Title: How To Use The SDLoader Post by: Gazoinks on August 06, 2009, 05:04:57 AM I'm going to be transferring over all my MeowMix guides, starting with this one.
How To Load Textures Using The Dynamic SD Loader Needed
Step 1: Download Gecko OS (http://wiibrew.org/wiki/Gecko_OS) and drag the Gecko1901 folder into the apps directory on your SD card. Step 2: Make a codes folder on the root of your SD card and place this (http://www.mediafire.com/download.php?zzdzwi35eqz) file into it. Step 3: Navigate to private>Wii>RSBE and make a folder called pf. Step 4: Inside pf, make a folder called Fighter and a folder called Stage. Step 5: Inside Stage make a folder called melee and a folder called adventure. Inside Fighter make a folder for each character(or just the ones that have textures you want to use). Observe this (http://www.sendspace.com/file/2gg78l) list for proper character names for the folders. Step 6: Take your texture and place it into the appropriate folder. If it not named correctly, rename it. You must name a file Fit[CharacterName]XX.pac, where the XX stands for the costume you want to replace. This (http://stacksmash.cultnet.net/STUFFZ/PAC%20LIST.txt) list gives you the numbers for each costume. As an example, if you wanted to replace red Kirby, you would name it FitKirby01.pac. Step 7: Turn on your Wii, go the HBc and load Gecko OS. Make sure Brawl is in the disc drive and choose start game. Step 8: If you want to play it safe watch the opening movie, if not you can skip it. Go to character selection, select the costume you replaced and wait 3-5 seconds. Then simply start the Brawl and bask in the glow of the awesome textures, you're done! Post here with any questions. Title: Re: How To Use The SDLoader Post by: Choppasmith on August 06, 2009, 10:20:41 PM Just to double check, I know I asked before about effects textures are tied to characters. I just found out that for Pokemon Trainer's Final Smash, he can have individual textures per palette. That's NOT the case with Giga Bowser or Warioman, correct? Just wanted to be sure, most tutorials seems kinda vague regarding this.
Speaking of vague, I've noticed all the tutorials seems to be vague about making the RSBE folder on the SD Card. I was stuck with the PAL version while visiting family and I had to figure out it has RSBP. I know it's pretty obvious, but these tutorials out there actually say "To avoid confusion, it HAS to be named RSBE" I mean, I don't know what the deal is with the PAL version if it's somehow inferior or something, but there MIGHT be people out there trying to do it with their PAL copy, just saying. Title: Re: How To Use The SDLoader Post by: Icalasari on September 28, 2009, 07:46:14 PM Are you sure I don't need to do anything else?
I followed the instructions so that I can replace Zero Suit Samus' texture, but nothing happened. Do I also need to replace the normal Samus' texture? Did I perhaps mispell something? (I used the file titled as is. It had capitals, but otherwise was exactly as in the list) Also, I want to use this with some codes. So, can you post the code for this? Sorry if the answers are elsewhere, but the thread titles are a little confusing Title: Re: How To Use The SDLoader Post by: Mario2Knight on September 28, 2009, 08:39:24 PM Where do i get the RSBE folder inside the wii folder
i just have a folder that says title. im betting this is a new question and im gonna go try to find the answer but i figured the sooner i post it the sooner someone might help thanks in advance to anyone who does. Title: Re: How To Use The SDLoader Post by: Vyse on September 28, 2009, 08:40:16 PM Just.... make it if you don't have it. Right-click > New > Folder.
Title: Re: How To Use The SDLoader Post by: EndlessAxis on October 26, 2009, 12:35:36 PM My Wii is a PAL one and my brawl is NTSC, Could you please link me to a version of GeckoOS that works with that setup?
I can't seam to find the right one X_X, ~ Thanks. Title: Re: How To Use The SDLoader Post by: wachu2323 on May 15, 2010, 07:05:05 PM i cant get the stage textures to work for battle field do i just put it in the adventure folder or what?
Title: Re: How To Use The SDLoader Post by: ethanrodgers223 on June 02, 2010, 08:21:12 PM Actually, you can't save them as FitIvysaur or anything like that concerning the Pokemon. There are special names for quite a bit of the characters:
Captain Falcon: captain King Dedede: dedede Diddy Kong: diddy Donkey Kong: donkey Falco: falco Fox: fox Mr. Game & Watch:gamewatch Ganondorf: ganon GIGA Bowser: gkoopa Ike: ike Kirby: kirby Bowser: koopa Link: link Lucario: lucario Lucas: lucas Luigi: luigi Mario: mario Marth: marth Meta Knight: metaknight Ness: ness Peach: peach Pikachu: pikachu Captain Olimar: pikmin Pit: pit Ivysaur: pokefushigisou Charizard: pokelizardon PokÈmon Trainer:poketrainer Squirtle: pokezenigame Ice Climbers: popo Jigglypuff: purin R.O.B.: robot Samus: samus Sheik: sheik Snake: snake Sonic: sonic Zero Suit Samus:szerosuit Toon Link: toonlink Wario: wario Warioman: warioman Wolf: wolf Yoshi: yoshi Zelda: zelda Green Alloy: zakoball Yellow Alloy: zakochild Blue Alloy: zakogirl Red Alloy: zakoboy And here are the coordinating colors: Captain Falcon 00-Original 01-Blood Hawk 02-Green 03-Blue 04-Black 05-Pink Dedede 00-Original 02-Green 03-White 04-Grayscale 05-Purple 06-Pink Diddy Kong 00-Original 02-Green 03-Blue 04-Pink 05-Yellow 06-Purple Donkey Kong 00-Original 01-Red 02-Green 03-Blue 04-Black 05-White Falco 00-Original 01-Red 02-Green 03-Blue 04-Black 05-Yellow Fox 00-Original 01-Red 02-Green 03-Blue 04-Black 05-White Ganondorf 00-Original 01-Red 02-Green 03-Blue 04-Grandpa Ganon 05-Brown Ike 00-Original 01-Red 02-Green 03-Blue 04-Another Kind Of Green 05-Yellow Kirby 00-Original 01-Red 02-Green 03-Blue 04-Yellow 05-White Bowser 00-Original 01-Red 03-Blue 04-Black 05-Pimp Gold 06-Brown Link 00-Original 01-Red 03-Blue 04-Dark 05-White/Light Blue 06-Yellow Lucario 00-Original 01-Red 02-Green 04-Light Blue 05-White Lucas 00-Original 01-Red 02-Green 03-Blue 04-Claus 05-Pink/Purple Luigi 00-Original 01-Red 02-UNUSED-Blue 03-Blue 04-Fire Luigi 05-Orange 06-Waluigi Mario 00-Original 02-Green 03-Jumpman 04-Wario 05-Black 06-Fire Mario Marth 00-Original 01-Red 02-Green 03-Blue 04-Black 05-White Meta-Knight 00-Original 01-Red 02-Green 03-Blue 04-White 05-Pink Ness 00-Original 02-Green 03-Blue 04-Bumble-Bee 05-Fuel 06-Mr.Saturn Peach 00-Original 01-Red 02-Green 03-Blue 04-White 05-Daisy/Yellow Pikachu 00-Original 01-Cap 02-Bandana 03-Googles Olimar 00-Original 01-Red 02-Green 03-Blue 04-White 05-Dirty Helmet (Yellow and Black) Pit 00-Original 01-Red 02-Green 03-Blue 04-Gold 05-Black Pokemon Trainer 00-Original 01-Red 02-Green 03-Blue 04-Light Ice Climbers 00-Original 01-Red 02-Green 03-Blue 04-Dark 05-Light Jigglypuff 00-Normal 01-Flower 02-Sleep Hat 03-Japan Hat 04-Trainer Cap ROB 00-Original 02-Green 03-Blue 04-Pink/Purple 05-Yellow 06-NES Samus 00-Original 01-Pink 02-Green 03-Fusion/Blue 04-Gravity Suit/Purple 05-Dark Suit/Black Zelda 00-Original 01-Red 02-Green 03-Blue 04-Black 05-Ocarina of Time colors Snake 00-Original 01-Red/Black 02-Green 03-Blue 04-"IDK WTF this is" camo 05-Wild Feline camo Sonic 00-Original 01-Red 02-Green 04-Gold 05-Black Toon Link 00-Original 01-Red 03-Blue 04-Purple 05-NES Link 06-Dark Wario 00-Original (WarioWare) 01-Red (WarioWare) 02-Green (WarioWare) 03-Blue (WarioWare) 04-Black & Red (WarioWare) 05-Orange & Blue (WarioWare) 06-Original (Overall) 07-Red (Overall) 08-Green (Overall) 09-Blue (Overall) 10-WarioLand 2 color (Overall) 11-WarioLand 3 color (Overall) Wolf 00-Original 01-Red 02-Green 03-Blue 04-Black 05-Red & White Yoshi 00-Original 01-Red 03-Blue 04-Yellow 05-Pink 06-Light Blue Hope that helps! Title: Re: How To Use The SDLoader Post by: MyKewl on June 10, 2010, 10:09:52 PM appreciate it
Title: Re: How To Use The SDLoader Post by: Chosokabe on November 12, 2010, 10:09:29 AM Do you need to do anything different for BRSTM tracks to get it to work on the loader? I'm pretty sure my paths are right, but they're not showing up when I play.
Title: Re: How To Use The SDLoader Post by: Agent Z on November 17, 2010, 01:33:05 PM The SD Loader doesn't work with music hacks, you'll need the File Patch Code 3.5.1 for music hacks. The paths remain the same. The code is inside the spoiler:
Title: Re: How To Use The SDLoader Post by: StupidMetroid on June 20, 2011, 08:00:38 PM Can someone help me? I can't seem to get hacked motions working! Please help!
Title: Re: How To Use The SDLoader Post by: HallowAngel on July 09, 2011, 02:46:35 AM I'm quite confused on Ike's IDs. He has two red colored costumes. One with a purple shirt, and the other with a beige. Why are the IDs listed as two types of green?
What are the correct IDs for Ike's costume? Title: Re: How To Use The SDLoader Post by: mnsg on July 09, 2011, 06:58:33 AM I'm quite confused on Ike's IDs. He has two red colored costumes. One with a purple shirt, and the other with a beige. Why are the IDs listed as two types of green? What are the correct IDs for Ike's costume? 00: Default 01: Red 02: Green 03: Blue 04: Ike's 6th color (CSP order) 05: Ike's 2nd color (CSP order) |