also called the cloning engine I hear
anyways...
if you were to put the FitChar.pac into the FitChar0#.pcs and load that up into PSA...
would you be able to edit the char's logic and physx from their file??
What are you saying? That makes no sense.
Are you saying take the file wich contains the persons moveset and put it into their textures file? using brawl box?
why you guys call it moveset, I'll never know...
but yea precisely...
EDIT:
actually... forget that idea...
I've figured out there's just one file that contains the command data for the char...
if there is a way to manipulate that file to work with differant effects...
eg: 1 button activates 4 commands... (1 command per selection)
the chosen selection will get that command and react differantly from another selection...
(thinking of this in terms of mugen)
yes... I used to manipulate mugen like this...
so I can do it in brawl