Title: How do you get BRSARs to work? Post by: koopa2222 on September 11, 2010, 09:46:40 PM I saw this awesome sound effect hack and I was wondering how I get the hack onto brawl, do I need the ISO
Title: Re: How do you get BRSARs to work? Post by: DarkPikachu on September 11, 2010, 10:36:38 PM depends on what you use to boot it...
I use gecko I believe you just put the brsar right in the sound folder I'd be able to tell you more if I was on my cpu that could read my SD also to those who think they know but don't: don't even think about telling me that the sound effects don't work in gecko >:( I have stated it so many times it's not funny now yes it does work in gecko Title: Re: How do you get BRSARs to work? Post by: koopa2222 on September 12, 2010, 12:42:06 AM Good thing the sound effects work in GeckOS, I never want to ISO hack Brawl
Title: Re: How do you get BRSARs to work? Post by: DarkPikachu on September 12, 2010, 07:06:13 AM this works better in riivolution I believe (from what I hear around here) >_>
people complain about it not working in gecko... if that were true, I'd have chars without SFX this was mainly for ness when I used the 'thunder hello and flash' hack I noticed he had no SFX for anything... but when I put the brsar in, it worked... I'm not too smart about the whole thing though... never created my own audio hack yet Title: Re: How do you get BRSARs to work? Post by: stickman on September 12, 2010, 08:03:00 AM I saw this awesome sound effect hack and I was wondering how I get the hack onto brawl, do I need the ISO depends on what you downloaded. if you downloaded a brsar, just put that in your /pf/sound folder. if you downloaded a hex packet, you will need to manually hex it into a brsar you already have then place the brsar into that same folder.personally i've never had the geckoos version work for me without crashing, so i use riivolution. Title: Re: How do you get BRSARs to work? Post by: DarkPikachu on September 12, 2010, 10:55:11 AM personally i've never had the geckos version work for me without crashing, so i use riivolution. I replaced the dummy and border files... they take up 3GB of space on the disc... (1 whole dummy file is about 1.2 GB in nothing but '00' I just created text files, and renamed them to: Dummy1.dat Dummy2.dat border.dat and used HxD to shorten the files to 1 byte '00' after that, I just placed the files right in the pf folder... I havn't done anything outragous to test it yet... so even though I did this, I still don't know if this works... would anyone be willing to test this?? Title: Re: How do you get BRSARs to work? Post by: stickman on September 12, 2010, 11:31:22 AM personally i've never had the geckos version work for me without crashing, so i use riivolution. I replaced the dummy and border files... they take up 3GB of space on the disc... (1 whole dummy file is about 1.2 GB in nothing but '00' I just created text files, and renamed them to: Dummy1.dat Dummy2.dat border.dat and used HxD to shorten the files to 1 byte '00' after that, I just placed the files right in the pf folder... I havn't done anything outragous to test it yet... so even though I did this, I still don't know if this works... would anyone be willing to test this?? |