I have just finished a vertex/texture hack and I want to post it but there's a problem
when I select the character and chose the level, it freezes..
(http://i23.photobucket.com/albums/b365/throwarockatme/Untitled-1.png)
it's able to preview the model well on brawlbox. what do I do? :(
Woah woah weira
What we have here is a case of "My-Wii's-An-Example-Of-All-Others-So-Im-Not-Gonna-Post-A-DL-Link-because-if-it-freezes-for-me-it-will-freeze-for-you".
Remedy?
Dont be an a-hole and post the link. :/
Quote from: Yoshiboshi3 on June 30, 2010, 04:25:47 AM
Woah woah weira
What we have here is a case of "My-Wii's-An-Example-Of-All-Others-So-Im-Not-Gonna-Post-A-DL-Link-because-if-it-freezes-for-me-it-will-freeze-for-you".
Remedy?
Dont be an a-hole and post the link. :/
Don't listen to him. PM the hack to someone willing to test for you. He's being really rude about you needing help. You should ignore him for acting like a jerk.
Quote from: dingoberriz on June 30, 2010, 04:29:55 AM
Quote from: Yoshiboshi3 on June 30, 2010, 04:25:47 AM
Woah woah weira
What we have here is a case of "My-Wii's-An-Example-Of-All-Others-So-Im-Not-Gonna-Post-A-DL-Link-because-if-it-freezes-for-me-it-will-freeze-for-you".
Remedy?
Dont be an a-hole and post the link. :/
Don't listen to him. PM the hack to someone willing to test for you. He's being really rude about you needing help. You should ignore him for acting like a jerk.
Lol I was jk
But I would like you to put a link so we can examine it for ourselves. D:
Sorry if I hurt your feelings.
Do I look 7 and have feelings made of glass? lol
Yeah I'll Post it.
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Quote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Format? Please do explain if possible :)
Quote from: Throwarockatme on June 30, 2010, 04:45:58 AM
Quote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Format? Please do explain if possible :)
I don't know the exact formats but I had this problem with Ike before too....Since I didn't know which were supposed to be which I used a clean file, exported the textures, copied the edited ones onto the exported ones and replaced them in BB. It worked then.
Quote from: dingoberriz on June 30, 2010, 04:49:13 AM
Quote from: Throwarockatme on June 30, 2010, 04:45:58 AM
Quote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Format? Please do explain if possible :)
I don't know the exact formats but I had this problem with Ike before too....Since I didn't know which were supposed to be which I used a clean file, exported the textures, copied the edited ones onto the exported ones and replaced them in BB. It worked then.
Will try that. tyvm! :)
Quote from: Throwarockatme on June 30, 2010, 04:54:16 AM
Quote from: dingoberriz on June 30, 2010, 04:49:13 AM
Quote from: Throwarockatme on June 30, 2010, 04:45:58 AM
Quote from: dingoberriz on June 30, 2010, 04:40:07 AM
I know that base vertex model so all I can say is make sure the texture formats are all correct because that can usually be this problem. <-LookItsLink said the texture thing.
Format? Please do explain if possible :)
I don't know the exact formats but I had this problem with Ike before too....Since I didn't know which were supposed to be which I used a clean file, exported the textures, copied the edited ones onto the exported ones and replaced them in BB. It worked then.
Will try that. tyvm! :)
I feel unloved.
I'm going to help you with this, dammit.
FitIkeEyeHigh - CI4 / RGB5A3 palette
FitIkeEyeIris - CI8 / RGB5A3 palette
FitIkeEyeWhite - CMPR
FitIkeEyeYellow - CMPR
Fit_Ike01 - CMPR
Fit_Ike02 - CMPR
Fit_Ike03 - CMPR
Fit_Ike04 - CMPR
Fit_Ike05 - CMPR
Fit_Ike06 - RGB5A3
Fit_Ike07 - CMPR
Fit_IkeBlade - RGB565
Fit_Ike_Hair - CI8 / RGB5A3 palette
usirokami - RGB5A3
Those are all the right formats for his textures. When you go to replace a texture with an edited one, a window will pop up with a preview of the NEW texture, on the side in the window there is a box that says "Format" just change it to the right one.
PS: I can't wait tell it's released it looks kewl!
(http://i23.photobucket.com/albums/b365/throwarockatme/b7d3a4f0.jpg)
(http://i23.photobucket.com/albums/b365/throwarockatme/1806457d.jpg)
(http://i23.photobucket.com/albums/b365/throwarockatme/97abcd70.jpg)
How y'all like it? haha :)
Not bad. One suggestion. You know you CAN convert in-game snapshots to JPG, right?
Quote from: Segtendo on July 01, 2010, 07:23:40 PM
Not bad. One suggestion. You know you CAN convert in-game snapshots to JPG, right?
:O howZ??
Quote from: Throwarockatme on July 01, 2010, 07:40:29 PM
Quote from: Segtendo on July 01, 2010, 07:23:40 PM
Not bad. One suggestion. You know you CAN convert in-game snapshots to JPG, right?
:O howZ??
http://www.mediafire.com/?glz2jdgz2l5
How do you use it..?
Double-click on the bin2jpgall.
It'll convert the bin files into jpg.
thanks :)
UPDATED