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Title: Questions regarding stages. Post by: ForOhFor Error on July 06, 2010, 04:03:36 PM 1. I have a model, I go to the first bone in that model (root something) and change the y and z positions. The changes show in the collision editor, but the in the game, the camera always shows a different part, with the new collisions still applied. What can I do to actually move the model?
2. How do I change the spawn and respawn positions of the stage, if I can? Title: Re: Questions regarding stages. Post by: Chuy on July 06, 2010, 04:08:34 PM 1. Are you applying changes in an animation within the model data
2.Player and rebirth bones with the Stgposition Title: Re: Questions regarding stages. Post by: ForOhFor Error on July 06, 2010, 04:32:03 PM Quote Are you applying changes in an animation within the model data No, there are no animations in the stage (online training with the port over to final destination thing)Title: Re: Questions regarding stages. Post by: Chuy on July 06, 2010, 04:33:00 PM Then make one inside the brres and copy over the changes
Title: Re: Questions regarding stages. Post by: ForOhFor Error on July 06, 2010, 04:45:07 PM Any specific name the animation should have?
Title: Re: Questions regarding stages. Post by: Chuy on July 06, 2010, 04:51:21 PM Doesn't need a name as long as it has the bones in them it'll work
Title: Re: Questions regarding stages. Post by: ForOhFor Error on July 06, 2010, 04:59:59 PM :D working. Thanks.
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