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Help & Tutorials => Help => Topic started by: The Corrupted one on November 05, 2010, 04:19:58 PM

Title: Saving texture
Post by: The Corrupted one on November 05, 2010, 04:19:58 PM
 :srs: I made I TL texture and when I saved it I got a message: attempted to overwrite protected memory file may be corrupt.  Now what?
Also, what is the name of Toonlinks dmg eyes?
Title: Re: Saving texture
Post by: The Corrupted one on November 05, 2010, 05:41:19 PM
I also saw somewhere that you can put item textures in a file called ITEM and it would apply
Is this true? I thought you needed common3 pac (which I cant find)
Title: Re: Saving texture
Post by: Miniova on November 05, 2010, 07:14:20 PM
Try saving it as a different file by clicking save as?  If that doesn't work then i dont know what it is.  And do you mean when his pupils get smaller?
Title: Re: Saving texture
Post by: The Corrupted one on November 05, 2010, 11:30:03 PM
I did hit save as but maby i did not change the name and attempted to replace the origional unmoded file IDK I don't have that computer next to me right now so I can't check
And yeah Whatever he does when he gets hit or does his D-taunt
Title: Re: Saving texture
Post by: mnsg on November 06, 2010, 01:02:04 AM
I've occasionally ran into that problem myself.  Of course, that tends to happen for files that I try to compress, which contain textures that use palettes.  Sometimes, making a few palettes smaller than normal can cause that issue.
Title: Re: Saving texture
Post by: The Corrupted one on November 06, 2010, 01:31:01 AM
Yeah thanks guys although an answer to the item question would be nice
Title: Re: Saving texture
Post by: The Corrupted one on November 06, 2010, 02:18:25 AM
And the name of the dmg eyes?
Title: Re: Saving texture
Post by: Miniova on November 12, 2010, 07:37:52 AM
I'm pretty sure that there is no "texture" for the dmg eyes...  I think its an animation of his pupils that make them smaller...