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Title: Problems with editting Onett Post by: Vladislak on July 04, 2010, 03:57:26 AM Is it just me, or is it impossible to edit the stageposition for Onett. Every time I make the slightest change to one of it's bones the game freezes when I try playing the level.
My intent was to extend the level off to the right to allow some more room to fight near the houses there (by editing the CamLimit1N and Dead1N bones). Do the camera limits need to be kept in a specific aspect ratio or something (so I'd need to raise the level's ceiling)? That's the only thing I can think of. Any ideas as to what's going on here? Title: Re: Problems with editting Onett Post by: Yoshi6852 on July 04, 2010, 09:24:19 PM If your using brawl wall, and you save it through brawl wall it messes up, usually it's just the textures, but i've never tried editing any non 2D stage in brawl wall. You fix it by copying over some part of data. If you have a copy of the stage that did not touch brawl wall jsut extract the modeldata100 and miscdata2 from the file that brawl wall used, and then insert them into the file that was not loaded by brawl wall. (Thank you Mewtwo2000 for telling me this).
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