Title: Fixed. Close. Post by: Ulevo on October 16, 2010, 05:46:00 PM This is the SSS code I am trying to load in my RSBE01.gct:
046B8F5C 7C802378 046B8F64 7C6300AE 040AF618 5460083C 040AF68C 38840002 040AF6AC 5463083C 040AF6C0 88030001 040AF6E8 3860FFFF 040AF59C 3860000C 060B91C8 00000018 BFA10014 7CDF3378 7CBE2B78 7C7D1B78 2D05FFFF 418A0014 006B929C 00000022 066B99D8 00000022 00010F1A 0C220D15 28261E2A 0714020E 1D030B12 17190823 110A2120 04162724 05180000 00000000 0618131D 1E1B1C00 006B92A4 00000007 066B9A58 00000007 131F251C 101B0900 06407AAC 00000058 01010202 03030404 05050606 37640808 0909330A 0B0B0C0C 0D0D0E0E 130F1410 15111612 17131814 19151C16 1D171E18 1F19201A 211B221C 231D241E 251F2932 2A332B34 2C352D36 2F373038 3139323A 2E3B0064 07070000 As bolded, I put the byte value for the Brawl SSS at 34 to allow for 34 stages. The problem comes when I add the bolded line where I add Mario Circuit and Marios Bros. Once I attempt to add that line in to the code, I get a DSI error as soon as I load up Brawl from Gecko. Does anyone see what I might be doing wrong, here? Title: Re: SSS Code help! Post by: Mewtwo2000 on October 17, 2010, 05:31:22 AM And why that code? I mean, are you duplicating stages or something? O.o
I don't know much about ocarina codes, but it may be that adding a line is the problem itself O.o Title: Re: SSS Code help! Post by: Ulevo on October 17, 2010, 10:16:02 AM I solved the problem.
If anyone knows where I can download the .rel files for Brawl, that would be appreciated. Title: Re: Fixed. Close. Post by: msp26 on October 18, 2010, 09:44:53 AM I solved the problem. If anyone knows where I can download the .rel files for Brawl, that would be appreciated. Search brawl data partition |