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Help & Tutorials => Help => Topic started by: Yoshiboshi3 on June 25, 2010, 12:41:29 AM

Title: .mesh file help
Post by: Yoshiboshi3 on June 25, 2010, 12:41:29 AM
Is there a way to import a .mesh file into 3ds max?
Title: Re: .mesh file help
Post by: hughie on June 25, 2010, 02:11:37 AM
No i guess.
Title: Re: .mesh file help
Post by: mariokart64n on June 25, 2010, 02:34:46 AM
if the *.mesh file in question is from XnaLara, then that program has a built in exporter function.

also when I was learning scripting, I was practicing on Dusan's mesh format.
Title: Re: .mesh file help
Post by: Yoshiboshi3 on June 25, 2010, 02:53:28 AM
Quote from: mariokart64n on June 25, 2010, 02:34:46 AM
if the *.mesh file in question is from XnaLara, then that program has a built in exporter function.

also when I was learning scripting, I was practicing on Dusan's mesh format.

Actually, its from an online game called Roblox. :/

So.....I dun think that will help....
Title: Re: .mesh file help
Post by: mariokart64n on June 25, 2010, 03:11:00 AM
send the file
Title: Re: .mesh file help
Post by: Yoshiboshi3 on June 25, 2010, 03:17:07 AM
Quote from: mariokart64n on June 25, 2010, 03:11:00 AM
send the file
http://www.mediafire.com/?tafmhdkormm
Title: Re: .mesh file help
Post by: mariokart64n on June 25, 2010, 11:25:18 PM
hm, i cant make out the file structure.. usually online games are easy.

there seems to be 3sets of data
the first set is usually vertices, but when imported look like UV's instead. which isn't uncommon. yet I'm not able to locate the verts. for sure the last sets could have connection to the faces.

files don't appear to be compressed or encrypted.

also try 3dvia on the game, maybe you can take a 3d snapshot.