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Help & Tutorials => Help => Topic started by: VanillaPuff on September 20, 2010, 07:13:47 PM



Title: Clone Engine?
Post by: VanillaPuff on September 20, 2010, 07:13:47 PM
I'm having a lot of trouble trying to wrap my head around this:
http://www.smashboards.com/showthread.php?t=250370

Could someone put it in "For N00B" terms? If someone could help me I would really appreciate it. But maybe I should explain it more so I don't do all this for nothing <.< >.>

I'm trying to make Dr.Mario, Pichu, Roy, and Young Link can be playable as well as there 'clones'. Is this possible?


Title: Re: Clone Engine?
Post by: DarkPikachu on September 20, 2010, 07:27:22 PM
ya know, I've heard mention of this before...

what is this about anyways??


Title: Re: Clone Engine?
Post by: Beyond on September 20, 2010, 07:30:45 PM
I'm having a lot of trouble trying to wrap my head around this:http:
//www.smashboards.com/showthread.php?t=250370

Could someone put it in "For N00B" terms? If someone could help me I would really appreciate it. But maybe I should explain it more so I don't do all this for nothing <.< >.>

I'm trying to make Dr.Mario, Pichu, Roy, and Young Link can be playable as well as there 'clones'. Is this possible?


That's not really a "clone engine," it just allows you to switch between different sets of mods with button activators.

If you're asking if this can allow you to have Roy and Marth fight at the same time, then no, this isn't going to do that.


Title: Re: Clone Engine?
Post by: The Corrupted one on September 20, 2010, 09:04:51 PM
Wait you are saying a one slot moveset engine? It exists?


Title: Re: Clone Engine?
Post by: DarkPikachu on September 21, 2010, 04:15:53 AM
hmm... I'm doing something similar with Pachirisu...
but all I'm doing is naming the bones differantly, and adding them to the CHR0's
then I animate them to the exact framelength of the file (no anim misfits)


Title: Re: Clone Engine?
Post by: VanillaPuff on September 21, 2010, 05:16:14 AM
Quote
That's not really a "clone engine," it just allows you to switch between different sets of mods with button activators.

If you're asking if this can allow you to have Roy and Marth fight at the same time, then no, this isn't going to do that.

Okay. So I guess I'll have to learn to port to do that.

Wait you are saying a one slot moveset engine? It exists?

No, but that would be awesome.

But I still don't understand how this works. I'd still like someone to explain it to me in simpler terms.


Title: Re: Clone Engine?
Post by: ♤♡◇♧ on September 21, 2010, 08:26:44 AM
Almas' Clone Engine allows you to switch before battle which folder to load.

Dantarion's Clone Engine will allow us to load 7 new independent characters from there own slots.
Meaning that they will have there own textures, CSP's and Icons.

For example, this picture shows how it will look like eventually:
(http://img337.imageshack.us/img337/5186/cssbl.png)


Title: Re: Clone Engine?
Post by: msp26 on September 21, 2010, 10:14:50 AM
Almas' Clone Engine allows you to switch before battle which folder to load.

Dantarion's Clone Engine will allow us to load 7 new independent characters from there own slots.
Meaning that they will have there own textures, CSP's and Icons.

For example, this picture shows how it will look like eventually:
([url]http://img337.imageshack.us/img337/5186/cssbl.png[/url])


http://www.smashboards.com/showthread.php?t=250370

How to use the code?


Title: Re: Clone Engine?
Post by: DMN666 on September 21, 2010, 10:20:23 AM
Almas' Clone Engine allows you to switch before battle which folder to load.

Dantarion's Clone Engine will allow us to load 7 new independent characters from there own slots.
Meaning that they will have there own textures, CSP's and Icons.

For example, this picture shows how it will look like eventually:
[url]http://img337.imageshack.us/img337/5186/cssbl.png[/url]

Wut did they crack the codes from the F7?
Cause to me thats whatt it looks like.


Title: Re: Clone Engine?
Post by: ♤♡◇♧ on September 21, 2010, 11:30:12 AM
Almas' Clone Engine allows you to switch before battle which folder to load.

Dantarion's Clone Engine will allow us to load 7 new independent characters from there own slots.
Meaning that they will have there own textures, CSP's and Icons.

For example, this picture shows how it will look like eventually:
[url]http://img337.imageshack.us/img337/5186/cssbl.png[/url]

Wut did they crack the codes from the F7?
Cause to me thats whatt it looks like.

Dantarion knows how to fill the data slots of the F7 with data needed to load characters.
That's why there are 7 more icons in the picture.


Title: Re: Clone Engine?
Post by: VanillaPuff on September 21, 2010, 12:59:32 PM
But what I made this thread for is to figure out what to do with how to use Alma's clone engine.  :O

I need help with what I'm supposed to do with this?!

Quote
Alternate File Data
0657A000 BYTECOUN
XXXXXXXX YY00E27B
ZZZZAAAA 00000000

So heres some specifics where i need help.

BYTECOUN: I have no idea how to count/multiply hex. I heard Windows Calculator works? I want 8 alternate files on each charecter.

YY:T
Quote
his is a two digit value determined by the Select Screen slot of the character you are choosing. Because this is chosen by the Select Screen slot, it may vary slightly - for example, if you want a custom Sheik and are using the default Zelda/Sheik slot, you should put the value for Zelda in this section.
Does this also apply to All transforming charecters?

ZZZZ:So if I want AY button activators I have to use the code 0900+80 in hex?

AAAA:
Quote
This is the Hex-ASCII value of the alternate folder you wish to load files from. You can find a Hex-ASCII translator here. For example, if I decided to place my alternate files in /lm/ instead of /pf/, this would take the value of 6C6D.
So if I make it /lm/,I just put 6C6D or are ther complications?


Title: Re: Clone Engine?
Post by: The Corrupted one on September 21, 2010, 08:57:47 PM
Project melee is going to jump on this


Title: Re: Clone Engine?
Post by: The Corrupted one on September 21, 2010, 09:03:27 PM
Someone should let NOOBs like me use it by supplying a prepreped pack and instructions I get the idea but have no idea how it works


Title: Re: Clone Engine?
Post by: msp26 on September 22, 2010, 08:49:04 AM
Someone should let NOOBs like me use it by supplying a prepreped pack and instructions I get the idea but have no idea how it works

I'm with you!


Title: Re: Clone Engine?
Post by: K+ ~ Tanuki God on October 19, 2012, 08:10:19 PM
Someone should let NOOBs like me use it by supplying a prepreped pack and instructions I get the idea but have no idea how it works
same here dude.  but i think i have an idea on how this thing works.


Title: Re: Clone Engine?
Post by: SonicBrawler on October 19, 2012, 08:13:38 PM
dude. seriously? posting in a thread that hasnt been posted in in over 2 years? that is extreme necroposting. and you are already warned. now you are going to be moderated most likely. dont do it again


Title: Re: Clone Engine?
Post by: Anivernage on October 19, 2012, 09:02:06 PM
dude. seriously? posting in a thread that hasnt been posted in in over 2 years? that is extreme necroposting. and you are already warned. now you are going to be moderated most likely. dont do it again
More than that he necroposted another thread(5 months old thread) too <.<
The same day.... >.>


Title: Re: Clone Engine?
Post by: Gamma Ridley on October 19, 2012, 09:05:13 PM
Hey guys, how about instead of posting useless nonsense, you message the moderator in charge of the board, hm?

Next time this happens, I'll be dishing out warnings, free of charge.

Locked.