I've been using many songs posted by users here in the forum, however, even thought many claim that they have fixed their songs and/or perfect looping points, they still 'crash' and make loud noises in game. (Not all of them, but many do). Is that a problem with my sd card or wii?
Last night, I was testing a song for Final Destination (one of Vyce's Chrono Trigger songs), it stopped and played a Bubbleman's theme I had for Delfino Plaza.
Then again, the first songs I used have worked perfectly, do I need to change something to fix them or what?
Note*
I haven't done any custom songs, only downloaded them from here.
This happened to me to,i put a song from SVC chaos on FD and then when it's done it plays Master of puppets which it plays on BattleField and the song is really low,i would just remove it.
Yeah, this happens to me, too... Is it an SD card thing? Or does it happen with ISOs, too?
*cough*Vysebrstms*cough*
Quote from: Shadow on August 12, 2009, 09:00:08 PM
*cough*Vysebrstms*cough*
What is
that supposed to mean?
It's not an issue with the brstm. Make a backup of everything on your SD card and reformat it. Should fix it.
This happened to me last night. My Katina song on Lylat (replaces Break Through the Ice) started screeching mid-song (around the loop point) and switched over to Convenience Store, which replaced the Yoshi's Story Ending theme. It might have to do with improper looping AKA the loop point is not a multiple of 14336.
Quote from: Midnite•Shaymin on August 13, 2009, 08:31:35 PM
This happened to me last night. My Katina song on Lylat (repalces Break Through the Ice) started screeching mid-song (around the loop point) and switched over to Convenience Store, which replaced the Yoshi's Story Ending theme. It might have to do with improper looping AKA the loop point is not a multiple of 14336.
That can't be. I loop brstms not following that rule most the time. I would've had that in one of my songs.