Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: daggerd on August 01, 2010, 11:15:22 PM

Title: Avatar Aang v2(UPDATE)
Post by: daggerd on August 01, 2010, 11:15:22 PM
My first Brawl hack.
I have been through many hacking phases such as sadx, kotor, psp and xbox360 and now I am entering the world of wii hacks starting with a sonic hack.
Its avatar Aang.
Known glitches:Aang's skin turns into black fur
Known bugs:hole in head
Working on:Fixing holes and textures, moveset

Aang
(http://img507.imageshack.us/img507/8922/screen1t.th.png)   (http://img256.imageshack.us/img256/7315/screen2dd.th.png)   (http://img507.imageshack.us/img507/8243/screen3ma.th.png)
                      (http://i41.tinypic.com/64hyz4.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10330&DiplayName=Aang/)

Final smash:Avatar state
(http://img844.imageshack.us/img844/317/avatarstate.th.png)  (http://hhttp://img844.imageshack.us/img844/4481/avatarstate2.th.png)   (http://img844.imageshack.us/img844/8213/avatarstate3.th.png)

                       (http://i41.tinypic.com/64hyz4.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=10329&DiplayName=Fusion%20Suits/)
Title: Re: Avatar Aang
Post by: Mr.Misfortune on August 01, 2010, 11:42:12 PM
This is awsome. I could definitely see this going somewhere
Title: Re: Avatar Aang
Post by: cuckoos on August 02, 2010, 04:22:36 AM
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:
Title: Re: Avatar Aang
Post by: DARKSHADEDX on August 02, 2010, 05:26:29 AM
Quote from: cuckoos on August 02, 2010, 04:22:36 AM
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:

Way to give it to him straight O.o
Title: Re: Avatar Aang
Post by: cuckoos on August 02, 2010, 10:03:12 AM
Quote from: DARKSHADEDX on August 02, 2010, 05:26:29 AM
Quote from: cuckoos on August 02, 2010, 04:22:36 AM
I'm sorry, but this mod isn't very good. There was honestly no point in making this, if he has huge, completely noticeable holes in his wrists, head, and back. Not to mention that the texture seems very one-colored and lazily done, it should include more detail. And his leg/shoe textures doesn't even look close to Aang's pants/shoes. Sonic is not a good base for Aang, either.

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model. Sorry. D:

Way to give it to him straight O.o

I didn't like saying that, but it had to be done.
Title: Re: Avatar Aang
Post by: Helix on August 02, 2010, 12:53:16 PM
once you fix it up it'll get lots of downloads >.>
Title: Re: Avatar Aang
Post by: songeflemy on August 02, 2010, 12:54:50 PM
Quote from: Helix on August 02, 2010, 12:53:16 PM
once you fix it up it'll get lots of downloads >.>

Quote from: cuckoos on August 02, 2010, 04:22:36 AM

Also, the hole at the back of Sonic's head cannot be fixed. You cannot vertex edit Sonic's spines because of bone limits. I also know that someone else is working on an Aang, too. >.<

tl;dr-- This cannot be done because of Sonic's crappy model limits. Sorry. D:
Title: Re: Avatar Aang
Post by: Hamzr Bruh on August 02, 2010, 09:45:51 PM
Seriously WTH release this when he has bigass holes in his hands and head? Sonic's not a character to try this on
Title: Re: Avatar Aang
Post by: KTH on August 02, 2010, 11:07:33 PM
Credit Mastaklo. You have use Shadow for the base. Look the shoes.
Title: Re: Avatar Aang
Post by: daggerd on August 03, 2010, 05:18:09 AM
Currently patching holes, long and easy process
(http://rpgdowhatever.freeforums.org/download/file.php?photo=2_1280812971.png)
Title: Re: Avatar Aang
Post by: Sanitys_Theif on August 03, 2010, 09:29:03 PM
Should've made this on Ness, there's already a PSA for him, and someone already said this can't be finished because of limits... if it gets finished it would be cool though
Title: Re: Avatar Aang v2(UPDATE)
Post by: daggerd on August 03, 2010, 10:28:49 PM
Update: holes patched, textures updated
Title: Re: Avatar Aang v2(UPDATE)
Post by: Ninka_kiwi on August 05, 2010, 08:37:22 PM
it looks MUCH better with holes patched nicely done.
Title: Re: Avatar Aang v2(UPDATE)
Post by: SuperMarioFan546 on August 06, 2010, 06:13:21 AM
Looking pretty good so far :P
Title: Re: Avatar Aang v2(UPDATE)
Post by: Pik on August 06, 2010, 11:34:44 AM
What made you choose Sonic as a base?
Title: Re: Avatar Aang v2(UPDATE)
Post by: daggerd on August 08, 2010, 12:44:08 PM
Quote from: Pik on August 06, 2010, 11:34:44 AM
What made you choose Sonic as a base?
I got bored on a saturday so just messed around with different games, and liked sonic's look without his spikes, so I made a model of it.