Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: D1337 on July 16, 2010, 03:53:21 AM

Title: When you edit a chracter's vertex...
Post by: D1337 on July 16, 2010, 03:53:21 AM
What file in the MDL0's PCS is affected? The folder titled 'Vertices' I would assume....
Am I correct?
Title: Re: When you edit a chracter's vertex...
Post by: Beyond on July 16, 2010, 03:58:37 AM
Yes. <_<
Title: Re: When you edit a chracter's vertex...
Post by: D1337 on July 16, 2010, 04:09:41 AM
>_> So...theoreticly speaking. I can replace a non-vertexed file with a vertexed file and it would become vertexed?
Like if the vertex file of Falcon's helmet can be exported to another falcon with a different vertex(Lets say scarfless) model he will have both vertexes?
Title: Re: When you edit a chracter's vertex...
Post by: Beyond on July 16, 2010, 04:12:43 AM
You'd have to hex it in.
Title: Re: When you edit a chracter's vertex...
Post by: D1337 on July 16, 2010, 04:15:32 AM
Noob question of the day: Whats a hex? o- o
Title: Re: When you edit a chracter's vertex...
Post by: mnsg on July 16, 2010, 11:47:45 AM
Every file contains hex data, which is used to make the file what it is.  Hex data can only be read with a hex editing program though.

Numbers and letters used as hex data include 0-9 and A-F.