Hey, I'm new at this and I was wondering how you use more than one of the same character hack? Like say I have two different hacks of Peach I want to use...
I don't know if this is something very easy or very hard. I'm still trying to figure everything out.
As Of Right Now Only One Hack Can Be Used As A Time (Doesnt Apply To Textures)
In the character's folder, you'll notice that it has numbers in the alternate colors names on Sonic, Ivysaur, etc. The numbers relate to color slots a character has. Some characters have colors that are dummied out and aren't used by the game.
The numbers range from 00 to 06. Loading a texture in a slot that is dummied out can either result in a freeze, or the texture jus tplain not working.
EDIT: Oh, Character hacks.
Yup, just one at a time for now.
Quote from: BlazingBarrager on July 19, 2010, 03:24:11 AM
Hey, I'm new at this and I was wondering how you use more than one of the same character hack? Like say I have two different hacks of Peach I want to use...
I don't know if this is something very easy or very hard. I'm still trying to figure everything out.
By character hack what do you mean exactly?
Is it a texture, vertex or attack hack for a character?
Quote from: dingoberriz on July 19, 2010, 03:44:43 AM
Quote from: BlazingBarrager on July 19, 2010, 03:24:11 AM
Hey, I'm new at this and I was wondering how you use more than one of the same character hack? Like say I have two different hacks of Peach I want to use...
I don't know if this is something very easy or very hard. I'm still trying to figure everything out.
By character hack what do you mean exactly?
Is it a texture, vertex or attack hack for a character?
What are vertex and attack hacks like? I know I have a couple, but I just want to make sure.
An attack hack is something that changes a characters moveset. Those hacks are named FitName.pac and you can only use one at a time unless someone can make it the right way.
A vertex hack is like a texture, it changes how the character looks and is named FitName00.pac/pcs or which ever number you want.
Quote from: dingoberriz on July 19, 2010, 12:20:58 PM
An attack hack is something that changes a characters moveset. Those hacks are named FitName.pac and you can only use one at a time unless someone can make it the right way.
A vertex hack is like a texture, it changes how the character looks and is named FitName00.pac/pcs or which ever number you want.
Ah I get it now. Thanks for explaining. It also answered my question so now I'm good.
Quote from: dingoberriz on July 19, 2010, 12:20:58 PM
An attack hack is something that changes a characters moveset. Those hacks are named FitName.pac and you can only use one at a time unless someone can make it the right way.
A vertex hack is like a texture, it changes how the character looks and is named FitName00.pac/pcs or which ever number you want.
FitCharMotionEtc.pac = moveset (motions), textures, and AI
FitChar.pac = textures, logic, and physx
FitChar0#.pac/pcs = models, textures, etc... (excluding audio)
Quote from: Tcll on July 21, 2010, 02:43:51 AM
Quote from: dingoberriz on July 19, 2010, 12:20:58 PM
An attack hack is something that changes a characters moveset. Those hacks are named FitName.pac and you can only use one at a time unless someone can make it the right way.
A vertex hack is like a texture, it changes how the character looks and is named FitName00.pac/pcs or which ever number you want.
FitCharMotionEtc.pac = moveset (motions), textures, and AI
FitChar.pac = textures, logic, and physx
FitChar0#.pac/pcs = models, textures, etc... (excluding audio)
Thank you. I understand now.