:af2: Bet you weren't expecting that weren't you?
Anyway i need help with color animations i believe i asked this once and didn't get anywhere
I'm pretty curious about color animations because i had an idea that involved using color animations not pre-existing ones but through a custom made one.
I had hexed in my own color animations from scratch and named it accordingly to the model that was going to use a color animation (in this case 050m_enviroment was the model).
Next i made new color nodes and renamed them according to the material1 data:
(http://img844.imageshack.us/img844/5198/materiala.png) (http://img844.imageshack.us/i/materiala.png/)
Then i saved the file and tried it in-game
The result was nothing happened :srs:
Did i name the color nodes wrong or is it possibly the scene data?
==================================================
Anyway my question about the scene data is what do these values do?:
(http://img691.imageshack.us/img691/5057/value.png) (http://img691.imageshack.us/i/value.png/)
Those are the values for lights BTW
good luck getting anywhere man...
I still havn't figured out Pikachu's thunder parts...
but I did figure out that changing the values in the Colors folder does absolutly nothing...
(replaced every 4 bytes with 'FF FF' (including the header))
and the color still showed as blue instead of white...
I've looked in the material data as well...
(both materials1 and materials2)
I can't find anything that deals with the color...
(trying to change it from blue to green)
I'd let you know if I got anywhere :(
Tcll something i've noticed about color animations is that they all have a unknown1 values of
-2147483648 while regular textures just have 0
Hope it helps
Quote from: Chuy on August 17, 2010, 02:53:34 AM
Tcll something i've noticed about color animations is that they all have a unknown1 values of
-2147483648 while regular textures just have 0
Hope it helps
wait... first off...
color animations? (clr0)
or color data?? (mdl0/colors)
either way...
I'll look into it, and get back to you :)
clr0 i'm having trouble creating my own and making it work
oh... kk
I'll have to experiment with those...
Well my scene data issue has been solved
B1-B4 is RGB values still trying to figure out what the unknowns do >.>
Just thought i'd bump this fpr a quick question:
how would i edit item properties(ex.how much health food restores, how much the voices change when getting a mushroom, etc.)