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Title: WTF happened? Post by: NecroMasterX on June 23, 2010, 03:25:21 PM Alright, so I put lylat cruise's background on bridge of eldin, and this happened:
(http://i988.photobucket.com/albums/af2/NecroMasterX/al_100623_1733binout.jpg) :o :o :o :o :o :o :o :o I know, looks weird. How do I fix this. Also, would it be possible to put overworld mushroomy kingdom over the underground one? Any help would be appreciated. Title: Re: WTF happened? Post by: ??_? on June 23, 2010, 03:32:00 PM looks like your missing a texture, look and see. and I've also tried replacing backrounds with lylats backround, sometimes there is that tile effect and I haven't been able to fix it.
Title: Re: WTF happened? Post by: NecroMasterX on June 23, 2010, 03:38:19 PM No, has all the textures, I checked while I was making it.
Title: Re: WTF happened? Post by: hughie on June 23, 2010, 03:46:43 PM Maybe the format is wrong?
Title: Re: WTF happened? Post by: NecroMasterX on June 23, 2010, 03:50:56 PM IDK. If you want to look at the file, I'll send it to you.
Title: Re: WTF happened? Post by: Beyond on June 23, 2010, 03:56:12 PM IDK. If you want to look at the file, I'll send it to you. Send me the file. <.<Title: Re: WTF happened? Post by: NecroMasterX on June 23, 2010, 03:59:42 PM Kay, you helped me before. Also, could you vertex link's sword into a hammer for me? There's a hack I need to finish.
Title: Re: WTF happened? Post by: Beyond on June 23, 2010, 04:05:22 PM Kay, you helped me before. Also, could you vertex link's sword into a hammer for me? There's a hack I need to finish. What type of hammer? Like DDD? Cuz I don't think thats plausible with the limited vertices but I could try. I wish I could get that new method working. <.<Title: Re: WTF happened? Post by: NecroMasterX on June 23, 2010, 04:08:18 PM No, like the hammer item. I'll send you that hack too.
Title: Re: WTF happened? Post by: FairKnight on June 23, 2010, 09:50:33 PM I had a similar problem on my Meteor Herd Stage, its possible the pallettes are messed up or theres a problem with the textures
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