Title: Adding heads? Post by: New Age Retro Hacker on October 18, 2010, 06:35:45 AM I know it's a dumb question but, would it be possible to remove Samus' head and put ZSS' head there instead?
Title: Re: Adding heads? Post by: Segtendo on October 18, 2010, 08:47:21 AM Probably PSA. There is, however, a hack over Peach that makes it look like a Helmetless Samus.
(http://img694.imageshack.us/img694/7421/samus6p.jpg) (http://forums.kc-mm.com/Gallery/BrawlView.php?Number=4085) Title: Re: Adding heads? Post by: New Age Retro Hacker on October 18, 2010, 09:14:01 AM Yes, I have the very same hack already.
But I just wanted to know HOW as I believe the same thing was done for Shadow too (but I wasn't sure....) Title: Re: Adding heads? Post by: dingo on October 18, 2010, 10:46:56 AM Yes, I have the very same hack already. But I just wanted to know HOW as I believe the same thing was done for Shadow too (but I wasn't sure....) No. Shadow was made from just renaming Sonic's quills and moving them. You have to either vertex the helmet or PSA the head on Samus. Title: Re: Adding heads? Post by: New Age Retro Hacker on October 18, 2010, 11:43:08 AM I don't think I'm good enough to vertex the helmet into Samus' head, how do you PSA it their exactly?
Title: Re: Adding heads? Post by: Segtendo on October 18, 2010, 12:05:28 PM Take an article, probably one of Samus's weapons, and replace it with ZSS's head. You would then, in the PSA, make it so that Samus's head is in every animation.
Title: Re: Adding heads? Post by: dingo on October 18, 2010, 05:44:42 PM Take an article, probably one of Samus's weapons, and replace it with ZSS's head. You would then, in the PSA, make it so that Samus's head is in every animation. Small file size may make this a huge pain too. Title: Re: Adding heads? Post by: DarkPikachu on October 18, 2010, 05:58:03 PM Take an article, probably one of Samus's weapons, and replace it with ZSS's head. You would then, in the PSA, make it so that Samus's head is in every animation. Small file size may make this a huge pain too. I don't woory about that... I havn't had any filesize probs... I've mentioned my trick like 5 times already... but I'll mention it again... create these files and put them in the pf directory: dummy1.dat dummy2.dat border.dat now open those in a hex editor and add 1 byte of '00' to them save that and run brawl :D there you go ;) ~3GB file space cleared for ya Title: Re: Adding heads? Post by: Segtendo on October 18, 2010, 06:15:44 PM Umm, what do you mean by that? For a PSA?
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