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Help & Tutorials => Help => Topic started by: vividamage123 on July 31, 2010, 10:34:24 PM



Title: Alloy Help
Post by: vividamage123 on July 31, 2010, 10:34:24 PM
I added the alloy codes but when I play the game the spots the alloys are supposed to cover are just bowser,zelda,mario,and captain falco... Is it supposed to be like this? Im just unsure.. btw thanks!


Title: Re: Alloy Help
Post by: FairKnight on July 31, 2010, 10:48:50 PM
This is infact what needs to happen

when you activate codes with alloys, unless you have a selcharacter.pac that has alloy portraits they will be as follows

Mario = Yellow Alloy
Captain Falcon = Red Alloy
Zelda = Blue Alloy
Kirby = Green Alloy

Bowser being there as an extra is Giga Bowser so you probably activated a playable Giga Bowser code in your .gct file

And if you have Wario Man as a playable character (code) then you will have an extra Wario on your Character Selection screen

it's relatively easy to get the gist of since they weren't meant to be fully playable/ playable characters they just have the Brawl characters that are closest to them as their portraits.


Title: Re: Alloy Help
Post by: vividamage123 on July 31, 2010, 10:56:48 PM
Ah I get it... I added a texture to the blue alloy for Issac but it's not working for some reason...


Title: Re: Alloy Help
Post by: FairKnight on July 31, 2010, 11:01:25 PM
Hmm I know which one your talking about its Issac from the smashboards right?

well you have to add the codes that came with it and put EVERYTHING (all the .pacs and the .pcs in

pf/ fighter/ ZakoGirl/

that will allow the blue alloy to be the playable Issac


Title: Re: Alloy Help
Post by: vividamage123 on July 31, 2010, 11:25:11 PM
Yup I do that but I get nothing...  the regular characters appear... like mario that is


Title: Re: Alloy Help
Post by: vividamage123 on August 01, 2010, 07:44:43 PM
Still cant get this to work :(