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Title: physx separation (PSA) questions Post by: DarkPikachu on July 28, 2010, 06:30:06 AM also called the cloning engine I hear
anyways... if you were to put the FitChar.pac into the FitChar0#.pcs and load that up into PSA... would you be able to edit the char's logic and physx from their file?? Title: Re: physx separation (PSA) questions Post by: Hollow on July 28, 2010, 10:22:55 AM What are you saying? That makes no sense.
Title: Re: physx separation (PSA) questions Post by: Yoshi6852 on July 28, 2010, 10:27:17 AM Are you saying take the file wich contains the persons moveset and put it into their textures file? using brawl box?
Title: Re: physx separation (PSA) questions Post by: DarkPikachu on July 28, 2010, 10:49:44 AM why you guys call it moveset, I'll never know...
but yea precisely... EDIT: actually... forget that idea... I've figured out there's just one file that contains the command data for the char... if there is a way to manipulate that file to work with differant effects... eg: 1 button activates 4 commands... (1 command per selection) the chosen selection will get that command and react differantly from another selection... (thinking of this in terms of mugen) yes... I used to manipulate mugen like this... so I can do it in brawl |