I have a model hack I'm dealing with, and well...
long story short... I had to rename the FIRST bone to TransN...
now I need to add a bone before TransN, and name it TopN
anyone got anything helpful??
don't even mention to name the first bone to TopN and the second bone to TransN...
that doesn't work as the model doesn't scale or animate correctly
http://www.youtube.com/watch?v=BbF-YB_bkPo
Do dummy bones work for model imports?
I've tried that...
that adds bones to the end...
I need bones added to the beginning...
btw...
WA messed up XD
he said the extrabones didn't exist on the model...
...yes they did... :D
they're just scaled down to 0...
if you scale them to 1, you will see them
you can do this in the previewer or the editor :D
bump