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Super Smash Bros. Brawl Hacking => General Hacking Discussion => Topic started by: Anon23 on November 18, 2010, 05:15:57 PM



Title: Idea for clones
Post by: Anon23 on November 18, 2010, 05:15:57 PM
Sorry if this has been thought of before...

I wonder if it is possible to make a tenative clone system via taut-moveset changes

If you wanted to have a battle of two over-ike characters, like ichgo vs naruto:

The textures/models could each fit under a different colour
Ichigo's moveset could be activated via left taunt
Naruto's moveset could be activated via right taunt


Of course the system would have wholes in it, as both characters would have to taunt at the beginning of the battle, leaving them open for cheap shots.
And motionetc.pac would still have to be shared.


But what do you guys think?


Title: Re: Idea for clones
Post by: Akiba Red on November 18, 2010, 05:18:09 PM
Clone system. Dantarion. Explained many times its not done yet. Case Closed.

EDIT!!!! Nvm. Didn't read about taunts. File size problem.


Title: Re: Idea for clones
Post by: Miniova on November 18, 2010, 05:41:29 PM
Doesn't riivolution get rid of the file size problem though?


Title: Re: Idea for clones
Post by: Akiba Red on November 18, 2010, 05:42:01 PM
Only somewhat.


Title: Re: Idea for clones
Post by: Miniova on November 18, 2010, 05:45:27 PM
Oh ok.  I see


Title: Re: Idea for clones
Post by: dingo on November 18, 2010, 06:09:39 PM
Riivolution + Codes that let you add massive coding to a character to go way beyond their file size.

I think the people over at Project M had to do this because of all the coding for Melee teching.


Title: Re: Idea for clones
Post by: ForOhFor Error on November 18, 2010, 06:32:49 PM
And, of course, the extreme trouble of making both a two moveset PSA and a two moveset MotionEtc.Pac


Title: Re: Idea for clones
Post by: Anon23 on November 20, 2010, 11:41:56 PM
Clone system. Dantarion. Explained many times its not done yet. Case Closed.

EDIT!!!! Nvm. Didn't read about taunts. File size problem.
Not done yet<<----- implies---> can't use yet