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Title: Marth Offset Post by: SmashHackers on July 28, 2010, 02:00:41 PM Could somebody please tell me the offset for Marth's announcer call? I am trying to add Roy to my smashbro_sound.brsar.
Title: Re: Marth Offset Post by: DarkPikachu on July 29, 2010, 07:31:22 AM in brawlbox 063b:
index: 713 name: [2C9] RWSD to export, add a dot ([2C9].RWSD), and open the RWSD file. (you will be able to hear the sound, but you won't be able to export it...) EDIT: oh wait... DX that's Marth himself... hang on... EDIT: here you go... index: 799 name: [31F] RWSD after opening [31F].RWSD: go to Audio[10] Title: Re: Marth Offset Post by: DarkPikachu on July 29, 2010, 07:49:51 AM I have just figured out a new filetype...
what I mentioned last time... you can export the 'Audio' folder from the RWSD... the new filetype is .WAVE (in the first 4 bytes of the file header) I hope someone reads this >_> <_< EDIT: also .DATA export the 'Sound' folder from the RWSD... |