I never really liked Hanenbow, but it was because it was really terrible for even fun fighting. However, I always liked the whole song and hit-to-move concept it has. Having it like this will definitely have me start using Hanenbow again.
I never played on Hanenbow either. It was a cool concept, but it was just no fun to play on. The stage is so unique though that I'm surprised there haven't been any attempts to modify it outside of this and Superguzzi's old stage
how about changing the background colour a bit, that could make the leaves stand out more as well, maybe add a bit of orange or red to it...(or yellow?)
I actually tried changing the background today, however, mo matter what color I changed it to, it just looked... wrong, so I decided to stick with the original aesthetics for that. I did make the "solid" leaves (the ledges) stand out a bit more though. Take a look!
The "ledge" leaves now are somewhat transparent, but glow on the edges and in the middle. Hopefully, this is different enough so people notice, but subtle enough so that it doesn't detract from the rest of the stage.
I also figured out how to edit the hotboxes on the leaves. It turns out that they are controlled by a bone in the leaf model that (by default) runs the length of the leaf. This means that editing them will be
much easier than I thought it would be. I'll probably resize them so that you can only move the leaf if you attack the base of the leaf (basically, the lower 1/3 of it).
EDIT: Nevermind, I figured out how to make my own model for the stem. Now I just need to tweak some aesthetics.
I might add the bubbles back if I can figure out how to make them behave properly. EDIT 2: Okay, the bubbles only work if you use the STGPLANKTON slot. I'm planning on using it on STGGW (cause, you know, Project M and all), so the bubbles are a no-go unfortunately. Should I add more stuff to the background to make it look less plain? Or do you guys think it is good as is?
Here is what I have now:
Any other suggestions?