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Title: When you edit a chracter's vertex... Post by: D1337 on July 15, 2010, 09:53:21 PM What file in the MDL0's PCS is affected? The folder titled 'Vertices' I would assume....
Am I correct? Title: Re: When you edit a chracter's vertex... Post by: Beyond on July 15, 2010, 09:58:37 PM Yes. <_<
Title: Re: When you edit a chracter's vertex... Post by: D1337 on July 15, 2010, 10:09:41 PM >_> So...theoreticly speaking. I can replace a non-vertexed file with a vertexed file and it would become vertexed?
Like if the vertex file of Falcon's helmet can be exported to another falcon with a different vertex(Lets say scarfless) model he will have both vertexes? Title: Re: When you edit a chracter's vertex... Post by: Beyond on July 15, 2010, 10:12:43 PM You'd have to hex it in.
Title: Re: When you edit a chracter's vertex... Post by: D1337 on July 15, 2010, 10:15:32 PM Noob question of the day: Whats a hex? o- o
Title: Re: When you edit a chracter's vertex... Post by: mnsg on July 16, 2010, 05:47:45 AM Every file contains hex data, which is used to make the file what it is. Hex data can only be read with a hex editing program though.
Numbers and letters used as hex data include 0-9 and A-F. |