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Help & Tutorials => Help => Topic started by: M.E.R.255 on October 31, 2010, 05:16:07 PM



Title: Do you need to test texture hacks before submitting them? [read-only]
Post by: M.E.R.255 on October 31, 2010, 05:16:07 PM
I was just thinking... if I would upload some texture hacks that work for me, but not for others, that would be bad...

I don't really know if there's a way to test them... except playing online against somebody for testing if they work online, or maybe have an old File Replacement code in the RSBE01.gct file.

Is there maybe a topic that states all the things you need to do before you upload something and how to test stuff to make sure it works? And all the things I have to test first to meet the standarts of this page?


For an example, I've "made" an character who is really invisible when I play her and play against her, with no freezes, and I thaught it would be kinda nice to have a character like that to take some pictures like...

a character holding "nothing",
a character floating because an invisible character is holding him,
getting hit by nothing,
effects when you hit "nothing" (invisible vs invisible),
and more.

http://www.youtube.com/watch?v=J1_e6sPit4s

Here's a video to that character. Works fine with me. Not in the invisble Zelda version though, when I roll around, my character gives out long lines and make the game freeze. =/ Oh and don't judge me on that video, I haven't played for several months. oO Tested yes, acutally played no. xD


I want to upload more than that but before I do, I just want to know what I need to know, so I'm allowed to load it up. ^^


Title: Re: Do you need to test texture hacks before submitting them? And how, and for what?
Post by: JDub on October 31, 2010, 07:26:36 PM
The rule of thumb I go by is if it works for you, it will probably work for everyone else. If something goes wrong (i.e the beep of death), it usually has to do with the other person doing something wrong. I would say yeah, go ahead and upload it.

...but to be safe, I would get someone else to test it (preferably not me, since I can't really use hacks right now.). Just upload the file to Mediafire, ask someone to test it, and send them the link.


Title: Re: Do you need to test texture hacks before submitting them? And how, and for what?
Post by: M.E.R.255 on October 31, 2010, 08:05:51 PM
Hmm, good idea. ^^
Now that I think about it... I could look up older versions of the File Replacement Code or what that is called and try the characters on those too and see if they work.

Now to online gaming... I wouldn't really know with whom I could test it with (I would need somebody who could tell me if the character would be invisible and that guy would have to have the character, too (I believe)).

OK, I gonna load it up and... um... don't really have a clue what to do next? Should I just ask somebody to test it for/with me, write a topic? PM? Argh, too many questions. xD

Thanks for your help. ^^


OK I loaded the file(s) up, .pac and .pcs:
http://www.mediafire.com/?jsmqmo92sr1smfq (http://www.mediafire.com/?jsmqmo92sr1smfq) (.zip)
http://www.mediafire.com/?75q66liq5dlw8np (http://www.mediafire.com/?75q66liq5dlw8np) (.rar)


Title: Re: Do you need to test texture hacks before submitting them? And how, and for what?
Post by: mnsg on October 31, 2010, 08:12:02 PM
It's heavily recommended that you test your hacks before submitting them to the Brawl Vault.  If your hacks cause the game to crash, don't upload them until you fix them.


Title: Re: Do you need to test texture hacks before submitting them? And how, and for what?
Post by: Miniova on November 02, 2010, 04:08:15 AM
Yea as long as they work for you, they should work for other people.  If there are some glitches with your hacks than people will tell you when they find it.  As for online...  as for online...  all you need to test for is if it works online and if it doesn't desync from the other player.  You shouldn't have to make sure it works for people with older versions of the file replacement code...  They need to update their code.  Just make sure you have the latest file replacement and your good.


Title: Re: Do you need to test texture hacks before submitting them? And how, and for what?
Post by: M.E.R.255 on November 02, 2010, 06:19:38 PM
Hehe, ok. ^^
Hmm, I guess if the character works and is only recolored, he shouldn't cause any problems. Now those other ones where the character seems to be invisible or weird lines coming out of them, due to not correctly removing the body part or so, I need to test them out a bit more. ^^" The only thing that I know is, that they work for me.

You can grab, hit, throw, kill, roll around (shield), jump, duck, crawl and the other stuff with them. ^^