that we can make the borders on some stages smaller? including the camera view etc.?
Like for instance if I wanted to use only this part of hyrule temple
(http://i285.photobucket.com/albums/ll57/Godot-/wanted.jpg)
Pretty much to have the whole brawl in that space everytime, is that possible right now? With anything, codes or any other hacks?
I don't think there is anything like that now...
I know there is a death-boundary modification code and many different camera codes... maybe they can be combined somehow?
(I'd link you to the code database... but it seems dead...)
Here you could make a request (don't put any faith into it happening any time soon)
http://board.gscentral.org/forumdisplay.php?f=110
Ok a little problem with the code. Not sure if there are people here that are real familiar with codes but.
The values for the borders are all in three numbers, & all in hex.
How would I go on about placing a negative number in hex without using - , all the positive number seem to be too much and I see that spunit says that it will be a negative value.
Uhh... I really have no idea, I've never messed with it. But here's a random guess.
I don't believe 3 digit is enough for floating points... (could be wrong) so maybe it's a signed integer?
So... anything higher than 000 through 7FF (0->2047)would be positive, and 800 through FFF (-2048->-1) would be negative. I'm tired... so my math is probably wrong.