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Help & Tutorials => Help => Topic started by: xxmasal22xx on November 03, 2010, 02:18:19 PM



Title: Vaporeon model import HELP
Post by: xxmasal22xx on November 03, 2010, 02:18:19 PM
Hey guys, xxmasal22xx here, ive started a vaporeon over pikachu project, and for some reason when i go into brawl with the codes activated, the model doesnt show up.....Any ideas? i have each of vaporeon's textures too.......if anyone needs the files, pm me.......i also have someone else who started one from scratch......


Title: Re: Vaporeon model import HELP
Post by: Segtendo on November 03, 2010, 04:30:23 PM
There's a Vaporeon in this Pokemon replacement pack: http://forums.kc-mm.com/Gallery/BrawlView.php?Number=7397


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 04, 2010, 06:59:27 AM
That is the model i used, however, when i have all the textures in the texture data, and the model replacing pikachu, it doesnt show up in brawl. The outfit i set it to is FitPikacho00.....why doesnt it show up?


Title: Re: Vaporeon model import HELP
Post by: msp26 on November 04, 2010, 10:55:49 AM
That is the model i used, however, when i have all the textures in the texture data, and the model replacing pikachu, it doesnt show up in brawl. The outfit i set it to is FitPikacho00.....why doesnt it show up?

FitPikacho00 should be FitPikachu00


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 04, 2010, 04:35:07 PM
oops that was a typo im my reply, it is FitPikachu00


Title: Re: Vaporeon model import HELP
Post by: Aisuru Senka on November 04, 2010, 04:56:01 PM
Is it from the ISO of Pokepark Wii? Because those pokemon models are weird, and it's really the only place to get them. From my understanding, you can't one-slot them... you're gonna have to edit a fitpikachu.pac file with tabuu or have someone else do it for you. You also have to hex the model and add bones, though that can be done easily with certain programs. Unfortunately, even after all that, you're STILL going to have to redo every single animation, which is why I don't reccomend model importing. I tried once, so I would know.
If you're still going to do this, here's a guide you might want. http://forums.kc-mm.com/index.php?topic=9248.0
And this will help with animating.http://forums.kc-mm.com/index.php?topic=8045.0


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 05, 2010, 06:35:04 AM
Is it from the ISO of Pokepark Wii? Because those pokemon models are weird, and it's really the only place to get them. From my understanding, you can't one-slot them... you're gonna have to edit a fitpikachu.pac file with tabuu or have someone else do it for you. You also have to hex the model and add bones, though that can be done easily with certain programs. Unfortunately, even after all that, you're STILL going to have to redo every single animation, which is why I don't reccomend model importing. I tried once, so I would know.
If you're still going to do this, here's a guide you might want. [url]http://forums.kc-mm.com/index.php?topic=9248.0[/url]
And this will help with animating.[url]http://forums.kc-mm.com/index.php?topic=8045.0[/url]


thanx flame, i saw your blaziken model over cf, how did you get it to show up in brawl?
i tried changing vaporeon's textures from Has Palette: False to True....would that have anything to do with it?


Title: Re: Vaporeon model import HELP
Post by: Aisuru Senka on November 05, 2010, 02:31:40 PM
No. I didn't change that and it worked. Did you go to the tabuu guide link (in the first one)?
Do you even have tabuu? If not, I'll give you a link. If you still can't figure it out, I'll get some work done (or more specifically, get someone else to do said work ;)


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 06, 2010, 03:46:53 PM
No. I didn't change that and it worked. Did you go to the tabuu guide link (in the first one)?
Do you even have tabuu? If not, I'll give you a link. If you still can't figure it out, I'll get some work done (or more specifically, get someone else to do said work ;)

Yes, i downloaded it, when i try to run the program it says i need some kinda .NET framework.......

If i send you the files, would you b able to make it show up in brawl? pikachu still shows up instead of the vaporeon model.....


Title: Re: Vaporeon model import HELP
Post by: Aisuru Senka on November 06, 2010, 04:45:23 PM
Don't worry I have the files. That's where I got Blaziken. Did you ask anyone else to do this? I've agreed to do this for two people. But I'll fix it, so don't worry.


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 06, 2010, 05:18:43 PM
okay, figured it may not be showing up because i have no animations, so i replaced pikachu's run with vaporeons attack animation and pikachus entry with vaporeons entry(both from Pokemon replacement pack) and deleted the ShowersSpecularDh texture (also from pack) but still doesnt show up.......ideas?

can we jus talk over PM?


Title: Re: Vaporeon model import HELP
Post by: Aisuru Senka on November 06, 2010, 05:28:24 PM
That isn't it anyway. I said I'd do it, so give me a little time and it'll show up. It might take a day or two.


Title: Re: Vaporeon model import HELP
Post by: xxmasal22xx on November 06, 2010, 05:53:31 PM
okay then flame, i really appreciate this greatly.....