Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: D1337 on July 15, 2010, 09:53:21 PM



Title: When you edit a chracter's vertex...
Post by: D1337 on July 15, 2010, 09:53:21 PM
What file in the MDL0's PCS is affected? The folder titled 'Vertices' I would assume....
Am I correct?


Title: Re: When you edit a chracter's vertex...
Post by: Beyond on July 15, 2010, 09:58:37 PM
Yes. <_<


Title: Re: When you edit a chracter's vertex...
Post by: D1337 on July 15, 2010, 10:09:41 PM
>_> So...theoreticly speaking. I can replace a non-vertexed file with a vertexed file and it would become vertexed?
Like if the vertex file of Falcon's helmet can be exported to another falcon with a different vertex(Lets say scarfless) model he will have both vertexes?


Title: Re: When you edit a chracter's vertex...
Post by: Beyond on July 15, 2010, 10:12:43 PM
You'd have to hex it in.


Title: Re: When you edit a chracter's vertex...
Post by: D1337 on July 15, 2010, 10:15:32 PM
Noob question of the day: Whats a hex? o- o


Title: Re: When you edit a chracter's vertex...
Post by: mnsg on July 16, 2010, 05:47:45 AM
Every file contains hex data, which is used to make the file what it is.  Hex data can only be read with a hex editing program though.

Numbers and letters used as hex data include 0-9 and A-F.