Kitty Corp Meow Mix Forums

Super Smash Bros. Brawl Hacking => Attacks and Animations => Topic started by: xZedkiel on August 26, 2010, 06:06:19 PM



Title: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on August 26, 2010, 06:06:19 PM
In order to even challenge Eggman to a fight, he must first defeat everyone else to prove himself!
Omega has arrived into the Brawl scene, rearing his machine guns and cannons, and he's ready to go!
(http://images3.wikia.nocookie.net/__cb20070128043033/sonic/images/f/f8/Omega_2006.png)

In Game Pics
(http://a.imageshack.us/img245/2826/al10082408351binout.jpg)
(http://a.imageshack.us/img819/8845/al1008240835binout.jpg)
(http://a.imageshack.us/img844/7774/al10082408352binout.jpg)


Other Textures
Gotta get new Pics


Stats

Character Over - Ike
Size - 6/10 Medium height. He's 4 ft 11 in.
Running Speed - 7/10 He flies across the stage with his boosters, around Marth's speed
Air Speed - 7/10 Around R.O.B's
Combo Speed - 6/10 If you know how to, you'll be able to combo pretty well but not too fast.
Priority - 7/10 Ranged attacks and moves dealing multiple hits allow for him to have good priority.
Jump Height - 6/10 He can't really jump to high, he's pretty heavy.
Power - 7/10 His attacks are good for racking up damage, he'd be able to kill at around 80-90% depending.
Weight - 100 He's pretty heavy, but not too heavy.


Moveset
(Any Help will be accepted)(possible changes may occur)
Basic Attacks

AAA Combo - Right arm swing to left, left arm swing to right, then a horizontal slash with both, back to wait, same speed as Ike's Combo.    2+2+3%

F Tilt - Drill Arm: His hand spins fast with a forward stab, four hits. First three low knockback, fourth hit mid knockback.   2+2+2+4%

D Tilt - Shoots downwards diagonally at Lucas' Down smash's angle. Low knock-back on shots, if his arm makes contact, it has mid knock-back.  2+2+2%+3% if his arm makes contact first.

U Tilt - Grounded shoryuken with a spinning fist, so just an uppercut. 8%

Dash Attack - Boosts and Rams with Side (or shoulder.) Speed burst only happens at the start and doesn't remain through the attack. Higher knock-back if the boost connects at the start. 8% 11% if boost hits.


Smash Attacks:

F Smash - Slashes Forward while boosting slightly, same distance as Wolf's with slightly slower speed.   12-16%

D Smash - Spins his upper body in place once, his with arms out.   11-15%

U Smash - Samus' U Smash, so a Flaming Rainbow of Death.  14-18%


Aerials

N Air - Upper Body Spin with about 4 hits of slash damage leading to 1 hit with higher slash damage and knockback   2+1+1+2+5%

F Air - Boost ram slightly forward, sends flying at a slightly diagonal angle forward. 13%

D Air - Hammer fist like Wolf's down Air.   15%

B Air - Samus Flame thrower forward air but after he turns around. (same damage)

U Air - Drill Claw upwards, last hit more knockback.   2+2+2+4%


Special Moves

Neutral B - Charge, Fire! (Omega Bazooka): Switches to cannons when blast is charged and shot. Can't charge in the air, he fires it down diagonally, like in Sonic Heroes.  9-19%

Side B - Open Fire! (Omega Machine Guns): Fires his Omega Machine Guns, can be aimed like Pit's arrows while firing.   2+2+2+2+2%

Down B - Eradicate (Omega Missile): Blasts the ground, and explosion surrounds him like a dome, lots of start/end lag. In the air it sends him into free fall after he fires the missile down. If it connects with anything on the way down, it explodes. If not, it explodes from contact with the ground.   15%

Up B - Boost, On: Rob Style Jet Boost
 
Final Smash - Omega Cannon: Fires his Beam from Sonic Heroes just like Samus' but damages like Lucario's, DI'able.   Up to 35%

Throws

Pummel - Punch in the guts 2%

F Throw - Omega fires his cannon in the opponents stomach. 12%

D Throw - Omega slams the opponent on the ground and uses his free arm to flamethrower him.

B Throw - Omega throws him back over head and fires a shot. 2+12%

U Throw - Throws up and catches on spinning claw. 2+2+2+2+3%



So far there are no glitches except the Snap-Back glitch (runs but snaps back to original spot, for those who aren't used to the term). He can Jump, attack, but no damage or knockback. Any help will be greatly appreciated. Any move suggestions will be taken into consideration.

Textures:
Myself

All Interface Hacks:
Myself

Moveset Ideas:
Myself
Sonic Games

PSA'ers:
xxMasal22xx
Aniverage
SonicBrawler

Animators:
DESPERATELY NEEDED!


DownloadsSoon


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 06:08:34 PM
You sir, just made my day even more awesomer. Omega will be fun to play as ;D


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 06:11:48 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 06:12:57 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?
I'd be glad to. Anything with OMEGA is awesome. Who's this character over?


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 06:13:48 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?
I'd be glad to. Anything with OMEGA is awesome. Who's this character over?
I just edited that in, sorry, I forgot XD it's Ike.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 06:15:45 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?
I'd be glad to. Anything with OMEGA is awesome. Who's this character over?
I just edited that in, sorry, I forgot XD it's Ike.
Sweet, it should be easy to edit animations over ike. When do i start animating?


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 06:20:45 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?
I'd be glad to. Anything with OMEGA is awesome. Who's this character over?
I just edited that in, sorry, I forgot XD it's Ike.
Sweet, it should be easy to edit animations over ike. When do i start animating?
Just head over to Supersonicbrosbrawl.simplygaming.org and ask Will for the files, and what needs to be done.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 06:21:41 PM
Lol, that's great ^_^ and I can't wait to play as him either, I mean, I like Cloud and all, but... IT'S FREAKING E-123 OMEGA! Think you can help Will and Alpha with animations?
I'd be glad to. Anything with OMEGA is awesome. Who's this character over?
I just edited that in, sorry, I forgot XD it's Ike.
Sweet, it should be easy to edit animations over ike. When do i start animating?
Just head over to Supersonicbrosbrawl.simplygaming.org and ask Will for the files, and what needs to be done.
K cool, i already made an account over there.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 06:26:10 PM
I know XD


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Roo on August 26, 2010, 06:57:25 PM
Sweet loving of crisper drawer!!

This is awesome. Cannot WAIT to see this done. :3


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 07:00:58 PM
There are many other projects being done, but I think this is the best on our site lol.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 07:08:05 PM
There are many other projects being done, but I think this is the best on our site lol.
I like the jet one on the site. Looks creepy but it's cool


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr.Misfortune on August 26, 2010, 07:08:12 PM
I fully support this man!! I cant wait till a download comes out for him


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 07:10:07 PM
Well, there's a download but it doesn't attack or anything, it's just the glitch-less, non-freezing, can't-move, model with like a few animations.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 07:11:30 PM
Well, there's a download but it doesn't attack or anything, it's just the glitch-less, non-freezing, can't-move, model with like a few animations.
Um.. Zedkiel? i forgot how to login on the site :>.>palm:

EDIT:  Nvm, i did it  ;D


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 07:12:21 PM
There's a thing that says log in? lol. Type your Username and Password and login or press enter.

My EDIT to yo EDIT:

Otay!


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 07:14:25 PM
There's a thing that says log in? lol. Type your Username and Password and login or press enter.

My EDIT to yo EDIT:

Otay!
Lol XD    Um.. how do i add a picture on my profile  :>.>palm:


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 26, 2010, 07:15:44 PM
There's a thing that says log in? lol. Type your Username and Password and login or press enter.

My EDIT to yo EDIT:

Otay!
Lol XD    Um.. how do i add a picture on my profile  :>.>palm:
I must ad it for you. Or just give a pic to Will. Must be admin or mod, that's why Songe left XD


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 07:18:26 PM
There's a thing that says log in? lol. Type your Username and Password and login or press enter.

My EDIT to yo EDIT:

Otay!
Lol XD    Um.. how do i add a picture on my profile  :>.>palm:
I must ad it for you. Or just give a pic to Will. Must be admin or mod, that's why Songe left XD
XD  Well, can i give you a pic? I'll PM you it.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Velen on August 26, 2010, 07:19:46 PM
It's too bad I'll be too busy with the Zero Project animations once the textures are done, cause I won't be able to work on Omega's textures.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Kiroharu on August 26, 2010, 09:00:35 PM
Pls Not over ike i have to many awsome psa's that i can't even decide to stay on him isn't there anyone else who he can be ported on to like rob or some other useless character


Title: Re: Must Eliminate All Eggman's Robots!
Post by: dark sonic 19 on August 26, 2010, 09:13:49 PM
rob is impossble to get rid of he has to many bones


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 09:14:44 PM
Pls Not over ike i have to many awsome psa's that i can't even decide to stay on him isn't there anyone else who he can be ported on to like rob or some other useless character
R.O.B. isn't useless. Stop trolling over something YOU don't want.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Snoopy on August 26, 2010, 10:00:12 PM
http://forums.kc-mm.com/index.php?topic=9248.0 (http://forums.kc-mm.com/index.php?topic=9248.0)

my guide on how to fix model swapping glitches.  the reason he has the snap back glitch is because he doesn't have a properly indexed TransN.  Ike's TransN is 9, therefore E-123 must have a TrasnN as well.

and ROB's not impssible to get rid of.  if a model already has a lot of bones (probably 80ish or more), then it could take enough bones to replace him.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Mr. Nice guy on August 26, 2010, 10:01:16 PM
[url]http://forums.kc-mm.com/index.php?topic=9248.0[/url] ([url]http://forums.kc-mm.com/index.php?topic=9248.0[/url])

my guide on how to fix model swapping glitches.  the reason he has the snap back glitch is because he doesn't have a properly indexed TransN.  Ike's TransN is 9, therefore E-123 must have a TrasnN as well.

and ROB's not impssible to get rid of.  if a model already has a lot of bones (probably 80ish or more), then it could take enough bones to replace him.
I saw that tutorial, it helped with my model replacement, thanks ;D


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Thewill on August 27, 2010, 09:51:18 AM
LOL, Had a hard time finding this but it looks like its gonna become popular. PM for the files if you want.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: fighter20brawler10 on August 27, 2010, 12:13:39 PM
You think you can cover up that part of his legs in the middle?


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 27, 2010, 01:40:51 PM
Okay, he's over Ike, and he's staying over Ike.
NO QUESTION'S ASKED!

@Will:
This should be a "Released when Finished" type of thing.

@Velen:
Textures are already done.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: Thewill on August 27, 2010, 01:47:36 PM
You think you can cover up that part of his legs in the middle?
Which part might that be? If anyone know what this guy is talking about, please show a picture.


Title: Re: Must Eliminate All Eggman's Robots!
Post by: xZedkiel on August 27, 2010, 02:32:48 PM
(http://images1.wikia.nocookie.net/__cb21710/common/skins/common/blank.gif)
What part of him? The little bars that connect them to his torso?


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 22, 2011, 11:31:55 PM
Ok so I think it's time we brought this back to life!


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Dark Aura on July 23, 2011, 12:49:48 AM
Ok so I think it's time we brought this back to life!
Good luck with that :P Just kidding. XD I wish you luck, Omega would be awesome!
Now if only there was a model for Gamma... D:


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 01:04:18 AM
If there was a model for Gamma that would be awesome. O:


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xxmasal22xx on July 23, 2011, 03:32:48 PM
hey, uh....xZedkiel?.....hate to break you the news, but i dont know PSA.....i was under the impression that i was going to be animating him......i made a fall "animation"...its one frame, but for now its fine....oh, and i made up-b. I may be able to add the graphic effects to his ejts in PSA, but thats pretty much all i can do for PSA....

Also, xZedkiel. The following advice will help us ALOT

Download Recuva and install it. It is free, just google it. Scan your old SD card (the one you had him on) when it is done it will list all the deleted files it found. Find anything that could be Omega's animation file (Recuva tells you what type of file it is, this one will be a .pac). Once you are done, select all the deleted .pac files in Recuva and click "restore" or whatever it says.  It will ask you where to restore them to, so make a folder on your desktop called "Recovered Files" and choose that folder to save them. Once its done, look through any motionetc file that it restored for omega's animations. If it found them, we will be amazingly close to being done with him and ready for a release.

Please, i really urge you to do this, cuz instead of focusing on every animation, all over again, we could focus on other things such as his swimming animations and ladder climbing, guarding, damage animations, etc, trust me, ive had the same thing happen to me more than 4 times with darkrai.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 03:46:18 PM
hey, uh....xZedkiel?.....hate to break you the news, but i dont know PSA.....i was under the impression that i was going to be animating him......i made a fall "animation"...its one frame, but for now its fine....oh, and i made up-b. I may be able to add the graphic effects to his ejts in PSA, but thats pretty much all i can do for PSA....

Also, xZedkiel. The following advice will help us ALOT

Download Recuva and install it. It is free, just google it. Scan your old SD card (the one you had him on) when it is done it will list all the deleted files it found. Find anything that could be Omega's animation file (Recuva tells you what type of file it is, this one will be a .pac). Once you are done, select all the deleted .pac files in Recuva and click "restore" or whatever it says.  It will ask you where to restore them to, so make a folder on your desktop called "Recovered Files" and choose that folder to save them. Once its done, look through any motionetc file that it restored for omega's animations. If it found them, we will be amazingly close to being done with him and ready for a release.

Please, i really urge you to do this, cuz instead of focusing on every animation, all over again, we could focus on other things such as his swimming animations and ladder climbing, guarding, damage animations, etc, trust me, ive had the same thing happen to me more than 4 times with darkrai.

Thing is I have the back up on my laptop before I cleared my computer, same animations T-T we're gonna have to animate him ourselves.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xxmasal22xx on July 23, 2011, 03:49:35 PM
You didnt say anything dude...................


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 03:55:06 PM
You didnt say anything dude...................
I accidentally wrote my text within your text. XD


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xxmasal22xx on July 23, 2011, 04:01:21 PM
Thing is I have the back up on my laptop before I cleared my computer, same animations T-T we're gonna have to animate him ourselves.


Oh thz easy. Google how to undo a system restore. Before you undo it backup what you have on your laptop right now. once you undo the system restore, find and copy his files to an SD card or flash drive. After that, put your current computer files back onto the laptop.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 04:04:15 PM
Oh thz easy. Google how to undo a system restore. Before you undo it backup what you have on your laptop right now. once you undo the system restore, find and copy his files to an SD card or flash drive. After that, put your current computer files back onto the laptop.
Whoops, I meant before I cleared my SD @.@ Running on coffee and no sleep.. But yeah, they were the same files. The files are also saved onto my Terabyte and it's the same.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 04:07:22 PM
i need the files now. Add me to the animator list. I can animate and PSA. AND with the ike .rel, he can be over anyone!. (i'm gunna have him over diddy while we work on this hack, ok?)


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xxmasal22xx on July 23, 2011, 04:26:30 PM
Whoops, I meant before I cleared my SD @.@ Running on coffee and no sleep.. But yeah, they were the same files. The files are also saved onto my Terabyte and it's the same.

Failure :srs: lol Aight, looks like were startin fresh :(


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 05:13:56 PM
i need the files now. Add me to the animator list. I can animate and PSA. AND with the ike .rel, he can be over anyone!. (i'm gunna have him over diddy while we work on this hack, ok?)
XD PERFECT! Thanks for doing my idea! Omega on Diddy + Shadow on DK + SSE THP replacement = Epic SSE Scene Also, We'll PM you the current animations.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 05:15:55 PM
lol. nice idea XD


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 05:31:28 PM
lol. nice idea XD


Also, if you need reference images for the attacks or for his movements use this vid:
http://www.youtube.com/watch?v=6MeNVUzUBhk


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 05:45:54 PM
alrighty :3


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 05:51:27 PM
So this project is officially on the go :D I got the Specials okay?


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 06:15:47 PM
alrighty. i got A attacks


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 06:25:16 PM
alrighty. i got A attacks

Cool, for the A combo, think Cross chops.
For the side tilt, make him turn his upper torso or his whole body sideways so his right arm can reach with the drill stab.
Up tilt right hand upper cut,down tilt just three shots lucas style.holding his arm, look at my Special N Loop.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 06:28:20 PM
alrighty then. i think thats more than i can do, buit i will tryu :P


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 07:21:33 PM
alrighty then. i think thats more than i can do, buit i will tryu :P
Just do what you can ^_^


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 07:22:41 PM
Yes Sir!


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 07:24:32 PM
Yes Sir!

I got the Neutral Special sort of working, the side Special keeps screwing up cause the arms randomly rotate. x.x


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 23, 2011, 07:25:04 PM
:/ werid.

lets go on ssobb chat


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Dark Aura on July 23, 2011, 08:05:44 PM
Good luck ,you two, hope it goes well. :3


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 23, 2011, 10:11:26 PM
Thanks! ^_^


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Stitch on July 24, 2011, 09:24:46 AM
I might help with animations


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 25, 2011, 03:57:00 AM
Sounds great we really need help ^_^

Someone should make a list of all the animations so I can add them to the OP.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xxmasal22xx on July 26, 2011, 03:31:03 PM
Aight, so ill do jumping, falling, landing, drowning, and guarding animations?


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 26, 2011, 05:09:28 PM
Aight, so ill do jumping, falling, landing, drowning, and guarding animations?
I did falling, but the rest go ahead. Try to make them similar to his animations in '06 and Heroes. His '06 jump is better than his Heroes jump.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Stitch on July 26, 2011, 05:30:23 PM
I like omega, but I haven't played any of his games (besides shadow)


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on July 26, 2011, 05:33:35 PM
Ey, still need his walk anamation done, becuse I can get to that in a few days :af:


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 26, 2011, 05:47:44 PM
Ey, still need his walk anamation done, becuse I can get to that in a few days :af:
Yes :3 that would be nice, and his walkbrake if you don't mind.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on July 26, 2011, 06:06:23 PM
Yes :3 that would be nice, and his walkbrake if you don't mind.

(http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/Challenge.png)


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 26, 2011, 06:13:08 PM
([url]http://i235.photobucket.com/albums/ee302/stricer555/REaction%20Faces/Challenge.png[/url])


XD lol I'll send you the files. Again, thanks so much.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on July 26, 2011, 06:18:42 PM
XD lol I'll send you the files. Again, thanks so much.

Anytime my friend, anytime


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 26, 2011, 06:29:06 PM
Anytime my friend, anytime


Alright.

So guys, how goes the progress?

I've got Neutral Special done, I'm going to have to remake the Side Special cause his arms flail everywhere, and Up Special is done. Down Special is in progress. Air Specials I'll do when the jump is done.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 26, 2011, 06:37:19 PM
i have doen absolutly nothing atm.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 26, 2011, 06:38:55 PM
i have doen absolutly nothing atm.
It's fine x.x You're going to be working on Silver and I'm sure you're working on something else I might've forgotten.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 26, 2011, 06:51:36 PM
yeah. i shou donly work on 2 hacks at a time, but right now i am working on pichu over popo PSA, Omega, Silver, Amy, Ninja Mario, and Bowser Jr/Shadow Mario.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on July 26, 2011, 06:56:18 PM
yeah. i shou donly work on 2 hacks at a time, but right now i am working on pichu over popo PSA, Omega, Silver, Amy, Ninja Mario, and Bowser Jr/Shadow Mario.

wow :o


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: SonicBrawler on July 26, 2011, 06:57:12 PM
yeah. i tihnk im gunna work on Pichu and Silver for now. and Omega if u ppl sneed me to do somethign small


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Stitch on July 26, 2011, 09:19:05 PM
What animations are done?


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Black Neon X27 on July 26, 2011, 09:27:55 PM
I can help! I'm working on Luffy right now, but believe me I can multi task! Also, my Tsuna PSA is almost done! :happy:


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: tyclank on July 26, 2011, 10:31:34 PM
I had many  psa ideas, this being one of them. I was gonna make him over diddykong for shadow over dk.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on July 30, 2011, 05:23:49 AM
I hope others beside me are working on this ;~; otherwise, working this whole thing alone might take longer than I thought..


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Reaver Ind. on August 04, 2011, 11:38:45 PM
I got pass some of my work load from school to finally extract Omega's voices from the disc.  I'll start organizing the sounds to match the planed movesets in the OP.


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on August 05, 2011, 12:37:38 AM
Alright thanks so much! I'll try to get more progress on this o.o Though what I really need right now is an animator T-T


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on August 05, 2011, 12:13:11 PM
 ha ha yeah, there way behind aren't they, but I may be able to finish your walk before the 16th. If not then don't expect it till next month o-o


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on August 05, 2011, 12:32:08 PM
ha ha yeah, there way behind aren't they, but I may be able to finish your walk before the 16th. If not then don't expect it till next month o-o
I'm probably gonna have to postpone this project since school starts the 22nd :/ suuuuuucks..


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on August 05, 2011, 12:42:05 PM
Well I'm actually free of that :af: I also have a stay home job so yeah. I can work on any needed animations :P


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on August 05, 2011, 01:22:14 PM
Well I'm actually free of that :af: I also have a stay home job so yeah. I can work on any needed animations :P
But I can't put the whole project on you o.o Besides, I wouldn't be here much to check stuff or post stuff.. Senior year is gonna be tough for me x.x


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: Pervyman Trigger on August 05, 2011, 01:28:54 PM
Hm, don't worry it's fine. If your putting the project on hold that means I can work on the animations on my own time. So I'll just take care of that K ^_~


Title: Re: E-123 Omega - Bringing it Back to Life!
Post by: xZedkiel on August 05, 2011, 04:43:39 PM
Hm, don't worry it's fine. If your putting the project on hold that means I can work on the animations on my own time. So I'll just take care of that K ^_~
Alright thanks ^_^ just two more weeks left for me btw..