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Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: law_law on August 24, 2010, 12:29:05 PM



Title: True knuckles the echidna v.2
Post by: law_law on August 24, 2010, 12:29:05 PM
here's the link pics and info in link: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=11388 ;D


Title: Re: True knuckles the echidna v.2
Post by: hughie on August 24, 2010, 12:40:54 PM
You fixed the hitboxes?
How'd you do it?


Title: Re: True knuckles the echidna v.2
Post by: Maverick-Pro on August 24, 2010, 11:52:38 PM
"I downloaded it, and I love the improvements to the animations.
Here's so far what I see needs to be fixed:

- The digging attack when on the ground should inflict more damage than just 3%.
- He needs better taunts because they kinda look retarded (lol) and do not look like taunts that would fit Knuckles.
- Up-Smash and Forward-Smash should have a quicker execution.
- A few changes to the aerials. 2 of them are exactly the same.
- Up-Special needs to be more "Knuckles-like" (I know it's still a WIP, but still).
- Final Smash (OBVIOUSLY! =P) Since Knuckles freezes after it finishes and can't move for the rest of the match.
...
And some suggestions:
- When digging on the ground, I think there should be a 1/3 chance that he spawns a random weapon once he comes back from underground, like how he does in the Sonic Adventure games.
- An explosion effect when he uses his Neutral B (Like from Sonic Battle)
- Maybe Side B should be him throwing a Rock instead, then give him the gliding ability from holding the jump button (like what Pit, Charizard, and Metaknight have). I heard it is possible to give the gliding ability to other characters.

Well, that's mostly all I have to say. Good luck! ^_^ "

[EDIT]: Another thing, his hurtboxes become glitchy in Training mode, but not Basic Brawl. That's strange...


Title: Re: True knuckles the echidna v.2
Post by: law_law on August 25, 2010, 04:06:26 AM
I kno he still need a little fixin but he gud 4 now