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Help & Tutorials => Help => Topic started by: ForOhFor Error on July 06, 2010, 04:03:36 PM



Title: Questions regarding stages.
Post by: ForOhFor Error on July 06, 2010, 04:03:36 PM
1. I have a model, I go to the first bone in that model (root something) and change the y and z positions. The changes show in the collision editor, but the in the game, the camera always shows a different part, with the new collisions still applied. What can I do to actually move the model?

2. How do I change the spawn and respawn positions of the stage, if I can?


Title: Re: Questions regarding stages.
Post by: Chuy on July 06, 2010, 04:08:34 PM
1. Are you applying changes in an animation within the model data
2.Player and rebirth bones with the Stgposition


Title: Re: Questions regarding stages.
Post by: ForOhFor Error on July 06, 2010, 04:32:03 PM
Quote
Are you applying changes in an animation within the model data
No, there are no animations in the stage (online training with the port over to final destination thing)


Title: Re: Questions regarding stages.
Post by: Chuy on July 06, 2010, 04:33:00 PM
Then make one inside the brres and copy over the changes


Title: Re: Questions regarding stages.
Post by: ForOhFor Error on July 06, 2010, 04:45:07 PM
Any specific name the animation should have?


Title: Re: Questions regarding stages.
Post by: Chuy on July 06, 2010, 04:51:21 PM
Doesn't need a name as long as it has the bones in them it'll work


Title: Re: Questions regarding stages.
Post by: ForOhFor Error on July 06, 2010, 04:59:59 PM
:D working. Thanks.