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Help & Tutorials => Help => Topic started by: yoshimo on July 19, 2010, 10:15:38 PM

Title: Can't make Mario's fireball float. (redirect this to PSA help, please)
Post by: yoshimo on July 19, 2010, 10:15:38 PM
I'm trying to get Mario to move like luigi when he does his fireball. I've got him moving like it, and the fireball too, but I can't figure out what makes luigi's fireball float... does anyone know?

NOTE: I'm not trying to make mario have luigi's txtures, or his fireball green.
Title: Re: Can't make Mario's fireball float.
Post by: dingo on July 20, 2010, 01:16:38 AM
This should be in the PSA help thread.
Title: Re: Can't make Mario's fireball float.
Post by: yoshimo on July 20, 2010, 01:32:07 AM
I can't seem to find the PSA help thread... link please?
Title: Re: Can't make Mario's fireball float.
Post by: Pik on July 20, 2010, 01:38:09 AM
Either way, have you tried swapping their animations? That might work.
Title: Re: Can't make Mario's fireball float.
Post by: yoshimo on July 20, 2010, 01:41:25 AM
I swapped animaitons, yes. I'm not swapping models, I'm swapping only animations.
Title: Re: Can't make Mario's fireball float.
Post by: dingo on July 20, 2010, 01:53:32 AM
It's not animation. It's the article coding.

http://forums.kc-mm.com/index.php?board=17.0
Title: Re: Can't make Mario's fireball float.
Post by: yoshimo on July 20, 2010, 10:54:09 PM
By article, do you mean model? cause I looked at an article swapping tutorial and the person moved the model. look, I don't want mario's fireball to look like luigi's, I just want it to swirl in circles and defy gravity, and also for mario to MOVE like luigi. I got the Mario movement and the circle pattern exported successfully, but I just can't get it to defy gravity. Also, I use BRAWLBOX. Please tell me if this isn't possible with BrawlBox
Title: Re: Can't make Mario's fireball float.
Post by: TheShyGuy on July 21, 2010, 12:37:31 AM
go to the right forum...look at xmanfit's thread that is stickied...theres a reason ^he posted the link...and its simple to do in hex.... Yawn....bored.....yawn.....
Title: Re: Can't make Mario's fireball float.
Post by: yoshimo on July 21, 2010, 01:26:25 AM
Look, I don't understand advanced humbo jumbo, so do I need to download PSA or what??
Title: Re: Can't make Mario's fireball float. (I use brawlbox, PSA suggestions NOT WELCOME)
Post by: TheShyGuy on July 21, 2010, 01:54:28 AM
yawn...dl a hex editor(brawlvault) and fitmario.pac (psa file).  Open the pac in....you know what...ill try it out for you if I can get my comp internet on....animations and psa go hand in hand, so sooner or later you need psa...

Title: Re: Can't make Mario's fireball float.
Post by: yoshimo on July 21, 2010, 02:03:36 AM
Hey wait, I think I've got an idea. Do I need to use PSA to figure out what hexadecimal coding or whatever makes luigi's fireball float? I'm downloading PSA while I post this, by the way.