it.. but idk how long it'll take me.. cause atm only half of the stage is completed and yeah.. x.x

and Sky Grounder is having some issue's with brinstar depths lighting.. like majorly. Says that the SCN0 is very limited and cant even do much with it.
Yeah, SCN0 editing is currently pretty limited, but I'll do what I can. Luckily BD doesn't use SCN0 animations.
The way I have to proceed requires a lot of trial-and-error though.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 20, 2012, 05:41:21 PM
Yeah, SCN0 editing is currently pretty limited, but I'll do what I can. Luckily BD doesn't use SCN0 animations.
The way I have to proceed requires a lot of trial-and-error though.
heh yeah... BJ needs to make more stuff for SCN0 i believe.. o.o


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: AGFanProduction on July 20, 2012, 11:22:19 PM
Dude, when you rig Kraid I would like to help you animating it, if you want my help of course. :)
I like to work on Dino-stereotype characters.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 03:38:20 PM
Dude, when you rig Kraid I would like to help you animating it, if you want my help of course. :)
I like to work on Dino-stereotype characters.
hah aight then. right now pervy is still t-posing the model.

edit:
Well Sky_Grounder did some edits to its SCN0 data, just to make it look more like melee.. and here's some pics that i've took.
Quote from: Sky Grounder
There's two issues that's hindering me, and that's the background, which won't show up, and the lava, which is barely visible D:
I couldn't find a way to make lighting affect them, so I believe it's a problem with the background model itself D:

The colors looks very good right now  (In my opinion)
The characters have gotten a nice default shade, aswell as a red glow beneath them, just like in melee 

I also added a red glow to the underside of the stage, which is slightly visible.
Lastly, I added a slightly blue-ish light on top of the stage to make it look better

I will continue improving the stage if you want to, but first you need to fix that background model D:

(http://i.imgur.com/5sYOl.png)(http://i.imgur.com/XPilS.png)(http://i.imgur.com/T7jbI.png)(http://i.imgur.com/nGtWC.png)
(http://i.imgur.com/VbuXc.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 03:51:10 PM
The stage looked darker in my game :srs:
Should I make it darker?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 03:53:01 PM
The stage looked darker in my game :srs:
Should I make it darker?
well these r pics from dolphin, and dolphin doesnt emulate the light system that well :P

but its darker on the wii. except my TV is being used atm so i cant take any wii pics, if u can do it sky, then feel free.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 03:56:17 PM
well these r pics from dolphin, and dolphin doesnt emulate the light system that well :P

but its darker on the wii. except my TV is being used atm so i cant take any wii pics, if u can do it sky, then feel free.
If Dolphin isn't emulating it perfectly, then there's no need yet I guess.
Also, send me the new model when you fix up the background, will you? :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Forte on July 21, 2012, 04:05:09 PM
Sky Grounder, you did a great job with lighting. Brinstar Depths is looking much better.

As for the background model/lava issues have you tried setting the LightSet/FogSet values in the actual MDL0 file to its corresponding lights and fogs in the SCN0?
- Forte


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 04:05:30 PM
If Dolphin isn't emulating it perfectly, then there's no need yet I guess.
Also, send me the new model when you fix up the background, will you? :P
actually the background model is fine.. its just its color nodes xD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Segtendo on July 21, 2012, 04:43:01 PM
Okay. That looks HEEPS better than before.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 04:47:30 PM
Well it seems like the background model were using the same RealIndex as the main stage...  :>.>:

Also DSX8, I have very little knowledge on models, so I don't know how to edit these color nodes >.<

Sky Grounder, you did a great job with lighting. Brinstar Depths is looking much better.

As for the background model/lava issues have you tried setting the LightSet/FogSet values in the actual MDL0 file to its corresponding lights and fogs in the SCN0?
- Forte
Thanks, and no, I haven't yet. It was currently using the same LightSet as the main stage, thus, I was informed about this feature just today <_>

Okay. That looks HEEPS better than before.
^^


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 04:49:40 PM
Okay. That looks HEEPS better than before.
hah glad u like it :P

Well it seems like the background model were using the same RealIndex as the main stage...  :>.>:

Also DSX8, I have very little knowledge on models, so I don't know how to edit these color nodes >.<
oh really? o.o   well make another lighting that affects that model.. if ur able to o.o


edit:
and now im back to doing rigs.. i need to get refreshed on it xD
(http://i.imgur.com/d9QOa.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Carnage on July 21, 2012, 05:04:43 PM
t posed kraid nice i hope to see some rigging  for the stage or bowser/charizard


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 05:17:29 PM
hah glad u like it :P
oh really? o.o   well make another lighting that affects that model.. if ur able to o.o
Well, I'll try with a very lit up ambience... tomorrow. Third time I've said tomorrow xD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 05:18:08 PM
Well, I'll try with a very lit up ambience... tomorrow. Third time I've said tomorrow xD
xD  take ur time man.

imma also need a lighting for Kraid i believe o.o


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 05:29:02 PM
xD  take ur time man.

imma also need a lighting for Kraid i believe o.o
Well I do now know how to do the LightSet RealIndex thingie, but, the issue is, that BB doesn't have an add entry feature for SCN0 yet D:
So I might have to wait for the next BB version. (Unless I make him share lights with the main model or background... (depends greatly on the model))


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 21, 2012, 05:34:48 PM
Please don't tell me she's over Marth. I can't make any more life decisions about giving up another slot ; ; he needs like 20 slots.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Sky Grounder on July 21, 2012, 05:39:43 PM
Please don't tell me she's over Marth. I can't make any more life decisions about giving up another slot ; ; he needs like 20 slots.
More like 50 :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 21, 2012, 06:02:34 PM
More like 50 :srs:

Yus :srs:

Is Promnight Dumpster Baby's Cradle still gonna be released this weekend? 


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 06:26:41 PM
Well I do now know how to do the LightSet RealIndex thingie, but, the issue is, that BB doesn't have an add entry feature for SCN0 yet D:
So I might have to wait for the next BB version. (Unless I make him share lights with the main model or background... (depends greatly on the model))
ah i see.. well i hope he has that in the next BB :srs:

Yus :srs:

Is Promnight Dumpster Baby's Cradle still gonna be released this weekend? 
yes, more like tonight ;D
and Paine is over Ike


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 21, 2012, 07:00:10 PM
Sweet, and okay.
Funny how we have X-2 Rikku and Paine, yet not a single Yuna import. I really want an X Rikku. I liked her outfit much more in that.

BUT ENOUGH ABOUT MY FANTASY
 
srsly, my fav Final Fantasy

I shall be camping for dat Cradle.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 07:26:05 PM
Sweet, and okay.
Funny how we have X-2 Rikku and Paine, yet not a single Yuna import. I really want an X Rikku. I liked her outfit much more in that.

BUT ENOUGH ABOUT MY FANTASY
 
srsly, my fav Final Fantasy

I shall be camping for dat Cradle.
camping u say ehh?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 21, 2012, 07:30:23 PM
I'll still be dancing.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_kvws0ftpRv1qz7x7bo1_400.gif)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 21, 2012, 08:26:18 PM
Sweet, and okay. Funny how we have X-2 Rikku and Paine, yet not a single Yuna import. I really want an X Rikku. I liked her outfit much more in that. BUT ENOUGH ABOUT MY FANTASY
srsly, my fav Final Fantasy
I shall be camping for dat Cradle.
Is there any room for that tent? I wanna camp for Cradle. And Pervy is (finally) rigging Lightning! So release nao........ :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 08:39:20 PM
I'll still be dancing.
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_kvws0ftpRv1qz7x7bo1_400.gif[/url])
dancing in ur tent? idk how thats possible... >.>"

Is there any room for that tent? I wanna camp for Cradle. And Pervy is (finally) rigging Lightning! So release nao........ :srs:
Orphans Cradle will be released in bout.. 3 hours. i wanna make some slight colors to its sky object ;D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 21, 2012, 08:43:01 PM
dancing in ur tent? idk how thats possible... >.>" Orphans Cradle will be released in bout.. 3 hours. i wanna make some slight colors to its sky object ;D
Where does he keep finding these Mikus? :srs:

Also, YAY! :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 08:53:11 PM
Where does he keep finding these Mikus? :srs:

Also, YAY! :happy:
i have no clue honestly.. o.e

anyways... here's a BB pic of Paine.. now if u'll excuse me... i have to go for bout 2 hours.. so orphans cradle will NOT be getting its sky coloring tonight x.x
(http://i.imgur.com/sOnIV.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 21, 2012, 09:03:52 PM
i have no clue honestly.. o.e anyways... here's a BB pic of Paine.. now if u'll excuse me... i have to go for bout 2 hours.. so orphans cradle will NOT be getting its sky coloring tonight x.x ([url]http://i.imgur.com/sOnIV.png[/url])
So...the sky wont be like as it appear in Dissidia? :c

Also, awesome Paine


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 21, 2012, 11:57:18 PM
So...the sky wont be like as it appear in Dissidia? :c

Also, awesome Paine
not unless i delay the stage till 2morrow.. xD
which... i dont think any1 would like :O

anyways.. if i do release it tonight.. i'd release the stage with Paine.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Funzy <3 on July 22, 2012, 12:08:39 AM
Sweet, and okay.
Funny how we have X-2 Rikku and Paine, yet not a single Yuna import. I really want an X Rikku. I liked her outfit much more in that.

BUT ENOUGH ABOUT MY FANTASY
 
srsly, my fav Final Fantasy

I shall be camping for dat Cradle.
I actually have X Rikku Laterus Rigged her and gave her to me when he decided to quit the Rikku project, I actually have a lot of Rikku's Dresspheres, and I am working on Yuna now, I made her awhile back but couldn't work out some kinks then Dsx8 told me he was gonna start on Paine so I decided to pick back up on Yuna, Im gonna start first thing in the morning. ^^


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 22, 2012, 12:10:19 AM
I actually have X Rikku Laterus Rigged her and gave her to me when he decided to quit the Rikku project, I actually have a lot of Rikku's Dresspheres, and I am working on Yuna now, I made her awhile back but couldn't work out some kinks then Dsx8 told me he was gonna start on Paine so I decided to pick back up on Yuna, Im gonna start first thing in the morning. ^^
no u start it now boi :srs:
or else ill kick ur ass over msn :D
xD

expect a new Paine pic in 30mins


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Funzy <3 on July 22, 2012, 12:14:15 AM
no u start it now boi :srs:
or else ill kick ur ass over msn :D
xD

expect a new Paine pic in 30mins
But...but...Daddy I dun wanna Dx


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 22, 2012, 12:21:09 AM
I actually have X Rikku Laterus Rigged her and gave her to me when he decided to quit the Rikku project, I actually have a lot of Rikku's Dresspheres, and I am working on Yuna now, I made her awhile back but couldn't work out some kinks then Dsx8 told me he was gonna start on Paine so I decided to pick back up on Yuna, Im gonna start first thing in the morning. ^^


(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Funzy <3 on July 22, 2012, 12:22:18 AM
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif[/url])
OwO to much candy for the ginger!
(Btw amazing movie)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 22, 2012, 12:55:12 AM
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif[/url])
me still need to see that movie!!!! :rage:

10mins left till i show a new pic of paine :O


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Haseyo on July 22, 2012, 01:00:16 AM
Even though you didn't mess with the sky or whatever, is Cradle still comin' out or will it be delayed until tomorrow?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Speedy101 on July 22, 2012, 01:04:12 AM
OwO to much candy for the ginger!
(Btw amazing movie)
If you seen the movie then I surpose you want to disscuss it
me still need to see that movie!!!! :rage:
You really should its a great movie


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 22, 2012, 01:55:08 AM
maybe ill download a Cam-Rip video... like i did with Ice Age 4 :af2:

anyways... on topic..
here's some new pics of Paine!!!! click pic for larger view
(http://fc06.deviantart.net/fs70/i/2012/204/3/b/ssbb_character_import___wip_paine__ffx_2__by_demonslayerx8-d589u89.png) (http://fc06.deviantart.net/fs70/i/2012/204/3/b/ssbb_character_import___wip_paine__ffx_2__by_demonslayerx8-d589u89.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Funzy <3 on July 22, 2012, 02:01:49 AM
maybe ill download a Cam-Rip video... like i did with Ice Age 4 :af2:

anyways... on topic..
here's some new pics of Paine!!!! click pic for larger view
([url]http://fc06.deviantart.net/fs70/i/2012/204/3/b/ssbb_character_import___wip_paine__ffx_2__by_demonslayerx8-d589u89.png[/url]) ([url]http://fc06.deviantart.net/fs70/i/2012/204/3/b/ssbb_character_import___wip_paine__ffx_2__by_demonslayerx8-d589u89.png[/url])
Yay! She looks so good I can't wait for the finished product  :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 22, 2012, 06:45:38 AM
Yay! She looks so good I can't wait for the finished product  :happy:
well wait no longer!!

click spoiler for in-game pics! imma need some help with that garb she has on tho >_<
(http://i.imgur.com/VifVl.png)(http://i.imgur.com/qX5hQ.png)(http://i.imgur.com/5UiEz.png)(http://i.imgur.com/bNAjp.png)(http://i.imgur.com/ycaF7.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 22, 2012, 11:16:13 AM
Sweet, and okay. Funny how we have X-2 Rikku and Paine, yet not a single Yuna import. I really want an X Rikku. I liked her outfit much more in that. BUT ENOUGH ABOUT MY FANTASY
srsly, my fav Final Fantasy
I shall be camping for dat Cradle.
*goes into the future and comes back* Yep, someone imported Yuna! :D But's from KH2, still no X-2. ._.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: DSX8 on July 22, 2012, 02:17:10 PM
*goes into the future and comes back* Yep, someone imported Yuna! :D But's from KH2, still no X-2. ._.
:srs:

well imma release orphans cradle in about.. 30mins... then maybe a Brinstar Depths Alpha version 2 hours after that? we'll see ;)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Chaos_Knight on July 22, 2012, 02:19:21 PM
:srs: well imma release orphans cradle in about.. 30mins... then maybe a Brinstar Depths Alpha version 2 hours after that? we'll see ;)
*goes 31 minutes into the future* I love this Cradle :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Soon!! video up! - 07/19
Post by: Wasabi_Skillz on July 22, 2012, 03:14:52 PM
:srs:

well imma release orphans cradle in about.. 30mins... then maybe a Brinstar Depths Alpha version 2 hours after that? we'll see ;)

please make this happen


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 03:59:25 PM
>.>
<.<

released!

(http://img405.imageshack.us/img405/9640/scradledownload.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27785)

edit:
I'd also like to announce... that after Paine is done and released (should be tonight or 2morrow), i'll be quiting character rigging. My calling is with stages, and its gonna stay with being with stages. sorry if u dont like it, deal with it!


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Carnage on July 22, 2012, 04:16:18 PM
>.>
<.<

released!

([url]http://img405.imageshack.us/img405/9640/scradledownload.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27785[/url])

edit:
I'd also like to announce... that after Paine is done and released (should be tonight or 2morrow), i'll be quiting character rigging. My calling is with stages, and its gonna stay with being with stages. sorry if u dont like it, deal with it!

NOOO! your good on both :S will you still rigg kraid over any playable char?

Atleast you have no excuse to not finish pokefloats now  >D


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Segtendo on July 22, 2012, 04:18:23 PM
Orphan's Cradle! :af2:

Also, I'm glad you're doing more stage imports. There have not been too many out there :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Haseyo on July 22, 2012, 04:24:52 PM
So I have a kind of critical glitch in your Cradle.

When you play with 3-4 people, whoever spawns in the middle, they die instantly (fall through stage since spawns are under it). The outside two live though.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 04:26:16 PM
So I have a kind of critical glitch in your Cradle.

When you play with 3-4 people, whoever spawns in the middle, they die instantly (fall through stage since spawns are under it). The outside two live though.
oh woops.. guess i forgot to edit that ^^"

NOOO! your good on both :S will you still rigg kraid over any playable char?

Atleast you have no excuse to not finish pokefloats now  >D
idk... i probably wont rig him over any1 xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Haseyo on July 22, 2012, 04:29:48 PM
Besides that, it's fine. Sure when people go too far out the pillars in the front kind of get in the way, but that encourages combat in the center, especially since it's a walk-off. Naturally CPUs don't give a [censored] because they...they don't have eyes, just programmed input.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 04:31:51 PM
Besides that, it's fine. Sure when people go too far out the pillars in the front kind of get in the way, but that encourages combat in the center, especially since it's a walk-off. Naturally CPUs don't give a [censored] because they...they don't have eyes, just programmed input.
true true.. imma update the pack with the fixed spawn points.. lol i thought i fixed that xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Haseyo on July 22, 2012, 04:36:18 PM
When I was taking screenshots for SSS, I'm like "okay okay this is nice, lemme test with 4 people"

Announcer: "3!"
Waluigi: "; ;"
Announcer: "2!"
Cloud: "Ugggaaaall!"
*turns off Wii*
"We have a problem."


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 04:38:52 PM
lol

anyways for those that had downloaded the stage, re-download. its been fixed!


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Haseyo on July 22, 2012, 04:45:32 PM
Alright, all is well :D
And I'm totally with you on the stages. Your stages are amazing! Not saying your character imports are bad, but we need more stage people yo.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Chaos_Knight on July 22, 2012, 05:53:29 PM
Alright, all is well :D And I'm totally with you on the stages. Your stages are amazing! Not saying your character imports are bad, but we need more stage people yo.
This ^ Stages need some love too.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 05:55:29 PM
Alright, all is well :D
And I'm totally with you on the stages. Your stages are amazing! Not saying your character imports are bad, but we need more stage people yo.
This ^ Stages need some love too.
soooo true... xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Chaos_Knight on July 22, 2012, 06:53:36 PM
Um...isn't that TvC CSS been like finished?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 06:58:49 PM
Um...isn't that TvC CSS been like finished?
well i could release it for a beta release... xD

since i did get MOST of the bugs fixed.. need to ask ASF for some help for the modes difficulty icons tho.. they wont show up


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: Chaos_Knight on July 22, 2012, 07:05:39 PM
well i could release it for a beta release... xD since i did get MOST of the bugs fixed.. need to ask ASF for some help for the modes difficulty icons tho.. they wont show up
Gimmie gimmie gimmie! I can take the bugs! :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: DSX8 on July 22, 2012, 07:19:10 PM
Gimmie gimmie gimmie! I can take the bugs! :srs:
well i dont kno about that... and this is why
(http://i.imgur.com/YV49d.png)

MY MEDIAFIRE ACCOUNT HAS BEEN BLOCKED AND SUSPENDED!!!! 149 hacks all deleted now >_<

and most of them i dont even have on my USB HDD anymore... x.x  well except for the new hacks i've done and stuff


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! - 07/22
Post by: BlueBrain on July 22, 2012, 07:21:30 PM
O.o


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 07:36:18 PM
yeah... and now i need ppl that have HAD my hacks... to please PM them to me.. some of them i still have on my USB HDD, but any older hacks, r no longer with me.

right now im currently looking into either Dropbox of Skydive (msn)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 07:51:32 PM
:O

I may have some of your hacks. Give me some time to look.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 07:52:45 PM
:O

I may have some of your hacks. Give me some time to look.
alright cool

and also, if any1 want, start looking through my BV and report each 1 that has no files.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 08:00:02 PM
I have V1 of Orphan's Cradle do you still want that back?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 08:03:06 PM
I have V1 of Orphan's Cradle do you still want that back?
pretty much... lol

well V2 of orphans cradle now has a new DL link. sadly im new to using SkyDrive so if i upload any other files to it, ppl will see em too xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Exorcist on July 22, 2012, 08:07:47 PM
Aw man that sucks majorly. D:
I have:
Nova
Jin Kazama
Dr. Doom
Demise
Zoroark v2
Spiderman v2
Wolverine

I think I also have your Sanada Yukimura... tomorrow I'll go through my Trash Bin and some other places to see if I have any more.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 08:14:11 PM
Aw man that sucks majorly. D:
I have:
Nova
Jin Kazama
Dr. Doom
Demise
Zoroark v2
Spiderman v2
Wolverine

I think I also have your Sanada Yukimura... tomorrow I'll go through my Trash Bin and some other places to see if I have any more.
i pretty much have all of my characters on my USB HDD, its just the stages thats missing and need to re-upload


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 08:24:08 PM
I think the only stage I have by you, besides Orphan's Cradle V2, is V1. I'll have a download link ready once its finished uploading. Also, I believe StupidMarioFan1 has Yamato's Arc V2 since his previews show that stage so you should go ask him for that.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Exorcist on July 22, 2012, 08:28:03 PM
i pretty much have all of my characters on my USB HDD, its just the stages thats missing and need to re-upload
Oh. Well that's good at least. I'm afraid I can't help you then, I haven't got the chance to download any stages yet. :/


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 08:42:51 PM
I think the only stage I have by you, besides Orphan's Cradle V2, is V1. I'll have a download link ready once its finished uploading. Also, I believe StupidMarioFan1 has Yamato's Arc V2 since his previews show that stage so you should go ask him for that.
i already have v2 of Yamato's Arc on my laptop :P

so im fine there. lol

Oh. Well that's good at least. I'm afraid I can't help you then, I haven't got the chance to download any stages yet. :/
mmm thats fine.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 08:51:54 PM
Well here's Orphan's Cradle V1.

http://www.mediafire.com/?5lbb5snwrv0j4xd (http://www.mediafire.com/?5lbb5snwrv0j4xd)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 09:03:31 PM
Well here's Orphan's Cradle V1.

[url]http://www.mediafire.com/?5lbb5snwrv0j4xd[/url] ([url]http://www.mediafire.com/?5lbb5snwrv0j4xd[/url])
thanks. thats been added to its BV file


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 09:12:37 PM
No problem. Are they any other stages that you still have with you?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 22, 2012, 09:21:05 PM
No problem. Are they any other stages that you still have with you?
well i still need that Meotroid Other M Training Room stage.. that was like my first ever imported stage.. xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 22, 2012, 10:01:14 PM
Well I don't got that one. :/          I want Yamato's Arc now ;w;


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: RandomTBush on July 22, 2012, 11:23:31 PM
Looks like you uploaded the WIP files for Black Heart instead... Here's the actual, finished one:

http://www.mediafire.com/?p4sr917e9gc12mo (http://www.mediafire.com/?p4sr917e9gc12mo)

So, what do you think happened with your account, anyway?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: xxWutzMercyxx on July 22, 2012, 11:30:16 PM
DSX8: Metroid Other M Training Room - http://www.mediafire.com/?n7wrsh9udshvsaz (http://www.mediafire.com/?n7wrsh9udshvsaz)

Chaos: TvC Ark of Yamato - http://www.mediafire.com/?p17v6subp5mpr7x (http://www.mediafire.com/?p17v6subp5mpr7x)

Any other stages Demon just ask and I'll check ;D


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 12:00:50 AM
Looks like you uploaded the WIP files for Black Heart instead... Here's the actual, finished one:

[url]http://www.mediafire.com/?p4sr917e9gc12mo[/url] ([url]http://www.mediafire.com/?p4sr917e9gc12mo[/url])

So, what do you think happened with your account, anyway?
im not sure... as soon as i uploaded a hack fix for a stage, and i went back 1 hour later, i was banned from mediafire... policy violations... WAT!

anyways thnks.. didnt noticed i did the wrong file for black heart ^^"


DSX8: Metroid Other M Training Room - [url]http://www.mediafire.com/?n7wrsh9udshvsaz[/url] ([url]http://www.mediafire.com/?n7wrsh9udshvsaz[/url])

Chaos: TvC Ark of Yamato - [url]http://www.mediafire.com/?p17v6subp5mpr7x[/url] ([url]http://www.mediafire.com/?p17v6subp5mpr7x[/url])

Any other stages Demon just ask and I'll check ;D
thanks


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Carnage on July 23, 2012, 12:14:06 AM
i think i have the one with the turtle from melee with fake water so you die but im not sure hwta version it is


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 12:14:47 AM
i think i have the one with the turtle from melee with fake water so you die but im not sure hwta version it is
no need, mewtwo has that hosted


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Carnage on July 23, 2012, 12:43:31 AM
no need, mewtwo has that hosted
i have the one without the water so you die when falling :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 12:44:31 AM
i have the one without the water so you die when falling :P
mind showing me a pic? o.o

edit:
most files r now fixed. still dont kno which hacks of mine needs fix's, but if any1 wants to go through, and check, please report them.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: xZedkiel on July 23, 2012, 01:46:26 AM
mind showing me a pic? o.o

edit:
most files r now fixed. still dont kno which hacks of mine needs fix's, but if any1 wants to go through, and check, please report them.
Do we report them if they say "suspended account" or no?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 01:47:12 AM
Do we report them if they say "suspended account" or no?
yeah pretty much... or w/e u want xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: xZedkiel on July 23, 2012, 02:05:17 AM
yeah pretty much... or w/e u want xD
I think I got 'em all.. That was...painful.. So many of my favorite stages..


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 02:06:42 AM
I think I got 'em all.. That was...painful.. So many of my favorite stages..
yeah... 34 new messages... o-e


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Nah on July 23, 2012, 02:12:10 AM
Aw man that sucks majorly. D:
I have:
Nova
Jin Kazama
Dr. Doom
Demise
Zoroark v2
Spiderman v2
Wolverine

I think I also have your Sanada Yukimura... tomorrow I'll go through my Trash Bin and some other places to see if I have any more.
Yeah they're probably in the trash bin. I might have some too if I didn't delete them


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 02:28:17 AM
Yeah they're probably in the trash bin. I might have some too if I didn't delete them
lol... i have all of my character files all backed up anyways, so i didnt loose any of those.

some stages were lost. most of the reports u did xZed were brstm's.. which ill fix after i get sleep. but other than that, most of the stages u reported have new links.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: xZedkiel on July 23, 2012, 03:13:17 AM
lol... i have all of my character files all backed up anyways, so i didnt loose any of those.

some stages were lost. most of the reports u did xZed were brstm's.. which ill fix after i get sleep. but other than that, most of the stages u reported have new links.
It was half stages, half brstms. When I reported them, the links said your account was suspended. So maybe the links were added after that. And most of the characters were uploaded by someone else, or no?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 03:20:27 AM
It was half stages, half brstms. When I reported them, the links said your account was suspended. So maybe the links were added after that. And most of the characters were uploaded by someone else, or no?
naah the characters were uploaded onto my SkyDrive earlier today, along with the stages that were reported also (took 2-3 hours to do it all). im only missing like 6 stages tho... =/
24 reports left (mostly brstm's now) to clear up tho out of the 64 from earlier today, 1 from youtube, and 34 from u. 99 reports in total... damn... X_X


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: xZedkiel on July 23, 2012, 03:31:00 AM
naah the characters were uploaded onto my SkyDrive earlier today, along with the stages that were reported also (took 2-3 hours to do it all). im only missing like 6 stages tho... =/
24 reports left (mostly brstm's now) to clear up tho out of the 64 from earlier today, 1 from youtube, and 34 from u. 99 reports in total... damn... X_X
You can do it! D: I believe in you!


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:46:34 AM
You can do it! D: I believe in you!
hah dont worry. i have like 23 reports left to fix :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Sky Grounder on July 23, 2012, 05:13:17 AM
well i could release it for a beta release... xD

since i did get MOST of the bugs fixed.. need to ask ASF for some help for the modes difficulty icons tho.. they wont show up
I have the same issue D:
It's not my own custom CSS like you, but just a re-organized CSS.
If you get an answer, please share with me!


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 05:34:04 AM
I have the same issue D:
It's not my own custom CSS like you, but just a re-organized CSS.
If you get an answer, please share with me!
lol ASF had the same issue with his CSS and he's currently trying to fix it. so.. once thats done.. it'll be ready for release.. i hope


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Sky Grounder on July 23, 2012, 06:16:20 AM
Sounds like a problem that've never been fixed before... D:

EDIT: Btw, how's the rigging process of Kraid going so far?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Carnage on July 23, 2012, 09:19:50 AM
i mostly have your chars so if you have your chars i cant offer you much and im glad you got almost everything back


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Sky Grounder on July 23, 2012, 10:55:14 AM
So does he have an alternate mediafire account now?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:08:09 PM
Sounds like a problem that've never been fixed before... D:

EDIT: Btw, how's the rigging process of Kraid going so far?
havent started on his rig yet.. xD

So does he have an alternate mediafire account now?
and nope, im using my msn SkyDrive

i mostly have your chars so if you have your chars i cant offer you much and im glad you got almost everything back
dont need chars... just 6 stage files xD

edit:
thanks to the work of mine and ASF CSS skills.. my CSS no longer has anymore bugs!! Stock/Time number no longer goes small or black when changed to a different number, and the 1p modes can now change stock and difficulty!
(http://i.imgur.com/n7rQy.png)(http://i.imgur.com/VmXpQ.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 04:15:49 PM
Someone's gotta have Sky Fortress ; ;
CSS is lookin' promising though :D


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:18:36 PM
Someone's gotta have Sky Fortress ; ;
CSS is lookin' promising though :D
yeah some1 PM'd me saying they have SKy Fortress Bahamut... but they dont kno how to upload files.... :>.>palm:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 04:22:40 PM
Want....CSS.....NOW!


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 04:24:19 PM
yeah some1 PM'd me saying they have SKy Fortress Bahamut


(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif)

... but they dont kno how to upload files.... :>.>palm:


(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m6ybyqU5bq1qezk6n.gif)

Will you be making just a flat version of it anytime soon? I'd just like the fight right where it begins.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:30:19 PM
Want....CSS.....NOW!
....
i could upload it now if i wanted to....
<.<
>.>

who wants it now along with Paine? lol remember... she'll be my last character ill be releasing :srs:

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif[/url])

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m6ybyqU5bq1qezk6n.gif[/url])

Will you be making just a flat version of it anytime soon? I'd just like the fight right where it begins.
to much sugar rush for the ms. ginger? :af2:

anyways sky fortress bahamut now has a new DL link. thanks Superlucario603.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 04:40:26 PM
Paine is the last character you'll be rigging? Well doesn't bother me she's the last one character you'll do, but......we NEED more good stages! :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Segtendo on July 23, 2012, 04:42:45 PM
Plus, with the newest BrawlBox, you can fixed up your Tatsunoko vs. Capcom stages cuz many file formats minus REFF is fully known.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:44:41 PM
Plus, with the newest BrawlBox, you can fixed up your Tatsunoko vs. Capcom stages cuz many file formats minus REFF is fully known.
soo true. Orbital Rings System Cargo Bay SCN0 data has about 700 frames... and IDK how i can directly make that work for its stage...


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 04:44:54 PM
That's MR. GINGER to you, granted I have no red hair at all.
DON'T BE DODGIN' QUESTIONS

I'd use the CSS now. I don't know if having ASF1's red SSS need codes, unless you made an SSS as well, so codes may be shuffled...I'll make it work somehow.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 04:46:46 PM
That's MR. GINGER to you, granted I have no red hair at all.
DON'T BE DODGIN' QUESTIONS

I'd use the CSS now. I don't know if having ASF1's red SSS need codes, unless you made an SSS as well, so codes may be shuffled...I'll make it work somehow.
nope havent made a SSS hack yet... xD

but my CSS WILL need codes.. and ill be providing them in its description


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 05:05:28 PM
I wish there was an option to just "change" the background of your current one. I'd hate to have to transfer the SSS of eeevverrryyyyy single stage .-.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 05:16:03 PM
I wish there was an option to just "change" the background of your current one. I'd hate to have to transfer the SSS of eeevverrryyyyy single stage .-.
..... dude i said i didnt make a SSS version yet >_>

PAY ATTENTION!!! lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 05:33:02 PM
I understand, I'm just thinking outloud. Sorry for confusion, yo,


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 07:07:13 PM
I understand, I'm just thinking outloud. Sorry for confusion, yo,
oh... i see >.>

well... Paine is gonna be released in 3 hours... along with the CSS Beta


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 07:10:50 PM
along with the CSS Beta
:happy:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 07:56:08 PM
:happy:
lol

2 hours to go. also most brstm's in my vault = fixed


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 08:19:34 PM
....
i could upload it now if i wanted to....
<.<
>.>

who wants it now along with Paine? lol remember... she'll be my last character ill be releasing :srs:
to much sugar rush for the ms. ginger? :af2:

anyways sky fortress bahamut now has a new DL link. thanks Superlucario603.
I'd like that I have been slaving away over Yuna D: and Jeez those God Forsaken shoulders of hers, oh did you ever rig the fingers to Paine?


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 08:22:38 PM
I'd like that I have been slaving away over Yuna D: and Jeez those God Forsaken shoulders of hers, oh did you ever rig the fingers to Paine?
yes i did


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 08:23:13 PM
yes i did
Oh ok it's all good then -3-


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 08:27:34 PM
Oh ok it's all good then -3-

now work on yuna... or else no release >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 08:28:58 PM
now work on yuna... or else no release >.>
God damnnit I am on my smoke break :V
I will in a minute


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 08:37:11 PM
God damnnit I am on my smoke break :V I will in a minute
If youre gonna do X-2 Yuna, I highly suggest you use the textures from this: http://www.tombraiderforums.com/showpost.php?p=5624182&postcount=15071 (http://www.tombraiderforums.com/showpost.php?p=5624182&postcount=15071)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 08:40:09 PM
If youre gonna do X-2 Yuna, I highly suggest you use the textures from this: [url]http://www.tombraiderforums.com/showpost.php?p=5624182&postcount=15071[/url] ([url]http://www.tombraiderforums.com/showpost.php?p=5624182&postcount=15071[/url])
thats the model he's using lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 08:43:15 PM
thats the model he's using lol
I was talking about the textures :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 08:43:57 PM
I was talking about the textures :P
Mine is ripped straight from the game and it is the Hd model


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 08:51:05 PM
Mine is ripped straight from the game and it is the Hd model

lol and mine was the HD model too... which still doesnt look that HD enough to me... <.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 08:59:15 PM
lol and mine was the HD model too... which still doesnt look that HD enough to me... <.>
You're looking at 2001- 2003 Hd models xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 09:17:25 PM
sooo true...

anyways here's something i did as a test with the new BB...
imported uncharted region of china's SCN0 file into its stage, added a camera data, and tested it (sorry no chara01 lighting yet), and here's the result
(http://i.imgur.com/ZLBpq.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 09:23:40 PM
Will this make it so you can make it collapse, then stay at the bottom area without it freezing? Or just prettier.


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 09:26:29 PM
About less than an hour until the CSS............. *sets up camp for it*


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 09:26:54 PM
Will this make it so you can make it collapse, then stay at the bottom area without it freezing? Or just prettier.
more prettier :srs:

lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 09:27:53 PM
I'll accept that. For now


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: DSX8 on July 23, 2012, 09:31:29 PM
I'll accept that. For now
also wat did u mean by freeze at the end? :srs:

About less than an hour until the CSS............. *sets up camp for it*
*ruins test*  no camping at base


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: JustAPerson on July 23, 2012, 09:35:19 PM
Just a question.. whatever happened to Green Heart? o.o


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Haseyo on July 23, 2012, 09:41:53 PM
also wat did u mean by freeze at the end? :srs:

Wrong stage, my bad. That one freezes from the 4 PSAs thing. I have too many PSA's (all of you count Brawl- ) so I can't use it.


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: DSX8 on July 23, 2012, 10:16:57 PM
Just a question.. whatever happened to Green Heart? o.o
well... i was patiently waiting for beyond to give me a modofied boneset for ZSS since idk how he did 1 for his pacman...

but he still hasnt done it

update
Paine is now released. (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27805)


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Chaos_Knight on July 23, 2012, 10:19:05 PM
I see no CSS :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle V2 released! MF gone - 07/22
Post by: Funzy <3 on July 23, 2012, 10:20:27 PM
well... i was patiently waiting for beyond to give me a modofied boneset for ZSS since idk how he did 1 for his pacman...

but he still hasnt done it

update
Paine is now released. ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27805[/url])
Downloaded :D *continues to work on Yuna*


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: DSX8 on July 23, 2012, 10:21:08 PM
I see no CSS :>.>:
read the thread title :srs:


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: Chaos_Knight on July 23, 2012, 10:22:50 PM
read the thread title :srs:
It was before the title changed. :srs:


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: DSX8 on July 23, 2012, 10:23:30 PM
It was before the title changed. :srs:
i kno :af2:


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: Chaos_Knight on July 23, 2012, 10:27:59 PM
i kno :af2:
:>.>: :happy:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 10:43:44 PM
TvC CSS Beta release is now out (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27806)

GO AND ENJOY URSELF!! dont forget to use the codes included in the .txt!


Title: Re: DSX8 Swag of stuff! Paine Released.. CSS Beta Next! - 07/23
Post by: Chaos_Knight on July 23, 2012, 10:45:10 PM
*struggles out of tent* MUST....GET..!!!!!!!!!!!!! Wh00t, first download!  :af2:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:10:43 PM
Question. If I extract the char_bust_textlz77, MiscData[30] and MiscData[70] and replace them all with my previous one, will it just change all the icons / CSP / names? I do like the CSS, but I am not trying to manually replace every single one, lol.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: slayermarth101 on July 23, 2012, 11:14:54 PM
The miscdata[30] holds the icons position and what not.
You change that, and it won't be dsx8's CSS anymore


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:16:08 PM
So, I can change the other two? I plan on making my own icons anyway. It's the CSPs I'm concerned about.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 11:20:07 PM
So, I can change the other two? I plan on making my own icons anyway. It's the CSPs I'm concerned about.
yeah u can change the other 2.. just not the MiscData[30]


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 23, 2012, 11:22:13 PM
yeah u can change the other 2.. just not the MiscData[30]
Why not MiscData[30]


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:24:35 PM
Alright awesome. Looks very great. Good news is any other custom SSS someone has should still work. I have the popular Red one and it still works fine.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 11:25:29 PM
Why not MiscData[30]
cause that has all the CHR0, SRT0, and other models that i used to make the CSS. there's no icon's, names, or CSP's in there at all. its all mostly models fool.

Alright awesome. Looks very great. Good news is any other custom SSS someone has should still work. I have the popular Red one and it still works fine.
yeah.. i made sure that the CSS would work with other SSS's

anyways... finally got SCN0 porting figured out :D
(http://i.imgur.com/mnOX1.png)


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:27:38 PM
Is that the final 15% of the complete pack?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 11:28:08 PM
Is that the final 15% of the complete pack?
pretty much... lol...

oh and the menu and title hack... they freeze on my wii tho.. idk y


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:31:51 PM
Will the stage be able to handle 4 PSAs? I really like it, but I don't wanna  have to deal with the non-collapse version knowing there's an awesome, dynamic one.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 11:33:32 PM
Will the stage be able to handle 4 PSAs? I really like it, but I don't wanna  have to deal with the non-collapse version knowing there's an awesome, dynamic one.
it should be fine o.o


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 23, 2012, 11:34:39 PM
+1 hype from me then, but I hype all of your stages.
More gingers/Miku tomorrow.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 23, 2012, 11:51:21 PM
+1 hype from me then, but I hype all of your stages.
More gingers/Miku tomorrow.
lol

edit:
well look at this lame comment i got my my CSS video...
Quote from: Comment on your video: SSBB CSS - TvC Style CSS (WIP #2)
This is literally the most innovative thing to come to Brawl.
And think, this only took four years. -__-


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 24, 2012, 05:15:50 AM
anyways... finally got SCN0 porting figured out :D
([url]http://i.imgur.com/mnOX1.png[/url])
OMG that looks amazing!!


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 05:16:32 AM
OMG that looks amazing!!
heheh thanks... wait till u see burning wasteland.. bout to do its 2nd test :P

edit:
the only downside is that if the SCN0 has no Ambient Lights in it, and if u make 1 and set it all up, save, re-open the scn0, it makes BB crash. i have no clue y tho altho it loads it just fine in BB modset 4.2 (crashes in any other BB's)
(http://i.imgur.com/qfzn7.png)


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 11:52:35 AM
When I downloaded your CSS, it had some of your CSPs in it. >.>


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Segtendo on July 24, 2012, 11:53:30 AM
When I downloaded your CSS, it had some of your CSPs in it. >.>
...so replace them? :srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Funzy <3 on July 24, 2012, 12:00:26 PM
...so replace them? :srs:
Thank you Logic ^


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 24, 2012, 12:04:48 PM
I'd be rather surprised if to this day, someone is using complex CSS's and have all default CSPs in it.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 01:03:43 PM
Now it froze when I replaced the char_bust_tex_lz77. :srs: But since it's a beta, it's supposed to have some tiny leftever bugs, right???


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 24, 2012, 01:15:57 PM
It worked when I tried it o:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 24, 2012, 01:28:36 PM
Now it froze when I replaced the char_bust_tex_lz77. :srs: But since it's a beta, it's supposed to have some tiny leftever bugs, right???
Or maybe you have a filesize issue? I hear it's pretty common for Gecko users.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 01:43:13 PM
I use Rii. And I'm pretty sure my common5 is under its file size limit.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 24, 2012, 01:45:48 PM
I use Rii. And I'm pretty sure my common5 is under its file size limit.
Oh. Nvm then.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 24, 2012, 01:47:43 PM
Ah, I'm using Gecko so yeah .-.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 02:48:53 PM
Oh I think I see the problem. Some CSPs use texture sizes 128x128 instead of 128x160. Maybe that's why I keep freezing.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 02:59:06 PM
Oh I think I see the problem. Some CSPs use texture sizes 128x128 instead of 128x160. Maybe that's why I keep freezing.
yeah they had to be changed to 128x128 and to CMPR also. make sure u do that to all of them and it'll stay under filesize. xZed is still working on those CSP's so yeah... they havent been replaced ^^"


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 03:10:16 PM
yeah they had to be changed to 128x128 and to CMPR also. make sure u do that to all of them and it'll stay under filesize. xZed is still working on those CSP's so yeah... they havent been replaced ^^"
So ALL of them will be 128x128?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 03:12:48 PM
So ALL of them will be 128x128?
yeeep pretty much. make all of them 128x160, it'll be over the filesize even as CMPR, so xZed is making them as 128x128


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 03:18:09 PM
Ok. Btw I noticed you have a Totodile CSP thats 160x145. Is that something I should worry about? Should change the size?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 03:26:36 PM
Ok. Btw I noticed you have a Totodile CSP thats 160x145. Is that something I should worry about? Should change the size?
yeah. pretty much the 1's that hasnt been changed to 128x128 needs to be fixed.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Kaye Cruiser on July 24, 2012, 03:47:02 PM
That TvC CSS of yours is amazing. Especially for just a beta. D:

Definitely looking forward to the finished product. :3


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 04:22:29 PM
That TvC CSS of yours is amazing. Especially for just a beta. D:

Definitely looking forward to the finished product. :3
hah to be honest thats like almost close to the finished product :srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Don Jon Bravo on July 24, 2012, 04:37:09 PM
yeeep pretty much. make all of them 128x160, it'll be over the filesize even as CMPR, so xZed is making them as 128x128

doesnt 128X128 cause freezing
i thought it was always SUPPOSE to be 128X160


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 04:37:55 PM
doesnt 128X128 cause freezing
i thought it was always SUPPOSE to be 128X160
nope 128x128 works fine for me and xZed on our wii's


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 04:39:41 PM
doesnt 128X128 cause freezing
i thought it was always SUPPOSE to be 128X160
That happened to me once, but I soon discovered what happened.

hah to be honest thats like almost close to the finished product :srs:
What's there left? Getting the "Character Select" to move?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Don Jon Bravo on July 24, 2012, 04:40:32 PM
well what i do is change the format in photoshop to reduce the colors
i think that is the best soloution imo :P

I think ur not suppose to have over 240 colors or something like that...


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 04:45:57 PM
What's there left? Getting the "Character Select" to move?
lol

well the icons r a bit squished, need to make it a bit thinner for the icons. after that get every single CSP's added that xZed is doing. after that, fix the rotation thing.. AGAIN on the gear. replace some more models and add 1 extra model.. that is if i can make it have its SRT0 work for it.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 04:48:17 PM
well what i do is change the format in photoshop to reduce the colors i think that is the best soloution imo :P I think ur not suppose to have over 240 colors or something like that...
In BrawlBox you can change the height of the CSP from 160 to 128


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 04:49:12 PM
In BrawlBox you can change the height of the CSP from 160 to 128
tried that but it doesnt lower the filesize for some reason...


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Don Jon Bravo on July 24, 2012, 04:51:39 PM
well try reducing the colors not to exceed 240...
anyways i coulnt get my hack to work on the wii,
i think it only works with dolphin
but i dont think its my fault because no one has managed to edit their info.pac file without dolphin.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 24, 2012, 04:52:09 PM
tried that but it doesnt lower the filesize for some reason...
It worked for me


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 04:56:43 PM
It worked for me
ah really? hmmm ok then lol

well try reducing the colors not to exceed 240...
anyways i coulnt get my hack to work on the wii,
i think it only works with dolphin
but i dont think its my fault because no one has managed to edit their info.pac file without dolphin.
lol... im able to get my info.pac file to work on my wii. u must be doing something wrong.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Don Jon Bravo on July 24, 2012, 05:00:05 PM
is it a pain to activate skydrive?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 05:03:32 PM
is it a pain to activate skydrive?

not when u have an app for it :P


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Segtendo on July 24, 2012, 06:24:27 PM
How are the stages coming along?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: the98pika on July 24, 2012, 06:32:04 PM
Nice CSS good work! :D


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 24, 2012, 06:34:40 PM
How are the stages coming along?
just fine so far :af:  i can now make custom ambient lights wit these TvC SCN0's :vyse:


Nice CSS good work! :D
thanks!


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 24, 2012, 07:45:47 PM
Forever85%


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 02:22:40 AM
Forever85%
LOL not at all :P

update:
update with Aensland Castle. now using its original SCN0. also has some STPM data updates too. it now echo's in the stage 8)
(http://i.imgur.com/02AK1.png)


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 25, 2012, 05:14:00 AM
Them damn metal boxes. All day, every day.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 05:19:50 AM
Them damn metal boxes. All day, every day.
lol well daigo temple day is looking mighty sexy ;)


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Carnage on July 25, 2012, 05:40:01 AM
so what happened to brinstar hype? have you forgoteen about that?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 05:51:32 AM
so what happened to brinstar hype? have you forgoteen about that?
no i havent. Sky Grounder is doing the lighting for it. once thts all done and like perfect, thats when ill start rigging kraid and release the stage as a beta with kraid in the background with his head moving to the camera's movements.

edit:
messed up flames any1? xD
(http://i.imgur.com/wxbkc.png)


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 25, 2012, 06:48:15 AM
no i havent. Sky Grounder is doing the lighting for it. once thts all done and like perfect, thats when ill start rigging kraid and release the stage as a beta with kraid in the background with his head moving to the camera's movements.
I've said it before, the background model is slightly too dark, and I can't change it enough through SCN0. And I have no experience on MDL0 materials/shaders so I don't know what to adjust >.<




Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 25, 2012, 06:56:30 AM
Hit buttons until [censored] changes.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 25, 2012, 07:04:45 AM
Hit buttons until [censored] changes.
Sounds like an idea :af:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 07:05:12 AM
I've said it before, the background model is slightly too dark, and I can't change it enough through SCN0. And I have no experience on MDL0 materials/shaders so I don't know what to adjust >.<
ugh damn really? x-x  well i dont wanna [censored] wit the color nodes.. but ill mess around with the materials and shaders. send me ur latest version.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: BlueBrain on July 25, 2012, 07:08:19 AM
Hit buttons until [censored] changes.

most discoveries happened like this my sir...


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Sky Grounder on July 25, 2012, 07:09:38 AM
ugh damn really? x-x  well i dont wanna [censored] wit the color nodes.. but ill mess around with the materials and shaders. send me ur latest version.
I haven't done anything since the last time I sent you it.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 01:40:12 PM
I haven't done anything since the last time I sent you it.
oh alright lol


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 25, 2012, 01:49:54 PM
Is having too many CSPs replaced a bad thing? I was using the TvC CSS and my game froze after a few seconds and the file size is under its limit.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 25, 2012, 03:10:22 PM
Did it freeze from hovering over a specific character? I had every single CSP replaced and it still worked fine.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 05:31:10 PM
Is having too many CSPs replaced a bad thing? I was using the TvC CSS and my game froze after a few seconds and the file size is under its limit.
make them CMPR


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 25, 2012, 05:39:17 PM
make them CMPR
Well most of them are. Still freezes after a few seconds =/


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 05:42:01 PM
Well most of them are. Still freezes after a few seconds =/
make em all CMPR


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: ItalianStallion on July 25, 2012, 07:52:11 PM
Aensland Castle!

Keep updating it sir man.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 08:16:11 PM
Aensland Castle!

Keep updating it sir man.
heh thanks. ill be showing some other stages in a bit.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 25, 2012, 08:39:29 PM
make em all CMPR
Did that. Still froze after a few seconds. ._.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 08:45:18 PM
Did that. Still froze after a few seconds. ._.
i see... let me update the BV entree with a CSP fix that some1 made for me

Love the character select screen and I understand that it's sill only beta but if you're going to release something like that you should probably have it include all the default stuff besides the screen itself. For instance not all these ridiculous PSA character portraits XD.

So here's your selection screen with the corrected portraits and it doesn't freeze anymore. For some reason just replacing the portrait arc with the original one made it freeze so I fixed that as well.

But really, love the selection screen, don't think I'm going to be changing it any time soon =3. I have a question though, will it still display correctly without the independent pokemon and ZSS? It'd be nice to include that for the final release if it doesn't.

update:
updated the files in the DL link for the TvC Style CSS


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: slayermarth101 on July 25, 2012, 10:00:35 PM
FFFFFFFFFFFFFFF-
YYYYYEEESHZ!

*cough* Ahem.
I mean, Aensland Castle is looking good!
I think Im gonna download it this time.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 25, 2012, 10:01:58 PM
Still forever85% :srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 10:40:50 PM
FFFFFFFFFFFFFFF-
YYYYYEEESHZ!

*cough* Ahem.
I mean, Aensland Castle is looking good!
I think Im gonna download it this time.

lol ok xD

Still forever85% :srs:
nope... its at 88% now boy


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 25, 2012, 10:48:54 PM
Still forever85% :srs:
I don't get it :srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 25, 2012, 11:02:35 PM
I don't get it :srs:
ts cause of my MSN status.. xD


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 25, 2012, 11:05:42 PM
ts cause of my MSN status.. xD
Oh, I though while downloading the TvC CSS, I thought he was forever stuck at 85%
:srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Haseyo on July 25, 2012, 11:20:33 PM
FIOS doesn't know the definition of freezing downloads :srs:


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 02:04:19 PM
Ok, downloaded the new one, worked fine before change.

Made some changes.

Froze after a few seconds. :srs: Although, I did switch the 128x128 CSPs, but I don't think switching back to the original ones would help. They are in CMPR.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 03:15:23 PM
Ok, downloaded the new one, worked fine before change.

Made some changes.

Froze after a few seconds. :srs: Although, I did switch the 128x128 CSPs, but I don't think switching back to the original ones would help. They are in CMPR.
lol whats ur filesize now?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 03:26:59 PM
lol whats ur filesize now?
11,480 KB


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 03:35:03 PM
11,480 KB
hmm and mine is 12,017,664 bytes... urs shouldnt be freezing at all..


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 03:41:07 PM
hmm and mine is 12,017,664 bytes... urs shouldnt be freezing at all..
Well I did switch the CSS Icons and Names.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 03:53:09 PM
Well I did switch the CSS Icons and Names.
i see... hmm.. PM me ur file


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 03:56:35 PM
i see... hmm.. PM me ur file
Alright give me a minute or two.

Edit: Sent


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 05:04:27 PM
Alright give me a minute or two.

Edit: Sent
i dont really see y it would freeze for ya... O_o
only option i can think of is the codes ur using..


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 05:31:40 PM
i dont really see y it would freeze for ya... O_o only option i can think of is the codes ur using..
Well I have like......16 codes O.o Maybe I should remove a code or 2.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 05:32:22 PM
Well I have like......16 codes O.o Maybe I should remove a code or 2.
idk... i have like 20 on mine but most of the codes im using is for the SSS expansion xD


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 26, 2012, 06:44:58 PM
Ok, removed 2 codes (which I didnt really need actually XD) and no freezes :D so far.........


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 26, 2012, 07:04:20 PM
Ok, removed 2 codes (which I didnt really need actually XD) and no freezes :D so far.........
hah had a feeling it was an issue with ur codes


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: SwingSet on July 28, 2012, 01:19:02 PM
For your TVC CSS is the CSP image size still 128x 160?


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Segtendo on July 28, 2012, 01:22:54 PM
For your TVC CSS is the CSP image size still 128x 160?
As long as it's in CMPR.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 28, 2012, 01:24:31 PM
They're all going to be changed to 128x128 to keep the filesize low.


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: DSX8 on July 28, 2012, 03:23:29 PM
They're all going to be changed to 128x128 to keep the filesize low.
^ totally this lol


Title: Re: DSX8 Swag of stuff! Paine and TvC CSS Beta Released! - 07/23
Post by: Chaos_Knight on July 29, 2012, 09:15:34 AM
It would be awesome if it were possible if that person's game title showed in the player care when you select him/her.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 29, 2012, 03:59:43 PM
It would be awesome if it were possible if that person's game title showed in the player care when you select him/her.
ehh... i plan on making them show up in the final version...

anyways... i am now on a long hiatus break... if u want to read something, then click on this (http://www.news10.net/news/article/203062/2/Man-hurt-in-Carmichael-hit-run-dies-at-hospital).

in other words... my friend that was in the hit-n-run accident.. passed away this morning in the hospital..... so later today... imma be locking this thread down..


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: SmashClash on July 29, 2012, 04:12:51 PM
That's horrible!
Deep condolences. D:
I hope you make it through.
R.I.P. to your friend and justice done to the offender.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Chaos_Knight on July 29, 2012, 04:16:35 PM
Damn those hitmen...........you, sir, do deserve a break. Take as much time as you need. May your friend R.I.P.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Speedy101 on July 29, 2012, 04:47:34 PM
 Sorry about  your friend may he rest in piece as what Smashclash and chaosknight9000 said  you deserve break


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: LCCoolJ95 on July 29, 2012, 05:04:41 PM
Wow, that's horrible. I'm so sorry that happened DSX8. You deserve to take a break from brawl hacking, and come back whenever.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: ✿Zelia✿ on July 29, 2012, 06:16:50 PM
I'm so sorry to hear about your friend. I wish u the best of luck and u diverse this break. So take care.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Haseyo on July 29, 2012, 07:07:58 PM
I certainly didn't want to return to see that. Take as long as you need man :(


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Segtendo on July 29, 2012, 07:08:27 PM
Dude. I wish you the best of luck. Hang in there, buddy.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: nanobuds on July 29, 2012, 07:30:52 PM
Sorry about your (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) bro  :-\

God bless, he and his family will be in my prayers.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 29, 2012, 07:55:55 PM
@everyone - thanks

atm... the only thing imma be doing is helping pervy and kagemaru on a secret project since i dont want this to be put on standby... so.. once we get things ready for a preview.. ill be showing stuff wat it basically is


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: SwingSet on July 29, 2012, 09:17:43 PM
DSX8 I know how it's like to lose a close one. I know recovering from a (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446) is hard soldier. I wish the best for you and you're friend's family. God bless you guys.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Tawa Hoda on July 29, 2012, 10:29:00 PM
ehh... i plan on making them show up in the final version...

anyways... i am now on a long hiatus break... if u want to read something, then click on this ([url]http://www.news10.net/news/article/203062/2/Man-hurt-in-Carmichael-hit-run-dies-at-hospital[/url]).

in other words... my friend that was in the hit-n-run accident.. passed away this morning in the hospital..... so later today... imma be locking this thread down..


Not trying to cause anything here, But damn, DS you're getting hammered with one thing after the next aren't you? Your just coming out of one friend passing away and another, and then - seriously? I'm just...

I hope YOU'RE doing OK at the very least, I'm sorry but this is BS what keeps happening to you IRL, it just pisses me off. No one should be put through this kind of (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446), let alone twice in such a short amount of time. Damn... Just... Damn...


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: xZedkiel on July 30, 2012, 03:51:13 AM
I can't really say much that differs from anything said above, but bro I hope you'll be okay, take as much time as you need, even if you don't ever feel like coming back to this, just do what you need to. R.I.P. to your friend, and may Justice be served where it's greatly needed. Thank you for being there to listen to me when I needed someone, I never really got to say that.. I just wish I could somehow be there for you too. All I can say is take care, I hope you'll be fine eventually, you can pull through this, be strong.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 30, 2012, 05:32:08 AM
@Tawa - ya... i think im cursed to have close friends around me die now... =/

I can't really say much that differs from anything said above, but bro I hope you'll be okay, take as much time as you need, even if you don't ever feel like coming back to this, just do what you need to. R.I.P. to your friend, and may Justice be served where it's greatly needed. Thank you for being there to listen to me when I needed someone, I never really got to say that.. I just wish I could somehow be there for you too. All I can say is take care, I hope you'll be fine eventually, you can pull through this, be strong.
thxs.. means alot bro..

anyways imma try to fall asleep for the 4th time.. hope i can x.x


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Puraidou on July 30, 2012, 06:26:44 AM
Man.. My condolences man, you know where to find me if you want to talk. Stay strong bro.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Oshtoby on July 30, 2012, 08:54:44 AM
DSX8, death is hard only for the living who have to cope with it. Death is a cruel unforgiving mistress. The person who has done this is a horrible, horrible person.

In short, you and your friend will be in my thoughts.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Velen on July 30, 2012, 08:59:52 AM
Oh my god...

This is horrible. No joke.

I didn't want to come back from my reunion and see this....Man.

*Brohugs.*

Take a break dude. This needs time to sort out.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 30, 2012, 10:46:32 PM
Man.. My condolences man, you know where to find me if you want to talk. Stay strong bro.
thxs will do..

DSX8, death is hard only for the living who have to cope with it. Death is a cruel unforgiving mistress. The person who has done this is a horrible, horrible person.

In short, you and your friend will be in my thoughts.
yeah, and they said that the person who did it, felt bad for the dogs only, cause he's a total dog lover. he showed no emotions at all in court at all.

Oh my god...

This is horrible. No joke.

I didn't want to come back from my reunion and see this....Man.

*Brohugs.*

Take a break dude. This needs time to sort out.
ehh wish i can take a break... but i get bored really easily.. v.v


anyways... SCN0 changes for Daigo Temple Night...
Lighting on the stage, and foreground lights up, and darkens as clouds pass by the moon. i thought that would be a really nice touch to this stage. sadly it doesnt affect characters, but i can make it do that if i wanted to. here's 2 pics of it bright, and dark with blocked moonlight. if u look at these really close, you can see the difference.
(http://i.imgur.com/TMBCx.png)(http://i.imgur.com/2g6jw.png)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Chaos_Knight on July 30, 2012, 11:04:37 PM
yeah, and they said that the person who did it, felt bad for the dogs only, cause he's a total dog lover. he showed no emotions at all in court at all.
I wanna kill this guy now...... *takes out nail bat* The stage is looking nice though.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: SwingSet on July 30, 2012, 11:14:43 PM
Love the stage. And DSX8 I truly feel your feelings right now. Were all here for you soldier. All of us. And I gotta tell you, I admire you for staying strong.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 12:40:56 AM
I wanna kill this guy now...... *takes out nail bat* The stage is looking nice though.
whoa slow down spud... >.>


Love the stage. And DSX8 I truly feel your feelings right now. Were all here for you soldier. All of us. And I gotta tell you, I admire you for staying strong.
thxs and ya im trying to stay strong

update:
i was gonna show this a few days ago... but yeah...
(http://i.imgur.com/2ZuAX.png)(http://i.imgur.com/SYovf.png)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Sky Grounder on July 31, 2012, 04:02:31 AM
All your stages looks so much better with the SCN0 updates :happy:


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: ItalianStallion on July 31, 2012, 04:58:15 AM
Much better DSX8! Specially the floor. Texture and all seems to blend in, and the trees look better. You have shadows now. Nice job!

What else is left to do with this beautiful stage?


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 05:59:15 AM
All your stages looks so much better with the SCN0 updates :happy:
heh yeah indeed they do ;)

Much better DSX8! Specially the floor. Texture and all seems to blend in, and the trees look better. You have shadows now. Nice job!

What else is left to do with this beautiful stage?
whats left for these TvC stages? they're BREFF (effect) files.. but cant really add them in yet cause they're a different version and needs alot of coding to make them work...

anyways did it to Les Vegas, and Orbital Rings too.. still need to make the shadow systems tho
(http://i.imgur.com/AK2wE.png)(http://i.imgur.com/5Gzbs.png)(http://i.imgur.com/E04gv.png)(http://i.imgur.com/lxPZ4.png)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on July 31, 2012, 06:35:54 AM
les VAGAS...

you take lAs vEgas, and switch the capital letters, making it lEs vAgas


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Forte on July 31, 2012, 08:11:56 AM
Nice work with the fixes on the TvC stages.

Although I'm curious, do these animated SCN0s work over any stage or just certain stages that have similar animations such as battlefield, final destination, distant planet, etc.?
- Forte


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Haseyo on July 31, 2012, 08:57:36 AM
Fantastic, just fantastic :D


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Pervyman Trigger on July 31, 2012, 09:50:03 AM
([url]http://i.imgur.com/2ZuAX.png[/url])([url]http://i.imgur.com/SYovf.png[/url])

I see Marth is no longer yellow. I am Pleased


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Haseyo on July 31, 2012, 09:52:30 AM
I like when textures glitch up. I feel like the character is entering a "frenzy" mode and are stronger!


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on July 31, 2012, 09:53:08 AM
beautiful stuff


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Segtendo on July 31, 2012, 10:34:53 AM
les VAGAS...

you take lAs vEgas, and switch the capital letters, making it lEs vAgas
Chill. It's a mistake he does. Don't make a big deal over it...


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on July 31, 2012, 12:21:46 PM
Chill. It's a mistake he does. Don't make a big deal over it...
it's not a big deal, of course it isnt, lol
but i think this is the 4th time i correct him xDDDD
people seem to think my intentions are bad...


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 01:58:35 PM
les VAGAS...

you take lAs vEgas, and switch the capital letters, making it lEs vAgas
lol woops ^^".. i get them mixed up >_<

Nice work with the fixes on the TvC stages.

Although I'm curious, do these animated SCN0s work over any stage or just certain stages that have similar animations such as battlefield, final destination, distant planet, etc.?
- Forte
can work over ANY stage :P

I see Marth is no longer yellow. I am Pleased
lol ur welcome :srs:

I like when textures glitch up. I feel like the character is entering a "frenzy" mode and are stronger!
lolwut

it's not a big deal, of course it isnt, lol
but i think this is the 4th time i correct him xDDDD
people seem to think my intentions are bad...
they r bad >_>


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on July 31, 2012, 02:21:34 PM
they r bad >_>
right now the only person here with bad intentions is you! xDD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Forte on July 31, 2012, 05:01:19 PM
can work over ANY stage :P

Oh, that's cool. Looks like I'll have to experiment with this later.

In the meantime, keep the previews coming. :O
-Forte


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 05:31:52 PM
Oh, that's cool. Looks like I'll have to experiment with this later.

In the meantime, keep the previews coming. :O
-Forte
lolz ill have more previews tonight... like a fixed orbital rings lighting (for characters), and for yatterman workshop, and yamato's arc


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Haseyo on July 31, 2012, 05:37:55 PM
89% yet :srs:


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Chaos_Knight on July 31, 2012, 05:43:22 PM
lolz ill have more previews tonight... like yamato's arc
:happy:


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 05:43:31 PM
89% yet :srs:
more like 91% now... :srs:


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Chaos_Knight on July 31, 2012, 09:17:04 PM
Hmm.....I've noticed Yamato's Arc looks small in TvC but then again it was way bigger in Okami.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on July 31, 2012, 09:56:09 PM
Hmm.....I've noticed Yamato's Arc looks small in TvC but then again it was way bigger in Okami.
well every TvC model has to be scaled up by 11x its original size (unless its effect models, then size varies)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: ItalianStallion on August 01, 2012, 12:53:46 AM
Funny that you say, the stage from TvC is actually called "Les Vagas"

They purposely spelled it that way. In other words, he never mispelled anything.

Well, all the Tatsunoko vs Capcom stages are looking great as always! Think I have them all, if not, almost all.

Will for sure replace with these new versions, just hope it doesn't take you months to release.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on August 01, 2012, 03:53:34 AM
Funny that you say, the stage from TvC is actually called "Les Vagas"

They purposely spelled it that way. In other words, he never mispelled anything.

Well, all the Tatsunoko vs Capcom stages are looking great as always! Think I have them all, if not, almost all.

Will for sure replace with these new versions, just hope it doesn't take you months to release.
if this is directed to me i beg you to re-read my message, since that's exactly what i said, if not at me, totally ignore this xD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 04:36:01 AM
lol

anyways... ahem...

here's a new pic of orbital rings.. somehow fixing the character lighting also messed up the stage lighting, and caused half of earth to vanish.. looking into it O.o
(http://i.imgur.com/BNL0t.png)

here's Yatterman Workshop, whats weird about this 1 is that the farther away the camera goes, the lighter the stage gets, and the closest the camera, the darker it is lol.... Yamato's Arc ill show in the afternoon.. its SCN0 keeps crashing BB >.>
(http://i.imgur.com/XgyhB.png)(http://i.imgur.com/IBHuy.png)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Sky Grounder on August 01, 2012, 05:37:40 AM
If changing the character lighting affects other models, you should look into what models uses which LightSet Index, and make sure the light/ambience isn't shared by both the characters and the earth.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on August 01, 2012, 10:18:53 AM
is that weird shaped shadow supposed to be there? i remember it being a bug in that very animated stage, where you fight on street, cant remember the name,..


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Haseyo on August 01, 2012, 10:21:04 AM
Washinkyo Amehon?


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on August 01, 2012, 10:21:25 AM
Washinkyo Amehon?
maybe... xD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 11:20:14 AM
If changing the character lighting affects other models, you should look into what models uses which LightSet Index, and make sure the light/ambience isn't shared by both the characters and the earth.
well here's the point, the TvC SCN0's dont use Ambient Lights, so i have to add them into they're SCN0's.. so im not sure wat exactly is the cause of it.

is that weird shaped shadow supposed to be there? i remember it being a bug in that very animated stage, where you fight on street, cant remember the name,..
Washinkyo Amehon?
^ haseyo got it right lol
and Jokekid, no the black lines arnt supposed to be there lol.. i need to fix the material of that texture, or better yet replace that texture with a white or black texture, depending on how its used.


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on August 01, 2012, 11:40:13 AM
ok, glad to know it's a simple fix ^^


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Sky Grounder on August 01, 2012, 12:40:51 PM
Did you link the ambience to the proper lightset?


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 01:51:07 PM
ok, glad to know it's a simple fix ^^
indeed it is.

Did you link the ambience to the proper lightset?
yes i did, i kno how to do most of the SCN0 stuff, even tho im waiting for SCN0 viewer for BB :3


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Carnage on August 01, 2012, 02:15:06 PM
too much talk about filetypes i dont understand :S

Still waiting on some brinstars update with kraid xD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 03:37:51 PM
too much talk about filetypes i dont understand :S

Still waiting on some brinstars update with kraid xD
lol u'll get used to it mate ;D

anyways.. finally got Yanmato's Arc SCN0 to work now :af:

remember the last version of this stage?
(http://img690.imageshack.us/img690/69/rsbe0115.png)

well, take a look at it now ;)   dont worry, the SRT0 is the same as the last version, dolphin just has a hard time playing them... lol
(http://i.imgur.com/vYK0U.png)(http://i.imgur.com/XNjJ7.png)


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Chaos_Knight on August 01, 2012, 03:50:03 PM
GIMMIE GIMMIE GIMMIE!


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: BlueBrain on August 01, 2012, 04:03:28 PM
([url]http://i.imgur.com/XNjJ7.png[/url])

is that my aweful infernape!? xD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 04:06:39 PM
GIMMIE GIMMIE GIMMIE!
... maybe... >.>

i MAY release a TvC Stage Pack beta tonight... we'll see... :|


is that my aweful infernape!? xD
Yes it is.. xD     bad job at it too >.>... wait y do i still have him anyways? o-o


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Carnage on August 01, 2012, 04:13:36 PM
so no kraid rigg anytime soon?  :P also will you ever work on pokefloats again? i bet you lost your motivation on that really after seeing all the work that its left :P


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: DSX8 on August 01, 2012, 04:15:28 PM
Kraid... is slowly being worked on.. so far only his legs and body is rigged.. rest of him is still in a t-pose xD


Title: Re: DSX8 Swag of stuff! RL Stuff kicks in... - 07/29
Post by: Carnage on August 01, 2012, 04:19:00 PM
Kraid... is slowly being worked on.. so far only his legs and body is rigged.. rest of him is still in a t-pose xD
well you wont need many bones right since its for the stage only guess you can rig him with less than 20 bones? feets,knees,leg,hip,torco,shoulder,arm,elbow,hand, 3-6 finger bones and neck,head bones  this would make him have like 20 or so bones wich would be decent for a stage background only char but i bet you already have a custom boneset in mind


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/02
Post by: DSX8 on August 02, 2012, 03:02:38 AM
well you wont need many bones right since its for the stage only guess you can rig him with less than 20 bones? feets,knees,leg,hip,torco,shoulder,arm,elbow,hand, 3-6 finger bones and neck,head bones  this would make him have like 20 or so bones wich would be decent for a stage background only char but i bet you already have a custom boneset in mind
yeah already have a custom boneset.. xD

update:
fixed the markings on the stage, along wit the lighting + fog data
(http://i.imgur.com/RDPNm.png)(http://i.imgur.com/C16x9.png)

update2:
last update for now, then off to bed i go at 5am.. x.x

Wasteland - fixed animations, and lighting.
(http://i.imgur.com/06vV0.png)
in memory of Cashern...
(http://i.imgur.com/GPLSV.png)

also fixed orbital rings system cargo bay's lighting. also see anything in it that looks familiar? ;)
(http://i.imgur.com/wmGjl.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Puccio on August 02, 2012, 05:59:42 AM
Sexy load of stuff, definetly getting the second stage, the Wasteland. :D


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 08:15:41 AM
That metal box looks very familiar :D


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 02, 2012, 08:17:56 AM
That metal box looks very familiar :D
It appears everytime he posts a stage preview :srs:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 08:20:19 AM
That's the joke :srs:

Those background things to the right look like Landmasters.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Wasabi_Skillz on August 02, 2012, 09:27:28 AM
excited for some stages!!!! ahhhhh!!!!


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Kaaoeyi on August 02, 2012, 01:44:51 PM
More stages? And what's best, they'll be by DSX8 ;D


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Kagemaru on August 02, 2012, 02:39:11 PM
Can't wait for those stages...

All these MvC characters and no good Stamina boards to play them on. D:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 02:44:25 PM
That metal box looks very familiar :D
hah if u say so.. >.>"

excited for some stages!!!! ahhhhh!!!!
heh

More stages? And what's best, they'll be by DSX8 ;D
yeeeeeep

Can't wait for those stages...

All these MvC characters and no good Stamina boards to play them on. D:
lolz


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 02, 2012, 09:43:00 PM
imma be helping pervy and kagemaru on a secret project so.. once we get things ready for a preview.. ill be showing stuff wat it basically is

BOOM! \o0o/
Here's a Teasers :af:
(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/challenger-approaching.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Segtendo on August 02, 2012, 09:44:11 PM
Hello, Megaman X.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 02, 2012, 09:45:31 PM

Yeah you keep thinking that


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 09:45:36 PM
Why does your Zero look so funny?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 09:46:39 PM
Why does your Zero look so funny?
wat makes u think its zero?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 09:49:02 PM
You know, since Capcom always gives us Zero instead of Megaman :P


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 09:50:40 PM
You know, since Capcom always gives us Zero instead of Megaman :P
well we're not capcom :srs:

and its diff. not X or zero.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 09:52:48 PM
I'm well aware of that. I can distinguish any Megaman from a silhouette at the least.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 02, 2012, 09:55:08 PM
*insert every single MegaMan characters' name here*


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 10:00:38 PM
*insert every single MegaMan characters' name here*
nope
nadda
nien
wrong
bzzzzzt totally wrong
time is up


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Segtendo on August 02, 2012, 10:02:04 PM
Yeah you keep thinking that
I swear it looks like him though :srs:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 02, 2012, 10:02:38 PM
I swear it looks like him though :srs:
Maybe it's X and Zero put together?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: TheLegend75 on August 02, 2012, 10:44:02 PM
Maybe it's X and Zero put together?
Mmm...Xero  :af:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Segtendo on August 02, 2012, 11:01:37 PM
Maybe it's X and Zero put together?
I do see Zero's sword...


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 11:02:09 PM
Mmm...Xero  :af:
WAY WAY WRONG!!! xD

but funny sounding name ;D


anyways.... Williamette Parkview Mall
(http://i.imgur.com/p5RT4.png)(http://i.imgur.com/MQg79.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 02, 2012, 11:07:48 PM
Dat metal box..... :>.>:


I'm surprised the zombies aren't smart enough to jump over the barrier. XD


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 02, 2012, 11:08:05 PM
Yeah I have no idea what [censored]ery they are conjuring up, but yay zombie stage.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 02, 2012, 11:13:42 PM
Mmm...Xero  :af:

I swear someone has that name :>.>:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 11:17:31 PM
Dat metal box..... :>.>:
problem? xD

yes i use the metal box to test out our metel effect on our project... and also with another project im doing with Aafyre :vyse:


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 02, 2012, 11:22:43 PM
^ Fail on quote?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 02, 2012, 11:29:26 PM
^ Fail on quote?
lol fixed...

u saw nothing...
<.<
>.>


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 02, 2012, 11:37:31 PM
Actually I screen caped it yo


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: BlueBrain on August 03, 2012, 03:22:25 AM
collab with aafyre?
this ought to be epic as [censored]!


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 03, 2012, 03:58:45 AM
collab with aafyre?
this ought to be epic as [censored]!
heh u dont wanna kno wat model it is ;)

pervy is the only 1 that knows.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: BlueBrain on August 03, 2012, 05:02:43 AM
well, aafyre uses to make a lot of pokemans, so that's a possibility, i sure hope im wrong though, i dont really like to fill my brawl with only pokemans xD
quick edit: i guess the collab is they're making model+texture, and you're rigging it?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Carnage on August 03, 2012, 05:17:48 AM
the pic pervy puted looks nothing like a pokemon if its the same secret project it looks like a megaman char  wich one i have no idea


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 03, 2012, 06:14:40 AM
well, aafyre uses to make a lot of pokemans, so that's a possibility, i sure hope im wrong though, i dont really like to fill my brawl with only pokemans xD
quick edit: i guess the collab is they're making model+texture, and you're rigging it?
the pic pervy puted looks nothing like a pokemon if its the same secret project it looks like a megaman char  wich one i have no idea
nope not pokemons.. but yes its a model thats been remade.. well both pervy and aafyre did the whole modeling and made it fit the bones... here's a pic tho of the model
(http://i.imgur.com/pM6cj.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Haseyo on August 03, 2012, 09:13:16 AM
It's a jackal!


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Carnage on August 03, 2012, 09:21:18 AM
now it looks like a starfox char but its a feline other thant that i dont know i never played many dif games


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 03, 2012, 09:40:44 AM
That thing reminds me of those pirate robots from Skyward Sword, strangely


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 03, 2012, 10:22:12 AM
nope not pokemons.. but yes its a model thats been remade.. well both pervy and aafyre did the whole modeling and made it fit the bones... here's a pic tho of the model
([url]http://i.imgur.com/pM6cj.png[/url])


The frist model of yours I pleasantly worked on ;D As it wasn't jacked up when you first handed it to me


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: BlueBrain on August 03, 2012, 10:59:05 AM
i guess the aafyre bros. will do their sexy texture work?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Aafyre on August 03, 2012, 11:14:08 AM
The texture was already mostly done, just broken up into a bunch of images. All I really had to do for the texture was combine all those parts into one image and touch it up a bit (which is a nice change of pace from the countless hours it usually takes to make a custom texture).


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: LCCoolJ95 on August 03, 2012, 02:19:04 PM
nope not pokemons.. but yes its a model thats been remade.. well both pervy and aafyre did the whole modeling and made it fit the bones... here's a pic tho of the model
([url]http://i.imgur.com/pM6cj.png[/url])
It looks like Ifrit from Final Fantasy X...


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 03, 2012, 02:25:37 PM
Omg....it IS!


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 03, 2012, 02:25:47 PM
It's a jackal!
now it looks like a starfox char but its a feline other thant that i dont know i never played many dif games
That thing reminds me of those pirate robots from Skyward Sword, strangely
nope, nope and nope xD


i guess the aafyre bros. will do their sexy texture work?
been done already as Aafyre said above ^

The frist model of yours I pleasantly worked on ;D As it wasn't jacked up when you first handed it to me
heheh sooo true cause Aafyre did some vertexing to it b4 sending it to ya for leg fix's

but for now... try another guess
(http://i.imgur.com/QGlCC.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 03, 2012, 02:27:26 PM
Ifrit >.>


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Carnage on August 03, 2012, 02:33:55 PM
and for the pose its over DK


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 03, 2012, 02:50:24 PM
Ifrit >.>
damn

and for the pose its over DK
double damn

(http://i.imgur.com/GA1R5.png)


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Chaos_Knight on August 03, 2012, 02:54:15 PM
Ifrit was actually on your OP. >.>


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Aafyre on August 03, 2012, 02:54:29 PM
Wow, that looks amazing! Glad to see the rig seems to be coming along smoothly :D.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Sky Grounder on August 03, 2012, 02:58:32 PM
His torso looks a little messed up...
Which game is he from?

EDIT: Didn't you say you were gonna stop doing characters?


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Pervyman Trigger on August 03, 2012, 03:00:53 PM
His torso looks a little messed up...
Which game is he from?

EDIT: Didn't you say you were gonna stop doing characters?

Technically it's an animal


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Carnage on August 03, 2012, 03:05:16 PM
Technically it's an animal
technically he is still a character , character doesnt make it be human  for that logic we got lots of none chars on brawl starting with all the pokemons lol


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: DSX8 on August 03, 2012, 03:08:54 PM
Wow, that looks amazing! Glad to see the rig seems to be coming along smoothly :D.
yep :P

His torso looks a little messed up...
Which game is he from?

EDIT: Didn't you say you were gonna stop doing characters?
well ya... but i'll only be doing rigs for projects and stuff.. so ya... lol. also he's from Final Fantasy X.


Title: Re: DSX8 Swag of stuff! TvC Stage Pack beta soon... - 08/01
Post by: Sky Grounder on August 03, 2012, 03:35:28 PM
Ah, one of those spirits spirits Yuna summons?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 04:19:52 PM
Ah, one of those spirits spirits Yuna summons?
pretty much

edit:
(http://i.imgur.com/Gpk4T.png)(http://i.imgur.com/QXeNu.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 04:23:32 PM
That's looking awesome as expected. How are his extra fur polygons looking in game? Not sure whether we're going to have to edit them out if they don't look right.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 03, 2012, 04:29:46 PM
Aafyre, IIRC, didn't you want to do him eventually?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 04:31:33 PM
That's looking awesome as expected. How are his extra fur polygons looking in game? Not sure whether we're going to have to edit them out if they don't look right.
so far its fine... his head is gicing me a slight issue when im working on his neck and chest..


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 04:33:05 PM
Just let me know if you need me to make any more vertex edits for you. I'd be glad to help out if I can.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 04:39:28 PM
Just let me know if you need me to make any more vertex edits for you. I'd be glad to help out if I can.
alright will do :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 03, 2012, 06:01:21 PM
I'll excuse this one since it's FFX :srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 06:15:48 PM
I'll excuse this one since it's FFX :srs:
wat ya mean? :srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 03, 2012, 06:47:12 PM
final fantasy summons tend to have gorgeous designs overall, i'm totally in love with FFX's Ifrit design, so i'll totally add this to my roster!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 03, 2012, 06:50:11 PM
wat ya mean? :srs:

Not being a stage and whatnot :srs:

I'm just playin', just hope this pack is done by the end of August.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 06:51:41 PM
Not being a stage and whatnot :srs:

I'm just playin', just hope this pack is done by the end of August.
lol it will be done by the end of august


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 03, 2012, 06:55:55 PM
Sweet, you've earned another Miku.

(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m3io81pgqx1ql3kzr.gif)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 03, 2012, 07:02:27 PM
Where do you keep finding these? >.>


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 07:29:30 PM
Where do you keep finding these? >.>
google and DA... nuff said lolz

(http://img24.imageshack.us/img24/2299/rsbe0182.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 07:39:45 PM
Looking great! Do you know if there's a way to make the blank space on his necklace and fur texture clear?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 07:41:50 PM
Looking great! Do you know if there's a way to make the blank space on his necklace and fur texture clear?
yeah.. i would have to edit its texture, get rid of the green and make it transparent


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 07:46:36 PM
So that would make it invisible on the model eh? We may want to do that. I can try if you need me to.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 07:49:46 PM
So that would make it invisible on the model eh? We may want to do that. I can try if you need me to.
way ahead of ya pal xD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 07:59:11 PM
(http://i1168.photobucket.com/albums/r486/Raptillian/watch-out-we-got-a-badass-over-here-meme.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 08:03:09 PM
xDD

lol but u can do 1 also in case mine fails xD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 03, 2012, 09:04:30 PM
Glad to see a collab of epic proportions. Can't wait to see the final product!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 03, 2012, 09:12:00 PM
Glad to see a collab of epic proportions. Can't wait to see the final product!
lol thanks.

anyways Aafyre... u can do the texture fix... seems like when i add transparency to the whole texture, and look at it in BB, he's fully transparent x.x


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 03, 2012, 09:18:15 PM
all right, I'll see what I can do. Honestly, I don't really have any idea how to do it myself but I'm pretty sure it's possible somehow. I'll sign on to MSN and ask if anybody knows how to fix that I suppose.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 02:45:55 AM
>.>... new pic.. thats all

(http://i.imgur.com/YW9b7.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 04, 2012, 03:22:37 AM
dat right hand...
other than the hand looking weird, im so hyped for this!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 05:44:31 AM
dat right hand...
other than the hand looking weird, im so hyped for this!
lol that whole right hand was rigged except for the thumb.. but thats rigged now :P

update:
new pics of Ifrit.
(http://i.imgur.com/peqEO.png)(http://i.imgur.com/UjOvh.png)(http://i.imgur.com/11hDR.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 04, 2012, 05:55:51 AM
epic


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 04, 2012, 08:46:53 AM
All these Aeons and no Yunie still :( Hopefully someone gets crackin' soon


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 04, 2012, 08:56:08 AM
That's because FFX-2 ruined Yuna. Besides, we got Seymour to fill the summoner spot....


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 04, 2012, 09:02:45 AM
I want X Yunie! X-2's gameplay was still boss as hell.

Yunie should be on Peach with her staff as her club, lawl. [censored] Seymour :srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Aafyre on August 04, 2012, 09:08:38 AM
Seymour's awesome. How many other people can sound like Winnie the Pooh and still be badass?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 04, 2012, 09:40:18 AM
People die and Yuna dances.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 04, 2012, 10:26:32 AM
People die and Yuna dances.

at least she's sexy...
take that however you want,im not entirely sure what i meant there...


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 10:47:03 AM
All these Aeons and no Yunie still :( Hopefully someone gets crackin' soon
lol Funzy<3 is working on Yuna... still >.>"

That's because FFX-2 ruined Yuna. Besides, we got Seymour to fill the summoner spot....
lol and i still have that vertex of Seymour.. :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 04, 2012, 11:13:47 AM
What else is in the TvC pack? Curious since you're at 94% with "All stages completed."


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 11:42:52 AM
What else is in the TvC pack? Curious since you're at 94% with "All stages completed."
title and menu hack :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 04, 2012, 11:57:46 AM
title and menu hack :P
I think we need more TvC characters, specifically the Tatsunoko side.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 12:00:39 PM
I think we need more TvC characters, specifically the Tatsunoko side.
lol sorry not gonna happen from me. i dont do rigs anymore unless its for a project.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 04, 2012, 12:21:12 PM
for what project is ifrit?
you guys gonna make more FFX summons?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 04, 2012, 12:32:23 PM
for what project is ifrit?
you guys gonna make more FFX summons?
its a project that Aafyre wanted to do so im helping/working wit him on ifrit.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Pervyman Trigger on August 04, 2012, 12:38:36 PM
technically he is still a character , character doesnt make it be human  for that logic we got lots of none chars on brawl starting with all the pokemons lol
Yeah, I wasn't thinking when is said that


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 05, 2012, 09:57:53 PM
im having some issue's rigging ifrits neck... otherwise he's good to go.. i just need to get that rigged x.x


also the TvC Stage Beta Pack will be released in 2-3 days from now.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 05, 2012, 10:03:39 PM
*needs Yamato Arc :srs:*


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 06, 2012, 06:12:32 AM
*needs Yamato Arc :srs:*
lol u'll be gettin it soon...

anyways the only stage that freezes now... is Aensland Castle... i have no clue as to y.. =/

update:
here's some wii pics... aensland castle still causes a freeze tho, idk y... but these stages look beautiful in-game :3
(http://i.imgur.com/XVf7S.jpg)(http://i.imgur.com/8Foj9.jpg)(http://i.imgur.com/NCHTN.jpg)(http://i.imgur.com/3tA1B.jpg)(http://i.imgur.com/Beftb.jpg)(http://i.imgur.com/GhGqG.jpg)(http://i.imgur.com/Nmg5v.jpg)(http://i.imgur.com/HcWim.jpg)(http://i.imgur.com/DMUUz.jpg)(http://i.imgur.com/siBkU.jpg)(http://i.imgur.com/L9idW.jpg)(http://i.imgur.com/ZCo4N.jpg)(http://i.imgur.com/Gn1J7.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 06, 2012, 09:09:57 AM
So much awesome :D


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Sky Grounder on August 06, 2012, 09:17:39 AM
Need moar shadows :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 06, 2012, 10:40:45 AM
lol at the random Goku and Spider-man in the pictures.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 06, 2012, 02:19:01 PM
So much awesome :D
heh indeed ;)

Need moar shadows :P
already covered my man :P

lol at the random Goku and Spider-man in the pictures.
indeed ;3

but ya still cant seem to find the issue y aensland castle... freezes... =/


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Sky Grounder on August 06, 2012, 02:26:37 PM
but ya still cant seem to find the issue y aensland castle... freezes... =/
Try to test out which file in the pac is freezing the game.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 06, 2012, 02:32:05 PM
Try to test out which file in the pac is freezing the game.
its the main mdl0/stage model... and i have no clue y... using BB67b with tat MDL0 doesnt make it work to, unlike 66b


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Sky Grounder on August 06, 2012, 02:36:18 PM
its the main mdl0/stage model... and i have no clue y... using BB67b with tat MDL0 doesnt make it work to, unlike 66b
Perhaps you should report it to BJ then.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 06, 2012, 07:58:46 PM
Perhaps you should report it to BJ then.
oh i plan on it :P

edit:
ok thought it was my .rel file.. so i ported it over the mariobros stage, and it still freezes. i have no clue whats going on with the model at all...

edit2:
ok seems like it was the SRT0 data... somehow when it becomes a V4, it gets corrupted and doesnt want to work on the wii... which is odd.. lol
(http://i.imgur.com/BNp7X.jpg)

edit3:
ok aensland castle is now 100% working.. turns out that out of the 17 SRT0 data's, only 1 of them was causing the freeze, so its now freeze proof ;)
(http://i.imgur.com/BSb3O.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Wasabi_Skillz on August 06, 2012, 10:30:27 PM
amaaazzzzinngggg! releasereleasereleaserelease!!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 06, 2012, 11:10:48 PM
amaaazzzzinngggg! releasereleasereleaserelease!!
not till 2morrow... or wednesday ;)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: ItalianStallion on August 07, 2012, 12:33:42 AM
I can't wait til you release that updated version of Aensland Castle!

Still over Skyworld correct?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 07, 2012, 12:42:44 AM
I can't wait til you release that updated version of Aensland Castle!

Still over Skyworld correct?
yep everything is over skyworld :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 07, 2012, 02:15:27 AM
yep everything is over skyworld :P
That means I gotta download more .rels :srs: Why are your stages over Skyworld anyway?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Wasabi_Skillz on August 07, 2012, 02:16:51 AM
That means I gotta download more .rels :srs: Why are your stages over Skyworld anyway?


http://www.lakora.us/rel/ (http://www.lakora.us/rel/)
:srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 07, 2012, 02:22:52 AM
That means I gotta download more .rels :srs: Why are your stages over Skyworld anyway?
cause of the filesize it can hold.. and due to how many MDL0's the TvC stages has... thats y :P

and dude my stages comes with .rels... -_-;

anyways... Galactor Base... enjoy... ignore the black marks on the wall... thats its wall shading texture, and im trying to fix that up
(http://i.imgur.com/YtZkQ.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 07, 2012, 02:28:59 AM
Is that a gold metal texture I see there, sir?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 07, 2012, 02:30:00 AM
Is that a gold metal texture I see there, sir?
nope... thats wat the stage lighting gave it... xD none-metal marth looks fine.

edit:
better pics of galactor base now
(http://i.imgur.com/Io475.png)(http://i.imgur.com/Rh6Fs.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 07, 2012, 11:28:34 AM
is that the same stage u had done with manual camera settings?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 07, 2012, 11:30:13 AM
Dat Metal Box is trolling... :>.>:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Kagemaru on August 07, 2012, 03:19:28 PM
Quick question not realted to much...

Where do Character select hacks go?

Like where would I put it in my SD card?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 07, 2012, 04:12:07 PM
Dat Metal Box is trolling... :>.>:
lol so u think... :notimp:

Quick question not realted to much...

Where do Character select hacks go?

Like where would I put it in my SD card?
pf> fighter>fghter name (example: Marth, Koopa, Purin) > insert .pac and .pcs file


is that the same stage u had done with manual camera settings?
u mean lik how the stage rotated and stuff?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 07, 2012, 04:18:12 PM
DSX8, he said character SELECT (sc_selcharacter.pac), which is in the "menu2" folder.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 07, 2012, 04:31:34 PM
If your using Gecko and File Patch Kagemaru, remember the bug that has it on pfmenu2 not pf/menu2...
Some go in pfmenu2, some go in menu2. sc_selcharacter.pac goes in menu2.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 07, 2012, 04:54:30 PM
I guess it depends on what's what, mine loads from pfmenu2.

Anyway, DSX8 how's those TVC stages coming along?
along well so far.. im currently re-animating galactor base... but since it has a frame total of 5000.. i cant seem to make it stay under that limit x,x


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 07, 2012, 06:07:28 PM
idk i remember seeing a video of a stage that u were fixing the camera deal, i liked it very much the way it was...


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 08, 2012, 02:13:33 AM
idk i remember seeing a video of a stage that u were fixing the camera deal, i liked it very much the way it was...
oh i see... well i never edited any camera data in brawl... unless u mean the STDT data.

TvC Stage Pack Beta - 96% done (All stages done + extra fix's, and Title Screen)
anywyas... i just learned that TvC stages r animated (chr0 wise) 2x slower than brawls, not quite sure, but o well.. halactor base is gonna be a fast moving stage tho

update:
new pic of galactor base. finally got its animation almost exact the same ^^
(http://img42.imageshack.us/img42/5669/rsbe0192.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 08, 2012, 05:01:54 AM
dat ifrit


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 08, 2012, 08:58:26 PM
dat ifrit
indeed... just look at how sexy he is here :3
(http://i.imgur.com/thNp8.png)

and ya... newer pic of gasellschaft day
(http://i.imgur.com/RuE5L.png)(http://i.imgur.com/eHWg8.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: slayermarth101 on August 08, 2012, 09:25:39 PM
oh i see... well i never edited any camera data in brawl... unless u mean the STDT data.

TvC Stage Pack Beta - 96% done (All stages done + extra fix's, and Title Screen)
anywyas... i just learned that TvC stages r animated (chr0 wise) 2x slower than brawls, not quite sure, but o well.. halactor base is gonna be a fast moving stage tho

update:
new pic of galactor base. finally got its animation almost exact the same ^^
([url]http://img42.imageshack.us/img42/5669/rsbe0192.png[/url])
Release dat mofo. :srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 08, 2012, 10:42:39 PM
Release dat mofo. :srs:
which mofo? xD

Ifrit or the stage itself? o.o


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 08, 2012, 10:47:12 PM
which mofo? xD Ifrit or the stage itself? o.o
how about ALL OF IT! >:O


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 08, 2012, 11:55:41 PM
how about ALL OF IT! >:O
yeah wait till this weekend >.>


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Wasabi_Skillz on August 09, 2012, 12:57:04 AM
omgomgomgomgomgomgomgomg this makes me want to play brawl again! you've restored me!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 01:09:33 AM
omgomgomgomgomgomgomgomg this makes me want to play brawl again! you've restored me!
Orly? well then...

ur welcome 8)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: slayermarth101 on August 09, 2012, 09:28:06 AM
which mofo? xD

Ifrit or the stage itself? o.o
Dat stage :notimp:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 02:46:25 PM
Dat stage :notimp:
hah... well every1 can now see most of these stages in action ;)

Part 1
SSBB Stage Imports - TvC Stage Pack Beta Release (part1 of 2) (http://www.youtube.com/watch?v=n7i-nb2dsxM#)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Wasabi_Skillz on August 09, 2012, 03:16:42 PM
SO EXCITED!!!!!!!!!!!!!!!!! You've done such a great job with these stages!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 03:35:33 PM
SO EXCITED!!!!!!!!!!!!!!!!! You've done such a great job with these stages!
hah thanks


here's part 2
http://youtu.be/MiPUCAJUqXs (http://youtu.be/MiPUCAJUqXs)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: LegacyWolf on August 09, 2012, 03:41:16 PM
Excellent work on the stages, even though I didn't watch anything...>.>


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 04:02:22 PM
Excellent work on the stages, even though I didn't watch anything...>.>
lol.. y u no watch em? -.-


anyways... for the ppl who dont want to scroll up and watch the vids, u can go to the post under the OP for the vids


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 09, 2012, 04:03:19 PM
I'm anxious to update the current versions I have now with these bad boys.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 04:10:11 PM
I'm anxious to update the current versions I have now with these bad boys.
hah well wait till this weekend to get ur hands on ALL OF THEM. brstm's not included due to the filesize


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 09, 2012, 04:23:38 PM
individual downloads as well?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 04:29:51 PM
individual downloads as well?
its a stage pack pal... lol... so no.

if ppl want them as individual downloads, they're gonna have to ask me to do it.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: BlueBrain on August 09, 2012, 04:39:37 PM
will it include all the files? like not only stages, but also the sss stuff...


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 04:47:25 PM
will it include all the files? like not only stages, but also the sss stuff...
ya SSS stuff and stages only. no brstm's tho... most of them is in the vault i believe lol


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 09, 2012, 04:52:17 PM
It's a full pack? Can you make it seperate downloads? The only stage I want is Yamato's Arc.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 04:52:58 PM
It's a full pack? Can you make it seperate downloads? The only stage I want is Yamato's Arc.
sorry no :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Naruto200Man on August 09, 2012, 05:01:24 PM
sorry no :P
Way to contradict yourself :P
Kidding

<_< Any advices to give to a beginning stage hacker?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 05:04:17 PM
Way to contradict yourself :P
Kidding

<_< Any advices to give to a beginning stage hacker?

trial and error :P

thats all i can give


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 09, 2012, 05:10:44 PM
<_< Any advices to give to a beginning stage hacker?

yes and use dolphin or u will be ball hugging the computer and the tv, and running back and forth :happy:
like me


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 05:14:49 PM
yes and use dolphin or u will be ball hugging the computer and the tv, and running back and forth :happy:
like me
sorry wat? -_-;

i dont do that, or kno any1 else who does o.o


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 09, 2012, 05:18:36 PM
well maybe im the first

i dont use dolphin,
just use the wii lol



Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 05:20:28 PM
well maybe im the first

i dont use dolphin,
just use the wii lol
i use both wii and dolphin for tests.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 09, 2012, 05:21:29 PM
well i was referring to trials and errors
it sucks when u only use the wii lol


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Naruto200Man on August 09, 2012, 06:08:47 PM
i use both wii and dolphin for tests.

Can you make a tutorial for doing it with dolphin ._.
Like the importing guide for dummies thing. (I'm not saying u made that tut but you know )


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 06:42:03 PM
Can you make a tutorial for doing it with dolphin ._.
Like the importing guide for dummies thing. (I'm not saying u made that tut but you know )
nope... ask some1 else :af:

i mean really... all u have to do is make a stage, make edits to it, save it in a stage .pac file, and insert it to ur iso (if using dolphin), then boot up dolphin and select the stage that u replaced.... simple man


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Naruto200Man on August 09, 2012, 07:25:05 PM
nope... ask some1 else :af:

i mean really... all u have to do is make a stage, make edits to it, save it in a stage .pac file, and insert it to ur iso (if using dolphin), then boot up dolphin and select the stage that u replaced.... simple man

I can replace stuff with dolphin's file system viewer? :srs:
Huh....

I might make something really pretty to replace hennenbow stage...
Believe it or not a certain character in Clash of ninja games has a really nice tree model I can use. :3


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 09, 2012, 07:29:06 PM
Believe it or not a certain character in Clash of ninja games has a really nice tree model I can use. :3
Thank for contributing to the thread. I believe DSX8 will find this very useful.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 07:31:45 PM
I can replace stuff with dolphin's file system viewer? :srs:
Huh....

I might make something really pretty to replace hennenbow stage...
Believe it or not a certain character in Clash of ninja games has a really nice tree model I can use. :3
nooooo not dolphin.... u need to use Wii Scrubber... now please, dont post anymore in here -_-


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: SwingSet on August 09, 2012, 08:20:21 PM
DSX8 For some reason when I replace character names in the common5.pac (the one for your TVC CSS) it freezes when im about to go for the CSS. Is it because I need to resize it?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 08:24:09 PM
DSX8 For some reason when I replace character names in the common5.pac (the one for your TVC CSS) it freezes when im about to go for the CSS. Is it because I need to resize it?
yeah most likely.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: slayermarth101 on August 09, 2012, 08:37:54 PM
well i was referring to trials and errors
it sucks when u only use the wii lol
^ This :srs:
You make something epic
Test it on wii
~FREEEEEZE~
Edit it then test it again
~FREEEEEZE~
Keep on repeating the process
Tis' annoying


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 09, 2012, 08:42:29 PM
I [censored]ing hate that Freezing Noise


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 08:48:16 PM
I [censored]ing hate that Freezing Noise
hah i love it... cause then it lets me kno i did something wrong that i skipped to check :af2:

new video... enjoy
SSBB Stage Imports - Melee Brinstar Depths Beta Release (http://www.youtube.com/watch?v=auCKOFegZ8w#ws)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: SwingSet on August 09, 2012, 08:52:27 PM
hah i love it... cause then it lets me kno i did something wrong that i skipped to check :af2:

new video... enjoy
SSBB Stage Imports - Melee Brinstar Depths Beta Release ([url]http://www.youtube.com/watch?v=auCKOFegZ8w#ws[/url])
Wow!! I was never a big fan of that stage but I feel like playing on it now :P
anyways what did I do wrong here that causes it to freeze?
(http://i.imgur.com/Vns3U.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 09:03:12 PM
Wow!! I was never a big fan of that stage but I feel like playing on it now :P
anyways what did I do wrong here that causes it to freeze?
([url]http://i.imgur.com/Vns3U.png[/url])
lol thxs

and hmm... from the looks of it, u didnt do anything wrong. i think adding that made the filesize go over its limit... r all of ur CSP's set as CMPR?


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: SwingSet on August 09, 2012, 09:13:19 PM
lol thxs

and hmm... from the looks of it, u didnt do anything wrong. i think adding that made the filesize go over its limit... r all of ur CSP's set as CMPR?
Actually no, not all of them. Some are Cl8 and Some are CMPR. I used your common5.pac from TVC CSS. I didn't replace the chrtbuxtext <-- however you spell that.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 09:25:08 PM
Actually no, not all of them. Some are Cl8 and Some are CMPR. I used your common5.pac from TVC CSS. I didn't replace the chrtbuxtext <-- however you spell that.
ah i see.. well make some of them CMPR and that will lower the filesize, and u'll be good to go.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: AGFanProduction on August 09, 2012, 09:39:11 PM
hah i love it... cause then it lets me kno i did something wrong that i skipped to check :af2:

new video... enjoy
SSBB Stage Imports - Melee Brinstar Depths Beta Release ([url]http://www.youtube.com/watch?v=auCKOFegZ8w#ws[/url])


Inkeep saying it. This is great! xD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: ItalianStallion on August 09, 2012, 10:12:19 PM
That Brinstar Depths video looked epic as [censored]. Glad you didn't forget about it!

Beta release?

When!

:oshi:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 09, 2012, 11:08:06 PM
That Brinstar Depths video looked epic as [censored]. Glad you didn't forget about it!

Beta release?

When!

:oshi:
this weekend


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Carnage on August 10, 2012, 02:14:28 AM
brinstar dephs without krai  and without rotation doesnt fell like brinstar dephts the background looks to empty like its missing something


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 02:24:36 AM
brinstar dephs without krai  and without rotation doesnt fell like brinstar dephts the background looks to empty like its missing something
kraid will be in the beta release... xD

right now he's just gonna stand there and watch the fight. thus is a beta release


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Carnage on August 10, 2012, 03:31:33 AM
kraid will be in the beta release... xD

right now he's just gonna stand there and watch the fight. thus is a beta release
gald to hear atleast he fills in the emptyness xD also any chance you can angle the camera? in brinstar dphts the camera was alittle diagonaly down so when chars jumped we could see the lava and such dont know if its possible imo also its abit too dark we cant even see the pipes or other stuff on the background.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 05:36:57 AM
gald to hear atleast he fills in the emptyness xD also any chance you can angle the camera? in brinstar dphts the camera was alittle diagonaly down so when chars jumped we could see the lava and such dont know if its possible imo also its abit too dark we cant even see the pipes or other stuff on the background.
hmmm idk if its possible to do that with the camera... cause BJ told me that brawls camera is just straight-foward and cant use animations... so yeah =/

as for the dark background, yeah im current doing alot of tests to fix all of that. so far the lava can now be seen more better, and pipes r somewhat seen...

update:
Brinstar Depths update incoming!!!

ok i have now finally got the lighting perfected almost.. sadly the stage lighting cant be improved much, but the background objects r linked to their own lightsets and lights. also did some shader edits here and there. the background is no longer dark and can now be seen. this is the result.
(http://img84.imageshack.us/img84/8007/rsbe0196.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Sky Grounder on August 10, 2012, 06:30:55 AM
Actually, you can just slightly rotate the background with CHR0 to make it easier to see the lava :P

Also, if you want to, I can reduce the brightness on the main stage :)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 06:34:45 AM
Actually, you can just slightly rotate the background with CHR0 to make it easier to see the lava :P

Also, if you want to, I can reduce the brightness on the main stage :)
lol true... but its not like any1 is gonna look at the lava while fighting.. xD

and hmm, u want to lower the brightness on it then? if so ill send u the updated version.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Sky Grounder on August 10, 2012, 06:37:12 AM
Great. And I have a better reference pic, so I might try to make it even better if I can.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 06:48:58 AM
Great. And I have a better reference pic, so I might try to make it even better if I can.
alright cool. ill send it to ya in a bit.

edit:
ok sent it to ya...

here's kraid in-game.
(http://i.imgur.com/Zzfdo.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: LCCoolJ95 on August 10, 2012, 09:40:54 AM
lol looks like he's going to give the stage a great big hug XD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Pervyman Trigger on August 10, 2012, 09:50:15 AM
My work is absolutely flawless! Still I'll wait to get this one >_>


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 10, 2012, 10:03:38 AM
Coolio. Just fix his shader and he's good to go.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 10, 2012, 11:24:39 AM

please dont release the beta with a t pose kraid
he should at least have some rotations like this:
(http://i.imgur.com/8s17S.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 10, 2012, 11:43:29 AM
 please dont release the beta with a t pose kraid he should at least have some rotations like this:
([url]http://i.imgur.com/8s17S.jpg[/url])
^ Please. :srs:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 10, 2012, 01:05:08 PM
here's kraid in-game.
([url]http://i.imgur.com/Zzfdo.png[/url])


Why have I not been keeping up-to-date with this thread?
Really, my Nostalgia-O-Meter just blew up. I seriously can't wait for this one, hope ya keep up the great work.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Haseyo on August 10, 2012, 01:17:04 PM
Been busy lately but these stages look awesome broski. I'll spare Miku for now.
(http://i74.photobucket.com/albums/i265/Kirbyzm2/5798-animated_gifhatsune_mikuturtlevocaloid.gif)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 02:40:24 PM
lol looks like he's going to give the stage a great big hug XD
lol yeah

My work is absolutely flawless! Still I'll wait to get this one >_>
lol


please dont release the beta with a t pose kraid
he should at least have some rotations like this:
([url]http://i.imgur.com/8s17S.jpg[/url])
^ Please. :srs:
dont worry he wont be in a t-pose xD

Why have I not been keeping up-to-date with this thread?
Really, my Nostalgia-O-Meter just blew up. I seriously can't wait for this one, hope ya keep up the great work.
lol cause u want to hide from me? :notimp:  lol jk

Been busy lately but these stages look awesome broski. I'll spare Miku for now.
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/5798-animated_gifhatsune_mikuturtlevocaloid.gif[/url])
ah poor poor miku


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 10, 2012, 02:55:35 PM
Been busy lately but these stages look awesome broski. I'll spare Miku for now. ([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/5798-animated_gifhatsune_mikuturtlevocaloid.gif[/url])
Aww....someone give her leek to her. :(


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: AGFanProduction on August 10, 2012, 03:21:52 PM
alright cool. ill send it to ya in a bit.

edit:
ok sent it to ya...

here's kraid in-game.
([url]http://i.imgur.com/Zzfdo.png[/url])


I want to help you animating this great lizard!


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 03:29:16 PM
I want to help you animating this great lizard!
oh really? that saves me time then! xD

except im still working on his boneset :P


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Carnage on August 10, 2012, 03:58:04 PM
light looks much better we can see the lava much better and the pipes and all also kraid looks good and if agfan animates it count on an epic animation like he did for melee mewtwo xD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 09:24:48 PM
light looks much better we can see the lava much better and the pipes and all also kraid looks good and if agfan animates it count on an epic animation like he did for melee mewtwo xD
hah yeah

update:
here have some kraid rig
>.>
<.<

(http://i.imgur.com/P2QP9.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 10, 2012, 09:28:37 PM
Keep it coming. :>.>:


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 09:37:18 PM
Keep it coming. :>.>:
nice copy/paste... :notimp:

enjoy his beta pose.. >.>
(http://i.imgur.com/TxnZ4.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: SmashClash on August 10, 2012, 10:20:20 PM
nice copy/paste... :notimp:

enjoy his beta pose.. >.>
([url]http://i.imgur.com/TxnZ4.jpg[/url])

What I'll enjoy is the final release of this stage in all its glory.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 10, 2012, 10:57:51 PM
enjoy his beta pose.. >.>
([url]http://i.imgur.com/TxnZ4.jpg[/url])


For some reason, I feel like that's a still image of him dancing...
Regardless of my odd mind at work again, it looks great, and I want MOAR. NAO.

But take your time, no pressure.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 10, 2012, 11:41:30 PM
For some reason, I feel like that's a still image of him dancing...
Regardless of my odd mind at work again, it looks great, and I want MOAR. NAO.

But take your time, no pressure.
lol naaah not dancing.. xD

anyways the TvC Stage Beta pack and Brinstar Depths beta stage will be released sunday morning/afternoon.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 11, 2012, 12:14:40 AM
lol naaah not dancing.. xD
Oh, well that's good, I suppose.

... Actually, now I want an alt. version where Kraid dances in the BG. MAKE IT HAPPEN.

... Or not, it's up to you.
... But seriously, do it.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 11, 2012, 12:17:11 AM
Oh, well that's good, I suppose.

... Actually, now I want an alt. version where Kraid dances in the BG. MAKE IT HAPPEN.

... Or not, it's up to you.
... But seriously, do it.
lol that is if AGFan wants to do it...


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Chaos_Knight on August 11, 2012, 12:19:27 AM
It looks like Kraid's doing the Wave. XD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 11, 2012, 01:29:04 AM
It looks like Kraid's doing the Wave. XD

Good, I'm not the only one who thinks this.
I guess we'll just have to wait and see how AG reacts then...


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 11, 2012, 01:43:05 AM

Good, I'm not the only one who thinks this.
I guess we'll just have to wait and see how AG reacts then...
lol well i dont think the beta release will have him animated at all.. lol

update:
did a bit more of rigging on his shoulders... they're being a bit of a pain atm so ya..

(http://i.imgur.com/EN4AU.png)


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 11, 2012, 09:12:52 AM
lol well i dont think the beta release will have him animated at all.. lol

update:
did a bit more of rigging on his shoulders... they're being a bit of a pain atm so ya..

([url]http://i.imgur.com/EN4AU.png[/url])


Well, yeah I kinda figured that, was just joking anyway.
And man, I can't help but get a little giddy when I see in-game images like that.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Gamma Ridley on August 11, 2012, 10:14:50 AM
Please remind me why you're releasing an unfinished stage.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 11, 2012, 01:13:33 PM
dx8 so r u getting any outside work?

its a lot of work and i guess not a lot of people know about all  the color node editing that u had to do


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: DSX8 on August 11, 2012, 03:30:32 PM
Please remind me why you're releasing an unfinished stage.
unfinished? dude it'll be finished, and there will be animations. just no rotation cause maybe some ppl dont want it to rotate. so for now ill only be releasing a version that wont rotate, but with kraid doing some animations by AGFan (he's the only 1 that has the updated file)

dx8 so r u getting any outside work?

its a lot of work and i guess not a lot of people know about all  the color node editing that u had to do
outside work? lol yeah

and yep the color nodes r really a pain to work wit at times.. xD


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: AGFanProduction on August 11, 2012, 08:20:02 PM
lol well i dont think the beta release will have him animated at all.. lol


U sure? ;D

enjoy his beta pose.. >.>
([url]http://i.imgur.com/TxnZ4.jpg[/url])


enjoy this new one instead:
[Brawl Hacks] - Melee Brinstar Dephts + Melee Mewtwo Alpha v1.5 (Beta Previews) (http://www.youtube.com/watch?v=niNJnf3XDcs#ws)

on a side note: in the frames in which Kraid attacks the stage, there is supposed to be a rotation on the arena, hope you can make this happen DSX8, the stage would be a lot cooler.

about the dancing Kraid don't think so. lol


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Gamma Ridley on August 11, 2012, 08:23:59 PM
[Brawl Hacks] - Melee Brinstar Dephts + Melee Mewtwo Alpha v1.5 (Beta Previews) ([url]http://www.youtube.com/watch?v=niNJnf3XDcs#ws[/url])


Now that's what I'm talking about. It's a bit weird how quickly he comes up then goes away, but the animation itself looks very well done.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Don Jon Bravo on August 11, 2012, 08:25:25 PM
Now that's what I'm talking about. It's a bit weird how quickly he comes up then goes away, but the animation itself looks very well done.

i dont think its weird
i think its cool and scary at the same time

He is like: [censored]es let me go back to sleep

Edit:  If u mean he should stay down for a little bit longer, than yea i guess it would be a little better like that


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Raikrom on August 11, 2012, 08:58:11 PM
enjoy this new one instead:
[Brawl Hacks] - Melee Brinstar Dephts + Melee Mewtwo Alpha v1.5 (Beta Previews) ([url]http://www.youtube.com/watch?v=niNJnf3XDcs#ws[/url])

OH MAN. Now that's just too awesome, now I'm totally pumped for this stage.

about the dancing Kraid don't think so. lol

Aw... Well, that was to be expected anyways.


Title: Re: DSX8 Swag of stuff! Ifrit & TvC Stage Pack beta soon... - 08/03
Post by: Segtendo on August 11, 2012, 09:53:26 PM
enjoy this new one instead:
[Brawl Hacks] - Melee Brinstar Dephts + Melee Mewtwo Alpha v1.5 (Beta Previews) ([url]http://www.youtube.com/watch?v=niNJnf3XDcs#ws[/url])
Holy [censored] yes.
He seems to animate too fast. Maybe slow him down just a little?


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 02:43:32 AM
U sure? ;D

enjoy this new one instead:
[Brawl Hacks] - Melee Brinstar Dephts + Melee Mewtwo Alpha v1.5 (Beta Previews) ([url]http://www.youtube.com/watch?v=niNJnf3XDcs#ws[/url])

on a side note: in the frames in which Kraid attacks the stage, there is supposed to be a rotation on the arena, hope you can make this happen DSX8, the stage would be a lot cooler.

about the dancing Kraid don't think so. lol
oh hot damn :o   well damn now imma have to skip the beta release date so that i can animate the stage x-x

Now that's what I'm talking about. It's a bit weird how quickly he comes up then goes away, but the animation itself looks very well done.
i dont think its weird
i think its cool and scary at the same time

He is like: [censored]es let me go back to sleep

Edit:  If u mean he should stay down for a little bit longer, than yea i guess it would be a little better like that
Holy [censored] yes.
He seems to animate too fast. Maybe slow him down just a little?
yeah he seems to come up a bit to fast...


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Carnage on August 12, 2012, 03:56:00 AM
the preview is looking epic :srs: i see you only done the right slash  cant wait to see both but the animation looks great  maybe its fast because he doesnt have the other slash yet? and dsx8 for an epic animation like that you sure need to make the stage rotate :P

Mewtwo does 2 FS in one? it sounds abit unfair tbh one long ranged and a short ranged it pratically theres no escape  imo.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 04:34:25 AM
the preview is looking epic :srs: i see you only done the right slash  cant wait to see both but the animation looks great  maybe its fast because he doesnt have the other slash yet? and dsx8 for an epic animation like that you sure need to make the stage rotate :P

Mewtwo does 2 FS in one? it sounds abit unfair tbh one long ranged and a short ranged it pratically theres no escape  imo.
lol i didnt make those animations for kraid.. xD  AGFan did :P

but ya... it feels like the animations arnt fully complete yet =/

and from watching the animations on kraid.. i might have some rigging to fix.. when i get hold of that CHR0 atm.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Wasabi_Skillz on August 12, 2012, 11:08:23 AM
alright, already moved my stages around, have my skyworld .rels set to spear pillar and shadow moses. i'm ready to get all your TVC stages. is this gonna happen today?


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 12:22:26 PM
Don't be teasin' us then push it back yo :srs:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 12:42:52 PM
alright, already moved my stages around, have my skyworld .rels set to spear pillar and shadow moses. i'm ready to get all your TVC stages. is this gonna happen today?
yeah getting the TvC stages ready ;D

Don't be teasin' us then push it back yo :srs:
well i wasnt planning on releasing brinstar depths with kraid doing half of his animations... i was hoping that AGFan wouldve just done some kind of wait pose with him watching the fight and i was gonna release that for a beta release of the stage.. xD


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Segtendo on August 12, 2012, 12:46:32 PM
Dude. Can't wait for the TvC stages. :srs:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 12:50:38 PM
I was actually talking about TvC Pack. I'd def rather have animations for Depths.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 12:53:21 PM
Dude. Can't wait for the TvC stages. :srs:
:P

I was actually talking about TvC Pack. I'd def rather have animations for Depths.
Orly? i was talking bout Brinstar Depths :notimp:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 12:58:55 PM
Damn right you were! Are any songs gonna be included already?


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 01:05:54 PM
Damn right you were! Are any songs gonna be included already?
no.... i said a few days ago that no BRSTM's will be included... just the stages :srs:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Don Jon Bravo on August 12, 2012, 01:10:21 PM
Bristar needs a BRSTM with a growling Kraid
unless u manage to import sfx to the stage


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 01:12:45 PM
Bristar needs a BRSTM with a growling Kraid
unless u manage to import sfx to the stage
lol skyworld does use SFX in the brsar file... so it MIGHT be possible... who knows =/

but ya brinstar depths will come with a brstm.. when released that is.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Don Jon Bravo on August 12, 2012, 01:16:23 PM
u could use this if u please
Godzilla monster roars (http://www.youtube.com/watch?v=-VEB6QWfUOI#)

or import the sfx from melee if possible


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Raikrom on August 12, 2012, 01:36:52 PM
Well, the obvious issue with using a BRSTM to play SFX is that if someone pauses, it starts to get off sync, and I think it'd feel a little off if Kraid was roaring when he's submerged in lava and things like that.
And I really hate relying on the player not to pause, because all my friends pause every time something comes up. ... Oh wait, I don't have friends...

Also turning the pause option off is just out of the question.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 02:07:58 PM
no.... i said a few days ago that no BRSTM's will be included... just the stages :srs:

I wasn't online a few days ago :srs: that's cool, I can easily make my own


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 02:23:59 PM
I wasn't online a few days ago :srs: that's cool, I can easily make my own
get on more then -_-

T-Minus 2 hours till release. sorry but SSS icons wont be included.. i seemed to have lost them =/


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 02:28:11 PM
I can make them if needed. Well I'll make them for myself regardless.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 02:39:58 PM
I can make them if needed. Well I'll make them for myself regardless.
lol ok

and actually make that longer than 2 hours... some stuff came up so ya... they'll be out tonight >.>


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 02:57:41 PM
Tell people to just visit my thread if they want them unless you give me the pack in advance to create them before release. They'll have to request it if it's the first option as I won't be using every stage.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: SwingSet on August 12, 2012, 06:27:20 PM
Really looking forward to Brinstar Depths.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: AGFanProduction on August 12, 2012, 06:57:47 PM
was hoping that AGFan wouldve just done some kind of wait pose with him watching the fight and i was gonna release that for a beta release of the stage.. xD

Sorry dude, I never imagined something like that when I told you that I wanted to animate it. xP

I'll make some general fixes (make him more slow, fix there and there) then I'll send the STAGE file with the .BRSTM in one .rar to you, then you can add whatever you want to add to it (the .rar not the stage) and release it as a Beta1.5 (Kraid lacks from 3 more animations because is a beta).

I'll be working on his remaining animations, because of that I implore you to not add the rotation yet, like Cargane said *only done the right slash* I still have to make the left slash and to make him bite the stage, when this happens the stage rotates to another different position, that's why it would be wise to add the rotation, once all the animations are done. :)

Is this okay 4 u?

 :af:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 07:15:17 PM
Sorry dude, I never imagined something like that when I told you that I wanted to animate it. xP

I'll make some general fixes (make him more slow, fix there and there) then I'll send the STAGE file with the .BRSTM in one .rar to you, then you can add whatever you want to add to it (the .rar not the stage) and release it as a Beta1.5 (Kraid lacks from 3 more animations because is a beta).

I'll be working on his remaining animations, because of that I implore you to not add the rotation yet, like Cargane said *only done the right slash* I still have to make the left slash and to make him bite the stage, when this happens the stage rotates to another different position, that's why it would be wise to add the rotation, once all the animations are done. :)

Is this okay 4 u?

 :af:

hmmm sure thats ok with me

Tell people to just visit my thread if they want them unless you give me the pack in advance to create them before release. They'll have to request it if it's the first option as I won't be using every stage.
hmm ok ill do that then... xD


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: AGFanProduction on August 12, 2012, 08:57:51 PM
don't really know why I'm posting this:
(not my video)
Melee Stages- Brinstar Depths (http://www.youtube.com/watch?v=-Qjf_qKENDQ#)

you can see some of my remaining animations there, also how the stage rotates with Kraid's attacks.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Raikrom on August 12, 2012, 09:13:29 PM
Well, that's some nice reference I suppose, but... The description for the video says 'Ganondorf's home stage.'

I just lost a little bit of faith in humanity...


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 09:15:49 PM
don't really know why I'm posting this:
(not my video)
Melee Stages- Brinstar Depths ([url]http://www.youtube.com/watch?v=-Qjf_qKENDQ#[/url])

you can see some of my remaining animations there, also how the stage rotates with Kraid's attacks.
hmm not bad... altho i have my own vid.. but doesnt show kraid well enough.. Dx


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Don Jon Bravo on August 12, 2012, 09:46:57 PM
i guess for a beta release we really dont need the stage rotating and kraid biting the stage
because that sounds like a lot of work imo


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 10:55:12 PM
i guess for a beta release we really dont need the stage rotating and kraid biting the stage
because that sounds like a lot of work imo
mm true.

anyways... here's a pic of the TvC Stage Pack!  oh and i also seemed to have found an issue inside Les Vages.. somehow the colors in 2 of its lights went away, along with its animations.. didnt notice that at all till now..
(http://i.imgur.com/dj260.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Chaos_Knight on August 12, 2012, 11:01:02 PM
(http://lolpics.se/pics/70.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 11:13:42 PM
Lawl if you took those without the characters, I could've used all those for the SSP


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 11:17:37 PM
lol sorry but the pack is delayed.... sadly.. >_<

i tried to hex in the 2 light value's and stuff... but yeah, i have to manually add them into the light nodes now... lucky me -.-


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Wasabi_Skillz on August 12, 2012, 11:20:19 PM
bah, i'm going to bed now lol


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 12, 2012, 11:21:06 PM
(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_lr4oluEheg1qahrppo1_500.gif)

Hope it all gets settled dood.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Raikrom on August 12, 2012, 11:25:01 PM
Aw man... Well this describes my reaction well enough:

(http://d22zlbw5ff7yk5.cloudfront.net/images/stash-1-501ccfcc8da50.jpeg)

Hope it can be worked out soon enough.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Kagemaru on August 12, 2012, 11:29:09 PM
16 stages?

I can't wait!

I might even update Ryu and Ken sooner just for it!

These stages do come with invisible walls right?


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Speedy101 on August 12, 2012, 11:38:32 PM
lol sorry but the pack is delayed.... sadly.. >_<

i tried to hex in the 2 light value's and stuff... but yeah, i have to manually add them into the light nodes now... lucky me -.-
Oh Boy that can't be good


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 11:49:38 PM
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_lr4oluEheg1qahrppo1_500.gif[/url])

Hope it all gets settled dood.
:>.>:

Aw man... Well this describes my reaction well enough:

([url]http://d22zlbw5ff7yk5.cloudfront.net/images/stash-1-501ccfcc8da50.jpeg[/url])

Hope it can be worked out soon enough.
Oh Boy that can't be good
hah well... i at least got the light colors for the 2 light data's to come out correct this time... but the animation for them, is totally making the SCN0 rebuild totally wrong... =/

16 stages?

I can't wait!

I might even update Ryu and Ken sooner just for it!

These stages do come with invisible walls right?
no, but the final versions will ;D



Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Wasabi_Skillz on August 12, 2012, 11:50:15 PM
everybody calm down! it'll be released sooner or later. good luck, keep up the good work D


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 12, 2012, 11:55:34 PM
everybody calm down! it'll be released sooner or later. good luck, keep up the good work D
hah thanks.  to be honest,  think i might just release it w/o any lights animations for now... :notimp:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 13, 2012, 12:01:38 AM
Invisible walls, like in the actual fighting games? Is this optional? Like China I'd like normal, but other places the walls would be neat.


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: DSX8 on August 13, 2012, 12:09:19 AM
Invisible walls, like in the actual fighting games? Is this optional? Like China I'd like normal, but other places the walls would be neat.
hmm maybe... not sure

anyways i also noticed that Les Vages also uses lighting for the spec maps for characters... :oshi:


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Haseyo on August 13, 2012, 12:12:01 AM
I don't know what that means. Were they meant to be default with or without walls? His post confuses me, and I'm sure this was answered / discussed 500 pages ago but yeah.


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit, Brinstar Depths Beta soon - 08/12
Post by: DSX8 on August 13, 2012, 12:15:33 AM
well ur post confused me also :srs:

anyways what i meant bout the spec lighting... its for characters who has Spe textures on them, and the light bounces off that texture for the glow effect.

and now that i looked at other stages, they too also have Spe lighting with them, but only in some stages :o


update:
TvC Beta Stage Pack.... RELEASED!
(http://i.imgur.com/dj260.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28225)


Title: Re: DSX8 Swag of stuff! Ifrit, Brinstar Depths & TvC Stages beta soon... - 08/12
Post by: Pervyman Trigger on August 13, 2012, 12:44:06 AM
Ha /o3o/ First downloads mine. Time to have fun with this


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: DSX8 on August 13, 2012, 01:10:09 AM
hah yeah you go and do that... :>.>:

anyways... in a few hours... or later today... Ifrit will be released.
(http://i.imgur.com/TQYl9.png)(http://i.imgur.com/jxSBM.png)(http://i.imgur.com/pvSkV.png)(http://i.imgur.com/BV5as.png)


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Chaos_Knight on August 13, 2012, 01:31:40 AM
Everytime I see Ifrit, I think of Yuna saying,"Ifrit! Fists of Hellfire!"


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Wasabi_Skillz on August 13, 2012, 01:50:10 AM
i'm so excited! this pack is sweeeeeettttt


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: BlueBrain on August 13, 2012, 04:00:19 AM
ifrit needs transparency in his collar thingy


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: DSX8 on August 13, 2012, 04:02:11 AM
i'm so excited! this pack is sweeeeeettttt
glad ppl r liking it :D

ifrit needs transparency in his collar thingy
yeah already done pal... :P


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: AnImAiNe on August 13, 2012, 07:27:28 AM
will you be releasing the yami over master hands as well?


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Velen on August 13, 2012, 07:53:25 AM
Sorry. I had to, but...

(http://i.imgur.com/9WxDQ.png)


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: AnImAiNe on August 13, 2012, 08:03:30 AM
lol i guess its in there then i assumed that it was separate


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Kakalaa on August 13, 2012, 08:12:36 AM
Yay. Finally the Vault will get a good Ifrit. Good work on that!

Also hi DSX8. :3


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Haseyo on August 13, 2012, 08:13:33 AM
I said "[censored] it" and shall do every stage. I'll let you know when I'm done.

Edit: Well that wasn't so bad. All done.


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Wasabi_Skillz on August 13, 2012, 12:23:34 PM
lol the camera on the daigo temple cherry b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om stage is crazy! but it's awesome! reminded me of melee's adhd camera.


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Haseyo on August 13, 2012, 12:52:11 PM
Yeah I was just about to say something. I dunno what's going on there, but it's a little too much in a 4 player battle.


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: ItalianStallion on August 13, 2012, 02:05:11 PM
Ifrit! I love you and I love that Aayfre is doing his texture.

#Winning


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: SwingSet on August 13, 2012, 04:21:47 PM
Woo!! Tvc stage pack is released!! *Gets gun and shoots at the sky*


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Segtendo on August 13, 2012, 04:24:56 PM
I added Aesland Castle, Wilamette Parkview Mall, and Yanmato's Arc to my roster, along with updating Burning Wasteland, Orbital Rings Bay Cargo System, and Les Vagas. :vyse:


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: DSX8 on August 13, 2012, 04:26:10 PM
will you be releasing the yami over master hands as well?
lol that 1 freezes somehow now... still trying to fix it :P

Sorry. I had to, but...

([url]http://i.imgur.com/9WxDQ.png[/url])
HAH!! xD

Yay. Finally the Vault will get a good Ifrit. Good work on that!

Also hi DSX8. :3
hah thanks Kakalaa

lol the camera on the daigo temple cherry b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om stage is crazy! but it's awesome! reminded me of melee's adhd camera.
Yeah I was just about to say something. I dunno what's going on there, but it's a little too much in a 4 player battle.
hmm really? ill look into it :o

Ifrit! I love you and I love that Aayfre is doing his texture.

#Winning
yup

I added Aesland Castle, Wilamette Parkview Mall, and Yanmato's Arc to my roster, along with updating Burning Wasteland, Orbital Rings Bay Cargo System, and Les Vagas. :vyse:
:vyse:  ur awesome to me then pal


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Haseyo on August 13, 2012, 04:34:52 PM
China is my favorite out of the bunch. Such a beautiful background to move around on.


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: DSX8 on August 13, 2012, 07:02:20 PM
China is my favorite out of the bunch. Such a beautiful background to move around on.
lolthxs.. i also love how its animated x3

also, Ifrit shall be released tonight.. there's some stuff on his rig that i really couldnt fix that well.. like the necklace and neck... lol


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: Haseyo on August 13, 2012, 07:14:38 PM
I r excite :D


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: AGFanProduction on August 13, 2012, 10:47:24 PM
This is the last video, of the last update on this beta.

[Brawl Hacks] - Melee Brinstar Dephts (Beta v1.5) (http://www.youtube.com/watch?v=1sChzWRYD98#ws)

I made him more Melee-sized, revamped some animations; like the slash attack for example, wait, roar, etc. Now is flawless.

I'll send you the files tomorrow, when I get a chance. ^^


Title: Re: DSX8 Swag of stuff! TvC Stages Out! Ifrit & Brinstar Depths Beta soon.. - 08/12
Post by: ✿Zelia✿ on August 13, 2012, 11:01:39 PM
The best part of Brinstar Depths for me is the stage moving. I don't know why. I just thought that was fun. Because u could end up losing. If u were stuck in a part that could easy get u killed if u don't move fast enough.

Plus I liked the music.

Edit: Good job AGFP on the animation.


Title: Re: DSX8 Swag of stuff! TvC Stages/Ifrit Out! Brinstar Depths Beta soon - 08/14
Post by: DSX8 on August 14, 2012, 05:22:55 AM
This is the last video, of the last update on this beta.

[Brawl Hacks] - Melee Brinstar Dephts (Beta v1.5) ([url]http://www.youtube.com/watch?v=1sChzWRYD98#ws[/url])

I made him more Melee-sized, revamped some animations; like the slash attack for example, wait, roar, etc. Now is flawless.

I'll send you the files tomorrow, when I get a chance. ^^

hah looking better ;)  and cant wait for the files too

1 thing i've noticed tho... is that u have him hitting the stage on the right side only..


update:
Ifrit is now released...
(http://i.imgur.com/9WxDQ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28237)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Sky Grounder on August 14, 2012, 05:42:03 AM
hah looking better ;)  and cant wait for the files too

1 thing i've noticed tho... is that u have him hitting the stage on the right side only..
OR, he can make it a very long animation (same with main platform), so you can alternate it ;P


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: AGFanProduction on August 14, 2012, 06:12:25 AM
hah looking better ;)  and cant wait for the files too

1 thing i've noticed tho... is that u have him hitting the stage on the right side only..

Yes, cuz it's a beta. xD
once released, I'll make the other animations.


@Zelia: Thanks!  :)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: DSX8 on August 14, 2012, 06:43:03 AM
Yes, cuz it's a beta. xD
once released, I'll make the other animations.


@Zelia: Thanks!  :)
oooh ok makes sense :P


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: AGFanProduction on August 14, 2012, 08:53:42 PM
Files sent. Beta Release version of Kraid (animations) is DONE!

now, enjoy some pics!  :)
(http://i49.tinypic.com/jfuemv.jpg)
(http://i45.tinypic.com/6p0phf.jpg)
(http://i50.tinypic.com/1gm0rc.jpg)
(http://i48.tinypic.com/24wtw1g.jpg)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: SmashClash on August 14, 2012, 08:55:05 PM
I want dat stage and Mewtwo PSA!


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Segtendo on August 14, 2012, 09:05:32 PM
I wantee! :oshi:


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Victory Badguy on August 14, 2012, 09:10:03 PM
Damn!  BD looks great!  Makes me wish there was a higher quality Kraid model though.  Shame that his only 3D appearance was in Melee. :-\


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Haseyo on August 14, 2012, 09:18:21 PM
Looks very nice, can't wait :D


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: SwingSet on August 14, 2012, 09:24:56 PM
Files sent. Beta Release version of Kraid (animations) is DONE!

now, enjoy some pics!  :)
([url]http://i49.tinypic.com/jfuemv.jpg[/url])
([url]http://i45.tinypic.com/6p0phf.jpg[/url])
([url]http://i50.tinypic.com/1gm0rc.jpg[/url])
([url]http://i48.tinypic.com/24wtw1g.jpg[/url])
Damn straight.


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: DSX8 on August 14, 2012, 09:33:20 PM
Files sent. Beta Release version of Kraid (animations) is DONE!

now, enjoy some pics!  :)
([url]http://i49.tinypic.com/jfuemv.jpg[/url])
([url]http://i45.tinypic.com/6p0phf.jpg[/url])
([url]http://i50.tinypic.com/1gm0rc.jpg[/url])
([url]http://i48.tinypic.com/24wtw1g.jpg[/url])
awesome! imma make a few adjustments to kraids rig on his body first b4 releasing it ;)

I wantee! :oshi:
soon u will ;)

Damn!  BD looks great!  Makes me wish there was a higher quality Kraid model though.  Shame that his only 3D appearance was in Melee. :-\
thxs

Looks very nice, can't wait :D
hah lol

Damn straight.
indeed


anyways.... here's a new stage... IN THE MAKING!!!
(http://i.imgur.com/JQG9j.png)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Segtendo on August 14, 2012, 09:37:30 PM
Flat Zone! :af2:


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Raikrom on August 14, 2012, 09:37:44 PM
Damn!  BD looks great!  Makes me wish there was a higher quality Kraid model though.  Shame that his only 3D appearance was in Melee. :-\


Well, there is this:
(http://images3.wikia.nocookie.net/__cb57525/metroid/images/b/b6/MP_Kraid.jpg)

I just don't know if the files for the model actually exist anywhere at this point.

Anyways, that stage is looking like the one of the best stage mods in a while. Seriously can't wait for it.

Also, new Flat Zone?

Mind Blown - Egoraptor (http://www.youtube.com/watch?v=LUph092Wyec#)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: AGFanProduction on August 14, 2012, 09:44:11 PM
anyways.... here's a new stage... IN THE MAKING!!!
([url]http://i.imgur.com/JQG9j.png[/url])


Flat Zone! this is great! xD


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Chaos_Knight on August 14, 2012, 10:13:40 PM
But how are you gonna get the 2D effect?


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: DSX8 on August 14, 2012, 10:29:23 PM
But how are you gonna get the 2D effect?
.Rel file.... o-o


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: Haseyo on August 14, 2012, 10:33:49 PM
Just put that [censored] over Flat Zone 2 or Hanenbrow. Auto-2D.


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: DSX8 on August 14, 2012, 10:41:46 PM
Just put that [censored] over Flat Zone 2 or Hanenbrow. Auto-2D.
hah thats wat im doing ;)


Title: Re: DSX8 Swag of stuff! TvC Stages & Ifrit Out! Brinstar Depths Beta soon.. - 08/14
Post by: SwingSet on August 14, 2012, 10:48:44 PM
Phlat Zone looks sexy!Oh and are you part of Project M?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 14, 2012, 11:44:06 PM
Phlat Zone looks sexy!Oh and are you part of Project M?

>.>
<.<


yes
.....
no  <-
....
maybe
...........


update:
in-game pic of Flatzone... need to resize the stage... characters look small on it o.o... and fix materials
(http://i.imgur.com/7OFe1.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 14, 2012, 11:45:57 PM
It's kinda creepy with the solid black background o.o


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 14, 2012, 11:50:00 PM
>.>
<.<


yes
.....
no  <-
....
maybe
...........


update:
in-game pic of Flatzone... need to resize the stage... characters look small on it o.o... and fix materials
([url]http://i.imgur.com/7OFe1.png[/url])


Looks nice, but you should finish another stage first (BD) before starting a new one. The beta at least.
but hey, is great to see someone doing this! Keep up the good work, pal. :)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 15, 2012, 02:16:03 AM
Looks nice, but you should finish another stage first (BD) before starting a new one. The beta at least.
but hey, is great to see someone doing this! Keep up the good work, pal. :)
hah yeah already on that now.. i just wanted to fix up FZ first :P

anyways... 2 new pics of Melee Flatzone
(http://i.imgur.com/l4HJg.png)(http://i.imgur.com/0AC7b.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: ItalianStallion on August 15, 2012, 03:24:29 AM
Ifrit has been released??

Holy [censored] I can't wait to try this tomorrow!


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 15, 2012, 04:01:27 AM
Ifrit has been released??

Holy [censored] I can't wait to try this tomorrow!
indeed he has been!

anyways... did some fixing again on flatzone...

somehow importing the color nodes from 3ds max to BB screws it up... but exporting the model as a DAE, import to 3ds max, re-add Vertex Paint, then re-export fixed the problem it was having.
(http://i.imgur.com/8hkA0.png)

and melee pic..
(http://i.imgur.com/6Omav.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlueBrain on August 15, 2012, 06:30:28 AM
ya need to fix those shadows!
awesome stuff btw


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Chaos_Knight on August 15, 2012, 11:33:06 AM
This might be the most simple stage you ever done.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 15, 2012, 11:52:26 AM
Melee version looks wider. But still interesting :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Oshtoby on August 15, 2012, 12:33:47 PM
Melee version looks wider. But still interesting :P
I agree with this point.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 15, 2012, 02:57:21 PM
Melee version looks wider. But still interesting :P
yeah it does... somehow the rip doesnt make the stage wider... lol

gonna have to do all that in BB xD


This might be the most simple stage you ever done.
indeed.... xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SmashClash on August 15, 2012, 03:57:49 PM
indeed he has been!

anyways... did some fixing again on flatzone...

somehow importing the color nodes from 3ds max to BB screws it up... but exporting the model as a DAE, import to 3ds max, re-add Vertex Paint, then re-export fixed the problem it was having.
([url]http://i.imgur.com/8hkA0.png[/url])

and melee pic..
([url]http://i.imgur.com/6Omav.png[/url])

Looks slightly stretched along height wise compared to the Melee one.
Good job so far.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 15, 2012, 06:06:50 PM
I'm probably not gonna be here to say this but... Happy 400 pages.
FIRST! :D


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 15, 2012, 07:04:56 PM
DSX8, if you need help with the pause cam (making it look like Melee), I know how to do that :P (STPM)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 15, 2012, 07:07:20 PM
DSX8, if you need help with the pause cam (making it look like Melee), I know how to do that :P (STPM)
awesome sure i'd like that... and lighting too if u can... i cant really edit them w/o viewing or knowing how they're affecting the model... ill send it to ya soon


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: GameWatching on August 15, 2012, 09:50:09 PM
DSX8 asked me to post here


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 15, 2012, 09:50:52 PM
DSX8 asked me to post here
He asked me too.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlackJax96 on August 15, 2012, 09:51:42 PM
He didn't ask me but I was there so I'll post anyway


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 15, 2012, 09:53:45 PM
He messaged me at 4AM today, and I still have no idea why.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 15, 2012, 10:27:50 PM
He messaged me at 4AM today, and I still have no idea why.
cause u were the only person online on my msn... :af:

@ Seggy, GW, and BJ - all i said was for some1 to post in mah thread :oshi:


anyways... got Flatzone as close... as i could...
(http://i.imgur.com/i896j.png)(http://i.imgur.com/hES9a.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 15, 2012, 10:35:09 PM
So far, so good. Just needs to be wider.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Chaos_Knight on August 15, 2012, 11:00:04 PM
So far, so good. Just needs to be wider.
Yes wider. As in HD wide! :srs:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 12:16:50 AM
Yes wider. As in HD wide! :srs:
yeah ill be doing that... someday.. lolz

anyways... video of my flatzone :P
SSBB Stage Imports - Melee Flatzone Beta (http://www.youtube.com/watch?v=2ufKH7rw6ls#ws)

update:
made the stage .3x wider, and .3 smaller (height wise).. here's some new pics.
(http://i.imgur.com/eT217.png)(http://i.imgur.com/SK4t9.png)(http://i.imgur.com/z8ujT.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlueBrain on August 16, 2012, 04:29:55 AM
now you gotta animate the monkey


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 04:51:37 AM
now you gotta animate the monkey
already done :P   including the platform... total of 902 frames for now.

looked at a few vids of flatzone.. and there's multiple different platforms that wasnt in my rip..


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlueBrain on August 16, 2012, 06:00:43 AM
cool, though i never was a fan of the flatzones, and even less of the one in brawl :srs:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 16, 2012, 06:24:15 AM
already done :P   including the platform... total of 902 frames for now.

looked at a few vids of flatzone.. and there's multiple different platforms that wasnt in my rip..
will you also make the failling objects altough they wouldndt hurt anyone it would be a coll trait and simple to make


cool, though i never was a fan of the flatzones, and even less of the one in brawl :srs:
same i never played on flatzone outside of unlocking GW  back in the day xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 06:34:34 AM
will you also make the failling objects altough they wouldndt hurt anyone it would be a coll trait and simple to make
nope not adding them.... ill add them once adding hitbox's to stages will work tho... but till then, NOT AT ALL


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlueBrain on August 16, 2012, 10:09:50 AM
can't you manipulate the already existing hitboxes from flatzone brawl


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 16, 2012, 12:52:34 PM
can't you manipulate the already existing hitboxes from flatzone brawl
from what i saw this stage his over hanenebow or whatever its called so i dkn probably not


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 02:51:28 PM
can't you manipulate the already existing hitboxes from flatzone brawl
nope... cause im not using its bones. lol... and cause of this..

from what i saw this stage his over hanenebow or whatever its called so i dkn probably not
^



Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SmashClash on August 16, 2012, 03:00:20 PM
Brinstar release date estimation? : O


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 03:02:56 PM
Brinstar release date estimation? : O
ETA Countdown - T-Minus 3 days 4 hours to go


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SmashClash on August 16, 2012, 03:10:40 PM
ETA Countdown - T-Minus 3 days 4 hours to go
Yay.
Thanks for that so I can countdown in my head.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 16, 2012, 03:25:08 PM
Just wait until forever 88% again :srs:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 16, 2012, 04:28:16 PM
still waiting for pokefloats also xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 04:39:06 PM
hah yeah... idk about that mate... i think ill just wait for TCLL's UMC for melee's DAT to MDL0 conversion. should be more easier that way, ya kno? :D

also.... new rip of peach's castle... this time it was ripped by Albafika/Wolfric!
(http://i.imgur.com/A1QjA.png)

already wide and flat on the roof :af:... sadly no tree's or flags


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 16, 2012, 04:40:23 PM
hah yeah... idk about that mate... i think ill just wait for TCLL's UMC for melee's DAT to MDL0 conversion. should be more easier that way, ya kno? :D

also.... new rip of peach's castle... this time it was ripped by Albafika/Wolfric!
([url]http://i.imgur.com/A1QjA.png[/url])

already wide and flat on the roof :af:
Noice. Will ya have the Bullet Bill fly in? He could just be an extra collision.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: slayermarth101 on August 16, 2012, 05:28:02 PM
still waiting for Throne Room also xD
^ I fixed it.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 16, 2012, 05:31:51 PM
Happy 400 pages.  :vyse:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Chaos_Knight on August 16, 2012, 05:33:09 PM
Happy 400 pages.  :vyse:
Eh....NOPE. xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 16, 2012, 05:36:06 PM
Happy 400 pages.  :vyse:
Not yet :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 16, 2012, 05:47:51 PM
Not yet :P
Eh....NOPE. xD
I just wanna be the first to tell him :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 07:16:02 PM
lol now its 400 pages :P

except not really lol


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 16, 2012, 07:18:27 PM
lol now its 400 pages :P

except not really lol
You wish it was :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 16, 2012, 07:25:07 PM
Happy 400 pages now for sure! XD

Edit: lol nevermind.. fail... xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Pervyman Trigger on August 16, 2012, 07:27:51 PM
NOW!

EDIT: Damn it


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: BlueBrain on August 16, 2012, 07:29:44 PM
now?

xD

edit: OMG i actually did it xDDDD

edit edit: oh congrats btw :srs:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 07:31:17 PM
LOL happy 400 pages to me  :vyse:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 16, 2012, 07:47:46 PM
Noice. Will ya have the Bullet Bill fly in? He could just be an extra collision.

Oh the days of watching CPUs have a temporary "truce" when it flew in, and all humans got free hits.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Naruto200Man on August 16, 2012, 08:44:41 PM
ETA Countdown - T-Minus 3 days 4 hours to go
Hey DSX8! So I here you're making a metroid stage??
*Self destruct sequence activated*
:srs:

Sorry....I had to XD *big time metroid fan*
I'll have to check out  when it's done :P

I like how every game in the series ends with the whole X planet or ship or whatever self destructing XD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 16, 2012, 09:08:34 PM
LOL happy 400 pages to me  :vyse:

To you Sir
Super Smash Bros. Melee Congratulations (http://www.youtube.com/watch?v=AbL3A_GT9uw#)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Raikrom on August 16, 2012, 09:11:46 PM
I like how every game in the series ends with the whole X planet or ship or whatever self destructing XD

And that is why, regardless of how gorgeous she is, I will never invite Samus over to my house given the opportunity.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Pervyman Trigger on August 16, 2012, 09:25:01 PM
And that is why, regardless of how gorgeous she is, I will never invite Samus over to my house given the opportunity.

How about a friends? o-o


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Raikrom on August 16, 2012, 09:54:07 PM
How about a friends? o-o

... Wow, problem solved!
Not my house, not my problem if a thermo-nuclear-fail-safe-system activates.
Good show, Doc.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 16, 2012, 10:05:40 PM
How about as friends? o-o
lol fixed

anyways at a friends house for the night... somehow his internet connection doesnt like MSN xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: ItalianStallion on August 16, 2012, 10:32:32 PM
Happy 400 pages my man!

Now time for some Viper. :srs:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 16, 2012, 11:09:15 PM
I was fist to tell him happy 400 pages. xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 17, 2012, 04:24:35 AM
happy 400 pages i miss the old days where almoste every week you would do 2-3 livestreams


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 04:30:30 AM
happy 400 pages i miss the old days where almoste every week you would do 2-3 livestreams
lol sorry... ever since join.me has been updated with a new look and such, it lags me bad when i have all my programs running... ill TRY to put a stream in later today if possible..


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 17, 2012, 04:46:29 AM
lol sorry... ever since join.me has been updated with a new look and such, it lags me bad when i have all my programs running... ill TRY to put a stream in later today if possible..
why not use another stream site  like the one sdooms and kjp used and others like that


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 04:54:23 AM
why not use another stream site  like the one sdooms and kjp used and others like that
what do they use?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 17, 2012, 04:56:18 AM
what do they use?

http://www.livestream.com (http://www.livestream.com)

i see most ppl using this nowadays only you and bj use join me everyone else uses this


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 05:19:53 AM
[url]http://www.livestream.com[/url] ([url]http://www.livestream.com[/url])

i see most ppl using this nowadays only you and bj use join me everyone else uses this
oh livestream makes me lag badly... way more than join.me... =/

edit:
testing if it lags for me when some1 joins
https://secure.join.me/210-003-533 (https://secure.join.me/210-003-533)

edit2:
ok seems like i can do streams again... awesome :D
also... for those who wants peach's castle update... here ya go... total UV mapping remade... and now i can start workin on the color nodes
(http://i.imgur.com/EgYvy.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 17, 2012, 07:52:59 AM
Why has no one replied yet? This is awesome! :af2:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 17, 2012, 08:00:33 AM
Why has no one replied yet? This is awesome! :af2:
i saw the livestream no need to reply xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 17, 2012, 12:21:28 PM
i saw the livestream no need to reply xD

There was a live stream!?
And happy to see your still working on Peache's Castle.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 03:48:58 PM
There was a live stream!?
And happy to see your still working on Peache's Castle.
y yes there was... only for like 30mins... xD
anyways imma be starting another 1 up soon... if u wanna join it, THEN BEG FOR A STREAM!!!! besides Nah and his followers.. they're not invited :3


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 17, 2012, 03:58:03 PM
i want a stream xD you never showed me flatzone animated :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 04:00:44 PM
streaming now!

https://secure.join.me/521-808-766


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 17, 2012, 04:12:49 PM
streaming now!

https://secure.join.me/521-808-766
NOT gonna miss this one!
EDIT: The Live stream was fun. Lol I made you laugh a couple times xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 06:07:53 PM
NOT gonna miss this one!
EDIT: The Live stream was fun. Lol I made you laugh a couple times xD
hah yeah... a lil bit...

anyways im back from doing my stuff... so back to stages for me! :D


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kagemaru on August 17, 2012, 06:13:07 PM
*continues to wait for invisible walls* :oshi:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 06:17:13 PM
*continues to wait for invisible walls* :oshi:
final version pal.... final version >_>

edit:
normals r now fixed for peach's castle
(http://i.imgur.com/LHgbQ.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Allav866 on August 17, 2012, 08:54:20 PM
think we could join you in another livestream sometime soon?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 08:59:51 PM
think we could join you in another livestream sometime soon?
hmm i could.... O.o

who wants another stream every1? :O


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Wasabi_Skillz on August 17, 2012, 10:41:52 PM
me!


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 10:54:08 PM
https://secure.join.me/505-804-419


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kagemaru on August 17, 2012, 11:08:33 PM
I was there for like half a minute... then it shut down D:

Was gonna suggest you make the platforms raise and lower... unless you can make them raise when someone is on them.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 11:10:28 PM
I was there for like half a minute... then it shut down D:

Was gonna suggest you make the platforms raise and lower... unless you can make them raise when someone is on them.
yeah ill be able to do that lol

also due to 9 trolls coming into my stream, im rehosting it. PM me if u want the link.

Every1 is able to join, except for Nah and his goonies


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Don Jon Bravo on August 17, 2012, 11:17:34 PM
who is nah is he in the forums? wow 9 trolls u sure r popular


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 17, 2012, 11:31:14 PM
Nah is SmashHackers... im surprised u never heard of him..... :notimp:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Don Jon Bravo on August 17, 2012, 11:36:47 PM
o dat guey ruining it for the rest of us


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 18, 2012, 06:29:37 AM
o dat guey ruining it for the rest of us
pretty much

edit:
in-game pic of what i've done wit peach's castle... still workin on the color nodes
(http://i.imgur.com/GaTDB.png)

edit2:
final pic imma be showing b4 heading off to bed. also repositioned the platforms
(http://i.imgur.com/W6eB7.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Raikrom on August 18, 2012, 07:51:32 AM
Too much smex in those previews.
One question though: is it possible that you could make an alt version with the collisions set in the foreground? I think a version like Mewtwo2000's 64 castle would be nice, so we could see the entire majesty of the castle that you're restoring.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 18, 2012, 07:58:27 AM
Too much smex in those previews.
One question though: is it possible that you could make an alt version with the collisions set in the foreground? I think a version like Mewtwo2000's 64 castle would be nice, so we could see the entire majesty of the castle that you're restoring.
I'd like to see that too xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Segtendo on August 18, 2012, 08:31:45 AM
Hmm... never thought that it could be a possibility. I'd go for it.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 18, 2012, 02:00:31 PM
Is that Castle going to have the explosions it has in Melee(with the bombs)? with the moving platforms and all that stuff?  :af:

(http://images1.wikia.nocookie.net/__cb20091012204113/ssb/images/a/af/Bullet_Bill_trophy.jpg)

I also have another question... what happened to you dude? u were doing some stages and suddenly you started doing lots of Smash Bros. Melee Import/Stages! xD
What keeps you hyped to Melee? For me is great! I love Melee stuff! there aren't too many hackers doing Melee stuff around here and is some kind of strange when someone does, and cool at the same time. :p
is just a random question  :)

oh also.... If you plan doing another Melee stage, I suggest Venom, because there is no Venom (Import) stage yet, and It would be cool to have it in our stage roster, other than that is seems easier to animate.  :P

(http://www.serebii.net/smash_bros_2/arenas/Venom.jpg)

anyways, Great work dude! I'm following all your updates! ;D


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 18, 2012, 02:05:10 PM
Something tells me the explosive damage won't be possible, but the animation would still be cool. I too am curious where this Melee phase came from. Are all of your Dissidia ones in the works just dropped?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 18, 2012, 02:15:57 PM
Tbh. it wouldn't be fitting with the bullet bill stuff without the hitboxes / explotion effect, and we will need module editing to get as far as that.
Not even the color buttons with the ! blocks would be possible without knowing how to add that via module files :-\


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 18, 2012, 03:55:13 PM
Is that Castle going to have the explosions it has in Melee(with the bombs)? with the moving platforms and all that stuff?  :af:

([url]http://images1.wikia.nocookie.net/__cb20091012204113/ssb/images/a/af/Bullet_Bill_trophy.jpg[/url])

I also have another question... what happened to you dude? u were doing some stages and suddenly you started doing lots of Smash Bros. Melee Import/Stages! xD
What keeps you hyped to Melee? For me is great! I love Melee stuff! there aren't too many hackers doing Melee stuff around here and is some kind of strange when someone does, and cool at the same time. :p
is just a random question  :)

oh also.... If you plan doing another Melee stage, I suggest Venom, because there is no Venom (Import) stage yet, and It would be cool to have it in our stage roster, other than that is seems easier to animate.  :P

([url]http://www.serebii.net/smash_bros_2/arenas/Venom.jpg[/url])

anyways, Great work dude! I'm following all your updates! ;D
Tbh. it wouldn't be fitting with the bullet bill stuff without the hitboxes / explotion effect, and we will need module editing to get as far as that.
Not even the color buttons with the ! blocks would be possible without knowing how to add that via module files :-\
^ this AGFan... i would LOVE to add that bullet bill, but once adding hitbox's and hurtbox's to stages, im not adding those, along with those other platforms that requires the switch.. and ya..

as for ur question bout y im doing all these melee stages now...
A - cause im done with doing characters, and my calling is with stages. by doing these melee stages, ill be able to learn more about them, and how color nodes r set up (which i have learned from brinstar depths and peach's castle).. as for Venom, M22k is doing that 1 since he has the models for it, that some1 sent him. lol

Too much smex in those previews.
One question though: is it possible that you could make an alt version with the collisions set in the foreground? I think a version like Mewtwo2000's 64 castle would be nice, so we could see the entire majesty of the castle that you're restoring.
i could so that... ill think bout it


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 18, 2012, 05:32:16 PM
^Okay, that's great. What about Melee's Infinite Glacier? ^_^

(http://www.pokezam.com/games/gamecube/ssbm/stages/iceclimber.jpg)

or have any Melee stage in-mind project next to Peach Castle?
a weird stage project would be this one:
(http://antdgar.com/wp-content/uploads/2012/05/GALE01-187.png)
http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/ (http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/)


 :vyse:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 18, 2012, 05:38:00 PM
^Okay, that's great. What about Melee's Infinite Glacier? ^_^

([url]http://www.pokezam.com/games/gamecube/ssbm/stages/iceclimber.jpg[/url])

or have any Melee stage in-mind project next to Peach Castle?
a weird stage project would be this one:
([url]http://antdgar.com/wp-content/uploads/2012/05/GALE01-187.png[/url])
[url]http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/[/url] ([url]http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/[/url])


 :vyse:
yeah imma be doing icicle mountain too. already got its model + textures. some objects has to be re-positioned tho, but legacy is fixing that.

as for Snag The Trophy stage, m22k is also working on that, since he said he wants to work on em ;)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 19, 2012, 02:07:08 PM
Sir DSX8 will you ever Live Stream again?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 19, 2012, 05:02:58 PM
Sir DSX8 will you ever Live Stream again?
probably later today like 8pm western.. depends when im done with my "Summer blowout weekend party"


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: ItalianStallion on August 19, 2012, 08:03:09 PM
Oh man you HAVE to do these right here man:

http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/ (http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/)

You just have to!


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 19, 2012, 09:56:37 PM
Oh man you HAVE to do these right here man:

[url]http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/[/url] ([url]http://antdgar.com/games/ssbm/1-player-melee-a-different-perspective/[/url])

You just have to!
hah im not sure if i'll do those... but if i do, it'll most likely be the place where u have to fight those links if landed at the wrong spot :P

edit:
but i could do this 1 also... maybe..
(http://antdgar.com/wp-content/uploads/2012/05/GALE01-183.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 19, 2012, 11:47:19 PM
hah im not sure if i'll do those... but if i do, it'll most likely be the place where u have to fight those links if landed at the wrong spot :P

edit:
but i could do this 1 also... maybe..
([url]http://antdgar.com/wp-content/uploads/2012/05/GALE01-183.png[/url])


This one over the Mario Bros. Stage! :0
I can see a new stage on my Brawl if it happens... xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 12:39:34 AM
This one over the Mario Bros. Stage! :0
I can see a new stage on my Brawl if it happens... xD
hah yeah, if i do it will go over that for sure xD

also... since i was busy all weekend... brinstar depths is delayed for 2 days.. so ya... tuesday night or wednesday afternoon for its release


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: AGFanProduction on August 20, 2012, 12:45:19 AM
hah yeah, if i do it will go over that for sure xD

also... since i was busy all weekend... brinstar depths is delayed for 2 days.. so ya... tuesday night or wednesday afternoon for its release

Cool, about the Mario Stage.

Great, when you release it (Brinstar) I'll work on the second part of the moveset.
Anyways, I forgot to ask, now that you have the animation and stuff, what do you think about it? Does it looks good for you, or maybe not THAT good? :p


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 12:50:40 AM
Cool, about the Mario Stage.

Great, when you release it (Brinstar) I'll work on the second part of the moveset.
Anyways, I forgot to ask, now that you have the animation and stuff, what do you think about it? Does it looks good for you, or maybe not THAT good? :p
well the animation is almost good... lol

but on the other hand, if i want to make it smoother, i would need the actual model (not via screen rip) + its original bones.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 20, 2012, 03:40:25 PM
That would be so neat to have as a regular stage, around the pipe area.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 20, 2012, 03:41:37 PM
the animation looks great imo


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 20, 2012, 03:48:00 PM
If we're talking about Adventure Stage 1, may I suggest the place where you fight the Yoshis? :)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 06:25:51 PM
If we're talking about Adventure Stage 1, may I suggest the place where you fight the Yoshis? :)
quite possible... :P

That would be so neat to have as a regular stage, around the pipe area.
true

anyways... last pic ill ever show of peach's castle...
(http://i.imgur.com/4jvXa.jpg)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 20, 2012, 06:34:00 PM
Awesome b(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)om, I wonder how CPUs will do. I know the previous ones I've tried, they just walk into the center-piece thinking no obstruction is there.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 06:43:25 PM
Awesome b([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])om, I wonder how CPUs will do. I know the previous ones I've tried, they just walk into the center-piece thinking no obstruction is there.
to be honest.. i have no clue o-o


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 20, 2012, 06:46:43 PM
to be honest.. i have no clue o-o
thats becuase you only test the stages with one player xD try putting a cpu every now and then :P


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: slayermarth101 on August 20, 2012, 07:09:11 PM
Throne Room Peaches Castle is looking sweeeeeet!  ;D


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 20, 2012, 07:57:22 PM
Throne Room Peaches Castle is looking sweeeeeet!  ;D
Agreed ^. Last picture for Peache's castle? Does that mean you will be releasing it soon? :D


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 08:16:06 PM
Agreed ^. Last picture for Peache's castle? Does that mean you will be releasing it soon? :D
by that i meant 3ds max pic xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 20, 2012, 08:18:33 PM
Trollin' hard as usual :notimp:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 08:19:42 PM
Trollin' hard as usual :notimp:
haha indeed...

anyways imma be doing a stream in 1 hour... so prepare yourselves!

edit:
also.. PM me for the link of the stream in 30mins from now.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 20, 2012, 08:30:13 PM
DSX8 that troll was messed up  :notimp:

Live stream you say? I'm prepared.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 20, 2012, 09:43:57 PM
got bout 20mins till i start streaming

update:
stream started!
PM me for link

or join here
https://secure.join.me/956-535-690


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Allav866 on August 21, 2012, 12:52:55 AM
So how's Peach's Castle looking? And what needs to be done before you can release it?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 12:55:09 AM
So how's Peach's Castle looking? And what needs to be done before you can release it?
pretty smoothly so far...

all thats left is fix the color nodes on the center tower and background, add tree's, some more windows onto the castle (on the sides), SCN0 changes, and add bones to the platforms so they can be animated.

and for ppl not IN my stream... here's some in-game pics.
(http://i.imgur.com/2cg0y.png)(http://i.imgur.com/TATdZ.png)(http://i.imgur.com/umxbw.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kienamaru on August 21, 2012, 01:15:22 AM
DSX Do you mind me asking questions along with everyone else?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 01:18:35 AM
only if its about my stages.

for characters, no... cause im not doing characters anymore.

birds eye view of the stage
(http://i.imgur.com/1jyH8.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kienamaru on August 21, 2012, 01:20:20 AM
Alright man, and I'm sorry. So is this stage just a resize and retexture?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 01:25:24 AM
Alright man, and I'm sorry. So is this stage just a resize and retexture?
hah retexture? noooo man

this is a 100% total revamp! better shaped model, color nodes to look like the 1 in melee, fixed normals, and animated textures.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kienamaru on August 21, 2012, 01:26:46 AM
Animated textures? Does that mean... like moving water or is that something else?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 01:30:11 AM
Animated textures? Does that mean... like moving water or is that something else?
see the water and waterfall in those pics? they're all animated :vyse:


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Kienamaru on August 21, 2012, 01:32:21 AM
Hm, well. I guess I'll be going now. And I'll pop in and out when I see a project that interests me.

( mostly came to apologize for something or other. ) See ya.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: ItalianStallion on August 21, 2012, 03:50:50 AM
Damn DSX8! Nice [censored]ing job.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 04:07:05 AM
thanks IS.

also Sky_Grounder.. imma send u the stage so that u can edit the lighting (along with the updated Flatzone)

Brinstar Depths on the other hand... is starting to tick me off... cause the whole stage isnt even centered... so imma asl Wolfric to rip me a new model of it which will be centered and what not, and will be having the same color nodes, so no need to be scared. it's just gonna take longer to release folks.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 21, 2012, 04:37:51 AM
thanks IS.

also Sky_Grounder.. imma send u the stage so that u can edit the lighting (along with the updated Flatzone)

Brinstar Depths on the other hand... is starting to tick me off... cause the whole stage isnt even centered... so imma asl Wolfric to rip me a new model of it which will be centered and what not, and will be having the same color nodes, so no need to be scared. it's just gonna take longer to release folks.
so you gonna redo eveything becuase  the stage isnt centered?  that sounds a waste of time imo why cant you center it on an animation?


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 04:44:26 AM
so you gonna redo eveything becuase  the stage isnt centered?  that sounds a waste of time imo why cant you center it on an animation?
reason y? this is y

my rip -
(http://i.imgur.com/oDzx8.jpg)

Wolfrics Rip -
(http://i.imgur.com/V4smL.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 21, 2012, 04:56:27 AM
you can just move it up on "t-stance" fairly easy just saying


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 05:05:53 AM
you can just move it up on "t-stance" fairly easy just saying
nope... mine has some flaws in it.. his is actually more better and stuff :o


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 21, 2012, 07:02:04 AM
nope... mine has some flaws in it.. his is actually more better and stuff :o
well it just seems to much work redoing the all thing for a few position places  and i tough we would be getting brinstars dephts soon :S


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Puraidou on August 21, 2012, 08:06:36 AM
Carnage, don't be so pushy.. He does things his way, so let him do it his way..


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Oshtoby on August 21, 2012, 08:50:28 AM
Question about Peach's Castle, DSX8: I see that there are no trees or flags. Will they somehow be added back in? I've tried importing a model of this stage before, and any 2D objects, such as those background trees or the flags, all just disappear.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 21, 2012, 09:09:45 AM
He'll be putting the trees and flags in, at least that's what he told me. More of the "final touch" once he gets all the rest done.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 02:41:06 PM
Question about Peach's Castle, DSX8: I see that there are no trees or flags. Will they somehow be added back in? I've tried importing a model of this stage before, and any 2D objects, such as those background trees or the flags, all just disappear.

He'll be putting the trees and flags in, at least that's what he told me. More of the "final touch" once he gets all the rest done.
^ this Oshtoby. i already have the tree's and flags extracted from an old version of peach's castle. not gonna add them in yet until the color nodes and SCN0 is done.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Sky Grounder on August 21, 2012, 03:55:32 PM
also Sky_Grounder.. imma send u the stage so that u can edit the lighting (along with the updated Flatzone)
I got little time on my hands atm. So don't except it to be ready yet.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 03:58:13 PM
I got little time on my hands atm. So don't except it to be ready yet.
lol fine wit me xD


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 21, 2012, 04:53:38 PM
Happy 6000 thousand posts DSX8.

EDIT!: FIRST!


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Speedy101 on August 21, 2012, 05:58:48 PM
Happy 6000 thousand posts DSX8.

EDIT!: FIRST!
Your to early to congratulate him


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 06:08:43 PM
Your to early to congratulate him
why yes he is... :notimp:

anyways just to show something im adding to flatzone... got another monkey man! 2 more to go..
(http://i.imgur.com/SJn38.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 21, 2012, 06:17:04 PM
Monkeys!


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 21, 2012, 06:30:16 PM
Your to early to congratulate him
I'm always too early to congratulate him :P
Also. Whooo Phlat zone! Keep the progress coming  :)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 21, 2012, 06:35:09 PM
i wonder how a tailless monkey is hunging from the butt


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Haseyo on August 21, 2012, 06:37:30 PM
Suction cup feet. Or something like that.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: Carnage on August 21, 2012, 06:38:35 PM
Suction cup feet. Or something like that.
lol still hanging with one foot and no taill is wierd even for a monkey


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 08:27:06 PM
well got all them monkey's now...

(http://i.imgur.com/HVqY7.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 21, 2012, 08:32:44 PM
well got all them monkey's now...

([url]http://i.imgur.com/HVqY7.png[/url])
Normally I will say "Damn straight" but I am over using my catchphrase a lot :P
This is gonna be my last time saying it.

Damn straight.


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: DSX8 on August 21, 2012, 09:27:32 PM
Normally I will say "Damn straight" but I am over using my catchphrase a lot :P
This is gonna be my last time saying it.

Damn straight.
hah glad ya like it... got 1 more preview tho... ;D
OIL MAN + OPENED DOOR! and b4 u ask... no he's not gonna be animated or w/e.. until later
(http://i.imgur.com/XGCyq.png)


Title: Re: DSX8 Swag of stuff! Ifrit Out! Brinstar Depths Beta & Flatzone soon! - 08/14
Post by: SwingSet on August 21, 2012, 09:45:52 PM
hah glad ya like it... got 1 more preview tho... ;D
OIL MAN + OPENED DOOR! and b4 u ask... no he's not gonna be animated or w/e.. until later
([url]http://i.imgur.com/XGCyq.png[/url])
Ha. By that you mean last 3DS Max preview. Not falling for that same troll again.  :notimp:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 22, 2012, 05:26:02 AM
heh maybe.. >_>

well.. here's some in-game pics.. im off to bed!
(http://i.imgur.com/RZ4hD.png)(http://i.imgur.com/olKc6.png)(http://i.imgur.com/lWbc1.png)(http://i.imgur.com/AO6AR.png)(http://i.imgur.com/rrxO8.png)(http://i.imgur.com/FyL8i.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Puccio on August 22, 2012, 05:44:42 AM
It's looking [censored]ing epic. Me wants.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Segtendo on August 22, 2012, 12:17:57 PM
I love it :srs:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Tabuu Forte Akugun on August 22, 2012, 01:03:30 PM
I didn't look back far enough, but I suppose that means that you fixed the clouds on Peach's Castle?

And that Flat Zone looks pretty dang epic, I must say. ;D


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 22, 2012, 03:39:45 PM
I didn't look back far enough, but I suppose that means that you fixed the clouds on Peach's Castle?

And that Flat Zone looks pretty dang epic, I must say. ;D
yeeeeep

update:
enjoy this video that i have made for all of u :af2:
SSBB Stage Imports - Melee Flatzone Progress and new Peach's Castle Update (http://www.youtube.com/watch?v=VlXCtKMUMzU#ws)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 22, 2012, 03:46:59 PM
peach castle texture look like moving/flashing is it the record problem?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: AGFanProduction on August 22, 2012, 03:52:16 PM
yeeeeep

update:
enjoy this video that i have made for all of u :af2:
SSBB Stage Imports - Melee Flatzone Progress and new Peach's Castle Update ([url]http://www.youtube.com/watch?v=VlXCtKMUMzU#ws[/url])


Looks great! xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 22, 2012, 03:52:32 PM
peach castle texture look like moving/flashing is it the record problem?
nope, not the recording or the stage

must be ur eyes thats sensitive to the brightness


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: AGFanProduction on August 22, 2012, 03:57:48 PM
nope, not the recording or the stage

must be ur eyes thats sensitive to the brightness

just a little question... do you plan to fully animate the moving platforms on Peach Castle? they don't look too animated as I thought... xL


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 22, 2012, 04:06:15 PM
just a little question... do you plan to fully animate the moving platforms on Peach Castle? they don't look too animated as I thought... xL
they seem to animate for like 2000 frames.. not as much as i thought also.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on August 22, 2012, 04:43:57 PM
Lookin' boss, yo.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Nah on August 22, 2012, 08:39:26 PM
nope, not the recording or the stage

must be ur eyes thats sensitive to the brightness
I actually noticed it too


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 22, 2012, 09:00:57 PM
I actually noticed it too
mmmm after watching it from a nap.. yeah it does a bit... must be the stage lighting..


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on August 22, 2012, 11:19:17 PM
In my opninion Peach's Castle looks great. It does have a few lighting issues but I'm sure you fix it. Other than version 1 this one is better resized. Looking forward to your stages as always Sir DSX8 Sir.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 23, 2012, 06:30:12 AM
In my opninion Peach's Castle looks great. It does have a few lighting issues but I'm sure you fix it. Other than version 1 this one is better resized. Looking forward to your stages as always Sir DSX8 Sir.
thanks

and sky grounder is doing the lighting for both stages... so ya.

update:
did some extra fix's to Flatzone... and also started on Icicle Mountain. still texturing and positioning the objects lol
(http://i.imgur.com/JrvKG.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on August 23, 2012, 06:35:27 AM
I do not miss that place, yet I do. Conflicted feelings. I need an adult
I look forward to seeing it though. I shall stare at the back of the castle to frown at the lack of stuff :srs:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 23, 2012, 07:45:54 AM
you should finish what you started dsx8 you start brinstar,flatzone and before finishing them you are already making iccle mountain my guess is you like to import models and fix materials more than actually making the stages imo.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on August 23, 2012, 07:56:16 AM
If he's waiting for lighting fixes, he might as well do something to pass the time.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Sky Grounder on August 23, 2012, 09:19:09 AM
Princess Peach's castle has color issues that can't simply be fixed through lighting edits. It will require color nodes edits and maybe materials edits or something like that; for example, compare the background/castle colors in the video to this pic:
(http://images3.wikia.nocookie.net/__cb57525/nintendo/en/images/5/58/SmashBrosMeleeFight.jpg)
Not only color issues, but also problems with showing the depth of the objects, such as the mountain.
If I knew how to fix these kind of things, I would do it .-.

Also, the stage has other issues:
Stretched textures at the towers' walls in the back,
Missing object in the ceiling of the entrance,
Missing object between the main wall and the main roof,
Top tower's walls/pillars have too bright colors,

I dunno if the missing objects is the way the model is, but it can easily be fixed by putting pause-camera restrictions through STPM.

Is there absolutely no way to rip/copy the color nodes? Cuz that's really what we need to make it actually look like Melee.


Also, about Flatzone, would it be possible to apply the shine on the other textures on the Game & Watch? Such as the Smash Bros. texture, which doesn't match the surface itself.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: xxWutzMercyxx on August 23, 2012, 11:33:12 AM
Peach's Castle is looking good, though it still bothers me how Ryan manage to perfect it then leave. He also fixed Great Bay but I can't even find his thread anymore. But I digress, glad to see you doing Icicle Mountain. I never liked the stage but having all the Melee stages again is something to be grateful for ;D


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 23, 2012, 02:46:24 PM
Princess Peach's castle has color issues that can't simply be fixed through lighting edits. It will require color nodes edits and maybe materials edits or something like that; for example, compare the background/castle colors in the video to this pic:
([url]http://images3.wikia.nocookie.net/__cb57525/nintendo/en/images/5/58/SmashBrosMeleeFight.jpg[/url])
Not only color issues, but also problems with showing the depth of the objects, such as the mountain.
If I knew how to fix these kind of things, I would do it .-.

Also, the stage has other issues:
Stretched textures at the towers' walls in the back,
Missing object in the ceiling of the entrance,
Missing object between the main wall and the main roof,
Top tower's walls/pillars have too bright colors,

I dunno if the missing objects is the way the model is, but it can easily be fixed by putting pause-camera restrictions through STPM.

Is there absolutely no way to rip/copy the color nodes? Cuz that's really what we need to make it actually look like Melee.


Also, about Flatzone, would it be possible to apply the shine on the other textures on the Game & Watch? Such as the Smash Bros. texture, which doesn't match the surface itself.
for peach's castle - hmm really? =/

well in 3ds max it looks like melee's alot. as for the towers, yeah i kno, i havent finished those at all yet. altho

flatzone - yeah i can give it the shine as the panel object has.

Peach's Castle is looking good, though it still bothers me how Ryan manage to perfect it then leave. He also fixed Great Bay but I can't even find his thread anymore. But I digress, glad to see you doing Icicle Mountain. I never liked the stage but having all the Melee stages again is something to be grateful for ;D
lol what ryan only did was made the shader in the MDL0 look more better. thats all he did -_-

If he's waiting for lighting fixes, he might as well do something to pass the time.
yeah pretty much... just lighting fix's xD

You should know DSX8 by now.  ;)

hah Orly?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on August 23, 2012, 04:23:30 PM
I Was never a big fan on Icicle Mountain. I never liked to battle on it. But for some reason I kinda feel like playing on it now. You make it worth playing on :)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 23, 2012, 04:28:09 PM
all ill show for now... still being positioned and the such

pic by LegacyWolf
(http://i.imgur.com/eYdAN.png)(http://i.imgur.com/wMiK6.jpg)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Allav866 on August 23, 2012, 05:24:37 PM
So will this go over Rumble Falls or something? It would make sense, since it scrolls and has breakable boxes on the airplane, which could be the ice blocks.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 23, 2012, 05:37:56 PM
So will this go over Rumble Falls or something? It would make sense, since it scrolls and has breakable boxes on the airplane, which could be the ice blocks.
sadly no.. but will be .rel ported... :D


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Kyouma on August 23, 2012, 05:54:32 PM
Melee's Peach Castle... that is a very good new.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on August 23, 2012, 06:00:32 PM
Please don't take this the wrong way but. How long is soon?  :notimp:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 23, 2012, 06:09:23 PM
Please don't take this the wrong way but. How long is soon?  :notimp:
depends on my mood.. o.o.. and whenever sky gives me the updated lighting.. xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: ItalianStallion on August 23, 2012, 11:42:40 PM
[censored] that [censored] Iceclimber stage.

Moar Peach's Castle!


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 24, 2012, 03:23:13 AM
[censored] that [censored] Iceclimber stage.

Moar Peach's Castle!
same i hatted that stage the only times i used it was to unlock chars during the normal play or by mistake lol


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 24, 2012, 04:46:29 AM
[censored] that [censored] Iceclimber stage.
same i hatted that stage the only times i used it was to unlock chars during the normal play or by mistake lol
u both suck now >_>

how could u hate a classic melee stage? who says mine would animate like the original? :af2:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: BlueBrain on August 24, 2012, 05:13:02 AM
iirc you talked about the looping system with me :srs:
although that doesnt need to meen you'll make it the same...


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on August 24, 2012, 02:20:11 PM
Perhaps DSX8 will maybe improve Icicle Mountain :). Instead of just making the stage completely verticle.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: LCCoolJ95 on August 24, 2012, 02:20:43 PM
Icicle Mountain? Sweetness. I love that you're importing Melee Stages DSX8 :)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 24, 2012, 06:38:06 PM
Perhaps DSX8 will maybe improve Icicle Mountain :). Instead of just making the stage completely verticle.
LOLno

Icicle Mountain? Sweetness. I love that you're importing Melee Stages DSX8 :)
hah thanks

anyways as i await for LegacyWolf to finish up icicle mountain for me, and sky grounder for the SCN0's for the other 2 stages...

here's something imma be working on..
(http://i.imgur.com/Olv1D.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 24, 2012, 06:42:16 PM
O.o

*expects Haseyo and/or Tabuu to go fanboy on this Miku*


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on August 24, 2012, 06:49:50 PM
Pfft, I'm a little more mature than that, thank you!

(http://thegrassskirtblog.com/wp-content/uploads/2012/05/so_excited.jpg)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on August 24, 2012, 06:57:14 PM
!ZOMg Miku!! <3
Will there we a naked version!?  :srs:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 24, 2012, 07:06:24 PM
note: im only doing this cause there's gonna be a Miku PSA.. so ya

!ZOMg Miku!! <3
Will there we a naked version!?  :srs:

:srs:
(http://i0.kym-cdn.com/photos/images/original/000/255/359/cd5.png)


Pfft, I'm a little more mature than that, thank you!

([url]http://thegrassskirtblog.com/wp-content/uploads/2012/05/so_excited.jpg[/url])
so says the 1 who just pissed himself... xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: AGFanProduction on August 24, 2012, 07:48:02 PM
all ill show for now... still being positioned and the such

pic by LegacyWolf
([url]http://i.imgur.com/eYdAN.png[/url])([url]http://i.imgur.com/wMiK6.jpg[/url])


dude  :srs: That's great, I like it!  :af: but You SHOULD finish the other Melee stages first, before starting a new one... when you do that, you can lose hype to work on the other projects... and leave them on standby.. (experience is talking here..)

but otherwise, like I mentioned before, this is great  :vyse:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Tabuu Forte Akugun on August 24, 2012, 07:52:17 PM
Now THAT is one sexy model. :P <3


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Mewtwo2000 on August 24, 2012, 09:49:34 PM
Hi...

(http://i.imgur.com/cl4o9.jpg)

Now working exclusively and hardly on Mute City. Just to let you know. I guess people (included you) have been waiting for too long.

So, let's see if I can get this finished soon  :kdance:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 24, 2012, 11:49:12 PM
Hi...

([url]http://i.imgur.com/cl4o9.jpg[/url])

Now working exclusively and hardly on Mute City. Just to let you know. I guess people (included you) have been waiting for too long.

So, let's see if I can get this finished soon  :kdance:
omg omg omg i love ya now :D

update:
want some TDA Miku Append? INGAME SHOTS! just gotta rig the fingers :P
(http://i46.tinypic.com/2ze9mi8.jpg)(http://i.imgur.com/S5TYi.png)(http://i.imgur.com/TptbJ.jpg)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 25, 2012, 12:18:27 AM
Not sure if I want that or Project Diva now. :oshi:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 25, 2012, 12:51:56 AM
Not sure if I want that or Project Diva now. :oshi:
or u can have both :vyse:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Wasabi_Skillz on August 25, 2012, 06:10:53 AM
will miku have expressions or moving eyes or any of the new stuff they're adding to the models?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 26, 2012, 01:31:22 AM
will miku have expressions or moving eyes or any of the new stuff they're adding to the models?
sadly this miku is over the face limit... so only 1 face. as for moving eyes, she'll have those

update:
who wants some mute city vid? :o
SSBB Stage Imports - Melee Mute City (WIP #2) (http://www.youtube.com/watch?v=H9-ikO8KPTg#ws)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 26, 2012, 01:33:51 AM
Gimmie that city. No really I gotta pack up and move there. :srs:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 26, 2012, 02:55:04 AM
mute citty is looking good the only problem is the no cars


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 26, 2012, 04:34:27 AM
Gimmie that city. No really I gotta pack up and move there. :srs:
Orly? good luck then ;D

mute citty is looking good the only problem is the no cars
who cares... -_- do u kno how much of a pain that will be to animate them? lolz


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 26, 2012, 04:42:01 AM
Orly? good luck then ;D
who cares... -_- do u kno how much of a pain that will be to animate them? lolz
a race track with no cars is wierd


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 26, 2012, 04:56:09 AM
a race track with no cars is wierd
well mewtwo says he's gonna try something out wit adding hitbox's to the stage... so he's gonna try to add the cars in..


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 26, 2012, 05:12:41 AM
well mewtwo says he's gonna try something out wit adding hitbox's to the stage... so he's gonna try to add the cars in..
thats waht im talking about xD i hope he can add hitboxes so i guess this will be over a stage that has hitboxs?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 26, 2012, 05:25:33 AM
thats waht im talking about xD i hope he can add hitboxes so i guess this will be over a stage that has hitboxs?
nope.. xD lmao


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: BlueBrain on August 26, 2012, 05:59:46 AM
he did say he wanted to port it over that stage with the cars... forgot the name ¬¬


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Sky Grounder on August 26, 2012, 07:18:16 AM
he did say he wanted to port it over that stage with the cars... forgot the name ¬¬
Port Town Aero Dive.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 26, 2012, 02:25:22 PM
Port Town Aero Dive.
aww dang u had to help him with the name... xDD

o well


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Segtendo on August 26, 2012, 08:23:55 PM
a race track with no cars is wierd
No one said this when Mewtwo released his Alternative Mario Circuit, where he had to remove the cars in order to support the multiple spots on the level. If Mewtwo does get it working, it'd be nice. I'm fine if he gets the cars or not.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 27, 2012, 12:24:41 AM
No one said this when Mewtwo released his Alternative Mario Circuit, where he had to remove the cars in order to support the multiple spots on the level. If Mewtwo does get it working, it'd be nice. I'm fine if he gets the cars or not.
same wit me

anyways status update for me..
thoughts going through my head, left and right none stop... been feeling like this ever since yesterday (after going to the funeral from my friend that died).. also havent been very productive in my brawl mods either lately.. i think its time for a change in my mood and try to make myself a happier person.. just not sure which route to take at all.

i think after Flatzone1 and Mute City is released... imma take a break... not sure how long of a break tho...


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: 5una~ on August 29, 2012, 02:42:08 AM
Brinstar Deph stream preview please!


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 29, 2012, 03:35:09 AM
Brinstar Deph stream preview please!
hahah sorry no... but here's what ill provide... PICS!

(http://i.imgur.com/bCRRX.png)(http://i.imgur.com/RD7te.png)(http://i.imgur.com/sJek3.png)(http://i.imgur.com/tNftx.png)(http://i.imgur.com/JtKss.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: ✿Zelia✿ on August 29, 2012, 03:37:51 AM
hahah sorry no... but here's what ill provide... PICS!

([url]http://i.imgur.com/bCRRX.png[/url])([url]http://i.imgur.com/RD7te.png[/url])([url]http://i.imgur.com/sJek3.png[/url])([url]http://i.imgur.com/tNftx.png[/url])([url]http://i.imgur.com/JtKss.png[/url])

Oh god yes!!

I love it!


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 29, 2012, 03:47:59 AM
Oh god yes!!

I love it!
hah thanks... imma make a recording of it in a bit... gotta test it on wii first tho.. :P


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 29, 2012, 04:03:31 AM
rotation xD looks epic


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 29, 2012, 04:10:33 AM
hah indeed... well i just tested it on my wii... works fine...

3 errors tho...
-only lags if ur not paused
-some collisions seems to make u stop like u ran into a wall altho its all working properly.
-somehow freezes if u get on the platforms while it rotates.

imma send a PM to m22k and see if he can fix those issue's.. if he can that is. knowing him he can anyways xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Mewtwo2000 on August 29, 2012, 05:00:43 AM
Seen the PM, I'll PM back in a few hours when I'm able to test.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 29, 2012, 05:07:54 AM
Seen the PM, I'll PM back in a few hours when I'm able to test.
alright cool


anyways here's a vid i made... w/o trying to cause the game to freeze xD
SSBB Stage Imports - Melee Brinstar Depths (Animated) (http://www.youtube.com/watch?v=3nl8_Mxntc4#ws)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 29, 2012, 05:17:39 AM
hah indeed... well i just tested it on my wii... works fine...

3 errors tho...
-only lags if ur not paused
-some collisions seems to make u stop like u ran into a wall altho its all working properly.
-somehow freezes if u get on the platforms while it rotates.

imma send a PM to m22k and see if he can fix those issue's.. if he can that is. knowing him he can anyways xD
those are some serious bugs hope m2k knows how to fix them we need brinstar dephts xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: BlueBrain on August 29, 2012, 05:26:38 AM
that stage looks HUGE! xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 29, 2012, 05:30:28 AM
that stage looks HUGE! xD
well its using the same bone that was used in melee... and turns out thats its actual size, scale, and position o.o

i also had to redo the background position and scaling xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on August 29, 2012, 06:51:10 AM
I'm glad it's bigger :D So much hizzypeeee


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Segtendo on August 29, 2012, 10:35:17 AM
Hope that lag can be fixed :srs:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Mewtwo2000 on August 29, 2012, 11:31:55 AM
Well, I guess I know why the issues happen... Now, let's see if I fix them...

- Basically, the lag is due to how complex the collisions file is.
- The stop running issue is due to having all the collisions on at the same time for a certain animation position.
- And the freezes may be due to the same fact. I've not had one yet.

Will be back with more info later.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 29, 2012, 11:45:44 AM
Need....moar....Melee! :srs:

Perhaps you should update the current Great Bay? Since that doesn't have the Four Giants in the background.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Mewtwo2000 on August 29, 2012, 12:08:32 PM
Lag seems to be gone. I've made a simpler collision and worked. Anyway, the freezing issue has happened, and it's because of having several collisions overlapping, same as running issue. One solution would be resizing the collisions so they're not reachable when we're not interested, but the floating parts makes this difficult. A new bone would be needed in the center of both of them, and they should have their own collisions, so they can be resized with no issues too.

In other words. Work is still to be done. I can try to start that part, so you can see what I mean and keep working in that direction. I'll return the file to you later.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SmashClash on August 29, 2012, 02:24:02 PM
Lag seems to be gone. I've made a simpler collision and worked. Anyway, the freezing issue has happened, and it's because of having several collisions overlapping, same as running issue. One solution would be resizing the collisions so they're not reachable when we're not interested, but the floating parts makes this difficult. A new bone would be needed in the center of both of them, and they should have their own collisions, so they can be resized with no issues too.

In other words. Work is still to be done. I can try to start that part, so you can see what I mean and keep working in that direction. I'll return the file to you later.
Thanks for bringing good news.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Mewtwo2000 on August 29, 2012, 02:28:23 PM
They're not that good. In fact, the lag is still there half of the match. The freezes seem to have been half-removed, but there may still be. DSX8 will test. The running issue isn't there anymore. But some collision work is needed in order to keep things more stable.

I've just sent back the stage to DSX8, I've left him some instructions. I'll work on it again if needed, but, for the moment, I have not much time and I want to focus on Mute City, which could be finally ported to Port Town and have some damage and cars.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 30, 2012, 09:23:39 PM
ok tested it, seeems to have less lag than it did now.. im not sure how u were able to a 2nd collision data into the .pac file... lolz

anyways imma try to do what u said in the PM (which seems a bit tedious and time consuming).. but ya, if i get lost or stuck, or mess up.. then u can do it, but only after mute city :P

ill keep working on it.. and then just release a playable beta version... then i can have AGFan work more on kraids animations.

edit:
well... i cant seem to get the rest of the issue's fixed on brinstar depths Dx... so imma ask m22k to try to do it after mute city. Also im revamping a character of mine...
(http://i.imgur.com/W3AWZ.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 30, 2012, 09:33:51 PM
Ghost Rider yes........

And dontcha think your Lightning over Marth could use a revamp too? Since Mariokart64n made a high-poly import of her over ZSS.  ._.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 30, 2012, 10:37:12 PM
Ghost Rider yes........

And dontcha think your Lightning over Marth could use a revamp too? Since Mariokart64n made a high-poly import of her over ZSS.  ._.
meh... i might use the actual FF13 model of her.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Don Jon Bravo on August 30, 2012, 10:38:14 PM
i was just talking about ghost rider yesterday lol


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on August 30, 2012, 10:49:44 PM
meh... i might use the actual FF13 model of her.
Bleh....time to keep waiting for that tristripper. Then again, I think I remember Pervy asking DemonBoy to try to do something about Lightning. :/


And while you're importing Lightning, import the FFXIII model of Orphan's Cradle  :af:

Nah I'm kidding XD But that would be amazing if that happened though.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 31, 2012, 01:27:28 AM
Bleh....time to keep waiting for that tristripper. Then again, I think I remember Pervy asking DemonBoy to try to do something about Lightning. :/


And while you're importing Lightning, import the FFXIII model of Orphan's Cradle  :af:

Nah I'm kidding XD But that would be amazing if that happened though.
lol sorry.... stage models r in a different format and is waaaay to high poly for brawl


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Puraidou on August 31, 2012, 01:48:39 AM
Bro werent you gonna do the Hyperdimension girls? I know you worked on Noire.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 31, 2012, 04:17:18 AM
doesnt ghost rider already exist over CF is that a revamped rigg or something?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SiLeNtDo0m on August 31, 2012, 05:05:54 AM
doesnt ghost rider already exist over CF is that a revamped rigg or something?


Also im revamping a character of mine...
([url]http://i.imgur.com/W3AWZ.png[/url])


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 31, 2012, 06:31:33 AM
doesnt ghost rider already exist over CF is that a revamped rigg or something?


what SDoom said... READ THE POSTS! lol

anyways new pic of ghost rider... 95% done.. just gotta do his hands.
(http://i.imgur.com/06qTY.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: BlueBrain on August 31, 2012, 06:32:33 AM
fix that leg...


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 31, 2012, 06:35:25 AM
fix that leg...
thats the animation pal... Falcon's bones arnt like the other characters... they have different position and rotations to them.

here's what i mean. (sorry different camera angle)

(http://i.imgur.com/ertzN.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Forte on August 31, 2012, 06:48:30 AM
Hey DSX8, have you tried implementing this onto C. Falcon yet? It'd be a great addition to Ghost Rider's revamp if you could.

[SSBB]FireHead[Wi-fi safe] (http://www.youtube.com/watch?v=B1j2RjRy_KE#ws)

- Forte


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 31, 2012, 06:51:21 AM
Hey DSX8, have you tried implementing this onto C. Falcon yet? It'd be a great addition to Ghost Rider's revamp if you could.

[SSBB]FireHead[Wi-fi safe] ([url]http://www.youtube.com/watch?v=B1j2RjRy_KE#ws[/url])

- Forte
ah u mean the PSA that ppl have made for Ghost Rider V1 in the past? yeah that should still work with this Ghost Rider revamp. no changed boned or anything

edit:
better comparison pic
(http://i.imgur.com/glTsI.png) (http://i.imgur.com/glTsI.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Segtendo on August 31, 2012, 10:26:12 AM
Ah. I've been wanting to get him, but wanted a revamp. Awesome that you're doing it :af:


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Victory Badguy on August 31, 2012, 10:28:25 AM
Meh, it's a pity that Falcon's boneset is so wonky.  Still glad to see that GR is getting an update though.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Forte on August 31, 2012, 12:42:14 PM
ah u mean the PSA that ppl have made for Ghost Rider V1 in the past? yeah that should still work with this Ghost Rider revamp. no changed boned or anything

Not the PSA.

The one shown in the video isn't a PSA I believe, since it's working on WiFi.
- Forte


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on August 31, 2012, 02:19:38 PM
Meh, it's a pity that Falcon's boneset is so wonky.  Still glad to see that GR is getting an update though.
hah yeah... it is pretty wonky.. leg, knee, foot and toe bones all positioned differently and not all straight like other chars lol.

@Seggy: yep. btw imma need u to send me his bump maps also.. so yeah, plz? :3


Not the PSA.

The one shown in the video isn't a PSA I believe, since it's working on WiFi.
- Forte
oh i see... not sure o.o


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Segtendo on August 31, 2012, 02:51:43 PM
Seggy to the rescue. Lemme extract them.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on August 31, 2012, 03:46:54 PM
psa work on wifi lol if you dont use any psa that doesnt desynch the moves like diferent hurtboxs,hitboxes or animation frames then it works perfectly  and that is ghost rider psa. if 2 friends have the same psas then you can use them without desync.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Don Jon Bravo on August 31, 2012, 11:26:30 PM
about the head
do u think it may need to be scaled a little better?


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 01, 2012, 02:38:06 AM
about the head
do u think it may need to be scaled a little better?
no it doesnt need to be bigger. i keep my models the same size and shape. i dont like to reshape them.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on September 03, 2012, 12:25:32 AM
So how was SacAnime? *saw your video you just uploaded*


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 04:07:56 PM
So how was SacAnime? *saw your video you just uploaded*
lol u stalker :srs:

it was good none the less... first time going to an anime convention xD
diff. going again in January!


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on September 03, 2012, 04:45:11 PM
Fly to the East Coast and come to Otakon D;


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Speedy101 on September 03, 2012, 04:55:48 PM
Fly to the East Coast and come to Otakon D;
Wouldn't the next Otakon  be in 2013  or something


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Haseyo on September 03, 2012, 05:13:59 PM
Yes, he could save up for a plane ticket now!


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 05:31:47 PM
Fly to the East Coast and come to Otakon D;
bring me there and ill go! xD

Wouldn't the next Otakon  be in 2013  or something
yes

anyways... in-game pics of.. Ghost Rider!
(http://i.imgur.com/XZrUb.png)(http://i.imgur.com/K3zkn.png)(http://i.imgur.com/JJVHa.png)(http://i.imgur.com/4QUog.png)(http://i.imgur.com/cIx5i.png)(http://i.imgur.com/fxh22.png)(http://i.imgur.com/89Wlt.png)(http://i.imgur.com/0UkEj.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Chaos_Knight on September 03, 2012, 05:34:42 PM
The metal looks nice on the skull. xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 06:14:46 PM
The metal looks nice on the skull. xD
indeed... wait till u see these xD
(http://i.imgur.com/XgHgQ.png)(http://i.imgur.com/ePhku.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: KTH on September 03, 2012, 06:18:29 PM
Awesome, i don't have any word for descrypt it.
Anyway, i think you can put the fire on his head easiless.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: SwingSet on September 03, 2012, 07:12:18 PM
Ghost Rider is indeed looking sexy. I believe with PSA-ing you can add GFX Fire effects to his head. Correct me if I'm wrong. Anyways, outstanding job with Ghost Rider.


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 08:14:05 PM
hah thanks... at least he looks better than V1.. xD

V1 pic
(http://img831.imageshack.us/img831/977/al1111272041binout.jpg)

V2 pic
(http://i.imgur.com/XZrUb.png)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Don Jon Bravo on September 03, 2012, 08:21:39 PM
hah thanks... at least he looks better than V1.. xD

V1 pic
([url]http://img831.imageshack.us/img831/977/al1111272041binout.jpg[/url])

V2 pic
([url]http://i.imgur.com/XZrUb.png[/url])

Indeed
r u using some special shader for the jacket or something?<.<


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 08:35:48 PM
Indeed
r u using some special shader for the jacket or something?<.<
more like a very special shader and material that NM (normal mapping) to turn into an emboss.

Quote from: this is the order the material texture
- MM texture (aka bump map, like falcons outfit is)
- original texture
- reflective texture (so that the other
- NM Texture (normal mapping + extra details to be displayed on the textures)

with all of that, u get ALMOST the same look as the original ghost rider model used in UMvC3


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Don Jon Bravo on September 03, 2012, 08:42:09 PM
looks pretty much complete to me
I guess u r just tweaking the fire thingy or something atm


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Funzy <3 on September 03, 2012, 08:44:50 PM
His shoulders looked a lot broader in the first version o.o


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: DSX8 on September 03, 2012, 08:55:02 PM
looks pretty much complete to me
I guess u r just tweaking the fire thingy or something atm
hah no... i havent done his right hand rig tho :P

His shoulders looked a lot broader in the first version o.o
heh yeah just a lil bit.. did some vertexing edits to him here and there xD


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Don Jon Bravo on September 03, 2012, 09:06:34 PM
yea he is looking good
kinda like the mugen version
(http://worldofmugen1.webs.com/GhostRider.gif)


Title: Re: DSX8 Swag of stuff! Melee Flatzone and Peach's Castle soon! - 08/22
Post by: Carnage on September 04, 2012, 01:42:01 AM
the shader sure is diferent no sure if it fits in brawl tough since it looks like a dark shader especialy on the head


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 05:42:23 AM
the shader sure is diferent no sure if it fits in brawl tough since it looks like a dark shader especialy on the head
naaah its mostly cause of the stage lighting. every stage affects that texture differently ;D

update:
Ghost rider shall be released very soon!!
(http://i.imgur.com/61hrx.png)
(http://i.imgur.com/K6cqG.png)
(http://i.imgur.com/cUG8e.png)
(http://i.imgur.com/3cr9g.png)
(http://i.imgur.com/QjeST.png)
(http://i.imgur.com/truxI.png)
(http://i.imgur.com/cTRQL.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Carnage on September 05, 2012, 07:23:08 AM
i miss your stages dsx8 when can we expect a stage from you? ghost rider sure is diferent is the first time i saw a shader act like that.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DemonBoy on September 05, 2012, 07:31:00 AM
so you got NM working? can this work for other characters as well or only C. Falcon?

Also that ghost rider is looking pretty awesome.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: SwingSet on September 05, 2012, 09:17:02 AM
naaah its mostly cause of the stage lighting. every stage affects that texture differently ;D

update:
Ghost rider shall be released very soon!!
([url]http://i.imgur.com/61hrx.png[/url])
([url]http://i.imgur.com/K6cqG.png[/url])
([url]http://i.imgur.com/cUG8e.png[/url])
([url]http://i.imgur.com/3cr9g.png[/url])
([url]http://i.imgur.com/QjeST.png[/url])
([url]http://i.imgur.com/truxI.png[/url])
([url]http://i.imgur.com/cTRQL.png[/url])
*Makes CSP as soon as it's released.*


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 09:43:11 AM
I want a statue of Ghost Rider because the metal looks so damn sexy on him.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 01:18:36 PM
i miss your stages dsx8 when can we expect a stage from you? ghost rider sure is diferent is the first time i saw a shader act like that.
thats cause of the normal mapping ;D

so you got NM working? can this work for other characters as well or only C. Falcon?

Also that ghost rider is looking pretty awesome.
yeah it can work for all characters :af2:

I want a statue of Ghost Rider because the metal looks so damn sexy on him.
LOL


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Don Jon Bravo on September 05, 2012, 04:27:22 PM
its that psa with the fire thingy one-slot?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Carnage on September 05, 2012, 04:30:06 PM
its that psa with the fire thingy one-slot?

nope it gives fire to the headN bone so all CF will have fire on their head


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 04:32:12 PM
its that psa with the fire thingy one-slot?
......
nope it gives fire to the headN bone so all CF will have fire on their head
^ what carnage said... u cant make PSA's be 1 slot... it affects every slot unless u add an extra bone to the head of ghost rider and link the fire to that bone, then it will be one-slot.. i think


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DemonBoy on September 05, 2012, 04:40:37 PM
yeah it can work for all characters :af2:
Hell yeah! Time to revamp Morrigan
After I finish Shiki of course

......^ what carnage said... u cant make PSA&#039;s be 1 slot... it affects every slot unless u add an extra bone to the head of ghost rider and link the fire to that bone, then it will be one-slot.. i think
Well it should, because the other C. Falcons won't have that bone. I don't really like the way that fire looks though


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Segtendo on September 05, 2012, 04:44:29 PM
Well it should, because the other C. Falcons won't have that bone. I don't really like the way that fire looks though
If only we could get it to look UMvC3 styled...


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DemonBoy on September 05, 2012, 04:48:46 PM
If only we could get it to look UMvC3 styled...
I may have a way to do that.
i involves me getting the files for ghost rider from MvC and figuring out how to animate textures in brawl


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Carnage on September 05, 2012, 06:13:43 PM
its not just adding the bone since psa uses index it would have to be a bone index that was on ghost riders head but far away from the model on other CF models like ppl do with charizard taill fire and olimar light since those effects are from the psa


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 06:18:25 PM
Hell yeah! Time to revamp Morrigan
After I finish Shiki of course
the only thing u'll have to do... is like remake the normal mapping to become an Emboss mapping, but still keeping the RGB alpha layers in it.

edit:
well here's some more pics.. xD
yes this 1 is an updated Nova fighting against Ghost Rider!
(http://i.imgur.com/GWmoB.png)
(http://i.imgur.com/Oj9bI.png)
(http://i.imgur.com/YOC4U.png)
(http://i.imgur.com/k5NwN.png)
(http://i.imgur.com/hFlaa.png)
(http://i.imgur.com/oY2l1.png)
(http://i.imgur.com/IJoov.png)
(http://i.imgur.com/NMkBe.png)
(http://i.imgur.com/u1wgT.png)
(http://i.imgur.com/Vxrjm.png)
(http://i.imgur.com/oFn7h.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Segtendo on September 05, 2012, 06:19:59 PM
THAT...
Is a sexy shine on Nova.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 06:21:38 PM
He just needs his flame head and bike over Blue Falcon and he'll be complete. ;D

I think we need a MvC3 Viewtiful Joe....that way the "2 guys with like the same helmets" can fight each other. :>.>:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 06:30:36 PM
THAT...
Is a sexy shine on Nova.
heheh indeed.. now i have to do it to the other recolors of him >_<

He just needs his flame head and bike over Blue Falcon and he'll be complete. ;D

I think we need a MvC3 Viewtiful Joe....that way the "2 guys with like the same helmets" can fight each other. :>.>:
yeah GBC was doing the MvC3 model of VJ, but idk wat he did with it lol.


i think the next 1 to get the MvC3 shader look will be Dr. Doom and Spiderman... o-o

Edit:
Spiderman with the MvC3 shader
(http://i.imgur.com/T44yr.png)
(http://i.imgur.com/wI0i7.png)
(http://i.imgur.com/kXAEC.png)
(http://i.imgur.com/9W8n5.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Segtendo on September 05, 2012, 09:19:45 PM
He looks like he's wrapped in plastic o.o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 09:25:00 PM
He looks like he's wrapped in plastic o.o
This. ^ o.o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Hero © on September 05, 2012, 09:42:27 PM
He looks like he's wrapped in plastic o.o
Wrapped in plastic...

...Its Fantastic!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 09:45:00 PM
I think its time for all current MvC3 models to get an update due to the shader, ESPECIALLY Iron Man and Deadpool because they have sexy HD textures. :vyse:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DemonBoy on September 05, 2012, 09:47:15 PM
([url]http://i.imgur.com/wI0i7.png[/url])


oh god what is happening here?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 09:50:07 PM
oh god what is happening here?
He's doing a crab walk....I think.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Don Jon Bravo on September 05, 2012, 10:22:42 PM
I think its time for all current MvC3 models to get an update due to the shader, ESPECIALLY Iron Man and Deadpool because they have sexy HD textures. :vyse:
I think iron man already has got his "shiny" shader...
so: No...


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 10:40:19 PM
I think its time for all current MvC3 models to get an update due to the shader, ESPECIALLY Iron Man and Deadpool because they have sexy HD textures. :vyse:
yeah i gotta agree with u there... xD

oh god what is happening here?
He's doing a crab walk....I think.
lol he's humping the air =D

I think iron man already has got his "shiny" shader...
so: No...
actually no... the 1 that Nano did doesnt have the actual specular map and normal mapping at all

well here's some... Dr. Doom... he's like very close to the filesize limit too... =/
altho im not sure y the metal textures r messing up on him >.>
(http://i.imgur.com/JvwzS.png)
(http://i.imgur.com/5bfxE.png)
(http://i.imgur.com/xMZhd.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Segtendo on September 05, 2012, 10:42:14 PM
I wonder why his NM/BM makes his metal (not the metal texture) green.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 10:46:05 PM
Doom lookin good. <----that's a lot of o's

Need more characters with that shader. :srs: Have you asked Boygos if you could add that shader to his Magneto?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Segtendo on September 05, 2012, 10:47:44 PM
Chaos_knight, just to let ya know, Beyond changed the UV points on his Deadpool while texturing it, so it might be a little tough to do it.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 10:54:09 PM
Doom lookin good. <----that's a lot of o's

Need more characters with that shader. :srs: Have you asked Boygos if you could add that shader to his Magneto?
idk... i could PM them and do it for them. o.o
as for Deadpool tho... nope cant do cause BeyondYou remade the UV's for him, so its far more different.

I wonder why his NM/BM makes his metal (not the metal texture) green.
idk... this is what i get when i hide all textures
(http://i.imgur.com/B9VEJ.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: SwingSet on September 05, 2012, 11:21:10 PM
DSX8, I have feeling you just started a new trend in the vault. Sooner or later everyone is gonna make MVC Styled textures.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 11:37:20 PM
DSX8, I have feeling you just started a new trend in the vault. Sooner or later everyone is gonna make MVC Styled textures.
HAH who knows...

anyways got dr. doom fixed now... xD
(http://i.imgur.com/gxgPZ.png)
(http://i.imgur.com/DHSu4.png)
(http://i.imgur.com/plhTR.png)
(http://i.imgur.com/AzxsJ.png)
(http://i.imgur.com/PXpCq.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 11:41:07 PM
I always wondered what Brawl characters look like with the MvC3 shader......


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 05, 2012, 11:42:29 PM
I always wondered what Brawl characters look like with the MvC3 shader......
im tempted to try that on Ike or Marth... but idk yet..


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Chaos_Knight on September 05, 2012, 11:43:52 PM
You should try. I'm very curious to see.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Don Jon Bravo on September 05, 2012, 11:54:56 PM
i might just be me but i think that shader only looks good on leather and stuff
on others its not necessary IMO


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: DSX8 on September 06, 2012, 12:12:40 AM
You should try. I'm very curious to see.
hah well i could... but idk how to make RGB Alpha Layers or normal mapping... =/


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 Soon... - 09/05
Post by: Don Jon Bravo on September 06, 2012, 12:20:22 AM

what about symbiote spiderman
will he looks "slimy" with this shader?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 06:19:50 AM
what about symbiote spiderman
will he looks "slimy" with this shader?
depends on the normal mapping

update:
who says i should update Demise? alot of ppl have... and now here's some proof.. xD
im still trying to get his textures to show up properly tho... maybe ill ask Mariokart for help with that stuff o.o

Demise wont be wifi save due to him having no SHP0 files or w/e... so caution bout it! Hair textures + colors animate properly.
(http://i.imgur.com/wRFSu.png)
(http://i.imgur.com/tjwFP.png)
(http://i.imgur.com/gZog5.png)
(http://i.imgur.com/Q4vGZ.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Segtendo on September 06, 2012, 07:09:47 AM
HAH who knows...

anyways got dr. doom fixed now... xD
([url]http://i.imgur.com/gxgPZ.png[/url])
([url]http://i.imgur.com/DHSu4.png[/url])
([url]http://i.imgur.com/plhTR.png[/url])
([url]http://i.imgur.com/AzxsJ.png[/url])
([url]http://i.imgur.com/PXpCq.png[/url])
Muuuuch better.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DemonBoy on September 06, 2012, 07:30:22 AM
hah well i could... but idk how to make RGB Alpha Layers or normal mapping... =/

well to make NM you need a high poly version of the model you want the normal map on


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Chaos_Knight on September 06, 2012, 12:59:02 PM
Demise with animated hair?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: SmashClash on September 06, 2012, 01:24:46 PM
depends on the normal mapping

update:
who says i should update Demise? alot of ppl have... and now here's some proof.. xD
im still trying to get his textures to show up properly tho... maybe ill ask Mariokart for help with that stuff o.o

Demise wont be wifi save due to him having no SHP0 files or w/e... so caution bout it! Hair textures + colors animate properly.
([url]http://i.imgur.com/wRFSu.png[/url])
([url]http://i.imgur.com/tjwFP.png[/url])
([url]http://i.imgur.com/gZog5.png[/url])
([url]http://i.imgur.com/Q4vGZ.png[/url])

What about putting fire on Ghost Rider(animated, that is)?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 02:28:59 PM
What about putting fire on Ghost Rider(animated, that is)?
that would be a gfx pal. idk how to add that via PSA. =/

Demise with animated hair?
yep!

well to make NM you need a high poly version of the model you want the normal map on
ah i see... well i have seen some1 making 1 for peach, but he never released that NM


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Carnage on September 06, 2012, 02:40:54 PM
that would be a gfx pal. idk how to add that via PSA. =/
yep!
ah i see... well i have seen some1 making 1 for peach, but he never released that NM
you could give it an animated fire texture on the head like the balck guys hair you are making


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 03:03:46 PM
not sure if i want to add more faces to ghost rider....

anyways.... here's a video!! >.>
SSBB Mods - Giving Demise his hair back for SSBB (http://www.youtube.com/watch?v=jT1WzJoWYdQ#ws)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Don Jon Bravo on September 06, 2012, 03:17:31 PM
i thumbsed up ur video bro
anyways are those files to get the animated hair working in the model data?
or are they in the fitmotion?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 03:19:00 PM
i thumbs up ur video bro
anyways are those files to get the animated hair working in the model data?
or are they in the fitmotion?
its in the FitMotion file.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Don Jon Bravo on September 06, 2012, 03:22:12 PM
Also can i have the BigBtyBches brstm?
pleaseee


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Funzy <3 on September 06, 2012, 03:25:23 PM
I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 03:38:57 PM
Also can i have the BigBtyBches brstm?
pleaseee
yeah i guess i can send it to ya.. xD

I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3
once some1 makes the textures for me and stuff, then yes ill do it.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: BlackJax96 on September 06, 2012, 07:55:02 PM
I think you should add the shader to Zero Suit Samus's Suit to make it look all sexy and vinyl like :3


it SHIIIIIIIINES
(http://i.imgur.com/3ejC8.jpg)
(http://i.imgur.com/P8CB5.jpg)
(http://i.imgur.com/mllMr.jpg)
(http://i.imgur.com/IpWH0.jpg)
(http://i.imgur.com/NGIfc.jpg)

still working on the seperate tex maps though


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Chaos_Knight on September 06, 2012, 07:57:16 PM
it SHIIIIIIIINES
([url]http://i.imgur.com/3ejC8.jpg[/url]) ([url]http://i.imgur.com/P8CB5.jpg[/url]) ([url]http://i.imgur.com/mllMr.jpg[/url]) ([url]http://i.imgur.com/IpWH0.jpg[/url]) ([url]http://i.imgur.com/NGIfc.jpg[/url])
still working on the seperate tex maps though
Gimmie....... :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Segtendo on September 06, 2012, 07:57:34 PM
[censored]ing god that's sexy. :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 06, 2012, 07:58:58 PM
heh im the 1 that gave BJ the material and shader for that to happen ;D


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DemonBoy on September 06, 2012, 08:14:36 PM
it SHIIIIIIIINES
([url]http://i.imgur.com/3ejC8.jpg[/url])
([url]http://i.imgur.com/P8CB5.jpg[/url])
([url]http://i.imgur.com/mllMr.jpg[/url])
([url]http://i.imgur.com/IpWH0.jpg[/url])
([url]http://i.imgur.com/NGIfc.jpg[/url])

still working on the seperate tex maps though


(http://rlv.zcache.com/dat_ass_sticker-p217557659155987811b2o35_400.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: SwingSet on September 06, 2012, 08:43:37 PM
it SHIIIIIIIINES
([url]http://i.imgur.com/P8CB5.jpg[/url])

still working on the seperate tex maps though
Dat ass.  :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: BlueBrain on September 07, 2012, 12:59:30 PM
Dat ass.  :srs:
lolz


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Funzy <3 on September 07, 2012, 03:41:18 PM
it SHIIIIIIIINES
([url]http://i.imgur.com/3ejC8.jpg[/url])
([url]http://i.imgur.com/P8CB5.jpg[/url])
([url]http://i.imgur.com/mllMr.jpg[/url])
([url]http://i.imgur.com/IpWH0.jpg[/url])
([url]http://i.imgur.com/NGIfc.jpg[/url])

still working on the seperate tex maps though
My idea mine first :af: no really please D:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: AGFanProduction on September 08, 2012, 07:18:16 PM
Great! is this new Ghost Rider going to have his Chain? and his Fire-Bike ported on the Blue Falcon?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 08, 2012, 09:00:14 PM
Great! is this new Ghost Rider going to have his Chain? and his Fire-Bike ported on the Blue Falcon?
took u awhile to notice this.. xD

no, his chain will not be added.. unless i add bones to him and set it all up... and stuff. but at this rate, its not possible cause with the chain, he lags in 4player matches due to how many faces he has.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: AGFanProduction on September 08, 2012, 09:23:20 PM
took u awhile to notice this.. xD

no, his chain will not be added.. unless i add bones to him and set it all up... and stuff. but at this rate, its not possible cause with the chain, he lags in 4player matches due to how many faces he has.

XD

What about the Hell-Bike import on the Blue Falcon?

btw, I released the first Ghost Rider PSA, you should try it out with the new model! (take a in-game pic of him please, me want to see how it looks) xD


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 08, 2012, 10:16:37 PM
XD

What about the Hell-Bike import on the Blue Falcon?

btw, I released the first Ghost Rider PSA, you should try it out with the new model! (take a in-game pic of him please, me want to see how it looks) xD
the hell bike over the blue falcon CAN be done... but yeah.. the GFX for the blue falcon would need to be removed or changed to flames on the wheel's and the such. want the bike to have its original wheels?

if u wanna talk more, get on facebook.

edit:
here's 2 pics of Ghost Rider with the PSA. MvC3 style and Brawl Styled ghost rider.
(http://i.imgur.com/4GTcH.png)
(http://i.imgur.com/FQkqn.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: AGFanProduction on September 08, 2012, 11:16:57 PM
here's 2 pics of Ghost Rider with the PSA. MvC3 style and Brawl Styled ghost rider.
([url]http://i.imgur.com/4GTcH.png[/url])
([url]http://i.imgur.com/FQkqn.png[/url])


ME WANT NAOOO!
I'm in love with my own PSA, and the model of course! :0 XD :yay:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Dr. on September 09, 2012, 01:05:10 AM
Hi DSX8 !
I'm here to share a little something...
You see, the material you're using to give that MVC3 look (I'm assuming is the same as the one in Shiny Suit Sammy) is quite awful in some stages.
Since I don't know if you're aware of this here are some pics.
(http://i531.photobucket.com/albums/dd351/rene_dragus/SSBB/material1.png)
(http://i531.photobucket.com/albums/dd351/rene_dragus/SSBB/material2.png)
(up: Final Destination, down: Smashville; Up and down have the same texture)

I'm not sure if you've been able to fix it in Ghostrider or spidey...


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 09, 2012, 02:07:13 AM
Hi DSX8 !
I'm here to share a little something...
You see, the material you're using to give that MVC3 look (I'm assuming is the same as the one in Shiny Suit Sammy) is quite awful in some stages.
Since I don't know if you're aware of this here are some pics.
([url]http://i531.photobucket.com/albums/dd351/rene_dragus/SSBB/material1.png[/url])
([url]http://i531.photobucket.com/albums/dd351/rene_dragus/SSBB/material2.png[/url])
(up: Final Destination, down: Smashville; Up and down have the same texture)

I'm not sure if you've been able to fix it in Ghostrider or spidey...
i was totally not aware of this at all o_o

i kno that they look different on some stages due to the fog and light data, but had no clue it had a major effect on them for smashville o.e

edit:
enjoy.... bike vs car!
(http://i.imgur.com/koQ4H.png)

edit2:
ingame hell bike pics... warning they may make u lol! xD
(http://i.imgur.com/Xr3oq.png)
(http://i.imgur.com/ySqKq.png)
(http://i.imgur.com/kejqH.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: AGFanProduction on September 09, 2012, 06:59:26 AM
edit:
enjoy.... bike vs car!
([url]http://i.imgur.com/koQ4H.png[/url])

edit2:
ingame hell bike pics... warning they may make u lol! xD
([url]http://i.imgur.com/Xr3oq.png[/url])
([url]http://i.imgur.com/ySqKq.png[/url])
([url]http://i.imgur.com/kejqH.png[/url])


Dang! Haha I can fix that! :D
looks awesome dude! :)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: DSX8 on September 09, 2012, 07:24:40 AM
Dang! Haha I can fix that! :D
looks awesome dude! :)
alright ill send this to ya later today. im off to bed!

enjoy 2 more pics :P
(http://i.imgur.com/Kesgi.png)
(http://i.imgur.com/iOVG2.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: Carnage on September 09, 2012, 07:43:29 AM
well its all about the bone index since cf sits on a  made bone index that can be fixed by changing the animation wich would looks cool for entry and FS a new animation would be epic making the legs fit the bike


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 + Updates Soon... - 09/06
Post by: AGFanProduction on September 09, 2012, 04:58:46 PM
alright ill send this to ya later today. im off to bed!

enjoy 2 more pics :P
([url]http://i.imgur.com/Kesgi.png[/url])
([url]http://i.imgur.com/iOVG2.png[/url])


okay then :p


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 09, 2012, 06:38:41 PM
Ghost Rider v2 is now released

GO GET IT NOW! THE FLAMING HEAD ON A MOTORCYCLE ISNT GONNA WAIT FOR U IN HELL! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28740)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 09, 2012, 06:44:57 PM
If only the flaming head was one-slot.... ;-; Oh well still gonna use him. :af:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 09, 2012, 07:24:10 PM
If only the flaming head was one-slot.... ;-; Oh well still gonna use him. :af:
lol sorry not possible! :o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: AGFanProduction on September 09, 2012, 10:31:38 PM
Like I mentioned before, I can fix that, so here is the current progress on the Hell-Bike FS
(http://i47.tinypic.com/72y5v5.jpg)
(http://i50.tinypic.com/jfvwb6.jpg)
Just needs some tweaks there and there, also I need to add fire to the wheels, but I'll do that tomorrow.  ;)

also Carnage, that's your Mew! ^  :happy:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: SwingSet on September 09, 2012, 10:31:49 PM
Ghost Rider v2 is now released

GO GET IT NOW! THE FLAMING HEAD ON A MOTORCYCLE ISNT GONNA WAIT FOR U IN HELL! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28740[/url])
HELL Yes!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Carnage on September 10, 2012, 03:54:07 AM
Like I mentioned before, I can fix that, so here is the current progress on the Hell-Bike FS
([url]http://i47.tinypic.com/72y5v5.jpg[/url])
([url]http://i50.tinypic.com/jfvwb6.jpg[/url])
Just needs some tweaks there and there, also I need to add fire to the wheels, but I'll do that tomorrow.  ;)

also Carnage, that's your Mew! ^  :happy:

boygos mew doesnt move his arms and the taill doesnt look right the best mew besides aafyre vertex is  brawl mew but its all blocky i wish someone would do that smooth or vertex welder thing on him atleast the rigg looks decent and the taill is on the right position :S

Ghost rider ridding his bike looks amazing xD and the good part is all CF models can ride his bike xD


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 11, 2012, 03:11:09 AM
Ghost rider ridding his bike looks amazing xD and the good part is all CF models can ride his bike xD
lol indeed.. but u'll need the MotionEtc file for it :P

anyways... here's the next old hack thats getting an updated rig...
Albert Wesker:
"I don't have time for interferences."
still fixing him up to fix the bonetree
(http://i.imgur.com/ypgnm.png)

Im also gonna be joining up and into TF2 game and play with the ppl of KCMM. should be interesting :3


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 11, 2012, 06:57:00 PM
Need.....more........MvC3. :srs: I want Taskmaster over Link....


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 11, 2012, 08:24:05 PM
Need.....more........MvC3. :srs: I want Taskmaster over Link....
i think GBC was gonna do him... idk if he still is or not.. >.>


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 11, 2012, 09:14:02 PM
I believe Beyond was doing him. Not sure though. Besides, Noesis doesn't like Taskmaster's weapons, so, whoever does Taskmaster will have to model his weapons.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 11, 2012, 10:28:45 PM
I believe Beyond was doing him. Not sure though. Besides, Noesis doesn't like Taskmaster's weapons, so, whoever does Taskmaster will have to model his weapons.
yeah noesis also didnt like most of the characters MM textures i had either.. until a later version was released and loads it just fine. better look into the newer version seggy :P


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: SwingSet on September 11, 2012, 10:32:51 PM
lol indeed.. but u'll need the MotionEtc file for it :P

anyways... here's the next old hack thats getting an updated rig...
Albert Wesker:
"I don't have time for interferences."
still fixing him up to fix the bonetree
([url]http://i.imgur.com/ypgnm.png[/url])

Im also gonna be joining up and into TF2 game and play with the ppl of KCMM. should be interesting :3
I never even knew you made a Wesker :o
By the way, what happned to peache's castle? Please tell me Peaches castle is not dead.  :notimp:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 11, 2012, 10:33:43 PM
I have the newest version. I just haven't checked to see if his weapons were compatible.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 11, 2012, 11:05:36 PM
I never even knew you made a Wesker :o
By the way, what happned to peache's castle? Please tell me Peaches castle is not dead.  :notimp:
no its not dead... imma have to wait for the next BB to view color nodes and SCN0 data in model viewer... i cant do much with the latest BB... =/


I have the newest version. I just haven't checked to see if his weapons were compatible.
lol i see... well check it now then ;p


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: ItalianStallion on September 12, 2012, 12:43:04 AM
Happy 420 pages! *Smokes*

Wesker looks great by the way man!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LegacyWolf on September 12, 2012, 06:09:07 AM
Happy 420 pages! *Smokes*

Great job DSX8.

So, uh, you gonna smoke some weed with us?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Carnage on September 12, 2012, 06:10:30 AM
no its not dead... imma have to wait for the next BB to view color nodes and SCN0 data in model viewer... i cant do much with the latest BB... =/

wait for next bbx? that means christmas or later :S what about brinstar depths is it the same?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 12, 2012, 06:20:33 AM
wait for next bbx? that means christmas or later :S what about brinstar depths is it the same?
when it comes to the lighting and a better collision viewer (BJ told me he's gonna be updating it after the shader, REL and REFF stuff), then yes. Mute City tho, nope.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Vaild Address on September 12, 2012, 09:47:21 AM
lol indeed.. but u'll need the MotionEtc file for it :P

anyways... here's the next old hack thats getting an updated rig...
Albert Wesker:
"I don't have time for interferences."
still fixing him up to fix the bonetree
([url]http://i.imgur.com/ypgnm.png[/url])

Im also gonna be joining up and into TF2 game and play with the ppl of KCMM. should be interesting :3

What happens if you don't use the MotionEtc?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Pervyman Trigger on September 12, 2012, 09:49:55 AM
Here, enjoy your wiskers
All fitted to snakes bones. And yeah, his textures do look like that <_< >_>(http://i1121.photobucket.com/albums/l502/pervyTHEshadow/Wisker.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 12, 2012, 11:23:10 AM

What happens if you don't use the MotionEtc?
if not using the MotionEtc, then ghost rider will be riding his bike on the front wheel, instead of being on his bike.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 12, 2012, 11:31:28 AM
Mmm yes. I can't wait for Wesker's shiny coat.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 12, 2012, 11:32:03 AM
you're back to characters, good sir? or only revamping some?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 12, 2012, 11:42:42 AM
you're back to characters, good sir? or only revamping some?
just revamping lol

Mmm yes. I can't wait for Wesker's shiny coat.
heheheh :P

ill probably have an ingame pic of wesker tonight.. we'll see


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Carnage on September 12, 2012, 02:25:32 PM
 i want some new chars or stages xD unless you want to finish scarlet spidey  :af:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 12, 2012, 04:13:42 PM
i want some new chars or stages xD unless you want to finish scarlet spidey  :af:
:srs:

i dont have that model anymore. sorry pal.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 13, 2012, 12:25:21 PM
lol i see... well check it now then ;p
Just did. They still don't work.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 13, 2012, 06:42:34 PM
Just did. They still don't work.
hmm really? how weird o.o

Wesker update preview...
thinking bout moving his headband bones to his jacket, and rename the HeadBndS01 and HeadBndL01 bones to jacket bones and then position them with his jacket so that it will animate with some of the animations. altho with the waits and walkslow animation, they will be clipping a bit im sure of..
(http://i.imgur.com/ddRwR.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 14, 2012, 05:08:59 AM
or you can rig the side and front of it to the leg bones, and leave the back unrigged...


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 14, 2012, 05:41:07 AM
or you can rig the side and front of it to the leg bones, and leave the back unrigged...
so in other words... make it like V1? sorry but no.. i want this 1 to look and feel more better!!

edit:
ingame pics of wesker... note the rig isnt fully completed yet. I'd also made some sfx for him, but not sure if to release em yet or not.
(http://i.imgur.com/mahtQ.png)
(http://i.imgur.com/VZBXk.png)
(http://i.imgur.com/bSKZH.png)
(http://i.imgur.com/RVgeB.png)
(http://i.imgur.com/47wDl.png)
(http://i.imgur.com/p1Q5k.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 14, 2012, 06:36:15 AM
plz tell me ur gonna rig dem fingers, and that shine looks a tad over-shiny IMO


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 14, 2012, 06:42:13 AM
plz tell me ur gonna rig dem fingers, and that shine looks a tad over-shiny IMO
yeah left hand is already done, right hand is half done now.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Don Jon Bravo on September 14, 2012, 06:21:13 PM
is there a way to get that shine show another blinn color instead of white?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 14, 2012, 07:26:43 PM
is there a way to get that shine show another blinn color instead of white?
its cause of the stage lighting. its a different color on different stages


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Carnage on September 15, 2012, 03:36:34 AM
i think he shines abit too much it looks like he is full of oill or just using plastic coat and gloves in my opinion i would cut down on the shine


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 17, 2012, 03:31:01 PM
Hmm....haven't heard from anything here for awhile......any progress on Wesker or any other revamp?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 01:30:31 AM
Hmm....haven't heard from anything here for awhile......any progress on Wesker or any other revamp?
yeah, wesker is like almost done.. im trying to make his glasses lense see through tho so u can see his eyes.. :P

Also the very first SFxT stage to be imported!!!
Training Stage
(http://i.imgur.com/bcBYe.jpg) (http://imgur.com/bcBYe)

edit:
here's also another stage that im doing from SFxT
(http://i.imgur.com/brOgl.jpg)(http://i.imgur.com/9MIPj.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 18, 2012, 03:15:10 AM
looks epic and hell over the size limit... or not?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 03:58:36 AM
looks epic and hell over the size limit... or not?
hah actually its not O.o

some of these r totally low poly stages.. its the textures that makes them look high poly.. xD

Pandora's Box Stage only has 95,135 faces... o.O


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 18, 2012, 07:01:05 AM
You did Jin, right? Is it possible to give him his SFxT shader?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 07:40:36 AM
You did Jin, right? Is it possible to give him his SFxT shader?
yeah i did Jin... sadly the SFxT models uses 2 textures on their body. regular texture, then the normal map, which is different than (U)MvC3 shadering.

anyways... here's a new pic of Pandora's Box
(http://i.imgur.com/TwLMR.jpg) (http://i.imgur.com/TwLMR.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: ItalianStallion on September 18, 2012, 06:01:00 PM
Ohhh cool stage imports! That's what I like to see.

Though, yea, you went wayyyyy too far with Wesker's shine. He looks greasy.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 08:30:39 PM
Ohhh cool stage imports! That's what I like to see.

Though, yea, you went wayyyyy too far with Wesker's shine. He looks greasy.
lol yeah i guess i did went to far with it... >_<

anyways... here's the SFxT Training Stage ingame pic
(http://i.imgur.com/fI4H5.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 18, 2012, 08:33:46 PM
Um....what's the texture size of that stage O.o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 08:35:54 PM
Um....what's the texture size of that stage O.o
1024x1024... 2 textures the same size xD

y u ask? o.o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Pervyman Trigger on September 18, 2012, 08:36:50 PM
lol yeah i guess i did went to far with it... >_<
You did went :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 18, 2012, 08:37:11 PM
Because you said it was low poly but the textures make it look high poly. O.o


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LegacyWolf on September 18, 2012, 08:39:16 PM
lol yeah i guess i did went to far with it... >_<

anyways... here's the SFxT Training Stage ingame pic
([url]http://i.imgur.com/fI4H5.png[/url])


Still looks a bit slanted...well, do you like it?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 08:44:29 PM
Because you said it was low poly but the textures make it look high poly. O.o
hah true... does it look high poly to u? xD


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 18, 2012, 08:46:33 PM
hah true... does it look high poly to u? xD
Yesh.... :srs:



Ok I kinda want Ryu's SFxT model over Falcon now. :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 18, 2012, 09:03:07 PM
well the chars r high poly.... the stages arnt... thats wat surprises me.. xD


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 19, 2012, 06:30:56 AM
that stage looks epic as hell!
btw, weird question, but to make a stage using metroid other M models, would i need 3ds max, or can everything be done with brawlbox?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 19, 2012, 03:37:50 PM
that stage looks epic as hell!
btw, weird question, but to make a stage using metroid other M models, would i need 3ds max, or can everything be done with brawlbox?
can be done with brawlbox cause Metroid Other M uses MDL0 files. also they're Version 11 models, so u'll have to change them to V9


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Don Jon Bravo on September 19, 2012, 05:57:45 PM
Yo Dx did u use the same shader for wesker(the first one) as Black Jax used for Zsuit Mamma?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 19, 2012, 06:01:21 PM
Yo Dx did u use the same shader for wesker(the first one) as Black Jax used for Zsuit Mamma?
Actually he is the first one to use the MvC3 shader (same one Shiny Zamus has) xD


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 19, 2012, 06:16:28 PM
Yo Dx did u use the same shader for wesker(the first one) as Black Jax used for Zsuit Mamma?
Actually he is the first one to use the MvC3 shader (same one Shiny Zamus has) xD
lol thats the same shader im using, cause i gave BJ the shader :P


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Don Jon Bravo on September 19, 2012, 06:25:08 PM
im still waiting for that BigBtyBtches brstm :notimp:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Wasabi_Skillz on September 19, 2012, 06:38:48 PM
im still waiting for that BigBtyBtches brstm :notimp:

i think Robz had a big booty [censored]es brstm in his kc-mm club stage.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 19, 2012, 06:39:47 PM
im still waiting for that BigBtyBtches brstm :notimp:
oh my bad... >_>

ill PM it to ya now


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Don Jon Bravo on September 19, 2012, 06:55:58 PM
thanks guys now to find the kcmm club stage
o wait a minute the vault is down
meh ill wait till tomorrow
lolo


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 19, 2012, 11:30:24 PM
thanks guys now to find the kcmm club stage
o wait a minute the vault is down
meh ill wait till tomorrow
lolo

...... i aint giving u the stage >_>
(http://static2.fjcdn.com/comments/mystery+machine+huh+_762274dadfafb0762cce9812c6c73a2d.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Pervyman Trigger on September 19, 2012, 11:31:38 PM
okay!
(http://static4.fjcdn.com/comments/3370344+_12987333d895d73a2e25b8306fc231e6.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 20, 2012, 01:46:19 AM
here... have more candy! but go into my van for it!

(http://i.imgur.com/eQ2gq.png)

edit:
here's a new update for Pandora's Box stage. got all the normals all smoothed out, and fixed. started to add bones to the mammoths, vehicle, the dinosaur head, arms, and tail (alone with the snow thats on it), and already made SRT0 animations.
(http://i.imgur.com/dQKdK.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Don Jon Bravo on September 20, 2012, 05:13:05 PM
umm i already have the stage  :P

anyways

about ur stages

Do you extract your stage mdlo's from the game iso files themselves or do you extract them from dolphin via software?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: slayermarth101 on September 20, 2012, 05:22:09 PM
here... have more candy! but go into my van for it!

([url]http://i.imgur.com/eQ2gq.png[/url])
Awwwww Shizzzz :af2:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 20, 2012, 05:23:52 PM
I have never seen a stage so hi-res..... :patrick: Just compare Marth to it.  :srs:


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 20, 2012, 08:00:43 PM
umm i already have the stage  :P

anyways

about ur stages

Do you extract your stage mdlo's from the game iso files themselves or do you extract them from dolphin via software?
lol SFxT doesnt use MDL0's... i have my own way of extracting the models from some games ;D


I have never seen a stage so hi-res..... :patrick: Just compare Marth to it.  :srs:
indeed... shocking isnt it?


edit:
well now my laptop seems to be having some slowdowns lately, and not sure y... virus scans shows nothing at all, so not sure what the issue is... it pretty much started when i downloaded and installed Team Fortress 2.. like 2 weeks ago.. So imma be re-installing Windows and everything, and make sure not to install alot of programs this time... >.>'


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Sky Grounder on September 21, 2012, 08:49:08 AM
Would it help if you cleared out all the files in C:\Users\"name"\AppData\Local\Temp ? I sometimes get a speed boost by emptying that folder.
Although it might just be me...


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 21, 2012, 11:08:44 AM
edit:
well now my laptop seems to be having some slowdowns lately, and not sure y... virus scans shows nothing at all, so not sure what the issue is... it pretty much started when i downloaded and installed Team Fortress 2.. like 2 weeks ago.. So imma be re-installing Windows and everything, and make sure not to install alot of programs this time... >.>'

http://www.piriform.com/ccleaner (http://www.piriform.com/ccleaner)
Your best friend.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 21, 2012, 11:25:37 PM
Would it help if you cleared out all the files in C:\Users\"name"\AppData\Local\Temp ? I sometimes get a speed boost by emptying that folder.
Although it might just be me...
1153 files in that file...  about 120MB of data lol... i never heard bout a speed boost by clearing out files that way >.>''

[url]http://www.piriform.com/ccleaner[/url] ([url]http://www.piriform.com/ccleaner[/url])
Your best friend.
lol ccleaner.. ill look into it, even tho i've heard of it


edit:
b4 i start re-installing windows... here's 2 pics i wanna show b4 everything goes bye-bye :af2:
(http://i.imgur.com/jIWhu.jpg)
(http://i.imgur.com/7NO41.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Carnage on September 22, 2012, 02:26:27 AM
1153 files in that file...  about 120MB of data lol... i never heard bout a speed boost by clearing out files that way >.>''
lol ccleaner.. ill look into it, even tho i've heard of it


edit:
b4 i start re-installing windows... here's 2 pics i wanna show b4 everything goes bye-bye :af2:
([url]http://i.imgur.com/jIWhu.jpg[/url])
([url]http://i.imgur.com/7NO41.jpg[/url])

peach castle is looking good with the exception of the clouds on the background xD need to change the repeat or mirror or whatever


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 22, 2012, 05:56:09 AM
peach castle is looking good with the exception of the clouds on the background xD need to change the repeat or mirror or whatever
hah yeah... more like i need to set the clouds to clamp.. xD

and i am back on a smooth running comp now... so YAY!! now to re-install my programs >.>


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: ItalianStallion on September 25, 2012, 01:28:34 PM
Peach's Castle looks great now! All it needs is a new sky for the visual aspect of things.

Don't know what else you have to do to it besides that.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LCCoolJ95 on September 25, 2012, 02:22:37 PM
Dat Peach's Castle is awesome DSX8

@ItalianStallion, dude your avvy is badass, just sayin'


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: SwingSet on September 25, 2012, 05:32:34 PM
DSX8 stages are always great regardless in my opinion.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Allav866 on September 25, 2012, 06:37:52 PM
Lovin' dat Flat Zone. All that seems to be left is to fix the textures and make the frame around the door not disappear when the door opens. Other than that, it looks great!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 26, 2012, 04:45:30 AM
Peach's Castle looks great now! All it needs is a new sky for the visual aspect of things.

Don't know what else you have to do to it besides that.
yeah.. the clouds r set to Clamp.. havent tested it yet tho...


DSX8 stages are always great regardless in my opinion.
Lovin' dat Flat Zone. All that seems to be left is to fix the textures and make the frame around the door not disappear when the door opens. Other than that, it looks great!
thanks xD

anyways... i tried to finish up the final battle stage from WW... but when i got around to it after the whole re-installing and putting my files back, the stage somehow got corrupted and i dont have any of the dae's or animations saved for it.. so now imma have to remake it all again... -_-
and yes... there is now color nodes added, so now u can see shadows and what not... altho they cant be seen
(http://i.imgur.com/DEaqf.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 26, 2012, 08:03:00 AM
that's epic as hell dude


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 26, 2012, 05:58:15 PM
update for u all... >.>

triforce added, which has each piece having its own bone... and remade the stage and gave it color nodes and such
(http://i.imgur.com/CjP9G.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LegacyWolf on September 26, 2012, 06:21:59 PM
Sexy stage you got there.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 26, 2012, 08:48:00 PM
thxs... here's a new pic ;D

added more stuff to the stage... enjoy wat ya see
(http://i.imgur.com/OCjlu.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LegacyWolf on September 26, 2012, 09:44:30 PM
Yes. Nuff said.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 27, 2012, 07:01:34 AM
will there be 2 versions?
one with and one without ganondorf?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Haseyo on September 27, 2012, 07:09:47 AM
Looks so strange with black water. Like as if it was from Twilight Princess.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 27, 2012, 07:57:43 PM
enjoy these pics... remember its just a WIP

(http://i.imgur.com/pzD6m.png)
(http://i.imgur.com/wF8VP.png)
(http://i.imgur.com/127ik.png)
(http://i.imgur.com/BRHY0.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: SwingSet on September 27, 2012, 08:04:15 PM
enjoy these pics... remember its just a WIP
([url]http://i.imgur.com/pzD6m.png[/url])
([url]http://i.imgur.com/wF8VP.png[/url])
([url]http://i.imgur.com/127ik.png[/url])
Best ten seconds of my life!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Wasabi_Skillz on September 27, 2012, 09:01:52 PM
Best ten seconds of my life!

haha great comment. I agree.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 27, 2012, 11:18:00 PM
hah lol... great 10 secs of ur life ehh? well then... have another 10-20secs :P

made some more improvements!
(http://i.imgur.com/CO8P4.png)
(http://i.imgur.com/ePIze.png)
(http://i.imgur.com/pnDhp.png)
(http://i.imgur.com/r2QOG.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Speedy101 on September 27, 2012, 11:43:38 PM
Is the stage going to be over Final Destination or Skyworld


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 28, 2012, 12:00:20 AM
Is the stage going to be over Final Destination or Skyworld
skyworld mate... i need alot of brres files if i want to make this stage perfect :P


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: ASF1nk on September 28, 2012, 12:25:24 AM
Very nice.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 28, 2012, 06:46:25 AM
>.>
<.<

enjoy a sword in ganon's head
(http://i.imgur.com/IQwgM.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 28, 2012, 07:02:23 AM
cool!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Sky Grounder on September 28, 2012, 08:37:09 AM
Need moar falling water, but otherwise nice :P


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Segtendo on September 28, 2012, 10:20:35 AM
Dat stone Ganon.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Wasabi_Skillz on September 28, 2012, 01:31:34 PM
will you have a waterless version and a version with water? i do like whatever is going on in the background


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 29, 2012, 04:26:01 AM
Need moar falling water, but otherwise nice :P
hah yeah... i got the model, just havent done em yet tho cause i've been messing around with the fog, and water

Dat stone Ganon.
indeed ;D

edit:
new in-game pics taken by data drain... works fine on the wii so far
(http://i.imgur.com/TY9G6.jpg)
(http://i.imgur.com/6DarZ.jpg)
(http://i.imgur.com/Suc6h.jpg)
(http://i.imgur.com/mxb1A.jpg)
(http://i.imgur.com/4DdGl.jpg)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: BlueBrain on September 30, 2012, 05:56:43 AM
im gonna get this, even if i never get stage hacks!


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LCCoolJ95 on September 30, 2012, 12:20:05 PM
Is it me, or does Roy look stoned?


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: slayermarth101 on September 30, 2012, 12:26:04 PM
It's you. :-\


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Mewtwo2000 on September 30, 2012, 12:37:18 PM
Impressive, really. Good and awesome work :)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 30, 2012, 03:02:08 PM
DSX8, I noticed something wrong on the boots of Brawl-Styled Ghost Rider.
(http://img32.imageshack.us/img32/8259/92346482.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 30, 2012, 03:04:35 PM
Impressive, really. Good and awesome work :)
thxs! glad u like it ;D

DSX8, I noticed something wrong on the boots of Brawl-Styled Ghost Rider.
([url]http://img32.imageshack.us/img32/8259/92346482.png[/url])
use a different texture format.... or ur texture isnt right


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 30, 2012, 03:06:45 PM
No. I just downloaded it a few minutes ago and noticed it when I previewed it on BB.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: SiLeNtDo0m on September 30, 2012, 03:10:03 PM
DSX8, I noticed something wrong on the boots of Brawl-Styled Ghost Rider.
([url]http://img32.imageshack.us/img32/8259/92346482.png[/url])


You sure it's not some kind of Env texture?  I'm fairly sure it doesn't look like that ingame.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: Chaos_Knight on September 30, 2012, 03:14:37 PM
I've made no changes at all and no idea why it's like that.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on September 30, 2012, 03:40:31 PM
I've made no changes at all and no idea why it's like that.
well it doesnt look like that for me on any of his outfits... so im not sure y its like that for u... should work fine none the less


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: itsnotatumor on October 01, 2012, 09:44:43 PM
Just in case you didn't know, the game came out last month, and characters are back and looking better than ever (Especially Noire). Love your work BTW.


(http://ogmansblog.files.wordpress.com/2012/05/neptunia-v-regular-forms.png?w=593)
(http://24.media.tumblr.com/tumblr_m3odl5pW551r65044o1_1280.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: frostymm on October 02, 2012, 12:25:39 AM
Sorry to be off-topic but for your TvC CSS, every now and then does it freeze the game for you when you pull it up? Or is that just for me? And is there anyway to fix that? I can't stand getting rid of it cause it's awesome but it's kind of annoying when I constantly have to restart brawl when I'm testing PSA code.


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: DSX8 on October 02, 2012, 12:32:29 AM
Just in case you didn't know, the game came out last month, and characters are back and looking better than ever (Especially Noire). Love your work BTW.


([url]http://ogmansblog.files.wordpress.com/2012/05/neptunia-v-regular-forms.png?w=593[/url])
([url]http://24.media.tumblr.com/tumblr_m3odl5pW551r65044o1_1280.png[/url])

yeah i already kno bout the release of that game xD

here's the new look of black heart and purple heart in 3ds max.. the other hearts hasnt been uploaded yet sadly.. they also seem to have 1-2k more faces to the models too compared to the last versions of them.
(http://i.imgur.com/JbmWn.png)


Title: Re: DSX8 Swag of stuff! Ghost Rider V2 out.. Updates Soon... - 09/09
Post by: LegacyWolf on October 02, 2012, 05:57:54 AM
So they have better curves this time. We really need those models.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 06:36:54 AM
So they have better curves this time. We really need those models.
yeah... got black heart, Noire, Purple Heart, and Neptune

anyways... does any1 remember this stage?
well.... u guys will love these new pics now xD

([url]http://i.imgur.com/pr3hQ.png[/url])([url]http://i.imgur.com/LrueI.png[/url])([url]http://i.imgur.com/p8Qft.png[/url])


WELL LOOK NO FURTHER!!! Its been upgraded big time! its what i've been doing alongside with the WW stage
(http://i.imgur.com/puMU5.png)(http://i.imgur.com/xZivQ.png)(http://i.imgur.com/cOlKE.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 02, 2012, 06:46:08 AM
(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 02, 2012, 06:51:17 AM
This is immensely impressive.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 07:07:18 AM
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_m7267mTKP41qezk6n.gif[/url])
so so so SOOOOOOOOOO saw that coming :srs:


This is immensely impressive.
indeed

here's an updated orphans cradle! some color nodes has been made/restored
(http://i.imgur.com/LcUis.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Segtendo on October 02, 2012, 07:17:55 AM
It got even sexier :srs:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Hero © on October 02, 2012, 07:27:28 AM
Finally @ Dreams End :srs:

And yay for more Hearts!


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: SwingSet on October 02, 2012, 09:08:48 AM
Damn, I missed out a lot :'(
Keep the progress coming on this  :notimp:
(http://i.imgur.com/xDs3m.png)
Dose legs  :>.>:
And is possible to make the socks shorter?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Wasabi_Skillz on October 02, 2012, 10:12:05 AM
thigh high socks are more hnggg than knee high socks. i like where they are right now.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 02, 2012, 01:01:16 PM
Are you gonna remove the first arch of Orphan's Cradle? It kinda gets in the way of the camera and gives me a headache. x.x


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 02:10:41 PM
Are you gonna remove the first arch of Orphan's Cradle? It kinda gets in the way of the camera and gives me a headache. x.x
ill edit the camera to not go that far back


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: K+ ~ Tanuki God on October 02, 2012, 04:16:42 PM
ZOMG!  SEND ME THE BRINSTAR DEPTHS THING WHEN YOU RELEASE IT.  I LOVE THAT STAGE!!!!!! :happy:
DON'T FAIL ME :notimp: (JK :af:)
(http://forums.kc-mm.com/Themes/efsane/images/warnwarn.gif) posting in all caps


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Segtendo on October 02, 2012, 04:23:18 PM
ZOMG!  SEND ME THE BRINSTAR DEPTHS THING WHEN YOU RELEASE IT.  I LOVE THAT STAGE!!!!!! :happy:
DON'T FAIL ME :notimp: (JK :af:)
Or... you can wait for it to go on the VAULT.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 07:27:47 PM
ZOMG!  SEND ME THE BRINSTAR DEPTHS THING WHEN YOU RELEASE IT.  I LOVE THAT STAGE!!!!!! :happy:
DON'T FAIL ME :notimp: (JK :af:)
sorry what? :srs:

-_-


anyways... here's orphans cradle in=game pics... some slight texture issue's tho
(http://i.imgur.com/yIJTb.png)
(http://i.imgur.com/yo3Dv.png)
(http://i.imgur.com/QUpWx.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 02, 2012, 07:31:50 PM
Do Dissidia stages have their own lighting or is it just color nodes?

And that Cradle is looking great! :af:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 07:33:57 PM
Do Dissidia stages have their own lighting or is it just color nodes?

And that Cradle is looking great! :af:
its mostly color nodes mate xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Segtendo on October 02, 2012, 07:36:27 PM
It gets better and better :srs:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Hero © on October 02, 2012, 07:53:26 PM
It gets better and better :srs:
Way way better :srs:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 02, 2012, 07:57:10 PM
Question about Dream's End. Is there any chance you can raise the stage base just a tad bit? The lower boundaries are really close to the ledge. If not, it's still fine.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 02, 2012, 08:10:58 PM
Question about Dream's End. Is there any chance you can raise the stage base just a tad bit? The lower boundaries are really close to the ledge. If not, it's still fine.
oh.. ya sure i can do that lol


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: K+ ~ Tanuki God on October 02, 2012, 09:04:17 PM
Fine :srs:.  Sorry, I had too much caffeine, but I really liked that stage and have been waiting for someone to finally make it into Brawl.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 02, 2012, 09:06:47 PM
oh.. ya sure i can do that lol

Awesome. Only reason I ask is because the damage and BP's get in the way often. Sure they turn transparent but it's still annoying.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 03, 2012, 03:07:10 AM
new pics of Orphans Cradle... texture issue's fixed... but then more came in after others were fixed... so meh, they cant be seen ingame really unless u pause to look around, or used for machinima making. pretty much updated animations, new lighting and fog, and somewhat fixed collisions. spawn points and boundaries still the same tho

(http://i.imgur.com/nD4gb.png)
(http://i.imgur.com/PW096.png)
(http://i.imgur.com/vUryW.png)
(http://i.imgur.com/KHimN.png)
(http://i.imgur.com/O4ASa.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Hero © on October 03, 2012, 02:00:07 PM
new pics of Orphans Cradle... texture issue's fixed... but then more came in after others were fixed... so meh, they cant be seen ingame really unless u pause to look around, or used for machinima making. pretty much updated animations, new lighting and fog, and somewhat fixed collisions. spawn points and boundaries still the same tho

([url]http://i.imgur.com/nD4gb.png[/url])
([url]http://i.imgur.com/PW096.png[/url])
([url]http://i.imgur.com/vUryW.png[/url])
([url]http://i.imgur.com/KHimN.png[/url])
([url]http://i.imgur.com/O4ASa.png[/url])

I see awesome all over those pictures and improvements.
:happy:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 04, 2012, 03:09:55 AM
thxs... here's 1 pic of "The Rift".... I cant seem to replicate how the dimensional rigts blends into the other textures..
(http://i.imgur.com/Bp336.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 04, 2012, 04:02:11 AM
My thought about The Rift in one word:

Gilgamesh.... :>.>:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Leon Exodio on October 04, 2012, 04:07:55 AM
nice looking stages


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 04, 2012, 06:14:50 AM
My thought about The Rift in one word:

Gilgamesh.... :>.>:
lolno >.>

nice looking stages
thxs


anyways... here's a model i got my hands on... Leon from RE6.. didnt kno RE6 used low poly models.. xD
(http://i.imgur.com/hu27r.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Hero © on October 04, 2012, 11:22:05 AM
anyways... here's a model i got my hands on... Leon from RE6.. didnt kno RE6 used low poly models.. xD
([url]http://i.imgur.com/hu27r.png[/url])

Leon the badass is always a badass.
:af2:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Segtendo on October 04, 2012, 11:24:18 AM
That's pretty nice for being low-poly o.o


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Victory Badguy on October 04, 2012, 11:40:30 AM
Wow.  Wasn't expecting the RE6 models to be that low-poly.  Guess they don't need to worry about super high-quality models when the game is so dark.

Lookin' good though.  Can't wait to see how Leon looks with a proper rig.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: BlueBrain on October 04, 2012, 12:29:05 PM
never noticed how low-poly that stage is O.o


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 04, 2012, 03:00:26 PM
Leon the badass is always a badass.
:af2:
indeed he is

That's pretty nice for being low-poly o.o
tell me bout it xD

Wow.  Wasn't expecting the RE6 models to be that low-poly.  Guess they don't need to worry about super high-quality models when the game is so dark.

Lookin' good though.  Can't wait to see how Leon looks with a proper rig.
same here o_o

never noticed how low-poly that stage is O.o
what stage? lol


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Wasabi_Skillz on October 04, 2012, 09:35:42 PM
do you think you would ever update your monster hunter tri stage?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 04, 2012, 10:00:05 PM
do you think you would ever update your monster hunter tri stage?
with what...? u mean with proper SRT0 animations? maybe... idk...


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: BlueBrain on October 05, 2012, 07:52:23 PM
what stage? lol



thxs... here's 1 pic of "The Rift".... I cant seem to replicate how the dimensional rigts blends into the other textures..
([url]http://i.imgur.com/Bp336.png[/url])


^dat stage^


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 05, 2012, 08:04:05 PM
oh i see... xD

anyways... new pic of leon... more work on his rig done, just gotta do his neck and his fingers
(http://i.imgur.com/oUb3s.jpg) (http://i.imgur.com/oUb3s.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: xxWutzMercyxx on October 05, 2012, 08:06:05 PM
That be witchcraft right there  :>.>:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Gamma Ridley on October 05, 2012, 08:09:24 PM
(http://i50.tinypic.com/348sion.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 05, 2012, 08:13:41 PM
([url]http://i50.tinypic.com/348sion.jpg[/url])
ya i kno, already fixed xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 05, 2012, 08:51:34 PM
The Rift has been brought back from The Void? :D


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 05, 2012, 10:54:40 PM
have some RE6 Leon pics >.>

(http://i.imgur.com/BRH6H.png)
(http://i.imgur.com/r8HIR.png)
(http://i.imgur.com/xbcSk.png)
(http://i.imgur.com/rG2vX.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Hero © on October 05, 2012, 11:01:23 PM
That's a nice looking action figure thats wrapped in plastic. :af:
But not seriously, it looks great.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Pervyman Trigger on October 05, 2012, 11:08:38 PM
plastic o0o


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 05, 2012, 11:16:55 PM
plastic o0o


Spongebob - Plastic! (http://www.youtube.com/watch?v=NeUZszVuc28#)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 05, 2012, 11:35:48 PM
lol xD

ok here's a better version >.>
(http://i.imgur.com/s96CE.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 05, 2012, 11:42:43 PM
Still plastic.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 02:57:52 AM
lol ya... >.>

well did some material editing... now he's not black when doing his FS on almost every stage... there will be times when he goes darker tho
(http://i.imgur.com/GcFNP.png)
(http://i.imgur.com/RBsuj.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Carnage on October 06, 2012, 03:33:07 AM
what up with the shine i really dont think it favors him i would prefer a shininess version to a  latex leon lol


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 06, 2012, 03:59:03 AM
That shine looks great. Sexy metal as well.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 04:18:57 AM
what up with the shine i really dont think it favors him i would prefer a shininess version to a  latex leon lol
well what im aiming for is the RE6 look.. so thats what im trying to do. pretty much got it all down, but the hair uses 2 mipmap textures, and not sure how to get them both working o-o

That shine looks great. Sexy metal as well.
indeed... cant do FS eyes tho, so instead there will be a version with his head/ear light showing with FS.

edit:
new stage position for The Rift... i hate editing lighting -.-.. made it brighter and it goes back to dark
(http://i.imgur.com/s0M0j.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Tawa Hoda on October 06, 2012, 01:20:27 PM
well what im aiming for is the RE6 look.. so thats what im trying to do. pretty much got it all down, but the hair uses 2 mipmap textures, and not sure how to get them both working o-o
indeed... cant do FS eyes tho, so instead there will be a version with his head/ear light showing with FS.

edit:
new stage position for The Rift... i hate editing lighting -.-.. made it brighter and it goes back to dark
([url]http://i.imgur.com/s0M0j.png[/url])


... Weren't you working on that when I vanished?
I thought you almost had it done then too.  :srs:

I like the way it's coming out now though.

*vanishes again*
Not really! I'm here for a bit!



Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 03:38:40 PM
... Weren't you working on that when I vanished?
I thought you almost had it done then too.  :srs:

I like the way it's coming out now though.

*vanishes again*
Not really! I'm here for a bit!
LOL well yeah... but back then i didnt kno how to save the color nodes from .GMO models.. but i do now tho :P

ill be showing Old Chaos Shrine later today with proper color nodes, and maybe a new stage position


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 06, 2012, 03:55:52 PM
The stage positions are just extra alts, right? I'd like two different Rifts over dat Kingdom.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 04:00:37 PM
The stage positions are just extra alts, right? I'd like two different Rifts over dat Kingdom.
nope not at all.. xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Haseyo on October 06, 2012, 04:13:32 PM
:srs: Rats, I'd much rather have the first area. But beggars can't be choosers.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 07:02:01 PM
lol thats sooo true.

anyways... who wants a stream? :notimp:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Tawa Hoda on October 06, 2012, 08:01:51 PM
Hey, I'm here for a while, why the hell not?

Count me in.

EDIT:
"You will want to watch the stream... BUT THERE WILL BE NOONE THERE!"
'Cuz there was no stream!  :srs:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 06, 2012, 09:25:44 PM
well i dont see a point in doing it, if only 1 person wants it >.>


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Tawa Hoda on October 06, 2012, 09:32:54 PM
well i dont see a point in doing it, if only 1 person wants it >.>

... Touche`.

I forgot to ask how you're doing, I remember some stuff was getting you down awhile ago.
Doing any better?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 07, 2012, 02:47:19 PM
... Touche`.

I forgot to ask how you're doing, I remember some stuff was getting you down awhile ago.
Doing any better?
been having my ups and down lately.. so ya lol

edit:
progress on the new black heart model? well.. here ya go
(http://i.imgur.com/nwo9L.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: slayermarth101 on October 07, 2012, 05:18:09 PM
(http://i.chzbgr.com/completestore/2011/9/1/fe69838b-93e0-44a8-a64b-dae788454a5e.jpg)

In a totally none perverted way....


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 07, 2012, 05:26:16 PM
(http://jagatplay.com/wp-content/uploads/2012/01/anime-nosebleed.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 07, 2012, 05:27:10 PM
([url]http://i.chzbgr.com/completestore/2011/9/1/fe69838b-93e0-44a8-a64b-dae788454a5e.jpg[/url])

In a totally none perverted way....
ya we all kno u love tits xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 07, 2012, 05:56:33 PM
been having my ups and down lately.. so ya lol

edit:
progress on the new black heart model? well.. here ya go
([url]http://i.imgur.com/nwo9L.png[/url])


This pleases me.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: SwingSet on October 07, 2012, 05:57:10 PM
 My life span just got boosted! (http://forums.kc-mm.com/index.php?topic=51570.15)
My reaction:
(http://i.imgur.com/GxLWD.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 07, 2012, 06:04:17 PM
Your thread is full of blood, DSX8. xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: SmashClash on October 07, 2012, 06:05:14 PM
My life span just got boosted! ([url]http://forums.kc-mm.com/index.php?topic=51570.15[/url])
My reaction:
([url]http://i.imgur.com/GxLWD.jpg[/url])

His blood is reaching for the heavens...See the hands?

been having my ups and down lately.. so ya lol

edit:
progress on the new black heart model? well.. here ya go
([url]http://i.imgur.com/nwo9L.png[/url])

I'll replace that with the current Black Heart when released.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 07, 2012, 06:35:25 PM
My life span just got boosted! ([url]http://forums.kc-mm.com/index.php?topic=51570.15[/url])
My reaction:
([url]http://i.imgur.com/GxLWD.jpg[/url])
lol nice 8)

Your thread is full of blood, DSX8. xD
always is :srs:

His blood is reaching for the heavens...See the hands?
I'll replace that with the current Black Heart when released.
now y would ya do that? :notimp:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: SmashClash on October 07, 2012, 06:38:08 PM
now y would ya do that? :notimp:
Newer is better, mah boi.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Pervyman Trigger on October 07, 2012, 06:51:22 PM
been having my ups and down lately.. so ya lol

edit:
progress on the new black heart model? well.. here ya go
([url]http://i.imgur.com/nwo9L.png[/url])

(http://24.media.tumblr.com/tumblr_ly4zikI90H1qexmljo12_r1_500.gif)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: itsnotatumor on October 07, 2012, 07:16:36 PM
Can't wait for all these new characters! Although I hope I can use more than just one because it looks like they're all going over zero suit, and it would be a pain to remove the SD card several times over. But I suppose it's worth it. Can't wait for the new version of Noire though. Who can resist that face?! Also a cool wall scroll.

(http://chan.sankakustatic.com/data/6c/b1/6cb141dd1a9b21d32a385c2a37606c77.jpg)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 07, 2012, 07:17:19 PM
([url]http://24.media.tumblr.com/tumblr_ly4zikI90H1qexmljo12_r1_500.gif[/url])


I'm watching you. All of you.  :notimp:


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 08, 2012, 05:23:27 AM
in-game pics of the new black heart.. normals on the hair got messed up due to it being rigged.. not sure how that can happen... o_o... also an early look of Pandora's Box stage... imma need some animators for that stage tho..

(http://i.imgur.com/nwWH8.png)
(http://i.imgur.com/3aJpJ.png)
(http://i.imgur.com/sINDs.png)
(http://i.imgur.com/Uyct0.png)


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 08, 2012, 05:34:22 AM
That 3rd pic looks like she uses a size mod.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: BlueBrain on October 08, 2012, 09:38:09 AM
yeah she seems to be underground... fix eet! xD


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 08, 2012, 01:05:14 PM
yeah she seems to be underground... fix eet! xD
lol she's not... its snow thats piled up.. if only brawl had some kind of snow collision setting v.v


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: slayermarth101 on October 08, 2012, 01:59:29 PM
Tits. :srs:
Lookin' good though. :] I might actually download this one. :0


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: BlueBrain on October 08, 2012, 05:15:49 PM
but why would the feet sink in snow?
wouldnt it look better if colisions just fit the snow as well?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Chaos_Knight on October 08, 2012, 05:30:41 PM
but why would the feet sink in snow? wouldnt it look better if colisions just fit the snow as well?
Have you ever stepped your foot into 12 or so inches of snow?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: LegacyWolf on October 08, 2012, 05:49:45 PM
You really are torturing me with this...


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 08, 2012, 05:50:33 PM
^
pretty much wat chaos knight said... u can sink into 4 inches of snow, and higher.. and this stage is in the Antarctica.. so alot of snow pal


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Carnage on October 09, 2012, 02:36:33 AM
DSX8 why you no release brinstar deepths or peach castle?


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: DSX8 on October 09, 2012, 03:55:01 AM
DSX8 why you no release brinstar deepths or peach castle?
1 - beinstar depths still lags due to the collisions made for it.. mewtwo2000 will be fixing that lag issue

2 - im waiting for the next BB so that i can make the lighting more better and make it affect the stage in a more better way for peach's castle. i cant really finish it till shaders and color nodes r rendered along with SCN0 data.

hope that clears things up for ya.


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Carnage on October 09, 2012, 04:52:08 AM
1 - beinstar depths still lags due to the collisions made for it.. mewtwo2000 will be fixing that lag issue

2 - im waiting for the next BB so that i can make the lighting more better and make it affect the stage in a more better way for peach's castle. i cant really finish it till shaders and color nodes r rendered along with SCN0 data.

hope that clears things up for ya.
then we have a long wait :S


Title: Re: DSX8 Swag of stuff! MOAR STAGES? - 10/02
Post by: Sky Grounder on October 09, 2012, 08:29:46 AM
then we have a long wait :S
It's sad, but we do want the stage to be as perfect as possible :P


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 10, 2012, 04:43:59 PM
well... bad news every1...

my wii has now decided to quit x_x


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 10, 2012, 04:55:35 PM
well... bad news every1...

my wii has now decided to quit x_x
so the wii died?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: SwingSet on October 10, 2012, 04:56:10 PM
well... bad news every1...

my wii has now decided to quit x_x
Did it brick? D:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 10, 2012, 05:01:44 PM
so the wii died?
Did it brick? D:
ehhh... more like it wont load anything.. even via USB HDD, and burned games... but luckily i have another wii :D


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 10, 2012, 05:04:41 PM
So much [censored] happening to people lately.
Is it cuz of the superstition of Halloween?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 10, 2012, 05:05:14 PM
but luckily i have another wii :D
Just what every hacker needs. :happy:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Speedy101 on October 10, 2012, 06:10:13 PM
So much [censored] happening to people lately.
Is it cuz of the superstition of Halloween?
Superstition what superstition are you talking about


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 10, 2012, 06:11:59 PM
Well, like I said, Halloween is coming up, and creepy things could happen on or around Halloween.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Wasabi_Skillz on October 10, 2012, 06:35:56 PM
thank goodness! and make sure to make a backup of your stuff guys!!!


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 10, 2012, 08:06:22 PM
thank goodness! and make sure to make a backup of your stuff guys!!!
lol i dont need to backup my stuff


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: xxWutzMercyxx on October 10, 2012, 10:42:22 PM
Your Wii committed suicide eh. Yep I'm blaming Pervy for this as well. First his computer then mine, now your Wii. Yep Pervy-itus is hazardous towards women and electronics o_0


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 10, 2012, 10:59:38 PM
LOL ok that made my day... ok anyways i tried with my other wii... and that wont even locate my USB HDD... so im like... "wtf" and yeah... then i went on over to my 3rd wii, which was only touched once or twice... and bam, works like a charm ;D


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Speedy101 on October 11, 2012, 01:21:42 AM
Well, like I said, Halloween is coming up, and creepy things could happen on or around Halloween.
Touché
LOL ok that made my day... ok anyways i tried with my other wii... and that wont even locate my USB HDD... so im like... "wtf" and yeah... then i went on over to my 3rd wii, which was only touched once or twice... and bam, works like a charm ;D
You have three wiis


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 11, 2012, 02:34:18 AM
Touché  You have three wiis
y yes i do... i got them from family members who thought i didnt have a wii... so i kept them and decided to use them for parts if the 1 i bought on release date quits or dies on me


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: LegacyWolf on October 11, 2012, 05:30:17 AM
Your Wii committed suicide eh. Yep I'm blaming Pervy for this as well. First his computer then mine, now your Wii. Yep Pervy-itus is hazardous towards women and electronics o_0

Considering all the [censored] that's going on, I support this thought.


....I'm the only one left...I'm scared...


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: BlueBrain on October 11, 2012, 06:00:28 AM
lol, 3 wiis...
yuhavesomany?
oh wait u already answered...
so this means it's like nothing happened, right?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 11, 2012, 09:04:24 AM
lol 3 wiis my family gives me like 20 euros  when its chirstmas or birthdays your just hand out wiis? lol i wish  only my parents give me expensive stuff


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 11, 2012, 12:12:02 PM
lol, 3 wiis...
yuhavesomany?
oh wait u already answered...
so this means it's like nothing happened, right?
In a sense, yea.
It's as if nothing happened :P


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Don Jon Bravo on October 11, 2012, 02:21:53 PM
3 wii's
and i suppose they are all hacked monsieur?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 11, 2012, 04:35:04 PM
3 wii's
and i suppose they are all hacked monsieur?
yep all soft modded and at 4.2U system menu xD
i had 4 wii's b4... but i gave 1 to a friend for when he got his own house, so ya.. more like a house warming gift :P  altho his was 4.3U and that was a [censored] to mod :srs:

lol, 3 wiis...
yuhavesomany?
oh wait u already answered...
so this means it's like nothing happened, right?
ya pretty much xD

Considering all the [censored] that's going on, I support this thought.


....I'm the only one left...I'm scared...
be scared... very scared


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Anivernage on October 11, 2012, 04:39:45 PM
yep all soft modded and at 4.2U system menu xD
i had 4 wii's b4... but i gave 1 to a friend for when he got his own house, so ya.. more like a house warming gift :P  altho his was 4.3U and that was a [censored] to mod :srs:
ya pretty much xD
be scared... very scared
I suppose you´ll have 4 wii u´s in the future. :P


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 11, 2012, 07:23:21 PM
LOL idk about that... most likely not since they're more expensive than the wii xD

ill probably only have 1 wii U tho

edit:
tried my luck at t-posing again... and yeah i still suck at it... result below xD
(http://i.imgur.com/tD58D.png)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Don Jon Bravo on October 11, 2012, 07:36:40 PM
meh looks ok
im worried about them fingers though


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 11, 2012, 08:30:11 PM
GAIGE. YUS.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Anivernage on October 11, 2012, 09:28:09 PM
LOL idk about that... most likely not since they're more expensive than the wii xD

ill probably only have 1 wii U tho

edit:
tried my luck at t-posing again... and yeah i still suck at it... result below xD
([url]http://i.imgur.com/tD58D.png[/url])

Maybe just 2 wii u´s xD
Also looks great so far, just need to rotate rshoulder a bit the left arm and the fingers and youre done ;D


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 11, 2012, 10:28:22 PM
Maybe just 2 wii u´s xD
Also looks great so far, just need to rotate rshoulder a bit the left arm and the fingers and youre done ;D
lol wanna do it for me? i suck xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Anivernage on October 11, 2012, 10:42:09 PM
lol wanna do it for me? i suck xD
Lol sure! ;D


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 11, 2012, 10:47:54 PM
Lol sure! ;D

alright awesome!  ill PM u the model shortly

update on giving Gaige her coloring back + t-pose by Anivernage
(http://i.imgur.com/UNcdW.png)

pics i used for coloring spots and stuff
(http://images.wikia.com/borderlands/images/5/59/Gaige_%26_D374-TP_-_Render.png)(http://playeressence.com/wp-content/uploads/2012/10/Gaige-Mechromancer-BL2.png)(http://orcz.com/images/thumb/a/a9/Gaigedefaultheadbl2.jpg/400px-Gaigedefaultheadbl2.jpg)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: SwingSet on October 12, 2012, 10:17:10 PM
I have no idea were she's from. But looks she's sexy.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 13, 2012, 02:24:34 AM
I have no idea were she's from. But looks she's sexy.
same a girld with a gun bigger than her and a wierd robot lol


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 13, 2012, 09:49:39 AM
Have you people never heard of Borderlands 2? :srs:
She's a new DLC character.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 13, 2012, 11:58:29 AM
Have you people never heard of Borderlands 2? :srs:
She's a new DLC character.
i only saw the game cover  of them never actualy saw gameplay lol


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 14, 2012, 05:57:41 PM
i only saw the game cover  of them never actualy saw gameplay lol
lol and u call urself a gamer... :srs:

anyways.. i got 2 new videos... who wants to see? xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: SmashClash on October 14, 2012, 06:00:05 PM
lol and u call urself a gamer... :srs:

anyways.. i got 2 new videos... who wants to see? xD
Post them.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 14, 2012, 06:08:51 PM
http://youtu.be/8jBRmI26bGw (http://youtu.be/8jBRmI26bGw)

http://youtu.be/s5huIdAhGkI (http://youtu.be/s5huIdAhGkI)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 14, 2012, 06:14:51 PM
Give us that Dream and Cradle already. D:

But I think the lighting makes them look a bit weird.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: SmashClash on October 14, 2012, 06:15:31 PM
What's holding you back from releasing them? : o


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 14, 2012, 06:28:55 PM
Give us that Dream and Cradle already. D:

But I think the lighting makes them look a bit weird.
makes who/what look weird? :srs:


What's holding you back from releasing them? : o
i want to perfect the lighting for the stages... any stage thats in the making atm, wont be released till the next BB due to SCN0 being viewable in model viewer


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 14, 2012, 06:32:35 PM
makes who/what look weird? :srs:
The lighting makes the stages look a bit weird. :srs:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 14, 2012, 06:33:50 PM
The lighting makes the stages look a bit weird. :srs:
its the best i can do w/o being able to view it... how many times do i have to say this? -_-

im going back to playing pokemon white 2... LATER


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 14, 2012, 06:37:14 PM
im going back to playing pokemon white 2... LATER
*takes out Super Rod*

Oh no you don't. :>.>:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 14, 2012, 06:40:48 PM
*takes out Super Rod*

Oh no you don't. :>.>:
cant keep me here... >.>

oh and also... fixed my wii :af2:

well actually i updated the soft mod on all 3 of my wii's xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: LegacyWolf on October 15, 2012, 05:30:28 AM
[url]http://youtu.be/8jBRmI26bGw[/url] ([url]http://youtu.be/8jBRmI26bGw[/url])

[url]http://youtu.be/s5huIdAhGkI[/url] ([url]http://youtu.be/s5huIdAhGkI[/url])


(http://i.imgur.com/W0Qzc.jpg)

Very nice lighting and [censored] on these stages.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 15, 2012, 07:42:38 AM
its the best i can do w/o being able to view it... how many times do i have to say this? -_-

im going back to playing pokemon white 2... LATER
playing it right now also xD just traded some pokes from the first B/W so i dont have to use crappy random pokes xD atleast i can lvl up some of my weakest ev trained pokes :P


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Wasabi_Skillz on October 15, 2012, 11:08:36 AM
not to be too nitpicky but in orphan's cradle, there are a lot of things in front of the camera.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 15, 2012, 01:44:37 PM
not to be too nitpicky but in orphan's cradle, there are a lot of things in front of the camera.
thus is y there's bones... -.-

playing it right now also xD just traded some pokes from the first B/W so i dont have to use crappy random pokes xD atleast i can lvl up some of my weakest ev trained pokes :P
xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Tawa Hoda on October 16, 2012, 04:05:51 AM
I plan on just playing my orginal PKMN Black for a while. B&W2's main Characters seem... How would I put this? Moar Japanese'ish (Not real word I know...) Plus the Orginal Male was BAWS and stuff...

 I'm just getting tried of my Character changing his appears like every single game. I liked the orginal Black 1's Male more than R/Y/B/G's... Which is rare cuz Red's always the cool guy, Gold's just jealous of his mad skillz in HG/SS.

 (If this didn't come out in readable english... BLAME MY 3DS' TOUCH SCREEN!)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 17, 2012, 07:12:07 AM
lol

i dont really care bout how the characters look xD

anyways... pic of Gaige... enjoy
(http://i.imgur.com/7ia5k.png)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 17, 2012, 09:33:35 AM
inb4peopledon'tknowher

Also...
(http://i1.kym-cdn.com/entries/icons/original/000/002/252/me-gusta.jpg)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: SwingSet on October 17, 2012, 10:19:28 PM
Call me whatever you guys want but, Is that the Brawlbox preview?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 17, 2012, 11:38:39 PM
Call me whatever you guys want but, Is that the Brawlbox preview?
yes... yes it is dummie :3


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 18, 2012, 09:39:58 AM
i only noticed now that she has a robotic arm lol and those clothes do have some high detail hope filesize is friendly


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: BlueBrain on October 18, 2012, 12:11:04 PM
i only noticed now that she has a robotic arm lol and those clothes do have some high detail hope filesize is friendly

not sure if ur talking about model or texture, but model wise, she looks like a pretty low-poly model, using just basic shapes for most of her body, and using texture magic to make it look more detailed, if u meant texture, then yeah, looks pretty detailed, i bet it uses 2 or maybe even 3 textures of 1024x1024, or 2 1024x1024 and 1 512x512


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 18, 2012, 02:56:44 PM
well the original model had about 14440 faces, i lowered it down to 12224 faces. she had 2 textures the size of 2048x2048, lowered them to 512x512 and no filesize issue


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Carnage on October 18, 2012, 03:04:46 PM
not sure if ur talking about model or texture, but model wise, she looks like a pretty low-poly model, using just basic shapes for most of her body, and using texture magic to make it look more detailed, if u meant texture, then yeah, looks pretty detailed, i bet it uses 2 or maybe even 3 textures of 1024x1024, or 2 1024x1024 and 1 512x512
well the original model had about 14440 faces, i lowered it down to 12224 faces. she had 2 textures the size of 2048x2048, lowered them to 512x512 and no filesize issue
yeah i was talking about textures they look really good


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 18, 2012, 05:17:42 PM
The models might look low poly, due to how many models there are in the game (LOTS).


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 19, 2012, 11:26:44 AM
for every1 here... imma be busy alot for these next few weeks, and its giving me very little hacking time. However i should be free again after November 3rd. so expect me to be active again after that date


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Don Jon Bravo on October 19, 2012, 12:54:54 PM
halloween parties
go scare the crap out of some little kids  :srs:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 19, 2012, 03:43:10 PM
lol yeah guess so xD

what i do is work at a haunted house every night from 5pm till closing (sometimes i leave way earlier just so i can walk and not drive there).. anyways i got bout 2 hours free right now to do some hacking till i gotta go to work again xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 19, 2012, 03:46:34 PM
lol yeah guess so xD what i do is work at a haunted house every night from 5pm till closing (sometimes i leave way earlier just so i can walk and not drive there).. anyways i got bout 2 hours free right now to do some hacking till i gotta go to work again xD
If I got scared by you in a haunted house, you have no idea what I'm gonna do to you. >.>


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 19, 2012, 03:49:03 PM
let me take a wild guess..

glomp me and pat me on the back and say "gratz... ur the first person to scare the [censored] outta me"? xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Chaos_Knight on October 19, 2012, 04:09:26 PM
Maybe >.>

But if I go a 2nd time, I'm bringing a thermal camera then I'll go "Get out the damn closet DSX8! YA CAN'T FOOL ME THIS TIME!"

That is if I could sneak one inside. :srs:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 19, 2012, 04:11:46 PM
lol sorry dont allow camera's or anything like that inside the haunts xD.. besides i move from spot to spot, so u wouldnt know where ill be at :af:

so 2 wins for me, 0 for u :vyse:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: AVGanondorf on October 19, 2012, 04:14:15 PM
DSX8!  I fixed Skyloft Zelda for you.  Remember her soulless eyes?  Well, look at this!

(http://i.imgur.com/MWliI.png)

I already uploaded the hack onto the Vault.  :)  What do you think?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 19, 2012, 04:22:20 PM
not bad o_o

looks like the real deal this time xD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Anivernage on October 19, 2012, 04:27:18 PM
lol sorry dont allow camera's or anything like that inside the haunts xD.. besides i move from spot to spot, so u wouldnt know where ill be at :af:

so 2 wins for me, 0 for u :vyse:
a hidden spy camera on his clothes! :af2:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: ✿Zelia✿ on October 19, 2012, 05:30:51 PM
DSX8!  I fixed Skyloft Zelda for you.  Remember her soulless eyes?  Well, look at this!

([url]http://i.imgur.com/MWliI.png[/url])

I already uploaded the hack onto the Vault.  :)  What do you think?

Her eyes look like what they were in the game. Now we need Goddess Zelda with the same eyes.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: AVGanondorf on October 19, 2012, 07:04:58 PM
DSX8, did you ever release the "Final Phase Ghirahim" over Marth?  I wasn't on the site for a while, so I don't know... are you still working on him?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 20, 2012, 01:14:26 AM
nope i canceled that 1 due to how the UV's were set up on it, they were a total mess o_o


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Don Jon Bravo on October 20, 2012, 01:22:00 AM
nope i canceled that 1 due to how the UV's were set up on it, they were a total mess o_o
did you try the detach by material script thingy?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 20, 2012, 01:24:35 AM
did you try the detach by material script thingy?
it had 3 objects... all 3 with really bad UV mapping... lol

anyways... i fix'd groose eyes... havent tested it tho


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: xxWutzMercyxx on October 20, 2012, 02:47:11 AM
*cough* Leon XD


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: LegacyWolf on October 20, 2012, 03:04:43 AM
*cough* Black Heart :srs:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: ✿Zelia✿ on October 20, 2012, 03:42:44 AM
nope i canceled that 1 due to how the UV's were set up on it, they were a total mess o_o

I actually still have that model. xD

Edit: No wait. I don't.  :srs:

I replaced him with another character.

But I still have pics of him. :3

(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0143binout.jpg)
(http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_01431binout.jpg)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 20, 2012, 11:07:59 AM
*cough* Leon XD
*cough* Black Heart :srs:
:srs:
gtfo both of ya!

I actually still have that model. xD

Edit: No wait. I don't.  :srs:

I replaced him with another character.

But I still have pics of him. :3

([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_0143binout.jpg[/url])
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/Brawl%20Pictures/al_111222_01431binout.jpg[/url])
O_o.... ok makes me wonder y the hell U'VE been keeping these pics for a loooooooooooooooong time :oshi:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: AVGanondorf on October 20, 2012, 01:14:26 PM
I don't remember if you were making Geapora from Skyward Sword over Ganondorf, because I have his CSP in my CSS, but there's no Geapora there.  Skyloft Zelda would have a dad.  :)  Would you make him?


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: ✿Zelia✿ on October 20, 2012, 03:39:12 PM
O_o.... ok makes me wonder y the hell U'VE been keeping these pics for a loooooooooooooooong time :oshi:
Because I don't like to delete pics on Photobucket. I keep the pics I take and don't be surprised. If I had those other pics. I still have these pics.


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 20, 2012, 04:25:07 PM
I don't remember if you were making Geapora from Skyward Sword over Ganondorf, because I have his CSP in my CSS, but there's no Geapora there.  Skyloft Zelda would have a dad.  :)  Would you make him?
no not making Geopora lol

Because I don't like to delete pics on Photobucket. I keep the pics I take and don't be surprised. If I had those other pics. I still have these pics.
ah i see.. ok lol


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: slayermarth101 on October 20, 2012, 04:29:57 PM
*cough*Throne Room :notimp:


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Segtendo on October 20, 2012, 05:31:22 PM
*cough*Throne Room :notimp:
*cough* Leave him alone ;-;


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: ✿Zelia✿ on October 20, 2012, 06:22:35 PM
*cough* Leave him alone ;-;
*cough* ^ This. People stop bothering him with stuff like that. :/


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: DSX8 on October 21, 2012, 01:42:14 AM
*cough*Throne Room :notimp:
:notimp:

*cough* Leave him alone ;-;
*cough* ^ This. People stop bothering him with stuff like that. :/
what they both said... stop telling me what to make... I DONT DO REQUESTS!!!


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Superlucario603 on October 27, 2012, 03:10:07 PM
The lighting for Dream's End looks perfect to me in the video DS posted... is it just me..?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 28, 2012, 09:28:31 PM
dont worry... i havent forgotten about u guys... busy with work.. and with a chick.. so ya, my excuse..

(http://i.imgur.com/9liZH.png)
(http://i.imgur.com/I8H6z.png)


Title: Re: DSX8 Swag of stuff! Wii Issue - 10/10
Post by: Don Jon Bravo on October 28, 2012, 09:32:20 PM
Just stopped here to say:
I
Love
You
r
Work
  :srs:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DemonBoy on October 29, 2012, 06:50:10 AM
Nice work. the textures seem a tad too bright though.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on October 29, 2012, 06:59:20 AM
dont worry... i havent forgotten about u guys... busy with work.. and with a chick.. so ya, my excuse.. ([url]http://i.imgur.com/9liZH.png[/url]) ([url]http://i.imgur.com/I8H6z.png[/url])
I see what you did.... :>.>:

Also, dat Chaos Shrine. :o


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Segtendo on October 29, 2012, 11:11:32 AM
Gaige.
Yes. :srs:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 29, 2012, 02:14:59 PM
Nice work. the textures seem a tad too bright though.
its not bright at all actually.. its just the lighting.. i think lol

I see what you did.... :>.>:

Also, dat Chaos Shrine. :o
lol wat do u think i did :P

Gaige.
Yes. :srs:
knew that u'd be happy :af2:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DemonBoy on October 29, 2012, 02:19:47 PM
Either way it looks great.

Think you can send me the max file when she is complete? All I wan't to do is give her the XXX head since it is my favorite. I also have the rest of her heads if you want to include any of them in a pack or something.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Segtendo on October 29, 2012, 02:27:19 PM
knew that u'd be happy :af2:
I'm on of the few that are ;-;
I see we don't have a ton of Borderlands fans.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 29, 2012, 02:28:56 PM
Either way it looks great.

Think you can send me the max file when she is complete? All I wan't to do is give her the XXX head since it is my favorite. I also have the rest of her heads if you want to include any of them in a pack or something.
o_o show me pics!

wait were u able to extract the actual texture of her? cause the 1 that came with this model was all in grey for the clothing and hair and i had to recolor them all >_<


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DemonBoy on October 29, 2012, 02:58:59 PM
http://borderlands.wikia.com/wiki/Gaige/Skins (http://borderlands.wikia.com/wiki/Gaige/Skins)
I have all the ones here except for the pirate one. I'm still downloading the pirate dlc.

also all the skins are all like that. they seems to use same weird system for all the skins


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 29, 2012, 03:03:44 PM
[url]http://borderlands.wikia.com/wiki/Gaige/Skins[/url] ([url]http://borderlands.wikia.com/wiki/Gaige/Skins[/url])
I have all the ones here except for the pirate one. I'm still downloading the pirate dlc.

also all the skins are all like that. they seems to use same weird system for all the skins
oh they r? hmm how odd o.o

and those r nice heads, that XXX head looks... nice :O


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DemonBoy on October 29, 2012, 04:03:30 PM
yeah i like using it with the bandit skins.

anyways, want me to send you the heads?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 29, 2012, 04:40:22 PM
sure! would make nice alt's :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: BlueBrain on October 30, 2012, 05:49:49 AM
i love all the heads O.o


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on October 30, 2012, 07:07:59 PM
my sd is still waiting for brinsyar,poke floats andmute city xD hope someday this 3 you started get finished.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Don Jon Bravo on October 30, 2012, 09:17:23 PM
my sd is still waiting for brinsyar,poke floats andmute city xD hope someday this 3 you started get finished.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on October 31, 2012, 12:42:45 AM
brinstar depths is still being fixed by mewtwo.. but will be finished after mute city

PokeFloats... im not sure if ill continue that... :>.>:  to many animations to do =/


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on October 31, 2012, 02:29:46 AM
brinstar depths is still being fixed by mewtwo.. but will be finished after mute city

PokeFloats... im not sure if ill continue that... :>.>:  to many animations to do =/
you were more than half away you were on the unowns already well i hope mewtwo2000 can fix brinstar and mute city


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on October 31, 2012, 02:45:10 AM

PokeFloats... im not sure if ill continue that... :>.>:  to many animations to do =/

(http://www.pysnnoticias.com/wp-content/uploads/2012/05/40823__a.aaa-Finish-Him.jpg)
(http://t2.gstatic.com/images?q=tbn:ANd9GcQs1hQIWTtv-Wb3WTQ9Z7vnKw8DY0bW5Znw-cyUHv3IvLbnX0w)Change the him to it :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 02:51:37 AM
you were more than half away you were on the unowns already well i hope mewtwo2000 can fix brinstar and mute city
([url]http://www.pysnnoticias.com/wp-content/uploads/2012/05/40823__a.aaa-Finish-Him.jpg[/url])
([url]http://t2.gstatic.com/images?q=tbn:ANd9GcQs1hQIWTtv-Wb3WTQ9Z7vnKw8DY0bW5Znw-cyUHv3IvLbnX0w[/url])
Change the him to it :P
lol so? i WOULD finish PokeFloats if i had another animator to help me -.-


edit:
well... screw long distance relationships... REAL LIFE IS BETTER!!!

sorry completely random... but ya, seems to have myself motivated again for hacking...

here's some Crystal World! got some normals i forgot to smooth out tho.. so yeah, those WILL be done. Also working on Old Chaos Shrine also, but still working on the color nodes for that stage... so be patient!

original-
(http://i.imgur.com/nwqbf.jpg)

brawl-
(http://i.imgur.com/3YfAb.png)
(http://i.imgur.com/QVfcL.png)
(http://i.imgur.com/U9bcY.png)
(http://i.imgur.com/wSWy1.png)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 02, 2012, 02:58:49 AM
lol so? i WOULD finish PokeFloats if i had another animator to help me -.-


edit:
well... screw long distance relationships... REAL LIFE IS BETTER!!!

sorry completely random... but ya, seems to have myself motivated again for hacking...

here's some Crystal World! got some normals i forgot to smooth out tho.. so yeah, those WILL be done. Also working on Old Chaos Shrine also, but still working on the color nodes for that stage... so be patient!

EPIC STAGE IS EPIC.



Lol and more importantly, indeed about the Real Life is x9000 times better than distance relationship.  :srs:

Also, dat stage (http://t0.gstatic.com/images?q=tbn:ANd9GcRLStLZZliJtVrOb5ho0eRJ0lJm4ELrX9wwbRCJ0rixFkGQHN5z)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 03:09:24 AM
EPIC STAGE IS EPIC.

Lol and more importantly, indeed about the Real Life is x9000 times better than distance relationship.  :srs:

Also, dat stage ([url]http://t0.gstatic.com/images?q=tbn:ANd9GcRLStLZZliJtVrOb5ho0eRJ0lJm4ELrX9wwbRCJ0rixFkGQHN5z[/url])
heh yeah... i havent been in a real life relationship since i was 19... so been a long time, and im 24 :notimp: im a slow man v.v

will show some more crystal world in a bit along with chaos shrine

edit:
some more work on crystal world.. need to get the inside of that orb to shine somehow... >.>.. o well, im off to bed! will show old chaos shrine later today, like after work
(http://i.imgur.com/BDLMa.png)(http://i.imgur.com/ClRyP.jpg)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Pervyman Trigger on November 02, 2012, 10:30:54 AM
Well [censored] >_> Your gonna force me to finish Dreams end now arn't ya? All right all right ill finish the last couple animations


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 01:24:05 PM
Well [censored] >_> Your gonna force me to finish Dreams end now arn't ya? All right all right ill finish the last couple animations
yay :af2:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 01:58:05 PM
someone should help dsx8 finish pokefloats really it is my 2nd favorite ssb stage ever only losing to safron city on n 64 that has the best stage ever shame we cant understand colisions to make a perfect one.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DemonBoy on November 02, 2012, 01:59:56 PM
I remember pokefloats..

what exactly do you need animated? all I remember is floating pokemon either going up, down, or to the side


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 02:12:55 PM
someone should help dsx8 finish pokefloats really it is my 2nd favorite ssb stage ever only losing to safron city on n 64 that has the best stage ever shame we cant understand colisions to make a perfect one.
lol i can do the collisions for Saffron City... easy to do :P  except for the pokemons that pops out...

I remember pokefloats..

what exactly do you need animated? all I remember is floating pokemon either going up, down, or to the side
well so far, half the stage is animated with 7120 frames, and its up at snorlax, but i dont feel like doing the rest cause its just alot of frames to go through... -_-


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 02:16:00 PM
lol i can do the collisions for Saffron City... easy to do :P  except for the pokemons that pops out...
well so far, half the stage is animated with 7120 frames, and its up at snorlax, but i dont feel like doing the rest cause its just alot of frames to go through... -_-
i was talking about the pokemons xD but it would be epic to see them coming out on the 2d style even tough they wouldnt do damage xD(maybe you could hide some spikes from the stage builder behind the spirites?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 02:20:31 PM
i was talking about the pokemons xD but it would be epic to see them coming out on the 2d style even tough they wouldnt do damage xD(maybe you could hide some spikes from the stage builder behind the spirites?
lol nope... damage is set up in the .rel file, no can do!


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 02:22:19 PM
lol nope... damage is set up in the .rel file, no can do!
unless you imported over a custom stage pac? if not i could live with the pokemons 2d spirites apearing only for eye candy and nostalgia xD mewtwo2000 already has a preety good safron city so adding the 2d spirites shouldnt be too hard if someone knew how to rip them


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 02:28:44 PM
unless you imported over a custom stage pac? if not i could live with the pokemons 2d spirites apearing only for eye candy and nostalgia xD mewtwo2000 already has a preety good safron city so adding the 2d spirites shouldnt be too hard if someone knew how to rip them
ya it'll be pretty easy to do... for the pidgey that flies in the background, PAT0 for its flying animation, and yeah.. simple really :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 02:40:23 PM
ya it'll be pretty easy to do... for the pidgey that flies in the background, PAT0 for its flying animation, and yeah.. simple really :P
there are more than pidgeys

Flying Pokémon, including Butterfree, Pidgey, Fearow, who may also be spotted in swarms. Though it is very rare, Moltres, sometimes make their way across the background. Moltres is one of the easiest to spot of these Pokémon, as it is bright orange.

and the door  has
Chansey,Charmander,Electrode,Porygon and Venusaur adding all the 2d spirites and a loopable animation would rock xD after all safron city is a preety easy stage.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 03:05:21 PM
there are more than pidgeys

Flying Pokémon, including Butterfree, Pidgey, Fearow, who may also be spotted in swarms. Though it is very rare, Moltres, sometimes make their way across the background. Moltres is one of the easiest to spot of these Pokémon, as it is bright orange.

and the door  has
Chansey,Charmander,Electrode,Porygon and Venusaur adding all the 2d spirites and a loopable animation would rock xD after all safron city is a preety easy stage.
lol i never noticed anything else besides pidgey's... xD


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 03:29:20 PM
lol i never noticed anything else besides pidgey's... xD
any chance for a strem for you trying to rip safron city background and door poke spirites? xD


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 03:54:32 PM
any chance for a strem for you trying to rip safron city background and door poke spirites? xD
who said anything bout me ripping saffron city? i sure to hell didnt lol


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 02, 2012, 04:01:32 PM
who said anything bout me ripping saffron city? i sure to hell didnt lol
just fir funxD you dont do streams for awhile and im bored i would like to see something xD


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 04:23:00 PM
just fir funxD you dont do streams for awhile and im bored i would like to see something xD
ok fine.. ill do a small stream!

https://secure.join.me/755-905-435


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Don Jon Bravo on November 02, 2012, 05:42:33 PM
20 minute stream
lame...


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 11:32:58 PM
20 minute stream
lame...
it was actually 30mins.. but had to get ready for work after that


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 02, 2012, 11:53:13 PM
it was actually 30mins.. but had to get ready for work after that
So...when will be next stream? :af:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 02, 2012, 11:55:56 PM
So...when will be next stream? :af:
hmm.. whoever wants a stream post now >.>


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 02, 2012, 11:57:09 PM
who wants a stream post now >.>
My previous post wants it <_<


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: LegacyWolf on November 02, 2012, 11:58:26 PM
hmm.. whoever wants a stream post now >.>

Sure.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Don Jon Bravo on November 03, 2012, 12:01:29 AM
*randomlyposts*
but seriously if ur sleepy go to bed
u need ur beauty sleep



Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 03, 2012, 12:02:14 AM
lol ok ill do a stream...

PM me for the link of it tho

*randomlyposts*
but seriously if ur sleepy go to bed
u need ur beauty sleep


not even tired xD


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Carnage on November 03, 2012, 05:07:40 AM
stream still going?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 04, 2012, 04:01:08 AM
stream still going?
lol no... i was passed out by that time.. and now getting ready for work -.-

hate mornings

edit:
well... after many damn attempts to fix Old Chaos Shrine... i finally figured out what the issue was... the cause of it not working in game was due to adding 1 dang bone to the stage -.-... so here's some pics!
(http://i.imgur.com/JPiTr.png)
(http://i.imgur.com/vf0f9.png)
(http://i.imgur.com/zZ3bn.png)
(http://i.imgur.com/dTJij.png)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Puccio on November 04, 2012, 04:04:19 AM
Wow that looks kinda "mystical". I like that. :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: BlueBrain on November 04, 2012, 05:56:14 AM
loooks nice


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 04, 2012, 07:18:45 PM
Wow that looks kinda "mystical". I like that. :P
heh yeah... wait till u see the animations! :o

loooks nice
indeed


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 04, 2012, 08:57:41 PM
lol no... i was passed out by that time.. and now getting ready for work -.-

hate mornings

edit:
well... after many damn attempts to fix Old Chaos Shrine... i finally figured out what the issue was... the cause of it not working in game was due to adding 1 dang bone to the stage -.-... so here's some pics!

I told you, hacks has the most annoying issues with stupid solutions. :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 04, 2012, 10:49:35 PM
I told you, hacks has the most annoying issues with stupid solutions. :P
MAJORLY!!! I was like pissed cause it was making poly's explode and everything with a TopN bone added.. not even sure y :notimp:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 04, 2012, 10:53:11 PM
lol no... i was passed out by that time.. and now getting ready for work -.-

hate mornings

edit:
well... after many damn attempts to fix Old Chaos Shrine... i finally figured out what the issue was... the cause of it not working in game was due to adding 1 dang bone to the stage -.-... so here's some pics!
([url]http://i.imgur.com/JPiTr.png[/url])
([url]http://i.imgur.com/vf0f9.png[/url])
([url]http://i.imgur.com/zZ3bn.png[/url])
([url]http://i.imgur.com/dTJij.png[/url])
The Omega version annoys me. Keeps draining my bravery. :notimp:

Anyways looks nice. ;D


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 04, 2012, 11:11:31 PM
MAJORLY!!! I was like pissed cause it was making poly's explode and everything with a TopN bone added.. not even sure y :notimp:
Cuz Brawl has the best glitches ever. Some doesnt get fixed.

Thats why im glad this got fixed, looks too badass to got into the recycle bin.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:22:53 AM
Cuz Brawl has the best glitches ever. Some doesnt get fixed. Thats why im glad this got fixed, looks too badass to got into the recycle bin.
yep i kno wat ya mean... xD


i might go ahead and revamp Great Bay with animations and stuff... not sure if ill re-add tingle tho xD  but only after dreams end and orphans cradle is released.. it should be out by thursday for dreams end, and friday for orphans cradle.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 05, 2012, 11:27:07 AM
i might go ahead and revamp Great Bay with animations and stuff... not sure if ill re-add tingle tho xD  but only after dreams end and orphans cradle is released.. it should be out by thursday for dreams end, and friday for orphans cradle.
I love you. :srs: (no homo)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:30:19 AM
I love you. :srs: (no homo)
even if u did love me in a homo way, my heart has already been taken by my girl :af:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Pervyman Trigger on November 05, 2012, 11:36:57 AM
it should be out by thursday for dreams end,
>_> [censored]. You really like pushing me <_<


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:47:41 AM
>_> [censored]. You really like pushing me <_<
indeed... now finish the rest of the spirit animations... or else :notimp:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Pervyman Trigger on November 05, 2012, 11:51:13 AM
fine <_<


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: SwingSet on November 05, 2012, 10:43:42 PM
edit:
well... after many damn attempts to fix Old Chaos Shrine... i finally figured out what the issue was... the cause of it not working in game was due to adding 1 dang bone to the stage -.-... so here's some pics!
([url]http://i.imgur.com/JPiTr.png[/url])
([url]http://i.imgur.com/vf0f9.png[/url])
([url]http://i.imgur.com/zZ3bn.png[/url])
([url]http://i.imgur.com/dTJij.png[/url])
Dude that is some HARD[censored]! I have no idea were it's from but I love it!


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: ✿Zelia✿ on November 05, 2012, 10:55:02 PM
i might go ahead and revamp Great Bay with animations and stuff... not sure if ill re-add tingle tho xD 
Do it. Great Bay needs an revamp big time. D:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 05, 2012, 11:02:27 PM
yep i kno wat ya mean... xD


i might go ahead and revamp PokeFloats with animations and stuff... not sure if ill re-add unknown tho xD  but only after dreams end and orphans cradle is released.. it should be out by thursday for dreams end, and friday for orphans cradle.
I love you. no homo :srs:

So you'll finish this right?  :af2: [/troll]


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 05, 2012, 11:04:30 PM
I love you. no homo :srs:

So you'll finish this right?  :af2:
:>.>:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:17:48 PM
I love you. no homo :srs:

So you'll finish this right?  :af2: [/troll]
i see what ya did thar.... NICE TRY!!!! :notimp:


besides.. my motivation for everything just shot down to 0... click spoiler for reason y
well i was out with my gf for a couple of hours.. her ex shows up out of no where, and tries to stalk us, got away from him for like an hour and a half, then we ran into him and then my gf went to talk to him for a min
which ended up being 15mins
and so i was just sitting there and watching, then all the sudden i see them kissing
so they talked for a bit more, then she comes walking back over to me with a sad look on her face
then she asks me "do u think its ok for us to be dating?"
thats when i just stared at her w/o saying a word
i just got up and looked over at her ex, who was like a good 30 feet away from us or so
then looked back at her and said "well i saw what happened.. but i want to stay with u, but what is ur heart saying?"
then i just walked away and told her that we'll continue over fb
but she noticed that i was crushed and tried to hug me... but i backed away and left
so.... we'll see whats gonna happen...


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 05, 2012, 11:23:34 PM
... :notimp:

 I hate gf or should I say ex-gf now. *goes to look for baseball bat*


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:28:28 PM
... :notimp:

 I hate gf or should I say ex-gf now. *goes to look for baseball bat*
no no no... its not her fault at all... its her ex bf fault... all ill say is that he has issue's, and he's really crazy, and can be all psychotic to the point he will kill some1


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 05, 2012, 11:30:34 PM
no no no... its not her fault at all... its her ex bf fault... all ill say is that he has issue's, and he's really crazy, and can be all psychotic to the point he will kill some1
Protect yourself with baseball bat man. We don't want you and your hacks to die.  :oshi:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 05, 2012, 11:37:37 PM
i see what ya did thar.... NICE TRY!!!! :notimp:


besides.. my motivation for everything just shot down to 0... click spoiler for reason y
well i was out with my gf for a couple of hours.. her ex shows up out of no where, and tries to stalk us, got away from him for like an hour and a half, then we ran into him and then my gf went to talk to him for a min
which ended up being 15mins
and so i was just sitting there and watching, then all the sudden i see them kissing
so they talked for a bit more, then she comes walking back over to me with a sad look on her face
then she asks me "do u think its ok for us to be dating?"
thats when i just stared at her w/o saying a word
i just got up and looked over at her ex, who was like a good 30 feet away from us or so
then looked back at her and said "well i saw what happened.. but i want to stay with u, but what is ur heart saying?"
then i just walked away and told her that we'll continue over fb
but she noticed that i was crushed and tried to hug me... but i backed away and left
so.... we'll see whats gonna happen...
[censored] thats really bad man :-\

I would say its her fault and forget her, she kissed him, why would you like to be with someone who cant forget or stop loving other one. :srs:

But sometimes is difficult to forget someone, so that tip wouldnt work good.... In my experience.

... :notimp:

 I hate gf or should I say ex-gf now. *goes to look for baseball bat*

LOl hope at least make you a bit lol DSX8 :D

no no no... its not her fault at all... its her ex bf fault... all ill say is that he has issue&#039;s, and he&#039;s really crazy, and can be all psychotic to the point he will kill some1
[censored], with more reason you should keep a bit distance. He can do something dangerous. And recurring to someone doesnt help too.

Protect yourself with baseball bat man. We don&#039;t want you and your hacks to die.  :oshi:
This^
Or use Peach's and Snake's weapons, specially the pan, use Brawl attacks to protect or attack. With Brawl experience no one can beat you!!  :af2:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 05, 2012, 11:43:33 PM
[censored] thats really bad man :-\

I would say its her fault and forget her, she kissed him, why would you like to be with someone who cant forget or stop loving other one. :srs:

But sometimes is difficult to forget someone, so that tip wouldnt work good.... In my experience.

LOl hope at least make you a bit lol DSX8 :D
[censored], with more reason you should keep a bit distance. He can do something dangerous. And recurring to someone doesnt help too.
This^
Or use Peach's and Snake's weapons, specially the pan, use Brawl attacks to protect or attack. With Brawl experience no one can beat you!!  :af2:
hey u werent there to see it go down... i now know what he's capable to do now, and what he's like too, and he made her have a guilt trip, she didnt lean in to kiss him, he leaned in to kiss her.. but u r right, it is going to be hard to forget bout her, but idk if i can... she changed me alot, made me feel more comfortable with being in a relationship, and not be shy or nervous to do anything in public... it just hurts so much atm when i think bout all the stuff me and her did together..


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 05, 2012, 11:46:33 PM
hey u werent there to see it go down... i now know what he's capable to do now, and what he's like too, and he made her have a guilt trip, she didnt lean in to kiss him, he leaned in to kiss her.. but u r right, it is going to be hard to forget bout her, but idk if i can... she changed me alot, made me feel more comfortable with being in a relationship, and not be shy or nervous to do anything in public... it just hurts so much atm when i think bout all the stuff me and her did together..
If it makes you feel any better, look him up on FB, slap his ugly face on Sandbag, and use him as a training dummy and for Homerun Contest. :af2:

Oh and upload to the Vault, in case anyone else wants to beat the hell out of him. :>.>: *cracks knuckles*


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 05, 2012, 11:49:05 PM
hey u werent there to see it go down... i now know what he's capable to do now, and what he's like too, and he made her have a guilt trip, she didnt lean in to kiss him, he leaned in to kiss her.. but u r right, it is going to be hard to forget bout her, but idk if i can... she changed me alot, made me feel more comfortable with being in a relationship, and not be shy or nervous to do anything in public... it just hurts so much atm when i think bout all the stuff me and her did together..
True, i wasnt there, thats why i cant help you much on this kind of things. :-\


The only things i can do is give you little tiny advices, and cheer you up a little. Like a Boss Friend :vyse:

Well long distance one <_<

If it makes you feel any better, look him up on FB, slap his ugly face on Sandbag, and use him as a training dummy and for Homerun Contest. :af2:

Lol this ^


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 06, 2012, 12:01:43 AM
If it makes you feel any better, look him up on FB, slap his ugly face on Sandbag, and use him as a training dummy and for Homerun Contest. :af2:

Oh and upload to the Vault, in case anyone else wants to beat the hell out of him. :>.>: *cracks knuckles*
True, i wasnt there, thats why i cant help you much on this kind of things. :-\


The only things i can do is give you little tiny advices, and cheer you up a little. Like a Boss Friend :vyse:

Well long distance one <_<

Lol this ^
heh yeah... i already know what his fb is.. xD   but never thought bout using his pic and put it on the sandbag... :happy:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 06, 2012, 12:03:29 AM
Do it. :happy:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 06, 2012, 12:04:53 AM
Do it. :happy:
And upload it to the vault, like Chaos said, so he can be kicked by the whole KCMM staff/member/guest :happy:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 06, 2012, 12:07:27 AM
And upload it to the vault, like Chaos said, so he can be kicked by the whole KCMM staff/member/guest :happy:
The Waiting Room and Homerun Contest just got more fun! :happy:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 06, 2012, 01:38:19 AM
well to keep this thread from going off-topic.... here's something im revamping... now the dissidia menu screen looks more better.. here's some pics

(http://i.imgur.com/yL0Gq.png)
(http://i.imgur.com/V59Di.png)
(http://i.imgur.com/RA8Wt.png)
(http://i.imgur.com/nyk4J.png)
(http://i.imgur.com/16iTo.png)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Allav866 on November 06, 2012, 02:29:08 AM
damn. i'm gone from your thread for a day, and i miss a lot.
off topic crap:
sorry about what happened with your gf. hope you two can work it out. she sounds like a wonderful person, who doesn't belong with some jerk that doesn't think of her happiness before his own, like you do. If her evil ex doesn't leave you alone, beat the [censored] out of him, yell in his face, or call the police or something. sorry. I can dish out a fair amount of relationship advice, but confrontational advice isn't my strong point... which is weird, since I haven't been in a relationship, but have been in tons of confrontations.
With that out of the way, aside from your preview videos, I've never seen your Dissidia menu in action. What's new?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 06, 2012, 02:40:11 AM
damn. i'm gone from your thread for a day, and i miss a lot.
off topic crap:
sorry about what happened with your gf. hope you two can work it out. she sounds like a wonderful person, who doesn't belong with some jerk that doesn't think of her happiness before his own, like you do. If her evil ex doesn't leave you alone, beat the [censored] out of him, yell in his face, or call the police or something. sorry. I can dish out a fair amount of relationship advice, but confrontational advice isn't my strong point... which is weird, since I haven't been in a relationship, but have been in tons of confrontations.
With that out of the way, aside from your preview videos, I've never seen your Dissidia menu in action. What's new?
off-topic: yeah... she is a wonderful girl who i'd like to keep in my life no matter what happens..

on-topic: whats new in the menu background is animated clouds and trying to get the water to animate lol... but the water is now reflective


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: BlueBrain on November 06, 2012, 04:34:13 AM
off-topic: yeah... she is a wonderful girl who i'd like to keep in my life no matter what happens..

on-topic: whats new in the menu background is animated clouds and trying to get the water to animate lol... but the water is now reflective
reflective as in fountain of dreams in melee, or just with a shiny material?


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 06, 2012, 06:23:43 AM
well to keep this thread from going off-topic.... here's something im revamping... now the dissidia menu screen looks more better.. here's some pics

([url]http://i.imgur.com/yL0Gq.png[/url])
([url]http://i.imgur.com/V59Di.png[/url])
([url]http://i.imgur.com/RA8Wt.png[/url])
([url]http://i.imgur.com/nyk4J.png[/url])
([url]http://i.imgur.com/16iTo.png[/url])
First,TvC CSS and then Dissidia menu. What could be next? The SSS? :happy:

Although, I do keep getting that feeling as if it's still "Brawl" for some reason. Unlike your CSS, I got that TvC feeling.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: LCCoolJ95 on November 06, 2012, 07:00:40 AM
Dat menu looks great DSX8! Oh, and about that girl...you're not alone. I had a girl like that, but instead of an ex.kissing her...she cheated on me. I got so mad, I cursed her out in public, and calling her the forbidden c word. I NEVER use that word. But, in general, we, the brawl community, will help you through this sad event. Hope your new hacks get released soon ;D


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Speedy101 on November 06, 2012, 07:06:20 AM
damn. i'm gone from your thread for a day, and i miss a lot.
off topic crap:
sorry about what happened with your gf. hope you two can work it out. she sounds like a wonderful person, who doesn't belong with some jerk that doesn't think of her happiness before his own, like you do. If her evil ex doesn't leave you alone, beat the [censored] out of him, yell in his face, or call the police or something. sorry. I can dish out a fair amount of relationship advice, but confrontational advice isn't my strong point... which is weird, since I haven't been in a relationship, but have been in tons of confrontations.
With that out of the way, aside from your preview videos, I've never seen your Dissidia menu in action. What's new?
Off topic you missed more than the stuff Dsx8 made
On topic  never played  any of the final fantasy games but that menu hack looks amazing


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: BlueBrain on November 06, 2012, 07:42:56 AM
dsx8, that menu only needs custom "buttons" to be really epic, cuz as someone said (too lazy to check who) it still looks like brawl,


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 06, 2012, 07:45:35 AM
dsx8, that menu only needs custom "buttons" to be really epic, like chaos said it still looks like brawl,
Fixed. :P


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: BlueBrain on November 06, 2012, 08:05:33 AM
Fixed. :P
lolz


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 07, 2012, 12:34:57 AM
befor edit post:
reflective as in fountain of dreams in melee, or just with a shiny material?
lol light reflection... cant do the same thing in melee unless i rip the shader and material data and have BJ make it for me to work in brawl-  ..whoa wait... maybe i can make him do it for FoD for M22K.. lol

First,TvC CSS and then Dissidia menu. What could be next? The SSS? :happy:

Although, I do keep getting that feeling as if it's still "Brawl" for some reason. Unlike your CSS, I got that TvC feeling.
yeah the buttong will be different... if i can... it might be a mix of TvC and dissidia icons.. idk bout that tho

Dat menu looks great DSX8! Oh, and about that girl...you're not alone. I had a girl like that, but instead of an ex.kissing her...she cheated on me. I got so mad, I cursed her out in public, and calling her the forbidden c word. I NEVER use that word. But, in general, we, the brawl community, will help you through this sad event. Hope your new hacks get released soon ;D
well i kno she didnt want to cheat on me, i mean compared to me with her ex, she was more happier being with me... maybe it'll take her some time to realize the mistake she's done =/... but ya, thursday and friday is STILL gonna have releases

Off topic you missed more than the stuff Dsx8 made
On topic  never played  any of the final fantasy games buy that menu hack looks amazing
thxs

edit:
ok... tomorrow (or today/Wednesday), i'll release Orphans Cradle V3.. i updated the lighting and fog a bit, and made the animations a lot more smoother, so :P  will include every FFXIII songs from Dissidia 012, even the DLC songs of FXIII

and also, for those wondering bout relationship issue with me... dont worry bout it, me and her talked things out, and patched things up, and back to dating.. all ill say is that she couldnt handle things w/o me in her life and with the guilt, and what she did was a foolish, stupid thing she did, but i forgave her. she's truely worth keeping tho.


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Anivernage on November 07, 2012, 01:05:46 AM
Awesome,everything. :af:
for the lolz
(http://www.aaii-pucp.org/sites/default/files/images/jesus%20meme.jpg)


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 07, 2012, 04:22:47 AM

edit:
ok... tomorrow (or today/Wednesday), i'll release Orphans Cradle V3.. i updated the lighting and fog a bit, and made the animations a lot more smoother, so :P  will include every FFXIII songs from Dissidia 012, even the DLC songs of FXIII

and also, for those wondering bout relationship issue with me... dont worry bout it, me and her talked things out, and patched things up, and back to dating.. all ill say is that she couldnt handle things w/o me in her life and with the guilt, and what she did was a foolish, stupid thing she did, but i forgave her. she's truely worth keeping tho.
1. Glad to hear your relationship is still up. :D
2. Dat Cradle. :af2:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 07, 2012, 04:25:27 AM
1. Glad to hear your relationship is still up. :D
2. Dat Cradle. :af2:
1 - hah yeah... im back to being all happy :3

2 - indeed dat cradle... now lets rock a baby in dat cradle :vyse:

Awesome,everything. :af:
for the lolz
([url]http://www.aaii-pucp.org/sites/default/files/images/jesus%20meme.jpg[/url])
everything is awesome sir... ya just need the swag


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 07, 2012, 03:41:21 PM
I saw one of your new sigs..... :>.>:

So sexy! :happy:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 07, 2012, 05:43:34 PM
I saw one of your new sigs..... :>.>:

So sexy! :happy:
2 hours to go till orphans cradle is released... be there or be square! >.>


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 07, 2012, 05:46:21 PM
I am here and at Square Enix. <.<


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Pervyman Trigger on November 07, 2012, 05:59:35 PM
im always everywhere so yeah


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Tawa Hoda on November 07, 2012, 06:07:14 PM
Probably won't be there at 10 o'clock... Guess I'm a Square...
I WANTED TO BE A TRIANGLE! :af2:


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: DSX8 on November 07, 2012, 06:51:52 PM
1 hour till cradle release!


Title: Re: DSX8 Swag of stuff! BL2 Gaige In-game pics - 10/28
Post by: Chaos_Knight on November 07, 2012, 06:53:38 PM
1 hour till cradle release!
I'll be playing Dissidia on Orphan's Cradle for the time being..... :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 07, 2012, 08:02:24 PM
<.<
>.>

released

(http://img823.imageshack.us/img823/2812/rsbe0131.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29604)


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: SmashClash on November 07, 2012, 08:05:05 PM
1st Download and I don't even play FF games...


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: Chaos_Knight on November 07, 2012, 08:14:11 PM
I'm so gonna get Blinded By Light. :vyse:

No wait....


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: Wasabi_Skillz on November 07, 2012, 08:14:41 PM
effing awesome! animations look amazing! i was wondering though, how would i go about making some of the stuff that gets in front of the camera invisible. i remember you mentioning something about bones.


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 07, 2012, 08:16:47 PM
effing awesome! animations look amazing! i was wondering though, how would i go about making some of the stuff that gets in front of the camera invisible. i remember you mentioning something about bones.
i scaled most of the bones to 0 that mostly gets in the way of the camera... if there's like other objects that gets in the way that i didnt resize to 0, u may go ahead and do that.

edit:
later tonight... imma show some progress with dreams end.. like with the lighting and the such... and... SPIRIT animations


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: SwingSet on November 07, 2012, 09:41:37 PM
Dammit I wasn't first :P

Why'd you change you sig? :oshi:

It had boobs.  :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: Chaos_Knight on November 07, 2012, 09:42:34 PM
and... SPIRIT animations
aka Navis. >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 08, 2012, 04:19:50 AM
lol Lee... it still has boobs.. its just a random sig each time ppl see it/refresh the page :P

edit:
here's the menu in action... plus spirit animations
SSBB Imports - Dissidia Menu Hack WIP #2 + Dissidia 012 Dream's End Spirits progress (http://www.youtube.com/watch?v=emHzfISsPXQ#ws)


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DemonBoy on November 08, 2012, 04:41:06 AM
That's some pretty awesome stuff right there


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: Pervyman Trigger on November 08, 2012, 05:57:18 AM
Those sprites came out decent >_>  Time to finish them


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: BlueBrain on November 08, 2012, 09:04:23 AM
you should check out if there's a way to change the buttons positions, including the button inputs of course


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 08, 2012, 02:23:54 PM
That's some pretty awesome stuff right there
indeed

Those sprites came out decent >_>  Time to finish them
yeah but they move WAY to fast.. in the original game, they move slow.. thats y i had the frames at 5340 frames boy -.-

you should check out if there's a way to change the buttons positions, including the button inputs of course
if i can... ill try to... i highly doubt its possible tho... and i need like a model for those buttons, cause the dissidia game has no menu models


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: Pervyman Trigger on November 08, 2012, 02:25:40 PM
yeah but they move WAY to fast.. in the original game, they move slow.. thats y i had the frames at 5340 frames boy -.-

You didnt tell me that. Just spam the add frame button evenly throughout the animations


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: BlueBrain on November 08, 2012, 03:47:18 PM
you can always make ur own 2D planes for the buttons, and make them models


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 08, 2012, 03:48:28 PM
you can always make ur own 2D planes for the buttons, and make them models
idk how to make models... xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: BlueBrain on November 08, 2012, 03:52:36 PM
go to 3ds max

click on PLANE where the modifiers normally are, but on the first tab.

set the number of vertices in it's properties

edit them to give it the desired shape, or even make a basic 4 vertices plane and use transparency.

????

profit


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: DSX8 on November 08, 2012, 04:18:52 PM
go to 3ds max

click on PLANE where the modifiers normally are, but on the first tab.

set the number of vertices in it's properties

edit them to give it the desired shape, or even make a basic 4 vertices plane and use transparency.

????

profit
i think ill just use 2D models for that... already got my hands on some 2D models anyways... i have an idea tho for the hand USED in the dissidia menu screen..

for brawls, its a red, flashing color border
dissidia - hand icon

if i use brawl's hand model + animation, it'll look very nice... well to the image i have in my head that is xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle Final Released.. - 11/07
Post by: BlueBrain on November 08, 2012, 04:30:49 PM
true, u can as well use already 2D mdl0s xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/08
Post by: DSX8 on November 08, 2012, 11:54:25 PM
another release...

>.>
<.<

Dissidia 012 - Dream's End

(http://img801.imageshack.us/img801/6453/rsbe0122.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29614)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 09, 2012, 09:19:51 AM
another release...

>.>
<.<

Dissidia 012 - Dream's End

What 'bout dem fairies man? You got to have dem fairies!  :af:
inb4Igetslapped


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 09:32:41 AM
What 'bout dem fairies man? You got to have dem fairies!  :af:
inb4Igetslapped
hah sorry dont have them added... pervy was taking to long to finish animating them even tho i was talling him to do it like almost every day >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Pervyman Trigger on November 09, 2012, 09:33:34 AM
Well im sorry for having a job and a life :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 09:35:48 AM
meh its not cause of that... u stopped to work on ur own stuff :notimp:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 09, 2012, 09:56:26 AM
meh its not cause of that... u stopped to work on ur own stuff :notimp:
lol accusing someone of working on its own stuff thats to epic xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 10:05:06 AM
lol i guess... but he KNEW i had a release date planned and set.. he still couldve finished them if he didnt stop to work on his updated luffy model :>.>palm:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Pervyman Trigger on November 09, 2012, 10:13:09 AM
yes because I live to only work on your stuff in my free time. Oh boy!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 07:41:06 PM
new poll added.... VOTE NOW!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 07:44:57 PM
Oh god....so many stages I like. So hard to choose. :oshi:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 08:04:39 PM
in case ppl dont what stage is what.. here's a pic

(http://img69.imageshack.us/img69/969/futuredissidia012stagep.png)

from top to bottom

-M.S. Prima Vista
Order's Sanctuary
The Rift
Sky Fortress Bahamut
Lunar Subterrane
World of Darkness
Old Chaos Shrine
Light World (for menu background)
Orphans Cradle (released)
Crystal Tower
Chaos World (for menu background)
Ultimecia's Castle
Crystal World
Dream's End (released)
Empyreal Paradox
Phantom Train
Kefka Castle
Cloister of Demise
Pandaemonium
Pandaemonium Top
Planet's Core


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 09, 2012, 08:21:42 PM
I don't know which Stage belongs to which game, and I haven't played much of FF at all...

So I just pick that 3rd one you did that one night, cause I always thought It looked nice  :af2:

Plus I don't like Trainz.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 09, 2012, 09:10:11 PM
I Don't know anything about Kingdom Hearts. :oshi:

Someone tell me what to vote for. :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 09:13:05 PM
I Don't know anything about Kingdom Hearts. :oshi: Someone tell me what to vote for. :P
It's more Final Fantasy actually. :srs:

Also is the Chaos overworld going to appear in the Dissidia menu? Like it switches from Cosmos overworld to Chaos?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 09, 2012, 09:14:33 PM
It's more Final Fantasy actually. :srs:
Don't yell at me :oshi:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 09:15:47 PM
It's more Final Fantasy actually. :srs:

Also is the Chaos overworld going to appear in the Dissidia menu? Like it switches from Cosmos overworld to Chaos?
lol i WOULD do that if i could man... but no cant do that.. so there will be 2 different menu types.

Don't yell at me :oshi:
we'll yell whenever we like to.... NOW VOTE DAMNIT!!!  lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 09, 2012, 09:20:23 PM
Voted World of Darkness, because it sounds the most erotic.. :af:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Wasabi_Skillz on November 09, 2012, 09:20:37 PM
Oh god, a revamped Bahamut with fixed collisions would be amazing! I remember there was a part where you could stand off to the side of the platform and you would be floating in mid-air.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Hero © on November 09, 2012, 09:21:00 PM
Phantom Train

Why?
To suplex it.
(http://images3.wikia.nocookie.net/__cb20081017021025/finalfantasy/images/d/d9/TrainSuplex.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 09, 2012, 09:21:45 PM
I voted for the wrong thing...


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 09, 2012, 09:34:09 PM
I wish I could vote twice...  :srs:
I want to vote for Crystal World, Because FF9 is my brother's favorite. -
And I think Master Vivi sounds a boss, which Vivi is. :vyse:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 09:51:22 PM
Voted Order's Sanctuary. I can wait for Edge of Madness revamp >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 09:52:32 PM
Voted Order's Sanctuary. I can wait for Edge of Madness revamp >.>
edge of madness = Cloister of Demise lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 09:55:35 PM
edge of madness = Cloister of Demise lol
Same damn thing. >_>;

Also, Happy 447 pages.  :af:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 09, 2012, 10:11:18 PM
wuts so special about 447?
O.o


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 09, 2012, 10:12:23 PM
wuts so special about 447?
O.o
i have no clue...


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 10:13:06 PM
wuts so special about 447? O.o
wynaut celebrate every new page? >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 09, 2012, 10:14:39 PM
lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 09, 2012, 10:14:46 PM
wynaut celebrate every new page? >.>

whynaut celebrate each post :af2:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 09, 2012, 10:16:38 PM
wynaut celebrate each new post :af2:
Fixed.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 09, 2012, 10:18:44 PM
Fixed.

nop i was talking about all the posts in all the 447 pages :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 10, 2012, 01:04:45 PM

whynaut celebrate each post :af2:
how bout not.... :srs:

anyways... any votes today from ppl in the UK and what not? :af:

edit:
just a lil something to pass the time/hype >.>
(http://i.imgur.com/U38AL.png)
(http://i.imgur.com/IICF0.png)

edit2:
here's final edits of edge of madness... fixed some black edges on objects, and also the lava clipping on the main stage. and now off to bed i go.
(http://i.imgur.com/kArKm.png)
(http://i.imgur.com/cW1Uw.png)

edit3:
well since i got nothing to do atm... who wants a stream?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 10, 2012, 01:07:04 PM
*raises hand* I don't mind watching :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 10, 2012, 01:07:27 PM
Holy [censored], this stage looks sexy!

I'd like a stream :af:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 10, 2012, 01:13:18 PM
ok so 2 down for a stream.... :>.>:

any1 else? if so PM me for a link.

edit:
result screen of edge of madness >.>.. somehow sonic is the only 1 that makes the stage brighter
(http://i.imgur.com/6qQUl.png)
(http://i.imgur.com/noEG3.png)
(http://i.imgur.com/Jylap.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 10, 2012, 04:09:09 PM
dsx8 http://forums.kc-mm.com/index.php?topic=53327.0 (http://forums.kc-mm.com/index.php?topic=53327.0)
pikazz found a way to mess around with collisions its just a matter of time until you can add some to your stages maybe a bullet bill can be possible now xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 10, 2012, 04:15:31 PM
ok so 2 down for a stream.... :>.>: any1 else? if so PM me for a link. edit: result screen of edge of madness >.>.. somehow sonic is the only 1 that makes the stage brighter ([url]http://i.imgur.com/6qQUl.png[/url]) ([url]http://i.imgur.com/noEG3.png[/url]) ([url]http://i.imgur.com/Jylap.png[/url])
I can imagine Chaos sitting on his throne just clapping also. xD

*insert Chaos victory theme here*


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 10, 2012, 04:29:09 PM
[Censored] me!! Damn power outage!!! Did I miss out on something sexy?

Just my luck...


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 10, 2012, 04:37:09 PM
lol no u havent... altho im trying to do something really sexy on this stage ;D


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 10, 2012, 04:41:38 PM
DSX8, I was playing on the new Orphan's Cradle and I noticed a small texture issue.

(http://img248.imageshack.us/img248/6957/wrongtexture.jpg)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 10, 2012, 06:13:24 PM
i already know about that mr. pear.

its cause the DAE had over 200 objects, and whenever BB imports it, it messes up some of the UV's.. even tho its all fine in 3ds max, it gets messed up in BB and in game, so cant fix it till BJ fix's that bug

edit:
hosting stream... will answer questions only, busy doing stuff atm, but will have time to answer stuff.
https://secure.join.me/365-747-622


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 11, 2012, 02:58:27 AM
missed the stream :S


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 11, 2012, 03:03:34 AM
missed the stream :S
indeed u did... but then trolls came >.>

enjoy this hot smexy mech on ganon >.>
(http://i.imgur.com/8ch3Q.png)
(http://i.imgur.com/Bbmtp.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 11, 2012, 07:59:15 AM
We need more mechs in Brawl. :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 11, 2012, 08:54:15 AM
indeed u did... but then trolls came >.>

enjoy this hot smexy mech on ganon >.>
([url]http://i.imgur.com/8ch3Q.png[/url])
([url]http://i.imgur.com/Bbmtp.png[/url])

DS is officially the God of Brawl for all I care.
1. The on the right arm in the arms crossed pic, the engine turbines on his
forearm are streched. :-\

2. Must... Resist... Chanting his name...

3. So I'll just post this here Youtube vid of him beating up on some guy who
thinks he's God. Which is also the 2nd to last battle in the series.
http://youtu.be/jYFYZZtnH-E (http://youtu.be/jYFYZZtnH-E)

I was also thinking for Final Smash Eyes he'd get a blue/green tint like in
the Video.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Wasabi_Skillz on November 11, 2012, 01:21:10 PM
What's the progress on that Wind Waker stage???


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: BlueBrain on November 11, 2012, 01:27:24 PM
demise stage on poll is SS right?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 11, 2012, 02:39:59 PM
What's the progress on that Wind Waker stage???
i havent really touched it since the whole shader incident i had with BJ... >.>

demise stage on poll is SS right?
lol there is no SS stages in that poll, its all dissidia stages.

We need more mechs in Brawl. :srs:
indeed


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 11, 2012, 03:58:24 PM
DS, my brother and I would like a stream. Can we get one tonight?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 11, 2012, 03:58:50 PM
DS, my brother and I would like a stream. Can we get one tonight?
hopefully yes


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 11, 2012, 04:58:02 PM
If you stream, I'd like to join.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 11, 2012, 05:00:41 PM
If you stream, I'd like to join.
me too only if strean works on a phone my pc is screwed up.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 11, 2012, 05:52:19 PM
within 1 hour and 30 mins, OR LESS, ill be doing a stream!!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 11, 2012, 05:59:31 PM
within 1 hour and 30 mins, OR LESS, ill be doing a stream!!

My brother can't wait much longer... THE ANTICAPATION IS UNGODLY.
Nether can I, hurry your ass up DS.  :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 11, 2012, 06:27:13 PM
My brother can't wait much longer... THE ANTICAPATION IS UNGODLY.
Nether can I, hurry your ass up DS.  :>.>:
ORLY?

well back home now.... PM me if u want to see the stream of... PHANTOM TRAIN!!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 11, 2012, 08:43:30 PM
Oh, a stream? Cant' miss this.

Will you be rigging a sexy model?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 12:41:07 AM
here's some... phantom train pics... stream is over now tho!

(http://i.imgur.com/YsCGr.png)
(http://i.imgur.com/eRtQi.png)

edit:
any1 call for more seats! :o
(http://i.imgur.com/CSwKJ.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 12, 2012, 12:47:14 AM
here's some... phantom train pics... stream is over now tho!

([url]http://i.imgur.com/YsCGr.png[/url])
([url]http://i.imgur.com/eRtQi.png[/url])

edit:
any1 call for more seats! :o
([url]http://i.imgur.com/CSwKJ.png[/url])


like 6-7 hours i missed thanks to my pc :oshi:

next time i will be in i guess.. btw

that stage....me gusta.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 12, 2012, 12:00:58 PM
here's some... phantom train pics... stream is over now tho!

([url]http://i.imgur.com/YsCGr.png[/url])
([url]http://i.imgur.com/eRtQi.png[/url])

edit:
any1 call for more seats! :o
([url]http://i.imgur.com/CSwKJ.png[/url])


I forgot to comment on this while you were streaming....well, it's really nice.

like 6-7 hours i missed thanks to my pc :oshi:

next time i will be in i guess.. btw

that stage....me gusta.


You missed something good. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 12, 2012, 12:27:19 PM
You missed something good. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])


 I stopped watching it after about 2 hours in, My back almost snapped in two.
Also, from what my brother said happened afterwards with Legacy and Lee,
no sane man should of been there.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 12, 2012, 12:31:13 PM
Also, from what my brother said happened afterwards with Legacy and Lee,
no sane man should of been there.


:oshi: i needed to be there >_>


I forgot to comment on this while you were streaming....well, it's really nice.

You missed something good. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])


Yeah but at least i made you flipping tables via PM DSX8 :af2:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 12:33:34 PM
lol indeed...

well got a date to go on now... ill leave this here for now ;D.... ENJOY SOME DOGARS!

(http://i.imgur.com/HVFZf.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Segtendo on November 12, 2012, 12:38:56 PM
You FINALLY did it :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 12:46:23 PM
You FINALLY did it :srs:
u can thank DemonBoy for making the whole thing :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 12, 2012, 12:50:16 PM
even tough i love pokemon i dont know how the stage will work without the 2d spirits


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: BlueBrain on November 12, 2012, 12:53:26 PM
you should make demise's stage now that ur so good with stage importing and stuff, it would be a cool place, speially if you make it go from calm to storm


like be calm in the countdown, and when it goes GO, it becomes a storm, that'd be epic


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 12:58:23 PM
you should make demise's stage now that ur so good with stage importing and stuff, it would be a cool place, speially if you make it go from calm to storm


like be calm in the countdown, and when it goes GO, it becomes a storm, that'd be epic
lol so like only calm for 180 frames? then stormy for the rest of the match... i can do that with CLR0 xD

i just need a better lighting tool first :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: BlueBrain on November 12, 2012, 01:05:50 PM
yeah i guess u'll need good tools for that stage, has some epic lightiong and weird stuff indeed, and of course make a slower version, and maybe even 2 static, shouldnt be hard once uve done the slow one xD

or teach me :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 01:11:04 PM
yeah i guess u'll need good tools for that stage, has some epic lightiong and weird stuff indeed, and of course make a slower version, and maybe even 2 static, shouldnt be hard once uve done the slow one xD

or teach me :srs:
lmao not gonna teach u... i already have the stage fully made and stuff ;D

i just needed the new BB to get the lighting right


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 12, 2012, 01:40:20 PM
DS, just what happened after I had to quit, then after my brother came back in and I went to bed. :>.>:
I've heard 3 different versions from my Brother, and only a few things match in each, mainly Legacy
and Lee "flipping out" if you know what I mean...

Try to keep it PG-13, cuz alot of that stream was questionable.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 01:45:04 PM
DS, just what happened after I had to quit, then after my brother came back in and I went to bed. :>.>:
I've heard 3 different versions from my Brother, and only a few things match in each, mainly Legacy
and Lee "flipping out" if you know what I mean...

Try to keep it PG-13, cuz alot of that stream was questionable.
pretty much what they all said to u... is 100% true xDD

last pic for now... and now im heading out!  and using this vid as a base
Pokemon Black 2/White 2: Homika's (Roxie's) Gym Music (DOGARS) (http://www.youtube.com/watch?v=Acm2xl417wk#)
(http://i.imgur.com/inSph.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 12, 2012, 04:19:27 PM
Best stream ever. So much fapping and stuffs <.<:

And that dolan...  :>.>:

Fak u


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 08:55:42 PM
gonna stream in 5mins... so start PMing me if ya want a link


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 12, 2012, 08:59:25 PM
gonna stream in 5mins... so start PMing me if ya want a link


inb4whenmypcgetsfixedyouwontmakestreamstoooften


....

pretty much what they all said to u... is 100% true xDD

last pic for now... and now im heading out!  and using this vid as a base
Pokemon Black 2/White 2: Homika's (Roxie's) Gym Music (DOGARS) ([url]http://www.youtube.com/watch?v=Acm2xl417wk#[/url])
([url]http://i.imgur.com/inSph.png[/url])

Me gusta. :af2:
Also i havent seen news about Gaige. Hows she going?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 12, 2012, 09:12:04 PM
indeed me gusta ;)

any1 else want to join? :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 12, 2012, 09:21:35 PM
indeed me gusta ;)

any1 else want to join? :srs:
[censored] me! YES!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 12, 2012, 09:52:02 PM
[censored] me! YES!
dont mind if i do


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: ✿Zelia✿ on November 12, 2012, 11:03:05 PM
([url]http://i.imgur.com/inSph.png[/url])

Umm... that looks sweet. Can't wait to download. <3


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 12:04:41 AM
yep... well now take a look at it :af2:

(http://i.imgur.com/Ra1uq.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: ✿Zelia✿ on November 13, 2012, 12:28:20 AM
yep... well now take a look at it :af2:

([url]http://i.imgur.com/Ra1uq.png[/url])

Oh rawr! I like it. :3

>w>
<w<

We need more awesome gym stages like this.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 01:39:24 AM
well here's a bit more progress on the gym..

(http://i.imgur.com/tv01g.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 13, 2012, 07:33:57 AM
You made this all during the stream? Perhaps I should've stayed...

LOL I made a joke


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 13, 2012, 08:26:22 AM
dsx8 you should make more stages using spirites like something from the nes or gameboy xD any chance you ever played contra?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 13, 2012, 11:20:10 AM
You made this all during the stream? Perhaps I should've stayed...

LOL I made a joke


1st. What Joke?

2nd. My brother really wanted you and Lee both there. I think he likes seeing you two flip out.
I would of paid to see how you would of reacted to Demon's Anti-Fap Cannon. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 12:46:19 PM
You made this all during the stream? Perhaps I should've stayed...

LOL I made a joke
ORLY? :notimp:

dsx8 you should make more stages using spirites like something from the nes or gameboy xD any chance you ever played contra?
nope never played contra lol... and make more stages based on sprite games? ehh im not sure... i MAY do another stage from pokemon, who knows....

1st. What Joke?

2nd. My brother really wanted you and Lee both there. I think he likes seeing you two flip out.
I would of paid to see how you would of reacted to Demon's Anti-Fap Cannon. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])
1 - i have no clue xP

2 - yeah u missed it big time... BUT U WERE TO BUSY FAPPING IN UR SLEEP (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 13, 2012, 12:50:50 PM
dsx8 you should make more stages using spirites like something from the nes or gameboy xD any chance you ever played contra?
Epic game. i like the 3rd one. my brother played all i just......the 3rd one :P

Epic Gym mah friend but you never answered my question before you made your stream.....


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 12:55:47 PM
lol if u mean about gaige... she's somewhere down in the break room with all the others

still havent rigged her fingers, neck, or right shoulder yet


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 13, 2012, 01:03:24 PM
lol if u mean about gaige... she's somewhere down in the break room with all the others

still havent rigged her fingers, neck, or right shoulder yet
Lol kz.

Also.

You made this all during the stream? Perhaps I should&#039;ve stayed...

LOL I made a joke
*facepalm*


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 02:32:52 PM
lol... enjoy a BB pic

(http://i.imgur.com/kpoRe.jpg)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: LegacyWolf on November 13, 2012, 02:48:50 PM
lol... enjoy a BB pic

([url]http://i.imgur.com/kpoRe.jpg[/url])


Dat progress

Anti

fap

cannon?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Segtendo on November 13, 2012, 02:51:52 PM
Me likey so far.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 13, 2012, 03:37:00 PM
Looks great!

Looking froward to the next stream.  :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 03:44:23 PM
wont be till tonight >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 13, 2012, 04:25:24 PM
dammit missed the stream yesterday
todays will be same time as yesterday?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 04:28:35 PM
.... ehh i could do 1 right now.... altho post here or PM me for a link


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 13, 2012, 04:31:10 PM
*posts here*


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 04:48:06 PM
any1 else wants the stream link? :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: SwingSet on November 13, 2012, 05:08:46 PM
any1 else wants the stream link? :>.>:
Will it be at night?  :happy:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Tawa Hoda on November 13, 2012, 05:17:00 PM
I'll take a link, but be warned, my brother won't be up for atleast another hour.
I'm looking at Lee and Legacy when I say that.  :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 13, 2012, 06:16:12 PM
give me link xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 13, 2012, 10:50:13 PM
gonna start up another stream in the next... 30mins.

start ur PM's for links for when the time comes.

for those who didnt make the last stream, here's the latest pic
(http://i.imgur.com/fFRuo.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DemonBoy on November 13, 2012, 11:33:14 PM
Send me a link if I haven't missed it


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Maxi on November 13, 2012, 11:51:52 PM
gonna start up another stream in the next... 30mins.

start ur PM's for links for when the time comes.

for those who didnt make the last stream, here's the latest pic
([url]http://i.imgur.com/fFRuo.png[/url])
(http://24.media.tumblr.com/tumblr_m5pxtsUPdv1qchgkso3_250.jpg)
I am okay with this.
Why I didn't see when you posted the first pic, I will never know. xD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 03:34:00 AM
and ill never know y either... >.>

here's a 4 animation pic, and 2 in-game pics of the gym!
(http://i.imgur.com/i4Ve3.png)
(http://i.imgur.com/2XMFe.png)
(http://i.imgur.com/X7j0m.png)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 07:23:22 AM
Looks awesome. Can't wait >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Maxi on November 14, 2012, 07:48:12 AM
and ill never know y either... >.>

here's a 4 animation pic, and 2 in-game pics of the gym!
([url]http://i.imgur.com/i4Ve3.png[/url])
([url]http://i.imgur.com/2XMFe.png[/url])
([url]http://i.imgur.com/X7j0m.png[/url])
(http://25.media.tumblr.com/tumblr_m6z1dfTBfF1rocnv7o1_500.png)
Yo dawg, dis ish be off the hook, yo.

...

(http://serebii.net/anime/pictures/bestwishes/744/DP148.jpg)
Eh, sorry. I'm not very street. Hehe...

But still, very awesome progress!


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 02:31:09 PM
hah thanks.. im like hoping to get this released next week :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Carnage on November 14, 2012, 04:20:55 PM
hah thanks.. im like hoping to get this released next week :P
hopefully doesnt end like brinstars, poke floats,mute city or peach castle.

:P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 04:40:11 PM
hopefully doesnt end like brinstars, poke floats,mute city or peach castle.

:P
lol dude... u kno that brinstar depths, and mute city r being made by me and m22k, right? and maybe with pokefloats ;D

Peach's Castle.. imma need the next BB for the lighting so i can get it right with the color nodes and such.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 04:55:26 PM
DSX8, what ever happened to those?  -.-


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 14, 2012, 05:09:38 PM
DSX8, what ever happened to those?  -.-
They are sipping tea. :af2:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 05:16:26 PM
Huh?  Are you guys ever gonna release the beta of Brinstar Depths (non-rotation)?  I REALLY want it for my Melee Showcase.  And one more question:  What will it be over?  Final Destination?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 14, 2012, 05:20:54 PM
Huh?  Are you guys ever gonna release the beta of Brinstar Depths (non-rotation)?  I REALLY want it for my Melee Showcase.  And one more question:  What will it be over?  Final Destination?
I believe it's over Skyworld since the rest of his stages are over Skyworld. You can .rel port it over any stage anyway. :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 05:24:19 PM
Oh ok.  I have to port it to Frigate Orpheon for the pack I'm working on for my Anime Club day.  Also, Mute City???


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 05:25:52 PM
DSX8, what ever happened to those?  -.-
They are sipping tea. :af2:
^ what he said xDD

Huh?  Are you guys ever gonna release the beta of Brinstar Depths (non-rotation)?  I REALLY want it for my Melee Showcase.  And one more question:  What will it be over?  Final Destination?
all my stages r over skyworld due to its filesize limitation :P
and the none rotation version MAY be out tomorrow ;D
but with no kraid


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 05:27:38 PM
Fine by me.  I just need it by the end of this month, alongside another stage over Port Town, I'm still waiting for your and Mewtwo2000's Mute City to be released  :D.  I know it'll be awesome.  Also, when you release Brinstar Depths, send me a DLL (download link) :D


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Superlucario603 on November 14, 2012, 07:22:52 PM
and the none rotation version MAY be out tomorrow ;D
but with no kraid

Any idea when the rotating version WITH Kraid will be out??


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 07:24:23 PM
According to DSX8, there are some lag and freezing problems with it.  from what I heard Mewtwo2000 is working on it, i think.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 07:25:26 PM
Fine by me.  I just need it by the end of this month, alongside another stage over Port Town, I'm still waiting for your and Mewtwo2000's Mute City to be released  :D.  I know it'll be awesome.  Also, when you release Brinstar Depths, send me a DLL (download link) :D
lol no not gonna send u a message with the DL link... either check here, or search for it on BV :P

Any idea when the rotating version WITH Kraid will be out??
should be after mute city is done, and once the lag issue is fixed with it.  (ninja'd >.>)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 14, 2012, 07:27:44 PM
 Also, when you release Brinstar Depths, send me a DLL (download link) :D
Are you really that selfish? >.> Why would DSX8 only send you a download link and not to anyone else? :srs:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DemonBoy on November 14, 2012, 08:01:50 PM
Are you really that selfish? >.> Why would DSX8 only send you a download link and not to anyone else? :srs:

I don't think he meant it that way.

anyway, is skyworld's file size limitation higher than the rest of the stages or something?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Superlucario603 on November 14, 2012, 08:05:18 PM
Are you really that selfish? >.> Why would DSX8 only send you a download link and not to anyone else? :srs:

Lol ikr that's what I was thinking...

l
should be after mute city is done, and once the lag issue is fixed with it.  (ninja'd >.>)

Ok no rush but is that like.. a month or what?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 14, 2012, 08:10:43 PM
Sorry  :oshi:.  (Sheesh  :srs:)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 09:16:52 PM
I don't think he meant it that way.

anyway, is skyworld's file size limitation higher than the rest of the stages or something?
yes its higher than FD's filesize :P

Lol ikr that's what I was thinking...

Ok no rush but is that like.. a month or what?
depends on M22K life lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 14, 2012, 10:31:08 PM
Are you really that selfish? >.> Why would DSX8 only send you a download link and not to anyone else? :srs:
Testing :P or just to troll :P Butt agree...

BTW
any progress on something which havent been discussed in this page? :af:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 10:55:28 PM
if u mean gaige... her robitic arm is now shiny, along with other stuff on her belt

also did more rigging on her, but the robotic fingers r a pain to rig >.>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 14, 2012, 10:59:06 PM
if u mean gaige... her robitic arm is now shiny, along with other stuff on her belt

also did more rigging on her, but the robotic fingers r a pain to rig >.>
not talking about her but cool!

I tought they were easy they are separate elements and since are robotic doesnt need a high rig like human ones. just weight first part to finger a and second part to the B and looks perfect.

but youre the rigger >_>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 11:18:14 PM
not talking about her but cool!

I tought they were easy they are separate elements and since are robotic doesnt need a high rig like human ones. just weight first part to finger a and second part to the B and looks perfect.

but youre the rigger >_>
well i really cant cause each object is all combined into 1.. makes it harder.. and this shows y :P
(http://i.imgur.com/E5sfH.png)

but ya... who/what did u meant? o.o


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 14, 2012, 11:24:16 PM
well i really cant cause each object is all combined into 1.. makes it harder.. and this shows y :P


but ya... who/what did u meant? o.o
Oh >_> that makes things a little difficult

Also talking about stages well...the ones that werent mentioned in the last page but i suppose none left.. lol


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 14, 2012, 11:29:59 PM
oh u mean like homika's gym... and the other dissidia stages?

havent touched them today :af:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DemonBoy on November 14, 2012, 11:51:10 PM
well i really cant cause each object is all combined into 1.. makes it harder.. and this shows y :P
([url]http://i.imgur.com/E5sfH.png[/url])

but ya... who/what did u meant? o.o


i can easily separate, edit and rig that hand


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 12:15:27 AM
i can easily separate, edit and rig that hand
o_o

r ya up to a task like that? xDD


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DemonBoy on November 15, 2012, 12:52:41 AM
o_o

r ya up to a task like that? xDD

yep. i'll have it back to you before you know it


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 01:32:53 AM
yep. i'll have it back to you before you know it
...
I dont see it back.....
.....
jk i know how much this things takes....


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DemonBoy on November 15, 2012, 06:10:47 AM
BOOM! It's done. Took 30 minutes. I started on it after watching some JonTron videos

(http://i607.photobucket.com/albums/tt157/cottenballs/hand.jpg)

This was a little tricky though. It wasn't hard to rig. some of the vertices were welded together and the hand look slightly morphed. took me like 20 mines to sort that out. 10 minutes to actually rig it.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 01:26:14 PM
BOOM! It's done. Took 30 minutes. I started on it after watching some JonTron videos

([url]http://i607.photobucket.com/albums/tt157/cottenballs/hand.jpg[/url])

This was a little tricky though. It wasn't hard to rig. some of the vertices were welded together and the hand look slightly morphed. took me like 20 mines to sort that out. 10 minutes to actually rig it.

Awesome!
so i was right with the...

"I tought they were easy they are separate elements and since are robotic doesnt need a high rig like human ones. just weight first part to finger a and second part to the B and looks perfect."


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 01:54:39 PM
BOOM! It's done. Took 30 minutes. I started on it after watching some JonTron videos

([url]http://i607.photobucket.com/albums/tt157/cottenballs/hand.jpg[/url])

This was a little tricky though. It wasn't hard to rig. some of the vertices were welded together and the hand look slightly morphed. took me like 20 mines to sort that out. 10 minutes to actually rig it.
yep that is y it was a pain for me >.>.... it was all welded together


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 02:07:14 PM
So, ... Brinstar Depths release today???   ;D


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 02:07:53 PM
most likely in 6 hours... we'll see


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 02:08:56 PM
 :srs: dang, that's going to be at 10 for me... so does it use a rel already or not? 


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 02:20:47 PM
:srs: dang, that's going to be at 10 for me... so does it use a rel already or not? 
yeah already does


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 02:24:15 PM
...can you make one for over Frigate Orpheon?  I have no idea how to edit those things :notimp:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 02:27:06 PM
...can you make one for over Frigate Orpheon?  I have no idea how to edit those things :notimp:
its easy to do... -_-

get an un-edited skyworld.rel file, open it in BB, and u can change it to go over Frigate Orpheon


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 15, 2012, 02:43:30 PM
its easy to do... -_- get an un-edited skyworld.rel file, open it in BB, and u can change it to go over Frigate Orpheon
Or for the lazy:

http://www.lakora.us/rel/ (http://www.lakora.us/rel/)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 03:04:58 PM
Oh, so just take Skyworld --> Frigate Orpheon?  Btw, I thought you said it used a rel to work already, that is why i asked.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 03:09:00 PM
Oh, so just take Skyworld --> Frigate Orpheon?  Btw, I thought you said it used a rel to work already, that is why i asked.
yeah it does, but its not for frigate orpheon.. its for the custom stage slots :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 03:10:07 PM
oh so should i do Custom --> Frigate Orpheon or the one above?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 03:11:27 PM
oh so should i do Custom --> Frigate Orpheon or the one above?
do the 1 above -_-


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 03:12:10 PM
ok i did, I can't wait, the excitment is too great r)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 03:13:45 PM
ok i did, I can't wait, the excitment is too great r)
. . . .


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 03:17:51 PM
What?   :srs: I REALLY want this.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 15, 2012, 03:27:14 PM
Overhype = Spam


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 03:27:19 PM
What?   :srs: I REALLY want this.

Indeed with chaos.

and also... the rel off topic conversation >_>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 03:28:14 PM
)Sorry, it's over.  But YAY it's almost here!!! (Brinstar Depths)


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 15, 2012, 05:09:05 PM
i want it too
give it to me baby...

on a side note
dx do u want me to make a brstm with some cool godzilla sounds in the background for brinstar or will you manage to edit the sfx of the stage?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:17:08 PM
i want it too
give it to me baby...

on a side note
dx do u want me to make a brstm with some cool godzilla sounds in the background for brinstar or will you manage to edit the sfx of the stage?
lol it'll be possible to do once brsar editing is done :P

by then i'll put it over frigate orpheon :P


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 15, 2012, 05:21:43 PM
does dat mean you wont release it till blackjax finishes with the update? :>.>:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 15, 2012, 05:23:02 PM
does dat mean you wont release it till blackjax finishes with the update? :>.>:
I think he means to put it over Frigate Orpheon to simulate the sfx.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:23:37 PM
I think he means to put it over Frigate Orpheon to simulate the sfx.
^ pretty much wat he said Mr. MW


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 05:25:29 PM
So are you gonna release the one that you talked about today?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:26:26 PM
So are you gonna release the one that you talked about today?
when the time comes... yes


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 05:27:39 PM
I meant tonight.  The one without kraid and rotations, that is.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Chaos_Knight on November 15, 2012, 05:30:44 PM
I meant tonight.  The one without kraid and rotations, that is.
when the time comes... yes


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 05:32:05 PM
Huh?  That doesn't make any sense.  It's (, essentially,) a yes or no question.


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 05:32:12 PM
*sigh* here we go again >_>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:33:13 PM
it means a yes KC.... god damn -_-

ok some1 give me a damn tylenol from the stupidity i've just went through from here and in PM's :notimp:


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: K+ ~ Tanuki God on November 15, 2012, 05:33:49 PM
Yay.  I'll shut up now :D


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 05:36:13 PM
it means a yes KC.... god damn -_-

ok some1 give me a damn tylenol from the stupidity i've just went through from here and in PM's :notimp:
Cant i only have megavitamins

Now...

oh this isnt the game of excuses thread.

EDIT:
any news on gym?


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:42:28 PM
naaah havent worked on the gym today either

in other words... ever since i got sick 3 weeks ago... and gotten over it 2 weeks ago.. im still coughing... i think i may be getting pneumonia.. AGAIN -_-


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 05:44:39 PM
naaah havent worked on the gym today either

in other words... ever since i got sick 3 weeks ago... and gotten over it 2 weeks ago.. im still coughing... i think i may be getting pneumonia.. AGAIN -_-
And you dont go with the doctor?....that things need to take care of >_>


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 05:49:49 PM
i would if i had money... sadly i dont -_-


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 05:58:56 PM
i would if i had money... sadly i dont -_-
at least you bought legal drugs medicine???


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: DSX8 on November 15, 2012, 06:00:35 PM
at least you bought legal drugs medicine???

dont buy medicine or drugs... whenever i get sick, i work it off :af:   or let it run through its course, but still do stuff when even sick, doesnt stop me


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Don Jon Bravo on November 15, 2012, 06:03:43 PM
dont buy medicine or drugs... whenever i get sick, i work it off :af:   or let it run through its course, but still do stuff when even sick, doesnt stop me
i use to do that
but its better to take medicine


Title: Re: DSX8 Swag of stuff! Orphans Cradle & Dream's End Final Released.. - 11/07
Post by: Anivernage on November 15, 2012, 06:04:31 PM
dont buy medicine or drugs... whenever i get sick, i work it off :af:   or let it run through its course, but still do stuff when even sick, doesnt stop me
Lol



Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 15, 2012, 10:35:18 PM
sorry for the delay in brinstar depths... >.>

its currently being uploaded now

edit:
brinstar depths beta released!

(http://img33.imageshack.us/img33/1668/brinstdepthsbeta.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29724)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Gamma Ridley on November 15, 2012, 10:46:34 PM
Awesome! A stage with no Kraid or rotation! That was my favorite part about Brinstar Depths! Instant download! :af2:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 15, 2012, 10:53:16 PM
i give a flying rats ass about the rotating but no kraid?
seriously?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 15, 2012, 11:17:52 PM
ok ok there there... kraid is now added... removed 222 frames. so he just shows up in the background with the melee animations.. BUT doesnt hit the stage. to me, y have him hit the stage if the stage doesnt rotate? :vyse:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: AGFanProduction on November 15, 2012, 11:47:28 PM
ok ok there there... kraid is now added... removed 222 frames. so he just shows up in the background with the melee animations.. BUT doesnt hit the stage. to me, y have him hit the stage if the stage doesnt rotate? :vyse:

Are you going to make it rotate like in Melee for some future update?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 15, 2012, 11:48:46 PM
Are you going to make it rotate like in Melee for some future update?
once lag issue with the stage is fixed, and some updated color nodes, u bet ur ass it will ;D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: AGFanProduction on November 15, 2012, 11:51:44 PM
once lag issue with the stage is fixed, and some updated color nodes, u bet ur ass it will ;D

Nice! also, wasn't I credited there? Or Maybe I just cannot find my name? Or you made new animations for Kraid from scratch?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 15, 2012, 11:55:06 PM
Nice! also, wasn't I credited there? Or Maybe I just cannot find my name? Or you made new animations for Kraid from scratch?
hah sorry my bad man, i totally forgot bout ya since u like never talk/message me at all since that time... ur added now :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: AGFanProduction on November 15, 2012, 11:59:31 PM
hah sorry my bad man, i totally forgot bout ya since u like never talk/message me at all since that time... ur added now :P

haha thanks also haha may bad... sorry for sending u no message mate! but life isn't a rainbow road ya know? Haha I had to disconnect from Brawl Hacks, Social networks and that stuff for a while so haha sorry man! But thanks! :)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 12:04:50 AM
lol its all cool man

i think tomorrow, or saturday ill release flatzone V1.. been doing some edits today, fix's some animation bugs with it, and added some more objects to the stage, just need to animate them, and time them right.

edit:
fixed some UV issue's with some textures and color nodes on flatzone... will be released sometime later as i promised back in August.. which i never did do.. ^^"..ignore the lighting on the frame, its better on the wii :P
(http://i.imgur.com/IHIdw.png)(http://i.imgur.com/lpuCJ.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: K+ ~ Tanuki God on November 16, 2012, 07:27:42 AM
Ooh, Yay!  :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 16, 2012, 07:35:11 AM
inst download when i see kraid has been added xD i might even keep this over the rotation one since the rotation might be wonky to say the least in brawl


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Albafika on November 16, 2012, 08:39:40 AM
Dem melee Stages, those sure were a hassle. <_<

Glad to see you're finally releasing them!

EDIT: Don't make me move j00 ass into the Stage's section D=<


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 03:04:35 PM
Dem melee Stages, those sure were a hassle. <_<

Glad to see you're finally releasing them!

EDIT: Don't make me move j00 ass into the Stage's section D=<
D=

noooo dont do that!  i still do characters bro >.>


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 16, 2012, 03:48:17 PM
Dat Brinstar Dephs...

I loves :srs:



Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Albafika on November 16, 2012, 03:57:06 PM
D=

noooo dont do that!  i still do characters bro >.>
Who can blame you. I promote my Models and Stages in my PSA thread anyways. <.<


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 04:00:02 PM
lol that is true.. but this is model importing.. it belongs here since i've been importing character AND stage models >.>


i say i stay.. who agree's? :'3


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 16, 2012, 04:13:08 PM
lol that is true.. but this is model importing.. it belongs here since i've been importing character AND stage models >.>


i say i stay.. who agree's? :'3
....
...
..
.
Guess im only one here >_<
I agree with you... stay here. ;D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Segtendo on November 16, 2012, 04:29:39 PM
Who can blame you. I promote my Models and Stages in my PSA thread anyways. <.<
And Gamma Ridley has all his stuff in general discussion.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 16, 2012, 04:30:23 PM
So now that Brinstar Depths is out.. any idea when the Crystal World v2 is gonna be out..?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SmashClash on November 16, 2012, 04:52:05 PM
So now that Brinstar Depths is out.. any idea when the Crystal World v2 is gonna be out..?

(http://i.imgur.com/QKY7W.gif)
(http://i.imgur.com/szY03.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 05:05:35 PM
So now that Brinstar Depths is out.. any idea when the Crystal World v2 is gonna be out..?
.....
([url]http://i.imgur.com/QKY7W.gif[/url])
([url]http://i.imgur.com/szY03.png[/url])
^ this

it all depends on the poll pal... whichever 1 has the most votes, will be made and released first.


edit:
well i now gave spiderman expressions, and they work with sheiks SHP0 data... so the updated spiderman model will be released sometime next week.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 16, 2012, 06:39:51 PM
.....^ this

it all depends on the poll pal... whichever 1 has the most votes, will be made and released first.


edit:
well i now gave spiderman expressions, and they work with sheiks SHP0 data... so the updated spiderman model will be released sometime next week.

I came...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 16, 2012, 06:49:51 PM
i will be honest since matsako released his spidey pack  i prefer his models to the mvc3 model i dont know mvc3 models just doesnt look  the true soidey the other models sure look like spidey true bodybuild


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 16, 2012, 07:29:25 PM
I hope I don't sound like a noob asking this or anything... Will you have a stream anytime soon? Or should I never ask that again?   :oshi:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 08:03:20 PM
from now on... ill be doing streams only on weekend nights.. and since its thanksgiving break for almost every1, from tomorrow, till the 25th, streams daily! but after the 25th, weekends only cause ppl have school/work during the weekdays.

i'd do 1 tonight, but im busy doing some cleaning in my guest room and looking for old classic games laying around for my NES and SNES :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 16, 2012, 08:04:46 PM
from now on... ill be doing streams only on weekend nights.. and since its thanksgiving break for almost every1, from tomorrow, till the 25th, streams daily! but after the 25th, weekends only cause ppl have school/work during the weekdays.

i'd do 1 tonight, but im busy doing some cleaning in my guest room and looking for old classic games laying around for my NES and SNES :af:
:yay: i think i will watch the 25th one :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 08:05:57 PM
:yay: i think i will watch the 25th one :happy:
lol make that the 24th.. i forgot that sunday night is a weekday night >.>


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: LegacyWolf on November 16, 2012, 08:07:07 PM
Well, if you stream, I guess I should join...unless someone dares to object.

 :notimp:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 16, 2012, 08:08:06 PM
i forgot that sunday night is a weekday night >.>
How does that make sense? :srs: Isn't Sunday part of the weekend?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 16, 2012, 08:10:01 PM
lol make that the 24th.. i forgot that sunday night is a weekday night >.>

 :happy:
 :af2:
 :af:
 :>.>:
 :notimp:
 :srs:
 :rage:

Well, if you stream, I guess I should join...unless someone dares to object.

 :notimp:
ill try to be in.one legacy....when you less imagine  :>.>:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 08:21:43 PM
How does that make sense? :srs: Isn't Sunday part of the weekend?
well hey, if u think bout it, sunday is when ppl have to get ready for school and work b4 heading off to bed, and they'd have to go to bed early on that day (unless they have monday off).... i GUESS i could do sunday nights also... we'll see :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 16, 2012, 08:23:08 PM
Lol, I'm glad I asked  :kdance:
fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap fap   


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 16, 2012, 08:27:33 PM
well hey, if u think bout it, sunday is when ppl have to get ready for school and work b4 heading off to bed, and they'd have to go to bed early on that day (unless they have monday off).... i GUESS i could do sunday nights also... we'll see :af:
yeah and also un sunday people reminds the HW they had for the weekend and they make it the whole night :P so there will be people watching your stream...[/lol]

Meh too much stupid comments from me. ill start making helpfull posts from now.



Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 16, 2012, 10:20:56 PM
lol helpful posts as in how? :o

also i MIGHT be streaming tonight ;D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 17, 2012, 08:51:56 PM
lol helpful posts as in how? :o

also i MIGHT be streaming tonight ;D
Can I have the link please?

:troll:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 17, 2012, 10:23:51 PM
Can I have the link please?

:troll:
Lol guess he wont make one today...
Happy... jk

lol helpful posts as in how? :o

also i MIGHT be streaming tonight ;D
Lol forget it even my pc died im loling and trolling as usual  :af: haters gonna hate


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 12:34:28 AM
sorry for no stream... [censored] came up >.>


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 18, 2012, 03:56:06 AM
gald i didnt missed it since i wasnt home yesterday lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 05:14:53 PM
What is the next FF stage you're gonna work on?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 05:50:49 PM
What is the next FF stage you're gonna work on?
most of them r like already done... be calm and keep it in ur pants!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 06:19:15 PM
most of them r like already done... be calm and keep it in ur pants!

Lol whatever.. but what do you mean most of them are already done, like all of the dissidia stages???


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 18, 2012, 06:21:36 PM
Lol whatever.. but what do you mean most of them are already done, like all of the dissidia stages???
(http://t.qkme.me/353unx.jpg)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 06:22:44 PM
Lol whatever.. but what do you mean most of them are already done, like all of the dissidia stages???
yeah, exactly as u said... except for old chaos shrine

([url]http://t.qkme.me/353unx.jpg[/url])
lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 06:24:42 PM
yeah, exactly as u said... except for old chaos shrine

Ohh.. I didn't know you were working on every single one lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 18, 2012, 07:06:01 PM
I just stopped here to say
I Love You(NO HOMO)
Good Luck with all ur work sir...
and incase yall didnt know DX will be working on getting Technodrome from TMNT stage into brawl :af:
*Technodrome FTW!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 07:26:42 PM
lol

anyways... im streaming now!

SO PM OR POST FOR LINK!!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 18, 2012, 07:27:41 PM
lol

anyways... im streaming now!

SO PM OR POST FOR LINK!!
Link a link hack :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 08:33:31 PM
lol

anyways... im streaming now!

SO PM OR POST FOR LINK!!

I'm lost...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 08:41:27 PM
I'm lost...
lost as in wat?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 09:23:44 PM
"So PM or post for link"

what does that mean?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 18, 2012, 09:26:00 PM
"So PM or post for link"

what does that mean?
Pm him or post i want a link and he will PM you the stream link. <_<


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 09:26:47 PM
"So PM or post for link"

what does that mean?
it means either PM me for the stream, or post here ,and ill PM you the stream link


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 18, 2012, 09:34:09 PM
Ohhhhhhh lol I feel stupid...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 18, 2012, 11:45:47 PM
yeah... lol

anyways stream is closed for now... stage keeps freezing no matter what, so not sure what the issue is..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 18, 2012, 11:53:10 PM
yeah... lol

anyways stream is closed for now... stage keeps freezing no matter what, so not sure what the issue is..
bone...... *flee*


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: ItalianStallion on November 19, 2012, 12:21:07 AM
 Really happy to see Brinstar Depths hit the Vault!

Gonna try it out later. Got the perfect Dubstep song for it.

;p


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 03:15:59 AM
Really happy to see Brinstar Depths hit the Vault!

Gonna try it out later. Got the perfect Dubstep song for it.

;p
glad to see people happy :D

anyways... here's a new stage... enjoy what ya see.(http://i.imgur.com/n6NUD.png)
(http://i.imgur.com/Z8bxe.png)
(http://i.imgur.com/5F8oG.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 19, 2012, 03:17:25 AM
looks pretty darn epic O.owhat game is it from?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 03:21:41 AM
looks pretty darn epic O.owhat game is it from?
its from Teenage Mutant Ninja Turtles Smash Up!

has some pretty good shaders too :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 19, 2012, 03:23:24 AM
so you can just put all stages from tmnt in brawl?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 19, 2012, 03:48:14 AM
so what's left on that tmnt stage?
looks pretty damn legit already to me


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 03:59:00 AM
so you can just put all stages from tmnt in brawl?
yeah i can. got all of them ripped and [censored] :P

so what's left on that tmnt stage?
looks pretty damn legit already to me
lol needs the lava smoke/steam, and smoke in the bg.. and some lasers.. also the animations for the technodrome machine.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 19, 2012, 04:00:02 AM
oh, well yeah, thoe details cant be appreciated if ur unfamiliar with the stage and it's just a pic :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Pervyman Trigger on November 19, 2012, 04:24:18 AM
Dat technodrome  :srs:

Also I have a problem with your text under your avi. Your not lone, I'm constantly helping you!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 05:22:51 AM
oh, well yeah, thoe details cant be appreciated if ur unfamiliar with the stage and it's just a pic :P
hah yeah thats true :P

Dat technodrome  :srs:

Also I have a problem with your text under your avi. Your not lone, I'm constantly helping you!
ya only for characters >.>

edit:
well i guess sometime today ill release this technodrome stage.. there's only 1 model that doesnt even want to work with this stage.. altho i dont think any1 will be paying attention to smoke and spashing lava.. lol

converted to V9 - freeze
Convert to DAE and reimported - freeze
converted to DAE > Import to 3ds max > to BB - freeze

so yeah... its 1 difficult model...  and now off to bed i shall go!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Kienamaru on November 19, 2012, 06:01:55 AM
Do you plan to include your melee remakes in a classic pack expansion or anything like that?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 19, 2012, 07:02:29 AM
glad to see people happy :D

anyways... here's a new stage... enjoy what ya see.
([url]http://i.imgur.com/n6NUD.png[/url])
([url]http://i.imgur.com/Z8bxe.png[/url])
([url]http://i.imgur.com/5F8oG.png[/url])

(http://i.imgur.com/QHtpC.png)
I guess im a [censored] Yeah mood lately


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 19, 2012, 10:27:01 AM
([url]http://i.imgur.com/QHtpC.png[/url])
I guess im a [censored] Yeah mood lately

You beat me <_<

awwww wait.
(http://www.aaii-pucp.org/sites/default/files/images/jesus%20meme.jpg)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 19, 2012, 02:11:24 PM
Dat stream was epic. Sorry I laughed when it froze, that was me being an ass. It wasn't funny at all. Did you ever get it to work?

I'm joking, that was [censored]ing hilarious.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 19, 2012, 02:13:34 PM
Dat stream was epic. Sorry I laughed when it froze, that was me being an ass. It wasn't funny at all. Did you ever get it to work?

I'm joking, that was [censored]ing hilarious.
Lol i always wait to read your black texts... everthing else i dont read.
Btw poor stage im still saying a bone is behind this...*flee*


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 02:41:11 PM
Do you plan to include your melee remakes in a classic pack expansion or anything like that?
nope im not... but im pretty sure that some1 will update the Melee/N64 stage expansion pack to include the melee stages of mine :P

Dat stream was epic. Sorry I laughed when it froze, that was me being an ass. It wasn't funny at all. Did you ever get it to work?

I'm joking, that was [censored]ing hilarious.
Lol i always wait to read your black texts... everthing else i dont read.
Btw poor stage im still saying a bone is behind this...*flee*
yeah the issue was fixed. :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 19, 2012, 02:42:29 PM
Was the bone the problem?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 02:45:15 PM
Was the bone the problem?
lol no...

somehow Brawlbox didnt like to convert these models to V9 properly... only way to fix that was to export the models as a DAE, then import those DAE and manually fix the shaders and materials to match the original


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 19, 2012, 02:47:31 PM
lol no...

somehow Brawlbox didnt like to convert these models to V9 properly... only way to fix that was to export the models as a DAE, then import those DAE and manually fix the shaders and materials to match the original
This problem is for all the other games mdl0 <_<
 i do the same for those cases.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 02:55:20 PM
This problem is for all the other games mdl0 <_<
 i do the same for those cases.

lol yeah... i had to do that with some MDL0's from TvC, and all from Skyward Sword... but i wonder y BB doesnt convert them correctly..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 19, 2012, 02:56:32 PM
lol yeah... i had to do that with some MDL0's from TvC, and all from Skyward Sword... but i wonder y BB doesnt convert them correctly..
Ask BJ....or blame him in his thread.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 03:11:23 PM
Ask BJ....or blame him in his thread.
lol thats exactly what i did :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 19, 2012, 04:38:55 PM
lol thats exactly what i did :P
yea i saw that
too bad i wasnt there to see the stage in play
:/
r u importing the camera view also? or are u doing it manually?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 05:25:16 PM
yea i saw that
too bad i wasnt there to see the stage in play
:/
r u importing the camera view also? or are u doing it manually?
lol

the whole scn0 data from the V5 SCN0 has been copied and replicated to match the original. altho it makes the characters look a bit bright, so the character lighting will be toned down a bit. as for the camera, its basicly the same as brawls, so its all cool actually lol.

anyways... expect some pics soon of the stage by Mr. MW


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: slayermarth101 on November 19, 2012, 05:43:57 PM
(http://img3.imageshack.us/img3/3315/dissidiafinalfantasy016.jpg)
Order's Sanctuary! That'd be a perfect stage to play on. :O
Besides, IMO, it's better tho release everything, then revamp them all later. :b


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 19, 2012, 05:55:36 PM
([url]http://img3.imageshack.us/img3/3315/dissidiafinalfantasy016.jpg[/url]) Order's Sanctuary! That'd be a perfect stage to play on. :O Besides, IMO, it's better tho release everything, then revamp them all later. :b
And a perfect results screen. :O


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 05:58:12 PM
i do agree... it WOULD make a perfect result screen ;D

altho i have decided to make each dissidia stage be a result screen since every stage in that game has 1 :P

and Mr. MW is slow with testing and pic taking... :notimp:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Hero © on November 19, 2012, 05:59:11 PM
Make Phantom Train already, nobody wants Crystal Tower :af2:
Legacy's vote was a mistake anyways


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 19, 2012, 06:16:07 PM
Make Phantom Train already, nobody wants Crystal Tower :af2:
Legacy's vote was a mistake anyways
lol already have it done >.>

well finally got the pics from Mr. MW... enjoy!
(http://i.imgur.com/3tmiW.jpg)
(http://i.imgur.com/nXKWv.jpg)
(http://i.imgur.com/xEnnY.jpg)
(http://i.imgur.com/opSkc.jpg)
(http://i.imgur.com/rITVN.jpg)
(http://i.imgur.com/67E9c.jpg)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: slayermarth101 on November 19, 2012, 06:18:24 PM
I could've done pic taking for you...
As I told SB, I have a **** load of free time... I could have had your feedback and pictures in the same day you gave me the stuffers. .-.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 19, 2012, 06:25:04 PM
I could've done pic taking for you...
As I told SB, I have a **** load of free time... I could have had your feedback and pictures in the same day you gave me the stuffers. .-.

Or better yet a video?


like this:

Teenage Mutant Ninja Turtles: Smash-Up Soundtrack - "Underground" (http://www.youtube.com/watch?v=-qM1TSATF1Q#ws)



Now if only Black Jax could get the brars working so we can get lazer beams sfx
zoom zoom
FTW!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: slayermarth101 on November 19, 2012, 06:28:25 PM
Could've had one of those up the same day as well. :I


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 19, 2012, 06:33:45 PM
lol but those are wii pics :>.>:
btw i think dats da best soundtrack in the game DX8
seriously
Its called "Underground"


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 20, 2012, 04:10:53 AM
yeah i have that brstm already.. ripped from the iso.

only got like 2 brstm's that fits that stage

edit:
here's a vid preview of the stage
SSBB Stage Imports - TMNT Technodrome Stage (http://www.youtube.com/watch?v=bw2UhAznslY#ws)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 20, 2012, 04:52:25 AM
*sees TMNT smash up video*
*googles the game's torrent*

*comments about what he has done*

hi, ive just googled the game cuz of how epic the video looks

lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 20, 2012, 05:57:31 AM
so the technodrone wont move around firing lasers?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: slayermarth101 on November 20, 2012, 08:32:53 AM
so the technodrone wont move around firing lasers?
Nope.


Quote from: DSX8
There was only 1 MDL0 that wouldnt co-operate with me tho, and the animation merger is completely buggy, so cant do the whole technodrome animation with lasers.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 20, 2012, 10:52:06 AM
found a glitch on your brinstars beta dsx8  for some aparant reason when the landmaster is called in fox FS it starts spinning uncontrolably lol until the landmaster disapears lol its crazy


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 20, 2012, 11:18:58 AM
yeah i already knew that... idk y some FS's does that


i suggest not using any FS's on brinstar depths


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Puraidou on November 20, 2012, 11:22:11 AM
I see no Twilight Battlefield in that list :>.>:

Lol.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 20, 2012, 12:08:09 PM
I see no Twilight Battlefield in that list :>.>:

Lol.
its not a dissidia stage, thats y! :vyse:

lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Puraidou on November 20, 2012, 12:08:35 PM
its not a dissidia stage, thats y! :vyse:

lol
I know that u nub! XD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 20, 2012, 12:12:17 PM
yeah i already knew that... idk y some FS's does that


i suggest not using any FS's on brinstar depths
i hope the final version isnt FS imcompatible lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 20, 2012, 05:43:06 PM
i hope the final version isnt FS imcompatible lol
me too:P

anyways DX wat happened to ur Wesker revamp?
there is an edit on his release back in July but i dont think its related...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 20, 2012, 06:23:40 PM
When is Peach'es castle gonna be released?

That TMNT stage is looking great.  :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 20, 2012, 06:42:59 PM
i hope the final version isnt FS imcompatible lol
lol who knows... we'll see >.>

me too:P

anyways DX wat happened to ur Wesker revamp?
there is an edit on his release back in July but i dont think its related...
lol yeah... u just need to do his fingers... and lower jacket rig >.>

When is Peach'es castle gonna be released?

That TMNT stage is looking great.  :af:
thxs


anyways... idk if ill be streaming tonight... i need some alone time


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 20, 2012, 07:42:29 PM
lol yeah... u just need to do his fingers... and lower jacket rig >.>

yea i can rig the fingers if u like, and the jacket
i got a custom character i want to do with Wesker anyways
So its up to you...
Quote
anyways... idk if ill be streaming tonight... i need some alone time
dats cool bro
we can [censored] around some other time


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 20, 2012, 07:50:39 PM
lol i meant i have to rig the rest of him... didnt noticed i put "u"... -_-

and yeah... if i do stream tonight... it'll probably just be some more stage making..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 20, 2012, 07:58:27 PM
That typo made my day. :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 12:09:39 AM
well imma be streaming in like 30mins... prepare urselves!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 21, 2012, 12:42:54 AM
i will be gone by then :S


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 12:45:46 AM
lol its going right now fool xD


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Carnage on November 21, 2012, 01:01:51 AM
cant watch im leaving in 5 lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 02:24:23 PM
lol i closed it anyways... no1 asked for the stream link

edit:
here's another stage from TMNT Smash Up!  this 1 is like REALLY complicated to put together... and once again, there's only 1 MDL0 that doesnt want to work at all..
(http://i.imgur.com/8kR3a.png)
(http://i.imgur.com/UNSSf.png)

actual stage gameplay
Cruise Ship Battle Royale - Teenage Mutant Ninja Turtles: Smash Up - Fatal Four Way - HD (http://www.youtube.com/watch?v=uPMatM9FUJA#ws)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Anivernage on November 21, 2012, 04:26:00 PM
Why nobody posted here? (http://img18.imageshack.us/img18/5981/slapd.png) to everyone.

this stage looks really cool DSX8

reminds me a wii sport or wii fit level :P



Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SSJ Is Clueless! on November 21, 2012, 04:29:25 PM
oh man that looks epic, lol'd at when the guy gotte eaten by the shark XD

good luck


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 21, 2012, 05:01:45 PM
you gonna animate the whole [censored]z?
or are the animations chr0 as well, so u only need to port them?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 05:40:30 PM
you gonna animate the whole [censored]z?
or are the animations chr0 as well, so u only need to port them?
have to animate the whole thing

so far the only things thats animated is the water and clouds


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 21, 2012, 06:21:11 PM
[censored] man that is my second favorite stage
that shark/whale looks [censored]ing epic

please xcuse my [censored]ing language

P.s. i couldnt post yesterday for a link cuz i was taking online classes   :-\

Also dont forget to toss Splinter on to me so we can have him in brawlz vs Shredder!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 07:43:31 PM
any language is allowed here man lol

anyways... im still working on the lighting for the whole stage...  but currently it keeps corrupting on me

edit:
here's some new pics with new lighting system! here ya go!
(http://i.imgur.com/jJ5PR.png)
(http://i.imgur.com/5P1Hr.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 21, 2012, 08:11:51 PM
I hope I'm not bugging you. Will their be a stream today? Another thing, is it annoying to ask that?

I'm so [censored]ing board.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 08:12:59 PM
yeah... i can do 1 now if i want to :P

anyways post or PM for streaming link


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 21, 2012, 08:43:11 PM
wtf way better than last pics on ur light system
i guess i can join for a bit...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 11:11:06 PM
you all saw the daytime version... now enjoy the night/cloudy version!  (no cloudy weather added yet)... yes the whale jumps out of the water
(http://i.imgur.com/5F6AD.png)
(http://i.imgur.com/qk8V6.png)
(http://i.imgur.com/KBrft.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Segtendo on November 21, 2012, 11:13:09 PM
IIRC, weren't there lights on the boat at night? Been a while since I've played it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 21, 2012, 11:15:36 PM
IIRC, weren't there lights on the boat at night? Been a while since I've played it.
yeah only at night :P

day time the lights r off


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 24, 2012, 01:33:47 AM
Yo DX8 i was playing around with Ghost Rider's Shaders on one of my imports but the "emboss" effect is not always "on"...

depending on the stage n my import, it clicks on for a while and turns off for a while
vice versa

Ghost Rider doesnt do that so i was wondering if u have anyy idea what could be happening?
n if u ran across this?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 24, 2012, 02:23:36 AM
Yo DX8 i was playing around with Ghost Rider's Shaders on one of my imports but the "emboss" effect is not always "on"...

depending on the stage n my import, it clicks on for a while and turns off for a while
vice versa

Ghost Rider doesnt do that so i was wondering if u have anyy idea what could be happening?
n if u ran across this?
mostly due to stage lighting for characters... each stage lighting is different, and will either have specular lighting or not


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: LegacyWolf on November 24, 2012, 02:56:38 AM
Forgot to tell you the ship looks good :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 24, 2012, 07:54:27 AM
since u didnt answer me on msn, i'll ask here...

how do you open the tmnt smash up .pac files?
BB wont directly open them any hexing needed?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 24, 2012, 02:18:04 PM
since u didnt answer me on msn, i'll ask here...

how do you open the tmnt smash up .pac files?
BB wont directly open them any hexing needed?
and i quote my answer to u...

Quote
Akuma said:
those .pac files r compressed...
u have to use NTCompress to uncompress them
then use U8Tool to get the brres files from the .bin files
ur like never on when im on pal... -_-... and if status is set as busy, it means im gone or still sleeping


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: LCCoolJ95 on November 24, 2012, 05:21:56 PM
Shiny Whale :3


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 24, 2012, 05:24:27 PM
*looks in this thread again*

*scrolls down*

*sees whale*

*leaves in confusion*


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: K+ ~ Tanuki God on November 24, 2012, 06:25:08 PM
*looks in this thread again*

*scrolls down*

*sees whale*

*leaves in confusion*

I know right?  :af: What's that whale for (sorry for asking) 


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 24, 2012, 08:38:38 PM
Shiny Whale :3
its more like a moby [censored] whale :>.>:

*looks in this thread again*

*scrolls down*

*sees whale*

*leaves in confusion*
I know right?  :af: What's that whale for (sorry for asking) 
u'll see when the time comes!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: slayermarth101 on November 24, 2012, 08:40:13 PM
u'll see when the time comes!
Verbal teasers. . . .  (http://i.imgur.com/2enuS.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: K+ ~ Tanuki God on November 24, 2012, 08:42:58 PM
Verbal teasers. . . .  ([url]http://i.imgur.com/2enuS.png[/url])


They never get old  ;D


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 25, 2012, 09:13:47 PM
well i plan on doing a stream in like.. 20mins..

any1 game?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 25, 2012, 09:16:02 PM
im game for  a lil bit


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 25, 2012, 09:40:37 PM
ok, any1 else wants to join the stream?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Rootbeer on November 25, 2012, 09:44:33 PM
Hey! Im new on the forum and I see that your making some really nice stages. Think I could see how you make them??


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 25, 2012, 09:50:19 PM
im not sure... idk if ur a troll or not...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Rootbeer on November 25, 2012, 09:53:19 PM
im not sure... idk if ur a troll or not...
Im not sure what a troll is lol, Im just really interested in the idea of fighting on some cool new stages and your brinstar depths was awesome


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 25, 2012, 10:04:38 PM
im not sure... idk if ur a troll or not...
His introduction was his first post. O.o


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 25, 2012, 11:43:33 PM
lol true dat..

anyways... the total ammount of frames the cruise ship stage will have is 6600 frames... thats for all the animations and stuff put all together


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 26, 2012, 05:20:29 AM
that's not even 2 minutes...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 26, 2012, 05:29:47 AM
ts like about 1min 50secs... so close to 2mins..

but yet the animations runs slow in the original game, but faster in brawl, so.. meh


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SSJ Is Clueless! on November 26, 2012, 06:33:07 AM
aww man, missed the stream


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Sky Grounder on November 26, 2012, 09:18:18 AM
ts like about 1min 50secs... so close to 2mins..

but yet the animations runs slow in the original game, but faster in brawl, so.. meh
Is it because Melee runs at 50Hz?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: BlueBrain on November 26, 2012, 10:37:43 AM
Is it because Melee runs at 50Hz?

cruise ship is from TMNT smash up, which is a wii game, so 60 Hz...


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Segtendo on November 26, 2012, 10:38:18 AM
Remember. The PAL format runs at 50hz.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 26, 2012, 03:43:20 PM
Hey DSX8 when is your poll over??


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 26, 2012, 03:45:31 PM
Hey Mewtwo when is your poll over??
I believe this is DSX8's thread.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 26, 2012, 05:02:55 PM
yeah... im not mewtwo2000 >.>

anyways... here's some new TDA Miku pics... might as well finish her up :af:
(http://i.imgur.com/JwQS6.png)
(http://i.imgur.com/Wc7IY.png)
(http://i.imgur.com/J9AsS.png)
(http://i.imgur.com/7Ko1L.png)
(http://i.imgur.com/4RTet.png)
(http://i.imgur.com/sK4mX.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Don Jon Bravo on November 26, 2012, 05:04:26 PM
smexy shader on her
and smexy whale!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 26, 2012, 05:09:37 PM
indeed, even the green lights on her r glowing.. thats how awesome i made her look now :vyse:

also i now have no internet at home now... so yeah... gonna be online a bit less now =/


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 26, 2012, 05:28:58 PM
Dat Miku..... :srs:


Sooo.....SEXY! :happy:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: ✿Zelia✿ on November 26, 2012, 05:35:31 PM
Hey Mewtwo when is your poll over??

Um.. wow.

yeah... im not mewtwo2000 >.>

anyways... here's some new TDA Miku pics... might as well finish her up :af:
([url]http://i.imgur.com/JwQS6.png[/url])
([url]http://i.imgur.com/Wc7IY.png[/url])
([url]http://i.imgur.com/J9AsS.png[/url])
([url]http://i.imgur.com/7Ko1L.png[/url])
([url]http://i.imgur.com/4RTet.png[/url])
([url]http://i.imgur.com/sK4mX.png[/url])

So shiny, so pretty, so awesome. :3


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 26, 2012, 05:39:57 PM
yeah... im not mewtwo2000 >.>

anyways... here's some new TDA Miku pics... might as well finish her up :af:
([url]http://i.imgur.com/JwQS6.png[/url])
([url]http://i.imgur.com/Wc7IY.png[/url])
([url]http://i.imgur.com/J9AsS.png[/url])
([url]http://i.imgur.com/7Ko1L.png[/url])
([url]http://i.imgur.com/4RTet.png[/url])
([url]http://i.imgur.com/sK4mX.png[/url])
Panties in the second picture.  :af:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 26, 2012, 05:44:58 PM
Panties in the second picture.  :af:
:happy: *shot*


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 26, 2012, 05:46:44 PM
thats not panties.. its part of her outfit... :notimp:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: ✿Zelia✿ on November 26, 2012, 05:49:47 PM
thats not panties.. its part of her outfit... :notimp:
Yeah. She is wearing a body suit and the skirt is an add on to it.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 26, 2012, 06:02:21 PM
Yeah. She is wearing a body suit and the skirt is an add on to it.
Oh yeah good point. I remember her panties are white with turquoise stripes.
(http://images3.wikia.nocookie.net/__cb20120906192127/youtubepoop/images/a/a2/464315-miku_s_panties_by_anime_panty_d31p62g.jpg)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: ✿Zelia✿ on November 26, 2012, 06:10:11 PM
Oh yeah good point. I remember her panties are white with turquoise stripes.
([url]http://images3.wikia.nocookie.net/__cb20120906192127/youtubepoop/images/a/a2/464315-miku_s_panties_by_anime_panty_d31p62g.jpg[/url])

But remember. This isn't that Miku. This is the Append Miku. :P


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 26, 2012, 06:17:01 PM
And now were talking about panties. :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 26, 2012, 06:18:49 PM
i blame this all on Lee... curse u Lee!

now no more de-railment -.-


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Wasabi_Skillz on November 26, 2012, 07:21:20 PM
yeah... im not mewtwo2000 >.>

anyways... here's some new TDA Miku pics... might as well finish her up :af:
([url]http://i.imgur.com/JwQS6.png[/url])
([url]http://i.imgur.com/Wc7IY.png[/url])
([url]http://i.imgur.com/J9AsS.png[/url])
([url]http://i.imgur.com/7Ko1L.png[/url])
([url]http://i.imgur.com/4RTet.png[/url])
([url]http://i.imgur.com/sK4mX.png[/url])


The face on this model looks amazing! It's getting really hard to decide which Zero Suit Samus models to have in my sd.


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Hero © on November 26, 2012, 09:29:56 PM
([url]http://i.imgur.com/4RTet.png[/url])

Looks really nice in this pic.
Unless that's Dolphin playing in 1080p resolution


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 27, 2012, 07:08:51 AM
The face on this model looks amazing! It's getting really hard to decide which Zero Suit Samus models to have in my sd.
lol xD

Looks really nice in this pic.
Unless that's Dolphin playing in 1080p resolution
its like that on the wii also :af:

anyways... internet is now working again. TDA Miku Append will be released sometime later today, or tommow


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 27, 2012, 08:00:11 PM
I'm so ready for Miku. :af:

Also I've been thinking of making a texture hack to that... :srs:













If thats ok with you...   <_< >_>


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 28, 2012, 06:31:50 AM
I'm so ready for Miku. :af:

Also I've been thinking of making a texture hack to that... :srs:













If thats ok with you...   <_< >_>
yah, im fine with that.. lol

anyways tonight will be TWO.. or THREE releases!  And this weekend will be the release of Phantom Train.

TDA Miku Append
Flatzone1 Official Beta Release
and a secret character... MAYBE!
(http://i.imgur.com/oKZ2M.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Hubert Oswell on November 28, 2012, 07:32:25 AM
 :af2: I know who that- *shot*


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Hero © on November 28, 2012, 07:40:08 AM
And this weekend will be the release of Phantom Train.

About time, don't you think? :srs:
([url]http://i.imgur.com/oKZ2M.png[/url])

(http://i0.kym-cdn.com/photos/images/original/000/077/988/my_body_is_ready.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 28, 2012, 03:46:41 PM
Peach's castle
Can't wait!  :D

:troll:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Chaos_Knight on November 28, 2012, 03:55:49 PM
Can't wait!  :D :troll:
:>.>:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 28, 2012, 03:57:21 PM
:af2: I know who that- *shot*
ORLY? :srs:

About time, don't you think? :srs:([url]http://i0.kym-cdn.com/photos/images/original/000/077/988/my_body_is_ready.png[/url])
lol

Can't wait!  :D

:troll:
:notimp:  gtfo


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: LegacyWolf on November 28, 2012, 03:59:49 PM
yah, im fine with that.. lol

anyways tonight will be TWO.. or THREE releases!  And this weekend will be the release of Phantom Train.

TDA Miku Append
Flatzone1 Official Beta Release
and a secret character... MAYBE!
([url]http://i.imgur.com/oKZ2M.png[/url])
About time, don't you think? :srs:([url]http://i0.kym-cdn.com/photos/images/original/000/077/988/my_body_is_ready.png[/url])


I bet you're happy.  :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 28, 2012, 08:37:57 PM
in about 2 hours, Flatzone1 will be released.. been pretty much working on the secret model all day and yeah... lol


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Hero © on November 28, 2012, 09:56:48 PM
So how is the "secret character" going for you?


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: DSX8 on November 28, 2012, 09:58:52 PM
fine... here's the secret character!

just gotta refine the fingers, and do the skirt rigging (i suck with skirts)

then make the eyes.. im trying to get the right shading..

(http://i.imgur.com/NX96x.png)
(http://i.imgur.com/jhR6m.png)


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 28, 2012, 10:04:26 PM
Looking sexy!


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 28, 2012, 10:06:26 PM
I believe this is DSX8's thread.

AGGGGHHHH my bad sorry guys.. I'm just really blond


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: SwingSet on November 28, 2012, 10:08:35 PM
AGGGGHHHH my bad sorry guys.. I'm just really blond
My cousin has blond hair. :srs:


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Superlucario603 on November 28, 2012, 10:10:21 PM
Hahaha I just mean I have my blond moments..


Title: Re: DSX8 Swag of stuff! Brinstar Depths Beta Released.. - 11/15
Post by: Wasabi_Skillz on November 28, 2012, 11:07:45 PM
So, are you going to release Miku too?


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 01:09:19 AM
yeah, altho that might not be till tomorrow along with 5pb lol

getting ready to release Flatzone 1 tho

edit:
Flatzone1 beta is now released!
(http://i.imgur.com/jIWhu.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29918)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: ToadKart on November 29, 2012, 01:19:34 AM
1st download.  :af2:

Very nice job on the stage.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 05:58:24 AM
thanks

anyways... secret character, aka 5pb, is now ready for release! somehow doing the hair rig loses/messes up its normals O.o.. so no hair rig for now

(http://i.imgur.com/d2SoF.png)
(http://i.imgur.com/NXSFE.png)
(http://i.imgur.com/oTQMu.png)
(http://i.imgur.com/lxuId.png)
(http://i.imgur.com/BYH2f.png)
(http://i.imgur.com/KcfJr.png)
(http://i.imgur.com/8bHWn.png)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: LegacyWolf on November 29, 2012, 06:06:20 AM
([url]http://i.imgur.com/BYH2f.png[/url])

Dem eyes

Derp. Hero would be happy.  :af:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SSJ Is Clueless! on November 29, 2012, 07:50:38 AM
flat zone one is awesome, nice job


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Hero © on November 29, 2012, 09:02:15 AM
([url]http://i.imgur.com/d2SoF.png[/url])
([url]http://i.imgur.com/NXSFE.png[/url])
([url]http://i.imgur.com/oTQMu.png[/url])
([url]http://i.imgur.com/lxuId.png[/url])
([url]http://i.imgur.com/BYH2f.png[/url])
([url]http://i.imgur.com/KcfJr.png[/url])
([url]http://i.imgur.com/8bHWn.png[/url])

:happy:
Hero would be happy.  :af:

Maybe :>.>:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Carnage on November 29, 2012, 09:57:06 AM
your chars dsx8 are always small japanese girls with few clothing lol your so predictable on your choices xD flatzone is downloaded :P


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Sky Grounder on November 29, 2012, 10:21:29 AM
Looks great DSX8 ;D

My cousin has blond hair. :srs:
So do I.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Puraidou on November 29, 2012, 11:36:09 AM
Yo bro, go do Iris next ;D

>:3


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Tawa Hoda on November 29, 2012, 12:04:53 PM
([url]http://i.imgur.com/d2SoF.png[/url])
([url]http://i.imgur.com/NXSFE.png[/url])
([url]http://i.imgur.com/oTQMu.png[/url])
([url]http://i.imgur.com/lxuId.png[/url])
([url]http://i.imgur.com/BYH2f.png[/url])
([url]http://i.imgur.com/KcfJr.png[/url])
([url]http://i.imgur.com/8bHWn.png[/url])


Who is she? I heard you guys talk about her once or twice before.
inb4Igetmyshizslapped


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Mewtwo2000 on November 29, 2012, 12:07:04 PM
About Flat Zone, maybe a little too in beta state to share it, but well...

I've noticed a lighting problem with the stage, it seems like some of the parts (or at least, the outside, the yellow part) was trying to use lighting 2. And the light named 'light02' was really light 1, while 'light01' is light 0. So, random lighting comes for materials trying to use lighting 2. That looks weird sometimes, in my case it was too lightened.

I've just changed the scenedata to use light01 as light 1 and light02 as light 2.

http://www.mediafire.com/?3d4xh7895uw7psh (http://www.mediafire.com/?3d4xh7895uw7psh)

Some details could have been polished for that beta release, like the letters on the game&watch. I guess they would look better if the non-black part was transparent for them. And for the random teleporting to the center, the best thing is rigging each platform to a bone that's actually placed where the platform is, so the teleport is kept on the center of the platform, and not the center of the stage. The shadows could have been the same color as the actual character shadows, but they look grey, at least in my game.

It's like if you needed to rush the release or something :/


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Anivernage on November 29, 2012, 12:42:50 PM
your chars dsx8 are always small japanese girls with few clothing lol your so predictable on your choices xD

Lolololol But they are awesome *perverted face*

Btw awesome Flat Zone DSX8  :af:
Long time i havent posted here :P Hi W....

Im about to download it.....*reads M2000 post*....no not today....ill wait for the fixes >_>
*Turns and goes away*

 


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Chaos_Knight on November 29, 2012, 12:53:11 PM
thanks

anyways... secret character, aka 5pb, is now ready for release! somehow doing the hair rig loses/messes up its normals O.o.. so no hair rig for now

([url]http://i.imgur.com/d2SoF.png[/url])
([url]http://i.imgur.com/NXSFE.png[/url])
([url]http://i.imgur.com/oTQMu.png[/url])
([url]http://i.imgur.com/lxuId.png[/url])
([url]http://i.imgur.com/BYH2f.png[/url])
([url]http://i.imgur.com/KcfJr.png[/url])
([url]http://i.imgur.com/8bHWn.png[/url])
I have no idea who she is but I'm gonna get her :af2:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Tawa Hoda on November 29, 2012, 01:13:40 PM
I have no idea who she is but I'm gonna get her :af2:

Replace "'m gonna" with "might" and that's what I'm probably gonna do.
"I STILL DON'T KNOW WHO THE FAWK SHE IS"
"WAIT... She's from HDN isn't she? CALLED IT!"


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 01:15:56 PM
thanks

anyways... secret character, aka 5pb, is now ready for release! somehow doing the hair rig loses/messes up its normals O.o.. so no hair rig for now

([url]http://i.imgur.com/d2SoF.png[/url])
([url]http://i.imgur.com/NXSFE.png[/url])
([url]http://i.imgur.com/oTQMu.png[/url])
([url]http://i.imgur.com/lxuId.png[/url])
([url]http://i.imgur.com/BYH2f.png[/url])
([url]http://i.imgur.com/KcfJr.png[/url])
([url]http://i.imgur.com/8bHWn.png[/url])

5pb! :D
But don't you think her eyes are looking a little outward.
Approaching the appearance of a derp face with those eyes. >_>
Derp faces aren't horny looking. D:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Anivernage on November 29, 2012, 01:26:39 PM
Derp faces aren't horny looking. D:

This^

5kb, yay!!  *Hides*


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 01:32:19 PM
This^

5kb, yay!!  *Hides*
Not 5 Kilobytes! D:
5pb


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 02:58:47 PM
About Flat Zone, maybe a little too in beta state to share it, but well...

I've noticed a lighting problem with the stage, it seems like some of the parts (or at least, the outside, the yellow part) was trying to use lighting 2. And the light named 'light02' was really light 1, while 'light01' is light 0. So, random lighting comes for materials trying to use lighting 2. That looks weird sometimes, in my case it was too lightened.

I've just changed the scenedata to use light01 as light 1 and light02 as light 2.

[url]http://www.mediafire.com/?3d4xh7895uw7psh[/url] ([url]http://www.mediafire.com/?3d4xh7895uw7psh[/url])

Some details could have been polished for that beta release, like the letters on the game&watch. I guess they would look better if the non-black part was transparent for them. And for the random teleporting to the center, the best thing is rigging each platform to a bone that's actually placed where the platform is, so the teleport is kept on the center of the platform, and not the center of the stage. The shadows could have been the same color as the actual character shadows, but they look grey, at least in my game.

It's like if you needed to rush the release or something :/
mmm i see... i actually wasnt even rushing with the beta release. I was just running out of idea's and what kind of fixes to do with the stage since im not a good lighting editor... =/

5pb! :D
But don't you think her eyes are looking a little outward.
Approaching the appearance of a derp face with those eyes. >_>
Derp faces aren't horny looking. D:
lol well... blame the UV mapping.. i had to give the eye objects new UV mapping so that the eyes wont be so big and stuff...

Yo bro, go do Iris next ;D

>:3
sorry no! her model isnt even ripped at all.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 03:25:21 PM
@Everyone-He's fixing derp eyes!
I told him what was up. :>.>:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: LegacyWolf on November 29, 2012, 03:25:31 PM
Who is she? I heard you guys talk about her once or twice before.
inb4Igetmyshizslapped

5pb. *slaps your [censored]*

sorry no! her model isnt even ripped at all.

Then rip it, like you did with this one :srs:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 04:53:56 PM
5pb. *slaps your [censored]*

Then rip it, like you did with this one :srs:
lol y should i? :af2:

anyways... comparision pic for 5pb.. notice anything.. new? :P
(http://i.imgur.com/Qs2oB.png)(http://i.imgur.com/yUytx.png)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: LegacyWolf on November 29, 2012, 04:59:50 PM
No more derp. [censored] yes.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 05:04:49 PM
No more derp. [censored] yes.

I lead him to the correct path.
(http://assets.diylol.com/hfs/9ea/91d/a3c/resized/success-kid-meme-generator-hell-yes-6d68d4.jpg)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: BlackJax96 on November 29, 2012, 05:05:55 PM
Thank my ass you fixed that.

That could've been a tragic release


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: LegacyWolf on November 29, 2012, 05:07:27 PM
Thank my ass you fixed that.

That could've been a tragic release


It was already released.

(http://i1.kym-cdn.com/photos/images/newsfeed/000/252/262/89e.gif)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 05:09:01 PM
Thank my ass you fixed that.

That could've been a tragic release

That was my dire intention to aid him to fix it.
But he was like:
"like any1 would notice -.-"
"SEE TOLD YA NO1 WOULDVE NOTICED"
(http://i.imgur.com/oaNtc.png)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Chaos_Knight on November 29, 2012, 05:19:18 PM
lol y should i? :af2:

anyways... comparision pic for 5pb.. notice anything.. new? :P
([url]http://i.imgur.com/Qs2oB.png[/url])([url]http://i.imgur.com/yUytx.png[/url])
I see what you did there...  :>.>:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: RandomTBush on November 29, 2012, 07:56:50 PM
sorry no! her model isnt even ripped at all.
You sure? (http://models-resource.com/other_systems/neptunev/index.html)

Anyway, Miku 5pb. looks much better now, no longer derpy.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Anivernage on November 29, 2012, 08:01:47 PM
You sure? ([url]http://models-resource.com/other_systems/neptunev/index.html[/url])

Anyway, Miku 5pb. looks much better now, no longer derpy.

Lol

Wheres my year old late gift? :happy: Im still waiting :oshi:
Cries*


Btw whats progress on boat stage DSX8?
>_>


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 08:03:22 PM
boat stage.. is like 60% animated.. xD

You sure? ([url]http://models-resource.com/other_systems/neptunev/index.html[/url])

Anyway, Miku 5pb. looks much better now, no longer derpy.
:O

now where's Rei!!!?!?!?


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Chaos_Knight on November 29, 2012, 08:04:48 PM
You sure? ([url]http://models-resource.com/other_systems/neptunev/index.html[/url])

Anyway, Miku 5pb. looks much better now, no longer derpy.
Speaking of Miku...  :>.>: She gonna have dem expressions and moving eyes too?

Ninja'd again. :>.>palm:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: LegacyWolf on November 29, 2012, 08:07:27 PM
boat stage.. is like 60% animated.. xD
:O

now where's Rei!!!?!?!?

Now just import Yellow Heart, and Hero will love you forever. With all the homo.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: DSX8 on November 29, 2012, 08:07:56 PM
Speaking of Miku...  :>.>: She gonna have dem expressions and moving eyes too?

Ninja'd again. :>.>palm:
sadly no... since she was a PMX model, to many poly's for faces... the eyes will be a [censored] to do...


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: Anivernage on November 29, 2012, 08:08:08 PM
boat stage.. is like 60% animated.. xD
:O

now where's Rei!!!?!?!?

no rei but here are moar
http://models-resource.com/other_systems/hdnmk2/index.html (http://models-resource.com/other_systems/hdnmk2/index.html)

>_>



Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: SmashClash on November 29, 2012, 08:24:58 PM
Do fakkin purple heart(HDD)!!!111!!!onethousandonehundredeleven
 :-* :-* :-*


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on November 29, 2012, 08:29:22 PM
Do fakin purple heart(HDD)!!!111!!!onethousandonehundredeleven
NO!!

either Pervy or BJ is doing Purple Heart from Neptune V

anyways... 5pb is released! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29927)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Hero © on November 29, 2012, 08:39:30 PM
5pb is released! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29927[/url])
(http://img845.imageshack.us/img845/8941/yay1.png)

Now just import Yellow Heart, and Hero will love you forever. Don't release Black Heart (HDNMK2) so I can be happy.

You stalking me IRL? :>.>:

and fixed.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta Released.. - 11/29
Post by: RandomTBush on November 29, 2012, 09:25:43 PM
Wheres my year old late gift? :happy: Im still waiting :oshi:
I haven't forgotten. I've just been having technical difficulties overall, I'll probably have to start over if I want the hair to be properly transparent.

That, and I haven't made any Brawl hacks in who-knows-how-long. I need to get back to doing so before the year's over.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: SwingSet on November 29, 2012, 10:20:17 PM
YES! She's released! I'm going to do a lot inappropriate stuff with that hack  :>.>:


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on November 29, 2012, 11:19:17 PM
YES! She's released! I'm going to do a lot inappropriate stuff with that hack  :>.>:

:notimp:

ask hero first!


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: LegacyWolf on November 30, 2012, 05:39:29 AM
You stalking me IRL? :>.>:

and fixed.


That's already been released.

(http://i1.kym-cdn.com/photos/images/newsfeed/000/252/262/89e.gif)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Tawa Hoda on November 30, 2012, 12:18:52 PM
Hey DS, I feel like I should ask this. Where the fawk is that Green Heart, and better yet...
Why haven't you done White Heart isn't she your favorite? :srs:

Also, You may slap me later if you were saving it as a secret or something.
But I feel like I should atleast tease at it abit.

Who's that Pokemon?!
(http://i748.photobucket.com/albums/xx128/Tawa_Hoda/whosthatpoke93.png)NOT A POKEMON


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Anivernage on November 30, 2012, 12:52:00 PM
I haven't forgotten. I've just been having technical difficulties overall, I'll probably have to start over if I want the hair to be properly transparent.

That, and I haven't made any Brawl hacks in who-knows-how-long. I need to get back to doing so before the year's over.

>_>

([url]http://img845.imageshack.us/img845/8941/yay1.png[/url])

This about 5kb release ^

Hey DS, I feel like I should ask this. Where the fawk is that Green Heart, and better yet...
Why haven&#039;t you done White Heart isn&#039;t she your favorite? :srs:

Also, You may slap me later if you were saving it as a secret or something.
But I feel like I should atleast tease at it abit.

Who&#039;s that Pokemon?!
([url]http://i748.photobucket.com/albums/xx128/Tawa_Hoda/whosthatpoke93.png[/url])NOT A POKEMON

(http://img18.imageshack.us/img18/5981/slapd.png)






Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Puraidou on November 30, 2012, 03:04:24 PM
This about 5kb release ^
...
5pb...

(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/gan.jpg)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on November 30, 2012, 03:16:04 PM
Hey DS, I feel like I should ask this. Where the fawk is that Green Heart, and better yet...
Why haven't you done White Heart isn't she your favorite? :srs:

Also, You may slap me later if you were saving it as a secret or something.
But I feel like I should atleast tease at it abit.

Who's that Pokemon?!
([url]http://i748.photobucket.com/albums/xx128/Tawa_Hoda/whosthatpoke93.png[/url])NOT A POKEMON
1 - i was doing the HDNMK2 version of white heart.. but her shoulders just wasnt broad enough for ZSS boneset
2 - green heart is made and all... just not released.. i just need to find her file again ^^"
3 - :srs:

...
5pb...

([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/gan.jpg[/url])
lol


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Anivernage on November 30, 2012, 06:20:20 PM
...
5pb...

([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/gan.jpg[/url])

lol

its 5kb for me.... like Mewtwo2kb (http://i.imgur.com/kKyZt.png)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on November 30, 2012, 11:25:11 PM
keep it correct Anivernage -.-


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Segtendo on December 01, 2012, 12:11:24 AM
keep it correct Anivernage -.-
He's trolling you :V


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Speedy101 on December 01, 2012, 01:27:08 AM
keep it correct Anivernage -.-
You got trolled Dsx8


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: ItalianStallion on December 01, 2012, 01:29:23 AM
Yeah, you did get trolled. And lol at what Pride said and posted. Made me laugh.

Now, what's next on your list fella?


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: RandomTBush on December 01, 2012, 01:57:41 AM
:O

now where's Rei!!!?!?!?
So you didn't see Rei there on the same page as the rest?


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: ✿Zelia✿ on December 01, 2012, 02:59:26 AM
So you didn't see Rei there on the same page as the rest?

I seen Rei (http://models-resource.com/other_systems/neptunev/sheet/5209) on their.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on December 01, 2012, 03:55:56 AM
lol when i first saw that link, she wasnt posted!

well now i can do her.. and finish up another stage


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Carnage on December 01, 2012, 04:04:38 AM
let me guess another small japanese girl with bare clothing? xD


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on December 01, 2012, 04:05:50 AM
let me guess another small japanese girl with bare clothing? xD
lol this 1 isnt a small girl... its an evil god!


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: RandomTBush on December 01, 2012, 04:17:43 AM
lol when i first saw that link, she wasnt posted!

well now i can do her.. and finish up another stage
I'm pretty sneaky, aren't I?


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on December 02, 2012, 02:33:18 AM
I'm pretty sneaky, aren't I?
oooohhh yes u r man xD

pretty pretty sneaky

edit:
beta testing BB 68 for blackjax... here's a weird... funky result with peach's castle! xD
(http://i.imgur.com/Dxx8S.jpg)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Sky Grounder on December 02, 2012, 03:34:41 AM
oooohhh yes u r man xD

pretty pretty sneaky

edit:
beta testing BB 68 for blackjax... here's a weird... funky result with peach's castle! xD
([url]http://i.imgur.com/Dxx8S.jpg[/url])
Wow... just, wow O.o


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Carnage on December 02, 2012, 04:01:30 AM
looks like someone  decided to throw every color in the rainbow there lol


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: ✿Zelia✿ on December 02, 2012, 04:24:47 AM
oooohhh yes u r man xD

pretty pretty sneaky

edit:
beta testing BB 68 for blackjax... here's a weird... funky result with peach's castle! xD
([url]http://i.imgur.com/Dxx8S.jpg[/url])

Looks like the castle wanted to become the new Rainbow Road. :3


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Don Jon Bravo on December 02, 2012, 12:36:26 PM
i luv neon colors lol


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: LegacyWolf on December 02, 2012, 01:12:49 PM
beta testing BB 68 for blackjax... here's a weird... funky result with peach's castle! xD
([url]http://i.imgur.com/Dxx8S.jpg[/url])


...This actually looks a bit sexy...


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Chaos_Knight on December 02, 2012, 01:16:29 PM
Looks like the castle wanted to become the new Rainbow Road. :3
You're right. O.o If they made Mario Kart for Wii U, I would want this as Rainbow Road.

DSX8, please release that as seperate stage. :o


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: SonicBrawler on December 02, 2012, 01:17:26 PM
oooohhh yes u r man xD

pretty pretty sneaky

edit:
beta testing BB 68 for blackjax... here's a weird... funky result with peach's castle! xD
([url]http://i.imgur.com/Dxx8S.jpg[/url])


looks like a rainbow threw up


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on December 02, 2012, 02:16:49 PM
hah sadly its not all textures.. thats wat it looks like if u turned the shader on in model viewer for BB 68 that im testing out


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Carnage on December 02, 2012, 02:19:05 PM
dont delete that version of bb dsx8 import rainbow road and it will look epic xD you dont even need to mess with the colors of the textures :P


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Don Jon Bravo on December 02, 2012, 02:36:11 PM
looks like a rainbow threw up
Like this?


(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQw-rL21PzLzlEJ9kuihwj3dO-p5v0WZ8x3Avs6LgZkHwEOcwgfkA)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: LegacyWolf on December 02, 2012, 03:03:27 PM
Like this?


(https://encrypted-tbn2.gstatic.com/images?q=tbn:ANd9GcQw-rL21PzLzlEJ9kuihwj3dO-p5v0WZ8x3Avs6LgZkHwEOcwgfkA)


(http://25.media.tumblr.com/tumblr_m8g2otCYQj1rug6tvo1_500.gif)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Don Jon Bravo on December 02, 2012, 03:35:46 PM
([url]http://25.media.tumblr.com/tumblr_m8g2otCYQj1rug6tvo1_500.gif[/url])

Back
at
you
(http://i.imgur.com/MKTPg.gif)


im bored


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: LegacyWolf on December 02, 2012, 05:09:02 PM
Back
at
you
([url]http://i.imgur.com/MKTPg.gif[/url])


im bored


Thanks.

Well, it's obvious that the shader option is in need of some fine-ass work. >.>


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: DSX8 on December 02, 2012, 05:20:50 PM
lol no [censored] >.>

but.. it does show SOME things correctly.. for example, brinstar depths background
(http://i.imgur.com/AKlZf.jpg)


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: LegacyWolf on December 02, 2012, 05:39:49 PM
lol no [censored] >.>

but.. it does show SOME things correctly.. for example, brinstar depths background
([url]http://i.imgur.com/AKlZf.jpg[/url])


Lovely.

Looks like it shows the color nodes as well.


Title: Re: DSX8 Swag of stuff! Flatzone 1 Beta and 5pb Released.. - 11/29
Post by: Chaos_Knight on December 02, 2012, 07:03:13 PM
I've been wondering, weren't you the one doing Yami over Master Hand?


Title: Re: DSX8 stuff! UDNV Black Heart, RE6 Leon and Miku Append soon!.. - 12/03
Post by: DSX8 on December 03, 2012, 03:38:54 AM
I've been wondering, weren't you the one doing Yami over Master Hand?
... oh right...

i completely forgot all about that :srs:

i should finish him <.>

edit:
well here's some new CSP's of characters thats released!
(http://i.imgur.com/I2nia.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26912)(http://i.imgur.com/mYe4O.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=26796)(http://i.imgur.com/Gk3XJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29927)(http://i.imgur.com/Qnyjc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28237)


the next 1 to be released will either be TDA Miku Append.. OR RE6 Leon.. which will be after UDNV Black Heart, which will be released after I wake up
(http://i.imgur.com/8ajiH.png) (http://)(http://i.imgur.com/d4n1q.png) (http://)


Title: Re: DSX8 stuff! UDNV Black Heart, RE6 Leon and Miku Append soon!.. - 12/03
Post by: LegacyWolf on December 03, 2012, 04:15:06 AM
.. which will be after UDNV Black Heart, which will be released after I wake up

OMG awesome faces everywhere


Title: Re: DSX8 stuff! UDNV Black Heart, RE6 Leon and Miku Append soon!.. - 12/03
Post by: SmashClash on December 03, 2012, 01:00:21 PM
UDNV Black Heart, which will be released after I wake up
([url]http://i.imgur.com/8ajiH.png[/url]) (http://)([url]http://i.imgur.com/d4n1q.png[/url]) (http://)

Which will be never if you are stoned or drunk. Amirite or left...


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon!.. - 12/03
Post by: DSX8 on December 03, 2012, 03:32:52 PM
more like... ur WRONG!!!!

Released!!!
(http://i.imgur.com/8ajiH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29974)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 03:36:32 PM
(http://drawception.com/pub/panels/2012/6-19/jdpT43bghY-14.png)
This is before I see pics tho.
(http://i3.kym-cdn.com/entries/icons/original/000/005/180/[censored]that.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 03:47:06 PM
ok here's some in-game pics

(http://img689.imageshack.us/img689/927/rsbe0137.png)(http://img845.imageshack.us/img845/1039/rsbe0139.png)(http://img96.imageshack.us/img96/6449/rsbe0138.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SwingSet on December 03, 2012, 03:49:25 PM
Boobs :srs:
even though I like pusy more.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 03, 2012, 03:51:45 PM
ok here's some in-game pics

([url]http://img689.imageshack.us/img689/927/rsbe0137.png[/url])([url]http://img845.imageshack.us/img845/1039/rsbe0139.png[/url])

Those....big...eyes. :af:

Btw if i ever get my pc ill like to help with pokefloats since you said you need help with.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 03:53:52 PM
Such elegant hair. Everything else is great, too. No derp eyes!(http://i.imgur.com/CXjti.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 03, 2012, 03:58:08 PM
ok here's some in-game pics ([url]http://img689.imageshack.us/img689/927/rsbe0137.png[/url])([url]http://img845.imageshack.us/img845/1039/rsbe0139.png[/url])([url]http://img96.imageshack.us/img96/6449/rsbe0138.png[/url])
My life.... :srs:









It's been expanded! :happy:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 04:01:19 PM
Just checked her in BrawlBox.
I see nothing wrong. :>.>:
(http://ct.fra.bz/ol/fz/sw/i52/5/6/17/frabz-dafuq-93bd40.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 04:02:43 PM
Just checked her in BrawlBox.
I see nothing wrong. :>.>:
([url]http://ct.fra.bz/ol/fz/sw/i52/5/6/17/frabz-dafuq-93bd40.jpg[/url])
of course there's nothing wrong :vyse:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 04:03:49 PM
of course there's nothing wrong :vyse:

I should have not said anything about 5pb, huh.
(http://i3.kym-cdn.com/entries/icons/original/000/005/180/[censored]that.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hero © on December 03, 2012, 04:04:26 PM
([url]http://img689.imageshack.us/img689/927/rsbe0137.png[/url])([url]http://img845.imageshack.us/img845/1039/rsbe0139.png[/url])([url]http://img96.imageshack.us/img96/6449/rsbe0138.png[/url])

This calls for another pose I did before (http://forums.kc-mm.com/index.php?topic=46912.msg1066023#msg1066023)(http://imageshack.us/a/img14/424/92472774.png)
Boobs :srs:
even though I like pusy more.

Keep it in your pants.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 03, 2012, 04:05:42 PM
This calls for another pose I did before ([url]http://forums.kc-mm.com/index.php?topic=46912.msg1066023#msg1066023[/url])([url]http://imageshack.us/a/img14/424/92472774.png[/url])
He is still not happy about it. :srs:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 04:06:57 PM
(http://ct.fra.bz/ol/fz/sw/i52/5/6/17/frabz-dafuq-93bd40.jpg)

now why would ya do that SC? xD
i kno u luv me :3


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 04:10:15 PM
i kno u luv me :3

(http://ct.fra.bz/ol/fz/sw/i52/5/6/17/frabz-dafuq-93bd40.jpg)
(http://www.troll.me/images2/grammar-correction-guy/-hell-no.jpg)

or this option:

(http://i2.kym-cdn.com/photos/images/original/000/331/830/620.jpg)

or this option:

(http://www.nocturnar.com/forum/attachments/perfiles/26827d1337427141-meme-generator-but-why-meme-generator-but-why-8%204103d.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 04:15:37 PM
b-b-b-but... i t-thought u LOVED meh! (http://static3.emoticonize.com/2012/12/4/de06fb.gif)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 04:25:56 PM
b-b-b-but... i t-thought u LOVED meh! ([url]http://static3.emoticonize.com/2012/12/4/de06fb.gif[/url])

(http://t.qkme.me/307j.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 03, 2012, 06:11:29 PM
Please make Purple, Green, and White Heart over ZSS next! I love these models so much


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 08:00:58 PM
does this please ya? lol
(http://i.imgur.com/gM8Bs.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Kyouma on December 03, 2012, 08:02:33 PM
in the name of everything is good, I cant believe someone is making merry! I was going to make her too haha


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 03, 2012, 08:06:12 PM
does this please ya? lol
([url]http://i.imgur.com/gM8Bs.png[/url])
Not until I.see Miku. >.>


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 08:08:21 PM
does this please ya? lol
([url]http://i.imgur.com/gM8Bs.png[/url])

I need size mod for White Heart!
No Chun-Li bull[censored]!
(http://3.bp.blogspot.com/-yDxmuWDUMMs/T46U_hNfHEI/AAAAAAAAAmA/sgbpil6tB5U/s1600/AI+AI.JPG)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Wasabi_Skillz on December 03, 2012, 08:12:11 PM
does this please ya? lol
([url]http://i.imgur.com/gM8Bs.png[/url])


(http://imagemacros.files.wordpress.com/2010/01/this_pleases_gaga.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 08:14:04 PM
I need size mod for White Heart!
No Chun-Li bull[censored]!
([url]http://3.bp.blogspot.com/-yDxmuWDUMMs/T46U_hNfHEI/AAAAAAAAAmA/sgbpil6tB5U/s1600/AI+AI.JPG[/url])
here's ur damn size mod [censored]!
(http://i.imgur.com/BA2bs.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 08:18:20 PM
here's ur damn size mod [censored]!
([url]http://i.imgur.com/BA2bs.png[/url])

:happy: It was for you! :happy:

Anyway, great. Is Vert mad or wat? >_>


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 03, 2012, 08:19:20 PM
here's ur damn size mod [censored]!
([url]http://i.imgur.com/BA2bs.png[/url])
I c wut you did thar....  :>.>:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 08:29:47 PM
:happy: It was for you! :happy:

Anyway, great. Is Vert mad or wat? >_>
lol no.. thats just her original look xD

I c wut you did thar....  :>.>:
ORLY?

newer rig for white heart... 1 slot bone edits with no PSA or animation issue's
(http://i.imgur.com/GunSN.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Pervyman Trigger on December 03, 2012, 08:30:28 PM
Your Welcome >_>


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 03, 2012, 08:33:31 PM
lol no.. thats just her original look xD
ORLY?

newer rig for white heart... 1 slot bone edits with no PSA or animation issue's
([url]http://i.imgur.com/GunSN.png[/url])


@DSX8- Are her legs suppose to be that long? Just wondering...*googles pics of her*

@Pervy- (http://cdn.memegenerator.net/images/160x/1986232.jpg)


EDIT:
(http://media.giantbomb.com/uploads/12/126991/2191109-aae7438898fc6f3d8430961ded623338.png)

Needs shorter legs it appears.

Perfectionist feedback. :>.>:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 03, 2012, 08:37:41 PM
My body wasn't ready for this ;~;


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 08:47:42 PM
lol ur welcome :vyse:

it shall never be ready till its released!


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 03, 2012, 10:24:43 PM
Uuguuuu now that I know its being made Im going to die from anticipation lol


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: JustAPerson on December 03, 2012, 10:34:34 PM
Still waiting for Green Heart... x.x


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 10:42:28 PM
....
>.>
<.<

here's some yellow heart!
Rigging done by Epic_Pervy... he's not quite done with it tho, but i may finish it up for him, along with moving eyes
(http://i.imgur.com/Bt8B6.png)
(http://i.imgur.com/neFHM.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Don Jon Bravo on December 03, 2012, 10:47:00 PM
i saw da second pic and i was like


DAYYUMMM!



somebody should animate those babies lol :srs:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 03, 2012, 11:29:49 PM
i saw da second pic and i was like


DAYYUMMM!



somebody should animate those babies lol :srs:
hah yeah... (http://i.imgur.com/vVk9s.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hero © on December 04, 2012, 12:04:52 AM
([url]http://i.imgur.com/vVk9s.png[/url])

:>.>:Thats what I get for making fun of Derpy Black Heart Eyes


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 12:39:02 AM
indeed :vyse:

anyways... HDNMK2 White Heart is now completed after a long time of her on hold
(http://i.imgur.com/N3iMR.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Wasabi_Skillz on December 04, 2012, 12:54:45 AM
somebody should animate those babies lol :srs:


Agreed.

Oppai Song - Pon Pon Pon (http://www.youtube.com/watch?v=FCi2g4_VWAM#)

It's just physics.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: LegacyWolf on December 04, 2012, 06:36:18 AM
Holy [censored], ALL the fun started without me

Tits and hearts everywhere

Black Heart looks cute as always x3


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 01:03:56 PM
This thread needs more tits.
MSN is a different story.
(http://static2.fjcdn.com/comments/yeah+_dbc64a7a187d3d64a82e9b43d720f105.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 04:43:12 PM
So.....how about dat nude Black Hea- :af2: *SHOT*


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 04, 2012, 04:49:05 PM
The purity of Black Heart-san has been sullied T^T


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 05:17:41 PM
So.....how about dat nude Black Hea- :af2: *SHOT*
yeah... about that.... KILL THAT PERSON! (http://i.imgur.com/vVk9s.png)

The purity of Black Heart-san has been sullied T^T
well who knows... white heart is more pure :notimp:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: BlueBrain on December 04, 2012, 05:55:42 PM
i feel bad...
why do they have such childish faces and such big boobs?
they make me feel so bad about myself... :oshi:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 06:00:54 PM
maybe cause they're all teenagers? like 14-15 yr olds? well besides for white heart who might be 13... and A cup size :af2:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Carnage on December 04, 2012, 06:01:24 PM
i feel bad...
why do they have such childish faces and such big boobs?
they make me feel so bad about myself... :oshi:
thats the type of imports dsx8 makes :P

Blame japanese guys all the manga/anime they have  faces like that and huge boobs lol japanese like them that way.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Tawa Hoda on December 04, 2012, 06:12:42 PM
So... Many... Tits... Being Released so close to one another... :srs:
I have a very important question though, If you rigged all of the
Hearts on ZSS, which has 6 slots... No one can have all of them at
once.

Also, DS... Check you inbox in like 6 or 7 minutes.
It's about to get AGE in there.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 06:17:24 PM
thats the type of imports dsx8 makes :P Blame japanese guys all the manga/anime they have  faces like that and huge boobs lol japanese like them that way.
Maybe they're lolicons. :P

Like DSX is. >_>


So... Many... Tits... Being Released so close to one another... :srs:
I have a very important question though, If you rigged all of the
Hearts on ZSS, which has 6 slots... No one can have all of them at
once.
I would have all my ZSS slots full of tits. Except for 1. I'm saving that slot for Fatass Megaman. :srs:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Don Jon Bravo on December 04, 2012, 06:26:25 PM
wtf
fatass megaman
lol


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SwingSet on December 04, 2012, 06:30:18 PM
I can't ask for better hacks!  :af:

EDIT!: Downloaded the naked version.  :vyse:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Tawa Hoda on December 04, 2012, 06:37:13 PM
I can't ask for better hacks!  :af:

Iiiiiii caaaaan!!! :trollface:
*That was in Sing-Song voice*


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 06:38:00 PM
wtf fatass megaman lol
Who doesn't want X to turn into this fat man? :af:

and god said "LET THERE BE FAT MEN!" ([url]http://i1121.photobucket.com/albums/l502/pervyTHEshadow/t43t4.png[/url]) I'm gonna follow in Demonboys footsteps and rig it over ZSS


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 04, 2012, 06:46:22 PM
At this rate with all the Hyperdimension Neptunia characters. Theirs gonna be hentai that follows or maybe. Sexy Mountain. :3


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 06:47:56 PM
At this rate with all the Hyperdimension Neptunia characters. Theirs gonna be hentai that follows.
With unmodeled nipples and [censored].
I am disappoint.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 06:51:25 PM
At this rate with all the Hyperdimension Neptunia characters. Theirs gonna be hentai that follows or maybe. Sexy Mountain. :3
inb4slapped

Is it me or does the nude texture on Black Heart look legit?


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 06:52:56 PM
inb4slapped

Is it me or does the nude texture on Black Heart look legit?
No. True nude is without sleeves and leggings AND modeled "parts". :rage:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 07:05:33 PM
LOL calm down every1

and Lee... no hentai please!


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 04, 2012, 07:05:39 PM
With unmodeled nipples and [censored].
I am disappoint.
That hasn't stopped people before. lol.

LOL calm down every1
I like how one post makes people go wild. It's KC-MM gone wild. :D


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 07:07:21 PM
This is true nude:
([url]http://---[/url])
 :>.>:

Seriously, isn't it against the rules to post nude pics unless it's censored. :srs: Then again censor is evil....

inb4DSX8goes"WTF!?"

Ninja'd twice. -_-


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 07:07:36 PM
That hasn't stopped people before.
Yeah. But I am me. And those are those people.
And by "those people" I mean "non-perfectionist caring individuals" with a subcategory of noobs, if you will.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 04, 2012, 07:09:24 PM
This is true nude:
([url]http://---[/url])

hey idk if thats allowed without a auto censored. :P


inb4slapped

Is it me or does the nude texture on Black Heart look legit?

*high fives*

Hey DSX8 you have something no hentai related youre working on? >_>


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 07:12:43 PM
hmm a no hentai? yeah i do... if u consider a gundam mech hentai, then u have major problems -_-


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 04, 2012, 07:13:02 PM
Yeah. But I am me. And those are those people.
And by "those people" I mean "non-perfectionist caring individuals" with a subcategory of noobs, if you will.
lol indeed.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: BlackJax96 on December 04, 2012, 07:13:16 PM
Hey DSX8 you have something no hentai related youre working on? >_>

Improper use of the word hentai.
These hacks are not hentai


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 07:13:19 PM
hey idk if thats allowed without a auto censored.

(http://abasketballjones.com/wp-content/uploads/2012/05/Funny-Javale-McGee-Meme.jpg)
Hey DSX8 you have something no hentai related youre working on? >_>

He hasn't done or worked on any hentai work.
Does auto-censored tits=hentai?

EDIT: Fawking ninja'd by fawking 3 seconds. :rage:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 04, 2012, 07:13:47 PM
Yeah. But I am me. And those are those people.
And by "those people" I mean "non-perfectionist caring individuals" with a subcategory of noobs, if you will.
Well u might be u. But Noobs will still be noobs.

Hentai

Hentai everywhere!


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Don Jon Bravo on December 04, 2012, 07:14:14 PM
It's KC-MM gone wild. :D
^^This
and i was in it
 :happy:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 04, 2012, 07:15:04 PM
Improper use of the word hentai.
These hacks are not hentai
my mistake i mean topic related ....no hack related. :P



Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 04, 2012, 07:16:47 PM
(http://assets.diylol.com/hfs/5fe/4e5/1f5/resized/not-sure-if-troll-meme-generator-not-sure-if-troll-or-just-very-stupid-fdc743.jpg?1322282226.jpg)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 04, 2012, 07:18:40 PM
([url]http://assets.diylol.com/hfs/5fe/4e5/1f5/resized/not-sure-if-troll-meme-generator-not-sure-if-troll-or-just-very-stupid-fdc743.jpg?1322282226.jpg[/url])

Troll, like pages ago ;)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 04, 2012, 08:19:21 PM
([url]http://assets.diylol.com/hfs/5fe/4e5/1f5/resized/not-sure-if-troll-meme-generator-not-sure-if-troll-or-just-very-stupid-fdc743.jpg?1322282226.jpg[/url])

(http://i1193.photobucket.com/albums/aa344/Ckspencer/images-9.jpg)

I say Troll. 

OK back on topic. So DSX8 what is your next stage your gonna release?


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 08:25:13 PM

OK back on topic. So DSX8 what is your next stage your gonna release?
I believe he said it was Phantom Train next.

inb4AniveragechangesmyposttoPokeFloats


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 08:28:11 PM
I believe he said it was Phantom Train next.

inb4AniveragechangesmyposttoPokeFloats
lol dont ya mean Lee?

anyways yeah... Phantom Train is next.. probably by sunday.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 04, 2012, 08:32:38 PM
lol dont ya mean Lee?
No. It was definitely Ani. :srs:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Anivernage on December 04, 2012, 08:33:53 PM
I believe he said it was Poke Floats
Oh [censored]...he anticipated it  :>.>:

No. It was definitely Ani. :srs:
At your service.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hero © on December 04, 2012, 08:37:20 PM
anyways yeah... Phantom Train is next.. probably by sunday.
By Sunday? :notimp:

No,  by Friday/Thursday :rage:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 04, 2012, 10:00:17 PM
By Sunday? :notimp:

No,  by Friday/Thursday :rage:
not gonna happen buddy! >.>

anyways... did some normals fixing for white heart while BJ did them for black heart... they look better in-game now! :o

first pic shows white heart with messed up normals
(http://i.imgur.com/AtfQh.png)
(http://i.imgur.com/lIC8O.png)
(http://i.imgur.com/GYJtw.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Pervyman Trigger on December 04, 2012, 10:02:13 PM
[censored]ing eyes :srs:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 03:52:32 AM
lol dont worry pervy, they're fixed xD

(http://i.imgur.com/TuAam.png)
(http://i.imgur.com/prUwP.png)
(http://i.imgur.com/YYT7t.png)
(http://i.imgur.com/Ei5ol.png)

edit:
here's an updated 5pb with fixed normals
(http://i.imgur.com/JtDOx.png)
(http://i.imgur.com/HodMX.png)
(http://i.imgur.com/o7dcn.png)

edit2:
well here's another model that i started in november of 2011... so its like.. about time i finish him off.. new rig and new normals. And here's some in-game pics... he wont be wifi safe due to bone edits
(http://i.imgur.com/Rmdri.png)(http://i.imgur.com/DFVxW.png)
(http://i.imgur.com/KTasS.png)
(http://i.imgur.com/pNpSL.png)
(http://i.imgur.com/v3AQ4.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 05, 2012, 05:00:48 AM
You know what the sad thing is about having mostly all of the Hyperdimension Neptunia characters being over Zero Suit Samus? Is that their isn't enough spots for all of them on her. I haven't downloaded one because of that reason and I wanted to keep the hacks I already have on Zero Suit Samus. :/

Edit: Also http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29982&Moderated=All&facebook=true (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29982&Moderated=All&facebook=true)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 05:14:18 AM
You know what the sad thing is about having mostly all of the Hyperdimension Neptunia characters being over Zero Suit Samus? Is that their isn't enough spots for all of them on her. I haven't downloaded one because of that reason and I wanted to keep the hacks I already have on Zero Suit Samus. :/
well they would go over others, but due to the shoulders on these models, they dont fit any other bone structures well besides ZSS

anyways... new vergil pics... did more jacket rigging.. still trying to fix the physics glitch crap..
(http://i.imgur.com/C2t5k.png)
(http://i.imgur.com/1rrDO.png)
(http://i.imgur.com/RjZNt.png)
(http://i.imgur.com/4t6VP.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 05, 2012, 05:16:22 AM
well they would go over others, but due to the shoulders on these models, they dont fit any other bone structures well besides ZSS
That's kind of the sad thing about. :/ These hacks look great. But I won't be able to download due to me not having any space for them.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 05:17:28 AM
yeah i kno.. only way they can go others is if there was major bone edits or added bones w/o damaging the PSA


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ✿Zelia✿ on December 05, 2012, 05:20:17 AM
yeah i kno.. only way they can on go others is if there was major bone edits or added bones w/o damaging the PSA
Yeah that's the sad part. :/


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 06:46:44 AM
shoulders now rigged.. not much else to do with Vergil besides fingers, thighs, and his neck. now time for some Z's
(http://i.imgur.com/U0gwS.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Segtendo on December 05, 2012, 08:49:37 AM
I see he'll have alt. faces?
inb4enzo


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Don Jon Bravo on December 05, 2012, 09:02:25 AM
That's kind of the sad thing about. :/ These hacks look great. But I won't be able to download due to me not having any space for them.
*cough*FilepatchcodeV3.3*cough*


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Segtendo on December 05, 2012, 09:03:31 AM
Edit: Also [url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29982&Moderated=All&facebook=true[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29982&Moderated=All&facebook=true[/url])
And only a day after the hack came out.
People are so desperate.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Pervyman Trigger on December 05, 2012, 09:07:16 AM
It's also currently the most popular o-o


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Segtendo on December 05, 2012, 09:15:05 AM
It's also currently the most popular o-o
Yea. I saw that. It's, ATM, 50 DL's behind the actual hack. .-.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Tawa Hoda on December 05, 2012, 10:36:40 AM
Yea. I saw that. It's, ATM, 50 DL's behind the actual hack. .-.

Ooooooooh the Irony...

Lee and Legacy probably DL'ed it 20 times each, just to troll.
Among other things... :trollface:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: BlackJax96 on December 05, 2012, 12:48:37 PM
Yo bro, go do Iris next ;D

>:3

sorry no! her model isnt even ripped at all.


Statement is now invalid. Somebody doeet (http://models-resource.com/other_systems/neptunev/sheet/5202)

Also somebody needs to rig Vert over Zelda and Green Heart over Shiek. (http://models-resource.com/other_systems/neptunev/)

I'm already riggin Purple Heart over Shiek and Neptune over Zelda so I've got mah hands full already


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hero © on December 05, 2012, 12:59:07 PM
Statement is now invalid. Somebody doeet ([url]http://models-resource.com/other_systems/neptunev/sheet/5202[/url])

Also somebody needs to rig Vert over Zelda and Green Heart over Shiek. ([url]http://models-resource.com/other_systems/neptunev/[/url])

Better idea instead of ZSS all the time >_>
I'm already riggin Purple Heart over Shiek and Neptune over Zelda so I've got mah hands full already

(http://static2.fjcdn.com/thumbnails/comments/Mother+of+god+_5955f152dd550358b807372ec23a45be.gif)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Tawa Hoda on December 05, 2012, 01:08:39 PM
Also somebody needs to rig Vert over Zelda and Green Heart over Shiek. ([url]http://models-resource.com/other_systems/neptunev/[/url])

Eleft of Xbox would be pleased if that would be done.I'm going to use that as his title from now on XD
I'm already riggin Purple Heart over Shiek and Neptune over Zelda so I've got mah hands full already

-And then someone needs to do Generic HDN Movesets over Zelda and Shiek.

Then DemonSlayer of Wii needs to port his Hearts over Moveset Shiek, and rig the normal forms
over Zelda.I'm having to much fun with this.

Insta-Win.
Then a Nu Gundam moveset complete with FANNALZ, after DS rigs him later.
EDIT: "Topless" Black Heart is 46 DLs behind DS's, THIS IS MADNESS!


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 03:00:12 PM
I see he'll have alt. faces?
inb4enzo
nope poly limit... no extra faces

Yea. I saw that. It's, ATM, 50 DL's behind the actual hack. .-.
pretty sad aint it? =/

Eleft of Xbox would be pleased if that would be done.I'm going to use that as his title from now on XD-And then someone needs to do Generic HDN Movesets over Zelda and Shiek.

Then DemonSlayer of Wii needs to port his Hearts over Moveset Shiek, and rig the normal forms
over Zelda.I'm having to much fun with this.

Insta-Win.
Then a Nu Gundam moveset complete with FANNALZ, after DS rigs him later.
EDIT: "Topless" Black Heart is 46 DLs behind DS's, THIS IS MADNESS!
:o


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: LegacyWolf on December 05, 2012, 03:08:59 PM
Well, I'm a bit late as usual, but nice stuffs. Glad you fixed the normals on 5pb. It was much needed. :srs:

I do find it ridiculous that so many people wanted the nude black heart. Even I am not so desperate for that. But I downloaded it anyway. :troll:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Chaos_Knight on December 05, 2012, 03:34:53 PM
But I downloaded it anyway. :troll:
I smelled black text. :af:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Segtendo on December 05, 2012, 03:43:27 PM
But I downloaded it anyway. :troll:
God dammit, HornyWolf. Help DSX8, not some random person's nude recolor :oshi:


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 05, 2012, 03:45:01 PM
God dammit, HornyWolf. Help DSX8, not some random person's nude recolor :oshi:
Ik! Didn't even have modeled nipples and [censored]!
*rants same thing until it is considered a ritual*


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: LegacyWolf on December 05, 2012, 03:48:36 PM
Clearly dsx8's is better. Just sayin. I agree, the nude needs modeled nips, but good luck modeling that [censored].


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SmashClash on December 05, 2012, 03:56:12 PM
but good luck modeling that [censored].

Noob/non-perfectionist. (http://images1.wikia.nocookie.net/__cb20120421232630/ultradragonball/images/8/82/TrollFaceForm2.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 04:25:03 PM
>.>
<.<

updated BOTH black heart and 5pb. they're now released and is up on BV


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hero © on December 05, 2012, 04:26:46 PM
updated BOTH black heart and 5pb. they're now released and is up on BV

(http://imageshack.us/a/img845/8941/yay1.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 05, 2012, 04:34:25 PM
Never saw why nude textures were so popular o_O I'd imagine it'd be pretty awkward when playing with friends lol.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: LegacyWolf on December 05, 2012, 04:36:16 PM
Noob/non-perfectionist. ([url]http://images1.wikia.nocookie.net/__cb20120421232630/ultradragonball/images/8/82/TrollFaceForm2.png[/url])


Thanks. Meanie.


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 05, 2012, 05:12:17 PM
I'm getting an error page when I try to download the updated Black Heart


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Hubert Oswell on December 05, 2012, 05:15:10 PM
I'm getting an error page when I try to download the updated Black Heart

Me too, and I downloaded 5pb just fine, so the server can't be busy...

Edit: Nevermind. It's working


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 05:16:26 PM
ok try now... should work fine now xD

forgot i had it set to "private"


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: SpaceNinjaStridez on December 05, 2012, 05:48:19 PM
Nice stuff. Keep up the good work =)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: BlackJax96 on December 05, 2012, 06:19:41 PM
Nice stuff. Keep up the good work =)


You're welcome (http://imageshack.us/a/img845/8941/yay1.png)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 05, 2012, 11:34:21 PM
Updated Ifrit! He now has fixed normals, and fixed shine for the horns and bracelets.

(http://img211.imageshack.us/img211/8622/rsbe0166.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=28237)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: ItalianStallion on December 05, 2012, 11:57:55 PM
I love Ifrit over DK!

My favorite DK hack.

*Downloads and updates*


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: DSX8 on December 06, 2012, 12:12:59 AM
I love Ifrit over DK!

My favorite DK hack.

*Downloads and updates*
lol i uploaded the old version on accident.. re-download it for the updated fixed version ^^"

edit:
Paine has now been updated! go and get her!
(http://i.imgur.com/JgIjk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27805)


Title: Re: DSX8 stuff! UDNV Black Heart out! RE6 Leon and Miku Append soon.. - 12/03
Post by: Wasabi_Skillz on December 06, 2012, 12:57:51 AM
Glad you guys gave Blackheart facials... ;P


Title: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 06, 2012, 01:55:30 AM
lol i took that the wrong way o.e

anyways... fixed normals on dream's end.. has a bit of an improvement with added fog
(http://i.imgur.com/1FC5Q.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=29614)

edit:
>.>
<.<
HDN MK2 White Heart is now released. WARNING: NOT WIFI SAFE!
(http://img189.imageshack.us/img189/3496/rsbe0145.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30009)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 06, 2012, 05:07:59 AM
Glad you guys gave Blackheart facials... ;P


Technically that's my job. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)

Wow, so many improvements. Good job!

Too bad no one wants White Heart because she has no tits. :troll:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 06, 2012, 05:13:32 AM
Technically that's my job. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])

Wow, so many improvements. Good job!

Too bad no one wants White Heart because she has no tits. :troll:
hah yeah... and im still fixing all the normals on all the imports of mine, even on some of the stages! :o

and har har black text >.>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Tawa Hoda on December 06, 2012, 10:30:07 AM
and har har black text >.>

Black Text is best text. It's black, all the kewl things are black.
Black HedgeHogs, Black Mobile Suits, Black Computers, The Black Market,
Black Dynamite, the Men in Black, you name it.
 :af2:

Too bad no one wants White Heart because she has no tits. :troll:

You just wait! When(if) White heart grows up she'll have tits as big as Purple Heart.
... White Heart has to change into a Wii U some time, right?  :srs:
Right...?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 06, 2012, 03:11:39 PM
... White Heart has to change into a Wii U some time, right?  :srs:
Right...?


(http://images.sodahead.com/polls/000256899/polls_nope_2934_353279_answer_2_xlarge.jpeg)

You just wait! When(if) White heart grows up she&#039;ll have tits as big as Purple Heart.


Yeah, and I don't fap.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SpaceNinjaStridez on December 07, 2012, 11:02:37 AM
Now all thats left is Green Heart and my zss roster is complete :3


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 07, 2012, 02:40:36 PM
DSX8 will you be streaming tonight? My cable is out and I'm gonna be board as [censored].  :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 07, 2012, 02:52:23 PM
DSX8 will you be streaming tonight? My cable is out and I'm gonna be board as [censored].  :srs:

If you do, I wanna ruin it join!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 07, 2012, 03:31:18 PM
Now all thats left is Green Heart and my zss roster is complete :3
lol remaking her rig atm.. be patient!

DSX8 will you be streaming tonight? My cable is out and I'm gonna be board as [censored].  :srs:
If you do, I wanna ruin it join!
i guess i can... friday night anyways :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 07, 2012, 04:42:40 PM
Fantastic.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 07, 2012, 04:47:27 PM
What's  the progress with Green Heart?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 07, 2012, 05:53:50 PM
like i said.. i have to remake her rig to fit the same bone tree that was used on white heart


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 07, 2012, 05:59:59 PM
Oh whoops, sorry, I meant yellow heart. the other one.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 07, 2012, 06:06:47 PM
Oh whoops, sorry, I meant yellow heart. the other one.
oh yellow heart ya mean... well.. im taking her over tonight, since pervy cant finish her


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 07, 2012, 06:39:44 PM
oh yellow heart ya mean... well.. im taking her over tonight, since pervy cant finish her
([url]http://l.yimg.com/ck/image/A2270/2270082/300_2270082.png[/url])
Fixed.  :af2:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hero © on December 07, 2012, 06:46:23 PM
Fixed.  :af2:
Nice fix there :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 07, 2012, 06:47:05 PM
Fixed. :af2:

^ [censored]ing win. +1 internet for you, sir.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 07, 2012, 06:49:47 PM
Fixed.  :af2:

LOL


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 07, 2012, 10:07:23 PM
imma start streaming within 1 hour! prepare for the return of green heart, and yellow heart

edit:
starting stream now! post for the link


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 07, 2012, 10:08:13 PM
No link? :o


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 07, 2012, 10:11:29 PM
*Posts for link* :yay:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: slayermarth101 on December 07, 2012, 11:49:32 PM
I'm not sure if you noticed this, but Kraids arm glitches up sometimes.

(http://i.imgur.com/zJc6X.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 12:06:12 AM
yeah already knew that... lack of verts, ya kno? lol

will do another stream in like.. 45-55mins!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 08, 2012, 12:12:24 AM
yeah already knew that... lack of verts, ya kno? lol

will do another stream in like.. 45-55mins!

Good to hear, because I thought you ditched us. :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 01:03:35 AM
ok i am back and im now streaming!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Pervyman Trigger on December 08, 2012, 01:54:28 AM
do yellow heart up reall nice now ya hear? See ya in a week. She'd better be done


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 02:20:20 AM
do yellow heart up reall nice now ya hear? See ya in a week. She'd better be done
lol she's already done my good sir :vyse:

edit:
new green heart rig... gotta do fingers and shoulders.. and fix up the ankles a bit.. also she has boob bones just like yellow heart.. so not wifi safe due to added bones, and bone positions
(http://i.imgur.com/Tz2YK.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: slayermarth101 on December 08, 2012, 07:54:51 AM
lol she's already done my good sir :vyse:

edit:
new green heart rig... gotta do fingers and shoulders.. and fix up the ankles a bit.. also she has boob bones just like yellow heart.. so not wifi safe due to added bones, and bone positions
([url]http://i.imgur.com/Tz2YK.png[/url])
Moar tits. . . (http://i.imgur.com/p9Y6z.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 08, 2012, 10:03:08 AM
Boob bones?
Horn dogs are gonna go nuts...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 08, 2012, 10:24:20 AM
Can't wait ti'll someone makes a nude texture. :vyse:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 08, 2012, 10:56:18 AM
Can't wait ti'll someone makes a nude texture. :vyse:
(http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 11:03:20 AM
Can't wait ti'll someone makes a nude texture. :vyse:
:srs:

gtfo


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: ItalianStallion on December 08, 2012, 11:31:48 AM
Stop doing Hearts loli hoes and finish that sexy Vergil ;p


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 08, 2012, 11:36:38 AM
Can't wait ti'll someone makes a nude texture. :vyse:

Texture?
So no model "parts"?
(http://www.troll.me/images/jackie-chan-whut/it-makes-no-sense-why.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hubert Oswell on December 08, 2012, 12:06:32 PM
Texture?
So no model "parts"?
([url]http://www.troll.me/images/jackie-chan-whut/it-makes-no-sense-why.jpg[/url])


Cheap fapping material. That's why  :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 08, 2012, 12:21:48 PM
Fak your [censored] lee.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 08, 2012, 12:23:41 PM
Cheap fapping material. That's why  :srs:

(http://t0.gstatic.com/images?q=tbn:ANd9GcRma3jTkSlg7qFK1eDiLHuXjkEHojrudWVM1blD0vU50mp_bI3lwa3DAq5r)
You fap to that? >_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 12:28:39 PM
lol SC... any1 would do that these days, even if it is some cheap lame ass fap material lol


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 08, 2012, 12:30:43 PM
lol SC... any1 would do that these days, even if it is some cheap lame ass fap material lol

^ this

Which is why I make sure to only fap tot the good stuff.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hubert Oswell on December 08, 2012, 12:32:34 PM
([url]http://t0.gstatic.com/images?q=tbn:ANd9GcRma3jTkSlg7qFK1eDiLHuXjkEHojrudWVM1blD0vU50mp_bI3lwa3DAq5r[/url])
You fap to that? >_>


No, but I'm sure as hell that someone, somewhere will


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 08, 2012, 12:40:44 PM
lol SC... any1 would do that these days, even if it is some cheap lame ass fap material lol

(http://2meme.com/img/mt/83.jpg)
(http://memecrunch.com/meme/9Y50/a-more-ill-society-xd-get-it/image.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 08, 2012, 05:42:31 PM
Hi DSX9!
Just wanted to say that i love your hacks and you!?

Kraid and PokeFloats all day! :kdance:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Speedy101 on December 08, 2012, 06:07:47 PM
Hi DSX9!
Just wanted to say that i love your hacks and you!?

Kraid and PokeFloats all day! :kdance:
^ alas another fan of Dsx8


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 08, 2012, 06:25:21 PM
^ alas another fan of Dsx8
It's someone else, but with a name change. :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: BlackJax96 on December 08, 2012, 06:26:49 PM
It's someone else, but with a name change. :af:

It was all me.
jk dsx sucks :troll:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 08, 2012, 06:37:46 PM
^ alas another fan of Dsx8
DSX9 for you :srs:

It was all me.
jk dsx sucks :troll:
LMFAO

So which jigglely import is next? :af2:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 08, 2012, 06:39:59 PM
So which jigglely import is next? :af2:
Um......ZSS with jiggly boob bones? :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 07:34:34 PM
Hi DSX9!
Just wanted to say that i love your hacks and you!?

Kraid and PokeFloats all day! :kdance:
^ alas another fan of Dsx8
agree'd.. even tho he has my name wrong! :>.>:

DSX9 for you :srs:
LMFAO

So which jigglely import is next? :af2:

....
Um......ZSS with jiggly boob bones? :af:
^ this pretty much sums up everything


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 08, 2012, 07:37:32 PM
agree'd.. even tho he has my name wrong! :>.>: 
Still haven't figured out Hamm's real identity, huh?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 07:43:08 PM
lol i do... its Anin


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 08, 2012, 07:55:47 PM
This jiggly boob rig idea is genius!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Speedy101 on December 08, 2012, 08:09:12 PM
lol i do... its Anin
Yeah I knew was him before he changed back to his original username


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 08, 2012, 08:26:25 PM
This jiggly boob rig idea is genius!

(http://www.vgmemes.com/wp-content/uploads/2012/05/[censored]-please-pikachu.jpg)
(http://cdn.memegenerator.net/instances/400x/27253210.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 08, 2012, 11:36:35 PM
streaming tits! green heart... post for the link.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SpaceNinjaStridez on December 09, 2012, 12:24:45 AM
Can I see the stream? If im not late


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 05:44:19 AM
Can I see the stream? If im not late
lol no1 bothered to ask for it... so ya, there was NO stream.. altho im currently working on a stage.. not sayin what it is tho ;D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Carnage on December 09, 2012, 05:55:55 AM
lol no1 bothered to ask for it... so ya, there was NO stream.. altho im currently working on a stage.. not sayin what it is tho ;D
the all asking to see thing makes ppl dont want to you should just post the stream link here if you stream in the future


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 05:56:51 AM
carnage... u of all ppl should kno y i dont post the stream link in here anymore... -_-

edit:
try to guess the stage all ya want, im not gonna say what its from!
(http://i.imgur.com/reh1b.png)
(http://i.imgur.com/pGA3a.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SpaceNinjaStridez on December 09, 2012, 07:44:41 AM
Looks like something from Monster Hunter lol. Probobly wrong though


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Puraidou on December 09, 2012, 07:52:49 AM
Monster Hunter
That's the first thing that came to my mind as well :srs:
Though considering the "lava-like planet" behind the lavafall, i'm not sure.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 09, 2012, 10:24:38 AM
Is it something from TMNT Smash-Up?
Looks like the stage where you fight the Technodrome, but it's not there.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Carnage on December 09, 2012, 10:38:08 AM
i bet its some final fantasy/ the japanese lolis game  he does stage


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 09, 2012, 12:52:58 PM
i bet its some final fantasy/ the japanese lolis game  he does stage
lmfao this ^

*looks avy name*
>_> yeah i got the message.

If your still Akuma just to bother me... ill post legacy's bunny pic saying this is bull[censored] <_<


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Tawa Hoda on December 09, 2012, 12:54:53 PM
edit:
try to guess the stage all ya want, im not gonna say what its from!
([url]http://i.imgur.com/reh1b.png[/url])
([url]http://i.imgur.com/pGA3a.png[/url])


It's the crater part of the volcano map, from Monster Hunter Tri,
when you fight the fire/snake/worm/dragon thing and it's smaller
ones right? Because I just checked... It looks just like it.
:srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 09, 2012, 01:26:27 PM
Yeah thats the monster hunter tri stage. That was used in legacywolf's bowser castle too.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 03:56:49 PM
DAMN, Y DID PPL HAVE TO CHECK WHAT IT AS FROM!!!! :(

but yeah, its from Monster Hunter Tri... Final Boss stage, WITH the dragon added also ;D
Monster Hunter Tri: Alatreon Intro Video (The Bright Glittering Black Dragon) (http://www.youtube.com/watch?v=KIwIwZJarYQ#)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 09, 2012, 04:00:18 PM
Looks nice. Though the entire stage was already on the vault, so ripping/importing anything other than the dragon could be considered a waste of your time.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 04:25:52 PM
wait... its already on BV? do show me :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 09, 2012, 04:35:52 PM
wait... its already on BV? do show me :srs:

Yeah thats the monster hunter tri stage. That was used in "legacywolf's" bowser castle too.
According to this you got ninja'd by legacy.

If not this man is saying lies.

Akuma >_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 09, 2012, 04:52:28 PM
I didn't import it. Took it from Abaddon v2.

According to DSX8, he doesn't care. Failure at its finest. xD


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 04:53:01 PM
lol yeah... i saw 2 different versions on the vault... doesnt stop me tho cause this 1 is gonna be UNIQUE!!!

ash's falling around u... lava and rocks being animated... the Glittering Black Dragon having a long animation (if i can), custom SCN0 made from scratch using the new updated editor in BB 68 (already got the lighting close enough), and fixed the materials on the dragon.. ill post another pic soon


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Don Jon Bravo on December 09, 2012, 04:54:49 PM
i do want


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 09, 2012, 05:01:57 PM
i do want

me either. Finnally a stage i want that isnt pokefloats...
(http://img404.imageshack.us/img404/9267/pikachutrollface.jpg)

But yep over which stage is over?

I didn&#039;t import it. Took it from Abaddon v2.

According to DSX8, he doesn&#039;t care. Failure at its finest. xD

So...i wont trust in Wasabi anymore  :oshi:
Also lol!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 09, 2012, 05:10:40 PM
Finnally a stage i want that isnt pokefloats...
([url]http://img404.imageshack.us/img404/9267/pikachutrollface.jpg[/url])
I'm on to you......  :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 09, 2012, 05:26:25 PM
So...i wont trust in Wasabi anymore  :oshi:
Also lol!

Oh you.

Wasabi said I used it in my stage. He didn't say I imported it.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 09, 2012, 05:27:18 PM
I'm on to you......  :>.>:
([url]http://www.myfacewhen.net/uploads/3025-if-you-know-what-i-mean.png[/url])

Fixed.[/Chaos_Knight]


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 09, 2012, 05:45:02 PM
Oh you.

Wasabi said I used it in my stage. He didn't say I imported it.
Look until i say i get my pc ill be serious like before. Without it im just the trollvernage. or hamm. :af:

I'm on to you......  :>.>:
>_> *slowly gets away*


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 07:06:29 PM
lolz

here's some new pics... started animating the dragon and [censored]... very very fun :srs:
it also has its own lighting system, so he looks more better than he used to xD
(http://i.imgur.com/UIhPW.png)
(http://i.imgur.com/JFrBw.png)
(http://i.imgur.com/8vvJI.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 09, 2012, 08:17:00 PM
HOLY ISH! That looks awesome. I loved monster hunter tri. I killed that dragon. Got banned during online gameplay though.

My only concern is that it is going to be COMPLETELY flat despite the stage looking quite terraneous.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 09, 2012, 09:13:41 PM
HOLY ISH! That looks awesome. I loved monster hunter tri. I killed that dragon. Got banned during online gameplay though.

My only concern is that it is going to be COMPLETELY flat despite the stage looking quite terraneous.
lol yeah... luckily with BB 68, merging and appending animations r no longer glitchy! i can do amazing things, AND finish off the technodrome stage!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 01:12:53 AM
lol yeah... luckily with BB 68,  i can do amazing things, AND finish off the technodrome stage!
And PekeFloats!!
Looks really cool so far man.
Epic stuff you have there.
Youre still akuma..i..i think i had enough punishment >_>.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 02:04:55 AM
And PekeFloats!!
Looks really cool so far man.
Epic stuff you have there.
Youre still akuma..i..i think i had enough punishment >_>.
no, u havent had enough just yet! :rage:

anyways... final pics of Technodrome! And yes, that machine is FULLY animated!
(http://i.imgur.com/Q03o0.png)
(http://i.imgur.com/JANHv.png)
(http://i.imgur.com/nye55.png)
(http://i.imgur.com/9qNx1.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: RandomTBush on December 10, 2012, 02:45:39 AM
Hm, where's the eye for the Technodrome?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 02:49:34 AM
Hm, where's the eye for the Technodrome?
its there... but doesnt really quite show up fine for some reason, even with fixing the material.. ill keep looking into it tho.. but here's some wii pics of the stage
(http://i.imgur.com/6ABCQ.jpg)
(http://i.imgur.com/Sy7id.jpg)
(http://i.imgur.com/5Ogs3.jpg)
(http://i.imgur.com/5PCSm.jpg)
(http://i.imgur.com/sEpeZ.jpg)
(http://i.imgur.com/VQQ2B.jpg)
(http://i.imgur.com/gUHrC.jpg)
(http://i.imgur.com/tjDWL.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Carnage on December 10, 2012, 03:16:49 AM
lol what is ridley doing there lol


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 10, 2012, 03:45:31 AM
Nice stuffs as usual. New animations?

Dude, change your name back >.>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 04:45:07 AM
lol more like combined all the animations into 1 CHR0.. xD

here's a video of the stage
SSBB Stage Imports - TMNT: Smash Up! Technodrome Final Preview + HDN Girls (http://www.youtube.com/watch?v=6FtqBAt4Trg#ws)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: bufobrawl on December 10, 2012, 04:56:50 AM
Wait, that is the final boss of MH3? I thought it was Ceadeus!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 10, 2012, 05:28:33 AM
lol more like combined all the animations into 1 CHR0.. xD


Ah, right, because your bb merges CHR0 with no bugs.

(http://imadeafunny.files.wordpress.com/2009/01/878406799l1.jpg?w=460)

here's a video of the stage
SSBB Stage Imports - TMNT: Smash Up! Technodrome Final Preview + HDN Girls ([url]http://www.youtube.com/watch?v=6FtqBAt4Trg#ws[/url])


Re: Legacy says:
*hdn girls (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)
*harder lol@DSX8 getting pwnt


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SonicUnderground316 on December 10, 2012, 09:32:30 AM
no, u havent had enough just yet! :rage:

anyways... final pics of Technodrome! And yes, that machine is FULLY animated!
([url]http://i.imgur.com/Q03o0.png[/url])
([url]http://i.imgur.com/JANHv.png[/url])



([url]http://i.imgur.com/nye55.png[/url])
([url]http://i.imgur.com/9qNx1.png[/url])

HOLY [censored]ING [censored] THIS IS AWESOME  :happy: !!!! Technodrome: The final shell shock LOL. Wish the turtles were in even more now. Love what you've done with the eye  making it like something on a screen.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 10, 2012, 09:51:04 AM
Wait, that is the final boss of MH3? I thought it was Ceadeus!
(http://i0.kym-cdn.com/photos/images/original/000/001/582/picard-facepalm.jpg?1240934151)
It's from TMNT: Smash Up.
And dat Technodrome...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 10:23:06 AM

HOLY [censored]ING [censored] THIS IS AWESOME  :happy: !!!! Technodrome: The final shell shock LOL. Wish the turtles were in even more now. Love what you've done with the eye  making it like something on a screen.
lol.. ur welcome? xD

([url]http://i0.kym-cdn.com/photos/images/original/000/001/582/picard-facepalm.jpg?1240934151[/url])
It's from TMNT: Smash Up.
And dat Technodrome...
^ this
the technodrome stage ISNT from monster hunter 3 at all -.-


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 10, 2012, 12:13:00 PM
I love the side walls since I'm not a fan of flat walkoffs. This looks really great.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hero © on December 10, 2012, 12:23:16 PM
lol more like combined all the animations into 1 CHR0.. xD

here's a video of the stage
SSBB Stage Imports - TMNT: Smash Up! Technodrome Final Preview + HDN Girls ([url]http://www.youtube.com/watch?v=6FtqBAt4Trg#ws[/url])

That takes me back to the SNES days playing TMNT: Turtles in Time.

Good stuff there.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: bufobrawl on December 10, 2012, 01:57:32 PM
DAMN, Y DID PPL HAVE TO CHECK WHAT IT AS FROM!!!! :(

but yeah, its from Monster Hunter Tri... Final Boss stage, WITH the dragon added also ;D
Monster Hunter Tri: Alatreon Intro Video (The Bright Glittering Black Dragon) ([url]http://www.youtube.com/watch?v=KIwIwZJarYQ#[/url])


Oh no I was not referring to the technodrone, I know that is from some TMNT game. I was talking about this thing.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 02:25:44 PM
lol i see...

anyways the dragon is in position, and WILL have a long animation to him... so yeah.. its coming along pretty well.. 687 frames total so far, and still adding more.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 03:07:54 PM
lol i see...

anyways the dragon is in position, and WILL have a long animation to him... so yeah.. its coming along pretty well.. 687 frames total so far, and still adding more.
Hes trolling, he is my pupil. :af: Nah..
im teaching him to troll you when i get my pc and get serious.

Btw [censored]. how many frames the dragon will have?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 03:09:12 PM
the dragon MIGHT have over 2000 or 3000 frames total... we'll see ;D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 03:50:22 PM
Coolio. If you need testing on a wii, i can today ;D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 05:09:00 PM
Coolio. If you need testing on a wii, i can today ;D

ORLY? ill send ya a beta in about.. 2 hours... if ur still awake by then :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 05:10:09 PM
ORLY? ill send ya a beta in about.. 2 hours... if ur still awake by then :>.>:
Sure! :D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 10, 2012, 05:11:56 PM
Sure! :D
*hides the hamm* Good luck staying awake..... >____>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 05:16:41 PM
*hides the hamm* Good luck staying awake..... >____>
No.....NO!!! My dru....i mean..hamm! :oshi:

Also :yay: you are DSX8 again!



Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 07:33:05 PM
sorry Anivernage... give me 1 more extra hour!

got caught up in some cleaning and yeah...

>.>
<.<


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 07:36:05 PM
sorry Anivernage... give me 1 more extra hour!

got caught up in some cleaning and yeah...

>.>
<.<
No worries man.
Ill be waiting :D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 07:36:39 PM
get rid of that SSJ Hamm!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 08:06:06 PM
Never!! ill be hamm as wel as you will be white hamm...i mean heart!!

*waits for file*


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 10, 2012, 08:56:14 PM
*prepares to send u stage*

just gotta fix up this animation here and ill send it on over!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 10, 2012, 09:24:49 PM
k.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 11, 2012, 12:11:01 AM
pics taken by anivernage!

(http://i.imgur.com/nwjFH.jpg)
(http://i.imgur.com/8EhaC.jpg)
(http://i.imgur.com/SQ4sl.jpg)
(http://i.imgur.com/BMTMT.jpg)
(http://i.imgur.com/0ZbGT.jpg)
(http://i.imgur.com/cgNKt.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 11, 2012, 04:35:29 AM
Nice preview pics!
Not.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SSJ Is Clueless! on December 11, 2012, 09:38:00 AM
pics taken by anivernage!

([url]http://i.imgur.com/nwjFH.jpg[/url])
([url]http://i.imgur.com/8EhaC.jpg[/url])
([url]http://i.imgur.com/SQ4sl.jpg[/url])
([url]http://i.imgur.com/BMTMT.jpg[/url])
([url]http://i.imgur.com/0ZbGT.jpg[/url])
([url]http://i.imgur.com/cgNKt.jpg[/url])

oh man thats impressive


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 11, 2012, 09:54:17 AM
Nice preview pics!
Not.
:notimp:

oh man thats impressive
thxs... still needs alot of work tho.. dont really kno y some objects dont show up on the wii... =/


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SpaceNinjaStridez on December 11, 2012, 11:16:46 AM
Lol we need a white skin for this site.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 11, 2012, 01:06:26 PM
Nice preview pics!
Not.
i know...he removed the best pics..like the nice shots, just because was hamm in there he removed them :oshi:



Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 11, 2012, 01:08:08 PM
Lol we need a white skin for this site.
Then we would use white text for hiding words.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 11, 2012, 05:00:06 PM
Then we would use white text for hiding words.

Miniature win

Take better [censored] pics, Anivernage.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SpaceNinjaStridez on December 11, 2012, 05:34:16 PM
Yes but then there would be no way of knowing what skin the reader is using so you could end up making a fool of yourself lol


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 11, 2012, 05:48:54 PM
Miniature win

Take better [censored] pics, Anivernage.
Calm your tits, houston.  :srs:

Its DSX8 fault, he deleted the epic ones.  :oshi:

Also pics were to show the issues.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 11, 2012, 05:56:34 PM
Calm your tits, houston.  :srs:

Its DSX8 fault, he deleted the epic ones.  :oshi:

I'd kindly ask of you to not bring that up. It's embarrassing.

Well, DSX8 has his purposes.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 11, 2012, 06:01:03 PM
I'd kindly ask of you to not bring that up. It's embarrassing.

Well, DSX8 has his purposes.
It was to show the issues. Cuz had some strange ones.
Also mmmmk.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 11, 2012, 08:07:54 PM
as legacy says... i got my reasons :P

but fine.. ill show the other pics -.-
(http://i.imgur.com/2aTOc.jpg)
(http://i.imgur.com/708LB.jpg)
(http://i.imgur.com/NHhol.jpg)
(http://i.imgur.com/yDwcG.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 11, 2012, 08:10:02 PM
Inb4Aniveragesayssomethingabouthammpic


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 11, 2012, 08:10:55 PM
It was to show the issues.
Note that DSX8.

Also you told me you deleted them :>.>:

Post Merge: December 11, 2012, 08:11:27 PM
Inb4Aniveragesayssomethingabouthammpic
no, not today.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 11, 2012, 08:55:32 PM
as legacy says... i got my reasons :P

but fine.. ill show the other pics -.-
([url]http://i.imgur.com/2aTOc.jpg[/url])
([url]http://i.imgur.com/708LB.jpg[/url])
([url]http://i.imgur.com/NHhol.jpg[/url])
([url]http://i.imgur.com/yDwcG.jpg[/url])


They're still garbage. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)

Well, nice stage....?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 11, 2012, 09:12:14 PM
They&#039;re still garbage. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])

Well, nice stage....?

*troll post everyone already read*
------
Hiya DSX8 hope i can test soon...except taking pics because someone hates my pics (http://i551.photobucket.com/albums/ii452/bluecynder/emoluigiplz.gif)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 12, 2012, 03:45:43 PM
Looking great. The pictures look nice in my opinion. But they were lacking boobs  :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 12, 2012, 03:50:09 PM
Looking great. The pictures look nice in my opinion. But they were lacking boobs  :srs:
Oh! now i understand.why Legacy was mad.. pics...needs Black heart ot whatever she is named. :troll:

Or maybe white heart! :af: Or her Angeloid version Lol


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hero © on December 12, 2012, 04:14:31 PM
Oh! now i understand.why Legacy was mad.. pics...needs Black heart ot whatever she is named. :troll:
Careful what you say...
He is watching you :>.>:.

Anyways, where is Phantom Train?  :-X


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 12, 2012, 04:17:45 PM
-_-

u want phantom train progress? alright....

its 100% complete! But it will be released on Christmas along with 2 other stages.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 12, 2012, 04:22:08 PM
-_-

u want poke floats progress? alright....

its 100% complete! But it will be released on Christmas along with 2 other stages.

:yay: Yay for train btw.

Careful what you say...
He is watching you :>.>:.


(http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 12, 2012, 04:23:56 PM
Do I get tits for Christmas too? :o


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 12, 2012, 04:28:41 PM
Oh! now i understand.why Legacy was mad.. pics...needs Black heart ot whatever she is named. :troll:

Or maybe white heart! :af: Or her Angeloid version Lol

Black Heart. <3 I AM [censored]ing watching you.

Fantastic to hear about the stages. And tits.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 12, 2012, 04:39:37 PM
yes, green heart and yellow heart MAY be released on christmas eve... that is if im not gone from home all day


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 12, 2012, 04:51:51 PM
yes, green heart and yellow heart MAY be released on christmas eve... that is if im not gone from home all day
Did you read my quote?!

Pokefloats done?! and in Christmas?!
Now how i will troll you ?! :oshi:
I hate Poke.....oh maybe you didnt read my quote...hehe >_>



Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 12, 2012, 05:22:19 PM
Poke Floats?!?!?! I need to put 10 of these here metaphorically to express mah joi  :yay:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 12, 2012, 05:57:22 PM
Did you read my quote?!

Pokefloats done?! and in Christmas?!
Now how i will troll you ?! :oshi:
I hate Poke.....oh maybe you didnt read my quote...hehe >_>


Poke Floats?!?!?! I need to put 10 of these here metaphorically to express mah joi  :yay:

LOL no... i didnt read ur quotes :P

but no, pokefloats is not 100% completed!!!

in-fact... i got news about pokefloats! Legacy is now helping with the animations, so  i may be getting back to animating the stage, and writing down the keyframes for each float.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 12, 2012, 06:30:16 PM
yay post some previews though, i havent seen this stage since like march!   ;D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 12, 2012, 06:52:46 PM
LOL no... i didnt read ur quotes :P

but no, pokefloats is not 100% completed!!!

in-fact... i got news about pokefloats! Legacy is now helping with the animations, so  i may be getting back to animating the stage, and writing down the keyframes for each float.

I was observing the animations on this...

DSX8 has no life :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 12, 2012, 06:56:21 PM
I was observing the animations on this...

DSX8 has no life :srs:

I hope ur kidding...cuz that was kinda mean  :notimp: unless DSX8 was cool wit it...

EDIT: Oops, I see what you did there :>.>:, Im way too literal  :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 12, 2012, 07:00:15 PM
I hope ur kidding...cuz that was kinda mean  :notimp: unless DSX8 was cool wit it... EDIT: Oops, I see what you did there :>.>:, Im way too literal  :af:
You're only new here. You'll get used to the jokes soon. :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 12, 2012, 07:00:55 PM
I hope so, it's happened a lot... :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 12, 2012, 07:03:20 PM
I hope so, it's happened a lot... :srs:

Yeah like i can name Legacy W.......oh crap well bad example, like the list Legacy made of R.......damn.
well its like...no that example no...well you got Chaos point. >_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 12, 2012, 07:08:11 PM
xD

but no... legacy wasnt joking... i dont have a life >.>


he's jealous due to how neat the animations are...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 12, 2012, 07:21:35 PM
LOL at everything

The animations are pretty neat...Ow, [censored]...my pride...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 12, 2012, 07:27:46 PM
but no... legacy wasnt joking... i dont have a life >.>
I can relate :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 12, 2012, 11:47:48 PM
u kno what stage could use a nice good revamp? ;)

(http://i.imgur.com/ZpzRZ.png)
(http://i.imgur.com/M8IJr.png)
(http://i.imgur.com/JkMPm.png)
(http://i.imgur.com/MW1fx.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: ✿Zelia✿ on December 13, 2012, 01:15:36 AM
u kno what stage could use a nice good revamp? ;)

([url]http://i.imgur.com/ZpzRZ.png[/url])
([url]http://i.imgur.com/M8IJr.png[/url])
([url]http://i.imgur.com/JkMPm.png[/url])
([url]http://i.imgur.com/MW1fx.png[/url])

Yes. Oh god. Yes. <3


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 01:21:20 AM
u kno what stage could use a nice good revamp? ;)

([url]http://i.imgur.com/ZpzRZ.png[/url])
([url]http://i.imgur.com/M8IJr.png[/url])
([url]http://i.imgur.com/JkMPm.png[/url])
([url]http://i.imgur.com/MW1fx.png[/url])

Great! you are epic!
Please make moon eye glows like in Melee >_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Wasabi_Skillz on December 13, 2012, 02:13:53 AM
Will there be giants?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 02:29:31 AM
Will there be giants?
yes there will be!

well here's the first look at it so far.. still working on the sea coloring
(http://i.imgur.com/1dZCg.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Carnage on December 13, 2012, 02:30:35 AM
ehy add rocks to the bottom if no one will see them?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 02:32:30 AM
ehy add rocks to the bottom if no one will see them?
lol yeah... actually if u have the no pause camera restriction hack on in melee, and look from above, u can actually see under the water a bit, so the water is like sorta transparent..


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Carnage on December 13, 2012, 02:35:09 AM
lol yeah... actually if u have the no pause camera restriction hack on in melee, and look from above, u can actually see under the water a bit, so the water is like sorta transparent..
still its kinda useless filesize and textures


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 03:47:03 AM
its a low poly stage... dont forget that -.-

edit:
Sea floor is now done.. and some bones added.
(http://i.imgur.com/kxETJ.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 13, 2012, 04:55:33 AM
Hey, tell them how [censored]ed up the UV's are.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 07:47:14 AM
this is what happens when u try to do UV fix's while not sleeping x_x
(http://i.imgur.com/SmuMr.jpg)
(http://i.imgur.com/IyleN.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 07:51:25 AM
Still looks pretty good, I can't wait for this and Poke Floats, and possibly some new M2000 stages...I'll be stuck forever on v2.5 upgrading everything!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 12:38:45 PM
Still looks pretty good, I can't wait for this and Poke Floats, and possibly some new M2000 stages...I'll be stuck forever on v2.5 upgrading everything!

Lol guess i have someone to ask for PokeFloats when i get my pc back and get serious :P

this is what happens when u try to do UV fix&#039;s while not sleeping x_x
([url]http://i.imgur.com/SmuMr.jpg[/url])
[img width=695 height=390]http://i.imgur.com/IyleN.jpg[
/img]

DSX8 Y U NO SLEEP  :notimp:

Hey, tell them how [censored]ed up the UV&#039;s are.

I expected a black text   :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 13, 2012, 12:49:14 PM
([url]http://i.imgur.com/SmuMr.jpg[/url])
Go home turtle.
You're drunk.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Hero © on December 13, 2012, 01:12:32 PM
this is what happens when u try to do UV fix's while not sleeping x_x
([url]http://i.imgur.com/SmuMr.jpg[/url])

This is what happens when the Moon destroys Termina Field..

Everything looks [censored]ed. :(


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 01:35:04 PM
Yeeaahhh....think Ima swim to that temple instead...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 01:38:17 PM
Perfect place to drown people :af:[/ben]
Btw still looks good DSX8 just need to fix that in 3ds max i suppose >_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 02:03:07 PM
Perfect place to drown people :af:[/ben]
Btw still looks good DSX8 just need to fix that in 3ds max i suppose >_>
BEN? Oh noes... I need him as his own character in Brawl... it would be SO creepy... so many dots...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 13, 2012, 03:14:33 PM
Un-[censored] those UV's and get some sleep, dawg.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 04:20:20 PM
Lol guess i have someone to ask for PokeFloats when i get my pc back and get serious :P
DSX8 Y U NO SLEEP  :notimp:
I expected a black text   :srs:
lol i did sleep... for  good 10 hours O_O

Go home turtle.
You're drunk.
This is what happens when the Moon destroys Termina Field..

Everything looks [censored]ed. :(
more like overly drunk while transporting ppl to the temple!

Un-[censored] those UV's and get some sleep, dawg.
I DID DAWG!!!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 04:31:57 PM
Good, so what other improvments are you making? M2000 said he wanted to revamp this with moar turtel animaytshuns...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 04:41:58 PM
Good, so what other improvments are you making? M2000 said he wanted to revamp this with moar turtel animaytshuns...
well everything is getting remade, th animations, giants being added, all that sexy work ;D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 04:44:09 PM
Koolio, and teh turtle shall stare at those giants in the sky (i think that's what he's looking at) again! :happy:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 04:47:55 PM
Is there any way to make sure the CPUs don't act stupid like the last version?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 04:50:32 PM
I think that's in coding... but I agree, I wish we could edit that.  all they do is camp on the balloon or on the turtle...and then cheapkill you right there :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 04:51:59 PM
I was talking about when you're playing on the swimmable version.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 04:53:36 PM
yah i have the swimmable version in project m over pictochat


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 04:59:56 PM
I think that's in coding... but I agree, I wish we could edit that.  all they do is camp on the balloon or on the turtle...and then cheapkill you right there :>.>:
its cause of the camera boundary, when i made it, i didnt make it low enough so thts y they do that... it'll be fixed in this update.

UNLESS.............
u want a more drunken turtle!
(http://i.imgur.com/4DQs9.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 05:04:28 PM
NO!! :srs: no more of that...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 13, 2012, 05:08:10 PM
Good god, what happened to "I DID DAWG!"? I had assumed you meant you'd fixed it...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 05:08:21 PM
its cause of the camera boundary, when i made it, i didnt make it low enough so thts y they do that... it'll be fixed in this update.

UNLESS.............
u want a more drunken turtle!
([url]http://i.imgur.com/4DQs9.jpg[/url])

*slap*
U destroyed everything i believed :oshi:



Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 05:09:04 PM
well when i imported the first DAE back into 3ds max, the UV's were a mess, and i fixed them up.. so after fixing them, and exporting as a new DAE, it came out MORE OF A MESS!!!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 13, 2012, 05:10:56 PM
well when i imported the first DAE back into 3ds max, the UV's were a mess, and i fixed them up.. so after fixing them, and exporting as a new DAE, it came out MORE OF A MESS!!!

:srs:

That sounds a bit ridiculous...well good luck with that.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 05:16:42 PM
its cause of the camera boundary, when i made it, i didnt make it low enough so thts y they do that... it'll be fixed in this update.

UNLESS.............
u want a more drunken turtle!
([url]http://i.imgur.com/4DQs9.jpg[/url])
*slap*
U destroyed everything i believed :oshi:


(http://th08.deviantart.net/fs70/PRE/f/2010/296/c/b/you_shouldn__t_have_done_that___by_beastrune-d31cycj.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 05:19:43 PM
Don't show that **** here.  it's just scary...*shudders* :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 05:21:31 PM
Chaos_Knight... that really... freaked me out x_x

well i found out the issue... seems like i have to import each rigged object separately -_-
anyways... say hi to a fixed mr. turtle!
(http://i.imgur.com/Agm2i.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 05:24:31 PM
([url]http://th08.deviantart.net/fs70/PRE/f/2010/296/c/b/you_shouldn__t_have_done_that___by_beastrune-d31cycj.jpg[/url])

>_> idk why but thats why i always say ben when Chaos posts in a thread.

Chaos_Knight... that really... freaked me out x_x

well i found out the issue... seems like i have to import each rigged object separately -_-
anyways... say hi to a fixed mr. turtle!
([url]http://i.imgur.com/Agm2i.png[/url])

Ignore what i said before >_<
Looks really cool so far.
Like i said will you add glows to the moon eyes?

:srs:

That sounds a bit ridiculous...well good luck with that.

Yeah it was intentional :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 05:33:51 PM
well its all fixed! time to remake the color nodes... YIPPIE!!!! :rage:
(http://i.imgur.com/cz9k3.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 05:35:33 PM
Ignore what i said before >_<
Looks really cool so far.
Like i said will you add glows to the moon eyes like he has in melee?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 05:40:38 PM
Yipee color node fixing  :notimp: but have fun, i gotta go do a espanol project


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 05:46:49 PM
may the 4 giants praise u then
(http://i.imgur.com/k1P1z.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Don Jon Bravo on December 13, 2012, 05:52:15 PM
lol


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 06:08:12 PM
haha, btw, im back :D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 06:15:53 PM
haha, btw, im back :D
This aint a chatroom. :notimp:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 13, 2012, 06:17:36 PM
Will you add glows to the moon eyes like he has in melee? That was for Anivernage :P


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 06:18:25 PM
This aint a chatroom. :notimp:
^ what he said...

anyways.. the moon now has glowing eyes :vyse:
to show a pic of it or not is the answer <.>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 06:19:20 PM
I dare you to throw in BEN hidden somewhere on the map.... :>.>:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Don Jon Bravo on December 13, 2012, 06:41:50 PM
will that turtle be animated?
or is it animated?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 13, 2012, 06:45:44 PM
I dare you to throw in BEN hidden somewhere on the map.... :>.>:
I will search 4EVAR to find it if you do. :D


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 13, 2012, 06:51:21 PM
look for the glowing redish eyes... <.>
(http://i.imgur.com/m80m8.png)


also as a small... easter egg... imma add something to this stage!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 13, 2012, 06:54:48 PM
look for the glowing redish eyes... <.> ([url]http://i.imgur.com/m80m8.png[/url]) also as a small... easter egg... imma add something to this stage!
Ben is in the moon, isn't he? >.>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 13, 2012, 06:56:28 PM
look for the glowing redish eyes... <.>
([url]http://i.imgur.com/m80m8.png[/url])


also as a small... easter egg... imma add something to this stage!

Ben? from Chaos idea i suppose.>_>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: TheLegend75 on December 13, 2012, 07:15:39 PM
Ben? from Chaos idea i suppose.>_>
Or maybe Majora...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 13, 2012, 07:39:44 PM
look for the glowing redish eyes... <.>
([url]http://i.imgur.com/m80m8.png[/url])


also as a small... easter egg... imma add something to this stage!


Tits, perhaps?


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: TheLegend75 on December 13, 2012, 07:41:33 PM
moon tits :srs:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SmashClash on December 13, 2012, 07:56:54 PM
Tits, perhaps?

(http://i.imgur.com/AewpY.gif)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: ✿Zelia✿ on December 13, 2012, 08:23:31 PM
No more spam please. Get back on topic.

The stage is looking nice. ^^


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 14, 2012, 02:21:51 AM
Tits, perhaps?

 :af2:

moon tits :srs:

:notimp:

([url]http://i.imgur.com/AewpY.gif[/url])

 :happy:

No more spam please. Get back on topic.

The stage is looking nice. ^^

Nope. last time i was the troller who said that...now ill be in the trolled side along with them. Hentai FTW!!!!

Or maybe Majora...

Or maybe hamm.  :af:

Btw looks really cool DSX8. If you need testers you can count with me everytime :D except for pic because WWL hates my pics ;-;


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 04:09:45 AM
lol

here's some new pics... turtle is all rigged as u can see :p
and some color nodes were updated and stuff
(http://i.imgur.com/yNvBW.jpg)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 05:52:27 AM
Fixed UV's, and painted verts. Looks really nice.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 07:38:15 AM
Can't wait for this to come out!  >.> I don't wanna wait...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 07:49:24 AM
just tested the stage out, so far its great! gotta work on the lighting more tho, same with the fog, but the color is right for it :P
(http://i.imgur.com/udymy.png)
(http://i.imgur.com/7HZTu.png)
(http://i.imgur.com/BOwuu.png)
(http://i.imgur.com/cPDn8.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 08:00:18 AM
Was the water always that bright?  I can't remember... and are you gonna make Tingle's balloon popable?! :happy:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Segtendo on December 14, 2012, 08:41:09 AM
Oh thank god. I've been wanting an update to that stage. I'm glad the turtle is animated as well.
Was the water always that bright?  I can't remember...
No.
and are you gonna make Tingle's balloon popable?! :happy:
I don't think that's even possible yet...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 09:06:58 AM
Was the water always that bright?  I can't remember... and are you gonna make Tingle's balloon popable?! :happy:
lol no... i need to tone down its color xD
and no... cant add hit or hurt box's to stages yet.

Oh thank god. I've been wanting an update to that stage. I'm glad the turtle is animated as well. No.I don't think that's even possible yet...
think of it as a christmas present :p

edit:
size and color comparation between melee and brawl
(http://i.imgur.com/lIdgG.png)(http://i.imgur.com/D9QVb.png)(http://i.imgur.com/yaQ37.png)
(http://i.imgur.com/tS68m.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 03:11:41 PM
Wow, looks great without that fog.

Couldn't have been that hard to drag and drop these pics to me while I was at school...


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: BlueBrain on December 14, 2012, 04:10:39 PM
may  i suggest some epic stuff for a possible "better than melee" version?

ok, first of all the 3 day system, all the brawl stages work on a 3 minutes loop, so you could make every minute a day xD or 3 minutes a day, idk...

second, extra effects for third day:

small gravellish stones, i'll elaborate a bit...:
on the third day (specially the night), the moon is VERY close to earth, so some gravity weirdness could be expected, im not asking for a gameplay gravity change, just have some random stones (4 or 5 vertice items, and very small) all riged to one or maybe 2 bones, they should kinda levitate and shake a lot...

camera shake, since the moon is so close, the earth should be shaking, best way to fake this is by shaking the camera a bit, idk how this is done, but i assume it's possible, if not, just shake the whole stage model xDD

if you end up making this "better" version, i'll come up with more ideas to give it this epic appocalypse feel :P


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 14, 2012, 04:12:38 PM
may  i suggest some epic stuff for a possible "better than melee" version?

ok, first of all the 3 day system, all the brawl stages work on a 3 minutes loop, so you could make every minute a day xD or 3 minutes a day, idk...

second, extra effects for third day:

small gravellish stones, i'll elaborate a bit...:
on the third day (specially the night), the moon is VERY close to earth, so some gravity weirdness could be expected, im not asking for a gameplay gravity change, just have some random stones (4 or 5 vertice items, and very small) all riged to one or maybe 2 bones, they should kinda levitate and shake a lot...

camera shake, since the moon is so close, the earth should be shaking, best way to fake this is by shaking the camera a bit, idk how this is done, but i assume it's possible, if not, just shake the whole stage model xDD

if you end up making this "better" version, i'll come up with more ideas to give it this epic 21-12-12 feel :P
This ^

It would be cool to if you make Clock town as well DSX8.
Ill love you forever.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 04:14:21 PM
sux that we cant work the balloon yet.  but to the post above me, that sounds koolio  :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 05:20:22 PM
may  i suggest some epic stuff for a possible "better than melee" version?

ok, first of all the 3 day system, all the brawl stages work on a 3 minutes loop, so you could make every minute a day xD or 3 minutes a day, idk...

second, extra effects for third day:

small gravellish stones, i'll elaborate a bit...:
on the third day (specially the night), the moon is VERY close to earth, so some gravity weirdness could be expected, im not asking for a gameplay gravity change, just have some random stones (4 or 5 vertice items, and very small) all riged to one or maybe 2 bones, they should kinda levitate and shake a lot...

camera shake, since the moon is so close, the earth should be shaking, best way to fake this is by shaking the camera a bit, idk how this is done, but i assume it's possible, if not, just shake the whole stage model xDD

if you end up making this "better" version, i'll come up with more ideas to give it this epic appocalypse feel :P
lol ill see if i can pull that off xD

This ^

It would be cool to if you make Clock town as well DSX8.
Ill love you forever.
no >.>


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 05:21:32 PM
So what do you plan to work on afterwards...MUTE CITY?!?!?!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 05:22:59 PM
So what do you plan to work on afterwards...MUTE CITY?!?!?!
mewtwo is still doing the cars animations.. after that, Mute City will be released.

i think after this great bay revamp.. i MIGHT go back to work on peach's castle, or help legacy animate pokefloats and do the collision work.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 14, 2012, 05:25:32 PM
or help legacy animate pokefloats and do the collision work.
inb4Aniverage


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 05:27:58 PM
oh ok, you should do BOTH!!! (srsly) and i hope someone eventually does a revamp of Kongo Jungle from Melee.    Many a thing are missing or looking different.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 14, 2012, 05:29:13 PM
oh ok, you should do BOTH!!! (srsly) and i hope someone eventually does a revamp of Kongo Jungle from Melee.    Many a thing are missing or looking different.
One thing at a time. :notimp:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: BlackJax96 on December 14, 2012, 05:29:59 PM
oh ok, you should do BOTH!!! (srsly) and i hope someone eventually does a revamp of Kongo Jungle from Melee.    Many a thing are missing or looking different.

No.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 05:31:09 PM
Why not?  :srs:
(i mean Kongo Jungle revamp)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 05:32:06 PM
No.

What a hero.

Melee everywhere...I can't handle it!


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: BlackJax96 on December 14, 2012, 05:33:31 PM
Why not?  :srs:
(i mean Kongo Jungle revamp)

Because I said No.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 14, 2012, 05:33:55 PM
inb4Aniverage

Nah, i have KC for that now. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)



Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 05:35:24 PM
Because I said No.

^ He's BlackJax. What he says goes.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 14, 2012, 05:36:41 PM
^ He's BlackJax. What he says goes.
*cough*slave*cough*


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: K+ ~ Tanuki God on December 14, 2012, 05:37:14 PM
Fine  :srs: *leaves*


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Chaos_Knight on December 14, 2012, 05:37:33 PM
Nah, i have KC for that now. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])


Out-troll'd! :rage:
(http://rlv.zcache.co.nz/table_flip_flipping_rage_face_meme_poster-rf6b73af01de5421bbd53056613989165_jih_400.jpg?bg=0xffffff)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 09:15:16 PM
well... here's a new pic
finished the sea floor, did some coloring on the mountains and landscape area's. did some on the tree's, a bit on the sand.. so ya.. also gonna start a stream.. so post for a link!
(http://i.imgur.com/J61Y4.jpg) (http://imgur.com/J61Y4)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 09:17:19 PM
I don't want a link to your stream that Anivernage is probably gonna be in.


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: Anivernage on December 14, 2012, 09:22:29 PM
I don't want a link to your stream that Anivernage is probably gonna be in.
Enjoy still cuz i dont have pc. When i get it i wont be bothering you anymore because ill be PSAing, or more important stuff. Or maybe not..


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: SwingSet on December 14, 2012, 09:37:27 PM
A stream? [censored] me! Gimme teh link :af:


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: DSX8 on December 14, 2012, 10:07:46 PM
still streaming.. >.>

(http://i.imgur.com/B4tv5.png)
(http://i.imgur.com/uFKmK.png)


Title: Re: DSX8 stuff! White Heart Released along with other fix's! Others soon.... - 12/06
Post by: LegacyWolf on December 14, 2012, 11:47:00 PM
It's slowly resembling Melee Great Bay more and more. Nice job!


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 06:05:06 AM
well.. here's some more progress! yes im trying to get the lab and the turtle shell to shine properly like it did in melee
(http://i.imgur.com/7VwOJ.png)
(http://i.imgur.com/GwZYS.png)
(http://i.imgur.com/0EHpO.png)
(http://i.imgur.com/QK8Da.png)
(http://i.imgur.com/uXbRn.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 09:54:43 AM
Eek too bright and dat moon, scarin me away.  but either way, Lookin awesome as always :happy:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 15, 2012, 12:45:19 PM
well.. here's some more progress! yes im trying to get the lab and the turtle shell to shine properly like it did in melee
([url]http://i.imgur.com/uXbRn.png[/url])


I'll have nightmares for days...


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 01:29:43 PM
Eek too bright and dat moon, scarin me away.  but either way, Lookin awesome as always :happy:
lolz

I'll have nightmares for days...
hah good ;D


anyways... who would like to help me animate the 4 giants? i got the moon half animated atm, the giants... idk... i suck at animating walking and stuff.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 01:38:19 PM
i would if i knew how it's the thought that counts SHOW POKEFLOATS PICS, NAO plz


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 01:39:51 PM
sorry there has been no other progress on PokeFloats since the last time i touched it... so no pics man -.-


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 01:42:02 PM
rly?  i hope no more random snorlax's being all transparent and attractin attention to nothin :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Kienamaru on December 15, 2012, 01:42:45 PM
Damn, I was hoping that a Great Bay revamp meant a Brawl styled version... Well, what are you going for with it?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 15, 2012, 01:44:17 PM
Damn, I was hoping that a Great Bay revamp meant a Brawl styled version... Well, what are you going for with it?
Well FIRST everything has to be revamped. Color nodes, lighting, animations, etc. THEN, someone out there can attempt a Brawl-styled version.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 01:45:29 PM
what would be so different in a brawl style version?  moar detail?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 01:47:02 PM
lol.. there MAY be a brawl styled version...

Legacy personally asked me if he could redo all the textures of the stage.. so i gave him a test... still nothing yet xD


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 01:48:43 PM
... oh well still cant wait for Pokefloats and Great Bay revamp!  (i still want my Kongo Jungle revamp fron someone...)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 15, 2012, 01:50:27 PM
That pokefloats...damn, this'll be interesting to animate...


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 01:51:08 PM
while i wait, ill go play MELEE!  jk


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 15, 2012, 02:05:17 PM
while i wait, ill go play MELEE!  jk

Gonna be quite a long wait, but thanks for announcing what you'll be doing until then! I'll be sitting here behind my monitor just haxing away for DSX8.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 02:09:54 PM
kool cant wait to see u guys' work - it always looks good :happy: and btw, no need for sacrcasm


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 03:16:42 PM
so for the past 2 hours.. i've been trying to get the shine correct... sadly i cant even get it >_>

shaders confuse the [censored] out of me.. so here's wat it looks like w/o any shine.. and yes the water will be a bit transparent like in melee... u'll see that later on
(http://i.imgur.com/pLLP8.png) (http://i.imgur.com/pLLP8.png)

edit:
(http://i.imgur.com/LMNe7.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 15, 2012, 04:29:23 PM
Looking great! Hopefully you can get it done before the 21st ;D


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 04:36:26 PM
did more work on the transparency... looks a bit more better now. OFF TO ANIMATE OTHER [censored]!
(http://i.imgur.com/GAaKA.png)
(http://i.imgur.com/7LVx3.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 15, 2012, 04:39:08 PM
I take it back. Now, that looks better :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 04:39:43 PM
I presume poke floats? ;D

EDIT: Now that the image will load for me, lookin pretty good!  Will the rock on the left act like it did?  (Tilting depending on where the player stood)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 15, 2012, 04:44:23 PM
I presume poke floats? ;D
Just wait.  :notimp:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 15, 2012, 04:49:24 PM
Just wait.  :notimp:
Couldn't have said it better myself.



Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 04:49:44 PM
I presume poke floats? ;D

EDIT: Now that the image will load for me, lookin pretty good!  Will the rock on the left act like it did?  (Tilting depending on where the player stood)
stfu bout pokefloats... ask legacy for the progress on that xD

as for the rock... sadly no, u cant do that to stages yet till .rel file is cracked so that weight adjustments can be added to the bone.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 15, 2012, 04:55:02 PM
stfu bout pokefloats... ask legacy for the progress on that xD
LOL. Do you think you think it's possible for you to stream tonight? Just asking. >.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 15, 2012, 04:57:15 PM
nope going to a party tonight.... need to get drunk from all of these stupid questions! :vyse:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 15, 2012, 04:58:45 PM
nope going to a party tonight.... need to get drunk from all of these stupid questions! :vyse:
Lmao btw GB looks really cool man. Drunk until you see legacy everywhere :af:

No need to ask for PF now :P


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 15, 2012, 05:03:53 PM
Fak u then. This is why it's good to have Kage, for a backup stream :af:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 15, 2012, 05:07:05 PM
oh ok.  that makes sense not a lot of that in existence anymore


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Don Jon Bravo on December 15, 2012, 10:26:44 PM
nope going to a party tonight.... need to get drunk from all of these stupid questions! :vyse:
get drunk
get laid
make a video


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 15, 2012, 11:14:09 PM
get drunk
get laid
make a video
Leak it on to the internet.
Get in trouble.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 16, 2012, 12:16:52 AM
Leak it on to the internet.
Get in trouble.
Go to jail.
Get raped.
Record it.

Enjoy your party. My computer was being a [censored], so that cut a whole day out of my hacking time.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: BlueBrain on December 16, 2012, 07:42:19 AM
dsx8, is that moon melee's original one?
cuz it's EXACTLY like majora's mask moon, i mean EXACTLY, as in the same model recycled :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 09:18:23 AM
dsx8, is that moon melee's original one?
cuz it's EXACTLY like majora's mask moon, i mean EXACTLY, as in the same model recycled :srs:
yeah thats the moon model from Melee, not Majora's Mask.

i've also located the video of great bay animations.. so ya, this will help me out with animating other stuff
TerminaBay (http://www.youtube.com/watch?v=BQcietmdKMo#)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: BlueBrain on December 16, 2012, 09:39:13 AM
well, have you tried comparing them?
ive worked with MM's moon model a bit, and it looks exactly the same...xD


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 09:40:18 AM
well, have you tried comparing them?
ive worked with MM's moon model a bit, and it looks exactly the same...xD
lol not at all.. i dont have the N64 MM moon model.. all i kno is that its textures r darker than melee's

edit:
moon is all animated now, seems to be a bit more smoother than last time.. has a bit of shaking going on now when the giants comes to push it away :p
(http://i.imgur.com/gfbTw.jpg)

edit2:
you've meet a terrible fate, have you?  Dawn of third day.
(http://i.imgur.com/lcr48.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Kienamaru on December 16, 2012, 11:53:27 AM
^Ahem, Met with a terrible fate... ANYWAY, the dawn of the third day thing made me think... if someone is a beast with scene data couldn't they take your Great bay after it's finished, and literally make the days pass like on Battlefield but with more fitting lighting... and then have it so that it rains on day 2 and the Giants come and throw the moon away on Night 3?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 12:01:50 PM
I thought DSX8 already said no to an idea like that


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 16, 2012, 12:06:10 PM
Is that Wii pictures? Or Dolphin pictures?
(http://i.imgur.com/lcr48.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 16, 2012, 12:35:03 PM
Better get my homework done so I can give it some smexy textures...And MANY other things I need to do....


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 01:01:02 PM
^Ahem, Met with a terrible fate... ANYWAY, the dawn of the third day thing made me think... if someone is a beast with scene data couldn't they take your Great bay after it's finished, and literally make the days pass like on Battlefield but with more fitting lighting... and then have it so that it rains on day 2 and the Giants come and throw the moon away on Night 3?
I thought DSX8 already said no to an idea like that
lol that can be done very much so... but the next BB will be better for editing SCN0

Is that Wii pictures? Or Dolphin pictures?
([url]http://i.imgur.com/lcr48.png[/url])
that is Dolphin... tested it on wii, same result as dolphins

Better get my homework done so I can give it some smexy textures...And MANY other things I need to do....
lol do ur homework on fridays only boy >.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 16, 2012, 01:25:56 PM
Looks incredible man!
Thays why i nominated/voted for you in Best Stage Maker :vyse:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 16, 2012, 01:29:47 PM
Looks incredible man!
Thays why i nominated/voted for you in Best Stage Maker :vyse:
:>.>:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 16, 2012, 01:31:02 PM
:>.>:
?
i voted for him and nomimate him.
Isnt a joking joke o_O


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 01:32:15 PM
*cough*Mewtwo2000*cough* he's awesome too i wish i could vote for both of you guys :happy:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 16, 2012, 01:38:31 PM
...then go vote for them in the thread :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: ✿Zelia✿ on December 16, 2012, 03:09:27 PM
...then go vote for them in the thread :srs:
^This. Don't bring that stuff up here. Now back on the topic of that awesome looking Great Bay. x3


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 03:13:27 PM
want progress on mr. turtle? here u go then!!! this was a pain to do -_-
(http://i.imgur.com/KYpyQ.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 16, 2012, 03:16:04 PM
Looks sexy. :vyse:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 03:22:29 PM
it's the same 5 things over and over again :srs: but it's progressi guess


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SmashClash on December 16, 2012, 03:27:35 PM
Looks sexy. :vyse:

(http://i.imgur.com/2uHcG.jpg)
Can't wait for the stage?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 03:44:03 PM
Looks sexy. :vyse:
how can a PAT0 list of 4200 frames... be sexy? :srs:

([url]http://i.imgur.com/2uHcG.jpg[/url])
Can't wait for the stage?
ORLY Fuko-chan?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SmashClash on December 16, 2012, 04:17:36 PM
ORLY Fuko-chan?

(http://i.imgur.com/UdWuF.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 04:48:50 PM
OK! Back to Great Bay or whatever you're working on... :af:  plz, no moar spam


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SmashClash on December 16, 2012, 04:55:55 PM
OK! Back to Great Bay or whatever you're working on... :af:  plz, no moar spam
You're annoying.
I'll list what I said on MSN:
1) DSX8 was working on the stage already
2) DSX8 isn't paid to do this
3) He isn't your [censored]/slave

I'm not going to say the rest because I'd get sanctioned.

EDIT: Happy first post on page 500?  :>.>:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 16, 2012, 05:02:11 PM
You're annoying.
I'll list what I said on MSN:
1) DSX8 was working on the stage already
2) DSX8 isn't paid to do this
3) He isn't your [censored]/slave

I'm not going to say the rest because I'd get sanctioned.

EDIT: Happy first post on page 500?  :>.>:

Chill. This thread is prone to spam, and obviously this stage is wanted to be completed.

o0o Happy 500! Second post.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 05:04:00 PM
Chill. This thread is prone to spam, and obviously this stage is wanted to be completed.

o0o Happy 500! Second post.
srsly 3rd


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 16, 2012, 05:07:05 PM
Happy 500 pages! :happy:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 16, 2012, 05:11:40 PM
Oh yes, happy 500 pages indeed. :vyse:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 16, 2012, 05:18:36 PM
Oh yes, happy 500 pages indeed. :vyse:
This^
Congrats DSX8 hope your thread has moar 500 pages :af: If not the spam here will make the other 500. ;-)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 16, 2012, 05:54:43 PM
meh yeah... 500 pages... yay

(http://i.imgur.com/2MRJ6.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 16, 2012, 06:01:15 PM
What's up with the side of the Lab?  Is that a glitch or ...? ;D


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Tawa Hoda on December 16, 2012, 07:58:38 PM
I feel the need to declare everytime this thread get's another 100 pages,
That day becomes a national holiday. and we all get free cookies and milk.
 :vyse:

BTW how is "" coming? Still not rigged? If worst come to worst on the 21st.
I'ma go back in time, and [censored] slap me some mayans, because "" was never finished. :notimp:
and destroying all life as we know it, of course.
PS:
@Smash - I thought You, DS, and Eleft where all professionals in the field of what's sexy
and not. Don't go around and say you're the only one!


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Hero © on December 16, 2012, 10:21:39 PM
This is what happens when DSX8 works on a stage when drunk.
Great Bay becomes flooded. I stole the picture from himBEN also took part in this
(http://img801.imageshack.us/img801/5407/imagenbc.jpg)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 16, 2012, 11:25:02 PM
This is what happens when DSX8 works on a stage when drunk.
Great Bay becomes flooded. I stole the picture from himBEN also took part in this
([url]http://img801.imageshack.us/img801/5407/imagenbc.jpg[/url])

Lmfao Ben DSX8 made the best version of GB. He'll have my entire respect if he makes an stream drunk  :happy:

I feel the need to declare everytime this thread get&#039;s another 100 pages,
That day becomes a national holiday. and we all get free cookies and milk.
 :vyse:

BTW how is "" coming? Still not rigged? If worst come to worst on the 21st.
I&#039;ma go back in time, and [censored] slap me some mayans, because "" was never finished. :notimp:
and destroying all life as we know it, of course.
PS:
@Smash - I thought You, DS, and Eleft where all professionals in the field of what&#039;s sexy
and not. Don&#039;t go around and say you&#039;re the only one!

Wrong thread man.  :P
That or idk what da fak youre talking about. o_O

Btw DSX8...Looks great GB...just wondering hows the train going? *hides in shell*Yes i forget pokefloats..now the train is my main troll atm.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: LegacyWolf on December 17, 2012, 04:55:47 AM
I honestly have no idea what the [censored] is going on right now...

Good job on flooding that [censored].


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 17, 2012, 09:32:40 AM
This is what happens when DSX8 works on a stage when drunk.
Great Bay becomes flooded. I stole the picture from himBEN also took part in this
([url]http://img801.imageshack.us/img801/5407/imagenbc.jpg[/url])
Hahaha. Oh DSX8.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 17, 2012, 12:53:29 PM
This is what happens when DSX8 works on a stage when drunk.
Great Bay becomes flooded. I stole the picture from himBEN also took part in this
([url]http://img801.imageshack.us/img801/5407/imagenbc.jpg[/url])
You shouldn't have done that...


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 17, 2012, 05:23:19 PM
hahah... bad hero >_>

but ya... me hacking + drunk = bad combo.. o.e

but ya i did fix that issue, and the lighting is a bit darker now after editing it to be darker and having it mess up character lighting alot... -_-


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Don Jon Bravo on December 17, 2012, 05:34:14 PM
This is going to be my recolor for your animated Turtle


(http://i.imgur.com/fLBZw.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 17, 2012, 05:52:33 PM
Day 4

You never know what changes. :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 17, 2012, 05:53:49 PM
I'll so download that :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 17, 2012, 06:06:04 PM
This is going to be my recolor for your animated Turtle


([url]http://i.imgur.com/fLBZw.png[/url])
What. The [censored]. Is that thing.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Carnage on December 17, 2012, 06:06:59 PM
What. The [censored]. Is that thing.
contra 3 first boss on the snes xD


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 17, 2012, 06:08:02 PM
What. The [censored]. Is that thing.
Ben's doing. :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: ✿Zelia✿ on December 17, 2012, 07:17:39 PM
This is what happens when DSX8 works on a stage when drunk.
Great Bay becomes flooded. I stole the picture from himBEN also took part in this
([url]http://img801.imageshack.us/img801/5407/imagenbc.jpg[/url])

Oh wow. Is it bad that I tried to make a meme out of this?
(http://i1193.photobucket.com/albums/aa344/Ckspencer/32065957_zps8d17df9a.jpg)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 17, 2012, 07:27:56 PM
not really, make it "DSX8 gets drunk, ____ (something happens)"
ex. DSX8 gets drunk, gravity disappears
it'll work ;)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Don Jon Bravo on December 17, 2012, 07:49:53 PM
Oh wow. Is it bad that I tried to make a meme out of this?
([url]http://i1193.photobucket.com/albums/aa344/Ckspencer/32065957_zps8d17df9a.jpg[/url])

no its not
but it is funny


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 17, 2012, 07:54:11 PM
ex. DSX8 gets drunk, gravity disappears
it'll work ;)

(http://weknowmemes.com/wp-content/uploads/2012/10/how-about-no-bear-meme.jpg)

This is going to be my recolor for your animated Turtle


([url]http://i.imgur.com/fLBZw.png[/url])

I have no words to express my hapiness.  :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 17, 2012, 08:55:49 PM
oh joy another stage of mine gets an meme made out of it...

sucks that it wasnt funny at all >.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 17, 2012, 08:57:47 PM
oh joy another stage of mine gets an meme made out of it...

sucks that it wasnt funny at all >.>
Lol Another? Lmfao.
.....
Stream today? ;-;


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 17, 2012, 09:00:59 PM
i dont even kno if ppl r on their winter vacations or not >.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 17, 2012, 09:03:02 PM
i dont even kno if ppl r on their winter vacations or not >.>
School ends on friday for many..i think. as well as the earth ends on friday >.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: ✿Zelia✿ on December 17, 2012, 09:21:38 PM
oh joy another stage of mine gets an meme made out of it...

sucks that it wasnt funny at all >.>
Who says it needs to be funny? Most memes are their to be not funny.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 17, 2012, 09:22:27 PM
School ends on friday for many..i think. as well as the earth ends on friday >.>
the moon approaches >.>

(http://i.imgur.com/HeXlM.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 17, 2012, 09:24:19 PM
I actually plan to play MM again on the 21st. :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: ✿Zelia✿ on December 17, 2012, 09:45:05 PM
the moon approaches >.>

([url]http://i.imgur.com/HeXlM.png[/url])

I always wanted to die the Zelda way. :3
Nah I kid.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 18, 2012, 09:40:45 PM
<.<
>.>

(http://i.imgur.com/YLeYX.png)
(http://i.imgur.com/739pl.png)
(http://i.imgur.com/pabUg.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 18, 2012, 09:47:15 PM
*awaits Brawl-like textures* :>.>:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 18, 2012, 10:14:16 PM
looking great :D
it could use some eroticness though


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 18, 2012, 11:31:30 PM
*awaits Brawl-like textures* :>.>:
ask legacy lol

looking great :D
it could use some eroticness though
:srs:  no

edit:
video of great bay WIP
SSBB Stage Imports - Melee Great Bay Revamp WIP #1 (http://www.youtube.com/watch?v=dFLw197lx3I#ws)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Hero © on December 18, 2012, 11:43:23 PM
SSBB Stage Imports - Melee Great Bay Revamp WIP #1 ([url]http://www.youtube.com/watch?v=dFLw197lx3I#ws[/url])

Cool stuff. It almost looks like the one from Melee.
it could use some eroticness though
(http://1-media-cdn.foolz.us/ffuuka/board/sp/image/1345/44/1345447406474.gif)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 18, 2012, 11:44:34 PM
Cool stuff. It almost looks like the one from Melee.([url]http://1-media-cdn.foolz.us/ffuuka/board/sp/image/1345/44/1345447406474.gif[/url])

This except Ben isnt there :>.>: that needs to be the exact replica. :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Haseyo on December 19, 2012, 12:17:16 AM
Size looks perfect. Any plans with Tingle? Like a timed balloon pop since we can't pop it manually? Mah bads if it was answered. So behind in this thread, wouldn't know where to start :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: ✿Zelia✿ on December 19, 2012, 12:42:02 AM
SSBB Stage Imports - Melee Great Bay Revamp WIP #1 ([url]http://www.youtube.com/watch?v=dFLw197lx3I#ws[/url])

I guess what needs to be added is 4 Giants, Seagulls, and whatever u have finished adding.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 19, 2012, 09:07:44 AM
Didn't the turtle have its arms/legs move?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 19, 2012, 09:34:14 AM
Didn't the turtle have its arms/legs move?
yeah, but only a little bit during the rising animations... but they dont have any bones since they're not that noticeable in melee...

anyways... i asked pervy if he could smooth out the turtle animations... he's gonna do it since its pretty simple for him to do since he knows how to animate things better than me. Also, rigging of the giants r almost done.. all 4 use the same animations, just different walking directions xD

edit:
fixed collision for 2nd turtle rise
(http://i.imgur.com/y2Nmw.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 19, 2012, 11:19:29 AM
Oh it's starting to look a lot like Melee :vyse:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 19, 2012, 05:40:31 PM
yeah slowly

at this rate.. i dont think imma be done by xmas x_x


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 19, 2012, 05:41:33 PM
yeah slowly at this rate.. i dont think imma be done by xmas x_x
New Years present then? :o


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: K+ ~ Tanuki God on December 19, 2012, 05:43:48 PM
oh well, i'll wait!   :happy:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SwingSet on December 19, 2012, 06:29:07 PM
looking good. and great job in animating the moon. :D
no hidden black text this time <.<


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 20, 2012, 11:58:20 PM
Green heart SHALL be released... within an hour

if not out... it means the moon landed on my house and killed me

<.<
>.>


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Wasabi_Skillz on December 21, 2012, 01:40:42 AM
Green heart SHALL be released... within an hour

if not out... it means the moon landed on my house and killed me

<.<
>.>

Cool cool! Is yellow heart gonna be released around christmas?


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Anivernage on December 21, 2012, 01:43:41 AM
Green heart SHALL be released... within an hour


:af2:


if not out... it means the moon landed on my house and killed me

<.<
>.>
:happy: jk <3.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Hero © on December 21, 2012, 01:53:17 AM
Green heart SHALL be released... within an hour

if not out... it means the moon landed on my house and killed me
Congratulations, you survived the moon crash.

Now shut up and release it.


Title: Re: Michael Bay's explosions! Tits! Coming around Doomsday.. - 12/21/2012 >:|
Post by: KingJigglypuff on December 21, 2012, 01:56:26 AM
Obligatory subscription post...

Green heart SHALL be released... within an hour
*M. Bison* I await the release.


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: DSX8 on December 21, 2012, 05:51:43 AM
sorry for the long wait.... >.>

the rig got messed up after deleting the boob bones... found out they were causing issue's with the PSA so ya.. -.-

(http://i.imgur.com/DUrsx.png)
(http://i.imgur.com/5l42G.png)
(http://i.imgur.com/twI73.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Tawa Hoda on December 21, 2012, 05:53:02 AM
sorry for the long wait.... >.>

the rig got messed up after deleting the boob bones... found out they were causing issue's with the PSA so ya.. -.-

([url]http://i.imgur.com/DUrsx.png[/url])
([url]http://i.imgur.com/5l42G.png[/url])
([url]http://i.imgur.com/twI73.png[/url])


Dem Tits. now start yellow, [censored]!

Btw how do you like being dead? I like it just fine!  :af2:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: BlueBrain on December 21, 2012, 06:49:08 AM
those textures look kinda low-res...


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Wasabi_Skillz on December 21, 2012, 09:25:21 AM
so no boob bones?

christmas is ruined


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Chaos_Knight on December 21, 2012, 09:57:34 AM
inb4anothernudetexture

My job is done. (http://i.imgur.com/u3GQN.png)


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: Segtendo on December 21, 2012, 10:45:59 AM
DSX8. I demand you change your name to Michael Bay :srs:


Title: Re: DSX8 stuff! Great Bay REVAMP! Coming around christmas.. - 12/15
Post by: SpaceNinjaStridez on December 21, 2012, 12:14:05 PM
I'm guessing its because he's use Mk. II Green Heart and not V Green Heart that the textures are low resolution. Which is good because it shouldn't lag if thats the case. Looks nice.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 21, 2012, 06:22:29 PM
Dem Tits. now start yellow, [censored]!

Btw how do you like being dead? I like it just fine!  :af2:
i love it... i feel more at peace :vyse:

those textures look kinda low-res...
I'm guessing its because he's use Mk. II Green Heart and not V Green Heart that the textures are low resolution. Which is good because it shouldn't lag if thats the case. Looks nice.
^this lol

this is the HDN MK2 model of green heart... resized her body texture by half so... its a bit low quality lol.. then again, its a low poly model

DSX8. I demand you change your name to Michael Bay :srs:
NO NO NO NO NO!!!!!

so no boob bones?

christmas is ruined
yeah, the boob bones messed up the bone ID's for when she hold her guns.. and also the hurt box's


edit:
green heart released.. go get thunder tits


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Superlucario603 on December 21, 2012, 06:27:47 PM
So it seems like the Final Fantasy stage poll is at a standstill so when is the poll over?


Title: Re: Michael Bay's explosions! Green Heart is out! Working on Great Bay - 12/21
Post by: KingJigglypuff on December 21, 2012, 07:01:48 PM
So it seems like the Final Fantasy stage poll is at a standstill so when is the poll over?
Stop asking.

It annoys him greatly, and I'm sure other people are annoyed as well.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Hero © on December 21, 2012, 07:07:18 PM
So it seems like the Final Fantasy stage poll is at a standstill so when is the poll over?

The poll is already over if you can't see the(http://forums.kc-mm.com/Themes/efsane/images/topic/normal_poll_locked.gif) image.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Chaos_Knight on December 21, 2012, 07:09:28 PM
Stop asking. It annoys him greatly, and I'm sure other people are annoyed as well.
This ^

We're all focused on tits atm. :>.>:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 21, 2012, 07:18:50 PM
the next FF stage will be released on sunday.. which is Phantom Train... so be ready


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 21, 2012, 07:30:43 PM
>_>
<_<

(http://i74.photobucket.com/albums/i265/Kirbyzm2/111%20Joy/tumblr_m7267mTKP41qezk6n_zps5d888eb6.gif)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Eleftherios on December 21, 2012, 09:06:08 PM
Last i checked, Green Heart wasn't a Tsundere DS  :>.>:

Also her hair goes through her body when standing still  :af:

...and yeah, Hello everyone.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Hubert Oswell on December 21, 2012, 09:09:49 PM
Last i checked, Green Heart wasn't a Tsundere DS  :>.>:


I don't think that's what he meant...

and hi :af2:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: StupidMarioFan1 on December 21, 2012, 09:31:59 PM
yeah, the boob bones messed up the bone ID's for when she hold her guns.. and also the hurt box's
Not to be rude, though that is probably what this will come off as, but what exactly did you expect when adding the bones? You're going to have to move bones all over the place and delete some non-rigged bones to keep the indexes from messing up, but there are chances of that not working corectly. You should make a second version when there are booby bones for those who want to and can fix the indexes for themselves. :af:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 21, 2012, 09:33:57 PM
lol.... idk about that... i kno that pervy would do it tho...

have some phantom train >.>
(http://i.imgur.com/KdycT.jpg)
(http://i.imgur.com/696GX.jpg)
(http://i.imgur.com/YhE4z.jpg)
(http://i.imgur.com/WYcP3.jpg)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 21, 2012, 09:35:49 PM
Why...don't we have a Kefka import yet.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Hero © on December 21, 2012, 09:48:01 PM
Why...don't we have a Kefka import yet.
Needs more Sabin.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: AnImAiNe on December 21, 2012, 09:53:35 PM
i need that train  ;D


Title: Re: Michael Bay's explosions! Green Heart is out! Working on Great Bay - 12/21
Post by: LegacyWolf on December 21, 2012, 11:10:14 PM
Nice, a train with no right wall!

Well, I'm having fun with the Great Bay textures. I'm sure it should get done by Christmas.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Velen on December 21, 2012, 11:15:33 PM
The Engine is missing.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 21, 2012, 11:16:55 PM
The Engine is missing.
lol yeah, it didnt come with an engine.. xD

@legacy: awesome :af:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 22, 2012, 12:07:39 AM
The Engine is missing.

I'm assuming because the stage itself in Dissidia doesn't have it, as the fights take place inside of it. No point in adding what you can't see.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Anivernage on December 22, 2012, 12:12:52 AM
Nice, a train with no right wall!

Well, I'm having fun with the Great Bay textures. I'm sure it should get done by Christmas.
i took the pics :af: inb4aregarbage ;(


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Superlucario603 on December 22, 2012, 12:17:10 AM
lol.... idk about that... i kno that pervy would do it tho...

have some phantom train >.>
([url]http://i.imgur.com/KdycT.jpg[/url])
([url]http://i.imgur.com/696GX.jpg[/url])
([url]http://i.imgur.com/YhE4z.jpg[/url])
([url]http://i.imgur.com/WYcP3.jpg[/url])


I actually do believe that we had a stage quite like this on the vault a long time ago, did it get deleted..?

Stop asking.

It annoys him greatly, and I'm sure other people are annoyed as well.


I have full rights to ask. And sorry the lock sign wouldnt load on my laptop


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: KingJigglypuff on December 22, 2012, 12:36:25 AM
I actually do believe that we had a stage quite like this on the vault a long time ago, did it get deleted..?

I have full rights to ask. And sorry the lock sign wouldnt load on my laptop
OK.

1.) If you're going to quote his entire post, then at least be smart enough to put all the pictures in a spoiler. Otherwise, you clutter the thread, and make yourself look like a noob.

2.) Yes, it's OK to ask questions, but you have been constantly asking the same question and/or similar questions throughout his thread, and has been getting on a lot of people's nerves, including himself.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Superlucario603 on December 22, 2012, 01:51:27 AM
OK.

1.) If you're going to quote his entire post, then at least be smart enough to put all the pictures in a spoiler. Otherwise, you clutter the thread, and make yourself look like a noob.

2.) Yes, it's OK to ask questions, but you have been constantly asking the same question and/or similar questions throughout his thread, and has been getting on a lot of people's nerves, including himself.

Ya sorry my bad on the first one.... it's late here man I'm tired

and ohh really quote it please cuz this I dont remember


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 22, 2012, 01:53:02 AM
I actually do believe that we had a stage quite like this on the vault a long time ago, did it get deleted..?
yes, but the person who made it deleted it a week later cause he knows a better version would come out

I have full rights to ask. And sorry the lock sign wouldnt load on my laptop
*gets very annoyed from another stupid question*... -_- some1 shoot me

i took the pics :af: inb4aregarbage ;(
yeah they r garbage xP  jk


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: ✿Zelia✿ on December 22, 2012, 02:10:06 AM
*gets very annoyed from another stupid question*... -_- some1 shoot me

(http://4.bp.blogspot.com/-Ue84xK6wtNo/T8Pspys2j6I/AAAAAAAAB0I/dcVNgJL4ZBY/s400/stallone-tommygun.gif)
(http://25.media.tumblr.com/tumblr_lng4aqCT1T1qepqf7o1_400.gif)
My job here is done. C:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Tawa Hoda on December 22, 2012, 08:41:45 AM
([url]http://4.bp.blogspot.com/-Ue84xK6wtNo/T8Pspys2j6I/AAAAAAAAB0I/dcVNgJL4ZBY/s400/stallone-tommygun.gif[/url])
([url]http://25.media.tumblr.com/tumblr_lng4aqCT1T1qepqf7o1_400.gif[/url])
My job here is done. C:

DemonSlayer! NOOOO!  :oshi:

Anyway, Like i said in the chat, you should totally make so that, a minute in, there's a body bump,
and the two guys who ran from it in FFVI's lifeless bodies show up on the tracks behind you 10
seconds later.
COME ON, YOU KNOW IT WOULD BE FUNNY... You know it would!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 22, 2012, 04:43:02 PM
DemonSlayer! NOOOO!  :oshi:

Anyway, Like i said in the chat, you should totally make so that, a minute in, there's a body bump,
and the two guys who ran from it in FFVI's lifeless bodies show up on the tracks behind you 10
seconds later.
COME ON, YOU KNOW IT WOULD BE FUNNY... You know it would!
but let me answer u this...

YOU CANT SEE THE TRACKS FROM THERE THE STAGE IS POSITIONED UNLESS U PAUSE IT!!! :vyse:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: SwingSet on December 22, 2012, 05:08:20 PM
Since the world didn't end, will you be streaming today? >.>


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 22, 2012, 06:10:29 PM
yes... post to come to the stream!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: SwingSet on December 22, 2012, 06:14:47 PM
*Posts*


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: BlueBrain on December 22, 2012, 06:22:25 PM
way too tired to watch anything...

im posting though : P


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: ✿Zelia✿ on December 22, 2012, 06:23:44 PM
Can I have the link?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 22, 2012, 08:06:53 PM
sorry stream is on hold for a bit... will rehost it once im back

edit:
alright... back to streaming... who wants to join?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: SwingSet on December 22, 2012, 09:41:42 PM
Me! :srs:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 23, 2012, 03:25:35 AM
well.. im starting to get used to the SCN0 editor much more now.. altho it likes to mess up on me alot xD

total light data's: 5 for characters and 3 for whole stage

First pic - Middle of the train cabin (2 cabin lights hitting characters)
Second pic - Outside of the cabin
Third pic - On top of the train cabin
Fourth pic - Far right side of train cabin (only 1 source of light is hitting the character)

(http://i.imgur.com/7asHM.png)
(http://i.imgur.com/saUho.png)
(http://i.imgur.com/Biipm.png)
(http://i.imgur.com/dFTxE.png)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Chaos_Knight on December 23, 2012, 06:37:26 AM
Dat lighting.....I've never seen it before. O.o


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Thyrus on December 23, 2012, 06:59:05 AM
Those pictures are looking great, especially the last one =O
Would the characters shadows be affected as well by different light sources?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Tawa Hoda on December 23, 2012, 07:20:54 AM
 DS, it's Christmas eve tomorrow, what you going get me for christmas?  :af2:

 -But in all seriousness if Legacy gets it done in time, we can expect GRAT BAI within the next few days right?  
Then I have to wait around 2 weeks and a half for you to even start on what I'm waiting for...
DAMN IT, TIME GO FASTER... Not TOO fast though, I don't want to wake up and be 40 all the sudden.  :srs:
Continues to play "Accelerating Time" in media player.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Segtendo on December 23, 2012, 12:04:40 PM
Dat different lighting. It's awesome.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Chaos_Knight on December 23, 2012, 12:24:31 PM
Maybe you should edit the lighting more to make the MvC3 shader actually look good on stages....


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 23, 2012, 03:51:31 PM
Dat lighting.....I've never seen it before. O.o
its cause its a very unique lighting system that i thought of... and it actually worked ;D

Those pictures are looking great, especially the last one =O
Would the characters shadows be affected as well by different light sources?
sadly no, they wont... well actually ya i could make it do that, but would take a bit more time to pull that off.

DS, it's Christmas eve tomorrow, what you going get me for christmas?  :af2:

 -But in all seriousness if Legacy gets it done in time, we can expect GRAT BAI within the next few days right?  
Then I have to wait around 2 weeks and a half for you to even start on what I'm waiting for...
DAMN IT, TIME GO FASTER... Not TOO fast though, I don't want to wake up and be 40 all the sudden.  :srs:
Continues to play "Accelerating Time" in media player.
nothing >_>"

Dat different lighting. It's awesome.
indeed.. it loves to mess up on me tho v.v

Maybe you should edit the lighting more to make the MvC3 shader actually look good on stages....
yeah its possible


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Thyrus on December 23, 2012, 08:27:49 PM
sadly no, they wont... well actually ya i could make it do that, but would take a bit more time to pull that off.
Well, I guess that that is really up to you to decide... But I do believe that it'd be a very nice touch to this little creation of yours (: Or maybe I'm just curious to see it done.
Anyway, Merry Christmas to you all!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: LegacyWolf on December 24, 2012, 05:04:10 PM
well.. im starting to get used to the SCN0 editor much more now.. altho it likes to mess up on me alot xD

total light data's: 5 for characters and 3 for whole stage

First pic - Middle of the train cabin (2 cabin lights hitting characters)
Second pic - Outside of the cabin
Third pic - On top of the train cabin
Fourth pic - Far right side of train cabin (only 1 source of light is hitting the character)

([url]http://i.imgur.com/7asHM.png[/url])
([url]http://i.imgur.com/saUho.png[/url])
([url]http://i.imgur.com/Biipm.png[/url])
([url]http://i.imgur.com/dFTxE.png[/url])


Poltergeist Railroad (http://userserve-ak.last.fm/serve/64/80308935.png)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: K+ ~ Tanuki God on December 24, 2012, 06:12:58 PM
You are gonna release Poke Floats tomorrow, right? :happy:
Btw, Happy Holidays!!!!!!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Segtendo on December 24, 2012, 08:15:37 PM
I see NOTHING of him releasing PokeFloats any time soon :srs:
He said "Great Bay around Xmas."


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 24, 2012, 08:41:38 PM
Pokefloats should've been done since last Christmas D;


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 24, 2012, 11:41:28 PM
Poltergeist Railroad ([url]http://userserve-ak.last.fm/serve/64/80308935.png[/url])
LOL yeah maybe >.>

You are gonna release Poke Floats tomorrow, right? :happy:
Btw, Happy Holidays!!!!!!
I see NOTHING of him releasing PokeFloats any time soon :srs:
He said "Great Bay around Xmas."
Pokefloats should've been done since last Christmas D;
ya nothing new with pokefloats.. -.-

i may get back on it in February.. sometime...

as for great bay, well Pervy said he's gonna fix/finish the turtle animations.. and ya.. he hasnt done them yet.. so it might be out around new years now >.>

as for Phantom Train... SCN0 editing isnt properly saving for me, any kind of edits i do with it, doesnt save properly and messes up after each edit, its a pain in the ass, so thats like on hold till next BB release when its more stable  (the BB 68 beta i downloaded from BJ doesnt save SCN0 due to an error)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Chaos_Knight on December 24, 2012, 11:46:52 PM
Here we go again with Pervy and stage animations. :srs:


Has he even finished those fairy animations for Dream's End?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 24, 2012, 11:47:25 PM
Here we go again with Pervy and stage animations. :srs:


Has he even finished those fairy animations for Dream's End?
he has like 4/7 spirits done -.-

edit:
well finally got the lighting fixed on Phantom Train... >.>
expect it to be released late tonight or wednesday
(http://i.imgur.com/NEr3Q.png)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Mewtwo2000 on December 25, 2012, 10:00:53 AM
The SCN0 problem with the current brawlbox is just that the vectors in lights get inverted. Any edition in a SCN0 node inverts all the lights. Just make your edits, export, import, and edit one name or something to make a change. With that, the inverted vectors are inverted again, and the light is just the intended one.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 25, 2012, 10:09:19 AM
he has like 4/7 spirits done -.-

edit:
well finally got the lighting fixed on Phantom Train... >.>
expect it to be released late tonight or wednesday


If you toy with emotions one more damn time...


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 25, 2012, 10:31:03 AM
The SCN0 problem with the current brawlbox is just that the vectors in lights get inverted. Any edition in a SCN0 node inverts all the lights. Just make your edits, export, import, and edit one name or something to make a change. With that, the inverted vectors are inverted again, and the light is just the intended one.

heh yeah thats what i've been doing aince yesterday, its just a major pain in the ass to do, sadly by doing that, the lighting color doesnt get saved, and thats what completely threw me off cause i didnt bother checking the colors till last night and noticed that they werent being saved xD


If you toy with emotions one more damn time...

([url]http://www.videogamesprites.net/FinalFantasy6/Party/Terra/Terra%20-%20Dead.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Locke/Locke%20-%20Dead.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Edgar/Edgar%20-%20Dead.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Sabin/Sabin%20-%20Dead.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Celes/Celes%20-%20Down.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Shadow/Shadow%20-%20Down.gif[/url])([url]http://www.videogamesprites.net/FinalFantasy6/Party/Mog/Mog%20-%20Dead.gif[/url])
u threatening me boy?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 25, 2012, 10:52:41 AM
Of course not D:

(http://fc04.deviantart.net/fs71/f/2010/337/9/d/how_kefka_stole_christmas_by_theshinytoaster-d345kla.jpg)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: K+ ~ Tanuki God on December 25, 2012, 03:39:27 PM
Oops sorry DSX8, i accidentally read the Phantom Train progress report from Dec. 12 that someone edited to say Poke Floats.  Srry :happy:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Hero © on December 25, 2012, 07:24:54 PM
([url]http://i.imgur.com/NEr3Q.png[/url])

About goddam time >_>
([url]http://fc04.deviantart.net/fs71/f/2010/337/9/d/how_kefka_stole_christmas_by_theshinytoaster-d345kla.jpg[/url])

I would totally read that.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: ItalianStallion on December 25, 2012, 08:23:01 PM
he has like 4/7 spirits done -.-

edit:
well finally got the lighting fixed on Phantom Train... >.>
expect it to be released late tonight or wednesday
([url]http://i.imgur.com/NEr3Q.png[/url])


That looks great now man is the background animated as in, is the train moving at all?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 25, 2012, 09:00:35 PM
That looks great now man is the background animated as in, is the train moving at all?
yes, the background is moving at a very fast speed, and also slows down at times to like its going around a bend/corner.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: K+ ~ Tanuki God on December 25, 2012, 09:29:34 PM
Lookin awesome as always.. over Skyworld by default?? ;D


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Pervyman Trigger on December 25, 2012, 09:35:18 PM
Here we go again with Pervy and stage animations. :srs:


Has he even finished those fairy animations for Dream's End?

People gotta bug me to make me do work for other people that i don't get much credit for. It's the only way i won't put it off forever. I mean I'm not his slave after all and I do like to actually make my own releases


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 26, 2012, 04:45:12 AM
here, enjoy some Wii pics of Phantom Train.. lighting now works pretty well. Will be released in the afternoon. Will come with SSS icons, and 4-5 brstm's. Few days after that will be a result screen of phantom train

(http://i.imgur.com/p87sI.jpg)
(http://i.imgur.com/eNWkA.jpg)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 26, 2012, 11:19:53 AM
You gotta use the Munsta Honta pictures!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 26, 2012, 04:16:06 PM
You gotta use the Munsta Honta pictures!
lol i wish i saved those pics


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Don Jon Bravo on December 26, 2012, 04:38:02 PM
YO Dsx8
Im checking out your profile
Sees No Tmnt Stages

 :>.>:


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 26, 2012, 04:39:02 PM
YO Dsx8
Im checking out your profile
Sees No Tmnt Stages

 :>.>:
lol sorry, i keep forgetting to release technodrome... ill release that like 30mins after phantom train


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Don Jon Bravo on December 26, 2012, 04:44:44 PM
NOice
dont mean to sound pesky but hows the progress on the whale stage?


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 26, 2012, 04:46:39 PM
NOice
dont mean to sound pesky but hows the progress on the whale stage?
lol i had to put it on hold cause of the other stages, wanted to finish the 1's thats near completion.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Don Jon Bravo on December 26, 2012, 04:53:40 PM
mk dats cool
take ur time brother...
but not too much or else
yes this is a threat
Jk


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: DSX8 on December 26, 2012, 05:24:43 PM
enjoy some more pics... gonna make the video now, then release

Pics by haseyo
(http://i.imgur.com/CP2Rj.jpg)
(http://i.imgur.com/wi9bb.jpg)
(http://i.imgur.com/u99W6.jpg)
(http://i.imgur.com/GFmXl.jpg)
(http://i.imgur.com/sIMRT.jpg)
(http://i.imgur.com/Hp1Nw.jpg)
(http://i.imgur.com/2osMd.jpg)
(http://i.imgur.com/s7NDe.jpg)
(http://i.imgur.com/MBZwq.jpg)


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: SwingSet on December 26, 2012, 06:27:12 PM
inb4Legacyhatespictures


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Wasabi_Skillz on December 26, 2012, 07:02:51 PM
inb4Legacyhatespictures

these are pretty good though.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: LegacyWolf on December 26, 2012, 07:13:15 PM
inb4Legacyhatespictures

Haseyo took them, not Anivernage.

these are pretty good though.


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Hero © on December 26, 2012, 07:19:04 PM
Looks awesome, now release it :notimp:

([url]http://i.imgur.com/2osMd.jpg[/url])
([url]http://i.imgur.com/s7NDe.jpg[/url])

Are those Ghosts outside the window? (http://cdn.memegenerator.net/images/160x/290101.jpg)


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: DSX8 on December 26, 2012, 07:19:51 PM
SSBB Stage Imports - Dissida 012 Phantom Train FF6 (http://www.youtube.com/watch?v=Fx4Eywy6WKM#ws)

phantom train is now released (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30335)... go get it!


Title: Re: DSX8 stuff! Green Heart Out.. Great Bay REVAMP around christmas - 12/21
Post by: Haseyo on December 26, 2012, 07:20:38 PM
Ha! I told you DS xD

Even Hero thinks they're ghosts.

It's a thing when Pokemon Trainer is out. They are outside the train and they look like ghosts. Funny thing I discovered when testing.


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Don Jon Bravo on December 26, 2012, 07:59:26 PM
whoa
19 mb?


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: DSX8 on December 26, 2012, 08:05:00 PM
whoa
19 mb?
yeah, comes with 5 brstm's.. >.>

1 hour till another stage is released! Also poll is refreshed and unlocked. start the next stage voting spree!


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Chaos_Knight on December 26, 2012, 08:07:21 PM
yeah, comes with 5 brstm's.. >.> 1 hour till another stage is released!
Great Bay? :happy:


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: DSX8 on December 26, 2012, 08:09:06 PM
lolno

its Technodrome


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Haseyo on December 26, 2012, 08:11:57 PM
We must all be one with the Lifestream! Voted Planet's Core.


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Chaos_Knight on December 26, 2012, 08:17:07 PM
We must all be one with the Lifestream! Voted Planet's Core.
This ^ :srs:

Though the current one is a nice recreation.


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Haseyo on December 26, 2012, 08:45:01 PM
I enjoy it too. It's mainly the two rocks on the outsides. They cause so many needless deaths. And the boundaries for falling are way, way too deep under the stage. A revamp with an animated lifestream and better collisions would be lovely.

It's all Dissidia so I win either way :D


Title: Re: DSX8 stuff! Phantom Train Out.. Great Bay REVAMP around new years? - 12/26
Post by: Riddler on December 27, 2012, 12:10:57 AM
Can I make a project suggestion that I think would be one of the most popular downloads if done right?

Castle Siege + Final Fantasy

One stage that includes three games.

I'd suggest at least two be FFIV and FFVII, since it can be justified.

FFIV: Lunar Subterrane - The outer layer of the planet.
FFVII: Planet's Core - The inside of the planet.

As for the third, I'd say FFVI or FFIX. The M.S. Prima Vista could theoretically be floating above the planet.

As for the transition "stage", it could be the Rift from FFV.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 27, 2012, 01:05:38 AM
Can I make a project suggestion that I think would be one of the most popular downloads if done right?

Castle Siege + Final Fantasy

One stage that includes three games.

I'd suggest at least two be FFIV and FFVII, since it can be justified.

FFIV: Lunar Subterrane - The outer layer of the planet.
FFVII: Planet's Core - The inside of the planet.

As for the third, I'd say FFVI or FFIX. The M.S. Prima Vista could theoretically be floating above the planet.

As for the transition "stage", it could be the Rift from FFV.
errmmmm yeah, no thanks. not gonna do

edit:
Technodrome released. Had to fix a lighting issue so that prevented it from being released earlier.
(http://i.imgur.com/KAgvZ.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30344)


Title: Re: Michael Bay's Explosives! 2 new stages! Great Bay coming soon. - 12/27
Post by: KingJigglypuff on December 27, 2012, 01:54:22 AM
I see explosions. *trollface.png*


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 27, 2012, 04:03:19 AM
that's a shame, would scratch off multiple stages on your list, save everyone stage space, and make for a pretty damn awesome castle siege replacement, since it would represent multiple games in the series


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 27, 2012, 05:02:23 AM
lol the reason y i wont do it on castle siege is cause that stage cant even be ported at all, and ppl might already have some great hacks over that stage that they dont want to replace.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 27, 2012, 05:19:53 AM
this would be the replacement great stage :P

sure as [censored] would be my castle siege


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 27, 2012, 07:39:09 AM
lol we'll see what will happen -.-

did some more work on great bay, remade the lighting system, looks SOMEWHAT better now, character lighting is almost the same, or close to it. the lab and turtle shell now has a shine to it. the water on the other hand, im trying to make it like melee's since its water material is 2 textures, so trying to get that to work, sadly not working well enough -_-

(http://i.imgur.com/w5UXx.png)
(http://i.imgur.com/SAMVm.png)
(http://i.imgur.com/YaJ2q.png)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Carnage on December 27, 2012, 08:16:50 AM
water looks 100% better xD


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: K+ ~ Tanuki God on December 27, 2012, 08:43:08 AM
Looking amazing! :happy:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Oshtoby on December 27, 2012, 11:06:01 AM
lol we'll see what will happen -.-

did some more work on great bay, remade the lighting system, looks SOMEWHAT better now, character lighting is almost the same, or close to it. the lab and turtle shell now has a shine to it. the water on the other hand, im trying to make it like melee's since its water material is 2 textures, so trying to get that to work, sadly not working well enough -_-
Wow, that's looking awesome! Certainly better then the last version, from when the technology was limited, that's for sure. Can't wait to play on the stage.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: AGFanProduction on December 27, 2012, 11:48:30 AM
lol we'll see what will happen -.-

did some more work on great bay, remade the lighting system, looks SOMEWHAT better now, character lighting is almost the same, or close to it. the lab and turtle shell now has a shine to it. the water on the other hand, im trying to make it like melee's since its water material is 2 textures, so trying to get that to work, sadly not working well enough -_-

([url]http://i.imgur.com/w5UXx.png[/url])
([url]http://i.imgur.com/SAMVm.png[/url])
([url]http://i.imgur.com/YaJ2q.png[/url])


This looks awesome mate, would be cool if you could make that balloon be able to be destroyed or be able to get out with a hit or something, plus just saying.

keep up the good work mate! :)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Wasabi_Skillz on December 27, 2012, 11:57:21 AM
do you have the gulls in there yet?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on December 27, 2012, 12:20:59 PM
It's still impossible to add breakable collisions, right? If anything I'd say just time it to "pop" every 30 seconds that he rises back up.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: SwingSet on December 27, 2012, 12:55:03 PM
Oh, looking great! Don't bother animating giants, they scare me >.>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: AGFanProduction on December 27, 2012, 01:18:47 PM
It's still impossible to add breakable collisions, right? If anything I'd say just time it to "pop" every 30 seconds that he rises back up.

30 seconds seems too short, "pop" after a minute or two would be a better option, plus don't know if this is possible, yet.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Wasabi_Skillz on December 27, 2012, 01:19:00 PM
Oh, looking great! Don't bother animating giants, they scare me >.>


(http://i.imgur.com/aJX93.jpg)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on December 27, 2012, 01:51:12 PM
Oh, looking great! Don't bother animating giants, they scare me >.>


(http://media.tumblr.com/tumblr_m8inuraiFs1qlvpx1.gif)

30 seconds seems too short, "pop" after a minute or two would be a better option, plus don't know if this is possible, yet.


That works too. My favorite part is just seeing him fall.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 27, 2012, 02:53:15 PM
water looks 100% better xD
Looking amazing! :happy:
lol i wouldnt say that.. i want the melee feel with the water >.>

Wow, that's looking awesome! Certainly better then the last version, from when the technology was limited, that's for sure. Can't wait to play on the stage.
indeed it does xD

do you have the gulls in there yet?
well they're added now xD

It's still impossible to add breakable collisions, right? If anything I'd say just time it to "pop" every 30 seconds that he rises back up.
its not possible to do atm, sorry pal xD

Oh, looking great! Don't bother animating giants, they scare me >.>
ORLY?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: K+ ~ Tanuki God on December 27, 2012, 03:03:12 PM
Oh.  Then everthing else other than the water looks amazing!!! :happy:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 27, 2012, 06:23:55 PM
and with Technodrome release and me finishing up a certain hack for Aayfire, I shall take a long hibernating break and play some brawl [censored]es!


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 28, 2012, 04:51:17 AM
lolwat? xDD jk

well glad ya love it.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: SwingSet on December 28, 2012, 05:55:42 PM
DS, can you stream tonight? >.<


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 29, 2012, 05:17:14 AM
DS, can you stream tonight? >.<
lol sorry... wasnt home, wont be home tonight either


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 29, 2012, 05:56:21 PM
Is Lunar Subterrane on your most wanted list by any chance?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 29, 2012, 06:05:55 PM
lol no... its actually Planet's Core atm... with 6 votes >.>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Syeo on December 29, 2012, 06:10:26 PM
@DSX8:
Phantom Train is great and makes a lot of fun! Last night, some friends of mine were here and we played this stage. It's almost impossible to be kicked out of the stage as long as you're in the train. I already had 999% and they were only able to kick me out when I stood at the exit. :D


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on December 29, 2012, 06:13:15 PM
Yeah if you know how to tech really fast, it's tough to KO someone in a small contained area. But that's the fun part. Don't like it? Take the fights on the top. It suits everyone!


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 29, 2012, 06:30:03 PM
lol no... its actually Planet's Core atm... with 6 votes >.>
I mean one that YOU want to do.

FFIV is the best game in the series ;_;


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 29, 2012, 06:33:34 PM
I mean one that YOU want to do.

FFIV is the best game in the series ;_;
oh the 1 that i wanna do.... :>.>:

that might have to be... edge of madness >.>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Kagemaru on December 29, 2012, 07:01:56 PM
Phantom Train is probably gonna make me turn my Wii on for the first time in...

almost half a year...


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 29, 2012, 07:08:45 PM
;_; I'd kill for Lunar Subterrane. I wish I could do stages myself, but I don't even know where to begin.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 29, 2012, 08:18:56 PM
lol not gonna happen anytime soon pal.. sorry

anyways... here's a preview of a stage that Aafyre and I are working on.
custom model made by aafyre, and will have animations and alot of special stuff added by me.
(http://i.imgur.com/kKRv5.jpg)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 29, 2012, 08:23:15 PM
dat is badass
but is it good to have the "glue" under the rock
I mean wouldnt it be more effective closer to the other edge or perhaps have some more "glue" by the other edge...
idk it may turn out annoying if there is too much lol
only way of telling is by playing da stage though


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on December 29, 2012, 08:30:03 PM
:srs:

(http://img37.imageshack.us/img37/7044/oprahbees.gif)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Tawa Hoda on December 30, 2012, 09:26:38 AM
:srs:

([url]http://img37.imageshack.us/img37/7044/oprahbees.gif[/url])


I cracked up laughing as soon as BEES!!! Showed up. What is that from? It looks like Opera, but I know the bees are added in.

@DS WTF is that stage? Looks like a Meteroid stage... ONLY WITH BEES!


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 30, 2012, 10:00:45 AM
I cracked up laughing as soon as BEES!!! Showed up. What is that from? It looks like Opera, but I know the bees are added in.

@DS WTF is that stage? Looks like a Meteroid stage... ONLY WITH BEES!
Oh My Lord
You've Never Heard of Donkey Kong Country 2?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Aafyre on December 30, 2012, 10:22:37 AM
lol, well it's supposed to be this stage:

Donkey Kong Country 2 - 102% Run, Part 22 - Hornet Hole (http://www.youtube.com/watch?v=MBqEd4njabc#)

DKC2 has some of the best environments in any game, imo, and I'd want to make even more stages from it, but I don't want to torture people like DSX8 by making them do all the work again  :laugh:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Tawa Hoda on December 30, 2012, 11:59:04 AM
Oh My Lord
You've Never Heard of Donkey Kong Country 2?

Heard of it, BUT NEVER PLAYED IT.
I don't exactly like Donkey Kong games... Or Donkey Kong in general >_>
I played Donkey Kong 64, and that one that came with the bongos (ONCE)
and that was about it. I don't hate Donkey Kong himself though...

So no... I wouldn't know what it was from. The textures wre so dark and moody
I thought it was from something darker, just because of the mood the textures
set.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 30, 2012, 12:02:17 PM
Heard of it, BUT NEVER PLAYED IT.
I don't exactly like Donkey Kong games... Or Donkey Kong in general >_>
I played Donkey Kong 64, and that one that came with the bongos (ONCE)
and that was about it. I don't hate Donkey Kong himself though...

So no... I wouldn't know what it was from. The textures wre so dark and moody
I thought it was from something darker, just because of the mood the textures
set.
if im not mistaking i think donkey kong 64 was the least popular donkey kong game
but ya the others are pretty fun games
specially when you get to ride on your Animal buddies
like a rhino, the spider, a snake, and cant recall but theres probably more...


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Allav866 on December 30, 2012, 12:16:52 PM
Oh My Lord
You've Never Heard of Donkey Kong Country 2?
I thought it looked like something out of a Rare game, but tbh I thought it was inspired by Banjo-Kazooie when I first saw the preview pic.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Segtendo on December 30, 2012, 12:49:23 PM
I thought it looked like something out of a Rare game, but tbh I thought it was inspired by Banjo-Kazooie when I first saw the preview pic.
I thought of Super Mario Galaxy.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: K+ ~ Tanuki God on December 30, 2012, 12:53:57 PM
Ikr?  Honey Bee Queen (lady-thing) reminds me of that -- I HATE Donkey Kong, I would get rid of him in a heart beat if it didn't require coding...so this is a sidescroller??


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: ToadKart on December 30, 2012, 02:24:25 PM
DKC2 has some of the best environments in any game, imo, and I'd want to make even more stages from it, but I don't want to torture people like DSX8 by making them do all the work again  :laugh:

At least do Bramble Blast and Gangplank Galleon.  :af:

Hornet Hole is looking great guys! Nice to see the DK series getting some love, stage-wise.  :)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 30, 2012, 03:00:55 PM
At least do Bramble Blast and Gangplank Galleon.  :af:

Hornet Hole is looking great guys! Nice to see the DK series getting some love, stage-wise.  :)
O my gosh
Aayfire custom edit Pirate Ship into Gangplank Galleon :af2:
Rare Needs to come bact to Nintendo :srs:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Aafyre on December 30, 2012, 06:35:07 PM
Have they ever figured out how to do hitboxes for custom stages? I'd like to do Brambles, but it's kinda pointless without the thorns....... pun intended

Oh, and then Castle Crush would be so cool, but I don't know how you'd get the elevator floor to crush you under the blocks. I guess you could just have a basic stage that scrolls up, and ignore the fact that it's supposed to have a rising floor.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Segtendo on December 30, 2012, 06:48:15 PM
Have they ever figured out how to do hitboxes for custom stages? I'd like to do Brambles, but it's kinda pointless without the thorns....... pun intended
Nothing yet. It's all about the modules.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on December 30, 2012, 06:51:26 PM
I'd like to do Brambles, but it's kinda pointless without the thorns....... pun intended

Lol I see what you did there....


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Riddler on December 31, 2012, 04:04:00 AM
Hornet Hole looks fantastic and I'll definitely be using it.

If you guys wanna show DKC some more love, you should do custom versions of the DKC Boss room.

Donkey Kong Country - Necky's Nuts (http://www.youtube.com/watch?v=JaK78J-ZLLA#)
Donkey Kong Country - Very Gnawty's Lair (http://www.youtube.com/watch?v=GwAO1m11Hk0#)
Donkey Kong Country - Area 5 Boss - Dumb Drum (http://www.youtube.com/watch?v=ADsyEcgkGC0#)

Each boss area is the same setting with platforms being slightly different. It's the boss in a room filled with the Kong's Banana Horde. Maybe the stage could be a walk-off, with a two platforms on either side made of banana stacks.

Post Merge: December 31, 2012, 04:05:43 AM
Or Krow's Nest from DKC2, since it's at the top of the sail it has a reason to have edges, and it has a well placed top center platform.
Donkey Kong Country 2 Krow's Nest (http://www.youtube.com/watch?v=OmfF-vwHVZA#)

Post Merge: December 31, 2012, 04:07:35 AM
Oooh, or any K.Rool boss room, his boat, his airship, his lab, or his ring.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 31, 2012, 05:26:57 AM
Hornet Hole looks fantastic and I'll definitely be using it.

If you guys wanna show DKC some more love, you should do custom versions of the DKC Boss room.

Donkey Kong Country - Necky's Nuts ([url]http://www.youtube.com/watch?v=JaK78J-ZLLA#[/url])
Donkey Kong Country - Very Gnawty's Lair ([url]http://www.youtube.com/watch?v=GwAO1m11Hk0#[/url])
Donkey Kong Country - Area 5 Boss - Dumb Drum ([url]http://www.youtube.com/watch?v=ADsyEcgkGC0#[/url])

Each boss area is the same setting with platforms being slightly different. It's the boss in a room filled with the Kong's Banana Horde. Maybe the stage could be a walk-off, with a two platforms on either side made of banana stacks.

Post Merge: December 31, 2012, 04:05:43 AM
Or Krow's Nest from DKC2, since it's at the top of the sail it has a reason to have edges, and it has a well placed top center platform.
Donkey Kong Country 2 Krow's Nest ([url]http://www.youtube.com/watch?v=OmfF-vwHVZA#[/url])

Post Merge: December 31, 2012, 04:07:35 AM
Oooh, or any K.Rool boss room, his boat, his airship, his lab, or his ring.
i dont think aafyre would be willing to make other stages from donkey kong games... >.>

anyways..
enjoy some new textures for great bay... some of which i didnt replace for multiple reasons:
-didnt blend into the other object
-not the right color tone
-some of the new textures werent properly blended/repeated into eachother (like the walls, sky, etc etc)

note: turtle, tingle, and the moon not done yet

(http://i.imgur.com/DjPLI.png)
(http://i.imgur.com/fDhnW.png)
(http://i.imgur.com/pbNbK.png)

edit:
well did a bit of editing to the MvC3 shader and material.. not much, but at least it doesnt look like they were wrapped in plastic now xD
(http://i.imgur.com/ZnEe7.png)
(http://i.imgur.com/cKfXA.png)
(http://i.imgur.com/18rrX.png)
(http://i.imgur.com/49VwC.png)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Puccio on December 31, 2012, 06:40:01 AM
The shader looks amazing! :D

Oh and nice texture work on the great bay. I'm hyped as [censored] for it.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Tawa Hoda on December 31, 2012, 06:41:07 AM
note: turtle, tingle, and the moon not done yet

([url]http://i.imgur.com/DjPLI.png[/url])
([url]http://i.imgur.com/fDhnW.png[/url])
([url]http://i.imgur.com/pbNbK.png[/url])


Looks nice. What's with the 3rd pic... I don't remember seeing that in Melee.
edit:
well did a bit of editing to the MvC3 shader and material.. not much, but at least it doesnt look like they were wrapped in plastic now xD
([url]http://i.imgur.com/ZnEe7.png[/url])
([url]http://i.imgur.com/cKfXA.png[/url])
([url]http://i.imgur.com/18rrX.png[/url])
([url]http://i.imgur.com/49VwC.png[/url])

 Meh... Still kinda looks like plastic on his rump, unless you can magically put Cell Shading on it...
They are going to look like Plastic... Plastic with Pastels paint to be exact...  :srs:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Chaos_Knight on December 31, 2012, 08:57:56 AM
Looks nice. What's with the 3rd pic... I don't remember seeing that in Melee.
That's the Pirate's Fortress.


That MvC3 shader.......eh looks like it still could use some work, but at least its getting better.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on December 31, 2012, 01:03:06 PM
That's the Pirate's Fortress.


That MvC3 shader.......eh looks like it still could use some work, but at least its getting better.
well to me, it doesnt look like plastic anymore, xD

also.. for any1 who wants great bay to be done faster.. bother pervy to finish the turtles animations!


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on December 31, 2012, 01:31:03 PM
last time we bothered pervy he freaked-out


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: LegacyWolf on December 31, 2012, 07:32:43 PM
anyways..
enjoy some new textures for great bay... some of which i didnt replace for multiple reasons:
-didnt blend into the other object
-not the right color tone
-some of the new textures werent properly blended/repeated into eachother (like the walls, sky, etc etc)

note: turtle, tingle, and the moon not done yet

([url]http://i.imgur.com/DjPLI.png[/url])
([url]http://i.imgur.com/fDhnW.png[/url])
([url]http://i.imgur.com/pbNbK.png[/url])


You're welcome.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 02, 2013, 06:05:49 AM
vergil CLOSE to completion

gotta fix the jacket more...

(http://i.imgur.com/wPfiZ.png)
(http://i.imgur.com/xqGN1.png)
(http://i.imgur.com/qssxr.png)
(http://i.imgur.com/MLYiD.png)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on January 02, 2013, 09:10:08 AM
Isn't his katana a bit longer than that?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on January 02, 2013, 10:09:36 AM
that rig looks awesome bro
just finish the jacket lol


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 02, 2013, 01:54:10 PM
Isn't his katana a bit longer than that?
lol ya.. but im making it the same size as marth's sword due to the gfx used in his swings

that rig looks awesome bro
just finish the jacket lol
lol will do


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: _Data_Drain_ on January 02, 2013, 03:35:34 PM
lol ya.. but im making it the same size as marth's sword due to the gfx used in his swings
lol will do
You could make two versions...

One with the resized Yamato, one without any size changes.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on January 02, 2013, 08:28:46 PM
I'd like an unchanged version if possible. He looks a little too strange with a dagger.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 02, 2013, 08:31:44 PM
I'd like an unchanged version if possible. He looks a little too strange with a dagger.
unchanged version? what ya mean?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on January 02, 2013, 09:21:28 PM
With his sword the normal length. Even if it's as long as Sephy's. You can just give a warning "The long sword version is longer than the regular hitbox."


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 02, 2013, 10:05:04 PM
With his sword the normal length. Even if it's as long as Sephy's. You can just give a warning "The long sword version is longer than the regular hitbox."
hah well to be honest, i never even shortened vergil's yanmato at all xD

all i did was put it in place, and scaled it by 376 bigger and it came out the size of marth's.. idk if i want to make a long sword version..


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Haseyo on January 02, 2013, 10:45:57 PM
You don't have to if you don't want to bro. I personally just don't like when swordsman's blades are much smaller than what they should be, even if it extends hitbox reach. I'll probably end up getting him anyway.


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on January 03, 2013, 03:45:39 PM
What I dont get is why people want a Dissidia stage that's already in the vault....


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Chaos_Knight on January 03, 2013, 04:02:41 PM
Been wanting a Vergil since that Dante came out. He will come with MvC3 shader version right?

What I dont get is why people want a Dissidia stage that's already in the vault....
>.>
We talking about Vergil, not Dissidia :srs:


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 03, 2013, 04:07:00 PM
What I dont get is why people want a Dissidia stage that's already in the vault....
cause of better animations, and new coloring, and overall, just more better o.o

Been wanting a Vergil since that Dante came out. He will come with MvC3 shader version right?
 >.>
We talking about Vergil, not Dissidia :srs:
yeah he'll come with the MvC3 shader and brawl shader just like ghost rider did :p


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: K+ ~ Tanuki God on January 03, 2013, 04:12:32 PM
So are you taking a break from Great Bay? :)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 03, 2013, 04:17:17 PM
So are you taking a break from Great Bay? :)
lol no

the giant is almost done being animated


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on January 03, 2013, 05:04:35 PM
cause of better animations, and new coloring, and overall, just more better o.o
That's true, but would it be like a different stage, or would it be like the same stage but just improved, or what..?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Wasabi_Skillz on January 03, 2013, 05:11:09 PM
lol no

the giant is almost done being animated

this is good news. giant? or giants?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Chaos_Knight on January 03, 2013, 05:19:42 PM
That's true, but would it be like a different stage, or would it be like the same stage but just improved, or what..?
He just told you. >.>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 03, 2013, 05:20:55 PM
That's true, but would it be like a different stage, or would it be like the same stage but just improved, or what..?

same, but improved, and with added moving platforms and stuff lol

this is good news. giant? or giants?
giant(s)

they all use the same animation, so ya.. just different positions, to which i can rename a bone and just move em around xD


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: K+ ~ Tanuki God on January 03, 2013, 05:23:37 PM
Smart!  So what's left after that?


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 03, 2013, 05:24:35 PM
Smart!  So what's left after that?
after that... wait for pervy to finish animating the turtle!!

which he STILL hasnt done yet.... need to bug him more about it >_>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on January 03, 2013, 05:27:54 PM
He just told you. >.>

No, I meant like from the same place on the stage or from a different view.
same, but improved, and with added moving platforms and stuff lol
Ohhh wow lol shoot now I want to vote for that but I already voted... It's in 2nd place on my stage poll o.O


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: SwingSet on January 03, 2013, 05:58:30 PM
>.>

Will there be a version without giants? I was hoping you'd forget about them. >_>


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on January 03, 2013, 06:40:47 PM
Ohh and I remember a long time ago you had a little progress update that you were working on a Crystal World V2, is that project abandoned or are you still working on it??


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 03, 2013, 06:46:54 PM
Ohh and I remember a long time ago you had a little progress update that you were working on a Crystal World V2, is that project abandoned or are you still working on it??
lol ill probably get back to it after planets core...

if u want to see its current progress, then ill take pics of it right now and show


>.>

Will there be a version without giants? I was hoping you'd forget about them. >_>
will always be giants. deal with it


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Don Jon Bravo on January 03, 2013, 06:50:14 PM
>.>

Will there be a version without giants? I was hoping you'd forget about them. >_>
will always be giants

(http://i.imgur.com/CupiM.gif)

fixed


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 04, 2013, 06:52:30 AM
enjoy some vergil... will be released today. yellow heart on saturday or sunday.

(http://i.imgur.com/SNik8.png)
(http://i.imgur.com/yVNq3.png)
(http://i.imgur.com/Ilokl.png)
(http://i.imgur.com/ORVBj.png)
(http://i.imgur.com/9Mpmj.png)


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: SwingSet on January 04, 2013, 12:48:57 PM
Oh yes.. This will defenetly be the best Virgil hack in the vault. Oh, and will it come with a Brawl style texture ;D


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 04, 2013, 03:51:55 PM
Oh yes.. This will defenetly be the best Virgil hack in the vault. Oh, and will it come with a Brawl style texture ;D
well it'll come with a brawl shader version xD

a brawl style texture is being made by Italian atm.. not sure when he'll finish it


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Chaos_Knight on January 04, 2013, 04:06:43 PM
well it'll come with a brawl shader version xD a brawl style texture is being made by Italian atm.. not sure when he'll finish it
Now I'm wondering what the brawl-styled texture looks like with the MvC3 shader. Hmmm.....

*looks at HD Iron Man*


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: Superlucario603 on January 04, 2013, 06:10:57 PM
lol ill probably get back to it after planets core...

if u want to see its current progress, then ill take pics of it right now and show

Was Crystal World being annoying to make or did you just stop working on it?? And sure progress pic would be great :D


Title: Re: DSX8 stuff! Phantom Train & Technodrome released.. Great Bay soon - 12/27
Post by: DSX8 on January 05, 2013, 01:37:03 AM
Was Crystal World being annoying to make or did you just stop working on it?? And sure progress pic would be great :D
just stopped working on it lol

anyways... Vergil will be released early in the morning... hopefully yellow heart later saturday night, or early sunday morning.


Title: Anivernage stuff! Vergil & Phantom Train & Technodrome released... 05/01/13
Post by: Anivernage on January 05, 2013, 02:35:05 AM
Vergil released :af2:


Title: Anivernage stuff! Vergil & Phantom Train & Technodrome released... 05/01/13
Post by: Hero © on January 05, 2013, 02:44:04 AM
Vergil released :af2:
*Reads post title*
Oh I knew you were behind all the work on Vergil! DSX8 is lame afterall :af2:
JK, nice work on Vergil, DSX8!


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 05, 2013, 02:46:07 AM
as anivernage said... vergil is now released.

so go get him when ya can (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30485)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Chaos_Knight on January 05, 2013, 05:54:55 AM
Vergil released :af2:
yay......  :>.>:

as anivernage said... vergil is now released.

so go get him when ya can ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30485[/url])
Yay! :happy:


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 05, 2013, 09:31:32 PM
Yellow Heart shall be released in a few hours. doing some last minute touches to her right now.
(http://i.imgur.com/8BiPP.png)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Chaos_Knight on January 05, 2013, 09:38:56 PM
DSX, you get my pm?


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 05, 2013, 09:39:27 PM
DSX, you get my pm?
nope, not at all


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Chaos_Knight on January 05, 2013, 09:43:52 PM
nope, not at all
Huh. Could of sworn I hit send. Anyways, it's a about Vergil.

Is his face supposed to look very very pale on the MVC3 shader?
(http://img203.imageshack.us/img203/2982/al1301051635binout.jpg)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: K+ ~ Tanuki God on January 05, 2013, 09:46:34 PM
Yellow Heart looks lifeless (sorry I never have gotten into that series so forgive me if they are supposed to look like that)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Anivernage on January 05, 2013, 09:54:49 PM
Yellow Heart looks lifeless (sorry I never have gotten into that series so forgive me if they are supposed to look like that)
Its her eyes...she is a dead godness.

with big......but mother[censored]ing big... black eyes. and boobs. :-P Her eyes are [censored]ed up...needs dsx8 to fix them.


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Chaos_Knight on January 05, 2013, 10:04:41 PM
Its her eyes...she is a dead godness. with big......but mother[censored]ing big... black eyes. and boobs. :-P Her eyes are [censored]ed up...needs dsx8 to fix them.
Ninja'd by black text. :notimp:


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 05, 2013, 10:07:51 PM
Huh. Could of sworn I hit send. Anyways, it's a about Vergil.

Is his face supposed to look very very pale on the MVC3 shader?
([url]http://img203.imageshack.us/img203/2982/al1301051635binout.jpg[/url])
well lets see... its like that too with the transitions on lylat cruise... so yeah, guess so, just depends on the lighting of the stages for characters.

Its her eyes...she is a dead godness.

with big......but mother[censored]ing big... black eyes. and boobs. :-P Her eyes are [censored]ed up...needs dsx8 to fix them.
lol they r fixed... its just that BB 68 doesnt display transparencies


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Chaos_Knight on January 05, 2013, 10:11:04 PM
well lets see... its like that too with the transitions on lylat cruise... so yeah, guess so, just depends on the lighting of the stages for characters.
Oh I thought you forgot to apply the texture onto his head. Thanks anyway.


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 06, 2013, 06:03:12 PM
lol ya np

anyways... yellow heart is all completed and stuff, and sent on over to pervy... altho many ppl r expecting for him to release her today... he's gonna release her tomorrow >_>


honestly.. i would release her right now, but lets just say that i got him mad at me for deleting the tit bones :af2:


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Don Jon Bravo on January 06, 2013, 06:08:43 PM
lol ya np

anyways... yellow heart is all completed and stuff, and sent on over to pervy... altho many ppl r expecting for him to release her today... he's gonna release her tomorrow >_>


honestly.. i would release her right now, but lets just say that i got him mad at me for deleting the tit bones :af2:
does that mean she will get animated jugs?


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 06, 2013, 06:09:38 PM
does that mean she will get animated jugs?
nope.. he said he'll be re-adding those bones later on... most likely few months from now.. depends on his time with his secret project


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: K+ ~ Tanuki God on January 06, 2013, 06:30:47 PM
Did you bug Pervy 'bout teh turtle?


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 06, 2013, 06:34:43 PM
Did you bug Pervy 'bout teh turtle?
yes i have... he's done SOME animations for it... might need to bug him alot more... he'll probably hate me for bugging him while he works on his project


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: K+ ~ Tanuki God on January 06, 2013, 06:42:32 PM
Dang, what else is he working on to stop him from finishing it?  (I mean hacks)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Don Jon Bravo on January 06, 2013, 06:46:07 PM
inb4aragedpervycomeshere
lol


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Pervyman Trigger on January 06, 2013, 06:46:38 PM
inb4aragedpervycomeshere
lol

nope


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 06, 2013, 06:48:11 PM
Dang, what else is he working on to stop him from finishing it?  (I mean hacks)
lol

i would say it... but i dont want to ruin it... cause im also a part of that project. anyways, im not putting great bay on hold, its just gonna be slowly worked on due to this joint project


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: K+ ~ Tanuki God on January 06, 2013, 07:00:06 PM
Ok, whatever, I'm too busy hacking Mario Kart Wii and New Super Mario Bros. Wii anyway lol


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Segtendo on January 06, 2013, 10:43:22 PM
nope
Hey you bum.
Do the animations :V
Please? :3


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: DSX8 on January 08, 2013, 01:33:15 AM
lol ill try to get him to finish it, dont worry >_>

anyways... here's a very simple hack...

WHO'S UP FOR SOME BLITZ LEAGUE? :o
(http://imageshack.us/a/img339/9058/rsbe0157.png)
(http://img835.imageshack.us/img835/6821/rsbe0158.png)
(http://img811.imageshack.us/img811/8906/rsbe0159.png)


Title: Re: DSX8 stuff! NEW YEAR, NEW HACKS - Vergil released.. Great Bay soon - 01/05
Post by: Hero © on January 08, 2013, 01:41:16 AM
([url]http://imageshack.us/a/img339/9058/rsbe0157.png[/url])
([url]http://img835.imageshack.us/img835/6821/rsbe0158.png[/url])
([url]http://img811.imageshack.us/img811/8906/rsbe0159.png[/url])
So thats where my Blitzball landed...
(http://imageshack.us/a/img225/8813/suspiciouslook.png)


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 01:51:47 AM
hah yeah... go find it wakka!

anyways.. Blitz Ball is now released. (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30522)

edit:
who wants a fire bomb in their brawl? :P
(http://i.imgur.com/rfRTl.png)
(http://i.imgur.com/PaTG3.png)
(http://i.imgur.com/y0eZy.png)
(http://i.imgur.com/Sqgrd.png)
(http://i.imgur.com/wcSVE.png)
(http://i.imgur.com/cmSmF.png)

edit2:
fire bomb is released (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30524).. enjoy and avoid dem explosions with Brawl- Jigglypuff


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Aafyre on January 08, 2013, 10:34:53 AM
That bomb looks like a blast to play  :af2:!

It actually looks pretty decent for a PS1 model. Any plans on making a version of the bomb from FFX?


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 08, 2013, 10:35:53 AM
...The [censored]? :srs:


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 08, 2013, 12:42:13 PM
...The [censored]? :srs:
There needs to be more item hacks. :srs:


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 04:15:49 PM
There needs to be more item hacks. :srs:
hah yeah, there needs to be new item hacks xD

...The [censored]? :srs:
do go on my son :srs:

That bomb looks like a blast to play  :af2:!

It actually looks pretty decent for a PS1 model. Any plans on making a version of the bomb from FFX?
yeah, there will be a FFX model of it like... later today.

anyways... here's another item hack... except this is over Gulpin! FFX Flan
(http://i.imgur.com/vcMJC.png)


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: K+ ~ Tanuki God on January 08, 2013, 04:20:05 PM
...The [censored]? :srs:
exactly what im thinking with this flan, it's creepy :>.>:


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 08, 2013, 04:25:27 PM
I would prefer XIII-2 Flan, but this will do :af:





For now... :srs:


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 08, 2013, 04:36:24 PM
exactly what im thinking with this flan, it's creepy :>.>:
I said it cuz I have no clue who the two most recent hacks are.


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 04:37:16 PM
I said it cuz I have no clue who the two most recent hacks are.
play more final fantasy boy


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Hero © on January 08, 2013, 04:53:01 PM
play more final fantasy boy
He never will
(http://imageshack.us/a/img5/6171/lloydsad.gif)

But good work on the blitzball and Bomb. Probably was very easy to do.


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 04:57:39 PM
yeah, they were easy xD

the flan however... not that easy >_>
(http://i.imgur.com/2aEaW.png)


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 08, 2013, 04:59:15 PM
He never will
([url]http://imageshack.us/a/img5/6171/lloydsad.gif[/url])
I was talking about the recently released hacks :srs:

And I still don't know the character you're making :af:
I simply don't care for Final Fantasy cuz Square milks the [censored] out of it.


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Carnage on January 08, 2013, 05:21:14 PM
i never played a final fantasy and i dont plan on ever doing it xD i onlike like either action/shooter games or very easy rpg like pokemon


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 05:23:55 PM
I was talking about the recently released hacks :srs:

And I still don't know the character you're making :af:
I simply don't care for Final Fantasy cuz Square milks the [censored] out of it.
i never played a final fantasy and i dont plan on ever doing it xD i onlike like either action/shooter games or very easy rpg like pokemon
ur all missing out on great RPG/Fantasy games..... SHAME TO THE BOTH OF YA!!


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: zutox on January 08, 2013, 05:38:45 PM
final fantasy are probably THE greatest rpg games ever created. That was before enix joined squaresoft and f-ed them up.
Everything they made after that has just gone downhill


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 08, 2013, 07:30:53 PM
here's some ingame pics of the flan... <.>

(http://i.imgur.com/Vu1TB.png)
(http://i.imgur.com/NVV1H.png)
(http://i.imgur.com/88UNn.png)


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Hero © on January 08, 2013, 07:34:40 PM
We need goddam Lulu to use Firaga on that [censored].

I like the transparency on the flan.


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 08, 2013, 07:41:08 PM
Flan rhymes with Hamm...



Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 08, 2013, 07:45:35 PM
final fantasy are probably THE greatest rpg games ever created. That was before enix joined squaresoft and f-ed them up.
Everything they made after that has just gone downhill
Yeap.
Like milking the series for a million sequels :af:


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 08, 2013, 07:48:50 PM
here's some ingame pics of the flan... <.>

([url]http://i.imgur.com/Vu1TB.png[/url])
([url]http://i.imgur.com/NVV1H.png[/url])
([url]http://i.imgur.com/88UNn.png[/url])
Oh geezus.......Green Heart! D:

At least there's no... *cough* tentacles in there *cough* *ahem*


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: K+ ~ Tanuki God on January 08, 2013, 07:52:43 PM
Oh geezus.......Green Heart! D:

At least there&#039;s no... *cough* tentacles in there *cough* *ahem*

yeah, that would be... inapropriate


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 08, 2013, 07:54:00 PM
At least there's no... *cough* tentacles in there *cough* *ahem*
You talk too much. (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 08, 2013, 08:28:11 PM
Oh geezus.......Green Heart! D:

At least there's no... *cough* tentacles in there *cough* *ahem*
omigosh
dont remind me of that
what a traumatizing day night


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: zutox on January 08, 2013, 08:31:59 PM
The flan looks amazing thus far.
Is it going to be a new psaed character?
It would be freaking amazing XD
Streeeeeetchm, swallow, cast magic (because flans are magic casters in a lot of the ff games) would be awesome, hehe. Over Kirbyyy XD


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 08, 2013, 08:34:25 PM
Yes Flan PSA.
Flan vs Tabuu


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: K+ ~ Tanuki God on January 08, 2013, 08:49:04 PM
The battle must be on... Rumble Falls!










jk


Title: Re: DSX8 stuff! Blitz Ball and Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 08, 2013, 08:51:39 PM
Flan needs special sfx when he says:  "Nom Nom, Nom Nom"


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bombs released.. Great Bay soon - 01/08
Post by: DSX8 on January 09, 2013, 04:46:18 AM
Oh geezus.......Green Heart! D:

At least there's no... *cough* tentacles in there *cough* *ahem*
lol xDD

its over Gulpin, not over a playable character >_>

edit:
Blue Flan released.. so ya... u know what to do (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30546)

edit2:
FFX Fire Bomb released (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30547)... was able to do the arm rigging on this 1 unlike the FF8 model
(http://i.imgur.com/UBR1L.png)
(http://i.imgur.com/fFjqN.png)
(http://i.imgur.com/GHaXr.png)
(http://i.imgur.com/SefKl.png)
(http://i.imgur.com/nUDsR.png)
(http://i.imgur.com/UTYNl.png)
(http://i.imgur.com/BxCGd.png)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Kagemaru on January 09, 2013, 09:42:36 AM
I'm totally gonna make Firebomb explode for Jigglypuff's FS. :srs:


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 09, 2013, 07:01:05 PM
I'm totally gonna make Firebomb explode for Jigglypuff's FS. :srs:
lol now thats a nice idea.. xDD


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Aafyre on January 10, 2013, 01:27:57 AM
Glad to see you fixed the freezing problem with the bomb. It seems to work perfectly now, so everybody make sure you check the link again to get the updated version  :af:


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: BlueBrain on January 10, 2013, 05:10:53 AM
omg lol, i love how the bomb looks, why havent u included a quick blue recolor though?

inb4hedidbutidontknowcuzididntdownloadyet


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: zutox on January 10, 2013, 10:16:24 PM
I'm totally gonna make Firebomb explode for Jigglypuff's FS. :srs:

That is an awesome idea actually. Even better would be to have him explode on the Kingjigglypuff psa, and change the ice attacks into fire attacks. And Voila, pretty much a complete Bomb psa. :D


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Superlucario603 on January 10, 2013, 10:17:42 PM
That is an awesome idea actually. Even better would be to have him explode on the Kingjigglypuff psa, and change the ice attacks into fire attacks. And Voila, pretty much a complete Bomb psa. :D

Problem is that's kinda stealing..


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 10, 2013, 10:29:19 PM
It's not stealing if you give credit.


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Superlucario603 on January 10, 2013, 10:35:33 PM
It's not stealing if you give credit.

Well true, but sometimes people don't like it even if you credit them


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: zutox on January 11, 2013, 07:29:26 AM
Problem is that's kinda stealing..

I mean you should of course ask for permission to do so, I didn't mean one should just modify someone else work and post it as ones own. Also it was simply a suggestion for something I personally think would work nicely, given the creators permission of course. 


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Puraidou on January 11, 2013, 08:04:15 AM
It's not stealing if you give credit.
And add a readme with all the changes.


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Anivernage on January 11, 2013, 10:24:47 AM
Problem is that's kinda stealing..
It's not stealing if you give credit.
I mean you should of course ask for permission to do so, I didn&#039;t mean one should just modify someone else work and post it as ones own. Also it was simply a suggestion for something I personally think would work nicely, given the creators permission of course. 


Lolol why you guys think is stealing? Zutox and more specially Kagemaru were talking about PSA Jiggly, that doesnt require the model for nothing.... and no need to credit or collab dsx8 since the download will just include the psa file and maybe a motion.  :notimp:
Im sure seg post was sarcasm.....but maybe no....>_>


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: zutox on January 11, 2013, 02:37:36 PM

Lolol why you guys think is stealing? Zutox and more specially Kagemaru were talking about PSA Jiggly, that doesnt require the model for nothing.... and no need to credit or collab dsx8 since the download will just include the psa file and maybe a motion.  :notimp:
Im sure seg post was sarcasm.....but maybe no....>_>


I think you might misunderstand, the reason for the thought that it would be stealing was because the KingJigglypuff PSA was made by Kingjigglypuff as far as i know, and I were suggesting editing it slightly, with his permission of course, to be used with the bomb model. :)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 12, 2013, 12:17:31 PM
well... sorry for the lack of comments...

been having some internet issue's.. somehow i dont even get a good connection at my desk :/

so the only way to GET a good connection is by laying on my bed, so not sure y its not good anymore...

anyways, seems like Planets Core has won the poll, very close to Sky Fortress Bahamut.


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Puraidou on January 12, 2013, 12:21:27 PM
Just reboot the router or place something with aluminium foil on the opposite side of your room (aka behind the router if your room is in front of it for example), it'll bounce the signal back to your room. ;)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: BlueBrain on January 12, 2013, 12:22:18 PM
unless it's a stolen wi-fi :srs:


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 12, 2013, 12:25:03 PM
well... sorry for the lack of comments... been having some internet issue's.. somehow i dont even get a good connection at my desk :/ so the only way to GET a good connection is by laying on my bed, so not sure y its not good anymore... anyways, seems like Planets Core has won the poll, very close to Sky Fortress Bahamut.
How strange.......anyways, i can't wait for Planet's Core ;D Even though I hated that stage so much in Dissidia. >.>


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 12, 2013, 12:25:20 PM
Just reboot the router or place something with aluminium foil on the opposite side of your room (aka behind the router if your room is in front of it for example), it'll bounce the signal back to your room. ;)
hah really? well my router is like... on the other side of the house, and is connected to my step dads comp, so i cant really move it closer to my room... v.v

and i've re-booted it like... 10 times yesterday, no changes at all... and aluminium foil, never thought of that

unless it's a stolen wi-fi :srs:
lol no not stolen


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Segtendo on January 12, 2013, 12:34:02 PM
unless it's a stolen wi-fi :srs:
DSX8 is better than that :P
Or is he?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 16, 2013, 08:04:11 AM
wow... very bottom of the first page... yikes o.e

well... got my laptop fixed... here's a preview >.>
also running 3ds max 2013 now, and its DAE exporter works with BB, so its safe to use. its rigging system is very nice too, im impressed

(http://i.imgur.com/iXvr2.png)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: K+ ~ Tanuki God on January 16, 2013, 08:05:27 AM
lookin good :vyse:


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 16, 2013, 12:47:02 PM
wow... very bottom of the first page... yikes o.e

well... got my laptop fixed... here's a preview >.>
also running 3ds max 2013 now, and its DAE exporter works with BB, so its safe to use. its rigging system is very nice too, im impressed

([url]http://i.imgur.com/iXvr2.png[/url])
Trying to get yourself in Brawl, huh?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: LegacyWolf on January 16, 2013, 03:13:12 PM
Trying to get yourself in Brawl, huh?

Yeah, because he's a girl. (http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png)

*Wants 3ds Max 2013*


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 16, 2013, 05:02:59 PM
wat is good about the rigging system?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 16, 2013, 05:26:39 PM
lookin good :vyse:
lol thanks

Trying to get yourself in Brawl, huh?
Yeah, because he's a girl. ([url]http://www.adiumxtras.com/images/thumbs/troll_icons_2_28891_7697_thumb.png[/url])

*Wants 3ds Max 2013*
shut up xD

wat is good about the rigging system?
well its a bit more smoother than 2010, and its blend option is a bit more better, so it makes me wet myself each time i do it x3


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 16, 2013, 05:32:07 PM
have u tried plugins and stuff?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 16, 2013, 05:41:34 PM
well here's what 3ds max 2013 looks like, altho i do have to use 3ds max 2010 for importing SMD and .BMD model formats cause those werent made for 2013

(http://i.imgur.com/47IFH.png)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Chaos_Knight on January 16, 2013, 05:54:51 PM
well its a bit more smoother than 2010, and its blend option is a bit more better, so it makes me wet myself each time i do it x3
So you are a girl! :O

I think every hacker should switch to the 2013 version. It's DSX8-approved. >.>


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: BlueBrain on January 16, 2013, 07:23:57 PM
is it available in student version?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 16, 2013, 07:29:37 PM
is it available in student version?
nope, have to torrent it


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: RandomTBush on January 16, 2013, 07:35:36 PM
is it available in student version?
nope, have to torrent it
(http://img.photobucket.com/albums/v336/RandomTalkingBush/Autodesk3DSMax2013Student.png)
Then what's this?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 16, 2013, 07:51:22 PM
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/Autodesk3DSMax2013Student.png[/url])
Then what's this?
oh... didnt know >_>


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: ✿Zelia✿ on January 17, 2013, 12:51:40 AM
oh... didnt know >_>
(http://media.tumblr.com/c891a88aae4910d920f68a795564edf4/tumblr_inline_mgqrq13DT41r279ar.gif)
on not knowing.

But seriously. The model does look nice.


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 17, 2013, 07:10:46 AM
har har sorc >_>


anyways... i went ahead and checked out the shadow system for TvC, and surprisingly, its stages already has it in the materials, but with other textures with it.. so it took me awhile to figure out HOW it would work in brawl... and yeah, i got it working. altho its not that good, but, at least its something :P

maybe give it the TShadow1 texture xP
(http://i.imgur.com/678eJ.png)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: LegacyWolf on January 17, 2013, 03:22:07 PM
maybe give it the TShadow1 texture xP
([url]http://i.imgur.com/678eJ.png[/url])


Should have done that in the first place >.>


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 18, 2013, 04:46:06 AM
lol ya... i might give that a try soon...

anyways... i recently found ALL of my okami models again, and so, was deciding on if i should revamp my okami stages... i know that there was 1 stage i was working on, and was never able to finish it due to issue's i was having with it. so who would like to see that stage made again?

also... blanc update
(http://i.imgur.com/irW7G.png)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Puraidou on January 18, 2013, 05:01:52 AM
Which stage was that again?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 18, 2013, 05:03:38 AM
that okami stage i never finished? battle inside kamiki village.. it was gonna have all the scenery too

houses, tree's, grass, fence posts, signs, statue's, etc etc... and some people :P


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Puraidou on January 18, 2013, 05:11:19 AM
Oh yeah, didn't you have odd Model/textures issues back then?


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 18, 2013, 05:12:33 AM
yeah i sure did, the house would like vanish if fighting, and shows up if paused xD

and the tree's had like transparency issue's at the time (which i know how to fix now)


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Puraidou on January 18, 2013, 05:14:11 AM
Yeah i remember you saying that.. Well, raging at that is more like it.. xD

God you were furious that day XD


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: DSX8 on January 18, 2013, 05:44:14 AM
hah yeah i was, i dont remember much of that day tho...

anyways, i think ill start remaking that stage this weekend, gotta find the exact files again tho


Title: Re: DSX8 stuff! Blitz Ball, Flan, & Fire Bomb released.. Great Bay soon - 01/08
Post by: Don Jon Bravo on January 18, 2013, 08:32:12 AM
hei dsx8 have you had any problems with the normals glitching up in autodesk 2013?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 19, 2013, 05:37:23 AM
hei dsx8 have you had any problems with the normals glitching up in autodesk 2013?
not at all Mr. MW

edit:
i would like some help with animating great bay (especially with the turtle and tingle)..

well, to keep ya'll waiting for Planet's Core.. here's what i've done so far..

custom lighting and fog, and of course, BG animations
(http://i.imgur.com/erizgsL.png)
(http://i.imgur.com/TsW6h0o.png)
(http://i.imgur.com/woU97tC.png)
(http://i.imgur.com/OJNKkgk.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 19, 2013, 07:55:38 AM
Judging by Sheik's size, I think the stage was slightly bigger than that in Dissidia.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Kagemaru on January 19, 2013, 07:58:29 AM
I could help if you like...

I've never animated a stage. This may be a good start.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 19, 2013, 12:24:57 PM
I could help if you like...

I've never animated a stage. This may be a good start.
hmm alright, ill talk to ya on msn later today

edit:
here's a bigger version
(http://fc09.deviantart.net/fs70/i/2013/019/3/b/ssbb_stages___ffvii_planet__s_core__wip_1_by_demonslayerx8-d5rz2yv.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: SwingSet on January 19, 2013, 12:40:41 PM
Looks good! That blue stuff looks like chakra. >_>


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 21, 2013, 01:39:50 AM
lol chakra.. xD

anyways... i now got bad news. my laptop will not start up anymore, all i did was installed some windows updates, and it does this to me -.-

edit:
working now... had to take the HDD out and plug it back in.. worked after that


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: BlueBrain on January 21, 2013, 03:03:54 AM
it probably just tried to boot from the HDD instead of it's internal hard drive, happens to me with CDs and DVDs xD


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 21, 2013, 07:27:32 AM
it probably just tried to boot from the HDD instead of it's internal hard drive, happens to me with CDs and DVDs xD
lol naah, what it was doing was staying at a black screen after hitting the power button, didnt show any signs of it coming on, and the caps lock button light kept on flashing.

anyways... here's some new pics of Planet's Core...
(http://i.imgur.com/hpWQ9gJ.png)
(http://i.imgur.com/O0BZ2BV.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Puraidou on January 21, 2013, 07:38:09 AM
lol naah, what it was doing was staying at a black screen after hitting the power button, didnt show any signs of it coming on, and the caps lock button light kept on flashing.
How many times did it flash? Cause there's several errors within those flashes.

Caps Lock/Num Lock LED   Component Tested   Error Condition
LEDs blink 1 time___CPU not functional
LEDs blink 2 times__BIOS corruption failure
LEDs blink 3 times__Memory Module error not functional
LEDs blink 4 times__Graphics controller not functional
LEDs blink 5 times__General system board failure
LEDs blink 6 times__BIOS authentication failure

My tip to you, is uninstall the latest updates that caused it. This might happen again if you don't.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 21, 2013, 04:40:33 PM
lol it like... flashes none stop unless i turn the power off on it.. so its like none of those

edit:
some wii-ingame pics
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_130121_2044binout.jpg)
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_130121_20441binout.jpg)
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_130121_20442binout.jpg)
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_130121_20461binout.jpg)
(http://i956.photobucket.com/albums/ae41/_Data_Drain_/Randomness/al_130121_2046binout.jpg)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: SwingSet on January 21, 2013, 07:52:34 PM
Now this is some serious hype!


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 21, 2013, 08:08:16 PM
The true Sephiroth will send you to the Promised Land....


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 21, 2013, 09:30:12 PM
Now this is some serious hype!
orly?

The true Sephiroth will send you to the Promised Land....
orly x2?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: BlueBrain on January 22, 2013, 04:01:18 AM
i see some serious oddities there :srs:


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 22, 2013, 08:11:41 PM
i see some serious oddities there :srs:
orly x3?

but ya.. those issue's r like now fixed... and there's some nice effects added too.. ill probably record it this evening

edit:
well... started work on a TvC style hud... can any1 spot anything different?
(http://i.imgur.com/432fRKg.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: SwingSet on January 22, 2013, 08:22:58 PM
Umm... The time stock?

Do I win? :happy:


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 22, 2013, 08:30:49 PM
Umm... The time stock?

Do I win? :happy:
yes -_-


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 22, 2013, 08:34:27 PM
 So is the HUD on the bottom going to change too?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 22, 2013, 08:37:26 PM
So is the HUD on the bottom going to change too?
pretty much everything will be changed.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Puraidou on January 23, 2013, 02:08:41 AM
You really like TvC, don't you? XD


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 02:28:51 AM
yeah, its like the best fighting game on the wii only!!! xDD

anyways... got a new pic coming soon


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Puraidou on January 23, 2013, 02:36:20 AM
yeah, its like the best fighting game on the wii only!!! xDD
Well.. i guess it kinda is. I'm not really into fighting games aside Smash Bros. really. Though even that's dropped now :P



Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 03:03:45 AM
lol yeah, altho i'd still like to make stage mods for TvC

but there's no.FPK packer anywhere... =/


anyways... 2 pics
(http://i.imgur.com/rdxmQCq.png)
(http://i.imgur.com/wslvhRE.png)

edit:
here's some more edits to the timer..
(http://i.imgur.com/3CW8iza.png)
(http://i.imgur.com/ewXf6t3.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Kienamaru on January 23, 2013, 04:51:13 AM
Did I miss Great Bay? Or did something happen...? Also, do you know if anyone has planned on doing Clock Town's Clock tower on the eve of the Carnival of Time?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Puraidou on January 23, 2013, 04:52:12 AM
Demon, are you seriously going to make the whole HUD of TvC? XD


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: BlueBrain on January 23, 2013, 04:57:19 AM
the frame is too big IMO, it blocks too much visibility, also, there is too much free space in it, are u gonna adjust it to the max time? (five digits(99:99))


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 04:58:05 AM
Did I miss Great Bay? Or did something happen...? Also, do you know if anyone has planned on doing Clock Town's Clock tower on the eve of the Carnival of Time?
its like almost done, gonna have Kagemaru do the turtle's animations, im almost done with the giants animations.

as for the HD version, thats been wiped out, so thats not gonna happen anymore..

and mewtwo2000 has plans for clock town, just has no plans on making it soon.

edit:
new posts above this... lovely >.>
Demon, are you seriously going to make the whole HUD of TvC? XD
lol if i can, i shall!! except for those health bars... cant do them for brawl :(

the frame is too big IMO, it blocks too much visibility, also, there is too much free space in it, are u gonna adjust it to the max time? (five digits(99:99))
well, this is y i have it that wide...
(http://i.imgur.com/dTDp564.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Puraidou on January 23, 2013, 05:04:41 AM
and mewtwo2000 has plans for lock town, just has no plans on making it soon.

(http://i45.tinypic.com/2co2d76.jpg)

:af:

ol if i can, i shall!! except for those health bars... cant do them for brawl :(
I figured but you could do bars with the percentage in it.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 05:06:48 AM
([url]http://i45.tinypic.com/2co2d76.jpg[/url])

:af:
I figured but you could do bars with the percentage in it.
har har...

clock town*

and hmm... i could do that o_o

edit:
made that board for the timer smaller, looks better now
(http://i.imgur.com/ybxDzra.png)
(http://i.imgur.com/qYw2y1i.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 23, 2013, 03:31:52 PM
edit: made that board for the timer smaller, looks better now
([url]http://i.imgur.com/ybxDzra.png[/url]) ([url]http://i.imgur.com/qYw2y1i.png[/url])
I like where this is going now... :>.>:

Demon, are you seriously going to make the whole HUD of TvC? XD
It's like he's recreating TvC.....though we're lacking Tatsunoko characters in the Vault. >.>

Speaking of TvC, I'm jsut wondering, are there any plans to update the TvC CSS?



Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 04:01:38 PM
I like where this is going now... :>.>:
 It's like he's recreating TvC.....though we're lacking Tatsunoko characters in the Vault. >.>

Speaking of TvC, I'm jsut wondering, are there any plans to update the TvC CSS?


hah yeah... its totally like im recreating TvC.. lmao

and hmm, to update my CSS, yes there is. i have done SOME updates to it, but nothing new to be shown as of now...
>.>
<.<


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 23, 2013, 04:15:25 PM
lmao and hmm, to update my CSS, yes there is. i have done SOME updates to it, but nothing new to be shown as of now... >.> <.<
:>.>:

It's that glowing blue sphere thing in the middle, isn't it?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 06:58:02 PM
:>.>:

It's that glowing blue sphere thing in the middle, isn't it?
lets just say that the "ready to fight" model is replaced with something else... shall we

edit:
well here's something new for the hud.. its where it displays the music/song name.. then i screwed it up xD
(http://i.imgur.com/yJzzejy.png)
(http://i.imgur.com/oQ9lIj7.png)

edit2:
song text is all fixed now
(http://i.imgur.com/kW5SzAg.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 23, 2013, 07:15:02 PM
The song display seems a bit too big imo.

Anyways, I assume the BP HUD will look like this?
(http://img401.imageshack.us/img401/5674/tvcbp.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Hero © on January 23, 2013, 07:54:16 PM
Demon, are you seriously going to make the whole HUD of TvC? XD
He likes TvC a wayyy too much, so you can expect that :srs:

Don't forget about a certain stage you were working on. :>.>:
I suggest end the poll, since Planet's Core had the most votes a few days ago.

Unless you are willing to let Sky Fortress win the poll, then end it.
:af2:
The song display seems a bit too big imo.
Gonna have to agree here, shrink it some more.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 23, 2013, 08:28:43 PM
The song display seems a bit too big imo.

Anyways, I assume the BP HUD will look like this?
([url]http://img401.imageshack.us/img401/5674/tvcbp.png[/url])
yeah, i already resized it, so it thinner now

and yes, something like that

He likes TvC a wayyy too much, so you can expect that :srs:

Don't forget about a certain stage you were working on. :>.>:
I suggest end the poll, since Planet's Core had the most votes a few days ago.

Unless you are willing to let Sky Fortress win the poll, then end it.
:af2:
Gonna have to agree here, shrink it some more.
lol the poll is already ended

edit:
well.. i hit a road block.. went WAAAAY over the filesize for the hud.. was at 484kb for my hud, loads fine for riivo, but not for Gecko OS users (such as myself)

also lowered the filesize to 401kb, and still hangs at black screen b4 the opening video


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Kienamaru on January 24, 2013, 08:44:35 PM
Is it possible to make the CSS icons circular or hexagonal? Or would you not know that


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 24, 2013, 10:12:25 PM
Is it possible to make the CSS icons circular or hexagonal? Or would you not know that
yes its possible to do that, u'd have to vertex/replace its original model tho.

anyways... went and updated my SD card.. updated the stage expansion pack i had to the P:M 5.3 version cause it looked more better... and was deciding where the Disidia stages should be located.

note: the "X" marks r stages thats being worked on.. and have not shown yet
(http://i.imgur.com/BWtqj7A.png)
(http://i.imgur.com/8mqMVAK.png)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Don Jon Bravo on January 24, 2013, 10:14:10 PM
hey dx what do you use?
other than dolphin?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 25, 2013, 07:38:39 AM
hey dx what do you use?
other than dolphin?
lol the pics there were taken from my wii, and used my dazzle to stream the video to my laptop so used that to take my pics

edit:
well here's 2 new vids
SSBB Stage Imports - Crystal World & Edge of Madness (revamp previews) (http://www.youtube.com/watch?v=MOAMDMkS8Ak#ws)
SSBB Stage Imports - Planet's Core Preview #1 (http://www.youtube.com/watch?v=gDF3jbJ9MSQ#ws)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Hero © on January 25, 2013, 03:34:14 PM
Planet's Core and Crystal World looks cool.

I don't know about the platform at the top in Planet's Core though...


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: zutox on January 25, 2013, 03:40:37 PM
I like the platforms in Planets core. Both for knocking opponents against and also to get on top of. Kinda makes the battlefield a bit bigger.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: 5una~ on January 25, 2013, 04:26:33 PM
First dibs on Edge of Madness!


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 25, 2013, 05:13:56 PM
Planet's Core and Crystal World looks cool.

I don't know about the platform at the top in Planet's Core though...
orly? deal with it... then again it might be moved to a different spot later..

I like the platforms in Planets core. Both for knocking opponents against and also to get on top of. Kinda makes the battlefield a bit bigger.
hah yeah, without those islands.. its pretty damn small o.o

First dibs on Edge of Madness!
NO ME


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: K+ ~ Tanuki God on January 25, 2013, 08:33:10 PM
NO ME
LOL, you have to get 1st download on your own work?   ;D


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 25, 2013, 08:39:36 PM
LOL, you have to get 1st download on your own work?  ;D
How can he if he already has it before putting it online? :notimp:


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 25, 2013, 09:36:06 PM
How can he if he already has it before putting it online? :notimp:
^ lol sooo this


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: SwingSet on January 25, 2013, 10:27:22 PM
Do want :srs:

Also, you got your ass handed to a computer >_>


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 27, 2013, 05:22:37 AM
Do want :srs:

Also, you got your ass handed to a computer >_>
oh shut up <_<

edit:
here's a final preview of Planet's Core
SSBB Stage Imports - Planet's Core Final Preview (http://www.youtube.com/watch?v=Am-7HhVh6nE#ws)


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 27, 2013, 05:00:03 PM
So....I nominated you for Best Interface Hacker. <.< >.>

Also I can't wait for that stage I hated so much in Dissidia. ;D


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 27, 2013, 05:41:28 PM
hah thanks chaos (and lee lee too since i noticed he nominated me too for my CSS)


anyways... Planet's Core shall be released....

TONIGHT!!


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: Chaos_Knight on January 27, 2013, 05:47:49 PM
hah thanks chaos (and lee lee too since i noticed he nominated me too for my CSS) anyways... Planet's Core shall be released.... TONIGHT!!
>.> *stares at Vault*

Also, weren't you doing that Pandora stage where you fight Akuma or Ogre from SFxT?


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: DSX8 on January 27, 2013, 05:50:31 PM
>.> *stares at Vault*

Also, weren't you doing that Pandora stage where you fight Akuma or Ogre from SFxT?
yes i was.. but since i dont know where most of the floor textures goes, its pretty hard to figure out xD

and i'd need shaders to be 100% done in model viewer so i can do the lighting properly, so its on hold for now.


Title: Re: DSX8 stuff! Planet's Core & Blanc soon.. Great Bay animations help - 01/19
Post by: SwingSet on January 27, 2013, 05:51:52 PM
hah thanks chaos (and lee lee too since i noticed he nominated me too for my CSS)


anyways... Planet's Core shall be released....

TONIGHT!!


Hype :srs:

You said my name twice.
(http://data.whicdn.com/images/30788085/Happy-oh-stop-it-you-l_large.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 27, 2013, 10:46:14 PM
quite it, i didnt mean it like that xD

and i dont love u in that way at all -_-

edit:
Planet's Core is released. Enjoy! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30781)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: zutox on January 27, 2013, 10:59:06 PM
It's 7 am for me, finally I can download this stage :D
*downloads and goes to bed*
Was really looking forward for this stage


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Hero © on January 27, 2013, 11:10:53 PM
Nice, you fixed that block problem that kept going transparent :>.>:
Good job though ;D


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Superlucario603 on January 27, 2013, 11:15:05 PM
That Planet's Core looks great bro really nice job :af2:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Aafyre on January 27, 2013, 11:40:32 PM
Really liking these non-flat stages


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 28, 2013, 02:37:11 AM
It's 7 am for me, finally I can download this stage :D
*downloads and goes to bed*
Was really looking forward for this stage
lolz really?

Nice, you fixed that block problem that kept going transparent :>.>:
Good job though ;D
hah yeah.. wrong material with the wrong shader >_>

That Planet's Core looks great bro really nice job :af2:
thxs

Really liking these non-flat stages
hah speaking of none flat stages...

here's a new preview of Hornet Hole stage from Aafyre.
(http://i.imgur.com/zmUgdJq.jpg)

edit:
ingame pics of the stage
(http://i.imgur.com/fjG7mJl.jpg)
(http://i.imgur.com/dV1bGFQ.jpg)
(http://i.imgur.com/vp5yCN2.jpg)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Eternal Yoshi on January 28, 2013, 03:54:48 AM
Love how hornet hole is looking so far. Also nice work on Planet's Core.

One recommendation I have for Planet's Core is this:

You should have an alt version soon that has a platform layout and scaling like my old version of PC. This way you have a version that it not only not flat, but does not promote circle camping.

IMO stage layouts that promote circle camping (New Pork City, 75m, Hyrule Temple) can ruin stages for a lot of people.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 28, 2013, 04:21:35 AM
Love how hornet hole is looking so far. Also nice work on Planet's Core.

One recommendation I have for Planet's Core is this:

You should have an alt version soon that has a platform layout and scaling like my old version of PC. This way you have a version that it not only not flat, but does not promote circle camping.

IMO stage layouts that promote circle camping (New Pork City, 75m, Hyrule Temple) can ruin stages for a lot of people.
hmm alright, ill think about that version, to look like urs :P

and Hornet's Hole is coming along nicely, still working on the lighting system and vertex colors, which needs a bit more editing.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Hero © on January 28, 2013, 11:54:33 AM
I see you restarted the poll...
You already know what I want :notimp:

Also, how can "The Rift" get a revamp if it was never released? (http://imageshack.us/a/img28/1820/eggman.png)
More like you abadoned it



Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 28, 2013, 04:05:52 PM
I see you restarted the poll...
You already know what I want :notimp:

Also, how can "The Rift" get a revamp if it was never released? ([url]http://imageshack.us/a/img28/1820/eggman.png[/url])
More like you abadoned it


.... good question... xD


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on January 28, 2013, 05:36:17 PM
loving that jelly-shader for the honey :srs:

(http://i.imgur.com/dV1bGFQ.jpg)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: SwingSet on January 28, 2013, 09:13:58 PM
loving that jelly-shader, honey :srs:
Fixed >_>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on January 28, 2013, 09:21:07 PM
Fixed >_>
<.<
haha
:slap:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 29, 2013, 08:10:45 AM
-_-

aaaaaaaaaanyways... Kagemaru is also gonna do Tingle's animations for great bay too, so by this weekend, there should BE a new video of great bay.

edit:
well here's a little something i made with the menu sfx, and other sfx replacements by using BB 68 brsar editing.
SSBB Imports - TvC SFX Import (WIP#1) (http://www.youtube.com/watch?v=guWIrUi3paU#ws)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Pervyman Trigger on January 29, 2013, 09:41:50 AM
geeze, Just play TvC dude :srs:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on January 29, 2013, 10:20:31 AM
lol, i discovered some stuff watching this video...

YOU SUCK AT HOMERUN CONTEST!!!!!

lol, seriously, are u really that bad?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on January 29, 2013, 01:03:55 PM
For that sfx where you select the character, I would prefer if it was like this.
http://youtu.be/tfheE2p6bD8 (http://youtu.be/tfheE2p6bD8)

Since I use the original Character Select theme, the one you put in doesn't give the TvC feeling


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on January 29, 2013, 01:10:45 PM
Off-topic, but it sounds like the announcer says "Jew" when selecting "Ryu." :srs:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 29, 2013, 04:14:18 PM
geeze, Just play TvC dude :srs:
lol i did b4 making this vid :P

lol, i discovered some stuff watching this video...

YOU SUCK AT HOMERUN CONTEST!!!!!

lol, seriously, are u really that bad?
yes.... YES i do. i MAJORLY suck at homerun contest! i dont really see the damn point in doing them -_-

For that sfx where you select the character, I would prefer if it was like this.
[url]http://youtu.be/tfheE2p6bD8[/url] ([url]http://youtu.be/tfheE2p6bD8[/url])

Since I use the original Character Select theme, the one you put in doesn't give the TvC feeling
lol thats y its called a WIP pal :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on January 29, 2013, 04:46:52 PM
r sfx replacements by using BB 68 brsar editing.

^^dis is done by iso editing?
or riivo?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on January 29, 2013, 04:49:14 PM
r sfx replacements by using BB 68 brsar editing.

^^dis is done by iso editing?
or riivo?
Am I the only one that reads descriptions on YouTube videos? >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on January 29, 2013, 06:00:16 PM
^No, I read them whenever a video gets boring lol


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on January 29, 2013, 06:04:18 PM
how can i read while im watching a video?
im not ambidextrous
but ya technically it can be done by iso editing  :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on January 29, 2013, 06:12:15 PM
I mean scroll down if it's just audio or boring stuff


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on January 29, 2013, 06:15:43 PM
I mean scroll down if it's just audio or boring stuff
Stop spamming. This isn't a chatroom. :srs:

-Do not reply to this-


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 29, 2013, 06:53:06 PM
how can i read while im watching a video?
im not ambidextrous
but ya technically it can be done by iso editing  :P
lol technically i had to remake my brsar like 5 times so that it doesnt go over 105MB.. and if it hit that spot, it wont get replaced with WiiScrubber... so if i make anymore sfx, it will have to be with Riivo, which i dont have cause i dont have a brawl disc. sucks it wont use a burned brawl iso -.-


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: SwingSet on January 29, 2013, 07:05:18 PM
I never played TvC before in my life. But these sound effects sound pretty cool. 
Also, that was me in MSN encase you didn't notice >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 31, 2013, 08:13:55 PM
well, here's a new revamp im doing on, so here's a pic. Properly fitted to Ganon's bones now, and will have his fingers rigged. Will also have faces

(http://i.imgur.com/xFE9wwa.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on January 31, 2013, 08:21:27 PM
Dem tiny hands. They are so weird. :srs:

He's going to have that animated hair right?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on January 31, 2013, 08:23:12 PM
Dem tiny hands. They are so weird. :srs:

He's going to have that animated hair right?
yes he will ;D


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on January 31, 2013, 08:41:53 PM
You've got my download ;D


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 01, 2013, 02:10:40 AM
well... here's some new pics of demise.. showing his faces. Since Ganondorf has 7 face morph's, i only made 4 thats best for demise.
-Normal
-Talk
-Anger
-Hurt
(http://i.imgur.com/bQU4E6S.jpg)

edit:
ingame pics of demise with animated hair and working materials now
(http://i.imgur.com/HfTcgsp.png)
(http://i.imgur.com/VNytQ0K.png)
(http://i.imgur.com/7zpoAzc.png)
(http://i.imgur.com/kRopP3s.png)
(http://i.imgur.com/kauP9Az.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 01, 2013, 05:05:53 AM
me want that demise, release it already!

lol, on a serious note, will you make his body texture animated as well?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 01, 2013, 08:11:50 AM
me want that demise, release it already!

lol, on a serious note, will you make his body texture animated as well?
yeah, it animates via CLR0, so gonna have to add that in


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 01, 2013, 08:44:59 AM
well, it'll be sexy, that for sure :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 01, 2013, 09:41:41 AM
well, it'll be sexy, that for sure :P
yep :P

also.. he turns green when using the Warlock punch ._.
(http://i.imgur.com/cnrYYOD.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 01, 2013, 11:06:03 AM
LOL

demise is turning into the hulk!


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Tabuu Forte Akugun on February 01, 2013, 11:34:36 AM
LOL I love how this is the most bumped thread in the Imports forum. :P

I have no idea who the hell Demise is, as I haven't yet beaten the game he comes from (which I won't name. XD), but he's looking epic. This is shaping up to be the best import of him yet.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 01, 2013, 01:04:52 PM
So he uses Skyward Sword's original materials and shaders?

Yeah, the current SS Link needs a revamp after Demise is out.  :srs:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 01, 2013, 01:07:22 PM
So he uses Skyward Sword's original materials and shaders?

Yeah, the current SS Link needs a revamp after Demise is out.  :srs:
yep, SS original materials and shaders since demise has a emboss map, and spec maps on his body, and cell shading all combined, this would be really nice to use for the UMvC3 models


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Allav866 on February 01, 2013, 11:51:36 PM
Glad you're revisiting Demise. Will old textures still work with it? If not, I can re-do the recolors (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25300) I made from v1. I mainly just wanna see Demisondorf (http://img710.imageshack.us/img710/8459/al1202232139binout.jpg) with the new effects you're adding. :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on February 02, 2013, 12:08:10 PM
yep :P

also.. he turns green when using the Warlock punch ._.
([url]http://i.imgur.com/cnrYYOD.png[/url])

totally looks like blanka

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRNe7chY5JNlvqsh0i3J344G8US-EbWwkQ8c2sETuXNqxGj_tD1)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: zutox on February 02, 2013, 01:29:23 PM
totally looks like blanka

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRNe7chY5JNlvqsh0i3J344G8US-EbWwkQ8c2sETuXNqxGj_tD1)
'

I thought Demise was another name for Blanka X3  Guess that shows how much I know :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 02, 2013, 01:42:49 PM
Glad you're revisiting Demise. Will old textures still work with it? If not, I can re-do the recolors ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25300[/url]) I made from v1. I mainly just wanna see Demisondorf ([url]http://img710.imageshack.us/img710/8459/al1202232139binout.jpg[/url]) with the new effects you're adding. :P
yeah they'll work on this version too.

totally looks like blanka

(https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcRNe7chY5JNlvqsh0i3J344G8US-EbWwkQ8c2sETuXNqxGj_tD1)
lol ya he does

'

I thought Demise was another name for Blanka X3  Guess that shows how much I know :P
lolwat ._.

anyways.. here's a new pic of Demise.. not ingame this time tho.. just showing his leg rig.. slow due to work (still HATE bulky bodies >_< )
(http://i.imgur.com/SIav9hg.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 02, 2013, 01:50:03 PM
u tried skin wrap?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 03, 2013, 03:35:08 AM
u tried skin wrap?
lol no... i tried to use it, got lost with it xD

edit:
new pic of demise... sorry for being slow, just some personal issue's in life.. a girl.. and distractions >_<

still gotta do the fingers, neck, head, and shoulders
(http://i.imgur.com/IQ3evPe.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: _Data_Drain_ on February 03, 2013, 05:44:33 AM
Hm... Is there any way you could make the cloth follow his leg movement a bit?

Or at least have some kind of movement? From how it looks in that picture, it's stiff.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 03, 2013, 06:28:52 AM
it has it's own bones :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 03, 2013, 12:01:30 PM
Hm... Is there any way you could make the cloth follow his leg movement a bit?

Or at least have some kind of movement? From how it looks in that picture, it's stiff.
it has it's own bones :P
as what JokeKid said, i have the skirt rigged to its own bones, so that animators can animate it, but there will be a version that will be rigged to the leg bones


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: _Data_Drain_ on February 04, 2013, 01:13:54 AM
as what JokeKid said, i have the skirt rigged to its own bones, so that animators can animate it, but there will be a version that will be rigged to the leg bones
Ah, okay. That sounds good. One for a possible PSA. And one for one slot, Wifi safe... Stuff. XD


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 04:18:32 AM
lol yeah xD

anyways... another pic.. rig is almost done. shoulders, neck, and head done, did some touch up on his knee's and elbows, all thats left is the skirt and fingers
(http://i.imgur.com/TuGQmaO.png)

and here's the base ive been using for the rig(http://i.imgur.com/dM6zwIM.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 04, 2013, 01:11:48 PM
Using its original rig. Nice. :)

Makes me think even more about a new SS Link. >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 01:56:23 PM
heh yeah... smart of me isnt it? :P

anyways... off to gamestop.. to pick up my order of Fire Emblem Awakening :3


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: xxWutzMercyxx on February 04, 2013, 02:45:27 PM
This new Demise is sexy as hell, and yep the hair animates  :happy:
(http://img715.imageshack.us/img715/1556/al0903280530binout.jpg)
(http://img542.imageshack.us/img542/9242/al09032805311binout.jpg)
(http://img94.imageshack.us/img94/2583/al09032805301binout.jpg)
(http://img43.imageshack.us/img43/8343/al0903280531binout.jpg)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 04:25:51 PM
heh nice pics Mercy :P

anyways... back from gamestop.. shipment error >_>   supposedly they'll have the game in stock tomorrow, meh


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 04, 2013, 04:30:39 PM
That Demise is indeed sexy.

anyways... back from gamestop.. shipment error >_>  supposedly they'll have the game in stock tomorrow, meh
No Fire Emblem for you today! :af:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: SwingSet on February 04, 2013, 04:33:12 PM
That Demise is indeed sexy.
 No Fire Emblem for you today! :af:
Too bad for DSX8 :af:
Got mine today! >.>

Anyway Demise is looking very attractive >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 04:33:59 PM
That Demise is indeed sexy.
 No Fire Emblem for you today! :af:
:notimp:

Too bad for DSX8 :af:
Got mine today! >.>

Anyway Demise is looking very attractive >.>
:>.>: HATE YOU!!!!


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: xxWutzMercyxx on February 04, 2013, 04:43:39 PM
Dude I buy my games from the eShop, already have Awakening XD


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 05:52:56 PM
Dude I buy my games from the eShop, already have Awakening XD
lol i would do eShop if i had a bigger SD card... but i prefer physical copies :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 04, 2013, 07:00:23 PM
lol i would do eShop if i had a bigger SD card... but i prefer physical copies :P
Yeah, having the physical game is just better for me for some reason.  My store hasn't got it in yet  :notimp:
On-Topic: What other stages do you plan to do in the future?  random question, eh?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 04, 2013, 07:03:10 PM
I'd want to see Pandora's Box done. >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 07:07:44 PM
Yeah, having the physical game is just better for me for some reason.  My store hasn't got it in yet  :notimp:
On-Topic: What other stages do you plan to do in the future?  random question, eh?
well... i MIGHT get back into Skyward Sword stages... mostly demise's stage ._.


I'd want to see Pandora's Box done. >.>
well i did get better at SCN0 editing... i can probably do it now


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 04, 2013, 07:18:03 PM
well i did get better at SCN0 editing... i can probably do it now
I thought you said you couldn't figure out where the textures go.....unless you already did figure them out. :>.>:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 07:21:15 PM
I thought you said you couldn't figure out where the textures go.....unless you already did figure them out. :>.>:
oh... u meant that stage... i thought u meant the training stage, inside the pandora's box xDD

well then, no... imma have to drop that stage


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Virgil328509 on February 04, 2013, 08:59:44 PM
Hello. Been a long time since I was at these boards, but when I stumbled upon HDN characters in Brawl, I revived my account. I gotta say that these are just awesome and they look great. However, there are some things I wanna know, and I apologize in advance if these questions have already been asked(and thusly answered), but there are some things I have been wondering.

1. Was there any reason for them all to be over ZSS? I mean I assume there must be. My guess is something to do with the bones(or is it vertexs? Idk, I apologize for this as well, it's been a long time since I did this stuff.), or some such. It's just that, I dunno, seems like some characters would fit better over others, like for example White Heart(IMO), would be an Ike model replacement, and someone like 5pb would be a Peach model replacement. I don't know, maybe I'm just being some foolish fan or something, and if I am, I'm sorry.

2. Do you need someone to create CSP, BP, ABP, Stock Icons? I am fairy confident in my abilities as an image editor, if you want them done.

I must once again, and for the last time, apologize if me asking you this is something you don't want to deal with, I am just curious.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 09:09:59 PM
Hello. Been a long time since I was at these boards, but when I stumbled upon HDN characters in Brawl, I revived my account. I gotta say that these are just awesome and they look great. However, there are some things I wanna know, and I apologize in advance if these questions have already been asked(and thusly answered), but there are some things I have been wondering.

1. Was there any reason for them all to be over ZSS? I mean I assume there must be. My guess is something to do with the bones(or is it vertexs? Idk, I apologize for this as well, it's been a long time since I did this stuff.), or some such. It's just that, I dunno, seems like some characters would fit better over others, like for example White Heart(IMO), would be an Ike model replacement, and someone like 5pb would be a Peach model replacement. I don't know, maybe I'm just being some foolish fan or something, and if I am, I'm sorry.

2. Do you need someone to create CSP, BP, ABP, Stock Icons? I am fairy confident in my abilities as an image editor, if you want them done.

I must once again, and for the last time, apologize if me asking you this is something you don't want to deal with, I am just curious.
1 - its cause of the way ZSS bones r set up.. they all mostly fit over ZSS, altho im rigging 1 over zelda cause that 1 fits her just fine.

2 - if u want to go ahead and do it, then fine with me


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlackJax96 on February 04, 2013, 09:17:26 PM
1. Was there any reason for them all to be over ZSS? I mean I assume there must be. My guess is something to do with the bones(or is it vertexs? Idk, I apologize for this as well, it's been a long time since I did this stuff.), or some such. It's just that, I dunno, seems like some characters would fit better over others, like for example White Heart(IMO), would be an Ike model replacement, and someone like 5pb would be a Peach model replacement. I don't know, maybe I'm just being some foolish fan or something, and if I am, I'm sorry.

The imported model has to be able to fit over the original character's bone tree. White Heart wouldn't work over Ike because his shoulders are too broad and I'm sure his hands would be too large, etc.

I tried rigging Purple Heart over Sheik, but the shoulders were too wide and the hips, knees and neck didn't match. I could've edited the model to fit the bones but then she would've looked really weird :( So she just defaults over ZSS like the other HDN characters. :/


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Virgil328509 on February 04, 2013, 09:27:27 PM
1 - its cause of the way ZSS bones r set up.. they all mostly fit over ZSS, altho im rigging 1 over zelda cause that 1 fits her just fine.

2 - if u want to go ahead and do it, then fine with me

1. I see. I had assumed such. Unfortunate that they can't easily have their bones reshaped to fit other characters better. Ah well.

2. I see. Very well, then since it seems like your 5pb already has a CSP and BP(technically a ABP too), I'll make a stock icon. ANd if it's not to your liking, I guess that will be the end of that :laugh:.

Also, any other plans for HDN characters? Again, curious and if it was on the first page I may have missed it :-[

The imported model has to be able to fit over the original character's bone tree. White Heart wouldn't work over Ike because his shoulders are too broad and I'm sure his hands would be too large, etc.

I tried rigging Purple Heart over Sheik, but the shoulders were too wide and the hips, knees and neck didn't match. I could've edited the model to fit the bones but then she would've looked really weird :( So she just defaults over ZSS like the other HDN characters. :/

I see. Thats a damn shame. I'm not sure, since I have as I said, been out of the brawl modding scene, but could one edit the bones to fit the model? Oh well, better to have them, even if they all do have the same movesets, then not at all. And who knows, maybe someone will make them work one day. I'm just hoping no more HDN characters come out that fit over ZSS. She simply doesn't have to room to have them all.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Anivernage on February 04, 2013, 10:47:56 PM
im here for a second, got my 2 minutes of internet...damn pc. :notimp:

This new Demise is sexy as hell, and yep the hair animates  :happy:
([url]http://img715.imageshack.us/img715/1556/al0903280530binout.jpg[/url])
([url]http://img542.imageshack.us/img542/9242/al09032805311binout.jpg[/url])
([url]http://img94.imageshack.us/img94/2583/al09032805301binout.jpg[/url])
([url]http://img43.imageshack.us/img43/8343/al0903280531binout.jpg[/url])
[/spoiler]
I love you :srs:

heh nice pics Mercy :P

anyways... back from gamestop.. shipment error >_>   supposedly they'll have the game in stock tomorrow, meh

LOLOLOLOLOLOLOLOL....lol

Also stop blanc and finish poke floats. (imagine the slap pic)

K bai till next week or month. *poof*



Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 04, 2013, 11:17:51 PM
Also stop blanc and finish poke floats. (imagine the slap pic)

K bai till next week or month. *poof*
:srs:   NOU :af2:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Haseyo on February 05, 2013, 08:39:20 AM
There will be Pokefloats in the 3DS / Wii-U version before DS finishes his :af:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 05, 2013, 10:10:28 AM
There will be Pokefloats in the 3DS / Wii-U version before DS finishes his :af:
Let's hope there's a PokeFloats in Smash 4 :P


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 05, 2013, 10:13:10 AM
There will be Pokefloats in the 3DS / Wii-U version before DS finishes his :af:
There better be >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 05, 2013, 11:41:49 AM
There will be Pokefloats in the 3DS / Wii-U version before DS finishes his :af:
u mocking me boy <.<


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Carnage on February 05, 2013, 12:09:27 PM
u mocking me boy <.<
he is just telling the truth lol


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 05, 2013, 12:48:29 PM
lol, rebellion is starting...


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Allav866 on February 05, 2013, 03:18:16 PM
There will be Pokefloats in the 3DS / Wii-U version before DS finishes his :af:
If Smash Bros. has had any pattern in it's releases, it's that they only include stages from the previous entry in the series. Melee had N64 stages, and Brawl had Melee stages, so more than likely, 4 will not have 64/Melee stages. I hope Nintendo proves me wrong, though.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Virgil328509 on February 05, 2013, 03:26:17 PM
Hello again. Remember how I asked if it was alright to make CSPs, ABPs, BPs, and stock Icons for your Neptunia characters? Well I was doing that, 5pb first, and I noticed that she only has 1 costume(as is in the actual game too so not your fault), and so I decided to create multiplayer colors for her since she doesn't have any. However, I would like to ask if this is alright with you, since your the one that took the time to actually rig the character. Currently Pink costume is done.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 05, 2013, 03:27:27 PM
Hello again. Remember how I asked if it was alright to make CSPs, ABPs, BPs, and stock Icons for your Neptunia characters? Well I was doing that, 5pb first, and I noticed that she only has 1 costume(as is in the actual game too so not your fault), and so I decided to create multiplayer colors for her since she doesn't have any. However, I would like to ask if this is alright with you, since your the one that took the time to actually rig the character. Currently Pink costume is done.
You don't have to tell him every now and then. :srs:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 05, 2013, 03:37:02 PM
Hello again. Remember how I asked if it was alright to make CSPs, ABPs, BPs, and stock Icons for your Neptunia characters? Well I was doing that, 5pb first, and I noticed that she only has 1 costume(as is in the actual game too so not your fault), and so I decided to create multiplayer colors for her since she doesn't have any. However, I would like to ask if this is alright with you, since your the one that took the time to actually rig the character. Currently Pink costume is done.
You don't have to tell him every now and then. :srs:
^ this

if there's no recolors for her, then just do them, and if u release them, just give me credit for doing the rig itself


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 05, 2013, 04:39:55 PM
*stalks and reads your recent DA journel*

Oh, I forgot to tell you I took all the copies. (http://media.newschoolers.com/uploads/images/17/00/36/81/38/368138.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Virgil328509 on February 05, 2013, 05:18:03 PM
You don't have to tell him every now and then. :srs:
I apologize. It's just that I feel like I'd be stealing or claiming credit to his work or something. Maybe I'm just being an idiot.
^ this

if there's no recolors for her, then just do them, and if u release them, just give me credit for doing the rig itself

Understood. And again, I'm sorry.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: LegacyWolf on February 07, 2013, 03:42:39 PM
I apologize. It's just that I feel like I'd be stealing or claiming credit to his work or something. Maybe I'm just being an idiot.

People sometimes get pissy if you do otherwise; you did the right thing. Though next time, might wanna try PMing him. ;)

*hasn't posted here in awhile*

Well, back on topic!

Good stuff here. Dat Demise.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Hero © on February 07, 2013, 08:06:02 PM
You know who is winning in the poll.

You better do it....or else :srs:(http://i1272.photobucket.com/albums/y386/hero3120/gun_zps7f2527a0.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 07, 2013, 08:58:16 PM
You know who is winning in the poll.

You better do it....or else :srs:([url]http://i1272.photobucket.com/albums/y386/hero3120/gun_zps7f2527a0.png[/url])
(http://images4.wikia.nocookie.net/__cb20090317162310/uncyclopedia/images/d/d1/Nou.jpg)

(http://i.imgur.com/gpciC9i.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 08, 2013, 12:11:36 AM
People sometimes get pissy if you do otherwise; you did the right thing. Though next time, might wanna try PMing him. ;)

*hasn't posted here in awhile*

Well, back on topic!

Good stuff here. Dat Demise.
agree'd

You know who is winning in the poll.

You better do it....or else :srs:([url]http://i1272.photobucket.com/albums/y386/hero3120/gun_zps7f2527a0.png[/url])
ya.. sky fortress bahamut is in the lead by 1... (http://i.imgur.com/gpciC9i.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 10, 2013, 03:34:23 AM
well... im pretty sure not many ppl will remember when i first showed this stage xDD

still working on the lighting system, and other stuff... not sure y the water would vanish tho ._.
(http://i.imgur.com/F5In9hR.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: LegacyWolf on February 10, 2013, 03:56:54 AM
well... im pretty sure not many ppl will remember when i first showed this stage xDD

still working on the lighting system, and other stuff... not sure y the water would vanish tho ._.
([url]http://i.imgur.com/F5In9hR.png[/url])


Probably due to the modeldata in which you'd imported it.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 10, 2013, 06:13:18 AM
idk what it is, but it looks cool, kinda reminds me of skyloft for some odd reason though...


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 10, 2013, 10:46:23 AM
I remember it.
It was a random import you did one day.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 10, 2013, 10:53:03 AM
Probably due to the modeldata in which you'd imported it.
lol no... it only shows up if u pause the match O_o

I remember it.
It was a random import you did one day.
lol xD

well... this is a collabed stage now between me and BJ now


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: SwingSet on February 10, 2013, 11:24:45 AM
Is it the first level from Sonic Unleashed? >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 10, 2013, 11:30:57 AM
Is it the first level from Sonic Unleashed? >.>

No.
It's just some model he found.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on February 11, 2013, 02:14:35 PM
hey DXS8,
rumor alert:
I heard someone else is working on a PokeFloats stage...


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 11, 2013, 02:36:02 PM
mm really? show me


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on February 11, 2013, 02:38:33 PM
haha i knew u would be interested,
mk
ill show em laterz


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 11, 2013, 02:39:28 PM
haha i knew u would be interested,
mk
ill show em laterz
lol not even interested at all, i just want to see his progress xD


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 14, 2013, 01:08:00 PM
might as well do a small bump... >.>
just to pass the time on this lonely valentines day... bleh
(http://i.imgur.com/q3rItLr.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 14, 2013, 01:13:39 PM
Lonely Valentine's Day? But you have a gf. >.>

Anyways, are you going to try the SS shader on Spencer?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 14, 2013, 01:14:44 PM
Lonely Valentine's Day? But you have a gf. >.>

Anyways, are you going to try the SS shader on Spencer?

lol i dont have a gf anymore.. we broke up like almost a month ago x.x

and... i didnt think of that, i could give it a shot .-.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 14, 2013, 01:17:28 PM
lol i dont have a gf anymore.. we broke up like almost a month ago x.x
Oh that sucks. :(

and... i didnt think of that, i could give it a shot .-.
Actually you did mention something about that when you were working with Demise.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc/Spencer soon - 02/14
Post by: DSX8 on February 14, 2013, 06:23:04 PM
Oh that sucks. :(
yesh.. o well

Actually you did mention something about that when you were working with Demise.
lol yeah i know.. but i think i know how to do it properly xP

edit:
here's some new spencer pics.. enjoy!
(http://i.imgur.com/3jHNTGZ.jpg) (http://i.imgur.com/3jHNTGZ.jpg)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 14, 2013, 06:40:31 PM
<.<
You should do classic Spencer. I have his DLC model.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 14, 2013, 06:40:57 PM
<.<
You should do classic Spencer. I have his DLC model.
whats it look like? ._.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 14, 2013, 06:43:15 PM
(http://image.gamespotcdn.net/gamespot/images/2011/319/Spencer_DLC_03125_640screen.jpg)
This is his first game look (Bionic Commando on NES).


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 14, 2013, 06:44:34 PM
*looks at classic outfit then UMvC3 then back to classic*

deh faq?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 14, 2013, 06:50:49 PM
*looks at classic outfit then UMvC3 then back to classic*

deh faq?
The Spencer in (U)MvC3 was based on a game in 2009 of the same name (http://en.wikipedia.org/wiki/Bionic_Commando_%282009_video_game%29).


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Tawa Hoda on February 18, 2013, 06:17:29 PM
So how long does soon mean for you DS?  I say that because you've had
"Blanc soon" for about 3 weeks now. *troll*

On a more serious note, aka about Spencer:
I always liked Spencer, but after my brother killed me the 50th time with
Bionic "Punch" in UMvC3 I kinda got sick of him. He can't do that anymore
because the 360 broke our disc. I still don't know why it did...

You ARE going to test that Skyward Sword Shader on him right? It would
look smexy. You know it would!


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: ItalianStallion on February 19, 2013, 12:18:21 AM
Spencer!

And over Snake too!

I love you more than words right now man.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 20, 2013, 02:16:34 AM
So how long does soon mean for you DS?  I say that because you've had
"Blanc soon" for about 3 weeks now. *troll*

On a more serious note, aka about Spencer:
I always liked Spencer, but after my brother killed me the 50th time with
Bionic "Punch" in UMvC3 I kinda got sick of him. He can't do that anymore
because the 360 broke our disc. I still don't know why it did...

You ARE going to test that Skyward Sword Shader on him right? It would
look smexy. You know it would!
how "soon" is soon to me?
A: whenever i feel like finishing them xD

and yes, i WILL test that skyward sword shader on Spencer. Right now both Spencer AND Demise is sent to pervy so that they both can get their hands fixed and suited for the finger bones.

Spencer!

And over Snake too!

I love you more than words right now man.
indeed!


anyways... im working on a stage with Peardian (if u didnt know..).. here's what it looks like atm, doing all the vertex coloring and all that sexy black magic ;D
also, its gonna be using some materials/shaders from Sonic Colors to get some of these special sexy effects to work
(http://i.imgur.com/C22c9Hm.png) (http://i.imgur.com/C22c9Hm.png)(http://i.imgur.com/vNJ3BOI.jpg) (http://i.imgur.com/vNJ3BOI.jpg)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Don Jon Bravo on February 21, 2013, 07:13:26 PM
(http://www.mariowiki.com/images/7/7a/QueenB.jpg)

Progress?  Prefer in game pics


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 21, 2013, 08:38:27 PM
Did pervy ever finish Great Bay?  (no pester, just since you brought him up...)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 23, 2013, 03:07:51 PM
Did pervy ever finish Great Bay?  (no pester, just since you brought him up...)
lol i sent it to Kagumaru so that he can animate the turtle... i need to get a hold of him.

anyways...
well... here's new pics... :>.>:
(http://i.imgur.com/hKSZ8Cq.png)
(http://i.imgur.com/tUzzn2u.png)
(http://i.imgur.com/y9bOmWK.png)
(http://i.imgur.com/y1RrOtt.png)

February 23, 2013, 03:04:08 PM
I Like Nihei... final pic... thats all
(http://fc07.deviantart.net/fs70/f/2013/054/8/7/rsbe01_35_by_demonslayerx8-d5vz2jd.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 23, 2013, 03:55:34 PM
Looks awesome!  Now I gotta make room for it...
What's that from anyway?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 23, 2013, 03:57:47 PM
Looks awesome!  Now I gotta make room for it...
What's that from anyway?
its from PMD.. u never heard of MMD? :notimp:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 23, 2013, 06:57:02 PM
No :oshi:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 23, 2013, 07:49:33 PM
u dont travel much dont ya? -_-


more of bowser's keep stage! Peardian is gonna love me xP
(http://i.imgur.com/dkYZjDM.png)
(http://i.imgur.com/BkYRaxn.png)
(http://i.imgur.com/iIhJ2qX.png)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Chaos_Knight on February 23, 2013, 08:08:52 PM
u dont travel much dont ya? -_-


more of bowser's keep stage! Peardian is gonna love me xP
([url]http://i.imgur.com/dkYZjDM.png[/url])
([url]http://i.imgur.com/BkYRaxn.png[/url])
([url]http://i.imgur.com/iIhJ2qX.png[/url])
That looks beyond Brawl-styled :O That has Sonic Colors materials, yes? Where the hell do you keep getting those anyway? Do you rip them? >.>


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: Segtendo on February 23, 2013, 08:39:13 PM
u dont travel much dont ya? -_-
I've never been outside the states and I know what MMD is :af:
As always, the stage is looking sexy. Can't wait for the chandeliers.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 23, 2013, 09:33:20 PM
That looks beyond Brawl-styled :O That has Sonic Colors materials, yes? Where the hell do you keep getting those anyway? Do you rip them? >.>
No, I'm stuck in Georgia   :notimp:  I hate it here  :srs:


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 23, 2013, 09:41:45 PM
That looks beyond Brawl-styled :O That has Sonic Colors materials, yes? Where the hell do you keep getting those anyway? Do you rip them? >.>
xD
only thing that uses sonic colors materials... IS THE WINDOWS!!! the rest is brawls :P
and i got those sonic colors materials from Peardian since he gave me some MDL0's from that game.

I've never been outside the states and I know what MMD is :af:
As always, the stage is looking sexy. Can't wait for the chandeliers.
hah yeah, thats next to show ;D

No, I'm stuck in Georgia   :notimp:  I hate it here  :srs:
suuuuuure :srs:
go home, ur drunk!


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: ✿Zelia✿ on February 23, 2013, 09:54:57 PM
([url]http://i.imgur.com/dkYZjDM.png[/url])
([url]http://i.imgur.com/BkYRaxn.png[/url])
([url]http://i.imgur.com/iIhJ2qX.png[/url])

Pure sexyness.  8)


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: K+ ~ Tanuki God on February 23, 2013, 10:32:41 PM
xD
only thing that uses sonic colors materials... IS THE WINDOWS!!! the rest is brawls :P
and i got those sonic colors materials from Peardian since he gave me some MDL0&#039;s from that game.
hah yeah, thats next to show ;D
suuuuuure :srs:
go home, ur drunk!
:srs: Seriously I'm stuck in GA, I'm underage to drink or leave...  :notimp:


Title: Re: Michael Bay's Explosive Loli Ponies! Blanc soon - 01/27
Post by: KingJigglypuff on February 23, 2013, 11:09:00 PM
No, I'm stuck in Georgia. :notimp: I hate it here. :srs:
:srs: Seriously I'm stuck in GA, I'm underage to drink or leave...  :notimp:
And you think we give a [censored]?


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: ✿Zelia✿ on February 23, 2013, 11:09:49 PM
:srs: Seriously I'm stuck in GA, I'm underage to drink or leave...  :notimp:

...

I'm gonna slap u with a fish now.

(http://i.minus.com/inTOB7in4hmtZ.gif)

He was joking when he said that.


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: BlueBrain on February 24, 2013, 05:50:18 AM
sexy stage is sexy, you are getting very close to mew22k...
VERY CLOSE!


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: DSX8 on February 24, 2013, 01:40:14 PM
sexy stage is sexy, you are getting very close to mew22k...
VERY CLOSE!
hah... idk about that man... maybe... idk... :/


Title: Re: DSX8 stuff! Planet's Core Released.. Blanc soon - 01/27
Post by: LegacyWolf on February 25, 2013, 02:37:07 PM
you are getting very close to mew22k...
VERY CLOSE!

No. Hell no.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on February 27, 2013, 04:16:34 AM
from the stage wip thread
It's apparently just "The Kanihira Stage". I guess we'll call it Kanihira instead of I Like Nihei

([url]http://i.imgur.com/FkBh3Sp.png[/url])

I pretty much remade the whole stage again myself, and demon added the shadows and took the pics.
Still a collaboration.

([url]http://i.imgur.com/qr2ww4g.png[/url])
([url]http://i.imgur.com/l7J34sh.png[/url])
([url]http://i.imgur.com/HOt8RLR.png[/url])
([url]http://i.imgur.com/NjmRDmZ.png[/url])
([url]http://i.imgur.com/XCT6Jl9.png[/url])


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Segtendo on February 27, 2013, 09:43:04 AM
TThat lighting... it's amazing :srs:


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on February 27, 2013, 01:20:26 PM
well here's a night time version! still needs a new sky for it :P
(http://i.imgur.com/bLI2DyX.png)
(http://i.imgur.com/6ClcH83.png)
(http://i.imgur.com/U98KvBq.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: LegacyWolf on February 27, 2013, 03:11:06 PM
well here's a night time version! still needs a new sky for it :P
([url]http://i.imgur.com/bLI2DyX.png[/url])
([url]http://i.imgur.com/6ClcH83.png[/url])
([url]http://i.imgur.com/U98KvBq.png[/url])


Nice, DSX8, it really looks like it's night!

Also, dat Exor's Castle. You sure showed Peardian what you can REALLY do with a custom model. I bet he was just begging for your "black magic." ;)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on February 28, 2013, 02:17:28 PM
Nice, DSX8, it really looks like it's night!

Also, dat Exor's Castle. You sure showed Peardian what you can REALLY do with a custom model. I bet he was just begging for your "black magic." ;)
hah yeah, did a lil bit more adjustments to the night time lighting, so it now looks a bit more like night!

and yes, he was impressed xP   every1 LOVES my "black magic" ;D

Day Time pics coming soon.

edit:
here's some new pics of the daytime version! altho idk y the lighting isnt affecting this 1 MDL0 even tho its linked to it..
(http://i.imgur.com/9CrYboM.png)
(http://i.imgur.com/SYwzKJW.png)
(http://i.imgur.com/XbOA07b.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Anivernage on February 28, 2013, 02:44:14 PM
hah yeah, did a lil bit more adjustments to the night time lighting, so it now looks a bit more like night!

and yes, he was impressed xP   every1 LOVES my "black magic" ;D

Day Time pics coming soon.

edit:
here's some new pics of the daytime version! altho idk y the lighting isnt affecting this 1 MDL0 even tho its linked to it..
([url]http://i.imgur.com/9CrYboM.png[/url])
([url]http://i.imgur.com/SYwzKJW.png[/url])
([url]http://i.imgur.com/XbOA07b.png[/url])

Love you :srs:

*poof*

*reappears* No homo :srs:

*poof again*


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on February 28, 2013, 08:09:34 PM
orly anivernage? <.>

anyways... here's what Kanihira looks like with the new night time lighting.. enjoy
(http://i.imgur.com/1iOKUFH.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: ItalianStallion on March 01, 2013, 01:21:56 AM
orly anivernage? <.>

anyways... here's what Kanihira looks like with the new night time lighting.. enjoy
([url]http://i.imgur.com/1iOKUFH.png[/url])


!!!!!!!!!!!!

Amazing.

I just died.

Where is this stage from? Looks like Final Fantasy to me.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Puraidou on March 01, 2013, 02:45:00 AM
Ho-ly-[censored] o_o


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 01, 2013, 03:45:26 AM
!!!!!!!!!!!!

Amazing.

I just died.

Where is this stage from? Looks like Final Fantasy to me.
hah nope, not final fantasy at all! its from PMD (or MMD).

Ho-ly-[censored] o_o
heh sexy, amiright? :P

anyways.. here's a video of the dusk version! Also a look at my HUD in action ;D
Blackjax.. if u didnt want it recorded yet, then ill take it down! :P
SSBB Stage Mods - MMD Kanihira Stage (Dusk Version) (http://www.youtube.com/watch?v=96TDHNo_gKw#ws)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 01, 2013, 04:05:54 AM
that satge, makes he game look HD-ish...
you two have done a GREAT job at the lighting, both for the stage, and the characters :srs:


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 01, 2013, 04:21:43 AM
that stage, makes he game look HD-ish...
you two have done a GREAT job at the lighting, both for the stage, and the characters :srs:
hah yeah.. and this stage is like.. 2-3x the amount of poly's than any other brawl stage! thats y it looks HD quality!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 01, 2013, 04:27:16 AM
hmmmm, so, will it cause lag?

you could always delete the parts behind the camera, as all fighting game stages do.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 01, 2013, 04:28:44 AM
hmmmm, so, will it cause lag?

you could always delete the parts behind the camera, as all fighting game stages do.
lol i just tested it with 4 regular brawl chars on the stage, no lag at all. altho using some char imports thats high poly WILL cause a bit of lag in 3-4 player matches, otherwise its fine o.o


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlackJax96 on March 01, 2013, 11:24:19 AM
anyways.. here's a video of the dusk version! Also a look at my HUD in action ;D
Blackjax.. if u didnt want it recorded yet, then ill take it down! :P
SSBB Stage Mods - MMD Kanihira Stage (Dusk Version) ([url]http://www.youtube.com/watch?v=96TDHNo_gKw#ws[/url])


Eh you can leave it up but in that version the color node for Structures1 is 100 and the other models are 128, and the shadows are facing towards the light source. I fixed all that stuff already :P

you could always delete the parts behind the camera, as all fighting game stages do.


We thought about deleting stuff behind the camera but we decided not to cuz we liked that you can take a picture from any angle. As Demon said though, it doesn't really lag much if at all. The modeler really made the stage as low-poly as absolutely possible. (which is surprising for something made for MMD)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Chaos_Knight on March 01, 2013, 01:38:50 PM
hah nope, not final fantasy at all! its from PMD (or MMD). heh sexy, amiright? :P anyways.. here's a video of the dusk version! Also a look at my HUD in action ;D Blackjax.. if u didnt want it recorded yet, then ill take it down! :P
SSBB Stage Mods - MMD Kanihira Stage (Dusk Version) ([url]http://www.youtube.com/watch?v=96TDHNo_gKw#ws[/url])
Because of your sfx, you gotta replace "Go!" with the TvC "Fight!" graphic. And that stage.....it's so HD. O.o

As for your HUD, I like how the song title comes up and I think the timer should be a bit smaller.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Segtendo on March 01, 2013, 01:43:28 PM
"Also showing off my TvC style hud, right now its still a WIP, but will only work for Riivo users, or iso injecting."
:oshi:
I mean, I can ISO inject, but... D:


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 01, 2013, 01:50:24 PM
Because of your sfx, you gotta replace "Go!" with the TvC "Fight!" graphic. And that stage.....it's so HD. O.o

As for your HUD, I like how the song title comes up and I think the timer should be a bit smaller.
hah yeah.. luckily i have the texture of "FIGHT!" and "K.O!".. they'll probably be shown in the next video xP

"Also showing off my TvC style hud, right now its still a WIP, but will only work for Riivo users, or iso injecting."
:oshi:
I mean, I can ISO inject, but... D:
lol blame the filesize :P


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: SpaceNinjaStridez on March 03, 2013, 06:55:28 PM
I want the announcer's voice for the countdown. I already replaced the "GO" with Fight vs Marvel vs Capcom


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Wasabi_Skillz on March 03, 2013, 08:36:36 PM
so that bowser's keep stage is going to be a flat walkoff?


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 04, 2013, 01:34:37 AM
so that bowser's keep stage is going to be a flat walkoff?
HAH nope.. it's not a flat walk-off stage! it's gonna be very unique!!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Wasabi_Skillz on March 04, 2013, 01:19:14 PM
HAH nope.. it's not a flat walk-off stage! it's gonna be very unique!!

awesome!!!!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 04, 2013, 05:19:19 PM
here's some SPENCER!

(http://i.imgur.com/8p5nkZm.jpg)
(http://i.imgur.com/i0vYkb2.jpg)
(http://i.imgur.com/E60zAjz.jpg)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Chaos_Knight on March 04, 2013, 05:27:42 PM
SS Shader. Now. :srs:


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Segtendo on March 04, 2013, 05:43:47 PM
Must've been a [censored] to rig that robotic arm, eh?


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 04, 2013, 06:22:42 PM
SS Shader. Now. :srs:
xD soon my child.. ._.

Must've been a [censored] to rig that robotic arm, eh?
sorta.. its mostly his right shoulder cause of that tank top >_<

edit:
some... more pics.. of other rigs
(http://i.imgur.com/DYnqXUV.jpg)
(http://i.imgur.com/f0lA6kQ.jpg)
(http://i.imgur.com/TRrn5rJ.jpg)
(http://i.imgur.com/TbSxDnS.jpg)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: xxWutzMercyxx on March 04, 2013, 08:35:01 PM
WHY IS LEON STILL SHINY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Wasabi_Skillz on March 05, 2013, 12:20:06 AM
he is shiny like plastic.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Segtendo on March 05, 2013, 12:29:41 AM
WHY IS LEON STILL SHINY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
CUZ HE CAN BE!!!!!!!!!!!!!!!!!!!!!!!
Seriously. Don't post like that


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 05, 2013, 01:18:35 AM
WHY IS LEON STILL SHINY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
he is shiny like plastic.
its the RE6 shader man... :>.>:

CUZ HE CAN BE!!!!!!!!!!!!!!!!!!!!!!!
Seriously. Don't post like that
thank you

edit:
updated the Renamon hack i did with DarkSonic.. now has fixed normals. So go download it!
(http://i.imgur.com/Fam3WvJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25215)

also.. i'd like to have some1 t-pose this model for me.. since Renamon is in need of a new rig and stuff (this is a new model of renamon that i found from GMod.. its a very detailed model)
(http://i.imgur.com/6UVV2p3.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 05, 2013, 02:58:42 AM
why not rotate the bones?


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 05, 2013, 03:16:57 AM
why not rotate the bones?
cause its harder for me to make other fix's to the arms if i rig it in a V-pose instead of a T-Pose. Besides its better to do it in a T pose

also... updated the pack again! this time cell-shaded version included!
(http://i.imgur.com/tW9xGX8.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=25215)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 05, 2013, 04:50:18 AM
that's one epic cell-shade sir. :srs:


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 05, 2013, 05:15:57 AM
that's one epic cell-shade sir. :srs:
indeed!
if u wanna see more of the cell shaded version, click the spoiler below.
(http://i.imgur.com/EcKmgHw.png)
(http://i.imgur.com/EWdUwwS.png)
(http://i.imgur.com/YTRbZAy.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Wasabi_Skillz on March 05, 2013, 12:24:22 PM
you have me so hyped!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: Syeo on March 05, 2013, 02:54:43 PM
Brawl needs more cel-shaded characters. Toon Link, Alphonse Elric, maybe some others and now this yellow thingie (I don't know what it is, but it looks cool) are cel-shaded. Especially anime characters should have a cel-shaded design, or at least a normal version AND the cel-shaded one.

The first screen reminds me on the Keatons of Zelda Majora's Mask:
(http://25.media.tumblr.com/tumblr_lsvid9bIIC1qjy9kuo1_500.jpg)



Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 06, 2013, 04:03:31 PM
here... nuff said!
(http://i.imgur.com/oSLDd3L.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: SmashClash on March 06, 2013, 04:14:03 PM
I love the HD leg textures.
SorryTrollol


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 06, 2013, 05:12:53 PM
xD

here's ur HD legs >_>
(http://i.imgur.com/rx6pUa4.png)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: SmashClash on March 06, 2013, 05:44:13 PM
xD

here's ur HD legs >_>
([url]http://i.imgur.com/rx6pUa4.png[/url])

Mast urbator
Much better


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 06, 2013, 11:23:59 PM
here's some new renamon pics!

(http://i.imgur.com/7RuGMcd.jpg)
(http://i.imgur.com/ir3En6l.jpg)
(http://i.imgur.com/YntLMq5.jpg)
(http://i.imgur.com/oRbXO9L.jpg)
(http://i.imgur.com/7fBjLCB.jpg)
(http://i.imgur.com/ziBtonG.jpg)
(http://i.imgur.com/vqdNMPK.jpg)
(http://i.imgur.com/aDoHITA.jpg)
(http://i.imgur.com/4gWfHku.jpg)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: StarWaffle on March 07, 2013, 04:26:02 AM
[censored] yeah renamon!


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 08, 2013, 04:15:27 AM
here's final pics... release will be later today!

brawl style and cell shade version pics!
(http://i.imgur.com/XhYJO2o.jpg)
(http://i.imgur.com/xRMAx7b.jpg)
(http://i.imgur.com/4VJ6FTS.jpg)
(http://i.imgur.com/yl1DbKb.jpg)
(http://i.imgur.com/pcXaLUX.jpg)
(http://i.imgur.com/sFGsJJ7.jpg)


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 08, 2013, 04:54:10 AM
did u do the lolz test?
if so, how did it look?


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: DSX8 on March 08, 2013, 05:56:17 AM
did u do the lolz test?
if so, how did it look?
what lolz test? <.<
if u mean the cell shading, then yes, and looks pretty good.


Title: Re: DSX8 stuff! Kanihira Stage and Spencer soon - 02/27
Post by: BlueBrain on March 08, 2013, 08:28:22 AM
yeah, my texture with cell-shading


Title: Re: DSX8 stuff! Kanihira, Renamon Revamp, and Spencer soon - 03/08
Post by: DSX8 on March 08, 2013, 07:15:46 PM
yeah, my texture with cell-shading
oh that... nope i didnt do that. lol

also have another character being released tonight along with HQ renamon. MvC3 and SS shading will be tested and released tomorrow.
(http://i.imgur.com/mPk20QF.png)
(http://i.imgur.com/X0AFtuv.png)


Title: Re: DSX8 stuff! Kanihira, Renamon Revamp, and Spencer soon - 03/08
Post by: Segtendo on March 08, 2013, 07:22:34 PM
Dat Spencer.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 08, 2013, 10:04:55 PM
indeed!

anyways... Renamon revamp and Spencer is now released.

Renamon V2 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31332)

Spencer (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31334)

edit:
Spencer with SS shaders
(http://i.imgur.com/BCug9EB.png)
(http://i.imgur.com/HNAMN96.png)
(http://i.imgur.com/dQ9NSWP.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlueBrain on March 09, 2013, 05:51:42 AM
looks kinda weird, with that blue-ish glow-ish effect...


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 10, 2013, 07:24:06 PM
looks kinda weird, with that blue-ish glow-ish effect...
its the stage lighting. lol

its different on all the stages.

edit:
well.. after playing El Shaddai from start to end... gotta say, pretty interesting game from the maker that made Okami.. so afterwards, i started looking for ripped models from that game (was looking for stages mostly), and i found the main character u play as. Here's Enoch! already t-posed to fit on falcon's bones.
(http://i.imgur.com/BBB6nSC.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 10, 2013, 09:33:38 PM
He reminds me of Vega from Street Fighter.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Segtendo on March 10, 2013, 09:45:26 PM
He reminds me of Leo from Anarchy Reigns (the armor, that is).
(http://www.creativeuncut.com/gallery-22/art/ar-leonhardt-victorion.jpg)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 10, 2013, 10:59:11 PM
He reminds me of Vega from Street Fighter.
i dont see how o-o

He reminds me of Leo from Anarchy Reigns (the armor, that is).
([url]http://www.creativeuncut.com/gallery-22/art/ar-leonhardt-victorion.jpg[/url])
lol in a way xD

anyways... the bowsers keep stage with Peardian is still being made. i went back and remade ALL of the vertex paint, and some UV fixing
(http://i.imgur.com/q10yuHF.jpg)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 10, 2013, 11:00:42 PM
i dont see how o-o
The hair and face.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 13, 2013, 04:58:02 AM
The hair and face.
oh i see lol

well... new Enoch pic.. and since El Shaddai uses Cell-shading textures on the main character.. imma use some cell-shading shaders on him. gotta hate falcons boneset tho.. -_-
(http://i.imgur.com/1XCWQQs.png)

Edited March 13, 2013, 04:57:04 AM
.....
here ya go
(http://i.imgur.com/j8Sj1So.png)
(http://i.imgur.com/90LsO5L.png)
(http://i.imgur.com/eFhyrk0.png)
(http://i.imgur.com/Vsp5Q8j.png)
(http://i.imgur.com/43pAvJd.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Puraidou on March 13, 2013, 06:43:21 AM
Falcon Handstab! Dem hands :P


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 13, 2013, 03:10:09 PM
Falcon Handstab! Dem hands :P
hah yeah.. sadly they dont even fit falcons fingers at all... so.. can some1 vertex his hands for me? ill give ollab/credit!


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Don Jon Bravo on March 13, 2013, 08:10:54 PM
i want that stage
where is aayfire by the way


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 14, 2013, 03:49:49 AM
i want that stage
where is aayfire by the way

as far as i know... he's on his monthly break xD

edit:
well... who wants a stage... WITH WORKING SCREENS!?!? Introducing a new MMD stage with television screens.
(http://i.imgur.com/EiQCtyF.png)
(http://i.imgur.com/NdNzqkP.png)
(http://i.imgur.com/m5VEJeK.png)
(http://i.imgur.com/ymtZSoY.png)
(http://i.imgur.com/RsJT4Qd.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 14, 2013, 04:07:13 AM
You mean like a working screen like in Pokemon Stadium?????

M. Bison "Yes Yes!" Widescreen HD reupload (http://www.youtube.com/watch?v=P3ALwKeSEYs#ws)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 14, 2013, 04:08:17 AM
You mean like a working screen like in Pokemon Stadium?????

M. Bison "Yes Yes!" Widescreen HD reupload ([url]http://www.youtube.com/watch?v=P3ALwKeSEYs#ws[/url])
yeah pretty much.. took me 5 tries to get it working.. finally got it tho


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Hubert Oswell on March 14, 2013, 09:22:28 AM
yeah pretty much.. took me 5 tries to get it working.. finally got it tho

How did you get it to work?


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Wasabi_Skillz on March 14, 2013, 01:36:49 PM
so when is that kanihira stage coming out?


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 14, 2013, 03:27:31 PM
How did you get it to work?
lots of trial and errors :P

so when is that kanihira stage coming out?
ask bj... he just needs to fix the lighting on the day time version and it should all be done.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlackJax96 on March 14, 2013, 06:16:23 PM
so when is that kanihira stage coming out?

I'm being lazy fixing Demon's poorly-done day time lighting. >D


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 15, 2013, 01:06:31 PM
I'm being lazy fixing Demon's poorly-done day time lighting. >D
hey hey, it was fine in [censored]ing dolphin >_>

edit:
did a bit of work on the screens.. now they work with the idea i had in my mind. not sure if to add 2 more screens or not.. we'll see
(http://i.imgur.com/s42bT8z.png)
(http://i.imgur.com/l4FeqB4.png)
(http://i.imgur.com/P75dWj1.png)
(http://i.imgur.com/ZrjKDYr.png)

edit2:
well.. i got a note on my DA against this stage i've been importing..
Quote
Wherein I really am happy that you love the model it perturbs me that you have totally ignored the Terms of the License under which the model was issued.

Specifically, if you look in the right hand column of this page to where the Creative Commons logo is it states specifically the full Terms of the License:
Some rights reserved. This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.

Please note especially the "No Derivative Works" portion and for your convenience if there is any confusion as to what that phrase means here is the full text of the license in easy to read terms: [link]

Wherein, I respect the rights of my the users of my models to be creative with works that I offer for download; and have already made very generous provisions for by using a CC license; I do get rather disappointed when people blithely ignore my rights.

I know you did not intentionally do this so let's just leave it at that, but I do ask that you keep your edit strictly private and please do not display images of it publicly as that's just going to lead to a whole lot of hassle for me.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlueBrain on March 15, 2013, 01:11:24 PM
O_O

show him/her some other model imports of models ripped straight from a game :P


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Segtendo on March 15, 2013, 01:23:36 PM
You rustled his jimmies.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 15, 2013, 01:30:40 PM
You rustled his jimmies.
lolz i guess i have x3


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: _Data_Drain_ on March 15, 2013, 02:01:07 PM
What a fool.

The way I look at things online. If you put it online? People have the right to edit it. As long as proper credit is given.

Plus when you think about it. While this stage isn't a BAD model. There are better models out there. And the creators of said better models don't mind others using them with proper credit. Personally. I'd say upload it anyway. I doubt they filed a patent for it. -_-


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlackJax96 on March 15, 2013, 04:47:51 PM
Just upload it and don't mention it again on DA.
Many MMD users are [censored]ing selfish [censored]s when it comes to their models and I don't feel sorry for them.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Puraidou on March 15, 2013, 05:04:30 PM
Just upload it and don't mention it again on DA.  Many MMD users are [censored]ing selfish [censored]s when it comes to their models and I don't feel sorry for them.
They see us rollin, they hatin. ;D

Just release and screw them, they got nothing on you. :)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Don Jon Bravo on March 15, 2013, 05:36:49 PM
What a fool.

The way I look at things online. If you put it online? People have the right to edit it. As long as proper credit is given.

Plus when you think about it. While this stage isn't a BAD model. There are better models out there. And the creators of said better models don't mind others using them with proper credit. Personally. I'd say upload it anyway. I doubt they filed a patent for it. -_-
^^this
idk though
like someone said there are better stages out there


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 15, 2013, 08:34:24 PM
Question, if .rel ported do the screens not work?


They see us rollin, they hatin. ;D

Just release and screw them, they got nothing on you. :)
This ^

Do release, who cares about them. :>.>:

And just to be safe, don't make a video on it. They may end up finding anyway.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 16, 2013, 02:38:31 AM
Question, if .rel ported do the screens not work?

 This ^

Do release, who cares about them. :>.>:

And just to be safe, don't make a video on it. They may end up finding anyway.
even if .rel ported, it will still work

and yeah, i just wont post it on DA :P

edit:
well.. the stage is coming along pretty well ;D   the 5 smaller screens will represent the background being changed, but they will still show the stage itself even during transformation! Ignore the glass objects missing, trying to make a shader that will make them reflect.. The big screen on top will show the time, and the other stuff that was originally on it, but with edited text, altho idk y none of it is showing up..
(http://i.imgur.com/aOPhpzk.png)
(http://i.imgur.com/50IJve8.png)
(http://i.imgur.com/iLaXiVO.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Haseyo on March 16, 2013, 07:37:47 AM
I'm going to have too much fun adding songs to this stage. I may have to move it over Green Hill Zone.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 16, 2013, 01:51:39 PM
I'm going to have too much fun adding songs to this stage. I may have to move it over Green Hill Zone.
good :P


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Syeo on March 16, 2013, 03:44:30 PM
Can't wait for the release date of the Kanihira stage. I already told my friends who come every Friday night to test the new hacks that I'm very excited about this stage. :D


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 03:32:15 AM
here's a new vid.. >.>
SSBB Stage Imports - SMRPG Bowsers Keep WIP #1 (http://www.youtube.com/watch?v=szwa_xYP-GY#ws)

edit:
another vid!
SSBB Stages - MMD Telstar Dance Stage (WIP #1) (http://www.youtube.com/watch?v=wx_hFEoOu1Q#ws)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlueBrain on March 19, 2013, 06:23:49 AM
still no score display huh?

also, it would be a good idea to change the background, when the stage normally changes, since the camera shakes and goes further away from stage and stuff...


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 02:05:59 PM
still no score display huh?

also, it would be a good idea to change the background, when the stage normally changes, since the camera shakes and goes further away from stage and stuff...
lol thus is y u read the description in the vid for that stage >.>


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: BlueBrain on March 19, 2013, 03:16:21 PM
i never go to youtube for videos on here... i just watch it embedded. xD


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Don Jon Bravo on March 19, 2013, 03:50:59 PM
honestly i think the dance stage has too many screens, kinda makes it tacky


also finish kraids stage, dk bee stage, whale tmnt smash up stage, and poke floats NAO



inb4noU :oshi:


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 03:53:53 PM
honestly i think the dance stage has too many screens, kinda makes it tacky


also finish kraids stage, dk bee stage, whale tmnt smash up stage, and poke floats NAO
inb4noU
lol ask mewtwo2000.. he hasnt gotten a chance to fix the lag issue fully on it yet.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Haseyo on March 19, 2013, 03:56:09 PM
The bottom of the stage will be fixed, right? Kind of weird going through the main platform. Besides that, looks flawless! I personally love all the screens, as it makes it so Project DIVA-esque.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 03:57:59 PM
The bottom of the stage will be fixed, right? Kind of weird going through the main platform. Besides that, looks flawless! I personally love all the screens, as it makes it so Project DIVA-esque.
yeah, i plan on adding like.. some scenery stuff as a floor.. just need to find some good models for that.. altho im limited to like 2.2MB filesize.. and im already at 1.04MB


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Don Jon Bravo on March 19, 2013, 03:59:10 PM
lol ask mewtwo2000.. he hasnt gotten a chance to fix the lag issue fully on it yet.

ok lets spam Mewtwo2000's youtube page asking him to finish the stage

whose wit me?


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 04:06:41 PM
:notimp:
(http://gyazo.com/1087853db7d5d68a2c35d329367ef46b.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Don Jon Bravo on March 19, 2013, 04:18:47 PM
(http://rlv.zcache.com/okay_guy_rage_face_meme_customized_stationery-r1b619ffd24cb486dbe492fbcce1166fe_vg6ke_8byvr_216.jpg)


now summer down and...
made you look sucka :happyface:


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 19, 2013, 04:26:22 PM
(http://i1.kym-cdn.com/photos/images/original/000/116/186/zeldaout.gif)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: ItalianStallion on March 19, 2013, 11:59:12 PM
Well.. I've never played MMD or care for it, but that stage looks dope! I love the screens and the background. Background could use some love and animations though. I know its not done, so I expect more sex coming out of this.

Now, about Bowser's Keep. What else do you plan on doing to it? It won't just be flat correct?


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 20, 2013, 01:05:07 AM
Well.. I've never played MMD or care for it, but that stage looks dope! I love the screens and the background. Background could use some love and animations though. I know its not done, so I expect more sex coming out of this.

Now, about Bowser's Keep. What else do you plan on doing to it? It won't just be flat correct?
correct, wont be a FLAT stage, will have platforms, and stage hazards!


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 20, 2013, 09:10:50 PM
I dunno if its me but Nova actually looks good on Bowser's Keep with the MvC3 shader. As for Spencer, he looks ok, I assume that's the SS shader on him. I wonder Demise would look like. Speaking of him, where is he? >.>


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 20, 2013, 09:50:46 PM
I dunno if its me but Nova actually looks good on Bowser's Keep with the MvC3 shader. As for Spencer, he looks ok, I assume that's the SS shader on him. I wonder Demise would look like. Speaking of him, where is he? >.>
lolz.. read the description in the video that shows demise.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Puraidou on March 21, 2013, 12:11:33 AM
lolz.. read the description in the video that shows demise.
You do know what you're saying right? He has to read something.. It's so hard for people to read nowadays, you know that! D:<


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 22, 2013, 05:44:44 PM
You do know what you're saying right? He has to read something.. It's so hard for people to read nowadays, you know that! D:<
sorry what did u type? i dont feel like reading xDD

edit:
i tried to t-pose teen kakashi (model ripped from NSUNS3) to the best of my intent and rigged him to snake.. almost fit perfectly, but has some bone edits. almost done in 1 night.. im just bad at vertexing the hands ._.

(http://i.imgur.com/qyDsYbQ.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 23, 2013, 05:09:01 PM
Even as a teen, he still has a mask always on. >.>


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Haseyo on March 23, 2013, 05:25:11 PM
D'aw, lil Kakashi. Should've put him on Toon Link with his little blade.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 24, 2013, 05:17:39 AM
D'aw, lil Kakashi. Should've put him on Toon Link with his little blade.
lol i wouldve... but.. i didnt have the weapon (well have the sword handle, but not the blade itself)

edit:
final pic ill show of Teen Kakashi... i just need some1 to vertex his hands for me so that they fit the bones more properly, otherwise he's good to go! and will be a 1 slot sizemod. Also doing Obito on Sheik.. seems to fit the bones pretty well
(http://i.imgur.com/8kEQfPv.png)(http://i.imgur.com/I7NuvY6.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: SpaceNinjaStridez on March 24, 2013, 07:28:45 AM
Hype for Young Kakashi over Snake.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 24, 2013, 05:48:28 PM
Hype for Young Kakashi over Snake.
lol indeed :p


anyways... who wants a stream? been awhile since i did 1 ;D
https://join.me/636-911-447


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 27, 2013, 05:44:42 AM
who wants some more naruto chars? here's a list of who i have extracted so far ;D  (these r all models from naruto shippuden ultimate ninja storm 3)

(http://i.imgur.com/Z8xZOdr.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Puraidou on March 27, 2013, 06:39:16 AM
Test Body, i like the sound of that
If you know what i mean [/MrBean]


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 27, 2013, 02:11:47 PM
Test Body, i like the sound of that
If you know what i mean [/MrBean]
lol, i dont even know y there's a test body... its like they had a character creation, but got rid of it i believe..


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: SwingSet on March 27, 2013, 03:54:51 PM
who wants some more naruto chars? here's a list of who i have extracted so far ;D  (these r all models from naruto shippuden ultimate ninja storm 3)

([url]http://i.imgur.com/Z8xZOdr.png[/url])
Ooooh yes please. :af:


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 28, 2013, 11:26:42 PM
well.. here's a FULL list!!!

i didnt include the boss models in here tho, but there's white zetsu, the 2 brothers that have part of the 9-tails chakra and other stuff too. sadly the stage.cpk file doesnt want to be unpacked... so i cant get the stage models :/
153 character models
(http://i.imgur.com/RindFDz.png) (http://i.imgur.com/RindFDz.png)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Allav866 on March 29, 2013, 07:10:40 PM
I can already imagine the possibilities... but the one that comes to mind first is Might Guy over Captain Falcon.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 29, 2013, 08:35:14 PM
I can already imagine the possibilities... but the one that comes to mind first is Might Guy over Captain Falcon.
agree'd xDD

enjoy these pics
(http://i.imgur.com/t5lKaqK.jpg)
(http://i.imgur.com/ZyKh5t4.jpg)


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Hero © on March 29, 2013, 08:44:54 PM
([url]http://i.imgur.com/t5lKaqK.jpg[/url])
That's a REALLY big gap between the two Chandeliers. But everything looks awesome.

([url]http://i.imgur.com/ZyKh5t4.jpg[/url])
Peach is being eaten.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 29, 2013, 08:46:43 PM
That's a REALLY big gap between the two Chandeliers. But everything looks awesome.
Peach is being eaten.
lol those were rendered in 3ds max... or maya... idr what peardian uses xD
and yes she's being eaten


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 29, 2013, 08:56:45 PM
The stage looks like it came from a Wii U game. =O


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Raikrom on March 29, 2013, 09:00:20 PM
The stage looks like it came from a Wii U game. =O

I just realized...

Until the hack scene reaches WiiU/3DS, Smash Bros 4 DLC will never compare to the endless options Brawl Mods gives us.


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: DSX8 on March 29, 2013, 09:07:02 PM
The stage looks like it came from a Wii U game. =O
lol stfu... no! xD

I just realized...

Until the hack scene reaches WiiU/3DS, Smash Bros 4 DLC will never compare to the endless options Brawl Mods gives us.
eh pretty much.. who knows


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Chaos_Knight on March 30, 2013, 10:29:04 PM
DSX8.......y u no release stage???? >.>


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: Segtendo on March 30, 2013, 10:32:39 PM
DSX8.......y u no release stage???? >.>
Y U NO give him time? <.<


Title: Re: DSX8 stuff! Spencer and Renamon Revamp out! Kanihira stage soon - 03/08
Post by: _Data_Drain_ on March 31, 2013, 12:03:32 AM
DSX8.......y u no release stage???? >.>

Y U NO give him time? <.<
Quite indeed...

You can not rush something. And expect it to be as good as what could have been when given the proper time...

Look at how Brawl was. Lots of unused content (Mewtwo and Roy come to mind), poor balancing, and some otherwise unrefined things... Many other games are also guilty of this as well.

Point is. Never rush things. Give Demon the time he needs to finish this.


Title: RE: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on March 31, 2013, 02:00:40 AM
Quite indeed...

You can not rush something. And expect it to be as good as what could have been when given the proper time...

Look at how Brawl was. Lots of unused content (Mewtwo and Roy come to mind), poor balancing, and some otherwise unrefined things... Many other games are also guilty of this as well.

Point is. Never rush things. Give Demon the time he needs to finish this.
^ this... SOOOO this!!!

anyways... there is a stage released by me and blackjax... so yes, Kanihira is now.. RELEASED!! SSP's will be added in the DL later!
GRAB KANIHIRA NOW!!! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on March 31, 2013, 11:16:52 AM
"Not sure what's next"
Bowser's Keep? :af:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Wasabi_Skillz on March 31, 2013, 12:19:09 PM
"Not sure what's next"
Bowser's Keep? :af:

this please.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on March 31, 2013, 01:14:28 PM
"Not sure what's next"
Bowser's Keep? :af:
this please.
we'll see within 2-3 weeks from now... <.>


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Peardian on March 31, 2013, 05:39:07 PM
Yeah, don't forget about it, please! :P


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: ItalianStallion on March 31, 2013, 08:48:10 PM
Ohhhhhhhhh [censored]. You released that Kahira or whatever stage? The beautiful sexy one?

[censored]!

*Downloads immediately.

I vote for Bowser's Keep to be next as well. Followed by that MMD stage.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on March 31, 2013, 09:08:11 PM
Yeah, don't forget about it, please! :P
Ohhhhhhhhh [censored]. You released that Kahira or whatever stage? The beautiful sexy one?

[censored]!

*Downloads immediately.

I vote for Bowser's Keep to be next as well. Followed by that MMD stage.
ok ok ok... ill spend all of my time this week on bowsers keep (unless i get called in for work)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Haseyo on April 01, 2013, 05:51:17 PM
How
bout
dat
Rift
(http://i74.photobucket.com/albums/i265/Kirbyzm2/pika2_zpsd8267450.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 02, 2013, 02:39:25 PM
How
bout
dat
Rift
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/pika2_zpsd8267450.png[/url])
:srs:
get out -_-


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Hero © on April 02, 2013, 02:49:15 PM
How
bout
dat
stage that is winning in the poll
(http://i12.photobucket.com/albums/a217/enigmawing/memes-steamboat-trolly.gif)
or Bowser's Keep progress


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on April 02, 2013, 03:38:58 PM
How
about
dat
Bowser's Keep?
(http://i12.photobucket.com/albums/a217/enigmawing/memes-steamboat-trolly.gif)
I'm kidding. I'll wait


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 02, 2013, 03:40:07 PM
How
bout
dat
stage that is winning in the poll
([url]http://i12.photobucket.com/albums/a217/enigmawing/memes-steamboat-trolly.gif[/url])
or Bowser's Keep progress
How
about
dat
Bowser's Keep?
([url]http://i12.photobucket.com/albums/a217/enigmawing/memes-steamboat-trolly.gif[/url])
I'm kidding. I'll wait
well... i could possibly show some progress with bowsers keep tonight... we'll see ;D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Kage Ryu on April 02, 2013, 03:50:02 PM
well... i could possibly show some progress with bowsers keep tonight... we'll see ;D
This makes me happy too. ^^


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 02, 2013, 06:36:50 PM
Bowser's Keep.....or else...

 :srs:(http://i1272.photobucket.com/albums/y386/hero3120/gun_zps7f2527a0.png)(http://i.imgur.com/Nku2RwY.gif)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: ✿Zelia✿ on April 05, 2013, 08:11:32 PM
Bowser's Keep.....or else...

 :srs:([url]http://i1272.photobucket.com/albums/y386/hero3120/gun_zps7f2527a0.png[/url])([url]http://i.imgur.com/Nku2RwY.gif[/url])

Yay! A hostage. She looks so beautiful. Also don't use a gun. Use a bomb. :3


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: KingJigglypuff on April 05, 2013, 08:14:14 PM
Yay! A hostage. She looks so beautiful. Also don't use a gun. Use a bomb. :3
Or how about a Pony with a bomb strapped to it?


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 05, 2013, 08:16:46 PM
Or how about a Pony with a bomb strapped to it?
This ^ and with a loli riding on it.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: ✿Zelia✿ on April 05, 2013, 08:19:08 PM
Or how about a Pony with a bomb strapped to it?
Love it. Lets go with this. lol


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 07, 2013, 01:00:44 AM
oh cmon!! :srs:

.......
:notimp:

i may be quiting for real... but will try to get some time in for bowsers keep.. that will be the last thing ill be releasing..


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: K+ ~ Tanuki God on April 07, 2013, 09:39:00 AM
oh cmon!! :srs:

.......
:notimp:

i may be quiting for real... but will try to get some time in for bowsers keep.. that will be the last thing ill be releasing..
NO!  Don't leave  :oshi:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: LegacyWolf on April 07, 2013, 09:41:10 AM
*I may be quitting for real...

Oh, cool. Let's see if you're telling the truth this time!


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 07, 2013, 10:15:19 AM
I came to this thread for Bowser's Keep, Edge of Madness, Demise, that other MMD stage, etc.

I always get hype from here. :srs:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Haseyo on April 07, 2013, 10:26:12 AM
Do what you gotta do. Just know I do not approve one damn bit :(


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 07, 2013, 03:06:34 PM
sorry... i just have like.. no more motivation to do any brawl hacks...

nothing is catching my interest.. besides being a part of the League of Legends tournament now


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: K+ ~ Tanuki God on April 07, 2013, 05:06:23 PM
Are you gonna give your work on Poke Floats and Icicle Mountain to Mewtwo2000 to work on if you do?


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 07, 2013, 05:44:20 PM
sorry... i just have like.. no more motivation to do any brawl hacks...

nothing is catching my interest.. besides being a part of the League of Legends tournament now
So what about your other WIPs. I really wanted Demise. D:

And good luck in the tournament. ;D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 07, 2013, 11:14:27 PM
Are you gonna give your work on Poke Floats and Icicle Mountain to Mewtwo2000 to work on if you do?
well might give pokefloats to m22k

as for icicle mountain.. idk.. its only imported as a MDL0.. no other work has been done to it at all.

So what about your other WIPs. I really wanted Demise. D:

And good luck in the tournament. ;D
lol demise is still getting his hands fixed by pervy... so ya.. he'll be finished too.

and thanks. its really fun.
(https://sphotos-b.xx.fbcdn.net/hphotos-snc7/292243_4574933891425_1797247408_n.jpg)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Peardian on April 09, 2013, 10:12:42 PM
i may be quiting for real... but will try to get some time in for bowsers keep.. that will be the last thing ill be releasing..
Awww, sorry to hear that! I hope the sheer difficulty of Bowser's Keep isn't sapping all of your motivation. I know that feeling well. I guess if this really is your last hack, at least you'll go out with a bang!


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: TokoyamiTheDark on April 09, 2013, 10:39:32 PM
oh cmon!! :srs:

.......
:notimp:

i may be quiting for real... but will try to get some time in for bowsers keep.. that will be the last thing ill be releasing..

So you're leaving Brawl hacking... We'll miss you. I, too, don't hack as much as I did before, but I'm still active here.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 10, 2013, 04:56:46 AM
Awww, sorry to hear that! I hope the sheer difficulty of Bowser's Keep isn't sapping all of your motivation. I know that feeling well. I guess if this really is your last hack, at least you'll go out with a bang!
hah naaah, its not the stage itself, just brawl hacking overall. but true, i will be going out with a bang! ^_^

So you're leaving Brawl hacking... We'll miss you. I, too, don't hack as much as I did before, but I'm still active here.
yep.

once my last hack is done (LoL tournament doesnt end till the 22nd)... so i most likely wont be working on bowsers keep, or finishing demise's hands/fingers till after its over. after they're released, im not gonna be active here.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 10, 2013, 02:22:10 PM
If you leave with Bowser's Keep released, you'd make a man happy. :af:

And you could also put up a download link leading to all your WIPs in case someone wants to pick them up and finish them.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: K+ ~ Tanuki God on April 10, 2013, 02:52:29 PM
And you could also put up a download link leading to all your WIPs in case someone wants to pick them up and finish them.
^This


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 10, 2013, 03:33:15 PM
If you leave with Bowser's Keep released, you'd make a man happy. :af:

And you could also put up a download link leading to all your WIPs in case someone wants to pick them up and finish them.
ill think about that lol

edit:
also.. bday tomorrow.... NOTHING PLANNED AT ALL!!! :D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Peardian on April 10, 2013, 08:27:40 PM
Since DSX8 is out doing stuff, he's given me permission to post this message:

Bowser's Keep is up for grabs! Anybody who thinks they are up to the challenge of completing this dynamic stage should contact both DSX8 and I via PM. DSX8 can provide his current progress on the scene and all of the assets that go with it, and I will provide all of the details such as keyframe timing, precise coordinates, etc.

Now, this is a complex stage (moving parts, animated lights, complex shaders), so having a decent amount of skill in stage creation is highly recommended. Please know that if you take on this task, it will require a good amount of effort, but I will be here to give you support every step of the way.

So, any takers?

Edit: Here's a list of things that have already been accomplished for the stage (as far as I can tell)
-import of stage floor, walls, and skybox
-vertex painting for floor and walls
-animated candle flames


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: K+ ~ Tanuki God on April 10, 2013, 09:39:20 PM
Happy B-Day DSX8!  (20 mins early) :happy:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: TokoyamiTheDark on April 10, 2013, 11:08:23 PM
Happy birthday DSX8! :happy:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: SwingSet on April 11, 2013, 12:07:15 AM
Happy Birthday >_>


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Speedy101 on April 11, 2013, 12:21:28 AM
Happy Birthday


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Puraidou on April 11, 2013, 12:21:41 AM
Happy birthday you Mother[censored]er you :D

Now go and be a man and get laid ;P


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 11, 2013, 12:30:28 AM
Happy B-Day DSX8!  (20 mins early) :happy:
Happy birthday DSX8! :happy:
Happy Birthday >_>
Happy Birthday
thanks!

Happy birthday you Mother[censored]er you :D

Now go and be a man and get laid ;P
:af2:
ill probably be getting laid this weekend ;O


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on April 11, 2013, 12:57:43 AM
Well... Happy Birthday!


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Kage Ryu on April 11, 2013, 01:11:45 AM
Happy birthday, DSX!

I was waiting for it to be your birthday in my timezone.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 11, 2013, 03:59:19 AM
Happy, Birthday, DSX8! :happy:

  Now go home and be a family man. ;P
Fixed.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Tawa Hoda on April 11, 2013, 11:00:14 AM
Happy Birthday DS!
Have some Cake.
(http://1.bp.blogspot.com/-S6YuC94G8lQ/UC8kIgNmQDI/AAAAAAAAAJ4/HP9wJG0nOFc/s1600/velvet-cake-2.jpg)
If you don't like Red Velvet, TOO BAD! Because I like it.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 11, 2013, 11:09:17 AM
Happy Birthday DS!
Have some Cake.
([url]http://1.bp.blogspot.com/-S6YuC94G8lQ/UC8kIgNmQDI/AAAAAAAAAJ4/HP9wJG0nOFc/s1600/velvet-cake-2.jpg[/url])
If you don't like Red Velvet, TOO BAD! Because I like it.
ill take it.. i LOVE red velvet x3

Well... Happy Birthday!
Happy birthday, DSX!

I was waiting for it to be your birthday in my timezone.
thxs.

Happy, Birthday, DSX8! :happy:
 Fixed.
get out.. now lol


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Tawa Hoda on April 11, 2013, 11:26:29 AM
ill take it.. i LOVE ref velvet x3

I find that funny, because most of the people I know hate Red Velvet. Heck some even get sick from eating it!


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 11, 2013, 12:39:35 PM
I find that funny, because most of the people I know hate Red Velvet. Heck some even get sick from eating it!
O_o
srsly?
red velvet is the bomb yo! *drools*


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on April 11, 2013, 12:42:46 PM
Happy birthday, mother[censored]er :af:
stop calling me a cam whore :v


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 11, 2013, 01:12:08 PM
Happy birthday, mother[censored]er :af:
stop calling me a cam whore :v
thanks :p
and ok... FINE!!!
naaah jk.. cam whore x3


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlackJax96 on April 11, 2013, 09:17:45 PM
happy birthdasdgyuiuoilpj;hguytr


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Hero © on April 11, 2013, 09:28:33 PM
(http://img541.imageshack.us/img541/3933/blancp.png)
Happy Bday.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: _Data_Drain_ on April 11, 2013, 09:52:56 PM
Erm... Before this day ends.

Happy Birthday man.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 12, 2013, 03:36:10 AM
happy birthdasdgyuiuoilpj;hguytr
([url]http://img541.imageshack.us/img541/3933/blancp.png[/url])
Happy Bday.
Erm... Before this day ends.

Happy Birthday man.
thanks

*goes back to my man cave*


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: KingJigglypuff on April 12, 2013, 09:35:23 AM
thanks

*goes back to my man cave*
Don't forget your birthday exploding loli pony. D:

Happy birthday, you butt. =P


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 13, 2013, 10:16:24 PM
ill pass KJP lol


anyways... new banner in my OP... thats all ill post


Title: DSX8 stuff! Kanihira Stage released... Dissidia stages?
Post by: Akeno/Archer on April 14, 2013, 01:46:38 PM
Hmm... Your poll proposes to make a revamp of Sky Fortress Bahamut (I voted it too...)
But... What do you think you should revamp on it? :srs:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlueBrain on April 14, 2013, 02:19:27 PM
Hmm... Your poll proposes to make a revamp of Sky Fortress Bahamut (I voted it too...)
But... What do you think you should revamp on it? :srs:
:facepalm:
he's quitting.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on April 14, 2013, 02:21:21 PM
:facepalm:
he's quitting.

I completly forgot about it...


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 14, 2013, 02:22:47 PM
:facepalm: he's quitting.
I'm wondering if he is or not since he updated his OP.

Or he just did it out of boredom.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on April 14, 2013, 02:29:04 PM
I'm wondering if he is or not since he updated his OP.

Or he just did it out of boredom.
I think there is some chances, 'cuz I saw on another topic that he might leave... not sure but... Well, he'll say it if he will.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 14, 2013, 04:51:56 PM
I'm wondering if he is or not since he updated his OP.

Or he just did it out of boredom.
did it from being bored, thats all


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Mewtwo2000 on April 14, 2013, 05:29:20 PM
So it's true, are you quitting? It's sad, specially seeing how good you've become with all this. I've read something about a stage that needs some love cause you're not gonna finish it. I understand you've got bored of this, but don't you think you should finish it as your masterpiece and then quit? It's just a suggestion, but I guess that would be the best.

If you are not up to it, I'm sure somebody will finish it, even I could do it as a favor to you if wanted. But I guess it would be a bigger favor for everybody if you just finished it and released it ;)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 14, 2013, 05:44:52 PM
Yeah. It 's best to leave with everyone satisfied and happy. ;D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 14, 2013, 08:59:47 PM
So it's true, are you quitting? It's sad, specially seeing how good you've become with all this. I've read something about a stage that needs some love cause you're not gonna finish it. I understand you've got bored of this, but don't you think you should finish it as your masterpiece and then quit? It's just a suggestion, but I guess that would be the best.

If you are not up to it, I'm sure somebody will finish it, even I could do it as a favor to you if wanted. But I guess it would be a bigger favor for everybody if you just finished it and released it ;)
hah im not sure WHAT stage needs the most love.. besides the giants, tingle, and turtle for great bay... and then PokeFloats needs to be finished (want some1 else to finish it off for me), and then Icicle Mountain.. which i really havent even started yet.. might give it to Legacy since he did the fixing for it, and repositioned the objects xD


Yeah. It 's best to leave with everyone satisfied and happy. ;D
true..


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlueBrain on April 15, 2013, 05:36:53 AM
meh, if you feel like leaving just do so, it's not like you owe us anything at all.
this isn't a job where you get payed for or anything, so as soon as you feel like stopping you should stop.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: SwingSet on April 15, 2013, 05:00:14 PM
Quitting is completely up to you. And you shouldn't feel bad bad about it, you've left us with enough love as it is ;)

Like joke said, you don't owe us anything. Besides money


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: KingJigglypuff on April 15, 2013, 05:09:42 PM
If only I could remove my vote.

Then your poll would be at a tie again. (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Mewtwo2000 on April 15, 2013, 05:15:36 PM
hah im not sure WHAT stage needs the most love.. besides the giants, tingle, and turtle for great bay... and then PokeFloats needs to be finished (want some1 else to finish it off for me), and then Icicle Mountain.. which i really havent even started yet.. might give it to Legacy since he did the fixing for it, and repositioned the objects xD


I was actually talking about Bowser's Keep, as seen in this post:

http://forums.kc-mm.com/index.php?topic=56553.msg1125644#msg1125644 (http://forums.kc-mm.com/index.php?topic=56553.msg1125644#msg1125644)

I don't know the exact progress but it shouldn't take you too much work to finish it...

For pokefloats, if you finally give up on hacking I'll be up to finish it eventually.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 15, 2013, 06:12:03 PM
I was actually talking about Bowser's Keep, as seen in this post:

[url]http://forums.kc-mm.com/index.php?topic=56553.msg1125644#msg1125644[/url] ([url]http://forums.kc-mm.com/index.php?topic=56553.msg1125644#msg1125644[/url])

I don't know the exact progress but it shouldn't take you too much work to finish it...

For pokefloats, if you finally give up on hacking I'll be up to finish it eventually.
lol i plan on finishing bowsers keep man... just after my break and league of legens tournament.. then ill get back to work on that and demise.

as for pokefloats.. let me know when u want all the files, and ill HAPPILY send u all of it.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 15, 2013, 06:18:03 PM
lol i plan on finishing bowsers keep man... just after my break and league of legens tournament.. then ill get back to work on that and demise.
Well that's a relief....I think. xD

So how are you doing in the tournament?


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 15, 2013, 06:23:58 PM
pretty well... its going smoothly

had some teams surrender to mine.. u can only surrender 20mins into the match.. this 1 battle, we were kicking ass, and the other team did a surrender at 21mins.. it was very sad, not a challenge :3

had it happen 3 times so far xD


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on April 15, 2013, 07:14:40 PM
Glad to see your aren't cutting the ropes with your hacks.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 15, 2013, 10:29:29 PM
Glad to see your aren't cutting the ropes with your hacks.
pretty much... altho still havent recieved anything from pervy yet for the edited hands on demise..


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 18, 2013, 02:28:37 AM
.............

have a song.. or 2... that is all
(http://i.imgur.com/wDLCKvj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31792&Vault=audio)
Fire Emblem Awakening - End Game (2 songs in 1)
-Id (Return)
-Id (Purpose)

(http://i.imgur.com/wDLCKvj.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31793&Vault=audio)
Fire Emblem Awakening - Conquest
-Conquest
-Conquest (Ablaze)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 21, 2013, 02:25:59 AM
:srs:
ok wtf...
gtfo fool, ya fool
...
i am not f*cking impressed with u at all Aaron/SH/Nah/Loser -_-


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlueBrain on April 21, 2013, 07:32:50 AM
waitwut?
wut happened?


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on April 21, 2013, 07:47:52 AM
waitwut?
wut happened?
Some random fool post a stupid image for trolling... He did this in a few other topics... the same stupid image...


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlueBrain on April 21, 2013, 08:23:29 AM
yeah just saw someone quoting the post, bad taste jokes, just ignore it DSX


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 21, 2013, 02:34:57 PM
yeah ignoring it BIG time -_-


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 26, 2013, 08:40:01 PM
here... have something >_>

(http://fc09.deviantart.net/fs70/i/2013/116/7/e/ssbb_character_imports___league_of_legend_ahri_wip_by_demonslayerx8-d6355xd.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Chaos_Knight on April 26, 2013, 08:44:29 PM
I honestly thought that was Bowser's Keep when the image was loading. <_<


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 26, 2013, 10:36:01 PM
lol there will be a vid of it on either monday or tuesday


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on April 27, 2013, 05:30:26 AM
here... have something >_>

([url]http://fc09.deviantart.net/fs70/i/2013/116/7/e/ssbb_character_imports___league_of_legend_ahri_wip_by_demonslayerx8-d6355xd.png[/url])

Who is she?



I'm a big ignorant


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on April 27, 2013, 08:44:10 AM

Who is she?



I'm a big ignorant
ssbb_character_imports___league_of_legend_ahri_wi p
Leage of Legends Which seems to be a big craze nowadays.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on April 27, 2013, 03:14:54 PM

Who is she?



I'm a big ignorant
ssbb_character_imports___league_of_legend_ahri_wi p
Leage of Legends Which seems to be a big craze nowadays.
^ what seggy said

and seg... chu cheated D:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Segtendo on April 27, 2013, 03:49:22 PM
^ what seggy said

and seg... chu cheated D:
I dun care.
I know [censored] about LoL.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Ratchet_the_Lombax on April 29, 2013, 10:49:37 PM
It is a shame that Technodrone doesn't work. :(


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 01, 2013, 02:30:52 AM
It is a shame that Technodrone doesn't work. :(
what...

what r u talking about? it DOES work man... ._.

edit:
well... sorry for no new update on bowsers keep.. im having FAAAR too much fun with BB 68 :>.>:

anyways... here's an old request that some1 asked.. and, well, i finally came across the files for it xD
yes the time gate, and sky is all animated. might add Impa and Ghirahim in the background.. with ghirahim slashing away impa's forcefield...
(http://i.imgur.com/6ZBfz84.jpg) (http://i.imgur.com/6ZBfz84.jpg)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Ratchet_the_Lombax on May 01, 2013, 07:26:03 AM
Sorry. I did get it working. Nevermind my above post.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Wasabi_Skillz on May 01, 2013, 07:59:15 AM
ah that looks cool!


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: xxWutzMercyxx on May 01, 2013, 10:10:59 AM
Still doin them stages eh? I knew you couldn't resist man XD


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on May 01, 2013, 10:58:42 AM
It's hard to quit when a new version of BB is released ;D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 01, 2013, 02:58:02 PM
Sorry. I did get it working. Nevermind my above post.
lolk

ah that looks cool!
It's hard to quit when a new version of BB is released ;D
lol ya

Still doin them stages eh? I knew you couldn't resist man XD
well blame the new BB... new features and all that stuff...

edit:
here's some ingame shots... somehow doing material edits in BB 68 causes [censored] to blow up and ya (take a close look at the sky for example)..
(http://i.imgur.com/9uV9hKS.png) (http://i.imgur.com/9uV9hKS)
(http://i.imgur.com/QVtoyi7.png) (http://i.imgur.com/QVtoyi7)
(http://i.imgur.com/XzcaqJ5.png) (http://i.imgur.com/XzcaqJ5)
(http://i.imgur.com/ZXYVvv3.png) (http://i.imgur.com/ZXYVvv3)
(http://i.imgur.com/2R2QAJF.png) (http://i.imgur.com/2R2QAJF)
(http://i.imgur.com/ojh1QKL.png) (http://i.imgur.com/ojh1QKL.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: ItalianStallion on May 01, 2013, 07:18:42 PM
Ohhhhh sexy stage! Glad u are back master, but I'm gonna need you to finish that MMD stage.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Enigmatic on May 01, 2013, 07:36:38 PM
The Zelda stage is looking very sexy; I can't wait to see it released.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 01, 2013, 09:29:34 PM
Ohhhhh sexy stage! Glad u are back master, but I'm gonna need you to finish that MMD stage.
hah ya ill do that xDD

The Zelda stage is looking very sexy; I can't wait to see it released.
indeed... and now all thats left is some sexy lighting system ;D

(http://i.imgur.com/XuMbaPx.png)
(http://i.imgur.com/0a1lxPc.png)
(http://i.imgur.com/QgPBBZ7.png)
(http://i.imgur.com/PK9EZZL.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: BlueBrain on May 01, 2013, 11:12:05 PM
could you add some random plattforms in there? to make it fit just make it use some SS texture :P


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 02, 2013, 12:46:29 AM
could you add some random plattforms in there? to make it fit just make it use some SS texture :P
eh... idk if i'll add any platforms... sorry


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Riddler on May 02, 2013, 01:21:56 AM
for the love of god and all that is holy do lunar subteranne, ffiv needs some damn love ;_;


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 02, 2013, 06:22:53 AM
for the love of god and all that is holy do lunar subteranne, ffiv needs some damn love ;_;
idk >.>

here's some new pics with some new custom lighting. off to bed i go
(http://i.imgur.com/HvPtBPx.png)
(http://i.imgur.com/twylpMC.png)(http://i.imgur.com/Ydz2Rda.png)(http://i.imgur.com/fiSdinz.png)(http://i.imgur.com/TBUT22u.png)(http://i.imgur.com/qyBKP7Z.png)(http://i.imgur.com/CMIZZCY.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Akeno/Archer on May 02, 2013, 06:33:19 AM
It reminds me a part of the twilight realm in TP...


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 03, 2013, 02:37:56 AM
here's a vid for ya guys!

SSBB Stage Imports - Legend of Zelda Stages (WIP's) (http://www.youtube.com/watch?v=CzPwwtdQhiE#ws)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Syeo on May 03, 2013, 11:05:45 AM
Absolutely tasty. Since I'm already using every stage slot, I definately have to replace one with this!

More Zelda love pls.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Wasabi_Skillz on May 03, 2013, 11:09:19 AM
ahhh the wind waker stage!! it looks so good. glad you took it up again.

the skyward sword stage looks cool too. not a fan of flat walkoffs, but the rotating gear looks amazing.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Riddler on May 03, 2013, 01:04:23 PM
idk >.>
What if I said pretty please? :D


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: zutox on May 03, 2013, 02:55:51 PM
Just wondering if you will be updating the Kanahira stage with that idea about removing things from behind camera. Considering how many high poly imports there are now, it gets kinda hard to fight on the stage because mostly all characters have demanding models already X3


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 03, 2013, 03:12:19 PM
Just wondering if you will be updating the Kanahira stage with that idea about removing things from behind camera. Considering how many high poly imports there are now, it gets kinda hard to fight on the stage because mostly all characters have demanding models already X3
ask blackjax about that.

What if I said pretty please? :D
nope.

Absolutely tasty. Since I'm already using every stage slot, I definately have to replace one with this!

More Zelda love pls.
ahhh the wind waker stage!! it looks so good. glad you took it up again.

the skyward sword stage looks cool too. not a fan of flat walkoffs, but the rotating gear looks amazing.
lol the WW stage, i sent it off to the Legend of Zelda stage team.. (and now im a part of it cause of the SS stages now), altho i'd be doing SOME work on the WW stage, just not alot of it.

and whats funny, is that the animations in SS is 2x slower than brawls.. but wish there was a way to make the CHR0's have a slowdown or something..


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 06, 2013, 06:53:03 PM
double post!!!  (not shocking...)

fixed the materials somewhat on the Time Gate of my skyward sword stage.. it only glitches if u do the shield >_>  otherwise, less glitchy now
(http://i.imgur.com/0XCDzZh.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: SwingSet on May 07, 2013, 12:05:08 AM
double post!!!  (not shocking...)

fixed the materials somewhat on the Time Gate of my skyward sword stage.. it only glitches if u do the shield >_>  otherwise, less glitchy now
([url]http://i.imgur.com/0XCDzZh.png[/url])
What is it with you and metal boxes? :srs:


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 07, 2013, 04:22:18 PM
What is it with you and metal boxes? :srs:
cause metal box's are cool 8)

and orgasmic :vyse:


edit:
here, have some lighting pics... xD

(http://i.imgur.com/XPJnlcn.png)
(http://i.imgur.com/WeARkbv.png)
(http://i.imgur.com/3gRLh1v.png)
(http://i.imgur.com/oUiSVPz.png)
(http://i.imgur.com/czniMbG.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: SwingSet on May 09, 2013, 12:07:27 AM
cause metal box's are cool 8)

and orgasmic :vyse:


edit:
here, have some lighting pics... xD

([url]http://i.imgur.com/3gRLh1v.png[/url])
Looks good! Could use a turtle with animations. By the way, did you get that sticker?


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 09, 2013, 12:53:02 AM
Looks good! Could use a turtle with animations. By the way, did you get that sticker?
what turtle? xDD   and nope i didnt :p

well.. here's an updated demise stage.. here's some pics.ignore the t-posed demise, that was a beta build xD

(http://i.imgur.com/F4Zp4NE.png)
(http://i.imgur.com/AGMhUWP.png)

got part of the transition made ;)
(http://i.imgur.com/aFUSqMY.png)
(http://i.imgur.com/P1uwWZx.png)
(http://i.imgur.com/FuR6Pg0.png)


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Thyrus on May 09, 2013, 07:48:07 PM
No comments on this beauty? :O
Any chance you are adding background effects to the stage, DSX8? Like a thunderstorm or something.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: DSX8 on May 10, 2013, 03:34:33 AM
yeah i'll be doing those BG stuff also, like the rain and lightning.. just not the thunder lighting on the characters.. im not sure how to set that up yet ._.


Title: Re: DSX8 stuff! Kanihira Stage released.. not sure whats next!! - 03/31
Post by: Thyrus on May 10, 2013, 06:14:39 AM
yeah i'll be doing those BG stuff also, like the rain and lightning.. just not the thunder lighting on the characters.. im not sure how to set that up yet ._.
Is that even possible?
I can't remember any brawl stages with that feature. Maybe Luigi's Mansion, but I'm not sure XD


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 11, 2013, 07:59:05 PM
Is that even possible?
I can't remember any brawl stages with that feature. Maybe Luigi's Mansion, but I'm not sure XD
yes its possible xD

just set the lighting to spotlight, and work on it from there, and ya... im not sure how that'll work out tho


update:
well.. using ipod.. my laptop is in the shop getting its keyboard and motherboard fixed.. and the gaming desktop im making isnt fully ready yet... so, it should be ready by, next weekend? idk.. 3-4 weeks w/o a laptop is a killer tho x.x


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 14, 2013, 03:27:51 PM
well... no new posts? how sad...

anyways... laptop is back... desktop got all... fried.. >_>

i blame the person i bought the parts from -.-


ill show some new previews of stages tomorrow.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Chaos_Knight on May 14, 2013, 03:56:14 PM
Glad you got your laptop back. :)

Sucks about your desktop though. >.>


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 15, 2013, 02:13:05 AM
Glad you got your laptop back. :)

Sucks about your desktop though. >.>
hah yeah... altho i did buy some.. new parts just now... so.. ya... ill let ya know if it works in like 2-3 hours

edit:
ill be showing some.. progress tomorrow. i decided to go out and buy a new desktop. tested brawl on it, and runs at 60 fps, unlike my laptop which was 12-18 fps.. so, im pleased :3


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: BlueBrain on May 15, 2013, 02:58:33 AM
so you can get HD-ish videos!


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 15, 2013, 03:49:27 AM
so you can get HD-ish videos!
INDEED!!! and record in HD  :3


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Akeno/Archer on May 15, 2013, 11:03:30 AM
Yaaaaaay! Looking forward to see your sexy stages! :af2:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: zutox on May 15, 2013, 03:06:35 PM
yay for new desktop! :D


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 15, 2013, 03:30:04 PM
indeed. here's a comparison.. lol its pretty much better than my laptop xD

Laptop:
(http://i.imgur.com/CVGdUS3.png)

Desktop:
(http://i.imgur.com/dqpfoKs.png)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Akeno/Archer on May 15, 2013, 04:09:23 PM
OOOOOOOhh!!!

What stage is that preview for? It looks like Mario Galaxy...


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 15, 2013, 04:25:57 PM
OOOOOOOhh!!!

What stage is that preview for? It looks like Mario Galaxy...
It's a stage from the Donkey Kong Country series (although that's what I though too, at first). I believe Peardian did the model.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: ItalianStallion on May 15, 2013, 04:29:26 PM
It's a stage from the Donkey Kong Country series (although that's what I though too, at first). I believe Peardian did the model.

=o!

I can't believe my eyes. The disrespected.. I'm just playing.

Aafyre made that!

Though, saying Peardian made that its a compliment really since hes on top of his [censored] always.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 15, 2013, 04:37:50 PM
I was close :P
Both are [censored]ing awesome modellers, anyways.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 05:15:50 PM
I was close :P
Both are [censored]ing awesome modellers, anyways.
lol indeed true. xD

edit:
here's a vid... enjoy
SSBB Stage Preview - Skyward Sword Demise Stage (WIP #1) (http://www.youtube.com/watch?v=lNqL6o3QOSQ#ws)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: BlueBrain on May 16, 2013, 05:21:27 PM
you should animate the water more, and play around with the shadows


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 05:25:02 PM
you should animate the water more, and play around with the shadows
lol those r the original animations from skyward sword... deal with it :3

and what shadows? u mean to get the reflections working?


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Chaos_Knight on May 16, 2013, 05:31:21 PM
Dat Metal Box is everywhere. :srs:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Haseyo on May 16, 2013, 05:37:34 PM
Every time I see that stage, I have the memories of how I was an idiot the first time I fought him (and still surprisingly won.)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 16, 2013, 05:54:15 PM
Awesome. I just beat the game this morning.
He was so piss easy. Sad. Wasted effort for an epic final boss.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Chaos_Knight on May 16, 2013, 05:58:47 PM
Awesome. I just beat the game this morning. He was so piss easy. Sad. Wasted effort for an epic final boss.
Try doing the boss rush challenge on Hero Mode. :srs:

I only did it for the Hylian Shield.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: xxWutzMercyxx on May 16, 2013, 08:29:21 PM
*cough* Ghirahim Final Battle stage *cough*  :af:
(http://i1.ytimg.com/vi/DRzElvRN784/hqdefault.jpg)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 09:06:16 PM
*cough* Ghirahim Final Battle stage *cough*  :af:
([url]http://i1.ytimg.com/vi/DRzElvRN784/hqdefault.jpg[/url])
:srs:

no


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 16, 2013, 09:11:33 PM
:srs:

no
:srs:
Why not?


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 09:18:04 PM
:srs:
Why not?
cause... i havent found those files xD


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 16, 2013, 09:20:16 PM
cause... i havent found those files xD
When you find them, do it :af:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: xxWutzMercyxx on May 16, 2013, 09:31:51 PM
^ What he said. Do it 4 the children :(


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 09:40:26 PM
^ What he said. Do it 4 the children :(
:>.>:

no


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: xxWutzMercyxx on May 16, 2013, 11:01:11 PM
But they'll starve without some stages  :oshi:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 16, 2013, 11:04:22 PM
u got WW and TP stages to use also man... deal with it -_-;


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 19, 2013, 06:38:24 AM
mmm ya.... enjoy this horrifying pic of demise.. ._.

(http://i.imgur.com/keeMGnu.jpg)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Chaos_Knight on May 19, 2013, 12:49:46 PM
Why do I get the feeling he's in the forest in my backyard...? :oshi:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 19, 2013, 01:30:29 PM
Why do I get the feeling he's in the forest in my backyard...? :oshi:
It's Slendermise.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Enigmatic on May 19, 2013, 03:32:59 PM
Demise looks like a cross between Chaos from Sonic and Slenderman.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: ✿Zelia✿ on May 19, 2013, 05:49:01 PM
mmm ya.... enjoy this horrifying pic of demise.. ._.

([url]http://i.imgur.com/keeMGnu.jpg[/url])

Just slap Ben's face onto that model and you got a perfect story for a creepypasta by some scared person.


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: K+ ~ Tanuki God on May 19, 2013, 06:36:46 PM
Just slap Ben&#039;s face onto that model and you got a perfect story for a creepypasta by some scared person.
^This :laugh:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: DSX8 on May 20, 2013, 06:19:59 AM
Why do I get the feeling he's in the forest in my backyard...? :oshi:
cause its the updated version of slenderman ;D

Just slap Ben's face onto that model and you got a perfect story for a creepypasta by some scared person.
lololololol

edit:
well.. prepare for some pics... <.>

i wish that the Append Animations wasnt soo damn glitchy tho when using it to combine the animations to 1 data.. :/

(http://i.imgur.com/AJKhl4w.png)
(http://i.imgur.com/ToCdJVI.png)
(http://i.imgur.com/lw45eZL.png)
(http://i.imgur.com/n7VLuxc.png)
(http://i.imgur.com/UK8gkLw.png)
(http://i.imgur.com/TomZ1eS.png)
(http://i.imgur.com/9YO9oHO.png)


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Akeno/Archer on May 20, 2013, 06:59:48 AM
Is that normal that he is THAT huge?! But it's quite better than this "Slendermise" :laugh:


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: zutox on May 20, 2013, 08:47:06 AM
Giga Demise!


Title: Re: DSX8 stuff! updates and stuff!! whats new and whatever - 05/10
Post by: Segtendo on May 20, 2013, 09:44:14 AM
Ooo. You got his animated skin. Nice.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 20, 2013, 10:51:47 PM
Is that normal that he is THAT huge?! But it's quite better than this "Slendermise" :laugh:
well in SS, Demise IS taller than Link, and more bigger than him, so ya.. i made him like .55 bigger than a brawl character.

Ooo. You got his animated skin. Nice.
hah ya.. i had to add the clr0 animations to the hair clr0.. came out pretty well tho ;D


edit:
this was recorded b4 i was able to fix the water that shows "dummy" lol

SSBB Stages - Demise stage (WIP#2) (http://www.youtube.com/watch?v=QiMBAm5VWDY#ws)

edit2:
pics of the water being fixed.
(http://i.imgur.com/wAtl0RY.jpg)
(http://i.imgur.com/nOQ2i0O.jpg)
(http://i.imgur.com/MVPFQmv.jpg)
(http://i.imgur.com/fnnnGfT.jpg)
(http://i.imgur.com/mmmFuvV.jpg)
(http://i.imgur.com/B2giwMO.jpg)
(http://i.imgur.com/s8kJ43t.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Wasabi_Skillz on May 21, 2013, 09:26:35 PM
it looks really cool, but the flat walk-off part about it kills it imo.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: ItalianStallion on May 21, 2013, 10:45:31 PM
............

Anything else you working on sir?


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 22, 2013, 02:07:18 AM
it looks really cool, but the flat walk-off part about it kills it imo.
sorry, im sticking with the original layout of the stage. no platforms or anything. if u want any damn platforms, add them urself

ty


............

Anything else you working on sir?
dunno.. depends -.-


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: LCCoolJ95 on May 22, 2013, 03:27:01 PM
Dat Demise O_O

Is it possible to add that sort of look on the model over Ganondorf?


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Chaos_Knight on May 22, 2013, 03:37:59 PM
Dat Demise O_O Is it possible to add that sort of look on the model over Ganondorf?
I think that's what he's going for.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 22, 2013, 03:42:08 PM
Dat Demise O_O

Is it possible to add that sort of look on the model over Ganondorf?
I think that's what he's going for.
^ this

anyways, i got word from pervy, saying that the final touches on demise's fingers should be done by wednesday (along with the skirt maybe). after that, ill be doing the clr0 stuff in ganon's fitmotion so that his hair, and body does those animations.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Pervyman Trigger on May 22, 2013, 04:22:35 PM
^ this

anyways, i got word from pervy, saying that the final touches on demise's fingers should be done by wednesday (along with the skirt maybe). after that, ill be doing the clr0 stuff in ganon's fitmotion so that his hair, and body does those animations.

yyyeeeaaahhhh make that tomorrow <.< >.> something came up


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 22, 2013, 04:25:52 PM
yyyeeeaaahhhh make that tomorrow <.< >.> something came up
D:

something tells me u completely forgot... <.< >.>


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Pervyman Trigger on May 22, 2013, 04:26:44 PM
D:

something tells me u completely forgot... <.< >.>
yes :notimp:


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Thyrus on May 22, 2013, 07:41:37 PM
yes :notimp:
trololol

@DSX8: I do know you have already stated that you are sticking with the original layout for the Demise stage, but I do think a circular (like Fountain of Dreams) layout would fit the stage greatly. Just saying.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 22, 2013, 09:48:34 PM
trololol

@DSX8: I do know you have already stated that you are sticking with the original layout for the Demise stage, but I do think a circular (like Fountain of Dreams) layout would fit the stage greatly. Just saying.
problem with that...

the water on the stage is a "square".. so ya.. lol

but still, idk.. ill let ppl make different versions once released.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 28, 2013, 03:13:52 PM
... ill be doing a stream later today... gonna get back to work on Great Bay revamp.. so around 1pm PST time, ill be streaming.

edit:
sorry for being late, but ill be streaming in about 30mins!


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: SwingSet on May 28, 2013, 03:23:23 PM
... ill be doing a stream later today... gonna get back to work on Great Bay revamp.. so around 1pm PST time, ill be streaming.

edit:
sorry for being late, but ill be streaming in about 30mins!
Woot, I'm running home from school. :D


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 28, 2013, 09:24:10 PM
streaming now

edit1:
stream closed


edit2:
enjoy this giant.. willing to have some1 help me animate all 4 of them.. so if your able to, PM me then.
(http://i.imgur.com/vBJju7X.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Chaos_Knight on May 28, 2013, 09:27:15 PM
I've been waiting so long for that stage. Too bad there won't be a Brawl-styled textured version though.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 28, 2013, 09:29:22 PM
I've been waiting so long for that stage. Too bad there won't be a Brawl-styled textured version though.
lol i still have the textures that legacy sent me thats HD looking... so..  there will be 1 :p


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Chaos_Knight on May 28, 2013, 09:38:53 PM
lol i still have the textures that legacy sent me thats HD looking... so..  there will be 1 :p
Preview please? :af2:


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on May 28, 2013, 09:55:12 PM
Preview please? :af2:
not all of the textures were converted to HD tho... blame legacy being lazy back then xD
(http://i.imgur.com/WQFU3RA.jpg)
(http://i.imgur.com/IheHvxr.jpg)

edit:
SSBB Stages - Great Bay Revamp (WIP#2) (http://www.youtube.com/watch?v=RJwgtRRvtDA#ws)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Oshtoby on May 29, 2013, 11:21:11 PM
The grass on the turtle's shell should not be slippery. Otherwise, looking good. I'll get that thing for you tomorrow.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 01, 2013, 04:36:32 AM
The grass on the turtle's shell should not be slippery. Otherwise, looking good. I'll get that thing for you tomorrow.
hah yeah, its all fixed now tho.. idk how it went from grass to slippery O_o

edit:
well.. still waiting oshtoby :p   but take ur time xD

anyways.. have a pic.. but Matsu is getting a revamp, and this guy will most likely be released at the same time as her. would release him tonight.. but ill be gone all day and away from my pc (going on a 3 hour drive out of town to a funeral). I present, Toshiie Maeda from Sengoku Basara 3. Rig will most likely be done tonight
(http://i.imgur.com/DxjsLiB.png)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Wasabi_Skillz on June 01, 2013, 10:10:30 AM
Do you have the Masamune model from Basara 3?


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 03, 2013, 11:51:46 PM
Do you have the Masamune model from Basara 3?
yeah i have his model too, not sure who to do him over tho, cause it comes with 2 weapons for each hand xD

edit1:
just gotta do the fingers, the shoulders, and the neck, then he's complete.  been awake for 38 hours straight now, im off to bed!! x_x
the last pic of him had some bad rig on the hips, and the torso wasnt rigged properly till now.
(http://i.imgur.com/VTh1OZo.png)(http://i.imgur.com/z0vAa3B.png)

edit2:
well... here's some in-game pics, enjoy lol
(http://i.imgur.com/wnd5qhr.png)
(http://i.imgur.com/XC6FWWO.png)
(http://i.imgur.com/mEbejUx.png)
(http://i.imgur.com/UAaz11U.png)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: ✿Zelia✿ on June 05, 2013, 12:23:24 AM
Husband and Wife on Ike... That's interesting. Don't forget about *cough*Oichi*cough* lol I kid. XD


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 05, 2013, 12:35:26 AM
Husband and Wife on Ike... That's interesting. Don't forget about *cough*Oichi*cough* lol I kid. XD
oh.. Matsu and Toshiie r husband and wife? that i did NOT know about xD


edit:
hey pervy.. u can kill me now whenever u want ;D

.......
jk :P

here's a stage collab between pervy and me. (not sure if u all knew im working on it too). In-game pics will come in later today. the stage is pretty much all done, animated fog and water, and custom lighting.
(http://i.imgur.com/I5C8Dzh.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: ✿Zelia✿ on June 05, 2013, 07:50:43 PM
oh.. Matsu and Toshiie r husband and wife? that i did NOT know about xD
Yes they are. XD

Their adopted nephew is Keiji Maeda.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 05, 2013, 08:01:03 PM
Yes they are. XD

Their adopted nephew is Keiji Maeda.
ah i see :o

well.. there's some issue's with the Hulle Granz Cathedral stage.. the fog isnt showing at all >_>
forgot to fix the shadow system too, but fixed that just now.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Pervyman Trigger on June 06, 2013, 07:43:57 PM
yeah and stuff

SSBB Stages - .hack// Hulle Granz Cathedral (http://www.youtube.com/watch?v=4fE48krjdSw#ws)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 07, 2013, 09:29:18 PM
u shouldve mentioned it was recorded by me lol

enjoy some superman...
:>.>:
(http://i.imgur.com/H7XXGYX.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Akeno/Archer on June 08, 2013, 04:26:23 AM
u shouldve mentioned it was recorded by me lol

enjoy some superman...
:>.>:
([url]http://i.imgur.com/H7XXGYX.jpg[/url])

Do you know what I'm thinking?  :
(http://i.imgur.com/xHMGKXD.jpg)
We will have a remake of the Death Battle Goku Vs. Superman xD


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 08, 2013, 05:06:28 AM
lolwat?
xD

well... just wait till i get his shoulders and body rig more better


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Tawa Hoda on June 08, 2013, 09:55:49 AM
([url]http://i.imgur.com/H7XXGYX.jpg[/url])

(http://i748.photobucket.com/albums/xx128/Tawa_Hoda/UhHuh_zps692baf55.png) (http://s748.photobucket.com/user/Tawa_Hoda/media/UhHuh_zps692baf55.png.html)
(http://i748.photobucket.com/albums/xx128/Tawa_Hoda/TurnAHand_zpsf159404c.png) (http://s748.photobucket.com/user/Tawa_Hoda/media/TurnAHand_zpsf159404c.png.html)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 10, 2013, 01:15:22 AM
:notimp:
bad tawa!!!


anyways... new pics of superman.. just gotta do the shoulders, fingers, cape, and mouth (imma have fun with that cape x.x)
(http://i.imgur.com/I9XT3r2.png)
(http://i.imgur.com/JEp55vL.png)
(http://i.imgur.com/xeZSrI5.png)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Puraidou on June 10, 2013, 02:24:43 AM
yeah and stuff

SSBB Stages - .hack// Hulle Granz Cathedral ([url]http://www.youtube.com/watch?v=4fE48krjdSw#ws[/url])
ahmahgawd mahn..

You just made my fandom for the .hack series come back.. xD


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 10, 2013, 03:36:39 AM
hah awesome!

(http://fc05.deviantart.net/fs71/i/2013/161/8/e/ssbb_character_imports___superman_godfall_wip__1_by_demonslayerx8-d68hd0n.png)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Akeno/Archer on June 10, 2013, 11:13:03 AM
hah awesome!

([url]http://fc05.deviantart.net/fs71/i/2013/161/8/e/ssbb_character_imports___superman_godfall_wip__1_by_demonslayerx8-d68hd0n.png[/url])

Dat model :srs:

(http://i.imgur.com/rKH9oL5.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Speedy101 on June 11, 2013, 10:13:13 PM
hah awesome!

([url]http://fc05.deviantart.net/fs71/i/2013/161/8/e/ssbb_character_imports___superman_godfall_wip__1_by_demonslayerx8-d68hd0n.png[/url])
Godfall Superman nice  the model is from injustice right will you import  the other skins from the game?


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 12, 2013, 05:54:28 AM
Godfall Superman nice  the model is from injustice right will you import  the other skins from the game?
yeah its from Injustice. ripped from the 360 version. as for his other skins, im not sure really, cause they're completely different models, and i'd hate to rig multiple models just for its release.. so we'll see what i do.


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: ItalianStallion on June 12, 2013, 11:58:30 PM
Is that hoe gonna be laggy like most high-def imports?


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Speedy101 on June 13, 2013, 12:00:43 AM
yeah its from Injustice. ripped from the 360 version. as for his other skins, im not sure really, cause they're completely different models, and i'd hate to rig multiple models just for its release.. so we'll see what i do.
I met the skins for the other characters in the game


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: DSX8 on June 13, 2013, 07:49:12 PM
I met the skins for the other characters in the game
oh lol

well, i might do aquaman or hawk girl  (over pit that is)


Is that hoe gonna be laggy like most high-def imports?
yeah sadly. i lowered the poly's as much as i could.

edit:
here's the new lighting for demise for his stage.
(http://i.imgur.com/K7KtEDR.jpg)
(http://i.imgur.com/vJoCpQ7.jpg)
(http://i.imgur.com/Uf1gba6.jpg)


Title: Re: DSX8 stuff! Demise Stage WIP#2 vid - 05/20
Post by: Chaos_Knight on June 13, 2013, 08:54:47 PM
It looks a lot like SS now.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 17, 2013, 02:21:57 PM
indeed

anyways.... a character and stage is released ;)

Hulle Granz Cathedral and Blackrose are now available on the vault!
http://kc-mm.com/2013/06/17/13130/ (http://kc-mm.com/2013/06/17/13130/)

edit:
well... for any1 that has KIK.. then feel free to now ask me questions.
Kik username: Demonslayerx8


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Chaos_Knight on June 17, 2013, 07:55:49 PM
I immediately downloaded all 3 of them. Now I can't wait for Project X Zone. ;D


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 17, 2013, 07:57:24 PM
Hum...DSX... Did you finished that SS stage you were working on? You know, that one with the wheel and all...


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 17, 2013, 08:00:06 PM
I immediately downloaded all 3 of them. Now I can't wait for Project X Zone. ;D
hah have fun then.
the only issue on blackrose i had was her shoulders and thighs, not many verts, or they were messed up

Hum...DSX... Did you finished that SS stage you were working on? You know, that one with the wheel and all...
that stage shall be released sometime this week.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Segtendo on June 17, 2013, 08:01:59 PM
What's KIK? :srs:


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 17, 2013, 08:06:33 PM
What's KIK? :srs:
its a smartphone/android app. can also be downloaded for windows, linux, and macs also.

lets ppl message you and stuff.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 17, 2013, 08:16:25 PM
hah have fun then.
the only issue on blackrose i had was her shoulders and thighs, not many verts, or they were messed up
that stage shall be released sometime this week.
Yay! :happy:
Don't you mind if this stage is part of both Project Z and the BETA of SSBF?


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 17, 2013, 09:19:13 PM
Yay! :happy:
Don't you mind if this stage is part of both Project Z and the BETA of SSBF?
well i already told u it can be part of Project Z... whats SSBF?


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: ✿Zelia✿ on June 18, 2013, 02:27:26 AM
whats SSBF?
Super Smash Best Friendship.
It's were fighters hug and talk out their feelings instead of fighting.

It was made for nerds that need therapy. :P

lol I kid


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 18, 2013, 11:04:59 AM
well i already told u it can be part of Project Z... whats SSBF?
Super Smash Best Friendship.
It's were fighters hug and talk out their feelings instead of fighting.

It was made for nerds that need therapy. :P

lol I kid

Lol, no xD
It's Super Smash Bros Fusion, right here : http://forums.kc-mm.com/index.php?topic=60199.0;topicseen (http://forums.kc-mm.com/index.php?topic=60199.0;topicseen)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: iwantgames on June 18, 2013, 05:29:16 PM
Super Smash Best Friendship.
It's were fighters hug and talk out their feelings instead of fighting.

It was made for nerds that need therapy. :P

lol I kid

sorry for this but that is too funny. I also posted here so I can hit show new replies to see your updates on this thread DSX instead of having to visit the model import page. love your work


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 19, 2013, 01:31:02 AM
Super Smash Best Friendship.
It's were fighters hug and talk out their feelings instead of fighting.

It was made for nerds that need therapy. :P

lol I kid
LOL nice 1 xD

Lol, no xD
It's Super Smash Bros Fusion, right here : [url]http://forums.kc-mm.com/index.php?topic=60199.0;topicseen[/url] ([url]http://forums.kc-mm.com/index.php?topic=60199.0;topicseen[/url])
ah i see... lol
just for project z mate, sorry.

sorry for this but that is too funny. I also posted here so I can hit show new replies to see your updates on this thread DSX instead of having to visit the model import page. love your work
thxs

edit:
well... some more lighting edits, and sky change added for the LoZ Time Gate stage.. needs more work done and fog edits.
(http://i.imgur.com/0wCIqPB.jpg)
(http://i.imgur.com/BHBi4pk.jpg)
(http://i.imgur.com/y7elUpA.jpg)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 19, 2013, 09:50:57 AM
ah i see... lol
just for project z mate, sorry.

No problem dude, I was asking about this because it's an SS stage...
Anyway :
edit:
well... some more lighting edits, and sky change added for the LoZ Time Gate stage.. needs more work done and fog edits.
([url]http://i.imgur.com/0wCIqPB.jpg[/url])
([url]http://i.imgur.com/BHBi4pk.jpg[/url])
([url]http://i.imgur.com/y7elUpA.jpg[/url])

That's cool! My favorite pic is the 2nd one :happy:


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 20, 2013, 08:08:10 PM
well.. collab'd with oizen on a SSB4 stage! did some major fix's for the poles, texture edits, and the big screen in the back. still working on the lighting system and other stuff.

2 pics approved by oizen to share. enjoy :vyse:
(http://i.imgur.com/E9hxcdu.png)
(http://i.imgur.com/WnhLxYZ.png)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: SwingSet on June 20, 2013, 08:20:02 PM
well.. collab'd with oizen on a SSB4 stage! did some major fix's for the poles, texture edits, and the big screen in the back. still working on the lighting system and other stuff.

2 pics approved by oizen to share. enjoy :vyse:
([url]http://i.imgur.com/E9hxcdu.png[/url])
([url]http://i.imgur.com/WnhLxYZ.png[/url])
Metal boxes. :3


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: ✿Zelia✿ on June 20, 2013, 11:31:34 PM
sorry for this but that is too funny.
LOL nice 1 xD
Thanks. :P

Nice progress, DSX8. Both stages look awesome.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Puraidou on June 21, 2013, 12:12:47 AM
[url]http://i.imgur.com/0wCIqPB.jpg[/url] ([url]http://i.imgur.com/0wCIqPB.jpg[/url])
[url]http://i.imgur.com/BHBi4pk.jpg[/url] ([url]http://i.imgur.com/BHBi4pk.jpg[/url])
[url]http://i.imgur.com/y7elUpA.jpg[/url] ([url]http://i.imgur.com/y7elUpA.jpg[/url])
Oh mah gawd.. <3


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 22, 2013, 08:05:23 PM
Thanks. :P

Nice progress, DSX8. Both stages look awesome.
thxs lol

Oh mah gawd.. <3
hah ur welcome

progress on SSB4 boxing ring... vertex coloring disabled since they hide the textures.

new sky and stars, light shows will be enabled! (maybe if i can pull it off)
(http://i.imgur.com/FweMRMA.jpg)

edit:
new pics! enjoy :P

(http://i.imgur.com/pN0Xs5E.png)
(http://i.imgur.com/jzO8q8p.png)
(http://i.imgur.com/WlJCKEI.png)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Wasabi_Skillz on June 22, 2013, 08:24:21 PM
excellent!!


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: ItalianStallion on June 22, 2013, 11:25:51 PM
Looks outstanding so far! Look forward to this stage for sure.

One thing, the lighting nodes on the characters, way too bright and white. The lighting itself looks pretty good, though the fog couild be pushed back some more.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 23, 2013, 12:03:01 AM
yeah i kno, i havent done much to the character lighting yet, mostly stage lighting and the such


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 23, 2013, 07:19:54 AM
Hoooo... that's really beautiful!


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 27, 2013, 05:43:22 AM
finally got the text to show properly on the screen, and stage no longer shakes if transforming! removed some text from the msbin file. Need to revamp the fog and lighting again cause it got corrupted -.-
(http://i.imgur.com/55zbp4i.png)
(http://i.imgur.com/ByMCf0X.png)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 27, 2013, 05:45:03 AM
finally got the text to show properly on the screen, and stage no longer shakes if transforming! removed some text from the msbin file. Need to revamp the fog and lighting again cause it got corrupted -.-
([url]http://i.imgur.com/55zbp4i.png[/url])
([url]http://i.imgur.com/ByMCf0X.png[/url])

Dat Mario xD
Well, it looks really cool!


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Haseyo on June 27, 2013, 07:21:13 AM
I'm okay with this.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: nanobuds on June 27, 2013, 09:23:15 AM
Lookin awesome!


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 28, 2013, 12:32:43 AM
Dat Mario xD
Well, it looks really cool!
thxs

I'm okay with this.
Lookin awesome!
shank chu

under Oizen's orders, i CANNOT make a video... but here's some nice, lovely pics ;D
(http://i.imgur.com/ckYP4SF.png)
(http://i.imgur.com/XCMZ1k1.png)
(http://i.imgur.com/YmyxPn4.png)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: BlueBrain on June 28, 2013, 08:55:01 AM
who modeld the stage?
u did it?
looking good, and im too lazy to compare it with ssb4 pics to nitpick, so yeah, epic and stuffz!


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Segtendo on June 28, 2013, 10:00:34 AM
who modeld the stage?
u did it?
looking good, and im too lazy to compare it with ssb4 pics to nitpick, so yeah, epic and stuffz!
Oizen modeled it.

EDIT: Me no spell good.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 30, 2013, 03:49:55 AM
who modeld the stage?
u did it?
looking good, and im too lazy to compare it with ssb4 pics to nitpick, so yeah, epic and stuffz!
Oizen modeled it.
as seggy says lol

anyways.. new pics.. screen display is always set as "on" now instead of coming and going.
(http://imageshack.us/a/img96/7192/4go.png)
(http://imageshack.us/a/img198/5/q118.png)

edit:
........

Enjoy a preview vid
http://youtu.be/U9qc7_gIxP0


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Akeno/Archer on June 30, 2013, 07:33:09 AM
as seggy says lol

anyways.. new pics.. screen display is always set as "on" now instead of coming and going.
([url]http://imageshack.us/a/img96/7192/4go.png[/url])
([url]http://imageshack.us/a/img198/5/q118.png[/url])

edit:
........

Enjoy a preview vid
[url]http://youtu.be/U9qc7_gIxP0[/url]


First reaction :
(http://i.imgur.com/yZIAMoP.gif)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: GBC on June 30, 2013, 10:30:35 AM
as seggy says lol

anyways.. new pics.. screen display is always set as "on" now instead of coming and going.
([url]http://imageshack.us/a/img96/7192/4go.png[/url])
([url]http://imageshack.us/a/img198/5/q118.png[/url])

edit:
........

Enjoy a preview vid
[url]http://youtu.be/U9qc7_gIxP0[/url]



lovin the stage will the area in the background have the people in it by using animated images? or no?


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on June 30, 2013, 03:39:11 PM
lovin the stage will the area in the background have the people in it by using animated images? or no?
nope, sorry there will be no people in the background.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: AnImAiNe on July 03, 2013, 04:26:24 PM
hey DSX8 i was just wondering what happened to the kid kakashi that you almost released if thats ok to ask


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on July 03, 2013, 04:30:09 PM
hey DSX8 i was just wondering what happened to the kid kakashi that you almost released if thats ok to ask
looking for some1 to vertex his hands so that i can rig them, then he'll be done.


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: AnImAiNe on July 03, 2013, 07:54:04 PM
looking for some1 to vertex his hands so that i can rig them, then he'll be done.
Maybe KTH could do it im not sure if he would be interested but i remember he was good at vertexing when it was popular


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Anivernage on July 03, 2013, 07:58:43 PM
Maybe KTH could do it im not sure if he would be interested but i remember he was good at vertexing when it was popular

sdo0m AnImAiNe is right. I almost thought it was sdo0m by the avatar xP
Also dat stage (http://cache.ohinternet.com/images/4/45/Dat_ass.jpg)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on July 03, 2013, 08:34:26 PM
Maybe KTH could do it im not sure if he would be interested but i remember he was good at vertexing when it was popular
eh.. idk.. kth is a bit hard to talk to since he doesnt know english well >.>

sdo0m AnImAiNe is right. I almost thought it was sdo0m by the avatar xP
Also dat stage ([url]http://cache.ohinternet.com/images/4/45/Dat_ass.jpg[/url])
lol

would ask pervy... but he has alot on his plate


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: AnImAiNe on July 05, 2013, 01:11:49 AM
eh.. idk.. kth is a bit hard to talk to since he doesnt know english well >.>
lol

would ask pervy... but he has alot on his plate
what about vish


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on July 05, 2013, 01:48:38 AM
what about vish
dont know the guy at all... highly doubt he'll want to help me... -_-

well, might as well throw teen kakashi and obito out the window :p


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: AnImAiNe on July 05, 2013, 01:49:27 AM
dont know the guy at all... highly doubt he'll want to help me... -_-

well, might as well throw teen kakashi and obito out the window :p
naw dont do that ill ask him for ya. he likes anime characters too im sure he wouldnt mind helping


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: DSX8 on July 06, 2013, 05:31:02 AM
naw dont do that ill ask him for ya. he likes anime characters too im sure he wouldnt mind helping
lol alrighty then

edit:
sent him the files hours ago, should have them today or later!

also, does any1 remember that twilight princess stage i started like almost 2 years ago? well i recently came across it again.. this time with its original materials and color nodes. also fixed some materials, but doing those UV clamp/mirrors dont do its justice much o.o
(http://i.imgur.com/FRKkKzT.jpg)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: Tobi on July 06, 2013, 10:13:56 AM
Hey Dsx8 here is a possible alt for ur kakashi i think if it can fit
http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/ (http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/)


Title: Re: DSX8 stuff! Blackrose and Hulle Granz Cathedral out - 06/17
Post by: SwingSet on July 06, 2013, 11:35:36 PM
Hey Dsx8 here is a possible alt for ur kakashi i think if it can fit
[url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/[/url] ([url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/[/url])
At least it isn't Shadow.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 08, 2013, 02:38:43 PM
Hey Dsx8 here is a possible alt for ur kakashi i think if it can fit
[url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/[/url] ([url]http://www.models-resource.com/wii_gamecube/narutoclashoftheninjarevolution3/sheet/4276/[/url])
thats a really.. low quality model... i have a better kakashi model anyways from the PS3 game (adult that is)

edit:
SUPER SMASH BROS 4 LEAKED GAMEPLAY VIDEO ([url]http://www.youtube.com/watch?v=MacBH7Q5-zg#ws[/url])

Blog post:
[url]http://kc-mm.com/2013/07/07/super-smash-bros-4-leaked/[/url] ([url]http://kc-mm.com/2013/07/07/super-smash-bros-4-leaked/[/url])

Blog posting for hacks is dead, but it feels wrong not to do it.


also... remember that MMD stage? well started it back up again on the none transforming pokemon stadium stage.. idk y the screens wont show properly >.>
(http://i.imgur.com/vkRgiL5.png)
(http://i.imgur.com/e6G1C1a.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 10, 2013, 09:33:32 PM
.... would any1 like some Metroid Other M stages? i finally got em all named (took a whole day to go through most of the files, what to keep and what not)

(http://i.imgur.com/ehbFQtr.png)(http://i.imgur.com/aU4U7I5.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: iwantgames on July 10, 2013, 09:52:36 PM
i would  ;D


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Peardian on July 11, 2013, 06:06:28 AM
Oh, you could have asked me. I already have them all named back from when I ripped models from the game. :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Haseyo on July 11, 2013, 06:23:10 AM
I haven't played Other M so I don't know of any places but I'd love any new Metroid stage I could. I really should play Other M.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 11, 2013, 09:20:36 AM
Oh, you could have asked me. I already have them all named back from when I ripped models from the game. :P
lol i didnt even know u had all the files ripped and named xDD

I haven't played Other M so I don't know of any places but I'd love any new Metroid stage I could. I really should play Other M.
play it!!!! ^_^


gonna be revamping my Training Room stage.. god the doctors needed that goes behind the glass window along with their animations... and also want to do the final boss room too!


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: KingJigglypuff on July 11, 2013, 10:59:15 AM
Are you gonna make a stage about The Baby!? o0o Or the stage in which Samus breaks down in-front of Roidley?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 11, 2013, 04:20:23 PM
Are you gonna make a stage about The Baby!? o0o Or the stage in which Samus breaks down in-front of Roidley?
lol the stage where samus breaks down... gamma ridley already made that stage :P

but i could make my own version.. have lava falling out and stuff.. make the stage all black then lava comes out then it brightens up the whole stage and then ridley comes on down and does some animations.. ya i can see that happening ;D

as for the baby scene stage.. idk about that, i havent even come across that stage model..


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: KingJigglypuff on July 11, 2013, 04:21:51 PM
lol the stage where samus breaks down... gamma ridley already made that stage :P

but i could make my own version.. have lava falling out and stuff.. make the stage all black then lava comes out then it brightens up the whole stage and then ridley comes on down and does some animations.. ya i can see that happening ;D

as for the baby scene stage.. idk about that, i havent even come across that stage model..
I was joking. (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Gamma Ridley on July 11, 2013, 04:40:05 PM
ridley comes on down and does some animations..


Kinda Like This (http://www.youtube.com/watch?v=zRzoJ3jbBPE#ws)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 11, 2013, 04:43:59 PM
I was joking. ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])
:srs:
(http://img18.imageshack.us/img18/5981/slapd.png)

Kinda Like This ([url]http://www.youtube.com/watch?v=zRzoJ3jbBPE#ws[/url])
ah ._.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: iwantgames on July 11, 2013, 04:48:31 PM
could you also do a stage using some of the volcanic island model you have. if not could you give any or a few to me and I could try to make something, I really want a stage from that area or with a view of that volcanoe.

please, please, please
PLEASE  :oshi:


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 11, 2013, 04:53:19 PM
could you also do a stage using some of the volcanic island model you have. if not could you give any or a few to me and I could try to make something, I really want a stage from that area or with a view of that volcanoe.

please, please, please
PLEASE  :oshi:

You should take that to the request board. :srs:


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: GBC on July 11, 2013, 05:38:23 PM
will there be a metroid stage that doesnt use lava/burning crap? just sayin....metroid has more to offer than just lava


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 12, 2013, 06:36:44 AM
will there be a metroid stage that doesnt use lava/burning crap? just sayin....metroid has more to offer than just lava
well i could always do a stage from the chilled island sector... or sector zero

edit:
enjoy some final boss room.. will add the other windows, phantoon, and lighting edits later.. already resized the stage
(http://i.imgur.com/ojYDYoY.png)
(http://i.imgur.com/B2OwLgc.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Akeno/Archer on July 12, 2013, 09:32:15 AM
well i could always do a stage from the chilled island sector... or sector zero

edit:
enjoy some final boss room.. will add the other windows, phantoon, and lighting edits later.. already resized the stage
([url]http://i.imgur.com/ojYDYoY.png[/url])
([url]http://i.imgur.com/B2OwLgc.png[/url])

Smexy, and the cool fact is that it's not too dark.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 12, 2013, 01:36:26 PM
well i could always do a stage from the chilled island sector... or sector zero

edit:
enjoy some final boss room.. will add the other windows, phantoon, and lighting edits later.. already resized the stage
([url]http://i.imgur.com/ojYDYoY.png[/url])
([url]http://i.imgur.com/B2OwLgc.png[/url])
Nice but....it seems a little too small


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 12, 2013, 02:44:47 PM
Smexy, and the cool fact is that it's not too dark.
lol yeah, altho i already changed the lighting

Nice but....it seems a little too small
read what i said... "already resized the stage", meaning i resized it again after testing it :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 12, 2013, 03:24:07 PM
lol yeah, altho i already changed the lighting
read what i said... "already resized the stage", meaning i resized it again after testing it :P
Derp sorry ^w^ well then I will be looking forward to it, I loved that fight :3


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 12, 2013, 05:19:16 PM
haha im pretty sure every1 had a hard time against phantoon xP
cant seem to find the missing windows tho...

(http://i.imgur.com/77hQROH.jpg)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 12, 2013, 05:23:25 PM
haha im pretty sure every1 had a hard time against phantoon xP
cant seem to find the missing windows tho...

([url]http://i.imgur.com/77hQROH.jpg[/url])

Dat tongue eyeball thing lol, I dunno I didn't have too much trouble I made sure I got every single upgrade before fighting him xD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Peardian on July 12, 2013, 09:50:01 PM
cant seem to find the missing windows tho...
To the rescue!


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 13, 2013, 05:09:52 PM
To the rescue!
yaaaaay thanks!  now get ur butt online lol


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Puraidou on July 13, 2013, 05:16:33 PM
haha im pretty sure every1 had a hard time against phantoon xP
Phantoon was a pushover :srs:


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: ✿Zelia✿ on July 14, 2013, 01:01:33 AM
Phantoon was a pushover :srs:
Heh he wasn't for me I think. Though he was a surprise. lol


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 14, 2013, 05:37:56 PM
all thats left is to animate Phantoon, and animate/destroy the glass windows when they break.. and also add the monitors on top.

(http://i.imgur.com/95x9JrV.jpg)

edit:
thanks to the list peardian gave me... i now have every file listed and organized!  now here's some in-game pics.. the windows exploded ingame so i removed em for now.(http://i.imgur.com/CGV8D7A.png)
(http://i.imgur.com/AMKeuFd.png)
(http://i.imgur.com/145zqRp.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Segtendo on July 14, 2013, 08:13:47 PM
I never played Other M, but that's sexy as [censored].


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 14, 2013, 08:17:13 PM
I agree with Segtendo the stage looks uber smexy! :3


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 14, 2013, 11:54:32 PM
now to animate the glass to break.. then do the lighting a bit more

(http://i.imgur.com/T8qkX0C.png)
(http://i.imgur.com/Z3WiOXR.png)
(http://i.imgur.com/RrhrurQ.png)
(http://i.imgur.com/KbcNDeI.png)
(http://i.imgur.com/rY6q2Cm.png)
(http://i.imgur.com/SJS4DSK.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 15, 2013, 02:22:47 AM
the stage is looking really nice and i didnt have much problems with the last boss i beated him on my second try xD damn phantom caught me offguard the first time.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 15, 2013, 04:46:45 AM
the stage is looking really nice and i didnt have much problems with the last boss i beated him on my second try xD damn phantom caught me offguard the first time.
xD  i never even finished the game.. back then i had some house issue's and lost the game... but then i redownloaded it recently due to ppl asking for a revamp for the tutorial room (got some good models and effects for it now)

anyways.. new pics... windows r now animated (i forgot how to do VIS0 for a bit but it came back). might make phantoon smash the windows 5secs into the match, so that u can see it do the first hit after the countdown.
(http://i.imgur.com/qcYPBO4.png)
(http://i.imgur.com/P38Q38E.png)
(http://i.imgur.com/CHlW9Z6.png)
(http://i.imgur.com/zlm4fu6.png)
(http://i.imgur.com/FoB8agK.png)
(http://i.imgur.com/muIAyQ7.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: zutox on July 15, 2013, 06:22:27 AM
Wow that looks absolutely amazing!
Quick question for you though, will there be platforms and such to keep it from being another flat surface?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Haseyo on July 15, 2013, 07:06:36 AM
I need to start looking in this thread more again D: Very lovely.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 15, 2013, 02:25:52 PM
Wow that looks absolutely amazing!
Quick question for you though, will there be platforms and such to keep it from being another flat surface?
well im like close to the filesize limit.. BUT... if im able to, there might be like 1-2 platforms from the monitors that falls, but make them hang from electrical cords (if only i could make them move to the weight of the characters v.v)

I need to start looking in this thread more again D: Very lovely.
then do so!

the stage might be released this weekend, im working on it nonestop xD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 15, 2013, 03:59:20 PM
you should do more stages like this i love animated stages xD maybe you could do all other m boss battleas stages right now im thinking on those 2 worms room xD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: zutox on July 15, 2013, 05:15:57 PM
well im like close to the filesize limit.. BUT... if im able to, there might be like 1-2 platforms from the monitors that falls, but make them hang from electrical cords (if only i could make them move to the weight of the characters v.v)

That sounds really awesome! Really have had enough with the flat stages and this just looks so good I would really like to see some interesting platforms and making them from the monitors sounds like a great idea


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Haseyo on July 15, 2013, 09:05:02 PM
I'm fine with it either way, as long as the ceiling deathbox isn't stupid high.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 15, 2013, 11:51:03 PM
you should do more stages like this i love animated stages xD maybe you could do all other m boss battleas stages right now im thinking on those 2 worms room xD
lol ill think about it...

That sounds really awesome! Really have had enough with the flat stages and this just looks so good I would really like to see some interesting platforms and making them from the monitors sounds like a great idea
yeah, even tho i hate platforms... there will be a time when i might ACTUALLY do platforms for stages..

I'm fine with it either way, as long as the ceiling deathbox isn't stupid high.
lol its not, its only like 90 for the camera height and 125 for the time u die


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: LCCoolJ95 on July 16, 2013, 03:45:11 PM
I'm seeing this stage...I really want to see a video of it :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 17, 2013, 05:41:01 AM
I'm seeing this stage...I really want to see a video of it :P
well i could record a video of what i have SOOOO far... <.>

but instead... have some pics! 1 pic didnt save properly =_=  (smashing out the top middle window)
(http://i.imgur.com/Sb0DDsI.png)
(http://i.imgur.com/EPO1RJb.png)
(http://i.imgur.com/c9W2VSK.png)
(http://i.imgur.com/KL665Ep.png)
(http://i.imgur.com/XJYhiE6.png)
(http://i.imgur.com/OsK8qNo.png)
(http://i.imgur.com/DpFzcbr.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 17, 2013, 05:46:15 AM
just wondering after breaking the windows will he just be there doing a wait animation? any chance he does some attack animations even tough they dont do damage it would be preety cool imo


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 17, 2013, 05:49:23 AM
yeah there will be attack animations involved.. and will keep it there till hurtbox's can be done, then i'd just have to link it up to the bones, give it a damage %.. then bam, damaging time!


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Legend of Jesse on July 17, 2013, 08:57:48 AM
not sure how big the actual stage is but... a suggestion... you might be able to widen the death boundaries and camera so that you hit the walls on the sides... and the only way to die is up... but... i haven't actually seen the model, so there could be problems with that... just an idea though ;D (wall stages are my fav. kind)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 17, 2013, 12:21:59 PM
HAH... u wont have the time to hit the walls, u'll be hitting chairs, electrical equipment, etc etc... the death boundaries is at the glass

edit:
here's a video i recorded quick after waking up.
SSBB Stages - Metroid Other M Phantoon Stage WIP#1 (http://www.youtube.com/watch?v=9Fhrnh7fUxo#)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 17, 2013, 12:50:02 PM
Dat entrance for Samus.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 17, 2013, 01:25:47 PM
you made phantom be amazing really he looks better than the brawl chars fighting xD  shame theres no sound for glass shatering :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 17, 2013, 02:21:52 PM
Dat entrance for Samus.
hah ya... Idk how old that mod is xD

you made phantom be amazing really he looks better than the brawl chars fighting xD  shame theres no sound for glass shatering :P
wish i could add sound for phantoon and breaking glass + hits


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 17, 2013, 02:22:30 PM
This is pure sex! >W< It looks so good .w.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Akeno/Archer on July 17, 2013, 02:51:53 PM
hah ya... Idk how old that mod is xD
wish i could add sound for phantoon and breaking glass + hits
Isn't that possible? Y'know, like in Mario Circuit, when the cars are coming?
The SFX of when you earn a trophy or a music (these blue cases) would be nice as a glass breaking


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: zutox on July 17, 2013, 04:28:13 PM
Phantom...wow that is one creepy mo! You know what? He should have his own moveset and be in brawl as a character XD We need more creepy monsters :D


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Segtendo on July 17, 2013, 04:42:42 PM
Lookin' awesome. Lighting needs a little work though.
Dat entrance for Samus.
Nice, isn't it? I have it, but I can't remember its name... :>.>:


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: AnImAiNe on July 17, 2013, 04:53:35 PM
Hey DSX8 i was wondering did you ever send vish kakashi?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 17, 2013, 07:45:03 PM
Hey DSX8 i was wondering did you ever send vish kakashi?
yeah i sent him kakashi, obito, and gaara... but he messed up on em and told me he'd redo them.

edit:
forgot to do more replies x_x


This is pure sex! >W< It looks so good .w.
thanks

Isn't that possible? Y'know, like in Mario Circuit, when the cars are coming?
The SFX of when you earn a trophy or a music (these blue cases) would be nice as a glass breaking
lol sorry... u have to link the sfx to the model and all that jazz... i think it has a frame count in the .rel file... :/

Phantom...wow that is one creepy mo! You know what? He should have his own moveset and be in brawl as a character XD We need more creepy monsters :D
lol

Lookin' awesome. Lighting needs a little work though.
well the lighting is the same in metroid other M.. i copied its exact scn0 data, which is just plain white lighting.. xDD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Puraidou on July 18, 2013, 07:49:48 AM
Lookin' awesome. Lighting needs a little work though.Nice, isn't it? I have it, but I can't remember its name... :>.>:
Entry Hack:SAMUS by rihuganon (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=16018)

:P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Segtendo on July 18, 2013, 07:51:38 AM
That's why I couldn't find it.
It was under "import."

Thanks for the link, but like I said, I already have it.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Puraidou on July 18, 2013, 07:52:42 AM
That's why I couldn't find it.
It was under "import."

Thanks for the link, but like I said, I already have it.
I know, it's for those who wanted the intro :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 04:17:13 AM
sorry for no releases this weekend... some plans came up... had a date.. etc etc.... ._.

but.. here's what i'll show..
u'll have 3 choices of which 1 to pick out of. each 1 will have different lighting
(http://i.imgur.com/B1ZuNgL.jpg)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 22, 2013, 05:29:27 AM
so already deviating from finishing the phantom stage... here goes another pokefloats lol


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 05:49:27 AM
lol im not backing away from the phantoon stage... i just hit the filesize limit on it... so ya :/


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 22, 2013, 06:12:41 AM
so in other words it wont get done right? you should atleast release it on beta stage since it would be better than nothing and if anyone someday wanted to finish it in some way they would have the chance


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 06:20:01 AM
so in other words it wont get done right? you should atleast release it on beta stage since it would be better than nothing and if anyone someday wanted to finish it in some way they would have the chance
mmmm we'll see... im not really done with phantoons animations either... i could add some more of it tho and release it w/o the glass shattering effects and platforms..


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 22, 2013, 06:51:19 AM
mmmm we'll see... im not really done with phantoons animations either... i could add some more of it tho and release it w/o the glass shattering effects and platforms..
everyone would be already preety happy with the one on the video preview that add the glass shatering and worked right? after the animation making him stay on a wait animation wouldnt hurt imo if its for filesize sake


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Segtendo on July 22, 2013, 09:41:15 AM
I prefer the second background.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: zutox on July 22, 2013, 09:54:55 AM
The second one is all the love. Yes please. Also, I want them as HD wallpapers XD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: SmashClash on July 22, 2013, 10:52:22 AM
I also prefer the second one.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 22, 2013, 11:43:01 AM
That 2nd one suits the best.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: LegacyWolf on July 22, 2013, 01:19:23 PM
The second one.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Puraidou on July 22, 2013, 01:38:11 PM
Second one for sure


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: BlueBrain on July 22, 2013, 02:44:56 PM
first one looks epic.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 03:39:18 PM
I prefer the second background.
The second one is all the love. Yes please. Also, I want them as HD wallpapers XD
I also prefer the second one.
That 2nd one suits the best.
The second one.
Second one for sure
first one looks epic.
wow 6 votes for second and 2 for the first... (funzy voted on skype)

and yes, these r HD wall papers too, but resized to 1024x1024


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Legend of Jesse on July 22, 2013, 03:44:13 PM
yea second one... is the best... no doubt...


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 22, 2013, 04:33:19 PM
and yes, these r HD wall papers too, but resized to 1024x1024
Links plz? I want them.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 04:45:12 PM
Links plz? I want them.
1st pic - http://i.imgur.com/2ue3hUS.jpg (http://i.imgur.com/2ue3hUS.jpg)
2nd pic - http://i.imgur.com/OkMIYrF.jpg (http://i.imgur.com/OkMIYrF.jpg)
3rd pic - http://wallpapers87.com/wallpapers/light-abstract-outer-space-planets-fantasy-art-moons-_6405-21.jpg (http://wallpapers87.com/wallpapers/light-abstract-outer-space-planets-fantasy-art-moons-_6405-21.jpg)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 22, 2013, 05:37:07 PM
1st and 2nd links take me to the home page.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 05:41:24 PM
sorry fixed


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Peardian on July 22, 2013, 08:12:42 PM
lol im not backing away from the phantoon stage... i just hit the filesize limit on it... so ya :/
Have you tried removing the ton of polygons behind the camera and the textures only used by them?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 22, 2013, 09:59:24 PM
Have you tried removing the ton of polygons behind the camera and the textures only used by them?
well the stage is pretty low poly.. it just uses alot of textures for alot of stuff, thats all .-.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Segtendo on July 22, 2013, 10:09:01 PM
Reduce texture size?
Pro-optimize?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 23, 2013, 04:32:21 AM
Reduce texture size?
Pro-optimize?
well the stage is pretty low poly.. it just uses alot of textures for alot of stuff, thats all .-.
i said its already low poly... and i've also reduced the text sizes and their quality

edit:
here's some in-game pics of the MMD/PMD telstar stage.. 2 new bg pics also!
(http://i.imgur.com/C5bIG2Z.png)(http://i.imgur.com/JXBOe43.png)(http://i.imgur.com/Om0g4II.png)(http://i.imgur.com/PcS4qZD.png)(http://i.imgur.com/ARWlBTd.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Carnage on July 23, 2013, 06:15:37 AM
last one looks like a pc wallpaper lol


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 23, 2013, 06:27:41 AM
heh yeah it pretty much is.. anyways i just fixed that left screen.. its no longer drunk as to what seggy would say... :>.>:

(http://i.imgur.com/MtT804R.png)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: LegacyWolf on July 23, 2013, 08:44:19 AM
Forgive my ignorance, but is this stage a custom model?


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 23, 2013, 12:47:08 PM
Forgive my ignorance, but is this stage a custom model?
yes it is :p


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Funzy <3 on July 23, 2013, 01:39:32 PM
I still like the first background the most xP


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Peardian on July 23, 2013, 04:16:23 PM
i said its already low poly... and i've also reduced the text sizes and their quality
Are you sure? Because I just did a check, and even if you're generous with what you keep and only remove the back wall and hallways behind it, you'll save 14625 polygons (20301 vertices),  79 mesh pieces, and four textures. That's a 30% reduction in the model.

Textures you'll be able to remove:
mbc_nk_metal01c
mbc_nk_whitewall02c
mbc_nk_whitewall04b
mbc_nk_rend_corridor01


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 24, 2013, 04:30:59 AM
I still like the first background the most xP
lol most ppl like the 2nd tho :P

Are you sure? Because I just did a check, and even if you're generous with what you keep and only remove the back wall and hallways behind it, you'll save 14625 polygons (20301 vertices),  79 mesh pieces, and four textures. That's a 30% reduction in the model.

Textures you'll be able to remove:
mbc_nk_metal01c
mbc_nk_whitewall02c
mbc_nk_whitewall04b
mbc_nk_rend_corridor01
eh we'll see... its pretty much to where even when zoomed out all the way, the back and the hallways doesnt get in the way of the cam at all.


anyways.. here's a vid.. of the telstar dance stage that is
http://youtu.be/t1BEhzssDEw (http://youtu.be/t1BEhzssDEw)


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Puraidou on July 24, 2013, 07:03:36 AM
That jump-through-the-stage-fail @1:12.. xD


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Haseyo on July 24, 2013, 09:35:17 AM
It looks so fantastic. Going to have trouble choosing the songs for it.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 24, 2013, 03:32:53 PM
That jump-through-the-stage-fail @1:12.. xD
har har.... yeah i know it was a fail ;-;

It looks so fantastic. Going to have trouble choosing the songs for it.
hehe ya.. i had a hard time picking the right songs for this stage too


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Chaos_Knight on July 24, 2013, 03:41:06 PM
i had a hard time picking the right songs for this stage too
I think any techno song (or Vocaloid song) will work on this stage.


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Peardian on July 24, 2013, 07:28:17 PM
eh we'll see... its pretty much to where even when zoomed out all the way, the back and the hallways doesnt get in the way of the cam at all.
I think you're missing the point. :P You hit the file size limit, and you're turning down a chance to remove 30% of the huge model by chopping out everything the player will never see? What else do you plan to do to fit more under the size limit? :P


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: DSX8 on July 24, 2013, 10:04:50 PM
I think you're missing the point. :P You hit the file size limit, and you're turning down a chance to remove 30% of the huge model by chopping out everything the player will never see? What else do you plan to do to fit more under the size limit? :P
well idk what i did to it.. all i did was just do some more vis0 editing... and i was able to get alot of space back, not sure how that could happen.. but i can add more to it now.. plus i dont really want to export the model back into 3ds max... delete the useless faces, import back into bb, then re-do every single material and shader.. that took a long time to redo x.x


Title: Re: DSX8 stuff!SSB4 Boxing Ring Released! - 07/07
Post by: Haseyo on July 25, 2013, 07:28:21 AM
I think any techno song (or Vocaloid song) will work on this stage.

That's the problem! I has too many of both!


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage soon! - 07/25
Post by: DSX8 on July 25, 2013, 08:48:10 PM
That's the problem! I has too many of both!
yeah pretty much same here!!!

anyways... i have added platforms to that telstar dance stage... u'll be getting a new vid later today.. with some fixed collisions also lol

edit:
here's some pics... imma start doing the recording now.
(http://i.imgur.com/03w9zF0.png)
(http://i.imgur.com/9wqIkJ7.png)
(http://i.imgur.com/MsnYqSI.png)
(http://i.imgur.com/8Q8Zjzj.png)


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage soon! - 07/25
Post by: Kyouma on July 25, 2013, 10:05:30 PM
is there a .x imported thing for max 2011?.. I want to make stages like that too


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage Released! - 07/26
Post by: DSX8 on July 26, 2013, 01:28:07 AM
is there a .x imported thing for max 2011?.. I want to make stages like that too
just use PMD editor, load a .x file, and save it as a .PMD

then use the PMD import script for 3ds max, and ur set to go.


anyways... video is uploading.. so imma get the pack all together and get ready for a release :p

edit:
stage released!! also here's the video!!
Telstar Dance Stage (http://www.youtube.com/watch?v=B8F_EvA5eHk#ws)Download (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33401)


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage Released! - 07/26
Post by: LegacyWolf on July 26, 2013, 04:02:57 AM
just use PMD editor, load a .x file, and save it as a .PMD

then use the PMD import script for 3ds max, and ur set to go.


anyways... video is uploading.. so imma get the pack all together and get ready for a release :p

edit:
stage released!! also here's the video!!
Telstar Dance Stage ([url]http://www.youtube.com/watch?v=B8F_EvA5eHk#ws[/url])Download ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33401[/url])


This is the first stage to interest me in ages. I just might have to add this one. :P


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage Released! - 07/26
Post by: DSX8 on July 28, 2013, 04:06:15 PM
hehe is that so? maybe i should do a full fledge of stages now.. lately its just been boring stages xD

edit:
here's a new video... download shall be coming soon!! ;D
SSBB Stages - Skyward Sword Time Gate (Final) (http://www.youtube.com/watch?v=-33F2RPhj_s#ws)


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage Released! - 07/26
Post by: Chaos_Knight on July 28, 2013, 11:18:08 PM
Temple Time Gate released! :af2:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33430 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33430)

Do I win? :happy:


Title: Re: DSX8 stuff! MMD/PMD Telstar Dance Stage Released! - 07/26
Post by: DSX8 on July 29, 2013, 12:00:03 AM
yes u win... xDD

anyways.. got me an animator for great bay.. he's gonna animate the turtle + giants for me, so yaaay me! not sure how long it'll take tho .-.


i MAAAAY get back to pokefloats... we'll see.. ill be doing a stream tho tonight or tomorrow


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Anivernage on July 29, 2013, 01:18:29 AM
i MAAAAY get back to pokefloats...
Have you been stalking me? To know i was going to log in at the exact moment you posted this,Even i posted an hour later =P
so i can read and look at poke floats with nonsense posts? :>.>:

Btw,cool!, New Stage :af: *downloads*
Getting serious,the main reason im here: i was wondering if we should collab on a Zelda stage, basically clock town tower, i make the modeling and you made the fancy stage stuff, but my hands are full...but..maybe i can add another project to my plate. inb4 no ;-;



Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 29, 2013, 01:36:37 AM
does this answer ur questions? ;3

also.. cleaned up the 2nd post (the stage section)  so ya, check it out.

(http://i.imgur.com/pJpkfYc.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Puraidou on July 29, 2013, 02:18:54 AM
also.. cleaned up the 2nd post (the stage sextion)  so ya, check it out.
Kinky ;D


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 29, 2013, 03:31:20 AM
Kinky ;D
curse u >.>

anyways.. got snorlax half animated now.. eh still wishing i had some help doing this .-.

also.. remember that old quote/poem i did too?
"im lost between life and death... and no compass to lead me out.." - DSX8

well.. added some more to it now.
"stuck between life and death, with no way of telling me which way to go.
not even a compass can lead me out.
stuck in here for eternity.
only way out, is to find the one that loves u the most." - DSX8

edit:
some lighting/fog progress.. need the lighting in the back to be a bit more... purple lol
ignore the camera distance in the 2nd pic... still working on that
(http://i.imgur.com/BETlx9K.png)
(http://i.imgur.com/Xd3d1yr.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 29, 2013, 03:07:19 PM
OMG OMG OMG
Yay.  We need this.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: LCCoolJ95 on July 29, 2013, 04:07:19 PM
Poke Floats? That's cool, and I totally dig the idea, but why did you want to start that again now, I mean, out of the blue?


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 29, 2013, 04:43:33 PM
OMG OMG OMG
Yay.  We need this.
lol

Poke Floats? That's cool, and I totally dig the idea, but why did you want to start that again now, I mean, out of the blue?
eh just cause i can!  is that a problem? <.>   (might have gotten rusty now with animating o.e)
and now... squirtle wont show up... idk y o.e
(http://i.imgur.com/G5ye4b7.png)(http://i.imgur.com/mOn5x3x.png)
(http://i.imgur.com/ArGnbtd.png)
(http://i.imgur.com/bn8MN8j.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 29, 2013, 05:31:51 PM
Those mountains are so perfect.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Infernape on July 29, 2013, 05:36:31 PM
Poke Floats! Nice Job!, looking forward to this.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 29, 2013, 05:52:41 PM
lol thanks... imma be doing a stream in about.. 3 hours.. of pokefloats that is.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 29, 2013, 08:53:36 PM
So after this, Icicle Mountain?  <jk>


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 30, 2013, 01:05:57 AM
maybe, anyways.. starting a stream now.
https://join.me/189-862-458

edit:
sorry stream had to end!! but ill bring it back up later today.. or tomorrow after noon. thanks to gbc for fixing up the issue's on chikorita!
(http://i.imgur.com/t8A9VN8.png)

edit2:
ok.. i have found out that im missing 1-2 polygons on the skydome for pokefloats..
-bg fog that goes around the back
-color changing polygon
also have noticed that the sky bg is like this aurora thing.. and it rotates 360 in a loop, but the stars, fog, clouds, sun, and mountains dont move with it, they have their own bone.

ya.. try playing melee from a very far camera distance .-.
(http://i.imgur.com/8Jo4v38.png)(http://i.imgur.com/WIpy23e.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Carnage on July 30, 2013, 01:23:00 AM
i really want to see pokefloats finished xD and you should have rigged slowpoke taill for it to bend like on the original ssbm but maybe thats something to do when everything is finished


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 30, 2013, 01:28:30 AM
i really want to see pokefloats finished xD and you should have rigged slowpoke taill for it to bend like on the original ssbm but maybe thats something to do when everything is finished
ill be doing all the other bones when all the animating is all done.

edit:
is there a way i can rip the shader/material data from melee models? ._.
well here's some new pics... tried my best to get the sky right.. fog polygon added, but the normals arnt being added into BB :/
(http://i.imgur.com/oMrYsLq.png)
(http://i.imgur.com/0eQycJd.png)
(http://i.imgur.com/e0QbOMS.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 31, 2013, 09:44:05 AM
Good to see you're finally finishing it... Did Squitle ever return?


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 31, 2013, 11:25:21 AM
Good to see you're finally finishing it... Did Squitle ever return?
sadly no... i think its cause of the chr0.. after doing snorlax he vanished :srs:


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 31, 2013, 11:45:47 AM
Lol.  Good luck on fixing it... (I don't have a clue how so I presume it's hard to do)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 31, 2013, 11:56:09 AM
Lol.  Good luck on fixing it... (I don't have a clue how so I presume it's hard to do)
lol nope, easy.. got him working now :P
(http://i.imgur.com/dj5B3hY.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Carnage on July 31, 2013, 03:18:16 PM
look squirtle is happy to return xD


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on July 31, 2013, 04:13:09 PM
Yay.  Also, is there any way to make the sky change colors like the original?
The sky seems to fade into a Dark Purple after the second round of Sudowoodo, I think.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 31, 2013, 04:38:09 PM
Yay.  Also, is there any way to make the sky change colors like the original?
The sky seems to fade into a Dark Purple after the second round of Sudowoodo, I think.
yeah, right now i have that polygon not showing since i've noticed that it changes from like tellow... to purple.. and a blue then vanishes.

look squirtle is happy to return xD
xD  that he is!! right now im using him to get the cell shading to work.. no luck so far :srs:


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Carnage on July 31, 2013, 04:52:12 PM
i remenber when you stopped the background dint look like that why dont you go back using the older bb's if thats whats causing it?

dont think cell shaded is a must right now lol i would realy like to see it full animated first then slowpoke and pokemons that move rigged and animated and only then the cell shade :P


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on July 31, 2013, 04:59:21 PM
i remenber when you stopped the background dint look like that why dont you go back using the older bb's if thats whats causing it?

dont think cell shaded is a must right now lol i would realy like to see it full animated first then slowpoke and pokemons that move rigged and animated and only then the cell shade :P
the reason y the sky looks different now is cause i noticed that it actually uses color nodes, and a cloud like texture thats like all wavey looking (via shader effect which i was able to pull off)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Mewtwo2000 on August 01, 2013, 06:33:10 AM
xD  that he is!! right now im using him to get the cell shading to work.. no luck so far :srs:

Maybe if you import it as a character? I'm not sure now, but I guess I once noticed that effects like metal or cell-shading don't work if you import as stage (unless it's a singlebind part of the stage).


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 02, 2013, 07:57:54 AM
Maybe if you import it as a character? I'm not sure now, but I guess I once noticed that effects like metal or cell-shading don't work if you import as stage (unless it's a singlebind part of the stage).
mmm as a character... i might as well try that

edit:
might as well finish off this stage since it was close to being finished.. xD
also.. i dont know y inferal chaos isnt being animated.. used the animation exporter script for 3ds max, and it plays in BB, just not in game ._.
(http://i.imgur.com/5i83acq.png)
(http://i.imgur.com/uEl21uA.png)
(http://i.imgur.com/euzg0GU.png)
(http://i.imgur.com/tD3XaZc.jpg)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Carnage on August 02, 2013, 09:30:43 AM
so you already stopped working on pokefloats lol this time it was very fast :P


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Chaos_Knight on August 02, 2013, 09:35:10 AM
so you already stopped working on pokefloats lol this time it was very fast :P
(https://mycotopia.net/forums/attachments/fungi-magic-mushrooms/310133d1370820935-how-does-sound-first-timer-well_that_escalated_quickly.jpg)

*ahem* So Feral Chaos is part of the stage? There's going to be a version without him right?


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 02, 2013, 05:59:12 PM
so you already stopped working on pokefloats lol this time it was very fast :P
lolno.. its called multi tasking mah-boi!! besides waiting for oshtoby to send me the new bg model with fixed uv's..

(https://mycotopia.net/forums/attachments/fungi-magic-mushrooms/310133d1370820935-how-does-sound-first-timer-well_that_escalated_quickly.jpg)

*ahem* So Feral Chaos is part of the stage? There's going to be a version without him right?
lol he's just gonna be in his wait animation. and no there wont be a version with him gone

edit:
here's a comparison!! left is brawl, and right is psp version.. followed by some ingame pics
(http://i.imgur.com/QgMmF8b.jpg)
(http://i.imgur.com/ZgG7D3j.jpg)
(http://i.imgur.com/0nBCV54.jpg)
(http://i.imgur.com/BCjNXb6.jpg)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Legend of Jesse on August 02, 2013, 06:02:35 PM
looks so freakin sick dude!


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Akeno/Archer on August 02, 2013, 06:58:55 PM
lolno.. its called multi tasking mah-boi!! besides waiting for oshtoby to send me the new bg model with fixed uv's..
lol he's just gonna be in his wait animation. and no there wont be a version with him gone

edit:
here's a comparison!! left is brawl, and right is psp version.. followed by some ingame pics
([url]http://i.imgur.com/QgMmF8b.jpg[/url])
([url]http://i.imgur.com/ZgG7D3j.jpg[/url])
([url]http://i.imgur.com/0nBCV54.jpg[/url])
([url]http://i.imgur.com/BCjNXb6.jpg[/url])

You made a stage look more epic than it's original game. You sir are awesome!


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 02, 2013, 11:15:17 PM
looks so freakin sick dude!
You made a stage look more epic than it's original game. You sir are awesome!
thxs


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Haseyo on August 02, 2013, 11:31:35 PM
Ah, the memories...of spamming Yuna to finish that fight the first time. So much Mega Flare.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 04, 2013, 08:21:41 AM
lol spam that [censored] xD


anyways... imma need help... >_<  the transparencies on this stage is interfearing with other transparency materials big time, and im not even sureh ow to fix it, been at it for 2 days none stop, but no go at all :/   3rd image is what it needs to be like.. the falling fireballs is animated to fall in front of the 2D sword objects (also has transparency), but due to both of them using transparency, it shows it falling behind it.. and for the clouds, u can tell just from the pics
(http://i.imgur.com/7pZGMR4.png)(http://i.imgur.com/lHQ3pQ9.jpg)(http://i.imgur.com/T170lEp.jpg)

edit:
nvm.. mewtwo offered to look into it for me :P


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Chaos_Knight on August 04, 2013, 10:18:21 AM
Feral Chaos looks like he's Photoshop'd in the 2nd pic. lol


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 04, 2013, 09:37:08 PM
Feral Chaos looks like he's Photoshop'd in the 2nd pic. lol
lol he's really not.. his normals r just.. like of a character.. .-.


edit:
final pics of edge of madness! pretty much done with the stage.. just cant seem to get the clouds to be perfect, but o well -.-

video + download coming soon!
(http://i.imgur.com/8I5XFep.png)
(http://i.imgur.com/TwPcZCE.png)
(http://i.imgur.com/uYNv88O.png)
(http://i.imgur.com/vz26G37.png)

edit2:
result screen pics!
(http://i.imgur.com/nyENobw.png)
(http://i.imgur.com/aC95Eze.png)
(http://i.imgur.com/tcHIEhj.png)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: K+ ~ Tanuki God on August 05, 2013, 09:10:31 AM
Now for PokeFloats?   :happy:


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: LCCoolJ95 on August 05, 2013, 09:23:50 AM
Now for PokeFloats?   :happy:
Hey, leave the guy alone. That goes for you Carnage. I'm so sick of some people always saying that. Yes, I want him to finish it, but I want him to take his time. Because once he does, you get great hacks. So, let him take his time, and stop pestering him. Hey Demon, I love the new stage. Are you going to remake any other Dissidia stages?


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Haseyo on August 05, 2013, 01:29:03 PM
Only I may pester him about PokeFloats D:


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Chaos_Knight on August 05, 2013, 01:49:14 PM
Only I may pester him about PokeFloats D:
But isn't that Ani's job?


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Carnage on August 05, 2013, 03:26:38 PM
But isn't that Ani's job?
nope it was my job xD


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Haseyo on August 05, 2013, 04:06:27 PM
Henceforth, we must all commence with

How
bout
dem
Poke
Floats
:3


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: DSX8 on August 05, 2013, 04:37:46 PM
Now for PokeFloats?   :happy:
Only I may pester him about PokeFloats D:
But isn't that Ani's job?
nope it was my job xD
Henceforth, we must all commence with

How
bout
dem
Poke
Floats
:3
OMG SHUT UP!!!! @_@

Hey, leave the guy alone. That goes for you Carnage. I'm so sick of some people always saying that. Yes, I want him to finish it, but I want him to take his time. Because once he does, you get great hacks. So, let him take his time, and stop pestering him. Hey Demon, I love the new stage. Are you going to remake any other Dissidia stages?
lol thanks, but yeah i prefered not to be pestered about PokeFloats otherwise i'll stop on it again!!! anyways as for any other dissidia stages... eh i still gotta revamp crystal world.. already got some idea's in mind that i can do.

SSBB Stages - Final Fantasy Dissidia 012: Edge of Madness (Final) (http://www.youtube.com/watch?v=NJcIFx6Zl7w#ws)
download: Edge of Madness Stage (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33511)

Download: Result Screen (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33510)


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Haseyo on August 05, 2013, 05:06:37 PM
It's all part of my ploy for more Dissida stages. Mwahahaha!
In all seriousness, it is looking lovely. I'm definitely looking forward to Crystal World.


Title: Re: DSX8 stuff! Skyward Sword Time Gate Stage Released! - 07/29
Post by: Anivernage on August 05, 2013, 05:09:16 PM
But isn't that Ani's job?

 :af:
Im finally recognized for all my efforts.

Hey, leave the guy alone. That goes for you Carnage. I'm so sick of some people always saying that. Yes, I want him to finish it, but I want him to take his time. Because once he does, you get great hacks. So, let him take his time, and stop pestering him. Hey Demon, I love the new stage. Are you going to remake any other Dissidia stages?

We were just suggesting him to finish pokefloats :'(

OMG SHUT UP!!!! @_@


No U :T


lol thanks, but yeah i prefered not to be pestered about PokeFloats otherwise i'll stop on it again!!!


(http://i1.kym-cdn.com/photos/images/newsfeed/000/082/456/Okay.png)
Moving dem floats away....You didnt answered my old post question. >.>

Btw... Cool! new stage *tries to download but fails because of my internet >_>*

It's all part of my ploy for more Poke Floats stages. Mwahahaha!
In all seriousness, it is looking lovely. I&#039;m definitely looking forward to Crystal World.

This ^


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 05, 2013, 05:37:00 PM
It's all part of my ploy for more Dissida stages. Mwahahaha!
In all seriousness, it is looking lovely. I'm definitely looking forward to Crystal World.
:notimp:

:af:
Im finally recognized for all my efforts.
We were just suggesting him to finish pokefloats :'(
 
No U :T

([url]http://i1.kym-cdn.com/photos/images/newsfeed/000/082/456/Okay.png[/url])
Moving dem floats away....You didnt answered my old post question. >.>

Btw... Cool! new stage *tries to download but fails because of my internet >_>*
This ^
:>.>: heh...


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Anivernage on August 05, 2013, 05:41:05 PM
Have you been stalking me? To know i was going to log in at the exact moment you posted this,Even i posted an hour later =P
so i can read and look at poke floats with nonsense posts? :>.>:

Btw,cool!, New Stage :af: *downloads*

Getting serious,the main reason im here: i was wondering if we should collab on a Zelda stage, basically clock town tower, i make the modeling and you made the fancy stage stuff, but my hands are full...but..maybe i can add another project to my plate. Or in case you say no, i might help you on modeling a stage and you make it "happen"(stage stuff) in brawl, because i want something to practice maya modeling.
inb4 no to all ;-;
;-;


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 07, 2013, 12:27:50 AM
hmm... a zelda stage eh... and clocktown u say? we'll see about that <.>

edit:
who wants a stream... right now? >.>

ANY1? .-.
https://join.me/144-801-700


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: StarWaffle on August 07, 2013, 02:14:43 AM
 link didn't work


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 07, 2013, 02:16:03 AM
link didn't work
sorry... i had to close it since trolls came into it and tried to ruin the stream by taking over the controls


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: StarWaffle on August 07, 2013, 02:16:43 AM
Oh okay


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 07, 2013, 02:17:15 AM
i could always set up a private 1.. would just have to PM u the link on msn or skype (or here)

edit:
who could NOT love a turtle with a face like this? :3
(http://i.imgur.com/dwC6S6v.png)

edit2:
last pic shows an unknown collision that makes you move... and its not even in the collision viewer at all..
(http://i.imgur.com/YzCnOqq.png)
(http://i.imgur.com/CuBNEqE.png)
(http://i.imgur.com/ISkIG4k.png)
(http://i.imgur.com/yPiCX37.png)
(http://i.imgur.com/uMXFFHf.png)


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Segtendo on August 07, 2013, 07:03:09 PM
Turtle's face reminds me of a dog's.


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Chaos_Knight on August 07, 2013, 07:13:14 PM
What's up with your HUD?


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 08, 2013, 01:26:17 AM
Turtle's face reminds me of a dog's.
like a pugs face!!!

What's up with your HUD?
its a feature in dolphin that lets me move the camera in or out... never noticed it b4 till 2 weeks ago xD

edit:
well seems like great bay is on hold once again... the chr0 has a bug in it, and gave me an error.
Quote from: blackjax
[8/7/2013 10:16:59 PM] BlackJax96: cuz your matrix is [censored]ED
[8/7/2013 10:17:03 PM] BlackJax96: I added a try catch to it
[8/7/2013 10:17:07 PM] BlackJax96: just wait for next release
[8/7/2013 10:17:24 PM] BlackJax96: it might be time for v0.68e soon
[8/7/2013 10:17:24 PM] BlackJax96: lol
[8/7/2013 10:17:31 PM] Demonslayerx8: it only does that when i play the chr0 with all models shown in the model viewer...
[8/7/2013 10:17:45 PM] BlackJax96: well it only does that when a matrix is all 0s
[8/7/2013 10:17:57 PM] Demonslayerx8: and 68e will fix that?
[8/7/2013 10:18:00 PM] BlackJax96: yeh
[8/7/2013 10:18:36 PM] Demonslayerx8: mmm alrighty then

anyways.. imma do some Dissidia stages since im still waiting for Oshtoby to give me a proper sky model for PokeFloats..

anyways.. who wants a stream? (new stream that is)


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: 5una~ on August 08, 2013, 01:38:31 AM
New stream please


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 08, 2013, 06:27:27 AM
well for those that have missed the stream, here's what I was doing the whole time. Requested by GBC in the stream since i wasnt really sure which Dissidia stage to work on (dont worry pervy, crystal world is next, i PROMISE!!)

(http://i.imgur.com/5RtXlAm.png)
(http://i.imgur.com/EauHbd8.png)
(http://i.imgur.com/DargXPu.png)
(http://i.imgur.com/wVTZid6.png)

edit:
did some lighting editing... now looks better.. but somehow there's only 4 gears that animates... even tho all of them animate in BB just fine.
(http://i.imgur.com/mkM9vHm.png)
(http://i.imgur.com/IrgnrDn.png)
(http://i.imgur.com/whqjXoP.png)
(http://i.imgur.com/qVuN9e5.png)


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: LCCoolJ95 on August 08, 2013, 09:31:32 AM
O_O Is that Ultimecia's Castle??


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: GBC on August 08, 2013, 09:45:18 AM
well for those that have missed the stream, here's what I was doing the whole time. Requested by GBC in the stream since i wasnt really sure which Dissidia stage to work on (dont worry pervy, crystal world is next, i PROMISE!!)

([url]http://i.imgur.com/5RtXlAm.png[/url])
([url]http://i.imgur.com/EauHbd8.png[/url])
([url]http://i.imgur.com/DargXPu.png[/url])
([url]http://i.imgur.com/wVTZid6.png[/url])

edit:
did some lighting editing... now looks better.. but somehow there's only 4 gears that animates... even tho all of them animate in BB just fine.
([url]http://i.imgur.com/mkM9vHm.png[/url])
([url]http://i.imgur.com/IrgnrDn.png[/url])
([url]http://i.imgur.com/whqjXoP.png[/url])
([url]http://i.imgur.com/qVuN9e5.png[/url])


:af: i always miss the good parts


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Akeno/Archer on August 08, 2013, 10:10:32 AM
well for those that have missed the stream, here's what I was doing the whole time. Requested by GBC in the stream since i wasnt really sure which Dissidia stage to work on (dont worry pervy, crystal world is next, i PROMISE!!)

([url]http://i.imgur.com/5RtXlAm.png[/url])
([url]http://i.imgur.com/EauHbd8.png[/url])
([url]http://i.imgur.com/DargXPu.png[/url])
([url]http://i.imgur.com/wVTZid6.png[/url])

edit:
did some lighting editing... now looks better.. but somehow there's only 4 gears that animates... even tho all of them animate in BB just fine.
([url]http://i.imgur.com/mkM9vHm.png[/url])
([url]http://i.imgur.com/IrgnrDn.png[/url])
([url]http://i.imgur.com/whqjXoP.png[/url])
([url]http://i.imgur.com/qVuN9e5.png[/url])

Oh... Oh... No words left...


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 08, 2013, 12:34:27 PM
O_O Is that Ultimecia's Castle??
yesm yes it is my good sir.

:af: i always miss the good parts
well thats wat ya get ;D

Oh... Oh... No words left...
:vyse:


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Akeno/Archer on August 08, 2013, 01:07:55 PM
yesm yes it is my good sir.
well thats wat ya get ;D
:vyse:
Where goes this epicness over? Still Skyworld?


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 08, 2013, 08:01:22 PM
Where goes this epicness over? Still Skyworld?
exactly!

edit:
enjoy this video!!
SSBB Stages - Final Fantasy Dissidia: Ultemicia's Castle (Final) (http://www.youtube.com/watch?v=hx8Xuo6FzPA#ws)


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Akeno/Archer on August 08, 2013, 09:20:32 PM
Lol, this stage stunned Cloud and Marth, so they litteraly fall before it xD

Cool looking! Do you think it would be possible to make a version where we can actually travel thhe whole stage? Like Sky Fortress Bahamut?


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: DSX8 on August 08, 2013, 09:25:03 PM
mmmm a moving version... idk about that.. this stage is a bit too small for that, and if u move, then there will be ALOT of stuff blocking the camera at certain times.


Title: Re: DSX8 stuff! Dissidia 012: Edge of Madness V2 Released! - 08/04
Post by: Akeno/Archer on August 08, 2013, 09:44:58 PM
True... I completly forgot about these wheels :srs:


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 09, 2013, 01:31:09 AM
indeed

anyways... Ultimecia's Castle is now released.

(http://i2.ytimg.com/vi/hx8Xuo6FzPA/default.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33624)


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: ✿Zelia✿ on August 09, 2013, 02:04:24 AM
Interesting. I don't view this thread much anymore. But Poke Floats, Great Bay and more stuff? You work hard to please. lol

People bugging ya about Poke Floats was immature and annoying. But funny to read. I bet some people pm'd ya saying to finish it. lol


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 09, 2013, 03:13:54 PM
Interesting. I don't view this thread much anymore. But Poke Floats, Great Bay and more stuff? You work hard to please. lol

People bugging ya about Poke Floats was immature and annoying. But funny to read. I bet some people pm'd ya saying to finish it. lol
LOL yeah... i do work hard to please ;D

and pm's from ppl about finishing pokefloats... nope... mostly great bay xD


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: ✿Zelia✿ on August 09, 2013, 04:39:36 PM
LOL yeah... i do work hard to please ;D

and pm's from ppl about finishing pokefloats... nope... mostly great bay xD
Oh wow. lol I thought people will just bug ya about that stage through PM's.


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: Chaos_Knight on August 09, 2013, 05:01:25 PM
mostly great bay xD
Just what I wanted hear. :happy:

But still, PokeFloats.


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 09, 2013, 06:18:26 PM
Oh wow. lol I thought people will just bug ya about that stage through PM's.
lol no complaints about pokefloats really except in here...

Just what I wanted hear. :happy:

But still, PokeFloats.
get out

anyways... streaming in about 1 hour


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: ✿Zelia✿ on August 10, 2013, 03:27:04 AM
lol no complaints about pokefloats really except in here...
Idk... u can always be bugged through notes and telling them to get out doesn't work. X3


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: Carnage on August 10, 2013, 03:29:34 AM
ppl that want pokefloats arent as annoying as ppl that want great bay we wont just spam him with pms since that would accomplish nothing we have been waiting for  1+ year.


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 11, 2013, 03:14:30 AM
lol.. more like telling me wat to do wont accomplish anything 1 bit :P

edit:
well... i learned the dissidia materials on their stages.. took SOME time... but its all figured out! here's crystal world, like u've never imagined it looking like in brawl!
gonna update the past dissidia stages with this newfound info! (mostly on edge of madness and dreams end lol)

(http://i.imgur.com/qeRGo8T.png)
(http://i.imgur.com/IFksPVF.png)
(http://i.imgur.com/ZCimT3L.png)
(http://i.imgur.com/0Rfi7u2.png)
(http://i.imgur.com/bJhidHx.png)
(http://i.imgur.com/0FMELA6.png)


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: Wasabi_Skillz on August 11, 2013, 04:22:01 AM
will the sides be platforms?


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 11, 2013, 05:55:10 PM
does this answer ur question on a platform version? told ya i had something planned for it :P

(http://i.imgur.com/09p2RSs.png)
(http://i.imgur.com/ustYfvc.png)
(http://i.imgur.com/PvBV215.png)
(http://i.imgur.com/NMATLco.png)

edit:
next stage ill be streaming! still got some editing to do to it.
(http://i.imgur.com/8u1w98Z.jpg)

edit2:
streaming now!!
https://join.me/389-907-982 (https://join.me/389-907-982)


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: Akeno/Archer on August 11, 2013, 06:54:38 PM
Dat Bahamut Fortress :srs:
Dude, not even Dissidia made it so large! It will look crazy xD


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 11, 2013, 07:17:26 PM
lol i know... still streaming btw!! just look at post 8523 for the link!

(http://i.imgur.com/YyKhmo5.png)
(http://i.imgur.com/93efYzV.png)
(http://i.imgur.com/5T103Ip.png)
(http://i.imgur.com/UzAxPRI.png)


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: Wasabi_Skillz on August 11, 2013, 07:48:25 PM
ahh! those platforms are very aesthetically pleasing.

and that bahamut stage!

my one comment would be to make sure the collisions line up with the animations. in the previous one, there was an issue with the platform when it took off from the fortress where you could be walking on air and it looked kindof janky. but that's just me being picky.


Title: Re: DSX8 stuff! Dissidia 012: Ultimecia's Castle V1 Released! - 08/09
Post by: DSX8 on August 11, 2013, 07:55:55 PM
yeah thats already fixed Wasabi xD

back then... there was no way of adding extra bones or anything to MKW import method... so ya.. ur welcome :P

edit:
well... got the omega sky version almost perfect... cant do much else to it.
(http://i.imgur.com/VlTzX6l.png)
(http://i.imgur.com/gV7L0qt.png)


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: 5una~ on August 12, 2013, 02:40:51 AM
Woah those previews look awesome looks like straight from the game itself


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: DSX8 on August 12, 2013, 04:47:21 PM
lol thanks.. the closest i can get to is this exactly...
SSBB Stages - Dissidia 012: Crystal World (Final) (http://www.youtube.com/watch?v=66h2xM0Ve9Y#ws)

but doing the same kind of materials for lets say, edge of madness, really makes it very transparent on the sky and doesnt even show it that well.. but with edits to it, i can make it look like this..
(http://i.imgur.com/OcrdpbW.png)

edit:
streaming... might as well
https://join.me/103-470-104 (https://join.me/103-470-104)

edit2:
well... progress on sky fortress bahamut...
(http://i.imgur.com/Vhug1Dq.png)


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: Superlucario603 on August 14, 2013, 01:23:25 PM
lol thanks.. the closest i can get to is this exactly...
SSBB Stages - Dissidia 012: Crystal World (Final) ([url]http://www.youtube.com/watch?v=66h2xM0Ve9Y#ws[/url])

but doing the same kind of materials for lets say, edge of madness, really makes it very transparent on the sky and doesnt even show it that well.. but with edits to it, i can make it look like this..
([url]http://i.imgur.com/OcrdpbW.png[/url])

edit:
streaming... might as well
[url]https://join.me/103-470-104[/url] ([url]https://join.me/103-470-104[/url])

edit2:
well... progress on sky fortress bahamut...
([url]http://i.imgur.com/Vhug1Dq.png[/url])


Major progress on the Dissidia stages and I'm loving it. In the Sky Fortress I can see you can now land on it. I assume that's also going to be available in the normal version not just the omega version?


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: DSX8 on August 14, 2013, 03:38:45 PM
Major progress on the Dissidia stages and I'm loving it. In the Sky Fortress I can see you can now land on it. I assume that's also going to be available in the normal version not just the omega version?
well what i had in mind was that it starts out as normal... then during the match it goes into omega mode.


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: Superlucario603 on August 14, 2013, 03:53:39 PM
well what i had in mind was that it starts out as normal... then during the match it goes into omega mode.

And other than the sky, would there be any differences between normal and Omega?


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: DSX8 on August 14, 2013, 04:01:19 PM
And other than the sky, would there be any differences between normal and Omega?
nope, no difference at all.. but i could make alternate versions, as 1 being regular sky (with a slight different animation?).. and the other being stuck in omega mode


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: Superlucario603 on August 14, 2013, 04:11:20 PM
nope, no difference at all.. but i could make alternate versions, as 1 being regular sky (with a slight different animation?).. and the other being stuck in omega mode

It'd be pretty neat if you could make omega version have stage hazards but I don't know how possible that is....


Title: Re: DSX8 stuff! Dissidia 012 stages.. #1 dead thread - 08/11
Post by: DSX8 on August 15, 2013, 03:34:13 AM
yeah... stage hazzards, not possible to make yet, sorry.

edit:
Crystal World (Final) is now released!! enjoy the stage every1!  also the 2nd post in this thread is getting a major revamp! will now go by game order, making it more neatly organized.
(http://i.imgur.com/qeRGo8T.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33724)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Wasabi_Skillz on August 15, 2013, 07:47:04 AM
nope, no difference at all.. but i could make alternate versions, as 1 being regular sky (with a slight different animation?).. and the other being stuck in omega mode

i'd be very happy with a regular sky version.

also, since i rarely go to the first page of threads anymore, i just noticed your second post. very well organized! it's really cool! i don't think you have a thing for ghost ship though. that's the first thing i downloaded from you! when you released that stage, i knew you were gonna be awesome.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 15, 2013, 02:50:58 PM
lol ya... well im not rteally done with the 2nd post edit yet... but its coming along well so far, just need to move the stage icons under their respective origins.

and alright, there's gonna be 3 versions of the sky fortress bahamut stage


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 03:28:40 PM
Just looking at that stage, I can already hear Kuja saying "Well, now!" every two seconds.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 15, 2013, 03:36:30 PM
Just looking at that stage, I can already hear Kuja saying "Well, now!" every two seconds.
That's why I hate fighting against him :laugh:


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 03:39:00 PM
It's the reason he was my second favorite character to use! Only topped by Jecht.
All these non-Rift stages, DS! Get it together :srs:


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 15, 2013, 04:19:41 PM
Just looking at that stage, I can already hear Kuja saying "Well, now!" every two seconds.
That's why I hate fighting against him :laugh:
lol

It's the reason he was my second favorite character to use! Only topped by Jecht.
All these non-Rift stages, DS! Get it together :srs:
:notimp:
why you...... *shakes fist*

anyways... 2nd post is now fully organized... take a look!


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 04:33:59 PM
Oh yeah, you did import Great Desert. That was my first stage added I believe. Wish we had more MH love on the site, it's my favorite video game franchise ever.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 15, 2013, 04:58:19 PM
Oh yeah, you did import Great Desert. That was my first stage added I believe. Wish we had more MH love on the site, it's my favorite video game franchise ever.
lol well im currently working on another MH3 stage... but some objects doesnt show up on the wii unlike in dolphin.. so ya. :/


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 05:08:01 PM
May I ask what area?


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 15, 2013, 05:23:14 PM
May I ask what area?
the lava area.. i have a dragon in there atm doing some animations.. lol


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 05:42:40 PM
Alatreon or Rathalos? O:


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 15, 2013, 05:56:18 PM
Alatreon or Rathalos? O:
idr what it was called... lol.. but its like very close to the filesize limit, but i also havent resized the textures yet, so we'll see what it gives when i do that.
(http://i.imgur.com/A3jV7Xg.jpg)(http://i.imgur.com/D3l3Ak3.jpg)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 15, 2013, 06:17:21 PM
Ah, yes that arena is specifically for Alatreon. [censored] Rift, acquire this :srs:


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 17, 2013, 08:22:49 AM
lol ok.. ill see what i can at least try to do with that then xD

anyways... new csp's.. enjoy!!
(http://i.imgur.com/Jx8MMhd.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32651) (http://i.imgur.com/rAdsRRc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30524) (http://i.imgur.com/Wc8C3J8.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30547) (http://i.imgur.com/QpsSW1F.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30237) (http://i.imgur.com/FJG8swi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30485) (http://i.imgur.com/xzq5B6f.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=30009) (http://i.imgur.com/wYx0emi.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31334)

edit:
yay for #1 dead thread .-.

making my own asura rig.. even tho i know joke kid did it himself, but i just dont like how it was rigged imo.. already has a proper rigged face, and shoulders somewhat rigged.
(http://i.imgur.com/Uyo60VW.gif)(http://i.imgur.com/TkXWCsT.gif)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: LCCoolJ95 on August 17, 2013, 09:36:08 AM
O.o

([url]http://i.imgur.com/Uyo60VW.gif[/url])


Draw me like one of your french girls


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Chaos_Knight on August 17, 2013, 09:41:56 AM
O.o

If only Falcon can blink and have moving eyes.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Tabuu Forte Akugun on August 17, 2013, 02:04:31 PM

making my own asura rig.. even tho i know joke kid did it himself, but i just dont like how it was rigged imo.. already has a proper rigged face, and shoulders somewhat rigged.
([url]http://i.imgur.com/Uyo60VW.gif[/url])([url]http://i.imgur.com/TkXWCsT.gif[/url])


I like that. Pretty cool. And the rig looks fantastic so far. :)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 17, 2013, 02:15:12 PM
I'll take it he'll cause a tad bit of lag in a 4 player fight? He looks pretty high-poly.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 18, 2013, 06:54:26 AM
O.o

Draw me like one of your french girls
LOL didnt think of it like that b4.. xD

O.o

If only Falcon can blink and have moving eyes.
haha yeah i kno v.v

I like that. Pretty cool. And the rig looks fantastic so far. :)
thxs

I'll take it he'll cause a tad bit of lag in a 4 player fight? He looks pretty high-poly.
yeah.. he was like a bit over 18k poly's.. lowered it to almost 15.9k.. but there might be a slight lag in 4 player matches


edit:
just showing off some more asura... did the mouth rig a bit more better, and rigged the fingers and torso.. just gotta do the shoulders and neck
(http://i.imgur.com/zNVkhFX.gif)
(http://i.imgur.com/NI0oudL.gif)
(http://i.imgur.com/gkjZxOz.gif)
(http://i.imgur.com/RWL7w1o.gif)
(http://i.imgur.com/Jvgizc6.gif)
(http://i.imgur.com/TPhSWlr.gif)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 18, 2013, 07:56:42 AM
Any way to make his FS state to include all of his arms?


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 18, 2013, 02:33:35 PM
Any way to make his FS state to include all of his arms?
that would cause some srs lag there man ._.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Chaos_Knight on August 18, 2013, 02:49:23 PM
Any way to make his FS state to include all of his arms?
that would cause some srs lag there man ._.
And due to the fact Falcon does not have FS eyes.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Haseyo on August 18, 2013, 02:55:31 PM
Ah right, he doesn't.
It would be worth the lag.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 18, 2013, 03:16:32 PM
And due to the fact Falcon does not have FS eyes.
lol yeah... but i believe that if u rename ToothOpenM to the FS bone name.. then he'll be able to have objects show up in his FS


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: LegacyWolf on August 19, 2013, 01:27:43 AM
I don't even know who this is, but it looks nice.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 19, 2013, 03:57:05 AM
I don't even know who this is, but it looks nice.
Asura, from the game Asura's Wrath


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 19, 2013, 04:19:37 AM
lol legacy... play some asura's wrath... its a good game! @_@


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Puraidou on August 19, 2013, 04:38:01 AM
I don't even know who this is, but it looks nice.
I didn't play the games but even i knew who it was.. xD


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 19, 2013, 04:57:54 AM
haha same, but then i decided to get the game last week (then my motherboard on my 360 fried due to my step dads son -.-)

anyways...
asura's shoulders was a MAJOR pain in the ass to work with x.x... its as good as i can get it..
(http://i.imgur.com/obR7Zi6.png)(http://i.imgur.com/yD4G8AD.png)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 19, 2013, 05:31:48 AM
haha same, but then i decided to get the game last week (then my motherboard on my 360 fried due to my step dads son -.-)

anyways...
asura's shoulders was a MAJOR pain in the ass to work with x.x... its as good as i can get it..
([url]http://i.imgur.com/obR7Zi6.png[/url])([url]http://i.imgur.com/yD4G8AD.png[/url])

Was Asura too much angry to have his shoulders rigged? xD
Well, from what I see, it looks good...
I don't see that much... -_-'


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 19, 2013, 05:43:33 AM
lol the reason y... here..
(http://i.imgur.com/ONMLX7u.png)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 19, 2013, 07:54:57 AM
lol the reason y... here..
([url]http://i.imgur.com/ONMLX7u.png[/url])
(http://i.imgur.com/ian5TBD.png)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 19, 2013, 11:22:44 PM
have some in-game pics... i tried to get FS eyes showing.. but they never did.. guess FS objects show up via .rel file..
(http://i.imgur.com/RUiJesx.png)
(http://i.imgur.com/mNzkEwK.png)
(http://i.imgur.com/3ZNvuuM.png)
(http://i.imgur.com/yhkHWty.png)
(http://i.imgur.com/AY8B4Qa.png)
(http://i.imgur.com/puQCQNE.png)
(http://i.imgur.com/Wj8dfrH.png)
(http://i.imgur.com/a4bTsJ2.png)
(http://i.imgur.com/qVEvbOx.png)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Segtendo on August 19, 2013, 11:28:53 PM
Remember. Falcon has no FS eyes cuz his eyes are behind his visor the whole time.


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 19, 2013, 11:33:47 PM
Remember. Falcon has no FS eyes cuz his eyes are behind his visor the whole time.
i kno, but i edited a bone to EyeYellowM for FS eyes.. but didnt work, so like i said, might be through .rel coding


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: LegacyWolf on August 20, 2013, 03:50:42 AM
I didn't play the games but even i knew who it was.. xD

Don't taunt me. :'(


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 20, 2013, 03:56:03 AM
have some in-game pics... i tried to get FS eyes showing.. but they never did.. guess FS objects show up via .rel file..
([url]http://i.imgur.com/RUiJesx.png[/url])
([url]http://i.imgur.com/mNzkEwK.png[/url])
([url]http://i.imgur.com/3ZNvuuM.png[/url])
([url]http://i.imgur.com/yhkHWty.png[/url])
([url]http://i.imgur.com/AY8B4Qa.png[/url])
([url]http://i.imgur.com/puQCQNE.png[/url])
([url]http://i.imgur.com/Wj8dfrH.png[/url])
([url]http://i.imgur.com/a4bTsJ2.png[/url])
([url]http://i.imgur.com/qVEvbOx.png[/url])

How many expressions does he has?
 :>.>:Hmm... Asura's driving the Blue Falcon... Hmm...


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: DSX8 on August 20, 2013, 04:17:38 AM
how many expressions... gee idk... x3

anyways new pics with his spec texture.. neck finally rigged too (that was a pain too, but not annoying as the shoulders).. but now he's ready for release... later today!
(http://i.imgur.com/uMCoPle.png)
(http://i.imgur.com/G4SLwjw.png)
(http://i.imgur.com/LkE7iMO.png)
(http://i.imgur.com/xcGNCjl.png)
(http://i.imgur.com/z1vXyYT.png)
(http://i.imgur.com/KltZWo5.png)
(http://i.imgur.com/xkcb7f7.png)
(http://i.imgur.com/3oVU22u.png)
(http://i.imgur.com/MypbplA.png)


Title: Re: DSX8 stuff! Crystal World Final released!!.. #1 dead thread - 08/15
Post by: Akeno/Archer on August 20, 2013, 05:08:10 AM
how many expressions... gee idk... x3

anyways new pics with his spec texture.. neck finally rigged too (that was a pain too, but not annoying as the shoulders).. but now he's ready for release... later today!
([url]http://i.imgur.com/uMCoPle.png[/url])
([url]http://i.imgur.com/G4SLwjw.png[/url])
([url]http://i.imgur.com/LkE7iMO.png[/url])
([url]http://i.imgur.com/xcGNCjl.png[/url])
([url]http://i.imgur.com/z1vXyYT.png[/url])
([url]http://i.imgur.com/KltZWo5.png[/url])
([url]http://i.imgur.com/xkcb7f7.png[/url])
([url]http://i.imgur.com/3oVU22u.png[/url])
([url]http://i.imgur.com/MypbplA.png[/url])

Yes!


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 21, 2013, 09:51:37 PM
well, Asura is now released. Have fun with him, and please report for any rigging error's you may find. Not sure that ALL of them would be fixable tho.

Download him here!
(http://i.imgur.com/6tDM525.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=33878)


edit:
gonna update it real quick, to include this version!
(http://i.imgur.com/TOm0h9q.png)
(http://i.imgur.com/NqmAJzn.png)

edit2:
due to a recent report on Black Heart (HDN V), she now has metal added.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Puraidou on August 22, 2013, 12:02:38 AM
edit2: due to a recent report on Black Heart (HDN V), she now has metal added.
So now we can tap her butt as metal to, neat :af:


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 22, 2013, 03:03:40 AM
yes, yes we can ;D

well anyways... i could use some help with this... <.<.... WHERE should cyborg's sonic blaster go in place? (yes this is a samus hack, ignore the poly's atm, havent reduced yet.)

edit:
nvm, figured out where on the arm it went!
(http://i.imgur.com/h4tL2uL.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Haseyo on August 22, 2013, 07:43:06 AM
Oh sweet, Cyborg. It will be amusing transforming from an Asian girl to a black guy.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 22, 2013, 08:01:16 AM
HAH... got that right xD
(http://i.imgur.com/WQpz3KH.png)

i also got Trigon too! not gonna do him tho, does any1 want him??
(http://i.imgur.com/G5Z7rim.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on August 22, 2013, 11:08:22 AM
(http://testyourmight.com/attachments/cyborg-booyah-jpg.4875/)

'nuff said.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 24, 2013, 03:12:46 AM
lol i knew some1 would do that... xD

anyways... have some new Cyborg pics!
(http://i.imgur.com/xe1CEnL.png)
(http://i.imgur.com/Dmw0Kao.png)
(http://i.imgur.com/6RMkWQy.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Akeno/Archer on August 24, 2013, 05:29:44 AM
Where did you find that Cyborg model?!
O_O


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 24, 2013, 06:31:26 AM
Where did you find that Cyborg model?!
O_O
u dont get around much, dont u? ._.

Injustice Gods Among Us


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Akeno/Archer on August 24, 2013, 02:50:49 PM
u dont get around much, dont u? ._.

Injustice Gods Among Us
No i don't... ^_^"
But I should
I never played this game... So I didn't know you could find him there...


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 24, 2013, 03:30:50 PM
lol i see...

anyways... fixed the rigging on his legs and thighs.. and did his hand a bit..
(http://i.imgur.com/N70VkNF.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: ?uestion on August 24, 2013, 03:35:41 PM
Wow cyborg looks great, but can you do something about his shoulders? Maybe vertex it a bit to make it a bit puffier?


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 24, 2013, 03:40:42 PM
Wow cyborg looks great, but can you do something about his shoulders? Maybe vertex it a bit to make it a bit puffier?
i havent bothered with the shoulders yet. im about to do his upper torso anyways, so ill be doing the shoulders after that.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: ?uestion on August 24, 2013, 03:57:56 PM
Sounds great. Can't wait.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 24, 2013, 07:59:18 PM
enjoy.. shoulders were sort of a pain.. o.e
(http://i.imgur.com/mBXPcV4.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: ?uestion on August 24, 2013, 09:35:17 PM
That looks fantastic. Can't wait to try him out. The shoulders look much better


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 28, 2013, 06:03:20 AM
enjoy these in-game pics of cyborg... hope nanobuds can fix the shoulders for me..
note: the textures on him on bridge of eldin is the hq textures being loaded from dolphin instead of the .pac file from battlefield shots.

(http://i.imgur.com/kfCB6Ta.png)
(http://i.imgur.com/OtGhruV.png)
(http://i.imgur.com/4NNx1MH.png)
(http://i.imgur.com/u4I9V1V.png)
(http://i.imgur.com/ULciBpt.png)(http://i.imgur.com/rRYdUZL.png)
(http://i.imgur.com/kO2Kfxu.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Haseyo on August 28, 2013, 07:33:14 AM
Needs to be a SFX over him where every attack is "Booya!"

Every
Single
Attack

....jumps included.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 28, 2013, 03:08:54 PM
so u mean like this? xD
Cyborg Boo-Yah Count (http://www.youtube.com/watch?v=Tzp5z_iGvqU#)
Injustice Gods Among Us "BOO-YAH IS BACK" (http://www.youtube.com/watch?v=8sVh3mZqOws#ws)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Segtendo on August 28, 2013, 06:58:05 PM
Needs to be a SFX over him where every attack is "Booya!"

Every
Single
Attack

....jumps included.
*gets KO'D*
BOOYAH!


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 28, 2013, 07:03:37 PM
*gets KO'D*
BOOYAH!
i actually edited my brsar just to make it have that... ill probably record it later xD


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on August 28, 2013, 07:10:11 PM
i actually edited my brsar just to make it have that... ill probably record it later xD
No. NAO!

:srs:


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 28, 2013, 11:54:12 PM
here's that video i promised u all about.. xD

SSBB SFX - Teen Titans Cyborg sfx over Samus (http://www.youtube.com/watch?v=mQwZrtBDZx0#ws)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on August 29, 2013, 01:17:01 AM
HAHAHA! I can't stop laughing! XD


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Haseyo on August 29, 2013, 05:27:16 AM
Rig him, exact same model, over ZSS so he can transform into himself saying that :srs:


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 29, 2013, 05:52:31 AM
HAHAHA! I can't stop laughing! XD
"boooooyyaaaaaaaaaaaaaaah!!

*goes into zss state* oh yeah baby, some1's been working out!"

i thought that was just perfect to use, and thats in the same samus files too (not in the zss sfx files).. altho im trying to find a sfx of him doing a growl/yelling/grunting sound.. want to replace the charge up shot sfx with that


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Puraidou on August 29, 2013, 09:15:42 AM
here's that video i promised u all about.. xD

SSBB SFX - Teen Titans Cyborg sfx over Samus ([url]http://www.youtube.com/watch?v=mQwZrtBDZx0#ws[/url])
I just burst out laughin SO hard when he transformed XD


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Segtendo on August 29, 2013, 09:36:15 AM
"boooooyyaaaaaaaaaaaaaaah!!

*goes into zss state* oh yeah baby, some1's been working out!"
This was the best part of the video.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Tabuu Forte Akugun on August 29, 2013, 09:50:07 AM
Ok... that video was just funny and epic at the same time. Way to go. ;D


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Akeno/Archer on August 29, 2013, 11:44:57 AM
This was the best part of the video.
^This ;D


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 29, 2013, 02:54:16 PM
I just burst out laughin SO hard when he transformed XD
This was the best part of the video.
Ok... that video was just funny and epic at the same time. Way to go. ;D
^This ;D
GOOD!!

i was aiming for a comedic set with that phase. I believe i did well ;D


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Akeno/Archer on August 29, 2013, 03:06:25 PM
GOOD!!

i was aiming for a comedic set with that phase. I believe i did well ;D
You just forgot to add it at the jump :laugh:


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 29, 2013, 03:08:43 PM
You just forgot to add it at the jump :laugh:
already been added mate :p


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Akeno/Archer on August 29, 2013, 03:09:55 PM
already been added mate :p
What else to say except : FINISH HIM!!


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on August 29, 2013, 10:44:15 PM
lol well im hoping Nanobuds will have him done by tomorrow night or sometime this weekend. as i edit more of samus sfx data, i added a bit more

Crowd Cheer sfx from Cyborg the Barbarian episode in season 2.
Death sfx from top from the episode cyborg spies on Brother Blood (aka the Hive Acadamy)
Sots sfx made of Booyah's
FS laser sfx changed to "Ohhhh yeaaaaah!"
Changing to ZSS to "Oh yeah baby! somebody's been working out"
Entry sfx changed to "Don't distract me"  (somehow cuts out after 'don't' )
Down and up squats sfx changed

still need a sfx for the sonic blaster charging charge.. can any1 get 1? Also might changed the Cyborg character call to a different kind from the show, so that its not as fast sounding.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 02, 2013, 08:42:03 PM
so just got cyborg back from nano... wasnt expecting this xD

so now imma have to fix it up.. then some other rigging spots that doesnt look normal... then.. possibly a release (or just keep it for myself)
(http://i.imgur.com/XURzxmG.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 08, 2013, 02:38:05 PM
....
enjoy... >_>
being made for a PSA project... not gonna say who's involved till its done.

(http://i.imgur.com/t9RrgLX.png)
(http://i.imgur.com/X3eg1uj.png)


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on September 08, 2013, 03:38:23 PM
So who made that custom model?


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 08, 2013, 03:40:27 PM
dunno... the PMX model said it was made by Monty Ourn... so dunno... :/


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on September 08, 2013, 03:42:31 PM
dunno... the PMX model said it was made by Monty Ourn... so dunno... :/
Sounds legit... It either early version of the model or someone else made one.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 08, 2013, 04:10:05 PM
Sounds legit... It either early version of the model or someone else made one.
imma say an early version of it, cause i do see some issue's in the neck on this 1, and there's a rose on her belt instead of a cross.


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Kyouma on September 08, 2013, 11:58:45 PM
how will you optimize the model to put it perfectionist things?


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 09, 2013, 12:19:49 AM
ProOptimizer.. pretty much the only thing i know that does it...


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Kyouma on September 09, 2013, 12:40:01 AM
good luck


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: Chaos_Knight on September 11, 2013, 07:36:31 PM
imma say an early version of it, cause i do see some issue's in the neck on this 1, and there's a rose on her belt instead of a cross.
Turns out it's a custom model.
http://www.deviantart.com/art/MMD-RWBY-Ruby-Rose-387904996 (http://www.deviantart.com/art/MMD-RWBY-Ruby-Rose-387904996)

And boy, she could use some Brawl-style textures. Never did like flat-looking characters. >.>


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: DSX8 on September 11, 2013, 10:46:11 PM
well i didnt get mine from that link... but alright xD


Title: Re: DSX8 stuff! Asura is released!!.. #1 dead thread - 08/20
Post by: JBG on September 11, 2013, 10:50:52 PM
wow what the hell possessed me to think this was the WIP Workshop o.o

Nice lookin stuff Nano. Might just get Ruby to make my friend Amanda go nuts.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 12, 2013, 03:12:43 AM
LOL im not nano mate... but thanks xD

also... have some clock town progress.. last pic shows the color nodes used from its rip. (for the LoZ team)
(http://i.imgur.com/M8Cr5ds.jpg)
(http://i.imgur.com/b1IdPRJ.jpg)
(http://i.imgur.com/vTKVCV5.jpg)
(http://i.imgur.com/AiDh6QG.jpg)
(http://i.imgur.com/sdx3fwM.png)
(http://i.imgur.com/RgBo0Cm.jpg)
(http://i.imgur.com/gfdZ4TH.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Wasabi_Skillz on September 12, 2013, 04:44:59 AM
oh my. sick! i am so so excited for that stage.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: LegacyWolf on September 12, 2013, 07:28:52 AM
Wow, nice Clock Tower, Nano. I'm sure they'll go nuts over that.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: JBG on September 12, 2013, 09:22:37 AM
I want it

Also what the hell was wrong with me like how high was i


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 12, 2013, 02:56:09 PM
oh my. sick! i am so so excited for that stage.
thxs

Wow, nice Clock Tower, Nano. I'm sure they'll go nuts over that.
:srs:
I AM NOT NANO!!!!!!! x.x

I want it

Also what the hell was wrong with me like how high was i
way way more high than legacy has to be.. xD

edit:
(http://i.imgur.com/YBQCUTI.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on September 12, 2013, 07:47:56 PM
So, Nano. :srs:

The stage isn't just the center of town?


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: SwingSet on September 12, 2013, 08:23:47 PM
Awesome Nano, looking forward to clock town. :af2:


Title: Re: Nanobounds stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Anivernage on September 12, 2013, 08:37:16 PM
edit:
([url]http://i.imgur.com/YBQCUTI.jpg[/url])

Epic, inb4 its going to be like delfino plaza or like mewtwo2000's peach castle.
With separate versions for each part of the town.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on September 12, 2013, 10:48:35 PM
Da fuq is that.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 12, 2013, 11:44:03 PM
its the laundry pool area in Majora's Mask clock town city...


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: ✿Zelia✿ on September 12, 2013, 11:53:56 PM
its the laundry pool area in Majora's Mask clock town city...
OMG u messed up the Laundry Pool?! How are people suppose to clean there laundry now? D:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on September 13, 2013, 09:11:33 PM
OMG u messed up the Laundry Pool?! How are people suppose to clean there laundry now? D:
The water in the shops of the shopping district? lol


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: ✿Zelia✿ on September 14, 2013, 12:15:36 AM
The water in the shops of the shopping district? lol
Eww... that's dog water... (I actually push the dog in there, so he is trapped. lol)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 15, 2013, 04:30:59 AM
welcome to a small... village!!

still working on the objects and the such...
(http://i.imgur.com/NH7qCQ2.jpg)(http://i.imgur.com/y6drpJ4.jpg)
(http://i.imgur.com/7OzFTH5.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Wasabi_Skillz on September 15, 2013, 04:35:33 AM
that looks awesome! i just hope there aren't objects that obscure the camera too much. like walls and ledges in the foreground.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: zutox on September 15, 2013, 05:10:31 AM
Oooh, that looks really nice


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Akeno/Archer on September 15, 2013, 05:18:05 AM
Looks really cool! But where does it come from?


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 16, 2013, 06:23:54 AM
Looks really cool! But where does it come from?
as i said in the Stage WIP section... Magna Carta II. Sadly there's no vertex colors (or wasnt able to be saved after importing the .pskx file)

here's a song from the town that plays on the game.
The Sights of Abazet - Magna Carta 2 OST (http://www.youtube.com/watch?v=OdA96FhfepI#)

edit:
well have some more pics of that village... x3
(http://i.imgur.com/1Z3993Q.jpg)
(http://i.imgur.com/5Zeq4k8.jpg)
(http://i.imgur.com/ghFzr2Z.jpg)
(http://i.imgur.com/MhLSxBh.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on September 17, 2013, 08:15:12 PM
I dunno why, but I thought of Animal Crossing when I saw that stage.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on September 17, 2013, 08:46:09 PM
Can't wait for two years until this is released :af:
Seriously. You got so much [censored] on your platter.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 19, 2013, 12:42:16 AM
I dunno why, but I thought of Animal Crossing when I saw that stage.
lolwut

Can't wait for two years until this is released :af:
Seriously. You got so much [censored] on your platter.
LOL no
 but its soooo true xD

edit:
well... back to bowsers keep... WHO WANTS A PIC!!!
(http://i.imgur.com/76E7YWP.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on September 19, 2013, 12:55:51 AM
well... back to bowsers keep... WHO WANTS A PIC!!!
[url]http://i.imgur.com/76E7YWP.jpg[/url] ([url]http://i.imgur.com/76E7YWP.jpg[/url])

Super Mario RPG~
It is the only one just for me~
When I play the game, I get lost in a phase~
Then I find out I'm stuck in Geno's Maze~

Couldn't help myself when i saw the picture ;D


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on September 19, 2013, 10:14:04 AM
Ah. So you ARE finishing it. Make Peardian proud ;)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on September 19, 2013, 08:50:57 PM
About time you got back to Bowser's Keep.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 19, 2013, 10:13:51 PM
Ah. So you ARE finishing it. Make Peardian proud ;)
hah he said he already feels proud im still working on it :p

he was surprised with how much i did actually o.o


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: BlueBrain on September 20, 2013, 09:32:19 AM
do the candelliers go up and down or something?


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 20, 2013, 03:07:01 PM
do the candelliers go up and down or something?
well yes, but there's like alot of walls with a pretty high ceiling... i dunno how fast i should animate it all.. xD


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Peardian on September 20, 2013, 03:25:51 PM
I'm giving you all the exact animation timing, remember? :P



The chandeliers will bob up and down a little bit during one portion of the stage animation, but for the most part they will stay still. Lots of other things will be moving, though.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 21, 2013, 06:22:07 AM
^ pretty much what peardian said about the animations xD


anyways, fixed my 360 myself this time and finally paid for the parts and stuff myself, so now its running like its brand new :p

more progress (small, but u can see new stuff added) on Abazet Village from Magna Carta 2
(http://i.imgur.com/oU5ofvZ.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 28, 2013, 05:30:28 AM
*bumps dead thread*

ahem... sorry for this, but since i've been reading the manga and wtching the anime series... who wants Mikasa Ackerman from Attack on Titan in brawl? :srs:

i also have every1 else besides Eren sadly.. but i do have his Titan Form
(http://i.imgur.com/qLHApca.png)
(http://i.imgur.com/cRr0OpJ.png)(http://i.imgur.com/gW827Mq.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Akeno/Archer on September 28, 2013, 06:00:22 AM
*bumps dead thread*

ahem... sorry for this, but since i've been reading the manga and wtching the anime series... who wants Mikasa Ackerman from Attack on Titan in brawl? :srs:

i also have every1 else besides Eren sadly.. but i do have his Titan Form
([url]http://i.imgur.com/qLHApca.png[/url])
([url]http://i.imgur.com/cRr0OpJ.png[/url])([url]http://i.imgur.com/gW827Mq.png[/url])

Dual wielder cute girl I don't know? Hell yea!


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 28, 2013, 05:44:40 PM
u've never watched attack on titan? :srs:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on September 28, 2013, 05:45:45 PM
Nice avatar btw noob :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Akeno/Archer on September 28, 2013, 05:47:07 PM
u've never watched attack on titan? :srs:
No...


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on September 28, 2013, 06:00:30 PM
Took me awhile you changed your name. :>.>:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: KingJigglypuff on September 28, 2013, 06:49:01 PM
It's Titan Time already? =o


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 28, 2013, 08:43:29 PM
sure, what eren titan too? xD


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on September 28, 2013, 09:27:50 PM
You, BJ, and SmashClash all of the same name, why?


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 28, 2013, 10:11:20 PM
You, BJ, and SmashClash all of the same name, why?
dont question our authority!


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: ✿Zelia✿ on September 29, 2013, 04:20:38 AM
You, BJ, and SmashClash all of the same name, why?
Because they're actually triplets, who love to have loli three ways with each other under the same name. 8)

lol I kid


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 29, 2013, 08:29:49 AM
i see what u did thar :notimp:

anyways... here ya go... pits hands r FAR too large for Mikasa.. :v
not done with the shoulders yet
(http://i.imgur.com/erWPyJI.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on September 29, 2013, 10:00:31 AM
Because they're actually triplets, who love to have loli three ways with each other under the same name. 8)
Makes sense


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 29, 2013, 03:59:30 PM
(http://fc02.deviantart.net/fs70/f/2013/272/d/7/mikasa_wip_by_demonslayerx8-d6ojb67.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Akeno/Archer on September 29, 2013, 04:05:33 PM
([url]http://fc02.deviantart.net/fs70/f/2013/272/d/7/mikasa_wip_by_demonslayerx8-d6ojb67.png[/url])

These hands... lol... They don't want to respect you...


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on September 30, 2013, 07:11:16 AM
lol well pervy is gonna look at the edited boneset for her.. and see if he can get 2 bones to be used to resize pits hands so that i dont have to make her hands fat and big xD

anyways... cyborg is like... now ready for a release.. even tho the finger rigging isnt that great for some reason..
(http://i.imgur.com/NLSUX0G.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 04, 2013, 02:54:26 AM
well cyborg is like on hold now.. for some reason he always freezes after 5-15secs into the match.. and thats even with re-importing him.. im not sure what the issue is at all.. but enjoy some pics of his shine and stuff...

(http://i.imgur.com/kMrJIiG.png)
(http://i.imgur.com/ZsflLLQ.png)
(http://i.imgur.com/6CG5Ezh.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: BlueBrain on October 04, 2013, 04:04:27 AM
epic as it can be


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 05, 2013, 05:33:09 AM
well i had iwantgames fix the freeze issue on cyborg, which is now fixed.. but then i noticed something terribly wrong.. the whole entire rig is ruined.. im starting to completely give up on cyborg and drop him, i dont even feel like re-doing the whole entire rigging process all over again :/

here's what the rig looks like now after getting it back.
(http://i.imgur.com/Q1ZwQDd.png)
(http://i.imgur.com/eKglBk5.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: nanobuds on October 05, 2013, 07:08:57 AM
As long as the actual model wasn't edited, you can easily restore the weights of the old rig


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 05, 2013, 07:21:10 AM
As long as the actual model wasn't edited, you can easily restore the weights of the old rig
well u see, i wouldve done that, but iwantgames added extra verts to him.. so i've just been re-doing the entire rig for the past 1-2 hours now.. but somehow when i save the original rig i have, and import it, it imports the weights fine, but only imports fine on the legs and lower body only.. im not sure y tho, and also messes up the weights on the edges of the objects too.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Peardian on October 05, 2013, 11:04:31 AM
Is it just me, or does passing models to other people for them to fix usually not turn out well for you? :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 05, 2013, 01:11:45 PM
Is it just me, or does passing models to other people for them to fix usually not turn out well for you? :P
eh pretty much man... it sucks ;-;


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 22, 2013, 11:58:33 PM
weeeeeeeee........ page 2 of the #1 dead thread alive!!! -_-

(srsly.. no1 cares about me anymore).. anyways... umm ya.. nothing new at all.. just putting this back on page 1.. along with a pic
working with Legacy on this stage.. ripped by me, sadly textures arnt colored -.-
(http://i.imgur.com/duBB2PL.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Akeno/Archer on October 23, 2013, 03:48:19 AM
weeeeeeeee........ page 2 of the #1 dead thread alive!!! -_-

(srsly.. no1 cares about me anymore).. anyways... umm ya.. nothing new at all.. just putting this back on page 1.. along with a pic
working with Legacy on this stage.. ripped by me, sadly textures arnt colored -.-
([url]http://i.imgur.com/duBB2PL.png[/url])

Who doesn't care about DSX8's stage?!
And moar, this one looks like it's gonna be good!


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on October 23, 2013, 03:49:45 AM
Hey people do care about you...

It's just that everyone is busy with Pokemon.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on October 23, 2013, 07:14:42 AM
Hey people do care about you...

It's just that everyone is busy with Pokemon.
This.

And I don't care for DBZ :af:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on October 23, 2013, 07:44:24 AM
It's just that everyone is busy with Pokemon.
It's overhyped.

weeeeeeeee........ page 2 of the #1 dead thread alive!!! -_-

(srsly.. no1 cares about me anymore)
Not to be a [censored] or anything bro, but saying it like that kinda makes you look like an attention seeker. :-\


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: K+ ~ Tanuki God on October 23, 2013, 06:46:26 PM
I'm still subscribed to this indefinitely
(Phantasmagoria of Poke Floats Dream)
(I want Poke Floats but I won't but you)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 23, 2013, 07:23:58 PM
Who doesn't care about DSX8's stage?!
And moar, this one looks like it's gonna be good!
Hey people do care about you...

It's just that everyone is busy with Pokemon.
This.

And I don't care for DBZ :af:
well that just changed everything!!! :o

It's overhyped.
Not to be a [censored] or anything bro, but saying it like that kinda makes you look like an attention seeker. :-\
lol naaah im no attention seeker.. i just hate double posting in my thread and coming back in here w/o seeing any new replies and the such o.o

I'm still subscribed to this indefinitely
(Phantasmagoria of Poke Floats Dream)
(I want Poke Floats but I won't but you)

NO!!!


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: K+ ~ Tanuki God on October 23, 2013, 07:29:36 PM
NO!!!
#DealWithIt lol  :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: LCCoolJ95 on October 24, 2013, 09:05:16 AM
No one cares about you? Hey, stop sounding like me :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Alex Climax on October 24, 2013, 06:48:26 PM
weeeeeeeee........ page 2 of the #1 dead thread alive!!! -_-

(srsly.. no1 cares about me anymore).. anyways... umm ya.. nothing new at all.. just putting this back on page 1.. along with a pic
working with Legacy on this stage.. ripped by me, sadly textures arnt colored -.-
([url]http://i.imgur.com/duBB2PL.png[/url])

Unless you've morphed into me without my knowledge, I'm quite certain people love your work.

For example. All of the people posting in your thread talking about how good your hacks are for pages on in when you show a preview.
Now, don't go losing hope, you've yet to even come close to my lazy bastard throne~

Nice stage by the way, I'm not into DBZ, but It looks like a stage I'd want to pick up.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 27, 2013, 06:13:12 PM
have some.... hyperbolic time chamber updates.. some stuff thats NOT textured yet might just get deleted cause idk what its texture is like in DBZ:BT3...

(http://i.imgur.com/05VJY6e.png)
(http://i.imgur.com/lLqyCvd.png)
(http://i.imgur.com/WmH5lOR.jpg)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: LegacyWolf on October 27, 2013, 08:52:29 PM
See? They like you. :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on October 27, 2013, 08:54:51 PM
See? They like you. :P
We still like Pokemon more though. :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 28, 2013, 01:46:31 AM
We still like Pokemon more though. :P
y u do this? ;-;


anyways... in-game pics of the stage... -_-  damn these UV's [censored]ing up...
(http://i.imgur.com/yYtuSje.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on October 28, 2013, 04:11:30 AM
lol naaah im no attention seeker.. i just hate double posting in my thread and coming back in here w/o seeing any new replies and the such o.o
I know that feeling, but it can happen sometimes. Just ignore it and continue on without saying what you did, cause it does make you look like an attention seeker even if you aren't one.

That aside, HT is looking really nice. Aside the messed up UV's that is :P


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 28, 2013, 04:22:48 AM
I know that feeling, but it can happen sometimes. Just ignore it and continue on without saying what you did, cause it does make you look like an attention seeker even if you aren't one.

That aside, HT is looking really nice. Aside the messed up UV's that is :P
hah yeah... but i did get HT fixed now.. turns out there was too many objects in 1 MDL0.. so i split it up.. now to get the hourglass's and do some more vertex coloring.. the sky will be a pain xD

(http://i.imgur.com/fotpHgu.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on October 28, 2013, 04:38:35 AM
hah yeah... but i did get HT fixed now.. turns out there was too many objects in 1 MDL0.. so i split it up.. now to get the hourglass's and do some more vertex coloring.. the sky will be a pain xD

([url]http://i.imgur.com/fotpHgu.png[/url])
I like how it looks, plus wasn't the HT sky basically white in the series?


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 28, 2013, 04:42:35 AM
I like how it looks, plus wasn't the HT sky basically white in the series?
well yeah, its like pure white in the anime series.. but in the PS2/Wii game.. its like, all animated and [censored].. xD

(http://i.imgur.com/RnqYEna.png)
(http://i.imgur.com/QEj95Lg.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Puraidou on October 28, 2013, 04:56:46 AM
well yeah, its like pure white in the anime series.. but in the PS2/Wii game.. its like, all animated and [censored].. xD

([url]http://i.imgur.com/RnqYEna.png[/url])
([url]http://i.imgur.com/QEj95Lg.png[/url])
Not sure why but ok xD


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 28, 2013, 05:13:04 AM
ya i know, its weird but not gonna complain about it cause they always make it beautiful c:

SSBB Stages - Hyperbolic Time Chamber WIP #1 (http://www.youtube.com/watch?v=aKlTBwxobSU#ws)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: SwingSet on October 28, 2013, 07:40:41 PM
Happy birthday.


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: K+ ~ Tanuki God on October 28, 2013, 07:51:10 PM
 :kdance: Happy Birthday  :kdance:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 28, 2013, 08:12:59 PM
wait wat... my bday is in april!!! Fool, ya fool! >_>

u guys can have this tho..
(http://i.imgur.com/91aQhQi.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Rayved on October 28, 2013, 08:13:04 PM
Happy Birthday man


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: LegacyWolf on October 28, 2013, 08:14:01 PM
Oh yeah, happy birthday!


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Segtendo on October 28, 2013, 11:14:11 PM
WIP's.
WIP's everywhere.
*shot*


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 29, 2013, 06:46:47 AM
WIP's.
WIP's everywhere.
*shot*
lol got a problem with it? :P

well Hyperbolic Time Chamber is in legacy's care now (since it was mostly his stage.. and ya ._. )... here's more of kame's house
(http://i.imgur.com/J100YUH.png)
(http://i.imgur.com/gj8FAtQ.png)
(http://i.imgur.com/2qi7J70.png)
(http://i.imgur.com/gDE0slw.png)
(http://i.imgur.com/bSAsc4W.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: SonicBrawler on October 29, 2013, 07:33:02 AM
nice


but that ruby tho :srs:


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on October 29, 2013, 07:47:33 PM
nice


but that ruby tho :srs:
u... get out!!!

anyways... here.. redid most of the color nodes.. removed some that didnt need it due to its texture needed to be colored in
(http://i.imgur.com/LRvEudx.png)
(http://i.imgur.com/0z33JWG.png)
(http://i.imgur.com/e3BzOpW.png)
(http://i.imgur.com/k1SSiJA.png)
(http://i.imgur.com/zXXRBUQ.png)
(http://i.imgur.com/hYjc8Rc.png)
(http://i.imgur.com/uuTCaTU.png)
(http://i.imgur.com/u6mBxPV.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: ZX_BraveSol_ZX on October 29, 2013, 09:26:53 PM
nice


but that ruby tho :srs:
I second that comment


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: DSX8 on November 08, 2013, 08:38:18 PM
ill probably start ruby someday... just not anytime soon as my interest in brawl hacking is at 0... but ehh... enjoy this. im not dead >_>

(http://i.imgur.com/jk1QOog.png)


Title: Re: DSX8 stuff! Cyborg Coming Soon + Ruby Rose WIP - 09/12
Post by: Chaos_Knight on November 08, 2013, 08:40:28 PM
You better do Ruby. >_>

Er...how high is that stage? o.o


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 09, 2013, 06:19:56 AM
dont force me to do stuff!!! already forced by peardian to finish bowsers keep ;-;

and how high... take this video and watch ur imagination WOW itself
Bowser's Keep Stage Animation Plan (http://www.youtube.com/watch?v=1dAMU761bjI#)

edit:
some.. in-game pics.. so enjoy
(http://i.imgur.com/lBaNQNt.png)
(http://i.imgur.com/qo4YS4G.png)
(http://i.imgur.com/Raf1XsH.png)
(http://i.imgur.com/zQBs8kf.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Segtendo on November 09, 2013, 09:25:30 AM
I... didn't think it would be so high...


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 10, 2013, 02:36:29 AM
I... didn't think it would be so high...
the more u know ^_^

imma bout to test the spec maps tho, see how that comes out

edit:
nvm havent had time to test the spec maps as me and peardian were busy doing tests on the animations and what not!

note: big pic shows just how tall the tower is!

(http://i.imgur.com/2KNeZLZ.jpg)
(http://i.imgur.com/rABwdxa.png)
(http://i.imgur.com/gQD7aye.png)
(http://i.imgur.com/eebmWeV.png)
(http://i.imgur.com/aGoTOJd.png)
(http://i.imgur.com/ulOXbeN.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Granfalloon on November 10, 2013, 04:06:55 AM
DSX...this is the stage of my dreams. Thanks to you and Peardian for the magic you work. It's beyond incredible.

Permanent space in my SD card for all eternity.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 10, 2013, 07:20:02 AM
DSX...this is the stage of my dreams. Thanks to you and Peardian for the magic you work. It's beyond incredible.

Permanent space in my SD card for all eternity.
hah glad u like it.. i think this stage will be done in like a few days... but since i have no laptop anymore, and with how my room is all set up, i cant do anymore recordings, so its either redo my room, or look for some1 to record :P

also.. new pics
(http://i.imgur.com/MC1wa7P.png)
(http://i.imgur.com/5EyyGyu.png)
(http://i.imgur.com/OwJ11JG.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Ricky (Br3) on November 10, 2013, 05:01:10 PM
Er...how high is that stage? o.o

I... didn't think it would be so high...

Definitely high as [censored]

(http://taimapedia.org/images/9/9a/10Guy.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Chaos_Knight on November 10, 2013, 05:01:14 PM
Does the stage lag with 4 players?


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 10, 2013, 05:16:09 PM
Does the stage lag with 4 players?
edit: im not really sure... i havent tested it on the wii yet xD the stage is lag free in 4 player matches!! but high poly character model imports might make it lag.

(http://i.imgur.com/Y0ISpDC.jpg)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 10, 2013, 09:03:25 PM
mighty impressive. have an estimated release date yet?


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Segtendo on November 10, 2013, 09:07:46 PM
It's whenever he finishes it. Let them work at their own pace.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: LegacyWolf on November 10, 2013, 09:10:34 PM
SSBB Hack - DSX8's Bowser's Keep (http://www.youtube.com/watch?v=tFhVDAbIFOk#ws)

Eeeeee~


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 10, 2013, 09:17:36 PM
It's whenever he finishes it. Let them work at their own pace.
I know; I was only asking if he knew of an estimated time. I didn't say "Come on, finish it already!" I can wait as long as he needs.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 10, 2013, 09:18:06 PM
probably by the end of the week... or sooner, we'll see


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 10, 2013, 09:21:52 PM
cool. I needed a better "Bowser's Lair" stage. this one is full of life.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Chaos_Knight on November 10, 2013, 09:23:08 PM
It would he cool if the chandeliers would rock back and forth a little.

Y'know, physics. >.>


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 10, 2013, 09:44:00 PM
SSBB Hack - DSX8's Bowser's Keep ([url]http://www.youtube.com/watch?v=tFhVDAbIFOk#ws[/url])

Eeeeee~
thxs for the vid legacy xP

of course the final product will be better :)

cool. I needed a better "Bowser's Lair" stage. this one is full of life.
indeed

It would he cool if the chandeliers would rock back and forth a little.

Y'know, physics. >.>
IF ONLY!!!
not a bad idea really... but peardian is working on the rocking motion for the chains and the chadeliers


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Peardian on November 10, 2013, 10:07:39 PM
Maybe once BrawlBox gets better at importing the animations I export. :P There's no way I'm manually animating slight sways in the chandlier, with all the crystals shaking and the chain swaying that go with it. That said, the chandliers and chains are already rigged for such animations, but right now my top priority is getting the stage implemented in its most basic form.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 10, 2013, 10:19:33 PM
as an old saying in my family says "One cannot walk until they first crawl; then before you know it, you can run." basically what it means is, version 1 will be required before anymore can be done, and version one is looking quite amazing.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: LegacyWolf on November 11, 2013, 02:23:39 AM
thxs for the vid legacy xP

of course the final product will be better :)

Yay

Maybe once BrawlBox gets better at importing the animations I export. :P

That's most likely never going to happen~


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 11, 2013, 03:12:25 PM
hah who knows xP

anyways... just showing some fire fixes and shine updates! need to find the right scale size for the crystal reflection..
(http://i.imgur.com/EJpokvE.png)

edit:
enjoy big pic!!! load in new tab/window for full view
(http://fc01.deviantart.net/fs71/f/2013/315/9/5/bowsers_keep_wip__2_by_demonslayerx8-d6tura3.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 11, 2013, 03:17:02 PM
it's beautiful.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: PseudoTypical on November 11, 2013, 05:33:55 PM
 :srs: How is something that high even possible? Not that I'm complaining...

*subs*


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 11, 2013, 05:50:20 PM
Mario - Check
Peach - Check
Bowser - Check
Mallow AND Snowy - Check
Geno - Czech
Mack - Check
excellent, 6 characters from Super Mario RPG are ready for some well-earned brawlin on a not-so-obscure stage, but impossible unless squenix approves. I would've also said Luigi, but he's only in the credits... ok fine...
Luigi - Check
and what the heck, 2 cameos as well
Link - Check
Samus - Check


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: SwingSet on November 11, 2013, 05:51:03 PM
SSBB Hack - DSX8's Bowser's Keep ([url]http://www.youtube.com/watch?v=tFhVDAbIFOk#ws[/url])

Eeeeee~
Wow. Good work Legacy. :af2:


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Speedy101 on November 11, 2013, 06:53:46 PM
hah who knows xP

anyways... just showing some fire fixes and shine updates! need to find the right scale size for the crystal reflection..
([url]http://i.imgur.com/EJpokvE.png[/url])

edit:
enjoy big pic!!! load in new tab/window for full view
([url]http://fc01.deviantart.net/fs71/f/2013/315/9/5/bowsers_keep_wip__2_by_demonslayerx8-d6tura3.png[/url])
I hope this won't act like Rumble falls, and Icicle Mountain where the camera goes nowhere but up and down


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 11, 2013, 06:58:28 PM
I hope this won't act like Rumble falls, and Icicle Mountain where the camera goes nowhere but up and down
judging by the preview, it wont. it still goes up and down, but the camera is only on the chandeliers. it's basically 2 mini final destinations with an up and down background instead of a vortex in hyperspace


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: KingJigglypuff on November 11, 2013, 07:01:02 PM
Me gusta.

Though the Chomp-Chomp's materials need fixing. :L


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 12, 2013, 06:13:57 PM
Me gusta.

Though the Chomp-Chomp's materials need fixing. :L
the chain chomps r using materials and shaders from sonic colors
-diffuse
-spec map
-reflection

so im not sure how to fix that glitchyness... :v

but started work on the official stage lighting.. here's the final result atm
(http://i.imgur.com/THmbYdk.png)
(http://i.imgur.com/3ZbDUz5.png)

edit:
did some specmap shine fixes in some models.. fixed fully on terrapin tho!
(http://i.imgur.com/hIdUNb3.png)
(http://i.imgur.com/3FCmLOM.png)
(http://i.imgur.com/VmRyrsg.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 12, 2013, 06:33:48 PM
shiny


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Chaos_Knight on November 12, 2013, 07:43:07 PM
Indeed shiny.

Damn, this stage is too Wii U-like. o.o


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Wasabi_Skillz on November 12, 2013, 08:03:51 PM
This looks awesome! Since that Wuhu Island Airplane stage recently, I've been wanting more and more stages with animated collisions.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 12, 2013, 08:40:59 PM
if it animates, it dominates!
This looks awesome! Since that Wuhu Island Airplane stage recently, I've been wanting more and more stages with animated collisions.
that stage is freakin hilarious! especially when the planes go off-screen, killing anyone who is carried with them. its even funnier when the person didn't know the stage would do that. consider putting 'Katamari on the Rocks' for stage music. it fits so well.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Segtendo on November 12, 2013, 09:03:08 PM
All this, and it's still not freezing. Incredible.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 12, 2013, 09:54:58 PM
shiny
Indeed shiny.

Damn, this stage is too Wii U-like. o.o
hehe majorly shiny x3

This looks awesome! Since that Wuhu Island Airplane stage recently, I've been wanting more and more stages with animated collisions.
hah i've never downloaded that stage cause u can die soo easily in it :/

if it animates, it dominates!
of course it dominates!!! :p

All this, and it's still not freezing. Incredible.
i know, tell me about it!! 200KB away from freezing tho.. close to its limit ;-;


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Akeno/Archer on November 13, 2013, 05:41:41 AM
Wow... Shiny~


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 14, 2013, 10:07:11 PM
Bowsers Keep.. all finished, and all fixed!! just has some animation fixes to do and it'll be all done!!

(http://i.imgur.com/WVj8gYL.png)
(http://i.imgur.com/glUoSgq.png)
(http://i.imgur.com/Qk6SE4U.png)
(http://i.imgur.com/rlVma1A.png)
(http://i.imgur.com/3xpzzNc.png)
(http://i.imgur.com/Nrf9gQu.png)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 14, 2013, 11:05:17 PM
Bowsers Keep.. all finished, and all fixed!! just has some animation fixes to do and it'll be all done!!

([url]http://i.imgur.com/WVj8gYL.png[/url])
([url]http://i.imgur.com/glUoSgq.png[/url])
([url]http://i.imgur.com/Qk6SE4U.png[/url])
([url]http://i.imgur.com/rlVma1A.png[/url])
([url]http://i.imgur.com/3xpzzNc.png[/url])
([url]http://i.imgur.com/Nrf9gQu.png[/url])

my body is ready (come on, you all knew that was eventually coming from one of us)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: LCCoolJ95 on November 15, 2013, 10:38:44 AM
Needs more shine, not shiny enough >:(

lol jk, I love the stage DSX8.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 15, 2013, 04:42:00 PM
Bowsers Keep will be released... within a few hours!!!

so until then, have these nice tracks that u can use!!

https://www.youtube.com/watch?v=C_4nRalUpuI (https://www.youtube.com/watch?v=C_4nRalUpuI)

https://www.youtube.com/watch?v=10Y4Xrpt_oM (https://www.youtube.com/watch?v=10Y4Xrpt_oM)

https://www.youtube.com/watch?v=qZudJX5aTbE (https://www.youtube.com/watch?v=qZudJX5aTbE)

https://www.youtube.com/watch?v=KAMk8t3kZ6Y (https://www.youtube.com/watch?v=KAMk8t3kZ6Y)


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Chaos_Knight on November 15, 2013, 09:38:35 PM
My body is ready.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: DSX8 on November 16, 2013, 12:26:45 AM
My body is ready.
i better hope it is!!!

anyways, I noticed that the windows act odd at times (thanks to legacy for pointing it out), but i tried alot of options, but no dice at all, so its gonna get released the way it is, not that any1 will notice it much :P

release coming soon once video is posted by Legacy!


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 16, 2013, 12:42:06 AM
now if someone could just make smithy over dedede. then I will have the main antagonist, the 5 heroes, the 3 cameos, a minor antagonist, the evil clone, and the wario before wario was invented.


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Mobile Wolf on November 16, 2013, 10:53:32 PM
Sorry, Mike. I'll have the video uploaded when my laptop gets repaired. Just give me a few days.

By the by, Bowser's Keep looks beautiful.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 16, 2013, 11:07:16 PM
Sorry, Mike. I'll have the video uploaded when my laptop gets repaired. Just give me a few days.

By the by, Bowser's Keep looks beautiful.
mmmmmm i see... >_>

well anyways... Bowser's Keep is now released!!!

enjoy the stage and EVERYTHING IN IT!!!

Note:
has lag in 3p matches, so careful!! Some testers have told me they had none, but some did, so careful on who u choose to fight with!!


Title: Re: DSX8 stuff! some bowsers keep progress... - 11/09
Post by: Bad Box Art Mega Man on November 16, 2013, 11:08:56 PM
it is truly a work of art.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Wasabi_Skillz on November 17, 2013, 07:30:21 AM
I'm like really excited to play on this stage.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Leon Exodio on November 17, 2013, 07:53:13 AM
Bowser's Keep  looks amazing i cant wait to try this stage out later


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Segtendo on November 17, 2013, 12:19:09 PM
YESSSSSSS.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Akeno/Archer on November 17, 2013, 01:34:15 PM
*TFS Nappa's voice* YAAAAAAAAY!!!


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 17, 2013, 02:02:16 PM
*TFS Nappa's voice* YAAAAAAAAY!!!
these are the kind of quotes that make me wish DBZ was game-originated. I like to keep things as game-originated in my smash bros as possible.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Akeno/Archer on November 17, 2013, 02:39:53 PM
these are the kind of quotes that make me wish DBZ was game-originated. I like to keep things as game-originated in my smash bros as possible.
Well... If it's what I love, I put it in my game... If it's what I like, it depends, when it doesn't fit at all, I don't even try to see if I can put it...


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 17, 2013, 05:43:07 PM
it is truly a work of art.
I'm like really excited to play on this stage.
Bowser's Keep  looks amazing i cant wait to try this stage out later
YESSSSSSS.
*TFS Nappa's voice* YAAAAAAAAY!!!

thxs every1!!  Glad to see that alot of ppl like the stage :)

im not sure whats next tho.. Kame's house is like, a pain atm due to all the vertex coloring going on with it.. Hyperbolic Time Chamber im not sure if legacy did anymore work to that.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Chaos_Knight on November 17, 2013, 05:47:22 PM
Ruby? :D *shot*


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 17, 2013, 06:03:54 PM
well, I did have an idea for a crash bandicoot stage, but no one has taken it up yet.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 17, 2013, 06:10:30 PM
if u mean crash bandicoot from PS1 days, then those models r hard to extract NO MATTER WHAT!!! It's a waste of time to request something like that.. just saying lol


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 17, 2013, 09:48:25 PM
I wasn't talking about ripping the models. just 2 custom models and 2 animations. my idea is the cortex battle from crash 1. the 2 models needed would be an island and cortex's blimp. the 2 animations would be the island and the background, both spinning clockwise. the background would be bent similarly to pirate ship's background, spinning around the stage, only this would be a more noticeable spin.
I would've said that cortex should spectate, but he's already in my roster.
I would've also said for the island to be burning, but that would lag it.

only reason why I want a CB stage is because he's in my top 3 greatest of all time, next to Mario and Sonic. the 2 CB stages on the vault... well i'll just stop there.

Post Merge: November 17, 2013, 09:49:09 PM
and im not asking you to do this. just an idea if you need one.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: ZX_BraveSol_ZX on November 18, 2013, 02:09:51 PM
Ruby? :D *shot*
*coughplzdothiscough*


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 18, 2013, 09:14:31 PM
alright alright, fine ill finish up ruby!! >_>

but to every1 here, due to my interest in doing brawl hacking stuff... after christmas, or sating the year 2014, I will be quitting. It's just not fun anymore, and i rather do some more interesting stuff.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 18, 2013, 09:17:29 PM
first pervy and now you?! *face planted on floor, pounding fist* no, no NO, it ain't possible! 2 of my favorites are retiring!


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: SilverSoul on November 18, 2013, 10:37:34 PM
alright alright, fine ill finish up ruby!! >_>

but to every1 here, due to my interest in doing brawl hacking stuff... after christmas, or sating the year 2014, I will be quitting. It's just not fun anymore, and i rather do some more interesting stuff.

Just wanted to stop lurking for a bit and say that it's a shame that you've lost interest in hacking, but I hope you know that your hacks have always been some of the best on the site. Also... ALL OF MY YES FOR RUBY! :D


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 19, 2013, 09:37:55 PM
some bowsers keep update to increase FPS than b4...

the original version had 99154 poly's..
the minimized version (which i just finished), has 86726 poly's... thats a 12.6k poly deletion..

i'll try to see if there's like anything else that could be deleted, but we'll see. at least atm 3p matches dont have to worry about lag much now unless they use high poly mods.
(http://i.imgur.com/TaKxYzL.jpg)
edit:
for any1 who'd like a lagless version of the stage (or less lag), please redownload the pack!! enjoy!


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 19, 2013, 10:05:24 PM
I shall try it tonight!


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: DSX8 on November 19, 2013, 11:00:29 PM
cool, let me know if there's still any lag that me and peardian can work out of more.


Title: Re: DSX8 stuff! Bowser's Keep Released... - 11/16
Post by: Bad Box Art Mega Man on November 19, 2013, 11:37:42 PM
it works SO much better. the slowest framerate I had was on the 4 main Mortal Kombat Ninja match. the only difference was removing Ermac, the least detailed one. the other 3 ninjas I have also have some of the highest quality detail among the characters in my roster. it's A-OK with me. thanks a ton!


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 21, 2013, 05:44:48 AM
glad its alot better!!


anyways... as for Ruby Rose... due to the release of BB 69b, and with a proper PMD import option, im able to get its original materials and shaders, but when its used in brawl, its, well.. see for urself xD

(http://i.imgur.com/5lSupoL.png)

edit:
here's some bone edits on Ruby Rose... need to vertex those arms tho.. not even straight atm
(http://i.imgur.com/XN0EeLE.png)

edit2:
more work on Demise. Ran out of filespace in the FitGanonMotionEtc.pac file tho, not sure what else to do now :/
http://youtu.be/UJVbeAZi51Q (http://youtu.be/UJVbeAZi51Q)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Chaos_Knight on November 21, 2013, 05:22:39 PM
What else do you need to do for Demise? He looks pretty good to me.

Also, you better include a big scythe version of Ruby. >.>


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 21, 2013, 06:10:27 PM
enjoying the Demise... ok that sentence has to meanings, but you know what I mean. just wish kingskull95 could've applied the blazing animation you used in Demise's hair, to Sweet Tooth's head flames.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Ricky (Br3) on November 21, 2013, 07:16:36 PM
That Ruby!

Hope we get in-game pics soon 8)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 21, 2013, 10:27:53 PM
What else do you need to do for Demise? He looks pretty good to me.

Also, you better include a big scythe version of Ruby. >.>
well.. i need to rig his skirt/shash to his leg bones.. its terrible with the cape physics Dx
and do some rig fixing on his hair then fix the messed up verts stretching on his right fingers, then he's done. but as for the body color animation, idk... not enough space at all

as for ruby... eh idk about a big scythe version, it wouldnt match up with the hitbox xD

enjoying the Demise... ok that sentence has to meanings, but you know what I mean. just wish kingskull95 could've applied the blazing animation you used in Demise's hair, to Sweet Tooth's head flames.
lolwat?

That Ruby!

Hope we get in-game pics soon 8)
probably next weekend when i can get some1 to help vertex her arms more straighter.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 21, 2013, 11:39:09 PM
lolwat?
kingskull95, about a year ago, made a playstation allstar character pack, sweet tooth the psychopathic clown being part of it. the head flames on it weren't animated like your Demise's head flames (or made to look animated I should say). im saying, great job on Demise


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 23, 2013, 06:23:28 AM
oohhh that... lol ya, he probably didnt have a firey texture to go with it so that it can be animated.. xD

edit:
well.. got me a new tool used for ripping models, so i went to try it with Icicle Mountain from Melee. not bad i say, altho some objects r gonna have to be re-positioned.. So for now, who would like a version that DOESNT move?
(http://i.imgur.com/Pob2kYo.jpg)
(http://i.imgur.com/mJ5OT2k.jpg)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: SonicBrawler on November 23, 2013, 06:37:39 AM
I hated that stage

I would love a non moving version.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: KingJigglypuff on November 23, 2013, 06:49:44 AM
Make a moving version just to tick everyone off. ^-^


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 23, 2013, 06:52:40 AM
I hated that stage

I would love a non moving version.
lol alright, ill see what i can pull off for a none moving version

Make a moving version just to tick everyone off. ^-^
oh you :v

anyways... tried Kongo Jungle... omg o.e
(http://i.imgur.com/CNvfLEG.jpg)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 23, 2013, 06:55:55 AM
I can wait for a moving version if one were to come out of this project. if not, oh well; at least I still have Bowser's Keep to keep me company.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Haseyo on November 23, 2013, 08:26:05 AM
Rainbow stays in the final version.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 23, 2013, 05:39:50 PM
well, got most of the basic layout done for icicle mountain (has like 2 playing sections missing tho)
(http://i.imgur.com/5nzB2AQ.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: K+ ~ Tanuki God on November 23, 2013, 09:04:46 PM
Back and now subscribed.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 23, 2013, 09:39:01 PM
lolwhat? ._.

anyways... full icicle mountain layout now!
(http://i.imgur.com/tubmoYz.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: K+ ~ Tanuki God on November 23, 2013, 10:00:34 PM
 :happy:

I wrote a poem with a secret message
Good luck figuring this out:

Icicle Mountain is long overdue

Wishing you luck on finishing it
Absolutely hate love this stage
Now I want to go play it but it's not out yet
This is looking absolutely awesome

Possibly one day you'll complete your other Melee stages?
On an unrelated note, have a Happy Thanksgiving from:
K+ (moi)
Eat lots of Turkey (or whatever)
Finish this soon
Lots of awesomeness on this thread
Other than that, I hope to see this
Absolutely Amazing stage soon
That's About All...
See ya!


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Akeno/Archer on November 24, 2013, 03:01:40 AM
:happy:

I wrote a poem with a secret message
Good luck figuring this out:

Icicle Mountain is long overdue

Wishing you luck on finishing it
Absolutely hate love this stage
Now I want to go play it but it's not out yet
This is looking absolutely awesome

Possibly one day you'll complete your other Melee stages?
On an unrelated note, have a Happy Thanksgiving from:
K+ (moi)
Eat lots of Turkey (or whatever)
Finish this soon
Lots of awesomeness on this thread
Other than that, I hope to see this
Absolutely Amazing stage soon
That's About All...
See ya!
XD
I wonder how DSX8 will react when he'll discover that secret message :D
It's a bit free like poem, but it made me laugh really hard! xD


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 24, 2013, 03:31:43 AM
lol stop asking about poke floats D:

anyways... have a BB pic now
(http://i.imgur.com/9ApgNOY.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Albafika on November 24, 2013, 09:26:45 AM
Guys. Guys! Stop this already, geez. I'll have to become that strict Moderator again if this keeps up.

When you see someone trolling: Don't reply. Report it.

Cleared the OFF-Topic. Move on now.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Akeno/Archer on November 24, 2013, 10:18:14 AM
lol stop asking about poke floats D:

anyways... have a BB pic now
([url]http://i.imgur.com/9ApgNOY.png[/url])

High :O
Would it even fit with the stage you'll put this over?


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Chaos_Knight on November 24, 2013, 10:47:39 AM
High :O
Would it even fit with the stage you'll put this over?
Haven't you noticed? All of his stages are over Skyworld.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 24, 2013, 10:50:48 AM
Haven't you noticed? All of his stages are over Skyworld.
except for the boxing ring. since I don't use wifi anyways, I just use rels. no difference is seen.

excellent progress. hope it (somehow) makes its way into Project M.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Akeno/Archer on November 24, 2013, 12:12:11 PM
Haven't you noticed? All of his stages are over Skyworld.
Lol... I know... One of the reasons I switched to NTSC-US... Though it's really enormous when you compare to Skyworld. Like Ultimecia's Castle... Maybe even bigger...
except for the boxing ring. since I don't use wifi anyways, I just use rels. no difference is seen.

excellent progress. hope it (somehow) makes its way into Project M.
Idk why, but I don't think they would take it... Just my opinion


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 24, 2013, 12:38:06 PM
no one's made an icicle mountain yet. then again, that doesn't mean they'll accept it. still, it would be cool if they did.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 24, 2013, 04:01:33 PM
Guys. Guys! Stop this already, geez. I'll have to become that strict Moderator again if this keeps up.

When you see someone trolling: Don't reply. Report it.

Cleared the OFF-Topic. Move on now.
thxs man xD

High :O
Would it even fit with the stage you'll put this over?
yeah xD

the stage filesize is only 900KB!!!

Haven't you noticed? All of his stages are over Skyworld.
lolya

except for the boxing ring. since I don't use wifi anyways, I just use rels. no difference is seen.

excellent progress. hope it (somehow) makes its way into Project M.
if Project M takes this stage w/o even crediting me, then omfg ill [censored] bricks and rage quit!

no one's made an icicle mountain yet. then again, that doesn't mean they'll accept it. still, it would be cool if they did.
read above comment xD


anyways, i have to re-import icicle mountain, but as seperate mdl0's this time.. turns out having 766+ polygons in 1 whole MDL0 messes up the UV's badly ._.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 24, 2013, 04:12:06 PM
anyways, i have to re-import icicle mountain, but as seperate mdl0's this time.. turns out having 766+ polygons in 1 whole MDL0 messes up the UV's badly ._.
that's a shame, but whatever works
and of course I meant if they credit you. theyre honest with their work.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 25, 2013, 07:25:42 AM
let there be hatred for this stage ONCE MORE!!!

(http://i.imgur.com/GH4qunc.png)

edit:
enjoy an in-game pic... lighting and stage size isnt final!!
(http://i.imgur.com/yh16u4T.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 25, 2013, 07:30:07 AM
i will happily wait for the stage everyone i know hates. personally i love it, but it will be fun to mess with them.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Akeno/Archer on November 25, 2013, 01:42:58 PM
let there be hatred for this stage ONCE MORE!!!

([url]http://i.imgur.com/GH4qunc.png[/url])

edit:
enjoy an in-game pic... lighting and stage size isnt final!!
([url]http://i.imgur.com/yh16u4T.png[/url])

Though I hate it, it would be fun to see it once more! I'm taking more interest in annoyingly huge stages since Molgera Room has been released :af2:


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 25, 2013, 05:09:03 PM
i will happily wait for the stage everyone i know hates. personally i love it, but it will be fun to mess with them.
Though I hate it, it would be fun to see it once more! I'm taking more interest in annoyingly huge stages since Molgera Room has been released :af2:
hah ya

well u guys shouldve seen it when it was all glitchy xD
(http://i.imgur.com/FyGI11v.png)

the reason y it was like that is cause somehow brawl doesnt like the _ symbol in texture names ._.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 25, 2013, 05:28:57 PM
hah ya

well u guys shouldve seen it when it was all glitchy xD
([url]http://i.imgur.com/FyGI11v.png[/url])

the reason y it was like that is cause somehow brawl doesnt like the _ symbol in texture names ._.

you should use that as an alternate skin for people who want stages from way out there


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: K+ ~ Tanuki God on November 25, 2013, 05:32:12 PM
I want this version just to make people think I [censored]ed up[\s] made an error

It looks so dark and weird


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: ZX_BraveSol_ZX on November 25, 2013, 07:20:10 PM
oh god, the return of .....*Gulp* THAT STAGE D: hated that ice stage in melee
also out of curiosity who is Ruby going to be ported over?
also I just checked out your other stages, pretty neat stages. really liking the dissidia 012 and castlevania judgement stages.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 25, 2013, 07:37:24 PM
you should use that as an alternate skin for people who want stages from way out there
I want this version just to make people think I [censored]ed up[\s] made an error

It looks so dark and weird
lol well too bad, u cant have that version :P

oh god, the return of .....*Gulp* THAT STAGE D: hated that ice stage in melee
also out of curiosity who is Ruby going to be ported over?
also I just checked out your other stages, pretty neat stages. really liking the dissidia 012 and castlevania judgement stages.
hah yeah its the return of the death stage!!! xDD
and Ruby is going over Ike

anyways, new in-game pics, lighting and scale is final, fog still being worked on (uses the same fog data in great bay actually o.o)

(http://i.imgur.com/F8yiSeD.png)
(http://i.imgur.com/z1n78KI.png)
(http://i.imgur.com/a4l7vHm.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Segtendo on November 25, 2013, 07:41:46 PM
[censored]. Looks nice man.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Turb0k on November 25, 2013, 07:50:27 PM
The blood marks on that ice reminds me of how deadly that stage was.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 25, 2013, 08:11:59 PM
prepare your bodies; i'm talkin to you, Ty and Josh


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 26, 2013, 02:08:44 AM
here's a small video with it somewhat... animated.. xD

http://youtu.be/X_GABf81Bf4 (http://youtu.be/X_GABf81Bf4)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: yi-shioon on November 26, 2013, 05:13:42 AM
Too bad you will leave the hacking scene soon...

here's a small video with it somewhat... animated.. xD

[url]http://youtu.be/X_GABf81Bf4[/url] ([url]http://youtu.be/X_GABf81Bf4[/url])

Cool ! I always wanted to play on that stage !
Did you record the video with a screen recorder program ? If it's the case, could you tell me which one ?


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 26, 2013, 04:17:40 PM
Too bad you will leave the hacking scene soon...
Cool ! I always wanted to play on that stage !
Did you record the video with a screen recorder program ? If it's the case, could you tell me which one ?
lol its always been my interest to leave during the summer, but eh.. i think after xmas is the best time for me to leave.

and yes its an on screen recorder. used Bandicam as Fraps gives me a video size of over 4GB for some reason (and also makes the emulator slow down on me too) compared to Bandicam.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 26, 2013, 04:44:45 PM
the movements of the stage give me inspiration. just wish i knew how to make stages.
anyways, more to the point, it's definately coming along very nicely.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: KingJigglypuff on November 26, 2013, 04:45:11 PM
here's a small video with it somewhat... animated.. xD

[url]http://youtu.be/X_GABf81Bf4[/url] ([url]http://youtu.be/X_GABf81Bf4[/url])
Eww. [censored]-Step. :v

Also dat slow-mo and blinking. v:

Everything looks good though. \o0o/ Let the player raging begin!


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: yi-shioon on November 27, 2013, 02:55:28 PM
and yes its an on screen recorder. used Bandicam as Fraps gives me a video size of over 4GB for some reason (and also makes the emulator slow down on me too) compared to Bandicam.
Thanks :) (the one i used had the same problem like fraps :-\).


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Nao-chan on November 27, 2013, 04:49:21 PM
Nice job on this stage, it looks great. I admit I have love and hate for it...mostly hate, but none the less great job! Keep up the good work.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 28, 2013, 06:02:29 AM
the movements of the stage give me inspiration. just wish i knew how to make stages.
anyways, more to the point, it's definately coming along very nicely.
thxs

Eww. [censored]-Step. :v

Also dat slow-mo and blinking. v:

Everything looks good though. \o0o/ Let the player raging begin!
lol u and ur hate for dubstep >_>

Thanks :) (the one i used had the same problem like fraps :-\).
np

Nice job on this stage, it looks great. I admit I have love and hate for it...mostly hate, but none the less great job! Keep up the good work.
thxs will do!

anyways.. i can do recordings again, so here's 2 new videos for you all on Thanksgiving day!!

Bowsers Keep Final
http://youtu.be/4ySlJYE19_Y (http://youtu.be/4ySlJYE19_Y)

Icicle Mountain WIP #2
http://youtu.be/dRQWO0l3c60 (http://youtu.be/dRQWO0l3c60)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 28, 2013, 10:37:51 AM
anyways.. i can do recordings again, so here's 2 new videos for you all on Thanksgiving day!!

Bowsers Keep Final
[url]http://youtu.be/4ySlJYE19_Y[/url] ([url]http://youtu.be/4ySlJYE19_Y[/url])

Icicle Mountain WIP #2
[url]http://youtu.be/dRQWO0l3c60[/url] ([url]http://youtu.be/dRQWO0l3c60[/url])


most impressive. just need icicle mountain to continue its ups and downs, and id say itd be good enough to troll my friends.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Nao-chan on November 28, 2013, 12:45:31 PM
anyways.. i can do recordings again, so here's 2 new videos for you all on Thanksgiving day!!

Bowsers Keep Final
[url]http://youtu.be/4ySlJYE19_Y[/url] ([url]http://youtu.be/4ySlJYE19_Y[/url])

Icicle Mountain WIP #2
[url]http://youtu.be/dRQWO0l3c60[/url] ([url]http://youtu.be/dRQWO0l3c60[/url])
Looking good! I like the faces you made for the chain chomps holding up the chandeliers, both stages look awesome! Happy Thanksgiving everyone!!


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Peardian on November 28, 2013, 07:19:15 PM
Remember, everyone, I was the one who made all the art and animation for the stage. :P


That's a better gameplay video than what we had before. Not really great or anything, but I guess I can't be too picky. I'm really looking forward to seeing Icicle Mountain completed!


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 28, 2013, 07:33:07 PM
most impressive. just need icicle mountain to continue its ups and downs, and id say itd be good enough to troll my friends.
Looking good! I like the faces you made for the chain chomps holding up the chandeliers, both stages look awesome! Happy Thanksgiving everyone!!
thxs

Remember, everyone, I was the one who made all the art and animation for the stage. :P


That's a better gameplay video than what we had before. Not really great or anything, but I guess I can't be too picky. I'm really looking forward to seeing Icicle Mountain completed!
lol well i wouldve had a 3p match, but i had some frame drops ._.

but ya, it was all Peardian that modeled, animated, and designed the stage, not me!! He's also gonna do the animations for Icicle Mountain too, we might go with the melee animation, or our own custom animation :p


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 28, 2013, 07:34:56 PM
will it have different speeds of going up and down and/or more areas shown than in vid?


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 28, 2013, 07:39:40 PM
will it have different speeds of going up and down and/or more areas shown than in vid?
different speeds of up and down, and more stage sections shown in the vid xD

there was only 2 sections played on in the vid even tho it showed 3 sections out of 6

we might add a complete random section too, not sure yet tho.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Segtendo on November 28, 2013, 08:14:39 PM
Heh.
You replaced Yoshi with Roy as well.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 28, 2013, 10:27:50 PM
Heh.
You replaced Yoshi with Roy as well.
yeah y not? xD  i want my marth :3


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on November 29, 2013, 12:18:30 AM
now just imagine Yoshi rigged to Roy's bones...


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 29, 2013, 12:20:46 AM
ill... pass on that..

anyways.. Icicle Mountain will be released in time for christmas.. it might be done b4 then, but still, its not gonna be released TILL then.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Nao-chan on November 29, 2013, 01:10:03 AM
Sounds festive! I like it! And a possible random bonus section huh? Sounds interesting.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on November 29, 2013, 03:17:33 AM
Sounds festive! I like it! And a possible random bonus section huh? Sounds interesting.
indeed.. asked peardian if he'd be able to, but he cant, so there might not be a custom section now, but we'll see if some1 steps up to make one.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: BlueBrain on November 29, 2013, 03:36:26 AM
kinda late, but fraps' filesize is because the video file doesnt get encoded, you need to do that with any video editting software, this is supposedly to better performance


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Puraidou on November 29, 2013, 09:27:14 AM
Try using Camtasia, that makes smaller files but keeps the quality.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on December 01, 2013, 07:53:34 AM
new vid, new animations... enjoy

http://youtu.be/_z2-jEchiLU (http://youtu.be/_z2-jEchiLU)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Ricky (Br3) on December 01, 2013, 08:34:16 AM
Are the icy cubes and platforms with Icy collisions? I couldn't tell by the video.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: KingJigglypuff on December 01, 2013, 11:06:14 AM
Eww.

[censored]step and slow-mo once again. :v

But at least we can have the satisfaction of making people rage with the moving stage. =D


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Segtendo on December 01, 2013, 01:23:06 PM
Kingy. I think we get the point that you don't like dubstep.


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: DSX8 on December 04, 2013, 09:58:31 PM
Are the icy cubes and platforms with Icy collisions? I couldn't tell by the video.
yes they r

Eww.

[censored]step and slow-mo once again. :v

But at least we can have the satisfaction of making people rage with the moving stage. =D
get out!!

Kingy. I think we get the point that you don't like dubstep.
yeah lol

here's some pics
(http://i.imgur.com/Tv6NYw3.png)
(http://i.imgur.com/k1FqpV8.png)
(http://i.imgur.com/F48eOt0.png)


Title: Re: DSX8 stuff! Ruby Rose and MOAR Demise WIP... - 11/21
Post by: Bad Box Art Mega Man on December 04, 2013, 10:22:15 PM
getting betterer. the vault being down gives more time I suppose. man I was nothing without this site


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 05, 2013, 02:50:14 AM
getting betterer. the vault being down gives more time I suppose. man I was nothing without this site
lol i didnt even work on it much with the vault being down at all xD

anyways... enjoy a new and final vid!!
http://youtu.be/-RTLFC93ogg (http://youtu.be/-RTLFC93ogg)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 05, 2013, 07:37:20 AM
once those tweaks are done, my friends will be surprised (shocked) to find out i put this winter wonderland (speedy nightmare) into my brawl (crossover deluxe)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: KingJigglypuff on December 05, 2013, 10:02:23 AM
Is that Yosemite Sam!? \o0o/

Being narcissistic aside, how come some of your videos are in slow-mo, but some aren't? :u

Though the stage keeps looking better and better.

Also, would it be possible for the ice blocks to be able to be broken?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Peardian on December 05, 2013, 04:56:18 PM
I made the stage animation! :D


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 07, 2013, 08:01:56 AM
once those tweaks are done, my friends will be surprised (shocked) to find out i put this winter wonderland (speedy nightmare) into my brawl (crossover deluxe)
indeed

Is that Yosemite Sam!? o0o/

Being narcissistic aside, how come some of your videos are in slow-mo, but some aren't? :u

Though the stage keeps looking better and better.

Also, would it be possible for the ice blocks to be able to be broken?
yes its mr. sam!

reason y the other vids r slow, cause those were recorded with dolphin and not via wii mate, but thanks.

as for breaking the ice blocks, mmm im not sure honestly ._.

edit:
enjoy... this character (along with demise FINALLY) will be released along side with icicle mountain (on christmas eve or day)
(http://i.imgur.com/mq1yKHK.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 07, 2013, 08:07:01 AM
edit:
enjoy... this character (along with demise FINALLY) will be released along side with icicle mountain (on christmas eve or day)
([url]http://i.imgur.com/mq1yKHK.png[/url])

Lightning from Lightning Returns!!! [censored] YEA!!!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 07, 2013, 08:21:37 AM
hah yep, and i just found her sword model in the iso too, so now to swap out her XIII-2 weapon for the new one!

also ran across her shield too, but i dont think ill put it on her since she's over marth :v


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 07, 2013, 09:20:08 AM
hah yep, and i just found her sword model in the iso too, so now to swap out her XIII-2 weapon for the new one!

also ran across her shield too, but i dont think ill put it on her since she's over marth :v
You DO have her bigass shield?! Well... It would be good to see it though


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 07, 2013, 10:46:29 AM
I didn't think the ISO was leaked already. o.o

edit:
enjoy... this character (along with demise FINALLY) will be released along side with icicle mountain (on christmas eve or day)
What about Ruby? :o


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 07, 2013, 11:06:00 AM
judging by the pose... Marth. im right aren't I? >:-D


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Puraidou on December 07, 2013, 11:30:25 AM
judging by the pose... Marth. im right aren't I? >:-D
He already stated she's over Marth.........
hah yep, and i just found her sword model in the iso too, so now to swap out her XIII-2 weapon for the new one!
also ran across her shield too, but i dont think ill put it on her since she's over marth :v


What about Ruby? :o
Released when she's done.. Don't ask for other mods when he shows a different one. Just cause he's showing a different character, doesn't mean he's not finishing her. Just be patient.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 07, 2013, 11:53:49 AM
He already stated she's over Marth.........
Released when she's done.. Don't ask for other mods when he shows a different one. Just cause he's showing a different character, doesn't mean he's not finishing her. Just be patient.
woops, didn't see that.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 07, 2013, 01:15:34 PM
FYI.
Super Smash Bros. Melee: Icicle Mountain (http://www.youtube.com/watch?v=8NPdt_xnleU#)
The background moves slightly in Icicle Mountain.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 07, 2013, 01:22:43 PM
FYI.
Super Smash Bros. Melee: Icicle Mountain ([url]http://www.youtube.com/watch?v=8NPdt_xnleU#[/url])
The background moves slightly in Icicle Mountain.

hes got the stage itself to work properly tho. that's 95% of the work done


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 07, 2013, 03:45:19 PM
You DO have her bigass shield?! Well... It would be good to see it though
lol ill think about it.. not sure tho. all ill say is that the crest on her chest will change to a purple color when she grabs FS (along with her eyes changing)

I didn't think the ISO was leaked already. o.o
What about Ruby? :o
ya its been out in japan man, japan is ze best~
as for ruby...
Released when she's done.. Don't ask for other mods when he shows a different one. Just cause he's showing a different character, doesn't mean he's not finishing her. Just be patient.
^ that lol

but for ruby.. i need a vertexer, otherwise she's gonna be canceled! well pretty much is anyways since no1 never PM'd me to vertex her when i asked 2-3 weeks ago :v

FYI.
Super Smash Bros. Melee: Icicle Mountain ([url]http://www.youtube.com/watch?v=8NPdt_xnleU#[/url])
The background moves slightly in Icicle Mountain.
lol check my video again, u'll see that it DOES move :p


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 07, 2013, 04:08:58 PM
lol ill think about it.. not sure tho. all ill say is that the crest on her chest will change to a purple color when she grabs FS (along with her eyes changing)
ya its been out in japan man, japan is ze best~
as for ruby...^ that lol

but for ruby.. i need a vertexer, otherwise she's gonna be canceled! well pretty much is anyways since no1 never PM'd me to vertex her when i asked 2-3 weeks ago :v
lol check my video again, u'll see that it DOES move :p
Oh yea! I completly forgot that Japan has years between us for their releases xD
Awesome! And about dat crest :o :o :o


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 07, 2013, 06:14:54 PM
Oh yea! I completly forgot that Japan has years between us for their releases xD
Awesome! And about dat crest :o :o :o
the next pic after this pic will have her XIII-3 weapon included, even tho it is in 3ds max, i havent exported i yet with the pants properly rigged. not sure how to do the cape tho.. ._.
(http://i.imgur.com/eCijnsu.png)(http://i.imgur.com/GjkAtxL.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 07, 2013, 06:31:13 PM
the next pic after this pic will have her XIII-3 weapon included, even tho it is in 3ds max, i havent exported i yet with the pants properly rigged. not sure how to do the cape tho.. ._.
([url]http://i.imgur.com/eCijnsu.png[/url])([url]http://i.imgur.com/GjkAtxL.png[/url])

Is it me, or does her outfit have some parts of the XIII-1 coat? Because it looks like it... I mean, the down part...
Damn, Lightning is godly!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 07, 2013, 07:55:11 PM
 Wow this is awesome! I had no idea you were doing lightning too! Sweet, Christmas is gonna be soooo good this year!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: BlueBrain on December 08, 2013, 04:22:21 AM
didnt't like everyone hate FFXIII???
i know i did... combat sucked IMO IMO IMO


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 08, 2013, 04:32:43 AM
Wow this is awesome! I had no idea you were doing lightning too! Sweet, Christmas is gonna be soooo good this year!
True... It's gonna be godly with Lightning!!
didn't like everyone hate FFXIII???
i know i did... combat sucked IMO IMO IMO
Well... I loved FFXIII, I didn't finish FFXIII-2 because no more Lightning except with DLC :'(
And LR FFXIII looks godly!!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 08, 2013, 04:47:16 AM
Is it me, or does her outfit have some parts of the XIII-1 coat? Because it looks like it... I mean, the down part...
Damn, Lightning is godly!
lol to be honest, they've combined the look from the 1st and 2nd game of her and made it as her 3rd outfit.

Wow this is awesome! I had no idea you were doing lightning too! Sweet, Christmas is gonna be soooo good this year!
indeed

didnt't like everyone hate FFXIII???
i know i did... combat sucked IMO IMO IMO
lol u didnt like it? i found it pretty damn cool, even tho i've beaten FF XIII and FF XIII-2... cant wait for XIII-3 tho!!

anyways.. here's a new pic.. ignore the messed up normals on the leggings lol
(http://i.imgur.com/pjB1hTu.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 08, 2013, 04:52:05 AM
lol to be honest, they've combined the look from the 1st and 2nd game of her and made it as her 3rd outfit.
Lol, you actually made it cool! I didn't notice it xD

indeed
lol u didnt like it? i found it pretty damn cool, even tho i've beaten FF XIII and FF XIII-2... cant wait for XIII-3 tho!!
Hope it's gonna get better! But from I saw on the trailers, it's gonna be on a different level... We now need a movie for it, just like FFVII Advent Children
anyways.. here's a new pic.. ignore the messed up normals on the leggings lol
([url]http://i.imgur.com/pjB1hTu.png[/url])
You even add that giant sword! Yaaaaaaay!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 08, 2013, 05:03:27 AM
Lol, you actually made it cool! I didn't notice it xD
Hope it's gonna get better! But from I saw on the trailers, it's gonna be on a different level... We now need a movie for it, just like FFVII Advent ChildrenYou even add that giant sword! Yaaaaaaay!
yeah she has her proper weapon this time xD

(http://i.imgur.com/NiAAusZ.gif)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 08, 2013, 06:09:31 AM
yeah she has her proper weapon this time xD

([url]http://i.imgur.com/NiAAusZ.gif[/url])
 Lookin nice!!! That sword accents here costume much better than the other one IMO.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 08, 2013, 06:14:37 AM
thanks

have some in-game pics... imma have to try to fix those normals on the hair and body..
(http://i.imgur.com/pdp4gJs.png)
(http://i.imgur.com/gMjkJaT.png)
(http://i.imgur.com/bcP1ZK4.png)
(http://i.imgur.com/NP6vWFJ.png)
(http://i.imgur.com/GHBCh9l.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 08, 2013, 07:58:36 AM
thanks

have some in-game pics... imma have to try to fix those normals on the hair and body..

 Yeah, but other than that good work! Plus I love the Mario RPG stage you and Peardian made it's awesome to play on.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Puraidou on December 08, 2013, 09:11:01 AM
Bro, fix your signature man.. It's too big in width xD
Use
Code:
[img width=695][/img]
:P


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 08, 2013, 03:39:11 PM
thanks

have some in-game pics... imma have to try to fix those normals on the hair and body..
([url]http://i.imgur.com/pdp4gJs.png[/url])
([url]http://i.imgur.com/gMjkJaT.png[/url])
([url]http://i.imgur.com/bcP1ZK4.png[/url])
([url]http://i.imgur.com/NP6vWFJ.png[/url])
([url]http://i.imgur.com/GHBCh9l.png[/url])

Lol... She does need some moveset edits though... Maybe with some help... ;D


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: ZX_BraveSol_ZX on December 08, 2013, 06:02:41 PM

but for ruby.. i need a vertexer, otherwise she's gonna be canceled! well pretty much is anyways since no1 never PM'd me to vertex her when i asked 2-3 weeks ago :v

What exactly do you need vertexed? I could give it a try


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 08, 2013, 06:28:36 PM
What exactly do you need vertexed? I could give it a try
just her arms


Lol... She does need some moveset edits though... Maybe with some help... ;D
lolwat .-.

Bro, fix your signature man.. It's too big in width xD
Use
Code:
[img width=695][/img]
:P
loloooolololool bite me!! :p


Yeah, but other than that good work! Plus I love the Mario RPG stage you and Peardian made it's awesome to play on.
thanks and glad to hear!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: ZX_BraveSol_ZX on December 08, 2013, 09:02:19 PM
just her arms


I could do that if you want.


Title: Re: DSX8 stuff! Icicle Mountain, Demise, and Lightning Returns soon... - 12/10
Post by: DSX8 on December 10, 2013, 04:10:35 AM
cool.. PM me with contact info


anyways... got lightnings hair fixed
(http://i.imgur.com/ft3b4mL.png)
(http://i.imgur.com/KlYOPH5.png)]

edit:
have some new pics.. got most of the normals fixed by using C4d (thanks Peardian.. imma need u again after the rig is all finished :p )
(http://i.imgur.com/bIaU8Dw.png)(http://i.imgur.com/2bNaNG2.png)
(http://i.imgur.com/R3FEcCR.png)
(http://i.imgur.com/mWI4xwF.png)
(http://i.imgur.com/X418dLa.png)
(http://i.imgur.com/FxR4zNs.png)
(http://i.imgur.com/XMHOMD0.png)
(http://i.imgur.com/hfPPCop.png)
(http://i.imgur.com/ZvSi4rS.png)
(http://i.imgur.com/DRoimmm.png)
(http://i.imgur.com/cGr1gyM.png)

edit2:
ehh.. here... have some Lightning Returns... <.>

but seems like doing cape bone edits throws off the physics.. dunno y :/
(http://i.imgur.com/AD9ZsXH.png)
(http://i.imgur.com/D1GCKGW.png)
(http://i.imgur.com/kW6n2Rl.png)
(http://i.imgur.com/DQu9mQg.png)
(http://i.imgur.com/KZozcZI.png)
(http://i.imgur.com/xgef6Up.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 10, 2013, 04:39:20 AM
She looks soulless in that first pic.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 05:42:12 PM
lol naaah she's not souless, at least i got her eyes to move by using only difuse and spec texture :p


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Tabuu Forte Akugun on December 10, 2013, 06:39:56 PM
Her face looks like plastic... o.O I imagine that's a spec map?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 06:43:12 PM
Her face looks like plastic... o.O I imagine that's a spec map?
yeah pretty much o-o.. click the spoiler to see xD

(http://i.imgur.com/PecsDEL.png)
(http://i.imgur.com/Wn7ASKL.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Tabuu Forte Akugun on December 10, 2013, 06:46:16 PM
Aha... I see now. I think a very subtle map or even shine texture would do her better. Other than that, this import looks fantastic. Wish cBliss worked for me. lol


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 06:47:25 PM
well she still uses a shine, since its using falcon's specmap material and shader xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 06:58:56 PM
well she still uses a shine, since its using falcon's specmap material and shader xD
Captain Lightning?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 10, 2013, 07:04:44 PM
Captain Lightning?
Captain Falcon is the only character that uses spec maps.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 07:07:02 PM
Captain Falcon is the only character that uses spec maps.
thus backing me up further: character spec maps + Lightning = Captain Lightning.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 10, 2013, 07:12:28 PM
thus backing me up further: character spec maps + Lightning = Captain Lightning.
(http://www.quickmeme.com/img/59/592bc8f95561fdb230d31bb6ebee145906652d942085f5aae31161f76a3bc51f.jpg)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 07:15:13 PM
([url]http://www.quickmeme.com/img/59/592bc8f95561fdb230d31bb6ebee145906652d942085f5aae31161f76a3bc51f.jpg[/url])

(http://www.quickmeme.com/img/59/592bc8f95561fdb230d31bb6ebee145906652d942085f5aae31161f76a3bc51f.jpg)
I love how this meme is also of itself.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 08:15:35 PM
have some captain lightning then >_>

(http://i.imgur.com/rn3YrMA.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 08:19:24 PM
have some captain lightning then >_>

([url]http://i.imgur.com/rn3YrMA.png[/url])

yes, another thing checked offa my bucket list... even though I just added it like an hour or 2 ago.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 08:25:53 PM
lists of hats:
- falcons helmet
- ness's hat
- links hat
- mario's hat
- luigi's hat
- wario's hat
- waluigi's hat
- pokemon trainers hat
- santa's hat
- Woody's hat

what else can we use? :p


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 08:28:40 PM
hmm... I have a sick idea, but it would involve head replacement. wario's head over lightning's head. if that's impossible, I'd settle a birthday hat or a clown wig. both are silly in their own unique ways.

Edit: or megaman's helmet?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Turb0k on December 10, 2013, 08:30:16 PM
Sonic hood.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 08:48:54 PM
hmm... I have a sick idea, but it would involve head replacement. wario's head over lightning's head. if that's impossible, I'd settle a birthday hat or a clown wig. both are silly in their own unique ways.

Edit: or megaman's helmet?
Sonic hood.
no and no!!

but i'll do..

-megaman and zero's helmet from UMvC3
-helmets from TvC
-Nova's helmet from UMvC3


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 10, 2013, 08:58:48 PM
-Magneto
-Galactus


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 09:06:16 PM
no and no!!

but i'll do..

-megaman and zero's helmet from UMvC3
-helmets from TvC
-Nova's helmet from UMvC3
thatll work.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 09:17:00 PM
-Magneto
-Galactus
i could do that... xD

i dont have galactus model tho... nor zero's or the X alt model >_>

thatll work.
good

edit:
lightning with woody's hat xD
(http://i.imgur.com/I3GddTv.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Haseyo on December 10, 2013, 09:49:15 PM
Lightning: The one girl Woody just could not rape. He tried, boy did he try.  :'(


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 10, 2013, 09:55:06 PM
I guess Lightning is now Kirby now.

Kirby hat on Lightning plz.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 10, 2013, 10:03:57 PM
i could do that... xD

i dont have galactus model tho... nor zero's or the X alt model >_>
And that's where I come in.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 10, 2013, 11:06:32 PM
Lightning: The one girl Woody just could not rape. He tried, boy did he try.  :'(
LOL thats a nice story actually xD

I guess Lightning is now Kirby now.

Kirby hat on Lightning plz.
naaah im just doing it cause of different outfits and ya.. cause in Lightning Returns, she has multiple outfits that u can change into.

and how would one DO a kirby hat? >_>

And that's where I come in.
indeed :3


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 10, 2013, 11:42:48 PM
for a Kirby hat, maybe just a pink half-sphere with a Kirby face?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 11, 2013, 12:26:24 AM
enjoy these hats xD

(http://i.imgur.com/rn3YrMA.png)
(http://i.imgur.com/I3GddTv.png)
(http://i.imgur.com/TOATuhL.png)
(http://i.imgur.com/GgxH2OY.png)
(http://i.imgur.com/4IUvX8V.png)
(http://i.imgur.com/6sJLeZd.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 11, 2013, 03:11:01 AM
enjoy these hats xD
([url]http://i.imgur.com/rn3YrMA.png[/url])
([url]http://i.imgur.com/I3GddTv.png[/url])
([url]http://i.imgur.com/TOATuhL.png[/url])
([url]http://i.imgur.com/GgxH2OY.png[/url])
([url]http://i.imgur.com/4IUvX8V.png[/url])
([url]http://i.imgur.com/6sJLeZd.png[/url])
Lightning Returns... In BRAWL!! Prepare your anus... and your hats... xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 11, 2013, 03:34:02 AM
indeed... and i got more hats to do too!! D:


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 11, 2013, 11:25:30 AM
I cant think of a better way of making alternate lightnings. recolorings of characters these days are just recolorings. you're making this into a jigglypuffish alternate set... and on a humanoid. this is what brawl vault needs every once in a while


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: SonicBrawler on December 11, 2013, 11:28:21 AM
Pit's crown Thingy


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 11, 2013, 03:38:49 PM
I cant think of a better way of making alternate lightnings. recolorings of characters these days are just recolorings. you're making this into a jigglypuffish alternate set... and on a humanoid. this is what brawl vault needs every once in a while
agree'd lol

Pit's crown Thingy
done! xP   here's ness, samus, Wario, Joe the Condor, Polimar, Ken the Eagle, and Ippatsuman!
(http://i.imgur.com/e34mtWj.png)
(http://i.imgur.com/mJSKbLU.png)
(http://i.imgur.com/oXH9ryu.png)
(http://i.imgur.com/GvdOvBF.png)
(http://i.imgur.com/10YAF6E.png)
(http://i.imgur.com/EsMADhq.png)
(http://i.imgur.com/1FAcm8y.png)
(http://i.imgur.com/dYrTZXh.png)
(http://i.imgur.com/QSGBVwE.png)


edit:
already shown hats
(http://i.imgur.com/rn3YrMA.png)
(http://i.imgur.com/I3GddTv.png)
(http://i.imgur.com/TOATuhL.png)
(http://i.imgur.com/GgxH2OY.png)
(http://i.imgur.com/4IUvX8V.png)
(http://i.imgur.com/6sJLeZd.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 12, 2013, 02:52:19 AM
agree'd lol
done! xP   here's ness, samus, Wario, Joe the Condor, Polimar, Ken the Eagle, and Ippatsuman!
([url]http://i.imgur.com/e34mtWj.png[/url])
([url]http://i.imgur.com/mJSKbLU.png[/url])
([url]http://i.imgur.com/oXH9ryu.png[/url])
([url]http://i.imgur.com/GvdOvBF.png[/url])
([url]http://i.imgur.com/10YAF6E.png[/url])
([url]http://i.imgur.com/EsMADhq.png[/url])
([url]http://i.imgur.com/1FAcm8y.png[/url])
([url]http://i.imgur.com/dYrTZXh.png[/url])
([url]http://i.imgur.com/QSGBVwE.png[/url])


edit:
already shown hats
([url]http://i.imgur.com/rn3YrMA.png[/url])
([url]http://i.imgur.com/I3GddTv.png[/url])
([url]http://i.imgur.com/TOATuhL.png[/url])
([url]http://i.imgur.com/GgxH2OY.png[/url])
([url]http://i.imgur.com/4IUvX8V.png[/url])
([url]http://i.imgur.com/6sJLeZd.png[/url])
How many hats are you planning to do O_o
Hmm... Well... Why not Pikachu's cap? and Pika's ears?  ;) And tail


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 12, 2013, 03:20:55 AM
mmm im not sure how many hats imma do honestly.. xD

as for a pikachu... naaah not gonna do, sorry.

here's some more tho! Casshan and Jun the swan hats! and that makes TvC and Brawl hats done! off to MvC3/U hats/helmets now!
edit: added the dynamic duo, the Yattermans!!
(http://i.imgur.com/8HlCNVb.png)
(http://i.imgur.com/Y39nxtP.png)
(http://i.imgur.com/MOaDYb4.png)
(http://i.imgur.com/0eO0aWF.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: BlueBrain on December 12, 2013, 04:35:57 AM
i heard you like them hats, you must most certainly love TF2...


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 12, 2013, 04:47:03 AM
i heard you like them hats, you must most certainly love TF2...
honestly i dont play TF2 or any steam games anymore.. ._.

well here's 2 new hats. nova's and thors helmet!
(http://i.imgur.com/Tgfbmvk.png)
(http://i.imgur.com/pNnAtVO.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 12, 2013, 08:21:08 AM
mmm im not sure how many hats imma do honestly.. xD

as for a pikachu... naaah not gonna do, sorry.

 :oshi: Y U NO PIKA?! lol... I'll find some others ideas xD
here's some more tho! Casshan and Jun the swan hats! and that makes TvC and Brawl hats done! off to MvC3/U hats/helmets now!
edit: added the dynamic duo, the Yattermans!!
([url]http://i.imgur.com/8HlCNVb.png[/url])
([url]http://i.imgur.com/Y39nxtP.png[/url])
([url]http://i.imgur.com/MOaDYb4.png[/url])
([url]http://i.imgur.com/0eO0aWF.png[/url])
Wow... Lightning as a Tokusaku Heroine xD
Well, as she said : "I'm so powerful that I'm wondering if I'm still a human" - Lightning
I'm not entirely sure that she said it that way though...

honestly i dont play TF2 or any steam games anymore.. ._.

well here's 2 new hats. nova's and thors helmet!
([url]http://i.imgur.com/Tgfbmvk.png[/url])
([url]http://i.imgur.com/pNnAtVO.png[/url])

Claire Farron, goddess of Lightning. Though that Nova's helmet looks strange on her IMO...


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: LegacyWolf on December 12, 2013, 08:40:19 AM
DSX8, stahp it. What r u doing.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 12, 2013, 08:52:43 AM
DSX8, stahp it. What r u doing.
amazing things


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 12, 2013, 11:49:42 AM
amazing things
Yah mean dastrawying a purf4ct karaktuh? lol


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 12, 2013, 03:52:41 PM
:oshi: Y U NO PIKA?! lol... I'll find some others ideas xDWow... Lightning as a Tokusaku Heroine xD
Well, as she said : "I'm so powerful that I'm wondering if I'm still a human" - Lightning
I'm not entirely sure that she said it that way though...
Claire Farron, goddess of Lightning. Though that Nova's helmet looks strange on her IMO...
lolololololololololololololololololololol

DSX8, stahp it. What r u doing.
make me!!! im making alt. costumes for lightning, DEAL WITH IT MY BOI!!!

Yah mean dastrawying a purf4ct karaktuh? lol
no, just... no.. stop it.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: RAWRzilla on December 13, 2013, 10:37:43 AM
lol I'm starting to feel like I'm the only person who keeps checking this thread for Demise updates.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 13, 2013, 07:56:29 PM
lol I'm starting to feel like I'm the only person who keeps checking this thread for Demise updates.
lol demise is pretty much done.. but i cant do the hair or body color animations due to it taking alot of space in ganons fitmotion. he'll be out on xmas


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Puraidou on December 14, 2013, 06:01:47 AM
Bro i am disappoint you never made a SnO hack >:V
The Lightning helmet things did make me lol though xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: SonicBrawler on December 14, 2013, 06:50:10 AM
I totally think she needs a v joe hat.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 14, 2013, 06:57:16 AM
Bro i am disappoint you never made a SnO hack >:V
The Lightning helmet things did make me lol though xD
ummm dude.... NYMPH!!! did u forget that? <.<

I totally think she needs a v joe hat.
she already has 1 now, i just didnt take a pic of it :p


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Puraidou on December 14, 2013, 08:47:54 AM
ummm dude.... NYMPH!!! did u forget that? <.<
She no count :P That hack is old xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: KingJigglypuff on December 14, 2013, 09:02:21 AM
She needs a Sonic Hat.

So she can feel the sunshine need to go fast. Also Final Fantasy and Sonic have such rabid fanbases. :v

ummm dude.... NYMPH!!! did u forget that? <.<
How could anyone forget her? She's one of your favorite Lolis. c:

She no count :P
I didn't know you spoke Caveman, Pride. :I


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Puraidou on December 14, 2013, 10:04:07 AM
I didn't know you spoke Caveman, Pride. :I
Well you need to know Caveman if you want to understand some people xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 17, 2013, 01:30:37 AM
well, i now have Lightning finished, but there's a downside, her cape wont move much due to bone edits :/

(http://i.imgur.com/PffiPiI.png)
(http://i.imgur.com/bzUvR21.png)
(http://i.imgur.com/eWPkunN.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 17, 2013, 04:03:16 AM
 I don't think her cape not moving all that much affects anything. She looks great to me the way she is.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 17, 2013, 11:48:15 AM
well, i now have Lightning finished, but there's a downside, her cape wont move much due to bone edits :/
([url]http://i.imgur.com/PffiPiI.png[/url])
([url]http://i.imgur.com/bzUvR21.png[/url])
([url]http://i.imgur.com/eWPkunN.png[/url])
Who cares? As long as SHE moves


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 17, 2013, 12:15:32 PM
looks like I can bring back trish over ZSS. I needed a new marth


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 17, 2013, 05:30:14 PM
I don't think her cape not moving all that much affects anything. She looks great to me the way she is.
haha ok

Who cares? As long as SHE moves
heh yeah...

looks like I can bring back trish over ZSS. I needed a new marth
orly? well go on ahead then lol

(http://i.imgur.com/ugGwXQ9.png)
(http://i.imgur.com/Ai5uVMH.png)
(http://i.imgur.com/ogp8A36.png)
(http://i.imgur.com/ZIz3r67.png)
(http://i.imgur.com/bc9XRhf.png)
(http://i.imgur.com/f7YwMBG.png)
(http://i.imgur.com/IxXtnmF.png)
(http://i.imgur.com/cIP81MN.png)
(http://i.imgur.com/AKnjkW7.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: LegacyWolf on December 17, 2013, 08:41:11 PM
Why

Too many fukken hats

Goodness dude, TF2 ain't got [censored]


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 17, 2013, 08:50:51 PM
Why

Too many fukken hats

Goodness dude, TF2 ain't got [censored]
at least it's something new for humanoid character alts. why use different color schemes when there's hats?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 17, 2013, 09:43:01 PM
Why

Too many fukken hats

Goodness dude, TF2 ain't got [censored]
......
at least it's something new for humanoid character alts. why use different color schemes when there's hats?
^
what he said legacy xD


anyways... GBC sent me a certain stage... enjoy some edits and fix's i've done atm. doing some vertex coloring atm
(http://i.imgur.com/cG8s3Sk.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 17, 2013, 09:44:54 PM
DR WILY, IM COMING HOME!


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 17, 2013, 11:52:11 PM
well... have some ingame pics >_>

(http://i.imgur.com/PAOpX97.png)
(http://i.imgur.com/tFeZFJI.png)
(http://i.imgur.com/rdoM37f.png)
(http://i.imgur.com/pywjHNU.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 17, 2013, 11:55:06 PM
very well done. just needs to be brightened and have the searchlights be transparent to some degree above 0.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: LegacyWolf on December 18, 2013, 12:18:52 AM
You're making me jealous sir! It makes me want to make a ton of stages :c


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 18, 2013, 05:18:41 AM
(http://i.imgur.com/ykcp6ik.png)
(http://i.imgur.com/ciEIddj.png)
(http://i.imgur.com/j5GC3K0.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 18, 2013, 05:23:59 AM
([url]http://i.imgur.com/ykcp6ik.png[/url])
([url]http://i.imgur.com/ciEIddj.png[/url])
([url]http://i.imgur.com/j5GC3K0.png[/url])
[censored] yea! Looks sexy! Are the spotlights animated?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 18, 2013, 05:28:43 AM
lol nope, they're not even rigged yet, neither r the platforms


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Akeno/Archer on December 18, 2013, 05:37:35 AM
lol nope, they're not even rigged yet, neither r the platforms
I see... Owell, it looks nice right now! Though you would've post a video if it was done :D


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: BlueBrain on December 18, 2013, 05:57:14 AM
shouldnt be too hard to rig thou... xD compared to all what the stage's been through, im pretty sure rigging and animating the platforms/spotlights will be a piece of cake...

looking excelent


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 18, 2013, 07:03:46 AM
([url]http://i.imgur.com/ykcp6ik.png[/url])
([url]http://i.imgur.com/ciEIddj.png[/url])
([url]http://i.imgur.com/j5GC3K0.png[/url])

now thats moar like it. tis a thingy of beauty


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 18, 2013, 03:46:46 PM
Now light up the main platform ^-^


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 18, 2013, 05:38:12 PM
Lookin real nice there Slayer, holy crap!  ;D


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 18, 2013, 05:57:44 PM
streaming ftw!!!


been awhile >_>
https://secure.join.me/868-311-765


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 18, 2013, 06:34:42 PM
Whoever "Viewer2" is in the stream, please do us a favor and [censored] off.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 18, 2013, 07:03:33 PM
if u all want the stream, post here and ill PM u a private link


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 18, 2013, 07:04:27 PM
Im in.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: iwantgames on December 18, 2013, 07:07:09 PM
me please


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 18, 2013, 10:29:13 PM
incase ppl still want a link to a private stream, then just keep posting!!!

anyways.. for ppl thats NOT in the stream, here's some new pics
(http://i.imgur.com/kX5h0SJ.png)
(http://i.imgur.com/wpZSict.png)
(http://i.imgur.com/OxyXYkg.png)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Kagemaru on December 19, 2013, 01:20:37 AM
thats why i like randomly shoping up to your thread after months of not looking here.

I see awesome [censored] every time. xD

But yo... Wanna talk about Wolverine. Mind hitting me up on skype?

That stage is the sex.

Nicely done.  Its just my style.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 19, 2013, 03:13:05 AM
well.. here is the first gameplay vid of the stage!!!

enjoy
http://youtu.be/R_zu53Lqd_U (http://youtu.be/R_zu53Lqd_U)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Turb0k on December 19, 2013, 05:59:03 AM
well.. here is the first gameplay vid of the stage!!!

enjoy
[url]http://youtu.be/R_zu53Lqd_U[/url] ([url]http://youtu.be/R_zu53Lqd_U[/url])
Best 12 minutes of my life.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Nao-chan on December 19, 2013, 12:24:09 PM
 Damn that stage is coming together very nicely. I like how you animated it as well, it gives the stage some really great variety.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Bad Box Art Mega Man on December 19, 2013, 12:30:11 PM
if you cant get the up n down platform working like the figure 8 platform, you could always just have it go up and down indefinitely, with no tracing track.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 19, 2013, 03:15:52 PM
Best 12 minutes of my life.
hah xD

Damn that stage is coming together very nicely. I like how you animated it as well, it gives the stage some really great variety.
thxs

if you cant get the up n down platform working like the figure 8 platform, you could always just have it go up and down indefinitely, with no tracing track.
lol thats easy, i just havent gotten to it yet xD


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Chaos_Knight on December 19, 2013, 03:40:49 PM
well.. here is the first gameplay vid of the stage!!!

enjoy
[url]http://youtu.be/R_zu53Lqd_U[/url] ([url]http://youtu.be/R_zu53Lqd_U[/url])
I still can't get over the feeling the background is looks 2D and flat. But too bad the castle is flat in Smash 4 (but gives off a 3D feel)

But hey, nice job.


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 19, 2013, 03:58:13 PM
to be honest.. the castle in SSB4 is actually 3D.. if u look at it really close, u can see polygon edges, and u'll see that the skull is pretty low poly, and the roof on the towers has reflection of the clouds.. >.>

but.. making it all 3D in brawl would just... cause lag ._.

edit:
and i get alot of 503's while trying to post this crap...


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Segtendo on December 19, 2013, 04:06:38 PM
I always did think it was 2D... until we saw the daily picture with the Yellow Devil.
(http://images.vg247.com/current//2013/12/SmashBrosWilyStage-610.jpg)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: BlueBrain on December 19, 2013, 05:41:31 PM
maybe just multiple planes of 2D models?


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: DSX8 on December 19, 2013, 08:08:58 PM
maybe just multiple planes of 2D models?
eh who knwos honestly :/


anyways... final vid! stage is pretty much done i guess.. any high on filesize and bam, freeze, so cant do much else to this stage sadly.
http://youtu.be/_gbPoHg2orc (http://youtu.be/_gbPoHg2orc)


Title: Re: DSX8 stuff! MOAR Demise WIP and Icicle Mountain soon... - 12/05
Post by: Turb0k on December 19, 2013, 08:13:02 PM
eh who knwos honestly :/


anyways... final vid! stage is pretty much done i guess.. any high on filesize and bam, freeze, so cant do much else to this stage sadly.
[url]http://youtu.be/_gbPoHg2orc[/url] ([url]http://youtu.be/_gbPoHg2orc[/url])
*Girly Fanboy Scream.*


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 19, 2013, 11:56:38 PM
Wily's Castle is now released, GO AND GET IT!!!

(http://i.imgur.com/wqUcURD.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35359)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Bad Box Art Mega Man on December 20, 2013, 12:09:05 AM
mega buster at the ready


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Dark Aura on December 20, 2013, 03:06:47 PM
So visually, the stage is fantastic, but there's several major issues I've encountered.

1. The middle of the stage has what I can only describe as two ledges on both sides of the Dr. Wily logo. If you run on it, it will knock you back into a walk, and you can't properly dodge past them. Standing on it also puts characters into their ledge animation.

2. The moving Platforms aren't showing up for me at all.

It's worth noting that I'm using the Skyworld Version along with Project M. Any ideas of what might be wrong?


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Bad Box Art Mega Man on December 20, 2013, 03:18:28 PM
So visually, the stage is fantastic, but there's several major issues I've encountered.

1. The middle of the stage has what I can only describe as two ledges on both sides of the Dr. Wily logo. If you run on it, it will knock you back into a walk, and you can't properly dodge past them. Standing on it also puts characters into their ledge animation.

2. The moving Platforms aren't showing up for me at all.

It's worth noting that I'm using the Skyworld Version along with Project M. Any ideas of what might be wrong?
remove the skyworld rel


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Dark Aura on December 20, 2013, 03:25:18 PM
remove the skyworld rel
Oh friggin duh. Man I'm dense sometimes. Thanks for that.


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Bad Box Art Mega Man on December 20, 2013, 03:46:54 PM
yep. got me as well one time when replacing norfair


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 20, 2013, 04:13:50 PM
lol yeah... for ppl using P:M, please delete ur st_palutena .rel file if ur using it over skyworld!!!


dont forget, 5 days to go till icicle mountain and lightning!


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Bad Box Art Mega Man on December 20, 2013, 04:20:09 PM
dont forget, 5 days to go till icicle mountain and lightning!
ah curd, im bringin my game to my cousins on the eve before. ah well, next year I suppose. tis the season for fun and stuffing your face, not complaining. A VERY MERRY MUG OF MILKSHAKE TO ALL!


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 20, 2013, 09:51:37 PM
well.. does any1 want another SS stage? <.> pick which 1 u want!!!

(http://i.imgur.com/UuXcptu.jpg)
(http://i.imgur.com/xa2teJa.jpg)
(http://i.imgur.com/qzImBH3.jpg)
(http://i.imgur.com/i6oNnpk.jpg)
(http://i.imgur.com/p7RlSdW.jpg)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Bad Box Art Mega Man on December 20, 2013, 09:58:45 PM
([url]http://i.imgur.com/xa2teJa.jpg[/url])

my choice.


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Segtendo on December 20, 2013, 10:13:10 PM
That [censored]ing volcano level.

I'd like the springs level, where Fi skates around. Would be cool to see her skate in the back.


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 20, 2013, 10:35:48 PM
my choice.
mmmmk

That [censored]ing volcano level.

I'd like the springs level, where Fi skates around. Would be cool to see her skate in the back.
hah yeah, i was planning on making her do some BG animations :p

edit:
here's another area
(http://i.imgur.com/7ENLZkO.jpg)
(http://i.imgur.com/yDo4Y3Y.jpg)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: iwantgames on December 21, 2013, 01:32:23 AM
I'd like the springs level, where Fi skates around. Would be cool to see her skate in the back.
this one.

wish I could also have the sealed temple


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Akeno/Archer on December 21, 2013, 01:56:48 AM
That [censored]ing volcano level.
Well... Let's go for the volcano... Lava is awesome anyway...


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 21, 2013, 03:34:32 AM
well.. here's whats done on the spring level atm
(http://i.imgur.com/zkxRcQg.png)
(http://i.imgur.com/bSO9bs0.png)
(http://i.imgur.com/5HCP3Gu.png)
(http://i.imgur.com/HaLY29a.png)
(http://i.imgur.com/K6BZzXQ.png)
(http://i.imgur.com/yC4OBx2.png)
(http://i.imgur.com/lzFtGj4.png)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: BlueBrain on December 21, 2013, 05:51:30 AM
dat looks beautiful... will the water be swimmable, or will u use the floor beneath the water for the collisions?


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 21, 2013, 05:54:10 AM
dat looks beautiful... will the water be swimmable, or will u use the floor beneath the water for the collisions?
its swimmable.. the ground under the water is a bit TOO deep.. so they cant walk on it unless i make the stage smaller/thinner


edit:
here's a video.. even tho its still uploading, imma pass out (almost 7am ._. ). It shall be watchable withing 70mins!
http://youtu.be/pkKIkrJmTtM (http://youtu.be/pkKIkrJmTtM)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Chaos_Knight on December 21, 2013, 11:37:22 AM
So you made them shrink.

Also, do you have a link to that song?


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Haseyo on December 21, 2013, 01:04:53 PM
Oh I like that stage a lot. Def will put in asap.


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: VyseTheQuick on December 21, 2013, 02:59:26 PM
I came in to praise you on Wily's Castle. Great job on that. Now I'm even more excited for your Skyward Sword work. Can't wait!


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 21, 2013, 04:22:11 PM
So you made them shrink.

Also, do you have a link to that song?
lol made who shrink? O_o

and yeah here's the song
http://youtu.be/U3Jl0UzsFGc


@Haseyo - thxs

@VyseTheQuick - haha means alot to hear ya say that, but thanks!


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Tabuu Forte Akugun on December 21, 2013, 05:58:25 PM
Wily's Castle looks great, dude. I love playing on it. ^_^


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 21, 2013, 07:27:10 PM
Wily's Castle looks great, dude. I love playing on it. ^_^
thxs!!!

anyways.. here's Fi dancing.. sadly.. after she's doing doing all of her animations, brawl freezes ._.

aand,, imma have to find another Fi model within SS cause the 1 i found doesnt have the right material and shaders needed..
(http://i.imgur.com/LEsr32c.jpg)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Haseyo on December 21, 2013, 07:29:28 PM
Brawl cannot handle her majestic interpretive dance.


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: BlueBrain on December 21, 2013, 08:01:45 PM
i guess you'll be using the original animations?


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 23, 2013, 12:59:13 AM
i guess you'll be using the original animations?
the original SS animations? yes it is.

edit:
well got Fi.. soooooooomewat fixed.. she still freezes, but now she's no longer white or bright
(http://i.imgur.com/nzhnK4I.png)
(http://i.imgur.com/gZGH729.png)
(http://i.imgur.com/VD08BPA.png)

edit2:
well.. did some more work... fish's added in the water!!! all the small fish's r animated, but the long fish isnt (gonna add more of them tho)
(http://i.imgur.com/NqgjkFE.png)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: BlueBrain on December 23, 2013, 04:50:59 AM
noice noice, i do hope you're keeping track of filesize, amount of faces, vertices, etc...
i wouldnt want such a beautiful stage to cause lag :(


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: DSX8 on December 23, 2013, 11:45:34 PM
noice noice, i do hope you're keeping track of filesize, amount of faces, vertices, etc...
i wouldnt want such a beautiful stage to cause lag :(
hah its like less than Dr. Wily's Castle atm man, so its all cool :3

i still get 60 fps in 3p matches on my wii, havent tried 4p yet

edit:
another stage.. enjoy!
Skyview Spring is like now done.. so ill probably release it the day AFTER xmas along with this stage
(http://i.imgur.com/Sbz254l.png)
(http://i.imgur.com/zEYAqE6.png)
(http://i.imgur.com/nubNB48.png)
(http://i.imgur.com/Ze1v4xE.png)


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: Nao-chan on December 24, 2013, 02:01:34 AM
 Thanks for all the Christmas presents DSX8! Can't wait till they're all released!!


Title: Re: DSX8 stuff! SSB4 Wily's Castle released.. Icicle Mountain soon... - 12/19
Post by: ZX_BraveSol_ZX on December 24, 2013, 07:45:08 AM
I'm really loving these stages, awesome job.


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: DSX8 on December 25, 2013, 07:56:03 AM
Icicle Mountain released... ENJOY!!!

(http://i.imgur.com/JD0Tc1B.png)
(http://i.imgur.com/eEl1THe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35490)


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: Bad Box Art Mega Man on December 25, 2013, 08:39:12 AM
just wish I could see my friends again, just to mess with them. since my semester off ends after Christmas break, I wont be able to entertain unless im absolutely sure on lack of classes.
on the bright side, I have the other of my 2 favorite melee stages in smash bros brawl. brinstar depths is no longer lonely. thank you [Japanese text]X8


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: ZX_BraveSol_ZX on December 25, 2013, 08:46:12 AM
Dat thread title change.......


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: DSX8 on December 25, 2013, 07:14:54 PM
just wish I could see my friends again, just to mess with them. since my semester off ends after Christmas break, I wont be able to entertain unless im absolutely sure on lack of classes.
on the bright side, I have the other of my 2 favorite melee stages in smash bros brawl. brinstar depths is no longer lonely. thank you [Japanese text]X8
lol

Dat thread title change.......
indeed xD


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: GBC on December 25, 2013, 07:47:12 PM
hey now that the tristripper is out now you can make skyloft work like the ssbU version c:


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: Bad Box Art Mega Man on December 25, 2013, 07:58:26 PM
tristripper?

also, when's the next livestream? that was fun


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: DSX8 on December 25, 2013, 09:54:14 PM
tristripper?

also, when's the next livestream? that was fun
new BB came out with tristrippers meaning less lag mate.

stream... idk... give me like a week, ill have a new processor and graphics card to handle it more better. and in a week im quitting! :D

edit:
did tristripper work on the less lag version of bowsers keep. have fun!
(http://i.imgur.com/cxlo8Fb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34971)


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: Chaos_Knight on December 25, 2013, 10:05:06 PM
Use the Tristripper on Kanihira before you leave, and I'll still love you. Or if BJ does it first.


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: DSX8 on December 27, 2013, 10:36:10 PM
Kanihira updated with Tristrippers. Feel free to re-download the stage!


(http://i.imgur.com/bNLvCUS.png)
(http://i.imgur.com/AczDhVk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626)

edit:
Did more tristripper work on Bowsers Keep. there is now no lag in 2 and 3p matches! u'll notice a little bit in 4p matches tho!!
(http://i.imgur.com/cxlo8Fb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34971)


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: Chaos_Knight on December 27, 2013, 10:43:03 PM
Now you can do tristripper work on Lightning now. ;D


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: DSX8 on December 28, 2013, 12:28:40 AM
well atm im doing other high poly stages that needs it, and looking for errors in the other stages i fixed... so... be patient lol

edit:
fixed an error with Kanihira..
(http://i.imgur.com/bNLvCUS.png)
(http://i.imgur.com/AczDhVk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=31626)

also went ahead and did tristrippers with Dr. Wily's Castle juuust incase any1 was experimenting any lag issue's with model imported chars.
(http://i.imgur.com/6W4EgXl.png)
(http://i.imgur.com/o5HrlV2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35359)


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: Puraidou on December 28, 2013, 05:47:11 AM
(http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/ffe_zps8dba4c4f.jpg)


Title: Re: DSX8 stuff! Melee Icicle Mountain Released. Lightning Returns soon.. - 12/25
Post by: BlueBrain on December 28, 2013, 02:36:33 PM
[url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/ffe_zps8dba4c4f.jpg[/url] ([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/ffe_zps8dba4c4f.jpg[/url])


lol, this all the way


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 29, 2013, 01:17:06 AM
Have some Lightning... Hat versions will be available on the 2nd, the day i quit!

edit:
also... lightning is released!!
(http://i.imgur.com/JN7j0rt.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35531)


(http://i.imgur.com/Lj3diYH.png)
(http://i.imgur.com/Wm4NhZm.png)
(http://i.imgur.com/lip1WSb.png)
(http://i.imgur.com/2Q0b8Ab.png)
(http://i.imgur.com/A01idAN.png)
(http://i.imgur.com/6aLiBB0.png)
(http://i.imgur.com/czKxzBX.png)
(http://i.imgur.com/L02h4Zp.png)


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Bad Box Art Mega Man on December 29, 2013, 10:42:04 AM
im both happy and sad at the same time :D


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Turb0k on December 29, 2013, 10:57:15 AM
Were all gonna miss you DSX8.


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Puraidou on December 29, 2013, 12:18:27 PM
What's "quting" :laugh:


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 29, 2013, 03:10:24 PM
im both happy and sad at the same time :D
do tell

Were all gonna miss you DSX8.
u all wont miss me at all, i can already tell :c

What&#039;s "quting" :laugh:
ur mother :P


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: KingJigglypuff on December 29, 2013, 03:22:14 PM
It's a shame to see you leave.

We will remember you, Micheal Bay: The Big Red Dog Washing Frog. :3


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Akeno/Archer on December 29, 2013, 04:42:25 PM
You worked really hard on these! HELL YEAH! You made an awesome job!
Thank you so much for these Xmas presents! I'm a bit late though...


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Bad Box Art Mega Man on December 29, 2013, 06:54:39 PM
lightning made her proper brawl debut on mine. wily castle, bowser's keep, ssb4 b-ring, and icicle mountain opened more worlds for my characters to battle on. your magnificent work is hard to live up to. you were the go-to guy for new-based stages (old-based stages coming from M2000).
live long and prosper... something-something... yadayadayada... you and your work will be missed.


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Chaos_Knight on December 29, 2013, 07:41:42 PM
([url]http://i341.photobucket.com/albums/o382/PrideToBeMe/Crap/ffe_zps8dba4c4f.jpg[/url])
And they'll keep coming I suppose. *cough* Boxing Ring *cough*


Ima miss ya. :<


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 29, 2013, 10:03:32 PM
And they'll keep coming I suppose. *cough* Boxing Ring *cough*


Ima miss ya. :<
oh right... thanks for reminding me to do boxing ring! already started on it tho, just didnt finish tristripping it :p


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: ZX_BraveSol_ZX on December 30, 2013, 07:46:32 PM
Quting? Whats that *shot*
Seems everyone's leaving these days >_>.


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 31, 2013, 12:51:43 AM
its cause brawl hacking is just boring now... so yeah.. ._.


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Ricky (Br3) on December 31, 2013, 07:14:04 AM
But it ain't boring... People just ditch old things when they're no longer new and exciting, so...


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: SonicBrawler on December 31, 2013, 07:18:59 AM
there have been a lot of people who "quit"

they all came back

except for 2


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 31, 2013, 07:42:22 AM
But it ain't boring... People just ditch old things when they're no longer new and exciting, so...
lol well if any1 can change my mind within the next 48 hours... then ya, u wont be seeing ANYTHING new at all (probably some bug fix's on old imports)... since there's like.. idk.. nothing new to keep me interested in brawl hacking, and no1 has really came up to me to animate great bay (besides pervy which he never finished i think?)

there have been a lot of people who "quit"

they all came back

except for 2
lol ill still stick around.. just wont do any mods unless its for GBC or PSA ppl like Kage.


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Ricky (Br3) on December 31, 2013, 07:55:09 AM
We never finished that City Escape tho


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 31, 2013, 08:34:48 AM
cause i lost ur PM that had the link... and lost the file on my laptop (dont use it anymore due to pc now)

anyways.... ermm... enjoy this vid :v

will be available to watch in 36mins.. imma go sleep now
http://youtu.be/DC2YUr6_W60 (http://youtu.be/DC2YUr6_W60)


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Ricky (Br3) on December 31, 2013, 08:39:07 AM
Sleep well... and Imma look for dem files :v


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: DSX8 on December 31, 2013, 05:29:33 PM
lolk... :c

pikachu is not pleased with the water.. xD
(http://i.imgur.com/v4QmijV.png)


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Chaos_Knight on December 31, 2013, 05:30:48 PM
Is it bad that fish only caught my attention?


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: SonicBrawler on December 31, 2013, 05:39:32 PM
Is it bad that fish only caught my attention?
same here



Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: DSX8 on December 31, 2013, 05:53:53 PM
Is it bad that fish only caught my attention?
same here


yes.. it is bad!!!


Skyview Spring now released.. Go get it here!

(http://i.imgur.com/bYzCoqa.png)
(http://i.imgur.com/eVWGCGV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35561)


Title: Re: DSX8 stuff! Lightning Returns Released.. 4 days till quting! - 12/29
Post by: Puraidou on December 31, 2013, 05:54:31 PM
yes.. it is bad!!!


Skyview Spring now released.. Go get it here!

([url]http://i.imgur.com/bYzCoqa.png[/url])
([url]http://i.imgur.com/eVWGCGV.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35561[/url])
*approves it on the vault*

Also, Pikachu does seem happy with that :3 on his face.


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Large Leader on December 31, 2013, 07:12:44 PM
Just read that you didn't want Fi dancing in the back

How'd you manage to have Fi dance? Using a custom animation by you?


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: DSX8 on January 01, 2014, 03:51:55 AM
Just read that you didn't want Fi dancing in the back

How'd you manage to have Fi dance? Using a custom animation by you?
chr0 merger.. Aka append animation in BB.

Reason y is cause SS runs at 30 frames per sec while brawl is 60, so the animation would go really fast in brawl :v


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: xxWutzMercyxx on January 01, 2014, 04:18:18 PM
Diggin the stage bro, really nice, but I've noticed the stage is very large than it normally appears in  the actual game so the characters look like hobbits. It's great but it's something that's bothered me, still looking forward to that Demsie stage ;D


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Chaos_Knight on January 01, 2014, 04:29:02 PM
Diggin the stage bro, really nice, but I've noticed the stage is very large than it normally appears in  the actual game so the characters look like hobbits. It's great but it's something that's bothered me, still looking forward to that Demsie stage ;D
He made them tiny.

The Legend of Zelda: Skyward Sword - Skyview Spring - 1080p (http://www.youtube.com/watch?v=HShTI4TPayc#ws)


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: DSX8 on January 01, 2014, 06:13:28 PM
Diggin the stage bro, really nice, but I've noticed the stage is very large than it normally appears in  the actual game so the characters look like hobbits. It's great but it's something that's bothered me, still looking forward to that Demsie stage ;D
well i made it the same size as FD.. i didnt want to make it anymore smaller than i already had to.. otherwise there wouldnt be any room for a 3-4p matches :/


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Nao-chan on January 02, 2014, 05:48:24 AM
 Love the stage DSX8. It looks amazing. One thing though, in the swimming version if I fall in the water from a height at least 3/4's the size of Ike I fall too far and die. Was the kill boundary supposed to be that close to the surface of the water?


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: DSX8 on January 02, 2014, 05:58:11 AM
Love the stage DSX8. It looks amazing. One thing though, in the swimming version if I fall in the water from a height at least 3/4's the size of Ike I fall too far and die. Was the kill boundary supposed to be that close to the surface of the water?
oh really? i thought i had it at the ground level under the water ._.

ill look into it since i never bothered looking into that ^^"


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Nao-chan on January 02, 2014, 07:00:34 AM
 Yeah, I tested it with a few different characters myself, all in different weight classes too. I dunno, maybe I was just falling too fast or something. Thanks for checking.


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Bad Box Art Mega Man on January 02, 2014, 11:28:09 AM
today is sad day... we lose one of our own today


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: DSX8 on January 02, 2014, 04:58:16 PM
Yeah, I tested it with a few different characters myself, all in different weight classes too. I dunno, maybe I was just falling too fast or something. Thanks for checking.
ill update the package later today with the fix included.


today is sad day... we lose one of our own today
indeed... its gonna take a few days for me to upload everything that i have :v


Title: Re: DSX8 stuff! Skyview Spring Released.. 2 days till quting! - 12/31
Post by: Large Leader on January 02, 2014, 05:36:10 PM
chr0 merger.. Aka append animation in BB.

Reason y is cause SS runs at 30 frames per sec while brawl is 60, so the animation would go really fast in brawl :v

So you CAN use SS animations in Brawl.

If you could tell me how (here or in a PM or whatever), that'd be amazing. Because I have absolutely no idea.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 02, 2014, 08:44:15 PM
So you CAN use SS animations in Brawl.

If you could tell me how (here or in a PM or whatever), that'd be amazing. Because I have absolutely no idea.
for CHR0 - Change Version 5 to a 4
for SRT0 - Same as CHR0
for CLR0 - Change version 4 to 3
for PAT0 - same as CLR0
for SHP0 - same as CLR0


edit:
well.. updated the swimming version of Skyview Spring. redownload lol

edit2:
(http://i.imgur.com/22sI6Ci.png) (https://skydrive.live.com/redir?resid=2E29852C568B1E25%21393)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: LegacyWolf on January 02, 2014, 08:49:04 PM
edit2:
([url]http://i.imgur.com/22sI6Ci.png[/url]) ([url]https://skydrive.live.com/redir?resid=2E29852C568B1E25%21393[/url])


Well...I'd love to take one or two of these.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 02, 2014, 08:59:07 PM
tis a shame hornet hole wasn't finished. I would've loved that stage, especially since the DKC series was my top 3 SNES games.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kyouma on January 02, 2014, 09:24:00 PM
Another one quitting, I wish I was surprised, this trend is weird lol


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Chaos_Knight on January 02, 2014, 09:33:03 PM
You will be missed.


I sure hope someone picks up Ruby soon. :/


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: KingJigglypuff on January 02, 2014, 09:40:59 PM
See you later, Michael Bay: The Big Red Dog Washer.

You and your commitment to the Brawl modding community will be missed.

Go have fun with your lolis. And watch out for the Police. :P

On a side note, you should consider locking your thread now that you're retiring.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Raikrom on January 02, 2014, 09:53:15 PM
Before this gets locked, I just gotta say:
That's a fantastic legacy you have there. You've made some sexy contributions to the modding community that'll never be forgotten.
Wish you the best in all of your endeavors.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Haseyo on January 02, 2014, 09:58:00 PM
The man tears...

(http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_inline_mmn1gbJI4o1qz4rgp.gif)

You've made many of my Dissidia stage dreams come true. One last time for old time's sake.

How
bout
that
Rift
(http://i74.photobucket.com/albums/i265/Kirbyzm2/pika2_zpsd8267450.png)

I'd get more sappy but I'm sure your ass will still be on MSN/Skype :srs:


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 02, 2014, 10:32:22 PM
Well...I'd love to take one or two of these.
feel free to!

Another one quitting, I wish I was surprised, this trend is weird lol
lol not really mate :p

You will be missed.


I sure hope someone picks up Ruby soon. :/
we'll see... maybe Kyouma will :p

See you later, Michael Bay: The Big Red Dog Washer.

You and your commitment to the Brawl modding community will be missed.

Go have fun with your lolis. And watch out for the Police. :P

On a side note, you should consider locking your thread now that you're retiring.
lolwat xD

dude i ALWAYS hide from the police pretty damn [censored]ing well ;D

Before this gets locked, I just gotta say:
That's a fantastic legacy you have there. You've made some sexy contributions to the modding community that'll never be forgotten.
Wish you the best in all of your endeavors.
thxs

The man tears...

([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/tumblr_inline_mmn1gbJI4o1qz4rgp.gif[/url])

You've made many of my Dissidia stage dreams come true. One last time for old time's sake.

How
bout
that
Rift
([url]http://i74.photobucket.com/albums/i265/Kirbyzm2/pika2_zpsd8267450.png[/url])

I'd get more sappy but I'm sure your ass will still be on MSN/Skype :srs:
xDD
how
about
dat
ass
:vyse:


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 02, 2014, 10:51:03 PM
your hacks will be missed. at least you aren't disappearing from the vault.

im trying a little work on hornet hole to at least make it playable. got a tutorial on how to set spawn points? nvm, found one


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: xxWutzMercyxx on January 02, 2014, 10:56:09 PM
It sucks to see you gone, but you've done more than enough here, I don't blame you I'll be leaving the Vault later on as well though there's plenty for me to release before then. You've been doing these mods since late 2009 if I'm not mistaken, so the fact you stuck this long around surprises me. I'm curious to get my hands on those unfinished projects, I still have those Skyward Sword Demsie animations you sent me, can't wait to get that made into a full fledged character someday for the Vault. It's been good times truly amigo, but I feel you won't stop modding for yourself ;D


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: ZX_BraveSol_ZX on January 02, 2014, 11:02:16 PM
You will be missed.


I sure hope someone picks up Ruby soon. :/
o
Like dsx8 said Kyouma possibly will
And if he noone else does i might end up doing it
Your work has been excellent dsx8. You've done an amazing job on almost everything you've done.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kyouma on January 02, 2014, 11:23:28 PM
oh btw, used pieces of yours for mine
https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-prn2/1549272_197308073806614_103394843_n.jpg


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 02, 2014, 11:26:10 PM
your hacks will be missed. at least you aren't disappearing from the vault.

im trying a little work on hornet hole to at least make it playable. got a tutorial on how to set spawn points? nvm, found one
lol feel free to resize it also if u want + any edits u wanna do... if u release it... just collab me and Aafyre for it.

It sucks to see you gone, but you've done more than enough here, I don't blame you I'll be leaving the Vault later on as well though there's plenty for me to release before then. You've been doing these mods since late 2009 if I'm not mistaken, so the fact you stuck this long around surprises me. I'm curious to get my hands on those unfinished projects, I still have those Skyward Sword Demsie animations you sent me, can't wait to get that made into a full fledged character someday for the Vault. It's been good times truly amigo, but I feel you won't stop modding for yourself ;D
yeah ever since 2009 :v
and as for mods for myself.. maybe <.>

idk

o
Like dsx8 said Kyouma possibly will
And if he no-one else does i might end up doing it
Your work has been excellent dsx8. You've done an amazing job on almost everything you've done.
thanks, i just hope it wasnt all for nothing xD


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kienamaru on January 02, 2014, 11:41:47 PM
You said you had all of skyward sword's models ripped? are those available?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: BlazingFury on January 03, 2014, 12:11:34 AM
DSX8 before you go can you fix the wolverine textures from freezing?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 03, 2014, 12:37:28 AM
DSX8 before you go can you fix the wolverine textures from freezing?
just save after it shows u the error.. then it'll work, i promise ya.

or u can just wait till i release the revamped wolvering mod that im doing for kagemaru since he plans on doing edits to it.

You said you had all of skyward sword's models ripped? are those available?
umm maybe... might take a looooong ass time to do it tho!


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: SwingSet on January 03, 2014, 12:44:42 AM
Before you ragequit will you release all your unfinished lolis??? >_>


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 03, 2014, 12:55:00 AM
Before you ragequit will you release all your unfinished lolis??? >_>
there's only 2 loli's thats in there... recently added 1 more since i forgot to upload her xD

Oichi
Lolita (Fantasy Fronties)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kienamaru on January 03, 2014, 02:51:03 AM
Well if you could just give us ALL of Link's animations and Pumpkin Landing that would be a good one.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 03, 2014, 03:06:56 AM
Well if you could just give us ALL of Link's animations and Pumpkin Landing that would be a good one.
well... i uploaded every file from Skyward Sword.. just the models and animations. its all in a 451MB file tho, but the files u want to search through r the F0##r folders once extracted. idk which number it is tho.

(http://upload.wikimedia.org/wikipedia/en/9/99/Legend_of_Zelda_Skyward_Sword_boxart.png) (http://sdrv.ms/19OEhh6)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kienamaru on January 03, 2014, 03:09:57 AM
I'll get on it. Thanks man.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 03, 2014, 03:15:22 AM
alright.

also, for each .arc.LZ file... just remove the ".LZ" at the end and then it'll become a .arc file that BB can open and search through. enjoy


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Nao-chan on January 03, 2014, 07:42:43 AM
 thanks for the revision on sky view, and for all the work you've done for the last 5 years on brawl mods. You'll be missed greatly for your contributions. Have fun doin what you do.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 03, 2014, 06:38:37 PM
thanks for the revision on sky view, and for all the work you've done for the last 5 years on brawl mods. You'll be missed greatly for your contributions. Have fun doin what you do.
thanks and no problem


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 03, 2014, 06:47:59 PM
im sure you already know, but hornet hole is released. still have some work to put on it (like sealing the back wall on that midair honeycomb column), but I got the spawn points, respawn points, and pokemon trainer leveling all set. still need to get the honey to 'transparate' properly.
yes you and Aafyre are collabed


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Tabuu Forte Akugun on January 04, 2014, 02:50:02 PM
Hate to lose you, Slayer. Enjoy your retirement. And thanks for everything.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: iwantgames on January 04, 2014, 03:00:58 PM
thanks for everything


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Large Leader on January 04, 2014, 03:03:50 PM
You uploaded all of the SS files?

You have no idea how much I love you right now. Wish I knew about that trick earlier with the animations, would have been able to throw in a bunch of new animations last year.

And that Ahri...

Slayer pls


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Granfalloon on January 04, 2014, 03:04:42 PM
Although I've never been a hacker I'm downloading your unfinished stuff just to marvel at your work and maybe inspire myself to get started someday. Godspeed DSX8 ;_;7


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 04, 2014, 04:24:18 PM
Hate to lose you, Slayer. Enjoy your retirement. And thanks for everything.
thanks for everything
sure thing.

You uploaded all of the SS files?

You have no idea how much I love you right now. Wish I knew about that trick earlier with the animations, would have been able to throw in a bunch of new animations last year.

And that Ahri...

Slayer pls
lol well now u know...

and dat ahri.. yes i know.. x3

Although I've never been a hacker I'm downloading your unfinished stuff just to marvel at your work and maybe inspire myself to get started someday. Godspeed DSX8 ;_;7
i wish u luck

edit:
new DA page btw... so enjoy
http://dsx8.deviantart.com/ (http://dsx8.deviantart.com/)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Ricky (Br3) on January 06, 2014, 07:26:01 PM
You should try using the tristripper on the Boxing Ring...

I tried the stage with one character and it was laggy.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 06, 2014, 07:44:20 PM
You should try using the tristripper on the Boxing Ring...

I tried the stage with one character and it was laggy.
its in the process, be patient lol


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Ricky (Br3) on January 06, 2014, 07:55:14 PM
its in the process, be patient lol

(http://samecity.files.wordpress.com/2011/02/skeleton-computer-guy.jpg)

lol jk


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 06, 2014, 08:07:29 PM
([url]http://samecity.files.wordpress.com/2011/02/skeleton-computer-guy.jpg[/url])

lol jk

who the hell put this skeleton model in my cubical?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 06, 2014, 09:31:18 PM
tristripper SSB4 Boxing Ring released... re-download!

(http://i.imgur.com/hB9hhKZ.png)
(http://i.imgur.com/O1HxOc2.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=32885)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Raikrom on January 06, 2014, 10:05:00 PM
tristripper SSB4 Boxing Ring released... re-download!

Yey.

([url]http://samecity.files.wordpress.com/2011/02/skeleton-computer-guy.jpg[/url])

Wait, why did he need two mice? Or is it mouses?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Ricky (Br3) on January 09, 2014, 02:02:06 AM
Wait, why did he need two mice? Or is it mouses?

To fool the kittens, why else?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: sp147 on January 09, 2014, 05:24:28 AM
Thanks for all of your hacks, especially the Neptunia hacks and the Dissidia stages! Those were my favorite,


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 09, 2014, 06:01:48 AM
Thanks for all of your hacks, especially the Neptunia hacks and the Dissidia stages! Those were my favorite,
welcome


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: BlueBrain on January 09, 2014, 06:05:29 AM
thanks for all you've made so far dude, good quality, high standards and you specially rock at stage hacking.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 10, 2014, 03:56:46 AM
thanks for all you've made so far dude, good quality, high standards and you specially rock at stage hacking.
hah thanks... altho im not the only 1 here thats good at stage hacking... but its a shame that good quality stages will appear less now :v

anyways... ermm ya... just finishing up my last stage (and probably demise stage since i somehow have spare time this weekend and next week)

(http://i.imgur.com/n26ApM7.png)
(http://i.imgur.com/8KJi4U2.png)
(http://i.imgur.com/xoNDtlX.png)

edit:
and this is what happens 35secs into the match!
(http://i.imgur.com/s2SVXVi.png)
(http://i.imgur.com/UJtcXhm.png)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: masamune on January 10, 2014, 06:29:18 AM
 :o


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Segtendo on January 10, 2014, 08:04:24 AM
Ah. Twas a fun level.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 10, 2014, 10:20:41 PM
:o
lol

Ah. Twas a fun level.
indeed it was

edit:
here's a vid... enjoy <.>
http://youtu.be/56Hfc6Pn7J8 (http://youtu.be/56Hfc6Pn7J8)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 17, 2014, 10:25:51 PM
http://kc-mm.com/2014/01/18/icicle-mountain-super-smash-bros-melee-by-demonslayerx8/ (http://kc-mm.com/2014/01/18/icicle-mountain-super-smash-bros-melee-by-demonslayerx8/)


weee~


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 23, 2014, 03:33:08 AM
cant seem to stay away... lmao... how sad ._.
<.>... got me a new monitor.. bigger than the 1 i had honestly.. pic of it below!
(https://scontent-b-sjc.xx.fbcdn.net/hphotos-frc1/t1/1620617_10201281825147692_1279904754_n.jpg)

open the pics in a new tab to see them in 720p

Crosell from Magna Carta 2
(http://fc05.deviantart.net/fs70/f/2014/022/8/b/ssbb_characters___magna_carta_2__cresell_wip__1_by_dsx8-d73ce57.png) (http://dsx8.deviantart.com/art/SSBB-Characters-Magna-Carta-2-Crosell-WIP-1-428880283)


Five Kage Summit Venue from Nasuto Shippuden Ultimate Ninja Storm 3
(http://fc05.deviantart.net/fs70/f/2014/023/2/9/ssbb_stages___ns_uns3___5_kage_summit_venue_wip__1_by_dsx8-d73cx68.png) (http://dsx8.deviantart.com/art/SSBB-Stages-NS-UNS3-5-Kage-Summit-Venue-WIP-1-428904944)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Kagemaru on January 23, 2014, 03:36:15 AM
Welcome back.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: LegacyWolf on January 23, 2014, 06:58:17 AM
Welcome back.

Laughed way more than I should've.

I like your office, Mike.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 23, 2014, 07:03:54 AM
Laughed way more than I should've.

I like your office, Mike.
yeeeeeeaaaaa... just ignore all the soda cans and coffee bottles laying around.. <.>


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 23, 2014, 07:08:38 AM
guess you aint as completely retired as neithet you nor we thought.
IF you continue yer work, Aafyre and i have hornet hole near complete. i just need to get the honey transparencies correct


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 23, 2014, 07:10:39 AM
guess you aint as completely retired as neithet you nor we thought.
IF you continue yer work, Aafyre and i have hornet hole near complete. i just need to get the honey transparencies correct
lol i guess i could do that since i know how to do it (yeah i found me some more stage materials and shaders within SS that could be used for it)

but.. im off to sleep since i got stuff to do today :v... i could do it tonight tho, we'll see if any1 of u 2 send me the file via PM


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 23, 2014, 07:21:00 AM
lol i guess i could do that since i know how to do it (yeah i found me some more stage materials and shaders within SS that could be used for it)

but.. im off to sleep since i got stuff to do today :v... i could do it tonight tho, we'll see if any1 of u 2 send me the file via PM
i currently have the latest files, since i had to update spawn points after Aafyre's success with getting the honey to work. sadly wont be able to get it to you til 10 hours (college and long bus routes). I appreciate the help and will PM them to you asap... unless you download the Hornet Hole v1.5 thats already on the vault :P


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 23, 2014, 04:55:58 PM
i currently have the latest files, since i had to update spawn points after Aafyre's success with getting the honey to work. sadly wont be able to get it to you til 10 hours (college and long bus routes). I appreciate the help and will PM them to you asap... unless you download the Hornet Hole v1.5 thats already on the vault :P
yeahh... ill just wait for u to PM it to me


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: ZX_BraveSol_ZX on January 23, 2014, 07:40:49 PM
Welp that retirement didnt last too long lol


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 23, 2014, 07:48:25 PM
Welp that retirement didnt last too long lol
well its wat kagemaru said last night...

Quote
[2:35:38 AM] Kage: xD
[2:35:45 AM] Kage: hobbies are hard to drop

and it really is hard honestly x.x

welp.. did some lighting work
(http://i.imgur.com/pwtxapG.jpg) (http://imgur.com/pwtxapG)
(http://i.imgur.com/FvDd7BN.jpg) (http://imgur.com/FvDd7BN)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 24, 2014, 09:48:07 AM
Welp that retirement didnt last too long lol
well its wat kagemaru said last night...
and it really is hard honestly x.x
Indeed... SonicBrawler was right...

welp.. did some lighting work
([url]http://i.imgur.com/pwtxapG.jpg[/url]) ([url]http://imgur.com/pwtxapG[/url])
([url]http://i.imgur.com/FvDd7BN.jpg[/url]) ([url]http://imgur.com/FvDd7BN[/url])
Looks cool! But is it supposed to be that dark? Didn't see it in the original game though...


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 24, 2014, 05:06:06 PM
https://www.youtube.com/watch?feature=player_detailpage&v=Tb2wI6-SgiM#t=3000 (https://www.youtube.com/watch?feature=player_detailpage&v=Tb2wI6-SgiM#t=3000)

u want to go to 50:04 to see the stage in the game.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: ZX_BraveSol_ZX on January 24, 2014, 06:23:46 PM
Now that you are back are you going to be finishing your unfinished stuff?(Ruby, Cyborg, those other 3 dissidia stages, etc.?)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 24, 2014, 06:49:32 PM
Now that you are back are you going to be finishing your unfinished stuff?(Ruby, Cyborg, those other 3 dissidia stages, etc.?)
nope, like i said in a PM to Gnorc.. im not "fully" back


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Bad Box Art Mega Man on January 24, 2014, 06:54:52 PM
nope, like i said in a PM to Gnorc.. im not "fully" back
THAT'S ME! XD


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 24, 2014, 07:12:43 PM
nope, like i said in a PM to Gnorc.. im not "fully" back
Lol... Well... When you'll be "fully" back, don't make it know yet, because you're gonna be assaulted by requests and such
You weren't fully gone though :p


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 24, 2014, 07:41:50 PM
who says ill be fully back? lmao no just no


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 24, 2014, 07:45:44 PM
who says ill be fully back? lmao no just no
Well... why n- *gets shot*


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: electrolytes on January 25, 2014, 11:27:54 AM
Hey, I saw a Gaige WIP (http://demonslayerx8.deviantart.com/art/SSBB-Character-Imports-BL2-Gaige-WIP-1-334913850) on your deviantart, and it looks like you posted about it here around page 452 (http://forums.kc-mm.com/index.php?topic=35139.msg1055708#msg1055708), etc. It's not in your unfinished character mods (https://skydrive.live.com/?cid=2e29852c568b1e25#cid=2E29852C568B1E25&id=2E29852C568B1E25%21405), though. Is there a chance that's still around?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 25, 2014, 05:20:08 PM
nope, i lost it after i got a new computer.. i forgot to back her up so i dont have it anymore


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Segtendo on January 25, 2014, 09:26:28 PM
nope, i lost it after i got a new computer.. i forgot to back her up so i dont have it anymore
http://youtu.be/qe5GS0MS5gU (http://youtu.be/qe5GS0MS5gU)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 26, 2014, 07:19:47 AM
[url]http://youtu.be/qe5GS0MS5gU[/url] ([url]http://youtu.be/qe5GS0MS5gU[/url])
xDD

well.. got the lighting and fog as close as i could get with the naruto stage :v
also got animated lighting on characters from the candles in the background. will be released later today. also next naruto stage pic after the spoiler within a spoiler
(http://i.imgur.com/YL116SP.png)
(http://i.imgur.com/Z01qluS.png)
(http://i.imgur.com/CFhe4Cn.png)
(http://i.imgur.com/lw9fggU.png)
(http://i.imgur.com/0aSvVbt.png)

Uchiha Hideout
(http://i.imgur.com/7eduAsa.jpg)

Tailed Beast Temple
(http://i.imgur.com/5Gbsgyp.jpg)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: LegacyWolf on January 26, 2014, 06:40:36 PM
xDD

well.. got the lighting and fog as close as i could get with the naruto stage :v
also got animated lighting on characters from the candles in the background. will be released later today. also next naruto stage pic after the spoiler within a spoiler
([url]http://i.imgur.com/YL116SP.png[/url])
([url]http://i.imgur.com/Z01qluS.png[/url])
([url]http://i.imgur.com/CFhe4Cn.png[/url])
([url]http://i.imgur.com/lw9fggU.png[/url])
([url]http://i.imgur.com/0aSvVbt.png[/url])

Uchiha Hideout
([url]http://i.imgur.com/7eduAsa.jpg[/url])

Tailed Beast Temple
([url]http://i.imgur.com/5Gbsgyp.jpg[/url])



That's quite a quit you got there.


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 26, 2014, 09:17:12 PM
That's quite a quit you got there.
lol i guess :v


well.. a few hours to go till the stage is released
(http://i.imgur.com/fiifC8E.png)
(http://i.imgur.com/TAcQgPP.png)
(http://i.imgur.com/VrUEdVU.png)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 27, 2014, 12:55:38 AM
lol i guess :v


well.. a few hours to go till the stage is released
([url]http://i.imgur.com/fiifC8E.png[/url])
([url]http://i.imgur.com/TAcQgPP.png[/url])
([url]http://i.imgur.com/VrUEdVU.png[/url])
That dark feeling... hmm... Sounds like a great stage... As always :p
What's the name of the 2nd font?


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 27, 2014, 01:17:08 AM
That dark feeling... hmm... Sounds like a great stage... As always :p
What's the name of the 2nd font?
im not really sure... i ripped it from the 360 iso :v


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 27, 2014, 01:50:51 AM
im not really sure... i ripped it from the 360 iso :v
Gonna be hard to find it...


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: DSX8 on January 27, 2014, 06:57:37 AM
Gonna be hard to find it...
i wish u luck :v

but.. here's a pic of it if u want to see it more better (with transparent bg). also here's the video of the stage. Stage will be released after i wake up, but enjoy the video! (currently being processed, give or take about 30mins due to a new ending i'll be adding to all my future vids)
(http://i.imgur.com/rbIvVOO.png)


http://youtu.be/caBVjFT6Yys (http://youtu.be/caBVjFT6Yys)


Title: Re: DSX8 stuff! Quitting time! All Stuff Available to public!! - 01/02/14
Post by: Akeno/Archer on January 27, 2014, 07:00:35 AM
i wish u luck :v

but.. here's a pic of it if u want to see it more better (with transparent bg). also here's the video of the stage. Stage will be released after i wake up, but enjoy the video! (currently being processed, give or take about 30mins due to a new ending i'll be adding to all my future vids)
([url]http://i.imgur.com/rbIvVOO.png[/url])


[url]http://youtu.be/caBVjFT6Yys[/url] ([url]http://youtu.be/caBVjFT6Yys[/url])
Sounds great! Looking forward for your awakening x)
Thanks for the font ;D


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 27, 2014, 05:55:47 PM
Sure thing.

Video is uploaded and watchable now, last page at last post!

edit:
the stage is released
(http://i.imgur.com/fiifC8E.png)
(http://i.imgur.com/TAcQgPP.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35947)


edit2:
here's another NS:UNS3 stage - Secret Uchiha Hideout. the stage is most likely complete. Has about 107 different vertex colors in this stage all made from scratch.
(http://i.imgur.com/lEEmXst.png)
(http://i.imgur.com/XMgR6MX.png)
(http://i.imgur.com/j35s6bv.png)
(http://i.imgur.com/BQDTWiV.png)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: BlueBrain on January 28, 2014, 12:57:35 PM
always wanted to know, what do color nodes actually do?
do you have any clear example of before and after adding them?


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 28, 2014, 04:03:59 PM
always wanted to know, what do color nodes actually do?
do you have any clear example of before and after adding them?
lol good question, most ppl dont know wat vertex colors r for sadly :/

anyways, here's a pic of wat the stage wouldve looked like w/o any vertex colors compared to my last post
(http://i.imgur.com/My8vYKD.jpg)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on January 28, 2014, 05:39:34 PM
lol good question, most ppl dont know wat vertex colors r for sadly :/

anyways, here's a pic of wat the stage wouldve looked like w/o any vertex colors compared to my last post
([url]http://i.imgur.com/My8vYKD.jpg[/url])
Though that was the lighting which made your stage with all the black and such...


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 28, 2014, 06:14:43 PM
Though that was the lighting which made your stage with all the black and such...
lol fooled ya didnt it? :p

i got the colors from taking these in-game shots
(http://i.imgur.com/NvrhYQf.jpg)
(http://i.imgur.com/qhIt59r.jpg)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on January 29, 2014, 06:16:47 AM
lol fooled ya didnt it? :p

i got the colors from taking these in-game shots
([url]http://i.imgur.com/NvrhYQf.jpg[/url])
([url]http://i.imgur.com/qhIt59r.jpg[/url])
Aaah I get it... Looks just like the original 8)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: BlueBrain on January 29, 2014, 07:19:39 AM
holy [censored]...
that's a huge difference indeed...


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 29, 2014, 02:18:52 PM
here's a vid of the stage
http://youtu.be/EweRcC7DaBo (http://youtu.be/EweRcC7DaBo)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Ricky (Br3) on January 29, 2014, 03:46:11 PM
Any chance of doing that BG swap, DSX8? xD


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 29, 2014, 04:47:27 PM
Any chance of doing that BG swap, DSX8? xD
nope sorry


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Ricky (Br3) on January 29, 2014, 05:02:00 PM
nope sorry

Dammittt :(

(http://media.tumblr.com/ec829531a9d38f26da62fd34177b5da3/tumblr_inline_mgjwpoiMVZ1roqm64.jpg)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 29, 2014, 05:32:03 PM
lol sorry man xP


anyways... decided to add a lil something to the uchiha hideout stage..

(http://i.imgur.com/8jTYxkC.png)
(http://i.imgur.com/g5louPu.png)
(http://i.imgur.com/xug3TXJ.png)
(http://i.imgur.com/xzfUl67.png)
(http://i.imgur.com/nzLlePo.png)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on January 30, 2014, 10:56:26 AM
lol sorry man xP


anyways... decided to add a lil something to the uchiha hideout stage..

([url]http://i.imgur.com/8jTYxkC.png[/url])
([url]http://i.imgur.com/g5louPu.png[/url])
([url]http://i.imgur.com/xug3TXJ.png[/url])
([url]http://i.imgur.com/xzfUl67.png[/url])
([url]http://i.imgur.com/nzLlePo.png[/url])
Lol... Itachi watches the Brawl!


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Nao-chan on January 30, 2014, 02:45:25 PM
Jesus, you're good! I wish I was half as skilled as you. Oh and have a nice kinda out of retirement. It's nice to have you back...partially. Thanks for the awesome stages man.


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 30, 2014, 05:03:32 PM
Lol... Itachi watches the Brawl!
well i did make him fit with the lighting now... so yeah

(http://i.imgur.com/XyHsN84.png)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Ricky (Br3) on January 30, 2014, 05:30:12 PM
You really should apply this effect to more stages... it looks amazing!


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on January 31, 2014, 10:54:18 PM
doing a stage that demonboy made.. here's a preview
(http://i.imgur.com/WUE4BfL.jpg)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Bad Box Art Mega Man on January 31, 2014, 11:33:57 PM
i still feel it needs alfonzo, but the only model i found has no download zelda to it. still, SPIRIT TRACKS STAGE


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on February 01, 2014, 09:09:28 AM
doing a stage that demonboy made.. here's a preview
([url]http://i.imgur.com/WUE4BfL.jpg[/url])
Hmm... It sounds great as a stage... Sm4sh will have it on the 3DS version...


Title: Re: DSX8 stuff! Just some simple releases.. Uchiha Base Out - 02/02
Post by: DSX8 on February 02, 2014, 02:42:45 AM
new stage released, come get it! Also... GO SEAHAWKS!!!

(http://i.imgur.com/h31ZFNS.png)
(http://i.imgur.com/dNPjIBK.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36033)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on February 02, 2014, 03:13:35 AM
new stage released, come get it! Also... GO SEAHAWKS!!!

([url]http://i.imgur.com/h31ZFNS.png[/url])
([url]http://i.imgur.com/dNPjIBK.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36033[/url])
YES!


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: LlamaJuice on February 02, 2014, 04:09:24 AM
Also... GO SEAHAWKS!!!

Are you in Seattle as well?  That'd be rad to meet up sometime.  Also, congrats on the stage haha.  Looks neat :)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 02, 2014, 11:00:01 AM
Are you in Seattle as well?  That'd be rad to meet up sometime.  Also, congrats on the stage haha.  Looks neat :)
lol nope, california mate

YES!
lol


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: ZX_BraveSol_ZX on February 02, 2014, 06:42:02 PM
The Seahawks are absolutely PWNING right now XD


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 02, 2014, 08:04:11 PM
The Seahawks are absolutely PWNING right now XD
that they did, and wish my friends did a bet with me.. i wouldve won alot of money ;-;


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Bad Box Art Mega Man on February 02, 2014, 10:10:16 PM
that they did, and wish my friends did a bet with me.. i wouldve won alot of money ;-;
i dont bet money, i bet mcchickens. however many chips are owned in the end by each player is how many mcchickens are bought for them


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Nao-chan on February 03, 2014, 05:22:16 AM
lol nope, california mate
Same here.
The Seahawks are absolutely PWNING right now XD
that they did, and wish my friends did a bet with me.. i wouldve won alot of money ;-;
Honestly I was rooting for Denver. But I gotta say the Seahawks really kicked the [censored] outta Peyton Manning. I don't think I've ever seen him lose that badly before. Actually I don't think I've seen anyone lose that bad, especially at the Super Bowl.


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 09, 2014, 08:58:44 PM
well.. u may see less of me until like late april or somewhere in may. reason why is cause im now building my own custom gaming PC, and so far, i have the case and power supply for it, but the following parts i will have during the other months. Currently has no motherboard, processor, or graphics card yet, but it should be finished by april or may!

pic taken before i brought it home
(https://scontent-b-sjc.xx.fbcdn.net/hphotos-frc1/v/t34/1655959_10201390643268077_1113560082_n.jpg?oh=d9583c15a2517ea145c0f678c381c385&oe=52FA93C9)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: KnightMario on February 09, 2014, 09:40:08 PM
It looks pretty cool, good luck making it.
I sense a custom made computer starting and you are the 2nd (I think)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 11, 2014, 06:08:20 AM
It looks pretty cool, good luck making it.
I sense a custom made computer starting and you are the 2nd (I think)
well this will be my 2nd custom made pc.. the 1 i currently have (and using atm) is using parts that i've had since 2007-2009.. and yeahm so i decided to make a new 1 with a brand new case and parts and not wait for yeeeeaaaaaarrs to put it together.


anyways... progress on the spirit tracks stage.. made the longer back piece for the  lineback shop (http://smashbros-miiverse.com/images/daily/daily-2013-12-17.jpg)
(http://i.imgur.com/VrMeNRk.png)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: KnightMario on February 11, 2014, 06:10:15 AM
It looks really nice, can't wait to see the house in the back.


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 11, 2014, 10:24:15 PM
have some in-game pics... coloring on the castle is fixed tho.. just ignore the blue shade to it xD

(http://i.imgur.com/hFZ5jwS.png)
(http://i.imgur.com/oVu76a3.png)
(http://i.imgur.com/jnq7yt5.png)
(http://i.imgur.com/OxKYmJv.png)
(http://i.imgur.com/PMBhwI8.png)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Nao-chan on February 11, 2014, 11:27:28 PM
 Lookin awesome. As usual. One question. Is the train itself a hazard? Can you get hit by the front of it?


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 11, 2014, 11:30:25 PM
Lookin awesome. As usual. One question. Is the train itself a hazard? Can you get hit by the front of it?
thats something ppl will have to wait for in a video.. <.>


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Nao-chan on February 12, 2014, 12:30:25 AM
Intriguing. Sounds very promising, can't wait!


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: ZX_BraveSol_ZX on February 12, 2014, 01:58:52 PM
have some in-game pics... coloring on the castle is fixed tho.. just ignore the blue shade to it xD

([url]http://i.imgur.com/hFZ5jwS.png[/url])
([url]http://i.imgur.com/oVu76a3.png[/url])
([url]http://i.imgur.com/jnq7yt5.png[/url])
([url]http://i.imgur.com/OxKYmJv.png[/url])
([url]http://i.imgur.com/PMBhwI8.png[/url])

All aboard the Hype train!


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: DSX8 on February 13, 2014, 03:48:02 AM
lol indeed... anyways here's a random video.. but pay attention to the end of the video for something.. special <.>

http://youtu.be/RQsic7B2lNY (http://youtu.be/RQsic7B2lNY)


Title: Re: DSX8 stuff! Just some simple releases.. Kage Summit Out - 01/27
Post by: Akeno/Archer on February 13, 2014, 09:48:23 AM
lol indeed... anyways here's a random video.. but pay attention to the end of the video for something.. special <.>

[url]http://youtu.be/RQsic7B2lNY[/url] ([url]http://youtu.be/RQsic7B2lNY[/url])
Lol... Nice... You're bad at this game too, huh? Well... Glad to see you're working on that train anyway :D


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 14, 2014, 05:30:29 AM
Lol... Nice... You're bad at this game too, huh? Well... Glad to see you're working on that train anyway :D
naaah im not bad at it since i have a score of 66 now.. but it was hard for me to play it when its not in my hands >_>


edit:
have some vday love... with this!  is forever alone on this day

SEXY AS [censored], BAYONETTA... also she knows who to kill now in the 3rd pic..
(http://i.imgur.com/BoOEBL8.png)
(http://i.imgur.com/91zYryv.png)
(http://i.imgur.com/SdaDW2y.png)
(http://i.imgur.com/eTRws1G.jpg)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Akeno/Archer on February 14, 2014, 06:24:04 AM
naaah im not bad at it since i have a score of 66 now.. but it was hard for me to play it when its not in my hands >_>


edit:
have some vday love... with this!  is forever alone on this day

SEXY AS [censored], BAYONETTA... also she knows who to kill now in the 3rd pic..
([url]http://i.imgur.com/BoOEBL8.png[/url])
([url]http://i.imgur.com/91zYryv.png[/url])
([url]http://i.imgur.com/SdaDW2y.png[/url])
([url]http://i.imgur.com/eTRws1G.jpg[/url])
She looks pissed in the 3rd pic xD


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Segtendo on February 14, 2014, 08:06:56 AM
FINALLY someone does Bayonetta.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Bad Box Art Mega Man on February 14, 2014, 09:24:50 AM
i needed another ZSS. now i can transfer and size mod axl over falco


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Nao-chan on February 14, 2014, 05:32:13 PM
Very nice. That's gonna blow the vertex of her out of the water.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: xxWutzMercyxx on February 15, 2014, 04:23:06 PM
She looks small XD


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 15, 2014, 07:11:24 PM
She looks pissed in the 3rd pic xD
indeed

FINALLY someone does Bayonetta.
IKR!?!?!?

i needed another ZSS. now i can transfer and size mod axl over falco
ok o.o

Very nice. That's gonna blow the vertex of her out of the water.
there was a vertex of her? i didnt even know xD

She looks small XD
naah not really, she's the same size as ZSS (well i had to re-vertex bayonetta to be the proper height for the boneset too)

anyways...
did you miss me?
(http://i.imgur.com/wl5lDqP.png)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Akeno/Archer on February 15, 2014, 07:18:36 PM
anyways...
did you miss me?
([url]http://i.imgur.com/wl5lDqP.png[/url])

Yaaaaay!!! The bi- I mean witch finally makes her way into Brawl!


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 15, 2014, 08:40:11 PM
lol


(http://s15.postimg.org/tn87hoiyx/Brawlbox_Animation0.gif)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Chaos_Knight on February 15, 2014, 08:55:38 PM
lol


([url]http://s15.postimg.org/tn87hoiyx/Brawlbox_Animation0.gif[/url])
Doesn't load for me. :/


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Bad Box Art Mega Man on February 15, 2014, 08:56:53 PM
just right click, copy the link, and paste it in the address bar


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 16, 2014, 03:22:08 AM
draw me like one of your french girls Jack~
(http://i.imgur.com/7vfi39V.png)


sorry... i just had to and couldnt resist xD


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Akeno/Archer on February 16, 2014, 03:27:34 AM
lol


([url]http://s15.postimg.org/tn87hoiyx/Brawlbox_Animation0.gif[/url])
Doesn't load for me. :/
draw me like one of your french girls Jack~
([url]http://i.imgur.com/7vfi39V.png[/url])


sorry... i just had to and couldnt resist xD
Lol dat joke...
XD dat pose!


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 16, 2014, 07:37:41 AM
lol indeed dat joke!

anyways almost done.. just gotta rig the shoulders and she's done

(http://i.imgur.com/3GzI0AA.png) (http://imgur.com/3GzI0AA)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Segtendo on February 16, 2014, 09:58:53 AM
draw me like one of your french girls Jack~
([url]http://i.imgur.com/7vfi39V.png[/url])
(http://images3.wikia.nocookie.net/__cb20130805183005/ultra/images/b/b5/Anarchy_reigns_jack_cayman%281%29.jpg)
"With pleasure."


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Ricky (Br3) on February 16, 2014, 10:28:51 AM
Is her hair going to be rigged to her arms? O.o


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Raikrom on February 16, 2014, 10:35:25 AM
([url]http://images3.wikia.nocookie.net/__cb20130805183005/ultra/images/b/b5/Anarchy_reigns_jack_cayman%281%29.jpg[/url])
"With pleasure."

(http://static3.wikia.nocookie.net/__cb20131228134430/metalgear/images/5/53/MGRRaidenPP.png)
"And you are?"


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Segtendo on February 16, 2014, 11:00:53 AM
([url]http://static3.wikia.nocookie.net/__cb20131228134430/metalgear/images/5/53/MGRRaidenPP.png[/url])
"And you are?"
(http://static.comicvine.com/uploads/original/11/112282/3308139-9963581928-32444.jpg)
"Cayman. Jack Cayman."


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Raikrom on February 16, 2014, 11:41:51 AM
([url]http://static.comicvine.com/uploads/original/11/112282/3308139-9963581928-32444.jpg[/url])
"Cayman. Jack Cayman."
(http://static1.wikia.nocookie.net/__cb20130115133058/metalgear/images/0/0a/EvilRaiden.jpg)
"Well then Jack, I think it's time for Jack... to let 'er rip!"

The real question now is when is: Platinum gonna make a Max Anarchy 2 featuring Bayo 2 and MGRR characters? inb4 never


Also will Bayo be lacking the gun heels? I think it'd be amusing to see Samus's pistol mounted on her legs.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Turb0k on February 16, 2014, 11:46:05 AM
Yay! More Off-Topic!


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: KingJigglypuff on February 16, 2014, 02:46:33 PM
You say "No!".
No!
Like you're talking to a dog that just peed on your rug.
No!

Keep the RP in Off Topic.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 16, 2014, 04:26:58 PM
lol wtf happened while i was sleeping? @_@


([url]http://images3.wikia.nocookie.net/__cb20130805183005/ultra/images/b/b5/Anarchy_reigns_jack_cayman%281%29.jpg[/url])
"With pleasure."
perfect seggy xDD

Is her hair going to be rigged to her arms? O.o
if u mean the hairs thats alone her forearms.. then yes (there will be another version that has the hairs gone tho)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Segtendo on February 16, 2014, 07:49:27 PM
Thank Platinum for its series of games ;)

Anyways, can't wait for Bayonetta. Will she have alternate faces?


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Bad Box Art Mega Man on February 16, 2014, 08:05:42 PM
bayonetta wasnt too bad a game. im willin to try 2 now


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 17, 2014, 11:31:04 PM
Thank Platinum for its series of games ;)

Anyways, can't wait for Bayonetta. Will she have alternate faces?
sadly no... i tried to.. but it made her go over the filesize limit.. and pretty close to 26k poly's even when making them lower poly.

as for the guns... those guns r like 8.1k to 8.9k poly's for EACH gun she has on her.


bayonetta wasnt too bad a game. im willin to try 2 now
i never played the first 1.. but its on my "to buy" list

edit:
who's ready for some... BAYONETTA!? Release is in a few hours.
(http://i.imgur.com/KhDE4OR.jpg)
(http://i.imgur.com/HVsn4H7.jpg)
(http://i.imgur.com/BvPruOe.jpg)
(http://i.imgur.com/yDMTX8f.jpg)
(http://i.imgur.com/bhOvJY8.png)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Bad Box Art Mega Man on February 17, 2014, 11:32:27 PM
aw man, was hopin for it to be toni- *slapped* i mean, YAY!!!


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 18, 2014, 12:42:35 AM
Bayonetta Released... enjoy!

(http://i.imgur.com/TGIE6aF.png)
(http://i.imgur.com/yZeTebc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36266)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Akeno/Archer on February 18, 2014, 09:09:24 AM
Bayonetta Released... enjoy!

([url]http://i.imgur.com/TGIE6aF.png[/url])
([url]http://i.imgur.com/yZeTebc.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=36266[/url])
Yes!! The bi- I mean witch is released! :D


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: KnightMario on February 18, 2014, 09:20:11 PM
I released Bayonetta. Now download it. NOW.
Fixed.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 18, 2014, 10:12:55 PM
Yes!! The [censored] is released! :D
fixed :vyse:

Fixed.
i see what u did thar :v


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: TPW_ThatOneGuy on February 18, 2014, 10:37:54 PM
What? DSX8 is back?
Why hasn't anyone told me yet?
...
But welcome back, dude.
I guess old habits die hard huh?
Also, holy crap that Bayonetta looks so good.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 18, 2014, 11:57:10 PM
What? DSX8 is back?
Why hasn't anyone told me yet?
...
But welcome back, dude.
I guess old habits die hard huh?
Also, holy crap that Bayonetta looks so good.
lol thxs

lolololololol
(http://i.imgur.com/FK7Qsdq.png)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Puraidou on February 19, 2014, 01:42:04 AM
@kjp: I'm sure dsx8 can take care of his own thread just fine. No need to do it for him. Kthx.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Kyouma on February 19, 2014, 11:29:14 AM
I like that bayoneta pretty mush
even though I would have made her over falco (too many szerosuits and so few space Dx) :V


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Segtendo on February 19, 2014, 12:11:47 PM
Remember. It's all about their build. Bayonetta's body is similar to ZSS's body, so rigging her on Falco would seem strange.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 19, 2014, 04:36:53 PM
I like that bayoneta pretty mush
even though I would have made her over falco (too many szerosuits and so few space Dx) :V
im not even sure doing her on falco wouldve been a good idea cause of a few reasons

- wouldnt be the right size for the boneset
- bayonetta always uses her gun(s)
- falco may use a smaller filesize

:v


Remember. It's all about their build. Bayonetta's body is similar to ZSS's body, so rigging her on Falco would seem strange.
this ^


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Kyouma on February 19, 2014, 05:34:23 PM
for the boneset, it doesn't seem like something that can't be solved with sizemoding though


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: TPW_ThatOneGuy on February 19, 2014, 10:42:45 PM
Not to be so pushy just after you came back, but do you still plan to work on the Melee Great Bay Stage?
I've done some texturing/lighting stuff with it, but there's still the big collision glitch with the turtle.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Bad Box Art Mega Man on February 19, 2014, 10:45:32 PM
for the boneset, it doesn't seem like something that can't be solved with sizemoding though
you tried that too?


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 20, 2014, 03:22:51 AM
Not to be so pushy just after you came back, but do you still plan to work on the Melee Great Bay Stage?
I've done some texturing/lighting stuff with it, but there's still the big collision glitch with the turtle.
to be honest.. i actually fixed that collision glitch a few days ago.. all i did was remake the collision and it got fixed

for the boneset, it doesn't seem like something that can't be solved with sizemoding though
eh idk, u can give it a shot if u want :p


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: TPW_ThatOneGuy on February 20, 2014, 01:39:22 PM
oh, cool. you should post it, or pm me a link ;)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 20, 2014, 04:47:18 PM
oh, cool. you should post it, or pm me a link ;)
sorry but not gonna give it away.

no -_-'


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Kyouma on February 21, 2014, 09:20:29 AM
eh idk, u can give it a shot if u want :p
I probably will when I finish Utsuho (last)
I actually have some plans for falco ewe


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 22, 2014, 06:18:02 AM
I probably will when I finish Utsuho (last)
I actually have some plans for falco ewe
alright, cant wait to see honestly :p

anyways... after the spirit tracks stage.. ill be working on this! ripped it myself thanks to a tool pervy gave me that the original CPK unpacker wouldnt have done at all! I've already released it for XNALara, and now im just hoping that this Naruto-3D-Modelers group will let me contribute to the group :3

(http://th00.deviantart.net/fs71/PRE/f/2014/053/c/0/naruto_shippuden_uns3___chunin_exams_prelim_stage_by_dsx8-d77ihve.jpg)


also im working on some projects with pervy, but ill only show 1 for now.. the rest is a secret! Ripped from the ps3 game, .hack Versus! Guess u could call this 1 a revamp to the PS2 version of her x3
(http://i.imgur.com/F4mZsYS.png)


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: BlueBrain on February 22, 2014, 06:18:38 AM
the model looks awesome.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: Syeo on February 22, 2014, 07:30:16 AM
Thumbs up for Naruto stages.


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: roxasitachi on February 23, 2014, 03:01:04 PM
 .hack Versus haseo  :kdance:


Title: Re: DSX8 stuff! Spirit Tracks, Bayonetta, and Crosell soon.. 02/14
Post by: DSX8 on February 24, 2014, 09:33:13 AM
.hack Versus haseo  :kdance:

sorry.. but i've only had black rose on my mind :p
but have some progress of her! i've also figured out how to give the eyes 3 UV layers too, so now bam, professional eyes made!
(http://i.imgur.com/gWEzSMv.png)


also.. close to my 2nd XNALara release.. Lookout Tower from Naruto Shippuden UNS3
(http://th01.deviantart.net/fs71/PRE/f/2014/053/0/1/naruto_shippuden_uns3___lookout_tower_xna_stage_by_dsx8-d77mouv.png)

edit:
have some ingame pics of the updated black rose :v
(http://i.imgur.com/TlNkuUA.png)
(http://i.imgur.com/sBYbpHt.png)
(http://i.imgur.com/ENZzYB3.png)
(http://i.imgur.com/cYu3eBp.png)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Akeno/Archer on February 24, 2014, 01:36:10 PM
You made me want to watch the .hack series now! :D


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 24, 2014, 01:39:04 PM
have some ingame pics of the updated black rose :v
([url]http://i.imgur.com/TlNkuUA.png[/url])
([url]http://i.imgur.com/sBYbpHt.png[/url])
([url]http://i.imgur.com/ENZzYB3.png[/url])
([url]http://i.imgur.com/cYu3eBp.png[/url])

(http://makeameme.org/media/created/ill-take-20.jpg)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Segtendo on February 24, 2014, 02:01:37 PM
From what I can tell, her textures seem "Brawl-styled" already.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on February 24, 2014, 04:47:51 PM
You made me want to watch the .hack series now! :D
ur welcome :p

([url]http://makeameme.org/media/created/ill-take-20.jpg[/url])
lol k

From what I can tell, her textures seem "Brawl-styled" already.
wait till i add the specmaps to her xP


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on February 24, 2014, 06:26:40 PM
It's been so long since I've seen that show. You got Black Rose looking perfect! Very well done. Definitely DLing her once she's released. ;D


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: roxasitachi on February 25, 2014, 02:11:19 PM
she looks good and i need more naruto in my life lol


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on February 27, 2014, 09:42:43 PM
It's been so long since I've seen that show. You got Black Rose looking perfect! Very well done. Definitely DLing her once she's released. ;D
well im waiting on pervy to catch up on his kite and i gotta finish up that 1 stage of his.. then they'll be released all together on that 1 special day xP

she looks good and i need more naruto in my life lol
rock on then!


anyways... have this video.. features bayonetta in it!
http://youtu.be/4dUvdOt1sPE (http://youtu.be/4dUvdOt1sPE)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 27, 2014, 09:58:37 PM
wish i could play on that stage; i needed a stage for Zetsubousei: Hero Chiryouyaku to go on, but it froze :C


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on February 27, 2014, 10:13:42 PM
u mean the golden sun stage froze for ya?


it was actually made over FD, so u'd want to edit a FD base rel to port it.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 27, 2014, 10:27:12 PM
the thing said skyworld and FD, but i'll give it a try on FD. i only tried skyworld because of the fact that it has more space for content to be placed


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on February 27, 2014, 10:31:29 PM
may be true, but Llama made it over FD instead.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 27, 2014, 11:05:24 PM
worked perfectly, and i even adjusted the spawn points so there's no midair spawning.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on February 27, 2014, 11:40:45 PM
well im waiting on pervy to catch up on his kite and i gotta finish up that 1 stage of his.. then they'll be released all together on that 1 special day xP
Cool, sounds awesome. Who's he gonna be over? The last one was on Pit I think.

I even adjusted the spawn points so there's no midair spawning.
How do you do that exactly? I've been wanting to for a stage I'm using but don't know how.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 28, 2014, 12:39:37 AM
How do you do that exactly? I've been wanting to for a stage I'm using but don't know how.
open the stage in brawlbox, open Arc 2 -> ModelData[100] -> etc etc -> Bones -> StgPosition

to edit the spawn points, look for the files labelled Player0E, Player0N, Player1E, Player1N, Player2E, Player2N, Player3E, and Player3N; look for the bone translation in the little menu on the right and edit the Y of (X,Y,Z).

it sounds tedious, but it's actually quite simple. let's say pokemon trainer spawns a pokemon when the spawn points arent set properly; naturally it comes out T-Posed until attacked. just lower the Y until you touch the ground, but start out by just lowering by 5 so that you get a feel for it. keep testing until you get it right.

that's the best description i can do.

oh and one more thing about the Player#X files, a helpful tip is to examine where the characters spawn. the farthest left will have the negativemost X of the (X,Y,Z), and the character on the farthest right will have the positivemost X. that way you know how much to edit a certain one. also, each E & N Player file pair will have the same (X,Y,Z). just edit them both.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on February 28, 2014, 01:07:37 AM
Thanks. I'm trying to do that with the Skiff Mountain stage over Pictochat.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: LlamaJuice on February 28, 2014, 02:06:18 AM
That's handy to know.  That was my first stage and so I didn't exactly know how to do certain things.  I ended up just kinda winging it and hoping for the best.  The midair spawns weren't that much of an issue for me so I didn't care about it.

What values did you set the height at so that they spawn appropriately?  That'd be helpful for me.  :)

Also, nice bayonetta skin.  I almost feel like the wings on her end up just distracting from the rest of her though.  I'd almost suggest just removing them entirely.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on February 28, 2014, 04:59:54 AM
 I haven't gotten to adjusting the spawn points yet. I'm doing quite a lot of other things at the moment.

Also whoops, sorry for derailing. Wasn't intentional.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on February 28, 2014, 05:16:14 AM
That's handy to know.  That was my first stage and so I didn't exactly know how to do certain things.  I ended up just kinda winging it and hoping for the best.  The midair spawns weren't that much of an issue for me so I didn't care about it.

What values did you set the height at so that they spawn appropriately?  That'd be helpful for me.  :)

Also, nice bayonetta skin.  I almost feel like the wings on her end up just distracting from the rest of her though.  I'd almost suggest just removing them entirely.
well her release pack comes with 2 versions, 1 with the wings, and the other includes no wings (lower filesize version is that)


I haven't gotten to adjusting the spawn points yet. I'm doing quite a lot of other things at the moment.

Also whoops, sorry for derailing. Wasn't intentional.
no prob, back on track now.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Bad Box Art Mega Man on February 28, 2014, 11:51:56 AM
That's handy to know.  That was my first stage and so I didn't exactly know how to do certain things.  I ended up just kinda winging it and hoping for the best.  The midair spawns weren't that much of an issue for me so I didn't care about it.

What values did you set the height at so that they spawn appropriately?  That'd be helpful for me.  :)

Also, nice bayonetta skin.  I almost feel like the wings on her end up just distracting from the rest of her though.  I'd almost suggest just removing them entirely.
i just subtracted each Y value by 5. having pokemon trainer in the fight really shows you how much each spawn point needs to be adjusted by


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 04, 2014, 04:38:46 AM
well.. here's something new...

here's 2 of 5 stages from a PS3 game... try to guess what stage, and game it is from!! only pervy knows!!
(http://i.imgur.com/12SnBfF.jpg)
(http://i.imgur.com/9VCVhIV.png)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Chaos_Knight on March 04, 2014, 04:55:21 AM
Aura's Garden and that church place.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 04, 2014, 05:19:02 AM
Aura's Garden and that church place.
u... u shut up <.<


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: powerofthe17 on March 04, 2014, 04:38:13 PM
can you guys make the following stages for smash bros. wii u/ 3ds

animal crossing,battle field wii u,and kid icarus 3ds stage?


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on March 04, 2014, 05:56:02 PM
 I kinda have a feeling he's gonna say no to that request.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Pervyman Trigger on March 04, 2014, 07:36:18 PM
Aura's Garden and that church place.

1 outta 2 :L

Now finish blackrose demon >:I


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Chaos_Knight on March 04, 2014, 07:39:05 PM
1 outta 2 :L

Now finish blackrose demon >:I
I cheated. :P

Just zoom in and you can see the name. :af:


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 04, 2014, 11:54:18 PM
can you guys make the following stages for smash bros. wii u/ 3ds

animal crossing,battle field wii u,and kid icarus 3ds stage?
I kinda have a feeling he's gonna say no to that request.
^
sorry but no.. i am not a modeler, i am just a simple importer mage man!

make the model and textures for me.. then ill do it :v

1 outta 2 :L

Now finish blackrose demon >:I
ill finish black rose when ur almost done with kite so they can be released together..

I cheated. :P

Just zoom in and you can see the name. :af:
cheater :notimp:


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 09, 2014, 04:33:56 AM
have some stage previews!! (2 stages at that! :o )


-Aura's Garden (.hack//versus stage)
could use a floor for the ponds pervy :v

also... may lag in 3 player matches (or 2 if doing high poly model imports) due to the stage being about 95k faces.. (was able to delete 42k faces total from behind and sides of the stage).. lighting not final, but water and sky is animated.
(http://i.imgur.com/WYEFFuO.jpg)
(http://i.imgur.com/tUC1GCN.jpg)

-Hulle Granz Cathedral Inside (.hack//versus)
Total Faces: 81781
Will lag in 3-4p matches (or 2 if doing high poly model imports)
Lighting not final.

(http://i.imgur.com/xRlFgl0.jpg)
(http://i.imgur.com/4FRt9fM.jpg)
(http://i.imgur.com/GQTTB4U.jpg)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: zutox on March 09, 2014, 05:01:35 AM
Oh wow...those stages are A-mazing!


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on March 09, 2014, 11:29:57 PM
They look nice, good job man! Keep up the good work.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Akeno/Archer on March 09, 2014, 11:45:55 PM
Wow... These look gorgeous!


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 10, 2014, 09:38:41 PM
Oh wow...those stages are A-mazing!
They look nice, good job man! Keep up the good work.
Wow... These look gorgeous!
thxs. wait till u see the extra work im putting into the cathedral stage ;3


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Pervyman Trigger on March 10, 2014, 11:04:20 PM
thxs. wait till u see the extra work im putting into the cathedral stage ;3

Cuse I'm not gonna let you be lazy >:I


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on March 10, 2014, 11:04:42 PM
thxs. wait till u see the extra work im putting into the cathedral stage ;3
I don't think I'll be able to do that. *shudders with excitement*


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Akeno/Archer on March 11, 2014, 12:40:26 PM
thxs. wait till u see the extra work im putting into the cathedral stage ;3
:>.>palm: :angel: :angel:


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 12, 2014, 02:15:41 PM
Cuse I'm not gonna let you be lazy >:I
cmon let me be lazy for a damn day!!!

I don't think I'll be able to do that. *shudders with excitement*
well now u dont have to wait my good sir... cause here ya go... after next quote :v

:>.>palm: :angel: :angel:
what? <.<

here's what i've been doing.. multiple UV layouts for this stage and got the light maps working (aka luminance maps).. still need to make it a bit brighter so that the middle area's arnt darker
(http://i.imgur.com/utGOzbz.jpg)
(http://i.imgur.com/lMzIusE.jpg)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Akeno/Archer on March 12, 2014, 02:28:53 PM
what? <.<
I'm watching you (http://forums.kc-mm.com/Smileys/default/palm.GIF)

here's what i've been doing.. multiple UV layouts for this stage and got the light maps working (aka luminance maps).. still need to make it a bit brighter so that the middle area's arnt darker
([url]http://i.imgur.com/utGOzbz.jpg[/url])
([url]http://i.imgur.com/lMzIusE.jpg[/url])

Is the reflect on the ground a true reflect of the window or a texture? It looks boss in any case :D


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 12, 2014, 02:34:15 PM
Is the reflect on the ground a true reflect of the window or a texture? It looks boss in any case :D
..............
what did i say?
multiple UV layouts for this stage and got the light maps working (aka luminance maps)

multiple UV layouts


meaning multiple textures for an object

edit:
well got it as close as i can! just gotta make the whole stage lighting be darker now.
(http://i.imgur.com/S1XzVNc.jpg)
(http://i.imgur.com/Iam0uk5.jpg)
(http://i.imgur.com/asaFOE9.jpg)
(http://i.imgur.com/aBD1Aly.jpg)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Segtendo on March 12, 2014, 02:50:12 PM
<.<
I gotta play .hack sometime. I need a PS2.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Akeno/Archer on March 12, 2014, 03:31:12 PM
..............
what did i say?
meaning multiple textures for an object

edit:
well got it as close as i can! just gotta make the whole stage lighting be darker now.
([url]http://i.imgur.com/S1XzVNc.jpg[/url])
([url]http://i.imgur.com/Iam0uk5.jpg[/url])
([url]http://i.imgur.com/asaFOE9.jpg[/url])
([url]http://i.imgur.com/aBD1Aly.jpg[/url])
Lol... I should read more than watching the pics... :P
Anyway, looking forward for that stage that looks eye-breaking


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: DSX8 on March 12, 2014, 11:28:42 PM
here's a vid of the stage (was recorded after showing pics).. enjoy >:v

http://youtu.be/GP8OyUqvJIw (http://youtu.be/GP8OyUqvJIw)


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: Nao-chan on March 13, 2014, 03:57:24 AM
Holy jesus. That stage just looks so eye poppingly gorgeous! Great job once again Slayer.


Title: Re: DSX8 stuff! Spirit Tracks, and Crosell soon, Bayonetta Released.. 02/18
Post by: HaloFanODST on March 13, 2014, 11:05:56 PM
Does your TvC CSS work for BrawlEx?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 17, 2014, 01:58:24 PM
Does your TvC CSS work for BrawlEx?
unfortunately i have no clue.. u can give it a try tho.

brawlex is too complicated for me to understand sadly :/


Holy jesus. That stage just looks so eye poppingly gorgeous! Great job once again Slayer.
thanks


edit:
well with pervy working on kite.. im back to work on finishing up black rose
(http://i.imgur.com/gljlMZp.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Kyouma on March 17, 2014, 02:20:42 PM
I like how those shoulders rig looks, a bit surprised it has no rigged fingers (maybe its an early preview)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 17, 2014, 02:24:46 PM
I like how those shoulders rig looks, a bit surprised it has no rigged fingers (maybe its an early preview)
the left fingers r rigged ya know... ike has no finger bones on the right hand
and im in the progress of rigging her right shoulder (left is done as in the last pic)
(http://i.imgur.com/gEJx9n6.png)
(http://i.imgur.com/6yEqvH6.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Kyouma on March 17, 2014, 02:46:15 PM
I like to blame the shoulder problems to ShoulderN bros :v
btw, yeah, I forgot that lol (so much time without importing makes you forget things) I guess you will manually rodate the fingers then, right?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 17, 2014, 03:10:20 PM
yeah pretty much.. she's like all done now, and now sending her off to pervy so he can do the faces, and different weapons for her.
(http://i.imgur.com/bdhReqN.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 17, 2014, 11:57:21 PM
Dang, she's gonna have the full model package huh? Very nice! I like where this is going. You definitely have a download from me.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: LlamaJuice on March 20, 2014, 12:27:23 PM
cmon let me be lazy for a damn day!!!
well now u dont have to wait my good sir... cause here ya go... after next quote :v
what? <.<

here's what i've been doing.. multiple UV layouts for this stage and got the light maps working (aka luminance maps).. still need to make it a bit brighter so that the middle area's arnt darker
([url]http://i.imgur.com/utGOzbz.jpg[/url])
([url]http://i.imgur.com/lMzIusE.jpg[/url])


How do you setup the material/shader in BB to make this work?

(I know all about multiple UV layouts and such, I just suck at this game engine haha)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 20, 2014, 02:42:45 PM
lol i'll show u the files i have for stages (and chars)

Stage tools
(http://i.imgur.com/EMAFtMx.png)


Character Tools
(http://i.imgur.com/AzbqJoi.png)

some of the stage shaders i have is able to use more than 1 texture per material


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: LlamaJuice on March 20, 2014, 03:44:02 PM
Mind sharing your collection with me sir? :D


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 20, 2014, 03:45:52 PM
Mind sharing your collection with me sir? :D
if u have skype, then sure i'd be glad to.

edit:
here's a new assist trophy.. enjoy!
(http://i.imgur.com/BzpcU97.png)
(http://i.imgur.com/8TmDYSE.png)
(http://i.imgur.com/btwykZm.png)
(http://i.imgur.com/mY3kqY6.png)
(http://i.imgur.com/xN29LGC.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: LlamaJuice on March 20, 2014, 04:49:03 PM
Haha awesome.

Thanks again btw man.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Kyouma on March 20, 2014, 11:52:22 PM
woa, that model does have really good textures or is pretty high poly to be over an assist
I was going to ask you for help for a stage problem Im having since no one replied my thread on the help side, but Im too shy and I didnt really want to plage your thread lol


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 22, 2014, 12:12:38 AM
Who is that? He looks awesome.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 22, 2014, 01:16:13 AM
Haha awesome.

Thanks again btw man.
np!

woa, that model does have really good textures or is pretty high poly to be over an assist
I was going to ask you for help for a stage problem Im having since no one replied my thread on the help side, but Im too shy and I didnt really want to plage your thread lol
the textures arnt resized yet, and the model is about 15k poly's.. right now its faaar above filesize xD

and dat black text.. i didnt even notice it till now o.e
yeah PM me ur stage issue and ill answer/help ya

Who is that? He looks awesome.
that is Haseyo's Xth form from .hack//versus


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 22, 2014, 01:36:29 AM
that is Haseyo's Xth form from .hack//versus

Oh. Cool, had no idea.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 22, 2014, 04:10:07 PM
indeed.

anyways sent haseyo off to pervy for poly managment class.. so have this pic
(http://i.imgur.com/ORQ6RV1.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Pervyman Trigger on March 22, 2014, 05:43:57 PM
Workin on menu stuffs
(http://i.imgur.com/ASQUJwB.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Chaos_Knight on March 22, 2014, 05:57:44 PM
Workin on menu stuffs
([url]http://i.imgur.com/ASQUJwB.png[/url])
That's a menu hack?

Looks legit, yet awesome. :srs:


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: zutox on March 22, 2014, 05:58:57 PM
Workin on menu stuffs
([url]http://i.imgur.com/ASQUJwB.png[/url])


Are...you...making...a...new..menu!!?? O_O


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 22, 2014, 06:04:38 PM
That's a menu hack?

Looks legit, yet awesome. :srs:
indeed a menu hack.. but so far its not put together for brawl yet.. will be tho!


Are...you...making...a...new..menu!!?? O_O
that i am! i ditched the dissadia menu.. so yeah...


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: zutox on March 22, 2014, 07:35:02 PM
I have been waiting forever on the dissidia one...but this..THIS, looks even better. Menu hacks are a rare breed, so it's always something very welcome to see.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Unkown Kokiri on March 22, 2014, 08:00:09 PM
that assit trophie you made you should have made bayonetta as the trophie  XD


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 22, 2014, 08:25:10 PM
I have been waiting forever on the dissidia one...but this..THIS, looks even better. Menu hacks are a rare breed, so it's always something very welcome to see.
indeed they r rare, so r css and sss!!

that assit trophie you made you should have made bayonetta as the trophie  XD
lol idk, she doesnt have a sword or blade tho..


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Pervyman Trigger on March 22, 2014, 10:53:08 PM
indeed they r rare, so r css and sss!!
Which we happen to be doing
Anyway the main menus pretty much done :L Lots of black and white texture lighting stuff so it'll look different ingame. I hid alot of it in this pic though
(http://i.imgur.com/UiF8NlP.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 10:25:20 AM
Indeed...  Well there goes my 7777 posts... Lol

Well today we'll be showing off the menu in game + maybe a css preview...


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on March 23, 2014, 11:14:34 AM
7777 posts... I recall that Jokekid made a second account to keep it xD

Indeed...  Well there goes my 7777 posts... Lol

Well today we'll be showing off the menu in game + maybe a css preview...
Sounds great! I'd like to have that CSS/SSS you're using in your videos.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 11:22:37 AM
7777 posts... I recall that Jokekid made a second account to keep it xD
Sounds great! I'd like to have that CSS/SSS you're using in your videos.
lololololol  ya....

Lol Well the new css and sss isn't seen in any of my vids xD


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on March 23, 2014, 11:27:08 AM
lololololol  ya....

Lol Well the new css and sss isn't seen in any of my vids xD
Oh... Maybe I misfund with something else..., I though that was the one with the black borders... And that TimeCounter thing you have is also great!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 06:26:22 PM
here's the menu progress!!!

enjoy..
(http://i.imgur.com/5hWkz1t.png)
(http://images.eurogamer.net/2012/articles//a/1/4/7/4/9/2/0/Versus3.jpg.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 23, 2014, 06:44:29 PM
Cool. Looks great, and very dynamic. Love it!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 10:47:31 PM
thxs

here's a new pic.. and here's a look at the css! the hexagons in the menu background fades in and out also!
(http://i.imgur.com/dgatS8c.jpg)

(http://i.imgur.com/ggXSt5n.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Kyouma on March 23, 2014, 10:55:27 PM
oh my [Heavy Breathing]


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Chaos_Knight on March 23, 2014, 11:03:24 PM
P:M version too please? :0


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Bad Box Art Mega Man on March 23, 2014, 11:04:38 PM
might be asking for a lot here, but it's worth a shot; one for brawl minus with cbliss attached?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 11:09:54 PM
oh my [Heavy Breathing]
*does heavy breathing also*

might be asking for a lot here, but it's worth a shot; one for brawl minus with cbliss attached?
P:M version too please? :0
sorry vbrawl only.. others can make edits to it for P:M or Brawl-... not sure if cBliss or BrawlEx will work for it.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Segtendo on March 23, 2014, 11:10:03 PM
Me likey mucho.
Too bad that this probably won't be compatible with BrawlEx.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 23, 2014, 11:13:47 PM
Me likey mucho.
Too bad that this probably won't be compatible with BrawlEx.
lol we'll try to get it to work with BrawlEx then


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Kyouma on March 23, 2014, 11:25:29 PM
it can actually work with brawlex, you only have to replace 2 things for any edited CSS
I know that because mine is also edited and has brawlex


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Pervyman Trigger on March 24, 2014, 02:20:59 AM
there, I left room for more Icons
(http://i.imgur.com/vLrF1Kr.jpg)
23 to be exact
EDIT:
CSS Mock up, now with 100% more Haseo
(http://i.imgur.com/gd5LJSu.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 24, 2014, 04:05:51 AM
well the css is like now compatible with BrawlEx... but will only handle 23 extra icons/chars.

anyways, more menu work.. taking a bit longer than i thought xD.. now time to sleep
(http://i.imgur.com/06IA6XU.png)
(http://i.imgur.com/tWjpzH9.jpg)
(http://i.imgur.com/WG7wvBn.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on March 24, 2014, 04:30:15 AM
there, I left room for more Icons
([url]http://i.imgur.com/vLrF1Kr.jpg[/url])
23 to be exact
EDIT:
CSS Mock up, now with 100% more Haseo
([url]http://i.imgur.com/gd5LJSu.jpg[/url])
well the css is like now compatible with BrawlEx... but will only handle 23 extra icons/chars.

anyways, more menu work.. taking a bit longer than i thought xD.. now time to sleep
([url]http://i.imgur.com/06IA6XU.png[/url])
([url]http://i.imgur.com/tWjpzH9.jpg[/url])
([url]http://i.imgur.com/WG7wvBn.jpg[/url])
Looks sexy!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: zutox on March 24, 2014, 04:55:12 AM
Wow. That is simply amazing!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Segtendo on March 24, 2014, 09:09:40 AM
Well then. I only have about 14 clones right now, and this would look very nice. Have thoughts of a SSS?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 24, 2014, 07:31:20 PM
Looks sexy!
Wow. That is simply amazing!
thxs

Well then. I only have about 14 clones right now, and this would look very nice. Have thoughts of a SSS?
sadly not yet atm.. but ill leave that up to pervy.. might use the same bg and icons used on the CSS, but thats all we know atm..


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Pervyman Trigger on March 25, 2014, 12:55:01 AM
Quote
[2:17:33 AM] DSX8: Welp... My graphics card just [censored]ted out...
[2:18:18 AM] DSX8: Yay -.-
[2:18:45 AM] DSX8: Now i cant do any menu/css progress till i buy a new graphics card
R.I.P. Demon's graphics card and menu progress


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 26, 2014, 07:00:51 PM
R.I.P. Demon's graphics card and menu progress
as wat pervy said... Anyways i ordered me a new graphics card just now, but wont be here till next week..

Have a nice break from me pervy!! xD

edit:
nevermind... i actually got the graphics card today!! Ill show some new menu progress tonight or tomorrow
also... i have started work on my next computer.. so ya.. have these 2 pics. Also got some cpu fans, 5 in fact for the new case.
(http://i.imgur.com/Nj4mNpB.jpg)
(http://i.imgur.com/0vaM02b.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Ricky (Br3) on March 26, 2014, 07:07:59 PM
Replace that character for Shadow and you're ready to go :shadow:

Edit: How come KCMM doesn't have a :shadow: emote?! (http://a.deviantart.net/avatars/c/o/coolshadowplz.png?1)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 27, 2014, 02:39:13 AM
Replace that character for Shadow and you're ready to go :shadow:

Edit: How come KCMM doesn't have a :shadow: emote?! ([url]http://a.deviantart.net/avatars/c/o/coolshadowplz.png?1[/url])
lolwat br3? xD

anyways... here's where the text is now displayed..
(http://i.imgur.com/UyrS8i2.jpg)

edit:
here's the first icon placement, and yes it does work! also gave it a small spinning animation for when its selected
(http://i.imgur.com/i02QHDf.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: KnightMario on March 27, 2014, 08:54:52 PM
Just stopped in to say great work as always. Keep it up!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 28, 2014, 04:29:18 AM
thxs, will do!

new progress to report anyways
(http://i.imgur.com/zZ9D2ek.png)
(http://i.imgur.com/qtalF1K.png)
(http://i.imgur.com/40kaEmA.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on March 28, 2014, 07:01:55 AM
Wow! This sounds like a new badass menu! Keep going, man!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 28, 2014, 07:15:42 PM
thanks and i am xD

here's what the wifi menu looks like. also re-wrote some of the text for the wifi connectivity xD

(http://i.imgur.com/rXsKcUl.png)
(http://i.imgur.com/HcBOuuv.png)
(http://i.imgur.com/N08XicN.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 28, 2014, 07:19:20 PM
That is hilarious! I like how you made the answer yes as a question. Like the person isn't entirely sure if it's true or not. Very nice to add in that bit of comedy to highlight Nintendo shutting down their Wifi service. I love it! It looks great!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 29, 2014, 12:39:06 AM
lol i only had that for the preview.. but it'll be different via pervy.

here's the next icon > Vault

(http://i.imgur.com/YpBF6qg.png)
(http://i.imgur.com/5033rgx.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on March 29, 2014, 01:03:17 AM
Awww, that would've been an awesome joke to have in there.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 29, 2014, 03:34:15 AM
Awww, that would've been an awesome joke to have in there.
lol indeed but pervy is like a buzz kill... >.>

anyways main menu all done! will start work on the css once pervy hands me the models and layout pics
from top to bottom:
vs
solo
vault
options
data
wifi

the controls for the menu will be hard to get used to at first, but then u'll get the hang of it

(http://i.imgur.com/Tcdp4oA.png)
(http://i.imgur.com/bvWJjSr.png)
(http://i.imgur.com/BpH5P8p.png)
(http://i.imgur.com/TeeQApl.png)
(http://i.imgur.com/z9x2k22.png)
(http://i.imgur.com/Lk24wBD.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on March 29, 2014, 08:10:22 AM
lol indeed but pervy is like a buzz kill... >.>

anyways main menu all done! will start work on the css once pervy hands me the models and layout pics
from top to bottom:
vs
solo
vault
options
data
wifi

the controls for the menu will be hard to get used to at first, but then u'll get the hang of it

([url]http://i.imgur.com/Tcdp4oA.png[/url])
([url]http://i.imgur.com/bvWJjSr.png[/url])
([url]http://i.imgur.com/BpH5P8p.png[/url])
([url]http://i.imgur.com/TeeQApl.png[/url])
([url]http://i.imgur.com/z9x2k22.png[/url])
([url]http://i.imgur.com/Lk24wBD.png[/url])
Damn... This looks really awesome! Though it looks like it's gonna be complicated at first... Lol. That's gonna be in my game for sure!

I think that you're gonna add some jokes in these things, am I right? Or the miscdata that handle these, huh?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: LlamaJuice on March 29, 2014, 08:25:20 AM
Looks great, the only thing that I would suggest is making the blue text box in the bottom right corner slightly wider.  You never want text running all the way to the edges of the box it makes it look weird.  (Think about how every document you've ever seen in Microsoft Word has Margins on it.) 


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 29, 2014, 04:06:52 PM
Damn... This looks really awesome! Though it looks like it's gonna be complicated at first... Lol. That's gonna be in my game for sure!

I think that you're gonna add some jokes in these things, am I right? Or the miscdata that handle these, huh?
most of the text is handled by the miscdata files in the pac file.. but ill probably keep them the same unless they need changing.

Looks great, the only thing that I would suggest is making the blue text box in the bottom right corner slightly wider.  You never want text running all the way to the edges of the box it makes it look weird.  (Think about how every document you've ever seen in Microsoft Word has Margins on it.) 
good idea, ill mess around with that.

also.. here's a quick mock-up with the css
(http://i.imgur.com/3kFrK3r.png)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Bad Box Art Mega Man on March 29, 2014, 04:14:54 PM
simple, yet equally as amazing


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Chaos_Knight on March 29, 2014, 04:25:30 PM
Hmmm....not sure about that lay-out.. I feel uneasy when the characters are not lined up by series. :/

Also, are you making a P:M version too since BrawlEX could work?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 29, 2014, 04:32:53 PM
Hmmm....not sure about that lay-out.. I feel uneasy when the characters are not lined up by series. :/

Also, are you making a P:M version too since BrawlEX could work?
im not sure... but it will be capable with brawlex.. and y do u want it to go by series? ._.




Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Chaos_Knight on March 29, 2014, 04:38:23 PM
and y do u want it to go by series? ._.



I'm used to how the original is set up, but it's your CSS. Do what you want.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on March 29, 2014, 04:55:28 PM
I'm used to how the original is set up, but it's your CSS. Do what you want.
mmm i guess we could go by series, ill talk to pervy about it


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Ricky (Br3) on March 30, 2014, 12:54:01 AM
(http://img3.wikia.nocookie.net/__cb20111015234401/logopedia/images/6/6a/I'm_Lovin'_It_slogan_2003.png)

lolwat br3? xD

'Twas a reply to Pervy's screenshot XD

([url]http://i.imgur.com/gd5LJSu.jpg[/url])



Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 02, 2014, 07:22:37 PM
welp i have bad news... the menu freezes on my wii... for what reason, i have no clue at all... its not even over the filesize limit either... ill keep messing around with it tho

also had to re-install windows due to an unknown bug.. or virus... idk which... but yeah.. upgrading 3ds max 2013 to 2014 atm..


edit:
well im still having no luck on the wii version of the menu... even tho its perfectly fine on dolphin..

dissidia menu - 4.86 MB (works on wii)
TvC menu - 4.71 MB (freezes on wii)
.hack menu - 4.53 MB (freezes on wii)

i have no clue why its freezing.. all i can think of is custom bones or deleted bones and yeah... dissadia bg model has custom bones and doesnt freeze at all, so idk where the issue lays at..


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Chaos_Knight on April 02, 2014, 07:24:28 PM
Oh, you're updating the TvC one too?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 02, 2014, 07:29:54 PM
Oh, you're updating the TvC one too?
well i came across the TvC menu on my hdd.. so yeah, i still have it, but havent touched it since then


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 09, 2014, 12:14:40 AM
well... guess what every1... me and oizen r revamping a stage...

Boxing Ring is getting a upgrade and new visuals! also lower poly this time around!
reason y... 2 very clear hd pics! we also might do garden of hope too!
(https://farm4.staticflickr.com/3762/13729871564_d335fb2b11_h.jpg)(https://farm8.staticflickr.com/7344/13729503153_88440c1af3_h.jpg)(https://farm6.staticflickr.com/5087/13729434595_ff6174c500_h.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Bad Box Art Mega Man on April 09, 2014, 12:18:00 AM
very nice. also, a small request for the boxing ring stage; do you think you could extend the left-most and right-most collision platforms so that noone goes beneath the floor?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 09, 2014, 12:22:58 AM
very nice. also, a small request for the boxing ring stage; do you think you could extend the left-most and right-most collision platforms so that noone goes beneath the floor?
hah dude... everything is gonna be remade, so even the collisions will!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on April 09, 2014, 07:38:54 AM
well... guess what every1... me and oizen r revamping a stage...

Boxing Ring is getting a upgrade and new visuals! also lower poly this time around!
reason y... 2 very clear hd pics! we also might do garden of hope too!
(https://farm4.staticflickr.com/3762/13729871564_d335fb2b11_h.jpg)(https://farm8.staticflickr.com/7344/13729503153_88440c1af3_h.jpg)(https://farm6.staticflickr.com/5087/13729434595_ff6174c500_h.jpg)
2flashy4me :srs:


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: roxasitachi on April 09, 2014, 01:24:14 PM
 :af2: your the best


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 09, 2014, 02:31:02 PM
2flashy4me :srs:
and ur not flashy at all to me :notimp:

:af2: your the best
thxs

stage revamp wont be started till this weekend.. so until then...

*steps back into the shadows*


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Segtendo on April 09, 2014, 05:33:40 PM
<.<
How's the custom PC coming along?


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 09, 2014, 10:01:21 PM
<.<
How's the custom PC coming along?
should be done by sunday!! Just need a hdd and memory chips! Also my bday in 2 days :v


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Bad Box Art Mega Man on April 09, 2014, 10:37:20 PM
let me be the first to say... where's my presents? HAPPY BIRTHDAY :af:!


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: DSX8 on April 10, 2014, 10:09:06 PM
let me be the first to say... where's my presents? HAPPY BIRTHDAY :af:!
NO!!!

well it is pretty much now for east coasters and europeans... :p


anyways... eh might as well show my pc progress.. xP
pics r from monday
(https://scontent-b-sjc.xx.fbcdn.net/hphotos-frc3/t1.0-9/r270/10150711_10201712548755513_5569414668965307603_n.jpg)
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-prn1/t1.0-9/1237826_10201713044167898_4862578907009875503_n.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Nao-chan on April 11, 2014, 12:48:16 AM
Damn! that's lookin nice.


Title: Re: DSX8 stuff! Slow progress is slow.. lovin it~ 03/17
Post by: Akeno/Archer on April 11, 2014, 05:21:25 AM
and ur not flashy at all to me :notimp:
That's mean! :c

NO!!!

well it is pretty much now for east coasters and europeans... :p


anyways... eh might as well show my pc progress.. xP
pics r from monday
(https://scontent-b-sjc.xx.fbcdn.net/hphotos-frc3/t1.0-9/r270/10150711_10201712548755513_5569414668965307603_n.jpg)
(https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-prn1/t1.0-9/1237826_10201713044167898_4862578907009875503_n.jpg)
That seems cool!


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 11, 2014, 02:16:00 PM
Damn! that's lookin nice.
That seems cool!
indeed

That's mean! :c
ur welcome c:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: KingJigglypuff on April 11, 2014, 02:21:41 PM
Happy birthday, Michael Bay.

Have fun poisoning your liver with your explosive loli ponies. (http://a.deviantart.net/avatars/h/u/hurrplz.png?1)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Akeno/Archer on April 11, 2014, 02:28:06 PM
indeed
ur welcome c:
(http://blog-n-troll.com/wp-content/uploads/2013/06/Personnages-celebres-Troll-face-Troll-face-fuuuu-28382.png)
Lol

Other than that, Happy Birthday!


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Nao-chan on April 11, 2014, 04:52:45 PM
Happy B-Day Slayer! Hope you have a good one.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Turb0k on April 11, 2014, 04:54:07 PM
Happy Birthday Demon S.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: ZX_BraveSol_ZX on April 11, 2014, 07:14:31 PM
Happy b-day dude.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 11, 2014, 07:42:17 PM
([url]http://blog-n-troll.com/wp-content/uploads/2013/06/Personnages-celebres-Troll-face-Troll-face-fuuuu-28382.png[/url])
Lol

Other than that, Happy Birthday!
Happy B-Day Slayer! Hope you have a good one.
Happy Birthday Demon S.
Happy b-day dude.
Happy Birthday DSX8!
thxs


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: KnightMario on April 11, 2014, 08:46:45 PM
Happy birthday, hope you had a good one!


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: iwantgames on April 11, 2014, 09:02:29 PM
happy birthday


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 13, 2014, 08:47:32 PM
Happy birthday, hope you had a good one!
yeah i sorta did

happy birthday
thxs

anyways my new pc is now up and running!! downside.. it wouldnt recognize my hard drive at all... so i had to re-install windows.. but o well, not like i didnt do anything since my last back up xD


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Segtendo on April 13, 2014, 09:30:10 PM
So you're back and ready for business? :vyse:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 13, 2014, 10:06:45 PM
So you're back and ready for business? :vyse:
yes, yes i am!!

:vyse:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Akeno/Archer on April 14, 2014, 07:18:33 AM
yes, yes i am!!

:vyse:
(http://animechan.ru/uploads/posts/2013-12/1387196445_1338137626442.gif)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 14, 2014, 10:22:04 PM
([url]http://animechan.ru/uploads/posts/2013-12/1387196445_1338137626442.gif[/url])
u might want to take all of that back...

my HDD that had all my backup data and brawl related tools.. is now all gone... it somehow got corrupted and was forced to reformat it..

so every files, movies, games, anime's, tv show's i had... bam all gone now ;-;

i was only able to save my 3ds max files last night b4 it all happened... so.. thats sorta a plus..


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Bad Box Art Mega Man on April 14, 2014, 10:23:09 PM
u might want to take all of that back...

my HDD that had all my backup data and brawl related tools.. is now all gone... it somehow got corrupted and was forced to reformat it..

so every files, movies, games, anime's, tv show's i had... bam all gone now ;-;

i was only able to save my 3ds max files last night b4 it all happened... so.. thats sorta a plus..
[censored]... i take it there's no backup? :\

i claim all this fallen cash in the name of all things bad, box, and art.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 15, 2014, 12:38:17 AM
nope not at all... but... thanks to Peardian.. he told me about this 1 program.. and bam, all fixed!!

(http://i.imgur.com/NuwBjph.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Akeno/Archer on April 15, 2014, 07:52:43 AM
u might want to take all of that back...

my HDD that had all my backup data and brawl related tools.. is now all gone... it somehow got corrupted and was forced to reformat it..

so every files, movies, games, anime's, tv show's i had... bam all gone now ;-;

i was only able to save my 3ds max files last night b4 it all happened... so.. thats sorta a plus..
nope not at all... but... thanks to Peardian.. he told me about this 1 program.. and bam, all fixed!!

([url]http://i.imgur.com/NuwBjph.jpg[/url])
Then keep it. :P


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Kyouma on April 15, 2014, 07:23:08 PM
happy late birthday ewe


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 15, 2014, 11:08:06 PM
happy late birthday ewe
YOU!!!

.....
ur late...

but thxs


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 18, 2014, 06:07:54 AM
well... double post time xD

can any1 tell me... what this stage is from? xP
early progress on it.. but try to at least guess!! AND NO CHEATING!

(http://i.imgur.com/KmcfySG.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Chaos_Knight on April 18, 2014, 06:14:48 AM
MK9 Subway.


:>.>:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 18, 2014, 06:35:19 AM
MK9 Subway.


:>.>:
you... stop cheating and gtfo!!! >:c


anyways.. enjoy
(http://i.imgur.com/QY2edNN.png)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Segtendo on April 18, 2014, 09:59:15 AM
MK9 Subway.


:>.>:
You gotta stop cheating (http://img18.imageshack.us/img18/5981/slapd.png)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Bad Box Art Mega Man on April 18, 2014, 10:38:42 AM
Test Your Might
Fight!
Finish Him
TOASTY!
Scorpion Wins
Flawless Victory
Fatality

in other words, i might need more mortal kombat characters in my game, since all i have are the quartet ninjas.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Ricky (Br3) on April 18, 2014, 11:31:25 AM
The only truly relevant subway for fighting games is the MK one :P


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 18, 2014, 03:19:15 PM
You gotta stop cheating ([url]http://img18.imageshack.us/img18/5981/slapd.png[/url])
this -_-

Test Your Might
Fight!
Finish Him
TOASTY!
Scorpion Wins
Flawless Victory
Fatality

in other words, i might need more mortal kombat characters in my game, since all i have are the quartet ninjas.
lololol well i do have every character from the game... besides Kratos..

The only truly relevant subway for fighting games is the MK one :P
yeah soo true


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Chaos_Knight on April 18, 2014, 04:55:00 PM
you... stop cheating and gtfo!!! >:c
Well maybe if you crop out file name on the top, I wouldn't. >->


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 18, 2014, 05:15:41 PM
lil progress on it... time to add more walls.. train.. and all the trash!! xD

(http://i.imgur.com/V1PEX7f.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Bad Box Art Mega Man on April 18, 2014, 08:11:22 PM
at long last, a mortal kombat stage... and my 2nd favorite nonetheless! my first is the dead pools, and not for the name, but because there's something about sewerish environments that give me a blood-rushing feel.
back on the subway, i'll take mine with turkey, salami, lettuce, tomato, and mayo on toasted flat bread :P


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 18, 2014, 08:25:09 PM
well here's all imma do for the brawl version...

(http://i.imgur.com/3XSLLcr.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Nao-chan on April 19, 2014, 04:28:52 AM
It looks nice. As always, good job man.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on April 19, 2014, 04:31:46 AM
thxs

here's an ingame pic.. not really final tho!
(http://i.imgur.com/KC8SM3k.png)

edit:
well.. fixed some more stuff.. finally got graffiti textures to export with trapsparency.. also made my own material and shader to use diffuse, luminance, and spec maps, which is whats shown with the lights!
(http://i.imgur.com/B7SeXYp.jpg)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 13, 2014, 06:55:07 PM
NO IM NOT DEAD!!!!

>_>


been busy with work... so ya..

<.>

enjoy folks~

(http://i.cubeupload.com/lfcS9u.png)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: powerofthe17 on May 13, 2014, 10:57:26 PM
Nice work! :)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Nao-chan on May 14, 2014, 01:10:23 AM
Redoing the Smash arena huh? Nice! This wouldn't have anything to do with the news that the lights are interactive now would it?


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 14, 2014, 02:09:02 AM
Redoing the Smash arena huh? Nice! This wouldn't have anything to do with the news that the lights are interactive now would it?
mmmm maybe...? but yes, yes it is... xD

Nice work! :)
thxs


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Ricky (Br3) on May 14, 2014, 05:10:53 AM
Hope it doesn't slow down =P

I really wanted that stage.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 14, 2014, 05:14:15 AM
Original - around 87k poly's
New - around 39k poly's

what does that seem to u? :p


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Ricky (Br3) on May 14, 2014, 05:26:56 AM
Original - around 87k poly's
New - around 39k poly's

what does that seem to u? :p

I dunno. Hopefully it won't, then!

By the way, I really thought you had left hacking, didn't see anything from you in a while.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 14, 2014, 06:04:57 AM
I dunno. Hopefully it won't, then!

By the way, I really thought you had left hacking, didn't see anything from you in a while.
this is y i've been gone...
NO IM NOT DEAD!!!!

>_>


been busy with work... so ya..
but ya.. i do have me a job now, so i dont really get much time to do mods now, but eh, got today off, so y not xD

re-doing ahri, but only for a PSA thats being made for her..
(http://i.imgur.com/9SwbZhz.png)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Tabuu Forte Akugun on May 14, 2014, 03:32:58 PM
NO IM NOT DEAD!!!!

>_>


been busy with work... so ya..

<.>

enjoy folks~

([url]http://i.cubeupload.com/lfcS9u.png[/url])


Hah. Looking sexy. Can't wait to use this puppy. ;)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Nao-chan on May 14, 2014, 08:13:21 PM
I was hoping you would finish up that model of Ahri. Glad I waited!

Also is she strictly just gonna be for used with that PSA?  Because I'd love to just use her in general.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: GBC on May 14, 2014, 08:23:30 PM
finally the stage has people in it :af:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 14, 2014, 08:24:08 PM
I was hoping you would finish up that model of Ahri. Glad I waited!

Also is she strictly just gonna be for used with that PSA?  Because I'd love to just use her in general.
well its a custom boneset i made for it... so yeah, only for the psa sadly.. sorry!


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Segtendo on May 14, 2014, 10:05:21 PM
finally the stage has people in it :af:
After SO MANY PEOPLE bugged him! :happy:


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Nao-chan on May 15, 2014, 02:43:02 PM
well its a custom boneset i made for it... so yeah, only for the psa sadly.. sorry!
Ah... No worries then. Either way I'm totally getting her.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 26, 2014, 04:41:03 PM
enjoy u little [censored]s... started some animations for the subway stage

http://youtu.be/_VYz4o6_8fY (http://youtu.be/_VYz4o6_8fY)
(http://i.imgur.com/CVDKPqi.png)
(http://i.imgur.com/c5rDdyb.png)
(http://i.imgur.com/3V7jyZa.png)
(http://i.imgur.com/q1qAVi5.png)
(http://i.imgur.com/7ChN436.png)


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Segtendo on May 26, 2014, 06:05:48 PM
Looks [censored]ing tight.

It would be cool to have some flickering lights.


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: Bad Box Art Mega Man on May 26, 2014, 06:48:52 PM
is the camera supposed to zoom like that, or is that just for showcase reasons? hopefully the latter


Title: Re: DSX8 stuff! Slow progress is slow.. my bday today~ 04/11
Post by: DSX8 on May 26, 2014, 07:45:50 PM
is the camera supposed to zoom like that, or is that just for showcase reasons? hopefully the latter
for showcase reasons so that u can see other animations going on besides just 1 light moving when the train passes by. I was able to move the camera via dolphin, so thats how i was able to do it.

Looks [censored]ing tight.

It would be cool to have some flickering lights.
yeah i plan on doing that

original vid of stage
http://youtu.be/2zE262uP3FI (http://youtu.be/2zE262uP3FI)


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: DSX8 on June 02, 2014, 04:31:04 AM
Sorry for the lack of updates... been occupied with Mario Kart 8... i think im all karted out now tho.. till the weekend xD

anyways.. i went back to the .hack versus menu mod.. finally got it working on the wii.. downside, i have to start all over again :v
(http://i.imgur.com/OvUYq6D.jpg)

edit: fixed main model
(http://i.imgur.com/ZvZMQmI.jpg)

edit2: did more fixes.. menu icons has no issue's being selected! I also figured out the cause of the freeze issue on the wii too, the SCN0 wasnt corrupted in BB71 but in BB72 it showed it as corrupted, so im not sure y 71 didnt show any corruptions, but its all fixed now! Blame my tv for the bad pic quality... my tv is dying on me -_-
(http://i.imgur.com/nkbNCLd.jpg)
(http://i.imgur.com/ZKHzCB9.jpg)
(http://i.imgur.com/uMjefOR.jpg)
(http://i.imgur.com/d3ElPAW.jpg)

edit3: got all icons almost fixed... brawl icon doesnt want to work properly for some reason tho... :v
(http://i.imgur.com/Pw8tBOA.jpg)
http://youtu.be/lNOdK9kTVoc (http://youtu.be/lNOdK9kTVoc)


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: zutox on June 02, 2014, 09:48:33 AM
Finally some updates about this menu! :D  I have eagerly been hoping to hear something about it, and man, it's looking so good! Hopefully you won't run into any more problems


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: DSX8 on June 02, 2014, 02:51:48 PM
lol yeah, same here.. anyways no more glitches on the main menu..

(http://i.imgur.com/KM49FPK.jpg)
(http://i.imgur.com/kOCdRsI.jpg)
(http://i.imgur.com/5U3BbbK.jpg)
(http://i.imgur.com/UlWH0w8.jpg)
(http://i.imgur.com/Jk0XCxt.jpg)
(http://i.imgur.com/cDqtwfe.jpg)


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: Archer(AkenoS3) on June 02, 2014, 02:56:43 PM
lol yeah, same here.. anyways no more glitches on the main menu..

([url]http://i.imgur.com/KM49FPK.jpg[/url])
([url]http://i.imgur.com/kOCdRsI.jpg[/url])
([url]http://i.imgur.com/5U3BbbK.jpg[/url])
([url]http://i.imgur.com/UlWH0w8.jpg[/url])
([url]http://i.imgur.com/Jk0XCxt.jpg[/url])
([url]http://i.imgur.com/cDqtwfe.jpg[/url])
Dat Menu... Looking forward to have it! Looks so great!


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: DSX8 on June 02, 2014, 02:59:10 PM
well got the text to now be all wide and squished.. xD

(http://i.imgur.com/VkFnNdn.jpg)
(http://i.imgur.com/ER3ScmF.jpg)
(http://i.imgur.com/yi7IiWJ.jpg)
(http://i.imgur.com/JhCRGv3.jpg)
(http://i.imgur.com/fPWUcCk.jpg)
(http://i.imgur.com/7ehr2cO.jpg)

edit:
video made!
http://youtu.be/_ACfEKh5SaE (http://youtu.be/_ACfEKh5SaE)


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: zutox on June 02, 2014, 04:57:40 PM
That menu is starting to look so good I feel an adrenaline rush building :D


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: DSX8 on June 06, 2014, 02:36:53 PM
thanks! im just slowly losing my patience on pervy atm since he hasnt sent me any other layout plans or the css files... >:v

here's a little something... for those that r fans of dead or alive series...

(http://i.imgur.com/BhPGGww.png) (http://i.imgur.com/BhPGGww.png)


Title: Re: DSX8 stuff! .Hack Versus menu back on track~ 06/02
Post by: powerofthe17 on June 06, 2014, 05:01:19 PM
Awsome He's my main in doa and so is ryu hayabus and kasumi too lol but good thing Jan-Lee is here!!!!!!! XD ;D


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 08, 2014, 04:40:08 AM
hah is that so? well perfect choice then! xD


the rig on the shoulders, neck, and fingers isnt that great.. but its only noticable in SOME animations. Also made a rim lighting version too. (already toned down its brightness)
(http://i.imgur.com/29bOrCj.png)
(http://i.imgur.com/za5ggLI.png)
(http://i.imgur.com/YGU5nxZ.png)
(http://i.imgur.com/TklsFUf.png)
(http://i.imgur.com/88jM7je.jpg)
(http://i.imgur.com/T6qJY64.png)
(http://i.imgur.com/2lJToaS.jpg)
(http://i.imgur.com/ycOcmof.png)
(http://i.imgur.com/zIOkLkf.png)
(http://i.imgur.com/qHNwwQQ.png)
(http://i.imgur.com/CsPrBRg.png)
(http://i.imgur.com/rbo7VdT.png)
(http://i.imgur.com/xEtEvBl.png)
(http://i.imgur.com/nYJ9OBb.png)
(http://i.imgur.com/7QUUtb6.png)

edit:
Jann Lee released! come and WHO DO YOU THINK I AM?
(http://i.imgur.com/3Lz0n3a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204364)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Ricky (Br3) on June 08, 2014, 04:57:54 PM
I think you should have vertexed the belt to be curved and rigged it to follow the thighs bones... Do you see what I mean?


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 08, 2014, 05:18:43 PM
I think you should have vertexed the belt to be curved and rigged it to follow the thighs bones... Do you see what I mean?
yeah i had it rigged to the legs... but it just didnt look right with the leg rotations falcon has for his animations.. made them stretch majorly, and for vertexing, im like terrible at that no matter how many times i try to get better at it xD

edit:
anyways here's my next import... not sure who to put her over yet tho.. Ripped it myself from Dynasty Warriors 8 Xtreme Legends, Lubu's daughter!
(http://i.imgur.com/09Eu691.png)
(http://fc08.deviantart.net/fs71/f/2014/076/a/8/dw8xl_wallpaper___lu_lingqi_by_koei_warrior-d7ajkaq.jpg)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 08, 2014, 06:52:16 PM
yeah i had it rigged to the legs... but it just didnt look right with the leg rotations falcon has for his animations.. made them stretch majorly, and for vertexing, im like terrible at that no matter how many times i try to get better at it xD

edit:
anyways here's my next import... not sure who to put her over yet tho.. Ripped it myself from Dynasty Warriors 8 Xtreme Legends, Lubu's daughter!
([url]http://i.imgur.com/09Eu691.png[/url])
([url]http://fc08.deviantart.net/fs71/f/2014/076/a/8/dw8xl_wallpaper___lu_lingqi_by_koei_warrior-d7ajkaq.jpg[/url])
Pit?
Cool character, btw


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 08, 2014, 07:31:27 PM
indeed she is!

anyways time for rigging.. bone edits done over ike~
(http://i.imgur.com/woCKKtQ.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: FireKirby7 on June 09, 2014, 03:01:40 AM
Lu Lingqi! I totally forgot you were the guy who does Musou imports, love those games.
It's a model straight from the PC version right? Looks great. With a game with 80+ characters I think you made a good pick :kdance: You're the only one who does Warriors stuff so please keep doing what you do :>.>:
You excited for Hyrule Warriors?


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 03:36:56 AM
Lu Lingqi! I totally forgot you were the guy who does Musou imports, love those games.
It's a model straight from the PC version right? Looks great. With a game with 80+ characters I think you made a good pick :kdance: You're the only one who does Warriors stuff so please keep doing what you do :>.>:
You excited for Hyrule Warriors?
hah yeah.. im the guy that seems to be doing the samurai/dynasty warriors and sengoku basara characters... xD

and yeah i love those games too! Yes she's ripped from the pc version of the game, and i do plan on doing Lu-Bu also.

yes im HYPED for hyrule warriors!


anyways... here's some progress on lu lingqi..
(http://i.imgur.com/9bHHzrd.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 09, 2014, 03:58:06 AM
hah yeah.. im the guy that seems to be doing the samurai/dynasty warriors and sengoku basara characters... xD

and yeah i love those games too! Yes she's ripped from the pc version of the game, and i do plan on doing Lu-Bu also.

yes im HYPED for hyrule warriors!


anyways... here's some progress on lu lingqi..
([url]http://i.imgur.com/9bHHzrd.png[/url])
So over Ike, she is, huh? Though Pit would've been weird


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 04:07:22 AM
i wouldve done pit.. but i couldnt figure out how to do the bone edits on him since his left arm has more bones than his right o.e


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 09, 2014, 04:14:43 AM
i wouldve done pit.. but i couldnt figure out how to do the bone edits on him since his left arm has more bones than his right o.e
Didn't know that o_O
Oh well, she fits Ike, at least... lol


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 04:36:04 AM
Didn't know that o_O
Oh well, she fits Ike, at least... lol
now u know.. cause his left arm has the shield bones.. and the ring bones.. and yeah.. all that special jazz xD


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Ricky (Br3) on June 09, 2014, 04:58:08 AM
yeah i had it rigged to the legs... but it just didnt look right with the leg rotations falcon has for his animations.. made them stretch majorly, and for vertexing, im like terrible at that no matter how many times i try to get better at it xD

Oh well xD
I figured you probably chose that because of the animations... I may take a look later to see if I can make it look smoother with some vertexing...


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: BlueBrain on June 09, 2014, 05:10:26 AM
better edit her hand to hold that huge ass weapon though :P


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 05:12:44 AM
better edit her hand to hold that huge ass weapon though :P
thats actually the actual size of her weapon.. odd right? :p

Oh well xD
I figured you probably chose that because of the animations... I may take a look later to see if I can make it look smoother with some vertexing...
lol go on ahead o.o


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Ricky (Br3) on June 09, 2014, 05:48:43 AM
By the way, I'll see if I can get our files from City Escape... lol


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 06:41:59 AM
By the way, I'll see if I can get our files from City Escape... lol
lol i lost interest in that stage.. sorry .-.
u could try asking legacy tho... he's been dying to get back into stage hacking for the summer

neck and left fingers rigged (forgot to do thumb lol)
(http://i.imgur.com/y7zrBOE.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Ricky (Br3) on June 09, 2014, 06:48:33 AM
Or you could just give me tips to import it myself...


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 06:59:42 AM
mmm if ur on skype or fb later (in like... 6-7 hours from now.. just leave a message for me so i know its u), then ill tell u what to do.


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Ricky (Br3) on June 09, 2014, 07:08:29 AM
mmm if ur on skype or fb later (in like... 6-7 hours from now.. just leave a message for me so i know its u), then ill tell u what to do.

Okay, I'll try my best to be free by then


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: BlueBrain on June 09, 2014, 07:12:16 AM
sneaky way to avoid my suggestion to vertex the hand :P


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 09, 2014, 02:10:13 PM
Okay, I'll try my best to be free by then
alright

sneaky way to avoid my suggestion to vertex the hand :P
lol no need to vertex :v

edit:
body bends smoother now
(http://i.imgur.com/oo2oXwI.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Nao-chan on June 10, 2014, 05:54:31 AM
She's looking really nice there DSX.

Also, BrawlBox v0.73? Is someone continuing that or is it a special personal build of yours?


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 10, 2014, 05:57:34 AM
She's looking really nice there DSX.

Also, BrawlBox v0.73? Is someone continuing that or is it a special personal build of yours?
lol poor poor Naoto-sama... always behind on news :p

BB 73 here
http://forums.kc-mm.com/index.php?topic=67847.msg1254541#msg1254541 (http://forums.kc-mm.com/index.php?topic=67847.msg1254541#msg1254541)

and thanks.. she's pretty much all done, im just trying to touch up the textures a bit and make them look smoother


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 10, 2014, 06:33:15 AM
She's looking really nice there DSX.

Also, BrawlBox v0.73? Is someone continuing that or is it a special personal build of yours?
Didn't you know about it? Well, it's kinda cool, although I don't use it very often.


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 10, 2014, 06:39:31 AM
well here's the final BB preview of Lu Lingqi~
(http://i.imgur.com/iF49Cfo.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 10, 2014, 06:43:59 AM
well here's the final BB preview of Lu Lingqi~
([url]http://i.imgur.com/iF49Cfo.png[/url])
She's already awesome in BB! What will give in game? ;D


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 10, 2014, 06:50:56 AM
She's already awesome in BB! What will give in game? ;D
the awesome spec map i made for her... WEAPON!!! made it myself and its gonna look sexy~

diffuse:
(http://i.imgur.com/xDYP8hv.png)

spec:
(http://i.imgur.com/Bws9N6i.png)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Nao-chan on June 10, 2014, 07:38:03 AM
Obviously I didn't know. Thanks for the link though.

More on the subject, nice, she'll have a spec map huh? Sweet! Shaping up to look really fancy with her I see.


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 10, 2014, 07:58:23 AM
thanks and no problem.

anyways here she is in brawl, with no spec maps added yet.
(http://i.imgur.com/qz0qiQl.png)
(http://i.imgur.com/lEduxS4.jpg)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Nao-chan on June 10, 2014, 08:20:47 AM
Still looking nice. Definitely getting her when she's done.


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: DSX8 on June 10, 2014, 08:24:21 AM
Still looking nice. Definitely getting her when she's done.
well now i got her hair showing up fine now.. dunno y it wouldnt.. normals got messed up during import .-.
(http://i.imgur.com/hAGfNOo.jpg)
(http://i.imgur.com/ht7Jvyd.jpg)
(http://i.imgur.com/aHe1DpT.jpg)(http://i.imgur.com/pyGlTF8.jpg)(http://i.imgur.com/qNbfVU5.jpg)


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Archer(AkenoS3) on June 10, 2014, 09:27:39 AM
Still looking nice. Definitely getting her when she's done.
Exactly what I think right now.


Title: Re: DSX8 stuff! Jann Lee released.. .Hack Menu/CSS soon 06/08
Post by: Nao-chan on June 10, 2014, 09:39:20 AM
It looks like her eye movement is mirrored from what Ike's usually is. At least in some of those pics. The second and third ones mostly.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 12, 2014, 06:11:14 AM
It looks like her eye movement is mirrored from what Ike's usually is. At least in some of those pics. The second and third ones mostly.
its the best i could do with her eye UV's.. .-.

anyways.. here's pics of her with spec maps added! have both her main body diffuse and spec map in 1024x1024 quality, with the pcs file at 1.09MB.. no freezes at all!

(http://i.imgur.com/k1NGkXz.jpg)(http://i.imgur.com/Ok5lACH.jpg)(http://i.imgur.com/aoRIIIO.jpg)(http://i.imgur.com/I33EZu8.jpg)(http://i.imgur.com/OWToFzN.jpg)(http://i.imgur.com/0vrX5em.jpg)

edit:
Lu Lingqi is released! ENJOY!!

(http://i.imgur.com/xHVHskR.png)
(http://i.imgur.com/uping0v.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204428)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Archer(AkenoS3) on June 12, 2014, 06:22:23 AM
Oh yeah!! *dashes to download her*
1st downloader xD[/youtube]


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 12, 2014, 06:11:19 PM
hah thanks... ur the only 1 who commented too :srs:


anyways... who wants some... bad ass... killer?

(http://i.imgur.com/r9QeT1C.png)

(http://i.imgur.com/W2UHc8C.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Archer(AkenoS3) on June 12, 2014, 06:42:17 PM
hah thanks... ur the only 1 who commented too :srs:
They all faint from epicness... lol

And I tested her in-game. So cool! But in a 4 players + Bowser's Keep, it lagged so much xD

anyways... who wants some... bad ass... killer?

([url]http://i.imgur.com/r9QeT1C.png[/url])

([url]http://i.imgur.com/W2UHc8C.jpg[/url])
Yes! Me!! Even though I'm completly clueless about Dynasty Warrior, I want some!


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 12, 2014, 07:11:28 PM
They all faint from epicness... lol

And I tested her in-game. So cool! But in a 4 players + Bowser's Keep, it lagged so much xD
Yes! Me!! Even though I'm completly clueless about Dynasty Warrior, I want some!
well keep in mind that Bowsers Keep is still a pretty High Poly stage.. and Lu Lingqi is only 14k poly's (about the same as Lu Bu now after deleting doubled meshes and extra faces that has no UV layouts).. but bowsers keep isnt really intentional for 4P matches..

edit:
now he's not so "dark" anymore
(http://i.imgur.com/OOvXIEI.png)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 13, 2014, 02:44:14 AM
Damn. He's looking good. he looks so sinister.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Lillith on June 13, 2014, 03:05:31 AM
Have some Lu Bu theme
http://www.youtube.com/watch?v=7kh8qbfKEOQ
...
Basically my way of saying I approve.

Looking forward to it!


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: TheDarkMysteryMan on June 13, 2014, 03:36:20 AM
Holy [censored] dude. This looks so Badass!
I soo see this being featured when it's complete.
Keep up the good stuff.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 13, 2014, 06:16:34 AM
Have some Lu Bu theme
[url]http://www.youtube.com/watch?v=7kh8qbfKEOQ[/url]
...
Basically my way of saying I approve.

Looking forward to it!
hah thanks!

Holy [censored] dude. This looks so Badass!
I soo see this being featured when it's complete.
Keep up the good stuff.
im pretty sure he and his daughter will be featured... not sure tho xD

anyways... for those who r DC Comic fans... ur gonna love this stage... there's some statue's with bones on them, but i dont really plan on animating them...
(http://i.imgur.com/CvWEZJ3.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Archer(AkenoS3) on June 13, 2014, 07:37:21 AM
Have some Lu Bu theme
[url]http://www.youtube.com/watch?v=7kh8qbfKEOQ[/url]
You mean this, right? (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204447)

hah thanks!
im pretty sure he and his daughter will be featured... not sure tho xD
Who knows? Maybe...

anyways... for those who r DC Comic fans... ur gonna love this stage... there's some statue's with bones on them, but i dont really plan on animating them...
([url]http://i.imgur.com/CvWEZJ3.jpg[/url])
I'm not a fan of DC, but I like this stage! Feels obscure and thrilling. We need some like this.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Lillith on June 13, 2014, 07:40:09 AM
You mean this, right? ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204447[/url])

Totally adding this whenever I bother doing musics.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Archer(AkenoS3) on June 13, 2014, 07:41:55 AM
Totally adding this whenever I bother doing musics.
You should. Messing with music is awesome!


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: TheDarkMysteryMan on June 13, 2014, 07:45:28 AM
It looks really neat, but what kind of lighting would it have?


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Aafyre on June 13, 2014, 12:56:09 PM
I just wanted to say that Lu Bu is looking amazing so far! Should I assume that it's over Ike since he seems to have his weapon? I think Either Ike or Ganondorf would be great fits, whichever you decide to go with. If he is over Ike, it might be cool (if possible) to size-mod him so he's roughly as tall as Ganondorf. I'm not sure if that's a simple thing to do without causing major gameplay issues.

I noticed that the feathers on his headdress seem to be cut short. I'm not sure if that's just due to the camera angles or because they needed to be in order to avoid clipping.

Just wanted to say again that he's looking great so far and these are just a few things I noticed. Thanks for the awesome work!


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 13, 2014, 04:34:33 PM
I'm not a fan of DC, but I like this stage! Feels obscure and thrilling. We need some like this.
indeed... there's some other Injustice stages i want to do too.. altho the glass textures in Atlantis is gonna need ALOT of fixing.. cause well yeah.. here's why...
(http://i.imgur.com/g3trRIS.png)

You should. Messing with music is awesome!
that it is...

It looks really neat, but what kind of lighting would it have?
the same kind of lighting it has in the game

I just wanted to say that Lu Bu is looking amazing so far! Should I assume that it's over Ike since he seems to have his weapon? I think Either Ike or Ganondorf would be great fits, whichever you decide to go with. If he is over Ike, it might be cool (if possible) to size-mod him so he's roughly as tall as Ganondorf. I'm not sure if that's a simple thing to do without causing major gameplay issues.

I noticed that the feathers on his headdress seem to be cut short. I'm not sure if that's just due to the camera angles or because they needed to be in order to avoid clipping.

Just wanted to say again that he's looking great so far and these are just a few things I noticed. Thanks for the awesome work!
well i was planning him over Ike.. but Ganon sounds like a better idea.. cause in DW8... lu bu does a charge attack with his hands and picks enemies up by their head then smashes them into the ground (sorta like ganon's Air Side Special). Yeah the feathers, and the rest of his hair.. the uv's on those got corrupted somehow since they're mostly objects that uses physics :oshi:   but i had like 7 objects ripped for him that had messed up UV's and wasnt sure how to fix that cause it was just a bending straight line in the UV layout, but imma try to re-rip those objects.

welcome~


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Aafyre on June 13, 2014, 07:07:41 PM
Sounds good. Yeah, the main reason I thought of Ganondorf was the dashing choke too. Hope you have more success ripping the rest of the objects. If it doesn't work, he still looks badass anyways (I could always try my hand at custom modeling the extra parts if it comes to it).


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 14, 2014, 04:10:23 AM
that would be nice, thanks for the offer tho!

edit:
the only hard part.. is where each object size and location go since the camera cant be moved in game..
(http://i.imgur.com/1AMdHu6.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 14, 2014, 10:43:05 PM
That glass is gonna be a [censored] to work with. Good luck with that.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 15, 2014, 06:24:38 AM
Lol i already figured it out :p

edit:
mmm progress...
(http://i.imgur.com/tkMuyt4.png)
(http://i.imgur.com/aEkTp2a.png)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: BlueBrain on June 15, 2014, 06:33:15 AM
the lighting looks awesome, are the models already vertex-painted?


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 15, 2014, 06:36:35 AM
the lighting looks awesome, are the models already vertex-painted?
nope! Gotta love colored spec maps for stages :af:


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: BlueBrain on June 15, 2014, 07:00:48 AM
oh nice, so is brawl cpable of properly reading colored spec maps? O_o


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 15, 2014, 02:40:50 PM
oh nice, so is brawl cpable of properly reading colored spec maps? O_o
yes it is


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 15, 2014, 05:41:33 PM
Nice that you fixed the windows, and the lighting does look really good. How much is left to do for it?


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: TheDarkMysteryMan on June 15, 2014, 05:48:55 PM
Hey DSX, I was wandering if you need any assistance with...stuff?
I got some free time and I would like to help in some way.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 15, 2014, 06:04:33 PM
Nice that you fixed the windows, and the lighting does look really good. How much is left to do for it?
well right now im re-fixing all the objects and setting up the right UV's on everything.. learning how the materials r made and yeah...

the main floor (the section u fight on), its material is set like this..
TShadow1
Emboss/NormalMap (for the tile feel)
Diffuse

(http://i.imgur.com/7XZfDQk.jpg)

edit:
Hey DSX, I was wandering if you need any assistance with...stuff?
I got some free time and I would like to help in some way.
mmm like what exactly...?


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 15, 2014, 06:21:55 PM
Not bad. It looks nice. I still don't know where you find the time and patience for these things.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 15, 2014, 06:27:38 PM
Not bad. It looks nice. I still don't know where you find the time and patience for these things.
i work best when drunk.. that is all xD


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 15, 2014, 06:29:45 PM
Go figure. Haha, sheesh maybe I should start doing that more often.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 16, 2014, 09:41:17 PM
Go figure. Haha, sheesh maybe I should start doing that more often.
heh idk about that

edit1:
did some extra work.. objects that has its own boneset r now its own separate MDL0's in the stage.. so they're not shown in the pic. the pillars off to the side of the stage r now in their respective spots and also got stage collisions all set up now just the same in Injustice. Black area is the stage's shadow system which i was able to get working with a small 8x8 black texture... xD


edit2:
Stream is going! U have to ask to join in.
https://join.me/921-475-728 (https://join.me/921-475-728)
(http://i.imgur.com/PQ0ZA0k.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 17, 2014, 03:19:14 AM
Posting an update?


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 17, 2014, 03:20:05 AM
Posting an update?

i smell stalker status :v

well here's some more in-game pics... of the beauty that is Atlantis!
(http://i.imgur.com/oi0CWiD.jpg)
(http://i.imgur.com/GsFLof5.jpg)
(http://i.imgur.com/koPYIaF.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 17, 2014, 03:20:12 AM
Nope


Post Merge: June 17, 2014, 03:24:24 AM
I have no inclination on your jest good sir.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 17, 2014, 02:34:18 PM
orly? well then...

here's some new pics.. got some coral reefs added into the stage now (only on the right side atm).. close to filesize.. again..
(http://i.imgur.com/2KJpysD.jpg)
(http://i.imgur.com/C5teeXf.jpg)
(http://i.imgur.com/OOZT5dS.jpg)
(http://i.imgur.com/4NJgTDn.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: TheDarkMysteryMan on June 17, 2014, 03:25:22 PM
Jesus! This is Beautiful.
Love the fogging you did. Good job.


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: DSX8 on June 17, 2014, 07:21:22 PM
thanks

anyways who wants a stream? same thing as last night, ask to join into the stream, and use ur kcmm name so I know who it is.
https://join.me/273-494-711 (https://join.me/273-494-711)


edit:
stream is still going every1! added bubbles to the water tanks and aquariums..
(http://i.imgur.com/1buDVnY.jpg)
(http://i.imgur.com/j8BWM3z.jpg)
(http://i.imgur.com/BwGfSmg.jpg)
(http://i.imgur.com/cCjvM4q.jpg)


Title: Re: DSX8 stuff! Lu Lingqi released.. .Hack Menu/CSS soon 06/12
Post by: Nao-chan on June 17, 2014, 07:39:45 PM
Lookin nice. I'll be on in a bit.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 18, 2014, 03:07:10 PM
alright

well... attention all atlantians.. we have an electric rodent in our water tank..
(http://i.imgur.com/vTBoWYT.png)

edit:
video gameplay of atlantis... enjoy!
http://youtu.be/zqJD8ucEfcM (http://youtu.be/zqJD8ucEfcM)

edit2:
enjoy an early Lu Bu progress
(http://i.imgur.com/70hFBww.png)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 18, 2014, 04:16:35 PM
An undersea city and a legendary killer... Moar... Always moar... Awesome...


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 18, 2014, 07:25:47 PM
An undersea city and a legendary killer... Moar... Always moar... Awesome...
yes yes, indeed... we always need more awesomeness..

only thing that will make things more awesome is if more comments showed up to make things more awesomer!


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Segtendo on June 18, 2014, 07:29:58 PM
Comment.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 18, 2014, 07:32:25 PM
Comment.
Lol...


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 18, 2014, 07:39:18 PM
Comment.
bad seggy... need more than "comment"  :srs:


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Chaos_Knight on June 18, 2014, 07:50:47 PM
More than comment.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 18, 2014, 07:52:49 PM
omg u guys... cant u just say more than just "comment" or "more than comment"?

give me some damn feed back at least.. otherwise ur not gonna have any awesome stuff


also... oizen sent me the updated boxing ring again.. but lets just say.. that everything is uneven.. and majorly slanted.. so idk if i even want to work on it now cause its not near perfect shape..


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: LegacyWolf on June 18, 2014, 07:57:07 PM
omg u guys... cant u just say more than just "comment" or "more than comment"?

give me some damn feed back at least.. otherwise ur not gonna have any awesome stuff


also... oizen sent me the updated boxing ring again.. but lets just say.. that everything is uneven.. and majorly slanted.. so idk if i even want to work on it now cause its not near perfect shape..

I like it.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Segtendo on June 18, 2014, 08:35:03 PM
bad seggy... need more than "comment"  :srs:
A comment.
*shot*

I kid. Atlantis looks cool so far. Needs moar of da bestest hero eva, Aquaman.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 19, 2014, 12:16:23 AM
screw aquaman! xD

anyways... streaming~
https://join.me/709-262-498


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: zutox on June 19, 2014, 09:42:00 AM
I like atlantis as well, although I could never feel I justified having another flat stage to choose from in my stage selection screen simply because flat stages might be pretty to look at for a few times, when it comes to actual play they are boring as H***. You could perhaps add some floating things to jump onto or some sort that would make the stage more interesting to play on.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 19, 2014, 10:19:31 AM
He's pretty much at the stage size limit with what he has there. Adding something like that will most likely put it over.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 19, 2014, 12:07:47 PM
I like atlantis as well, although I could never feel I justified having another flat stage to choose from in my stage selection screen simply because flat stages might be pretty to look at for a few times, when it comes to actual play they are boring as H***. You could perhaps add some floating things to jump onto or some sort that would make the stage more interesting to play on.
what naoto said...

besides.. im more of a "flat stage" person.. platforms just ruins things for me in a fighting game.. just saying... i make what i want... not what ppl want.

edit:
well legacy is helping with fixing up the boxing ring stage.. and so when atlantis is released (friday release btw), ill do more stages.
Quote
[6/18/2014 9:39:09 PM] Wolf: did oizen make this model
[6/18/2014 9:39:13 PM] DSX8/Mike: yup
[6/18/2014 9:40:17 PM] Wolf: lazy ass
[6/18/2014 9:41:41 PM] DSX8/Mike: xD

here's the next Injustice stage atm.
(http://i.imgur.com/jHqiHyF.jpg)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Don Jon Bravo on June 19, 2014, 05:42:13 PM
was this song in the rips u made from injustice?
Sub-Main Title (http://www.youtube.com/watch?v=1qhW_-fQHis#)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 19, 2014, 05:47:56 PM
Looking good there Demon.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 19, 2014, 07:05:04 PM
was this song in the rips u made from injustice?
Sub-Main Title ([url]http://www.youtube.com/watch?v=1qhW_-fQHis#[/url])
lolwat? nope i havent ran into that 1 xD

Looking good there Demon.
thxs


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 19, 2014, 07:15:22 PM
Man I was up way too late yesterday, didn't go to bed until 1:30 to 2pm. slept until 2:30am.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 19, 2014, 07:18:36 PM
Man I was up way too late yesterday, didn't go to bed until 1:30 to 2pm. slept until 2:30am.
lol srsly? i didnt go to bed till 6:30 this morning.. and woke up 4 hours later for a small job >_>


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 19, 2014, 07:20:04 PM
Yup stayed up way too late man. Been tired all day today. I hate that feeling.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 19, 2014, 07:26:54 PM
u have nooo clue how im feeling atm x.x


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 19, 2014, 07:31:48 PM
Probably exhausted.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 20, 2014, 02:23:16 AM
pretty much.. lol

and tried to take a nap too.. but couldnt since its hot and yeah.. i just can never nap during the day ._.

anyways.. imma update an OLD import of mine... It's an anime char and the only 1 that was re-textured by eternal yoshi... NYMPH! Found em on DA as PMD models. She sure does need a total revamp anyways.. up to date on materials and shaders, poly count, tri-stripper, and bone edits! :p
(http://i.imgur.com/c01ORCu.png)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 20, 2014, 03:34:17 PM
Cool, finally getting around to that huh?


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 20, 2014, 04:24:50 PM
hah yeah.. anyways both nymph models r t-posed now.. and normals fixed (they were inside out majorly)

(http://imagizer.imageshack.us/v2/xq90/820/blze.png)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 20, 2014, 04:33:24 PM
Nice.

That's weird though, wonder why?


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 20, 2014, 04:37:20 PM
im not sure really... .-.

anyways. streaming now
https://join.me/644-095-723


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Don Jon Bravo on June 20, 2014, 05:40:11 PM
Cool, finally getting around to that huh?
because sometimes 3ds max can b a [censored]
anyways
hope to see some color spec maps for miku
if possible
that stuff interests me


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 20, 2014, 06:45:21 PM
because sometimes 3ds max can b a [censored]
anyways
hope to see some color spec maps for miku
if possible
that stuff interests me
lol miku? WHAT

thats not miku at all man, its Nymph from Sora no Otoshimono (aka Heavens Lost Property)

and no she doesnt have any spec maps, just diffuse and env maps


anyways had some internet issue's... so stream was re-loaded

edit:
stream is closed

edit2:
thanks to Naoto-san for the pics! somehow doesnt work in dolphin but works on wii (odd @_@ )
(http://i.imgur.com/GchRS76.png)(http://i.imgur.com/d2VpSF9.png)(http://i.imgur.com/9X87XM8.png)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 21, 2014, 08:02:47 AM
Very strange indeed.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 21, 2014, 08:26:21 AM
Well... At least, it works somewhere... lol


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 21, 2014, 03:10:54 PM
indeed.. only thing i have to fix tho is her normals again.. she's dark in light stages.. and bright in dark stages :srs:


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 21, 2014, 03:14:58 PM
Oh... Ahem... That's weird.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 21, 2014, 05:18:40 PM
credit to legacy for these pics.. still working on the right size for her.. and custom shader for her wings for a reflection see through look
(http://i.imgur.com/chRnp4B.jpg)
(http://i.imgur.com/5yjfHOm.jpg)
(http://i.imgur.com/UvRLZYR.jpg)
(http://i.imgur.com/28aY4Zr.jpg)
(http://i.imgur.com/1SuF8dE.jpg)
(http://i.imgur.com/rn8TtFw.jpg)
(http://i.imgur.com/yQ6zwuc.jpg)
(http://i.imgur.com/gXiQNbI.jpg)
(http://i.imgur.com/gE5SMzP.jpg)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 21, 2014, 07:57:27 PM
She's looking better and better. Nice work.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 21, 2014, 11:04:54 PM
thxs

wings show up now.. idk about its reflection tho.. again, legacy took the pics xD
(http://i.imgur.com/vxNVi4x.jpg)
(http://i.imgur.com/tkxmmuA.jpg)
(http://i.imgur.com/EzB4Y8y.jpg)
(http://i.imgur.com/cCR8FeH.jpg)
(http://i.imgur.com/QUI5HeW.jpg)
(http://i.imgur.com/Zp6BjRQ.jpg)
(http://i.imgur.com/sWI4i4V.jpg)
(http://i.imgur.com/9qoFdky.jpg)
(http://i.imgur.com/MbZbHWu.jpg)
(http://i.imgur.com/068wyVa.jpg)
(http://i.imgur.com/RywurKW.jpg)
(http://i.imgur.com/d9Kp9B4.jpg)
(http://i.imgur.com/0Ehhd4v.jpg)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 22, 2014, 02:33:49 AM
Go figure Wolf had to get all pervy and get some booty shots. Geez.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 22, 2014, 02:40:40 AM
that is soo true... v.v


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: LegacyWolf on June 22, 2014, 02:59:38 AM
You guys are harsh. I did a nice thing.

I'm never being nice again. :c


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 22, 2014, 04:15:33 AM
Oh calm down. It's nothing you probably haven't already heard before. Sheesh, so sensitive.


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 22, 2014, 05:56:03 AM
thxs for the pics naoto!  (naughty pics were for me)

(http://i.imgur.com/GQte1Er.png)
(http://i.imgur.com/PINhJyv.png)
(http://i.imgur.com/0ruhec8.png)
(http://i.imgur.com/Y3Hwrc0.png)
(http://i.imgur.com/2m9lvVE.png)
(http://i.imgur.com/fEZGoey.png)


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 22, 2014, 10:06:15 AM
I turn my back for 2 seconds and here I find everyone sharing some naughty pics of Nymph... Bad guys you are :police:

Other than that, the progress seems really cool! Is there any shots of the winged version though?

You guys are harsh. I did a nice thing.

I'm never being nice again. :c
No... Don't stahp being nice Wolf :'(


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Nao-chan on June 22, 2014, 11:45:20 AM
Akeno you big doof, that is the winged version. Look closer to her upper back. They're there.

Also the naughty pics was all peer pressure from Wolf and Demon. I had no choice. They forced me to do it. :oshi:


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Archer(AkenoS3) on June 22, 2014, 02:55:27 PM
Akeno you big doof, that is the winged version. Look closer to her upper back. They're there.
Sorry... Just was on my phone before switching to my PC to post what I said... :oshi:

Also the naughty pics was all peer pressure from Wolf and Demon. I had no choice. They forced me to do it. :oshi:
Yeah yeah... Pretty sure you enjoyed doing them too :>.>:


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Ricky (Br3) on June 22, 2014, 02:59:18 PM
I should have seen it coming... lol


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: DSX8 on June 22, 2014, 03:29:25 PM
I turn my back for 2 seconds and here I find everyone sharing some naughty pics of Nymph... Bad guys you are :police:

Other than that, the progress seems really cool! Is there any shots of the winged version though?
No... Don't stahp being nice Wolf :'(
Akeno you big doof, that is the winged version. Look closer to her upper back. They're there.

Also the naughty pics was all peer pressure from Wolf and Demon. I had no choice. They forced me to do it. :oshi:
what naoto said... xDD

and shush u.. u know u loved those pics! :>.>:
and did u even sleep? :srs:

I should have seen it coming... lol
indeed u should have... idk y u havent... <.>


Title: Re: DSX8 stuff! Injustice Atlantis and Lu Bu WIP - 06/18
Post by: Pervyman Trigger on June 22, 2014, 03:42:22 PM
Go figure Wolf had to get all pervy and get some booty shots. Geez.
Wait what. Oh, read that as get all on pervy :L

Btw I'm sill here. Working on blackrose n menus


Title: Re: DSX8 stuff! Nymph Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 22, 2014, 04:36:18 PM
Nymph V2 is now released!! Go and get her... just... dont do anything lewd to my little sweet innocent, but tough Nymph~

(http://i.imgur.com/7hVZSuM.png)
(http://i.imgur.com/KLMl6qu.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204628)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Chaos_Knight on June 22, 2014, 04:50:17 PM
Nymph V2 is now released!! Go and get her... just... dont do anything lude to my little sweet innocent, but tough Nymph~

([url]http://i.imgur.com/7hVZSuM.png[/url])
([url]http://i.imgur.com/KLMl6qu.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204628[/url])
Too late. Im already doing.......important things......with her. Oh and with Yoshino too. >.>


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: KingJigglypuff on June 22, 2014, 04:56:07 PM
Nymph V2 is now released!! Go and get her... just... dont do anything lude to my little sweet innocent, but tough Nymph~
2flat4me. :v


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Ricky (Br3) on June 22, 2014, 05:08:03 PM
lol DSX8... and it's lewd, not lude :v

For once I see a loli release that isn't Touhou lmao


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 22, 2014, 05:16:07 PM
she's not the only loli i have... x3

(http://i.imgur.com/wq6rIj7.png)


and i also plan on doing these as well... whenever i feel like it :v
(http://fc08.deviantart.net/fs70/f/2014/108/1/7/kagamine_rin__default__by_sticklove-d7f0bbf.png)
(http://fc05.deviantart.net/fs70/f/2014/145/7/c/project_diva_f_2nd_hatsune_miku_by_armachamcorp-d7jq3m8.jpg)
(http://fc03.deviantart.net/fs71/f/2014/157/6/8/dynasty_warriors_8_daqiao_by_armachamcorp-d7l9p0h.jpg)
(http://fc06.deviantart.net/fs70/f/2014/166/f/9/dynasty_warriors_3_lu_bu_by_armachamcorp-d7mg5pu.jpg)
(http://fc08.deviantart.net/fs70/f/2014/124/c/b/yaya_by_sticklove-d7h3yl6.jpg)(http://th03.deviantart.net/fs71/PRE/f/2013/333/3/5/yuzuki_by_oo_fil_oo-d6w3igy.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Tabuu Forte Akugun on June 22, 2014, 05:48:23 PM
Cool! A possible other Miku. <3


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 22, 2014, 07:40:59 PM
Nice. That's quite the list.

Also, you're right, I did enjoy it a little. I was hoping for a good response. Wasn't disappointed.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 22, 2014, 08:59:51 PM
Too late. Im already doing.......important things......with her. Oh and with Yoshino too. >.>
:rage:

not my sweet fragile hermit!! :notimp:

2flat4me. :v
:srs:

lol DSX8... and it's lewd, not lude :v

For once I see a loli release that isn't Touhou lmao
lol ikr

Cool! A possible other Miku. <3
lol ya... "maybe"

Nice. That's quite the list.

Also, you're right, I did enjoy it a little. I was hoping for a good response. Wasn't disappointed.
good :af2:


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Segtendo on June 22, 2014, 11:40:39 PM
The amount of loli's is TOO DAMN HIGH.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 22, 2014, 11:50:12 PM
Since when is that a problem?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: ZX_BraveSol_ZX on June 23, 2014, 01:15:04 AM


and i also plan on doing these as well... whenever i feel like it :v
([url]http://fc08.deviantart.net/fs70/f/2014/108/1/7/kagamine_rin__default__by_sticklove-d7f0bbf.png[/url])
([url]http://fc05.deviantart.net/fs70/f/2014/145/7/c/project_diva_f_2nd_hatsune_miku_by_armachamcorp-d7jq3m8.jpg[/url])
([url]http://fc03.deviantart.net/fs71/f/2014/157/6/8/dynasty_warriors_8_daqiao_by_armachamcorp-d7l9p0h.jpg[/url])
([url]http://fc06.deviantart.net/fs70/f/2014/166/f/9/dynasty_warriors_3_lu_bu_by_armachamcorp-d7mg5pu.jpg[/url])
([url]http://fc08.deviantart.net/fs70/f/2014/124/c/b/yaya_by_sticklove-d7h3yl6.jpg[/url])([url]http://th03.deviantart.net/fs71/PRE/f/2013/333/3/5/yuzuki_by_oo_fil_oo-d6w3igy.jpg[/url])
I like how the list was "loli,loli,loli,loli,Lu-Bu, Lo-WOAH WAIT BACK THE [censored] UP WAS THAT LU-BU?!?"


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 23, 2014, 02:25:32 AM
good.. my plan worked :v


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 23, 2014, 04:07:23 AM
That's some list of models you got there... Oh, and... Lu-Bu killed the Loli mood in this spoiler xD (though Kurumi is more a big breasted loli... lol)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 23, 2014, 04:43:55 AM
Really Akeno? Why you gettin in a loli mood? Kinda don't know what to say...


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 23, 2014, 04:45:03 AM
Really Akeno? Why you gettin in a loli mood? Kinda don't know what to say...
I like women. Big boobs or not. Lightning isn't my waifu for nothing.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 23, 2014, 04:46:32 AM
Who doesn't? Excluding the obvious.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 23, 2014, 04:46:34 AM
I like women. Big boobs or not. Lightning isn't my waifu for nothing.
THATS MAH BOY!!! xD


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 23, 2014, 04:47:31 AM
Oh boy. This is getting out of hand.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 23, 2014, 04:54:18 AM
Who doesn't? Excluding the obvious.
Machists... Misogynists... Yeah...

THATS MAH BOY!!! xD
XD

Oh boy. This is getting out of hand.
You can't control >D


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 23, 2014, 04:56:42 AM
God damnit. You're giving Demon fuel here. Please stop. He's ridiculous and drunk as it is. Don't get him started.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 23, 2014, 04:59:06 AM
AKENO, JOIN US~
https://join.me/532-818-656


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 23, 2014, 05:00:16 AM
God damnit. You're giving Demon fuel here. Please stop. He's ridiculous and drunk as it is. Don't get him started.
Owell... *shrugs*
Pretty sure he's gonna add some fun here all by himself...

AKENO, JOIN US~
https://join.me/532-818-656
I just joined.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 23, 2014, 03:16:29 PM
lol... well... here's the next angeloid!

Astraea!! since i couldnt find her sword and shield model.. im just gonna use links shield and sword.. THE HYRULIAN WARRIOR CLOSE COMBAT ANGELOID!
(http://i.imgur.com/QZihP5C.png)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 23, 2014, 03:18:35 PM
lol... well... here's the next angeloid!

Astraea!! since i couldnt find her sword and shield model.. im just gonna use links shield and sword.. THE HYRULIAN WARRIOR CLOSE COMBAT ANGELOID!
([url]http://i.imgur.com/QZihP5C.png[/url])
Time to have moar oppai girls that ain't some gender bender over Link!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Segtendo on June 23, 2014, 04:24:50 PM
Demon. Dude. Stick to one thing at a time :srs:


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 24, 2014, 03:48:17 AM
Time to have moar oppai girls that ain't some gender bender over Link!
orly? :moar:

Demon. Dude. Stick to one thing at a time :srs:
idk what u mean :af:

edit:
normals fixed on astraea... cant believe i forgot that lol
(http://i.imgur.com/2w50oF6.png)

edit2:
ugh.. Astraea is just becoming more and more harder to rig due to how she was originally rigged and the lack of verts for the fingers.. idk if i will finish her or not.. she's slowly losing my interest :/
(http://i.imgur.com/WOMRV09.png)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 24, 2014, 04:05:41 AM
Don't give up man. She's pretty much almost done.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 24, 2014, 04:12:12 AM
Don't give up man. She's pretty much almost done.
eh true true... :/


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 24, 2014, 04:21:51 AM
You still streamin? Or no.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 24, 2014, 05:04:37 AM
orly? :moar:
Moar!! Always :moar:

Don't give up man. She's pretty much almost done.
^This!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 25, 2014, 04:43:37 PM
(http://i.imgur.com/nfwWdlS.jpg)

for any1 interested in a skyloft update... feel free to join!
https://join.me/971-610-600 (https://join.me/971-610-600)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 25, 2014, 05:44:02 PM
[censored]... can't join with mah phone D:


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 05:53:26 AM
for those of u thats not in my private stream.. here's a pic..

clouds, tree's, shadows, blades, flags, water, and waterfalls all animated currently
(http://i.imgur.com/NuQPYn2.jpg) (http://i.imgur.com/NuQPYn2.jpg)

edit:
in-game pics taken by Akeno.. enjoy!
http://imgur.com/a/0ffhX/layout/vertical#0 (http://imgur.com/a/0ffhX/layout/vertical#0)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 26, 2014, 07:30:53 AM
Looking good. This will be a very interesting stage to play on.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Chaos_Knight on June 26, 2014, 07:47:35 AM
Is it going to be a traveling stage like Smash 4?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 10:21:39 AM
Is it going to be a traveling stage like Smash 4?
yes it is

edit:
here's a vid i did from dolphin.. just a WIP vid since videos r better than pics!
also.. if u want the song thats in the video.. its below the stage video!

Stage:
http://youtu.be/SMvoUWLoCIw (http://youtu.be/SMvoUWLoCIw)


Song:
http://youtu.be/1ASLu68U-ZQ (http://youtu.be/1ASLu68U-ZQ)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 26, 2014, 10:28:09 AM
Still can't get over how awesome that song is.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 10:31:04 AM
hah yeah same here.. gotta say that has got to be the best remix of that song i've ever heard


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 26, 2014, 10:32:17 AM
Yeah it is.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: yi-shioon on June 26, 2014, 10:36:10 AM
It looks really nice! However, the stage needs a bit more brightness (in my opinion ).
Edit: Dat song...I like it.  :srs:


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 26, 2014, 10:42:26 AM
It looks really nice! However, the stage needs a bit more brightness (in my opinion ).

I can tell you for sure. This stage is bright enough. You'd need to see it ingame. It's really good.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 10:44:02 AM
oh u mean like.. this brightness? :p

old lighting:
(http://i.imgur.com/6zV8KAD.jpg)

new lighting:
(http://i.imgur.com/VEPxKKs.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 26, 2014, 10:49:18 AM
You better eat those words. Yeah baby, looks so cool. definitely getting this when it's done.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: yi-shioon on June 26, 2014, 10:50:22 AM
oh u mean like.. this brightness? :p

old lighting:
([url]http://i.imgur.com/6zV8KAD.jpg[/url])

new lighting:
([url]http://i.imgur.com/VEPxKKs.jpg[/url])


Ooooh Yea.  8)
Don't worry though, Akeno. I trusted you when you said it was brighter. ;)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 26, 2014, 10:54:42 AM
This stage is bomb diggity! Gonna need them shades for sure.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 11:21:34 AM
ok NOW im off to bed >_>

enjoy these pics of the fixed.. beams of light.. will make them darker!
(http://i.imgur.com/JxljUJV.jpg)
(http://i.imgur.com/YJYxlZk.jpg)
(http://i.imgur.com/SRA04NQ.png)
(http://i.imgur.com/GqvEGs5.png)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 26, 2014, 12:05:05 PM
These look really awesome!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 26, 2014, 05:38:53 PM
indeed they do~
(http://i.imgur.com/roN7MHv.jpg)


edit:
well.. tried building the stage over Delfino Plaza... it was a no go.. just kept on freezing no matter what i do!! :c


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: iwantgames on June 27, 2014, 12:17:03 AM
that looks amazing, gotta have that when it's done.

sucks about the freezing though


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 27, 2014, 04:07:43 AM
indeed they do~
([url]http://i.imgur.com/roN7MHv.jpg[/url])


edit:
well.. tried building the stage over Delfino Plaza... it was a no go.. just kept on freezing no matter what i do!! :c
But... This looks so good D:
Why would it freeze?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 27, 2014, 04:10:57 AM
Because it's too good?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Lillith on June 27, 2014, 04:16:14 AM
Brawl is jealous of the awesome.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 27, 2014, 04:18:00 AM
Because it's too good?
Brawl is jealous of the awesome.
^What I thought... lol


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Bad Box Art Mega Man on June 27, 2014, 07:01:53 AM
could always do skyworld. it has so much more capacity afterall


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 27, 2014, 07:45:34 AM
wat does it look like im doing then? :p
(http://i.imgur.com/nC7Z6Ke.jpg)

edit:
here's a clip of the first cruise around skyloft!
http://youtu.be/5G89_isgcVw (http://youtu.be/5G89_isgcVw)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: masamune on June 27, 2014, 01:39:12 PM
Wow! And the platforms look nice too!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 27, 2014, 05:23:54 PM
(http://i.imgur.com/KGT1rkp.jpg)
(http://i.imgur.com/YNWQKl2.png)
(http://i.imgur.com/xPQNKTy.png)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 27, 2014, 05:41:30 PM
([url]http://i.imgur.com/KGT1rkp.jpg[/url])
([url]http://i.imgur.com/YNWQKl2.png[/url])
([url]http://i.imgur.com/xPQNKTy.png[/url])

So much beauty! Makes me hype!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 27, 2014, 05:46:52 PM
Yup


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 27, 2014, 09:48:23 PM
well have more beauty then!! c:

(http://i.imgur.com/JelK7Zn.jpg)
(http://i.imgur.com/Io5CBGC.jpg)
(http://i.imgur.com/vH1E3C4.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 27, 2014, 11:20:07 PM
Nice! Got more platforms! Awesome!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Lillith on June 27, 2014, 11:32:33 PM
Something tells me that the rat likes claiming your new levels.

It looks awesome though!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 28, 2014, 02:56:38 AM
Nice! Got more platforms! Awesome!
indeed~

Something tells me that the rat likes claiming your new levels.

It looks awesome though!
yeah... he's been sneaking into alot of things lately... <.>

edit:
this rodent sure does love the island in the sky...
anyways.. i smoothed out some of the animations for the travel and landing spots, and collision animation too.. also got the 2nd landing area all flat so now its not all slanted and looks like ur standing on air..
(http://i.imgur.com/3v9jp5p.jpg)
(http://i.imgur.com/jUNaDW4.jpg)
(http://i.imgur.com/YnlQSHC.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: BlueBrain on June 28, 2014, 04:02:35 AM
will you make a FD version, with it's own coolio plattform that will fly around skyloft?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 28, 2014, 04:11:25 AM
will you make a FD version, with it's own coolio plattform that will fly around skyloft?
lol [censored] i didnt think of that... >_>

doing that would require a whole new animation sequence that i'd have to make from scratch.. ill think about it..

edit:
more progress!
http://youtu.be/PCDW7WA-dQs (http://youtu.be/PCDW7WA-dQs)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 28, 2014, 02:45:47 PM
Lookin good.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 28, 2014, 04:06:45 PM
lol [censored] i didnt think of that... >_>

doing that would require a whole new animation sequence that i'd have to make from scratch.. ill think about it..

edit:
more progress!
[url]http://youtu.be/PCDW7WA-dQs[/url] ([url]http://youtu.be/PCDW7WA-dQs[/url])
Lookin good.
It does.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 29, 2014, 04:53:52 AM
with the recent release of BB 73a.. i was able to get the animated collisions animated stay in place with the stage animation layout, so now whenever u land, u wont be landing in mid air till u reach the model! also.. walls added to 2nd landing area.. beware of short range attacks!

(http://i.imgur.com/s2pPC10.jpg)
(http://i.imgur.com/M14Fl3t.jpg)
(http://i.imgur.com/w4ALBz1.jpg)
(http://i.imgur.com/2kjIX5y.jpg)
(http://i.imgur.com/iqx4BQK.jpg)
(http://i.imgur.com/SWnTyYd.jpg)
(http://i.imgur.com/hYpYtgg.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Archer(AkenoS3) on June 29, 2014, 07:01:36 AM
with the recent release of BB 73a.. i was able to get the animated collisions animated stay in place with the stage animation layout, so now whenever u land, u wont be landing in mid air till u reach the model! also.. walls added to 2nd landing area.. beware of short range attacks!

([url]http://i.imgur.com/s2pPC10.jpg[/url])
([url]http://i.imgur.com/M14Fl3t.jpg[/url])
([url]http://i.imgur.com/w4ALBz1.jpg[/url])
([url]http://i.imgur.com/2kjIX5y.jpg[/url])
([url]http://i.imgur.com/iqx4BQK.jpg[/url])
([url]http://i.imgur.com/SWnTyYd.jpg[/url])
([url]http://i.imgur.com/hYpYtgg.jpg[/url])
Aww yeah!!! So all the platforms are done, right?! Sounds great! And another Zelda stage done! allhailprojectz


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 29, 2014, 01:18:21 PM
Lol not really... I got 7 more fighting spots to make animations to... xD


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: masamune on June 29, 2014, 04:51:28 PM
7? I can only think of 6 fighting spots (Excluding the ones you already did).


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 29, 2014, 06:59:22 PM
7? I can only think of 6 fighting spots (Excluding the ones you already did).

here's a list..

-Tower
-Bridge
-Market
-Patio
-Market Square by tower
-Top of goddess statue
-Bottom of goddess statue
-floating island under stage
-floating island with waterfall
-top of bird nest (will be taken out in my version)
-knights academy

thats actually... 11... oh [censored] @_@


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Don Jon Bravo on June 29, 2014, 07:31:39 PM
with the recent release of BB 73a.. i was able to get the animated collisions animated stay in place with the stage animation layout, so now whenever u land, u wont be landing in mid air till u reach the model! also.. walls added to 2nd landing area.. beware of short range attacks!

([url]http://i.imgur.com/s2pPC10.jpg[/url])
([url]http://i.imgur.com/M14Fl3t.jpg[/url])
([url]http://i.imgur.com/w4ALBz1.jpg[/url])
([url]http://i.imgur.com/2kjIX5y.jpg[/url])
([url]http://i.imgur.com/iqx4BQK.jpg[/url])
([url]http://i.imgur.com/SWnTyYd.jpg[/url])
([url]http://i.imgur.com/hYpYtgg.jpg[/url])

i thought that was already possible
as mewtwo 6000 has made that peach castle stage
or did the platforms not move?


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 29, 2014, 07:38:03 PM
naah i have the stage collisions set to different mdl0's, but due to the stage animations, i couldnt really guess where the collisions would land/positioned at during the main stage animation kept going.


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: masamune on June 29, 2014, 08:29:13 PM
here's a list..

-Tower
-Bridge
-Market
-Patio
-Market Square by tower
-Top of goddess statue
-Bottom of goddess statue
-floating island under stage
-floating island with waterfall
-top of bird nest (will be taken out in my version)
-knights academy

thats actually... 11... oh [censored] @_@
:o a very long list, indeed...


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 30, 2014, 03:09:06 AM
yep..

streaming, streaming, streaming!
https://join.me/562-465-033


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: Nao-chan on June 30, 2014, 03:13:14 AM
One more response and you'll be at 8000!


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: DSX8 on June 30, 2014, 06:26:50 AM
<.<
>.>

enjoy 2 new fighting positions.. for those that missed the stream, cause im off to bed now!
(http://i.imgur.com/GcOyZCG.jpg)
(http://i.imgur.com/ehg46we.jpg)
(http://i.imgur.com/pSTnln7.jpg)
(http://i.imgur.com/qAlbccG.jpg)
(http://i.imgur.com/gPWJjR8.jpg)
(http://i.imgur.com/riI6vjs.jpg)


Title: Re: DSX8 stuff! Nymph V2 Released... Injustice Atlantis and Lu Bu WIP - 06/22
Post by: FireKirby7 on June 30, 2014, 04:02:23 PM
This is looking to become the greatest custom flyover stage (that the right term?) I’ve seen on the vault. Large, scenic, and a lot of nice landmarks picked for fighting. Flyover stages are the best because they’re like multiple stages in one :kdance: Plus, with this stage we get to fight IN the town instead of just on a platform in front of it. To quote D1, "Well, at least it's better than the PM Skyloft"


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 01, 2014, 07:37:04 PM
thanks.

anyways... made my mind, i will not make a FD based version, or a P:M  version. those who do, please PM me about it first.

anyways, streaming.. might show another SSB4 stage in it too...
https://join.me/310-128-049 (https://join.me/310-128-049)


edit:
more skyloft progress... and got a gift!
(http://i.imgur.com/4OmZNOq.jpg)
(http://i.imgur.com/exQEDww.jpg)

edit2:
Arena Ferox in game! Sadly i cant make the main stage stay in place for each transition on castle siege... :/
(http://i.imgur.com/z7xYX6M.jpg)
(http://i.imgur.com/ezJZXZn.jpg)
(http://i.imgur.com/QLb3tOn.jpg)
(http://i.imgur.com/HQ603EV.jpg)
(http://i.imgur.com/erxycxs.jpg)
(http://i.imgur.com/Lu25FwQ.jpg)
(http://i.imgur.com/HZ59UON.jpg)

edit3:
well.. here's some more progress on the stage! Also got the main stage to stay in place for each transition now
(http://i.imgur.com/9EMRIia.jpg)
(http://i.imgur.com/WOpNRpp.jpg)
(http://i.imgur.com/NQ9vuGz.jpg)


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Archer(AkenoS3) on July 01, 2014, 08:19:04 PM
Aaah... looking forward for that release! A true replacement of Delphino Plaza!!

And that Arena Ferox seems epic! These parts looks weird to play on though... lol


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Lillith on July 01, 2014, 08:34:16 PM
...Goodbye Castle Siege. XD


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Nao-chan on July 01, 2014, 08:36:56 PM
Yeah, It does look nice. Really nice


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 01, 2014, 08:48:51 PM
the only easter egg ill post... <.>  (there's more than just that tho..)

(http://i.imgur.com/tFnSTTz.jpg)
(http://i.imgur.com/JH8hXV1.jpg)
(http://i.imgur.com/pacuORj.jpg)
(http://i.imgur.com/xJWA9tZ.jpg)


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Sandfall on July 01, 2014, 10:19:32 PM
Arena Ferox in game! Sadly i cant make the main stage stay in place for each transition on castle siege... :/

In addition to using Castle Siege, have you considered making a version that uses Pokémon Stadium for the transitions? Arena Ferox is basically Smash 4's version of PS. Regardless, this stage is absolutely amazing!


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 01, 2014, 11:25:55 PM
In addition to using Castle Siege, have you considered making a version that uses Pokémon Stadium for the transitions? Arena Ferox is basically Smash 4's version of PS. Regardless, this stage is absolutely amazing!
yeah i have, but then u'd have no breakable statue's.. so i tossed it out the window.. then u brought it back... xD


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: amircury on July 01, 2014, 11:42:55 PM
Ooooh, I'm interested in Arena Ferox. By "coming soon" in the title, does that mean that's when the stages are releasing?


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: BlueBrain on July 02, 2014, 01:03:51 AM
no simple version for arena ferox?
like, just a plain stage?
without gimmicks?
please?


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 02, 2014, 01:22:48 AM
so just the arena itself.. with no statue's or platforms, or transitions? ok i can do that


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: BlueBrain on July 02, 2014, 04:02:21 AM
i meant, like the arena, without transitions at all, just always the first stage, but yeah, a no platform version could be nice as well now you mention it xD


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 02, 2014, 06:16:39 AM
lol we'll see

anyways... have these vids...

Arena Ferox WIP
http://youtu.be/uaf4w3IF4Wo (http://youtu.be/uaf4w3IF4Wo)


Skyloft WIP#3
http://youtu.be/eXSzDSmoAkY (http://youtu.be/eXSzDSmoAkY)


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: BlueBrain on July 02, 2014, 06:26:12 AM
that marth(chrom chat, looks soooooo out of place... xD


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Lillith on July 02, 2014, 06:27:46 AM
Of course the rat sneaks into the Arena Ferox match. XD

They both look awesome though! Definitely going to use the both of them!... If I can find room for them...


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 02, 2014, 07:11:21 AM
that marth(chrom chat, looks soooooo out of place... xD
lol cause im lucina? yeah i guess that makes sense :v

Of course the rat sneaks into the Arena Ferox match. XD

They both look awesome though! Definitely going to use the both of them!... If I can find room for them...
<.>
1 day... there will be a fancy rat in these pics/vids...


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: masamune on July 02, 2014, 07:12:15 AM
Very nice! 6 fighting spots down, 4 to go (animation wise/Skyloft)!
Props to the one who made the Arena Fernox model (I saw it somewhere on the forum),  It's well done!


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 04, 2014, 03:01:29 AM
hah yeah... and i did some more stuff on castle siege last night.. the blackness in the video on the last page is no longer there, so me and gbc thought of a way to fix it.

edit:
streaming now!
https://join.me/296-642-794


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: powerofthe17 on July 04, 2014, 11:38:52 AM
Hey nice work dsx8! ;D also how's the revamp of the boxing ring stage going? :)


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 04, 2014, 03:03:41 PM
Hey nice work dsx8! ;D also how's the revamp of the boxing ring stage going? :)
legacy is fixing some verts thats not lined up properly.. the whole stage wasnt even flat.. was all slanted and tilted too.. pretty much everything in that stage needs to be fixed... unless me a gbc want to do our own take on it... idk


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: powerofthe17 on July 04, 2014, 04:15:19 PM
Oh I see that sucks man but I hope it gets released soon :)


Title: Re: Marty McFly back to the Future 2 shoe's
Post by: bones on July 04, 2014, 07:37:12 PM
My man, I'm having trouble pm'ing you so I'll just reply to this topic:
D 3 /\/\ 0 |\|, your Lu Lingqi (Dynasty Warriors 8 XTreme Legends) texture hack is one of the best I've seen. Good job! As a link main I'd be ecstatic to know that there were plans to make a texture like that one for link! Any chance?


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 04, 2014, 09:16:33 PM
My man, I'm having trouble pm'ing you so I'll just reply to this topic:
D 3 /\/\ 0 |\|, your Lu Lingqi (Dynasty Warriors 8 XTreme Legends) texture hack is one of the best I've seen. Good job! As a link main I'd be ecstatic to know that there were plans to make a texture like that one for link! Any chance?
i got tired of PM's so thats y my name is like this.. due to ppl PMing me for requests.. xD

anyways.. a version of Lu Lingqi over link? i would, but she doesnt use a shield.. i do have a char tho that DOES use a shield tho.. so we'll see if i do him or not..

anyways... as for the stages.. only 1 of them will be released tonight.. around 10-11PM PST.. and that is Arena Ferox.


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Tabuu Forte Akugun on July 04, 2014, 09:27:24 PM
^ Sweet! I'll be downloading that for sure. ;D It looks fantastic.


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Lillith on July 04, 2014, 09:31:42 PM
Arena Ferox soon? Sweet! Totally using it!


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: powerofthe17 on July 04, 2014, 10:33:49 PM
Nice! Good work man keep up the great work! ;D


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 05, 2014, 04:39:39 AM
some bad news about the release... we ran into some issue's with arena ferox.. but we found the cause of it

release has been delayed until further testing.


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Lillith on July 05, 2014, 04:45:32 AM
Cursessssss, foiled again...
Hope the fix goes smoothly, though.


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Tabuu Forte Akugun on July 05, 2014, 07:19:21 PM
some bad news about the release... we ran into some issue's with arena ferox.. but we found the cause of it

release has been delayed until further testing.

Aw well. D: Too bad... Hope all goes well then.


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: DSX8 on July 05, 2014, 08:33:53 PM
well we got the stage working again now.. and the cause of the freeze... custom shadow models.. not sure y that would make it freeze but it did.. didnt even go over filesize either, so pretty odd..

also... flat version of the stage made requested by jokekiiiiiid.. so.. be happy :p


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: Tabuu Forte Akugun on July 05, 2014, 08:39:13 PM
well we got the stage working again now.. and the cause of the freeze... custom shadow models.. not sure y that would make it freeze but it did.. didnt even go over filesize either, so pretty odd..

also... flat version of the stage made requested by jokekiiiiiid.. so.. be happy :p

All right, that's good. And yeah, odd about those shadows. :P


Title: Re: DSX8 stuff! Skyloft and Arena Ferox soon.. maybe on the 4th? - 07/01
Post by: powerofthe17 on July 05, 2014, 09:11:54 PM
Is getting realesed today? And yeaaaaaahhhhhh! ;D :happy: and that is odd lol :)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 01:37:57 AM
Arena Ferox is now released...

go and get it.. also read the included "read me!" in the file!

brstm's can be found here! (http://www.brawlcustommusic.com/game/1814)

(http://i.imgur.com/kO11GBG.png)
(http://i.imgur.com/FUX7rID.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204887)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: SwingSet on July 06, 2014, 01:55:27 AM
Arena Ferox is now released...

go and get it.. also read the included "read me!" in the file!

brstm&#039;s can be found here! ([url]http://www.brawlcustommusic.com/game/1814[/url])

([url]http://i.imgur.com/kO11GBG.png[/url])
([url]http://i.imgur.com/FUX7rID.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=204887[/url])
I have long yet waited to get my hands on this stage.
(http://24.media.tumblr.com/0098b337ca592ecab504750edf86ce36/tumblr_mz827vgTd11qzmowao1_500.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: dream0 on July 06, 2014, 02:46:05 AM
The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?


Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 02:49:26 AM
The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?


Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.
yeah its cause of P:M.. it skips phase 2


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Don Jon Bravo on July 06, 2014, 03:44:11 AM
The day has finally come! Amazing work. It even works for Project M except I can't get the breakable statues to appear.. Guessing has to do with P:M having Castle Siege skipping the 2nd phase, right?


Btw, dat Skyloft drop-off stage. So far, looks stunning. Can't wait until it gets released as well.
^^This.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lyn on July 06, 2014, 04:01:50 AM
The stage's lookin nice but I'm curious about what happened with Chrom, Lucina, Lissa or Lon'qu. Anyway, thank u so much, DSX8...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 04:14:17 AM
well ppl didnt really like that idea... so it was removed.. if ppl DO want it tho... then we'll remake that version.. but in a different way..


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 06, 2014, 04:19:09 AM
Arena Ferox! Woohoo!
Seeya in hell, Castle Siege!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lyn on July 06, 2014, 04:42:19 AM
well ppl didnt really like that idea... so it was removed.. if ppl DO want it tho... then we'll remake that version.. but in a different way..
You worked hard, so if you decide to remove them, it must be the best choice. I just think that it was a very interesting idea and i like it as much as i like the current version...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 04:49:46 AM
You worked hard, so if you decide to remove them, it must be the best choice. I just think that it was a very interesting idea and i like it as much as i like the current version...
is that so? well alright, ill talk to GBC about it and see if he can send me my original files that had the whole text and other stuff added to it.. xD

anyways.. here's the video!

http://youtu.be/ayb4SjcGBRE (http://youtu.be/ayb4SjcGBRE)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Aafyre on July 06, 2014, 08:58:16 AM
That's pretty nifty looking. Can the transforming version work over custom stage slots? The read-me doesn't say, but I assume it's similar to how I'd do a rel for any other stage. I just don't know about the whole multiple pac thing.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Zikkh on July 06, 2014, 10:50:01 AM
Hay DSX8, while the Arena Ferox stage is pretty great, there's one major problem that I have with it, and that's the little wall on one of the transformations. Would you mind releasing a version with out that little wall there? Would be much appreciated.

Also a little something for P:M users, if you want the stage to have all transformations you have to remove the st_emblem.rel included with P:M. Otherwise it'll skip one of the transformations. (That is, if you're using this over Castle Siege)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: GBC on July 06, 2014, 11:56:59 AM
Stage Has been updated to have a no wall version that one is in the PM version folder


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Zikkh on July 06, 2014, 01:10:30 PM
Wow dude, thanks a lot! That was quick haha.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 02:26:11 PM
That's pretty nifty looking. Can the transforming version work over custom stage slots? The read-me doesn't say, but I assume it's similar to how I'd do a rel for any other stage. I just don't know about the whole multiple pac thing.
no, transforming version cant work over any stage custom slots due to its .rel, its complicated to port it.

Wow dude, thanks a lot! That was quick haha.
indeed it was lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 06, 2014, 02:40:02 PM
Well that's done now I can have fun with this stage until you me the sky loft stage from smash 4 lol :)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 06, 2014, 03:21:46 PM
lol yeah in probably like a week or 2 to make sure everything is fine... :v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 06, 2014, 05:14:34 PM
Yup but seeing how well it's being put together it deserves like two weeks lol :)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: dream0 on July 08, 2014, 06:25:15 PM
So I have a question. Is Skyloft going to have different platforms everytime the main platform reappears from the ground or is it going to be just like the video preview?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 08, 2014, 08:59:50 PM
So I have a question. Is Skyloft going to have different platforms everytime the main platform reappears from the ground or is it going to be just like the video preview?
well i dont have any experience in modeling stuff.. the platform in the video previews r what i put together with the same platform.. and did some vertex editing to it.. but if i do different platform layouts, then imma need a modeler and texture maker.. and make sure im clear under filesize..


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 11, 2014, 10:54:16 PM
well.. might as well try my luck at a mario galaxy stage.. :v
everything seen here r the original SMG/2 models, with their original bones and vertex colors.
(http://i.imgur.com/bOPjEwL.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lyn on July 11, 2014, 10:57:19 PM
well.. might as well try my luck at a mario galaxy stage.. :v
Good luck 2 u...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: SonicBrawler on July 11, 2014, 10:58:01 PM
well.. might as well try my luck at a mario galaxy stage.. :v
everything seen here r the original SMG/2 models, with their original bones and vertex colors.
([url]http://i.imgur.com/bOPjEwL.jpg[/url])


ah yes, tree world. I remember that one.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 12, 2014, 02:50:33 AM
the closest model i can find to the planet u fight on.. is this..
if any1 knows any other model closest to the real thing, let me know..

(http://www.mariowiki.com/images/1/1e/SSB4_Mario_Galaxy_Stage.jpg)
(http://i.imgur.com/fCfvtvT.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DTST on July 12, 2014, 05:43:25 AM
Looks brilliant, will you somehow have the gravity gimmick also?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 12, 2014, 05:44:19 AM
Looks brilliant, will you somehow have the gravity gimmick also?
sorry cant pull that off

edit:
slowly starting to understand the SMG shaders.. right now trying to get the galaxy/sky model showing properly
(http://i.imgur.com/Aw9B1Qy.jpg)
(http://i.imgur.com/OC5bX4M.png)
(http://i.imgur.com/add7hzJ.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 12, 2014, 10:40:02 AM
Nice work and I can probably pull that off for you or I can show you the tutorial :)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Haseyo on July 12, 2014, 12:20:24 PM
I've been wanting to see a new Galaxy stage. Don't let me down, because if you do...well, I'd send you to The Rift, if it were done.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 12, 2014, 12:37:29 PM
Same here... Another SMG stage would be great in Brawl!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Tabuu Forte Akugun on July 12, 2014, 03:50:27 PM
Mario Galaxy?? Yesz!

BTW Ferox is epic.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Rosetta-Hime on July 12, 2014, 04:29:49 PM
Yes!!!! Looks amazing so far.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 14, 2014, 04:02:49 AM
Nice work and I can probably pull that off for you or I can show you the tutorial :)
im pretty sure thats only possible with .rel editing mate...

I've been wanting to see a new Galaxy stage. Don't let me down, because if you do...well, I'd send you to The Rift, if it were done.
lol im not a fan of the mario galaxy series.. but its shaders and enviroment r somewhat nice.

AND THE RIFT... idk... ill get to it 1 day.. >.>

Same here... Another SMG stage would be great in Brawl!
orly? lol

Mario Galaxy?? Yesz!

BTW Ferox is epic.
yes and thanks

Yes!!!! Looks amazing so far.
thxs

also.. wanna know what this means now? since WW uses the same shader structure.. i can probably finish it.. we'll see

edit:
well.. some models r having issue working with the proper shader and stuff... however, 1 model is working properly so far! Dino Planet.. followed by the windows on the mushroom ship
(http://i.imgur.com/soBNmdW.jpg)
(http://i.imgur.com/vZVUZaZ.jpg)
(http://i.imgur.com/AeWGp0j.jpg)

edit2:
starshipmario took the most LONGEST TIME... to ever make make shaders and edit materials for... omg.. x.x

enjoy these new pics!
starship mario
(http://i.imgur.com/ZIHQJg8.jpg)

heavens planet
(http://i.imgur.com/apThnyH.jpg)

bowsers airship
(http://i.imgur.com/TKGAvC4.jpg)

UFOKimono
(http://i.imgur.com/HCiEgi8.jpg)

DinoBattlePlanet
(http://i.imgur.com/u9Nbsqy.jpg)

whole area
(http://i.imgur.com/AdrL1gJ.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: BlueBrain on July 14, 2014, 04:49:00 AM
all of this looks EPIC


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 14, 2014, 05:41:27 PM
well.. started work on the rim lighting.. did a test with the dino planet, and pretty much work.. need to change the lighting direction tho.. xD
(http://i.imgur.com/UPClEJa.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: masamune on July 14, 2014, 06:47:42 PM
Sweet! Will the rim lighting apply to the characters as well?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on July 14, 2014, 06:53:44 PM
Sweet! Will the rim lighting apply to the characters as well?
That's something character-related, not stage related.
Unless you can. Prove me wrong.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 14, 2014, 07:08:49 PM
Sweet! Will the rim lighting apply to the characters as well?
sadly no... but.. ill try making a special lighting that gives that rim effect for chars.. but rim lighting now works.. legitly! and yes, thats also rim lighting on bowsers airship
(http://i.imgur.com/U1SnMFT.jpg)
(http://i.imgur.com/xgNHMOH.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Tabuu Forte Akugun on July 14, 2014, 07:11:06 PM
Dude, that looks amazing, so much like Galaxy itself.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 14, 2014, 08:09:36 PM
enjoy the sexy tree...

(http://i.imgur.com/0Xlf622.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Tabuu Forte Akugun on July 14, 2014, 08:11:30 PM
I want to play on this so bad. What's the base stage? FD?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Rosetta-Hime on July 14, 2014, 08:17:39 PM
Me want so so so bad....


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 14, 2014, 08:39:50 PM
Me want so so so bad....
^dis :v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 14, 2014, 11:32:58 PM
messed up sky is no longer messed up!

(http://i.imgur.com/c58W6QD.jpg)

edit:
also fixed most of the env/shine on the mushroom pod.. and now the windows looks like it does from SMG.. also rim lighting added to the red shroom piece on the ship.. didnt take long to make it work
(http://i.imgur.com/njL6QX0.jpg)
(http://i.imgur.com/csCt9xY.jpg)
(http://i.imgur.com/dqBAdDM.jpg)
(http://i.imgur.com/K3xb102.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 15, 2014, 09:21:28 AM
messed up sky is no longer messed up!

([url]http://i.imgur.com/c58W6QD.jpg[/url])

edit:
also fixed most of the env/shine on the mushroom pod.. and now the windows looks like it does from SMG.. also rim lighting added to the red shroom piece on the ship.. didnt take long to make it work
([url]http://i.imgur.com/njL6QX0.jpg[/url])
([url]http://i.imgur.com/csCt9xY.jpg[/url])
([url]http://i.imgur.com/dqBAdDM.jpg[/url])
([url]http://i.imgur.com/K3xb102.jpg[/url])
Really awesome, DSX! I love what you did there.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Rosetta-Hime on July 15, 2014, 11:15:50 AM
Oh it's so pretty!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 15, 2014, 11:27:31 PM
YOU AINT SEEN PRETTY YET!!

(http://i.imgur.com/jS8LaZK.jpg)
(http://i.imgur.com/kkkbOwV.jpg)
(http://i.imgur.com/YxJL0RX.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 16, 2014, 04:52:12 AM
YOU AINT SEEN PRETTY YET!!

([url]http://i.imgur.com/jS8LaZK.jpg[/url])
([url]http://i.imgur.com/kkkbOwV.jpg[/url])
([url]http://i.imgur.com/YxJL0RX.jpg[/url])
2pretty4me :v
It looks like you added Rim Lighting everywhere xD
But it looks really great! Ah damn... I wanna play with this and Skyloft so hard... :srs:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Rosetta-Hime on July 16, 2014, 08:28:04 AM
Oh my gosh, it's gorgeous!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: ItalianStallion on July 16, 2014, 09:30:59 AM
Smash Bros Wii U stages!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 03:30:39 PM
2pretty4me :v
It looks like you added Rim Lighting everywhere xD
But it looks really great! Ah damn... I wanna play with this and Skyloft so hard... :srs:
lol well it needs it since its a GALAXY stage <.<

Oh my gosh, it's gorgeous!
nooo not yet :p

Smash Bros Wii U stages!
yush

anyways.. more previews to come.. if ppl want them ;3


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Tabuu Forte Akugun on July 16, 2014, 03:31:43 PM
anyways.. more previews to come.. if ppl want them ;3

I know I do. ;)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 16, 2014, 03:57:29 PM
me too man looks fantastic! ;D


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 05:11:53 PM
enjoy PlanetMario rim lighting :v

(http://i.imgur.com/3gVPWY0.jpg)
(http://i.imgur.com/kmOSp03.jpg)
(http://i.imgur.com/BISIMOi.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Rosetta-Hime on July 16, 2014, 05:21:04 PM
Can I marry that stage?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 05:24:29 PM
you may....

NOT

marry this stage! xD

also.. imported animations from SMG airship.. pics dont do its justice :v
(http://i.imgur.com/ZITN0S5.jpg)
(http://i.imgur.com/CCjulwd.jpg)
(http://i.imgur.com/1sF2FgG.jpg)
(http://i.imgur.com/uxRS9CE.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Raikrom on July 16, 2014, 05:31:50 PM
It's been a very long time since I've gotten this excited for a stage import.
DSX8 keeping the modding community alive one stage at a time.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 16, 2014, 06:21:49 PM
Can I marry that stage?
Dis stage iz mah waifu D:<

enjoy PlanetMario rim lighting :v

([url]http://i.imgur.com/3gVPWY0.jpg[/url])
([url]http://i.imgur.com/kmOSp03.jpg[/url])
([url]http://i.imgur.com/BISIMOi.jpg[/url])
you may....

NOT

marry this stage! xD

also.. imported animations from SMG airship.. pics dont do its justice :v
([url]http://i.imgur.com/ZITN0S5.jpg[/url])
([url]http://i.imgur.com/CCjulwd.jpg[/url])
([url]http://i.imgur.com/1sF2FgG.jpg[/url])
([url]http://i.imgur.com/uxRS9CE.jpg[/url])
Stahp teasing our souls, DSX! D:
You know that this stage is cool.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 06:24:47 PM
It's been a very long time since I've gotten this excited for a stage import.
DSX8 keeping the modding community alive one stage at a time.
yeah just me and only me.. i know whats best!

BELIEVE IT! :af:

Dis stage iz mah waifu D:<
Stahp teasing our souls, DSX! D:
You know that this stage is cool.
no :notimp:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 16, 2014, 06:28:50 PM
hey dsx will the platforms be like the wiiu ones?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Don Jon Bravo on July 16, 2014, 06:30:58 PM
with the new brawlbox features will we be able to do a 360 around that stage?
also perfect stage for the new tekken engine im working on
O.o


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 16, 2014, 06:31:20 PM
no :notimp:
yes :srs:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 07:11:32 PM
hey dsx will the platforms be like the wiiu ones?
yeah they'll be like the WiiU version

with the new brawlbox features will we be able to do a 360 around that stage?
also perfect stage for the new tekken engine im working on
O.o
sadly no, the terrain is different at every angle

yes :srs:
I SAID NO!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on July 16, 2014, 07:15:10 PM
no :notimp:
yes :srs:
I SAID NO!

Lol you two. You guys are silly, the stage does look really nice though. Keep it up.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 16, 2014, 07:31:51 PM
I SAID NO!
YES! *tableflip*


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on July 16, 2014, 07:34:45 PM
(http://t4.rbxcdn.com/9e3c7b31db9a5352a47191df3eee9818)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 16, 2014, 07:37:20 PM
...Why does everyone want to marry the Mario Galaxy stage?
...well then.

It definitely looks awesome though... As expected.
Looking forward to it~


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 16, 2014, 07:44:01 PM
([url]http://t4.rbxcdn.com/9e3c7b31db9a5352a47191df3eee9818[/url])
Okay... *gets out*

...Why does everyone want to marry the Mario Galaxy stage?
...well then.

It definitely looks awesome though... As expected.
Looking forward to it~
Because it looks gorgeous.
And yep, looking forward for this too.

By the way, I had a question... Did you let your Astrea Model on hold or did you already finish her?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 16, 2014, 08:09:30 PM
By the way, I had a question... Did you let your Astrea Model on hold or did you already finish her?
she's almost finished.. i just need to do the fingers and shoulders...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 16, 2014, 08:20:53 PM
she's almost finished.. i just need to do the fingers and shoulders...

nice :)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 17, 2014, 05:13:16 AM
she's almost finished.. i just need to do the fingers and shoulders...
Alright.
A new pair of boobs female character over Link! Yay!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 19, 2014, 05:39:37 AM
here's a new... mario galaxy pic! Collab started between me and FQuintanilla14.

(http://i.imgur.com/eyD4ky4.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 19, 2014, 06:33:23 AM
Wow... It's... Over Skyworld? Wow...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 19, 2014, 06:35:30 AM
got a problem with it over skyworld? right now its at 4.27MB and works fine on the wii so far

any other stage would've froze by now due to its size xD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 19, 2014, 09:25:48 AM
Oh well that makes sense and sky loft will be over?

Edit: dsx to add gravity to the stage just flag all the collisions as floors ;D  :af2: :happy:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 19, 2014, 10:52:54 AM
got a problem with it over skyworld?
Yeh i luv mah skyworld >.>
joke aside, I was just asking that because you were working with someone else...

right now its at 4.27MB and works fine on the wii so far
any other stage would've froze by now due to its size xD
I see... well... good news that it works!

Oh well that makes sense and sky loft will be over?
Delphino Plaza

Edit: dsx to add gravity to the stage just flag all the collisions as floors
...
I'm not a stage modder, but I'm pretty sure that it WON'T work. Its not Spear Pillars and even if it was, it wouldn't work.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 19, 2014, 03:07:04 PM
Oh well that makes sense and sky loft will be over?

Edit: dsx to add gravity to the stage just flag all the collisions as floors ;D  :af2: :happy:
skyloft is also made over skyworld.. but .rel ported over dilfino.. as for the collision.. that wont give it the gravity effect at all.

Yeh i luv mah skyworld >.>
joke aside, I was just asking that because you were working with someone else...
I see... well... good news that it works!
ah ok


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 19, 2014, 04:58:28 PM
oh that makes sense because of the collisions :P


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 19, 2014, 06:28:08 PM
note: dirt path texture has been changed after this pic
(http://i.imgur.com/LeyqL7m.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on July 19, 2014, 10:36:58 PM
Nice looking good so far! ;D


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Unkown Kokiri on July 19, 2014, 11:22:34 PM
awesome :O


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 23, 2014, 02:53:54 AM
well mario galaxy is getting its main planet model revamped (grass and dirt that is).. so here's my progress on the skyloft platform

(http://i.imgur.com/bzrcdsq.png)

edit:
final draft of the platform
(http://i.imgur.com/THeZSWR.png)

edit:
here's wat its like with skyloft
(http://i.imgur.com/iK5ce2k.jpg) (http://i.imgur.com/iK5ce2k.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on July 23, 2014, 06:27:56 AM
OMG OMG OMG OMG OMG. I need this NAOOOO!!! Hurry up damn it!!

lol, anyways. Looks nice keep it up.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Raikrom on July 23, 2014, 08:46:39 AM
OMG OMG OMG OMG OMG. I need this NAOOOO!!! Hurry up damn it!!
Now now, you can't rush perfection.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on July 23, 2014, 09:12:33 AM
Yeah I know. I was just messing with him. I've been getting some updates on skype from him so I already knew about these.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 23, 2014, 03:48:44 PM
Yeah I know. I was just messing with him. I've been getting some updates on skype from him so I already knew about these.
shhh u werent supposed to say that!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 23, 2014, 06:06:13 PM
Now now... It's bad to hide things like this D:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Raikrom on July 23, 2014, 09:16:06 PM
shhh u werent supposed to say that!
Now now, you can't hide perfection.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 27, 2014, 06:58:51 AM
so.. if u guys have been wondering what happened to that ol'e wind waker stage... well... have at it!

(http://i.imgur.com/Im3uLNq.png)
(http://i.imgur.com/LiDNCFo.png)
(http://i.imgur.com/Gi32X4T.jpg)
(http://i.imgur.com/ZZpQLfW.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on July 27, 2014, 10:27:41 AM
[censored]ing. Yes.
Just needs the waterfalls for epicness.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Haseyo on July 27, 2014, 10:41:20 AM
If only we could have Zelda shooting Light Arrows at us as a stage hazard.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on July 27, 2014, 11:36:34 AM
so.. if u guys have been wondering what happened to that ol'e wind waker stage... well... have at it!

([url]http://i.imgur.com/Im3uLNq.png[/url])
([url]http://i.imgur.com/LiDNCFo.png[/url])
([url]http://i.imgur.com/Gi32X4T.jpg[/url])
([url]http://i.imgur.com/ZZpQLfW.png[/url])
And I just finished Wind Waker HD. I'm looking forward to this.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 30, 2014, 06:21:12 AM
only 1 pic to show for now... having some difficulties figuring out the texture order for the waterfalls..

(http://i.imgur.com/chPEPyW.jpg)

edit:
enjoy a small.. preview.. twilight princess needs its love!
(http://i.imgur.com/nBsN53q.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 30, 2014, 06:27:45 AM
This is... Wow... A new stage from Twilight Princess... Epic!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: BlueBrain on July 30, 2014, 09:47:20 AM
you could edit that model a bit and make the three islands at different heights for a less flat stage :P

even if you don't, it'll look epic


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 30, 2014, 11:20:22 PM
you could edit that model a bit and make the three islands at different heights for a less flat stage :P

even if you don't, it'll look epic
it'll look epic no matter what! xD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on July 30, 2014, 11:43:41 PM
I just realized that's the GCN version of the Palace of Twilight. lol

Anyways, you should add that platform travels across that gap and some Twili people so the stage doesn't feel dead. :P



Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 02:18:13 AM
I just realized that's the GCN version of the Palace of Twilight. lol

Anyways, you should add that platform travels across that gap and some Twili people so the stage doesn't feel dead. :P


i plan on doing that.. i just cant find them.. .-.

edit:
here's some in-game shots.. i think the sky is in a different file.. just gotta try to find it somewhere..
(http://i.imgur.com/uf8sExx.jpg)
(http://i.imgur.com/5oeJ2MZ.jpg)
(http://i.imgur.com/nmxah3G.jpg)
(http://i.imgur.com/qmyuM2U.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 31, 2014, 03:56:52 AM
It already looks awesome! Wonder how better it'll be with the sky...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 06:07:52 AM
lol same here.. i still cant find it..

but did find the monsters.. ripped every single enemy models.. so yep!
(http://i.imgur.com/jm6cirj.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 31, 2014, 09:38:36 AM
lol same here.. i still cant find it..

but did find the monsters.. ripped every single enemy models.. so yep!
([url]http://i.imgur.com/jm6cirj.png[/url])
Well... if I recall, there was Lensho's Twilight Realm which has a similar sky... maybe you could use this...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 03:31:05 PM
Well... if I recall, there was Lensho's Twilight Realm which has a similar sky... maybe you could use this...
i would... but ehh idk.. that sky just doesnt feel right to me, ya know? lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on July 31, 2014, 04:17:10 PM
i would... but ehh idk.. that sky just doesnt feel right to me, ya know? lol
I see what you mean... Lol... Though that's the only example I came with...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 04:44:14 PM
lol its cool..

anyways, see anything new added? xP
(http://i.imgur.com/1LFCE4x.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: masamune on July 31, 2014, 06:03:40 PM
Twilight fog...and the sky model as well? (there are clouds behind the "buildings")




Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 31, 2014, 06:06:27 PM
The cute little critters in the background!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 06:40:52 PM
Twilight fog...and the sky model as well? (there are clouds behind the "buildings")



lol correct.. turns out i've been using the right sky.. but somehow it doesnt have the colors.. i did do a rip from dolphin on palace of twilight which got me the twilight fog particles  (and the rising black particles which i didnt add yet.. (yes they r actually particles so i couldnt add them via BMDview2), but then when i looked at the sky, it showed other sky objects which mightve been gfx in the game.. im not sure

The cute little critters in the background!
cute... little... critters?

HOW R THEY CUTE? xD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 31, 2014, 06:57:16 PM
It seems you still haven't noticed I'm a weirdo!

It does look awesome though!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 07:22:17 PM
(http://i.imgur.com/3A4TOFH.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Raikrom on July 31, 2014, 07:25:11 PM
Is bootyful.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on July 31, 2014, 07:27:24 PM
It looks like Hyrule Warriors.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 07:55:09 PM
Is bootyful.
no its not... not yet

It looks like Hyrule Warriors.
srsly? xD

anyways.. found the platform.. still trying to get the black fog to show..
(http://i.imgur.com/wN9gpp1.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 31, 2014, 07:56:55 PM
Are you keeping it that size? If so then sweet XD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on July 31, 2014, 07:58:40 PM
Are you keeping it that size? If so then sweet XD
yeah.. imma have it to where it takes u off the screen if u stay on it for long xD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on July 31, 2014, 08:04:58 PM
srsly? xD
Well that was my first thought. All this damn HW news just loves to keep spreading out. :srs:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on July 31, 2014, 08:05:50 PM
I meant the stage, but that platform will be hilarious if people aren't paying attention!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 03, 2014, 06:51:17 AM
I meant the stage, but that platform will be hilarious if people aren't paying attention!
indeed

also.. imma be out of town sunday night till mid or late wednesday! I was invited to go on a vacation trip with a friend of mine to state line (aka south lake tahoe)

anyways.. have some last progress ill show till im back from my trip!
(http://i.imgur.com/so0qYNl.jpg)
(http://i.imgur.com/OMNfoGo.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 03, 2014, 09:05:12 AM
This sounds great! And your stage is making goid progress too. Have fun at your trip! (and brring me souvenirs :v)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: dream0 on August 04, 2014, 12:08:26 PM
Nice work on the platform for Skyloft and the Twilight Realm looks sick. You deserve to have good trip, my friend. Lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 04, 2014, 04:46:10 PM
Nice work on the platform for Skyloft and the Twilight Realm looks sick. You deserve to have good trip, my friend. Lol
thanks. its pretty much raining up a storm here.. and really foggy for being up 6.5k up in elevation .-.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: dream0 on August 07, 2014, 11:20:39 AM
No problem. Sucks to hear that though. Rain almost ruined my vacation recently. I have a few more
questions if you don't mind. Like how many places will we be fighting on in Skyloft? And will the Twilight Realm be a walk-off?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 07, 2014, 03:47:45 PM
No problem. Sucks to hear that though. Rain almost ruined my vacation recently. I have a few more
questions if you don't mind. Like how many places will we be fighting on in Skyloft? And will the Twilight Realm be a walk-off?
lol it pretty much only rained for 2 days up there... wednesday was awesome and a perfect hiking day too, so i went that and lasted for 3-4 hours.. went up to 8.2k elevation, so i MAY have lost some brain cells due to lack of oxygen and not used to that kind of elevation..

anyways..
there will be ablout 10-11 places on skyloft u fight on. twilight realm will have a walk off on the left side, and a fall off on the right side along with a platform that takes u off the screen (which can break too if i can pull it off..)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: powerofthe17 on August 07, 2014, 09:09:47 PM
Nice!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: dream0 on August 10, 2014, 01:01:50 PM
How's progress coming along? Sorry, just a little curious.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: roxasitachi on August 17, 2014, 11:42:38 PM
what happened to all the dot.hack stuff you were doing ?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 17, 2014, 11:48:40 PM
what happened to all the dot.hack stuff you were doing ?
blame pervy... he stopped communicating with me and doesnt want to send me the css files.. so i guess u could say they were dropped... i still have black rose finished, so i COOOOUUUUUULD release her...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 17, 2014, 11:54:26 PM
LOL. Emphasis on "could".


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 12:26:34 AM
lol well imma try to get a hold of pervy later when he comes on..

anyways... ehh... since i made some brstm's from hyrule warriors.. wat do u guys think of these TP stages? First stage will transform into the 1 in the 2nd pic

song for stage: Silent Guardians from Hyrule Warriors (https://www.youtube.com/watch?v=Hoeul697ZOA)
(http://i.imgur.com/8nkMvXD.jpg)
(http://i.imgur.com/gqqfTqT.jpg)

song for stage: Kakariko Village from Hyrule Warriors (https://www.youtube.com/watch?v=Lud360RchZE)
(http://i.imgur.com/FgWkTe2.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 12:43:32 AM
That Temple of Time will definitely be fantastic!
Kakariko I'm kinda 'meh'
...
But Temple of Time! Woohoo!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 12:44:55 AM
Don't encourage him! He's got himself swamped up to his damn eyes with all these hacks he's doing. DSX, stahp it.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 12:46:56 AM
I was just saying it'd be nice to see ;_;


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 12:50:50 AM
I know. I'm just messin'. He really is working on too much at once these days though.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 12:52:06 AM
That Temple of Time will definitely be fantastic!
Kakariko I'm kinda 'meh'
...
But Temple of Time! Woohoo!
Kakariko.. i might edit stuff to it.. idk yet tho... as for temple of time, i got plans for it :p

Don't encourage him! He's got himself swamped up to his damn eyes with all these hacks he's doing. DSX, stahp it.
more like over my head... I CANT SEE THE SURFACE!!

I know. I'm just messin'. He really is working on too much at once these days though.
dont tell em my 2 secret projects im working on >:c


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 12:53:02 AM
Oh, I totally will just you watch! >:L


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 12:54:32 AM
Oh, I totally will just you watch! >:L
Tell us all the secrets. Hehehehehehehehe :D


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 12:56:13 AM
Tell us all the secrets. Hehehehehehehehe :D
Damn it, He's watching me. I'll do it when he's asleep.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 12:56:56 AM
Tell us all the secrets. Hehehehehehehehe :D
NEVAH!!!

Oh, I totally will just you watch! >:L
dont u dare.... >:c

Damn it, He's watching me. I'll do it when he's asleep.
*glares at u*


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 12:57:48 AM
*glares at u*
SLEEP IS FOR THE WEAK.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 12:59:18 AM
*glares at u*

Engage ninja mode!

*vanishes into thin air*

SLEEP IS FOR THE WEAK.

But you do it all the time. lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 01:02:38 AM
this is all ill show... of the secret stage... the secret character is close to finish..

(http://i.imgur.com/o8sSQ4q.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 01:05:05 AM
Nice try, but I still know what it is. Your tricks don't work on me.

These eyes see everything! EVERYTHING!!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 01:05:23 AM
Uhhhhhh... I've no idea of what that is.
aw.

But you do it all the time. lol
shuuuuuuushhhhhhhh.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 01:06:52 AM
shuuuuuuushhhhhhhh.

But we all do. Or at least we all should.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 02:52:55 AM
How is it secret!? It is clearly that Pokémon XD city lol

It's an awesome idea, though :D


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 03:05:42 AM
Well now the cats outta the bag. Nice going Br3. No tact whatsoever.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 18, 2014, 06:37:00 AM
You guys went nuts when I was sleeping... Nice... Nice... :>.>:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 06:43:07 AM
Well now the cats outta the bag. Nice going Br3. No tact whatsoever.

But... but... it's clear enough from this screen  :-[

(http://i.imgur.com/o8sSQ4q.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 06:44:15 AM
You guys went nuts when I was sleeping... Nice... Nice... :>.>:
problem? lol
also, i learned how to do alpha colors in 3ds max now.. so now transparent color nodes will now export properly into BB

anyways... have a white stage! xD
(http://i.imgur.com/lZp7uSC.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 06:45:43 AM
Dude... you must teach me your ways lol

I'm still building stages with blocks and vertex since 2010...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 06:50:09 AM
Dude... you must teach me your ways lol

I'm still building stages with blocks and vertex since 2010...
get on skype one of these days when im not tired and i will teach u... >_>


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 06:52:02 AM
I must first know when you're not tired lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 18, 2014, 06:55:26 AM
get on skype one of these days when im not tired and i will teach u... >_>
I'll get myself inside the convo :v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 06:55:29 AM
I must first know when you're not tired lol
anytime between 2pm to 3-4am PST

fixed whiteness... to be greeted with messed up UV's xD
(http://i.imgur.com/YoCD7Xf.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 18, 2014, 07:03:22 AM
Ratachu of course has claimed the Temple of Time.
welp.

Looks pretty sweet though.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 07:17:53 AM
here's what i mean with messed up uv's... lol

(http://i.imgur.com/EfSqvDh.png)
(http://i.imgur.com/T4vbZQB.png)
(http://i.imgur.com/xui8Coe.jpg)
(http://i.imgur.com/ScoD72T.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 08:41:06 AM
Badass pixelstairs xD


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 08:43:40 AM
lol yeah... anyways..

uv's all fixed now.. im off to sleep @_@
(http://i.imgur.com/AA1M4c7.jpg)
(http://i.imgur.com/cCD5g4g.jpg)
(http://i.imgur.com/dQKloUP.jpg)
(http://i.imgur.com/d22IDa6.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 08:47:48 AM
lol wait, 2pm to 3-4am PST? How the [censored] are you rested so late into the night?

Anyways, I think I can make that time work. I'll see you there sometime.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 08:51:29 AM
lol wait, 2pm to 3-4am PST? How the [censored] are you rested so late into the night?

Anyways, I think I can make that time work. I'll see you there sometime.
im a night owl.. and yeah... xD

but if im not on like before 7pm PST.. then im most likely working.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 08:59:02 AM
im a night owl.. and yeah... xD

but if im not on like before 7pm PST.. then im most likely working.

We have a four-hour time difference. At that time I'm probably almost sleeping lol

2pm is 6pm for me, so I guess that time would be the best.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 02:47:03 PM
well what times r u available anyways?

fog added to shrine~
(http://i.imgur.com/hmCuOIT.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 04:20:19 PM
I'll be avaliable in a couple hours.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 18, 2014, 05:05:15 PM
Shouldn't it be a little bigger?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 05:13:44 PM
well its close to the same size as final destination.. from the far left and far right pillars

edit:
(http://i.imgur.com/vTBBcTm.jpg)
(http://i.imgur.com/iykXy7d.jpg)
(http://i.imgur.com/wlWR9y5.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 18, 2014, 06:51:39 PM
Oooh... shiny...

By the way, sorry DSX8, I won't be able to go tonight. I'm feeling really sleepy even though its very early in comparison to what I usually sleep. So I guess we better set it up for another day.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 07:31:50 PM
Oooh... shiny...

By the way, sorry DSX8, I won't be able to go tonight. I'm feeling really sleepy even though its very early in comparison to what I usually sleep. So I guess we better set it up for another day.
hmm really? dang alright


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 09:31:56 PM
Nice progress pics there DSX. Lookin good. Also Night Owl isn't the correct term for you. "Alcoholic Pervy Work Driven Night Owl" would fit better. A little long but I think it's perfect for you. So an "APWDNO", or maybe just "APNO". Yeah, "APNO" is perfect. lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 09:44:07 PM
... no comment... lmao

anyways... about somewhere between 30secs and a min... u flash into the past.. no need to worry about those falls now, right? right... but u will be sent into a different battle layout. platforms not added yet.  Now how long will you stay in the past? for a brief minute.. then ur sent back into the present.. back to falling maybe? watch your step!

(http://i.imgur.com/bBBZJOc.jpg)
(http://i.imgur.com/L7B5UVj.jpg)
(http://i.imgur.com/Bd4iBvM.jpg)
(http://i.imgur.com/LSFvmwp.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 18, 2014, 09:50:13 PM
Nice progress pics there DSX. Lookin good. Also Night Owl isn't the correct term for you. "Alcoholic Pervy Work Driven Night Owl" would fit better. A little long but I think it's perfect for you. So an "APWDNO", or maybe just "APNO". Yeah, "APNO" is perfect. lol
(http://img.4plebs.org/boards/tg/image/1365/91/1365914427170.gif)

... no comment... lmao

anyways... about somewhere between 30secs and a min... u flash into the past.. no need to worry about those falls now, right? right... but u will be sent into a different battle layout. platforms not added yet.  Now how long will you stay in the past? for a brief minute.. then ur sent back into the present.. back to falling maybe? watch your step!

([url]http://i.imgur.com/bBBZJOc.jpg[/url])
([url]http://i.imgur.com/L7B5UVj.jpg[/url])
([url]http://i.imgur.com/Bd4iBvM.jpg[/url])
([url]http://i.imgur.com/LSFvmwp.jpg[/url])
Dat DBZA reference thouh... lol...
Oher than that, this stage looks really great! But wait... how man great things are you working on at the same time?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 10:04:10 PM
Lol, I knew you'd think that was funny Akeno. He's working on too many. That's why I said he needs to slow down. He wont listen to me though. <.<


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 10:17:58 PM
Lol, I knew you'd think that was funny Akeno. He's working on too many. That's why I said he needs to slow down. He wont listen to me though. <.<
FIGHT DA POWAH!!!

([url]http://img.4plebs.org/boards/tg/image/1365/91/1365914427170.gif[/url])
Dat DBZA reference thouh... lol...
Oher than that, this stage looks really great! But wait... how man great things are you working on at the same time?
like.. 5 or 6?  and i didnt know i did a DBZA reference.. xD

fight da POWAH!
(http://i.imgur.com/zETsq1T.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 18, 2014, 10:20:07 PM
Dat Temple of Time. Looking nice.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: amircury on August 18, 2014, 10:20:21 PM
How long until this stage is released? This looks amazing.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 18, 2014, 10:21:52 PM
It does look nice. Hopefully it won't take him too long to release it.

*glares at DSX*

As long as he keeps his priorities straight that is.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 18, 2014, 10:33:19 PM
Lol, I knew you'd think that was funny Akeno. He's working on too many. That's why I said he needs to slow down. He wont listen to me though. <.<
Well, it wouldn't work if I told him to either... He listens to no one... >.>

FIGHT DA POWAH!!!
like.. 5 or 6?
:>.>: Really?

and i didnt know i did a DBZA reference.. xD
Modified... but still...

([url]http://i.imgur.com/zETsq1T.jpg[/url])
Well... I'm also curious o see that ingame... My game, that is... lol


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 18, 2014, 10:38:44 PM
Well, it wouldn't work if I told him to either... He listens to no one... >.>
:>.>: Really?
Modified... but still...
Well... I'm also curious o see that ingame... My game, that is... lol
yes really!
ah ok lol
well.. ur gonna have to effing wait! :p

How long until this stage is released? This looks amazing.
It does look nice. Hopefully it won't take him too long to release it.

*glares at DSX*

As long as he keeps his priorities straight that is.
i should actually be done with it late tonight... maybe?

Dat Temple of Time. Looking nice.
yes it is


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: amircury on August 18, 2014, 10:44:47 PM
i should actually be done with it late tonight... maybe?
*le gasp*

Awesome! Man, I'm so excited to try this stage out!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 19, 2014, 02:10:50 AM
here's a early wip vid of it.. recorded from dolphin

http://youtu.be/Q4Qi9grwzVg (http://youtu.be/Q4Qi9grwzVg)

edit:
new ingame pics
(http://i.imgur.com/cyekE7D.jpg)
(http://i.imgur.com/gXjKWV5.jpg)
(http://i.imgur.com/siquayb.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 19, 2014, 03:59:17 AM
Looking good. Lol you kinda finally took my advice, for once. Well sort of, doesn't really count if you just push through making it in one day. You CHEATER. >:v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 19, 2014, 04:23:35 AM
ohmy

Definitely AWESOME!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 19, 2014, 05:41:06 AM
Looking good. Lol you kinda finally took my advice, for once. Well sort of, doesn't really count if you just push through making it in one day. You CHEATER. >:v
who said anything about me taking ur advice? c:

ohmy

Definitely AWESOME!
indeed.. its more sexier now ;D


well.. even tho its about 90% done.. i came across an error.. @_@
on the ruins temple.. there's some bushes showing up in the main area.. but when u go to the back.. the bushes there r missing now.. im not sure y they're missing but i hope its just a dolphin issue xD

expect the stage to be released today.. still gotta add platforms and 2 other stuff...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on August 19, 2014, 09:14:57 AM
here's a early wip vid of it.. recorded from dolphin

[url]http://youtu.be/Q4Qi9grwzVg[/url] ([url]http://youtu.be/Q4Qi9grwzVg[/url])

edit:
new ingame pics
([url]http://i.imgur.com/cyekE7D.jpg[/url])
([url]http://i.imgur.com/gXjKWV5.jpg[/url])
([url]http://i.imgur.com/siquayb.jpg[/url])
Ok, I did not expect that transition effect. O.o


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 19, 2014, 06:55:53 PM
well im having trouble finding some proper platforms... so i thought about a pillar platform.. what do u guys think about this as 1 of them?
(http://i.imgur.com/TixNLuM.png)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 19, 2014, 07:01:34 PM
It's definitely... Different.

I wouldn't mind seeing those as a thing.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 19, 2014, 07:11:16 PM
I'm all for it. It's a needed change from all the floating platforms in Brawl anyway.

who said anything about me taking ur advice? c:

Oh go figure. Of course you'd say that. Well fine then, No more advice from me! >:v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 20, 2014, 07:30:39 PM
enjoy ur statue platform.. thing... lol

made it to where the green lines on it moves with the camera
(http://i.imgur.com/EAsQsVG.png)
(http://i.imgur.com/7f8M4Rd.png)
(http://i.imgur.com/sH1AOMO.png)
(http://i.imgur.com/j92WVox.png)
(http://i.imgur.com/RcxOtzl.png)
(http://i.imgur.com/Afi5kqJ.png)
(http://i.imgur.com/uDaSvGm.png)

edit:
giant spider any1?
(http://i.imgur.com/afrzCLZ.gif)(http://i.imgur.com/VJ5R6aF.gif)
(https://scontent-a-lax.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/10303986_10202489247652500_6237565634505354373_n.jpg?oh=ddde9cfa1d772ca450a29a549a3a08aa&oe=546B01FD)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on August 20, 2014, 07:35:52 PM
Freakin spooked me a bit there with that spider. :notimp:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: 5una~ on August 20, 2014, 07:36:37 PM
Ohh gawd squish it!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 20, 2014, 07:36:43 PM
KILL IT WITH FIRE D:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Bad Box Art Mega Man on August 20, 2014, 07:39:22 PM
KILL IT WITH FIRE D:
no... HUG IT WITH LOVE


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on August 20, 2014, 07:40:11 PM
KILL IT WITH FIRE D:
No, kill it with Bomb Arrows!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 20, 2014, 07:42:13 PM
No, kill it with Bomb Arrows!
no no no.... you KILL IT WITH FIRE!!!

then again.. it shoots out fire beams... probably is immune to fire..


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 20, 2014, 07:45:00 PM
...Well then DROP THE FREAKIN' MOON ON IT. D:


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: 5una~ on August 20, 2014, 07:47:44 PM
The only way to squish it is to first shoot its eye with a bow then take control of giant statues then pound it to a pulp


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Archer(AkenoS3) on August 20, 2014, 08:16:49 PM
Kill it with... Teh Master Sword as an arrow D:<


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 20, 2014, 08:21:23 PM
Kill it with... Teh Master Sword as an arrow D:<
...Make sure the Master-Arrow is on fire!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 20, 2014, 08:51:33 PM
spider ingame... FEAR IT

(http://i.imgur.com/bhEsP2A.jpg)
(http://i.imgur.com/AHkMw7a.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Bad Box Art Mega Man on August 20, 2014, 08:53:02 PM
spider ingame... FEAR IT

([url]http://i.imgur.com/bhEsP2A.jpg[/url])
([url]http://i.imgur.com/AHkMw7a.jpg[/url])
kill it with a slingshot


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Lillith on August 20, 2014, 09:00:02 PM
PIKACHU, GET IT. SICK IT!


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Chaos_Knight on August 20, 2014, 09:06:31 PM
Suddenly, I'm reminded of the Zelda Wii U demo from E3 2011.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 20, 2014, 09:08:28 PM
Suddenly, I'm reminded of the Zelda Wii U demo from E3 2011.
lets see.. in the demo, armogohma lands on the stairs under him..

now lets take a look at the stairs in the ruined temple of time... ring a bell? ;D


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 20, 2014, 11:25:24 PM
(http://31.media.tumblr.com/tumblr_m7hhmlXp1j1qgvfs8o1_500.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Don Jon Bravo on August 21, 2014, 07:09:34 PM
good job dsx8
tbat is all...


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 22, 2014, 07:09:07 AM
note to all... the spider is more afraid of you than you are afraid of it...

VIDEO WITH SPIDER! Also.. if your wondering why it says IBC SOON! (even tho it says ICB.. typo in name)... i was nominated for the ice bucket challenge... so yeah.. lol
http://youtu.be/d8mZZTO9cdc (http://youtu.be/d8mZZTO9cdc)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Don Jon Bravo on August 22, 2014, 03:38:41 PM
[censored]ing youtube changed again
i had a hard time finding the like button

the song in this video is the bestest ever!

5 stars
10/10 IGN
Best Picture Nomination
Best Achievement in Sound Mixing
Best Original Score
Best Achievement in Visual Effects
Best Performance by a Pokemon in a Leading Role

should i continue?


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 22, 2014, 06:52:45 PM
[censored]ing youtube changed again
i had a hard time finding the like button

the song in this video is the bestest ever!

5 stars
10/10 IGN
Best Picture Nomination
Best Achievement in Sound Mixing
Best Original Score
Best Achievement in Visual Effects
Best Performance by a Pokemon in a Leading Role

should i continue?
lolwat

edit:
here's my ALS ice bucket challenge... enjoy.. Sadly Segtendo wont do it :(
http://youtu.be/Pv21gAnX79w (http://youtu.be/Pv21gAnX79w)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 22, 2014, 07:06:20 PM
lol, it was awesome.

Too bad Seg won't do it.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Don Jon Bravo on August 22, 2014, 07:10:02 PM
lol, it was awesome.

Too bad Seg won't do it.
^^this


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 22, 2014, 07:35:07 PM
Why must I take time out of my schedule to dump water on my head? I got more important things to deal with then wasting a bucket of water just to raise ALS awareness.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 22, 2014, 08:10:00 PM
Well I'm doing it. It's for a good cause Seg, that's why you should take the time out of your day.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 22, 2014, 08:22:33 PM
I understand, but again. Why do I HAVE to do it? I can't be forced to do it.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 22, 2014, 08:23:58 PM
I understand, but again. Why do I HAVE to do it? I can't be forced to do it.
cause u have a good soul!! thats y i nominated u c:

hell even Naoto didnt want to do it but he's doing it anyways cause its for a good cause.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 22, 2014, 08:27:48 PM
^ This. I know no one can force you Seg, no one is trying to. But it wouldn't take that much out of your day to do it. Like 5 minutes tops.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Ricky (Br3) on August 22, 2014, 08:28:41 PM
The only thing that really bothers me is wasting all that water :v


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 22, 2014, 08:33:15 PM
I swear this thread was in model imports.
^ This. I know no one can force you Seg, no one is trying to. But it wouldn't take that much out of your day to do it. Like 5 minutes tops.
I know, but still. I'm not going to do it. Case closed. Let's move on.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 22, 2014, 08:42:05 PM
Nice wording. I see what you did there.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: DSX8 on August 23, 2014, 03:00:43 AM
well back on track... >.>'

well when u come out from the past.. parts of the past comes to the present.. and that is the statue platforms! but there's a downside.. the statue's wont stay for long.. due to the pit below, it'll fall off the edge and go down below.. any1 standing on it, will fall off with it!
(http://i.imgur.com/HJojbIf.jpg)


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Nao-chan on August 23, 2014, 03:03:37 AM
Nice! Got that working I see.


Title: Re: DSX8 stuff! Skyloft soon.. Arena Ferox released - 07/06
Post by: Segtendo on August 23, 2014, 01:20:31 PM
<.<
http://www.brawlcustommusic.com/48185 (http://www.brawlcustommusic.com/48185)
I found a good BRSTM for that SSB4 Final Destination.


Title: Re: DSX8 stuff! Sacred Grove/Temple > Skyloft soon + revamps?! 08/26
Post by: DSX8 on August 26, 2014, 02:56:17 AM
uses his original SS rig with shaders.. has a few bone edits tho. has moving eyes and faces.. and a new body for his FS shown in 2nd pic! Third pic shows his hurt face.. yeah i went with the tongue! Don't forget to check the spoiler for something new...
(http://i.imgur.com/rtLVtMW.png)
(http://i.imgur.com/7D51eeh.png)
(http://i.imgur.com/8mQzuN3.png)
(http://i.imgur.com/eOHnLCr.png)

(http://fc07.deviantart.net/fs70/f/2014/228/0/8/brawlboxanimation4_by_dsx8-d7vg43t.gif)


Title: Re: DSX8 stuff! Sacred Grounds/Temple > Skyloft soon + revamps?! 08/26
Post by: Archer(AkenoS3) on August 26, 2014, 04:44:00 AM
We have a fabulous update over here!


Title: Re: DSX8 stuff! Sacred Grounds/Temple > Skyloft soon + revamps?! 08/26
Post by: BlueBrain on August 26, 2014, 07:05:31 AM
is there a PSA being made?


Title: Re: DSX8 stuff! Sacred Grounds/Temple > Skyloft soon + revamps?! 08/26
Post by: DSX8 on August 26, 2014, 07:54:55 AM
We have a fabulous update over here!
indeed

is there a PSA being made?
nope. just felt like revamping him due to hyrule warriors :p

edit:
check out these FABULOUS pics! also.. his feets go away when he's doing the wait animations.. is it cause i used the toe bones as bone edits for the legs?
(http://i.imgur.com/1knm4HJ.png)
(http://i.imgur.com/JbpXdQ2.png)
(http://i.imgur.com/RHGKPZ8.png)
(http://i.imgur.com/udptRKc.png)
(http://i.imgur.com/kVZmrtI.png)
(http://i.imgur.com/mUa23V9.png)
(http://i.imgur.com/BRGDkOa.png)
(http://i.imgur.com/Cm01X9D.png)
(http://i.imgur.com/WKnklbT.png)
(http://i.imgur.com/5zVfSTW.png)
(http://i.imgur.com/98hIkS9.png)
(http://i.imgur.com/oXrQltJ.png)


Title: Re: DSX8 stuff! Sacred Grounds/Temple > Skyloft soon + revamps?! 08/26
Post by: Archer(AkenoS3) on August 26, 2014, 08:06:37 AM
is there a PSA being made?
If I ever get my ass up... maaaaaaaaaaaaaaaaybe we could...

indeed
nope. just felt like revamping him due to hyrule warriors :p

edit:
check out these FABULOUS pics! also.. his feets go away when he's doing the wait animations.. is it cause i used the toe bones as bone edits for the legs?
([url]http://i.imgur.com/1knm4HJ.png[/url])
([url]http://i.imgur.com/JbpXdQ2.png[/url])
([url]http://i.imgur.com/RHGKPZ8.png[/url])
([url]http://i.imgur.com/udptRKc.png[/url])
([url]http://i.imgur.com/kVZmrtI.png[/url])
([url]http://i.imgur.com/mUa23V9.png[/url])
([url]http://i.imgur.com/BRGDkOa.png[/url])
([url]http://i.imgur.com/Cm01X9D.png[/url])
([url]http://i.imgur.com/WKnklbT.png[/url])
([url]http://i.imgur.com/5zVfSTW.png[/url])
([url]http://i.imgur.com/98hIkS9.png[/url])
([url]http://i.imgur.com/oXrQltJ.png[/url])
Lol... These victory animations are really fabulous on him xD
He looks great!


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on August 27, 2014, 01:53:24 AM
enjoy... release is in a few hours!
(http://i.imgur.com/x6kuFe2.jpg)
(http://i.imgur.com/6UqDWEv.jpg)
(http://i.imgur.com/I1W5yOL.png)

edit:
new pics showing the FS body and metal.. and another version..
(http://i.imgur.com/BoLC47l.png)
(http://i.imgur.com/BKDzoHT.png)
(http://i.imgur.com/chrsQ6p.png)
(http://i.imgur.com/9Y5AGjM.jpg)
(http://i.imgur.com/pxEG4Ws.jpg)
(http://i.imgur.com/YmhZn0k.jpg)
(http://i.imgur.com/Q0wtZeN.jpg)
(http://i.imgur.com/bMS6RaY.jpg)

edit2:
Ghirahim revamp is now released. Enjoy mr. fabulous!

(http://i.imgur.com/tDsl2fc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=205881)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 02, 2014, 06:33:31 AM
try to guess where this is from... >.>'

(http://i.imgur.com/bh3A4Qc.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Ricky (Br3) on September 02, 2014, 06:49:12 AM
Xenoblade?


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Tabuu Forte Akugun on September 02, 2014, 03:45:04 PM
Demon, have you heard from Pervy in the last year or so? (lol)

Anyway, that's some pretty snazzy looking scenery. I say Xenoblade too.


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DTST on September 02, 2014, 03:50:26 PM
Xenoblade


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Chaos_Knight on September 02, 2014, 03:52:11 PM
Gaur Plains from Xenoblade. >.>


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: GBC on September 02, 2014, 06:38:39 PM
try to guess where this is from... >.>'

([url]http://i.imgur.com/bh3A4Qc.jpg[/url])


is it from the pile of new stages that wont get finished? xD anyway looks good i guess


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 02, 2014, 09:16:32 PM
Xenoblade?
Anyway, that's some pretty snazzy looking scenery. I say Xenoblade too.
Xenoblade
Gaur Plains from Xenoblade. >.>
yes pretty much Xenoblade :v

Demon, have you heard from Pervy in the last year or so? (lol)
he doesnt want to talk about brawl hacks to me anymore.. so he's completely gone from the hacking scene

is it from the pile of new stages that wont get finished? xD anyway looks good i guess
maaaybe? <.>


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Tabuu Forte Akugun on September 02, 2014, 09:35:42 PM
yes pretty much Xenoblade :v
he doesnt want to talk about brawl hacks to me anymore.. so he's completely gone from the

Great... There goes my Shake King model. :(

And it looked too much like a Xenoblade thing not to be one.


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: roxasitachi on September 03, 2014, 11:52:14 AM
 so no dot. hack  :oshi:
yes pretty much Xenoblade :v
he doesnt want to talk about brawl hacks to me anymore.. so he's completely gone from the hacking scene
maaaybe? <.>


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 03, 2014, 03:24:28 PM
so no dot. hack  :oshi:
yep pretty much :/


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: N64killer on September 03, 2014, 04:53:23 PM
Mewtwo2000 told me a month ago that you released some unfinished stages a long time ago. Mind if I look into them?


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: amircury on September 03, 2014, 05:14:58 PM
try to guess where this is from... >.>'

([url]http://i.imgur.com/bh3A4Qc.jpg[/url])

I hope you end up releasing this stage soon. Man, I really want this now.


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 03, 2014, 05:18:27 PM
Mewtwo2000 told me a month ago that you released some unfinished stages a long time ago. Mind if I look into them?
if u can find the post and page its on... sure... just got to January 1st or 2nd.. and u'll find it.

I hope you end up releasing this stage soon. Man, I really want this now.
we'll see lol


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Tabuu Forte Akugun on September 03, 2014, 07:57:53 PM
Hey, dude. If ever Pervy does talk about hacking again, tell him I want my Shake King, as is, so I can rig him myself. Thanks.

Anyway, I look forward to see what you do with that Xenoblade stage!


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Archer(AkenoS3) on September 04, 2014, 11:07:44 AM
try to guess where this is from... >.>'

([url]http://i.imgur.com/bh3A4Qc.jpg[/url])
It's from FINAL FANTAS--- *shot*
I wouldn't have guessed it was from Xenoblade though... Except if that's the map from the beginning of the game... lol... At least it looks really great!


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Raikrom on September 04, 2014, 12:03:49 PM
([url]http://i.imgur.com/bh3A4Qc.jpg[/url])

Nice stage! Ahm really feelin' it!
(http://i.imgur.com/zJzsWx8.png?3203) (http://tinyurl.com/AHMREALLYFEELINIT)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 04, 2014, 06:19:58 PM
Hey, dude. If ever Pervy does talk about hacking again, tell him I want my Shake King, as is, so I can rig him myself. Thanks.

Anyway, I look forward to see what you do with that Xenoblade stage!
[4:34:51 PM] DSX8/Mike: tabuu wants u to finish shake king :v
[4:47:54 PM] Pervy Shadow: tell your grubby little followers I'll finish dot hack for theefiddy
[4:48:11 PM] DSX8/Mike: xDD
[4:48:14 PM] DSX8/Mike: u say it
[4:48:19 PM] DSX8/Mike: im no messenger boy
[4:48:20 PM] DSX8/Mike: >:v

so in other words... he's lazy.. more lazier than me when it comes to stuff...

It's from FINAL FANTAS--- *shot*
I wouldn't have guessed it was from Xenoblade though... Except if that's the map from the beginning of the game... lol... At least it looks really great!
NO, NO MORE FINAL FANTASY STUFF!! well maybe.. we'll see >_>

Nice stage! Ahm really feelin' it!
([url]http://i.imgur.com/zJzsWx8.png?3203[/url]) ([url]http://tinyurl.com/AHMREALLYFEELINIT[/url])
i had a feeling some1 would do that sometime or later :v


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Tabuu Forte Akugun on September 04, 2014, 06:24:19 PM
[4:34:51 PM] DSX8/Mike: tabuu wants u to finish shake king :v
[4:47:54 PM] Pervy Shadow: tell your grubby little followers I'll finish dot hack for theefiddy
[4:48:11 PM] DSX8/Mike: xDD
[4:48:14 PM] DSX8/Mike: u say it
[4:48:19 PM] DSX8/Mike: im no messenger boy
[4:48:20 PM] DSX8/Mike: >:v

'Ey. Not too sure I like the attitude. :P

so in other words... he's lazy.. more lazier than me when it comes to stuff...

Methinks he has life issues, iirc, but that's no reason to chew your head off like that.

Anyway. What kind of stage is the Xenoblade thing gonna be? Walk off, Delfino style, what? :)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: MegaBoy5000 on September 05, 2014, 07:49:58 PM
try to guess where this is from... >.>'

([url]http://i.imgur.com/bh3A4Qc.jpg[/url])

Gaur plains, Xenoblade. Is it going t be based around SSB4 or your own design?
And have you finished Skyloft?(I'm to lazy to look into 600+ pages so yeah)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 07, 2014, 04:49:29 AM
Gaur plains, Xenoblade. Is it going t be based around SSB4 or your own design?
And have you finished Skyloft?(I'm to lazy to look into 600+ pages so yeah)

i actually got back to working on skyloft last night.. got 1 new position added, but thats about it.. also did some boundaries fix on it too.
(http://i.imgur.com/RQcJPcw.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Bad Box Art Mega Man on September 07, 2014, 08:35:49 AM
Based D3/\/\0|\| returned to a stage :af2:


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 07, 2014, 09:28:47 PM
Based D3/\/\0|\| returned to a stage :af2:
lol yeah

streaming!
https://join.me/340-132-131 (https://join.me/340-132-131)

edit:
here's the pics of the 2 new locations.. the animation to the plaza in the last 2 pics was made by me since there was no video's showing it go to there from the first 3 pics.
(http://i.imgur.com/lv2j99T.jpg)
(http://i.imgur.com/QcBhX3w.jpg)
(http://i.imgur.com/W9FWHVR.jpg)
(http://i.imgur.com/2qHlda1.jpg)
(http://i.imgur.com/iuy9HTM.jpg)

also.. here's a pic of the platform (made some edits to it)
(http://i.imgur.com/UMieDfs.jpg)

edit2:
here's 2 new pics.. added fog so that u'll get a high atmosphere feel/look to the stage
(http://i.imgur.com/YfIcf20.jpg)
(http://i.imgur.com/UzwP9fj.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: powerofthe17 on September 08, 2014, 07:49:05 AM
Nice work


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: BlueBrain on September 08, 2014, 09:39:56 AM
looking epic, too bad my dolphin won't handle it...

still waiting for PAL P:M... >:(


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Archer(AkenoS3) on September 08, 2014, 09:44:21 AM
What a great stage. Looking forward for its release! ;D


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 08, 2014, 10:43:57 PM
looking epic, too bad my dolphin won't handle it...

still waiting for PAL P:M... >:(
ah i see.. idk if P:M will ever make it to pal consoles :P

What a great stage. Looking forward for its release! ;D
thxs :p

edit:
have some nice pics of the new spot! Stream is now over for now.
(http://i.imgur.com/la173pb.jpg)
(http://i.imgur.com/D5RmTnJ.jpg)
(http://i.imgur.com/EbiePrI.jpg)

edit2:
here's a WIP vid! A better vid will be recorded by LegacyWolf due to my capture card not working anymore.
http://youtu.be/HVEMJk166iM (http://youtu.be/HVEMJk166iM)

edit3:
here's the first platform that was custom made.. this is for the island with the 2 waterfalls.
(http://i.imgur.com/6qkb6uN.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Archer(AkenoS3) on September 09, 2014, 06:14:20 AM
Damn... cant see the vid nor the platform (phone...), but I assume that it must look great xD
I MAY buy a capture card this week... or a bit later... dunno...


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 09, 2014, 06:18:13 AM
Damn... cant see the vid nor the platform (phone...), but I assume that it must look great xD
I MAY buy a capture card this week... or a bit later... dunno...

mmm is that so? cool c:

anyways.. platform in game... need to darken it xD
first pic shows u going to the island, with no platform in view.. but when u land.. its there
(http://i.imgur.com/R3CVuSx.png)
(http://i.imgur.com/6nHIPZj.png)
(http://i.imgur.com/sDxHxXW.jpg)

edit:
darkened it.. here's the result
(http://i.imgur.com/F5aBsfS.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Ricky (Br3) on September 09, 2014, 06:49:45 AM
I really want to see this in-game...


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 09, 2014, 04:37:53 PM
I really want to see this in-game...
hush... someday u will!


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Segtendo on September 09, 2014, 06:21:34 PM
Waiting for your hacks.
(http://xbradtc.files.wordpress.com/2013/11/skeleton-computer.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 09, 2014, 06:31:46 PM
Waiting for your hacks.
([url]http://xbradtc.files.wordpress.com/2013/11/skeleton-computer.jpg[/url])
:srs:

i said...
hush...

:)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Nao-chan on September 09, 2014, 06:37:27 PM
Nice one Seg...


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Ricky (Br3) on September 09, 2014, 07:15:53 PM
So true, Seg...

That would work better for MY hacks though... lol
I'm the one distracted since 2011 according to Mike's sig


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Chaos_Knight on September 09, 2014, 07:20:37 PM
:srs:

i said...
hush...

:)
Well he's dead now so he can hush permanently. :)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 09, 2014, 07:20:47 PM
So true, Seg...

That would work better for MY hacks though... lol
I'm the one distracted since 2011 according to Mike's sig
lol calm down.. u all got a hack by me not long ago!! sheesh @_@

im not gonna pull hacks out from the wood works like i used to.. x_x


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Ricky (Br3) on September 09, 2014, 08:12:37 PM
Hey man, if anything, I'm not rushing ya.

I know building stages is all about slow, steady and patient work.


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 09, 2014, 09:17:24 PM
Hey man, if anything, I'm not rushing ya.

I know building stages is all about slow, steady and patient work.
that is indeed true..

if any1 knows what platforms i should use for the goddess statue, SSE or any brawl stage.. please post the SSE ID or brawl stage its in..

edit:
here's another vid! this time recorded via wii..

Legacy's vid
http://youtu.be/khX-uM0cByQ (http://youtu.be/khX-uM0cByQ)

Mine
http://youtu.be/G5IvM9Uf9eM (http://youtu.be/G5IvM9Uf9eM)


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: dream0 on September 10, 2014, 04:08:06 PM
Beautiful work. I'm absolutely stunned by the how amazing it looks. Will there be a version without the fog as well?


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: DSX8 on September 10, 2014, 04:29:48 PM
Beautiful work. I'm absolutely stunned by the how amazing it looks. Will there be a version without the fog as well?
sure.. i guess i can do a fogless version..

anyways, i still need ur help on which SSE platform will work best when ur on top of the goddess statue..


Title: Re: DSX8 stuff! Ghirahim Released.. Sacred Grounds/Temple > Skyloft soon?! 08/27
Post by: Chaos_Knight on September 10, 2014, 07:47:45 PM
Hmm...I feel the stage should be a bit bigger. There are some areas that are too small to fight on. Like the Light Tower, on top of the Goddess Statue, and the small floating island. But that's just my opinion.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 13, 2014, 04:28:16 AM
Hmm...I feel the stage should be a bit bigger. There are some areas that are too small to fight on. Like the Light Tower, on top of the Goddess Statue, and the small floating island. But that's just my opinion.
well.. the size it is atm is the same size as brawl models (i added a model of a ladder and then resized skyloft since it has a ladder on the tower, and made them the same size)

anyways... can any1 spot any.. greenery magic? :p
note: still working on all the final touches... so bear with me!

also, for a early release of the stage.. here's the OFFICIAL "BRSTM" for Skyloft!
(http://forums.kc-mm.com/Gallery/images/youtubeclosed.png) (http://www.brawlcustommusic.com/48727)

edit:
newer pics
(http://i.imgur.com/F3fiK8u.jpg)
(http://i.imgur.com/CwHLvLs.jpg)
(http://i.imgur.com/oRjIk7k.jpg)
(http://i.imgur.com/TTbbxLw.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Nao-chan on September 13, 2014, 09:40:33 PM
Nice work. Its coming together nicely.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 14, 2014, 09:21:41 AM
can you spot whats new here? o:

(http://i.imgur.com/WTNGia1.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: LegacyWolf on September 14, 2014, 09:31:59 AM
can you spot whats new here? o:

([url]http://i.imgur.com/WTNGia1.jpg[/url])


It's better! did i win


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Chaos_Knight on September 14, 2014, 09:32:24 AM
The windmill.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 15, 2014, 07:30:44 PM
It's better! did i win
better in what way? lol

The windmill.
LET PPL GUESS [censored] FOR ONCE!!! :oshi:

but yes... ur right :notimp:


edit:
well.. another windmill added...

but i did do some fixing on the red, green and yellow beams of light... now u can see their color more better
(http://i.imgur.com/UAZ319C.jpg)
(http://i.imgur.com/efoHgxK.png)

AND THIS IS WHAT HAPPENS WHEN I TRY TO FIX THE SKY MODELS!!! D:
(http://i.imgur.com/5oSzCxD.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: powerofthe17 on September 16, 2014, 09:46:02 PM
Dude that's epic! And what hapned to the sky is it the beams right?


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 16, 2014, 10:45:19 PM
Dude that's epic! And what hapned to the sky is it the beams right?
naaah i tried fixing the sky so that it'll look more better... but i just made it far worse.. and now i cant get it back to the way it was before :/

edit:
comparison pic from wii u to brawl version
(http://i.imgur.com/q3guzDE.jpg)
(http://i.imgur.com/mivi64J.png)
(http://i.imgur.com/lf71R4S.jpg)
(http://i.imgur.com/3PBzMyv.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Nao-chan on September 17, 2014, 02:21:15 AM
Hurry up and finish already! >:v


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 17, 2014, 02:25:56 AM
Hurry up and finish already! >:v
DONT RUSH PERFECTION
perfection takes time
time takes patience
patience is what i am
and i am a human
and a human is part of nature
and nature is beautiful
xD

here's some new [censored]... fixed the sky and repositioned it.. and also got the beams of light looking better too
(http://i.imgur.com/0NsZpBI.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: LegacyWolf on September 17, 2014, 02:50:49 AM
It's

It's the sacred realm of the deformed blue nerd candy


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Nao-chan on September 17, 2014, 02:52:07 AM
WTF does that even mean Wolf?


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 17, 2014, 03:51:23 AM
WTF does that even mean Wolf?
oohhh i get what he means now...

sacred realm is about the 3 goddesses.. and those 3 r the lights.. and in the middle.. a blue candy that looks like a deformed city.. xD


anyways... tomorrow imma work on the last landing position... so enjoy these lovely pics.. also, the rat keeps saying hi..
(http://i.imgur.com/QAn7RVV.png)
(http://i.imgur.com/asuazN5.jpg)
(http://i.imgur.com/cM3xZwE.png)
(http://i.imgur.com/Su9bwUz.png)
(http://i.imgur.com/bjVIa7K.jpg)
(http://i.imgur.com/AW33Ci6.png)
(http://i.imgur.com/oS105TE.png)
(http://i.imgur.com/8Xq5zsK.png)
(http://i.imgur.com/OLaZqZF.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Segtendo on September 17, 2014, 07:29:27 AM
This stage is looking sexy. I want it...


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Raikrom on September 17, 2014, 07:32:58 AM
It's amazing and beautiful, but... The fact that Pikachu is striking nearly the exact same pose in each shot is kinda creeping me out.

Good work though m80, loving how accurate it is compared to a game that's in HD.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 17, 2014, 05:15:39 PM
This stage is looking sexy. I want it...
sometime soon u shall...

It's amazing and beautiful, but... The fact that Pikachu is striking nearly the exact same pose in each shot is kinda creeping me out.

Good work though m80, loving how accurate it is compared to a game that's in HD.
lol thanks, and yeah pikachu doing the same pose is easy to pause at.. xD


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Lillith on September 17, 2014, 05:23:18 PM
Maybe the Rat made statues of itself. *Shot*

Looks REALLY awesome!!


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 17, 2014, 11:35:58 PM
Next stop: Knights Academy
...............
You have now arrived at Knights Academy. Enjoy your stay!

(http://i.imgur.com/1QM9BQn.jpg)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Nao-chan on September 17, 2014, 11:38:51 PM
UPDATES! >:v


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 18, 2014, 01:00:08 AM
6 pages to go till release...

(http://i.imgur.com/L7XKbFE.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Archer(AkenoS3) on September 18, 2014, 11:06:48 AM
6 pages to go till release...

([url]http://i.imgur.com/L7XKbFE.png[/url])
*foams from the mouth* Skyloft! Smash 4!


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 18, 2014, 11:21:54 PM
enjoy these pics.. spot anything... new? (took me an hour to get this model to work properly..)
(http://i.imgur.com/fp941P2.png)
(http://i.imgur.com/jJjy4Ce.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Lillith on September 18, 2014, 11:38:16 PM
The Rat got angry and made the Thunderhead-dome-thing.
shut up i can't remember what it's called ;_;


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 19, 2014, 07:17:46 AM
http://youtu.be/2zoAWCxeJos (http://youtu.be/2zoAWCxeJos)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Carnage on September 19, 2014, 08:22:23 AM
stage looks amazing even tough i dont play zelda it looks  really good.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: BlueBrain on September 20, 2014, 06:05:29 AM
why potato video all of a sudden?
or is it just the thumbnail?


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Don Jon Bravo on September 20, 2014, 02:08:23 PM
why potato video all of a sudden?
or is it just the thumbnail?
probablly laziness


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 20, 2014, 02:10:31 PM
why potato video all of a sudden?
or is it just the thumbnail?
didnt feel like recording via dolphin and have it run at 50 FPS when i record.. and didnt really want to hook my wii back up.. so used my phone


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 20, 2014, 06:03:18 PM
Looking great Demon! Will this work over Project M's Skyloft (over a custom Hanenbow.rel) natively that you know of?
no it wont. P:M's version was made over Temple while mine isnt.


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Don Jon Bravo on September 21, 2014, 04:40:48 PM
didnt feel like recording via dolphin and have it run at 50 FPS when i record.. and didnt really want to hook my wii back up.. so used my phone
in other words:
laziness
nothing wrong with that though


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 22, 2014, 08:38:39 AM
in other words:
laziness
nothing wrong with that though
yeah guess u can say that...

and plus there's some ppl who didnt believe me when i said dolphin runs well on my pc.. so yeah.. xD


edit:
every single animation is now complete... and here's the goddess statue platforms!
(http://i.imgur.com/EXeoTu6.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Archer(AkenoS3) on September 22, 2014, 09:17:33 AM
It's happening! It really does!


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 22, 2014, 10:17:38 PM
final pic... time for me to record!!

(http://i.imgur.com/ctbblZd.png)


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Ricky (Br3) on September 23, 2014, 05:07:58 AM
Aren't those platforms too close together? idk


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 23, 2014, 08:14:48 AM
lol... we'll see if ppl like it or not when its released...

http://youtu.be/r9J4pp3QSMM (http://youtu.be/r9J4pp3QSMM)
here's the release video... stage will be released after i wake up.. for now, enjoy this collection of songs for the stage (https://onedrive.live.com/redir?resid=2E29852C568B1E25%21763)!


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Nao-chan on September 23, 2014, 08:32:06 AM
That [censored] took you forever to finish uploading...


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 23, 2014, 08:38:08 AM
ikr? ugh it was a pain to get it working on the wii with every single detail there... i still have enough space tho to add doors on the houses...


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Chaos_Knight on September 23, 2014, 02:20:37 PM
It's kinda bothering that you go through the windmill at the 2nd section. :/


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: DSX8 on September 23, 2014, 04:11:25 PM
It's kinda bothering that you go through the windmill at the 2nd section. :/
would u prefer a wall there? i can quickly add a wall lol


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Ricky (Br3) on September 23, 2014, 04:18:48 PM
Hungry statue, swallowed the timer! >:O

lol


Title: Re: DSX8 stuff! Ghirahim Released.. Skyloft > Sacred Grounds/Temple soon?! 09/13
Post by: Chaos_Knight on September 23, 2014, 04:21:32 PM
would u prefer a wall there? i can quickly add a wall lol
yes plz


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 23, 2014, 10:42:29 PM
Hungry statue, swallowed the timer! >:O

lol
lol yeah...

yes plz
alrighty then... done!

edit:
Skyloft is now released... come and get it!!

(http://i.imgur.com/7Xnfsa5.png)
(http://i.imgur.com/xP8ODHc.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206369)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Kyouma on September 23, 2014, 10:57:30 PM
oh dear, its great


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 24, 2014, 12:32:12 PM
oh dear, its great
welcome :v

i wonder if any1's gonna make a vid of it... x3
inb4nano


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Bad Box Art Mega Man on September 24, 2014, 01:10:51 PM
my only [minor] complaint is how the camera is really active when the platform is moving. it tends to stick with the area that has the most characters bunched together, leaving other characters unseen, but within boundaries.
---
i already fixed the platforms in both stations 2 and 3, as they both had unseen pitfalls.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 24, 2014, 01:36:52 PM
my only [minor] complaint is how the camera is really active when the platform is moving. it tends to stick with the area that has the most characters bunched together, leaving other characters unseen, but within boundaries.
---
i already fixed the platforms in both stations 2 and 3, as they both had unseen pitfalls.
well I had to do camera edits so that when your at the statue base, the half building behind the camera wouldnt show up, so i had to move the camera closer to the fighters just to avoid that from happening.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Bad Box Art Mega Man on September 24, 2014, 03:10:30 PM
fair enough. not like im deleting the stage from my hack pack or anything.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 24, 2014, 04:23:56 PM
Hey I thought you said you'd only release when you got to page 666? You still have 5 pages.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Lillith on September 24, 2014, 04:37:42 PM
Hey I thought you said you'd only release when you got to page 666? You still have 5 pages.
Maybe something else is planned for page 666!


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on September 24, 2014, 04:57:07 PM
4 now.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Archer(AkenoS3) on September 24, 2014, 10:29:43 PM
He planned Sacred Ground's release and/or Atlantis for that... And someday that Astrea over Link :v
He planned it all... he planned it all...


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 24, 2014, 10:33:38 PM
That's not what he said earlier. But whatevs, I doubt Atlantis is gonna get finished. He just started a new one again. God damn it DSX! Stop getting sidetracked! >:v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 24, 2014, 10:45:58 PM
That's not what he said earlier. But whatevs, I doubt Atlantis is gonna get finished. He just started a new one again. God damn it DSX! Stop getting sidetracked! >:v
YOU WEREN'T SUPPOSED TO TALK ABOUT THE NEW STAGE!!! or say i am...

at least ppl here won't know what it is anyways... unlike u and pervy do :v

He planned Sacred Ground's release and/or Atlantis for that... And someday that Astrea over Link :v
He planned it all... he planned it all...
yeah... its 1 of those stages... <.>

Maybe something else is planned for page 666!
yush... >.>

Hey I thought you said you'd only release when you got to page 666? You still have 5 pages.
what can i say... changed my mind ;D


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 24, 2014, 10:47:39 PM
Booo. Fak you DSX I didn't spoil [censored]. I still saw that crap your edit don't fool me.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: masamune on September 25, 2014, 11:49:16 AM
Man, Skyloft is great! Except for this compaint below, I like that stage.
my only [minor] complaint is how the camera is really active when the platform is moving. it tends to stick with the area that has the most characters bunched together, leaving other characters unseen, but within boundaries.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: HowDoISpaceJam on September 25, 2014, 04:58:30 PM
It's perfect!

...Except that it's so massive that I need to do like a 12 stock match if I want to see all of it. If that can even be considered a bad thing r)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: JBG on September 28, 2014, 02:11:35 PM
You realize it's physically impossible to send you a PM with your name like that?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on September 28, 2014, 02:21:33 PM
You realize it's physically impossible to send you a PM with your name like that?

Send it to his original name and he'll receive it xD


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on September 28, 2014, 02:39:17 PM
You realize it's physically impossible to send you a PM with your name like that?

Send it to his original name and he'll receive it xD

Pretty much this.

Got really frustrated before I remembered that you could send using their original name.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 28, 2014, 06:29:26 PM
You realize it's physically impossible to send you a PM with your name like that?
to to get the noobs away :v
along with ppl who pm'd me for requests...

Send it to his original name and he'll receive it xD
:v

Pretty much this.

Got really frustrated before I remembered that you could send using their original name.
lolololol yaaay i confuse/frustrate ppl who try to pm me... YAY FOR SKYPE! xD


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: SonicBrawler on September 28, 2014, 06:40:06 PM
lolololol yaaay i confuse/frustrate ppl who try to pm me... YAY FOR SKYPE! xD

you dont always reply on skype tho >:v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 28, 2014, 06:42:51 PM
you dont always reply on skype tho >:v
lol i do :v

u havent sent me a message tho in idk how long


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on September 28, 2014, 07:40:20 PM
:v

Sorry, Mike :-[
They forced me!


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 28, 2014, 07:43:20 PM
Sorry, Mike :-[
They forced me!
meh its fine :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on September 28, 2014, 07:52:34 PM
meh its fine :v

They offered me chocolate! (http://4.bp.blogspot.com/-JLWAWnJkcDU/TcWUt74-PhI/AAAAAAAABG4/w9tl5uEh8EU/s1600/My%20leg%20guy%20spongebob.jpg)

Just playin', man xD


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on September 28, 2014, 07:59:13 PM
YAY FOR SKYPE! xD

What is it then lol

Much rather prefer being on Skype than seeing "d e//o/" doesn't exist.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 28, 2014, 08:41:29 PM
What is it then lol

Much rather prefer being on Skype than seeing "d e//o/" doesn't exist.
i already added ya on skype.. based on ur email that is...

if not... then its Lucario_Master... just look for a guy sipping on a frappe lol


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on September 29, 2014, 06:09:37 PM
i already added ya on skype.. based on ur email that is...

if not... then its Lucario_Master... just look for a guy sipping on a frappe lol

Oh whoops lol

Gotcha ;)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 29, 2014, 09:49:26 PM
Made this for Shulk for his shulk PSA.. this 1 has a better rig compared to the shulk thats out on the vault. also has bones for the face, and right fingers. 100% custom boneset!

(http://i.imgur.com/JRhkdfL.png)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: powerofthe17 on September 30, 2014, 08:13:15 AM
Made this for Shulk for his shulk PSA.. this 1 has a better rig compared to the shulk thats out on the vault. also has bones for the face, and right fingers. 100% custom boneset!

([url]http://i.imgur.com/JRhkdfL.png[/url])
so awesome! Nice work


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on September 30, 2014, 09:10:11 AM
D 3 /\/\ 0 |\|  Does your Skyloft stage work for Project M as well?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 30, 2014, 09:14:24 AM
I'll answer for him. It works just fine. I'm using it in PM, so yes it does.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Bad Box Art Mega Man on September 30, 2014, 11:20:36 AM
... as long as you remove the skyworld rel for project m


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on September 30, 2014, 12:22:05 PM
Another pic of DSX8's Shulk for my PSA

(http://i.imgur.com/VG7WyZT.png)

"ARE YOU FEELIN' IT?!"


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on September 30, 2014, 12:30:39 PM
I'll answer for him. It works just fine. I'm using it in PM, so yes it does.
That's strange because I put it over Hanebow (Project M's Skyloft) but it gave me a silent freeze.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 30, 2014, 12:35:12 PM
It only works for the .rels given, or over Hyrule Temple 64. The custom one is for stage expansion. That doesn't work on other stages.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on September 30, 2014, 12:37:02 PM
It only works for the .rels given, or over Hyrule Temple 64. The custom one is for stage expansion. That doesn't work on other stages.
I also tried to use Phoenix Wright over Snake in Project M but it didn't work for some reason. It worked in brawl but not Project M. Does it have bone edits?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 30, 2014, 12:58:57 PM
I wouldn't know that... I never used him myself.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on September 30, 2014, 02:34:10 PM
It only works for the .rels given, or over Hyrule Temple 64. The custom one is for stage expansion. That doesn't work on other stages.
Oh I see but I put a .rel for Hanebow to see if it would work.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 30, 2014, 02:38:08 PM
It only works with the ones given. Why would you say that after you just quoted the message that tells you why it didn't work? *Sigh* Just put it over the ones it can go over. It'll work just fine with those alright?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on September 30, 2014, 07:17:05 PM
That's strange because I put it over Hanebow (Project M's Skyloft) but it gave me a silent freeze.
cause my skyloft was made over skyworld.. grab a skyworld .rel file and edit/port it to another stage

I also tried to use Phoenix Wright over Snake in Project M but it didn't work for some reason. It worked in brawl but not Project M. Does it have bone edits?
nope no bone edits at all... even tho he's due for a revamp :v

so awesome! Nice work
thxs

Oh I see but I put a .rel for Hanebow to see if it would work.
read what i said above ^

:p


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on September 30, 2014, 07:33:18 PM
I tried... I really did. Some people just don't listen man. *Sigh*


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on October 01, 2014, 12:40:29 PM
cause my skyloft was made over skyworld.. grab a skyworld .rel file and edit/port it to another stage
nope no bone edits at all... even tho he's due for a revamp :v
thxs
read what i said above ^

:p
About the Phoenix Wright revamp, Do you think you can add support for Project M users as well?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 01, 2014, 06:10:45 PM
nope sorry.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Segtendo on October 01, 2014, 06:42:19 PM
Project M this, Project M that. If it's supported in Brawl, it should be supported in P:M. Case closed.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Bad Box Art Mega Man on October 01, 2014, 06:48:45 PM
i remember when i had PM. i used the very same phoenix wright hack, and nothing happened too me.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 01, 2014, 08:05:35 PM
Project M this, Project M that. If it's supported in Brawl, it should be supported in P:M. Case closed.
this lol

i remember when i had PM. i used the very same phoenix wright hack, and nothing happened too me.
lol well then... E-scope is loading it wrong :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on October 01, 2014, 08:06:46 PM
Project M this, Project M that. If it's supported in Brawl, it should be supported in P:M. Case closed.

Thank you for this Seg... I was about to lose my mind here. So very close to losing it, but I don't want a mod on me.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: KingJigglypuff on October 01, 2014, 08:39:49 PM
Project M this, Project M that. If it's supported in Brawl, it should be supported in P:M. Case closed.
Actually, Seg. Certain aspects of P:M vary differently from Brawl. Stages have different collisions and boundaries an/or are re-made. But for the most part, character rigs that work in Brawl should work in P:M (unless there's bone edits). Since P:M is growing in popularity, modders could try to test their mods with P:M and adjust accordingly if they want to make a P:M version.

Though as much as it annoys us, it's a part of the Brawl modding scene. There's always going to be someone who's going to ask if it's compatible with P:M or not, despite you stating it.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on October 01, 2014, 08:42:45 PM
Actually, Seg. Certain aspects of P:M vary differently from Brawl. Stages have different collisions and boundaries an/or are re-made.

I see you had to be "that guy" KJP. It's always someone.

inb4Imissedthepoint  I already understand what you were saying so don't get on me over it.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Segtendo on October 01, 2014, 08:44:23 PM
Actually, Seg. Certain aspects of P:M vary differently from Brawl. Stages have different collisions and boundaries an/or are re-made. But for the most part, character rigs that work in Brawl should work in P:M (unless there's bone edits).
I meant characters. Of course stages are gonna be different.
you had to be THAT guy ;-;


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 01, 2014, 08:54:15 PM
I meant characters.

It includes characters, too


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on October 02, 2014, 03:51:48 AM
this lol
lol well then... E-scope is loading it wrong :v
I agree with that. I probably was loading it wrong.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: BlueBrain on October 02, 2014, 05:18:25 AM
P:M characters have more filesize limitations from what i've experienced...

if it doesn't work, reducing a texture's resolution ussually fixes the issue.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: E-scope12 on October 02, 2014, 08:38:47 AM
P:M characters have more filesize limitations from what i've experienced...

if it doesn't work, reducing a texture's resolution ussually fixes the issue.
What is the filesize limit for P:M Character?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: BlueBrain on October 02, 2014, 09:16:26 AM
idk, i just know they seem to freeze at lower sizes than regular brawl...

but we're getting way too off-topic, and i think this issue is as solved at it could be in a non-relevant thread, so you may wanna start a new one in the help section and see if anyone knows a bit more about it.

so now that you've finished skyloft, other than making shulk (is he done already?), do you have anything else on your plate? (that you're actually working on...)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 02, 2014, 01:06:48 PM
idk, i just know they seem to freeze at lower sizes than regular brawl...

but we're getting way too off-topic, and i think this issue is as solved at it could be in a non-relevant thread, so you may wanna start a new one in the help section and see if anyone knows a bit more about it.

so now that you've finished skyloft, other than making shulk (is he done already?), do you have anything else on your plate? (that you're actually working on...)
yeah.. another stage release... :v

and yes, shulk is done and was sent off to shulk.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 02, 2014, 01:12:04 PM
and yes, shulk is done and was sent off to shulk.

B-b-b-ut the Vis0 for faces!   :oshi:


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 02, 2014, 02:30:15 PM
B-b-b-ut the Vis0 for faces!   :oshi:
pssst

hey, hey you.. yes you... why don't you calm down first.. and try to make the faces with the bones :p

if u cant.. then let me know via skype and ill send u a shulk with faces tonight... :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: ZX_BraveSol_ZX on October 04, 2014, 08:01:38 AM

and yes, shulk is done and was sent off to shulk.
SHULKCEPTION
The inception that's REALLY FEELING IT


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 05, 2014, 07:33:28 AM
<.>

had to be done :v
(http://i.imgur.com/XESfODB.jpg)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: BlueBrain on October 05, 2014, 09:43:25 AM
dat looping screen  :catgirl:


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 05, 2014, 08:24:17 PM
lol yep

anyways... got a hold of some 3ds models...
(http://i.imgur.com/RG3uPqT.jpg)
(http://i.imgur.com/vnwpEkm.jpg)
(http://i.imgur.com/jMv8ShL.jpg)
(http://i.imgur.com/jm15u7e.jpg)
(http://i.imgur.com/oEYi366.jpg)
(http://i.imgur.com/nAlR3hD.jpg)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 05, 2014, 08:41:11 PM
Got a hold of or ripped?

Because if you ripped them, I'm going to have a serious talk with you.

And no, not about SSB4 :V


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 05, 2014, 11:30:34 PM
Got a hold of or ripped?

Because if you ripped them, I'm going to have a serious talk with you.

And no, not about SSB4 :V
:v

u already got ur answer via skype xD

anyways.... Gerudo Valley 3ds! Shockingly the exporter for the OoT 3ds models saves color nodes too, so thats awesome!
(http://i.imgur.com/fm3qvKS.jpg)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Segtendo on October 06, 2014, 12:03:07 AM
Recreate Gerudo Valley from Smash 3DS pl0x


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 06, 2014, 12:14:14 AM
*ahem*

sadly.. would import the witches.. but the exporter doesnt export their bones or rig
(http://i.imgur.com/DyVRJnK.jpg)
(http://i.imgur.com/NCTaFUJ.png)
(http://i.imgur.com/zEPXRrR.png)

edit:
(http://i.imgur.com/W9PrrW1.jpg)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: masamune on October 06, 2014, 08:43:50 AM
lol yep

anyways... got a hold of some 3ds models...
([url]http://i.imgur.com/RG3uPqT.jpg[/url])
([url]http://i.imgur.com/vnwpEkm.jpg[/url])
([url]http://i.imgur.com/jMv8ShL.jpg[/url])
([url]http://i.imgur.com/jm15u7e.jpg[/url])
([url]http://i.imgur.com/oEYi366.jpg[/url])
([url]http://i.imgur.com/nAlR3hD.jpg[/url])

Do you plan to make all of them?
If yes, then I'll let you make ganon's final battle as well...
Edit: with that, I mean I'll scrap my version of it.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: GBC on October 06, 2014, 11:56:41 AM
i can already tell those stairs are going to cause problems for the camera


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Raikrom on October 06, 2014, 02:02:37 PM
Considering it's the 666th page, he may be plagued with problems for as long as this lasts.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 06, 2014, 02:10:10 PM
Don't worry, he's a demonslayer :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Archer(AkenoS3) on October 06, 2014, 02:43:26 PM
Don't worry, he's a demonslayer :v
^this :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on October 06, 2014, 02:51:00 PM
But he's also lazy... So there's that.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 08, 2014, 08:14:48 AM
Do you plan to make all of them?
If yes, then I'll let you make ganon's final battle as well...
Edit: with that, I mean I'll scrap my version of it.
nope not at all.. dont plan on it xD

i can already tell those stairs are going to cause problems for the camera
:v  shhhh u

Considering it's the 666th page, he may be plagued with problems for as long as this lasts.
Considering it's the 666th page, he may be plagued with problems for as long as this lasts.
Don't worry, he's a demonslayer :v
But he's also lazy... So there's that.

i may slay all demons... but im not gonna slay the lazy demon in myself! If i do that, i'll die too :v


edit:
:v   gerudo valley 3ds in game! no its not the smash 3ds version.. its the OoT 3DS version... even tho smash 3DS uses BCH for its model formats just like Pokemon X/Y and Kirby Triple Deluxe uses, but its header is more different.. probably a different BCH version number just like MDL0 did.. meaning a longer header for V10 and 11 mdl0's
(http://i.imgur.com/i9c5Al4.png)
(http://i.imgur.com/kgS0QN6.png)
(http://i.imgur.com/y4nyj16.png)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 08, 2014, 03:12:31 PM
Yeah man, things will get mad when they start ripping things from the 3DS version of Sm4sh!

That aside, this truly looks pretty.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 08, 2014, 06:35:57 PM
Yeah man, things will get mad when they start ripping things from the 3DS version of Sm4sh!

Dawg

It's gonna get crazy

Great work as always, DSX8


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 09, 2014, 07:20:55 AM
New progress on Gerudo Valley 3DS... new Lighting, fixed up some color alpha's... and made texture animations.. enjoy!

(http://i.imgur.com/rTZetul.jpg)
(http://i.imgur.com/8tAx9Uz.jpg)
(http://i.imgur.com/pfDzVnL.jpg)
(http://i.imgur.com/j6RUIbO.png)
(http://i.imgur.com/bPdb70R.jpg)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 09, 2014, 07:38:44 AM
Amazing job on the lighting. Video soon?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Chaos_Knight on October 09, 2014, 07:57:55 AM
Somehow you made it look better than the Smash 4 version. lol


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Raikrom on October 09, 2014, 08:10:02 AM
Somehow you made it look better than the Smash 4 version. lol
Wii is more powerful than the 3DS right? So it's sorta understandable.
Also his demon magic helps.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 09, 2014, 08:14:05 AM
Amazing job on the lighting. Video soon?
well... for this version... yes.. but i do have another idea for this stage!!!

Somehow you made it look better than the Smash 4 version. lol
lol thanks?

Wii is more powerful than the 3DS right? So it's sorta understandable.
Also his demon magic helps.
indeed my demon magic helps and works flawlessly ;D


also.. my idea for the stage
[7:06:14 AM] DSX8/Mike: whats surprising.. there's room for improvements too...
[7:06:20 AM] DSX8/Mike: OHHHH
[7:06:31 AM] DSX8/Mike: what if i made the stage over bridge of eldin..
[7:06:59 AM] DSX8/Mike: have the spirit temple boss come by and blow up the bridge.. or... idk...
[7:07:23 AM] DSX8/Mike: then edit the sfx for the stage to play the song of time for it to repair
[7:07:26 AM] DSX8/Mike: THAT IS PERFECT
[7:07:56 AM] DSX8/Mike: IM PUMPED


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 09, 2014, 08:53:33 AM
lol, if you can get it to work imma really be impressed!


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Raikrom on October 09, 2014, 01:48:45 PM
Now I'm hype, you don't see stage imports that dynamic too often.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 09, 2014, 11:57:36 PM
true you sure dont... anyways.. this is a bit off topic... but..

new
MONITOR
MO[censored]ING BIZNITCHES!

its my first one to use an HDMI cord.. yeah yeah, I know, I'm a bit behind... BUT IM CAUGHT UP NOW!! >;D
(https://scontent-a-sjc.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/16384_10202786147714816_1148319186893946249_n.jpg?oh=c9e12e10781d3e1cee9921fb801147a7&oe=54AEF8B1)
(https://scontent-a-sjc.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/10339772_10202786147514811_5354910527237114814_n.jpg?oh=329fa9d7b981a5a6ed609e6a118ed1e0&oe=54BF4FB7)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Archer(AkenoS3) on October 10, 2014, 07:31:15 AM
That's a great new PC you got there! Oh, and...

Sinon Master Race :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 10, 2014, 08:59:39 AM
enjoy this video!
http://youtu.be/N8Qb2hTBECo (http://youtu.be/N8Qb2hTBECo)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Raikrom on October 10, 2014, 10:51:32 AM
That stage is looking amazing, as does your taste in girls.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 11, 2014, 08:04:52 PM
mega pokes any1? :3
(http://i.imgur.com/tWEmAej.png)
(http://i.imgur.com/whnD1VR.png)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Bad Box Art Mega Man on October 11, 2014, 08:22:50 PM
i spy zelda and meta knight. since these are rips, mega gallade wont be coming for a while. still, megas are worth downloading.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 11, 2014, 08:38:27 PM
mega pokes any1? :3
([url]http://i.imgur.com/tWEmAej.png[/url])
([url]http://i.imgur.com/whnD1VR.png[/url])


THERES MORE!?

Stop it!

Please!

I've had to change pants ten times now!


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on October 11, 2014, 08:42:35 PM
Ew. Didn't need to know that one man.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: RandomTBush on October 11, 2014, 09:58:28 PM
mega pokes any1? :3
*images*
Glad to know that script at least works in 2014. So it's just 2015 that has to be the pain in the arse (which is a shame, I like the hierarchy window on the side).


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 11, 2014, 10:51:11 PM
i spy zelda and meta knight. since these are rips, mega gallade wont be coming for a while. still, megas are worth downloading.
i have no clue how metaknight would work for heracross... .-.

THERES MORE!?

Stop it!

Please!

I've had to change pants ten times now!
change some more!!!

Glad to know that script at least works in 2014. So it's just 2015 that has to be the pain in the arse (which is a shame, I like the hierarchy window on the side).
indeed, i havent seen what 2015 looks like tho.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: RandomTBush on October 11, 2014, 11:10:01 PM
indeed, i havent seen what 2015 looks like tho.
Pretty close to 2014's, just with a built-in hierarchy window on the left side (https://dl.dropboxusercontent.com/u/27874399/3DSMax2015Layout.png).


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 11, 2014, 11:11:13 PM
Pretty close to 2014's, just with a built-in hierarchy window on the left side (https://dl.dropboxusercontent.com/u/27874399/3DSMax2015Layout.png).
oh that does look nice O.o

edit:
who wants a better infernape? :p
(http://i.imgur.com/BTrEWMQ.png)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 12, 2014, 07:30:02 AM
I surely do. Over who?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 13, 2014, 08:18:06 AM
might be over Falcon.. we'll see

anyways... *ahem*.. ignore the suicides.. xD
http://youtu.be/VJMRHRAK-cE (http://youtu.be/VJMRHRAK-cE)


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: BlueBrain on October 13, 2014, 08:22:56 AM
now you only need to change the bulblin or whatever he's called for another creature... idk what though...

HOW ABOUT THE RUNNING DUDE????


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Large Leader on October 13, 2014, 08:40:52 AM
HOW ABOUT THE RUNNING DUDE????

And he has a bag of mail that blows up.



Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 13, 2014, 05:52:08 PM
now you only need to change the bulblin or whatever he's called for another creature... idk what though...

HOW ABOUT THE RUNNING DUDE????
nope.. gonna be the 2 witches :v

king bulblin and his boar r 2 separate mdl0's.. so i can add the 2 witches in :p


And he has a bag of mail that blows up.
no.. just.. no... :v


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 13, 2014, 06:44:54 PM
You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 13, 2014, 06:47:55 PM
You could make it so the branches break after a little while... it happens so in the 3DS game, and would avoid people staying under the bridge when it rebuilds.
the branches break? i never seen it break when i play on the stage... interesting


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 13, 2014, 07:00:02 PM
the branches break? i never seen it break when i play on the stage... interesting

Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 13, 2014, 07:01:42 PM
Try it, everything under the bridge breaks (and quite quickly) before the stage loops, even the spikes
hmm could explain y bots died under there... ill see if i can get that to work then..


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Ricky (Br3) on October 13, 2014, 07:25:49 PM
I've tried it a few minutes ago and it seems like it's hitbox-based, meaning they break after taking some damage, like the bridge itself when it opens in half

Except for the spikes, they seem to disappear after damaging someone once or twice


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Nao-chan on October 14, 2014, 10:55:38 AM
Yeah, Br3 is right. the branches do break from too many people jumping on them or by attacking them. Same as the bridge. The spikes break away after one person is hit by them.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 14, 2014, 04:41:27 PM
well the branches.. i can pull off... as for the spikes.. cant do that... sadly..


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: BlueBrain on October 14, 2014, 04:43:26 PM
isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: Rosetta-Hime on October 14, 2014, 04:58:29 PM
mega pokes any1? :3
([url]http://i.imgur.com/tWEmAej.png[/url])

I need it. So very much. Anyway I can get it?


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: JBG on October 15, 2014, 05:04:49 PM
isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?

I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: DSX8 on October 15, 2014, 07:12:18 PM
isn't it possible to put it on skyworld, and have a actually breakable bridge?
or is it impossible to relocate the breakable stuff?
its possible... but i want the witches to break the bridge... sorry :/
if I do make it over skyworld... then all u'll get is just a breakable bridge with no witches..

I know Mewtwo2000 made a custom stage a long time ago to be Ganon's Tower, and the floor was reakable all across the stage if you so desired. So...yeah. Food for thought.
i plan on doing that with the same stage.. since i have the blocks and all..


Title: Re: DSX8 stuff! Skyloft Released.. Sacred Grounds/Temple > Atlantis soon?! 09/23
Post by: JBG on October 15, 2014, 08:09:56 PM
Well again Ganondorf broke the floor in M2k's scripted version of the stage, so I guess if the bridge was set to break at certain intervals you could sync up the witches animation with the breaks.


Title: Re: DSX8 stuff! Wonder what's coming out soon... Be patient! 10/16
Post by: DSX8 on October 16, 2014, 06:50:57 AM
yeah, but he did it all via CHR0 and CLR0... and plus with it over bridge of eldin, i can make it come back with the song of time by editing the stage sfx for the portal.

edit:
rig not final... HAD TO BE DONE!!! >_>
havent done the shoulders, bust, or arm/elbow/hand/finger rigging
but has multiple faces for expressions due to original model having face bones
(http://i.imgur.com/sFOXfmQ.png)


Title: Re: DSX8 stuff! Wonder what's coming out soon... Be patient! 10/16
Post by: Ricky (Br3) on October 16, 2014, 09:20:38 AM
(http://media.tumblr.com/0a6e998a6677f223c8ab4262e2ba25b9/tumblr_inline_muvoz9VDm01r9gkl9.jpg)


Title: Re: DSX8 stuff! Wonder what's coming out soon... Be patient! 10/16
Post by: Segtendo on October 16, 2014, 09:43:36 AM
I approve of Lysandre.


Title: Re: DSX8 stuff! Lysandre Out.. what's coming out soon..? Be patient! 10/20
Post by: DSX8 on October 20, 2014, 08:10:40 PM
([url]http://media.tumblr.com/0a6e998a6677f223c8ab4262e2ba25b9/tumblr_inline_muvoz9VDm01r9gkl9.jpg[/url])
ill admit.. i have never seen that pic before... xD

I approve of Lysandre.
good :v

edit:
More Lysandre progress... rig almost done... just need to finish his fingers and neck~
also.. here's a pretty epic remix of his theme
http://youtu.be/EmMb5SyznEk (http://youtu.be/EmMb5SyznEk)

(http://i.imgur.com/0KSoWha.gif)
(http://i.imgur.com/enY0EbZ.gif)

edit2:
Lysandre is released.. go and get him!
(http://i.imgur.com/NGXAFtb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206691)


Title: Re: DSX8 stuff! Lysandre Out.. what's coming out soon..? Be patient! 10/20
Post by: TokoyamiTheDark on October 20, 2014, 09:56:12 PM
Lysandre is released.. go and get him!
([url]http://i.imgur.com/NGXAFtb.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206691[/url])


You beat me to it, DSX8, as I made the exact same thing, but could not upload it in time. Still, the rig is better than mine, though.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 22, 2014, 10:08:18 PM
You beat me to it, DSX8, as I made the exact same thing, but could not upload it in time. Still, the rig is better than mine, though.
lol honestly i was gonna release him friday night.. but kcmm was acting up badly so was gonna do it saturday.. but was down for the weekend till today, so yeah, he's been done for quite a while

edit:
oh whats this? OH HO HO HO *snickers while laughing*
note: i beat the game in just 6 hours... pretty short :/

Book 1 Korra
(http://i.imgur.com/xQFY6um.png)

Book 2 Korra
(http://i.imgur.com/lmiRC5N.png)

Korra Spirit
(http://i.imgur.com/WoLa1iz.png)

Pro-Bender Korra
(http://i.imgur.com/4tWI3Lg.png)

Mako and Bolin
(http://i.imgur.com/V91vzj2.png)

Naga
(http://i.imgur.com/h2nVN7b.png)

Final boss stage
(http://i.imgur.com/1vCiZ8o.png)

Pro-Bending Stage
(http://i.imgur.com/1d1c9wH.jpg)

Republic City Streets
(http://i.imgur.com/HnYr3ov.jpg)

Republic City Docks
(http://i.imgur.com/TswmERD.jpg)

Southern Air Temple
(http://i.imgur.com/8yfLHv5.jpg)

Southern Portal Gate
(http://i.imgur.com/ZJiIRTJ.jpg)

Inside Spirit Portal
(http://i.imgur.com/dYJRg8a.jpg)

Spirit Tree
(http://i.imgur.com/2Ml7OOU.jpg)

Hundun
(http://i.imgur.com/Eo6lb5F.png)

Hundun Final
(http://i.imgur.com/G8UzFM8.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on October 22, 2014, 10:58:03 PM
What's the poly count look like? Not too high, I hope.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 22, 2014, 11:04:11 PM
What's the poly count look like? Not too high, I hope.
pretty low actually considering its a pc/360/xbone/ps3/ps4 game...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ShadowLuigi~NG~ on October 23, 2014, 07:06:37 AM
 Someone's going to make a breast expansion mod to her, I see it coming. Also, was the height difference between Mako and Bolin always that great? It didn't seem so in the show.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 23, 2014, 07:10:14 AM
hah yeah.. they're that height in the show, altho i think in season 3 they were the same height... and the game takes after book 2 and before book 3... so who knows...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Calypso on October 23, 2014, 09:50:56 AM
Who will Korra, Mako, and Bolin be over? Also will there be a version to use with the Korra PSA made by JRush64?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 23, 2014, 09:54:09 AM
Who will Korra, Mako, and Bolin be over? Also will there be a version to use with the Korra PSA made by JRush64?
JRush never released his Korra model, so I cant even use his boneset for this korra.

As for Mako, he'd go over Falcon, and Bolin will go over Ganon... Korra, im still not sure who.. im debating between Pit and Zelda.. 1 of my friends said fox and im just like.. what?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on October 23, 2014, 10:02:34 AM
1 of my friends said fox and im just like.. what?
Its not that bad - there was Zant over Falco and he works just fine. Unless its because of the moveset itself or LANDMASTAHHR, then its ok. If one of them will be Ganon and will be able to turn into Ganonpork, then why not Fox and his LANDMASTUH?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Calypso on October 23, 2014, 04:41:08 PM
JRush never released his Korra model, so I cant even use his boneset for this korra.

As for Mako, he'd go over Falcon, and Bolin will go over Ganon... Korra, im still not sure who.. im debating between Pit and Zelda.. 1 of my friends said fox and im just like.. what?


I don't know if this is what you meant but he released Korra in his SSB Hero's and villains pack.

Linky
http://www.mediafire.com/download/r48ur722c9t4ywk/SSB_-_Heroes_&_Villians_Beta.rar (http://www.mediafire.com/download/r48ur722c9t4ywk/SSB_-_Heroes_&_Villians_Beta.rar)

I could also put a download link in the your thread for just her if you don't want to download the whole pack. Um if your interested in the idea still that is.

Oh and love your choices for Mako and Bolin btw.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 25, 2014, 07:29:34 AM
I don't know if this is what you meant but he released Korra in his SSB Hero's and villains pack.

Linky
[url]http://www.mediafire.com/download/r48ur722c9t4ywk/SSB_-_Heroes_&_Villians_Beta.rar[/url] ([url]http://www.mediafire.com/download/r48ur722c9t4ywk/SSB_-_Heroes_&_Villians_Beta.rar[/url])

I could also put a download link in the your thread for just her if you don't want to download the whole pack. Um if your interested in the idea still that is.

Oh and love your choices for Mako and Bolin btw.
naaah i dont think ill rig it to that boneset.
and thxs, hopefully i can get those 2 working well on ganon and falcon lol

anyways... Korra Book 1 progress.. had to do alot of texture fixing.. lol
(http://i.imgur.com/Z2FeE9W.png)

before:
(http://i.imgur.com/AHZRnDq.png)

after:
(http://i.imgur.com/ZiemUPL.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: BlueBrain on October 25, 2014, 07:46:05 AM
now it only needs a real texture, instead of just flat colors slapped on a UVmap... xD


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 25, 2014, 02:41:25 PM
now it only needs a real texture, instead of just flat colors slapped on a UVmap... xD
-_-  every1 and their need of "real" textures... -_-

im honestly fine with flat/cell shaded textures lol

edit:
(http://i.imgur.com/wN71rZR.gif)
(http://i.imgur.com/hF7WCcA.gif)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on October 26, 2014, 09:08:28 AM
I'm so good at guessing :V


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Ricky (Br3) on October 26, 2014, 09:31:12 AM
Not bad, but the clipping is unsettling. Can't you rig the "skirt" to the same bones as the legs so they move along?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 26, 2014, 06:27:28 PM
Not bad, but the clipping is unsettling. Can't you rig the "skirt" to the same bones as the legs so they move along?
they r rigged to the legs... ._.
its just that the pants r really baggy :v

I'm so good at guessing :V
oh?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Calypso on October 26, 2014, 07:48:45 PM
She looks really good. :)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on October 26, 2014, 08:34:21 PM
oh?

I guessed Sheik :V

You're getting old mate.

So old that you probably belong in a museum :V


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 27, 2014, 01:04:50 AM
She looks really good. :)
thxs

I guessed Sheik :V

You're getting old mate.

So old that you probably belong in a museum :V
YOU NEED
TO STOP
PLAYING EZREAL MATE!!!

i dont belong in no museum :v


edit:
tried to go with an anime feel to her shader... close
(http://i.imgur.com/WC01nVq.png)
(http://i.imgur.com/oim2U0H.png)
(http://i.imgur.com/PdNUtF9.png)

edit2:
regular brawl shader
(http://i.imgur.com/IMbqZi1.png)
(http://i.imgur.com/tzkpkpH.png)
(http://i.imgur.com/YR2QTDS.png)
(http://i.imgur.com/IQav9Zy.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on October 27, 2014, 02:09:49 PM
She's looking good man. Keep up the great work.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: SonicUnderground316 on October 27, 2014, 08:29:48 PM
She looks great dude, I have look at your stuff in a while is it the model from the new game.? Anyway, all we need is an Avatar PSA now, The Avatar over Ness moveset despite still being pretty awesome is REALLY outdated. I'm really busy at the time but i waited for an Avatar moveset for so long that i give it a shot.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 27, 2014, 10:02:11 PM
She looks great dude, I have look at your stuff in a while is it the model from the new game.? Anyway, all we need is an Avatar PSA now, The Avatar over Ness moveset despite still being pretty awesome is REALLY outdated. I'm really busy at the time but i waited for an Avatar moveset for so long that i give it a shot.
yeah its from the new game, ripped by me. still working on her book 2 model tho, but it should go smoother now since i know how to do her pants properly xD


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on October 27, 2014, 10:51:50 PM
since i know how to do her pants properly xD

not even gonna say nuthin'

Good on you, mate.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on October 31, 2014, 04:30:33 AM
MORE KORRA PROGRESS!!!

the difference between these 2 models is just the upper body and arms.. otherwise the rest is pretty much the same.. like the face, skirt, belt, hair, legs, boots.
(http://i.imgur.com/cgpwDe4.png)

edit:
here's the next korra model!!
(http://i.imgur.com/nR4atk9.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Syeo on November 01, 2014, 01:05:00 PM
<< being such a big fan of the show since i was a kid, and LoK also turned into such a good show. First season, bit strange. Second season, awesome. Third season, beyond epicness. Fourth season, kinda hard to tell how it'll turn out but veery excited.
So I'm happy to see Korra as playable character. Maybe someday a Book 4 model? Or even Zuko, Aang and the old group as well.
Nice work so far!


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: JBG on November 02, 2014, 09:58:52 PM
Rally hope yo use spec maps or something to handle the spirity glow on her rhater than just leaving it to the textures.

EDIT: God was I high or drunk or something when I typed this?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 02, 2014, 10:03:06 PM
the game didnt come with spec maps.. it only gave me these... but gave me a normal map for the glow..

Body:
(http://i.imgur.com/DMsJzi3.png)
(http://i.imgur.com/mDYcG1n.png)

Hair:
(http://i.imgur.com/OTUURQe.png)
(http://i.imgur.com/zWGlfkD.png)

Face:
(http://i.imgur.com/SHgtMU8.png)
(http://i.imgur.com/WOjSLJY.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: JBG on November 03, 2014, 11:26:07 AM
Well, what I'm saying is like, put on the spirit glow like the "Dark" textures from The Great Maze. I feel that would make it look much more appealing.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 03, 2014, 04:41:28 PM
Well, what I'm saying is like, put on the spirit glow like the "Dark" textures from The Great Maze. I feel that would make it look much more appealing.
hmm ok, ill look into that then


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Unkown Kokiri on November 05, 2014, 09:21:19 AM
she looking cool


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 12, 2014, 07:19:35 AM
(http://i.imgur.com/zr6KcLh.png)

try to guess what this stage is... >.>


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Archer(AkenoS3) on November 12, 2014, 07:21:27 AM
It's Dragon Roost Island!


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 13, 2014, 09:56:22 AM
island all finished off... enjoy!! Sadly vertex alpha's couldnt be saved... sad v.v
Windows shine tho! Along with the wave board that travels u around to places on the island. so does the boat!

(http://i.imgur.com/NdRNENf.png)
(http://i.imgur.com/0u9tZlE.png)
(http://i.imgur.com/crzPUZG.png)
(http://i.imgur.com/RAOlQWO.jpg)
(http://i.imgur.com/yi1NCFa.png)
(http://i.imgur.com/LCk2n5d.jpg)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 13, 2014, 10:34:59 AM
The fog looks a little too thick. It gives the feeling of like 8am instead of nice tropical sunny island.

Could mainly because of the water getting really bright from far away, and the shadows on Wuhu Island. Could that be tweaked?

Great work though! If it's at the point of being animated, send it to me. It'll give you a small break and I'll get to actually help on the new version. Lol
the normals imma try to fix again... these were just custom normals i did for the houses and buildings xD

but i believe its cause of the lighting position which i havent changed at all. Can't send it off to u yet tho, gotta add the sun and tree's.

but here's the windows reflection... xD
(http://i.imgur.com/e20T4OD.jpg)
(http://i.imgur.com/axFpF1S.jpg)
(http://i.imgur.com/4zHznGq.jpg)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Ricky (Br3) on November 13, 2014, 06:16:25 PM
This pleases me greatly.

Keep it going, Mike!


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 13, 2014, 06:28:25 PM
It looks great either way. :)

When everything on the model is done, are we gonna shrink it a bit?
well turns out there was some duplicated models on the stage... like with the gold island.. and the underground ruins... and the cruise ship at the docks.. so that cleared up about 10k poly's

as for the size of the stage, yeah ill be making it smaller.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on November 13, 2014, 06:48:17 PM
Why does it need to be smaller? People aren't huge when up close to a 4 story hotel or building you know. I'd keep the size as is. Unless it's hurting file size I don't see the problem.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on November 13, 2014, 09:45:51 PM
well... i didnt know that SRT0 had a "append animation"... wow i fail... x_x   so now i've merged 2 srt0 files into 1 with some fixes. Also fixed the fog a bit and now u can see the clear blue sky and ypdated the water textures. added a spec map to the ship too since u'll be seeing it quite.. often during the match.

(http://i.imgur.com/ZxBXW1V.jpg)
(http://i.imgur.com/iDeJBxt.jpg)
(http://i.imgur.com/roGjtAa.jpg)



Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Chaos_Knight on November 14, 2014, 12:03:53 PM
Plus size is never accurate in Smash Bros.
But Ri- *SHOT*


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on November 14, 2014, 11:46:13 PM
Those places were stylized by the way that game looked. Nothing in earthbound or Mario Sunshine were to scale really. So those are bad examples. Also, is there something wrong with having a big place to fight? I dont think so. But that's just me.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on November 15, 2014, 01:34:54 AM
Meh... Big stages aren't a problem for me like they are for others.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Akeno/Archer on December 09, 2014, 03:57:57 PM
Big stages are actually cool. As long as the fight isn't too long... lol.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on December 09, 2014, 04:04:05 PM
But the fight is why you're playing the game. Why would that be a bad thing? Seriously?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Akeno/Archer on December 09, 2014, 05:07:26 PM
But the fight is why you're playing the game. Why would that be a bad thing? Seriously?
Play on Halberd 0.8 and you'll know what it means to have a 20 minute long chase around without landing a SINGLE hit.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 09, 2014, 05:33:08 PM
Play on Halberd 0.8 and you'll know what it means to have a 20 minute long chase around without landing a SINGLE hit.
for example... Palutena's Temple... me and Naoto know the torture of that... its... insane...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on December 09, 2014, 07:32:30 PM
Play on Halberd 0.8 and you'll know what it means to have a 20 minute long chase around without landing a SINGLE hit.

I've played longer matches than that. I still don't care really.

for example... Palutena's Temple... me and Naoto know the torture of that... its... insane...

I only hated the experience because your friend was running away the whole time. Other than that, I like fighting on that stage.



Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 09, 2014, 08:10:16 PM
I only hated the experience because your friend was running away the whole time. Other than that, I like fighting on that stage.
sure sure... thats what they ALL say... >.>

something i've been working on.. but stopped due to a cold.. still trying to get better tho
(http://fc09.deviantart.net/fs70/f/2014/340/f/e/ssbb_char_imports___lyndis_wip__custom_fea_model__by_dsx8-d88unz2.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Lillith on December 09, 2014, 09:51:29 PM
Looks like Awakening's Lyn.
Pretty sweet either way.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on December 09, 2014, 10:12:26 PM
([url]http://fc09.deviantart.net/fs70/f/2014/340/f/e/ssbb_char_imports___lyndis_wip__custom_fea_model__by_dsx8-d88unz2.png[/url])


GIVE IT NAO

I'LL BE ABLE TO MAKE THAT MOVESET I'VE BEEN PLANNING FOR LIKE HALF A YEAR

Looks like Awakening's Lyn.
Pretty sweet either way.


It is.

And it's the best Lyn we're going to get for a long while lol


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Nao-chan on December 09, 2014, 11:26:15 PM
GIVE IT NAO

You called? Also I don't have anything... Why are you yelling at me? ;-;

sure sure... thats what they ALL say... >.>

Oh don't give me that. You know how annoyed I was that entire match. I made it VERY clear that I was. You know that you jerk. >:v


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 09, 2014, 11:38:23 PM
Looks like Awakening's Lyn.
Pretty sweet either way.
thxs

GIVE IT NAO NOW!

I'LL BE ABLE TO MAKE THAT MOVESET I'VE BEEN PLANNING FOR LIKE HALF A YEAR

It is.

And it's the best Lyn we're going to get for a long while lol
fixed :v

she'll be released around xmas... while Korra will be released around new years along with a stage.

Post Merge: December 09, 2014, 11:46:59 PM
Looks like Awakening's Lyn.
Pretty sweet either way.
thxs

GIVE IT NAO NOW!

I'LL BE ABLE TO MAKE THAT MOVESET I'VE BEEN PLANNING FOR LIKE HALF A YEAR

It is.

And it's the best Lyn we're going to get for a long while lol
fixed :v

she'll be released around xmas... while Korra will be released around new years along with a stage.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Velen on December 10, 2014, 01:40:37 AM
Dat hair needs some edittin.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on December 10, 2014, 06:13:10 AM
You called? Also I don't have anything... Why are you yelling at me? ;-;

I'm sorry ;_;

Dat hair needs some edittin.

The original model was at like 19.9k polys. Had to be optimized to hell to get her into Brawl.

Obviously there's ways to reduce poly count while keeping a majority of the quality, but we're all on borrowed time lol.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Akeno/Archer on December 10, 2014, 02:00:17 PM
sure sure... thats what they ALL say... >.>

something i've been working on.. but stopped due to a cold.. still trying to get better tho
([url]http://fc09.deviantart.net/fs70/f/2014/340/f/e/ssbb_char_imports___lyndis_wip__custom_fea_model__by_dsx8-d88unz2.png[/url])
I am hype to see this in action. Seriously. Lyndis Master Race.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Velen on December 10, 2014, 09:00:46 PM
I'm sorry ;_;

The original model was at like 19.9k polys. Had to be optimized to hell to get her into Brawl.

Obviously there's ways to reduce poly count while keeping a majority of the quality, but we're all on borrowed time lol.

I wasn't talking about the polys. I was talking about the texture.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 10, 2014, 09:13:52 PM
I'm sorry ;_;

The original model was at like 19.9k polys. Had to be optimized to hell to get her into Brawl.

Obviously there's ways to reduce poly count while keeping a majority of the quality, but we're all on borrowed time lol.
i actually didnt even optimize this lyn model.. xD

I wasn't talking about the polys. I was talking about the texture.
i dont see anything wrong with the hair texture Velen.. then again, ppl like u care about looks i guess..
(http://i.imgur.com/MjZrf6t.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ZX_BraveSol_ZX on December 11, 2014, 04:48:36 PM
I think its just the way the hair texture looks in the Brawlbox preview, I'm pretty sure it looks better ingame. Marth and Ike's hair does the same thing.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 12, 2014, 03:25:30 AM
I think its just the way the hair texture looks in the Brawlbox preview, I'm pretty sure it looks better ingame. Marth and Ike's hair does the same thing.
^ this... totally this xD

anyways... ermm... imma just post... these 2 pics.. and have ppl fight over which 1 they want... <.>
(http://i.imgur.com/Xh1NTBx.png)
(http://i.imgur.com/Rnsbp3M.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Chaos_Knight on December 12, 2014, 04:20:36 AM
Don't mess with me. Are those actual models from HW? :srs:


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 12, 2014, 04:25:15 AM
Don't mess with me. Are those actual models from HW? :srs:
yes they r! sadly objects influenced by physics r broken.. and i just noticed that uv's r majorly destroyed.. altho the game has boob physics.. i like that alot c:

and that the OoT Link DLC model uses the 3ds model of adult link.. but with new fingers and face.. and HD textures lol
(http://i.imgur.com/cnEvKYm.png)
(http://i.imgur.com/j3LjML2.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Lillith on December 12, 2014, 05:38:32 AM
What the-- How the hell did you even get your hands on these?! O.o


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 12, 2014, 06:31:15 AM
What the-- How the hell did you even get your hands on these?! O.o
im not saying... all ill say its the same format as dynasty warriors, so wasnt that hard to unpack said files in the iso.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: BlueBrain on December 12, 2014, 08:22:19 AM
how's the poly count?


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 12, 2014, 08:29:25 AM
how's the poly count?
it varies... lol... right now i only have Midna and Princess Ruto models fixed and they're both 12k poly's. models that has deformations.. like ganondorf with his hair and cape, impa with her hair and orange cloth on her side.. there's also some deformation with zant, but not much to where he cant be fixed like ganondorf and impa (which is in the high 20k poly range if i try). im pretty sure the rest is under 20k like ruto and midna is.

edit:
got Impa down to 28k poly's.. while ganondorf is 30.5k poly's... im sure they'll be less when the script is more refined.

also..
OoT Ganon - 20.3k poly's (if fixed it might be 14-17k poly's)
TP Ganon - 23.7k poly's (if fixed it might be 16-19k poly's)

(http://i.imgur.com/eNzGCQ6.png)(http://i.imgur.com/bKdszTa.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Tabuu Forte Akugun on December 13, 2014, 12:17:49 PM
Hyrule Warriors models?? You, my friend, win an Internet or two. Especially if Lana is coming up.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 13, 2014, 05:00:22 PM
lana be about 29k poly's after being fixed
(http://i.imgur.com/7iKHmkl.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Rosetta-Hime on December 13, 2014, 05:02:31 PM
That's amazing, DSX8! *throws away all progress I had on a custom Lana model*


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Akeno/Archer on December 13, 2014, 06:06:06 PM
That's amazing, DSX8! *throws away all progress I had on a custom Lana model*
You should probably keep it... Who knows... Could be useful.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Velen on December 13, 2014, 07:28:20 PM
i actually didnt even optimize this lyn model.. xD
i dont see anything wrong with the hair texture Velen.. then again, ppl like u care about looks i guess..
([url]http://i.imgur.com/MjZrf6t.png[/url])


Looks actually do matter.

Her hair needs to be mapped as one piece , not including the ponytail.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: RandomTBush on December 13, 2014, 07:54:21 PM
What the-- How the hell did you even get your hands on these?! O.o
im not saying... all ill say its the same format as dynasty warriors, so wasnt that hard to unpack said files in the iso.
Now now, don't be selfish...

There's a topic over on Facepunch's Modelling forum where Twili posted them (from the files that crediar extracted?). I'm already looking into the model format myself and have made significant progress. More on that later.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: SonicBrawler on December 13, 2014, 07:57:12 PM
lana be about 29k poly's after being fixed
([url]http://i.imgur.com/7iKHmkl.png[/url])


<3


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 13, 2014, 09:31:10 PM
Now now, don't be selfish...

There's a topic over on Facepunch's Modelling forum where Twili posted them (from the files that crediar extracted?). I'm already looking into the model format myself and have made significant progress. More on that later.
oh is that so? awesome! wish the uv's and other objects could be saved.. xD

and honestly i wasnt being selfish.. i just didnt know how ppl got it xD
i got the models from soneek so... :3


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: RandomTBush on December 13, 2014, 09:34:29 PM
oh is that so? awesome! wish the uv's and other objects could be saved.. xD

and honestly i wasnt being selfish.. i just didnt know how ppl got it xD
i got the models from soneek so... :3
The script update I'm working on gets bone structures, rigging and UV mapping. I'm looking into getting the "cloth" model parts to render properly right now.

And if I could get my hands on the Smash Bros. for Wii U model files, I'd work my magic on those.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 13, 2014, 09:38:13 PM
The script update I'm working on gets bone structures, rigging and UV mapping. I'm looking into getting the "cloth" model parts to render properly right now.

And if I could get my hands on the Smash Bros. for Wii U model files, I'd work my magic on those.
oh nice! yay for fixed uv's and bones! wish i could have that script so i can do ruto cause there's nothing wrong with her.. but what about the textures...? im a bit lost on that.. ._.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Chaos_Knight on December 13, 2014, 09:46:53 PM
and that the OoT Link DLC model uses the 3ds model of adult link.. but with new fingers and face.. and HD textures lol
I had a feeling that was the case.

I assume the other preorder DLC costumes reuse models too.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 13, 2014, 10:06:40 PM
I had a feeling that was the case.

I assume the other preorder DLC costumes reuse models too.
that i didnt bother looking into... i should check OoT ganon and Zelda to see if they used the same model for the body..


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 17, 2014, 01:01:49 AM
.... enjoy the first HW rig... just a WIP atm.

(http://i.imgur.com/Gyti4nM.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Lillith on December 17, 2014, 01:14:56 AM
That is terrifying and amazing at the same time. Wow.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 17, 2014, 07:58:33 AM
Darunia wants a nice hug tho... maybe a big hug? JUST GIVE HIM A HUG SO HE WONT BE SAD!
(http://i.imgur.com/SBdGE2x.png)(http://i.imgur.com/pMw28CE.gif)http://youtu.be/vQfwHE8dWPw (http://youtu.be/vQfwHE8dWPw)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: JBG on December 18, 2014, 08:11:50 AM
The script update I'm working on gets bone structures, rigging and UV mapping. I'm looking into getting the "cloth" model parts to render properly right now.

And if I could get my hands on the Smash Bros. for Wii U model files, I'd work my magic on those.
Bush if you got Hyrule Warriors and SSB4 models into Gmod I would give you my first born son


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Segtendo on December 18, 2014, 08:41:52 AM
If only you had his hammer...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 18, 2014, 04:32:42 PM
If only you had his hammer...
lol if i had his hammer... idk who i'd do him over... I had to start over on the rig cause i noticed that i had 3 extra bones i could use for his head, waist and bust edits.. but sadly saving the rig didnt work at all.. which pretty much sucks :/

Bush if you got Hyrule Warriors and SSB4 models into Gmod I would give you my first born son
im pretty sure he'll get more hyrule warriors models into gmod... i dont think the model pack from smash bros u is up on the internet yet


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ShadowLuigi~NG~ on December 18, 2014, 09:32:55 PM
i actually didnt even optimize this lyn model.. xD
i dont see anything wrong with the hair texture Velen.. then again, ppl like u care about looks i guess..
([url]http://i.imgur.com/MjZrf6t.png[/url])


Gotta agree with Velen. The hair looks odd as it is. Like she was bald and glued different patches onto her head. Maybe a solid single texture should do it. Like ZSS.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 18, 2014, 09:35:07 PM
Gotta agree with Velen. The hair looks odd as it is. Like she was bald and glued different patches onto her head. Maybe a solid single texture should do it. Like ZSS.
well im not gonna bother bout the hair, im leaving the model as it is w/o making much changes to it. either accept it or leave, or u can edit it urself when its released. that is final.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ✿Zelia✿ on December 18, 2014, 11:06:31 PM
Bush if you got Hyrule Warriors and SSB4 models into Gmod I would give you my first born son
im pretty sure he&#039;ll get more hyrule warriors models into gmod... i dont think the model pack from smash bros u is up on the internet yet
I can't wait for more, his Darunia ragdoll is actually fun to pose. But Gmod rigging is alot more trickier then brawl hacking rigging I believe.
I will admit I'm waiting for a HW Zelda playermodel for Gmod...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 18, 2014, 11:29:35 PM
I can't wait for more, his Darunia ragdoll is actually fun to pose. But Gmod rigging is alot more trickier then brawl hacking rigging I believe.
I will admit I'm waiting for a HW Zelda playermodel for Gmod...
lol yeah.. its more easier to do it for brawl and XNALara compared to GMOD... and here's a quote from RTB.
Quote
but the characters that don't have the currently-broken "cloth" polygon groups are Darunia, Fi, Link (Postman / Trainee costumes), Midna (imp), Ruto and Zelda in her Ilia costume.
All the other chars would need to be majorly fixed.. as for its textures... here's an example of what they look like.. when first exported, it be all scrambled!
(http://i.imgur.com/H3Fgmv8.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ✿Zelia✿ on December 18, 2014, 11:45:37 PM
lol yeah.. its more easier to do it for brawl and XNALara compared to GMOD... and here's a quote from RTB. All the other chars would need to be majorly fixed.. as for its textures... here's an example of what they look like.. when first exported, it be all scrambled!
([url]http://i.imgur.com/H3Fgmv8.png[/url])

Yeah I actually wanted more Zelda models for my Gmod experiance, but you know, it's more challenaging then Brawl hacking itself and extracting something from a Wii U game isn't exactly perfect yet, I do see how it would extract a freaking collage as textures though...


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: ZX_BraveSol_ZX on December 22, 2014, 11:05:39 PM
Gotta agree with Velen. The hair looks odd as it is. Like she was bald and glued different patches onto her head. Maybe a solid single texture should do it. Like ZSS.
Again, I'm pretty sure its just the brawlbox render that does that, Marth and Ike's hair looks weird like that too in brawlbox renders but look fine ingame.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Velen on December 24, 2014, 05:07:33 PM
Being perfectly honest, it's the stringy look of her hair that's throwing me off.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 25, 2014, 06:46:07 AM
here's a christmas gift... no not a model.. or a release... (tonight there will be a release tho!)

HERE'S 43 RIPPED TEXTURES I DID ATM FROM HYRULE WARRIORS (http://imgur.com/UJMYMzC,Ww2EaWA,ZRzpndO,Qv2gWpH,jYQHP6u,NtFuOpd,kScC8rR,5EhP5az,OF9dBMK,wEA2RWW,VTJBHUq,crWRN2V,cXf11iY,OWoZyIO,O4mpZ41,kYlWYZb,7TVtc7g,XnALdvC,qzgoeyQ,sQJPHWZ,ZuUYs47,iO5UJ3G,8tHqgfD,8Q7h81p,D4bpvPr,k36JHNj,Pu7iDyl,ArPOxlW,bMjf6Om,An7yOPK,MqSPTlR,spgOSGc,inW3nwR,qffbUVW,36gZp2q,puKbGum,d4aGQs4,aArd1DL,QuCoEA1,HDHZWi5,x2ySy62,ZxzdbfM)!!!
would use images with a spoiler... but i believe that would be too long.. but its there if u guys need it!
Agitha
(http://i.imgur.com/UJMYMzC.jpg)
(http://i.imgur.com/Ww2EaWA.png)
(http://i.imgur.com/ZRzpndO.jpg)

Fi
(http://i.imgur.com/Qv2gWpH.png)
(http://i.imgur.com/jYQHP6u.png)
(http://i.imgur.com/NtFuOpd.png)

Beast Ganon
(http://i.imgur.com/kScC8rR.jpg)

Ganondorf
(http://i.imgur.com/5EhP5az.jpg)
(http://i.imgur.com/OF9dBMK.jpg)
(http://i.imgur.com/wEA2RWW.jpg)
(http://i.imgur.com/VTJBHUq.png)
(http://i.imgur.com/crWRN2V.png)

Ghirahim
(http://i.imgur.com/cXf11iY.png)
(http://i.imgur.com/OWoZyIO.png)
(http://i.imgur.com/O4mpZ41.png)

Impa
(http://i.imgur.com/kYlWYZb.jpg)
(http://i.imgur.com/7TVtc7g.jpg)
(http://i.imgur.com/XnALdvC.jpg)

Lana
(http://i.imgur.com/qzgoeyQ.jpg)
(http://i.imgur.com/sQJPHWZ.jpg)
(http://i.imgur.com/ZuUYs47.jpg)
(http://i.imgur.com/iO5UJ3G.jpg)

Link
(http://i.imgur.com/8tHqgfD.jpg)
(http://i.imgur.com/8Q7h81p.png)
(http://i.imgur.com/D4bpvPr.png)

Midna
(http://i.imgur.com/k36JHNj.jpg)
(http://i.imgur.com/Pu7iDyl.png)
(http://i.imgur.com/ArPOxlW.jpg)

Midna Princess
(http://i.imgur.com/bMjf6Om.jpg)

Princess Ruto
(http://i.imgur.com/An7yOPK.jpg)
(http://i.imgur.com/MqSPTlR.jpg)
(http://i.imgur.com/spgOSGc.jpg)

Sheik
(http://i.imgur.com/inW3nwR.jpg)
(http://i.imgur.com/qffbUVW.jpg)
(http://i.imgur.com/36gZp2q.jpg)

Volga
(http://i.imgur.com/puKbGum.jpg)
(http://i.imgur.com/d4aGQs4.png)

Wizzro
(http://i.imgur.com/aArd1DL.jpg)
(http://i.imgur.com/QuCoEA1.jpg)
(http://i.imgur.com/HDHZWi5.jpg)

Zant
(http://i.imgur.com/x2ySy62.jpg)
(http://i.imgur.com/ZxzdbfM.jpg)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Chaos_Knight on December 25, 2014, 07:02:18 AM
Oh god, Ghirahim actually has nipples.


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 25, 2014, 07:04:50 AM
Oh god, Ghirahim actually has nipples.
thats the first thing i noticed too... and im like.. :srs: he has nipples? THEY'RE NOT EVEN SHOWN IN GAME!!!


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Large Leader on December 25, 2014, 10:59:53 AM
All I want for Christmas is Ganon and Beast Ganon ;_;

And Marth being able to Ken Combo in Smash4, but that doesn't count here :V


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 25, 2014, 09:25:33 PM
consider ur wish... somewhat granted?
(http://i.imgur.com/YRzTTTB.png)
(http://i.imgur.com/8oVfWFg.png)
(http://i.imgur.com/cLd0x7m.png)
(http://i.imgur.com/aAgp9cY.png)


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Rosetta-Hime on December 25, 2014, 09:26:38 PM
OMG Lana! I want! <3


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: DSX8 on December 25, 2014, 09:29:51 PM
Lana i can't give yet. she still has 1 broken polygon that still needs to be fixed, which went to her arm cloth around her left back arm, but now she's not 47k poly's. she's now 27.8k poly, which is pretty high for brawl


Title: Re: DSX8 stuff! Legend of Korra.. what's coming out soon..? Be patient! 10/22
Post by: Lillith on December 25, 2014, 09:51:56 PM
IT'S A CUCCO RUN.

Looking awesome though!


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 26, 2014, 12:49:22 AM
thanks. anyways I have Darunia's hammer... not sure what to use it with tho... xD

anyways.. have a christmas release!! (usually im like a day late on christmas releases on the west coast)

(http://i.imgur.com/CpXnoWk.png)(http://i.imgur.com/dDR16Ps.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207286)
(http://i.imgur.com/WYpB3d5.jpg)

edit:
will release Ruto alongside with Darunia. Not sure how long its gonna take to re-fix Darunia... (pic is just showing the HW textures working in XNALara)
(http://i.imgur.com/VZfYwms.jpg)(http://i.imgur.com/uJ0sPAc.jpg)
(http://i.imgur.com/y6jf48l.png)


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Ashley and Red on December 26, 2014, 09:40:26 AM
Oh, god!! I want Ganon and Zelda e..e amazing!


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Don Jon Bravo on December 26, 2014, 04:29:06 PM
have you figured a way to get shaders like displayed in xnalara into brawl?


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Ashley and Red on December 26, 2014, 04:33:25 PM
Maybe you could try this, if the effects/shaders are actually, separate textures: http://xxnekochanofdoomxx.deviantart.com/art/Adding-Project-Diva-F-like-effects-Tutorial-483518958 (http://xxnekochanofdoomxx.deviantart.com/art/Adding-Project-Diva-F-like-effects-Tutorial-483518958)


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 26, 2014, 06:44:20 PM
have you figured a way to get shaders like displayed in xnalara into brawl?
if u want the chars to look all plastic like with Nova and Ghost Rider, then i could... lmao xD

Maybe you could try this, if the effects/shaders are actually, separate textures: [url]http://xxnekochanofdoomxx.deviantart.com/art/Adding-Project-Diva-F-like-effects-Tutorial-483518958[/url] ([url]http://xxnekochanofdoomxx.deviantart.com/art/Adding-Project-Diva-F-like-effects-Tutorial-483518958[/url])
yeah no... that there isnt gonna work.. i already know how to get MMD shaders working in brawl :p


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Kyouma on December 26, 2014, 09:21:15 PM
dat korra's rig... oh jesus


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 26, 2014, 09:27:41 PM
dat korra's rig... oh jesus
problem? or... what?


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Kyouma on December 26, 2014, 09:37:14 PM
its gr8 m8


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 26, 2014, 09:38:50 PM
its gr8 m8
thanks xD

edit:
Ruto WIP pic!
(http://i.imgur.com/EqrmPBt.png)


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Ashley and Red on December 27, 2014, 10:59:12 AM
BTW, will you be giving those models to anyone? e..e


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 27, 2014, 11:03:01 AM
if you mean the hyrule warrior models? yeah I could.. but only the models thats not broken due to cloth physics. Ruto and Darunia r prime examples of perfectly ripped with no flaws.


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Segtendo on December 27, 2014, 09:29:11 PM
([url]http://i.imgur.com/8oVfWFg.png[/url])

I want to know why the boobs are seperated in the model :P


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: DSX8 on December 28, 2014, 07:06:12 AM
I want to know why the boobs are seperated in the model :P
boob physics...

Cia, Ruto, and Twili Midna both have boob physics :p

edit:
well u may see me less active now... i just got these games xD
altho idk y my friend got me pokemon white 2.. dont need it lmao
(http://i.imgur.com/ExMwfug.jpg)

edit2:
looks like OoT animation to me... just saying :v
(http://i.imgur.com/zuF8tSw.gif)


Title: Re: DSX8 stuff! Legend of Korra's.. Korra released! MERRY XMAS! 12/25
Post by: Chaos_Knight on December 28, 2014, 07:23:31 AM
Ooh, now I see why I found you still playing the 3DS version before.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 29, 2014, 11:31:40 PM
yep exactly! i didnt have my own copy of smash wii u then.. but now i do x3

edit:
more ruto gif!
(http://i.imgur.com/7RlHuMQ.gif)

edit2:
in-game pics of ruto and darunia (darunia's rig was somewhat put on hold..)

in-game glitches:
-gfx r shown at different positions (can not fix just like marth/ike's entry gfx)
(http://i.imgur.com/1AJivL7.jpg)
(http://i.imgur.com/5NHOpqD.jpg)
(http://i.imgur.com/teRFkIp.jpg)
(http://i.imgur.com/eQ0y1S6.jpg)
(http://i.imgur.com/xN4prwO.jpg)
(http://i.imgur.com/DPfapnm.jpg)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: LegacyWolf on December 30, 2014, 03:57:19 AM
Them textures

They please my firm penis


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Nao-chan on December 30, 2014, 04:16:59 AM
God damn it Wolf. You and your "firm penis" need to stop. Quit addressing it.

Anyway... looking good so far. Keep it up man. d(o_od)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Ashley and Red on December 30, 2014, 04:31:11 AM
Oh,jesus....I want them o.o


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 06:16:15 AM
Ruto will be released LATER today... i want to try some custom shaders that allows normal maps to be used in mdl0... ;)

anyways... final pic of ruto.. enjoy!
(http://i.imgur.com/z7EsAzJ.png)
(http://i.imgur.com/HuNHtL1.png)
(http://i.imgur.com/9bELgDr.gif)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Ashley and Red on December 31, 2014, 08:46:01 AM
Hey, DSX8, I have Ruto's voices here fron Hyrule Warriors, ripped from the game. I need just to convert them  acrually, I have the voices of all the charcters (except Link) that I got from the facepunch thread


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 08:47:32 AM
Hey, DSX8, I have Ruto's voices here fron Hyrule Warriors, ripped from the game. I need just to convert them  acrually, I have the voices of all the charcters (except Link) that I got from the facepunch thread
lol no need to tell me that.. i knew they were posted and knew some1 from here would rip them... they could be used for PSA tho if some1 makes 1 for ruto.

currently testing out custom shaders to allow normal maps. pretty much on the right track atm ;D
(http://i.imgur.com/qtAwAeF.jpg)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Ashley and Red on December 31, 2014, 09:48:49 AM
Oh, wrll, I know how to convert them, if you need the voices just PM me ;)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 09:51:11 AM
Oh, wrll, I know how to convert them, if you need the voices just PM me ;)
just have to use VGMStream.. i know all about it lol.. but no thxs, i dont need them.

edit:
eh.. not sure if im even close or not... Not sure if i'll stick with this shader.. these normal maps r acting like Emboss maps to me.. might just go back to the other shader i was using :p
(http://i.imgur.com/bQ8N6mk.jpg)
(http://i.imgur.com/09ePLaP.jpg)
(http://i.imgur.com/mkDhXKF.jpg)
(http://i.imgur.com/SV5NZjE.jpg)
(http://i.imgur.com/cfFZAOw.jpg)

edit2:
(http://i.imgur.com/aYHjvcI.jpg)
(http://i.imgur.com/h2mcG5s.png)
(http://i.imgur.com/hE7Iq6b.jpg)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Don Jon Bravo on December 31, 2014, 02:16:52 PM
Good job.  U think u can finally break the normal maps shaders? There is definetely an improvement from your Ghostrider hack


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 02:54:50 PM
Good job.  U think u can finally break the normal maps shaders? There is definetely an improvement from your Ghostrider hack
mmm i guess i can...

well in that case.. here's 2 more pics of the alt colors with the normal map shader
(http://i.imgur.com/qthhqPZ.jpg)
(http://i.imgur.com/a5jyDD7.jpg)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: JBG on December 31, 2014, 03:28:51 PM
I realy don't want to sound like the broken record that everyone else is doing, but....serioulsy the black bothers me to no end, and I'm curious what's causing it.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Rosetta-Hime on December 31, 2014, 03:33:53 PM
I realy don't want to sound like the broken record that everyone else is doing, but....serioulsy the black bothers me to no end, and I'm curious what's causing it.
Agreed. Fix that, and Ruto is perfect.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 05:59:49 PM
if u mean the blackness thats behind ruto to where the stage lighting doesnt reach, then thats just how brawl's lighting is. normal maps r pretty much used for dynamic lighting, which brawl doesnt even use, so there's no way to fix the "blackness" on ruto with the shader i made for her.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Tabuu Forte Akugun on December 31, 2014, 06:35:20 PM
How the heck do you make all these cool shaders? I can't even get basic ones to work right lol.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on December 31, 2014, 07:01:52 PM
How the heck do you make all these cool shaders? I can't even get basic ones to work right lol.
its just a basic knowledge and replicated other shaders from other games.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Don Jon Bravo on December 31, 2014, 08:39:39 PM
I realy don't want to sound like the broken record that everyone else is doing, but....serioulsy the black bothers me to no end, and I'm curious what's causing it.

from what i understand
he is releasing both versions: normal map shader, and regular shader.
regular shading is like this:
(http://i.imgur.com/hE7Iq6b.jpg)

I for one, just wanted to see how far we can get with different shaders and stuff, the regular shader would suffice though.
we havent been 100 percent able to import certain shaders, but progress is good.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on January 01, 2015, 01:55:03 AM
indeed... altho i was basing the shader off of Noesis... so yeah.. altho its pretty close to what i received in brawl compared to Noesis. by removing the 2nd light, only 1 light is affecting the model thus making the back side, and some edges around the fins black, just like the pics i showed of ruto with the normal map shader.
(http://i.imgur.com/iUdnOUn.png)

and also... Ruto wishes everyone a deadly 2015... now sleep with this on ur mind.
(http://i.imgur.com/2ARdYzc.png)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Lillith on January 01, 2015, 02:01:04 AM
It's ok, I didn't need that weeks worth of sleep anyway ;_;


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Don Jon Bravo on January 01, 2015, 02:01:49 AM
haha
happy 2015 dsx8
dont get too messed up
or u might end up with graffiti all over your face
:smile:


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on January 01, 2015, 03:02:12 AM
It's ok, I didn't need that weeks worth of sleep anyway ;_;
good... cause here's more xP

(http://i.imgur.com/LqgTAgg.png)
(http://i.imgur.com/W1tNiMl.png)
(http://i.imgur.com/J6HIBy9.png)

anyways... to further my point on the normal mapping with the example i posted of ruto in Noesis..
([url]http://i.imgur.com/iUdnOUn.png[/url])
(http://i.imgur.com/h57vmsL.png)

anyways... enjoy some more Ruto pics... i actually forgot to rig her hip/leg fins.. so ill do those after i wake up.. then she's off to being released.
(http://i.imgur.com/eMfW5Bf.jpg)
(http://i.imgur.com/k13bf1O.jpg)
(http://i.imgur.com/d6Kz5ac.png)
(http://i.imgur.com/JbPZHoM.jpg)
(http://i.imgur.com/Ml5QZAk.jpg)
(http://i.imgur.com/7g0NNlZ.png)


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: ✿Zelia✿ on January 02, 2015, 04:00:03 AM
Even though I don't hack Brawl anymore, she's looking good. :3

([url]http://i.imgur.com/2ARdYzc.png[/url])

I'll be sleeping perfectly, thank you! :D

To quote the Zora lady herself, "It's me, your fiancée, Ruto! Princess of the Zoras! I never forgot the vows we made to each other seven years ago! You're a terrible man to have kept me waiting for these seven long years..."


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: AlvaroSSBB on January 02, 2015, 09:11:11 AM
Save someone happened at the end with Stage Super Mario Galaxy? :(


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Segtendo on January 02, 2015, 10:13:23 AM
Save someone happened at the end with Stage Super Mario Galaxy? :(
...what?


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: Ashley and Red on January 02, 2015, 02:50:21 PM
I think alvaro mean: HAVE SOMETHING happened at the end of Mario Galaxy stage.....


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: DSX8 on January 02, 2015, 04:37:02 PM
Save someone happened at the end with Stage Super Mario Galaxy? :(
as i told u in the PM u sent me, the person who made the main planet model vanished from me, so i cant really get him to revamp the floor/main stage model, so i cant really work on it till some1 sends me a perfectly planet model. for now its on hold.


Title: Re: DSX8 stuff! Ruto and Darunia soon! Whats for new years? 12/29
Post by: FQuintanilla14 on January 02, 2015, 05:08:51 PM
the person who made the main planet model vanished from me, so i cant really get him to revamp the floor/main stage model, so i cant really work on it till some1 sends me a perfectly planet model. for now its on hold.

Oops, sorry about that! My computer has been broken for a long time now: but I got a new one today!


Title: Re: DSX8 stuff! Ruto Released! Darunia soon! - 01/03
Post by: DSX8 on January 03, 2015, 06:06:57 AM
Oops, sorry about that! My computer has been broken for a long time now: but I got a new one today!
oh is that so?

edit:
Ruto is now released. sorry for the wait >_>
(http://i.imgur.com/cV9M6Ca.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207373)

enjoy these other pics!
(http://i.imgur.com/jxQ8QZf.jpg)
(http://i.imgur.com/HqpO2pH.jpg)
(http://i.imgur.com/NSEfcML.png)
(http://i.imgur.com/GPbbNuH.jpg)
(http://i.imgur.com/VZPqlpw.jpg)
(http://i.imgur.com/GUajuh6.jpg)


Title: Re: DSX8 stuff! Ruto Released! Darunia soon! - 01/03
Post by: ZX_BraveSol_ZX on January 03, 2015, 10:23:32 PM
Ruto looks nice! Darunia and Awakening Lyn look good too.


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: DSX8 on January 08, 2015, 05:52:43 AM
Ruto looks nice! Darunia and Awakening Lyn look good too.
thxs

anyways, any1 remember this fella? i showed him back in june... no? bummer.
Decided to get back to finishing off Lu Bu since i was cleaning off my desktop and saw his files there, so I decided to try to finish him off after failed attempts to get the rest of his headgear (damn u physics!).. wonder if Aafyre would still be willing to rebuild his feathers and his ponytail.. went through the rig and fixed some area's up that were poorly rigged.. added another bone edit for his neck cause it needed it lol
(http://i.imgur.com/tKQ74bu.gif)(http://i.imgur.com/QQI2mNQ.png)


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Mephisto on January 10, 2015, 01:51:16 PM
Ganondorf's animation is very suits to Lu Bu.

BTW, Any update on Lyn?


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: DSX8 on January 13, 2015, 07:09:48 AM
Ganondorf's animation is very suits to Lu Bu.

BTW, Any update on Lyn?
thxs.. and no, no update on Lyn... ill be back to work on her after i release Lu Bu.

Speaking about Lu Bu.. here's a final pic of him... just needs some fixing with the thumbs and waist/hip area
(http://i.imgur.com/MrXk6Zd.png)


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Mephisto on January 14, 2015, 10:08:59 AM
I see.
I'm looking forward to it.


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: DSX8 on January 14, 2015, 09:42:25 PM
lu bu be finished!
(http://i.imgur.com/Nf3WX7l.png)
(http://i.imgur.com/fIfKvW4.png)
(http://i.imgur.com/zrKXiji.png)
(http://i.imgur.com/elCaj1k.png)
(http://i.imgur.com/HuX4KpS.png)
(http://i.imgur.com/WIf7pKZ.jpg)
(http://i.imgur.com/Z6SLJ0j.jpg)
(http://i.imgur.com/KuiNkwj.png)
(http://i.imgur.com/DYOxhSE.png)


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Large Leader on January 14, 2015, 09:43:46 PM
Its Jarvan :V


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Segtendo on January 14, 2015, 09:47:37 PM
The picture you used for him is sweet.
Me thinks your OP should use a style like that :v


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: DSX8 on January 14, 2015, 09:50:17 PM
The picture you used for him is sweet.
Me thinks your OP should use a style like that :v
hmm it is a nice idea tho... if u can do that for me.. i'll be happy :3

Its Jarvan :V
not jarvan!! THIS ISNT LEAGUE OF LEGENDS BOI!


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Lillith on January 14, 2015, 10:17:44 PM
Its Jarvan :V
I've no idea of who that is but Lu Bu came first.
Sweet!


Title: Re: DSX8 stuff! Ruto Released! Lu Bu and Darunia soon! - 01/08
Post by: Segtendo on January 14, 2015, 11:00:42 PM
hmm it is a nice idea tho... if u can do that for me.. i'll be happy :3

You mean this picture?
(http://i.imgur.com/Nf3WX7l.png)
Maybe in the future.


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 14, 2015, 11:25:17 PM
You mean this picture?
([url]http://i.imgur.com/Nf3WX7l.png[/url])
Maybe in the future.
alright.. cause i know my OP needs to be updated for the 2015 year.. lmao

edit:
started construction on the OP! Enjoy for what u see for now...
(http://i.imgur.com/LtZxyvS.png)
(http://i.imgur.com/OSigUSH.png)


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: LegacyWolf on January 15, 2015, 02:49:03 AM
Dem hyrule warriors

good [censored] man


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 15, 2015, 06:49:37 AM
lol thanks?

anyways... 2 more additions added to the OP.. feel free to check em out?
Logo made for the Magna Carta 2 section, but couldnt find any decent pics of said model for it.. so for now its just a SSBB pic of him

(http://i.imgur.com/VTLhAy9.png)
(http://i.imgur.com/thM0nIZ.png)


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: BlueBrain on January 15, 2015, 07:20:31 AM
i keep clicking on the spoilers D:


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: JBG on January 15, 2015, 12:00:41 PM
Jesus H Christ I read the top logo as Warriors Crotch Ripper 3


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 15, 2015, 06:41:55 PM
Jesus H Christ I read the top logo as Warriors Crotch Ripper 3
lolwat ._.

i keep clicking on the spoilers D:
lol ur not the only one.. xD


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Large Leader on January 15, 2015, 06:48:18 PM
lolwat ._.

I did too


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Ashley and Red on January 15, 2015, 06:52:16 PM
HYRULE WARRIORS OMG :3 BTW, Lu-bu looks cute ><


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 15, 2015, 07:41:12 PM
*ahem*... smash u models any1? <.>
wonderful 101 smash u trophy of Wonder Pink. Model ripped by RTB but no luck for textures for now
(http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-WonderPinkTrophy.png)


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Kyouma on January 15, 2015, 07:44:28 PM
she looks like came from viewtiful joe lol
RTB ignored my ashley trophy model request ;___; tfw Im not DSX or KTH


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Peardian on January 15, 2015, 08:55:51 PM
*ahem*... smash u models any1? <.>
wonderful 101 smash u trophy of Wonder Pink. Model ripped by RTB but no luck for textures for now
Yes please! Well, maybe not this trophy in particular, but... I can't wait!


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: RandomTBush on January 15, 2015, 09:38:21 PM
Yes please! Well, maybe not this trophy in particular, but... I can't wait!
It's all I've got at the moment, I only have the update data from Smash Bros. decrypted (which for some reason has only Wonder Pink's trophy, model-wise... was there a change between v1.00 and v1.01?). As soon as I can get the main game decrypted, I'm gonna go all-out with ripping the character models.

(So someone please send me the tools already, jeez :V)


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: ZX_BraveSol_ZX on January 16, 2015, 04:02:20 AM
*ahem*... smash u models any1? <.>
wonderful 101 smash u trophy of Wonder Pink. Model ripped by RTB but no luck for textures for now
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-WonderPinkTrophy.png[/url])
*ahem*... smash u models any1? <.>
wonderful 101 smash u trophy of Wonder Pink. Model ripped by RTB but no luck for textures for now
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-WonderPinkTrophy.png[/url])
*ahem*... smash u models any1? <.>
wonderful 101 smash u trophy of Wonder Pink. Model ripped by RTB but no luck for textures for now
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-WonderPinkTrophy.png[/url])


*waits patiently for RTB to rip Chrom and Lucina*


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 16, 2015, 04:50:19 AM
no need to quote 3 times... ._.

just be patient for the SSBFWU models...


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Ashley and Red on January 16, 2015, 06:03:48 AM
Wow great work! May I ask file format are they?


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: DSX8 on January 16, 2015, 06:07:12 AM
Wow great work! May I ask file format are they?
NDP3 format (might be like xfbin or something like that). the same format as naruto games, also the same as Idol Masters and Soul Calibur. they're pretty much using namco's model format since it was originally made by namco


Title: Re: DSX8 stuff! Lu Bu soon.. OP under CONSTRUCTION!! Darunia soon! - 01/14
Post by: Ashley and Red on January 16, 2015, 06:08:44 AM
Ah, got it, so wouldn't be a total mistery to rip them, I guess.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 16, 2015, 06:27:10 AM
indeed, but the textures r different and is scrambled just like Hyrule Warriors was.

anyways... Lu Bu be released.. GO GET HIM! Read description first!
(http://i.imgur.com/E3eppbZ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207456)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 16, 2015, 06:31:43 AM
Downloaded LuBu x3


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Large Leader on January 16, 2015, 08:57:50 AM
I won't be downloading Jarvan :V
 although it still looks really good
It being the rig, of course.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: ZX_BraveSol_ZX on January 16, 2015, 09:50:45 AM
no need to quote 3 times... ._.

I didn't even know how that even happened there ._.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 16, 2015, 02:50:37 PM
RTB ignored my ashley trophy model request ;___; tfw Im not DSX or KTH
Technically I didn't ignore it. I'll be getting the Wii U model for you instead when I'm able to.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 16, 2015, 03:02:04 PM
@RTB I am following the facepunch thread...well, will the tools/instructions, etc be posted there?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 16, 2015, 04:12:45 PM
I won't be downloading Jarvan :V
 although it still looks really good
It being the rig, of course.
srs? :c

I didn't even know how that even happened there ._.
ok then ._.

Technically I didn't ignore it. I'll be getting the Wii U model for you instead when I'm able to.
knowing u, u'll share it with every1! xP

anyways.. im gonna try to rip from Super Mario 3D World :D
(http://i.imgur.com/lD68pyN.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Kyouma on January 16, 2015, 04:34:00 PM
Technically I didn't ignore it. I'll be getting the Wii U model for you instead when I'm able to.
I thought you ignored me since I got no reply but thank you for telling me now


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 16, 2015, 04:35:18 PM
Curiously, after my last reply I looked for a SM3DW ISO with the intuit of ripping...Well, I didn't find one, I am actially just looking for Tanooki Rosalina x3

Also, Lu Bu rig looks great, I tried it today.-.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 16, 2015, 04:46:40 PM
knowing u, u'll share it with every1! xP
I never got around to uploading the 3DS models to The Models Resource because I wasn't happy that it was kind of a hackjob method that I used to extract the models. I had to manually scale up both the vertex points and UV mapping to the proper spots, so it's not as accurate as I'd had liked them to be. At least with the Wii U version, it seems to be much simpler than the clustermess that was the 3DS version's models!


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 16, 2015, 06:35:31 PM
well finally got super mario 3d world fully extracted. everything is in a szs format with yaz0 compression.
(http://i.imgur.com/TzrLSvk.png)

figured out most of the format for character and enemy files.. yaz0 decompression tool works, and gives out a Sarc file. inside there's FRES, FMDL, FVTX, FSKL, FSHP, FMAT, FTEX formats.

Sarc - Structure pack
FRES - resource pack
FMDL - Model
FVTX - Vertex
FSKL - Skeleton
FSHP - Shape
FMAT - Material
FSKA - skeletal attributes?
FTEX - textures


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: FQuintanilla14 on January 16, 2015, 06:52:24 PM
I'm amazed that it's possible to rip from wii u games, I thought it would take a while to find out how. Now we just need to be able to rip from Tales of Xillia, and my life would be complete


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Segtendo on January 16, 2015, 11:25:31 PM
It's only been possible recently, as the common key has been found. Now the community can help extract files from the ISOs available.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 17, 2015, 02:07:35 AM
It's only been possible recently, as the common key has been found. Now the community can help extract files from the ISOs available.
this

I'm amazed that it's possible to rip from wii u games, I thought it would take a while to find out how. Now we just need to be able to rip from Tales of Xillia, and my life would be complete
lol idk if thats for wii u...


anyways... legend of zelda wind waker HD uses the same file format too as super mario 3D world, and also uses BFSTM for its music.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: FQuintanilla14 on January 17, 2015, 08:37:49 AM

lol idk if thats for wii u...

Heh, it's for ps3 :P


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Rosetta-Hime on January 17, 2015, 11:25:08 AM
Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 17, 2015, 11:55:07 AM
Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?

figured out most of the format for character and enemy files.. yaz0 decompression tool works, and gives out a Sarc file. inside there's FRES, FMDL, FVTX, FSKL, FSHP, FMAT, FTEX formats.

Sarc - Structure pack
FRES - resource pack
FMDL - Model
FVTX - Vertex
FSKL - Skeleton
FSHP - Shape
FMAT - Material
FSKA - skeletal attributes?
FTEX - textures

it is the same case as SMG, I see *-*


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Nezha B. Rose on January 17, 2015, 12:00:40 PM
well finally got super mario 3d world fully extracted. everything is in a szs format with yaz0 compression.
([url]http://i.imgur.com/TzrLSvk.png[/url])

figured out most of the format for character and enemy files.. yaz0 decompression tool works, and gives out a Sarc file. inside there's FRES, FMDL, FVTX, FSKL, FSHP, FMAT, FTEX formats.

Sarc - Structure pack
FRES - resource pack
FMDL - Model
FVTX - Vertex
FSKL - Skeleton
FSHP - Shape
FMAT - Material
FSKA - skeletal attributes?
FTEX - textures


Kitty Bowser is nearing.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 17, 2015, 04:52:29 PM
Wait, is the model format for SM3DW the same as MKW? And if so, doesn't that mean you can just open it in BB, and view everything, or is it a similar situation with the SMG .arc files not being able to be opened in BB?
ummm no... they're not the same... GCN games, and the SMG/MKW game used yaz0 compression with rarc compression, not sarc compression, so no BB isnt able to load the files at all.

Heh, it's for ps3 :P
oh, thats out of my league then

it is the same case as SMG, I see *-*
nope not even close! lol

Kitty Bowser is nearing.
not exactly.. yet

edit:
FSKA is now known as animation files, courtesy to BJ finding float value's for keyframes
also 2 new file types found within LoZ:WWHD
-FSHU - texture animations
-FTXP - texture palette?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 17, 2015, 05:25:46 PM
@DSX8 That wadn't what I meant xD I meant that those couldn't be decomprrssed in BB like SMG wasn't able to be decompressed in BB xD Anyways, I want those models u.u Do you think there will be a tutorial soon? As far as I know, the files can be ripped, but with UV and vertex issues...Also, could you tell me via PM how to get the iso?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Don Jon Bravo on January 17, 2015, 05:32:22 PM
wait bj is working on decrypting the files?

 :o


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 17, 2015, 05:39:19 PM
@DSX8 That wadn't what I meant xD I meant that those couldn't be decomprrssed in BB like SMG wasn't able to be decompressed in BB xD Anyways, I want those models u.u Do you think there will be a tutorial soon? As far as I know, the files can be ripped, but with UV and vertex issues...Also, could you tell me via PM how to get the iso?
nope... cause at the moment.. there is no way to get the FMDL model extracted from the BFRES files. altho now there's a sarcdump, im now able to get brfes files from the unpacked sarc format. still no way of extracting from bfres tho. wait a few months?

wait bj is working on decrypting the files?

 :o
nope BJ isnt working on WiiU format at all. I only sent him a file that has FSKA in it cause i wasnt sure exactly what it was, and he found float value's that looks like keyframes, and by the name of the FSKA file, SK is like skeleton and the A is animation, so that makes sense to be animation files.

edit:
after comparing FSHU and SRT0, i can confirm that FSHU is indeed texture animations for WiiU games.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 17, 2015, 05:56:42 PM
@DSX8: Like how you are direct. OK I am patient, I can wait years if needed hehe e.e
BTW,  300 U$ you mean? Yeah, that is very...expensive!! Uh, maybe anyone elese get in this >>


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 17, 2015, 06:04:50 PM
@DSX8: Like how you are direct. OK I am patient, I can wait years if needed hehe e.e
BTW,  300 U$ you mean? Yeah, that is very...expensive!! Uh, maybe anyone elese get in this >>
yeah, pretty much. hope ur able to wait months or years for such tools to be made.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 17, 2015, 06:40:26 PM
yeah, pretty much $300 USD to add support for sarc, bfres, fmdl, and ftex format to BB.. altho if any1 wants to help me pitch in, then thats fine with me, he doesnt mind monthly payments xD

If I had money...see, I was going to work, until High School decided to be allday >:( Anywas, try asking people on forums like this one, if you want help wit divulgating, I can help as well. I can't do.much, but I'd like to help  with the possible


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 18, 2015, 10:22:51 PM
welp.. found more Wii U games that uses bfres and FMDL format.

-Mario Kart 8
-New Super Mario Bros U + New Super Luigi U
-Nintendo Land

currently downloading Smash U so that when a script comes out, ill have my own files ready for importing!

edit:
Monster Hunter 3 Ultimate uses .arc format, while the model format is similar to XML coding, with another format as .LVR(?)
Videos are in 1080p with 30 fps feedback.

MK8 videos are in 720p with 60 fps feedback and Smash U is in 1080p with 60 fsp feedback.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Rosetta-Hime on January 19, 2015, 06:35:33 AM
Wait, how did you get the MK8 files? The index of Wii U posted in the facepunch thread only had sounds in it?

And Captain Toad uses the same format as 3D world, if that interests you.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 19, 2015, 06:50:42 AM
Wait, how did you get the MK8 files? The index of Wii U posted in the facepunch thread only had sounds in it?

And Captain Toad uses the same format as 3D world, if that interests you.
i got the MK8 files from Soneek. well more like, Soneek looked into the model format for me, and told me it uses fres and fmdl, so that made me happy. then Soneek sent me a file to download NUS files from the eshop server for MK8 so that i can get the files myself.

as for captain toad, thanks for telling me. im currently downloading its iso.

edit:
here's a pastebin list i made for wii u game model listing.. might want to ignore the Emu/FBC listing if u like..
http://pastebin.com/nyYVVSnm (http://pastebin.com/nyYVVSnm)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Ashley and Red on January 19, 2015, 09:53:27 AM
Uhm, twili released tools o decompress the szs and .arc files on facepunch a while ago


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 19, 2015, 04:38:30 PM
Uhm, twili released tools o decompress the szs and .arc files on facepunch a while ago
i know, but there's no way to open the fres files to get the models AND textures is what im saying -_-


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 19, 2015, 06:32:18 PM
Been following the Wii U hacking scene lately and see you're part of it too. XD All I want to know is if TF uses CMDL / PAK files like Returns. Let me know, k?

Plan on importing more Wii U stuff once it's extracted?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 19, 2015, 06:40:45 PM
Been following the Wii U hacking scene lately and see you're part of it too. XD All I want to know is if TF uses CMDL / PAK files like Returns. Let me know, k?

Plan on importing more Wii U stuff once it's extracted?
whats TF exactly?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 19, 2015, 06:45:02 PM
whats TF exactly?

Tropical Freeze, mate. :P


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 19, 2015, 07:05:04 PM
oh.. sure of course.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 19, 2015, 07:17:56 PM
Thanks.

BTW, I played with Korra. She's a damn good import.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 19, 2015, 07:24:16 PM
thanks.

and getting DKTF might take a few days...


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 19, 2015, 08:08:13 PM
I'm willing to wait however long it takes.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 23, 2015, 03:22:09 AM
I'm willing to wait however long it takes.
and here is ur wish

Donkey Kong Country Tropical Freeze uses .PAK Archive with SMDL/CMDL/WMDL Model Formats. Dunno y there's 3 model formats tho.. not sure if these .pak files r updated

edit:
seems like nintendo updated their lzss compression from small endian to big endian. for a better, organized list, click here
http://pastebin.com/nyYVVSnm (http://pastebin.com/nyYVVSnm)

LZSS Compression [long endian] (FRES Package/FMDL Model Format)
-Tank! Tank! Tank!

fzip data + XTG compression? (FRES Package/FMDL Model Format)
-Game & Wario


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 23, 2015, 07:37:24 AM
I just need a working WUD. I only found one and it's corrupt lol


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 23, 2015, 07:39:16 AM
I just need a working WUD. I only found one and it's corrupt lol
do u know how to download from eshop servers? I can give u the title.tik needed for u to unpack the files


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 23, 2015, 08:43:01 AM
I do not know.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 06:07:51 PM
Kalos League Omega Form - 55k poly's
(http://i.imgur.com/Nq7uz6t.png)

HD Temple Omega Form - 10k poly (16k poly with uv layer meshes)
(http://i.imgur.com/7ify9hi.png)

HD Onett Omega Form - 10k poly
(http://i.imgur.com/V7wn7Tl.png)

Great Cave Offense Omega Form - 49k Poly
(http://i.imgur.com/30TxrTw.png)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 25, 2015, 06:46:16 PM
Gonna do some Smash U stages, I see.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 06:49:07 PM
indeed...

Fire Emblem Colloseum Omega Form  - 199.5k poly's (there's alot of stuff i can delete tho!)
(http://i.imgur.com/G5xRfQo.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Nao-chan on January 25, 2015, 06:57:15 PM
But that get's rid of all the pretty. Why you get rid of all the pretty?!


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 07:28:53 PM
im not gonna get rid of all the pretty D:

calm down boy :c

Willy's Castle Revamp - 69k poly
(http://i.imgur.com/iDkw8A5.png)

HD Temple - 21.5k poly (35k with uv layer meshes)
(http://i.imgur.com/dmiNWOI.png)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 25, 2015, 07:36:53 PM
Don't forget to mention who's making this all possible. :P


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 07:37:52 PM
Don't forget to mention who's making this all possible. :P
haha i know xP

RTB MADE THIS ALL POSSIBLE!!!! :D
if only i could get the textures ;-;


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Chaos_Knight on January 25, 2015, 08:04:44 PM
So is that Temple model the exact same from Melee?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 08:06:19 PM
So is that Temple model the exact same from Melee?
its the same size... but its wider in depth, and has more poly's.

brawl temple - 11.1k poly
smash u temple - 36k poly

and whats shocking is that they almost share the same UV layout..
(http://i.imgur.com/XXg3XVQ.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Segtendo on January 25, 2015, 08:33:58 PM
Smash Wii U rips, huh?
(http://www.daniundjanno.de/wp-content/uploads/2013/03/33766371.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 08:44:42 PM
yeeeeep :v

here's brawl textures on the new Temple... but due to UV altering.. some textures will have to be remade
(http://i.imgur.com/M1jDtMJ.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 25, 2015, 09:04:25 PM
yeeeeep :v

here's brawl textures on the new Temple... but due to UV altering.. some textures will have to be remade
([url]http://i.imgur.com/M1jDtMJ.jpg[/url])
There'll most likely be a proper way to get the textures extracted sometime soon, so just hang on until then.

(Also I fixed the script so all stage parts should import properly now. Stupid endian swaps.)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 09:21:01 PM
awesome and already got the updated script for the stages, works well and now willy's castle is fully put together!

as for material names.. when would that be implemented?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 25, 2015, 09:23:14 PM
as for material names.. when would that be implemented?
Good question. There aren't any from what I've noticed. Not in the model file, not in the texture files. I think that may have to be done manually when a proper texture exporter is ready.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 09:29:21 PM
hmm... well i know that there's some NUD models that have names in there... for example, DxOnettKanban_set model.nud.. unless those r the objects names...
(http://i.imgur.com/VhAWvft.png)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: RandomTBush on January 25, 2015, 09:34:40 PM
Those would be the object names, yes.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 25, 2015, 09:35:41 PM
Those would be the object names, yes.
hmm thats odd then... no material names at all? very odd O_o

edit:
Final Destination - 20.3k poly  (will only use brawl's FD background when ready)
(http://i.imgur.com/LQbBEDf.png)

Yoshi's Island Melee Omega Form - 18k Poly
(http://i.imgur.com/BgTye6U.png)

Bridge of Eldin Omega Form - 7.5k Poly (11.8k with UV layer meshes)
(http://i.imgur.com/vcgCLmX.jpg)

Battlefield Omega Form - 55k poly (background objects will have to be tested for lag)
(http://i.imgur.com/bVSnyJU.png)

Battlefield w/ Platform - 63k poly (background objects will have to be tested for lag)
(http://i.imgur.com/SIBWPrm.png)

Gamer - 13k Poly in current pic (Could hold multiple layouts on stage, will make multiple versions)
(http://i.imgur.com/1EUK52P.png)

Mario Galaxy - 95k Poly (will have to delete some stuff...)
(http://i.imgur.com/JA5rH69.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: BlueBrain on January 26, 2015, 05:56:11 AM
how about baking the HD textures to brawl's model?
wouldn't that be awesome and perfect in poly-count?


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 26, 2015, 05:58:39 AM
how about baking the HD textures to brawl's model?
wouldn't that be awesome and perfect in poly-count?
idk if that'll work out.. cause about half of the objects have different UV layout, so pretty much remaking temple will be better... just saying

Gaur Plains - 60k Poly (will have the same lighting system, but no stage destruction)
(http://i.imgur.com/CrGU58k.jpg)

Pyrosphere Omega - 58.9k Poly
(http://i.imgur.com/6Dw3ePX.jpg)

Pyroshpere Normal - 68.7k Poly
(http://i.imgur.com/qoIuU4r.jpg)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Akeno/Archer on January 26, 2015, 11:17:35 AM
The hype... I'm really feeling it... because it's too big.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Chaos_Knight on January 26, 2015, 11:31:27 AM
Damn, dat Mechonis tho.


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: Tabuu Forte Akugun on January 26, 2015, 12:06:45 PM
Dude, quick question: How high-poly are Brawl stages on average, anyways? :)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: BlueBrain on January 26, 2015, 12:32:35 PM
*snip*
that's what baking textures is all about, making textures based on 1 model+textures and put them on another model with different UVs...


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 26, 2015, 04:36:33 PM
The hype... I'm really feeling it... because it's too big.
whats too big exactly? ;D

Dude, quick question: How high-poly are Brawl stages on average, anyways? :)
mmm well brawl stages r like... 25-35k poly's... the skyloft i did was about 79-81k poly.. so most likely these will work in brawl too.. except for the higher poly 1's like coliseum and battlefield... and another stage..

Damn, dat Mechonis tho.
yeah it be full 3D :D

that's what baking textures is all about, making textures based on 1 model+textures and put them on another model with different UVs...
eh ill pass on that... sorry!


Windy Hill Zone - 66k poly
(http://i.imgur.com/Lc8AlkV.png)

Wolly World Omega - 36k poly (51.7k poly with UV layer meshes)
(http://i.imgur.com/zHoJiO7.png)

Punchout Smash Ring - 85k poly (207k poly with vertex morph crowd)
(http://i.imgur.com/vWzZ79d.png)

HD Castle Siege Omega - 24k poly
(http://i.imgur.com/DktkK1U.png)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: AlvaroSSBB on January 27, 2015, 12:49:48 AM
It's amazing the work they are doing. The stage of Super Mario Galaxy is the one you made or that of Super Smash Bros for Wii U ?. I really want to try it with that of BattleField. You're doing an awesome job ;)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: DSX8 on January 27, 2015, 01:50:21 AM
well the 1 i recently showed of the galaxy stage... thats the models ripped from the Wii U version.

anyways...

Palutena's Temple - 180k poly (*coughs*highas[censored]*coughs*.. 271k poly with UV layers added)
if I ever plan on doing this stage... it'll only be the left side ONLY!
(http://i.imgur.com/pGPNHUy.png)

Orbital Gates Omega - 83k poly
(http://i.imgur.com/z9GcSzU.png)

Orbital Gates - 100k poly (will most likely try to lower the poly on the orbital gate model)
(http://i.imgur.com/DZQQ7vH.png)

Duck Hunt Stage 37k poly
(http://i.imgur.com/i0pqpix.png)


Title: Re: DSX8 stuff! Lu Bu RELEASED.. OP under CONSTRUCTION!! Darunia soon! - 01/16
Post by: BlueBrain on January 27, 2015, 04:17:11 AM
that stage is actually 3D? O_O


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 27, 2015, 04:21:00 AM
that stage is actually 3D? O_O
lol yeah... if u pause while playing on that stage, u can see that its 8-bit layers added, and chars fight in 2D

Jungle Hijinx - 102k poly (front and back area will be its own version)
Front Area - 79.4k poly
Back Area - 52k poly
(http://i.imgur.com/NAwPyaD.jpg)

All-star room - 115k poly
(http://i.imgur.com/S6QXNa0.png)

Online Training Room - 11.9k poly
(http://i.imgur.com/JtXzdPn.png)

Homerun Contest - 64k poly
(http://i.imgur.com/Q06Qj2O.png)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: pikazz on January 27, 2015, 07:30:10 AM
where do you got your smashU ISO (or any Wii U iso in that matter) if I may ask and how do you rip? o: (know its illegal/against KCMM rules so pm me the answer if you want!)

regadless, I love SmashU models! looks great so far, even if textures isnt rippable yet :3


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 27, 2015, 08:00:21 AM
sent u a PM on how to do so. Hope you enjoy the long 8 hour downloading process :v

The Great Cave Offensive - 211k polys  (will most likely not import this due to how big the stage is)
(http://i.imgur.com/juramjZ.jpg)

Mushroom Kingdom U
Top Left - 158k poly
Top Right - 19.7k
Bottom Left - 93.8k
Bottom Right - 93.4k poly
(http://i.imgur.com/mKwSuV8.jpg)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Don Jon Bravo on January 27, 2015, 06:38:50 PM
any hidden stages or incomplete stages in the files?


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 27, 2015, 06:44:27 PM
any hidden stages or incomplete stages in the files?
just 2 incomplete stages but they only have the item_spawn_paremeter

3DWorld
Default

those r the only 2 folders in 'stage>melee' that have only that file inside it.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Chaos_Knight on January 27, 2015, 06:51:29 PM
3DWorld
I always knew there should've been a SM3DW stage as a Wii U counterpart to 3D Land. :>.>:


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 27, 2015, 08:34:54 PM
hah yeah u'd think there would be :v

Town and City - 90k poly total w/o extra's added (will make this stage via VIS0 so in-game poly count will be around 45k to 50k poly)
(http://i.imgur.com/L3Vw0eI.png)

edit:
first SmashU stage import.. will be updated when HQ textures can be unpacked
(http://i.imgur.com/pppTWSY.jpg)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: E-scope12 on January 28, 2015, 08:39:46 AM
What about Delfino Plaza from Smash Wii U?


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Chaos_Knight on January 28, 2015, 08:59:32 AM
What about Delfino Plaza from Smash Wii U?
You and your obsession with that stage...


edit:
first SmashU stage import.. will be updated when HQ textures can be unpacked
([url]http://i.imgur.com/pppTWSY.jpg[/url])
Huh. It's hard to see any major difference besides Omega.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: BlueBrain on January 28, 2015, 09:20:23 AM
You and your obsession with that stage...

Huh. It's hard to see any major difference besides Omega.
that's prolly cuz the textures are brawl's... <.<


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 28, 2015, 01:21:48 PM
What about Delfino Plaza from Smash Wii U?
I have no plans for that, sorry.

You and your obsession with that stage...

Huh. It's hard to see any major difference besides Omega.
well there's a slight difference on the right side of the stage past the bridge.. there's 2 objects that has their UV's altered a bit.. and the omega form has HQ textures on SmashU

that's prolly cuz the textures are brawl's... <.<
this.. i used brawl's textures... xD

edit:
Windy Hill Zone Omega - 54.5k poly
(http://i.imgur.com/I2PX6fE.png)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: BlueBrain on January 28, 2015, 04:18:47 PM
i'd love to see these omega stages turned into other competitively viable stages (plattforms and stuff)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Afterthought on January 28, 2015, 04:32:25 PM
What about Delfino Plaza from Smash Wii U?

1. What's the difference?
2. What is with you and Delfino Plaza?


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 28, 2015, 05:44:36 PM
lol from what i know.. Delfino Plaza is just the same, just with a smoother dynamic lighting system and shadows that move with the camera.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: E-scope12 on January 28, 2015, 05:47:52 PM
1. What's the difference?
2. What is with you and Delfino Plaza?
Delfino Plaza is my favorite stage. When I played the game the other day, I found a few texture errors in the stage.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Afterthought on January 28, 2015, 05:51:31 PM
Delfino Plaza is my favorite stage. When I played the game the other day, I found a few texture errors in the stage.

Sweet Lord. I pray you aren't serious.

Post Merge: January 28, 2015, 05:53:36 PM
lol from what i know.. Delfino Plaza is just the same, just with a smoother dynamic lighting system and shadows that move with the camera.

Sorry, DSX8, excellent work on ripping those models. I know they're in good hands. (I pray the stages don't lag so much though...)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 28, 2015, 06:10:59 PM
Sweet Lord. I pray you aren't serious.

Post Merge: January 28, 2015, 05:53:36 PM
Sorry, DSX8, excellent work on ripping those models. I know they're in good hands. (I pray the stages don't lag so much though...)
lol E-scope is pretty srs... he loves his mario sunshine crap :v

and thanks, they're in my good care. altho most of these stages will be imported, but there's some that just wont work in brawl due to poly count..


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Segtendo on January 28, 2015, 06:13:59 PM
Delfino Plaza is my favorite stage. When I played the game the other day, I found a few texture errors in the stage.
are you kidding me


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: E-scope12 on January 28, 2015, 06:22:46 PM
are you kidding me
I'm not kidding at all.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Don Jon Bravo on January 28, 2015, 06:38:56 PM
1. What's the difference?
2. What is with you and Delfino Plaza?
who are you? :>.>:

dsx8

do you have access to the mii files?
it would be interesting to see if the game could load custom miis...


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Afterthought on January 28, 2015, 06:40:33 PM
I'm not kidding at all.

You have a bunch of hacks of Delfino on your vault and they're all the same hack.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 28, 2015, 06:44:11 PM
who are you? :>.>:

dsx8

do you have access to the mii files?
it would be interesting to see if the game could load custom miis...
mmm custom mii's as in how? :v
each mii has about... 13 outfits from what i see besides ther gunner.. the gunner has less


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Don Jon Bravo on January 28, 2015, 06:48:30 PM
You have a bunch of hacks of Delfino on your vault and they're all the same hack.
yea i remember him since the days blackjax verly started on brawlbox.
he likes delfino alot
i guess he grew with mario sunshine

at dsx8
like file structure
as in how the game loads them by a different file structure than other fighters?
also
only the outfits appear in the iso for them?


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Boobsey on January 28, 2015, 06:53:00 PM
I can answer this
they're treated as normal fighters but the models lack heads, the game probably loads them from the WiiU


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: FQuintanilla14 on January 28, 2015, 07:51:25 PM
So we can now rip from Smash Bros. Wii U...... *tosses away old Mario Galaxy maya file* Hah, JK I lost that ages ago after my laptop broke. In all seriousness, how do you do this? (assuming it's okay to say)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 28, 2015, 07:55:29 PM
yea i remember him since the days blackjax verly started on brawlbox.
he likes delfino alot
i guess he grew with mario sunshine

at dsx8
like file structure
as in how the game loads them by a different file structure than other fighters?
also
only the outfits appear in the iso for them?
oohh for that... like the colors for chars.. mii fighters act the same too, but they load a bit different i guess..

fighter > Koopa > c00/c01/c02/c03/c04/c05/c06/c07

and some fighters have more than those too, such as.. l00/l01/l02/l03/l04/l05/l06/l07
from what i know... l## r lower poly models, and with hand groups that works with VIS0, just like with faces


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: RandomTBush on January 28, 2015, 10:08:00 PM
and some fighters have more than those too, such as.. l00/l01/l02/l03/l04/l05/l06/l07
from what i know... l## r lower poly models, and with hand groups that works with VIS0, just like with faces
Yes, they are (similarly to the 3DS models). The only difference is that there are hand bodygroups instead of having full fingerposability, and they're used for 8-Player Smash from what I've heard so that there's more RAM free to have all those characters at once. For example, for Wii Fit Trainer:
(https://pbs.twimg.com/media/B8Kt-1ECYAE_CvZ.png:large)

In all seriousness, how do you do this? (assuming it's okay to say)
I've been working on a Maxscript (https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html) that lets others be able to import the model files from that game. Textures are still being looked into, nobody could stand ripping them the way I've been doing so.

(EDIT: Fixed the link.)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 29, 2015, 03:56:56 AM
ah i thought so! i knew it was for something!! :D

and hopefully chrrox makes a script for the textures... since he seems to know how its built it seems like..
anyways here's a stage W/O textures atm... but all the details u can see.. is just amazing... @_@  (each pic was loaded at different times due to filesize)
right side of coliseum:
(http://i.imgur.com/MECi8sf.png)

left side of coliseum:
(http://i.imgur.com/v914taz.png)

top down view:
(http://i.imgur.com/pjb27aV.png)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Ashley and Red on January 29, 2015, 04:15:24 AM
Looks great, howrver my fave is the Temple lol I will send you a PM DSX8, I need something (no, isn't rip requests)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: DSX8 on January 30, 2015, 04:33:06 AM
lol temple is gonna be the first stage i do honestly, since i already have it positioned along with collisions.

(http://i.imgur.com/nlQOpZC.png)

edit:
enjoy these 2 videos!
http://youtu.be/YBbYw2F-G6A (http://youtu.be/YBbYw2F-G6A)
http://youtu.be/rp9pUQAwmuw (http://youtu.be/rp9pUQAwmuw)


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Ashley and Red on January 30, 2015, 07:21:04 AM
Wow gaur plains is very funny, and I like how it looks for now


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: KingJigglypuff on January 30, 2015, 01:34:55 PM
Man...

I hope textures can be ripped soon, as those stages look really bad right now. But good work with getting them to function. Also, +1 for getting the day/night cycle for Gaur Plains.


Title: Re: DSX8 stuff! SmashU Char/Stages coming soon.. OP under CONSTRUCTION!! - 01/27
Post by: Nao-chan on January 30, 2015, 02:31:32 PM
Pretty sure he just ported it over a stage that had it KJP. Like Battlefield or something.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 03, 2015, 05:27:04 PM
Wow gaur plains is very funny, and I like how it looks for now
thanks

Man...

I hope textures can be ripped soon, as those stages look really bad right now. But good work with getting them to function. Also, +1 for getting the day/night cycle for Gaur Plains.
ikr.. i want the textures soo badly!! lmao
lol these stages r like.. pretty easy to function in brawl :v
as for the lighting.. its currently using battlefields lighting system.

Pretty sure he just ported it over a stage that had it KJP. Like Battlefield or something.
^ this ^

edit:
Asked Chrrox to help me extract the textures since i showed him my beta preview of the stage. Anyways.. here's some early in-game pics. the 5th pic has the bushes hidden, so that u can see the uv layers taking affect (aka grass on the rocks).
(http://i.imgur.com/KIBY2ny.jpg)
(http://i.imgur.com/bNK8yoX.jpg)
(http://i.imgur.com/e3XCspO.jpg)
(http://i.imgur.com/K8qPcie.jpg)
(http://i.imgur.com/1H1ij06.jpg)

edit2:
http://youtu.be/dWRRFCb1FKg (http://youtu.be/dWRRFCb1FKg)
welp.. got some materials fixed, fixed 2-3 objects in the bg that was using the wrong textures (i know the bg grassy lands is using the wrong texture)
(http://i.imgur.com/71hNP6h.jpg)
(http://i.imgur.com/DPP3ATt.jpg)

edit3:
wow no comments... welp.. Kalos League Omega version is released, come and get it!
(http://i.imgur.com/kQ4tfef.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207643)http://youtu.be/dn1RFs3Kg4c (http://youtu.be/dn1RFs3Kg4c)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: ZX_BraveSol_ZX on February 03, 2015, 09:51:27 PM
Those SmashWIIu stages are awesome!


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 04, 2015, 12:21:44 AM
Downloaded it. I'm gonna add maybe two platforms and then port over Pokemon Stadium or Spear Pillar. Looks great!
lol if u want the original platforms from kalos league, i can rip em and send em to ya, but ur gonna have to do the material and shader editing urself :p

Those SmashWIIu stages are awesome!
thxs

anyways, here's what the lighting system will be like with Gaur Plains. Did like 3 tests of watching the transition on my WiiU so its like pretty much spot on.

Gaur Plains Lighting:
frames 1 to 2640 - day
frames 2640 to 2760 - transition to dusk
frames 2760 to 3240 - dusk
frames 3240 to 3360 - transition to night
frames 3360 to 6600 - night
frames 6600 to 6720 - transition to morning
frames 6720 to 7320 - morning
frames 7320 to 7440 - transition to day
frames 7440 to 7560 - day
*loop*
(http://i.imgur.com/dbWYRNY.jpg)
(http://i.imgur.com/a9Q6DSV.jpg)
(http://i.imgur.com/69qpSLR.jpg)
(http://i.imgur.com/qm0WyRs.jpg)


edit:
http://youtu.be/A2NOdIDuo0A (http://youtu.be/A2NOdIDuo0A)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: E-scope12 on February 04, 2015, 02:55:11 PM
thanks
ikr.. i want the textures soo badly!! lmao
lol these stages r like.. pretty easy to function in brawl :v
as for the lighting.. its currently using battlefields lighting system.
^ this ^

edit:
Asked Chrrox to help me extract the textures since i showed him my beta preview of the stage. Anyways.. here's some early in-game pics. the 5th pic has the bushes hidden, so that u can see the uv layers taking affect (aka grass on the rocks).
([url]http://i.imgur.com/KIBY2ny.jpg[/url])
([url]http://i.imgur.com/bNK8yoX.jpg[/url])
([url]http://i.imgur.com/e3XCspO.jpg[/url])
([url]http://i.imgur.com/K8qPcie.jpg[/url])
([url]http://i.imgur.com/1H1ij06.jpg[/url])

edit2:
[url]http://youtu.be/dWRRFCb1FKg[/url] ([url]http://youtu.be/dWRRFCb1FKg[/url])
welp.. got some materials fixed, fixed 2-3 objects in the bg that was using the wrong textures (i know the bg grassy lands is using the wrong texture)
([url]http://i.imgur.com/71hNP6h.jpg[/url])
([url]http://i.imgur.com/DPP3ATt.jpg[/url])

edit3:
wow no comments... welp.. Kalos League Omega version is released, come and get it!
([url]http://i.imgur.com/kQ4tfef.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207643[/url])http://youtu.be/dn1RFs3Kg4c ([url]http://youtu.be/dn1RFs3Kg4c[/url])
Great Job on Kalos Pokémon League DSX8.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 04, 2015, 04:26:47 PM
lol thxs

new WIP vid of Gaur Plains
http://youtu.be/fDul9S4UzEg (http://youtu.be/fDul9S4UzEg)

also... ill be working on falcon
(http://i.imgur.com/rEC8Trx.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Ashley and Red on February 04, 2015, 04:33:10 PM
I love falcon, I will be waiting for him :P


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 04, 2015, 08:47:00 PM
Enjoy some falcon and his purely white teeth~

(http://i.imgur.com/PUf8uhT.png)
(http://i.imgur.com/SLBxiHf.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Segtendo on February 04, 2015, 09:06:59 PM
How do Falcon's "eyes" work in Smash 4? Are they a texture or do they work like Brawl?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 04, 2015, 09:09:30 PM
How do Falcon's "eyes" work in Smash 4? Are they a texture or do they work like Brawl?
they be textures. SmashU falcon has FS eyes, but sadly cant give him FS eyes in brawl even with a FS bone being added


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 04, 2015, 10:35:46 PM
Hey DSX, howcome when I try to edit the death boundry in Brawlbox for Kalos League, I can't save and get some sort of error?

This is the only stage to give me such an error. Just wanted to make the side death boundaries larger since it's to easy to die off the side.
use BB73b

BB74b has issue's with that for some reason


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 07:11:16 AM
lol np

more falcon! The following gif's r improved rigs compared to in-game pics.
(http://i.imgur.com/fW6FOVv.gif)
(http://i.imgur.com/ccjwe99.gif)
(http://i.imgur.com/gDbzEdK.jpg)
(http://i.imgur.com/7Ol6lqD.jpg)
(http://i.imgur.com/ccpB3Yk.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: KingJigglypuff on February 05, 2015, 07:16:15 AM
I cannot handle the manliness.

Is there going to be a spec map for his jacket and reflection for his helmet + shoulder pad?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 05, 2015, 07:40:10 AM
how different are his UVs from brawl's?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 07:45:43 AM
how different are his UVs from brawl's?
VERY different


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 05, 2015, 11:18:20 AM
mind posting his spec/normal/diffuse textures?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 05, 2015, 12:41:06 PM
Is there going to be a spec map for his jacket and reflection for his helmet + shoulder pad?

Yes. This is definitely needed. I was gonna say the same thing. At least for his helmet. It looks plastic otherwise.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 01:14:11 PM
mind posting his spec/normal/diffuse textures?
sure.. the first 3 textures r the baked normals on the diffuse, but there is no specs
(http://i.imgur.com/rYIvmcT.jpg)
(http://i.imgur.com/tBdDV8K.jpg)
(http://i.imgur.com/d4l9iHC.png)
(http://i.imgur.com/PAk8vm2.png)
(http://i.imgur.com/RWeA7j6.jpg)
(http://i.imgur.com/vsl1Tpd.png)
(http://i.imgur.com/HfemYQn.jpg)
(http://i.imgur.com/T9sslgs.png)
(http://i.imgur.com/ywoNu05.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 05, 2015, 05:14:46 PM
textures look pretty damn cool, funny how the diffuse textures are solid colors


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 05:45:12 PM
indeed.

anyways, here's the shine on falcons helmet, along with his belt and boots.
(http://i.imgur.com/bkFlrkU.jpg)
(http://i.imgur.com/qTNPid4.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: KingJigglypuff on February 05, 2015, 05:59:42 PM
I feel he should be a tad darker.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Large Leader on February 05, 2015, 06:08:02 PM
LEMME GET THE FIRST DOWNLOAD YOU [censored]

I ain't even kidding >:V

I want it

Now


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 05, 2015, 07:02:06 PM
Too bad. Das gonna be me. :p


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 07:12:25 PM
LEMME GET THE FIRST DOWNLOAD YOU [censored]

I ain't even kidding >:V

I want it

Now
orly?

Too bad. Das gonna be me. :p
ORLY!?!?!?!?


too bad.. i need to do the rim effect on falcon now! ;D


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 05, 2015, 07:20:33 PM
YARLY!!! It's gonna be me :v


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 07:51:36 PM
custom made shader for the rim/shine effect... wut
(http://i.imgur.com/dyWFKIm.jpg)
(http://i.imgur.com/9b7JS0J.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Lillith on February 05, 2015, 09:36:03 PM
It's... so... SHINY!!
oh I'm totally going to be the first. *Shot*


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 05, 2015, 09:46:51 PM
KITSU! Don't fight me on this. It shall be me. ME!


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 09:48:25 PM
eh... not sure if i'll keep this...

and if u 2 want to fight over it, then dont forget to fight to the death!
(http://i.imgur.com/v7aY3Gr.jpg)
(http://i.imgur.com/t9yrNA3.jpg)
(http://i.imgur.com/14vIo4o.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: ZX_BraveSol_ZX on February 05, 2015, 10:35:27 PM
OMG ITS.....BEAUTIFUL. KEEP THAT SHADER, IT LOOKS AWESOME.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 05, 2015, 10:46:14 PM
OMG ITS.....BEAUTIFUL. KEEP THAT SHADER, IT LOOKS AWESOME.
ya sure? cause i just did a few tweaks to it.. xD
and now lighting affects him, so thats good :v
(http://i.imgur.com/c7YL5i9.jpg)
(http://i.imgur.com/naXeMnZ.jpg)
(http://i.imgur.com/E0bdTtu.jpg)
(http://i.imgur.com/aMwVwnr.jpg)

also got it to where he flashes now when doing charged attacks or special moves
(http://i.imgur.com/YQYmxat.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Lillith on February 05, 2015, 11:13:09 PM
SO SHINY. WANT WANT WANT WANT.
(http://4.bp.blogspot.com/-VjFVuQ6RXi4/VD4T1nakEkI/AAAAAAAAA8Q/gUC1PpfnWcE/s1600/drooling%2Banime.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: ZX_BraveSol_ZX on February 06, 2015, 01:12:49 AM
O-O THAT LOOKS EVEN BETTER


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 06, 2015, 06:03:04 AM
looks really awesome, but doesnt really fit brawl :P


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: KingJigglypuff on February 06, 2015, 07:09:09 AM
I'll have to agree with jokekid on this one. He should still be a bit darker (as he's a bit too bright). But other than that, it looks great.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 06, 2015, 02:38:58 PM
He just needs to adjust the shader... Again. I think that's what was causing the overly bright look to him. Also when he added the rim effect.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 06, 2015, 10:15:18 PM
For people who didnt like the camera/death boundaries in Kalos League Omega, feel free to re-download it, as it has the following updates.
-Stage camera and death boundaries updated
-Pokemon trainer positions.

edit:
Here's Temple Omega and SmashU Captain Falcon.
http://youtu.be/l-or891u3jI (http://youtu.be/l-or891u3jI)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Chaos_Knight on February 06, 2015, 11:04:18 PM
For people who didnt like the camera/death boundaries in Kalos League Omega, feel free to re-download it, as it has the following updates.
-Stage camera and death boundaries updated
-Pokemon trainer positions.

edit:
Here's Temple Omega and SmashU Captain Falcon.
[url]http://youtu.be/l-or891u3jI[/url] ([url]http://youtu.be/l-or891u3jI[/url])
Omega Temple sure looks a lot like its Wii U appearance in Dolphin.


That Falcon vs Ganon matchup reminds me a little of something... Hehehe...


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: nanobuds on February 07, 2015, 01:20:49 AM
For people who didnt like the camera/death boundaries in Kalos League Omega, feel free to re-download it, as it has the following updates.
-Stage camera and death boundaries updated
-Pokemon trainer positions.

edit:
Here's Temple Omega and SmashU Captain Falcon.
[url]http://youtu.be/l-or891u3jI[/url] ([url]http://youtu.be/l-or891u3jI[/url])

Holy oversaturated Falcon


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 07, 2015, 02:41:00 AM
Omega Temple sure looks a lot like its Wii U appearance in Dolphin.


That Falcon vs Ganon matchup reminds me a little of something... Hehehe...
reminds u of wat exactly? :v

I'm ready for it.  Release it! :)
not quiet yet!

Holy oversaturated Falcon
orly? i tried to get it as close as the WiiU version.. altho i didnt do any saturation edits to the texture.. its all shader work ._.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 07, 2015, 06:41:58 AM
they yellow parts burn my eyes... other than that it looks great, not that i can know though, since my eyes are burnt... D:


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: nanobuds on February 07, 2015, 12:11:47 PM

orly? i tried to get it as close as the WiiU version.. altho i didnt do any saturation edits to the texture.. its all shader work ._.


Well... they don't look anything alike >.>
(http://i.imgur.com/W952dbh.jpg)

Honestly, he will look best with the original texture, and a simple spec map... no need to over do it.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Don Jon Bravo on February 07, 2015, 03:06:25 PM
I hate to say but i agree with Nano


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 07, 2015, 04:54:03 PM
Honestly, he will look best with the original texture, and a simple spec map... no need to over do it.

That is exactly what I kept telling him... but did he listen? Nope.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 07, 2015, 06:16:20 PM
That is exactly what I kept telling him... but did he listen? Nope.
u should know me... i rarely listen to others :v

anyways... early preview :3
(http://i.imgur.com/SPbD4DJ.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 07, 2015, 06:42:18 PM
u should know me... i rarely listen to others :v

Some friend you are. >:c


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 07, 2015, 09:10:20 PM
:c

b-but... im a good lovable friend! :oshi:


anyways.... here's some new wily's castle.. dem transparencies be playing games on me... i swear.. and 2nd pic requested by Nao-chan
(http://i.imgur.com/mf9i31T.jpg)
(http://i.imgur.com/NRjutZ7.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Segtendo on February 07, 2015, 10:03:51 PM
Pick that nose, Luigi.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: FQuintanilla14 on February 08, 2015, 12:55:30 AM
sure.. the first 3 textures r the baked normals on the diffuse, but there is no specs
([url]http://i.imgur.com/rYIvmcT.jpg[/url])
([url]http://i.imgur.com/tBdDV8K.jpg[/url])
([url]http://i.imgur.com/d4l9iHC.png[/url])
([url]http://i.imgur.com/PAk8vm2.png[/url])
([url]http://i.imgur.com/RWeA7j6.jpg[/url])
([url]http://i.imgur.com/vsl1Tpd.png[/url])
([url]http://i.imgur.com/HfemYQn.jpg[/url])
([url]http://i.imgur.com/T9sslgs.png[/url])
([url]http://i.imgur.com/ywoNu05.png[/url])


How'd you get the normals on the diffuse like this?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 01:27:29 AM
I had satoshi do it for me.

latest progress:
(http://i.imgur.com/443qAeI.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: SatoshiKura on February 08, 2015, 01:38:12 AM
How'd you get the normals on the diffuse like this?


A repost from one I made in the WIP Workshop thread:

For anyone looking to import the Smash U models, I figured out a nice way to get the diffuse textures looking good.

Here's a sample. I'm using Marth's tunic texture:
Original texture:
(http://puu.sh/fooJt.png)

Edited:
(http://puu.sh/fooIv.jpg)

Here is my process (Photoshop only):
First off, copy the normal map to the original texture. If the normal map is larger than the texture, adjust the diffuse texture's size to match the dimensions of the normal map, hopefully using the Nearest Neighbor filter under Image Size.
Select the normal map's pixels, make a new layer and fill with White.
Change the layer to have the Overlay effect, then select the normal map's pixels again.
Invert the selection, make a new layer under the white-filled layer, and fill it with black. This one doesn't need a layer effect.
Adjust the transparency of the two layers as needed, and there you go! Oh, and don't forget to either delete or hide the normal map. Also keep in mind: THIS DOES NOT WORK WELL WITH SKIN TEXTURES.

Have a sample PSD, once again of Marth's tunic:
https://www.dropbox.com/s/acm2pn1qxzdan0s/model.nut0_files.psd?dl=0 (https://www.dropbox.com/s/acm2pn1qxzdan0s/model.nut0_files.psd?dl=0)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: TheDarkKnight on February 08, 2015, 06:43:25 AM
Are you ever going to do Battlefield and Final Destination?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 02:01:26 PM
Are you ever going to do Battlefield and Final Destination?
im not sure... maybe? the FD platform i'll be doing.. but the whole bg stuff... hell no.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: FQuintanilla14 on February 08, 2015, 02:06:13 PM
A repost from one I made in the WIP Workshop thread:

For anyone looking to import the Smash U models, I figured out a nice way to get the diffuse textures looking good.

Here's a sample. I'm using Marth's tunic texture:
Original texture:
([url]http://puu.sh/fooJt.png[/url])

Edited:
([url]http://puu.sh/fooIv.jpg[/url])

Here is my process (Photoshop only):
First off, copy the normal map to the original texture. If the normal map is larger than the texture, adjust the diffuse texture's size to match the dimensions of the normal map, hopefully using the Nearest Neighbor filter under Image Size.
Select the normal map's pixels, make a new layer and fill with White.
Change the layer to have the Overlay effect, then select the normal map's pixels again.
Invert the selection, make a new layer under the white-filled layer, and fill it with black. This one doesn't need a layer effect.
Adjust the transparency of the two layers as needed, and there you go! Oh, and don't forget to either delete or hide the normal map. Also keep in mind: THIS DOES NOT WORK WELL WITH SKIN TEXTURES.

Have a sample PSD, once again of Marth's tunic:
[url]https://www.dropbox.com/s/acm2pn1qxzdan0s/model.nut0_files.psd?dl=0[/url] ([url]https://www.dropbox.com/s/acm2pn1qxzdan0s/model.nut0_files.psd?dl=0[/url])


Thank you!


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: TheDarkKnight on February 08, 2015, 03:19:28 PM
Maybe you can just use the normal wii u background for battlefield without it changing to night


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 04:07:50 PM
well for battlefield, its gonna use SmashU's battlefield since i already have it put together. the flags tho.. those r all controlled via VIS0.. or SHP0

here's new progress on Wily's Castle... guess i forgot to fix the mountain bg that goes behind the castle xD
(http://i.imgur.com/LRXSAB3.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: ZX_BraveSol_ZX on February 08, 2015, 05:43:07 PM
Well... they don't look anything alike >.>
([url]http://i.imgur.com/W952dbh.jpg[/url])

Honestly, he will look best with the original texture, and a simple spec map... no need to over do it.

I know it doesn't look anything like it does WiiU
But [censored] that shininess looks really cool on Cpt.Falcon. I like it.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 07:54:56 PM
I know it doesn't look anything like it does WiiU
But [censored] that shininess looks really cool on Cpt.Falcon. I like it.
lol i decided not to go with the shine look, so just gonna use the regular imported look like nano is doing with lil mac.

also...
http://youtu.be/SLOLcS3GcSg (http://youtu.be/SLOLcS3GcSg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Anivernage on February 08, 2015, 08:36:42 PM
lol i decided not to go with the shine look, so just gonna use the regular imported look like nano is doing with lil mac.

well why not release both versions? or at least post it here if you dont want to release the sexy shiny one on the vault, that way anyone who loves that version could get it, imo...
u should know me... i rarely listen to others :v
ok <_<....nvm :'v
--
Btw those wiiu stages are looking awesome, also silly question will you import the mk8 stage as well? or just the omega version?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 09:12:37 PM
well why not release both versions? or at least post it here if you dont want to release the sexy shiny one on the vault, that way anyone who loves that version could get it, imo...ok <_<....nvm :'v
--
Btw those wiiu stages are looking awesome, also silly question will you import the mk8 stage as well? or just the omega version?

mmmm the MK8 stage... umm.... i have NOOOO CLUE HOW HIGH POLY THAT IS!! let me check on that...
*15mins later*
215k poly... too high for brawl mate...
(http://i.imgur.com/NH3jfl6.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: FQuintanilla14 on February 08, 2015, 09:19:04 PM
Will you be doing the omega Mario Galaxy, the normal one, or neither anymore?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 08, 2015, 09:20:16 PM
Will you be doing the omega Mario Galaxy, the normal one, or neither anymore?
ill think on that

edit:
later today will be another update for Kalos League Omega (which is just camera/death boundary fixes and transparency edits), and the release of temple omega.
(http://i.imgur.com/SqsRxe9.jpg)
(http://i.imgur.com/XSLo8nx.jpg)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: ZX_BraveSol_ZX on February 09, 2015, 01:32:57 AM
lol i decided not to go with the shine look, so just gonna use the regular imported look like nano is doing with lil mac.
b-bb-bu-bb-but............the manly shine tho....... ;_;
Who am I getting, its Falcon, he manly shine or no shine.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 09, 2015, 01:49:11 AM
lol ill be adding 2 versions i guess... shine and no shine... idk yet tho... i guess shine will be released via PM's only.

well, thanks to mvit, he gave me updated textures for falcon, and gave me a small tut on how to do it, so now ill be doing it for his boots/helmet texture, then will test it out in game!
(http://i.imgur.com/ztQD0yl.png)

here's the new in-game pics of falcon
(http://i.imgur.com/JBpgSYw.png)
(http://i.imgur.com/EHQctVh.jpg)
(http://i.imgur.com/xs8NgAc.jpg)
(http://i.imgur.com/QcxVIGt.jpg)
(http://i.imgur.com/nEeUQLT.jpg)
(http://i.imgur.com/5okqTgS.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 09, 2015, 03:43:18 AM
mind trying this texture out and showing how it looks?
(http://i.imgur.com/yWC6XA4.jpg)

EDIT: holy [censored] where did the quality go?

https://www.dropbox.com/s/kvfr90401mtg3uj/test1.png?dl=0 (https://www.dropbox.com/s/kvfr90401mtg3uj/test1.png?dl=0)

ok, so, do you have the normal maps in png format?
cuz the jpg fricked everything up D:


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 09, 2015, 03:47:05 AM
hmmm... here's urs

(http://i.imgur.com/nDwNNvv.png)

and here's my fixed body texture
(http://i.imgur.com/TOLka74.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Nao-chan on February 09, 2015, 03:56:11 AM
DSX8 wins! T.K.O. victory! Nice job on that redo. Looks way better.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 09, 2015, 04:03:35 AM
haha thanks Nao-chan. Here's wat my texture looks like in brawl.
(http://i.imgur.com/v58RpF7.jpg)
(http://i.imgur.com/8gB19rD.png)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: BlueBrain on February 09, 2015, 04:29:54 AM
hmm, mine has some saturation issues on brighter elements i see, i do think it fits brawl just a bit more other than that, tbh it was actually a "error" that turned out looking good xD

but yeah, do you have a png normal map?


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 09, 2015, 04:35:09 AM
yeah i got them as a PNG, here ya go (https://onedrive.live.com/download.aspx?cid=2E29852C568B1E25&resid=2E29852C568B1E25%211356&canary=I1qyf3LAHjb%2B1dZ4A7%2FS6MT1EKZgmjzPs%2F8%2BqsBx3M4%3D1)! but there's also other textures included... sooo ignore those.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Ashley and Red on February 09, 2015, 08:27:16 AM
Falcon looks sexier in your version >> sorry jjookkeekkiidd


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: DSX8 on February 09, 2015, 03:57:33 PM
Falcon looks sexier in your version >> sorry jjookkeekkiidd
haha thanks.. but ya, i might need to redo his suit and helmet... and face then he'll get released.


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Ashley and Red on February 09, 2015, 04:27:05 PM
I am waiting, and very excited. Do you tought about editing the textures of his Brawl face on it? I mean it have a bit more shadow, you'd just need to fit Sm4sh style..However I still prefer the original ones e.e


Title: Re: DSX8 stuff! Temple Omega Released.. Kalos League Omega update - 02/09
Post by: DSX8 on February 09, 2015, 07:12:19 PM
I am waiting, and very excited. Do you tought about editing the textures of his Brawl face on it? I mean it have a bit more shadow, you'd just need to fit Sm4sh style..However I still prefer the original ones e.e
his brawl face texture doesnt match with his SmashU face... so no its not gonna happen. to be honest, i dont really like the brawl textures much.. anyways here's the newer falcon texture. also redid his helmet/boots texture and his face.
(http://i.imgur.com/YyGNiS0.png)

edit:
Kalos League Omega update available now! Temple Omega is also released!
(http://i.imgur.com/iS87OX6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207690)


Title: Re: DSX8 stuff! Kalos League Omega Released.. OP under CONSTRUCTION!! - 02/03
Post by: Segtendo on February 09, 2015, 07:16:41 PM
haha thanks Nao-chan. Here's wat my texture looks like in brawl.
([url]http://i.imgur.com/v58RpF7.jpg[/url])
([url]http://i.imgur.com/8gB19rD.png[/url])
That suit is tight as fuuuuck.


Title: Re: DSX8 stuff! Temple Omega Released.. Kalos League Omega update - 02/09
Post by: DSX8 on February 10, 2015, 04:24:50 AM
tight indeed ;D
anyways... i decided to import the updated blue falcon model.. works pretty well! also changed the texture of the falcon punch..
(http://i.imgur.com/0ncwZlG.png)
(http://i.imgur.com/yFTg8NJ.png)
(http://i.imgur.com/s3QD3nA.png)
(http://i.imgur.com/CV38DBs.jpg)
(http://i.imgur.com/Gt5ZzxN.png)
(http://i.imgur.com/tLYzgVE.jpg)


Title: Re: DSX8 stuff! Temple Omega Released.. Kalos League Omega update - 02/09
Post by: E-scope12 on February 10, 2015, 04:48:20 AM
Great work on Temple Omega DSX8. I love the characters & stages the you import. Keep up the good work.


Title: Re: DSX8 stuff! Temple Omega Released.. Kalos League Omega update - 02/09
Post by: Nao-chan on February 10, 2015, 06:12:14 AM
Ha! I was the first to get Falcon! I told you all I would be. :v

My proof [censored]es.
(http://i.imgur.com/KHjDl0q.png)

Nice job on him by the way. d(l_ld)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 10, 2015, 06:27:48 AM
damnit naoto... y u gotta go and ruin the surprise? :c

anyways... falcon is released!
(http://i.imgur.com/ukMPzLI.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207691)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Lillith on February 10, 2015, 12:47:41 PM
Ah, such a shame!
Well I was most excited for the shiny shiny Falcon, so it's not such a great (http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)~


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: KingJigglypuff on February 10, 2015, 01:10:12 PM
Fear not, Kitsu.

(http://i.imgur.com/gA5fUeL.png)
While it's not as vibrant as DSX8's beta, it certainly fits into Brawl a bit more.

I've also decided to import his Smash 4 Falcon Punch model (and make the texture a bit darker).
(http://i.imgur.com/ir8doww.png)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 10, 2015, 04:00:27 PM
Fear not, Kitsu.

([url]http://i.imgur.com/gA5fUeL.png[/url])
While it's not as vibrant as DSX8's beta, it certainly fits into Brawl a bit more.

I've also decided to import his Smash 4 Falcon Punch model (and make the texture a bit darker).
([url]http://i.imgur.com/ir8doww.png[/url])
lol i was gonna import the falcon punch model... but then i was like "ehh nah, they look almost the same.. no need!"

edit:
can some1 test temple omega on their wii? only 1 person via youtube has told me that it doesnt work on P:M. I'd do it myself, but no wii anymore.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Boobsey on February 10, 2015, 06:45:44 PM
Works for me on PM Wii


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 10, 2015, 07:11:56 PM
It works on PM through Dolphin, I know that for sure. When I have the chance I'll do a PM Wii test.
alright

Works for me on PM Wii
hmm how odd, well thanks for the info.

edit:
here's a new vid... its mostly just showing off the lights and animated gears.
http://youtu.be/AjuBKOpz_rA (http://youtu.be/AjuBKOpz_rA)

edit2:
since im not sure how the materials r built for stages in SmashU.. but here's a new pic of wily's castle.. also now sure what the scale and transitions of the shine should be
(http://i.imgur.com/DmzpeeD.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 11, 2015, 07:47:15 AM
before release, test it on the wii to make sure it doesnt lag. dont want the "Bowser's Keep Effect" to occur again.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 11, 2015, 01:43:06 PM
lol well right now, there's 69689 total poly's atm. im about 11k poly's away from what skyloft has xD

2nd WIP vid
http://youtu.be/GymJeGLMfDo (http://youtu.be/GymJeGLMfDo)

edit:
for any1 who's using the SmashU falcon, would you like to see  the Rim/Shine effect on him? If so, post now and ill upload it.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 11, 2015, 04:18:52 PM
edit:
For any1 who's using the SmashU falcon, would you like to see  the Rim/Shine effect on him? If so, post now and ill upload it.

Damn it DSX! Stop going over my head. I SAID NO! >:c


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: KingJigglypuff on February 11, 2015, 04:28:10 PM
Please don't. Spec for the suit and ref for the armor, yes.

But that cancerous overused rim? No thanks.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 11, 2015, 04:33:16 PM
EXACTLY. KJP knows what's up. DSX. WE SAID NO. Well basically just me... >.>; So don't do it.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: BlueBrain on February 11, 2015, 04:37:31 PM
what's wrong with a rim effect?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 11, 2015, 04:39:33 PM
That crazy and ridiculously bright and saturated color effect he got from using it. That's what. Doesn't fit Smash 4 OR Brawl.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: BlueBrain on February 11, 2015, 04:42:50 PM
oh that one, i thought u were all talking about a normal rim effect ala M22k


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Smash Warrior™ on February 11, 2015, 04:45:23 PM
can some1 test temple omega on their wii? only 1 person via youtube has told me that it doesnt work on P:M. I'd do it myself, but no wii anymore.
I put Temple Omega on my regular Brawl, it froze for me. I used the Temple module and the correct file. What happened?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 11, 2015, 04:49:23 PM
I put Temple Omega on my regular Brawl, it froze for me. I used the Temple module and the correct file. What happened?
im currently working on a fix for it. The cause of the freeze was a corrupted scn0 made from 74b, and corrupted ModelData[100] and ModelData[101]. The image below is from Wii.
(http://i.imgur.com/0f3V86I.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Smash Warrior™ on February 11, 2015, 04:59:03 PM
Oh OK, so just expect an update by tomorrow or so? Completely understandable. It looks great by the way. Keep up the good work.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 11, 2015, 05:09:59 PM
oh that one, i thought u were all talking about a normal rim effect ala M22k

Dunno how that happened but it did... and didn't fit.

I put Temple Omega on my regular Brawl, it froze for me. I used the Temple module and the correct file. What happened?

He's fixing the problem now. Whoops... well I was late on that. Oh well.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 11, 2015, 05:12:41 PM
an update will be available within... an hour or 2 at most... seems like i forgot to make the shadow system too xD


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Don Jon Bravo on February 11, 2015, 05:20:35 PM
major kudos to you sir
unlike many lazy hackers in this site, You get [censored] done.
i mean
just look how active this thread is.
thanks.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 11, 2015, 06:11:04 PM
hah no prob!

>is the only active stage maker out there for now

:v

Anyways... Omega Temple just got its update! No more freezing issue's, and also added in the shadow system!
(http://i.imgur.com/Dd66m3H.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207690)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Smash Warrior™ on February 11, 2015, 07:04:20 PM
Anyways... Omega Temple just got its update! No more freezing issue's, and also added in the shadow system!

You the man!


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 12, 2015, 04:40:14 PM
early in-game pic of Boxing Ring.. ignore the missing screen and.. ring.. and... other... stuff... :v
(http://i.imgur.com/mikpDQH.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 12, 2015, 07:20:25 PM
Since you did Captain Falcon can you do Bowser next?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 12, 2015, 07:38:18 PM
Sorry I dont take requests.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Don Jon Bravo on February 12, 2015, 07:54:54 PM
Since you did Captain Falcon can you do Bowser next?

somebody is already working on him anyways
who knows, he might have already been uploaded


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 12, 2015, 10:28:13 PM
just leaving this here... somehow the SHP0 animation i made.. isnt working in brawl for some odd reason.. :/
(http://i.imgur.com/ByHU0WA.jpg)
(http://i.imgur.com/eIfTyoD.jpg)
(http://i.imgur.com/E2xJUpn.jpg)
(http://i.imgur.com/Myk9ant.jpg)
(http://i.imgur.com/6LSZDQS.png)
(http://i.imgur.com/k61qDFV.jpg)
(http://i.imgur.com/pWrIaeI.png)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Rosetta-Hime on February 13, 2015, 09:58:56 AM
I doubt it, but will the background have the Character tags like it does in the Wii U version? Like "The Hero King" and "The Princess of Toadstools" for everyone? Or is it going to be similar to the screen of the pokemon stadium?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Afterthought on February 13, 2015, 01:43:13 PM
I doubt it, but will the background have the Character tags like it does in the Wii U version? Like "The Hero King" and "The Princess of Toadstools" for everyone? Or is it going to be similar to the screen of the pokemon stadium?

I have an insanely creeping feeling that the screen will be like Pokémon Stadium's. The mechanics used in the Boxing Ring probably have insane coding to work the way it does.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 13, 2015, 03:57:35 PM
When you were ripping textures from the game, did you find anything that was not in the actual game?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 15, 2015, 03:03:56 PM
I doubt it, but will the background have the Character tags like it does in the Wii U version? Like "The Hero King" and "The Princess of Toadstools" for everyone? Or is it going to be similar to the screen of the pokemon stadium?
It'll only be like pokemon stadium.

When you were ripping textures from the game, did you find anything that was not in the actual game?
hmmm so far not yet

anyways.. enjoy this vid
http://youtu.be/D6rMUgJQtD0 (http://youtu.be/D6rMUgJQtD0)

Post Merge: February 15, 2015, 03:03:34 PM
http://youtu.be/Arr0uwPEuyQ (http://youtu.be/Arr0uwPEuyQ)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 15, 2015, 03:37:04 PM
Are you porting every omega stage to brawl and pm?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 16, 2015, 11:21:02 PM
well i dont plan on doing EVERY omega stage... just some that i like... but i do plan on doing MOST of the regular SmashU stages... just depends on poly count.

edit:
well... here's a early look at the SSS... sadly making it off of the Common5_en.pac file puts me at edge due to filesize with my CSS. atm, its using HQ icons, which is using the size of 128x82 instead of 64x56.. might make it 128x64 for a smaller filesize. Also, which stage would u like to see next from SmashU? Poll added, so vote now!
(http://i.imgur.com/0yJmxA0.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 16, 2015, 11:55:18 PM
Dat [censored] be even... I voted for HD Temple... Cause why not.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: E-scope12 on February 17, 2015, 04:39:49 AM
I voted for Kalos Pokémon League Changing Version.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 17, 2015, 05:44:53 AM
had to go for pac-land. from what i can tell, it's mostly 2D images with platforms.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 17, 2015, 05:47:35 AM
man... idk y i added pacland... its such a gay looking stage ;-;

and thus is y i dont have it unlocked xD


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: LC-DDM on February 17, 2015, 06:47:30 AM
Miiverse is listed twice, mate.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 17, 2015, 07:19:46 AM
Miiverse is listed twice, mate.
woops lol.. thanks for the heads up. fixed


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: BlueBrain on February 17, 2015, 08:07:13 AM
this poll would be a great multi-choice poll, way too many options xD


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 17, 2015, 11:33:36 PM
poll will be ending in about 90mins! so hurry up and vote if u havent. so far, Mario Galaxy is in the lead. Which would you prefer? the Regular, or Omega?
(http://i.imgur.com/WPOK0P5.png)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 17, 2015, 11:48:06 PM
id say regular... but a lot of people like their FD clones for whatever reason


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 17, 2015, 11:55:04 PM
id say regular... but a lot of people like their FD clones for whatever reason
well reason y i ask is cause the regular version is like... 91k poly while the FD is 67k poly


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 18, 2015, 12:12:30 AM
then the one for less cost has my vote. anything to keep brawl from breaking


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: BlueBrain on February 18, 2015, 04:51:54 AM
wouldnt normal version be weird in brawl, since it doesn't have the gravity thing?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 18, 2015, 04:54:15 AM
wouldnt normal version be weird in brawl, since it doesn't have the gravity thing?
pretty much, im actually leaning towards the omega version, but keeping the platforms from the original version. makes more sense that way.

edit:
voting is now over. here's a pic! 64195 poly's atm... will be adding the other planets in the BG and platforms.
(http://i.imgur.com/lKaieV1.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: ledgerewskie on February 18, 2015, 12:26:35 PM
It looks great so far, and the Omega layout with the regular version's platforms should be awesome.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 18, 2015, 11:35:38 PM
It looks great so far, and the Omega layout with the regular version's platforms should be awesome.
indeed it should

(http://i.imgur.com/EDLRGv3.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 19, 2015, 06:14:37 AM
Is there going to be an option without platforms


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 19, 2015, 06:17:05 AM
if u mean an omega version w/o the platforms shown in this, then yes
(http://i.imgur.com/irsfjvT.jpg)

edit:
doing this in my spare time... would have a better layout, but SSS editer isn't working for me currently.
(http://i.imgur.com/3digCRX.jpg)
(http://i.imgur.com/ml7u4fm.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nebulon on February 19, 2015, 07:39:09 AM
That's an awesome SSS! Are you going to release all of these as a pack, or individually?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 19, 2015, 10:21:56 AM
Is it possible for 3ds stages to be made in brawl as well


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 19, 2015, 03:56:05 PM
That's an awesome SSS! Are you going to release all of these as a pack, or individually?
individually mate

Is it possible for 3ds stages to be made in brawl as well
nope sorry.

pretty much got the rim lighting pretty close.. i hope...
(http://i.imgur.com/f2z1rij.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Kyouma on February 19, 2015, 09:47:20 PM
I really am euphoric for these stages OAO!


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 19, 2015, 10:08:28 PM
enjoy this then mate
(http://i.imgur.com/xV66lhk.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nebulon on February 19, 2015, 10:22:29 PM
enjoy this then mate
([url]http://i.imgur.com/xV66lhk.jpg[/url])


You're making both the Omega and normal version? Nice!

Also, I noticed in your SSS you had an icon for the Great Cave Offensive stage, but I don't see it as a voting option. Was that just an icon, or was that something you were considering?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 19, 2015, 10:23:08 PM
You're making both the Omega and normal version? Nice!

Also, I noticed in your SSS you had an icon for the Great Cave Offensive stage, but I don't see it as a voting option. Was that just an icon, or was that something you were considering?
just something i was considering.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: CaliKingz01 on February 20, 2015, 04:48:39 AM
Dude I really cant wait for that Mario Galaxy stage :)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Boobsey on February 20, 2015, 04:56:54 AM
Will you be adding the falling starbits?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Rosetta-Hime on February 20, 2015, 05:19:13 AM
@DSX8, random question: Is the gate around the flowers just a flat plane with a texture applied, or is the gate modeled?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 20, 2015, 05:26:15 AM
Will you be adding the falling starbits?
those r graphics mate

@DSX8, random question: Is the gate around the flowers just a flat plane with a texture applied, or is the gate modeled?
its modeled

Dude I really cant wait for that Mario Galaxy stage :)
many ppl cant


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: E-scope12 on February 20, 2015, 09:45:31 AM
enjoy this then mate
([url]http://i.imgur.com/xV66lhk.jpg[/url])
I'm looking forward to see this stage released.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 20, 2015, 11:23:38 AM
if only i could get the stage expansion pack working. so many great stages on these forums, yet so little space


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Granfalloon on February 20, 2015, 03:56:45 PM
Hey DSX8,

I wonder for Orbital Gate, the non-Omega version, would be possible to just have it behave like Corneria basically? I'd prefer that to how it behaves natively anyway.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 20, 2015, 11:09:18 PM
if only i could get the stage expansion pack working. so many great stages on these forums, yet so little space
u and ur BrawlEx users >:c

Hey DSX8,

I wonder for Orbital Gate, the non-Omega version, would be possible to just have it behave like Corneria basically? I'd prefer that to how it behaves natively anyway.
hmm that might be a good idea.. i'll think about it if poly count lets me.

That would be cool. Let it just "Orbit" the orbital gate. In a 360 circle. Lol

Then maybe animate the Arwings flying in the back every now and then. Probably wouldn't be difficult. I'd probably enjoy animating it. Haha :)
lol no... only i shall animate it :v


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nao-chan on February 21, 2015, 01:16:53 AM
Great way to [censored] on his animation work.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 21, 2015, 01:27:52 AM
Great way to [censored] on his animation work.
for all the animation work i do, yeah...

like for skyloft, that whole animation work was hand made by me, and if ur calling that [censored], then.. thats a freaking low ball to me..

edit:
2 bg crowds r now animated with the new feature added into BB: GIF to PAT0. makes making pat0's simple and easy to make now!
(http://i.imgur.com/IdlrQOi.jpg)
(http://i.imgur.com/rRiXPsO.jpg)
(http://i.imgur.com/dhYxG0w.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Taigiry on February 21, 2015, 07:32:23 AM
So, outta curiousity, I checked the Orbital Gate stage and the total amount of polys is 128.294, while the gate alone has 72.247 and the Great Fox 56.047. Good luck if you wanna make that one.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: BlueBrain on February 21, 2015, 08:48:03 AM
awesome!


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: RebelliousTreecko on February 21, 2015, 01:20:47 PM
So, outta curiousity, I checked the Orbital Gate stage and the total amount of polys is 128.294, while the gate alone has 72.247 and the Great Fox 56.047. Good luck if you wanna make that one.
You could optimize (reduce polycount while trying to retain shape) the models so they will work in Brawl.  They obviously won't look as good as in SSB4, but it's better than nothing, I suppose.

And I'm curious as to how everyone is getting the SSB4 model files... Is there a place to download them on the internet, or do you have to have a Wii U dusk, dump it on the computer, and get the files from there? I don't have the disk. :<


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 21, 2015, 02:30:39 PM
So, outta curiousity, I checked the Orbital Gate stage and the total amount of polys is 128.294, while the gate alone has 72.247 and the Great Fox 56.047. Good luck if you wanna make that one.
lol yeah i know... which is y i plan on optimizing it to look like shiet :v

You could optimize (reduce polycount while trying to retain shape) the models so they will work in Brawl.  They obviously won't look as good as in SSB4, but it's better than nothing, I suppose.

And I'm curious as to how everyone is getting the SSB4 model files... Is there a place to download them on the internet, or do you have to have a Wii U dusk, dump it on the computer, and get the files from there? I don't have the disk. :<
i downloaded it via NUS servers, then used CDecrypt on it to extract the smashu files, then extracted the data00 and data01 files via quickbms script just to get all the models and textures extracted.


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Don Jon Bravo on February 21, 2015, 03:17:19 PM
if only i could get the stage expansion pack working. so many great stages on these forums, yet so little space
whats so great about the stage expansion pack?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Bad Box Art Mega Man on February 21, 2015, 05:11:32 PM
whats so great about the stage expansion pack?
more stages to choose from


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 21, 2015, 07:39:22 PM
more stages to choose from
this. I use it also and its grand!


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Don Jon Bravo on February 21, 2015, 08:32:30 PM
well i know the stage expansion works
i use it with secretchaos pack
are you talking about the one that loads 3 stages per icon?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 23, 2015, 04:13:42 PM
well i know the stage expansion works
i use it with secretchaos pack
are you talking about the one that loads 3 stages per icon?
nope, that doesnt work for me.. dunno y.. if it does, i'd make it load 2 stages per selection. but i use the extended stage selection to where it gives u like what.. 72 stages to pick from?

Sorry DSX, wasn't a jab. Was a friendly tease since I just enjoy animating stages too. :)

Maybe not as great as your work, but I still enjoy it.

Didn't mean to offend. You should know that.
t'is cool man

edit:
enjoy this new vid
http://youtu.be/4IW6f5JRWrg (http://youtu.be/4IW6f5JRWrg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Segtendo on February 23, 2015, 08:23:24 PM
Whoa whoa whoa whoa.
DID I SEE THE MIIVERSE STAGE?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: TheDarkKnight on February 23, 2015, 08:27:12 PM
Love the stage it's amazing but is the background going to be animated or it's going to just stand still


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 23, 2015, 11:13:36 PM
Whoa whoa whoa whoa.
DID I SEE THE MIIVERSE STAGE?
maybe, maybe not? :p

Love the stage it's amazing but is the background going to be animated or it's going to just stand still
i cant add anymore BG objects due to poly limit and stage filesize. so yes, its just gonna be like that in the vid. shooting stars tho will be animated

i'll most likely release Mario Galaxy in about 2 days.. just need to animate something, and then it'll be released. Also.. poll has been reset'd.. VOTE NOW!

edit:
start of the coliseum... still gotta lower poly count... but no lag so far.. might be lag on wii tho... 107k poly's total atm :c
(http://i.imgur.com/DjaSV9p.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Taigiry on February 24, 2015, 05:29:52 PM
Do you need someone to test stuff on a real Wii later on?


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: DSX8 on February 24, 2015, 05:37:35 PM
Do you need someone to test stuff on a real Wii later on?
yeah pretty much. if u want, i can send u what i have so far for u to check for lag. right now its at 91852 poly's total since i lowered it more.
(http://i.imgur.com/f4qwM08.jpg)


Title: Re: DSX8 stuff! Temple Omega and WiiU Falcon Released.. - 02/10
Post by: Nebulon on February 24, 2015, 05:45:50 PM
Did I miss the release for Guar Plains?? I know a while ago you had pics of it and a video.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 25, 2015, 06:43:18 AM
Did I miss the release for Guar Plains?? I know a while ago you had pics of it and a video.
still working on its lighting system while trying to get the exact lighting system as SmashU

edit:
http://youtu.be/IZhedn-w8vY (http://youtu.be/IZhedn-w8vY)


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Smash Warrior™ on February 25, 2015, 06:55:26 AM
[url]http://youtu.be/IZhedn-w8vY[/url] ([url]http://youtu.be/IZhedn-w8vY[/url])


Superb so far. Now if only we could get it over Castle Siege. But that be just an extra headache.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Afterthought on February 25, 2015, 10:17:45 AM
Superb so far. Now if only we could get it over Castle Siege. But that be just an extra headache.

Isn't it possible to to just .rel port it over?


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Nebulon on February 25, 2015, 10:46:19 AM
Isn't it possible to to just .rel port it over?

I think the user means having coliseum transform.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Smash Warrior™ on February 25, 2015, 02:10:36 PM
I think the user means having coliseum transform.


That be cool too, but I mean just by itself over Castle Siege.

No transforming, but rels are picky on Castle Siege

I have a Level Freezer code on Siege and putting Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum over that stage would be the icing on the cake as there's not enough Omega stages of Castle Siege besides Arena Ferox which is what I'm using.

I also wish that there was an Omega Pirate Ship, but this is not the section for that.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: TheDarkKnight on February 25, 2015, 03:33:34 PM
There should be omega stages of every brawl/project m stage


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 25, 2015, 04:00:32 PM
Superb so far. Now if only we could get it over Castle Siege. But that be just an extra headache.
castle siege... ehh cant really PORT anything over castle siege..

Isn't it possible to to just .rel port it over?
cant do that due to castle siege having 4 stage files, so thats not entirely possible to do.

There should be omega stages of every brawl/project m stage
dont ask me to do that


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Smash Warrior™ on February 25, 2015, 04:32:14 PM
castle siege... ehh cant really PORT anything over castle siege..

How did you and GBC do it? I'm using the level freezer only on Castle Siege. I figure maybe somehow put your stage on STGEMBLEM_00 and it be OK. Is it more complicated than that?


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 25, 2015, 04:46:26 PM
How did you and GBC do it? I'm using the level freezer only on Castle Siege. I figure maybe somehow put your stage on STGEMBLEM_00 and it be OK. Is it more complicated than that?
for arena ferox? we made 3 different versions of the stage...
emblem - just transforming files along with scn0 and collisions
emblem00 - no platform
emblem01 - statue platform
emblem02 - wooden platforms


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Smash Warrior™ on February 25, 2015, 05:10:58 PM
for arena ferox? we made 3 different versions of the stage...
emblem - just transforming files along with scn0 and collisions
emblem00 - no platform
emblem01 - statue platform
emblem02 - wooden platforms

So is there a possibility that you can get Coliseum to work like that, but not worry about emblem 01 and 02?

If it's not, it's fine. I would just like your Coliseum stage over Castle Siege if it was somehow possible. Only asking.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 25, 2015, 05:14:30 PM
So is there a possibility that you can get Coliseum to work like that, but not worry about emblem 01 and 02?

If it's not, it's fine. I would just like your Coliseum stage over Castle Siege if it was somehow possible. Only asking.
nope.. if coliseum had like multiple stage layouts, then sure... but no, im not gonna do it.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Smash Warrior™ on February 25, 2015, 05:17:05 PM
It's cool. I'll just use the "No Platform" Arena Ferox stage with the Level Freezer for now.

Thanks again and keep up the great work.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: TheDarkKnight on February 25, 2015, 07:08:24 PM
dont ask me to do that
I didn't mean for you to do it, It was just a suggestion


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 26, 2015, 04:33:54 AM
ya i know

since battlefield is like... in first place in the poll... here's a look at it
(http://i.imgur.com/dd2enpj.png)
(http://i.imgur.com/A5kFKy2.png)

edit:
(http://i.imgur.com/IeQgxMF.jpg)
(http://i.imgur.com/fq9bKAk.jpg)
(http://i.imgur.com/7YlgoCO.jpg)
(http://i.imgur.com/Qptbfw2.jpg)
http://youtu.be/ckbs1TpjFJQ (http://youtu.be/ckbs1TpjFJQ)


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: AlvaroSSBB on February 26, 2015, 08:16:00 AM
A DSX8 question. You could put the planet and Spaceship Mario in Stage of Super Mario Galaxy but not to move?


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on February 26, 2015, 06:25:06 PM
A DSX8 question. You could put the planet and Spaceship Mario in Stage of Super Mario Galaxy but not to move?
i cant, if i do, it'll be over filesize and would lag MAJORLY. So therefore, not possible mate.
76942 total poly's atm for regular version... omega has 10k less poly's
regular is at 3.75MB in filesize, while omega is at 3.78MB

edit:
i have figured out the mystery behind these transparent textures!! they're actually diffuse maps with spec maps built into it!

first image is the original ripped texture
2nd is the diffuse
3rd is the spec
(http://i.imgur.com/6Xh3BwU.png)
(http://i.imgur.com/Fmojvwr.png)
(http://i.imgur.com/EWCxIEm.png)

now, have some in-game pics of it showing
(http://i.imgur.com/CapAyqq.jpg)
(http://i.imgur.com/1g427xM.jpg)
(http://i.imgur.com/Otw1ZrY.jpg)
(http://i.imgur.com/EXjknoQ.jpg)
(http://i.imgur.com/KL56NPN.jpg)


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Kazan on March 01, 2015, 12:01:23 AM
i'm really digging battlefield from what i'm seeing!
i wanted to ask if you would be including these islands in the bg, or if they'd make the stage go over the file size limit? cause in my opinion, these are the 2 islands that make the stage look more visually appealing (:
(http://i.imgur.com/xuXeaS7.png)


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on March 01, 2015, 12:25:40 AM
i'm really digging battlefield from what i'm seeing!
i wanted to ask if you would be including these islands in the bg, or if they'd make the stage go over the file size limit? cause in my opinion, these are the 2 islands that make the stage look more visually appealing (:
([url]http://i.imgur.com/xuXeaS7.png[/url])
i would add those, but im at the edge of filesize, which pretty much sucks... and also due to poly limit, it'll cause lag in 3-4p matches.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Kazan on March 01, 2015, 12:40:48 AM
ah, alright! yea, that does suck ;o;
from what i see, the stage will look good even eithout those islands (:
anyways, good luck with the rest of the stage! ^__^


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on March 01, 2015, 01:09:33 AM
http://youtu.be/H0CVOJB9NU8 (http://youtu.be/H0CVOJB9NU8)

more bg stuff added... might have enough to add 1 or 2 more.. followed by animated swirl!
(http://i.imgur.com/WqHHWl3.jpg)
(http://i.imgur.com/S5cXWNi.jpg)
(http://i.imgur.com/usNAtXV.jpg)
(http://i.imgur.com/WhrYEm7.jpg)


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Peardian on March 01, 2015, 02:13:14 AM
For the background stuff, why not create a render of the model like Skyworld does for its background islands?


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Afterthought on March 01, 2015, 06:21:53 AM
For the background stuff, why not create a render of the model like Skyworld does for its background islands?

This is a wonderful idea. Also, is it not possible to optimize the models to lessen the amount of lag? A lot of your stages have that issue even though they are incredibly well done.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: TheDarkKnight on March 01, 2015, 12:30:14 PM
How come Mario Galaxy,Collisum and Boxing Ring are not released? Are you putting final touches to them?


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on March 01, 2015, 01:24:19 PM
How come Mario Galaxy,Collisum and Boxing Ring are not released? Are you putting final touches to them?
yeah pretty much. coliseum will be released tonight

This is a wonderful idea. Also, is it not possible to optimize the models to lessen the amount of lag? A lot of your stages have that issue even though they are incredibly well done.
which stage for u causes lag? cause Coliseum will only lag in 4p matches with a 5-7FPS drop, but its still pretty playable, and u wont notice the lag after a short time. Mario Galaxy is lag free, boxing ring might have like a 1-2fps drop on the wii.

For the background stuff, why not create a render of the model like Skyworld does for its background islands?
idk how to do renders... sorry mate.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Afterthought on March 01, 2015, 01:31:53 PM
which stage for u causes lag? cause Coliseum will only lag in 4p matches with a 5-7FPS drop, but its still pretty playable, and u wont notice the lag after a short time. Mario Galaxy is lag free, boxing ring might have like a 1-2fps drop on the wii.

I think I ran into some in Kalos Pokemon League, but it was a 4P match and it wasn't crazy lag.
It isn't incredibly bad, but I figured optimizing models and textures some would eliminate any lag, even though that is indeed something you are aware of.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on March 01, 2015, 01:41:39 PM
I think I ran into some in Kalos Pokemon League, but it was a 4P match and it wasn't crazy lag.
It isn't incredibly bad, but I figured optimizing models and textures some would eliminate any lag, even though that is indeed something you are aware of.
kalos league omega - 63158 total poly's. were u usuaing regular brwl chars, or char imports? cause most char imports uses more poly's than regular brawl chars, and optimizing these stage models doesnt help much when preserving the normals, uv's and vertex colors. did that with coliseum but it didnt help much, dropped it by 40% and it only removed 500 faces by preserving those stuff, so pretty much useless to use it on stages.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Afterthought on March 01, 2015, 01:45:35 PM
kalos league omega - 63158 total poly's. were u usuaing regular brwl chars, or char imports? cause most char imports uses more poly's than regular brawl chars, and optimizing these stage models doesnt help much when preserving the normals, uv's and vertex colors. did that with coliseum but it didnt help much, dropped it by 40% and it only removed 500 faces by preserving those stuff, so pretty much useless to use it on stages.

Imports most likely cause it, yeah. Truthfully I never really thought that would be a reason. In any case, the stages are still playable which is good.


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: DSX8 on March 01, 2015, 01:47:20 PM
Imports most likely cause it, yeah. Truthfully I never really thought that would be a reason. In any case, the stages are still playable which is good.
yeah most imports... ppl dont keep them within brawl's range, so its most likely char imports causing lag, cause it doesnt do that for me.

anyways, tonight will be the release of coliseum omega. Mario Galaxy is gonna be a day or 2 delayed since i havent added its spec maps to the stage yet.. like to the tree's, house roof, grass, dirt, windows, etc etc... its gonna look more lovely!


Title: Re: DSX8 stuff! Coliseum Omega and Mario Galaxy soon.. - 02/25
Post by: Kazan on March 01, 2015, 03:32:53 PM
For the background stuff, why not create a render of the model like Skyworld does for its background islands?
i was actually thunking of this as well! its a really nice idea that can result to less lag (:
& dsx8 i can help you out with renders if you dont know how (:


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 02, 2015, 03:10:08 AM
i was actually thunking of this as well! its a really nice idea that can result to less lag (:
& dsx8 i can help you out with renders if you dont know how (:
mmm is that so?

anyways, Coliseum be released!
(http://i.imgur.com/xpPXfN2.jpg)
(http://i.imgur.com/ytcUdOE.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207902)

Known Issue's:
-Will cause a 5-8fps drop in 4p matches, and 2-3 fps drop in 3p matches.
-Flags not properly fixed

edit:
and with an updated SmashU model/texture script, objects can now be imported with their material names and texture placements! now i need to re-import the BG object for gaur plains.. due to not knowing where half of the textures went to.. lmao
(http://i.imgur.com/z8PH7ea.jpg)
(http://i.imgur.com/wgpErbz.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Sandfall on March 02, 2015, 03:02:50 PM
Gaur Plains. Now this is a stage I'm hyped for. Are you planning on importing the omega version as well?


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 03, 2015, 08:35:32 PM
Gaur Plains. Now this is a stage I'm hyped for. Are you planning on importing the omega version as well?
yes i do, since the omega version is pretty low poly lmao

edit:
updated Temple Omega.. its bomb now! 4th pic shows a custom shader i made that uses light map, diffuse, env and spec maps. a release for this update will be available within an hour! Also shown is an updated gaur plains!
(http://i.imgur.com/dJUbn8a.jpg)
(http://i.imgur.com/5SkMR98.jpg)
(http://i.imgur.com/JmrO4rZ.jpg)
(http://i.imgur.com/yIbKmdv.jpg)

(http://i.imgur.com/F2vyJxc.jpg)
http://youtu.be/mU65IKEdL_4 (http://youtu.be/mU65IKEdL_4)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Large Leader on March 03, 2015, 08:47:56 PM
[GAUR PLAINS HYPE INTENSIFIES]

Ever since you showed it to me when it was a simple file to now.

Can't wait!


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 04, 2015, 12:49:09 AM
well Omega Temple Update#2 is released.. hopefully this is the last update im doing to omega temple xD

http://youtu.be/v4Yz4iolOj0 (http://youtu.be/v4Yz4iolOj0)
!download here! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207690)

also, updating Kalos League Omega with the updated features i learned.
(http://i.imgur.com/DC3n8YU.jpg)
http://youtu.be/T2esqWlVwqQ (http://youtu.be/T2esqWlVwqQ)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Lyn on March 04, 2015, 08:42:16 AM
Truly amazing, thanks DSX8. I can't wait for the lovely Mario Galaxy stage & the others...   :D


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: KingJigglypuff on March 04, 2015, 02:55:03 PM
Will the walls of Kalos League Omega be able to wall jump off of? As that's a huge problem the actual Wii U version has. :c

But I'll have to say, it looks much better. Though the character brightness could be toned down a bit.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 04, 2015, 02:57:17 PM
Will the walls of Kalos League Omega be able to wall jump off of? As that's a huge problem the actual Wii U version has. :c

But I'll have to say, it looks much better. Though the character brightness could be toned down a bit.
yeah it'll have wall jump off's as shown in the video. as for the character brightness, i already toned that down this morning.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: BlueBrain on March 04, 2015, 03:21:58 PM
any reason for no wall-jumping though?


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 04, 2015, 03:23:56 PM
any reason for no wall-jumping though?
u mean for me not removing wall jumping? cause i want it to be just like SmashU's collision data.. so ya.. wall jumping is staying. ppl can always change it when its released lmao

edit:
shown below is a version difference between brawl and SmashU. the reflection on the glass doesnt work that well, but it can be seen, as for the floor metal top color.. thats out of my league on how to replicate. everything else is about close to spot on i believe..

Brawl:
(http://i.imgur.com/Fjr5gTd.jpg)

SmashU:
(http://www.ssbwiki.com/images/0/0e/SSB4UKalosPokemonLeagueOmega.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Afterthought on March 04, 2015, 03:48:06 PM
Looks good to me. Minor differences are just that: minor.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: BlueBrain on March 04, 2015, 04:06:59 PM
oh wait, in smashU it's NO wall jumps, and you're leaving it WITH wall jumps? in that case i approve :P


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 04, 2015, 04:23:41 PM
oh wait, in smashU it's NO wall jumps, and you're leaving it WITH wall jumps? in that case i approve :P
haha alrighty then :p

anyways updated version of kalos league omega is now released. has 2 more animated textures!
(http://i.imgur.com/rAblvWp.gif)

(http://i.imgur.com/WEv8G7O.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207643)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 08, 2015, 09:34:39 PM
have some more.. wily's castle.. still working on the bg and shine/ref/env effect
(http://i.imgur.com/J2TMA7a.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Nebulon on March 09, 2015, 07:07:26 PM
have some more.. wily's castle.. still working on the bg and shine/ref/env effect
([url]http://i.imgur.com/J2TMA7a.jpg[/url])


Need to play...

Post Merge: March 10, 2015, 02:48:39 PM
When is your next stage release????


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 10, 2015, 03:46:21 PM
mmmm whenever i have some free time. right now i've been pretty slow due to hanging with friends more often and being with a girl.

http://youtu.be/9Msd2IBIf5s (http://youtu.be/9Msd2IBIf5s)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Nasca Corp on March 10, 2015, 04:10:22 PM
Wow. i believe that willys castle dont need nothing more, looks fantastic like that!


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 10, 2015, 05:39:48 PM
Wow. i believe that willys castle dont need nothing more, looks fantastic like that!
well according to the materials i got from the models... there's like half of the things i cant replicate.. sadly.. but fog data i already got down, its just the fog start and end points i dont know about.

Quote from: here's some wily castle material data
"Polygon group 1 material properties:"
"NU_colorSamplerUV = 1.0, 1.0, 0.0, 0.0"
"NU_diffuseColor = 1.0, 1.0, 1.0, 1.0"
"NU_materialHash = 0x547f3249, 0x0, 0x0, 0x0"

"Polygon group 3 material properties:"
"NU_colorSamplerUV = 1.0, 1.0, 0.0, 0.0"
"NU_fogParams = 0.0, 30000.0, 0.3, 1.0"
"NU_diffuseColor = 1.0, 1.0, 1.0, 0.0"
"NU_fogColor = 0.108, 0.222, 0.393, 0.0"
"NU_materialHash = 0x56dea645, 0x0, 0x0, 0x0"

"Polygon group 5 material properties:"
"NU_effColorGain = 0.0, 0.0, 0.0, 1.0"
"NU_materialHash = 0x9b791db9, 0x0, 0x0, 0x0"

"Polygon group 6 material properties:"
"NU_colorSamplerUV = 1.0, 1.0, 0.0, 0.0"
"NU_reflectionParams = 1.3, 0.0, 0.0, 0.0"
"NU_diffuseColor = 1.0, 1.0, 1.0, 1.0"
"NU_materialHash = 0xa7246d5e, 0x0, 0x0, 0x0"


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 12, 2015, 09:55:48 PM
updated the sky models finally for Gaur Plains..
(http://i.imgur.com/G5rSm4G.jpg)
(http://i.imgur.com/FPg5Krt.jpg)
(http://i.imgur.com/tcLwIIh.jpg)
(http://i.imgur.com/XfqykjH.jpg)

also did some edits here and there... did my best to replicate MOST of the smashu material data
(http://i.imgur.com/kTWRi6C.jpg)
(http://i.imgur.com/K3fccEW.png)
(http://i.imgur.com/NV5PgiS.jpg)
(http://i.imgur.com/7h5omg3.jpg)
(http://i.imgur.com/o7KjpjZ.png)

and also.. i DID say that these 2 stages wouldnt get anymore updates... I LIED!
also went ahead and did some more updates for temple omega and kalos league omega. updated material data's and fog data. The only thing I cant locate is the lighting data. Look in my vault for the updated stages.
(http://i.imgur.com/rEIoJFd.jpg)
(http://i.imgur.com/OAZbX3L.jpg)
(http://i.imgur.com/ewHtyHv.jpg)
(http://i.imgur.com/MsmugXc.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Large Leader on March 13, 2015, 05:12:09 AM
Night sky for gaur plains looks legit as [censored]

Wh won't they make a xenoblade chronicles hd for wiiu ;-;

Nintendo, hire me


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 13, 2015, 05:16:16 AM
haha not sure... i would love an HD version of it tho! c:

(http://i.imgur.com/98Kemfm.jpg)
(http://i.imgur.com/odKGInq.jpg)
(http://i.imgur.com/rX4eOln.jpg)
(http://i.imgur.com/Cpau4k4.jpg)
(http://i.imgur.com/cdvgUqG.jpg)

https://youtu.be/TraJPomNKKs (https://youtu.be/TraJPomNKKs)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Akeno/Archer on March 13, 2015, 01:20:46 PM
I love this. No really. Gaur Plain is going in my SD Card. It has to.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 15, 2015, 07:43:55 PM
hah it has to be on EVERY1'S SD CARD!!!

anyways...
updated the galaxy stage.. slowly adding spec maps to the materials + rim effect to them via custom made shaders..
(http://i.imgur.com/sf7wwUP.jpg)

also.. wtf is with this guy most of my vids? .-.
(http://i.imgur.com/H62J7NF.png)

battlefield WIP#1 comment
(http://i.imgur.com/R6hzdo5.png)

kalos league omega update comment
(http://i.imgur.com/0tiPSjJ.png)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: AlvaroSSBB on March 16, 2015, 01:16:25 AM
Incredible work you are doing!


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: HowDoISpaceJam on March 16, 2015, 01:59:40 AM
also.. wtf is with this guy most of my vids? .-.
([url]http://i.imgur.com/H62J7NF.png[/url])

battlefield WIP#1 comment
([url]http://i.imgur.com/R6hzdo5.png[/url])

kalos league omega update comment
([url]http://i.imgur.com/0tiPSjJ.png[/url])


C'mon man stop holding out on him
send link
please


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 16, 2015, 02:06:45 AM
C'mon man stop holding out on him
send link
please
u want link? alrighty then...
here's ur link!
every stage files ripped (http://i.imgur.com/4VIDukN.png)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Nasca Corp on March 16, 2015, 02:26:38 AM
u want link? alrighty then...
here's ur link!
every stage files ripped ([url]http://i.imgur.com/4VIDukN.png[/url])
Hahahah nice one.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 16, 2015, 06:17:16 AM
(http://i.imgur.com/xIcBFSj.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Afterthought on March 16, 2015, 09:35:38 AM
([url]http://i.imgur.com/xIcBFSj.jpg[/url])


Aside from the lighting on the trees, everything is looking pretty good.

I'm hoping the stages are released soon, truth be told I'm getting impatient but I understand the work required to make these stages look great.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Bad Box Art Mega Man on March 16, 2015, 01:13:21 PM
([url]http://i.imgur.com/xIcBFSj.jpg[/url])
it is so beautiful; it is the stuff dreams are made of... if your dream about island paradises floating in space all the time.
a well-ported scenery.
---
also, i found a problem with Ruto over Zelda. I would just edit the description to say she freezes in Brawl Minus


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 16, 2015, 01:23:50 PM
Aside from the lighting on the trees, everything is looking pretty good.

I'm hoping the stages are released soon, truth be told I'm getting impatient but I understand the work required to make these stages look great.
yeah tree's r already fixed, but thanks.

it is so beautiful; it is the stuff dreams are made of... if your dream about island paradises floating in space all the time.
a well-ported scenery.
---
also, i found a problem with Ruto over Zelda. I would just edit the description to say she freezes in Brawl Minus
i dont dream about floating islands... i dream about floating platforms in a far-away land on mechonis.

and thanks for the Brawl- info.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Bad Box Art Mega Man on March 16, 2015, 01:51:14 PM
hey no problem. i was disappointed, but youve got enough to work with


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: BlueBrain on March 16, 2015, 04:06:58 PM
hey no problem. i was disappointed, but youve got enough to work with

you could probably down-scale one of the textures, and it should work :P


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Don Jon Bravo on March 16, 2015, 04:49:58 PM
so its now possible to have spec maps plus rim effect in one model?
how does that look over character imports?


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 16, 2015, 05:55:22 PM
so its now possible to have spec maps plus rim effect in one model?
how does that look over character imports?
over characters? that im not sure of..


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Bad Box Art Mega Man on March 16, 2015, 06:56:49 PM
you could probably down-scale one of the textures, and it should work :P
well, it fixed the freezing problem... but now Ruto just cant grab. just as well, some of the magic animations are distorted and/or misplaced when active


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 16, 2015, 07:46:04 PM
well, it fixed the freezing problem... but now Ruto just cant grab. just as well, some of the magic animations are distorted and/or misplaced when active
i've tried to fix that issue... with the gfx going to different places... idk whats causing that when the boneID's r the exact same.. ill never understand that.. with ike/marth/zelda/ganon :v


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Bad Box Art Mega Man on March 16, 2015, 08:10:12 PM
might be the model's unusual characterstics when compared to the base character's. then again, im more of a standard texture modifier, so i wouldnt know too much about that.


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: DSX8 on March 17, 2015, 04:11:38 AM
mm probably, not sure.

well here's an update to mario galaxy stage! inb4manypeopleaskwhereit'sbeen :notimp:
im still working on the tree's to get them to look the same..
(http://i.imgur.com/1tmDyEt.jpg)
(http://i.imgur.com/Mudn8tn.jpg)
(http://i.imgur.com/CZBgDML.jpg)


Title: Re: DSX8 stuff! Coliseum Omega Released and Mario Galaxy soon.. - 03/02
Post by: Large Leader on March 17, 2015, 08:51:11 AM
ill never understand that.. with ike/marth/zelda/ganon :v

Yeah, that one Hector Model has that same problem with his entry GFX.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 17, 2015, 03:38:32 PM
hah yeah, exactly that!

anyways... Mario Galaxy will most likely be released sometime tonight, not much else i could do to the stage at this point until im able to get the exact lighting data.
https://youtu.be/89t9BUfZTxs (https://youtu.be/89t9BUfZTxs)

edit:
Mario Galaxy be released. ENJOY!!!
(http://i.imgur.com/R1wTXth.png)
(http://i.imgur.com/gteKXBJ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208029)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 17, 2015, 10:18:01 PM
Comes with Regular and Omega version. Enjoy the combo with it .rel ported over Mushroomy Kingdom!

No Brstm???? C-C-C-C-C--C-C--C-C--COMBO BREAKERRRR!!!!!!!!


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Segtendo on March 17, 2015, 10:53:30 PM
No Brstm???? C-C-C-C-C--C-C--C-C--COMBO BREAKERRRR!!!!!!!!
http://www.brawlcustommusic.com/game/2601 (http://www.brawlcustommusic.com/game/2601)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 18, 2015, 12:47:49 AM
well starting to update battlefields models.. everything is pretty much updated except for the sky model
(http://i.imgur.com/Ewyf9FM.jpg)
(http://i.imgur.com/CsX8Khz.jpg)
(http://i.imgur.com/q4CBjE7.jpg)
(http://i.imgur.com/ifVzXtr.png)
(http://i.imgur.com/Ta1HDZK.jpg)
(http://i.imgur.com/PNuOcFD.jpg)
(http://i.imgur.com/E48edVO.jpg)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 18, 2015, 01:50:07 PM
Dude i have a problem with your mario galaxy stage, the part blue on the house looks strange, its only me or there is a way to fix it? im using the regular brawl


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: BlueBrain on March 18, 2015, 02:45:09 PM
yo wassup with yah HUD? O_o


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 19, 2015, 05:20:04 AM
Dude i have a problem with your mario galaxy stage, the part blue on the house looks strange, its only me or there is a way to fix it? im using the regular brawl
about that... ill be uploading a fix for that later today ^^"

yo wassup with yah HUD? O_o
moving camera within dolphin.

edit:
(http://i.imgur.com/CZBgDML.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208029)

updated mario galaxy, no more texture glitch


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: BlueBrain on March 19, 2015, 06:34:46 AM
is... that... brawl? O_O


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 19, 2015, 06:37:25 AM
is... that... brawl? O_O
yes thats in brawl
(http://i.imgur.com/m5aB8Sj.png)
(http://i.imgur.com/gx8Wj0i.png)
(http://i.imgur.com/zhWDS6o.png)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nebulon on March 19, 2015, 12:41:35 PM
Man I gotta do Battle on that Field...


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 19, 2015, 06:42:59 PM
Thks dude for the fix! I preffer Battlefield than Plains, since i never played a Shulk's game


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 03:14:49 AM
Man I gotta do Battle on that Field...
someday u shall... someday...

Thks dude for the fix! I preffer Battlefield than Plains, since i never played a Shulk's game
sucks... u should really play xenoblade chronicles. its very fun!
anyways... enjoy these... 19 pics... of battlefield.. just showing the sky and clouds.. and whatnot..
(http://i.imgur.com/cCbEs6Z.png)
(http://i.imgur.com/VnutT7z.png)
(http://i.imgur.com/LT6sOei.png)
(http://i.imgur.com/YwYl55B.png)
(http://i.imgur.com/aa3bMOm.png)
(http://i.imgur.com/S3Z2D5r.png)
(http://i.imgur.com/wczI9dv.png)
(http://i.imgur.com/aQesSdF.png)
(http://i.imgur.com/8BrnwUO.png)
(http://i.imgur.com/k6MopFf.png)
(http://i.imgur.com/jYbMcn1.png)
(http://i.imgur.com/GTakmFz.png)
(http://i.imgur.com/EKcWF8Z.png)
(http://i.imgur.com/roMLhps.png)
(http://i.imgur.com/l2ZYcUA.png)
(http://i.imgur.com/6uNeDrl.png)
(http://i.imgur.com/5v8xURI.png)
(http://i.imgur.com/BMAc1T0.png)
(http://i.imgur.com/JdvYwFR.png)

edit:
(http://i.imgur.com/T3ZbxfM.jpg)

mmm not sure what to do... remove all the bg islands and just add in the left and right islands... or.. what...
the left floating island i can add since thats only 8k poly..
the right side tho... thats 51.7k poly... and with the addition of the stage thats 40k poly.. and the bg model as 1.6k poly, and the platforms at 8.6k.. thats really pushing it..


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Kazan on March 20, 2015, 07:57:05 AM
wow its looking better and better! i would suggest doing only the left and the right islands eith the addition of rendered islands un the bg since theyre so far away anways. if you dont know how to render images, you should look up some tutorials on youtube! theyre really helpful to get you into that kind if stuff (:


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nebulon on March 20, 2015, 08:50:48 AM
Don't push it :) playability over aesthetics.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: BlueBrain on March 20, 2015, 10:43:55 AM
make stages outof the background islands...


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Afterthought on March 20, 2015, 11:51:59 AM
make stages outof the background islands...

This. Lmfao

Also, again, making a render of the background is a great idea, just gotta see who's willing to do such a thing for you if you can't do it yourself.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 03:16:44 PM
i think ill add only the left and middle island.. and maybe half of the right island.. just gotta see if i can cut it down majorly.. like i did with coliseum omega's platform xD


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Ricky (Br3) on March 20, 2015, 05:17:16 PM
Rendering seems like the best option there


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 06:19:42 PM
sorry but idk how to render.. and i dont want to use 2D planes for BG stuff... sorry but thats just me.. and with that, lighting wouldnt look great on it either.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Afterthought on March 20, 2015, 06:26:32 PM
sorry but idk how to render.. and i dont want to use 2D planes for BG stuff... sorry but thats just me.. and with that, lighting wouldnt look great on it either.

Welp, that's definitely a missed opportunity... Ah well, whatever works I suppose.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nao-chan on March 20, 2015, 06:30:44 PM
Just do the left side and extra platforms in the BG... I think that's all you really need apart from what you have now.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 06:34:03 PM
Just do the left side and extra platforms in the BG... I think that's all you really need apart from what you have now.
yeah thats what i plan on doing

Welp, that's definitely a missed opportunity... Ah well, whatever works I suppose.
lol sorry mate :v


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nao-chan on March 20, 2015, 06:40:40 PM
Stop copying my avi stuff damn it. >:v


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Ricky (Br3) on March 20, 2015, 09:29:21 PM
sorry but idk how to render.. and i dont want to use 2D planes for BG stuff... sorry but thats just me.. and with that, lighting wouldnt look great on it either.

It's your choice, but remember... even Nintendo does so, why wouldn't you? lol

You could just disable the effect of lighting in the model and make the image already with the lighting you'd want (with an animation in case the lighting changes)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 09:52:16 PM
(http://i.imgur.com/jCsdJ6B.jpg)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 20, 2015, 10:00:17 PM
([url]http://i.imgur.com/jCsdJ6B.jpg[/url])


Like in my Dreamssss *-*!!

But the Rigth background the island look a like a church makes the magic happens! i think you wil make the faaar faar away islands a render, and this 3 on the front as a poly, btw if you dont wanna make like that... can u send me  all the models when you released the stage?? to make a personal stage like that :P

Thiss as a rendeer:
(http://www.subeimagenes.com/img/dibujo-1256894.PNG)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 20, 2015, 10:56:48 PM
those objects u have circled are actually models in the game...


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 21, 2015, 01:11:54 AM
Yeah i know but i preffer the front models than thats at back, on wii will not see if they are models or are textures haha


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: BlueBrain on March 21, 2015, 09:35:44 AM
tbh stages with a lot of bacground detail should obviously have 2D planes, for optimization purposes...

and that makes it easilly customaizable :P

(inb4nudegurlsinsteadofislands)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Afterthought on March 21, 2015, 11:13:37 AM
Seems there's quite a few people who think a rendered background would work.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Raikrom on March 21, 2015, 12:28:46 PM
I'd imagine renders would certainly be a hell of a lot more manageable.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 21, 2015, 03:16:09 PM
well if people want to do the renders for me.. go on ahead...

anyways...
Windy Hill Zone WIP#1
http://youtu.be/nEcQVuOptlE (http://youtu.be/nEcQVuOptlE)

Battlefield WIP#2
http://youtu.be/SHKJIzYrmWM (http://youtu.be/SHKJIzYrmWM)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nasca Corp on March 21, 2015, 05:38:52 PM
Can u imagine playing at this stage with the  windy hill zone from Sonic adventure 1 ?
Ufffff beautifull

https://www.youtube.com/watch?v=pR6rOrU2p-c (https://www.youtube.com/watch?v=pR6rOrU2p-c)

i was wondering to see the glow on battlefield at night on the floor,

Relly perfect work!!


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 22, 2015, 04:24:34 AM
mmm well u can use that song when this stage is released... all i gotta do now is just animate the windmill and platforms. i MIGHT add in the little critters too.

(http://i.imgur.com/aegZqcY.jpg)
(http://i.imgur.com/fm09VVb.jpg)
(http://i.imgur.com/sQ0Elxx.jpg)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Taigiry on March 22, 2015, 01:25:27 PM
That Windy Hill is already looking so much better than the one in the Vault and it's just a WIP. Good job there.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nao-chan on March 22, 2015, 04:14:38 PM
That's because the one in the vault was hastily released with little effort to get all the needed details for it. It was a lazy upload as I told DSX earlier.


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: DSX8 on March 23, 2015, 04:02:59 PM
Will be available tonight!

http://youtu.be/2XnS3fiR7cA (http://youtu.be/2XnS3fiR7cA)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Nebulon on March 23, 2015, 04:16:56 PM
Will be available tonight!

[url]http://youtu.be/2XnS3fiR7cA[/url] ([url]http://youtu.be/2XnS3fiR7cA[/url])


That was fast... Which is fitting for the stage. ;)


Title: Re: DSX8 stuff! Mario Galaxy Released.. Battlefield/Gaur Plains? - 03/17
Post by: Afterthought on March 23, 2015, 05:41:00 PM
Will be available tonight!

[url]http://youtu.be/2XnS3fiR7cA[/url] ([url]http://youtu.be/2XnS3fiR7cA[/url])


This is gorgeous. Good work as always.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 23, 2015, 09:12:07 PM
That was fast... Which is fitting for the stage. ;)
well thats cause this stage was simple... and easy to make.. xD

took me only 2 nights.. of work on it.. xP

anyways, windy hill zone be released!
(http://i.imgur.com/JI4jAW6.png)
(http://i.imgur.com/X9q85c4.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208063)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nasca Corp on March 23, 2015, 09:14:10 PM
HAAA-. FIRST DOWNLOADDDD!!!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 23, 2015, 11:24:57 PM
Is anyone else having trouble getting this to work in PM? It may not be meant for it because I can't get it working (and yes I did replace the rel). For me, it's just a laggy black screen with a small grey walrus on it...
Also one of the stage files is empty as in it has no data inside for the stage at all.

P.S. If this needs to be put in a report instead of here it's no problem I just wanted to make sure it wasn't PM related.

P.P.S. The stage looks amazing from the video nonetheless.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 23, 2015, 11:46:18 PM
thanks for the info. i dont have a wii to test on, but ill look into it.

there will be an update release tomorrow.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 24, 2015, 12:45:59 AM
If you don't already have someone to play test stages on a wii before release just pm me and I'd be more than happy to help if you need it. Cheers!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 01:21:25 AM
If you don't already have someone to play test stages on a wii before release just pm me and I'd be more than happy to help if you need it. Cheers!
i have issue's with others doing that for me... i had some1 like that and they released it instead of me... so ya..

edit:
a possible fix is available. I don't know if it fixed the exploding polygon or lagness, but feel free to re-download (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208063)!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 04:59:17 AM
Not everyone is that shallow and desperate for attention. Some people actually want to help and don't want to steal your work and distribute it as their own.

These stages have to be tested on an actual Wii in order to make sure they run smoothly and don't have weird glitches.

Just like the rendered background thing. It doesn't hurt to take suggestions at all, especially if it can be beneficial to what you're doing.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 11:34:42 AM
Well the update i released didnt fix anything.. So i believe its the 7-8 little critters i added to the stage.. I did notice that their rig was broken when imported into BB, so that migt be the case...


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 24, 2015, 11:37:05 AM
I totally understand the whole trust issue thing. People like that must enjoy ruining things for everyone else. I can assure you that that's not something that I (or a lot of other people on the vault) would do. I literally have six completed Dark Pit textures based on the wii u recolours that I won't release because I used a the gold part of SJS's Pitoo scarf, and haven't got a response back yet as to whether I can use it. Even if it's not me I think it would be beneficial to have someone play test them so you don't have to deal with problems after you've released it.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 11:57:47 AM
Okay, don't pay any mind to what I said. It wasn't something to think about whatsoever, nor was it helpful advice. God forbid advice is given to people.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 12:40:13 PM
I totally understand the whole trust issue thing. People like that must enjoy ruining things for everyone else. I can assure you that that's not something that I (or a lot of other people on the vault) would do. I literally have six completed Dark Pit textures based on the wii u recolours that I won't release because I used a the gold part of SJS's Pitoo scarf, and haven't got a response back yet as to whether I can use it. Even if it's not me I think it would be beneficial to have someone play test them so you don't have to deal with problems after you've released it.
well if ur on in a few hours, ill send u a file to test on the wii.

Okay, don't pay any mind to what I said. It wasn't something to think about whatsoever, nor was it helpful advice. God forbid advice is given to people.
sorry, but i do take advise, but there's stuff idk how to do like rendering and [censored], since i dont have time to learn how.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 12:57:16 PM
sorry, but i do take advise, but there's stuff idk how to do like rendering and [censored], since i dont have time to learn how.

Oh no, not just the rendering bit, just taking advice in general. It's not hard to do.

If you want the stages to be lag-free and glitch-free, don't be afraid to reach out because some scrub released one stage of yours. That's what I was talking about if you even read my post, not just about rendering. Just saying.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 24, 2015, 01:02:04 PM
well if ur on in a few hours, ill send u a file to test on the wii.
Cool, anytime is fine.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Lyn on March 24, 2015, 02:40:00 PM
Well the update i released didnt fix anything.. So i believe its the 7-8 little critters i added to the stage.. I did notice that their rig was broken when imported into BB, so that migt be the case...
After I delete the critters, Windy Hill Zone works fine...


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 02:46:36 PM
After I delete the critters, Windy Hill Zone works fine...
I HAD A FEELING IT WAS THE CRITTERS!! thanks for that help. Update is now available! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208063)

Oh no, not just the rendering bit, just taking advice in general. It's not hard to do.

If you want the stages to be lag-free and glitch-free, don't be afraid to reach out because some scrub released one stage of yours. That's what I was talking about if you even read my post, not just about rendering. Just saying.
oohh ok, well if u can render stuff... thats cool.. if i need any rendering done, then ill holla at u

Boxing Ring getting a model + visual update! 7/23 models updated atm
(http://i.imgur.com/072anDX.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nasca Corp on March 24, 2015, 03:22:13 PM
Thanks a lot for the fix, i will teste it this night, yesterday when i loaded the stage on my wii, the only thing that i can seen was a full black screen and just a little, white but so cuuuuuuuuuutttttttttttteeeeeeeeeeeeeee walrus, afer seeing all his cuteness after 2 minuts the walrus scared me!

Thanks a lof  for this stages!!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 24, 2015, 03:33:16 PM
PERFECT! Great job, the animated windmill is my favorite part (it prevents camping too). Awesome stage!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: CaliKingz01 on March 24, 2015, 05:54:26 PM
Do you think the Boxing Arena will lag with certain character?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 06:09:29 PM
Do you think the Boxing Arena will lag with certain character?

it will most likely lag a little bit with imported chars unless they're under poly count.

edit:
them fog be at play here!
(http://i.imgur.com/e6bJkbt.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 09:42:27 PM
I decided to test out some of the stages you've made thus far, to see if they're laggy. I tried out Windy Hill, Kalos League and Coliseum with four Ice Climbers in Project M 3.5, and for the most part the game does lag, but the lag isn't intense.

Really good work on the stages, I am eager to see what else you come up with.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 24, 2015, 10:22:41 PM
thanks, but most of my stages arnt really made to be used with P:M.. but at least they work. how bad was the lag exactly? like a 5fps drop imma guess?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 10:33:50 PM
To be honest, I really cannot tell exactly how many frames by eye. It could be 5, maybe a bit more. Considering the chances of four people playing as Ice Climbers at the same time on your stages are incredibly slim, I don't think it's too big an issue (unless you are dead-set in eliminating all lag).

Also, almost any stage made for vBrawl will work in P:M. Yours are no exception. And they fit very well in P:M if I do say so myself.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Taiko on March 24, 2015, 10:43:50 PM
For the rendering thing, what if you just set them up ingame, screenshotted them, then used that? You don't need to be able to render, and it's how they'd look ingame.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 24, 2015, 10:59:31 PM
For the rendering thing, what if you just set them up ingame, screenshotted them, then used that? You don't need to be able to render, and it's how they'd look ingame.

This is a good idea too actually, to expand on it:

-Make the stage with the models you DON'T plan on using in the final stage
-Put the stage in-game, and take a screenshot
-Use that as a backdrop for the final stage, behind the models you DO plan on using

A bit time consuming, but worth it if you want some faithfulness to the stages.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nao-chan on March 24, 2015, 11:32:52 PM
Okay, don't pay any mind to what I said. It wasn't something to think about whatsoever, nor was it helpful advice. God forbid advice is given to people.
Oh no, not just the rendering bit, just taking advice in general. It's not hard to do.

If you want the stages to be lag-free and glitch-free, don't be afraid to reach out because some scrub released one stage of yours. That's what I was talking about if you even read my post, not just about rendering. Just saying.

Passive aggressive much? I really don't think that [censored] was needed just because he didn't address your post. Stop being so attention grabby.

Also... about this rendering thing. He doesn't do it because he doesn't know how and doesn't have the time to teach himself or learn it. He's said this twice. If you want the renders for the stage. Just do it yourself since you say it's so easy, and get off his back about it. There's a simple enough solution to get what you want right there.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 25, 2015, 05:03:12 AM
Passive aggressive much? I really don't think that [censored] was needed just because he didn't address your post. Stop being so attention grabby.

Also... about this rendering thing. He doesn't do it because he doesn't know how and doesn't have the time to teach himself or learn it. He's said this twice. If you want the renders for the stage. Just do it yourself since you say it's so easy, and get off his back about it. There's a simple enough solution to get what you want right there.

Whoa, that mood swing. I figured everything was okay between us in Kitsu's thread considering we never interacted before but I suppose not.

This isn't for attention whatsoever, I could care less about this forum really, but I did come off as really [censored]ish and I do apologize to DSX8 for being a nuisance.
As I did mention, I was giving suggestions about taking suggestions in general, and I am rather insistent on the rendering process considering it's the most logical thing to do, it seems, on stages like this. If he chooses not to do it, then more power to him. After all, they are DSX8's stages and not mine. I myself cannot do them considering I have other things to do with my life, I'm not as involved as most modders are with this stuff.

I could go on but I refuse to fill the thread with junk, so if you have a real issue with me about this, you can PM me, Nao-chan


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nao-chan on March 25, 2015, 05:11:22 AM
No issue. Just trying to stop the pestering since he already said he wasn't going to do it in the first place. It was almost getting to the point where I was getting fed up with it. If someone wants to make the renders then fine, but he's not looking to. That's why I spoke up. Nothing more needs to be said.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 25, 2015, 05:18:09 AM
Just don't get it twisted then, I don't care at all for attention here. That's a bad assumption to make about me. I did come off as being pretty annoying, and I do regret that. I again apologize to DSX8 for being so insistent.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nao-chan on March 25, 2015, 05:20:42 AM
Whatever... Your point was made. That's that.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 25, 2015, 05:23:30 AM
now now... calm down u guys ._.

enough derailing the topic... or my thread overdrive.. :vyse:

new pic of updated boxing ring
(http://i.imgur.com/xIXlX8T.jpg)
(http://i.imgur.com/QpKh3N9.jpg)
(http://i.imgur.com/ohiL2SH.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 25, 2015, 05:46:39 AM
This stage is looking really good. A shame it's impossible to duplicate the way the screen actually works in Smash 4, with the fancy versus screen and stuff. Everything else is spot-on so far though!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 25, 2015, 06:20:12 AM
thanks. gonna record a vid of it now, but ya, wish i could do the same thing with the screen like in SmashU :(

enjoy these newer pics!
(http://i.imgur.com/uPxgPIV.jpg)
(http://i.imgur.com/a32u6te.jpg)
(http://i.imgur.com/5Qnwppw.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 25, 2015, 06:36:32 AM
The lasers are looking incredible too. It's amazing how quickly you work on these.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 25, 2015, 06:46:25 AM
cause they be getting my magical touch~

anyways... im off to bed... enjoy the long... awaited... WAIT! (i hate my net connection.. slow upload speeds -.- ).. also gotta get it tested via wii with Nao's help.
(http://i.imgur.com/JkN6JtT.png)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: BlueBrain on March 25, 2015, 09:41:12 AM
holy [censored] 519 minutes LOL

will be worth it though >.<


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 25, 2015, 01:46:31 PM
Enjoy the 1080p video!

(http://youtu.be/rYsx8SHfxpU)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: BlueBrain on March 25, 2015, 01:48:19 PM
looks amazing.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Program on March 25, 2015, 03:42:49 PM
This looks awesome! I was literally going to post and ask if you had thought to make the screen like the one in Pokemon Stadium...However, I think you beat me to it. Great work!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Bad Box Art Mega Man on March 25, 2015, 03:52:37 PM
impressive.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Boobsey on March 25, 2015, 04:36:32 PM
(http://i.imgur.com/TXFOP0x.jpg)
I saw this "leak" on 4chan
Does the lighting on the tree look familiar?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 25, 2015, 10:33:53 PM
([url]http://i.imgur.com/TXFOP0x.jpg[/url])
I saw this "leak" on 4chan
Does the lighting on the tree look familiar?

I think its better to look at Smash 3's Mewtwo in this picture and lack of BG things like Bowser's ship than lighting.

I want to report something about Mario Galaxy:
1. Floor ends before character reaches blast zone, resulting in him/her falling through the floor and going into the bottom blast zone.
2. Camera is very bad near blast zone - it results in camera looking from such angle that planet's model is no longer visible. Make it angled like in SSB4 if possible to avoid such problems.
3. Is it just because im using Project M and characters here are smaller, or stage is bigger than in SSB4?
First 2 points are the most important and you must fix them if possible. I don't know if you noticed this already or not.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 25, 2015, 10:40:25 PM
([url]http://i.imgur.com/TXFOP0x.jpg[/url])
I saw this "leak" on 4chan
Does the lighting on the tree look familiar?
yep lighting on the tree's is my mario galaxy import... totally not the real deal!!

I think its better to look at Smash 3's Mewtwo in this picture and lack of BG things like Bowser's ship than lighting.

I want to report something about Mario Galaxy:
1. Floor ends before character reaches blast zone, resulting in him/her falling through the floor and going into the bottom blast zone.
2. Camera is very bad near blast zone - it results in camera looking from such angle that planet's model is no longer visible. Make it angled like in SSB4 if possible to avoid such problems.
3. Is it just because im using Project M and characters here are smaller, or stage is bigger than in SSB4?
First 2 points are the most important and you must fix them if possible. I don't know if you noticed this already or not.
true.. best to look at the BG..

1 - ah alright, ill release an update for that on friday, busy tomorrow so cant do it then
2 - ill angle the camera and zoom it a bit farther away so it doesnt zoom into the stage that badly
3 - my stages are at the same scale as brawl's BF/FD size, so its most likely the chars.

edit:
punch-out version made! Both the Smash and Punch-Out work fine on the wii!
(http://i.imgur.com/ED4B7nV.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Kyouma on March 25, 2015, 11:48:11 PM
I will never understand how do you make these things...


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nao-chan on March 25, 2015, 11:52:32 PM
It shall be a mystery... And I know what it is, and seen him in action too... but I wont tell. :v


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 12:08:20 AM
I will never understand how do you make these things...
it takes dedication, blood, sweat, and tears!!! lolalso the bodily fluids of chicks and eating newborn kids...

It shall be a mystery... And I know what it is, and seen him in action too... but I wont tell. :v
shush u... dont expose my secrets..

edit:
this is for all of you metroid fans out there! Updated my shader for spec maps and now they're working better than ever... time to give wily's castle and battlefield its spec map treatment :3
(http://i.imgur.com/GMXIeSa.jpg)
(http://i.imgur.com/NjjqZqQ.jpg)
(http://i.imgur.com/lTP20yU.png)
(http://i.imgur.com/5BJkQkt.jpg)

edit2:
more progress!
(http://i.imgur.com/7pnh7Tm.jpg)
(http://i.imgur.com/5NuRMNV.jpg)
(http://i.imgur.com/yQGN9HX.jpg)
(http://i.imgur.com/i3kinh0.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 26, 2015, 08:13:35 AM
*Pyrosphere goodness*
F*** YEAH! I don't think "to all Metroid fans" really fits here considering how hated Other M is. I guess there won't be any Ridley here in any way, right? And no normal version either (i mean with extra platforms)?

I want to report another issue: Windy Hill Zone crashes in Project M or at least Dolphin. Both versions of it. I downloaded it after it was updated.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Akeno/Archer on March 26, 2015, 09:20:43 AM
I am not a Metroid fan, but I definitely love what I'm seeing.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: E-scope12 on March 26, 2015, 01:29:44 PM
DSX8 How do you get the colors from the scene settings from Super Smash Bros. for Wii U?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 01:56:36 PM
http://youtu.be/zyp2WiDqfEU (http://youtu.be/zyp2WiDqfEU)
(http://i.imgur.com/IyCZvIN.jpg)

F*** YEAH! I don't think "to all Metroid fans" really fits here considering how hated Other M is. I guess there won't be any Ridley here in any way, right? And no normal version either (i mean with extra platforms)?

I want to report another issue: Windy Hill Zone crashes in Project M or at least Dolphin. Both versions of it. I downloaded it after it was updated.
yeah no ridley or critters... but there will be platforms.. i just didnt add them in time to the stage. as for windy hill zone, doesnt crash on my dolphin, im using Dolphin 4.0-5441

I am not a Metroid fan, but I definitely love what I'm seeing.
good 8)

DSX8 How do you get the colors from the scene settings from Super Smash Bros. for Wii U?
mmm as in the lighting? or the stage colors?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Tabuu Forte Akugun on March 26, 2015, 01:58:58 PM
Mmm. Pyrosphere without Ridley. I like it. It'll go well with that nice Ridley PSA someone's making. :)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 26, 2015, 02:24:59 PM
[url]http://youtu.be/zyp2WiDqfEU[/url] ([url]http://youtu.be/zyp2WiDqfEU[/url])
yeah no ridley or critters... but there will be platforms.. i just didnt add them in time to the stage. as for windy hill zone, doesnt crash on my dolphin, im using Dolphin 4.0-5441

Hype hype hype. IMO, should have used Samus or Ridley instead of K.Rool.
Good.
Sucks to be me then. Im using 3.0-486 and another one ~7506.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 02:31:24 PM
Hype hype hype. IMO, should have used Samus or Ridley instead of K.Rool.
Good.
Sucks to be me then. Im using 3.0-486 and another one ~7506.
my samus freezes dolphin for some reason.. idk y... i didnt even know i had K. Rool over wario at all till the match started, i was like "wait what? ok then!"
try using the latest dolphin

Mmm. Pyrosphere without Ridley. I like it. It'll go well with that nice Ridley PSA someone's making. :)
srsly another ridley psa being made? -_-
HOW MANY RIDLEY'S DO WE NEED?!?!?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 26, 2015, 02:43:37 PM
my samus freezes dolphin for some reason.. idk y... i didnt even know i had K. Rool over wario at all till the match started, i was like "wait what? ok then!"
try using the latest dolphin
srsly another ridley psa being made? -_-
HOW MANY RIDLEY'S DO WE NEED?!?!?
Weird.
Its slow (even more than PREVIOUS versions) and it has horrible audio issues.

To be honest, the only one worth looking at is my mod since it is not just charizard edited to look like Ridley and its not Waluidley (seriously, look at that model's neck), so, the more the merrier. If he actually meant a separate mod of course.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 02:46:29 PM
yikes... its slower than older versions for ya? well that sucks :/

anyways updated the lighting.. now u can see the colors easily on the stage ring base
(http://i.imgur.com/xflGBgt.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: E-scope12 on March 26, 2015, 04:37:35 PM
mmm as in the lighting? or the stage colors?
I meant the lighting for the stages.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 04:44:54 PM
I meant the lighting for the stages.
i do it by guessing


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Chaos_Knight on March 26, 2015, 06:17:51 PM
yep lighting on the tree's is my mario galaxy import... totally not the real deal!!
Congratz. Now you're helping the internet make stupid fake leaks.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 06:23:45 PM
Congratz. Now you're helping the internet make stupid fake leaks.

ur welcome :v

lmao


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: TheDarkKnight on March 26, 2015, 07:03:53 PM
Two questions

1. What hapenend to the pokemon stadium screen in boxing ring?

2.How would The smash 3 team's skins work on these stages? would it raise the lag


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Tabuu Forte Akugun on March 26, 2015, 07:51:50 PM
I hadn't noticed K. Rool was in the match till he was mentioned. Ha, nice!

srsly another ridley psa being made? -_-
HOW MANY RIDLEY'S DO WE NEED?!?!?

LOL. I was referring to the PSA made by Ridley/Bagan. I had just forgotten his name.

I'm wondering if the lava is animated yet?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 26, 2015, 09:36:02 PM
Two questions

1. What hapenend to the pokemon stadium screen in boxing ring?

2.How would The smash 3 team's skins work on these stages? would it raise the lag
1 - mm what you mean? it works just like it does in pokemon stadium stage.
2 - that i have no clue.. i dont use Smash3 teams stuff, remember, im only a stage maker and char importer for vBrawl.

I hadn't noticed K. Rool was in the match till he was mentioned. Ha, nice!

LOL. I was referring to the PSA made by Ridley/Bagan. I had just forgotten his name.

I'm wondering if the lava is animated yet?
ah that.. eh idk... im not really a fan of PSA's honestly these days cause most of them r boring now or they just suck.

and yes, the pouring out lava is animated... its even animated in the video up above.


new pic.. started adding those "energy tanks" on the bottom sides of the stage.. then ill be adding the platforms. also increased the lava pour speed
(http://i.imgur.com/7BVbznu.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: souphard on March 27, 2015, 12:15:46 AM

2.How would The smash 3 team's skins work on these stages? would it raise the lag
no lag and it looks great


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 27, 2015, 03:08:11 AM
new pic.. started adding those "energy tanks" on the bottom sides of the stage.. then ill be adding the platforms. also increased the lava pour speed
([url]http://i.imgur.com/7BVbznu.jpg[/url])

Looks better now, but those pillars again...They make stage look more unique than your common stage, but...why did they even put them in the first place...Anyway, will SSS icons be new this time or from SSB4 again? I mean, it won't fit when there is no Ridley, who takes 1/3 (or 1/4?) of the icon.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 27, 2015, 03:24:56 AM
ill include new and smashu SSS icons if that makes u feel better :p


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nebulon on March 27, 2015, 07:18:39 AM
1 - mm what you mean? it works just like it does in pokemon stadium stage.
2 - that i have no clue.. i dont use Smash3 teams stuff, remember, im only a stage maker and char importer for vBrawl.
ah that.. eh idk... im not really a fan of PSA's honestly these days cause most of them r boring now or they just suck.

and yes, the pouring out lava is animated... its even animated in the video up above.


new pic.. started adding those "energy tanks" on the bottom sides of the stage.. then ill be adding the platforms. also increased the lava pour speed
([url]http://i.imgur.com/7BVbznu.jpg[/url])


Ah yeah! Looking great and fiery! :)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: BlueBrain on March 27, 2015, 07:35:30 AM
looking at the outlay, this stage could be adapted to be wifi-safe on P:M's stadium 2 O_O


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 27, 2015, 10:58:15 AM
enjoy the final outcome!!!
http://youtu.be/jTGlm-Y87lk (http://youtu.be/jTGlm-Y87lk)
(http://i.imgur.com/QRGkFUv.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: iwantgames on March 27, 2015, 12:11:36 PM
lmao, that beginning of the match trip. anyway, that stage looks real nice


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 27, 2015, 12:16:01 PM
The lighting on that stage is gorgeous. You do have a magic touch for these things...

Also, you need that no tripping code in your life. Lmao


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Akeno/Archer on March 27, 2015, 12:20:05 PM
I really like this... It's just beautiful. Lava stages FTW.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 27, 2015, 01:15:35 PM
enjoy the final outcome!!!
[url]http://youtu.be/jTGlm-Y87lk[/url] ([url]http://youtu.be/jTGlm-Y87lk[/url])
([url]http://i.imgur.com/QRGkFUv.jpg[/url])

Awesome! I guess release is soon, huh? Also, it looks nearly exactly same as in SSB4, but better because there is no Ridley or other critters and it can be used in Project M...right?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: TheDarkKnight on March 27, 2015, 01:48:09 PM


I know that, I just wonder if you ever tried it, It would fit amazing alongside your stages.

http://smashboards.com/threads/the-smash-3-project-not-working-with-3-5.340807/ (http://smashboards.com/threads/the-smash-3-project-not-working-with-3-5.340807/)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 27, 2015, 02:35:54 PM

I know that, I just wonder if you ever tried it, It would fit amazing alongside your stages.

[url]http://smashboards.com/threads/the-smash-3-project-not-working-with-3-5.340807/[/url] ([url]http://smashboards.com/threads/the-smash-3-project-not-working-with-3-5.340807/[/url])
yeah it should work fine with Smash 3 then

Awesome! I guess release is soon, huh? Also, it looks nearly exactly same as in SSB4, but better because there is no Ridley or other critters and it can be used in Project M...right?
yes it works with P:M. and correct, it'll be released this weekend.

I really like this... It's just beautiful. Lava stages FTW.
yeah there's something about lava stages that are just amazing ;-;

The lighting on that stage is gorgeous. You do have a magic touch for these things...

Also, you need that no tripping code in your life. Lmao
thanks.. and yes i do need that no tripping code :c

lmao, that beginning of the match trip. anyway, that stage looks real nice
u have no idea how badly i raged there...


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 27, 2015, 02:51:29 PM
No Tripping
0481CB34 C0220020
045A9340 00000000

Just in case you really wanted it. :D


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: 5una~ on March 27, 2015, 03:50:42 PM
I am happy to announce ladies and gentlemen that's this stage works just fine on Wii no lag and or any other issues.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 27, 2015, 04:49:55 PM
I am happy to announce ladies and gentlemen that's this stage works just fine on Wii no lag and or any other issues.
indeed, no lag on wii, unlike battlefield and wily's castle.. due to.. some objects not properly working.

No Tripping
0481CB34 C0220020
045A9340 00000000

Just in case you really wanted it. :D
thanks :D

edit:
updated the ref/env shaders for said env objects
before:
(http://i.imgur.com/qF8DBkT.jpg)

after:
(http://i.imgur.com/tyJnsfp.jpg)

edit2:
(http://i.imgur.com/gDfyP9A.jpg)
(http://i.imgur.com/9OcPezK.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 28, 2015, 08:27:53 AM
-snip-
Looks great, but...notice how there are double triangles on Willy's Castle stage. Then look at Final Destination and you'll notice that you can make a triangle out of its overall shape. Illuminati confirmed! i mean is that just a placeholder background?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 28, 2015, 10:07:54 AM
notice how there are double triangles on Willy's Castle stage. Then look at Final Destination and you'll notice that you can make a triangle out of its overall shape. Illuminati confirmed!

Wow, nice memes.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 28, 2015, 02:01:29 PM
Looks great, but...notice how there are double triangles on Willy's Castle stage. Then look at Final Destination and you'll notice that you can make a triangle out of its overall shape. Illuminati confirmed! i mean is that just a placeholder background?
lolwhat?

somehow that feels like a dr. who reference... ._.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: 5una~ on March 28, 2015, 02:02:51 PM
Oh wow that FD so many epic stages my Wii may explode soon from to much epicness!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 28, 2015, 02:18:18 PM
lolwhat?

somehow that feels like a dr. who reference... ._.

I promise you, it's not. It's a meme, dude.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 28, 2015, 02:21:05 PM
its a meme? well then.. i havent seen or heard about this meme lol


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Afterthought on March 28, 2015, 02:23:18 PM
www.youtube.com/watch?v=yPCkcKNUVoo (http://www.youtube.com/watch?v=yPCkcKNUVoo#ws)

I know it's off-topic but, at least you have an idea on the whole spiel.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: 5una~ on March 28, 2015, 02:26:26 PM
Isn't it a part of those CoD montage parodies or MLG (insert topic here)?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nasca Corp on March 28, 2015, 04:01:59 PM
Wow, finally i can see the first pic of final destination import... do you will work on the backgroound too? i guess that is not hard, just the moon, the earth and sun and that sky at end, would be incredible!!


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 28, 2015, 04:22:03 PM
im not gonna do the whole BG animation... thats just gonna be too much with VIS0, CLR0, and other stuff..
anyways.. enjoy the ref on the left side
(http://i.imgur.com/vWFWzhE.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Nasca Corp on March 28, 2015, 04:44:04 PM
im not gonna do the whole BG animation... thats just gonna be too much with VIS0, CLR0, and other stuff..
anyways.. enjoy the ref on the left side
([url]http://i.imgur.com/vWFWzhE.jpg[/url])

Enjoy it??? OF COURSE !! looks awesome!!, well can u can a upload the whole background model when you finish the stage? maybe i can just extract the textures to the 3 planets and the sunset sky to retexture the first final destination import, please?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: Don Jon Bravo on March 28, 2015, 07:03:44 PM
I dont know if i mentioned this
but ill like to release this for brawlex if its ok with u.

(http://i.imgur.com/PY3xqEk.jpg)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: TheDarkKnight on March 28, 2015, 08:07:38 PM
Nice CSS, but try not to be off-topic


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: nanobuds on March 28, 2015, 08:30:56 PM
Nice CSS, but try not to be off-topic
Hes not...?

DSX made the CSS. He's just asking permission. Calm you sass.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 28, 2015, 11:40:49 PM
I dont know if i mentioned this
but ill like to release this for brawlex if its ok with u.

([url]http://i.imgur.com/PY3xqEk.jpg[/url])
oohh nice o:
sure u can release it, just give credit or collab, im fine with credit tho


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 29, 2015, 12:02:13 AM
im not gonna do the whole BG animation... thats just gonna be too much with VIS0, CLR0, and other stuff..
anyways.. enjoy the ref on the left side
([url]http://i.imgur.com/vWFWzhE.jpg[/url])

Do those lines glow or they are affected by lighting?


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 29, 2015, 12:11:33 AM
Do those lines glow or they are affected by lighting?
they glow my good sir


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 29, 2015, 12:40:46 AM
they glow my good sir
Well, then i'll buy few.
BTW, will Omega version of it be available? (° ͡ ͜ ͡ʖ ͡ °)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 29, 2015, 12:43:24 AM
Well, then i'll buy few.
BTW, will Omega version of it be available? (° ͡ ͜ ͡ʖ ͡ °)
omega version of what? (° ͡ ͜ ͡ʖ ͡ °)


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 29, 2015, 12:45:39 AM
omega version of what? (° ͡ ͜ ͡ʖ ͡ °)
Final Destination.


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: DSX8 on March 29, 2015, 12:47:01 AM
FD is always omega mate :p


Title: Re: DSX8 stuff! Windy Hill Zone Released.. Battlefield/Gaur Plains? - 03/23
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 29, 2015, 12:48:38 AM
FD is always omega mate :p
Thats not what i meant. Since normal Omega Final Destination would be redundant, 3 giant bosses, 1 full-screen F Laser, danger zones everywhere, etc. should be added to the stage instead. Oh, and it should become 100x larger.

Ok, back to the topic - is FD static outside of background? Or is there any fancy texture animations like on Norfair's platforms?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 29, 2015, 09:09:18 PM
Thats not what i meant. Since normal Omega Final Destination would be redundant, 3 giant bosses, 1 full-screen F Laser, danger zones everywhere, etc. should be added to the stage instead. Oh, and it should become 100x larger.

Ok, back to the topic - is FD static outside of background? Or is there any fancy texture animations like on Norfair's platforms?
there's fancy texture animations. i havent done them yet since im still making custom shaders for these other objects.

edit:
now for the overlay textures on the left pillars
(http://i.imgur.com/cu8vOme.png)

edit2:
Pyrosphere be released!! Boxing Ring imma hold onto for a day or 2 then release.
(http://i.imgur.com/SpksQbw.png)
(http://i.imgur.com/vV5B4HU.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208107)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: nanobuds on March 29, 2015, 10:24:09 PM
Pretty


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nasca Corp on March 30, 2015, 02:30:11 AM
Wow... Amazing!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 30, 2015, 02:53:48 AM
there's fancy texture animations. i havent done them yet since im still making custom shaders for these other objects.

edit:
now for the overlay textures on the left pillars
([url]http://i.imgur.com/cu8vOme.png[/url])

edit2:
Pyrosphere be released!! Boxing Ring imma hold onto for a day or 2 then release.
([url]http://i.imgur.com/SpksQbw.png[/url])
([url]http://i.imgur.com/vV5B4HU.png[/url])
 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208107[/url])

Now it looks better and FINALLY! I waited for this stage t' be properly made for so long! Now i can have it! Hooray!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 02:58:10 AM
Pretty
that it is ;D

Wow... Amazing!
thxs

Now it looks better and FINALLY! I waited for this stage t' be properly made for so long! Now i can have it! Hooray!
welcome! Also the new SSS icons w/o ridley in it is in the "show images" section.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 30, 2015, 03:09:38 AM
that it is ;D
thxs
welcome! Also the new SSS icons w/o ridley in it is in the "show images" section.
Oh, then i have t' go aft t' t' brawl vault entry. Thanks for tellin' me this.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 04:23:56 AM
yep and ur welcome!

ehh? ehhhhh?
(http://i.imgur.com/EFRH3lu.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on March 30, 2015, 04:32:13 AM
Ayyyyy, dat Star Fox stage!
How're you gonna go about working on this one?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 04:37:10 AM
Ayyyyy, dat Star Fox stage!
How're you gonna go about working on this one?
mmm probably just fly through space... with arwings coming by... and missiles... and the great fox drops u off onto  arwings and missiles... idk


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on March 30, 2015, 04:42:25 AM
I mean, I ask because that stage has A LOT going on in the Wii U, dunno how possible it is to make it work the same way in Brawl.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 04:49:44 AM
I mean, I ask because that stage has A LOT going on in the Wii U, dunno how possible it is to make it work the same way in Brawl.
lol for brawl... idk... i could make it act the same... but wouldnt have the hit boxes or the explosions :c
pretty high poly tho...
(http://i.imgur.com/GTry34E.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 30, 2015, 05:16:32 AM
Lylat Cruise or whatever that Brawl stage was called isn't exactly a cheesecake either, so, i guess that could work without too much lag...


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on March 30, 2015, 05:23:07 AM
but wouldnt have the hit boxes or the explosions :c

:c

I'm positive you'll think of something for sure.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 05:28:53 AM
Lylat Cruise or whatever that Brawl stage was called isn't exactly a cheesecake either, so, i guess that could work without too much lag...
true that... im not really sure what to do with orbital gate.. :/

:c

I'm positive you'll think of something for sure.
we'll see

enjoy this new FD pic
(http://i.imgur.com/XN3BdYA.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on March 30, 2015, 07:50:55 AM
true that... im not really sure what to do with orbital gate.. :/
we'll see

Speaking of Orbital Gate, in your mind, what are the stages you think will be the most edited to work with Smash Bros. Edited as in edited from their look and function from Smash 4. Oribital Gate would be awesome, but scrolling stages are difficult as I understand. It's the reason no one ever made a Poke'Floats. (Poke'Floats 2 was made however). Anyway, what are your thoughts?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Program on March 30, 2015, 03:47:28 PM
Boxing Ring is awesome! Great work! Small question, is it supposed to be listed as Pokemon Stadium or Pokemon Stadium 2 on the vault? I use PM with stage expansion and you have to use Pokemon Stadium 2 .rel for this to work.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 03:50:17 PM
Boxing Ring is awesome! Great work! Small question, is it supposed to be listed as Pokemon Stadium or Pokemon Stadium 2 on the vault? I use PM with stage expansion and you have to use Pokemon Stadium 2 .rel for this to work.
its made over pokemon stadium 2, but ported over Pokemon Stadium 1 for the non transforming.. idk if it'll stay regular over pokemon stadium 2.

Speaking of Orbital Gate, in your mind, what are the stages you think will be the most edited to work with Smash Bros. Edited as in edited from their look and function from Smash 4. Oribital Gate would be awesome, but scrolling stages are difficult as I understand. It's the reason no one ever made a Poke'Floats. (Poke'Floats 2 was made however). Anyway, what are your thoughts?
mmm orbital gate will be a HUUUUGE challenge...


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on March 30, 2015, 04:47:37 PM
Did you use the no tripping code for the Boxing Ring vid? *wink wonk*

Also, I stuck your Pyrosphere in Brawl and there's some lag, just like the old Pyrosphere stage that was out before this one. I have yet to try out Boxing Ring.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 05:29:38 PM
(http://i.imgur.com/H8okJQH.png)
(http://i.imgur.com/4wBftqG.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208111)


http://youtu.be/iWjUMXVSPn8 (http://youtu.be/iWjUMXVSPn8)

http://youtu.be/3oztKDiscXA (http://youtu.be/3oztKDiscXA)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Program on March 30, 2015, 05:51:06 PM
its made over pokemon stadium 2, but ported over Pokemon Stadium 1 for the non transforming.. idk if it'll stay regular over pokemon stadium 2.
I thought both Brawl versions of Pokemon Stadium transformed? Anyways, the issue was that in PM Pokemon Stadium 2 has the transformation disabled so it crashes if you don't use the Pokemon Stadium 2 .rel with this. It's not really a problem it's just the opposite of what you described for PM I guess.

P.S. Great work on all these stages, every one of them looks amazing.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 06:06:47 PM
ah yeah... i dont know what P:M does with their stages, so i wouldnt know if it would work for P:M users, since P:M is just cheap and over-rated and just a rip-off of melee, just saying.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Program on March 30, 2015, 06:31:47 PM
No, what I was trying to say was that it does work with PM like as in I'm playing it right know (you just have to use the different .rel). Also, I have nothing against Brawl or Smash 4 (unlike some haters, I love Smash 4) but, PM is what motivated me to fix my Wii and buy Brawl. At that time I thought you could only customize PM (I now know there are plenty of other ways to customize Brawl) but I like its play style because it's not as slow I guess, and because melee graphics hurt your eyes!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on March 30, 2015, 06:38:03 PM
ah yeah... i dont know what P:M does with their stages, so i wouldnt know if it would work for P:M users, since P:M is just cheap and over-rated and just a rip-off of melee, just saying.

Aww, P:M is not that bad. Some of the dev team probably aren't very fun at parties but the quality of their content is dope.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Lyn on March 30, 2015, 08:06:55 PM
Excellent work as always DSX8. However, I have a question: the screen keeps flashes when I replace Pokemon Stadium 1, use the rel converter to port it to another stage slot result the same. Is that normal? If not what should I do?...  :kdance:


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 30, 2015, 08:26:34 PM
hmm is that so? i didnt have that issue... what u using? P:M? Brawl-? Smash3?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Lyn on March 30, 2015, 08:55:53 PM
hmm is that so? i didnt have that issue... what u using? P:M? Brawl-? Smash3?
I'm using normal Brawl with the Smash 3 pack...  :-\


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: 5una~ on March 30, 2015, 10:28:01 PM
To all that have been experiencing problems with Pyrosphere and the Boxing Ring I have tested both of these stages before even their release and both work just fine on my end and I am using Brawl Minus when testing these be sure to use the rels that come with the stages for they are required.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 31, 2015, 12:16:08 AM
Oh, another stage. The only thing i can complain about is lack of Mario Galaxy fix...wait, thats not related to the boxing ring. There is nothing to complain about for me.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Raikrom on March 31, 2015, 12:39:14 AM
ah yeah... i dont know what P:M does with their stages, so i wouldnt know if it would work for P:M users, since P:M is just cheap and over-rated and just a rip-off of melee, just saying.
It's hard to detect sarcasm over text, but if we're being real, PM is the only reason 99% of people use their copy of Brawl these days dude.

I love the work you do, but if it weren't for PM I wouldn't be using it, vanilla Brawl is just boring compared to PM and Sm4sh.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 31, 2015, 01:19:11 AM
It's hard to detect sarcasm over text, but if we're being real, PM is the only reason 99% of people use their copy of Brawl these days dude.

I love the work you do, but if it weren't for PM I wouldn't be using it, vanilla Brawl is just boring compared to PM and Sm4sh.
im being 100% real, honestly lol

Oh, another stage. The only thing i can complain about is lack of Mario Galaxy fix...wait, thats not related to the boxing ring. There is nothing to complain about for me.
oops... i forgot... sorry D:

edit:
new pic of FD... slowly understanding these other shaders/materials
(http://i.imgur.com/DmvGFAo.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Bad Box Art Mega Man on March 31, 2015, 07:41:11 AM
when you think it is ready, i can test it for lag if you so wish.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on March 31, 2015, 11:09:18 AM
im being 100% real, honestly lol
oops... i forgot... sorry D:

edit:
new pic of FD... slowly understanding these other shaders/materials
([url]http://i.imgur.com/DmvGFAo.jpg[/url])

IMO, Brawl FD background doesn't fits it. Something darker would.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: TheDarkKnight on March 31, 2015, 12:55:15 PM
How about using the background that's in the current Smash 4 Final Destination on the vault?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on March 31, 2015, 01:06:08 PM
How about using the background that's in the current Smash 4 Final Destination on the vault?

Oooh, that's a good idea.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on March 31, 2015, 09:20:51 PM
enjoy.. got the lines on the left side working juuust fine now... still working on the veins on the right side
(http://i.imgur.com/Hzk3uQa.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: RebelliousTreecko on April 01, 2015, 06:34:53 AM
We all Admins now.  Or Communists.  There's a lot of red, okay?

Nice to see the official FD model is being put in Brawl. The most recent WIP looks great!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Chaos_Knight on April 01, 2015, 01:23:43 PM
Can you check this out?

https://www.youtube.com/watch?v=SMroSfFDxAQ (https://www.youtube.com/watch?v=SMroSfFDxAQ)

I think someone used your Wii U C. Falcon and Pyrosphere import.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 01, 2015, 01:55:24 PM
Can you check this out?

[url]https://www.youtube.com/watch?v=SMroSfFDxAQ[/url] ([url]https://www.youtube.com/watch?v=SMroSfFDxAQ[/url])

I think someone used your Wii U C. Falcon and Pyrosphere import.
already saw, and im pretty sure they did... altho that doesnt explain the timer in that top right corner of the screen... NOR the pokemon music... so most likely my version.

We all Admins now.  Or Communists.  There's a lot of red, okay?

Nice to see the official FD model is being put in Brawl. The most recent WIP looks great!
thanks

enjoy this new vid!

http://youtu.be/xfHEWGXwEVk (http://youtu.be/xfHEWGXwEVk)
(http://i.imgur.com/5CZiclD.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nasca Corp on April 01, 2015, 03:44:06 PM
wOoOoOo!! That Final destination looks...so....sniff.... i have no words for a beautifull stage..
i should...
no...
...cry...

Did u plan make the omega version for orbital gate assault? i think its more easy


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 01, 2015, 07:04:52 PM
lol

and idk if ill do the omega orbital gate... the main platform for that version.. is about 56k poly's...
(http://i.imgur.com/JmuetCU.jpg)
(http://i.imgur.com/2DKb7LP.jpg)
(http://i.imgur.com/jtfHf71.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on April 01, 2015, 08:00:10 PM
The regular stage is prettier anyways. Really good work here once again.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 01, 2015, 09:41:14 PM
The regular stage is prettier anyways. Really good work here once again.
that it is! anyways... cane believe i got this in... its just... zomg... @_@
93856 total poly's with a filesize of 4MB... i would LIKE to add more... but.. FILESIZE ISSUE!
(http://i.imgur.com/0g2lHKD.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nao-chan on April 01, 2015, 11:33:59 PM
Nice. Looking good.

Man I wish I could keep this red text over my name. ;-;


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 02, 2015, 01:10:54 AM
lol

and idk if ill do the omega orbital gate... the main platform for that version.. is about 56k poly's...
([url]http://i.imgur.com/JmuetCU.jpg[/url])
([url]http://i.imgur.com/2DKb7LP.jpg[/url])
([url]http://i.imgur.com/jtfHf71.png[/url])

It looks gorgeous like this.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 02, 2015, 01:39:19 AM
aww u no like the orbital gate in the bg? :c


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on April 02, 2015, 02:20:09 AM
aww u no like the orbital gate in the bg? :c

I like the Orbital Gate :)

It better represents the level the more assets are involved. Otherwise, it looks like Star Fox Assault Great Fox.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 02, 2015, 03:53:30 AM
I'd say having 2 versions would be a good idea. One for Orbital Gate the way you want it to make and other just a Great Fox replacement with few minor changes like how collision is set and maybe no hazards. I don't think it will require much to do Great Fox replacement at least.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 02, 2015, 03:57:20 AM
hmm sounds fine to me.

anyways... i have figured out how to get springs to properly work on Gaur Plains! Ill be testing it later today after work, right now im off to bed, so later!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: BlueBrain on April 02, 2015, 06:42:21 AM
you made springs work? O_O
is there any vBrawl level with springs? i can only think of stage builder


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: AlvaroSSBB on April 02, 2015, 07:26:21 AM
DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on April 02, 2015, 08:37:00 AM
hmm sounds fine to me.

anyways... i have figured out how to get springs to properly work on Gaur Plains! Ill be testing it later today after work, right now im off to bed, so later!

!?!?!?!?!? Really? Can this technique be applied to the boxing ring you've got as well? My understanding is that the ropes are spring like in Smash 4.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 02, 2015, 08:51:19 AM
hmm sounds fine to me.

anyways... i have figured out how to get springs to properly work on Gaur Plains! Ill be testing it later today after work, right now im off to bed, so later!
Wait, there are springs on that stage? And how did you get it to work?
DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?
That isn't a request thread, lad.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Jaklub on April 02, 2015, 09:10:29 AM
Just dropping by to say that Pyrosphere and Boxing Ring imports are pretty damn amazing, lack of shadows is kind of irksome, but I assume that's to prevent lag on Wiis. Good job.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Tabuu Forte Akugun on April 02, 2015, 09:54:38 AM
The Boxing Ring is awesome-looking. There's just one problem: It froze when I selected it. D:

I used K. Rool as my character, and set my opponent to Random. I'll try again after sorting through my character files.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: AlvaroSSBB on April 02, 2015, 01:16:19 PM
DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Tabuu Forte Akugun on April 02, 2015, 01:17:55 PM
DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?

Which part of "this is not a request thread" did ya not understand?

But yeah, I'm not a mod, so never mind. :P It's just very upsetting for me because I thought someone was gonna reply to my problem. :P

I wonder why Boxing Ring keeps crashing my game.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Program on April 02, 2015, 02:22:08 PM
It's just very upsetting for me because I thought someone was gonna reply to my problem.
I wonder why Boxing Ring keeps crashing my game.
Are you using Project M?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Bad Box Art Mega Man on April 02, 2015, 03:07:31 PM
use a Pokemon Stadium 2 base rel. it works fine.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Tabuu Forte Akugun on April 02, 2015, 03:21:08 PM
I used the rel that came in the package. D:

But I'll try the PS2 one.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Bad Box Art Mega Man on April 02, 2015, 03:23:14 PM
thats how i got mine to work. had the same problem you did


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Program on April 02, 2015, 03:31:00 PM
Yeah with PM at least It doesn't work without the Pokemon Stadium 2 .rel.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 02, 2015, 05:21:18 PM
you made springs work? O_O
is there any vBrawl level with springs? i can only think of stage builder
nope.. not stage builder!!!
*ahem*... break the targets lvl 3 stage, it has a spring. ;D

!?!?!?!?!? Really? Can this technique be applied to the boxing ring you've got as well? My understanding is that the ropes are spring like in Smash 4.
nope cant be applied to boxing ring due to the television in the back. if i applied the springs, then the tv wont work.

DSX8, Could make a Zero Suit Samus of Super Smash Bros for Wii U for Brawl please?
really? REALLY? ASKING 2 TIMES? dont u listen to what people said? this isnt a request thread. and sorry, i dont take requests :P

Just dropping by to say that Pyrosphere and Boxing Ring imports are pretty damn amazing, lack of shadows is kind of irksome, but I assume that's to prevent lag on Wiis. Good job.
there is a shadow system applied to pyrosphere, just not to the platforms..

Wait, there are springs on that stage? And how did you get it to work?That isn't a request thread, lad.
you never noticed springs... at all... on gaur plains? @_@

thats how i got mine to work. had the same problem you did
yeah... ppl with P:M need a different .rel file compared to vBrawl

http://youtu.be/hj2-V6boGz0 (http://youtu.be/hj2-V6boGz0)

edit:
nvm... springs dont want to show up.. AT ALL!!! >:c
but i did get hit boxes... ;D
(http://i.imgur.com/cCeBXbt.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Bad Box Art Mega Man on April 02, 2015, 06:09:17 PM
yeah... ppl with P:M need a different .rel file compared to vBrawl
and Brawl Minus too, apparently. hey, at least it works at all; even if it is a slightly different method of adding it


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Tabuu Forte Akugun on April 02, 2015, 06:09:59 PM
It's okay, I got it now. :) And might I say, what a fantastic job on the projector!

(http://i178.photobucket.com/albums/w271/T_C_Rhade/Lord%20Fredrik/al_150402_2038.bin.out_zpskcaz9xmp.jpg)

EDIT: Sorry for double post, stupid Intenet.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: HowDoISpaceJam on April 02, 2015, 06:11:05 PM
you never noticed springs... at all... on gaur plains? @_@

Neither did I, to be honest!

Will you be adding springs to any other stages like Windy Hill? Or would it be possible to add spring properties to the ropes on boxing ring?

Orbital gate is lookin fantastic.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 02, 2015, 06:42:31 PM
and Brawl Minus too, apparently. hey, at least it works at all; even if it is a slightly different method of adding it
true that

It's okay, I got it now. :) And might I say, what a fantastic job on the projector!
thxs

Neither did I, to be honest!

Will you be adding springs to any other stages like Windy Hill? Or would it be possible to add spring properties to the ropes on boxing ring?

Orbital gate is lookin fantastic.
... shame on u and ridley for not noticing springs!!! >:c

and sadly i cant add springs to boxing ring due to the tv. that'll require heavy duty .rel editing


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nao-chan on April 02, 2015, 07:39:33 PM
I swear people do not read previously posted things here. Such a shame.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on April 02, 2015, 08:36:52 PM
The Orbital Gate really adds to the stage. I'm glad you put it in :)

You got hitboxes to work!? Is that a hint as to what you'll be porting next?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Bad Box Art Mega Man on April 02, 2015, 10:26:14 PM
there is indeed lag in the boxing ring stage, but it usually happens when too many hi-res models are being used. only thing i could think of, that would even remotely remove some of it, is by removing the stilled crowd next to the walkways. im not putting in a request to remove them, however.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 02, 2015, 10:29:03 PM
yeah... if ppl dont want those none-moving 3d crowds.. then can just load it up in BB and delete they're models... there's about 4 if i recall.

edit:
Temple anyone?
(http://i.imgur.com/7uOySBw.jpg)
(http://i.imgur.com/ZpzHZdO.jpg)
(http://i.imgur.com/kNicqA7.jpg)
(http://i.imgur.com/eCWCn7w.jpg)
(http://i.imgur.com/13uReQF.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 03, 2015, 03:30:59 AM
yeah... if ppl dont want those none-moving 3d crowds.. then can just load it up in BB and delete they're models... there's about 4 if i recall.

edit:
Temple anyone?
([url]http://i.imgur.com/7uOySBw.jpg[/url])
([url]http://i.imgur.com/ZpzHZdO.jpg[/url])
([url]http://i.imgur.com/kNicqA7.jpg[/url])
([url]http://i.imgur.com/eCWCn7w.jpg[/url])
([url]http://i.imgur.com/13uReQF.jpg[/url])

Won't it lag horribly with such size unless quality is reduced heavely? Please, say no.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 03, 2015, 04:06:58 PM
you are correct. its a MAJOR no. SmashU temple is only 22226 total poly's, so there will be NO lag what-so-ever! :D
and no texture quality changes either.

and wifi safe too~
(http://i.imgur.com/0KSITfa.jpg)

edit:
http://youtu.be/UhgE23SFKpE (http://youtu.be/UhgE23SFKpE)

edit2:
yaaaay glitches... dunno y most of the objects gets inverted.. same with characters.. very VERY odd... ._.
(http://i.imgur.com/D0ceYDJ.png)
(http://i.imgur.com/KmPcK4o.png)
(http://i.imgur.com/SOhLKCa.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 04, 2015, 02:05:42 PM
-yar-har-har-
Both stages look great (even though stage in the bottom images still has unfinished lighting...right?), but what in t' name o' Davy Jones be wrong with Mario?!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Kyouma on April 04, 2015, 02:21:34 PM
how can a stag affect the models this way? d_d;


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Afterthought on April 04, 2015, 02:35:38 PM
DSX8 obviously broke his game. It's the only logical explanation.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 04, 2015, 02:59:59 PM
Both stages look great (even though stage in the bottom images still has unfinished lighting...right?), but what in t' name o' Davy Jones be wrong with Mario?!
that darkness on the bottom of the stage also shows up in 3ds max too... but i just checked its UV's and they're... broken... ._.
(http://i.imgur.com/2uvyaYW.png)

how can a stag affect the models this way? d_d;
that im not sure how... @_@

DSX8 obviously broke his game. It's the only logical explanation.
u dont say? :o

edit:
welp figured out which model was breaking the game.. it was the windmill. removed the base of the stage due to UV fixes needed
(http://i.imgur.com/OmvgIna.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nebulon on April 04, 2015, 11:53:35 PM
So for wooly world, will the ground sink the way it does in the Wii U version?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 04, 2015, 11:57:36 PM
So for wooly world, will the ground sink the way it does in the Wii U version?
nope, cant do that for brawl... woolly world is done via character weight.. and cant do that in brawl.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 05, 2015, 12:01:05 AM
nope, cant do that for brawl... woolly world is done via character weight.. and cant do that in brawl.
Will it at least be animated? Or clipping would be enough of an issue and its better to leave it static?


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nasca Corp on April 05, 2015, 12:15:56 AM
how can a stag affect the models this way? d_d;
Like in Flat zone i guess, turning the characters in 2D models. but this isnt a 2D....  !!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 05, 2015, 12:17:38 AM
Will it at least be animated? Or clipping would be enough of an issue and its better to leave it static?
clipping? what clipping? lmao

edit:
new pics... somewhat has an updated lighting.. needs to be more updated tho.
(http://i.imgur.com/mawEqnZ.jpg)
(http://i.imgur.com/3P8yNCk.jpg)

edit2:
did more lighting work.. im close to what it looks like.. also did the fog data, and fixed the main floor model with its color nodes and uv fixing
(http://i.imgur.com/YYJ7cFS.jpg)
(http://i.imgur.com/IDArDor.jpg)
(http://i.imgur.com/ieuXL3x.jpg)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Akeno/Archer on April 05, 2015, 07:16:14 AM
DSX... Is it me or... this stage looks kinda like a sandwich on the first pic? :>.>:
Anyway, I really like what you're doing here!


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 05, 2015, 11:21:22 AM
its proooobably just u mate :v

http://youtu.be/Vpt85laPDg0 (http://youtu.be/Vpt85laPDg0)
(http://i.imgur.com/3HzK6Wq.png)


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Don Jon Bravo on April 05, 2015, 12:54:14 PM
last pics look epic
only complain is the sky
is that how its suppose to look? with the lines and stuff


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nao-chan on April 05, 2015, 01:57:23 PM
[censored] rocket! Can't unsee...


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 05, 2015, 03:49:43 PM
last pics look epic
only complain is the sky
is that how its suppose to look? with the lines and stuff
ya its supposed to look like that, but i need to make it brighter

[censored] rocket! Can't unsee...
haha ur welcome for that image last night x3


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nao-chan on April 05, 2015, 04:13:19 PM
No pls.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 05, 2015, 05:59:11 PM
-
Looks nice, bruuuuh. Too bad its a walk-off stage...will use anyway though. And why does title of the thread still says "Pyrosphere released" when Boxing Ring was the latest one?
still waiting for mario galaxy update...i've seen shadow of it on brawl vault and it wasn't big...


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 05, 2015, 06:35:26 PM
Too lazy to change? xD


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Nao-chan on April 05, 2015, 06:44:23 PM
Most likely. DSX is a lazy bastard after all. :v


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: RandomTBush on April 05, 2015, 08:13:16 PM
that darkness on the bottom of the stage also shows up in 3ds max too... but i just checked its UV's and they're... broken... ._.
I just fixed my script so now that imports correctly. It was broken due to it not expecting colourless UVs, every other model I had checked had vertex colouring so I didn't think I had to write up a different check for it.


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: DSX8 on April 05, 2015, 08:20:49 PM
awesome thanks!

Most likely. DSX is a lazy bastard after all. :v
shush u... :v


Title: Re: DSX8 stuff! Pyrosphere Released.. Battlefield/Gaur Plains? - 03/29
Post by: Don Jon Bravo on April 05, 2015, 08:28:26 PM
Looks nice, bruuuuh. Too bad its a walk-off stage...will use anyway though. And why does title of the thread still says "Pyrosphere released" when Boxing Ring was the latest one?
still waiting for mario galaxy update...i've seen shadow of it on brawl vault and it wasn't big...
im pretty sure he will make an Omega version


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 05, 2015, 08:40:43 PM
shush u... :v
>:c

Hey... it's not my fault you're lazy.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 05:36:31 AM
im pretty sure he will make an Omega version
naah no omega version coming... idk... :v

>:c

Hey... it's not my fault you're lazy.
ssshhhh little child... i've just been busy for the past few days... and yeah... :v

edit:
town and city folks? Only got 2 versions so far (its over smashville due to multiple day settings ;D )

Morning:
(http://i.imgur.com/LbAPMCE.jpg)
(http://i.imgur.com/YVaZOY8.png)

Night:
(http://i.imgur.com/1bLYhN6.jpg)
(http://i.imgur.com/EhoeF5D.png)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 06, 2015, 06:14:19 AM
What the hello happened to Gaur Plains?! And there are like, three or four other stages you had on the way that I swear were almost done...

Town and City is looking really nice though.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: KingJigglypuff on April 06, 2015, 07:54:03 AM
He's like me, except he actually gets [censored] done when he plans it. :V


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: TheDarkKnight on April 06, 2015, 02:13:36 PM
On the polls u said that u were going to make the changing version of the Kalos Pokemon League, is it still planned or ur just doing the omega version?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 02:41:32 PM
What the hello happened to Gaur Plains?! And there are like, three or four other stages you had on the way that I swear were almost done...

Town and City is looking really nice though.
what KJP said.. im just like him.. doing multiple projects at once xD
but i get [censored] done than he does :v

On the polls u said that u were going to make the changing version of the Kalos Pokemon League, is it still planned or ur just doing the omega version?
i still plan on it. the swords and flames will have hitboxes


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Ricky (Br3) on April 06, 2015, 02:51:49 PM
Make it so we can also have them without hitbox lol


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nebulon on April 06, 2015, 03:01:18 PM
How are you going to do Wrecking Crew? The bombs and all...


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: KingJigglypuff on April 06, 2015, 03:03:16 PM
Stage Hazards are not possible.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 03:04:52 PM
Make it so we can also have them without hitbox lol
lol u dont want no swords or flames hurting u? :c

Stage Hazards are not possible.
oh it is.. when using a TargetSmash .rel file ;D

How are you going to do Wrecking Crew? The bombs and all...
that... it'll probably just be the Omega version..


Day time Town and City!
(http://i.imgur.com/2xy89HM.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 06, 2015, 03:09:26 PM
i still plan on it. the swords and flames will have hitboxes
If it will not be limited to swords and flames, i'll buy 10 of them.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: KingJigglypuff on April 06, 2015, 03:09:29 PM
oh it is.. when using a TargetSmash .rel file ;D
Wait, really? o-o

But wouldn't that make the stage unable to be ported for things like ASL?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 03:32:03 PM
Wait, really? o-o

But wouldn't that make the stage unable to be ported for things like ASL?
i have gaur plains made over target test and it loads fine 8)

If it will not be limited to swords and flames, i'll buy 10 of them.
hmm... what else could i link it to then besides swords and flames? hmmm? :vyse:


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Ricky (Br3) on April 06, 2015, 04:35:55 PM
Stage Hazards are not possible.

Been done before by PMDT


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Don Jon Bravo on April 06, 2015, 04:49:39 PM
Been done before by PMDT
yea
but how does dsx8 know about it?
i mean
i dont think pm ever revealed their method


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 04:52:54 PM
yea
but how does dsx8 know about it?
i mean
i dont think pm ever revealed their method
i got my source from some1.. thats all ill say


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 06, 2015, 05:04:11 PM
i got my source from some1.. thats all ill say

I say we riot. The secrets must be revealed.



Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 05:07:11 PM
IT SHALL ONLY BE REVEALED TO PROFESSIONAL STAGE BUILDERS!!! NEWBS WILL JUST ABUSE THE HELL OUT OF THE HITBOX SYSTEM!

which will probably be a true fact ;-;


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Ricky (Br3) on April 06, 2015, 05:09:47 PM
Although it's a great advance in stage building...

...all I care about is getting springs and ladders to work lol


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 05:54:25 PM
Although it's a great advance in stage building...

...all I care about is getting springs and ladders to work lol
well i tried to get springs to work.. but it just wouldnt show up at all even tho its placed in BB... ladders.. i should try that out.. o.o

here's the dusk! sucks i have to wait certain hours... just to test each of these out.. and also fixed the shadows from the tree's and buildings
(http://i.imgur.com/n5Z620D.jpg)
(http://i.imgur.com/PnqbA6C.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 06, 2015, 06:40:57 PM
Cursed newbs, messing it up for the rest of those good stage makers...

I cannot wait for Town and City, hell of a lot better than Smashville visually.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 06:45:39 PM
lol u dont want no swords or flames hurting u? :c

I know I don't. That sword elevator ride wasn't pleasant. >:c


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 06:52:54 PM
I know I don't That sword elevator ride wasn't pleasant. >:c
oohhh... you mean this? x3
(http://i.imgur.com/pa1yrIG.gif)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 06:56:46 PM
>:C

YOU ASS! Who said you could post shame me like that?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 07:05:33 PM
I DID!!!

better quality one! sadly i cant add sound to it... o well... hope u liked that tho Nao-kun~  :af2:
(http://i.imgur.com/YaK3Fej.gif)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 07:11:50 PM
Next time I'm over there... Oooohhhh you'd better prepare yourself. Not meant as an Ike pun.

>:C


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 06, 2015, 07:16:24 PM
SWORDS PLEASE!!!
(http://i.imgur.com/71JNARO.png)
(http://i.imgur.com/kpJeM9p.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 08:12:07 PM
The sheer wtf of this K.O.
 Also you being destroyed in a hilarious way by me. :v

(http://i.imgur.com/NZtBZK3.gif)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Raikrom on April 06, 2015, 08:42:46 PM
Was... was it still a spike?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Ricky (Br3) on April 06, 2015, 08:56:12 PM
How the [censored] did you make that gif so big, DSX8?
40MB? O.o


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 09:22:18 PM
Was... was it still a spike?

Funny thing is... it was. He just rebounded off of the underside and rolled outward like that. It's hard to explain.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Chaos_Knight on April 06, 2015, 09:45:54 PM
The sheer wtf of this K.O.
 Also you being destroyed in a hilarious way by me. :v

([url]http://i.imgur.com/NZtBZK3.gif[/url])
That's a lot of saltiness there.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 06, 2015, 11:48:42 PM
[SALTINESS INTENSIFIES]


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 05:00:55 AM
enjoy this wip vid!
http://youtu.be/Ox4d0wEHQoM (http://youtu.be/Ox4d0wEHQoM)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Bad Box Art Mega Man on April 07, 2015, 05:39:15 AM
i say there should be an option to have no characters in the background so there is less chance for lag.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 05:54:34 AM
dont u mean the pokemons? yeah im not adding those... they might have broken rigs when imported into BB just like the critters did for Windy Hill Zone.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: KingJigglypuff on April 07, 2015, 06:28:42 AM
Why not use the X/Y/OR/AS models then if you want to put the Pokemon in?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Bad Box Art Mega Man on April 07, 2015, 06:46:28 AM
dont u mean the pokemons? yeah im not adding those... they might have broken rigs when imported into BB just like the critters did for Windy Hill Zone.
i was talking about Town and City


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 06:53:39 PM
i was talking about Town and City
oh lol.. im not gonna add any villagers lol

edit:
transition to steel chamber is complete! now to add the swords and hook them up to the hitbox's
(http://i.imgur.com/1JJsSKQ.jpg)
(http://i.imgur.com/MIEHX49.png)
(http://i.imgur.com/VJEmDvU.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 07, 2015, 07:01:38 PM
No swords pls.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 07, 2015, 07:12:53 PM
No swords pls.

Intense sodium.

-This stage is going over Castle Siege-

That Chamber backdrop is better than the stained glass one. 

I like very mucho.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Bad Box Art Mega Man on April 07, 2015, 07:18:27 PM
oh lol.. im not gonna add any villagers lol

edit:
transition to steel chamber is complete! now to add the swords and hook them up to the hitbox's
([url]http://i.imgur.com/1JJsSKQ.jpg[/url])
([url]http://i.imgur.com/MIEHX49.png[/url])
([url]http://i.imgur.com/VJEmDvU.jpg[/url])
(https://33.media.tumblr.com/5857bb17210d81fde6f2c048e15c6d76/tumblr_njq52osuic1u7591ko3_r1_250.gif)
(in the good way)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 08:35:10 PM
who wants to get cut up? MARIO DOES!!! Or.. he's just offering himself to the swords..
(http://i.imgur.com/hUuOkX6.jpg)
(http://i.imgur.com/erPAta3.jpg)
(http://i.imgur.com/CCW7SG3.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 07, 2015, 08:39:26 PM
who wants to get cut up? MARIO DOES!!! Or.. he's just offering himself to the swords..

You had one job, Murry...


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Bad Box Art Mega Man on April 07, 2015, 09:02:36 PM
so what'll be the 3rd one; water, fire or dragon?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nebulon on April 07, 2015, 09:13:12 PM
who wants to get cut up? MARIO DOES!!! Or.. he's just offering himself to the swords..
([url]http://i.imgur.com/hUuOkX6.jpg[/url])
([url]http://i.imgur.com/erPAta3.jpg[/url])
([url]http://i.imgur.com/CCW7SG3.jpg[/url])


Absolutely beautiful.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 07, 2015, 09:14:21 PM
You are killing me with this. DSX pls.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 09:15:55 PM
so what'll be the 3rd one; water, fire or dragon?
its a surprise... xD

You are killing me with this. DSX pls.
good!!! LET THIS KILL YOU MORE!!!
http://youtu.be/hJGTfQG9J6s (http://youtu.be/hJGTfQG9J6s)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Bad Box Art Mega Man on April 07, 2015, 09:16:29 PM
You are killing me with this. DSX pls.
afraid of a little edge? *shot*
---
i take it you got the hurtboxes from one of the target practice stages?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 10:32:17 PM
afraid of a little edge? *shot*
---
i take it you got the hurtboxes from one of the target practice stages?
target practice? what :v

swords and hurt boxes r now animated, they now fall! watch out for falling swords ;D
(http://i.imgur.com/Vl97psA.jpg)
(http://i.imgur.com/9NoTgtI.jpg)
(http://i.imgur.com/GIHSzlR.jpg)
(http://i.imgur.com/0jgt9rh.jpg)
(http://i.imgur.com/LGX4iy7.jpg)
(http://i.imgur.com/dmnYY7Y.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Segtendo on April 07, 2015, 10:41:53 PM
This is witchcraft, I tells ya.

We are making some amazing work arounds for hurtboxes.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 07, 2015, 10:54:15 PM
yeah indeed we are! :D

well.. updated the brightness for these shaders.. now its not as dark, and env/ref textures can be seen w/o zooming in now! now to fix the stage lighting system...

(http://i.imgur.com/368BgmQ.jpg)
(http://i.imgur.com/4RSXd4O.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Kyouma on April 07, 2015, 11:06:22 PM
I dont know wha tis this, but its awesome


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Akeno/Archer on April 08, 2015, 02:41:18 AM
That high quality stuff... Wow. I thought it was a snapshot coming straight from Smash 4. :V


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 08, 2015, 04:31:09 AM
That high quality stuff... Wow. I thought it was a snapshot coming straight from Smash 4. :V
dont forget the black magic i did.. ;D

heading on back to the main big hall!! then i can work on the Blaze Chamber!
(http://i.imgur.com/hcJIZfT.jpg)
(http://i.imgur.com/MJ0a49m.png)
(http://i.imgur.com/dUcIC6c.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nebulon on April 09, 2015, 08:55:47 AM
dont forget the black magic i did.. ;D

heading on back to the main big hall!! then i can work on the Blaze Chamber!
([url]http://i.imgur.com/hcJIZfT.jpg[/url])
([url]http://i.imgur.com/MJ0a49m.png[/url])
([url]http://i.imgur.com/dUcIC6c.jpg[/url])


Called it :) awesome!


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 09, 2015, 10:14:37 AM
-
Looks good as usual.

Just curious, but where did Willy's Castle go?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Large Leader on April 09, 2015, 02:39:17 PM
Just curious, but where did Willy's Castle go?

Nowhere, Willy doesn't have a castle.

Wily, on the other hand...


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 09, 2015, 03:19:59 PM
Looks good as usual.

Just curious, but where did Willy's Castle go?
its... still there.... somewhat... xD
im just trying to figure out how to animate those.. platform lines..

http://youtu.be/ty7byqmCBVs (http://youtu.be/ty7byqmCBVs)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Don Jon Bravo on April 09, 2015, 04:13:25 PM
apperantly someone reported one of your stage hacks because its not Project M compatible.
[censored]ing [censored].


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 09, 2015, 04:22:03 PM
apperantly someone reported one of your stage hacks because its not Project M compatible.
[censored]ing [censored].
yeah... i need to fix the description... lmao

now it be fixed


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: KingJigglypuff on April 09, 2015, 04:28:41 PM
apperantly someone reported one of your stage hacks because its not Project M compatible.
[censored]ing [censored].
[Sarcasm]You know what the deal is with Brawl Mods, right? It must be for Project M, or it's nothing special and will get ignored or spammed with comments asking if it's for Project M or not. :U[/Sarcasm]


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 09, 2015, 04:32:06 PM
u haaaave no idea how many times i've been getting PM'd here if they're P:M compatible.. same thing with the youtube comments.. "is this stage compatible with P:M?"  and im just sitting here like... omfg.. these fanboys =-=


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Don Jon Bravo on April 09, 2015, 04:33:17 PM
[Sarcasm]You know what the deal is with Brawl Mods, right? It must be for Project M, or it's nothing special and will get ignored or spammed with comments asking if it's for Project M or not. :U[/Sarcasm]
u haaaave no idea how many times i've been getting PM'd here if they're P:M compatible.. same thing with the youtube comments.. "is this stage compatible with P:M?"  and im just sitting here like... omfg.. these fanboys =-=
indeed
its like, every time we release a hack we have to specify if its project m compatible or not.
tho
we shouldnt


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Tabuu Forte Akugun on April 09, 2015, 04:37:04 PM
[Sarcasm]You know what the deal is with Brawl Mods, right? It must be for Project M, or it's nothing special and will get ignored or spammed with comments asking if it's for Project M or not. :U[/Sarcasm]

Agreed. Users today are pathetically obsessed with P:M. Just release it, and then report the reporters. ;)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Nao-chan on April 09, 2015, 07:27:17 PM
I've used each stage so far in it... they work fine for me. So... it must be something on their end.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Ricky (Br3) on April 09, 2015, 10:31:19 PM
Everything is, however P:M stages have different camera data. Stages built for Brawl carry Brawl's stages camera data, unless a version for P:M is specifically made. The most noticeable difference is camera movement and speed.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 09, 2015, 10:48:37 PM
lol yeah.. the camera's i do is for vBrawl.. not P:M camera's.. since i dont like the camera's they use..

edit:
transition to Blaze Chamber done
(http://i.imgur.com/k85hhIw.jpg)
(http://i.imgur.com/BmBCrhT.png)
(http://i.imgur.com/Sb2Dzow.png)
(http://i.imgur.com/9F1tRG6.png)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Akeno/Archer on April 10, 2015, 05:04:07 AM
Epic... Just... Epic.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 10, 2015, 05:27:10 AM
that it is 8)

welp... did the fog data for the blaze chamber... i still need to do it for the.. steel chamber...
(http://i.imgur.com/UCiRsZ2.jpg)
(http://i.imgur.com/mASSlJU.jpg)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: RAWRzilla on April 10, 2015, 08:13:33 AM
Effing amazing man, I cant wait to play on this.

If only there were a way to have stage transitions over other stages and not JUST Castle Seige.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 10, 2015, 08:29:07 AM
Effing amazing man, I cant wait to play on this.

If only there were a way to have stage transitions over other stages and not JUST Castle Seige.
Lol im not making it over castle siege! This is 100% custom animations happening :vyse:


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: Afterthought on April 10, 2015, 09:05:39 AM
Lol im not making it over castle siege! This is 100% custom animations happening :vyse:

Oh wow, I didn't even think you could do that! Definitely more eager to play on this stage now.


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 10, 2015, 10:05:07 AM
Lol im not making it over castle siege! This is 100% custom animations happening :vyse:

(http://cg3282.k12.sd.us/pictures/seor-gif-shut-up-and-take-my-money%5B1%5D.gif)

Is it over one of Pokemon Stadiums? That Dialga and Palkia stage (Spear Pillar or whatever it was called...i haven't played vBrawl for a while)?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: BlueBrain on April 10, 2015, 11:12:31 AM
pretty sure it's skyloft LOL


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 10, 2015, 02:46:16 PM
its built over... target smash Lvl3.. so im not exactly sure what its filesize is..


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: BlueBrain on April 10, 2015, 04:04:43 PM
so, will you ever make a tutorial on modifying these existing hitboxes?


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: DSX8 on April 10, 2015, 04:19:58 PM
mmm a tut? its pretty easy honestly... ._.

edit:
platform collisions fixed now... and flames added!
(http://i.imgur.com/YGivHLh.png)


Title: Re: DSX8 stuff! Boxing Ring Released.. Wonder whats next? WAIT - 03/30
Post by: TheDarkKnight on April 11, 2015, 08:47:20 AM
Is there a way to make the normal room brighter because everytime I watch a video with the stage on the wii u and then watch yours the brightness looks all dark and gloomy

Other than that I love the progress on this stage and I hope there's a way to switch between this and the omega version :)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 11, 2015, 03:41:48 PM
mmmm sadly there isnt... maybe? idk

anyways... stage release on my bday? welp... i please u guys too much than i do to my own self.. ENJOY TEMPLE!!!

(http://i.imgur.com/9N4N71r.png)
(http://i.imgur.com/tJ564yK.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208227)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Afterthought on April 11, 2015, 04:01:45 PM
on my bday

Ayy, happy birthday m80!


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Lyn on April 11, 2015, 06:18:21 PM
Happy birthday to the most wonderful person on earth!...


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Bad Box Art Mega Man on April 11, 2015, 06:47:41 PM
a great stage maker deserves an outstanding birthday wish
unfortunately, i do not have anything outstanding. still, happy birthday nonetheless.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Turb0k on April 11, 2015, 06:52:59 PM
Happy Birthday!


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Anivernage on April 11, 2015, 09:00:19 PM
Happy Birthday m8, youre one of the best stage and import hackers here! i hope you finally work on pokefloats :v
its been awhile since i posted here so i dont know if i should give you a loli cake :V so i stole made this.

(http://betterbakingbible.com/wp-content/uploads/2013/08/oreo-cake-cookies-and-cream-recipe-better-baking-bible-blog-cookies-vanilla-chocoalte-cream.jpg)

so, will you ever make a tutorial on modifying these existing hitboxes?

This^


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 11, 2015, 09:18:37 PM
mmmm sadly there isnt... maybe? idk

anyways... stage release on my bday? welp... i please u guys too much than i do to my own self.. ENJOY TEMPLE!!!

([url]http://i.imgur.com/9N4N71r.png[/url])
([url]http://i.imgur.com/tJ564yK.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208227[/url])

Even though its nothing, but good o'l Temple in new paint, im still glad it got released.
And happy birthday, lad.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 12, 2015, 03:15:21 PM
Ayy, happy birthday m80!
Happy Birthday!
Happy birthday to the most wonderful person on earth!...
thanks

Happy Birthday m8, youre one of the best stage and import hackers here! i hope you finally work on pokefloats :v
its been awhile since i posted here so i dont know if i should give you a loli cake :V so i stole made this.

([url]http://betterbakingbible.com/wp-content/uploads/2013/08/oreo-cake-cookies-and-cream-recipe-better-baking-bible-blog-cookies-vanilla-chocoalte-cream.jpg[/url])
This^
give me my damn loli cake >:c
YOU HAVE 2 HOURS 45MINS LEFT TO DO SO!!!! D:<

a great stage maker deserves an outstanding birthday wish
unfortunately, i do not have anything outstanding. still, happy birthday nonetheless.
u disappoint me son

Even though its nothing, but good o'l Temple in new paint, im still glad it got released.
And happy birthday, lad.
agree'd.. well new paint and construction :v

edit:
http://youtu.be/JnnU5Cbl1Ws (http://youtu.be/JnnU5Cbl1Ws)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Don Jon Bravo on April 12, 2015, 04:30:55 PM
happy late birthday


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Bad Box Art Mega Man on April 12, 2015, 04:39:32 PM
so... the fire wont have hurtboxes?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 12, 2015, 04:44:34 PM
so... the fire wont have hurtboxes?
read the description in the video lol

Happy belated birthday DSX8! Hope you had a great day yesterday!
thanks.. and nope.. besides getting buzzed and stoned


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nebulon on April 15, 2015, 12:09:06 PM
Kalos league looks great! I'm excited for a new stage in Brawl with hitboxes... I like obstacles like that, it makes for more frantic play :)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 15, 2015, 03:03:36 PM
ehh? eeeeeehhhhhhh?
(http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-Mewtwo.png)
note: pic taken from RTB


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Akeno/Archer on April 15, 2015, 03:22:04 PM
Insert hype after this post.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Bad Box Art Mega Man on April 15, 2015, 03:32:33 PM
will there be a version over lucario? yknow, for people that dont use PM?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 15, 2015, 04:37:08 PM
well i could import him... ill think about it... :v


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: BlueBrain on April 15, 2015, 05:27:15 PM
that's... soon LOL


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Samusfan1 on April 15, 2015, 09:28:42 PM
If you import Mewtwo over PM's Mewtwo, will he suffer the same Chun-Li thigh syndrome KTH's model does?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 15, 2015, 09:39:57 PM
If you import Mewtwo over PM's Mewtwo, will he suffer the same Chun-Li thigh syndrome KTH's model does?
i dont plan on doing anything for P:M... ill only be using vBrawl lucario bones.. with some bone edits.
(http://i.imgur.com/EDlGt7x.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 16, 2015, 12:16:50 AM
ehh? eeeeeehhhhhhh?
([url]http://img.photobucket.com/albums/v336/RandomTalkingBush/SSB4U-Mewtwo.png[/url])
note: pic taken from RTB

If it will go over PM Mewtwo, will he have fixed legs that actually are attached to his body?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 16, 2015, 12:19:53 AM
read my last post regarding about doing it for P:M...


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 16, 2015, 12:20:44 AM
i dont plan on doing anything for P:M... ill only be using vBrawl lucario bones.. with some bone edits.

Please read previous posts before you say things that have been answered.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 16, 2015, 02:52:53 AM
read my last post regarding about doing it for P:M...
Please read previous posts before you say things that have been answered.
Whoops. My bad. Didn't noticed it before. Anyway, that sucks. Really.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 16, 2015, 03:05:20 AM
its cool lol

anyways... mewtwo's model is packed in an odd... file.. and im not sure whats needed to unpack the "packed" files that was given to me by soneek.. since there's no headers at all..

edit:
flames be more fixed... and more flames added? JUST HOW MUCH DATA CAN I ADD TO TARGET SMASH STAGE FILE!?!? xD
(http://i.imgur.com/tWOz20h.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Samusfan1 on April 16, 2015, 11:06:44 AM
i dont plan on doing anything for P:M... ill only be using vBrawl lucario bones.. with some bone edits.
D: why?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: PseudoTypical on April 16, 2015, 12:10:28 PM
D: why?
Yeah, this confused me too. I love using your work and I play PM exclusively, so it's a shame to me that I won't be able to use this. If it's not a lot of trouble to put the model over both at some point, I think a lot of us would thank you.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: BlueBrain on April 16, 2015, 12:14:35 PM
Yeah, this confused me too. I love using your work and I play PM exclusively, so it's a shame to me that I won't be able to use this. If it's not a lot of trouble to put the model over both at some point, I think a lot of us would thank you.

making it for PM means extra work, these stages already take a [censored]-load of work as they are, and if he's not a P:M guy, he has no reason to make the work even heavier


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 16, 2015, 12:15:45 PM
Yeah, this confused me too. I love using your work and I play PM exclusively, so it's a shame to me that I won't be able to use this. If it's not a lot of trouble to put the model over both at some point, I think a lot of us would thank you.

Same here. Its kinda like having K.Rool over Wario, Isaac over Mario, Greninja over Lucario, etc.
making it for PM means extra work, these stages already take a [censored]-load of work as they are, and if he's not a P:M guy, he has no reason to make the work even heavier

He is talking about Mewtwo.
EDIT: actually, it is very easy to put Mewtwo over Mewtwo once he is done on Lucario since Mewtwo for PM was rigged over Lucario with extra bones like tail bones. Just requires his tail to be rigged to other bones. Thats not that much work.
edit:
flames be more fixed... and more flames added? JUST HOW MUCH DATA CAN I ADD TO TARGET SMASH STAGE FILE!?!? xD
([url]http://i.imgur.com/tWOz20h.png[/url])

Flames under platforms look rather...flat. And lighting on Mario looks weird, but i guess that one can't be fixed.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Samusfan1 on April 16, 2015, 12:37:43 PM
making it for PM means extra work, these stages already take a [censored]-load of work as they are, and if he's not a P:M guy, he has no reason to make the work even heavier
Makes sense I guess, it just seemed weird to me that he would choose to put Mewtwo over Lucario as opposed to... Mewtwo.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: BlueBrain on April 16, 2015, 01:03:39 PM
oh yeah, also mewtwo, why would he put him on a character he'll never use himself? xD


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: PseudoTypical on April 16, 2015, 01:10:25 PM
oh yeah, also mewtwo, why would he put him on a character he'll never use himself? xD
Just because people would like it and it would be pretty easy to rig it on both bonesets.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 16, 2015, 01:13:09 PM
oh yeah, also mewtwo, why would he put him on a character he'll never use himself? xD

Don't know, maybe for everyone else to use? Its not that hard to do anyway (not very easy either though). Its not like re-rigging Mario to fit over Ganondorf or something. Just re-rig the tail.
There is a BrawlEx port of PM Mewtwo btw. (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203252)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 16, 2015, 02:57:07 PM
Okay... Since he hasn't responded to all this crap... I will. He doesn't do things for P:M. He doesn't play it. He doesn't mod for it. Be it sensible to put over their Mewtwo or not. He made his decision. If someone wants to come along and port it, fine. Just credit/collab him. But he will not do it. So just stop asking why.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Large Leader on April 16, 2015, 03:13:44 PM
Don't know, maybe for everyone else to use? Its not that hard to do anyway (not very easy either though). Its not like re-rigging Mario to fit over Ganondorf or something. Just re-rig the tail.
There is a BrawlEx port of PM Mewtwo btw. ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=203252[/url])


That's not how rigging works.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 16, 2015, 04:53:02 PM
Quote from: demonslayerx8 via smashboards
I... i don't even know what to say about everyone here complaining about me not rigging mewtwo over P:M mewtwo. Srsly.. it's too much of a hassle for me to make a mod for PMDT. Why make mods for them if im not even part of their team, or even asked to do it? Only way i'll do mewtwo for the PMDT is if some1 from PM asked me to do it, simple as that.

And the rigging on my mewtwo will be pretty good, compared to the mewtwo rig gif Large Leader posted.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: KingJigglypuff on April 16, 2015, 05:01:02 PM
Make Smesh Wii U Mewtwo over P:M's Mewtwo. I'm a PMDT, now do it. >:v

(This is obviously a joke. But I'm serious about being a PMDT. Though seriously, guys. Don't pester other users because they don't want to make something for PM. You all should know better.)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Don Jon Bravo on April 16, 2015, 06:05:08 PM
im pretty sure PM has someone working on their Wii U Mewtwo version as we speak
i dont play PM
so im interested in it over Lucario


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Raikrom on April 16, 2015, 07:04:45 PM
There's already the Smash 3 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206747)/KTH & LJStar's Mewtwo (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206734), which is designed to work with PM better than an import that would likely cause lag on the somewhat sensitive mod.
Let the demon slayer make what he wants to make, not like he'll gain anything from pandering to others.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 16, 2015, 08:27:31 PM
That's not how rigging works.

But thats the only difference in Mewtwo and Lucario's bones. Their tails.
There's already the Smash 3 ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206747[/url])/KTH & LJStar's Mewtwo ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=206734[/url]), which is designed to work with PM better than an import that would likely cause lag on the somewhat sensitive mod.
Let the demon slayer make what he wants to make, not like he'll gain anything from pandering to others.

Dem thundertights.


Its just that...don't know how to explain it better. Its like if Mewtwo would be announced as DLC, but then it would turn out its just an alt for Lucario. Of course someone else will try to do him over Mewtwo since its not your custom model, so, i dunno.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Large Leader on April 16, 2015, 08:48:06 PM
But thats the only difference in Mewtwo and Lucario's bones. Their tails.

It doesn't matter.

That's not how rigging works.

Plain and simple.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nebulon on April 16, 2015, 09:47:48 PM
Subject change:

Guar Plains? How's that one coming along?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 17, 2015, 02:04:22 AM
It doesn't matter.

That's not how rigging works.

Plain and simple.
So you can't just re-rig a rather simple part of the model and always have to completly re-rig the whole model? That certainly is not how its done.
Subject change:

Guar Plains? How's that one coming along?
Yeah, haven't seen this one and Wily's Castle for a while.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: nanobuds on April 17, 2015, 10:28:23 AM
Yo, DSX, since you're not putting him on PM Mewtwo, could you maybe share the model so that I can?

Thanks

So you can't just re-rig a rather simple part of the model and always have to completly re-rig the whole model? That certainly is not how its done.

If the bones are different enough, which the Mewtwo Model is, then yes you have to re-rig the whole thing.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 17, 2015, 01:40:53 PM
If the bones are different enough, which the Mewtwo Model is, then yes you have to re-rig the whole thing.
Weird. There is no distortion visible when using Lucario's animations and the only noticable difference is that only base of his tail is affected while everything else is stiff since it uses bones with different name (it goes opposite way too, but in such case, one of Lucario's ears is distorted, but Mewtwo has no ears, so, it doesn't matters). And when putting them in same spot, their bones are perfectly aligned except for the tail bones.
Of course you most likely know about it more than i do.

If you're going to put it over PM Mewtwo anyway, then i've got nothin' to complain about.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 17, 2015, 03:34:32 PM
Yo, DSX, since you're not putting him on PM Mewtwo, could you maybe share the model so that I can?

Thanks
sure.. ill send the model ur way.. once i figure out how to unpack this damn "package" file that has mewtwo and his FS model in them..


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Tabuu Forte Akugun on April 17, 2015, 04:57:00 PM
Wow... criticizing DS because he won't rig Mewtwo over the PM one. That's pathetic.

You people DO realize Project M is NOT the only Brawl mod, right?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 17, 2015, 05:14:32 PM
It's been dealt with Tabuu. No need to bring up something that has finished.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Raikrom on April 17, 2015, 05:41:57 PM
So, whatever happened to Battlefield, just putting it on hold for now? Was looking real pretty.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 17, 2015, 05:45:41 PM
Last I saw... he had multiple things on his list... I think he's just going through them all at random and slowly completing them that way. He still has that, and a few other things to finish. He likes to keep himself busy... I tell him he should prioritize better... but nope.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Raikrom on April 17, 2015, 05:48:28 PM
Well everyone's got a method to their madness, and DSX8's madness usually results in beautiful stuff.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 17, 2015, 05:52:11 PM
It does... I just wish he'd not pile so much stuff on his shoulders... Would be less taxing to actually finish something.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 17, 2015, 05:59:21 PM
So, whatever happened to Battlefield, just putting it on hold for now? Was looking real pretty.
there's a sky issue for battlefield.. and it lags majorly on the wii, but with no sky model, its fine.. so pretty much, the sky explodes on the wii, and yeah..

Last I saw... he had multiple things on his list... I think he's just going through them all at random and slowly completing them that way. He still has that, and a few other things to finish. He likes to keep himself busy... I tell him he should prioritize better... but nope.
i like keeping myself busy with multiple projects... but right now, im just working on simple stages (even tho i dont consider kalos league a simple stage..), im just having fun with it tho due to the hitbox's on it xD

Well everyone's got a method to their madness, and DSX8's madness usually results in beautiful stuff.
my madness is a source of beauty, no questions asked!!

It does... I just wish he'd not pile so much stuff on his shoulders... Would be less taxing to actually finish something.
quiet u :v


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 17, 2015, 06:04:06 PM
i like keeping myself busy with multiple projects... but right now, im just working on simple stages (even tho i dont consider kalos league a simple stage..), im just having fun with it tho due to the hitbox's on it xD
my madness is a source of beauty, no questions asked!!
quiet u :v

So me saying to make it easier on yourself is a bad thing? Fine then. No more help for you. >:c

Also... I figured you'd be having fun with the Kalos League stage. :v


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 17, 2015, 06:09:51 PM
b-but... nao-senpai... i n-need chu support D:


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 17, 2015, 06:11:57 PM
I:
DSX pls.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 18, 2015, 03:46:40 AM
updated lighting? looks pretty close to me honestly..

(http://i.imgur.com/ZgDUyt9.jpg)
(http://i.imgur.com/sElB9TY.jpg)
(http://i.imgur.com/IfzC0Gu.png)
(http://i.imgur.com/aWejAeF.png)
(http://i.imgur.com/c6SsRyC.png)
(http://i.imgur.com/kacZBrS.png)

edit:
here's what each area looked like.. with before and after! and pikachu returns... is a ghost :v
(http://i.imgur.com/m0l9b50.jpg) (http://imgur.com/m0l9b50)
(http://i.imgur.com/IkGdR0I.jpg) (http://imgur.com/IkGdR0I)
(http://i.imgur.com/xPvvViS.jpg) (http://imgur.com/xPvvViS)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: masamune on April 18, 2015, 04:51:21 AM
(http://i.giphy.com/9CRhoXto971ss.gif)

It looks really good!
Edit: and they are much more colorful, too (especially the blazing chamber)!


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Akeno/Archer on April 18, 2015, 06:39:36 AM
So much color... It is beautiful. And those light effects... gotta love them.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: KingJigglypuff on April 18, 2015, 07:21:43 AM
So do the fire pillars have hitboxes, too? Or just the swords?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 18, 2015, 08:52:16 AM
-snip-
Looks better now. I think you should have just paused the game during invisible match and took screenshots that way because on your screenshots, Pikachu's HUD stuff is visible and so is timer.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Afterthought on April 18, 2015, 10:24:12 AM
Looks better now. I think you should have just paused the game during invisible match and took screenshots that way because on your screenshots, Pikachu's HUD stuff is visible and so is timer.

That's not incredibly important though, is it? The picture still shows the stage just fine.

The stage looks wonderful, DSX. I am eager for its release.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 18, 2015, 10:34:16 AM
That's not incredibly important though, is it? The picture still shows the stage just fine.
Well, of course. Its just for clearer view.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Afterthought on April 18, 2015, 11:47:33 AM
Well, of course. Its just for clearer view.

Call me crazy, but I think it's clear enough.
But let's not get too off-topic now.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 18, 2015, 12:04:59 PM
Lmao... Next time ill show no hud then.. And so far flame hitboxes arnt working even tho its set as "crash2" with hurtboxes applied..


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 18, 2015, 12:15:48 PM
Lmao... Next time ill show no hud then.. And so far flame hitboxes arnt working even tho its set as "crash2" with hurtboxes applied..
0/10, not enough fire hitboxes.
...Hopefully, it will be fixed. Will be weird to have fire that is just there and does nothing.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 18, 2015, 04:35:33 PM
0/10, not enough fire hitboxes.
...Hopefully, it will be fixed. Will be weird to have fire that is just there and does nothing.
hopefully i CAN get them to work.. so i hope...


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Jaklub on April 18, 2015, 04:42:42 PM
'em stage is looking good, looking forward to that one


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 20, 2015, 02:27:12 AM
thxs

anyways... since im waiting for RTB to tell me how to unpack the mewtwo model so i can rig it... here's.. a character! only doing this just to test if my rigging skills got rusty..

(http://i.imgur.com/8BjAgks.png)
(http://i.imgur.com/zmgQ5x8.png)
(http://i.imgur.com/wfKBHns.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 20, 2015, 02:37:20 AM
thxs

anyways... since im waiting for RTB to tell me how to unpack the mewtwo model so i can rig it... here's.. a character! only doing this just to test if my rigging skills got rusty..

([url]http://i.imgur.com/8BjAgks.png[/url])
([url]http://i.imgur.com/zmgQ5x8.png[/url])
([url]http://i.imgur.com/wfKBHns.png[/url])

Do corners of his mouth stay in place while everything else moves, resulting in "HNNG" expressions? No?
0/10, would not Triforce it again.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 20, 2015, 02:39:38 AM
well here's the downside... since SmashU ganon uses VIS0's.. all of his faces have different amount of verts and poly's.. so cant really make him do any face morphs besides blink... :c


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 20, 2015, 02:43:25 AM
well here's the downside... since SmashU ganon uses VIS0's.. all of his faces have different amount of verts and poly's.. so cant really make him do any face morphs besides blink... :c
...oh well. Still better than if only expressions model originally had would be used.
Also, he reminds me of...er...Shrek because of the way his model looks like in BrawlBox.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 20, 2015, 02:48:13 AM
yeah.. at least he'll have SOME kind of expression, if only i could give him others v.v

edit:
in-game ganon shots!
(http://i.imgur.com/1NMJcWI.jpg)
(http://i.imgur.com/lvggVhe.jpg)
(http://i.imgur.com/mgZ2HjN.jpg)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Segtendo on April 20, 2015, 10:22:39 AM
At least he uses VIS0 in Smash 4 and not SHP0, which some hackers had trouble implementing.

Sucks that he has to only blink.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 20, 2015, 02:59:27 PM
^ this... but ya sucks that i can only give him blink.. :c

anyways.. fixed up his textures a bit.. now they look fine to me
(http://i.imgur.com/q05iaDq.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: nanobuds on April 20, 2015, 10:00:21 PM
well here's the downside... since SmashU ganon uses VIS0's.. all of his faces have different amount of verts and poly's.. so cant really make him do any face morphs besides blink... :c

Just make your own expressions.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 20, 2015, 10:15:23 PM
im terrible at vertexing mate :c

i am 100% honest with that... i am [censored] with vertexing :oshi:

forgot to show these earlier..
(http://i.imgur.com/zyHGXeI.jpg)
(http://i.imgur.com/dpcNcNA.jpg)
(http://i.imgur.com/A31XcS9.jpg)
(http://i.imgur.com/ggry96E.jpg)
(http://i.imgur.com/TFqMb3O.jpg)
(http://i.imgur.com/7XsiMNs.jpg)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: BlueBrain on April 21, 2015, 12:31:44 AM
maybe try using the morpher modifier and see if it's any good to adjust the main face to the other vertices?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: nanobuds on April 21, 2015, 11:29:14 AM
:c

Will the chest hole have an emission map?


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 21, 2015, 03:37:07 PM
as in making it glow? yeah imma be making it glow.. idk what u mean by emission map tho


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: nanobuds on April 21, 2015, 08:16:26 PM
as in making it glow? yeah imma be making it glow.. idk what u mean by emission map tho

You know sword trails? How they look like theyre "glowing" with the semi-transparent aura around it? That thing. I dunno how the texture is set up for the scar, but if its by itself you can maybe make it happen.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 21, 2015, 08:26:22 PM
You know sword trails? How they look like theyre "glowing" with the semi-transparent aura around it? That thing. I dunno how the texture is set up for the scar, but if its by itself you can maybe make it happen.
yeah it can happen, since it has its own texture
(http://i.imgur.com/GZvQZN6.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: souphard on April 23, 2015, 11:00:48 PM
update on kalos league?  :D 


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 24, 2015, 04:48:00 AM
update on kalos league?  :D 
please be patient..

here's some new ganon pics!
(http://i.imgur.com/JaGXHqg.jpg)
(http://i.imgur.com/Y23VRCG.jpg)
(http://i.imgur.com/TPaKpJp.jpg)
(http://i.imgur.com/pQElHQV.jpg)
(http://i.imgur.com/4eqXcHH.png)
(http://i.imgur.com/CmlNh6h.jpg)
(http://i.imgur.com/xeW0kb1.jpg)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nasca Corp on April 26, 2015, 03:41:07 PM
yeah it can happen, since it has its own texture
([url]http://i.imgur.com/GZvQZN6.png[/url])

I never cant do that glowing, that move with camera, so when i want a glow around, i duplicate the object, then i push it, and add a semi transparent texture on it, looks nice:

(http://www.subeimagenes.com/img/test-1298030.jpg)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 27, 2015, 02:57:48 AM
well.. final pics of ganon? He has rim lighting on single binded objects, but somehow, setting texturematrix to "true" on 'rigged' objects, it makes him freeze, and with it "false" it loads fine.. im not completely sure what the issue is even tho its under filesize..
(http://i.imgur.com/SjhSmB4.jpg)
(http://i.imgur.com/kGpF0R6.png)
(http://i.imgur.com/OHVnXdZ.png)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Ricky (Br3) on April 27, 2015, 04:57:28 AM
I never cant do that glowing, that move with camera, so when i want a glow around, i duplicate the object, then i push it, and add a semi transparent texture on it, looks nice:

([url]http://www.subeimagenes.com/img/test-1298030.jpg[/url])


This looks great! It's an interesting trick.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Akeno/Archer on April 27, 2015, 11:35:00 AM
Dat Sm4sh G4non... I like what I'm seeing.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 27, 2015, 04:56:43 PM
Fat Ganon is fat... :v

On a serious note... he looks good considering he's being ported to a lesser console. Dat texture quality reduction is proof of that though. Unfortunately. God damn filesize limitations.


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: DSX8 on April 27, 2015, 05:11:46 PM
yeah tell me about it...
(http://i.imgur.com/qdsJUL4.jpg)
(http://i.imgur.com/b6YsPcK.jpg)


Title: Re: DSX8 stuff! Temple Released.. Wonder whats next? WAIT - 04/11 BDAY!
Post by: Nao-chan on April 27, 2015, 05:15:27 PM
Why you no thumbs? DSX pls...


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: DSX8 on April 28, 2015, 03:15:08 PM
cause... the thumb bones arnt really in place with the SmashU thumbs.. and they might look a bit... deformed...

but i did improve the texture quality on the armor
(http://i.imgur.com/hKyHrBQ.jpg)
(http://i.imgur.com/1HA1BRF.jpg)
(http://i.imgur.com/4f3OrXy.png)
(http://i.imgur.com/8XuwSI7.png)
(http://i.imgur.com/3XQdnAj.png)

edit:
Woolly World Progress? it be done... enjoy this pic and vid! Along with another vid
(http://i.imgur.com/HTF27vH.jpg)
http://youtu.be/Eb1AQbWGe7I (http://youtu.be/Eb1AQbWGe7I)
http://youtu.be/oW2I4Mth7Ls (http://youtu.be/oW2I4Mth7Ls)


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: KingJigglypuff on April 28, 2015, 03:43:30 PM
cause... the thumb bones arnt really in place with the SmashU thumbs.. and they might look a bit... deformed...
Why not edit the thumbs so they fit over the bones? If you lack the expertise, then see if you can get someone who would like to do it to get it done. :v

Or edit the Brawl hands to be more Smesh like?


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: DSX8 on April 28, 2015, 03:45:00 PM
lol the hands r 3 objects.. which uses different textures :v


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: Nao-chan on April 28, 2015, 06:14:11 PM
lol the hands r 3 objects.. which uses different textures :v

I'm pretty sure KJP is talking about bone placement DSX... If not... then vertexing them into place... not the textures. Don't even know why you brought that up.


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: KingJigglypuff on April 28, 2015, 06:27:49 PM
I was talking about vertexing them into place, 1080p HD. Adjusting the bone placement would make it not one slot.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 28, 2015, 06:32:38 PM
I'm pretty sure KJP is talking about bone placement DSX... If not... then vertexing them into place... not the textures. Don't even know why you brought that up.
cause he said to edit brawl hands, and the textures r different to SmashU.. and y would i move the thumbN? it would just make the thumb more deformed with animations. I do things my way really, doing it any other way as people would do would just make it look fugly.. juuust saying...

I was talking about vertexing them into place, 1080p HD. Adjusting the bone placement would make it not one slot.
well.. ill see if i can find some1 who can vertex his thumbs for me.. if not.. then they'll just be static :v

anyways... Woolly World is released~
(http://i.imgur.com/r1mszbm.png)
(http://i.imgur.com/ph6Yw27.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208340)


Title: Re: DSX8 stuff! SmashU Ganon + Woolly World soon... 04/28
Post by: Nao-chan on April 28, 2015, 06:33:33 PM
I was talking about vertexing them into place, 1080p HD. Adjusting the bone placement would make it not one slot.

I fixed my post. >:c

I figured it was one of the two.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Tabuu Forte Akugun on April 28, 2015, 07:47:46 PM
 I love Woolly World. One problem: It lags like a [censored]er. And I tried it with 2 low-poly characters...


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 28, 2015, 07:53:51 PM
mmm maybe i went a bit overboard on the models... ^^"
111993 total poly's with the strings and platforms added... and is 92k poly's without them all...
welp... time to remove the platforms and strings then.. surprised no1 even reported it for major lag on wii..


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Large Leader on April 28, 2015, 07:55:43 PM
lol the hands r 3 objects.. which uses different textures :v

Edit the textures and the UV so it all uses 1 texture.

That's how I do it <:v


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Tabuu Forte Akugun on April 28, 2015, 07:59:11 PM
mmm maybe i went a bit overboard on the models... ^^"
111993 total poly's with the strings and platforms added... and is 92k poly's without them all...
welp... time to remove the platforms and strings then.. surprised no1 even reported it for major lag on wii..

And it was with 2 players. I wasn't even going to try it with my Lord Fredrik import at 11.000 polys. :P


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 28, 2015, 08:02:55 PM
well i updated the stage pack, so feel free to redownload!


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 29, 2015, 12:01:55 PM
anyways... Woolly World is released~
([url]http://i.imgur.com/r1mszbm.png[/url])
([url]http://i.imgur.com/ph6Yw27.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208340[/url])

Great. Does it ever moves from the spot or is it just a static walkoff stage with animated platforms?
Still waiting for Mario Galaxy update...


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 29, 2015, 03:02:17 PM
Great. Does it ever moves from the spot or is it just a static walkoff stage with animated platforms?
Still waiting for Mario Galaxy update...
everything is all static.. since u cant add weight properties to the platforms... soooooorry :v


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 29, 2015, 03:45:31 PM
everything is all static.. since u cant add weight properties to the platforms... soooooorry :v
Well, of course. I meant more like they just rotate on their own for no reasons other than to rotate.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 02:02:00 AM
Well, of course. I meant more like they just rotate on their own for no reasons other than to rotate.
oh... naaah i didnt really think about doing that.. lol

edit:
what do we have here? hmmm something simple... or is it? (seems to be going by fast honestly..)
(http://i.imgur.com/SWvjTrB.jpg)
(http://i.imgur.com/Ju1NBGe.jpg)
(http://i.imgur.com/LMPC1A4.jpg)
(http://i.imgur.com/rTzsT48.jpg)
(http://i.imgur.com/w3U1rGr.jpg)
(http://i.imgur.com/s2pj5Sl.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: RebelliousTreecko on April 30, 2015, 02:11:08 AM
oh... naaah i didnt really think about doing that.. lol

edit:
what do we have here? hmmm something simple... or is it? (seems to be going by fast honestly..)
([url]http://i.imgur.com/SWvjTrB.jpg[/url])
([url]http://i.imgur.com/Ju1NBGe.jpg[/url])
([url]http://i.imgur.com/LMPC1A4.jpg[/url])
([url]http://i.imgur.com/rTzsT48.jpg[/url])
([url]http://i.imgur.com/w3U1rGr.jpg[/url])
([url]http://i.imgur.com/s2pj5Sl.jpg[/url])

#MyD**k

Are those shadows from the buildings just a texture?  Or do they function like the character shadows in Brawl?  Looks like the situation might be like Wii U's Battlefield, where you won't be able to put everything in.

And a somewhat unrelated question:  What stages have the biggest file sizes and most stuff to work off of?  I think Final Destination (STGFINAL) is the largest.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 30, 2015, 02:22:55 AM
what do we have here? hmmm something simple... or is it? (seems to be going by fast honestly..)
-
Looks awesome, but then again, its Palutena's Temple and there is no 8-player Smash in Brawl to make it less of a problem. Is that spiked ball a real spike hazard or more like PM's Bowser Castle Thwomps?


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 02:23:45 AM
#MyD**k

Are those shadows from the buildings just a texture?  Or do they function like the character shadows in Brawl?  Looks like the situation might be like Wii U's Battlefield, where you won't be able to put everything in.

And a somewhat unrelated question:  What stages have the biggest file sizes and most stuff to work off of?  I think Final Destination (STGFINAL) is the largest.
actually, Skyworld has the largest filesize you can work off of, but since this stage (along with kalos league) is made over target smash, im not sure what its filesize limit is.. right now im at 3.30MB while Kalos League is at 3.23MB.

as for the shadows.. they are actually textures :p
gotta love light/shade maps :3
here's what the light map looks like
(http://i.imgur.com/Zq1vB1p.png)


Looks awesome, but then again, its Palutena's Temple and there is no 8-player Smash in Brawl to make it less of a problem. Is that spiked ball a real spike hazard or more like PM's Bowser Castle Thwomps?
its a real spike hazard :3


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 30, 2015, 02:31:30 AM
here's what the light map looks like
([url]http://i.imgur.com/Zq1vB1p.png[/url])

Looks like that weird s**t you see in art galleries.
Quote
its a real spike hazard :3

(http://www.reactiongifs.com/r/kerm.gif)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 04:40:08 AM
since you asked if it was a REAL stage hazard.. here's a vid as proof~
http://youtu.be/RW9oZro8AWQ (http://youtu.be/RW9oZro8AWQ)
(http://i.imgur.com/qjryoLV.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: BlueBrain on April 30, 2015, 05:30:10 AM
why can you stand on top of it though?
limitations?


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 07:01:15 AM
it was a collision error lol.. its fixed now tho


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: KingJigglypuff on April 30, 2015, 08:53:25 AM
I see the right side is in a bit of a beta state. Did you manage to get it optimized?

And do you plan on making the Omega version?

Keep up the good work, you magnificent bastard. :U


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 03:45:50 PM
I see the right side is in a bit of a beta state. Did you manage to get it optimized?

And do you plan on making the Omega version?

Keep up the good work, you magnificent bastard. :U
beta state? idk what ur talking about...

the whole right side is about 83k poly's.. and even when its optimized... it would only go down to 79k poly's before looking like complete, utter shiet :c

mmmm ill make the omega version if ppl ask for it.. and awww i've been called a magnificent bastard <3


ahem... anyways...
http://youtu.be/uEMSVT2bJYQ (http://youtu.be/uEMSVT2bJYQ)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Kyouma on April 30, 2015, 04:11:03 PM
this is going to be very enjoyable ewe


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 30, 2015, 09:03:26 PM
since you asked if it was a REAL stage hazard.. here's a vid as proof~
[url]http://youtu.be/RW9oZro8AWQ[/url] ([url]http://youtu.be/RW9oZro8AWQ[/url])

It looks kinda too strong. Is that accurate to the source or something?
ahem... anyways...
[url]http://youtu.be/uEMSVT2bJYQ[/url] ([url]http://youtu.be/uEMSVT2bJYQ[/url])

I will certainly not use this for 1v1 matches.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 09:07:52 PM
It looks kinda too strong. Is that accurate to the source or something?
its the knockback from target smash.. im not sure where the knockback value is in the .rel file

I will certainly not use this for 1v1 matches.
2big4you2handle?

edit:
spike ball now has a spec and env
(http://i.imgur.com/JvDfHve.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on April 30, 2015, 10:02:05 PM
2big4you2handle?

Isn't it like that for everyone who doesn't uses 8 players?
Quote
edit:
spike ball now has a spec and env
([url]http://i.imgur.com/JvDfHve.jpg[/url])

Looks better. Black part looks kinda weird though, accurate to the source or not.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on April 30, 2015, 10:39:30 PM
well it was the only reflection texture it gave me.. and the material data i got for that object is pretty close.. brawl rendering is shiet :v

anyways... made another shader.. diffuse + lightmap + specular.. used the steps as a test and took about.. 4 tries/edits to get it working right
(http://i.imgur.com/M80bZ7g.jpg)
(http://i.imgur.com/BTOhpMZ.jpg)
(http://i.imgur.com/cQ5HIED.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Bad Box Art Mega Man on April 30, 2015, 11:48:41 PM
i can imagine palutena's temple with a similar concept to your version of icicle mountain, having the camera pan along in a set sequence. not that i want that to happen, im just saying i can see it.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Josue66 on May 01, 2015, 09:31:58 AM
a question:

When Gaur Plains will be available?


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 01, 2015, 02:39:15 PM
when its ready pal

water be added and a slight change to the lighting... still working on it tho
(http://i.imgur.com/C1FFLl1.jpg)
(http://i.imgur.com/FXefIf9.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Calypso on May 01, 2015, 06:53:01 PM
I'm really liking this stage, I love large stages and it has a stage hazard too, nice. :)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 02, 2015, 04:25:58 AM
lol i also like big stages.. not the full bigness of palutena's temple that is.. but u catch my drift xD

edit:
new stage hazard found! (thanks to naoto for telling me about his sudden "wtf" death moment in SmashU)
(http://i.imgur.com/XJPNyPe.jpg)

(http://i.imgur.com/PvLYg0c.jpg)
(http://i.imgur.com/hhlC6yP.jpg)
(http://i.imgur.com/T0FMLXt.jpg)
(http://i.imgur.com/MOYErJ5.jpg)
(http://i.imgur.com/rUldnAK.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: BlueBrain on May 02, 2015, 04:28:17 AM
is it possible to animate these hitboxes?


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 02, 2015, 04:37:02 AM
is it possible to animate these hitboxes?
yeah its possible to animate them, i can add about 2 more stage hazards.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Afterthought on May 02, 2015, 05:33:31 AM
This stage is so pretty, and it's definitely unique at this size. Really good work, DSX.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 02, 2015, 05:35:55 AM
-
Not sure it will really matter unless you are using character with a glide (unless there are more platforms below), but oh well, its nice to have anyway.

Ok, since i've got tired of waiting for Mario Galaxy's camera and floor collisions to be fixed, i did it by myself: https://www.dropbox.com/s/lewyduben4r6zit/STGMARIOPAST_00.pac?dl=0 (https://www.dropbox.com/s/lewyduben4r6zit/STGMARIOPAST_00.pac?dl=0)
Now it doesn't zooms in that much (just enough to see both characters in detail, but not enough to see the void below the floor). Floor was roughly fixed though (i just extended last part of it on each side to go through the blast zone)...not that you'll see that. Tested it and it works just fine. At least in PM.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 02, 2015, 01:00:16 PM
http://youtu.be/A-TiGV3HpUg (http://youtu.be/A-TiGV3HpUg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: BlueBrain on May 02, 2015, 02:03:20 PM
while it looks amazing, the layout is horrible xD


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: ASF1nk on May 02, 2015, 07:48:41 PM
 :laugh: Nice SRT on the CSS. ;)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Don Jon Bravo on May 02, 2015, 08:05:14 PM
can u elaborate what u changed on your CSS
im using urs CSS with brawl ex so im curious on the update


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 02, 2015, 08:43:43 PM
while it looks amazing, the layout is horrible xD
Yeah, the only thing that makes me think about should i add it to my build or not because its Hyrule Temple on steroids. Would be even worse in PM.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 02, 2015, 10:37:00 PM
can u elaborate what u changed on your CSS
im using urs CSS with brawl ex so im curious on the update
made it to where SRT0 animation is always going instead of it animating at the "press start" icon/menu thing

:laugh: Nice SRT on the CSS. ;)
haha its all thanks to u and Sammi honestly!

while it looks amazing, the layout is horrible xD
do tell


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Don Jon Bravo on May 03, 2015, 01:36:24 AM
so i guess there is some more cleaning up before u release an update on ur CSS
i suppose it shouldnt conflict with BrawlEX
it shouldnt bring up the selcharacterpac file size tho?


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 03, 2015, 01:41:09 AM
so i guess there is some more cleaning up before u release an update on ur CSS
i suppose it shouldnt conflict with BrawlEX
it shouldnt bring up the selcharacterpac file size tho?
nope, its a gecko code, so it shouldnt interfere... idk if it will with BrawlEx tho...

edit:
does any1 want some... PIT!?!?
(http://i.imgur.com/9cVwHmo.png)
(http://i.imgur.com/MSaaJRj.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Akeno/Archer on May 03, 2015, 04:54:05 AM
Hilarious that the thing which got alot of comments was your CSS instead of the stage. V:


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 03, 2015, 05:01:16 AM
yeah... tell me about it :/
(http://i.imgur.com/tLlEQXr.png)

edit:
LOTS-A PICS!
(http://i.imgur.com/PHBcW0Y.jpg)
(http://i.imgur.com/l0JrnKj.jpg)
(http://i.imgur.com/3LIbQEP.jpg)
(http://i.imgur.com/VcexYLb.jpg)
(http://i.imgur.com/owv69E5.jpg)
(http://i.imgur.com/qzjxSaA.jpg)
(http://i.imgur.com/jBdmjiL.jpg)
(http://i.imgur.com/OR7Hgxn.jpg)
(http://i.imgur.com/y4TjSfR.jpg)
(http://i.imgur.com/LB5SmuC.jpg)
(http://i.imgur.com/8MkYcUG.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 03, 2015, 09:23:41 AM
Hilarious that the thing which got alot of comments was your CSS instead of the stage. V:
Maybe because not much new stuff was shown on the stage and they never saw that CSS before?
-
Looks awesome outside of those creepy black, soulless eyes...well, not really black (and its more like black scleras and blue pupils), but they look like they are such.
Too bad i have Pit replaced with awesome space dragon.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: BlueBrain on May 03, 2015, 04:40:51 PM
im actually more interested in dark pit :P


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 03, 2015, 04:50:20 PM
awww and here i thought u guys would be interested in pits alt outfit..
(http://i.imgur.com/sKjwau6.png)
(http://i.imgur.com/RDoX7o6.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Akeno/Archer on May 04, 2015, 12:50:20 AM
awww and here i thought u guys would be interested in pits alt outfit..
([url]http://i.imgur.com/sKjwau6.png[/url])
([url]http://i.imgur.com/RDoX7o6.png[/url])
All these fancy colors...
...
I like. Pit with 3ST should've been a thing for a while now.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 04, 2015, 01:42:07 AM
-
He looks a bit too fabulous with those weird things on his head and shins.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Afterthought on May 04, 2015, 08:47:08 PM
He looks a bit too fabulous with those weird things on his head and shins.

No, not really.

Three Sacred Treasures Pit SHOULD have been a thing for months. This is gonna be good.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 05, 2015, 03:44:39 AM
No, not really.

Three Sacred Treasures Pit SHOULD have been a thing for months. This is gonna be good.
indeed it shall~

anyways... here's pit... fully done.. now to add rim lighting and env on his swords.. also need to import his bow model.. right now thats just black in game, and yes, he has moving eyes.
(http://i.imgur.com/8ssTajA.jpg)
(http://i.imgur.com/xBKGKz4.jpg)
(http://i.imgur.com/VjZKOJL.jpg)
(http://i.imgur.com/OmiIY2H.jpg)
(http://i.imgur.com/pNHOKvd.jpg)
(http://i.imgur.com/jgBHtxp.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 05, 2015, 04:41:53 AM
-
Bow glow model noticably clips through the bow model...or the other way around...looks gorgeous outside of that.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 05, 2015, 04:46:47 AM
yeah i noticed that.. i believe that can be fixed in the fitpit.pac file... which ill probably do myself..? idk yet lol

rim lighting applied.. i did a poor job at rigging that toga piece tho over his leg.. ugh double sided objects r a pain for me to rig, i swear..
(http://i.imgur.com/Z726jDK.jpg)
(http://i.imgur.com/ipbOSjb.png)
(http://i.imgur.com/MMV3Vyd.png)
(http://i.imgur.com/kOjjIwG.jpg)
(http://i.imgur.com/sMXyl70.jpg)
(http://i.imgur.com/KcAjkFH.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 05, 2015, 05:02:30 AM
-
Yeah, thats how its fixed. Just resize bow model and optimize it until its mom won't recognize it or something. Doesn't really matters.
Looks better...outside of Pyrosphere screenshots. Here, he looks too dark and just unnatural.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: KingJigglypuff on May 05, 2015, 06:23:47 AM
So are the thumbs going to be rigged this time? ( ͡º ͜ʖ ͡º)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Nao-chan on May 05, 2015, 06:27:05 AM
You are so bad at paying attention. If you weren't, you'd see that they already are. Oh wait. Never mind... [censored]ing DSX. Rig that [censored] you lazy bum. >:c


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: KingJigglypuff on May 05, 2015, 06:29:07 AM
Hyperextending Dong in 1080p HD pls.

It was a joke. Maybe you should pay attention. ( ͡º ͜ʖ ͡º)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 07, 2015, 07:04:51 PM
lmao

welp... here's a few... new updates!!!

was browsing through my fb and came across a post of my Ver1 Nymph import.. then i posted a comment showing/linking it to Ver2 of her, and they'll be posting her later today :D
(http://i.imgur.com/wVEu1QA.png)
(http://i.imgur.com/fKuwB98.png)

and then... we have 3ST Pit!
(http://i.imgur.com/jWCePS4.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: KingJigglypuff on May 07, 2015, 07:27:03 PM
That missing iris/pupil though.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 07, 2015, 08:23:11 PM
lol its there.. the EyeWhite is just blocking it xD

anyways.. i forgot to mention this in the last post... I made my own fb page (https://www.facebook.com/pages/Demonslayerx8/1574044482875224).. so any updates i dont post here, ill most likely be putting it up on there

edit:
Three Sacred Treasure Pit any1?
(http://i.imgur.com/4GbzcOx.jpg)
(http://i.imgur.com/Cq3guho.jpg)
(http://i.imgur.com/pn3i6S3.jpg)
(http://i.imgur.com/EmFHVtC.jpg)
(http://i.imgur.com/wlIuNaH.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Nasca Corp on May 09, 2015, 01:57:45 PM
That Pit cosplaying Saint Seiya looks nice, what a hard job!!


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 11, 2015, 01:05:33 AM
More SmashU ganon?!
(https://scontent-sjc.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/10685539_1575564216056584_7965929179115653912_n.jpg?oh=7a76a8e488784b37bc6d5f0f9d6c23bc&oe=56071F68)

well... who wants some Wonder Red? O.o
(http://i.imgur.com/HpM9GJT.png)
(http://i.imgur.com/oX7eM1z.png)
(http://i.imgur.com/rYqNvc6.png)
(http://i.imgur.com/mTxfent.png)
(http://i.imgur.com/TAqrRtg.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 11, 2015, 03:11:23 AM
More SmashU ganon?!
Dem soulless eyes tho...and unrigged thumbs...But dat be WIP, so, whatever. Gotta go patient i guess...Hopefully won't lag the game like that SSB4 Captain Falcon.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 11, 2015, 03:16:35 AM
Dem soulless eyes tho...and unrigged thumbs...But dat be WIP, so, whatever. Gotta go patient i guess...Hopefully won't lag the game like that SSB4 Captain Falcon.
lol the thumbs r... somewhat... rigged... didnt want to vertex the thumbs or else they'd look funky..

and no.. Ganon will not cause lag.. the reason y falcon does somewhat is cause of the NumNodes.. While ganon has a NumNodes of 1026, Falcon has 2497 for his NumNodes... I might update him in the future, just not sure WHEN ill do that..

Ganon's soulless eyes has been fixed tho


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 11, 2015, 03:23:55 AM
lol the thumbs r... somewhat... rigged... didnt want to vertex the thumbs or else they'd look funky..

and no.. Ganon will not cause lag.. the reason y falcon does somewhat is cause of the NumNodes.. While ganon has a NumNodes of 1026, Falcon has 2497 for his NumNodes... I might update him in the future, just not sure WHEN ill do that..

Ganon's soulless eyes has been fixed tho
Aw...can he at least properly form a fist with those?

...considering that Mario Galaxy is still not updated even though its a 5min work (i tried and even uploaded updated version here)...

Good. They weren't as cool as Pit's edgy black eyes anyway.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 11, 2015, 03:25:42 AM
Aw...can he at least properly form a fist with those?

...considering that Mario Galaxy is still not updated even though its a 5min work (i tried and even uploaded updated version here)...

Good. They weren't as cool as Pit's edgy black eyes anyway.
i mustve not seen ur update on mario galaxy then... my bad.. ill look for it.. dunno what page u put it on tho.. as for making a fist... ill see what i can do.. ._.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 11, 2015, 03:33:13 AM
i mustve not seen ur update on mario galaxy then... my bad.. ill look for it.. dunno what page u put it on tho.. as for making a fist... ill see what i can do.. ._.
Here: https://www.dropbox.com/s/lewyduben4r6zit/STGMARIOPAST_00.pac?dl=0 (https://www.dropbox.com/s/lewyduben4r6zit/STGMARIOPAST_00.pac?dl=0) Floor collisions on both ends were kinda roughly done (i just extended them rather than adding anything), but you can't see them anyway. Camera doesn't zooms in that closely to prevent certain camera angles from showing what is "inside" the model.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 11, 2015, 03:35:40 AM
alrighty thanks, well its updated now (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208029)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 11, 2015, 03:48:14 AM
alrighty thanks, well its updated now ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208029[/url])

Good. Now gotta prepare for apocalypse.
Also added PM names for Mario Galaxy, Windy Hill Zone and Pyrosphere because Gladiolus.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 11, 2015, 03:49:44 AM
Good. Now gotta prepare for apocalypse.
Also added PM names for Mario Galaxy, Windy Hill Zone and Pyrosphere because Gladiolus.
ya i got em, and they've been accepted

edit:
recolors r now made for ganondorf.. also remade the main color for ganon
(http://i.imgur.com/cojfUpK.png)
(http://i.imgur.com/nnz3VvO.png)
(http://i.imgur.com/6MZYrHd.png)
(http://i.imgur.com/DpVQUZ4.png)
(http://i.imgur.com/BYFkJqZ.png)
(http://i.imgur.com/YZ8Ue61.png)
(http://i.imgur.com/ZnPAfXv.png)
(http://i.imgur.com/4xMWO0t.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 11, 2015, 12:22:33 PM
recolors r now made for ganondorf.. also remade the main color for ganon
Great. Won't have to wait for someone to make those months after mod's release.
...you know, looking at this Ganondorf's face...
...Those truly are...The Faces of Evil!


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 15, 2015, 04:09:03 AM
enjoy some new ganon pics... along with his FS eyes being added... and an update to his thumb rigging

(http://i.imgur.com/fv8m0ap.jpg)
(http://i.imgur.com/xw7LyrF.jpg)
(http://i.imgur.com/geegeu3.jpg)
(http://i.imgur.com/mDXko68.jpg)
(http://i.imgur.com/HrSu8CO.jpg)
(http://i.imgur.com/Ir2iUPf.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: Tabuu Forte Akugun on May 15, 2015, 01:19:28 PM
I wish I was that good an importer lol.

Ganon looks even better here than on my Wii.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 15, 2015, 05:20:17 PM
well thats cause my dolphin is in 1080p compared to wii, which is like what.. 360p/480p?

(http://i.imgur.com/oWD71Vt.jpg)
(http://i.imgur.com/4eCR5zS.jpg)
(http://i.imgur.com/TLalwmH.jpg)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 15, 2015, 11:38:54 PM
enjoy some new ganon pics... along with his FS eyes being added... and an update to his thumb rigging
Looks good. And now i don't have to worry about thumbs...That wound looks kinda weird though. As if its just a sticker.


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 16, 2015, 04:19:31 AM
its not really a sticker.. altho i can see how u say that lol
(http://i.imgur.com/Bpf2dZs.jpg)
(http://i.imgur.com/LSx8ojU.jpg)

Ganon will be hitting the vault LATER today!! I wouldve done Beast Ganon also for his FS... but thats 12.7k poly's while brawl's is 4.7k poly's.. and im not sure what the filesize is for FitGanonFinal.pac is

(http://i.imgur.com/0hwUI5l.jpg)
(http://i.imgur.com/FsBefcX.jpg)
(http://i.imgur.com/8e2c0TV.jpg)
(http://i.imgur.com/SOKYjh2.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 16, 2015, 04:47:23 AM
its not really a sticker.. altho i can see how u say that lol

Ganon will be hitting the vault LATER today!! I wouldve done Beast Ganon also for his FS... but thats 12.7k poly's while brawl's is 4.7k poly's.. and im not sure what the filesize is for FitGanonFinal.pac is
It just needs to be like a hole and it will not be as bad. Or have some kind of glow around it that isn't just a texture. Its not possible to replicate glow effect from SSB4 because Brawl is incompatible with something or whatever, right?

HYES! And no Happy Pork Train? Aw...


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: DSX8 on May 16, 2015, 10:07:15 PM
It just needs to be like a hole and it will not be as bad. Or have some kind of glow around it that isn't just a texture. Its not possible to replicate glow effect from SSB4 because Brawl is incompatible with something or whatever, right?

HYES! And no Happy Pork Train? Aw...
yeah no pork train... sorry mate!!!

also... thanks to me and Peardian (well.. mostly Peardian.. 70-85% peardian).. we have figured out how to get the CSS/SSS names properly (somewhat).. take a look at Coliseum's new SSS name, taken from SmashU.. Ganondorf vault release... will be in my next post.. so better hurry and make haste~
(http://i.imgur.com/tf0LjGj.jpg)
(http://i.imgur.com/8LRJtKb.png)
(http://i.imgur.com/ZZsOzyC.png)(http://i.imgur.com/kv5CzXw.png)


Title: Re: DSX8 stuff! Woolly World Released.. SmashU Ganon soon... 04/28
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 16, 2015, 10:30:56 PM
yeah no pork train... sorry mate!!!

also... thanks to me and Peardian (well.. mostly Peardian.. 70-85% peardian).. we have figured out how to get the CSS/SSS names properly (somewhat).. take a look at Coliseum's new SSS name, taken from SmashU.. Ganondorf vault release... will be in my next post.. so better hurry and make haste~
Allofthiss**tsucksbeyondimaginationabrharhgfgh!
...Not that there are much differences in the models.

Cool. But it will clash with other stage names.


Title: Re: SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 16, 2015, 10:38:05 PM
naaah.. it wouldnt clash with other stage names... well... probably... Brawl names=/=SmashU names.. SmashU is more fancy compared to brawls..

(http://i.imgur.com/psPmqy4.png)
(http://i.imgur.com/KRw7aUe.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208508)
(http://i.imgur.com/wiknu96.png)

(http://i.imgur.com/pEgX9iy.png)(http://i.imgur.com/O4GGokg.png)(http://i.imgur.com/79eA7qR.png)(http://i.imgur.com/lZs5XMl.png)
(http://i.imgur.com/UNsKenN.png)(http://i.imgur.com/Sgt8liN.png)(http://i.imgur.com/7Q6VQR7.png)(http://i.imgur.com/nuPlbXm.png)


Title: Re: DSX8 stuff! Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 16, 2015, 10:45:17 PM
naaah.. it wouldnt clash with other stage names... well... probably... Brawl names=/=SmashU names.. SmashU is more fancy compared to brawls..
-
And both are fancier than PM's.

F***ING F*** F***ING YEAH! But CSPs look...what is opposite of "stretched"?


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 16, 2015, 10:47:45 PM
yeah.. they were normally 448x448 and resized them to brawl standards which i believe was 128x160?


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 16, 2015, 10:54:00 PM
yeah.. they were normally 448x448 and resized them to brawl standards which i believe was 128x160?
Yes, it is. But you shouldn't have done it this way. I can fix them while more-or-less keeping their original look. Or you can do same by resizing those to be very close to 128x160 (but without changing proportions), then import (CTRL+V rather than dragging the image into it if you're using Photoshop) into a transparent 128x160 image. Parts of the CSPs will be cut off, but it will keep its proportions.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 16, 2015, 11:02:24 PM
oh.. haha... i didnt think of that... v.v
curses... Dx

edit:
who wants the SmashU result screen? ;)
(http://i.imgur.com/pqGqpZP.png)


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 12:11:39 AM
oh.. haha... i didnt think of that... v.v
curses... Dx
Here:
https://www.dropbox.com/s/vihawjyjag2ucix/Ganondorf%20CSPs%2C%20BPs%2C%20CSS%2C%20etc.rar?dl=0 (https://www.dropbox.com/s/vihawjyjag2ucix/Ganondorf%20CSPs%2C%20BPs%2C%20CSS%2C%20etc.rar?dl=0)
BPs, CSSs (both Brawl and PM versions) and Stocks included. Too lazy to add them all to the Brawl Vault entry, so...have this.

Also, wound on his chest is misaligned with the cracks and IMO, should be semi-transparent.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 12:22:16 AM
the wound on his chest is in the same spot from the original import of his model.. i didnt move it at all... and mmm ill think about it

anyways, ganondorf's pack has been updated with ridley's new icons.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: Nao-chan on May 17, 2015, 12:25:21 AM
That's how the wound looks in the Smash U version. Why are you asking him to change it if it's supposed to be the one from Smash U? I think it looks fine. Blame the art directors at Nintendo if you think it looks off.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 04:33:58 AM
the wound on his chest is in the same spot from the original import of his model.. i didnt move it at all... and mmm ill think about it
After looking at CSPs again...yeah. Weird.
That's how the wound looks in the Smash U version. Why are you asking him to change it if it's supposed to be the one from Smash U? I think it looks fine. Blame the art directors at Nintendo if you think it looks off.
Im not telling him to change anything. Just noticing wrong things about it.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 05:43:52 AM
surprised i got this working... jesus.. now to fix it up a bit! xP
(http://i.imgur.com/mNMVqik.png)
(http://i.imgur.com/SXdfG99.png)


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 05:54:27 AM
surprised i got this working... jesus.. now to fix it up a bit! xP
-
Cool. Not as awesome as actual stage import, but nice to have. Someone gotta make a PM version of it once its released.
And you replaced 2nd screenshot to have Edgy Pit instead of Ganondorf...I've feared the day when HE returns...


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: Nao-chan on May 17, 2015, 05:59:52 AM
Dat lighting... Pit looks more edgy than ever. :v

Someone gotta make a PM version of it once its released.

How did I know that'd be brought up?


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 06:05:59 AM
whats with u 2 with edgy pit? :c

at least this pit doesnt look EDGY!! for the time being... since he has no rim lighting applied atm
(http://i.imgur.com/SNdMYHv.png)
(http://i.imgur.com/5wsJcla.jpg)

edit:
well, got the sky updated with a new custom shader.. first test and works like a charm... im that great @_@
(http://i.imgur.com/M5U572Z.png)
(http://i.imgur.com/jZf47ly.png)


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 06:34:34 AM
whats with u 2 with edgy pit? :c

at least this pit doesnt look EDGY!! for the time being... since he has no rim lighting applied atm
This one doesn't. He looks like a good guy. But Edgy Pit...no. Hell, even Ganondorf seen here looks like a goofy old man compared to the look of pure malice on Edgy Pit...wait, Ganondorf loofs like a goofy old man in SSB4 anyway...SAKURAI!
Oh, and new sky looks better.
Quote
How did I know that'd be brought up?
Because PM's results screen stage is kinda boring and PM is popular? And you can't just rename it to make it work and .rel files won't help either, so...i am sure someone will at least try to make a PM version.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: TheDarkKnight on May 17, 2015, 06:37:48 AM
Finally a good result screen for brawl/PM!  I was getting tired of brawl and project m's dull result screens. This is amazing! Great job as always.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 06:49:23 AM
Finally a good result screen for brawl/PM!  I was getting tired of brawl and project m's dull result screens. This is amazing! Great job as always.
I am sure its for Brawl only. He can't do it without having PM version of it and he doesn't uses PM.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 06:50:36 AM
I am sure its for Brawl only. He can't do it without having PM version of it and he doesn't uses PM.
mmmm well if some1 sends me a PM version of the result screen, i can give it a shot... just hope i dont need every single file of P:M :/


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 17, 2015, 06:55:51 AM
mmmm well if some1 sends me a PM version of the result screen, i can give it a shot... just hope i dont need every single file of P:M :/
Here:
https://www.dropbox.com/s/10na69o5evmu9ii/STGRESULT.pac?dl=0 (https://www.dropbox.com/s/10na69o5evmu9ii/STGRESULT.pac?dl=0)
Not sure how difficult it will be. Hopefully it will require just replacing stocks' textures.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 06:57:41 AM
thanks.. and hmm... 984kb... well now i know i can restore some texture quality!

edit:
yep, it works with P:M's result screen also!


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: KingJigglypuff on May 17, 2015, 07:10:53 AM
-snip
You spelled "Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum" wrong. :v


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 07:14:26 AM
lol no, i didnt spell it wrong... and neither did nintendo! well... sakurai.. lol
that SSS name was taken from SmashU... soo bite me kjp :p
http://youtu.be/l_nAhPzHZqw (http://youtu.be/l_nAhPzHZqw)
(http://i.imgur.com/kpORvpQ.png)
(http://i.imgur.com/3BSSFyn.png)

edit:
pics of it running with PM result screen... not sure if i should change their scene data's...
(http://i.imgur.com/qoZa5B2.png)
(http://i.imgur.com/uESsCr3.png)


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: Nao-chan on May 17, 2015, 07:53:31 AM
Because PM's results screen stage is kinda boring and PM is popular?

Well no [censored] it's popular. It's all anyone really talks about here besides Smash 4. But it being brought up when you know DSX isn't into it... It's just a bit annoying to keep seeing. I'm sure we all know by now you like it. Whatever.


Aaanyway. Keep up the good work DSX. That results looks great. I may use it myself.


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: KingJigglypuff on May 17, 2015, 08:20:37 AM
-snip
Oh...There appears to be two proper ways to spell it.

"Co(http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446)eum" and "Coliseum". So you're good. :U


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: DSX8 on May 17, 2015, 07:13:42 PM
Well no [censored] it's popular. It's all anyone really talks about here besides Smash 4. But it being brought up when you know DSX isn't into it... It's just a bit annoying to keep seeing. I'm sure we all know by now you like it. Whatever.


Aaanyway. Keep up the good work DSX. That results looks great. I may use it myself.
yeah... i mostly get "does it work for PM?" and im like.... uggghhhh YES... and then there's ppl who dont know how to port my stages with a .rel properly due to PM so i end up having to make it for them... :|

Oh...There appears to be two proper ways to spell it.

"Co([url]http://i0.kym-cdn.com/photos/images/newsfeed/000/143/193/cad-20080602-358b1.jpg?1309710446[/url])eum" and "Coliseum". So you're good. :U
of course im good... GOOD LOOKING!!! huehuehuehue... not...

anyways.. got the sun rays animated and the white dust of... cloud... or white cloud of dust? but thats animated also.. and there's also reflection on the main floor too (the smash emblem ur on)
(http://i.imgur.com/5Jp1nuF.png)


Title: Re: DSX8 stuff! SmashU Ganondorf Released.. SmashU Pit soon... 05/16
Post by: Bad Box Art Mega Man on May 17, 2015, 08:02:10 PM
looks absolutely fantastic. unfortunately, i wont be able to use it. i applied the cbliss code to my brawl minus.

however... i can still add one download to the count, i suppose.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 17, 2015, 08:27:08 PM
haha thanks.. anyways.. SmashU Result Screen (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208518) is now released! Now to make an update vid for it.

edit:
http://youtu.be/eOjsaHJZLuQ (http://youtu.be/eOjsaHJZLuQ)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: ✿Zelia✿ on May 18, 2015, 12:09:15 AM
One big part of the forum wants to turn Brawl into "Melee", while theirs DSX8, who wants to turn Brawl into "SSB4".
Yup, who needs "Brawl".  :vyse:


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 18, 2015, 12:19:01 AM
haha thanks.. anyways.. SmashU Result Screen ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208518[/url]) is now released! Now to make an update vid for it.

Great! Now, to the Brawl Vault...
One big part of the forum wants to turn Brawl into "Melee", while theirs DSX8, who wants to turn Brawl into "SSB4".
Yup, who needs "Brawl".  :vyse:

What is this "Brawl" you are speaking of?


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 18, 2015, 02:53:13 AM
........................
(http://media0.giphy.com/media/rl0FOxdz7CcxO/giphy.gif)

(http://i.imgur.com/cL7Ug58.jpg)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 18, 2015, 07:32:54 AM
-
Will it be in the way it is, turned into a normal stage or be actual All-Stars waiting (or whatever) room?


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Ricky (Br3) on May 18, 2015, 09:20:14 AM
Yaaay, the All-star room looks amazing in SSB4. Definitely a neat addition...


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 18, 2015, 10:59:46 AM
Will it be in the way it is, turned into a normal stage or be actual All-Stars waiting (or whatever) room?
i.. didnt think about that.. for now im working on it over all star so that i can figure out what its max filesize is.. which is at 1.59MB atm.

Yaaay, the All-star room looks amazing in SSB4. Definitely a neat addition...
indeed it does.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Bad Box Art Mega Man on May 18, 2015, 11:29:28 AM
will the trophies be in rows like in smash u?


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 18, 2015, 01:10:42 PM
will the trophies be in rows like in smash u?
yes

edit:
welp... 2.41MB and still playable...
(https://scontent-iad.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10454231_1579867755626230_4041420386331654463_o.jpg)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Don Jon Bravo on May 18, 2015, 05:37:29 PM
so ur making a version where we can fight over the logo [question mark]


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 18, 2015, 06:46:13 PM
so ur making a version where we can fight over the logo [question mark]
yeah, ill be making a playable fighting version also.

(http://i.imgur.com/BB2rcy3.jpg)
(http://i.imgur.com/5tFl4vi.jpg)
(http://i.imgur.com/KtE7HP8.jpg)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: TheDarkKnight on May 18, 2015, 07:43:21 PM
One big part of the forum wants to turn Brawl into "Melee", while theirs DSX8, who wants to turn Brawl into "SSB4".
Yup, who needs "Brawl".  :vyse:


Well we can have both right, Melee's gameplay with Smash 4's graphics. What's a brawl


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 18, 2015, 08:21:30 PM
more importantly... what IS brawl?

anyways... more trophy placements! and updated lighting.. somewhat? if u take a look around kirby.. u can see that he sorta has a blue-ish rim light around him
(http://i.imgur.com/IIVbFoE.jpg)
(http://i.imgur.com/rROYMmk.jpg)
(http://i.imgur.com/IawOV6C.jpg)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Nebulon on May 18, 2015, 09:11:13 PM
more importantly... what IS brawl?

anyways... more trophy placements! and updated lighting.. somewhat? if u take a look around kirby.. u can see that he sorta has a blue-ish rim light around him
([url]http://i.imgur.com/IIVbFoE.jpg[/url])
([url]http://i.imgur.com/rROYMmk.jpg[/url])
([url]http://i.imgur.com/IawOV6C.jpg[/url])


That is so cool... That for some reason is one of the most double take worthy things I've seen.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Granfalloon on May 18, 2015, 11:20:46 PM
I know you guys didn't import Smash U Ganon with PM in mind at all but just wanted to confirm he does crash the game when selected in PM 3.5 in case no one else knew.

Awesome work with him, pit and the rest area regardless!


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 19, 2015, 01:51:09 AM
anyways... more trophy placements! and updated lighting.. somewhat? if u take a look around kirby.. u can see that he sorta has a blue-ish rim light around him
I can see it.
Why did you used SSB4 CSSs rather than Brawl CSSs for those icons on the left?
yeah, ill be making a playable fighting version also.
YES!
I know you guys didn't import Smash U Ganon with PM in mind at all but just wanted to confirm he does crash the game when selected in PM 3.5 in case no one else knew.
It happened with me too. Its because of file size stuff. I could get him working by using vBrawl animations since those are smaller in size.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 19, 2015, 02:04:12 AM
I can see it.
Why did you used SSB4 CSSs rather than Brawl CSSs for those icons on the left?YES!It happened with me too. Its because of file size stuff. I could get him working by using vBrawl animations since those are smaller in size.
mmm cause those r pretty.. pixelated? and the SmashU icons have decent quality to brawls... and it actually lowered the filesize too o:


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 19, 2015, 02:20:30 AM
mmm cause those r pretty.. pixelated? and the SmashU icons have decent quality to brawls... and it actually lowered the filesize too o:
But you'll have to somehow add Pokemon Trainer (or Squirtle and Ivysaur if those are shown instead of him), Snake, Wolf and Lucas, so...What are you going to do with those?


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 19, 2015, 02:23:54 AM
But you'll have to somehow add Pokemon Trainer (or Squirtle and Ivysaur if those are shown instead of him), Snake, Wolf and Lucas, so...What are you going to do with those?
those will just be left with brawl's icons.. when lucas comes out, ill take his icon and replace it.. or others can remake them for the rest area.. their pick :p

edit:
too many mario's? yeah i guess so...
(http://i.imgur.com/et9hOtV.png)

but not no more!
(http://i.imgur.com/PA0nnZy.png)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Bad Box Art Mega Man on May 19, 2015, 09:45:17 AM
all it really needs is the g&w ssb4 render


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 19, 2015, 11:46:53 AM
those will just be left with brawl's icons.. when lucas comes out, ill take his icon and replace it.. or others can remake them for the rest area.. their pick :p

Hm...maybe ask Smash 3 team for CSSs or use SSB4 trophies? I can try make few.
EDIT: what do ye think:
(http://i.imgur.com/7YBc8SX.png)(http://i.imgur.com/U0qhzin.png)(http://i.imgur.com/ugvq39Y.png)(http://i.imgur.com/xZhhlhR.png)(http://i.imgur.com/0pAPniE.png)(http://i.imgur.com/nVpQpD7.png)(http://i.imgur.com/8bDSVxG.png)
Included 2 versions of icons for Squirtle and Ivysaur. One with mostly their head visible and another one with more of body shown.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 19, 2015, 05:14:21 PM
well the all-star doesnt have icons for squirtle or ivysaur, only has pokemon trainer.. so i switched pokemon trainer for charizard... since he uses charizard too... soo yeah.. now just need 1 for snake.. and my icons r at 128x128.. those 3 r at 64x64 ;-;

edit:
http://youtu.be/IlsbCMv0myw (http://youtu.be/IlsbCMv0myw)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: mfMax on May 19, 2015, 07:58:12 PM
could you help me with a stage rip from melee? I PM'd you. I can give you my email if you want.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Nebulon on May 19, 2015, 08:30:37 PM
well the all-star doesnt have icons for squirtle or ivysaur, only has pokemon trainer.. so i switched pokemon trainer for charizard... since he uses charizard too... soo yeah.. now just need 1 for snake.. and my icons r at 128x128.. those 3 r at 64x64 ;-;

edit:
[url]http://youtu.be/IlsbCMv0myw[/url] ([url]http://youtu.be/IlsbCMv0myw[/url])


Gerudo Valley from 3DS in All-Star vid? Is that a project if yours? I didn't know it had been ripped yet.

And that looks awesome in vid man, the trophies really sell it!


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 19, 2015, 11:20:29 PM
the gerudo valley in the vid was from OoT 3DS.. not Smash3ds

anyways... remade the recording after fixing up my dolphin settings for an hour
http://youtu.be/2C-ou4urreY (http://youtu.be/2C-ou4urreY)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 20, 2015, 01:12:57 AM
well the all-star doesnt have icons for squirtle or ivysaur, only has pokemon trainer.. so i switched pokemon trainer for charizard... since he uses charizard too... soo yeah.. now just need 1 for snake.. and my icons r at 128x128.. those 3 r at 64x64 ;-;
...f***. I used icons from your images...I can retry. Just give me one icon that has empty space on the left or right so i can just stretch it to remove character that was here.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 20, 2015, 01:21:18 AM
...f***. I used icons from your images...I can retry. Just give me one icon that has empty space on the left or right so i can just stretch it to remove character that was here.
have a luigi!
(http://i.imgur.com/dpdPWJN.png)

also... these stages look good in the newest BB!! @_@
(http://i.imgur.com/XcZ5CQB.jpg)
(http://i.imgur.com/O7D3bCa.jpg)
(http://i.imgur.com/arWS2mG.jpg)
(http://i.imgur.com/qBE1m7D.jpg)
(http://i.imgur.com/z8AakeO.jpg)
(http://i.imgur.com/zp74Vpx.jpg)
(http://i.imgur.com/WDhYnmV.jpg)
(http://i.imgur.com/EwORql5.jpg)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 20, 2015, 02:06:46 AM
have a luigi!
([url]http://i.imgur.com/dpdPWJN.png[/url])

also... these stages look good in the newest BB!! @_@

Okie-dokie, lets-a go!

Which version is it?


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: Nebulon on May 20, 2015, 02:11:59 AM
the gerudo valley in the vid was from OoT 3DS.. not Smash3ds

anyways... remade the recording after fixing up my dolphin settings for an hour
[url]http://youtu.be/2C-ou4urreY[/url] ([url]http://youtu.be/2C-ou4urreY[/url])


It might be off topic (unless you're making it) but is that Gerudo stage in the vault or is that a WIP of yours? I just seriously have never seen it on the Vault.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 20, 2015, 02:15:45 AM
Okie-dokie, lets-a go!

Which version is it?
its BB 76, and plus ur now able to save via model viewer.. which i like c:

It might be off topic (unless you're making it) but is that Gerudo stage in the vault or is that a WIP of yours? I just seriously have never seen it on the Vault.
i canceled it.. i just... havent removed it off of my iso.. lol


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 20, 2015, 02:19:45 AM
its BB 76, and plus ur now able to save via model viewer.. which i like c:

F*** hyes! And from what i've seen, that april fools thing actually wasn't april fools or what?
EDIT: here:
(http://i.imgur.com/jgbILAQ.png)(http://i.imgur.com/3sDKXY5.png)(http://i.imgur.com/s4B4T5w.png)(http://i.imgur.com/QLrpG7U.png)
Since you said its not required, i put PT instead of his pokemons.


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: DSX8 on May 20, 2015, 04:25:07 PM
nope.. it wasnt april fools at all... was actually legit... he joked us TWICE!!! also.. u forgot about snake ^^"

edit:
(http://i.imgur.com/hbkTAxY.jpg)
(http://i.imgur.com/3ylFpme.jpg)

edit2:
welp... re-added some texture quality to the main area, and in some bg objects too, like the left side, center, and the vines. At a whooping 4.27MB for this rest area, and that is a MAJOR accomplishment... srsly is
(http://i.imgur.com/ROfeZZI.jpg)

edit3:
http://youtu.be/9QKx-X_ECBE (http://youtu.be/9QKx-X_ECBE)


Title: Re: DSX8 stuff! SmashU Result Screen & Ganon Released.. SmashU Pit soon... 05/17
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 20, 2015, 04:30:55 PM
nope.. it wasnt april fools at all... was actually legit... he joked us TWICE!!! also.. u forgot about snake ^^"
Yeah, that was unexpected.
I just couldn't find anything that could be used that isn't his Brawl CSP, which would be too small for that if it should be that big.
Maybe i haven't noticed that before or it wasn't like this, but water looks nice on this stage.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 20, 2015, 05:05:57 PM
it wasnt like that in the last video.. but yeah, the water does look nice ;D

anyways... All-Star Rest Area is NOW released (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208535)!!!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on May 20, 2015, 09:58:47 PM
I'm looking forward the most to the Wrecking Crew stage!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 21, 2015, 03:31:00 AM
ehh... maybe ill make that next... not sure yet..


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Bad Box Art Mega Man on May 21, 2015, 10:20:43 AM
if you can at least get the ladders working, i do have an idea for the stage.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 22, 2015, 02:30:55 AM
i think the only way for me to get ladders working properly.. is making it over rumble falls

(http://i.imgur.com/cgjeqMH.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 22, 2015, 03:06:10 AM
i think the only way for me to get ladders working properly.. is making it over rumble falls([url]http://i.imgur.com/cgjeqMH.jpg[/url])

Who likes that stage anyway? Its too f***ing big and its scrolling up all of the time.

Looks nice. If you will ignore lack of transparency of course, but its a WIP, so, whatever.

BTW, what happens to all of those stages we see, then something new appears and they are never heard of again (Gaur Plains, Palutena's Temple, Kalos League whatever, etc)?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nebulon on May 22, 2015, 07:01:24 AM
i think the only way for me to get ladders working properly.. is making it over rumble falls

([url]http://i.imgur.com/cgjeqMH.jpg[/url])


Awesome!!! I'm a Pikmin maniac so this is great to see!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 22, 2015, 08:01:23 AM
Who likes that stage anyway? Its too f***ing big and its scrolling up all of the time.

Looks nice. If you will ignore lack of transparency of course, but its a WIP, so, whatever.

BTW, what happens to all of those stages we see, then something new appears and they are never heard of again (Gaur Plains, Palutena's Temple, Kalos League whatever, etc)?
palutena's temple is pretty much... done.. even tho there's like an issue with the clouds that i cant even fix... and with the new BB, i was able to fix an issue with 2 shaders i was having, so that really helped me out. Palutena's Temple will be released after Pit and 3ST pit is released, which is sometime next week.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 22, 2015, 11:04:37 AM
palutena's temple is pretty much... done.. even tho there's like an issue with the clouds that i cant even fix... and with the new BB, i was able to fix an issue with 2 shaders i was having, so that really helped me out. Palutena's Temple will be released after Pit and 3ST pit is released, which is sometime next week.
Oh. Well, ok then. Sounds great. All hail new BB..?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: HollowNeku on May 22, 2015, 11:48:35 AM
Are you going to do Palutena and/ot Dark Pit?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 22, 2015, 03:51:11 PM
Oh. Well, ok then. Sounds great. All hail new BB..?
yes all hail new bb :p

Are you going to do Palutena and/ot Dark Pit?
KJP is doing Palutena.. Dark Pit will be his own upload... altho idk if ill be doing dark pit..


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: KingJigglypuff on May 22, 2015, 04:30:48 PM
KJP is doing Palutena..
Take note that it's a PSA I'm planning on doing, not a one slot rig.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 22, 2015, 04:34:17 PM
Take note that it's a PSA I'm planning on doing, not a one slot rig.
i kno lol
calm ur jiggly tits xD


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Bad Box Art Mega Man on May 22, 2015, 06:31:52 PM
i think the only way for me to get ladders working properly.. is making it over rumble falls
my idea was having the platforms move down one notch every 15 seconds or so. the whole ladder thing is just to make it so it's not just platforms.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 22, 2015, 11:22:00 PM
(http://i.imgur.com/M3Mg3xP.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Bad Box Art Mega Man on May 22, 2015, 11:31:13 PM
([url]http://i.imgur.com/M3Mg3xP.jpg[/url])
don't post ssb4 screenshots in a modeling thread ( ͡° ͜ʖ ͡°)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 23, 2015, 03:17:29 AM
b-but... why not? :c

and a lil something i worked on for the past... hour
(http://i.imgur.com/VvBM0Ky.jpg)
(http://i.imgur.com/GIBurqP.jpg)
(http://i.imgur.com/GlqrqX2.jpg)
(http://i.imgur.com/cRWyeZq.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 23, 2015, 03:39:47 AM
([url]http://-[/url])

Noice. Its a good thing that...that "comin' for yer booteh" crab will not appear in this version...right?
b-but... why not? :c

and a lil something i worked on for the past... hour
-

Ooh...


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 23, 2015, 03:44:19 AM
correct, there will be no crab  jk there will be.. but he wont be a stage hazard
(http://i.imgur.com/M5Gyo27.png)

edit:
(http://i.imgur.com/nfvdjfR.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 24, 2015, 02:45:29 AM
correct, there will be no crab  jk there will be.. but he wont be a stage hazard

edit:
Ok then.
Looks good as usual.

Is it just Dolphin messing it up or Pyrosphere lacks that fog/vapour/smoke/whatever in the background (and foreground?)?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 24, 2015, 08:12:49 AM
for that effect on pyrosphere... its all gfx.. and cant port those at all

http://youtu.be/TyprueNGY1k (http://youtu.be/TyprueNGY1k)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 24, 2015, 12:37:24 PM
for that effect on pyrosphere... its all gfx.. and cant port those at all

[url]http://youtu.be/TyprueNGY1k[/url] ([url]http://youtu.be/TyprueNGY1k[/url])

Well, there are similar GFX on Norfair, but eh, whatever.

Too bad i can't watch the preview...


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 26, 2015, 02:28:13 AM
lol true true... but i didnt want to risk going over filesize xD

been looking at the SmashU animation .omo files (with the slight help of ASF helping me locate the frame count), and got the header all figured out... altho figuring out the keyframes is a challenge..

0x0f - bone count
0x10 to 0x14 - frame count
0x17 - indicates where index starts
0x20 - start keyframes
(http://i.imgur.com/MDLmi3E.png)

each bone entry has its own 16 bytes of data at 0x20, but animation files with 1 bone in them is easier to figure out, but at the same time, they can only tell u so much since finding what keyframe its at isnt found yet


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 26, 2015, 04:17:01 AM
lol true true... but i didnt want to risk going over filesize xD

been looking at the SmashU animation .omo files (with the slight help of ASF helping me locate the frame count), and got the header all figured out... altho figuring out the keyframes is a challenge..

0x0f - bone count
0x10 to 0x14 - frame count
0x17 - indicates where index starts
0x20 - start keyframes
([url]http://i.imgur.com/MDLmi3E.png[/url])

each bone entry has its own 16 bytes of data at 0x20, but animation files with 1 bone in them is easier to figure out, but at the same time, they can only tell u so much since finding what keyframe its at isnt found yet

Well, thats ok then. Still gonna miss it.

Ah, technobabble!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nebulon on May 26, 2015, 05:58:23 AM
I thought that was Smash Wii U! That stage looks great in Brawl!!!!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 26, 2015, 03:22:34 PM
thxs

anyways... wish i had some kind of help locating the keyframe offsets.. so whoever is good at hex finding or w/e... let me know..

and thanks to RTB, i now have character animations unpacked also
(http://i.imgur.com/usRXTke.png)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Boobsey on May 26, 2015, 04:02:03 PM
now the question is how to use .omo
EDIT: I'm an idiot thats what we're trying
I know some hex and I've worked on getting animation from melee(I almost had it if the hdd didn't corrupt)
Send one of the omo's my way


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: KingJigglypuff on May 26, 2015, 04:23:00 PM
[Progress Intensifies]

We can only hope we're able to convert it into a usable format.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Tabuu Forte Akugun on May 26, 2015, 04:27:52 PM
[Progress Intensifies]

We can only hope we're able to convert it into a usable format.

This. That would be way too awesome.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on May 26, 2015, 05:19:08 PM
Is anybody going to comment on how they still use FitCharacter and Fighter/Character locations?

Gotta love them Smash Devs.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 26, 2015, 05:39:03 PM
[Progress Intensifies]

We can only hope we're able to convert it into a usable format.
hopefully into an FBX to where it can be imported into max, or into a txt file since BB can import .txt files into chr0's

Is anybody going to comment on how they still use FitCharacter and Fighter/Character locations?

Gotta love them Smash Devs.
that i have no clue about..

but anyways... .omo is pretty much a familiar format due to Namco using it in alot of games, and its also very similar to the star fox game, and omo stands for Object Movement.. there is a program that can open .omo files called vizrt, but its pretty pricey... and there's no torrent either of it, but as boobsey told me over skype, these keyframes arnt as obvious to spot as in other namco animation files


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: E-scope12 on May 26, 2015, 05:49:56 PM
I hope we can convert .omo files into .chr0 or something useful soon.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 28, 2015, 01:28:06 AM
well technically... Vizrt Artist (real time 3d modeling and animation) program can open these .omo files, and they can be exported as a .DAE format, then imported into max.. buuuut, there's no torrent of said program, and the program costs 500 USD. Thanks to boobsey's friend, he found out that SmashU .omo files is a viz omo format, but sadly his friend doesnt want to convert the animation files for us. Boobsey is gonna try to crack the format for now, but otherwise, if nothing is done, then its been scrapped

edit:
well pretty much... boobsey is gonna talk to his pal tomorrow to see if he'll even share any info on keyframe locations, or at least have him export some as a DAE for a test run. Here's the update on my finding tho with the help of Boobsey clearing some stuff up
Quote
.omo animation format listing
 
viz omo format
 
0x06 to 0x07 - folder call(?)
0x08 to 0x0b - has an importance
0x0d - value of 2 for stages and 0 for character animations (possibly tells how many animations types are stored)
0x0f - bone count
0x10 to 0x11 - frame count
0x17 - indicates where index starts
0x20 - start keyframes

edit2:
welp.. more progress on the .omo animation format!
Quote
.omo animation format listing
 
viz omo format
 
0x06 - folder call(? 8 byte)
0x08 - has an importance (4 byte)
0x0d - value of 2 for stages and 0 for character animations (possibly tells how many animations types are stored)
0x0e - bone references (8 bytes)
0x10 - frame count (8 byte)
0x14 - indicates where index data start (16 byte)
0x18 - indicates next data start (16 byte)
0x1a - tells where next block starts (16 byte)
0x1e - data start (8 byte)
0x20 - bone entry identification?
0x30 - start keyframe (every 16 bytes)
([url]http://i.imgur.com/gNDzhsh.png[/url])


so with the data that's been collected.. i went ahead and calculated the float value's that was available and got the Frame01 animation value's while all the rest is stored into the data section. So pretty much, the format is close to figured out, but .omo files with multiple bone entries will take longer, but i did send a PM to TGE if he'll be able to make me a script for either 3ds max (for importing) or quickBMS to a .txt file listing the keyframe data
(https://scontent-sjc2-1.xx.fbcdn.net/hphotos-xat1/t31.0-8/11109036_1584884415124564_6025481854923105692_o.jpg)

edit3:
(http://i.imgur.com/4rQfFmA.jpg)
(http://i.imgur.com/5Rmvtvq.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on May 29, 2015, 08:13:36 AM
edit3:
Yes! Its not forgotten! And its f***ing awesome!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 29, 2015, 06:45:02 PM
Yes! Its not forgotten! And its f***ing awesome!
haha yeah, and the glow around the tower on the island in the bg, i remade its shader to be more "glow" like, and it came out pretty good ;D

anyways... does ANY1 have any knowledge on hex at all? i cant even figure out the keyframe data in these omo files AT ALL!!!! >:C
i'd ask BJ if he could, but he'll just blow me off, or either ask for money..


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: BlackJax96 on May 29, 2015, 07:11:54 PM
i'd ask BJ if he could, but he'll just blow me off, or either ask for money..

neither, I'd just tell you I wouldn't do it lmao


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on May 29, 2015, 07:16:58 PM
neither, I'd just tell you I wouldn't do it lmao
well not like i would ASK u to do it... just to look at it and give me a tip/hint or anything that'll make me understand its data section... thats like the only thing left for me to understand.. :/
(http://i.imgur.com/gZ6E04I.png)

edit:
welp... i think im like right at the edge of poly limit... and filesize too @_@
(http://i.imgur.com/dm1tqeM.jpg)
(http://i.imgur.com/a614klX.jpg)
(http://i.imgur.com/5HWhn8m.jpg)
(http://i.imgur.com/ATQL4pz.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nasca Corp on June 01, 2015, 02:49:28 PM
Are you planning to add the blue glow on the floor  like on your first wip`s?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 01, 2015, 02:59:24 PM
Looks great

The position isn't right yet, but it already looks very close!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 01, 2015, 03:24:16 PM
Are you planning to add the blue glow on the floor  like on your first wip`s?
yeah, that'll be fading in as it gets darker

Looks great

The position isn't right yet, but it already looks very close!
position? bro they r in position from what i gathered from the omo files, so the bg models r pretty much in position

anyways.. got 2 new videos to show!!
http://youtu.be/Ej4Kt_ro7Bk (http://youtu.be/Ej4Kt_ro7Bk)

http://youtu.be/tuMnoQykJw0 (http://youtu.be/tuMnoQykJw0)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Tabuu Forte Akugun on June 01, 2015, 03:43:53 PM
Dang, everything looks fab. Especially Battlefield!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 01, 2015, 04:20:43 PM
position? bro they r in position from what i gathered from the omo files, so the bg models r pretty much in position


You got the translation right... but you are clearly off regarding rotation...

(http://i.imgur.com/a614klX.jpg)

(http://gamefob.com/wp-content/uploads/2014/04/SSB4-15.png)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 01, 2015, 04:23:58 PM
oh.. well u shouldve said rotations then.... yeah the rotation part is kinda... tricky... to replicate... cause sometimes it gives u a float of like... 443 rotation.. and its just... huh


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 01, 2015, 04:34:37 PM
XD
By position I meant the direction it was facing. But I should have said orientation instead.

If that's the case you should trust your eyes instead of the numbers lol


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 01, 2015, 05:29:06 PM
Who wants another batch of stream?!?!? :o

feel free to come and join! Or just ask questions and the such like last night~

https://join.me/672-465-114

edit:
(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xtp1/t31.0-8/11165196_1588061191473553_4171824020669713842_o.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: TheDarkKnight on June 01, 2015, 07:11:20 PM
Hey DSX8, The all star rest area (except for the suicideing lol :laugh:) and result screens were great, Why don't you make a smash 4 hud next? that will be amazing!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 01, 2015, 08:31:19 PM
Hey DSX8, The all star rest area (except for the suicideing lol :laugh:) and result screens were great, Why don't you make a smash 4 hud next? that will be amazing!
no promises there... sorry pal :v

edit:
(https://scontent-iad3-1.xx.fbcdn.net/hphotos-xta1/t31.0-8/11312656_1588187978127541_5924133680365151102_o.png)
(http://i.imgur.com/AwJq6xE.png)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: HowDoISpaceJam on June 02, 2015, 02:11:29 AM
([url]http://i.imgur.com/AwJq6xE.png[/url])

V-v-v-vampire!


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 02, 2015, 02:41:12 AM
vampire? naaawww... funny thing.. im watching an anime bout vampires right now.. lmao

enjoy the stage video! :p
http://youtu.be/vZRK8BPLwyA (http://youtu.be/vZRK8BPLwyA)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Shiro_Neku on June 02, 2015, 05:16:02 PM
Why does the reflections only work for the background stuff and platforms? and I thought you said that you won't be able to make the reflections in the stream D:

btw what anime are you watching?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nao-chan on June 02, 2015, 05:40:59 PM
I have a feeling the reflections are a baked in model that only displays the stage... At least for this one. It obviously displays as a mirror in the Wii U version. But here not so much.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 02, 2015, 06:39:12 PM
Why does the reflections only work for the background stuff and platforms? and I thought you said that you won't be able to make the reflections in the stream D:

btw what anime are you watching?
i lied :v
and i was watching Seraph of the End

I have a feeling the reflections are a baked in model that only displays the stage... At least for this one. It obviously displays as a mirror in the Wii U version. But here not so much.
u'll find out how its done in time :v

might do another stream later.. maybe

edit:
(http://i.imgur.com/421RhYs.png)
(http://i.imgur.com/4XLh8QA.png)
(http://i.imgur.com/wVKBfWG.png)


edit2:
STREAMING!!!  https://join.me/150-585-804 (https://join.me/150-585-804)
cast in ur votes!!
(http://i.imgur.com/z2R0VBV.png)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nebulon on June 03, 2015, 12:41:12 PM
What's the list and tie breaker? Is that a vote or are you just sharing something? Either way, it's cool to see how done you think some of these stages are. It's a nice insight.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Program on June 03, 2015, 01:29:54 PM
no promises there... sorry pal :v

edit:
([url]https://scontent-iad3-1.xx.fbcdn.net/hphotos-xta1/t31.0-8/11312656_1588187978127541_5924133680365151102_o.png[/url])
([url]http://i.imgur.com/AwJq6xE.png[/url])

I've got two guesses. Since Mario has no reflection you could have a copy of the stage on the other side (although that would double the poly count too) or maybe a Pokemon stadium screen?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: BlueBrain on June 03, 2015, 02:38:44 PM
the common thing to do for mirrors is indeed just having a copy of everything, however the pics showing the stage from out of bounds make me doubt it. . .


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 03, 2015, 05:07:14 PM
What's the list and tie breaker? Is that a vote or are you just sharing something? Either way, it's cool to see how done you think some of these stages are. It's a nice insight.
this was the result of the poll till the end of the stream  (wow an 8 hour stream with a 5min break)
(http://i.imgur.com/rzBezjB.png)

I've got two guesses. Since Mario has no reflection you could have a copy of the stage on the other side (although that would double the poly count too) or maybe a Pokemon stadium screen?
nope.. no pokemon stadium screen at all... that wouldnt look right at all to tell the truth. this was the closest as i got..
(http://i.imgur.com/T6nNkpS.png)

the common thing to do for mirrors is indeed just having a copy of everything, however the pics showing the stage from out of bounds make me doubt it. . .
:af2:

since gaur plains won the poll last night... i showed myself working on it..
(https://scontent-atl1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11415608_1588746278071711_7497324884909849266_o.jpg)
(https://scontent-atl1-1.xx.fbcdn.net/hphotos-xta1/t31.0-8/11313036_1588746251405047_5967416093884955146_o.jpg)
(https://scontent-atl1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11119129_1588746254738380_744138812516886922_o.jpg)
(https://scontent-atl1-1.xx.fbcdn.net/hphotos-xat1/t31.0-8/11312829_1588746271405045_8230385176952319375_o.jpg)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 03, 2015, 06:01:45 PM
This is wonderful.

I'm still hoping for Wrecking Crew tho lol


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: TheDarkKnight on June 03, 2015, 06:19:55 PM
Kongo Jungle 64 really wasn't changed in the new smash bros. Since the normal stage is in Project M can you make the omega version instead? 


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 03, 2015, 07:07:23 PM
Kongo Jungle 64 really wasn't changed in the new smash bros. Since the normal stage is in Project M can you make the omega version instead? 
im sure there's like... texture enhancements and stuff... and maybe updated material and vertex colors? y not both :L

This is wonderful.

I'm still hoping for Wrecking Crew tho lol
oh u havent seen WONDERFUL yet
Gaur Plain
http://youtu.be/W-Am1UENQPc (http://youtu.be/W-Am1UENQPc)

Jungle Hijinx
http://youtu.be/7f-MSX63bsc (http://youtu.be/7f-MSX63bsc)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Program on June 03, 2015, 07:25:06 PM
:af2:
Does that mean that we have been provided with doctored images!?! Maybe you're just trying to be mysterious like you were with how you made the Kalos League hitboxes...Hmm...Only time will tell.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 03, 2015, 08:00:40 PM
oh u havent seen WONDERFUL yet

Oh, HYPE! Even though the clouds aren't looping properly yet

It'd be cool if you made them as separate versions too (Day/Afternoon/Night). That way, someone could use them on Spear Pillar/Shadow Moses for random time. A version over Smashville for accurate time/version match would be awesome too... but I guess it'd be too much work?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nebulon on June 03, 2015, 10:15:22 PM
They're the "Final" versions? Does that mean they're 100% or is that just the final showcase video?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nao-chan on June 03, 2015, 10:19:02 PM
I'm gonna assume final showcase. He's still working on them.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 04, 2015, 01:13:06 AM
They're the "Final" versions? Does that mean they're 100% or is that just the final showcase video?
I'm gonna assume final showcase. He's still working on them.
what nao said... lol
for gaur plains.. i just gotta fix up the cloud/fog animation.. and add shadow system.. which will actually be unique this time.. w/o any added polygons ;)

now.. i am somewhat on the drunk side.. should i stream or not.. that is the question.. :v
and doing this will add more votes on the poll.. so might as well!

edit:
stream be over... Gamer got the most votes..
(http://i.imgur.com/BF7KC5y.png)


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nasca Corp on June 04, 2015, 04:34:52 PM
Pal , can you add a bone rigged to all background on Gaur Plains? i wanna rotate to make that MEga Zord more vissible


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 04, 2015, 06:20:44 PM
Pal , can you add a bone rigged to all background on Gaur Plains? i wanna rotate to make that MEga Zord more vissible
umm what? its in its original spot mate, y move it? and the fog data is almost the same as SmashU.. but SmashU has more fog types than the wii is capable of doing.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Ricky (Br3) on June 04, 2015, 07:24:39 PM
to make that MEga Zord more vissible


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 04, 2015, 07:34:49 PM
i dont see a point in doing that... its pretty visable to me. do whatever u want after its release


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Boobsey on June 05, 2015, 03:51:54 AM
MEga Zord
The Mechonis?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: DSX8 on June 05, 2015, 03:48:53 PM
The Mechonis?
ya he meant the mechonis... lol

edit:
streaming for awhile
https://join.me/806-544-189


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Nasca Corp on June 05, 2015, 04:05:36 PM
ya he meant the mechonis... lol
I gues that "Xenoblade Chronicles Medley" Its like a remix with various song from this game??
If that is, anyone can tell me the name of the music at begining and ends at 0:30


Or its a full theme...?


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Boobsey on June 05, 2015, 04:20:42 PM
I gues that "Xenoblade Chronicles Medley" Its like a remix with various song from this game??
If that is, anyone can tell me the name of the music at begining and ends at 0:30
It's a remixed version of Gaur Plains' day music


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Tabuu Forte Akugun on June 05, 2015, 04:36:21 PM
I think it's more than just Gaur Plain's music.


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Boobsey on June 05, 2015, 04:38:01 PM
I think it's more than just Gaur Plain's music.
0:00 to 0:30 is only Gaur Plains


Title: Re: DSX8 stuff! SmashU All-Star Rest Area Released.. SmashU Pit soon... 05/20
Post by: Turb0k on June 05, 2015, 05:44:53 PM
That would be Mechanical Rythem, the music that plays when you get into a fight on the Mechonis.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 07, 2015, 12:02:27 AM
Gaur Plain is now released!!! Enjoy!!

(http://i.imgur.com/uNJtIua.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208677)

edit:
Jungle Hijinx be released... was trying to work on a special shader that allowed shadow system with spec and reflection.. but wasnt working properly..
(http://i.imgur.com/im67Sog.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208684)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nebulon on June 07, 2015, 03:23:58 PM
Time to play Snake, Ice Climbers, Wolf, and Roy on Guar Plains :) These really look amazing. My room mate thought I was playing Smash 4 aha. Great job!


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 07, 2015, 05:17:35 PM
Time to play Snake, Ice Climbers, Wolf, and Roy on Guar Plains :) These really look amazing. My room mate thought I was playing Smash 4 aha. Great job!
hah is that so? well thanks xD altho i do know that Jungle Hijinx has about a 2-3 FPS drop in 4p matches on the wii, but not that noticable, so thats good :D

anyways... battlefield having model/shader fixes
(http://i.imgur.com/K20tG4Q.jpg)
(http://i.imgur.com/X7QuKM5.jpg)

edit:
streaming for awhile!!!
https://join.me/797-877-456 (https://join.me/797-877-456)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 08, 2015, 07:35:53 AM
Gaur Plain is now released!!! Enjoy!!
edit:
Jungle Hijinx be released... was trying to work on a special shader that allowed shadow system with spec and reflection.. but wasnt working properly..
Great! Too bad Gaur Plain(s?) doesn't downloads for me.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nasca Corp on June 08, 2015, 05:48:18 PM
Im in love with that gaur plains, y preffer play the stage on brawl than buy a xenoblade game...

dude, the light on this stage should affect the plataform too, like in gaur plains, become darker and all stage become darker, here on battlefield become the night and the stage still brighter, i hope that this could be fix like this one:

(http://www.honestgamers.com/guides/82/38277/44/Stagebigbattlefield.jpg)

the light affects the stage but the blue lines and yellow not and looks a glow awesome!!!

i hope you can make an effect like that!

Thks for the plains!!!


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 09, 2015, 01:44:39 AM
welcome... and no comment on battlefield... a certain... troll/idiot/immature kid... pushed me over the edge and i deleted its contents. :v

anyways....
would any1 still care for Coliseum? w/o the platforms tho? im like right at the border in filesize and poly count... 123k poly's total atm

(http://i.imgur.com/Re6ARCa.jpg)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 09, 2015, 02:16:59 AM
welcome... and no comment on battlefield... a certain... troll/idiot/immature kid... pushed me over the edge and i deleted its contents. :v
Wait, do you mean you deleted Battlefield's files or just that stupid comment/message/whatever?
Quote
anyways....
would any1 still care for Coliseum? w/o the platforms tho? im like right at the border in filesize and poly count... 123k poly's total atm
Not sure. It looks very bland and barren without all of its fancy platforms and stuff.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Tabuu Forte Akugun on June 09, 2015, 03:35:07 AM
welcome... and no comment on battlefield... a certain... troll/idiot/immature kid... pushed me over the edge and i deleted its contents. :v

anyways....
would any1 still care for Coliseum? w/o the platforms tho? im like right at the border in filesize and poly count... 123k poly's total atm

([url]http://i.imgur.com/Re6ARCa.jpg[/url])


Ah great, was it that same little bastard I think it was? D:


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 09, 2015, 03:36:30 AM
yes it is tabuu..... :|


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nao-chan on June 09, 2015, 04:12:42 AM
Unfortunate. That guy goes out of his way to ruin the stream and the mood of the people in it.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 09, 2015, 07:06:29 AM
yeah... but what he doesnt know is that i copied battlefields folder to another folder.. so no, its not really... deleted for good xP

anyways... HD Castle Seige? getting there o:
has updated normals/materials/vertex colors and fog data, and also spec maps added on the first section of the stage (and env also)
(http://i.imgur.com/OHeijwd.jpg)
(http://i.imgur.com/vfhuvdK.jpg)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 09, 2015, 07:12:40 AM
yeah... but what he doesnt know is that i copied battlefields folder to another folder.. so no, its not really... deleted for good xP
...so...why did you do it then?
Quote
anyways... HD Castle Seige? getting there o:
has updated normals/materials/vertex colors and fog data, and also spec maps added on the first section of the stage (and env also)
F***ing yes. Too bad it lags badly when loading next part of the stage on Dolphin, but im sure it will be worth it.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Tabuu Forte Akugun on June 09, 2015, 07:18:04 AM
yeah... but what he doesnt know is that i copied battlefields folder to another folder.. so no, its not really... deleted for good xP

Woo! ;D

And them HD textured. :D


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Ricky (Br3) on June 09, 2015, 07:51:18 AM
What is the difference between Brawl's Castle Siege and Sm4sh's? Don't they use the same models?


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Afterthought on June 09, 2015, 08:03:05 AM
What is the difference between Brawl's Castle Siege and Sm4sh's? Don't they use the same models?

The textures are higher quality in Smash U.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Ricky (Br3) on June 09, 2015, 08:20:57 AM
That's the only difference?


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: RebelliousTreecko on June 09, 2015, 08:35:44 AM
What is the difference between Brawl's Castle Siege and Sm4sh's? Don't they use the same models?
The red triangular scale pattern thing on the floor of the castle part is made of actual geometry now, instead of a texture.  It's hard to notice, though.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Afterthought on June 09, 2015, 09:56:19 AM
That's the only difference?
The red triangular scale pattern thing on the floor of the castle part is made of actual geometry now, instead of a texture.  It's hard to notice, though.

I'ma assume this along with some other minor model differences. The texture difference is immediately noticeable. I'm sure there's no difference gameplay-wise.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 09, 2015, 02:33:25 PM
Ok, DSX8, you dun goofed with one of the new stages again. On Gaur Plains, fog and clouds' animations were done incorrectly. They loop incorrectly. X Translation value or whatever on last frame should be 0.975 rather than 1.025. Here is a fixed version: https://mega.co.nz/#!P1RGnDpb!vjK9EH-0FFKJ0u7DOXXziCNVt8JmwtKU0Armvg8eznw Now it loops perfectly. Really. It starts and ends in same spot.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nasca Corp on June 09, 2015, 03:06:30 PM
yeah... but what he doesnt know is that i copied battlefields folder to another folder.. so no, its not really... deleted for good xP

anyways... HD Castle Seige? getting there o:
has updated normals/materials/vertex colors and fog data, and also spec maps added on the first section of the stage (and env also)
([url]http://i.imgur.com/OHeijwd.jpg[/url])
([url]http://i.imgur.com/vfhuvdK.jpg[/url])


UFFFF... you scared me!
but if we get the castle siege, its not the same base stage of your new pokemon stage, that one that bright and change and fall swords?


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 10, 2015, 03:25:28 AM
F***ing yes. Too bad it lags badly when loading next part of the stage on Dolphin, but im sure it will be worth it.
i dont get lag on castle seige when it does the transitions.

What is the difference between Brawl's Castle Siege and Sm4sh's? Don't they use the same models?
After looking at it last night, it is different!! Pretty much a few textures have been remade (including a new texture on the first area), normals were updated, meshes were updated/remade, updated vertex colors, updated fog and materials were updated.

The red triangular scale pattern thing on the floor of the castle part is made of actual geometry now, instead of a texture.  It's hard to notice, though.
hard to notice u say? :notimp:
(http://i.imgur.com/MrkQVhD.jpg)

I'ma assume this along with some other minor model differences. The texture difference is immediately noticeable. I'm sure there's no difference gameplay-wise.
no gameplay difference at all

Ok, DSX8, you dun goofed with one of the new stages again. On Gaur Plains, fog and clouds' animations were done incorrectly. They loop incorrectly. X Translation value or whatever on last frame should be 0.975 rather than 1.025. Here is a fixed version: https://mega.co.nz/# (https://mega.co.nz/#)!P1RGnDpb!vjK9EH-0FFKJ0u7DOXXziCNVt8JmwtKU0Armvg8eznw Now it loops perfectly. Really. It starts and ends in same spot.
odamn, i've been meaning to fix that but kept forgetting.. thanks

UFFFF... you scared me!
but if we get the castle siege, its not the same base stage of your new pokemon stage, that one that bright and change and fall swords?
no, this is remade over castle seige, not skyworld.

edit:
here's a side by side comparision between SmashU (left) and Brawl (right)
(http://i.imgur.com/EyqJN22.jpg)
(http://i.imgur.com/neQKFhZ.jpg)

AND WHO SAYS SMASHU CASTLE SEIGE WOULDNT LOOK LOVELY IN BRAWL?!?!?
(http://i.imgur.com/8Cg5rur.jpg)
(http://i.imgur.com/MYwzi2C.jpg)
(http://i.imgur.com/j1Bdq6F.jpg)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 10, 2015, 03:36:22 AM
-
Certainly not me. Looks better than Brawl version. Too bad you can't add...er...flare...what was this kind of effect called? Like one heavely abused in SSB4 Norfair. Anyway, this. It would make 3rd form look even better.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Ricky (Br3) on June 10, 2015, 09:48:31 AM
It's a bit annoying how limited Brawl's engine is in comparison to Sm4sh's. I really hope people can manage at least stage hacking in Sm4sh soon.

Looking great... wait, is the sun texture cropped or what?

Anyways, looking forward to the HD Castle Siege!


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 10, 2015, 06:05:47 PM
It's a bit annoying how limited Brawl's engine is in comparison to Sm4sh's. I really hope people can manage at least stage hacking in Sm4sh soon.

Looking great... wait, is the sun texture cropped or what?

Anyways, looking forward to the HD Castle Siege!
ya.. sucks that the engine is.. limited...

as for the sun... its probably cause the material for it is a bit different... copared to brawl's sun ^^"


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Bad Box Art Mega Man on June 10, 2015, 09:12:34 PM
out of curiosity, back when you were working on the Mortal Kombat subway stage, how close were you til done?


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 10, 2015, 09:16:06 PM
out of curiosity, back when you were working on the Mortal Kombat subway stage, how close were you til done?
umm maybe... 50%?  i could get back to it... maybe... ._.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Bad Box Art Mega Man on June 10, 2015, 09:26:47 PM
i was just curious is all. im not even saying you need to get back to it at all; twas just a question.

i only asked cause i found a song that'd go well with it.


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Unkown Kokiri on June 10, 2015, 11:58:35 PM
yeah i agree the subway from mortal kombat was really cool XD


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nebulon on June 11, 2015, 06:30:19 PM
The Subway is cool...

 BUT... wrecking crew is cooler ;)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: DSX8 on June 11, 2015, 06:36:46 PM
http://youtu.be/Im5lmH5vq5w (http://youtu.be/Im5lmH5vq5w)

SmashU (left) vs Brawl (right) differences!!
Castle Top
(http://i.imgur.com/EyqJN22.jpg)

Castle Inside
(http://i.imgur.com/neQKFhZ.jpg)


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Nasca Corp on June 11, 2015, 08:19:36 PM
i love how the transitions between stages are more fast


Title: Re: DSX8 stuff! SmashU Gaur Plain & Jungle Hijinx Released... 06/06
Post by: Ricky (Br3) on June 11, 2015, 09:30:17 PM
ya.. sucks that the engine is.. limited...

as for the sun... its probably cause the material for it is a bit different... copared to brawl's sun ^^"

Yeah, man... bump maps, the way light works and is reflected, having higher resolution textures and more polygons on-screen... the things we can have on WiiU would make us even happier stage makers!


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 13, 2015, 05:09:32 PM
SmashU Castle Siege is now released!! Enjoy!

(http://i.imgur.com/nK8uiGD.png)
(http://i.imgur.com/25JjzcV.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208730)

edit:
who wants some.... STREET FIIIIIIGHTER!?!?!?!
(https://scontent-lax1-1.xx.fbcdn.net/hphotos-xta1/v/t1.0-9/11248158_1592495981030074_7219545706182103129_n.png?oh=08ea9a46ce47eae7f4bdffa54706881b&oe=55E8703B)(https://scontent-lax1-1.xx.fbcdn.net/hphotos-xfa1/v/l/t1.0-9/11425234_1592495974363408_916942537816725686_n.png?oh=0f99d0ceed601982ccc7849f69d32ce9&oe=562985CF)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: KingJigglypuff on June 13, 2015, 05:15:17 PM
Did RTB upload the models or something? Or are you planning for a future stage?


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 13, 2015, 05:16:03 PM
Did RTB upload the models or something? Or are you planning for a future stage?
future stage.. ill have them in my hands tonight.. along with ryu hopefully...


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Afterthought on June 13, 2015, 07:51:17 PM
who wants some.... STREET FIIIIIIGHTER!?!?!?!

I had a feeling you'd wanna do this stage ASAP. Cheers.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: CaliKingz01 on June 13, 2015, 08:08:44 PM
Dude if u get ruy, I would be down to make a new PSA for him where he turns into evil ryu for his Final Smash


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 13, 2015, 10:42:07 PM
I had a feeling you'd wanna do this stage ASAP. Cheers.
of course i would!!! xDD

Dude if u get ruy, I would be down to make a new PSA for him where he turns into evil ryu for his Final Smash
lol of course ill get him, along with Roy too. I'll be doing Ryu over Falcon and Roy over Marth


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: CaliKingz01 on June 14, 2015, 06:33:14 PM
of course i would!!! xDD
lol of course ill get him, along with Roy too. I'll be doing Ryu over Falcon and Roy over Marth
Naa I think Ryu would go best over Snake because of the head band. I can use wind  for it and stuff.  but why Falco tho


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 14, 2015, 07:23:35 PM
Naa I think Ryu would go best over Snake because of the head band. I can use wind  for it and stuff.  but why Falcon tho
fixed

Cause ryu uses punches and kicks just like Falcon does, and it makes more sense to do him over Falcon.

also... the many faces of Roy..
(http://i.imgur.com/hPwXdsA.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Tabuu Forte Akugun on June 14, 2015, 07:26:51 PM
Still digging Roy's design in this game. Absolutely fab.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 14, 2015, 08:08:57 PM
RYU RYU RYU~

(http://i.imgur.com/QdUa2j4.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: CaliKingz01 on June 14, 2015, 08:30:06 PM
lol i messed up and read the comment wrong but C Flacon is great to rig over. idk why i thought he said falco.  But cant Wait for the Rig


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Chaos_Knight on June 14, 2015, 08:32:45 PM
Of course you got the models already. >.>


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 14, 2015, 08:38:53 PM
Of course you got the models already. >.>
heh... problem?

Ryu: Talk is cheap...


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: RandomTBush on June 14, 2015, 08:43:55 PM
Of course you got the models already. >.>
I've already had them for close to two days now! :P

(The files are up on The VG Resource's SSB4U topic already, except for Lucas and the stages which I'll get tomorrow.)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 14, 2015, 08:48:12 PM
^ what this man said!!!  and then it was shared with me!!! Altho I had their classic mode ending clips for almost 2 days also... so i guess u could say me and RTB has a good connection in some way? :vyse:  i make his exports sexy as [censored], nuff said xD

lol


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Don Jon Bravo on June 14, 2015, 10:29:29 PM
Can u get a snapshot of what the file structures for dlc look like?
Im sYing because apperantly folders can be swapped hence the leaks


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 14, 2015, 10:32:00 PM
Can u get a snapshot of what the file structures for dlc look like?
Im sYing because apperantly folders can be swapped hence the leaks
i dont have the update files... i only got some of the files from RTB, so i'd say ask rtb for a pic of the file structure

edit:
Ryu any1?
(http://i.imgur.com/NzhoxLN.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 15, 2015, 12:46:16 AM
fixed

Cause ryu uses punches and kicks just like Falcon does, and it makes more sense to do him over Falcon.

also... the many faces of Roy..
Welp, another day 1 download.
By the way, what this face on the far left is used for?
i dont have the update files... i only got some of the files from RTB, so i'd say ask rtb for a pic of the file structure

edit:
Ryu any1?
Ryu is too old for this s**t.
...Why is his hair white? Some kind of texture not showing up properly or something?


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 12:56:12 AM
Welp, another day 1 download.
By the way, what this face on the far left is used for?

Ryu is too old for this s**t.
...Why is his hair white? Some kind of texture not showing up properly or something?
1 - the face on the far left is his Normal Face + curry burn mesh applied

2 - just like for ZSS/Marth/Lucina/Robin, u have to manually color in his hair textures.. thats why its white


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 15, 2015, 01:05:00 AM
1 - the face on the far left is his Normal Face + curry burn mesh applied

2 - just like for ZSS/Marth/Lucina/Robin, u have to manually color in his hair textures.. thats why its white
1. Makes sense.
2. Thats pretty weird. Maybe leave them like this for a recolor or something, like with Grandpadorf? I dunno.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 01:23:08 AM
lol ill probably include it in the download file for others to recolor and use

edit:
rig be almost done.. just gotta finish the hands, do fingers.. and fix up shoulder area's a bit.. and rig the head band strands
(http://i.imgur.com/GMrTuBF.png)
(http://i.imgur.com/x8RVagg.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 15, 2015, 04:25:34 AM
edit:
rig be almost done.. just gotta finish the hands, do fingers.. and fix up shoulder area's a bit.. and rig the head band strands
So, now we have Edgy Ryu? Or is it just Edgy Pit after many years of training and without wings?
...How exactly will you rig those head band strands?


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 05:07:23 AM
So, now we have Edgy Ryu? Or is it just Edgy Pit after many years of training and without wings?
...How exactly will you rig those head band strands?
how? falcon's scarf bones via bone edit.. and its just edgy pit after many years :v

edit:
here's something very unusual about this animation.. le sigh...  only reason y u dont see it on falcon is cause of that shoulder armor pad
(http://i.imgur.com/SxFJbu2.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: KingJigglypuff on June 15, 2015, 12:48:40 PM
2 - just like for ZSS/Marth/Lucina/Robin, u have to manually color in his hair textures.. thats why its white
You can actually color it via material while using the black and white texture for detail.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: RandomTBush on June 15, 2015, 01:42:39 PM
Can u get a snapshot of what the file structures for dlc look like?
Im sYing because apperantly folders can be swapped hence the leaks
There are "packed" files everywhere for each character, one per outfit, one for each prop, one for all of the scripts combined, one for the effects, and one for each set of animations. I have to manually unpack and decompress those all into the "proper" setup like the other characters have.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Tabuu Forte Akugun on June 15, 2015, 02:20:38 PM
how? falcon's scarf bones via bone edit.. and its just edgy pit after many years :v

edit:
here's something very unusual about this animation.. le sigh...  only reason y u dont see it on falcon is cause of that shoulder armor pad
([url]http://i.imgur.com/SxFJbu2.png[/url])


Holy [censored], Sora/Nintendo , learn to animate.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 02:59:45 PM
There are "packed" files everywhere for each character, one per outfit, one for each prop, one for all of the scripts combined, one for the effects, and one for each set of animations. I have to manually unpack and decompress those all into the "proper" setup like the other characters have.
oh my... that sounds like a huge mess @_@
no wonder y u told me that u'd have to organize all the stage files D:

Holy [censored], Sora/Nintendo , learn to animate.
i know right? idk if its like that in SmashU tho


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Calypso on June 15, 2015, 03:15:51 PM
how? falcon's scarf bones via bone edit.. and its just edgy pit after many years :v

edit:
here's something very unusual about this animation.. le sigh...  only reason y u dont see it on falcon is cause of that shoulder armor pad
([url]http://i.imgur.com/SxFJbu2.png[/url])


Captain Falcon: "It's a Birth Defect!!!"


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 15, 2015, 04:07:19 PM
edit:
here's something very unusual about this animation.. le sigh...  only reason y u dont see it on falcon is cause of that shoulder armor pad
Nah, thats just Captain Falcon being Captain Falcon.
...Does this means this mod won't be just a model import?


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 04:35:27 PM
Nah, thats just Captain Falcon being Captain Falcon.
...Does this means this mod won't be just a model import?
well... CaliKings wants to remake the Ryu PSA with this model... but from what I'm doing atm.. its just a regular import over Falcon... and the PSA is gonna need extra bones added for him to work with and animate.. and he also wants to use 2-3 faces ryu's model has instead of having a rigged face.

his shoulders r becoming a pain in the ass to work with now... srsly...
(http://i.imgur.com/8VxdSHh.png)
(http://i.imgur.com/6SPMyvp.png)
(http://i.imgur.com/DVjyM7Z.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Afterthought on June 15, 2015, 04:51:14 PM
his shoulders r becoming a pain in the ass to work with now... srsly...

Don't get too discouraged, from what I see you're getting there.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 05:06:26 PM
Don't get too discouraged, from what I see you're getting there.
try saying that to this...
(http://i.imgur.com/M8AjH1h.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Afterthought on June 15, 2015, 05:18:19 PM
try saying that to this...

Have faith in yourself, young warrior.

There's always workarounds for these things. You've done great stage work, so I'm confident you'll get this model working too.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 05:38:13 PM
well i found the issue...

(http://i.imgur.com/fu0vGj9.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: CaliKingz01 on June 15, 2015, 06:17:28 PM
to fix it make sure anything named LSideN or RSideN isnt highlighted. make it 0.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 06:20:02 PM
to fix it make sure anything named LSideN or RSideN isnt highlighted. make it 0.
... u dont want to use those at all? srsly?

edit:
updated his shoulder rig.. now they bend smoother while rigged to the SideN bones! Also got his hair colored, and his belt icon colored too (was colored already but using SmashU material color on it).. and ignore the left fingers.. that is fixed now.
(http://i.imgur.com/C7Sj9WJ.png)
(http://i.imgur.com/FVWJlUm.png)
(http://i.imgur.com/SJ0zIVi.png)
(http://i.imgur.com/DJ4Lme9.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Ricky (Br3) on June 15, 2015, 11:44:06 PM
It's looking wonderful.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 15, 2015, 11:54:56 PM
that he is... also fixed his toes and a few other stuff... working on the headband tho
(http://i.imgur.com/gxENl2J.png)
(http://i.imgur.com/JVCfmlq.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Afterthought on June 16, 2015, 12:14:16 AM
Ryu with Falcon's animations looks so hilarious. Good work here brother, I might have to download this when you finish it.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 03:39:16 AM
need i say more? :v

also... it appears there's an object... that i MIIIIGHT have to re-rig... cause he MAJORLY drops the FPS.. even on a low poly stage, even on a BLACK stage (aka no models at all)
(http://i.imgur.com/rL96FS5.png)
(http://i.imgur.com/jIB1KkM.png)
(http://i.imgur.com/Nqb5CHk.png)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Ricky (Br3) on June 16, 2015, 09:32:56 AM
Dat neck on the last pic


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 11:41:21 AM
well... lookie what i have here!!!  (stayed up all night... AGAIN... just to see nintendo E3 event.. like i did with Smash event.. my eyes r killing me!!)

Suzaku Castle? GOT IT RIGHT HERE!!! Gotta lower the poly count tho... 189837 TOTAL POLY'S!!!
(http://i.imgur.com/SjQQLS7.jpg)
(http://i.imgur.com/qQe7Rqi.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Ricky (Br3) on June 16, 2015, 12:28:51 PM
My sig = my reaction


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Afterthought on June 16, 2015, 01:12:10 PM
My sig = my reaction

I'm crying. Good [censored].

The stage is so pretty, hopefully it doesn't give you too much trouble. I'm definitely downloading it when it's out.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 06:44:25 PM
My sig = my reaction
good :v

I'm crying. Good [censored].

The stage is so pretty, hopefully it doesn't give you too much trouble. I'm definitely downloading it when it's out.
mmm it might give like a 5 fps drop on the wii... even tho i made it drop quite a bit of poly's... we'll see how it goes


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Nebulon on June 16, 2015, 08:42:40 PM
When you say fps will drop on the Wii do you mean as opposed to Dolphin or as opposed to Wii U? Or both? This is assuming the Wii U runs high poly Brawl mods better, which I'm not sure it does.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 08:46:33 PM
When you say fps will drop on the Wii do you mean as opposed to Dolphin or as opposed to Wii U? Or both? This is assuming the Wii U runs high poly Brawl mods better, which I'm not sure it does.
it means it'll cause lag issue's with imported characters.. i tested it with 4 regular mario's and i had 3-4 FPS drop, while 4 kirby's was fine. Im still reducing the stage poly count tho.
(http://i.imgur.com/B8dKOLp.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Program on June 16, 2015, 09:52:50 PM
In my opinion this is the most beautiful stage in the entire game! When I saw that stage all I could think about was if it was going to be on the 3ds (I don't have a Wii U... Sadness) It was well worth the cost! Also, just a note I'm sure you already know, however, If you lower the texture sizes by half it will reduces the drop in fps by alot. Yes, I know it doesn't look quite as good but you really can't tell during game play. Great work! I'm glad you're working on this one.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 09:56:51 PM
texture sizes doesnt affect gameplay, its the amount of faces/poly's that r seen from the games camera.

updated the stage lighting, and character lighting.. somewhat close to SmashU lighting
(http://i.imgur.com/EjChUTi.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Program on June 16, 2015, 10:20:45 PM
texture sizes doesnt affect gameplay, its the amount of faces/poly's that r seen from the games camera.

updated the stage lighting, and character lighting.. somewhat close to SmashU lighting
([url]http://i.imgur.com/EjChUTi.jpg[/url])
That's weird, it worked for your Pyrosphere import. On my wii it had a significant fps drop so I reduced all of the texture sizes by half and it now has almost no fps drop. Also, stage lighting looks great!


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 16, 2015, 10:31:49 PM
hmm, well not sure... cause textures doesnt affect gameplay at all.. so i guess resaving fixed a material issue or something for ya that BB didnt throw out at you.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Program on June 16, 2015, 10:45:03 PM
Yeah, I only really tried it on that stage and one other so I might do a few more experiments to try and find out why it reduced the fps drop. Maybe it was just a weird fluke, I've had quite a few of those.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 17, 2015, 01:23:07 AM
lol i get those when i do recordings.. when the stage has alot of poly's that is...

(https://scontent-lax1-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/10532129_1593730174239988_6474855930818888975_o.jpg)

edit:
130k poly stage.. tested it on my wii, no lag.. did a 4p match, STIIIILL NO LAG!! welp.. i think i hit the jackpot.
(http://i.imgur.com/szKv721.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Nebulon on June 17, 2015, 07:44:32 AM
Does that make this your best import yet? :) No lag is really awesome to hear!


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Tabuu Forte Akugun on June 17, 2015, 09:16:24 AM
lol i get those when i do recordings.. when the stage has alot of poly's that is...

edit:
130k poly stage.. tested it on my wii, no lag.. did a 4p match, STIIIILL NO LAG!! welp.. i think i hit the jackpot.

This is neat. Tabuu approves.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: BlueBrain on June 17, 2015, 09:37:21 AM
textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Nasca Corp on June 17, 2015, 04:25:31 PM
woow...one week without internet and nintendo put Ryu on smash??


wth...


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Program on June 17, 2015, 06:16:47 PM
textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well
I guess that answers our question. I still my do some test to see how much texture size affects fps drop though. Maybe someone could suggest a few laggy stages?

Also, DSX8 would you ever consider making the omega form of this stage? If so let me know.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 17, 2015, 06:35:02 PM
dem sss icons.. xD
(http://i.imgur.com/bPDDb91.jpg)

Does that make this your best import yet? :) No lag is really awesome to hear!
that im not sure ._.

This is neat. Tabuu approves.
[/quoteoshi... since when does tabuu approves!?!?

textures do impact fps drops, because they need to be stored in RAM, so if they are smaller, they require less space, meaning the RAM is less likely to overflow, also im pretty sure render speed depends on texture size as well
ah alright... welp.. now i know ._.

woow...one week without internet and nintendo put Ryu on smash??


wth...
problem?

I guess that answers our question. I still my do some test to see how much texture size affects fps drop though. Maybe someone could suggest a few laggy stages?

Also, DSX8 would you ever consider making the omega form of this stage? If so let me know.
Omega version isnt released yet.. but yes I plan on doing that since the stage is being made over Shadow Moses Island.

STGMETALGEAR_00 - Regular
STGMETALGEAR_01 - Omega
STGMETALGEAR_02 - Regular (no platforms on left side) or Omega with platforms.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Program on June 17, 2015, 06:45:20 PM
Omega version isnt released yet.. but yes I plan on doing that since the stage is being made over Shadow Moses Island.

STGMETALGEAR_00 - Regular
STGMETALGEAR_01 - Omega
STGMETALGEAR_02 - Regular (no platforms on left side) or Omega with platforms.
I'd definitely go for Omega with platforms that sounds perfect. Most people don't like walk offs, I'm sure you know.
While you're at it you can use your .rel magic to make giant hadoukens with hitboxes terrorize all three versions of the stage so they're almost unplayable... or not... you know it's up to you.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 18, 2015, 04:06:50 AM
i was leaning more towards Omega version with platforms anyways

(http://i.imgur.com/MdFjdbk.jpg)
(http://i.imgur.com/lyEJozK.jpg)

edit:
here's a video of it!
http://youtu.be/zSqakTjUQhc (http://youtu.be/zSqakTjUQhc)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: CaliKingz01 on June 18, 2015, 03:36:31 PM
i can tell that the stage is still a bit up there in poly because of your dolphin was lagging. lol looks nice tho. cant wait for Ryu and the stage to be released.


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: DSX8 on June 18, 2015, 05:40:22 PM
i can tell that the stage is still a bit up there in poly because of your dolphin was lagging. lol looks nice tho. cant wait for Ryu and the stage to be released.
true, but there's no lag with the stage on my wii, so thats good at least lol


currently working on the Omega version of the stage
(http://i.imgur.com/uM8EAMA.jpg)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... 06/12
Post by: Ricky (Br3) on June 18, 2015, 09:51:26 PM
Are you planning to add the signs?


Title: Re: DSX8 stuff! SmashU Castle Siege Released... Suzaku Castle Soon!! 06/20
Post by: DSX8 on June 21, 2015, 07:51:01 PM
Are you planning to add the signs?
nadda :v

STGMETALGEAR_00 - Regular (complete)
STGMETALGEAR_01 - Omega (complete)
STGMETALGEAR_02 - Omega + Platforms (complete)

(http://i.imgur.com/Ohekorl.jpg)
(http://i.imgur.com/14TtZe1.jpg)
(http://i.imgur.com/bVqcfHR.jpg)

edit:
http://youtu.be/1Z6QkMd6m5g (http://youtu.be/1Z6QkMd6m5g) http://youtu.be/6lKuh_-7w2Q (http://youtu.be/6lKuh_-7w2Q) http://youtu.be/sNa_WQrUXWs (http://youtu.be/sNa_WQrUXWs)


Title: Re: DSX8 stuff! SmashU Castle Siege Released... Suzaku Castle Soon!! 06/20
Post by: Nebulon on June 21, 2015, 08:19:13 PM
nadda :v

STGMETALGEAR_00 - Regular (complete)
STGMETALGEAR_01 - Omega (complete)
STGMETALGEAR_02 - Omega + Platforms (complete)

([url]http://i.imgur.com/Ohekorl.jpg[/url])
([url]http://i.imgur.com/14TtZe1.jpg[/url])
([url]http://i.imgur.com/bVqcfHR.jpg[/url])

edit:
[url]http://youtu.be/1Z6QkMd6m5g[/url] ([url]http://youtu.be/1Z6QkMd6m5g[/url]) [url]http://youtu.be/6lKuh_-7w2Q[/url] ([url]http://youtu.be/6lKuh_-7w2Q[/url]) [url]http://youtu.be/sNa_WQrUXWs[/url] ([url]http://youtu.be/sNa_WQrUXWs[/url])


YES!!!!


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 21, 2015, 10:19:15 PM
Suzaku Castle is now released.

ENJOY!!

(http://i.imgur.com/PokiU4e.png)
(http://i.imgur.com/UspORAH.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208803)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Program on June 21, 2015, 11:26:36 PM
You're the best! Finally I can play project m with my favorite Smash 4 stage. I highly doubt Nintendo ever thought that people would be playing on all their bright, shiny, and new stages with old brawl... So about that hadouken version I talked about earlier... I guess it's back burner for now?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Afterthought on June 21, 2015, 11:27:51 PM
Bless you, based DSX8. Sad to say but the Omega version has some lag even in 2-player matches (I tested with Mario and Luigi on my Wii, no other hacks but the stage). Still gonna use the stage, but I figured I'd inform you.

Really good work regardless.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 21, 2015, 11:34:26 PM
Bless you, based DSX8. Sad to say but the Omega version has some lag even in 2-player matches (I tested with Mario and Luigi on my Wii, no other hacks but the stage). Still gonna use the stage, but I figured I'd inform you.

Really good work regardless.
hmm, it has lag? does the other versions have lag? cause i tested with 4 kirby's, 4 toon links, and 4 meta knights on the regular version (didnt bother testing the other 2 on my wii)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Afterthought on June 21, 2015, 11:38:46 PM
hmm, it has lag? does the other versions have lag? cause i tested with 4 kirby's, 4 toon links, and 4 meta knights on the regular version (didnt bother testing the other 2 on my wii)

For that I'll have to check. I'll get back to you on that in a little bit.

Post Merge: June 21, 2015, 11:47:36 PM
All right, just checked the other two versions, both with Mario and Luigi and two Kirbys. All three versions have the same amount of lag, as well as an issue with flickering shadows.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 12:02:27 AM
For that I'll have to check. I'll get back to you on that in a little bit.

Post Merge: June 21, 2015, 11:47:36 PM
All right, just checked the other two versions, both with Mario and Luigi and two Kirbys. All three versions have the same amount of lag, as well as an issue with flickering shadows.
flickering shadows? u mean character shadows? or the shadow object on the building in the bg?

and odd that u'd get lag.. o_o


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Afterthought on June 22, 2015, 12:11:07 AM
flickering shadows? u mean character shadows? or the shadow object on the building in the bg?

Both, actually.

and odd that u'd get lag.. o_o

Yeah man, you're telling me. Lmao

Maybe some input from anyone else using the stages would help, if it concerns them enough.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 12:26:53 AM
Both, actually.

Yeah man, you're telling me. Lmao

Maybe some input from anyone else using the stages would help, if it concerns them enough.
well from what im getting on my facebook page.. a user that uses Project M says it works just fine.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Afterthought on June 22, 2015, 01:02:16 AM
well from what im getting on my facebook page.. a user that uses Project M says it works just fine.

That is odd. But I guarantee I'm not lying about the issues with these stages.

I suppose I'll have to find a workaround.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 01:06:42 AM
That is odd. But I guarantee I'm not lying about the issues with these stages.

I suppose I'll have to find a workaround.
yeah.. ill retest them on my wii tomorrow


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Sandfall on June 22, 2015, 02:04:46 AM
That is odd. But I guarantee I'm not lying about the issues with these stages.

I suppose I'll have to find a workaround.
yeah.. ill retest them on my wii tomorrow


I only tried the "normal" version of the stage, but I can confirm that that there are errors in that one.
MShadow1 has a misnamed bone so the model animation moves it to mshadow3's postition instead. MShadow 3 also extends slightly off of the main stage, so shadows appear in the air. Also, all of the shadows are just a tiny bit too low, so they caused flickering (at least on dolphin, not sure about the wii yet, but it probably flickers there too).

I already fixed this for myself if you want to take a look:
http://www.mediafire.com/download/gisse64k0rbrwyu/STGPALUTENA.pac (http://www.mediafire.com/download/gisse64k0rbrwyu/STGPALUTENA.pac)

Awesome imports by the way. There are definitely a bunch I'll be tweaking and adding to my custom build.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 06:17:14 AM
alright thanks for the feedback. I'll be uploading a fix sometime tomorrow.

anyways... *ahem*
(http://i.imgur.com/qEAZfjb.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nao-chan on June 22, 2015, 07:31:21 AM
There were so many posts... so many great ones to choose from. :v


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on June 22, 2015, 08:10:32 AM
alright thanks for the feedback. I'll be uploading a fix sometime tomorrow.

anyways... *ahem*
([url]http://i.imgur.com/qEAZfjb.png[/url])


Will the posts scroll?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nao-chan on June 22, 2015, 08:32:59 AM
He is planning on making the pics have a rotation... Where it only shows a few... then they cycle out to show others... Like the stage does itself already.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on June 22, 2015, 11:53:31 AM
I've only tried the platform version so far but yeah, there's some lag. It's minor, but it is noticeable, even with only one player (Kirby). I tested it on my Wii to be sure.

The cause is not the background, apparently, if you use the camera to pan over the background it moves smoothly. But if you bring it to the foreground, where you can see the big roof on the right, and pan, you will notice a slight framerate drop.

The Wii appears to have trouble rendering the highpoly roof from so up close.

About the shadow flickering, at least on the platform version, it happens on the shadow of the big roof to the right and also on the lower platforms. It doesn't happen in the top platform or the main floor.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 05:15:24 PM
There were so many posts... so many great ones to choose from. :v
and there's probably some more good ones today too by now xD

Will the posts scroll?
yes they will

I've only tried the platform version so far but yeah, there's some lag. It's minor, but it is noticeable, even with only one player (Kirby). I tested it on my Wii to be sure.

The cause is not the background, apparently, if you use the camera to pan over the background it moves smoothly. But if you bring it to the foreground, where you can see the big roof on the right, and pan, you will notice a slight framerate drop.

The Wii appears to have trouble rendering the highpoly roof from so up close.

About the shadow flickering, at least on the platform version, it happens on the shadow of the big roof to the right and also on the lower platforms. It doesn't happen in the top platform or the main floor.
eh i feared that would happen... :(
its mostly the high poly roof and i tried taking out as much poly's from it as i could.. but was only able to reduce it by 35k-40k poly's


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on June 22, 2015, 05:35:57 PM
Btw, I wanted to ask... the platformed version seems to have something greenish on the  platforms? Why is that?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 05:38:34 PM
Btw, I wanted to ask... the platformed version seems to have something greenish on the  platforms? Why is that?
greenish? do show me

(http://i.imgur.com/vED2gqX.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Afterthought on June 22, 2015, 06:11:36 PM
Dear lord, Message27 is a true nightmare.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on June 22, 2015, 06:20:02 PM
greenish? do show me


Like this:

(http://i.imgur.com/U2D7D1C.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 06:23:54 PM
oh, thats just the spec map + reflection when rendered in BB. its using SmashU material data, soo it somewhat has that green color tint to it in BB for some reason


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on June 22, 2015, 07:32:05 PM
Nope, it's like that in-game too.

On the Wii, at least.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 22, 2015, 07:41:51 PM
hmm... well not sure then..

anyways i found 4 more message board posts i can use! xD


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on June 22, 2015, 07:46:47 PM
It's noticeable even on your video preview for the platform version!

And the platforms in the regular version have no issues, so I'm confused as to why it looks like that.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 24, 2015, 03:03:44 AM
eh.. ill worry about that later... sadly i dont really want to go back and "fix" the platform issue's... Dx

(http://i.imgur.com/PvdBkav.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: ShadowLuigi~NG~ on June 24, 2015, 10:45:41 AM
 Luigi looks so out of place. He looks photoshopped into this beauty of a stage. Lighting does wonders. Haha, Hipster Bowser.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 24, 2015, 04:43:03 PM
lol that may be what u think... but not photoshopped!!

(http://i.imgur.com/t13vZS8.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on June 25, 2015, 04:10:59 PM
Nice selection on the scrolling posts!


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 25, 2015, 04:13:50 PM
http://youtu.be/YUEaCjztS4k (http://youtu.be/YUEaCjztS4k)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Segtendo on June 25, 2015, 06:30:54 PM
DEMON. WHAT DOES YOUR POST COUNT SAY ABOUT YOUR POWER LEVEL?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 25, 2015, 06:33:26 PM
ITS OVER 9000!!!!! *blows up california*


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: ManikDX on June 25, 2015, 06:50:20 PM
Seeing how Smash 4 stuff is being imported into Brawl, is there a chance of you Importing Link's model?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 25, 2015, 07:12:02 PM
Seeing how Smash 4 stuff is being imported into Brawl, is there a chance of you Importing Link's model?
nope. his is a bit... higher poly compared to Ganon and Falcon... probably to the point to where some1 would have to optimize him w/o using prooptimizer..


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: ManikDX on June 26, 2015, 03:26:21 AM
nope. his is a bit... higher poly compared to Ganon and Falcon... probably to the point to where some1 would have to optimize him w/o using prooptimizer..

Hm.. that is true. How would someone optimize his polycount.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 26, 2015, 05:00:28 AM
mmm by removing verts and reconnecting the faces to existing verts i think... im not sure how the whole process goes

(http://i.imgur.com/YFDHzZn.png)

(http://i.imgur.com/DA66O6T.gif)

(http://i.imgur.com/FE4FXSl.png)
(http://i.imgur.com/maaeT8x.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Chaos_Knight on June 26, 2015, 11:38:21 AM
Dat post for Lucina though.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 27, 2015, 03:11:30 AM
-
Im not sure how it is on the original stage, but will the Miiverse post change at all?


And Gaur Plains needs to be updated - fog and clouds on it incorrectly loop and its noticable. I said it a while ago and even fixed it by myself: https://mega.co.nz/#!P1RGnDpb!vjK9EH-0FFKJ0u7DOXXziCNVt8JmwtKU0Armvg8eznw
Prease understandu.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 27, 2015, 04:58:41 PM
Im not sure how it is on the original stage, but will the Miiverse post change at all?
yeah they'll change.. im just not sure how long i want them to stay yet... probably for 5-6secs then fade out... then load others like... 8secs later? not sure how to go with it yet.

edit:
Gaur Plain updated thanks to R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞  (srsly.. i keep forgetting to do this kind of [censored]... i blame life ;-; )

Also, gonna be streaming soon, so check back on this post for a link!

(http://i.imgur.com/Sj1d6bO.png)
(http://i.imgur.com/K4wsKlx.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208677)

edit2:
streaming now!!
https://join.me/787-073-288 (https://join.me/787-073-288)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: AlvaroSSBB on June 29, 2015, 04:58:29 AM
Hello DSX8 wanted to ask you, when he believes he will be ready the Palutena's Temple an Battlefield?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 29, 2015, 05:03:20 AM
Hello DSX8 wanted to ask you, when he believes he will be ready the Palutena's Temple an Battlefield?
Palutena's Temple will be available possible this weekend.. i only have like.. 3-5 models to update on it due to normals and smoothing groups getting updated in the importing script... and i believe i messed up somewhere on the alpha channels for the sky too, so gotta re-import that too.

http://youtu.be/jbEaVhcKFmc (http://youtu.be/jbEaVhcKFmc)
(http://i.imgur.com/UkqaNuf.png)
(http://i.imgur.com/alivFOR.png)
(http://i.imgur.com/gmV6RMX.png)
(http://i.imgur.com/E9dujjc.png)
(http://i.imgur.com/W1B21uW.png)
(http://i.imgur.com/tRtAZOX.png)

edit:
just to pass the time while animating the message boards... :v
(http://i.imgur.com/K653QHy.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on June 29, 2015, 07:01:38 AM
Palutena's temple might be done this weekend, miiverse ia coming along AND wrecking Crew is being started!?

It's a good Monday.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: AlvaroSSBB on June 29, 2015, 08:54:28 AM
and Battlefield?. Miiverse's stage is fantastic  ;D

Post Merge: June 29, 2015, 09:58:52 AM
Could you tell me where I can get the textures of the characters and stages of Wii U please?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: KingJigglypuff on June 29, 2015, 10:16:31 AM
You can get the Wii U model and texture files from here. https://www.mediafire.com/?e7tacds6nrot6 (https://www.mediafire.com/?e7tacds6nrot6)

And the scripts to rip models and textures from the files from here. https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html (https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 29, 2015, 10:31:42 AM
-stuff-
Good. Good. But considering what i see here, i'll probably have to visit Miiverse for...safer posts.
You can get the Wii U model and texture files from here. https://www.mediafire.com/?e7tacds6nrot6 (https://www.mediafire.com/?e7tacds6nrot6)

And the scripts to rip models and textures from the files from here. https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html (https://dl.dropboxusercontent.com/u/27874399/Models/SmashBrosU.html)
...thar be useful for me crew. If i'll find out how to actually use them.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: AlvaroSSBB on June 29, 2015, 11:07:21 AM
Thank you very much KingJigglypuff :)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 29, 2015, 04:50:25 PM
Palutena's temple might be done this weekend, miiverse ia coming along AND wrecking Crew is being started!?

It's a good Monday.
yes, yes, and more yes.

and Battlefield?. Miiverse's stage is fantastic  ;D
no word on battlefield... sorry.

Good. Good. But considering what i see here, i'll probably have to visit Miiverse for...safer posts.
...thar be useful for me crew. If i'll find out how to actually use them.
aww u no want to use my posts? D:
and what crew? :v

also... apparently i was talking about on reddit earlier today
https://www.reddit.com/r/smashbros/comments/3bi3j3/this_guy_has_remade_a_bunch_of_ssb4_maps_in_ssbb/ (https://www.reddit.com/r/smashbros/comments/3bi3j3/this_guy_has_remade_a_bunch_of_ssb4_maps_in_ssbb/)

edit:
(http://i.imgur.com/ccSBIj8.jpg)
(http://i.imgur.com/nQEw394.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 30, 2015, 04:26:26 AM
aww u no want to use my posts? D:
and what crew? :v

also... apparently i was talking about on reddit earlier today
-

edit:
-
Not all of them. And i saw few awesome Miiverse posts, so...
Pirate crew.

Surprised that discussion ended so quickly.

Looks really good. Are barels destructible or just platforms?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 30, 2015, 06:17:56 PM
just platforms...

http://youtu.be/jvFEhEFepqY (http://youtu.be/jvFEhEFepqY)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 30, 2015, 06:40:50 PM
just platforms...

[url]http://youtu.be/jvFEhEFepqY[/url] ([url]http://youtu.be/jvFEhEFepqY[/url])

Expected them to be such. Oh well. Will the stage break down or something on its own like in the real thing? This should be possible with animations and .vis0 stuff, but then there is the author's choice of how it should be done.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on June 30, 2015, 06:57:29 PM
most ppl have been telling me to keep it unanimated... so i've just been going with that.. and plus people can make their own level design too :p


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on June 30, 2015, 07:07:18 PM
most ppl have been telling me to keep it unanimated... so i've just been going with that.. and plus people can make their own level design too :p
Ok then. As long as CPU doesn't gets confused like on that Brinstar Depths stage...
True.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 01, 2015, 05:14:04 AM
it be done.. got the bugs/glitches out of the stage.. gonna add shadow system later soo that should be good.. for awhile
(http://i.imgur.com/D24NPJS.jpg)
(http://i.imgur.com/OjyeEPB.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on July 02, 2015, 01:12:48 PM
it be done.. got the bugs/glitches out of the stage.. gonna add shadow system later soo that should be good.. for awhile
([url]http://i.imgur.com/D24NPJS.jpg[/url])
([url]http://i.imgur.com/OjyeEPB.jpg[/url])


I've been imagining this one's inclusion for a long time. :) This was one of your top voted ones right?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 03:30:04 PM
lol what? nope... not at all...

just a simple stage that was easy to make.. like i said, every simpler stage will be made first followed by harder stages.

http://youtu.be/I4t1tMIY1Tw (http://youtu.be/I4t1tMIY1Tw)

edit:
Wrecking Crew is released. Please read the description!
(http://i.imgur.com/vnrV5mq.png)
(http://i.imgur.com/dcPh4xG.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208970)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on July 02, 2015, 04:19:09 PM
Omega version please!


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 04:20:43 PM
Omega version please!
:v

do tell.. why should i? xD


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 02, 2015, 04:23:06 PM
edit:
Wrecking Crew is released. Please read the description!
([url]http://i.imgur.com/vnrV5mq.png[/url])
([url]http://i.imgur.com/dcPh4xG.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208970[/url])

yes yes yes yes yes yes ye- Wait, lags with 3 players? Aww...But i do only 1v1, so, whatever.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 04:37:13 PM
has a slight lag in 3p matches, its not that noticable tho, its like a 1-2fps drop so i've been told from my wii testers.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 02, 2015, 04:42:50 PM
has a slight lag in 3p matches, its not that noticable tho, its like a 1-2fps drop so i've been told from my wii testers.
Ok then. I probably shouldn't use 4 players then.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on July 02, 2015, 05:54:50 PM
:v

do tell.. why should i? xD

More like why not!


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 07:08:12 PM
Ok then. I probably shouldn't use 4 players then.
i wasnt told how it is on 4p matches... sadly...

More like why not!
more like... WHY SHOULD I!!!
then again... w/o all the extra models.. it'll be more lower poly


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Ricky (Br3) on July 02, 2015, 07:40:39 PM
more like... WHY SHOULD I!!!
then again... w/o all the extra models.. it'll be more lower poly

XD

And the whole background is already imported...


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 08:23:17 PM
the building is actually part of the BG model... so it'll have to be re-imported... xD

more boards!!!

(http://i.imgur.com/AT3j12f.png)
(http://i.imgur.com/Q3actIR.png)
(http://i.imgur.com/DzjTk6i.png)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on July 02, 2015, 08:50:06 PM
lol what? nope... not at all...

just a simple stage that was easy to make.. like i said, every simpler stage will be made first followed by harder stages.

Oh, I see.

I'm surprised Duck hunt wasn't your first then aha. Though, maybe that's actually more difficult in some ways. I'm not really a stage modder x.x

But awesome release!


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nao-chan on July 02, 2015, 09:53:08 PM
That boy toy Roy... Wtf? Who did that, and why?


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 02, 2015, 09:56:42 PM
idr who did it... it was under the most popular listing on June 26th... :v

and i thought it was funny.... ^^


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on July 04, 2015, 07:31:40 PM
How did Palutena's Temple turn out? Or are you not really working on that one right now.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 04, 2015, 07:43:09 PM
still working on it... slowly... im taking a slight break from SmashU stages and working on lower poly stages for the week.

As you may already know, I helped out with Pirates Fortress from Majora's Mask 3D.

So here's another!
Beta pic
(http://i.imgur.com/HyoF2nq.jpg)

WIP pic
(http://i.imgur.com/ODks7Sf.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Don Jon Bravo on July 04, 2015, 07:47:26 PM
Beautiful. 


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Nebulon on July 04, 2015, 07:49:53 PM
I did see the Pirate Ship. That was you? Awesome!

And I've ALWAYS wanted to play on the Majora boss room. That's gonna be so cool.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 04, 2015, 08:33:16 PM
So here's another!
Beta pic
Didn't recognize it at first, but then...F***ing hell. This is so f***ing beautyful. F***-f***-f***, f***, f***. Shut up and take my money i don't have.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 04, 2015, 09:06:52 PM
Beautiful. 
that it is

I did see the Pirate Ship. That was you? Awesome!

And I've ALWAYS wanted to play on the Majora boss room. That's gonna be so cool.
yeah that was all me.. did all the material edits, and importing on that too... the animation and lighting was done by Unknown Kokiri and the Project Z team

Didn't recognize it at first, but then...F***ing hell. This is so f***ing beautyful. F***-f***-f***, f***, f***. Shut up and take my money i don't have.
*takes money*
i'd prefer real money thanks!!!

(http://i.imgur.com/naHENFY.jpg)
http://youtu.be/E-u6w9RE8vk (http://youtu.be/E-u6w9RE8vk)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 08, 2015, 09:18:01 PM
(http://media.giphy.com/media/3o85xv55bhRL1js12g/giphy.gif)
http://youtu.be/MnKNmehA4KY (http://youtu.be/MnKNmehA4KY)

edit:
(http://i.imgur.com/WxjPgq3.jpg)
(http://i.imgur.com/mcaXxJb.jpg)
(http://i.imgur.com/W3wKsUj.jpg)
(http://i.imgur.com/5ghZL00.jpg)


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: Program on July 08, 2015, 10:10:03 PM
([url]http://media.giphy.com/media/3o85xv55bhRL1js12g/giphy.gif[/url])
[url]http://youtu.be/MnKNmehA4KY[/url] ([url]http://youtu.be/MnKNmehA4KY[/url])

edit:
([url]http://i.imgur.com/WxjPgq3.jpg[/url])
([url]http://i.imgur.com/mcaXxJb.jpg[/url])
([url]http://i.imgur.com/W3wKsUj.jpg[/url])
([url]http://i.imgur.com/5ghZL00.jpg[/url])
That looks AMAZING! Any chance you might make the eyes on Majora's mask (or any of the others) glow? It would be the icing on the cake in my opinion, however, that cake still looks just fine as it is.


Title: Re: DSX8 stuff! SmashU Suzaku Castle Released... 06/21
Post by: DSX8 on July 09, 2015, 12:18:58 AM
mmm i did make a glow version.. but it didnt look that great to me.. so i changed it back to whats on the released version.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: BlueBrain on July 09, 2015, 03:16:31 AM
yo DSX8, have you ever thought of using all this stage knowledge on making some sort of original stage?


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 09, 2015, 03:19:47 PM
yo DSX8, have you ever thought of using all this stage knowledge on making some sort of original stage?
yes i have.. but i got like.. no idea's for an original stage at all...


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Nebulon on July 09, 2015, 04:10:05 PM
What's the next Smash 4 stage you've got in mind? Or are you still doing some Zelda stages?



Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Ricky (Br3) on July 09, 2015, 04:16:26 PM
What's next, Mike?

I'm hoping for Wrecking Crew Omega, but true SSB4 Wily's stage or SSB4 Final Destination would also be kickass.

EDIT: Ninja'd. lol


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Smash Warrior™ on July 09, 2015, 08:20:06 PM
yes i have.. but i got like.. no idea's for an original stage at all...

If I decide to draw it, I would like to try an attempt at an original Final Destination stage. If I do and show some sketches, would you consider it?


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Ricky (Br3) on July 09, 2015, 09:09:15 PM
I've been thinking of making my own brand new FD like that for a while now.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 09, 2015, 10:23:14 PM
What's the next Smash 4 stage you've got in mind? Or are you still doing some Zelda stages?
might do 1-2 more Zelda stages... maybe 1 from OoT3D and another from MM3D

What's next, Mike?

I'm hoping for Wrecking Crew Omega, but true SSB4 Wily's stage or SSB4 Final Destination would also be kickass.

EDIT: Ninja'd. lol
might be Wily's Castle... for the next SmashU stage... we'll see!!

If I decide to draw it, I would like to try an attempt at an original Final Destination stage. If I do and show some sketches, would you consider it?
mm idk.. I don't know how to model objects at all.. or make textures... soo... sketches is gonna have to be a no.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Smash Warrior™ on July 09, 2015, 11:25:20 PM
mm idk.. I don't know how to model objects at all.. or make textures... soo... sketches is gonna have to be a no.

It's cool, I might sketch it up anyway, see if someone wants to pick it up. But until then, keep doing what you do.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 10, 2015, 01:15:18 AM
alrighty.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 13, 2015, 09:15:19 PM
SmashU Onett folks? Sure... altho this is being made for Iwata-san since he's the father of Earthbound... also another zelda stage!

(http://i.imgur.com/XUchFoo.jpg)
(http://i.imgur.com/gWUayvu.jpg)
(http://i.imgur.com/LXcuLxt.jpg)
(https://scontent-mia1-1.xx.fbcdn.net/hphotos-xtf1/t31.0-8/11728779_1607600566186282_6209823189142741197_o.jpg)
(http://i.imgur.com/LQtd4oq.jpg)
(http://i.imgur.com/VfnkNPM.jpg)


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Don Jon Bravo on July 14, 2015, 03:02:31 PM
dat zelda stage from wii or wii u?


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 14, 2015, 03:36:14 PM
they be from 3ds mate.

edit:
got graphics fixed!! now to fix the other tree and it'll be ready to go! its now ready to be released!!! there's also gonna be a SmashU size version too (its a bit smaller tho)
(http://i.imgur.com/BLRaHsv.jpg)
(http://i.imgur.com/zSk0BW2.jpg)


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: BlueBrain on July 15, 2015, 12:48:37 PM
temple of time looks beautiful


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 15, 2015, 07:34:47 PM
that it does

http://youtu.be/yqa-y4h1r68 (http://youtu.be/yqa-y4h1r68)
https://youtu.be/C8gA04xqR8o (http://youtu.be/C8gA04xqR8o)


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 15, 2015, 09:06:40 PM
they be from 3ds mate.

edit:
got graphics fixed!! now to fix the other tree and it'll be ready to go! its now ready to be released!!! there's also gonna be a SmashU size version too (its a bit smaller tho)
Can you stop doing this? Im going to have a heart attack at this rate. In other words, looks good as usual.


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: DSX8 on July 15, 2015, 09:21:46 PM
stop doing what? :3

for people complaining about Suzaku Castle lagging on their wii's, here it is on mine!
http://youtu.be/AHMGi41YoWg (http://youtu.be/AHMGi41YoWg)


Title: Re: DSX8 stuff! MM3D Majora's Room Released... 07/09
Post by: Afterthought on July 16, 2015, 03:09:43 PM
for people complaining about Suzaku Castle lagging on their wii's, here it is on mine!
[url]http://youtu.be/AHMGi41YoWg[/url] ([url]http://youtu.be/AHMGi41YoWg[/url])


I don't think pointing something out and complaining are the same thing, friend. I would figure that wanting to make your work public means that you'd make it work for the public. Just because it works flawlessly for you (with no mods as you mentioned) doesn't mean it will work for everyone else; I don't see why everyone else should have to remove their mods to get the stage running fine. Something doesn't sit right with that.

It's a shame because hundreds of people use these stages, and they lag. Not everyone can use a PC to reduce lag either, some folks stick to their Wiis, and if lag has been reported multiple times for some stages, it's an issue. It's a real shame, it prevents people from enjoying your work fully.

inb4 you say I should do it myself; Yes, I know it's long and challenging work, and if can't be fixed then I suppose it can't be fixed, which is a real shame. Apologies for the spiel, just putting in my two cents.


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: DSX8 on July 16, 2015, 03:54:08 PM
well that recording of it playing on my wii is the released product.. so really.. i think its cause of PM that makes the stage lag, cause with vBrawl, i have no lag at all.

And i'm not asking others to remove their mods.. even tho people these days use PM mostly now instead of vBrawl.. but srsly... stop complaining about lag.. its getting on my nerves.


edit:
SmashU Onett is released.. Enjoy!
(http://i.imgur.com/rRs9HhB.png)
(http://i.imgur.com/KIcZmTd.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209086)


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: Ricky (Br3) on July 16, 2015, 09:00:08 PM
It's not like it's your fault, man. These models are not meant for an old gen machine, in the end.

However, it's too bad that you don't know how to model. You could use that to slightly lower the poly count of the stuff you want to import manually.

Hell, I wish I knew, too.

EDIT: I use vBrawl and it lagged for me, even with 1 character. Well, I wouldn't really say LAG. It's more like a frame-rate drop. Something like 60fps -> 50fps


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: DSX8 on July 16, 2015, 09:07:04 PM
hmm... then y am i not seeing any FPS drops on my end...?


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: Afterthought on July 16, 2015, 09:29:14 PM
hmm... then y am i not seeing any FPS drops on my end...?

Who knows? Maybe practicing some optimization would help. And again, no complaints. Just hoping to raise awareness.


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: DSX8 on July 16, 2015, 09:31:59 PM
Who knows? Maybe practicing some optimization would help. And again, no complaints. Just hoping to raise awareness.
i've tried.... it makes the models all blocky and sometimes messes up their normals.. even even adds holes into the object just by optimizing it by 10%... stages cant be optimized that easily i guess unlike chars...


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: Nebulon on July 16, 2015, 09:51:50 PM
NICE! Onett is released. :)

That's
O-NEAT


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: DSX8 on July 19, 2015, 02:11:09 AM
Dat lighting and fog doe... mmmmmmm~
(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/11705511_1609052566041082_2463905321252065743_o.jpg)

edit:
http://youtu.be/vJZC0nTFMM0 (http://youtu.be/vJZC0nTFMM0)
(http://i.imgur.com/jpWMeOp.jpg)
(http://i.imgur.com/zPN2tEs.jpg)


Title: Re: DSX8 stuff! SmashU Onett Released... 07/16
Post by: Nebulon on July 19, 2015, 08:25:11 AM
Dat lighting and fog doe... mmmmmmm~
([url]https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/11705511_1609052566041082_2463905321252065743_o.jpg[/url])

edit:
[url]http://youtu.be/vJZC0nTFMM0[/url] ([url]http://youtu.be/vJZC0nTFMM0[/url])
([url]http://i.imgur.com/jpWMeOp.jpg[/url])
([url]http://i.imgur.com/zPN2tEs.jpg[/url])


This is probably the coolest looking Desert Level I've seen. I think it's tough to make deserts look compelling but you picked a great source. Looks like a fun map!


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 20, 2015, 04:52:23 AM
I tried to go with a desert feel honestly.. :o

with that bright fog color mixed in with the lighting... hits it spot on really *sniffs*

anyways... It is now released!!
(http://i.imgur.com/gxW2YL4.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209105)


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: ManikDX on July 20, 2015, 05:35:36 AM
I tried to go with a desert feel honestly.. :o

with that bright fog color mixed in with the lighting... hits it spot on really *sniffs*

anyways... It is now released!!
([url]http://i.imgur.com/gxW2YL4.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209105[/url])


Nicely done. Any plans for Young Link?


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 20, 2015, 05:38:58 AM
no sorry :v


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: ManikDX on July 20, 2015, 05:43:44 AM
no sorry :v

No worries.


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 21, 2015, 11:08:52 AM
I tried to go with a desert feel honestly.. :o

with that bright fog color mixed in with the lighting... hits it spot on really *sniffs*

anyways... It is now released!!
([url]http://i.imgur.com/gxW2YL4.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209105[/url])

Looks good. Kinda wish it was over Bridge of Eldin and had a bit more going on, but its a desert, so, doesn't matters.

And i just downloaded Suzaku Castle and noticed something unacceptable. There is no Guile's Theme, you f***ing monster. I know its not in the game, but it doesn't matters.
So, i rate it No Guile's Theme/10. It can't go with anything.


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 21, 2015, 06:41:00 PM
;-;  d-dont yell at me ridley!!! Dx

u can always find guiles theme on the vault ._.
*5mins later*
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=194307 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=194307)

anyways.. here's a new vid!
http://youtu.be/jTFyTzzhwaI (http://youtu.be/jTFyTzzhwaI)

edit:
http://youtu.be/AYAUIpKaLHE (http://youtu.be/AYAUIpKaLHE)


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: Speedy101 on July 23, 2015, 10:15:51 AM
Looks good. Kinda wish it was over Bridge of Eldin and had a bit more going on, but its a desert, so, doesn't matters.

And i just downloaded Suzaku Castle and noticed something unacceptable. There is no Guile's Theme, you f***ing monster.
Whoa Whoa what ever happened to censoring curse words Ridley? Are you trying to get yourself banned?


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 23, 2015, 10:37:31 AM
;-;  d-dont yell at me ridley!!! Dx

u can always find guiles theme on the vault ._.
*5mins later*
[url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=194307[/url] ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=194307[/url])

anyways.. here's a new vid!
[url]http://youtu.be/jTFyTzzhwaI[/url] ([url]http://youtu.be/jTFyTzzhwaI[/url])

edit:
[url]http://youtu.be/AYAUIpKaLHE[/url] ([url]http://youtu.be/AYAUIpKaLHE[/url])

I don't have time for that. But i have time to type this for no reasons.

And another good stage. Should have been OoT Link and OoT Ganondorf in the preview videos because, well, its a OoT stage.
Whoa Whoa what ever happened to censoring curse words Ridley? Are you trying to get yourself banned?

Everything that should be censored is censored in my post. I can leave out parts of it that can't be used as curse words on their own.


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: KingJigglypuff on July 23, 2015, 11:16:48 AM
Whoa Whoa what ever happened to censoring curse words Ridley? Are you trying to get yourself banned?
What the heck are you talking about You can't get banned for swearing nor self censoring, but you don't even need to self censor yourself, as there's an auto-censor function for the Forums.

It basically auto-censors swears for those who have the feature enabled and doesn't censor for those who don't have the feature enabled.

Ex: [censored] would come out as [Censored] for those who have the option enabled (so you would see three [Censored] in this post, including this one).


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: Ricky (Br3) on July 23, 2015, 12:07:55 PM
Self-censoring IS against the rules (http://forums.kc-mm.com/index.php?topic=67.0). One is supposed to let the forum censor it itself.

With the recently added option to disable censoring (Profile > Look and Layout Prefences > "Leave words uncensored"), there's no reason to censor bypass. If you want to swear, just check that box and swear away. No need to censor yourself or bypass our censor.

If you still want to self-censor, here's what you need to know to avoid getting marked for bypassing: If you can tell what the censored word is outside of context, then you've bypassed the censor.

Example: "f***" vs. "****ing tired." You can tell that the first one is the f-bomb regardless of where it appears, whereas the second one needs the extra information (-ing tired) in order to know what those *s represent. f*ck, fack, fukc and the like are also considered a censor bypass.

In other words, if you're going to censor yourself, do it as completely as our own censor does.


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: KingJigglypuff on July 23, 2015, 12:25:58 PM
I must have glanced over that when reading the rules.

Thanks, br3. <:v


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 23, 2015, 05:43:13 PM
my god those comments @_@

http://youtu.be/kHk2FCwexBc (http://youtu.be/kHk2FCwexBc)
http://youtu.be/i5XiMOe7npY (http://youtu.be/i5XiMOe7npY)


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: Ricky (Br3) on July 23, 2015, 06:07:17 PM
Reworking your old stages, I see?

With your current skills, they're going to be greatly improved


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 23, 2015, 06:21:51 PM
Reworking your old stages I see?

With your current skills, they're going to be greatly improved
heh yeah... altho idk if i should get back to them tho...
inb4howaboutdatrift 8)

Dreams End Changes:
Quote
-Updated lighting
-Updated fog
-Updated color nodes
---Alpha channels now added to color nodes!!
-somewhat updated collisions (able to now walljump)

Edge of Madness Changes:
Quote
-Updated color nodes
---Alpha channels now applied
-Updated Lighting
-Updated Fog
-Updated Materials


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 23, 2015, 09:19:23 PM
Self-censoring IS against the rules ([url]http://forums.kc-mm.com/index.php?topic=67.0[/url]). One is supposed to let the forum censor it itself.


...thats gonna take a while to learn...Kinda used to places where this doesn't happens. And why i wasn't informed of this earlier?
my god those comments @_@

[url]http://youtu.be/kHk2FCwexBc[/url] ([url]http://youtu.be/kHk2FCwexBc[/url])
[url]http://youtu.be/i5XiMOe7npY[/url] ([url]http://youtu.be/i5XiMOe7npY[/url])

I think you should put the characters away from the higher part of the stage. Right now, GFX (and possibly big characters) clips into it awkwardly.


Title: Re: DSX8 stuff! OoT 3D Gerudo Fortress Released... 07/20
Post by: DSX8 on July 23, 2015, 09:39:28 PM
so i helped IWANTGAMES with a WW model... added vertex colors to the whole model and added textures from WWHD to it, and here's the result~
(http://i.imgur.com/SOQpPB5.jpg)


Title: Re: DSX8 stuff! SmashU Miiverse Released... 07/26
Post by: DSX8 on July 26, 2015, 01:22:12 AM
Well.... as many of u havent noticed... there has been 3 stage releases from me this following weekend.

Updates!
(http://i.imgur.com/wQUeNaY.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209166)

(http://i.imgur.com/imCkLMX.png)
(http://i.imgur.com/hT9XN1x.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209167)

New Release!
(http://i.imgur.com/BeYNYuX.png)
(http://i.imgur.com/hYgPzsp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209180)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 26, 2015, 02:26:19 AM
Well.... as many of u havent noticed... there has been 3 stage releases from me this following weekend.

Updates!
([url]http://i.imgur.com/wQUeNaY.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209166[/url])

([url]http://i.imgur.com/imCkLMX.png[/url])
([url]http://i.imgur.com/hT9XN1x.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209167[/url])

New Release!
([url]http://i.imgur.com/BeYNYuX.png[/url])
([url]http://i.imgur.com/hYgPzsp.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209180[/url])

I noticed first 2 stages's release. Should have fixed characters' position on Edge of Madness though. Anyway, looking forward to what's next (FD? Battlefield? Palutena's Temple? Other unfinished stages that were shown before?).


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 02:39:45 AM
im not sure... i'll be on vacation for 3 days starting monday.. so u wont see anything from me til late wednesday.

and there's something wrong with the char positions on edge of madness? didnt notice...

edit:
updated the spawn points and pokemon trainer positions on edge of madness!


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 26, 2015, 03:45:14 AM
im not sure... i'll be on vacation for 3 days starting monday.. so u wont see anything from me til late wednesday.

and there's something wrong with the char positions on edge of madness? didnt notice...

edit:
updated the spawn points and pokemon trainer positions on edge of madness!
Oh well.

Characters are too close to the elevated part, which causes noticable clipping with GFX and big characters.


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 03:51:05 AM
what... but i did fix that... i moved the stage back before it was even released... and it still clips?

(http://i.imgur.com/QHR9AXW.png)

and funny thing about this stage... it only uses 1 texture!!!
(http://i.imgur.com/tafRiF1.png)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 26, 2015, 03:59:17 AM
what... but i did fix that... i moved the stage back before it was even released... and it still clips?

([url]http://i.imgur.com/QHR9AXW.png[/url])

and funny thing about this stage... it only uses 1 texture!!!
([url]http://i.imgur.com/tafRiF1.png[/url])

Hm...weird. Probably SD card failed to replace the stage or something. Been doing that for a while. Good to know that its been fixed. Didn't noticed it in the changelog though.

What those grey boxes are for?


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 04:04:31 AM
ah.. time for u to get a new SD card then :o

and the gray boxes is the shadows for this...
(http://i.imgur.com/DKXkAh5.png)
(http://i.imgur.com/tvbxjbs.png)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 26, 2015, 04:09:24 AM
ah.. time for u to get a new SD card then :o

and the gray boxes is the shadows for this...
Its new. Created it a week ago. I don't understand how virtual SD card can start to mess up though.

Oh, right. Forgot about the HUD.


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 04:21:20 AM
hmm.. well thats odd... :/

edit:
(http://media.giphy.com/media/3oEduLIutp6UD6LoHK/giphy.gif)

edit2:
http://youtu.be/_0YtbWtes3w (http://youtu.be/_0YtbWtes3w)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Nebulon on July 26, 2015, 07:40:03 AM
Oh nice! I missed the initial showcasing of the stage, but this looks fun :) I actually like this stage a lot in Smash Wii U, it's very nostalgic for me. This'll be cool to play in Brawl :)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Program on July 26, 2015, 02:55:29 PM
Duck Hunt is looking nice! I'm going to assume that there won't be any lag like some of the higher poly stages, because it looks pretty low poly to me.
This may sound weird, however, I'm just asking this question to gain a little knowledge.
I've seen you mention adding vertex colours and I'm not exactly sure what that is. I don't need help with anything I just wondered what it was and what purpose it served.


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 03:15:53 PM
Duck Hunt is looking nice! I'm going to assume that there won't be any lag like some of the higher poly stages, because it looks pretty low poly to me.
This may sound weird, however, I'm just asking this question to gain a little knowledge.
I've seen you mention adding vertex colours and I'm not exactly sure what that is. I don't need help with anything I just wondered what it was and what purpose it served.
color nodes... here's an example!
No Color Nodes Applied
(http://i.imgur.com/BXeR2HW.jpg)

Color Nodes Applied
(http://i.imgur.com/o38JkkA.jpg)


Color nodes r mostly used for color details for stages.. seems like only nintendo uses them, but the PSP and PS Vita games does also, while others do not. And while color nodes also have alpha channels, if the alpha is lower than 255, it can be turned into a transparent section on the mesh its applied to.


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Program on July 26, 2015, 06:14:35 PM
color nodes... here's an example!
No Color Nodes Applied
([url]http://i.imgur.com/BXeR2HW.jpg[/url])

Color Nodes Applied
([url]http://i.imgur.com/o38JkkA.jpg[/url])


Color nodes r mostly used for color details for stages.. seems like only nintendo uses them, but the PSP and PS Vita games does also, while others do not. And while color nodes also have alpha channels, if the alpha is lower than 255, it can be turned into a transparent section on the mesh its applied to.
Firstly... Dang... That's insane! You're really good at this. Am I correct to assume the colours applied to the colour nodes are stored in the "color" folder under the MDL0? Lastly, how do you go about adding color nodes to an object in 3dsmax? I promise I'm not using this to make anything I don't even have 3dsmax. I'm just curious as to how you add them, because googling came up with nothing.

P.S. Thanks for taking the time to show me what these were!


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 06:21:16 PM
Yes, colors r stored under "color" under the MDL0

and to add colors/alpha channels to objects, that would be VertexPaint in 3ds max, then u can color every vert possible!


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Program on July 26, 2015, 06:59:02 PM
Yes, colors r stored under "color" under the MDL0

and to add colors/alpha channels to objects, that would be VertexPaint in 3ds max, then u can color every vert possible!
Yes, I got one thing right. Awesome! now I know how magic is made! I really appreciate you taking the time to explain that to me.


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: DSX8 on July 26, 2015, 07:30:14 PM
no problem

http://youtu.be/gJL_sEn1MTc (http://youtu.be/gJL_sEn1MTc)


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Program on July 27, 2015, 08:05:22 PM
I had a chance to play on Miiverse... NEW FAVORITE STAGE! The lighting, shadows, and spec are all perfect. I ported it over Pictochat and used the ASL tool to move Pictochat to L trigger press. Yeah, I'm going to be playing on this stage a lot. Great work!


Title: Re: DSX8 stuff! SmashU Miiverse Released + 2 updates... 07/26
Post by: Nebulon on July 29, 2015, 07:18:22 PM
no problem

[url]http://youtu.be/gJL_sEn1MTc[/url] ([url]http://youtu.be/gJL_sEn1MTc[/url])


"final"? Nice!


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 30, 2015, 04:11:44 AM
I had a chance to play on Miiverse... NEW FAVORITE STAGE! The lighting, shadows, and spec are all perfect. I ported it over Pictochat and used the ASL tool to move Pictochat to L trigger press. Yeah, I'm going to be playing on this stage a lot. Great work!
hah well glad u like it!!

"final"? Nice!
yush... not sure if i'll add any extra stuff tho in the future

Anyways back from my trip.. i had a blast.. altho in return i got majorly sunburned for sleeping on the beach... on accident.. even with sunscreen on ._.
dont ask how.. :|

so now that im back.. HERE'S DUCK HUNT!!!
(http://i.imgur.com/1Ni7ZW5.png)
(http://i.imgur.com/M7uOqBl.png)
(http://i.imgur.com/7TZR8dD.png)
 (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209211)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Ricky (Br3) on July 30, 2015, 12:09:36 PM
Any chance you'd be ripping the background for WiiU custom stages? As in, the ones you draw on?


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 30, 2015, 03:03:14 PM
Any chance you'd be ripping the background for WiiU custom stages? As in, the ones you draw on?
i could... the space 1 tho... thats pretty high poly.. but also some of them has bones/objects that arnt properly in place.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Ricky (Br3) on July 30, 2015, 08:35:27 PM
They all look great... also those backgrounds where you can take snapshots of the trophies.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 12:14:55 AM
They all look great... also those backgrounds where you can take snapshots of the trophies.
mmm ill think about those...

anyways...
(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/11754494_1613255105620828_201231998871963289_o.jpg)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 02:32:39 AM
Hyrule HD is already looking smexy ;D

HD Dreamland... im not sure yet.. even tho it does have different textures in some spots.. i'll think about it, even tho i'd have to use M22K's stage as a base... Omega Onett, idk yet..


(http://i.imgur.com/KxvV3PV.jpg)
(http://i.imgur.com/0Oxal1y.jpg)
(http://i.imgur.com/6suzvy5.jpg)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 31, 2015, 02:43:43 AM
Hyrule HD is already looking smexy ;D

HD Dreamland... im not sure yet.. even tho it does have different textures in some spots.. i'll think about it, even tho i'd have to use M22K's stage as a base... Omega Onett, idk yet..
To be honest, background looks [censored]ing awful (very blurry and has low resolution), especially when stage itself has HD textures. But im fine with everything else.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 03:03:32 AM
the BG texture is actually 2048x2048... but i rescalled it to 1024x1024... while other textures r like 512x512 or 512x256 or 256x256.. there's only 1 thats 64x64 lol


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 31, 2015, 03:10:02 AM
the BG texture is actually 2048x2048... but i rescalled it to 1024x1024... while other textures r like 512x512 or 512x256 or 256x256.. there's only 1 thats 64x64 lol
Huh. Looks pretty bad for something with this resolution. Probably because its just a texture and stage is big, so, its stretched.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 03:18:27 AM
:v
(http://i.imgur.com/Wv7zaOP.jpg)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on July 31, 2015, 03:41:48 AM
:v
Yeah, it is stretched.
Also, it kinda looks like some sort of a blanket, tissue, curtain or whatever because of its shape and shading/lighting on it. Kinda fitting since characters in fisrt SSB are toys.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 04:12:52 AM
heh yeah, it does somewhat fit into that category xD

might be able to make a recording of it soon~

edit:
here's said recording!
http://youtu.be/JlOdgK-vm_A (http://youtu.be/JlOdgK-vm_A)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Chaos_Knight on July 31, 2015, 09:38:45 PM
Did they actually update the textures? I haven't gotten the DLC to see for myself yet.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on July 31, 2015, 10:10:46 PM
yes they have, and it also uses normal maps, which is also applied to the stage... in an emboss state that is.. just like my miiverse is lol


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: ✿Zelia✿ on July 31, 2015, 10:22:34 PM
Did they actually update the textures? I haven't gotten the DLC to see for myself yet.
Yes, yes they did.

To be honest, background looks [censored]ing awful (very blurry and has low resolution), especially when stage itself has HD textures. But im fine with everything else.
Well you are talking about a stage that's suppose to have updated textures, yet keep an primitive look of the original 64 stage.
I don't think it will be the same without that background looking like that.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Chaos_Knight on July 31, 2015, 10:29:18 PM
I knew something felt a bit different. I only got to play on it once without paying for it because I was in a a Tourney.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on August 01, 2015, 01:47:34 AM
Well you are talking about a stage that's suppose to have updated textures, yet keep an primitive look of the original 64 stage.
I don't think it will be the same without that background looking like that.
Im just saying that it really looks unfitting when everything has HD textures. Should have either kept it same as before, properly remade it or at least fixed the background (Sakurai, not DSX8).
Yes, it won't be same, but its better to have both background and main thing with high quality. But im not complaining if its a direct port because, well, its a port and not completly unique thing.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Samusfan1 on August 01, 2015, 08:15:35 PM
I kinda see what Bagan is saying; seeing the pretty textures of the stage contrast the the faded blobs in the background is kinda weird, and I'm someone who usually loves contrast.

I think tracing the background image and adding more detail while still capturing the distance the image is conveying would go a long way in making the stage look better. I don't expect DSX8 to do it, but someone should give it a shot at some point.

Keep up the good work DSX8, I definitely wanna add that Hyrule to my build.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Don Jon Bravo on August 01, 2015, 09:45:43 PM
meh its suppose to be blurry
its very far away
we dont have 1080p/20 vision


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on August 03, 2015, 07:24:10 PM
I knew something felt a bit different. I only got to play on it once without paying for it because I was in a a Tourney.
ah i see.. i bought the stage last night.. along with the other DLC stages for the wiiu and 2 mii outfits (black knight and Lloyd)

I think tracing the background image and adding more detail while still capturing the distance the image is conveying would go a long way in making the stage look better. I don't expect DSX8 to do it, but someone should give it a shot at some point.
hah ya, dont expect me to do that :p

meh its suppose to be blurry
its very far away
we dont have 1080p/20 vision
this... its like ur on a mountain and u look faaaaar off in the distance and all u see is a blurry scenery or village/town.. so being blurry seems about right.


edit:
(http://i.imgur.com/CfLLxF5.gif)
(http://i.imgur.com/J8gTk99.gif)


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: PseudoTypical on August 03, 2015, 07:28:11 PM
0.0

That looks really cool... I plan on using this version too, but could you put the tornado over the PM version of Hyrule Castle as well? That would be really fun.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Nao-chan on August 03, 2015, 07:40:53 PM
Do people not know what a request is? Because it sure doesn't seem like it. Saying it's a suggestion doesn't change it either... He doesn't take requests. Gaiz plz.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: PseudoTypical on August 03, 2015, 08:06:45 PM
Do people not know what a request is? Because it sure doesn't seem like it. Saying it's a suggestion doesn't change it either... He doesn't take requests. Gaiz plz.
I came here understanding that he doesn't take requests, and I entirely accept that. I meant it as a suggestion, though, and considering the relative ease with which it could be done, he may like it as well. With that in mind, I myself wouldn't consider it a request.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on August 03, 2015, 08:13:18 PM
anything PM releated im not gonna even gonna bother doing, even if it may be a SIMPLE task.. answer is still no since ur asking me to add the tornado's to PM's version of Hyrule Castle, which is still a request, even if ur suggesting it.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: PseudoTypical on August 03, 2015, 08:20:00 PM
anything PM releated im not gonna even gonna bother doing, even if it may be a SIMPLE task.. answer is still no since ur asking me to add the tornado's to PM's version of Hyrule Castle, which is still a request, even if ur suggesting it.
It's fine if you don't like any PM stuff whatsoever, though a lot of it's on the Vault. I will say that I don't think that's a useful way to interpret suggestions. Though people are obviously inclined to suggest things that they themselves would like (and this of course includes me), saying that people shouldn't mention ideas of things relevant to your current works means you won't hear anything potential fun or inspiring. You don't have to reverse your idea or even concede anything, but that restriction seems wrong to me.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Nao-chan on August 03, 2015, 11:21:03 PM
(snip)I meant it as a suggestion...

Saying it's a suggestion doesn't change it either...

It's still a request. Just in a different fashion. Try to justify it any way you want, but that doesn't change what it is. Giving him a guilt trip over it isn't needed either.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: Large Leader on August 03, 2015, 11:56:28 PM
Long story short, no PM stuff and no requests. DSX8 works best when he does [censored] he wants to do. That's just how it is. Has been the case for quite a long time too.


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: DSX8 on August 03, 2015, 11:59:23 PM
yeah.. with no requests or suggestions, it lets me focus more on what i want to do, and how to make it shine brightly to where it fits people's needs/desires.. im fine with feedbacks and all, but suggestions, nope


Title: Re: DSX8 stuff! SmashU Duck Hunt Released... 07/30
Post by: R̢i҉̴̛͜d̷̕҉̴l̨̧͠͡e͘͜͠y̴̶͡͠͞ on August 04, 2015, 12:34:09 AM
this... its like ur on a mountain and u look faaaaar off in the distance and all u see is a blurry scenery or village/town.. so being blurry seems about right.


edit:
The difference is that if you move to another spot and look at it from other angle, all of the objects will "move" and you'll see them from different angle. Not possible with a simple image, but then again, its not a real castle and there are no real mountains, forest or lake. It makes more sense this way.

And mother of a [censored]ing god. Did you just brought back the tornado? If its more than just a GFX, then its already better than PM's import (not HD one because that one still looks better, but its not supposed to be n64 stage, but with HD textures).


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 04, 2015, 04:21:48 PM
sadly.. the tornadoes made the game freeze... even tho i was still under filesize limit :|

anyways... enjoy these 2 vids!
http://youtu.be/GFX4VnLxaKw (http://youtu.be/GFX4VnLxaKw)
http://youtu.be/ilXheJdQof0 (http://youtu.be/ilXheJdQof0)

edit:
Hyrule Castle (64) is released... enjoy!!

(http://i.imgur.com/ji5PYTi.png)
(http://i.imgur.com/hKe0wgP.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209291)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 06, 2015, 07:31:07 PM
Heya, DSX8, Brawl Vault's being weird for me so I can't click your name (I'm on phone). If this goes through I wanted to ask if you had released Wii Fit Studio stage for Smash Wii U. I remember seeing it here but I don't remember if you ever released it.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 06, 2015, 07:52:28 PM
no its not released.. yet

anyways... the start of 3ds stage importing era.. has been upgraded!!!
http://youtu.be/_RUBAAHnfvY (http://youtu.be/_RUBAAHnfvY)  http://youtu.be/z_CyP4YonbM (http://youtu.be/z_CyP4YonbM)

(http://i.imgur.com/YpzJDHc.png)
(http://i.imgur.com/f7OAYVf.jpg)
(http://i.imgur.com/fwZL2GD.png)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: PseudoTypical on August 06, 2015, 08:11:04 PM
O.o You fully have my attention now...

Do you plan to do Smash 3DS stages? I didn't even know it was possible to rip this kind of stuff yet.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Large Leader on August 06, 2015, 08:19:49 PM
Related and somewhat unrelated to what DSX8 put up.

He has too much damn free time.

And that's how gods are made.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 06, 2015, 08:21:20 PM
no its not released.. yet

anyways... the start of 3ds stage importing era.. has been upgraded!!!
[url]http://youtu.be/_RUBAAHnfvY[/url] ([url]http://youtu.be/_RUBAAHnfvY[/url])  [url]http://youtu.be/z_CyP4YonbM[/url] ([url]http://youtu.be/z_CyP4YonbM[/url])

([url]http://i.imgur.com/YpzJDHc.png[/url])
([url]http://i.imgur.com/f7OAYVf.jpg[/url])
([url]http://i.imgur.com/fwZL2GD.png[/url])


Yet? :) Nice.

I think one of the only stages you haven't shown a preview for yet is Pac-Land. Given it's nature, that's probably a no-go correct?

And these Pokemon stages are cool!!! :) I didn't think people could import from 3DS. Is the bottom image of the town going to be the background on one of the stages?



Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 06, 2015, 08:34:20 PM
O.o You fully have my attention now...

Do you plan to do Smash 3DS stages? I didn't even know it was possible to rip this kind of stuff yet.
well, if i had some Smash3ds stage files in my hand, i'd check if Ohana is compatible with its BCH format, altho i have no clue if it is, might ask RTB if he can share a file or 2.. or maybe soneek can send some to me, since he will be dumping some FE:A/FE:IF models for me too, when he's free to do it...

Related and somewhat unrelated to what DSX8 put up.
He has too much damn free time.
And that's how gods are made.
I only have free time during the summer and winters... spring and fall is when i usually have less time for construction work, or construction delivery where i travel up and down california for hours! But no, im no god... or am i...? ;D

Yet? :) Nice.

I think one of the only stages you haven't shown a preview for yet is Pac-Land. Given it's nature, that's probably a no-go correct?

And these Pokemon stages are cool!!! :) I didn't think people could import from 3DS. Is the bottom image of the town going to be the background on one of the stages?
Pac-land i'll probably do.. but probably just its Omega version.. and the bottom image... no its not for sky pillar... its gonna be an actual stage!
(http://i.imgur.com/8trZ6Ym.png)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: PseudoTypical on August 06, 2015, 08:44:43 PM
Ooh... I assume you fight on the street? I love the environment but can't see how you could add platforms or a bottom blast zone anywhere.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 06, 2015, 09:04:35 PM
that is correct.. might make it to where u fight in dfferent spots... not sure yet :I

sadly i can only understand a small part of these material data's...
(http://i.imgur.com/Dgk5IJ4.png)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 06, 2015, 10:05:10 PM
Wow, finally! 3DS has amazing stuff and also low poly enough to avoid lag.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 06, 2015, 10:52:03 PM
hah true that...

anyways... lilycove city is all set up... and its poly count... pretty impressive... for a 3ds game... which is 71302 poly's
(http://i.imgur.com/aP6biHs.jpg)

edit:
what do we have here.... hmmm....
(http://i.imgur.com/2qE3Kal.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Tabuu Forte Akugun on August 07, 2015, 04:04:53 PM
Ohana3DS... what is that, a tool for ripping Sm4sh 3DS models?


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 07, 2015, 04:46:06 PM
its a tool to rip 3ds models from games that uses BCH format.. which seems to be for ALOT of 3ds games..


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 07, 2015, 05:30:19 PM
I'll be hoping for SSB 3DS Zelda!


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 07, 2015, 10:47:45 PM
mmmm 3ds models being modded soon? POSSIBLY!!! Altho textures can be replaced... and edited verts, but new polygons, not yet.. altho there is gonna be a BCH rebuilder in the future :p
http://youtu.be/m5gBxWm6kKU (http://youtu.be/m5gBxWm6kKU)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 10, 2015, 08:15:05 AM
http://youtu.be/mqFHKdibJEw (http://youtu.be/mqFHKdibJEw)

(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xfp1/t31.0-8/11872300_1617112001901805_5296048576579833089_o.jpg)
(https://scontent-dfw1-1.xx.fbcdn.net/hphotos-xpt1/t31.0-8/11865344_1617079135238425_821697470392163012_o.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 10, 2015, 09:23:22 AM
[censored], that's TIGHT!


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 10, 2015, 09:50:52 AM
Woah... new FE stages... compared to what we've got on the Vault for FE stages, these are much needed.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 10, 2015, 06:47:34 PM
here's the first Smash3ds stage!!! With its original animations too... that i have to rebuild from scratch.. for PAT0 and SRT0 that is

(http://i.imgur.com/O9QIcNe.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Tabuu Forte Akugun on August 10, 2015, 07:02:29 PM
Fantastic! X3


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Segtendo on August 10, 2015, 07:09:43 PM
So we can finally have a legit Arena Ferox? Noice.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 10, 2015, 07:17:10 PM
So we can finally have a legit Arena Ferox? Noice.
100% legit my good sir~

Amazing! Lumiouse City and Magicant would be great in the future.
Luminoise City cant be extracted.. altho its Omega form can be.. Parts of Magicant CAN be exported, but not all of it can be (its omega form is 0% viewable)

here's some more!!!
(http://i.imgur.com/CkzRe6k.png)
(http://i.imgur.com/3UMPvxh.png)
(http://i.imgur.com/9Phz0iO.png)
(http://i.imgur.com/7TxjiNh.png)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 10, 2015, 07:52:30 PM
100% legit my good sir~
Luminoise City cant be extracted.. altho its Omega form can be.. Parts of Magicant CAN be exported, but not all of it can be (its omega form is 0% viewable)

here's some more!!!
([url]http://i.imgur.com/CkzRe6k.png[/url])
([url]http://i.imgur.com/3UMPvxh.png[/url])
([url]http://i.imgur.com/9Phz0iO.png[/url])
([url]http://i.imgur.com/7TxjiNh.png[/url])


Woah! Mute City! :) That'd be awesome! The amount of F-Zero custom stages are practiclly non-existent, so this would be good for repping the game :)

Parts of Magicant are better than no parts. I'm definitely a fan of that stage myself.

But an actual Arena Ferrox... that's bananas... would you be using the Castle Seige transform for it, or would you be using it's own transforming mechanic?


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 10, 2015, 08:01:55 PM
for the time being, its just gonna be the omega version of Arena Ferox.. cause there's some models in the regular that wont open.

edit:
Smash3ds lighting + animations = good to go!
(http://i.imgur.com/Q0Dij3f.jpg)
http://youtu.be/i0RGm8aFR_c (http://youtu.be/i0RGm8aFR_c)

edit2:
(http://i.imgur.com/axDihsQ.jpg)
http://youtu.be/yKfyOxowtXs (http://youtu.be/yKfyOxowtXs)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: ItalianStallion on August 12, 2015, 08:16:00 AM
Wow, nice job DSX8! Long time no speak.

Magicant looks amazing, as well as Arena Ferox, and the rest of the 3DS stages.

Do you plan on making a Magicant version without the sky retro pictures animation and just letting the sky flow normally?

Can't wait to see these on Smash Wii U, once we get all of that squared away.

Take care, and good luck.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 12, 2015, 08:50:00 AM
Reset Bomb Forest! With the angels in the background! Nice, it looks great in game from what I can tell.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 12, 2015, 05:20:06 PM
Wow, nice job DSX8! Long time no speak.

Magicant looks amazing, as well as Arena Ferox, and the rest of the 3DS stages.

Do you plan on making a Magicant version without the sky retro pictures animation and just letting the sky flow normally?

Can't wait to see these on Smash Wii U, once we get all of that squared away.

Take care, and good luck.
whoa hey IS

Magicant... yes of course I am :p    a version without the sky rip will also be added too.
(http://i.imgur.com/eKqMuK2.jpg)
http://youtu.be/oEKWJ65bodI (http://youtu.be/oEKWJ65bodI)


Reset Bomb Forest! With the angels in the background! Nice, it looks great in game from what I can tell.
it'll look more great once i fix it and all... i forgot to flip the uv's on every model for that stage... silly me xP

anyways... smash3ds animations coming on up!!!
http://youtu.be/_o9I-Y2JaJg (http://youtu.be/_o9I-Y2JaJg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 12, 2015, 07:55:09 PM
In your mind DSX8, what 3DS stages would be possible to recreate, considering the complexity of stages like the F-Zero one?


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 12, 2015, 08:07:45 PM
hmm.. thats hard to say really... the F-Zero stage will most likely be easy to make.. the 1 that will be the most complicated 1 to make MIIIIGHT be the paper mario stage :v

edit:
the first stage to be released from smash3ds will be.....
http://youtu.be/gJtxJUrwep4 (http://youtu.be/gJtxJUrwep4)

edit2:
rigged stage objects... now possible! sadly you have to re-position and re-rig said objects to the bone they use :v
(http://i.imgur.com/M21y6jr.gif)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Falcom on August 13, 2015, 08:00:43 AM
Rip the following stages:
-Mario Circuit 8 (impossible from start)
-Bridge of Eldin (what happened to omega version?)
-Norfair (would've love to see this one cuz hd lava)
-Town & City (impossible from start)
-Pokemon Stadium 2
-Mushroom Kingdom U (impossible from start)
-Pac-Land (THANK GAWD)
-Pilotwings (impossible from start)

Yeah, this seems legit.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 13, 2015, 04:02:17 PM
I'll still do the Omega Version of Bridge of Eldin... I might just put 3ds stages on Page 2, and put WiiU stages on Page1... see how that goes and if there's any stages on the WiiU side that I don't think is possible to do, then it'll be an Omega version of a different stage

as for Norfair... ehh... not every1 needs the HD lava


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: CaliKingz01 on August 14, 2015, 04:31:13 AM
hey question. would it be possible to get Ryu animations? That would be sick! we can make his moveset great on brawl :)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 14, 2015, 04:34:15 AM
Sadly I don't have any of the DLC content from smash3ds, sorry.

(http://i.imgur.com/nqGM0jO.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: masamune on August 14, 2015, 06:03:36 AM
Nice to see the spirit train!
I hope you can get the original version as well.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Falcom on August 14, 2015, 07:31:20 AM
Sadly I don't have any of the DLC content from smash3ds, sorry.

([url]http://i.imgur.com/nqGM0jO.jpg[/url])


Is ripping any character animations still possible? Or are they still working on that? Btw, spirit train looks nice.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 15, 2015, 05:43:50 AM
Is ripping any character animations still possible? Or are they still working on that? Btw, spirit train looks nice.
character animations can be opened in Ohana and exported as a SMD file
(http://i.imgur.com/IzRQqPv.png)(http://i.imgur.com/d3IueCD.png)

anyways...
http://youtu.be/iT8F3UZP0ww (http://youtu.be/iT8F3UZP0ww)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: CaliKingz01 on August 15, 2015, 11:16:56 AM
if you do come across the DLC please let me know :)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Large Leader on August 15, 2015, 11:21:46 AM
if you do come across the DLC please let me know :)

I have the WiiU dlc files. Don't think the files will work with ohana tho


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 16, 2015, 05:07:14 PM
I have the WiiU dlc files. Don't think the files will work with ohana tho
lol ya no... .omo files wont work with Ohana.... maybe i should ask gdkchan for help with that...

edit:
tried my luck with changing the quality of the 3ds textures...
(http://i.imgur.com/ckMAr4q.png)
(http://i.imgur.com/oLFxDCh.png)

(http://i.imgur.com/E0DEfep.jpg)

edit2:
http://youtu.be/V7RgRdBVoi8 (http://youtu.be/V7RgRdBVoi8)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 16, 2015, 05:31:24 PM
Nice! Another Smash 3DS stage :) So many Smash 3DS previews!

Oh, also, aside from prefernce is there a technical limitation to why you're doing Omega Spirit Train?


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 16, 2015, 06:00:23 PM
the reason why for that... the regular version of the stage wont open/export from the model program.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Falcom on August 16, 2015, 06:16:36 PM
[url]http://youtu.be/V7RgRdBVoi8[/url] ([url]http://youtu.be/V7RgRdBVoi8[/url])


Shake dat booty doggy. ;D


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 16, 2015, 07:07:47 PM
dog booty shaking has been fixed 8)
dog has about 1min 8secs of animation going on... not sure if i should loop it or not.

(http://i.imgur.com/8lo2sU7.jpg)
(http://i.imgur.com/8lPd8sx.jpg)
(http://i.imgur.com/p9eWjzV.jpg)
(http://i.imgur.com/MPTA6s4.jpg)
(http://i.imgur.com/IBZiwzs.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nasca Corp on August 17, 2015, 02:55:55 PM
Ah is this real'  or just a magic dream' becouse 3ds final destination is the best version of all final destinations on the world haha wow dude you are really awesome im very impressed with the dog stage.

(http://cdn.meme.am/instances2/500x/1425813.jpg)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 17, 2015, 03:02:56 PM
lol

]http://youtu.be/z_lI-y5Z[censored] (http://youtu.be/z_lI-y5Z[censored)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 19, 2015, 11:00:36 PM
If you do the Gerudo Valley stage, are you going to make the bridge destructible by the King Bulbin? I remember your showcase of the custom version used it in that way. However, I don't know if you're making it over Bridge of Eldin.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 20, 2015, 12:47:59 AM
If you do the Gerudo Valley stage, are you going to make the bridge destructible by the King Bulbin? I remember your showcase of the custom version used it in that way. However, I don't know if you're making it over Bridge of Eldin.
for the 3ds version.... its gonna be the witches~

downside... figured out that the smash3ds fighters (characters, assist trophies, pokemons, and items) r somewhat.. different.. they have their bones and and textures in BCH files, but if there's a .mbn file with it, then the objects r stored inside the .mbn file, and so far there's no way of extracting the objects at all.. for now

altho i have been working with some1 on the smash3ds model format for a script that can be used with Noesis! Currently it works with characters and items maybe, but stages, not yet, as stages only show bones, textures and vert positions.. uv's on the other hand isnt readable nor is the color channels.

http://youtu.be/l-M2tTFM42g (http://youtu.be/l-M2tTFM42g)

edit:
re-activated my twitter... so... yeee.... come along and follow! Will also be in my sig
https://twitter.com/Demonslayerx8 (https://twitter.com/Demonslayerx8)


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Nebulon on August 20, 2015, 08:22:40 AM
The withces!? They were one of my favorite parts of Ocarina of time, so that's really cool!

Also the Reset Bomb Forest is coming along great! :)



Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 20, 2015, 10:06:51 AM
I'm thinking that maybe you could build the stage then port the stage to Bridge of Eldin with a rel, then replace the King Bulblin sound with Viridi's voice.

When you replace the original Bridge of Eldin with a rel, there's no King Bulblin, but his sound effect still plays.


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 20, 2015, 10:17:46 PM
The withces!? They were one of my favorite parts of Ocarina of time, so that's really cool!

Also the Reset Bomb Forest is coming along great! :)
I might have to scrap Gerudo Valley for the time being due to the model format on that stage.. The reason why is cause fighters, items, assist tropies, pokemons, and most stages have .mbn files with their BCH files, meaning that their models are stored inside .mbn files, while the skeleton, and textures are stored inside bch files... so here's a list of stages that cant be made

Quote
stages that wont be extracted for time being
Regular Stages:
3D Land
Balloon Fight
Battlefield
Colliseum (even tho they have models in both BCH and MBN, altho it can be fully made)
Corneria
Jungle Japes
Zebes
Final Destination
Gerudo Valley
Tortimer Island
Pac-Maze
Paper Mario
Picto-Chat 2
Unova Pokemon League (for some models)
Prism Tower
Boxing Ring (on most models besides the crowd and smoke)
Dream Land
Rainbow Road
Find Mii
Tomodachi Life
Spirit Train
Wily Castle
Mushroomy Kingdom
Distant Planet
Suzaku Castle
 
 
Omega Stages:
3D Land
Battlefield
Colloseum
Corneria
Jungle Japes
Gerudo Valley (only 1 model)
Magicant
Unova Pokemon League
Rainbow Road (only 1 model)
Reset Bomb Forest
Green Hill Zone
Suzaku Castle
 
For every stage:
SHADOW SYSTEM MODELS

I'm thinking that maybe you could build the stage then port the stage to Bridge of Eldin with a rel, then replace the King Bulblin sound with Viridi's voice.

When you replace the original Bridge of Eldin with a rel, there's no King Bulblin, but his sound effect still plays.
idk...


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 20, 2015, 10:57:24 PM
I was talking about Reset Bomb Forest, man


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: DSX8 on August 20, 2015, 11:00:56 PM
oohh lol... i mustve re-read it wrong... lmao

im not gonna build it over Bridge of Eldin... cause u cant edit the time frame king bublin comes by, and even with the portal being replaced by something else, the stage still gets darker, so no need to do that


Title: Re: DSX8 stuff! SmashU Hyrule Castle (64) Released... 08/04
Post by: Ricky (Br3) on August 21, 2015, 12:15:47 AM
oohh lol... i mustve re-read it wrong... lmao

im not gonna build it over Bridge of Eldin... cause u cant edit the time frame king bublin comes by, and even with the portal being replaced by something else, the stage still gets darker, so no need to do that

As I was saying, build it over whatever stage you want (even Final Destination) then port it to Bridge of Eldin with a rel. The stage won't get dark, nothing will happen, but the sound will still play. At least that's how I remember it.

Anyways, that is just a suggestion. It's the only way I know that we can make a SFX be played in a stage instead of putting it into the BRSTM, since the timing gets messed up if you pause the game at least once.


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 21, 2015, 12:25:02 AM
why build it over Final Destination? *laughs manically*


anyways... Balloon Fight and Spirit Train [Ω] is now released... ENJOY!!!

(http://i.imgur.com/DtcBfoo.png)
(http://i.imgur.com/FjBzNkh.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209427)


(http://i.imgur.com/KyeXmKr.png)
(http://i.imgur.com/EGFargf.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209428)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Ricky (Br3) on August 21, 2015, 12:37:53 AM
why build it over Final Destination? *laughs manically*

(http://i.imgur.com/2x7BfZP.jpg?1)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 21, 2015, 01:17:34 AM
:notimp:  dont give me that kind of post boi!!!

anyways... wow... just... wow... i had a 6 month break of stage making after doing my Skyloft Stage.. im shocked ._.
(http://i.imgur.com/6SP8zM8.png)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: CaliKingz01 on August 22, 2015, 04:16:31 PM
hey did you ever finish the Ryu model? I would love to use it for the next PSA


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Tabuu Forte Akugun on August 22, 2015, 04:59:09 PM
hey did you ever finish the Ryu model? I would love to use it for the next PSA

IIRC he's waiting for OMO files to be viewable?


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 22, 2015, 06:26:21 PM
hey did you ever finish the Ryu model? I would love to use it for the next PSA
nope.. not yet... he still causes lag when he's fully rigged... other than that, i might just wait till i get his 3ds model...

IIRC he's waiting for OMO files to be viewable?
well... im not gonna say anything about that... up to Dant's and Sammy's choice on how to export the omo format and for how it'll be used


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Tabuu Forte Akugun on August 22, 2015, 07:58:15 PM
Ah, so I understood wrong. No harm done.

Wish I had the Wii U model tho.


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Program on August 22, 2015, 08:41:57 PM
nope.. not yet... he still causes lag when he's fully rigged... other than that, i might just wait till i get his 3ds model...
well... im not gonna say anything about that... but lets just say it might be a part of BB... in the near future~
DSX8 do you have a hard copy of Smash 3ds? If so, you should already have the DLC as even if you haven't purchased it it's still on your system.

As for the .omo files... I'm pretty sure it wasn't Blackjax. So... was it Sammi Husky?


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 22, 2015, 08:55:22 PM
Ah, so I understood wrong. No harm done.

Wish I had the Wii U model tho.
lolwat? u should have access to the WiiU models from what RTB uploaded... :|

DSX8 do you have a hard copy of Smash 3ds? If so, you should already have the DLC as even if you haven't purchased it it's still on your system.

As for the .omo files... I'm pretty sure it wasn't Blackjax. So... was it Sammi Husky?
i have a digital copy of smash3ds... and i dont purchase dlc content on my 3ds, only on the WiiU i do. Even smash3ds dlc content is in a different format, so cant even unpack those files from the SD card, only way to get it is from downloading from the NUS servers, which I dont have the tools to do so for the 3ds games, and Boobsey sent me the dlc file of Patch 1.07 for smash3ds, but I dont have a gateway to decrypt the file.


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Large Leader on August 22, 2015, 09:23:41 PM
Just took a look at the Ryu file that DSX8 sent me

I'm pretty sure I'd be better off getting his SF4 model and optimizing that. I could try to UV the Smash4 textures over the model so it doesn't look too out of place.

So many extra faces...
So many damn extra faces....


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 23, 2015, 04:49:56 PM
hahah yeah... even with using only 1 face (his result screen face), it was about.. 17k poly's total i believe?)

anyways... that explosion 8-)
http://youtu.be/_JnjpCtZyJw (http://youtu.be/_JnjpCtZyJw)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Nebulon on August 23, 2015, 05:24:48 PM
Quote
anyways... that explosion 8-)

Woah, that's a cool effect! Is that custom?


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Falcom on August 23, 2015, 05:30:32 PM
Transition looks good. Only issue is that the explosion happens to fast. :| But it doesn't matter, as long as you release this stage, i won't have to kill someone. >:|


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 23, 2015, 05:46:16 PM
Woah, that's a cool effect! Is that custom?
yes it is, spent a day or 2 working on it... was giving me trouble by not hiding transparent objects till this morning

Transition looks good. Only issue is that the explosion happens to fast. :| But it doesn't matter, as long as you release this stage, i won't have to kill someone. >:|
lol im still working on the explosion timing... might have to give it 10 extra frames so that it lasts longer

edit:
fixed explosion... enjoy!
http://youtu.be/ilLnSkJSuWM (http://youtu.be/ilLnSkJSuWM)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: BlueBrain on August 25, 2015, 11:11:28 AM
3ds models are way better suited for brawl than wiiU models...
but since the 3ds model ripping thing has been kinda abandoned :(


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 25, 2015, 03:34:07 PM
only reason y 3ds model ripping has been slow is cause not every1 has a 3ds with a gateway flashcard to decrypt the rom and stuff... like me... i dont have a flashcard at all and i dont want to spend $70 bucks for one either... its too expensive!


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Nebulon on August 25, 2015, 04:07:36 PM
only reason y 3ds model ripping has been slow is cause not every1 has a 3ds with a gateway flashcard to decrypt the rom and stuff... like me... i dont have a flashcard at all and i dont want to spend $70 bucks for one either... its too expensive!


Donation link?

Post Merge: August 25, 2015, 04:08:16 PM
only reason y 3ds model ripping has been slow is cause not every1 has a 3ds with a gateway flashcard to decrypt the rom and stuff... like me... i dont have a flashcard at all and i dont want to spend $70 bucks for one either... its too expensive!


Donation link?


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 25, 2015, 05:40:42 PM

Donation link?
not sure if i should even post a donation link... but.. alright.. altho any donations I get will also help me with food and other stuff needed.. hell who knows.. might even see more releases from me with the more donations i get (again, sorry if posting a donation link is illegal.. so if it is, then guess i'll be getting a warning for it)

(https://www.paypalobjects.com/en_US/i/btn/btn_donateCC_LG.gif) (https://www.paypal.com/cgi-bin/webscr?cmd=_donations&business=VKNGNSWHX3NDQ&lc=US&item_number=Demonslayerx8¤cy_code=USD&bn=PP%2dDonationsBF%3abtn_donateCC_LG%2egif%3aNonHosted)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Ricky (Br3) on August 25, 2015, 06:25:16 PM
I don't think it is, I had one in my thread ever since I started hacking


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Large Leader on August 25, 2015, 06:29:12 PM
it's not illegal

congrats

you'll still get banned tho <:v

because u suck v:


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Nao-chan on August 25, 2015, 06:31:37 PM
Oh snap. Dem cash monies. Good luck with the ban. :v


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on August 25, 2015, 06:52:16 PM
I don't think it is, I had one in my thread ever since I started hacking
oh? is that so? o:

it's not illegal

congrats

you'll still get banned tho <:v

because u suck v:
>:c and how do i suck?!?!?

Oh snap. Dem cash monies. Good luck with the ban. :v
what ban? nothings gonna happen to me <:v


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on September 02, 2015, 12:52:41 AM
streaming time!!! Will it be a Smash3ds stage, SmashU stage, or some other stage!?!?!?
https://join.me/630-331-301 (https://join.me/630-331-301)

edit:
(http://i.imgur.com/YeqBnEq.jpg)
(http://i.imgur.com/4Ms3eBm.jpg)

edit2:
http://youtu.be/iQNc7zaUQuo (http://youtu.be/iQNc7zaUQuo)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Falcom on September 03, 2015, 08:39:31 AM
Any plans for an omega version if you can't fix the free- Wait forget I said that, i'm not jinxing it.


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on September 03, 2015, 04:48:40 PM
Any plans for an omega version if you can't fix the free- Wait forget I said that, i'm not jinxing it.
Omega versions works fine.. no problem with that... but sadly the omega version cant be ripped... currently


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: omegafalcon on September 03, 2015, 06:10:43 PM
What it the second stage?


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: DSX8 on September 03, 2015, 06:14:44 PM
Port Town from Fire Emblem Awakening.


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Pervyman Trigger on September 07, 2015, 06:47:57 PM
Hey look things
...
I'll actually release this one I promise
I bet you forgot I post things here
(http://i.imgur.com/dwnJ8gI.jpg)


Title: Re: DSX8 stuff! Smash3ds Balloon Fight [Ω] & Spirit Train [Ω] Released... 08/20
Post by: Nebulon on September 08, 2015, 12:54:58 PM
FE stages are gonna be great :) we could always use more of those.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 14, 2015, 03:15:08 AM
So.. any1 remember that twilight princess stage i showed off in August of 2014? No...? bummer... :c

anyways... its finally released!! Had it on hold for over a year... so finished it up over the weekend before i go on my 1 week trip/vacation/work etc etc..

(http://i.imgur.com/tkU5WsUm.jpg)
(http://i.imgur.com/JQrnWBlm.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209616)
http://youtu.be/axA8ZBloyno (http://youtu.be/axA8ZBloyno)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on September 14, 2015, 12:08:16 PM
I wonder if there's any way to make Twilight Princess' Bloom effect in Brawl?



Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 16, 2015, 08:50:56 PM
that im not sure of.. sorry D:


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: nanobuds on September 21, 2015, 10:01:18 AM
I wonder if there's any way to make Twilight Princess' Bloom effect in Brawl?


You could probably only do it in Dolphin.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 21, 2015, 10:24:05 AM
enjoy some vids... im back from vacation, so enjoy~

Smash3ds - Tomodachi Omega
http://youtu.be/FfVNR02CGBg (http://youtu.be/FfVNR02CGBg)

God Eater Burst - Lobby
http://youtu.be/Fwy0PD7w6Jc (http://youtu.be/Fwy0PD7w6Jc)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nebulon on September 21, 2015, 12:00:45 PM
You've got a lot of WIP vids out right now o_o I don't even know which one to be excited for aha, the lobby level looks cool, but I don't recognize the source. And the Tomasachi searchlight is a neat inclusion :)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 21, 2015, 12:13:33 PM
You've got a lot of WIP vids out right now o_o I don't even know which one to be excited for aha, the lobby level looks cool, but I don't recognize the source. And the Tomasachi searchlight is a neat inclusion :)
the lobby is from God Eater Burst... its a PSP game with a simple model format just like dissidia, altho the textures r like.. spread everywhere so it took forever to find them Dx


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nebulon on September 24, 2015, 08:58:46 AM
Ah I see, yeah it reminded me of Dissidia. It looked like the Shinra Corp lobby to me or something from FF 7.  Also, did you run into a problem with Reset Bomb forest? It looked like you had the transition down, but I guess there's more to do. Sorry, I'm just excited for Smash 3DS on home console. :)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 30, 2015, 06:14:38 PM
mmm updates updates on the thread.. is there any updates available?
thread: why yes there is

ENJOY!!!

http://youtu.be/5OHEtr_afXk (http://youtu.be/5OHEtr_afXk)

http://youtu.be/nu-BnCaQWD0 (http://youtu.be/nu-BnCaQWD0)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nao-chan on September 30, 2015, 08:23:30 PM
That was a terrible reference.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on September 30, 2015, 09:57:38 PM
i know... ;-;

y u do dis?

wish i had the animation file for the ship... so that i can get its exact position and scale
(http://i.imgur.com/wMEBLif.jpg)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 01, 2015, 09:18:10 PM
Your stuff is shaping out to be some of the most legit-looking stuff around nowadays.

Now learn how to vertex >:C lol


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 01, 2015, 10:20:58 PM
wish i could vertex.. but its too challenging for me to even get the shapes right... its too time consuming ;-;

http://youtu.be/Ddx_p6Ct7Ek (http://youtu.be/Ddx_p6Ct7Ek)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nao-chan on October 01, 2015, 10:57:44 PM
Do I hear the sound of a lazy [censored]? Oh but it is. :v


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 02, 2015, 12:48:58 AM
you little [censored]!!! I'm not a lazy [censored].. i just dont want to spend all of my time learning how to vertex properly and [censored]

besides.. what would I need vertexing for on these stages? <:v


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nao-chan on October 02, 2015, 12:51:13 AM
Not the stages. But having the skill period wouldn't hurt.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 02, 2015, 12:52:24 AM
me need no vertexing at all.. <:3


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 02, 2015, 09:58:06 AM
Whenever I find some issue in your stages, oftentimes all you'd need to fix it is a little bit of vertexing knowledge...

Vertexing is not only easy, but an excellent tool for minor adaptations, since it can be done on Brawlbox itself.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 02, 2015, 03:42:50 PM
well to me, vertexing is hard... :c


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 02, 2015, 04:07:58 PM
I'll make a tutorial sometime soon =T


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Don Jon Bravo on October 02, 2015, 09:06:31 PM
vertexing is not too hard once u figure out how to scroll through 3ds Max
if i remember
u dsx8
like to scroll by touching the square on the top corner
there are better steps that beat that method


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Kyouma on October 05, 2015, 10:13:34 AM
I haven't watched god eater but this stage would make an interesting addition


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 05, 2015, 07:26:30 PM
lol that it shall... it should be released this weekend too, along with this new stage!!!

(http://i.imgur.com/CyPtaY0.png)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 05, 2015, 10:04:06 PM
Why this specific layout?


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 05, 2015, 10:07:28 PM
Why this specific layout?
its the mario maker stage... its gonna change its enviroment.. but with 995 models total.. its a killah... pipe models i cant even find yet @_@

edit:
http://youtu.be/CC-6lAo1G2A (http://youtu.be/CC-6lAo1G2A)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nebulon on October 15, 2015, 03:06:46 PM
its the mario maker stage... its gonna change its enviroment.. but with 995 models total.. its a killah... pipe models i cant even find yet @_@

edit:
[url]http://youtu.be/CC-6lAo1G2A[/url] ([url]http://youtu.be/CC-6lAo1G2A[/url])


Oh this looks so fun! Nice transform. I feel like it matches the tempo of the sound track.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 15, 2015, 06:38:37 PM
not really... and im having a haaard time with its transition too..

so taking a short break on it.. and working on this
inb4naotogoesthatdeadfaceexpression
(http://i.imgur.com/GKhiSgw.png)
(http://i.imgur.com/IxITIgJ.png)
(http://i.imgur.com/0kYemhf.png)
(http://i.imgur.com/5AoZxIY.png)
(http://i.imgur.com/yjgds4G.png)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 15, 2015, 08:11:11 PM
Neck rig needs some work, but otherwise really good so far.


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 15, 2015, 08:31:01 PM
neck rig is actually pretty spot on, its actually the HEAD bone thats not in the right position... all cause i forgot to give it a HeadPosi bone edit so that the head bone can be properly placed.. but im too far ahead in the rig already :c


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Ricky (Br3) on October 15, 2015, 09:10:22 PM
Don't worry bro, I'll make sure to tell you if I find any issue after it's out


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: DSX8 on October 15, 2015, 09:15:06 PM
hah for sure... should be out in a day or 2... his shoulders gave me a hard time tho.. hate when the shoulders use 2 separate meshes with different vert positions that mirror rig cant even be used on him lol


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Nao-chan on October 16, 2015, 03:57:19 PM
Dead face is dead. It haunts my dreams. ;-;


Title: Re: DSX8 stuff! SmashU Battlefield + Omega Released... 11/01
Post by: DSX8 on November 01, 2015, 06:08:30 AM
whats this? a LATE Halloween release? yes.. yes it is :|

(http://i.imgur.com/1QnJxO4.png)
(http://i.imgur.com/7XPxRce.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=209989)

http://youtu.be/sp2_B1MnrVo (http://youtu.be/sp2_B1MnrVo)

(http://i.imgur.com/kaqoadi.jpg)
(http://i.imgur.com/zpAyZmZ.jpg)
(http://i.imgur.com/ougMVgJ.jpg)
(http://i.imgur.com/l2ymG2Q.jpg)
(http://i.imgur.com/CSGdAqp.jpg)


Title: Re: DSX8 stuff! Twilight Princess Sacred Grove/Time Temple Released... 09/14
Post by: Falcom on November 01, 2015, 06:30:06 AM
(http://i.imgur.com/QsUmdmV.gif)

EDIT: I just played the stage. It works fine but the omega version has invisible platforms/collisions. I'm not gonna bother reporting but you might wanna get that checked. Great stage tho. Keep it up.


Title: Re: DSX8 stuff! SmashU Battlefield + Omega Released... 11/01
Post by: Renegade Jade on November 01, 2015, 09:29:30 AM
Finally, we have all 4 versions of Battlefield.


Title: Re: DSX8 stuff! SmashU Battlefield + Omega Released... 11/01
Post by: Ricky (Br3) on November 01, 2015, 10:29:50 PM
Great looking, DSX8. I'll be trying it really soon


Title: Re: DSX8 stuff! SmashU Battlefield + Omega Released... 11/01
Post by: DSX8 on November 02, 2015, 02:05:53 AM
([url]http://i.imgur.com/QsUmdmV.gif[/url])

EDIT: I just played the stage. It works fine but the omega version has invisible platforms/collisions. I'm not gonna bother reporting but you might wanna get that checked. Great stage tho. Keep it up.
i thought i removed it... thats odd.. ill look into it.

Finally, we have all 4 versions of Battlefield.
be grateful :v

Great looking, DSX8. I'll be trying it really soon
good good c:

edit:
whats this...?
SmashU Sonic
(http://i.imgur.com/ChRDTYt.png)


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: DSX8 on November 10, 2015, 05:03:42 AM
*ahem*... i forgot to post some releases up in here... ANYWAYS...

SmashU Sonic is released!!
(http://i.imgur.com/rsJJVOC.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210014)
(http://i.imgur.com/GlWnN7O.png)
(http://i.imgur.com/dtqx7ne.png)
(http://i.imgur.com/jbzivxD.png)
(http://i.imgur.com/Ny6DXOK.png)
(http://i.imgur.com/0r8Ig1A.png)
(http://i.imgur.com/UdF1hdu.png)
(http://i.imgur.com/HvYZCSz.png)

along with SmashU Magnus!
(http://i.imgur.com/mdWrIcI.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210039)
(http://i.imgur.com/SI1mVCL.jpg)
(http://i.imgur.com/vLf9lkw.jpg)
(http://i.imgur.com/HB7fvdt.jpg)


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: Nebulon on November 10, 2015, 07:37:30 AM
Magnus looks cool. There's not a lot of Xenoblade Chronicles reps so this is great!


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: RedipsTheCooler on November 10, 2015, 07:50:47 AM
Magnus looks cool. There's not a lot of Xenoblade Chronicles reps so this is great!

Err... Magnus is from ki:u


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: E-scope12 on November 10, 2015, 10:30:47 AM
*ahem*... i forgot to post some releases up in here... ANYWAYS...

SmashU Sonic is released!!
([url]http://i.imgur.com/rsJJVOC.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210014[/url])
([url]http://i.imgur.com/GlWnN7O.png[/url])
([url]http://i.imgur.com/dtqx7ne.png[/url])
([url]http://i.imgur.com/jbzivxD.png[/url])
([url]http://i.imgur.com/Ny6DXOK.png[/url])
([url]http://i.imgur.com/0r8Ig1A.png[/url])
([url]http://i.imgur.com/UdF1hdu.png[/url])
([url]http://i.imgur.com/HvYZCSz.png[/url])

along with SmashU Magnus!
([url]http://i.imgur.com/mdWrIcI.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210039[/url])
([url]http://i.imgur.com/SI1mVCL.jpg[/url])
([url]http://i.imgur.com/vLf9lkw.jpg[/url])
([url]http://i.imgur.com/HB7fvdt.jpg[/url])
Great job.


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: Nebulon on November 10, 2015, 11:04:51 AM
Err... Magnus is from ki:u

Oops.... For some reason I thought he looked like a character from Xenoblade... My bad...


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: DSX8 on November 10, 2015, 05:24:30 PM
Magnus looks cool. There's not a lot of Xenoblade Chronicles reps so this is great!
Err... Magnus is from ki:u
Oops.... For some reason I thought he looked like a character from Xenoblade... My bad...
lol the fail is strong here o:

unlike my other SmashU character rigs.. Magnus is only 4.5k poly's, so he's pretty much lag free!


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: Ricky (Br3) on November 10, 2015, 05:43:01 PM
Ryuuko hair :o


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: DSX8 on November 11, 2015, 11:16:59 PM
Updated Magicant... and now it has Vertex Alpha's on the water and transparent clouds... and updated the lighting system too, so hopefully its good~
(https://scontent-iad3-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/12248222_1646775018935503_3600190136616052433_o.jpg)
http://youtu.be/k01mtrHEYJ8 (http://youtu.be/k01mtrHEYJ8)


Title: Re: DSX8 stuff! SmashU Sonic and Magnus Released... 11/10
Post by: Ricky (Br3) on November 12, 2015, 07:02:48 AM
Excellent. It needs, however, a more fitting lighting to the characters.

It could use a more rim-ish lighting, like the one used in Peardian's Bowser Keep.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 13, 2015, 01:44:45 AM
well i went with the 3ds stage lighting file (which is readable in a program)

but if people dont like it.. i dont blame em lol.. anyways... Magicant is now released!
(http://i.imgur.com/o0AgKTA.png)
(http://i.imgur.com/iSHkElp.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210060)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 13, 2015, 10:26:30 AM
The character lighting seemed off in the video. Could be just me. I'll download to check it out. For reference:

(http://i.imgur.com/lLFf7Yx.jpg)
(http://071bc3d04e2671665c74-5a267f839fbe60d0845a37698418bb02.r26.cf5.rackcdn.com/wp-content/uploads/2014/10/super-smash-bros-3ds-how-to-unlock-magicant-stage.jpg)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: BullockDS on November 14, 2015, 12:51:30 AM
It is noted in the description on the Vault: "Has exact sky frame animation from original bch file, and original stage lighting from the game (character lighting not applied)."


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 15, 2015, 04:46:05 AM
pretty much, cause the character lighting data from the scene data wasnt even accurate, and gave false value's majorly.

anyways...
Smash3ds characters, items, assist trophies, enemies and more stages can now be opened/exported!!! But currently, dae exporter is being remade so I can't do much atm till thats all done, and waiting till the mbn coding is finished.

http://youtu.be/OLbS-IOcMvQ (http://youtu.be/OLbS-IOcMvQ)
(http://i.imgur.com/i3OKw0N.jpg)
(http://i.imgur.com/aZKZwIV.jpg)

(http://i.imgur.com/xC78jVJ.png)
(http://i.imgur.com/kABHsra.png)
(http://i.imgur.com/NSgHEEN.png)
(http://i.imgur.com/YjN1UJ9.png)
(http://i.imgur.com/Oo7WTzA.png)
(http://i.imgur.com/mCpIpb5.png)
(http://i.imgur.com/KsVeOZF.png)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 15, 2015, 04:35:25 PM
Smash3DS Zelda pls


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 15, 2015, 05:37:03 PM
read what I said Ricky!!!! D:

the exporter is currently being remade, so I can't export any models.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 15, 2015, 06:41:41 PM
lol

Once they're finished with the program xD


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 15, 2015, 09:35:14 PM
lies!!!

anyways... some progress with the program.. DAE export does work now, but UV's arnt being saved since its not done yet lol.. but more coding was put into the mbn format for stages.
(http://i.imgur.com/hfcEn2G.png)
(http://i.imgur.com/RPJGJf6.png)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 15, 2015, 09:46:58 PM
Now this is lovely. I think it would be nice to have a 3DS/WiiU tab or checkbox at the vault to allow searching for models from Smash 3DS/U.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 15, 2015, 09:49:44 PM
I agree.. maybe ask Miacis or whoever is in charge of the vault to add it?

edit:
http://youtu.be/kdwuxu_R750 (http://youtu.be/kdwuxu_R750)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: RedipsTheCooler on November 16, 2015, 06:06:31 AM
pretty much, cause the character lighting data from the scene data wasnt even accurate, and gave false value's majorly.

anyways...
Smash3ds characters, items, assist trophies, enemies and more stages can now be opened/exported!!! But currently, dae exporter is being remade so I can't do much atm till thats all done, and waiting till the mbn coding is finished.

[url]http://youtu.be/OLbS-IOcMvQ[/url] ([url]http://youtu.be/OLbS-IOcMvQ[/url])
([url]http://i.imgur.com/i3OKw0N.jpg[/url])
([url]http://i.imgur.com/aZKZwIV.jpg[/url])

([url]http://i.imgur.com/xC78jVJ.png[/url])
([url]http://i.imgur.com/kABHsra.png[/url])
([url]http://i.imgur.com/NSgHEEN.png[/url])
([url]http://i.imgur.com/YjN1UJ9.png[/url])
([url]http://i.imgur.com/Oo7WTzA.png[/url])
([url]http://i.imgur.com/mCpIpb5.png[/url])
([url]http://i.imgur.com/KsVeOZF.png[/url])


THIS.

ALL OF THE THIS.

I WANT.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Kyouma on November 16, 2015, 08:38:55 PM
The school kid tho


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 16, 2015, 09:19:27 PM
school kid

(http://i.imgur.com/lD6y4qM.jpg)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 16, 2015, 09:50:37 PM
well that was fast for some1 to do :|


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nao-chan on November 16, 2015, 11:42:18 PM
What the hell Ricky... Why even?


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 17, 2015, 03:07:45 AM
well that was fast for some1 to do :|

(http://i.imgur.com/mUBI76Y.jpg)

What the hell Ricky... Why even?

We do what we must because we can.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 17, 2015, 04:16:21 AM
([url]http://i.imgur.com/mUBI76Y.jpg[/url])
good lord man... no need for that kind of torture ;-;

http://youtu.be/WMGh-ZtfsqI (http://youtu.be/WMGh-ZtfsqI)

edit:
Magicant gets an over-haul revamp, and a PM version included!
http://youtu.be/abLeX67AAiw (http://youtu.be/abLeX67AAiw)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nasca Corp on November 19, 2015, 06:32:08 PM
Wow dude, hello agaimn, i was on my money-job-adictionn and dont see your battlefield until yesterday , n is awesome, but i cant get work the transparency, even if i use one of your materials, strange iwill uplod an image tomorrow , and i hope they can fix the export for the 3ds files, FD from 3ds its the betterrr!!


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 20, 2015, 08:44:07 PM
(https://media.giphy.com/media/3o85xKEBJmxHh5CCha/giphy.gif)
(https://scontent-iad3-1.xx.fbcdn.net/hphotos-xpa1/t31.0-8/12238345_1648957792050559_2347832953504584981_o.png)
(https://scontent-iad3-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/12232954_1649307918682213_5693965925626544400_o.png)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nasca Corp on November 24, 2015, 03:31:33 AM
This... I cant make work the transparency, with any model on your battlefield, strange
(http://www.subeimagenes.com/img/1-1539961.jpg)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 24, 2015, 04:43:07 AM
ur most likely not doing it right. did u set the object to use XLUMaterial?

anyways..
http://youtu.be/gZ_ZmmdoJBc (http://youtu.be/gZ_ZmmdoJBc)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nao-chan on November 24, 2015, 11:55:03 AM
Dem PM things. It's funny how quickly you integrated it all into your stuff.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: KingJigglypuff on November 24, 2015, 12:10:48 PM
Here's an idea: Put a semi-transparent object towards the screen, and have it colored to simulate the characters being in the GameBoy itself.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nao-chan on November 24, 2015, 12:16:22 PM
The word is "simulate" KJP... not stimulate. KJPls...


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: KingJigglypuff on November 24, 2015, 12:19:19 PM
You saw nothing.


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 24, 2015, 04:16:42 PM
Dem PM things. It's funny how quickly you integrated it all into your stuff.
took 3 days to do so :v

Here's an idea: Put a semi-transparent object towards the screen, and have it colored to simulate the characters being in the GameBoy itself.
i could, but characters show in front of transparency no matter what, so it's not gonna work well


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 24, 2015, 06:15:01 PM
i could, but characters show in front of transparency no matter what, so it's not gonna work well


That's not entirely true.

! No longer available (http://www.youtube.com/watch?v=CF0pfuUUNsk#)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Nao-chan on November 24, 2015, 06:23:05 PM
Oh snap. Ricky dun did show you up there DSX. :v


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 24, 2015, 06:38:15 PM
the [censored].... whenever i do it, it always shows up BEHIND the characters...

imma have to take a look at that material of urs then... :|

edit:
u cheeky [censored].. u used a damn SSE water model >:c


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Ricky (Br3) on November 24, 2015, 07:24:06 PM
(http://pre07.deviantart.net/7b9e/th/pre/f/2013/167/a/6/u_mad____wii_fit_trainer_wallpaper_by_br3compactor-d69bvll.png)

Troubles sometimes require creative solutions xD


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on November 24, 2015, 10:25:00 PM
y u do dis ricky :'c

anyways... got a hold of some more 3ds models!!! Chibi-Robo! Zip Lash~
(http://i.imgur.com/0h0yzQz.png)
(http://i.imgur.com/OZrhbxJ.png)
(http://i.imgur.com/Ne9bhnw.png)
(http://i.imgur.com/R4DIgyo.png)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: DSX8 on December 01, 2015, 08:48:10 PM
Me and Peardian teamed up once again to bring this to you!!! Compatible with vBrawl and PM 3.6

(http://i.imgur.com/OBeWlm8.jpg)
(http://i.imgur.com/xy8GR29.jpg)
(http://i.imgur.com/QjShq1G.jpg)
(http://i.imgur.com/Vl7b9MQ.jpg)
(http://i.imgur.com/POEX2tj.png)


Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Large Leader on December 01, 2015, 10:51:14 PM
animated eyes?

and they go crosseyed?
nice


Title: Re: DSX8 stuff! Custom Model w/ Pear Metal Kong Released!... 12/01
Post by: DSX8 on December 01, 2015, 11:27:15 PM
yeah.. well i thought it went well with a stupid DK robot... since from the clips i've seen, his eyes somewhat went crazy.

but the eye uv's were made by peardian, so yeah... there may be an update later for him with fixed eyes and eyelids so that he can blink (ya like a robot even needs to blink..)
anyways, Metal Kong is released! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210215)



Title: Re: DSX8 stuff! Smash3ds Magicant Stage Released... 11/13
Post by: Smash Warrior™ on December 01, 2015, 11:40:34 PM
yeah.. well i thought it went well with a stupid DK robot... since from the clips i've seen, his eyes somewhat went crazy.

but the eye uv's were made by peardian, so yeah... there may be an update later for him with fixed eyes and eyelids so that he can blink (ya like a robot even needs to blink..)
anyways, Metal Kong is released! ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210215[/url])




DSX8, thank you and Peardian for making this a reality. I personally love that episode (Mostly because I remember it more) and I even have the song "Metal Head" from that episode on one of my stages.

Once again, thanks for the Metal DK costume and keep up the good work.


Title: Re: DSX8 stuff! Custom Model w/ Pear Metal Kong Released!... 12/01
Post by: DSX8 on December 03, 2015, 04:00:57 AM
no problem

anyways...
special announcement af the end of this vid.. and some pics of Sinon!!

http://youtu.be/qLJkFI3XF48 (http://youtu.be/qLJkFI3XF48)

(http://i.imgur.com/d9KFt0b.jpg)
(http://i.imgur.com/4PkqMGK.jpg)
(http://i.imgur.com/EjvOqXZ.jpg)
(http://i.imgur.com/hdwzZeo.jpg)


Title: Re: DSX8 stuff! Custom Model w/ Pear Metal Kong Released!... 12/01
Post by: ZX_BraveSol_ZX on December 03, 2015, 07:42:55 AM
Sinon! :D
Also that video says its been removed.


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 03, 2015, 05:30:55 PM
oops.. i forgot to fix the link since i re-uploaded the vid so that it wasnt all glitchy. now u can watch it.

Sinon is NOW released... ENJOY!!! (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210239)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: ZX_BraveSol_ZX on December 03, 2015, 10:48:58 PM
YES.
 DOWNLOADING NOW.


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 03, 2015, 11:20:53 PM
just a little heads up.. some releases from me MIIIGHT be a bit slow.. time to time now since im part of Brawl Minus now. Altho right now, I don't have much on my plate, but that would most likely change in the following days (maybe)

so while im doing 1 project atm with the team, this is what i've been dealing with for the past few days.

http://smashcustommusic.com/game/3332 (http://smashcustommusic.com/game/3332)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: ZX_BraveSol_ZX on December 04, 2015, 12:10:34 AM
I'm already liking this Sinon import, and glad to know you're part of the Brawl- team now. I had brought in Brawl- to the game room at my College and everyone had a blast playing it. Looking forward to your future stuff.


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: Kyouma on December 06, 2015, 04:18:47 PM
dsx now into the waifu-importing too
a warm feeling, isnt it?


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 06, 2015, 04:53:33 PM
I'm already liking this Sinon import, and glad to know you're part of the Brawl- team now. I had brought in Brawl- to the game room at my College and everyone had a blast playing it. Looking forward to your future stuff.
good.. u shall like the new stuff being added~

dsx now into the waifu-importing too
a warm feeling, isnt it?
warm feeling? naaah.... i just wanted to cause... well... sinon is 1 of my waifu's, but silica is 100% waifu material!


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: Kyouma on December 06, 2015, 11:05:22 PM
warm feeling? naaah.... i just wanted to cause... well... sinon is 1 of my waifu's, but silica is 100% waifu material!
y u always haz to be at the oposite of wat i say(?) :>.>palm:


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: Nao-chan on December 06, 2015, 11:07:26 PM
Because the way you put it is weird.


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 07, 2015, 07:11:20 AM
WHOA WHOA, WHATS THIS...!??!?!?! NO MORE RED GERUDO VALLEY!?!?!?!?

That is correct! No, Ohana wasnt updated with fixed colors... i took matters into my OWN hands, and fixed every color entry on every single model and object. You may call me a masochist, but doing that took me almost 4 hours to complete... it may not look spot on, but its pretty damn close!

(http://i.imgur.com/Dt2wCws.jpg)
http://youtu.be/7Eq9oOMbaz8 (http://youtu.be/7Eq9oOMbaz8)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: Nebulon on December 07, 2015, 09:48:06 AM
^ looks fantastic!


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: E-scope12 on December 07, 2015, 12:57:35 PM
Looks Amazing. I'm looking forward to this.


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 07, 2015, 06:26:15 PM
Masking materials be all done on the canyon, fortress, and grass~

(http://i.imgur.com/edn4oNn.jpg)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: Ricky (Br3) on December 07, 2015, 07:55:16 PM
The walls could use a little more shadow, and the sky is a bit different, but otherwise it's just spot-on!

(http://www.honestgamers.com/guides/79/48048/42/Stagegerudo(1).jpg)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: DSX8 on December 07, 2015, 08:03:05 PM
yeah well... i tried my best fixing the color nodes.. it did look like this tho
(https://i.imgur.com/gmci0vA.png)
(http://i.imgur.com/gdSaz2Y.jpg)

all i know is that the red channel is missing.. and that the alpha channel was in the red channel.
example..
Regular Color: R:204 G:78 B:90 A:0
Fixed Color: R:??? G:78 B:90 A:204

so pretty much, i try to guess what the red value is. this is the issue i hate with mbn format :c

edit:
http://youtu.be/mDbiX3J0UnE (http://youtu.be/mDbiX3J0UnE)


Title: Re: DSX8 stuff! SAO Lost Song GGO Sinon Released!... 12/03
Post by: souphard on December 08, 2015, 08:16:01 AM
Masking materials be all done on the canyon, fortress, and grass~

([url]http://i.imgur.com/edn4oNn.jpg[/url])
I like this more than the 3ds one tbh


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 09, 2015, 01:23:09 AM
Gerudo Valley is now released... ENJOY IT!!!
Beware of the torture of the spikes... AND THE HEAT!!! Heat of the match that is... not the heat of the sun.. yeah...

(http://i.imgur.com/6aAOHnb.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210278)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nao-chan on December 09, 2015, 02:03:29 AM
Heat of the sun. :v


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Ricky (Br3) on December 09, 2015, 10:38:21 AM
You neither did darken the shadows on the walls or modify the sky to make it look more like the original >:l

You don't compare pictures to make sure?

(http://i.imgur.com/edn4oNn.jpg)(http://www.honestgamers.com/guides/79/48048/42/Stagegerudo(1).jpg)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: nanobuds on December 09, 2015, 02:38:03 PM
Where are the character shadows? D:


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nao-chan on December 09, 2015, 03:09:35 PM
I saw all the colors he had to go through to even get that result Ricky... It was [censored] ton. So please... it not being 100% accurate isn't gonna kill you.


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Ricky (Br3) on December 09, 2015, 05:03:30 PM
I guess. But I also know him well enough. I'm sure that is something he could figure out with some trial and error, but he just rather release it like that.

It annoys me that he rather keep a high pace of making stages instead of going all the way towards making it the best his ability can make.


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nao-chan on December 09, 2015, 05:23:07 PM
He's doing a lot of Smash3DS stages... they all have the same color issue. Well over a thousand colors needing changing to it's original... all by guessing. So... I understand if he wouldn't do it right away.

He may even come back and update it. Who knows?


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Ricky (Br3) on December 09, 2015, 06:45:37 PM
I just realized I might have been pushing him a little too hard

(http://static1.1.sqspcdn.com/static/f/709071/25487396/1411822784853/whiplash-wink.jpg?token=oxQH9Ww%2B9mQACaBi3l2ihn0hjfM%3D)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nao-chan on December 09, 2015, 06:50:15 PM
Yeah... :v


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 09, 2015, 07:16:44 PM
Where are the character shadows? D:
i knew i forgot something... but dont fret, a gerudo valley update is coming (in a few hours)

I guess. But I also know him well enough. I'm sure that is something he could figure out with some trial and error, but he just rather release it like that.

It annoys me that he rather keep a high pace of making stages instead of going all the way towards making it the best his ability can make.
will this please u?
my version:
(http://i.imgur.com/8ykVbJ7.jpg)

fixed version:
(http://i.imgur.com/iw9LobU.jpg)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Ricky (Br3) on December 09, 2015, 07:43:46 PM
*smiles and says "Good Job" with his mouth off-screen*

(https://media.giphy.com/media/jYjqn3UsFXpbW/giphy.gif)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nao-chan on December 09, 2015, 07:46:07 PM
OMG pls... Ricky pls...


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 09, 2015, 09:44:49 PM
damnit ricky!!! enough of le faces!!!
(http://i.imgur.com/GwcdvaT.jpg)
(http://i.imgur.com/9ig6e1Z.jpg)

anyways, Gerudo Valley update has been released!
http://youtu.be/xCJXo5r80K4 (http://youtu.be/xCJXo5r80K4)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 16, 2015, 07:09:25 PM
got some.. vids for ya'll...

http://youtu.be/UeWReTW-G2Y (http://youtu.be/UeWReTW-G2Y)
http://youtu.be/uaCGEFoElCY (http://youtu.be/uaCGEFoElCY)
http://youtu.be/0D9NcoC1xo0 (http://youtu.be/0D9NcoC1xo0)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Renegade Jade on December 17, 2015, 12:04:55 AM
I should be surprised that you're already on Midgar.

But I'm not.

Anyways, solid work as usual, DSX8


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 17, 2015, 05:50:34 AM
thanks

anyways... possibly the final pic of the stage! wait final...? i never showed a pic of Midgar on here till now :|
(http://i.imgur.com/XB4vLSJ.jpg)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nezha B. Rose on December 17, 2015, 07:35:30 PM
thanks

anyways... possibly the final pic of the stage! wait final...? i never showed a pic of Midgar on here till now :|
([url]http://i.imgur.com/XB4vLSJ.jpg[/url])

Can't even tell them apart anymore.

Quite fantastic.


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: DSX8 on December 17, 2015, 07:36:54 PM
indeed it is 8-)

http://youtu.be/kfN7hQv42QY (http://youtu.be/kfN7hQv42QY)


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: Nebulon on December 17, 2015, 10:46:27 PM
Nice Pokemon League! It's the most epic looking Pokemon stage to me imo.


Title: Re: DSX8 stuff! Smash3ds Gerudo Valley + Omega Released! - 12/09
Post by: ProjectXBros on December 18, 2015, 01:13:39 PM
Nice Midgar Dude  I Really Wanna Put it on my UpComing Project: Crusade


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: DSX8 on December 20, 2015, 11:48:05 PM
Midgar is now released.... ENJOY THE EARLY CHRISTMAS GIFT!!!

(http://i.imgur.com/eN4eKTo.png)
(http://i.imgur.com/stv3JoQ.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210367)

http://youtu.be/9PmFOg2iYVk (http://youtu.be/9PmFOg2iYVk)

edit:
Also, Materia Orb is now released!
(http://i.imgur.com/mkWYFJy.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210368)


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Nebulon on December 21, 2015, 12:20:19 AM
^ Yes! Putting in now!


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: E-scope12 on December 21, 2015, 08:50:11 AM
Midgar is now released.... ENJOY THE EARLY CHRISTMAS GIFT!!!

([url]http://i.imgur.com/eN4eKTo.png[/url])
([url]http://i.imgur.com/stv3JoQ.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210367[/url])

[url]http://youtu.be/9PmFOg2iYVk[/url] ([url]http://youtu.be/9PmFOg2iYVk[/url])

edit:
Also, Materia Orb is now released!
([url]http://i.imgur.com/mkWYFJy.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210368[/url])
Nice job. I'm going to try this stage out. Thank you DSX8 and Edwguard Flows.


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: ProjectXBros on December 21, 2015, 08:12:10 PM
This Is The Best Creation Congrats Man its in project crusade


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: DSX8 on December 21, 2015, 08:16:21 PM
cool cool o.o

anyways... here's a stage that was held off since August 8th...

Stage animations (brick platform and the 2 triangles) extracted and imported into brawl. Uses smash3ds lighting system. Stage comes with brstm, .rel files, SSS icons, and stage itself. Will also come with Omega version which will be made by Edwguard Flows.
http://youtu.be/7Kllp4f3WdY (http://youtu.be/7Kllp4f3WdY)


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Bad Box Art Mega Man on December 21, 2015, 08:20:55 PM
the Midgar stage is fantastic. now i can play on it while One-Winged Angel plays.


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Smash Warrior™ on December 21, 2015, 08:22:30 PM
Very nice job on the Mario stage, saw the vid earlier. Very legit.

Going off-topic for a moment, have you considered finishing your Beta TvC Character Select Screen? Possibly updating it with SJS's CSPs?
Only wondering as it's a very impressive CSS.

Keep up the good work.


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: DSX8 on December 21, 2015, 08:26:20 PM
Very nice job on the Mario stage, saw the vid earlier. Very legit.

Going off-topic for a moment, have you considered finishing your Beta TvC Character Select Screen? Possibly updating it with SJS's CSPs?
Only wondering as it's a very impressive CSS.

Keep up the good work.
naaah... I couldn't do anything else to my CSS due to how limited it is, and ASF (and me also) have been looking at what else we could do to the CSS, it was pretty much right near the cliff of the filesize limit, so im not sure what else to add to it, or fix w/o breaking it

the Midgar stage is fantastic. now i can play on it while One-Winged Angel plays.
yush, thats what i have also.. except the 1 i have is from Advent Children :v


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Smash Warrior™ on December 21, 2015, 08:38:11 PM
naaah... I couldn't do anything else to my CSS due to how limited it is, and ASF (and me also) have been looking at what else we could do to the CSS, it was pretty much right near the cliff of the filesize limit, so im not sure what else to add to it, or fix w/o breaking it

Hey, it's all good. It's impressive nonetheless. Has ASF done anything with his CSS projects lately?


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: DSX8 on December 21, 2015, 08:40:05 PM
nope, ASF has quit with brawl modding and stuff. Sure he's on the Brawl Minus team, but he only helps with fixing codes and thats about all he does these days in his spare time.


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Smash Warrior™ on December 21, 2015, 08:47:56 PM
nope, ASF has quit with brawl modding and stuff. Sure he's on the Brawl Minus team, but he only helps with fixing codes and thats about all he does these days in his spare time.


That's understandable. It's too bad...
(http://i105.photobucket.com/albums/m202/antjor_s38/CSS%20Project/05-29-12-1.gif)
...I totally would have loved to see this a reality.

But alas, it is his choice and I'm OK with it.


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: DSX8 on December 22, 2015, 03:51:55 AM
that it is. Anyways, Peaches Castle miiiight be a bit delayed due to christmas coming up... but idk, might still be released on Wednesday.

(http://i.imgur.com/ug2H2xy.jpg)


Title: Re: DSX8 stuff! SmashU Midgar + Omega + Materia Orb Released! - 12/20
Post by: Kyouma on December 22, 2015, 11:28:35 AM
no, I want it now


Title: Re: DSX8 stuff! Smash3ds Suzaku Castle Released! - 12/22
Post by: DSX8 on December 23, 2015, 12:15:01 AM
ur gonna wait and like it u scrub >:c

anyways... Smash3ds Suzaku Castle is now released... ENJOY!

(http://i.imgur.com/88Zc72Ss.jpg)
(http://i.imgur.com/SMmXr2e.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210383)


Title: Re: DSX8 stuff! Smash3ds Suzaku Castle Released! - 12/22
Post by: E-scope12 on December 23, 2015, 12:39:12 AM
ur gonna wait and like it u scrub >:c

anyways... Smash3ds Suzaku Castle is now released... ENJOY!

([url]http://i.imgur.com/88Zc72Ss.jpg[/url])
([url]http://i.imgur.com/SMmXr2e.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210383[/url])
Great Job.


Title: Re: DSX8 stuff! Smash3ds Suzaku Castle Released! - 12/22
Post by: DSX8 on December 23, 2015, 11:18:20 PM
MORE IN THE SPOILER!!!
(http://i.imgur.com/oMdqFh5.png)

that is all :af:


Title: Re: DSX8 stuff! Smash3ds Suzaku Castle Released! - 12/22
Post by: Don Jon Bravo on December 24, 2015, 12:29:13 PM
this looks interesting


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on December 29, 2015, 11:52:50 PM
welp... i guess i forgot to post in here for Peach's Castle N64 (SmashU) release... oops...

(http://i.imgur.com/yLXrNuO.png)
(http://i.imgur.com/xd77x8a.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210393)

and a new release for new years!!!!
(http://i.imgur.com/5po7YTR.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210436)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: E-scope12 on December 30, 2015, 12:53:04 AM
welp... i guess i forgot to post in here for Peach's Castle N64 (SmashU) release... oops...

([url]http://i.imgur.com/yLXrNuO.png[/url])
([url]http://i.imgur.com/xd77x8a.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210393[/url])

and a new release for new years!!!!
([url]http://i.imgur.com/5po7YTR.png[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210436[/url])
Great job with Peach's Castle 64 and Cloud.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ninka_kiwi on January 02, 2016, 07:25:09 PM
The shoulder pad looks a bit wonky, and the texture on his glove looks like skeleton fingers, but other then that Cloud looks pretty good


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 04, 2016, 08:34:36 AM
well the textures were made by KJP since he made them ahead of time. as for the shoulder pad, thats the original position the object was in... so i rigged it to ike shoulder pad bone.. no other way to get around it

http://youtu.be/PYFnHAadvgM (http://youtu.be/PYFnHAadvgM)

http://youtu.be/KH-vBcCaGjI (http://youtu.be/KH-vBcCaGjI)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: KingJigglypuff on January 04, 2016, 03:02:20 PM
It's likely due to the result of texture down-scaling, as the bandage-looking wraps on Cloud's left fingers are textured on, rather than modeled on.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Nao-chan on January 04, 2016, 03:27:14 PM
Still using that Ganon mod I shared with you are ya? Wasn't expecting to see it in a WIP vid. :v

I can give you the updated one with some fixes and slight balancing if you like it so much.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: KingJigglypuff on January 04, 2016, 05:00:49 PM
That is some Brawl Minus stuff going on right there.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 04, 2016, 05:51:31 PM
Still using that Ganon mod I shared with you are ya? Wasn't expecting to see it in a WIP vid. :v

I can give you the updated one with some fixes and slight balancing if you like it so much.
lol no need, i already removed it :p


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: E-scope12 on January 04, 2016, 07:37:42 PM
DSX8, I apologize for asking but I was wondering if the Onett SmashU stage is fixed?


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 04, 2016, 07:46:02 PM
DSX8, I apologize for asking but I was wondering if the Onett SmashU stage is fixed?
no and i'll never get to it :v


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Nao-chan on January 04, 2016, 07:56:24 PM
Removed it? You ass. >:v


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: E-scope12 on January 04, 2016, 08:07:47 PM
no and i'll never get to it :v
I see.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Lsmash on January 05, 2016, 01:18:10 AM
Hey DSX! You said in your Smash 3ds tutorial that one must load the mbn files for stage props...but what if a stage doesn't have any mbn?


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 05, 2016, 01:19:54 AM
Hey DSX! You said in your Smash 3ds tutorial that one must load the mbn files for stage props...but what if a stage doesn't have any mbn?
if the stage has no mbn file with it, then just load the bch, since some stage's have models stored inside the bch file


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Lsmash on January 05, 2016, 01:31:38 AM
Phew! I thought it was the end for my stage! Thanks!


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 05, 2016, 01:40:06 AM
welcome


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Segtendo on January 05, 2016, 10:35:58 AM
This is one lucky page.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 05, 2016, 06:55:57 PM
Maybe in seven thousand more pages


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 07, 2016, 09:11:10 PM
LOL i don't think i'd be here that long for 7777 pages... ._.

took me 4 years... to get to 777 pages...

edit:
http://youtu.be/OE_amNhh4AM (http://youtu.be/OE_amNhh4AM)
(http://i.imgur.com/zaIisNK.jpg)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Bad Box Art Mega Man on January 07, 2016, 09:30:03 PM
a stage fitting for Ridley.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 07, 2016, 10:17:03 PM
Still too small


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 07, 2016, 10:22:20 PM
Still too small
too small my arse!! u wanna know whats too small? ur di- *shot*

this stage is bigger than my ego :v


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 07, 2016, 11:04:36 PM
I was answering the Bad Box Art Megaman u.u


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Nao-chan on January 07, 2016, 11:10:58 PM
Aww... don't pick on Ricky...


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 07, 2016, 11:22:43 PM
(http://eduncovered.com/wp-content/uploads/2013/08/he-mad1.jpg)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 07, 2016, 11:27:53 PM
I was answering the Bad Box Art Megaman u.u
o... oh.... oops.. my bad x.x

Aww... don't pick on Ricky...
am not D:

edit:
http://youtu.be/huqoNcKE8gA (http://youtu.be/huqoNcKE8gA)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: KingJigglypuff on January 08, 2016, 09:38:33 AM
Oh, wow. You managed to optimize Palutena's Temple?


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 08, 2016, 10:03:37 AM
lol nope, wasn't even optimized at all... xD

To anyone concerned about palutena's temple on the wii... it DOES run smoothly. here is a list of fps drops on the wii on vs mode.

2p matches: 2-3 fps drop
3p matches: 3-6 fps drop
4p matches: 6-10 fps drop
all cpu as ice climbers - heavy lag
high poly char models - heavy lag in 3p & 4p matches


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 08, 2016, 03:14:36 PM
2-3 fps drop on two-player matches is smoothly? :l


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Nao-chan on January 08, 2016, 04:24:30 PM
Honestly... with how large the stage is and how much it has... I'd say that 2-3 fps isn't bad at all Br3. That's actually really good considering. Now if it were the second or third value with a couple characters... then it would be a bit of an issue. But I tested it out myself for him, with high poly characters. It's not bad at all.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Ricky (Br3) on January 08, 2016, 04:39:49 PM
In that case, it wouldn't take much optimizing for it not to lag at all.

DSX8 can't do the optimization, I know, but maybe if we could get someone that could, we would be able to have this neat Sm4sh stage without lag. Hopefully...

Anyways, huge props to DSX8 for getting this stage to run well, I wasn't expecting such a big stage to have this little lag with no optimization whatsoever.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 08, 2016, 11:07:14 PM
In that case, it wouldn't take much optimizing for it not to lag at all.

DSX8 can't do the optimization, I know, but maybe if we could get someone that could, we would be able to have this neat Sm4sh stage without lag. Hopefully...

Anyways, huge props to DSX8 for getting this stage to run well, I wasn't expecting such a big stage to have this little lag with no optimization whatsoever.
lol yeah, when i got the right side in with no textures applied, i was expecting a freeze due to it being 4.2MB at the time... and then with textures added, and then the bridge, which now put it to 4.6MB.. release will be on sunday for the regular and omega

anyways... gaur plains received a revamp.. and is now available for download
(http://i.imgur.com/8ucuI1k.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=208677)
http://youtu.be/XlDcR-DHx-g (http://youtu.be/XlDcR-DHx-g)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Don Jon Bravo on January 09, 2016, 12:52:18 PM
Yo DSX8...
why did u hault that subway stage you were working with?



Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 09, 2016, 01:07:58 PM
Yo DSX8...
why did u hault that subway stage you were working with?


lost interest in it <:v


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Infernape on January 09, 2016, 05:44:10 PM
Gaur Plains looks beautiful. Good Job as always! ;)


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: PseudoTypical on January 09, 2016, 07:08:07 PM
Good stuff, as always. I haven't even gotten a chance to play the first version of Gaur Plains and now there's another one. lol

Also, Palutena's Temple has to lag on Wii, right? If not, that's amazing, but I would be shocked if it didn't


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: Nebulon on January 09, 2016, 09:03:14 PM
Palutena's Temple looks beast. It's gonna be fun, I love big stages with a lot of interesting geometry to play on.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 09, 2016, 09:09:30 PM
Good stuff, as always. I haven't even gotten a chance to play the first version of Gaur Plains and now there's another one. lol

Also, Palutena's Temple has to lag on Wii, right? If not, that's amazing, but I would be shocked if it didn't
lol nope, wasn't even optimized at all... xD

To anyone concerned about palutena's temple on the wii... it DOES run smoothly. here is a list of fps drops on the wii on vs mode.

2p matches: 2-3 fps drop
3p matches: 3-6 fps drop
4p matches: 6-10 fps drop
all cpu as ice climbers - heavy lag
high poly char models - heavy lag in 3p & 4p matches


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: PseudoTypical on January 09, 2016, 09:17:05 PM
Oh! Well, do you plan to optimize it in the future? Usually my matches are four-player with decently high poly models, so that's ruled out with the current version. If not, I get it. :P


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: DSX8 on January 09, 2016, 09:23:47 PM
Oh! Well, do you plan to optimize it in the future? Usually my matches are four-player with decently high poly models, so that's ruled out with the current version. If not, I get it. :P
nope.. when i optimize, it ALWAYS deforms the model.. so i don't do that anymore... unless i get some1 else to do it for me.


Title: Re: DSX8 stuff! SmashU Soldier Cloud and Peach's Castle Released! - 12/29
Post by: PseudoTypical on January 09, 2016, 09:25:49 PM
nope.. when i optimize, it ALWAYS deforms the model.. so i don't do that anymore... unless i get some1 else to do it for me.
Sounds weird! Alright then, thanks for letting me know


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 14, 2016, 06:54:46 AM
Again... i forgot to post the release of another stage... shame on me! Dx

Palutena's Temple is released, enjoy!!!
(http://i.imgur.com/TloWfYy.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210603)


And here's something else I worked on, altho its only for personal use. Can be made available if people want it tho, but yet who uses title screens? lolz
! No longer available (http://www.youtube.com/watch?v=2yw-f-lbv2U#)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ghost Wolf on January 14, 2016, 01:22:59 PM
Again... i forgot to post the release of another stage... shame on me! Dx

Palutena's Temple is released, enjoy!!!
([url]http://i.imgur.com/TloWfYy.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210603[/url])

And here's something else I worked on, altho its only for personal use. Can be made available if people want it tho, but yet who uses title screens? lolz
! No longer available ([url]http://www.youtube.com/watch?v=2yw-f-lbv2U#[/url])


You sir make the absolutely most beautiful stages I ever met!


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 14, 2016, 08:54:57 PM
Gosh, that title screen is SEXY!

I definitely want that!


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 14, 2016, 09:33:28 PM
well check the vault, it is downloadable! :p

(http://i.imgur.com/sOMJsbX.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210621)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Segtendo on January 15, 2016, 12:38:12 AM
Holy balls. Best title screen mod EVER.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: SonicBrawler on January 15, 2016, 12:42:51 AM
not sure if im just dumb. but on PT's temple, the floating part on the top left isnt there. but the collision for the first platform is.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Nebulon on January 15, 2016, 07:09:47 AM
^ I was just gonna post the same thing.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: KingJigglypuff on January 15, 2016, 07:41:31 AM
I'm assuming he had to remove it, due to lag/file size issues, but forgot to adjust collisions.

While the stage is great, I feel it would be better for someone to manually model a lower poly version of the stage, but this isn't the thread for that.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: E-scope12 on January 15, 2016, 07:54:53 AM
Again... i forgot to post the release of another stage... shame on me! Dx

Palutena's Temple is released, enjoy!!!
([url]http://i.imgur.com/TloWfYy.jpg[/url]) ([url]http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210603[/url])


And here's something else I worked on, altho its only for personal use. Can be made available if people want it tho, but yet who uses title screens? lolz
! No longer available ([url]http://www.youtube.com/watch?v=2yw-f-lbv2U#[/url])
Great job with Palutena's Temple. It looks great.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 15, 2016, 09:09:15 AM
not sure if im just dumb. but on PT's temple, the floating part on the top left isnt there. but the collision for the first platform is.
ur the 2nd person to bring that up... haha... Edwguard told me he was gonna do some lighting fixes or whatever to both version's, but he hasn't sent me the files yet.

Holy balls. Best title screen mod EVER.
thxs <:v

I'm assuming he had to remove it, due to lag/file size issues, but forgot to adjust collisions.

While the stage is great, I feel it would be better for someone to manually model a lower poly version of the stage, but this isn't the thread for that.
yeah i removed it for the low poly version... aka wii version i wouldve loved to add more stuff... but afiak not


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Kyouma on January 15, 2016, 02:03:39 PM
gr8 title screen, a shame is for pm


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Rosetta-Hime on January 15, 2016, 02:54:21 PM
Nice Title screen mod! I thought the intro to FE: Fates would make a great title sreen too, but lacked the skills to recreate it.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 15, 2016, 06:44:52 PM
gr8 title screen, a shame is for pm
lol it can also be for vBrawl and minus too.

Nice Title screen mod! I thought the intro to FE: Fates would make a great title sreen too, but lacked the skills to recreate it.
ah the intro vid u mean? If only i can convert moflex into thp


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Segtendo on January 15, 2016, 07:13:48 PM
gr8 title screen, a shame is for pm
>implying everything is for P:M


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 15, 2016, 07:18:23 PM
>implying everything is for P:M

Well, it says Project M right there :l


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 15, 2016, 07:43:54 PM
Well, it says Project M right there :l
cause it was made with my PM build... all u have to do is just replace the textures from the title ur using to the new one if you don't want it to say ProjectM

>implying everything is for P:M
he doesn't like me anymore cause i started making my mods for PM lulz


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 15, 2016, 08:01:11 PM
he doesn't like me anymore cause i started making my mods for PM lulz

(http://tr-8r.com/file.gif)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 15, 2016, 08:03:27 PM
([url]http://tr-8r.com/file.gif[/url])
IM NO TRAITOR!!! lol


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Segtendo on January 15, 2016, 09:18:05 PM
>2016
>still using P:M


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 15, 2016, 09:34:19 PM
well seggy.. there r still people who use PM

>rekt


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: SonicBrawler on January 15, 2016, 09:46:34 PM
well seggy.. there r still people who use PM

>rekt

why would they harm themselves that way? play something good ;)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Segtendo on January 15, 2016, 10:01:00 PM
well seggy.. there r still people who use PM

>rekt
If I want Melee physics, I'll play Melee.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: PseudoTypical on January 15, 2016, 10:19:05 PM
I use his stuff for PM :'(


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Nasca Corp on January 16, 2016, 03:39:12 AM
Hi dude, i was trying your new gaur plains, there is a little problem on the mechonis eyes, they are glowing all the time with a black base, btw i was workig on the color data from the fogs, i get this, idk if i can send u the pac so you can uppload it, and i cant get the mist was affcted by the light, i wanna your permission first


https://www.youtube.com/watch?v=1rv7tRXD4No&feature=youtu.be (https://www.youtube.com/watch?v=1rv7tRXD4No&feature=youtu.be)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 16, 2016, 07:06:12 AM
Hi dude, i was trying your new gaur plains, there is a little problem on the mechonis eyes, they are glowing all the time with a black base, btw i was workig on the color data from the fogs, i get this, idk if i can send u the pac so you can uppload it, and i cant get the mist was affcted by the light, i wanna your permission first


[url]https://www.youtube.com/watch?v=1rv7tRXD4No&feature=youtu.be[/url] ([url]https://www.youtube.com/watch?v=1rv7tRXD4No&feature=youtu.be[/url])
they don't glow all the time for me like in the release video. It might be cause you moved the position of the Mechonis model and made it more visable for you to see, when it SHOULDNT be.

either way, i don't need the pac file, i don't need the mechonis position edit or anything. Everything on that stage is in the same position as the smashu version, enjoy what I give you.


anyways....
Kalos League.... back on track for a 5th time? lolz... whole stage is getting a revamp with fixed normals and color nodes.

BEFORE
(https://scontent-atl3-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11187817_1574049066208099_1748479833885945232_o.jpg)

AFTER
(http://i.imgur.com/Sgggsbe.jpg)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 16, 2016, 07:33:47 AM
Are you working over the latest Edwguard Flows's version?

! No longer available (http://www.youtube.com/watch?v=MSyFP2fk_Tc#)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Lsmash on January 16, 2016, 07:51:00 AM
Kalos League.... back on track for a 5th time? lolz... whole stage is getting a revamp with fixed normals and color nodes.

BEFORE
([url]https://scontent-atl3-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11187817_1574049066208099_1748479833885945232_o.jpg[/url])

AFTER
([url]http://i.imgur.com/Sgggsbe.jpg[/url])

Wow... Normals and Color nodes are like make-up for stages.
How many stages do you have to revamp?


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 16, 2016, 04:15:22 PM
Are you working over the latest Edwguard Flows's version?

! No longer available ([url]http://www.youtube.com/watch?v=MSyFP2fk_Tc#[/url])
no im not, but he's gonna be doing the reflection for the floors when i send it over to him :p

Wow... Normals and Color nodes are like make-up for stages.
How many stages do you have to revamp?
mmm.... im not sure lol... i think the next 1 i plan on revamping next is Woolly World... like after im done with kalos league.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 16, 2016, 04:24:28 PM
no im not, but he's gonna be doing the reflection for the floors when i send it over to him :p

Why though? Isn't it like redoing the same job?


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 16, 2016, 04:29:49 PM
Why though? Isn't it like redoing the same job?
lol maybe... but its cause imma be too fucused on doing the animation work for kalos league.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: nanobuds on January 16, 2016, 11:38:37 PM
they don't glow all the time for me like in the release video. It might be cause you moved the position of the Mechonis model and made it more visable for you to see, when it SHOULDNT be.

either way, i don't need the pac file, i don't need the mechonis position edit or anything. Everything on that stage is in the same position as the smashu version, enjoy what I give you.


anyways....
Kalos League.... back on track for a 5th time? lolz... whole stage is getting a revamp with fixed normals and color nodes.

BEFORE
([url]https://scontent-atl3-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11187817_1574049066208099_1748479833885945232_o.jpg[/url])

AFTER
([url]http://i.imgur.com/Sgggsbe.jpg[/url])

Pretty.

Makes me wonder why Brawl devs didn't push for this level of quality in the stages. Its obviously possible on the Wii.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Nao-chan on January 16, 2016, 11:42:52 PM
It's possible to run Wii U assets on the Wii, to an extent. But it still has its limitations.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 17, 2016, 03:07:04 AM
Pretty.

Makes me wonder why Brawl devs didn't push for this level of quality in the stages. Its obviously possible on the Wii.
eh not sure... maybe cause they were trying to stay on the 480p side of things instead of 1080p lol

It's possible to run Wii U assets on the Wii, to an extent. But it still has its limitations.
true that :/

edit: Steel Chamber gets a visual update!

BEFORE
(https://scontent-ord1-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11118363_1574049186208087_8795414132074891563_o.jpg)

AFTER
(http://i.imgur.com/nppL8nk.jpg)
(http://i.imgur.com/fkXVDfu.jpg)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Bad Box Art Mega Man on January 17, 2016, 11:53:50 AM
Ow the Edge


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: Ricky (Br3) on January 17, 2016, 05:09:21 PM
Pretty.

Makes me wonder why Brawl devs didn't push for this level of quality in the stages. Its obviously possible on the Wii.

They knew better than anyone the boundaries of the hardware. Keep in mind that us hackers had 8 years after the release of the game to build upon their stuff. Brawl would probably be insanely better even in the same hardware if the developers had taken just a couple years more to work on it.


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 17, 2016, 06:29:02 PM
^ pretty much this lol

Blaze Chamber is now pretty much all fixed and updated now
BEFORE
(https://scontent-lax3-1.xx.fbcdn.net/hphotos-xaf1/t31.0-8/11048614_1574049176208088_4472725837280761718_o.png)

AFTER
(http://i.imgur.com/1qUZXW3.jpg)
(http://i.imgur.com/ZjeLZZG.jpg)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: TheDarkKnight on January 23, 2016, 08:23:46 AM
Hey DSX8, I love your work so far it's really great.  ;)

Just wondering if you ever considered porting the wii u interface to brawl
(Title,Menu,Hud)


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: DSX8 on January 23, 2016, 08:51:48 AM
Hey DSX8, I love your work so far it's really great.  ;)

Just wondering if you ever considered porting the wii u interface to brawl
(Title,Menu,Hud)
nope, title, menu's and huds arn't even models... or i should say they're not even .nud files at all, so i can't port the models they used


Title: Re: DSX8 stuff! SmashU Palutena's Temple Released! - 01/12
Post by: TheDarkKnight on January 26, 2016, 04:28:56 PM
Dang it, I guess not everything can be successfully ported.

Anyways keep it up, You and Edward are the greatest stage modding combination
of all brawl mods


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on January 26, 2016, 05:43:12 PM
heh thanks

anyways... Gaur Plains Omega, and Pirate Ship Omega has been released.

(http://i.imgur.com/ubjPJxZ.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210669)
http://youtu.be/cLI9Fp0LZa8 (http://youtu.be/cLI9Fp0LZa8)

(http://i.imgur.com/TJ8BtDGs.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=210725)
http://youtu.be/mikBWrjK1pY (http://youtu.be/mikBWrjK1pY)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on January 26, 2016, 06:44:33 PM
DSX8 I update your Phoenix Wright import. I used the optimizer to reduce the lag for it. It comes with cBliss costumes, CSP, BP, & CSS Icon. But it isn't compatible with Project M.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on January 26, 2016, 07:26:28 PM
Oh noes... something not compatible with PM again?! Stop everything! It needs to be fixed right away!


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on January 26, 2016, 07:39:56 PM
Oh noes... something not compatible with PM again?! Stop everything! It needs to be fixed right away!
Yeah I tried with Brawl and it works but when I tried it with Project M, It didn't load. Maybe its just not compatible.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on January 26, 2016, 07:46:12 PM
not everything of mine is compatible with PM damnit... thats cause PM snake has bone edits to it, or added bones, while my phoenix wright Nick import had only bone edits. anything thats from... October 2015 and under is not PM compatible, and I don't feel like going through soo many mods of mine to make them compatible.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on January 26, 2016, 07:52:01 PM
Yeah I tried with Brawl and it works but when I tried it with Project M, It didn't load. Maybe its just not compatible.

Wow, you must not really get sarcasm at all, it shouldn't need to be written right in your face to understand when it's being used. Good God.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on January 26, 2016, 07:53:37 PM
not everything of mine is compatible with PM damnit... thats cause PM snake has bone edits to it, or added bones, while my phoenix wright Nick import had only bone edits. anything thats from... October 2015 and under is not PM compatible, and I don't feel like going through soo many mods of mine to make them compatible.
Thats fine. I'm okay with that.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on January 26, 2016, 07:55:24 PM
I doubt it considering how much you bring it up.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: mirelurk on February 28, 2016, 06:28:55 AM
Hey DSX8, I love your work and wanted to say thank you for all the work that you have done.
Recently, I was playing on the regular version of palutena's temple and I realised that no items were spawning. How do I fix this?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on February 28, 2016, 06:40:04 AM
Hey DSX8, I love your work and wanted to say thank you for all the work that you have done.
Recently, I was playing on the regular version of palutena's temple and I realised that no items were spawning. How do I fix this?
I didnt bother doing the item spawn points since getting the correct value's for em from SmashU was a royal pain in the arse, so for now... that stage will NOT use items


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: KnightMario on February 29, 2016, 06:55:14 PM
Are you planning to do much if anything on smash 3ds or no?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on February 29, 2016, 07:13:42 PM
Are you planning to do much if anything on smash 3ds or no?
well im part of the smash3ds and smashu modding team... so i cant give much info currently (especially for smash3ds).. sorry


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Don Jon Bravo on February 29, 2016, 08:49:58 PM
these teams holding stuff lol?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on February 29, 2016, 08:51:34 PM
why are these teams holding stuff lol?
lets just say we have tools thats not ready to be revealed to the public yet, as some tools needs to be fixed up and work 100% well before we show them off. All ill say is that vertex hacks is now possible on the 3ds


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 01, 2016, 03:51:25 AM
What else is new? Of course they're still not ready to actually be kind and share it with the community.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: KnightMario on March 01, 2016, 03:57:08 PM
What else is new? Of course they're still not ready to actually be kind and share it with the community.
Whenever you can learn how to do all of that [censored] and program everything, you can feel free to complain. People with attitudes like that make them not want to share it at all.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: BullockDS on March 01, 2016, 04:41:40 PM
Whenever you can learn how to do all of that [censored] and program everything, you can feel free to complain. People with attitudes like that make them not want to share it at all.
Also, how can you ignore where DSX8 said "some tools needs to be fixed up and work 100% well before we show them off"? Maybe these folks want to make sure the tools don't bork your game/system.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Tabuu Forte Akugun on March 01, 2016, 05:19:26 PM
Whenever you can learn how to do all of that [censored] and program everything, you can feel free to complain. People with attitudes like that make them not want to share it at all.

Why doesn't this forum have a Like button?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 02, 2016, 05:46:59 PM
Whenever you can learn how to do all of that [censored] and program everything, you can feel free to complain. People with attitudes like that make them not want to share it at all.

Oh, I'm sorry. Am I supposed to feel bad for them that they've been sitting on this [censored] pretty much since the Smash Wii U's release? It wasn't all secretive and hush hush with Brawl modding. So why do it now? Forgive me if I don't share your opinion on the matter.

Also, how can you ignore where DSX8 said "some tools needs to be fixed up and work 100% well before we show them off"? Maybe these folks want to make sure the tools don&#039;t bork your game/system.

It wasn't perfect last generation and people were still fine for the most part. I'm not saying we need to get the tools now. But to hide what it is they're doing, is why I'm upset with them. I think it's unfair to the rest of us that we can't even KNOW what's being worked on. Minus the little hint DSX gave.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: KnightMario on March 02, 2016, 07:49:35 PM
Oh, I'm sorry. Am I supposed to feel bad for them that they've been sitting on this [censored] pretty much since the Smash Wii U's release? It wasn't all secretive and hush hush with Brawl modding. So why do it now? Forgive me if I don't share your opinion on the matter.

It wasn't perfect last generation and people were still fine for the most part. I'm not saying we need to get the tools now. But to hide what it is they're doing, is why I'm upset with them. I think it's unfair to the rest of us that we can't even KNOW what's being worked on. Minus the little hint DSX gave.
I'm 100% okay with you sharing you your opinion, just as I hope you're 100% okay with me giving mine about it. I was just stating how I felt about what you were saying. They're the ones who programmed it, they choose if they want to be as public as brawl hacking was or not. As well as the fact that even if they can get something to work doesn't mean anybody can do it. Take this texture modding tool that was released even though it was extremely buggy and most people who tried to use it ended up with stuff like this:
(https://i.imgur.com/1QtOfxQ.png)
And we DO know what is being worked on. Follow what Soneek or KTH is working on you would have seen that vertex hacks are being worked on, You would have seen that model imports are being worked on but are extremely broken atm. In Soneek's video it shows how his import's hitboxes are the entire [censored]ing stage. Would you like to be a developer who decided to release their tool just for backlash like that? Take for example gdkchan, the creator of Ohana 3DS and Ohana Rebirth. They had no use for editing textures and they didn't bother adding it/making it easy in the newer version, and everybody got mad at them and probably made him wish he didn't even bother releasing the new one. If you rrrrreally wanted to know, you could have been an annoying [censored] like me and actually bothered to message them about it and ask. It's still up to them to reply, which one of the creators decided not to do to me, and that's completely fine because it's their choice of what they qwant to share, how they want to share it and when they want to share it. I'm not saying that you shouldn't be able to voice your opinion, I'm just arguing you over it so you can at least see my point and maybe even agree with me and not feel mad/annoyed with these creators who are even actually planning to release this stuff to the public, whenever the [censored] they feel like it is just fine by me.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 02, 2016, 08:08:20 PM
I've asked DSX about this [censored] personally. He tells me, that he can't say what is going on with the group. He's told me multiple times that that was the case. I've been up to date on GDKChan, and watched Soneeks streams with what he has done. It's not them that I speak of. It's the majority of the team. I don't want to hound them like most people do. That helps nothing. But them being secretive isn't great either, whether it's done or not isn't the point I'm making.

You can argue it all you want. But I doubt it's going to change my opinion.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: BlueBrain on March 08, 2016, 10:52:02 AM
did i hear vertex hacking?
oh the memories


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: KnightMario on March 09, 2016, 07:00:53 PM
did i hear vertex hacking?
oh the memories
Should be coming along any week now. It's the start of brawl hacking all over again... except that model imports have already happened.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 09, 2016, 07:15:27 PM
imma just... leave this here

https://www.facebook.com/DMNSLYRX8/posts/1686850618261276?fref=nf (https://www.facebook.com/DMNSLYRX8/posts/1686850618261276?fref=nf)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 10, 2016, 03:35:26 AM
imma just... leave this here

https://www.facebook.com/DMNSLYRX8/posts/1686850618261276?fref=nf (https://www.facebook.com/DMNSLYRX8/posts/1686850618261276?fref=nf)

My ass, You've done this twice. I don't believe you. :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 04:09:50 AM
well its 100% legit true this time...


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Kyouma on March 10, 2016, 07:43:39 AM
RIP


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 07:50:11 AM
Honestly idc if ppl complain bout me leaving brawl hacking, at least im moving into 3ds and wiiu modding these days. Im still gonna reply to ppl time to time.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 10, 2016, 07:59:47 AM
You never cared about much period. Not like this is different. Again, you've done this twice already.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Segtendo on March 10, 2016, 12:56:21 PM
Well, he's pretty much at his limit at what he can do with Brawl hacking. Besides, when we're able to hack Smash 4, we'll have no limit to hacking anymore, as the Wii U is def more powerful and can handle more.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on March 10, 2016, 01:43:10 PM
I wish you best of luck on Smash3ds and SmashU modding.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: ProjectXBros on March 10, 2016, 03:04:31 PM
Good Luck On hacking Smash 3DS And WII U Dude


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Don Jon Bravo on March 10, 2016, 05:08:14 PM
bring technodrome to smash 4
really
such an underrated work of yours......


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 06:42:53 PM
lolz that TMNT smash-up stage? hahah... well im not sure if ill bring it to smash3ds or smashu

altho im pretty sure it can work on smash3ds.. cave and all, but the technodrome itself is probably a bit too much (even tho the O3DS CAN handle about 90k total poly's, while thew N3DS can handle like 120k?)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Don Jon Bravo on March 10, 2016, 07:53:57 PM
cool
im pretty sure your first priority would be to port 3ds stages into wii u
and than import iceclimbers and [censored]


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 07:57:41 PM
ice climbers would only work on N3DS systems honestly... according to smash3ds data files that we looked into lol

but smash3ds stages on wiiu is indeed 1 of our missions... and also porting temple to smash3ds


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 10, 2016, 08:38:40 PM
Be careful you don't spoil everything. You may get kicked off the team for telling us stuff. :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 08:40:06 PM
lol please... the team moved to using discord now... i didnt move with them since i told them all i don't see a point in it when its pretty much the same as skype xP

so now im like... alone now :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 10, 2016, 09:08:20 PM
Just because you don't use the same chat client doesn't mean they won't know about what you're saying you dope. Also... Discord isn't all that bad. But you don't give a [censored] anyway... so I guess it doesn't matter telling you. :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Don Jon Bravo on March 10, 2016, 09:22:02 PM
actually im working on using PMs Ike climbers code as a base to get ice climbers into smash4
so yea
its very possible
[censored] nintendo


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 10, 2016, 09:23:01 PM
actually im working on using PMs Ike climbers code as a base to get ice climbers into smash4
so yea
its very possible
[censored] nintendo
oh damn, u r? does it even work on 3ds?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Segtendo on March 11, 2016, 09:16:50 AM
lol please... the team moved to using discord now... i didnt move with them since i told them all i don't see a point in it when its pretty much the same as skype xP

so now im like... alone now :v
One of us.
One of us.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Tabuu Forte Akugun on March 11, 2016, 12:31:23 PM
You never cared about much period. Not like this is different. Again, you've done this twice already.

Christ, pal. Sounds like you have a bone to pick or something. Leave him alone.

I really can't wait to see what you'll do in Smash 4 hacking. :3


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 11, 2016, 12:33:24 PM
Christ, pal. Sounds like you have a bone to pick or something. Leave him alone.

I don't have a bone to pick with him. I'm just speaking the truth. Even if I did. You don't need to concern yourself with a personal issue between friends.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 11, 2016, 12:48:53 PM
One of us.
One of us.

Nien

Christ, pal. Sounds like you have a bone to pick or something. Leave him alone.

I really can't wait to see what you'll do in Smash 4 hacking. :3
bone? there's no bone... he's just stating the truth like he did.. altho i do agree that the team im on should at least show or say something about the tools instead of keeping it all secretive... :/

either way...
Getting into Smash3ds modding now~  (http://www.youtube.com/watch?v=q8xWjqQjKdQ#)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Don Jon Bravo on March 11, 2016, 06:35:18 PM
oh damn, u r? does it even work on 3ds?
yes it does
but im not interested in 3ds hacking


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Samusfan1 on March 12, 2016, 08:24:14 AM
Sad to see you go, but I'm excited about the future of Sm4sh modding.

You said you're gonna release 2 more brawl stages, would one of them happen to be this Kirby Dream Land stage: https://www.youtube.com/watch?v=gZ_ZmmdoJBc (https://www.youtube.com/watch?v=gZ_ZmmdoJBc) ? If not, could you at least release what you have so far?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 12, 2016, 03:11:45 PM
One is wily's castle.. The other is a smash3ds stage..

As for unfinished stages being released, ill think about it


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Bad Box Art Mega Man on March 12, 2016, 04:25:59 PM
thank god wily's castle is one of the planned to be finished. twas the wii u stage i was looking forward to most.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Falcom on March 13, 2016, 10:17:42 AM
yeah sad to see one of the best brawl modders leaving. i can understand considering brawl is nearly dead. im guessing edwguard flows is taking over your spot? either way can't wait to see that other stage. shame a bunch of other good stages are gonna be left in the dust (*cough* kalos *cough*). might be a bit too much too ask but maybe post all your unfinished ones for others to complete it?

either way it twas nice knowing you. for about like a few months. lol


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Kyouma on March 13, 2016, 02:49:45 PM
As for unfinished stages being released, ill think about it
why would you have to think about it?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 13, 2016, 08:30:45 PM
why? cause last time i released unfinished work, people pretty much only uploaded a unfinished stage/project w/o doing any work to it..

they don't even bother TRYING to work on it.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Falcom on March 14, 2016, 02:44:22 PM
lol. they (and I) are the lazy types tho. welp, you can always just send the stages to those who pm you. also why aren't they reported? unless they only made like one-TINY little change, i don't understand why?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Segtendo on March 14, 2016, 04:27:08 PM
why? cause last time i released unfinished work, people pretty much only uploaded a unfinished stage/project w/o doing any work to it..

they don't even bother TRYING to work on it.
I would, honestly, just give your work to people who are actually willing to do something with your stages. Don't release them publicly. Just have someone finish them up and then they could credit you.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 14, 2016, 10:19:57 PM
I would, honestly, just give your work to people who are actually willing to do something with your stages. Don't release them publicly. Just have someone finish them up and then they could credit you.
indeed... and that is y im giving all my unfinished work to Edwguard.. my apprentice :P


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 14, 2016, 10:27:23 PM
Pfftt... your apprentice? He does better work than you. :v

I'd say it's the other way around.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: PseudoTypical on March 14, 2016, 10:33:25 PM
Yeah, I wouldn't understate what EF can do. That dude is impressive lol


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 14, 2016, 10:35:11 PM
well im pretty much the 1 that taught him about shader work... and how to do animated textures and the such... he's still learning on bone animation lol... but he does for sure beat me on stage lighting, thats for sure >_>

that... and remaking textures...


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on March 14, 2016, 11:26:47 PM
I'm sure that Edwguard Flows can finish your unfinished stages DSX8.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 14, 2016, 11:33:13 PM
I'm Edwguard Flows
im sorry.. but u r no where as close to being Edwguard Flows... :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Lillith on March 15, 2016, 02:01:23 AM
im sorry.. but u r no where as close to being Edwguard Flows... :v
...I'm certain with how that was sentenced that there is a 'sure' is missing from that.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 15, 2016, 02:18:49 AM
...I'm certain with how that was sentenced that there is a 'sure' is missing from that.

I don't see one... :v


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Lillith on March 15, 2016, 02:30:18 AM
"I'm sure Edwguard Flows can finish your unfinished stages DSX8"
Makes more sense, don't it?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 15, 2016, 02:32:08 AM
"I'm sure Edwguard Flows can finish your unfinished stages DSX8"
Makes more sense, don't it?

I don't see one. You sure you're not putting words in his mouth there Kitsu?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Lillith on March 15, 2016, 03:05:54 AM
...You're misunderstanding me completely.
Meh, doesn't matter, I'm terrible at explaining things, think what you will.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 15, 2016, 03:16:25 AM
I don't see one. You sure you're not putting words in his mouth there Kitsu?
its cause he said..

"I'm Edwguard Flows can finish your unfinished stages DSX8"
that is y kitsu said that Nao :v

edit:
platform all animated on wily's castle.. gotta find a proper 1 for the right side now... might just go up and down :v
(http://i.imgur.com/HyFv6c6.jpg)
(http://i.imgur.com/EF6usH1.jpg)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Nao-chan on March 15, 2016, 03:30:54 AM
None of you understand jokes.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on March 15, 2016, 05:58:02 AM
im sorry.. but u r no where as close to being Edwguard Flows... :v
Huh? I meant to say that I'm sure that Edwguard Flows can finish your stages. Let me fix that. Sorry for the misunderstanding DSX8. I forgot to put put "sure that" when I thought I did. Or maybe I was hallucinating. I don't know but again I'm sorry for the misunderstanding.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Falcom on March 15, 2016, 08:02:23 AM
Edwguard Flows probably can. he's working on skyloft and i must say the animating is smooth along with the textures and all that stuff. totally agree with you "Edwguard Flows" ;)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on March 15, 2016, 08:04:19 AM
Edwguard Flows probably can. he's working on skyloft and i must say the animating is smooth along with the textures and all that stuff. totally agree with you "Edwguard Flows" ;)
Are you talking to me? If you are then no I'm not Edwguard Flows. That was a mistake. Just call me E-scope12.

Post Merge: March 15, 2016, 08:14:55 AM
"I'm sure Edwguard Flows can finish your unfinished stages DSX8"
Makes more sense, don't it?
Yes Kitsu. That is what I was trying to say. I thought I put that but I didn't know that I left out sure.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 15, 2016, 08:18:41 AM
Edwguard Flows probably can. he's working on skyloft and i must say the animating is smooth along with the textures and all that stuff. totally agree with you "Edwguard Flows" ;)
he's actually using the animations i made for skyward sword skyloft, all he did was just adjust it a bit for the new location while taking out the goddess statue ground base for the new location. he does have to fix up some animations tho in some places (i tried with my original release and it made it worse, so i just went with what i had.. im no smooth animator tho lol)

(http://i.imgur.com/SAwveUj.gif)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Large Leader on March 15, 2016, 09:55:35 AM
at least you tried, doesn't look too bad with what you have to work with


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 15, 2016, 08:39:16 PM
at least you tried, doesn't look too bad with what you have to work with
thanks.. but ya, i tried xD

! No longer available (http://www.youtube.com/watch?v=erd1WKq5kMo#)


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: E-scope12 on March 15, 2016, 08:43:15 PM
At least you tried your best to make the skyloft animation. It actually looks good though.


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: Segtendo on March 15, 2016, 08:52:20 PM
I've probably been out of the loop, but...

...

Who is Edwguard Flows?


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: DSX8 on March 15, 2016, 08:53:36 PM
I've probably been out of the loop, but...

...

Who is Edwguard Flows?
he's my apprentice... i've been teaching him the ways of smashu model importing and how to do the shaders right.. altho he beats me in stage lighting xD


Title: Re: DSX8 stuff! SmashU Omega Pirate Ship/Gaur Plains Released! - 01/24-25
Post by: ShadowLuigi~NG~ on March 19, 2016, 03:12:10 PM
he's my apprentice... i've been teaching him the ways of smashu model importing and how to do the shaders right.. altho he beats me in stage lighting xD

"Out with the old, in with the new" is what I always say.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 01, 2016, 12:03:38 AM
a little something ill post up here...

! No longer available (http://www.youtube.com/watch?v=ZEKo72mYYyU#)

In-game pics:
(http://i.imgur.com/Z0bNeEe.jpg)(http://i.imgur.com/3yztX4E.jpg)
(http://i.imgur.com/MjjAIMO.jpg)(http://i.imgur.com/592Vjb3.jpg)
(http://i.imgur.com/i5ZtMlk.jpg)


Today, i am saying farewell to brawl modding!!!

Enjoy these fabulous releases!!!

(http://i.imgur.com/S5Nxe0o.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211344)

(http://i.imgur.com/O7rrvSW.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211349)

(http://i.imgur.com/i3LHxTk.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211343)

(http://i.imgur.com/QlEuvKv.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211340)

(http://i.imgur.com/kun1YJ1.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211342)

(http://i.imgur.com/HdtkKq6.png) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=211345)


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: RedipsTheCooler on April 01, 2016, 05:46:49 AM
https://m.youtube.com/watch?v=PXkgn3QUA2w


Semper Fidelis dsx8, you will be missed.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Sylv on April 01, 2016, 01:59:36 PM
Goodbye DSX8, We'll all miss you


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: SonicBrawler on April 01, 2016, 02:07:21 PM
dank


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Segtendo on April 01, 2016, 03:53:58 PM
Now join Discord. (http://i.imgur.com/JQGoxod.png)


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Bad Box Art Mega Man on April 01, 2016, 04:15:21 PM
you'll be back. they almost always come back


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Nao-chan on April 01, 2016, 04:51:36 PM
He already has Seg. :v


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: HowDoISpaceJam on April 01, 2016, 05:18:10 PM
Haha, pretty funny April Fools joke, that's a good one.

:'(


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 01, 2016, 05:46:15 PM
https://m.youtube.com/watch?v=PXkgn3QUA2w


Semper Fidelis dsx8, you will be missed.
Goodbye DSX8, We'll all miss you
u all shall miss me

Now join Discord. ([url]http://i.imgur.com/JQGoxod.png[/url])
already did :v

you'll be back. they almost always come back
nope... not this time!

Haha, pretty funny April Fools joke, that's a good one.

:'(
this aint a joke scrub :v


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Xaturati0n on April 01, 2016, 05:59:42 PM
Goodbye, DSX8.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: E-scope12 on April 01, 2016, 07:11:44 PM
Goodbye DSX8. Good luck Smash3ds & SmashU modding.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: ProjectXBros on April 01, 2016, 07:25:19 PM
GoodBye DSX8 You Were Awsome Good Luck On Modding The Wii U and 3DS


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Segtendo on April 01, 2016, 07:26:25 PM
already did :v
Welcome to your new home. Enjoy it ;)


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Bad Box Art Mega Man on April 01, 2016, 07:29:50 PM
discord is indeed a nice program. it's like skype but less messy.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Speedy101 on April 01, 2016, 10:26:03 PM
Farewell Dsx8


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Ricky (Br3) on April 02, 2016, 12:53:18 AM
Oh well it's sad to see someone leaving specially when it's someone who does stuff on their free time when nobody is bothering that person actually I'm just writing down random things just so that I get some kittens for the shop don't mind me lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words look I didn't even bother to press commas or periods just so that the thoughts flow freely just like how you're gonna fly freely away from here except not really since I know it's just an April Fools thing but I'll just continue to write about how you'll be missed because nobody is really going to bother reading lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words lots of words so I can get away with whatever I write here as long as I finish it with something that makes sense like see ya DSX8 you did great so far you're going but your hacks shall remain good luck out there dude


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Calypso on April 02, 2016, 12:56:08 AM
Thank you so much for all work you've done.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Bad Box Art Mega Man on April 02, 2016, 12:58:06 AM
assuming you really arent coming back... thanks for your stages. theyve made many happy faces in my college's game room... except for some complaints on Bowser's Keep and its lag :P

farewell, friend


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Nao-chan on April 02, 2016, 01:07:17 AM
This isn't an April fools thing. He is leaving. Just like everyone else did in the past. No more good stage imports from one of the perviest guys on the net. :v Oh well, they come and they go. Not like it's a big deal to me since I know I can just drive to your house. v:

Seriously though, hope Smash U modding goes well. You'd better tell me things. >:c

-snip

I actually read all of this. I seriously did, word for word. Ricky... why you type all this up?


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: paku on April 02, 2016, 05:49:43 AM
So long DSX8


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: TokoyamiTheDark on April 02, 2016, 08:10:29 AM
Goodbye... Sad to see you leave for good.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Sylv on April 02, 2016, 08:16:44 AM
I hope DSX8 had an apprentice who he taught all of his skills to


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 02, 2016, 12:06:52 PM
snip
i real ALL of that man.. why.. just WHY RICKY!!!

Thank you so much for all work you've done.
assuming you really arent coming back... thanks for your stages. theyve made many happy faces in my college's game room... except for some complaints on Bowser's Keep and its lag :P

farewell, friend
thxs.. and who cares about the lag on bowsers keep.. peardian tried to optimize it as BEST as he can :v

So long DSX8
Goodbye... Sad to see you leave for good.
later and goodbye :v

I hope DSX8 had an apprentice who he taught all of his skills to
i do, and i has taught him stuff :v

This isn't an April fools thing. He is leaving. Just like everyone else did in the past. No more good stage imports from one of the perviest guys on the net. :v Oh well, they come and they go. Not like it's a big deal to me since I know I can just drive to your house. v:

Seriously though, hope Smash U modding goes well. You'd better tell me things. >:c
don't worry.. ur on my "special guest" list xP
and u srsly gotta come over more... >_>


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Bad Box Art Mega Man on April 02, 2016, 04:24:50 PM
never said he didnt try; it's just a lot being fit into one stage is all :P

nonetheless, it's still neat.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Kyouma on April 03, 2016, 12:14:53 PM
Again?


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Lone Devil on April 04, 2016, 12:36:12 PM
Part of me believes this is a prank GONE WRONG (ALMOST RETIRED).


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 04, 2016, 02:03:40 PM
Part of me believes this is a prank GONE WRONG (ALMOST RETIRED).
u are wrong my good sir.. this is no prank at all.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Lone Devil on April 04, 2016, 03:50:27 PM
(http://31.media.tumblr.com/cccc5f8ef843fabb7e5a14f342257093/tumblr_mr0ucsPKFw1ricgg0o1_500.gif)


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Unkown Kokiri on April 18, 2016, 05:16:37 PM
so how many people wanna team up now to try anf ill the large space that dsx8 is leaving behind lol


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 18, 2016, 05:56:28 PM
so how many people wanna team up now to try anf ill the large space that dsx8 is leaving behind lol
true that lol

anyways... this doesn't mean that im back to doing brawl mods, this is just a commission i was paid to to, that is all. Click on pic below to see bigger version.

(http://i.imgur.com/l4g4Cak.jpg) (http://dsx8.deviantart.com/art/SSBB-Chars-FE-A-Lyn-WIP-Revamp-603130269)
(http://i.imgur.com/kmMghHi.png)


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Nao-chan on April 18, 2016, 06:14:13 PM
Still would've paid for that had that other person not done so.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 18, 2016, 06:53:32 PM
lol i know u would xD

u wouldve drove to my house just to pay me and force me to work on it none stop.. with a whip in hand :oshi:


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Nao-chan on April 18, 2016, 06:55:55 PM
Not a whip... a sword. I dun own a whip.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: nanobuds on April 18, 2016, 06:57:13 PM
If you're getting paid to rig, then I should get some of that money since I put together the skeleton.

But you know, morals n [censored].


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 18, 2016, 06:58:25 PM
If you're getting paid to rig, then I should get some of that money since I put together the skeleton.

But you know, morals n [censored].
ur the 1 that did the boneset for it? from what i can tell.. its a modified boneset from pit.. just with added bones and all.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Afterthought on April 18, 2016, 07:04:44 PM
ur the 1 that did the boneset for it? from what i can tell.. its a modified boneset from pit.. just with added bones and all.

Yeah, but you know how that rig came about in the first place. And you know the circumstances behind it. And you got PAID to rig it? Like where does that begin to make sense?

Of course I would be lying if I said I expected more of you.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: nanobuds on April 18, 2016, 07:05:45 PM
ur the 1 that did the boneset for it? from what i can tell.. its a modified boneset from pit.. just with added bones and all.
I assisted with making it, as well as Eternal_Yoshi. It's modifier off of Pit, yes. However, I put work into it, and if you're getting paid to rig someone else's model to a skeleton that I worked on, that payment should go to all who contributed to the mod.

Plus, you know, accepting money for this kind of thing is kinda illegal in the first place. Does the creator of the model know that you're importing it for pay?


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Nao-chan on April 18, 2016, 07:07:29 PM
You guys can discuss your morals privately you know. Hypnotize, no need to join in and bash just because man. Ease up.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 18, 2016, 07:11:02 PM
I assisted with making it, as well as Eternal_Yoshi. It's modifier off of Pit, yes. However, I put work into it, and if you're getting paid to rig someone else's model to a skeleton that I worked on, that payment should go to all who contributed to the mod.

Plus, you know, accepting money for this kind of thing is kinda illegal in the first place. Does the creator of the model know that you're importing it for pay?
yes he does, i talk to him time to time over DA, he's perfectly fine with it, but it's illegal if i sell the mod, but im not really "selling" the mod.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: Segtendo on April 18, 2016, 07:13:07 PM
You should've just locked your thread, honestly.


Title: Re: DSX8 stuff! Farewell brawl modding!! Multi-release goodbye! 03/31/16
Post by: DSX8 on April 18, 2016, 07:15:28 PM
You should've just locked your thread, honestly.
good point...

thread is now locked


Title: Re: DSX8 stuff! SmashU Mods!! Ruined World - 05/11/16
Post by: DSX8 on May 11, 2016, 05:27:12 AM
NEWS FLASH!!! My first submission for SMASHU Modding!!!

! (http://www.youtube.com/watch?v=yJEtMAHCUL4#)

Download is here
(http://gamebanana.com/maps/embeddables/190397?type=large) (http://gamebanana.com/maps/190397)


Title: Re: DSX8 stuff! SmashU Mods!! Ruined World - 05/11/16
Post by: Nao-chan on May 11, 2016, 06:40:01 AM
And mine. :v

The Roy recolor is by yours truly.


Title: Re: DSX8 stuff! SmashU Mods!! Ruined World - 05/11/16
Post by: benjamin78614 on May 14, 2016, 11:34:31 AM
Are you working on lyn?(:


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: DSX8 on April 26, 2020, 10:27:37 PM
wow... long time, yeah?
(https://encrypted-tbn0.gstatic.com/images?q=tbn%3AANd9GcRzXNJoFRgDRAQ4mt_dO-GA_f3VgPG02EU_SJi1U84IVMi1ZIrS&usqp=CAU)

Coming back for 1 mod only...
the one
the only
KING DSX8!

Kidding, I'm no king :v

https://youtu.be/6Vvwxf4oXaI


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: Ricky (Br3) on April 27, 2020, 12:22:40 AM
Why does that program looks like a straight up Brawlbox clone? :D


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: DSX8 on April 27, 2020, 01:29:14 AM
Why does that program looks like a straight up Brawlbox clone? :D
why idk, you tell me :v


current progress atm
(https://cdn.discordapp.com/attachments/326220821813133314/704232362317316157/unknown.png)
(https://cdn.discordapp.com/attachments/326220821813133314/704233149961338931/unknown.png)


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: Kyouma on April 27, 2020, 03:39:48 PM
what are you doing here in the dark depths of two generations behind?


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: DSX8 on April 27, 2020, 04:07:51 PM
what are you doing here in the dark depths of two generations behind?
that's a good question... DUNNO!


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: Segtendo on April 30, 2020, 10:50:31 AM
You cray, fam.

What made you want to come back to do this?


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: DSX8 on May 01, 2020, 01:34:43 PM
mmm just boredom and... quarantine?


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: Nao-chan on May 02, 2020, 02:01:39 AM
This is a new low for you.


Title: Re: DSX8 stuff! The Return of Poke Floats? - 04/26/2020
Post by: Ricky (Br3) on May 02, 2020, 03:18:30 AM
I see nothing wrong with that tbh

gl hf


Title: Re: DSX8 stuff! Smash2 beat me to Poke Floats - 05/03/2020
Post by: DSX8 on May 03, 2020, 04:10:59 PM
So apparently there's a team called Smash2, and they made PokeFloats for it, and apparently they started working on it at the same time I was, so meh... made me start it for no damn reason. Locking thread.