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Help & Tutorials => Help => Topic started by: JDub on June 29, 2010, 07:33:56 PM

Title: Moving stage parts
Post by: JDub on June 29, 2010, 07:33:56 PM
When I try to move part of stage (i.e stage builder blocks I'm using to make a stage), it isn't moved when I test it in game. I've moved them in animations and I made new animations too but they still aren't moving. Is there anything I'm doing wrong?
Title: Re: Moving stage parts
Post by: Beyond on June 29, 2010, 07:59:06 PM
Are the animations looped?
Title: Re: Moving stage parts
Post by: JDub on June 29, 2010, 08:10:45 PM
Quote from: BeyondYou on June 29, 2010, 07:59:06 PM
Are the animations looped?
I don't really know how one goes about looping an animation :-\  I don't assume you mean checking the "Loop" box in the model previewer. 
Title: Re: Moving stage parts
Post by: Beyond on June 29, 2010, 08:14:42 PM
Quote from: ToonJDub on June 29, 2010, 08:10:45 PM
Quote from: BeyondYou on June 29, 2010, 07:59:06 PM
Are the animations looped?
I don't really know how one goes about looping an animation :-\  I don't assume you mean checking the "Loop" box in the model previewer. 
No. <.<

In BrawlBox click the actual animation file (the CHR). In the display box to the right change the value next to "uknown 2" to 1. That should make it loop, otherwise the animation will go by relatively fast.
Title: Re: Moving stage parts
Post by: JDub on June 29, 2010, 08:32:06 PM
Quote from: BeyondYou on June 29, 2010, 08:14:42 PM
Quote from: ToonJDub on June 29, 2010, 08:10:45 PM
Quote from: BeyondYou on June 29, 2010, 07:59:06 PM
Are the animations looped?
I don't really know how one goes about looping an animation :-\  I don't assume you mean checking the "Loop" box in the model previewer. 
No. <.<

In BrawlBox click the actual animation file (the CHR). In the display box to the right change the value next to "uknown 2" to 1. That should make it loop, otherwise the animation will go by relatively fast.
And now I know, and knowing is half the battle!
Title: Re: Moving stage parts
Post by: JDub on June 29, 2010, 08:38:58 PM
Sorry for the double post, but testing it in game it ended up doing nothing at all. The parts still aren't moved.
Title: Re: Moving stage parts
Post by: ??_? on June 29, 2010, 09:00:51 PM
in the animations you have the bone animation named the bone you want to move right?
Title: Re: Moving stage parts
Post by: JDub on June 30, 2010, 03:19:25 PM
Quote from: LordNOaH on June 29, 2010, 09:00:51 PM
in the animations you have the bone animation named the bone you want to move right?
Yes I have and the stage still isn't moving.
Title: Re: Moving stage parts
Post by: Beyond on June 30, 2010, 03:21:39 PM
The animation is contained within the same ModelData as the model you want to move right?
Title: Re: Moving stage parts
Post by: JDub on June 30, 2010, 03:34:42 PM
Quote from: BeyondYou on June 30, 2010, 03:21:39 PM
The animation is contained within the same ModelData as the model you want to move right?
Yep, and it still isn't moved