Title: Clare Joins the Brawl! *****V1.5 RELEASED!!!!***** Post by: Ultraxwing on November 22, 2010, 02:34:02 PM Clare the 1/4th yoma blooded Claymore joins the brawl.
(http://i196.photobucket.com/albums/aa80/Ultraxwing/Main.png) This project is devoted to finishing what some people haven't but without replacing zelda. Major Collabortions: Jokekid for the Model and the Sword Vertex DivineOverlord for the PSA. Gamma Ridley for most of the bug fixes, and animations. Progress: GREEN = DONE Yellow = Done, but needs work Orange = Working on Red = Not done/Or issue Zelda Model over Diddy Port needed animations over to the model port Sword over Diddy's Gun Sword Vertexes Model Vertex Texture Opening Eyes PSA/moveset Stats: Walk Speed: 3 out of 10 (she walks slow, and very cautiosly) Run Speed: 6.5 out of 10 (she run towards her enemy at a moderate pace) Jumps: 2 (like any 1 else) attack Strength: 4 out of 10 (she isn't heavy on damage, but very good on combo damage) Knockback Strength: 5 out of 10 (very balanced) Attack Speed: 8 out of 10 (extremely stupid fast) Clare's Moveset. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 02:34:39 PM Extra nifty stuff.
CSP ScreenShots Videos DOWNLOAD Title: Re: Clare Joins the Brawl! Post by: Akiba Red on November 22, 2010, 03:21:03 PM Ehh.....weird manga/anime. But the thing like Kyuubi Naruto Where he goes stronger after amounts of damage would be nice. ;O
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 03:36:18 PM Yes the intended plan, with the up taunt. just like Naruto. but she doesn't glow, her eyes will go to final smash eyes. pretty much a weaker version of her final smash.
UPDATED THE OP with the full moveset. Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on November 22, 2010, 05:29:55 PM I started watching claymore recently such a great anime...
claire reminds me of my self in some ways so i really like her character. personally i think the model should be made with marth not zelda since marth body type is more similer to that of claire's but it's your project. If you need any help don't hesitate to ask :) Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 05:36:47 PM Well, i mean marth's would be good. but zelda's was better to put over Diddy.
after watching the anime, read the manga, half the moveset or parts of it, come from the manga and the anime. i would love to figure out how to make the sword i have made show up on her right hand in all animations. Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on November 22, 2010, 05:40:11 PM well just a question did you use ike's sword cuz if you replace an article you could have it on zelda on an article and make it show up in every animation...
I'm not that familuar with psa to be honest though... just a question but has the sword been vertex'd yet? I could do that if you wanted. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 05:41:27 PM (http://i196.photobucket.com/albums/aa80/Ultraxwing/Zelda.jpg)
already did that. just need to make it appear on ALL the animations no the final smash. Yes please vertex her sword. then i'll give you credit. Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on November 22, 2010, 05:47:46 PM hmm well if you put it over diddy's gun then you'd need to go into psa and check the animation flags for spawning the article and add it to every animation...
I'd ask around for help with this as i have forgot how to do it entirly... Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 05:58:39 PM its all fine. i'll figure it out. i am asking help though. so don't worry.
Costume So far. (http://i196.photobucket.com/albums/aa80/Ultraxwing/al_101122_1832.jpg) Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on November 22, 2010, 09:43:31 PM Nice progress so far!
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 09:51:59 PM I just started, thnx.
Ninka is making the sword vertex, and i'm trying to make it so that one sword appears in her right hand. then comes giving her animations. Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on November 22, 2010, 09:58:35 PM I just started, thnx. cool cool, if this will be based off zelda pac file, and if needed, i can help with PSA code work x)Ninka is making the sword vertex, and i'm trying to make it so that one sword appears in her right hand. then comes giving her animations. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 10:12:51 PM It's actually over DIDDY
and it is it's own psa in its entirety. and if you'll help with the psa, then please please, be my guest. please wait as i get the sword to appear, i think i've got it. Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on November 22, 2010, 10:15:32 PM It's actually over DIDDY and it is it's own psa in its entirety. and if you'll help with the psa, then please please, be my guest. please wait as i get the sword to appear, i think i've got it. Oh I see, sorry I just skimmed though the post haha. Yeah, this being over Diddy sounds feasible. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 10:21:01 PM the model port has NO freezing like glitches. just odd sort of glitches like item placement and how she looks in general.
and your the god, who made Goddess Zelda. well then, i really do hope you can assist =D but try and remember, she's supposed to be balanced. and we can make a ultimate Yoma Edition as well. i know you and your "godly" PSA'S and i hope you can make it to where, she does what naruto does with her uptaunt =3 Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on November 22, 2010, 10:26:47 PM the model port has NO freezing like glitches. just odd sort of glitches like item placement and how she looks in general. and your the god, who made Goddess Zelda. well then, i really do hope you can assist =D but try and remember, she's supposed to be balanced. and we can make a ultimate Yoma Edition as well. i know you and your "godly" PSA'S and i hope you can make it to where, she does what naruto does with her uptaunt =3 haha ok, I know I have a tendency to overpower characters. I'll be gentle with this one. XD (not sure what naruto's up taunt is :/ ) Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 10:45:28 PM When the New Naruto has 100% damage or more, and you do the uptaunt, he goes Kyuubi Mode, and does some new moves, as well some extra damage. i just want it to work like your "nice" then "pissed" versions, just not so retardedly OMG!
but first version = Balanced second Version = TOTALLY GO OVER KILL. make two versions, balanced, and overkill. if you have a god brawl and want this character... Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on November 22, 2010, 11:10:56 PM When the New Naruto has 100% damage or more, and you do the uptaunt, he goes Kyuubi Mode, and does some new moves, as well some extra damage. i just want it to work like your "nice" then "pissed" versions, just not so retardedly OMG! but first version = Balanced second Version = TOTALLY GO OVER KILL. make two versions, balanced, and overkill. if you have a god brawl and want this character... oh that's cool, I need to check out this naruto haha...but yea the code for that is simple. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 22, 2010, 11:45:26 PM Here's her new Wait1 (http://i196.photobucket.com/albums/aa80/Ultraxwing/zelda-1.jpg) it's her most famous pose. it's only got 1 frame, not much could do with it, maybe make it move and breath sorta... Just rofl to this... Title: Re: Clare Joins the Brawl! Post by: Ivzakau on November 23, 2010, 04:35:56 AM Lol these show come on funamtion
there Final should be her releasing her yocy ora(i spelled it wrong) Then teresa face comes up from the back(Pits Final) Then she transforms (but can Transfer back :D) Title: Re: Clare Joins the Brawl! Post by: Ӄit ßallarɖ on November 23, 2010, 05:02:51 AM You know Cloud's loving it. What about her Armour/Cape? It's the most notable thing about her. She's such a badass that you need that. I can see one of her attack animations being the high speed blade attack (forgot it's name. been a while). That could be an easy one to animate.. psa might be another story.
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 23, 2010, 10:57:18 AM well, she has two super fast attacks.
ones callled Quick Blade. the other is Wind cutter. she will use both in PSA and i for the cape i plan to port Mario's capre over the Jet pack, and texture it white. but i need a vertex for the rest. but Ninka has atleast her claymore in order. just my main issue is her claymore only appears in that spot. who here knows as to how to fix that? a Cape is Over the Jetpack, and i've got some of it to where it's hanging down. so now i have to make it where it'll attach to her back. or make a bone that tells it to attach there. and seeing how the cape is in the Motion ETC if any team colors are going to be done, it'll be the color of the armor, but not the white jump suit parts. Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on November 23, 2010, 05:15:07 PM (http://img525.imageshack.us/img525/1820/claymore.png)
sword so far does it look okay? note texture is still in progress i also need to finish the hilt... Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 23, 2010, 05:23:31 PM The sword so far is looking good. the only problem i see (i know its s WIP) is the tip, that's about ait. but everything else is looking fine and dandy.
but the current glitch with her sword only appearing in her crotch is starting toget on my nerves, yet it shows in her hands when it's the final smash... hmmmmm Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on November 23, 2010, 05:54:47 PM yeah i'll fix up the tip a bit after i'm done with the hilt :)
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 23, 2010, 05:55:32 PM it's all good. i have to fix a glitch any way =P
Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on November 23, 2010, 11:44:46 PM very nice cant wait too see this in progress :D
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on November 25, 2010, 05:52:46 PM Update on Clare,
sword fix, eye fix, better texture, some texture fixes, imported animations, eye texture another bug that perplexes me <_< (http://i196.photobucket.com/albums/aa80/Ultraxwing/al_101125_1652.jpg) Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 02, 2010, 05:00:55 PM hows progress? :D
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 02, 2010, 05:08:03 PM Progress is good.
i'm waiting to officially update it until i've got her sword, and her throw glitch in order. then i'm going to contact Divineoverlord to make the PSA and hopefully find someone to make the official Clare vertex. Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 02, 2010, 08:25:20 PM Progress is good. Great. Next week I will be done with finals and will have tons of time for PSA. I bet I can get this PSA done in 1 day! x)i'm waiting to officially update it until i've got her sword, and her throw glitch in order. then i'm going to contact Divineoverlord to make the PSA and hopefully find someone to make the official Clare vertex. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 03, 2010, 03:44:57 PM Bad news guys.
one of my friends labtops killed my flash drive with ALL of clare's files. the sneaky bastard decided to "check out" my files. but he decided to reformat it, because he hates the idea of Brawl modding. i have a back up, but i have to alot of Rehex work. and remake like 6 animations. it's a set-back, but i'll get it done. Title: Re: Clare Joins the Brawl! Post by: SiLeNtDo0m on December 03, 2010, 03:57:27 PM Bad news guys. one of my friends labtops killed my flash drive with ALL of clare's files. the sneaky bastard decided to "check out" my files. but he decided to reformat it, because he hates the idea of Brawl modding. i have a back up, but i have to alot of Rehex work. and remake like 6 animations. it's a set-back, but i'll get it done. Oh no! That's not good at all o.O Damn your friend's a bastard....(no offense :P) I hope you can get back on track ;) Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 03, 2010, 03:59:15 PM i will.
I had a backup on media fire, but it has MAGICALLY STRAP-ON OF DOOOOM!! and after that, i have to remake her 6 animations after i report all of ZELDA'S animations. thank god i've got a week to get it redone I kicked that SAKURAI!!!!!!!!er out of my house. i won't forgive him. he also threw my wii on the floor. he really hates video game modifiers <_< ON OTHER NEWS! i refixed the sword glitch. and now working on the throw glitch. Title: Re: Clare Joins the Brawl! Post by: Ӄit ßallarɖ on December 03, 2010, 08:55:53 PM Just use an undelete software on your Flash card.
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 03, 2010, 11:12:12 PM Good news guys.
for spending 7 hours on a computer. i was able to do many of the following. Restore Clare to her normal state. make 7 new animations much more crisp. port over ALL necessary anim's Buff the Texture a little bit. give her the eye fix glitch (she always had her eyes closed, now they are open) Updated Second post with a new Icon and CSP Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 03, 2010, 11:31:19 PM awesome XD 1 question. will claire be broken or balance? i'd really like to see a balanced claire
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 03, 2010, 11:59:30 PM There will be two versions.
the first is balanced... the second is gonig to "awakened" not literally, the vertex for her awakened form would be RIDICIOULOUS but Divine overlord can have fun with the overwork. i just want a balanced clare is all. Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 04, 2010, 12:27:42 AM yeah same here. love the idea for the "awakened" mode. in the balanced psa you could have her awaken or half awaken with a taunt just like CON naruto, but without making that mode too broken
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 04, 2010, 12:41:46 AM That's the intention.
but in Balanced it's called 20% Yoma Release but in the Broken edition. she will 20% all the time, and she'll have the awakened mode. which i hope i can add veins, and all that. or just OP her to death on broken edition. Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 04, 2010, 12:59:25 AM camt wait for this to be done!
Title: Re: Clare Joins the Brawl! Post by: Ninka_kiwi on December 04, 2010, 02:51:10 PM (http://img718.imageshack.us/img718/1820/claymore.png)
just need to fix up the hilt and clare's sword will be finished. Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 10, 2010, 04:56:30 PM Wow!!
almost done. what needs to be fixed, is the emblem, needs to be smaller. the hilt is looking very good. just needs to be extended, and red. the back gold, the hild is looking very accurate. so far, it's looking very good. a little update. Made Quick sword. it lasts for 30 frames, so it has 30 different sword swings. basically, she does 60 sword swings per second. EDIT: Oh yes, any 1 want to help me. A:Come up with a stage. Small and Minor things to consider. EDIT2: I updated the moveset, i've rewatched claymore and decided the B-move needed to be edited ever so slighty. Title: Re: Clare Joins the Brawl! Post by: fighter20brawler10 on December 10, 2010, 06:37:11 PM Only people who want to stay on the dotted line hate Brawl modding. Sorry to here about that. And from a friend too
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 10, 2010, 06:40:44 PM it's all good.
I've disbanded is monkey face. either way, i had a back up, and did some rework, and the initial bug fixes took me 10 minutes seeing how i remembered how to do them. he's just retarded. oh well, what can you do *sigh* but yes, clare will be done. Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 14, 2010, 03:56:42 PM hey hows progress?
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 14, 2010, 06:13:33 PM It`s doing good. all bug fixes done. and very shortly Divine Overlord will get the PSA done.
Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 15, 2010, 02:30:02 AM It`s doing good. all bug fixes done. and very shortly Divine Overlord will get the PSA done. woot woot! :P Title: Re: Clare Joins the Brawl! Post by: FlaminFreak on December 16, 2010, 04:47:12 PM go Divine overlord! woot!
Title: Re: Clare Joins the Brawl! Post by: Gamma Ridley on December 16, 2010, 05:23:04 PM Glad to see Clare running along smoothly. :) Keep it up!
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 16, 2010, 06:18:18 PM Clare will get done. first the PSA then hopefully the Vertex and maybe a few touch ups on the PSA.
Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 17, 2010, 09:25:55 PM so, I got Side B working. Now, working on Down B. should I just edit the squat animation?
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 18, 2010, 09:44:47 AM Yes. she`ll look weird other wise.
Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 19, 2010, 12:23:35 AM Yes. she`ll look weird other wise. I got Down B perfect now, It looks just like this move she does at around 1:00 min http://www.youtube.com/watch?v=fZ9kh8W98LA&feature=related Title: Re: Clare Joins the Brawl! Post by: Gamma Ridley on December 19, 2010, 01:00:39 AM O_o
That's intense. Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 19, 2010, 01:01:55 AM O_o That's intense. haha yeah, but she is still balanced. :P...i won't make it overpowered hehe Title: Re: Clare Joins the Brawl! Post by: Gamma Ridley on December 19, 2010, 01:07:48 AM Though overpowered PSA's are fun to play with anyway :laugh: I'm looking forward to seeing more!
Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 19, 2010, 01:09:44 AM Though overpowered PSA's are fun to play with anyway :laugh: I'm looking forward to seeing more! Thanks :D. I think I might give Clare a full release mode with up taunt lol. How's your project Mew going? Title: Re: Clare Joins the Brawl! Post by: Gamma Ridley on December 19, 2010, 01:16:18 AM It's actually going pretty well, thanks for asking. ^^ I put up a little video on YouTube showing some progress, if you're interested. I even managed to find it's bubble and call it up in PSA.
Though with my limited skill with PSA, it probably won't be working properly for a while. /: Title: Re: Clare Joins the Brawl! Post by: DivineOverlord on December 19, 2010, 02:00:04 AM @Ultraxwing- UP B looks so Cool Now!!!!...I'm 99% done with the PSA!!! and its greatly Improved! and Balanced!
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 19, 2010, 11:03:42 AM Good job.
so its 99% complete. yay. looks like i need to make team colors. Up taunt deserves a full release mode. oh and when balanced is done. i`ll unleashe your chains >D (making her a god) so have fun when your done. Title: Re: Clare Joins the Brawl! Post by: Akiba Red on December 19, 2010, 01:19:51 PM Honestly, this was a fast OPed PSA. It was made in less than a month.
Title: Re: Clare Joins the Brawl! Post by: Ultraxwing on December 19, 2010, 02:03:35 PM LOL
cause the character was so simple. but the PSA is done none of the vertexes or textures Title: Re: Clare Joins the Brawl! ***!Almost Ready for Release!*** Post by: DivineOverlord on December 19, 2010, 11:43:43 PM LOL cause the character was so simple. but the PSA is done none of the vertexes or textures simple? nah, It's complex I inputted some advanced techniques into this PSA :police: Especially with her B special attacks. Update @11:42PM THE PSA IS 100% COMPLETE----NO GOD MODE INCLUDED THOUGH LOL...I SUPPOSE HER FINAL SMASH WILL BE POWER MODE. Ultraxwing, I will PM you the PSA and Details of the moveset I inputted. Check the Spoiler tab for hidden information to those new to the project lol Title: Re: Clare Joins the Brawl! ***!Almost Ready for Release!*** Post by: Ultraxwing on December 20, 2010, 09:19:00 AM Alright, i'll test it out, (the simple part as sarcasm LULZ!) then update the OP then try and get working on all the other simple bug fixes. example.
Her eyes are always closed, and the visualo effects like making Clare look like Clare. SHE'S GOT HER V1 RELEASE. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 11:08:25 AM Downloaded Clare. ^^ Would you like a video showcasing her, Ultra?
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 11:14:21 AM Indeed i would.
that would be VERY appreciated. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 02:05:36 PM Omg, it's Clare. :O
http://www.youtube.com/watch?v=YT7p-QtvXI8 It just finished processing, so maybe give it a little time to clear up. :) Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 02:26:11 PM now that's a decent representation
funny on the fatality moment as well... an updated release is almost ready as well... with a few adjustments. you didn't fully represent Clare's Nuetral Special. after a while she'll spark with electricity and then she'll do her side slash that does enough knockback to push back the enemy far enough for her to hold her arm. for a 3 second pause. which that move is tricky seeing how you shouldn't do it when you have 3 to 4 players going on. she's very tricky to play. but is very Marth Esque. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 02:31:20 PM Sorry. :laugh: I didn't realize you could perform another attack after a while.
To be perfectly and completely honest, though, I would really like to see more custom animations. I dunno, to me, it may seem too Marth-esque, no? I like originality too. ^^ But anyway, good work. Hopefully you'll get a good vertex of her too. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 02:41:00 PM i plan on adding in more Custom Animations. but most of the moves marth could do are what Clare does <_<
you could put the vertex over marth and you wouldn't notice a difference in character. But the characer's V1.5 will have a little bit of PSA edits. like the final smash's over powered mode will have an Aura, and her Down B won't be so spammable. like example, you could do in midair. Aerial Down B will drag her to the Ground. and UP b is a little bit more fluent. meaning it works ALOT better for recovery. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 02:45:27 PM Oh good. :laugh: I mean, 4 jumps can do the job, but when I was practicing with her I kept falling off the edges...
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: xZedkiel on December 20, 2010, 03:00:16 PM Idk but some of her animations just look funny like on the neutral B, her body looks so stiff lol. And on the walk, she looks like she's going for the last purse before the other chick gets it XD But it looks good overall.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 03:01:44 PM Her walk is definetely going to get changed lol.
it's all in the works. LOL on the purse. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 03:08:19 PM Remember, first release people. ;)
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 03:16:22 PM About to get her 1.5 release soon. well after i get something done first.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 03:16:31 PM Her walk is definetely going to get changed lol. it's all in the works. LOL on the purse. yep. Hey, I think I got the wait animations good now. want to see? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 03:17:51 PM Dangit, all this should've gotten done before the video. :laugh: Ah well, I'd be willing to record a v1.5 for you too, if you want.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 03:20:04 PM Dangit, all this should've gotten done before the video. :laugh: Ah well, I'd be willing to record a v1.5 for you too, if you want. jaja I know right? I hope the eye can get open soon. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 03:21:12 PM completely up to you.
i never force any one to do anything. the release might not be till tommorow anyway. you know i mean this project is going pretty fast on alot of things. bug fixes, textures, PSA. the only thing that's halting me is Vertexes. but i might learn how to do it. i did work on 3d models at one point, and did learn how to stretch vertices. so i don't think making a vertex will be hard, just a little tasking on making the character a character. @DivineOverlord. Working on the eyes as we speak. after i get it done i'll hand it off to you. Because we've got to consider that Zelda Uses Anvis. which each animation has 1 Anvis, i am adding new animations that DON'T have anmvis files attached. even though they work perfectly. they just have no face to refer to. so i'll give the BASIC animations (attack 100, Special100 ETC) their own animation sequence data. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 03:23:24 PM I hope the eye can get open soon. What do you mean? :-\ ~~~EDIT~~~ Oh, are the eyes closed? I didn't even notice.... :laugh: But yeah, tomorrow's fine anywho. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 03:23:39 PM completely up to you. i never force any one to do anything. the release might not be till tommorow anyway. you know i mean this project is going pretty fast on alot of things. bug fixes, textures, PSA. the only thing that's halting me is Vertexes. but i might learn how to do it. i did work on 3d models at one point, and did learn how to stretch vertices. so i don't think making a vertex will be hard, just a little tasking on making the character a character. @DivineOverlord. Working on the eyes as we speak. after i get it done i'll hand it off to you. Alright, I send over the wait1 animation to you. @Ridley: I just meant clare's eyes. lol Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 03:27:35 PM Good good. can't wait for it =P
EDIT::: Theres a good reason why i think i could do vertexing (to a point) These were in .OBJ format. lol for an old mod i was working on, but trolls sorta killed it for me saying "your textures lookl like [censored] smeared on the chassis, make that the chassis looks like it was made of smeared [censored]..." so i went to brawl mods, a much frendlier and better community than some old grody one. i atleast got a V1 of something released :srs: Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 03:42:48 PM Trolls suck.
JUST SAYING. I probably could vertex as well, since I took a year long course in 3DS Max, which is where I learned how to animate and stuff.... I don't have the appropriate tools however. Or skill.... Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 03:53:24 PM okay, i'll give you some uplifting words of advice as i listen to TF2: one winged scout.
to gain skill you must practice. no one starts out great. i helped so many people in HW2 especially figuring out the triple barrel turrent glitch. as well as adding in certain things in .DDS format instead of a specially formattted .TGA Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 03:56:11 PM I guess. ^^ I tried to vertex Pikachu's tail off once, but it didn't turn out so hawt. :| So I stick with animaing, which I'm slightly decent at.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: FlaminFreak on December 20, 2010, 04:03:08 PM very nice XD hope the vertixes get done soon :P
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 04:06:34 PM if you can animate decently, you mind redoing her Quick sword?
i mean it looks really weird. i mean it works great, it's 12 frames of random sword swings that are meant to look ridiciously fast. if you can keep it in that consitent speed but make it where the sword isn't always staying or looking like it's going in the same spot, that'll be great. you could make custom sword swings as well if you want. you just have to make sure the RHaveN bone is where the sword is going @Flamin Freak: thnx :af2: Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 04:15:06 PM Well, I'm not amazing, per se, but I'll give it a shot.
I might have to redo the animation entirely, though, just so I caan feel comfortabble with it. /: Don't worry, the speed can be adjusted in PSA, I'm sure DivineOverlord knows how to do it. :) Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 04:17:11 PM It's all good.
do what you can do man. either way, she cant be bent over that's for one. or bending she's standing up. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 04:18:59 PM I think the main problem is that Clare is relatively static in her custom animations. If she had some rotation to her body, it would look a bit more realistic, y'know?
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 04:19:39 PM do what you can man. you can do the animation buffering/modding/editing.
it would be VERY helpful. and she'll look very VERY more alive lol. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 04:21:35 PM Mmk, I'll see what I can do. :)
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 04:38:43 PM Well, I'm not amazing, per se, but I'll give it a shot. I might have to redo the animation entirely, though, just so I caan feel comfortabble with it. /: Don't worry, the speed can be adjusted in PSA, I'm sure DivineOverlord knows how to do it. :) I sure do. lol Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 04:42:01 PM so when he gets said animations done, and i get the fixed up MotionETC done so she has her facial anim's back and no freezing when it's fixed. then we can add in his, then you can edit to the fixes. then a 2.0 is in order?
P.S: Gamma Ridley can you edit Clare's SpecialNPrevent to look like she's trying to prevent her arm from going all berserk and turning into a beast form of it self? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:05:18 PM I sure do. lol Yay :D And @Ultra, I could try (keyword), I could probably make her look like she's having a seizure. As for making it look different, I dunno. :P I'll try after I eat mah lunch. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:08:29 PM do what you can, as long as she doesn't look static.
anything is better than nothing. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:10:56 PM Kk, I'll see what I can do. 8)
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 05:35:56 PM holy [censored]!!! CLARE CAN NOW SEE!!!
I deleted a lot of unnecessary files and adjusted all the attack animations. Now, Clare's eyes are open! but the game froze when she was grabbed lol Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:37:54 PM You opened her eyes?!? How?
This sounds strangely philosophical, by the way.... Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:38:59 PM Just as i thought.
did you delete SpecialSDXStick or the ones that looked completely weird with those type of names? i suspect those are doing it. I did it doing the method i thought would work. but alas it failed... HARD. she always freezes when she gets grabbed via that method. we might have to either A delete face polygons (but causes major lag in game) or B find a way to make her eyelids invisible. ooooor figure out as to why she keeps freezing when she gets grabbed. i know its got to do with missing animations. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Tempo_ on December 20, 2010, 05:40:32 PM I saw it was over Diddy Kong; I was delighted.
I saw it looked liked Zelda; I rejoiced. I saw Zelda had a sword; I fangasmed. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:41:53 PM I saw it was over Diddy Kong; I was delighted. I saw it looked liked Zelda; I rejoiced. I saw Zelda had a sword; I fangasmed. And that's what it's all about. ^^ Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:43:18 PM Indeed.
aaah i remember the original sword glitch Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:44:10 PM I think you shoulda kept it like that. :laugh: Ahhhh good times.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 05:45:33 PM Just as i thought. did you delete SpecialSDXStick or the ones that looked completely weird with those type of names? i suspect those are doing it. I did it doing the method i thought would work. but alas it failed... HARD. she always freezes when she gets grabbed via that method. we might have to either A delete face polygons (but causes major lag in game) or B find a way to make her eyelids invisible. ooooor figure out as to why she keeps freezing when she gets grabbed. i know its got to do with missing animations. Oh but wait, I think I know what's causing it to freeze...I won't give up till I know it's impossible...plus, zelda/clare with a sword is pretty bad ass! lol Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:47:12 PM Alright, if you can fix this issue, i'll give you Divine Cookie of Overlordness!
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 05:48:32 PM Alright, if you can fix this issue, i'll give you Divine Cookie of Overlordness! what the? hahaha Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:48:57 PM Oh but wait, I think I know what's causing it to freeze...I won't give up till I know it's impossible...plus, zelda/clare with a sword is pretty bad ass! lol Go you :P On a side note, trying to start working on her Neutral B, but it's difficult trying to do that and keep my baby sister entertained at the same time. :laugh: And lol @ Ultra Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 05:49:59 PM Oh but wait, I think I know what's causing it to freeze...I won't give up till I know it's impossible...plus, zelda/clare with a sword is pretty bad ass! lol Go you :P On a side note, trying to start working on her Neutral B, but it's difficult trying to do that and keep my baby sister entertained at the same time. :laugh: And lol @ Ultra Cool cool. :D Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:51:54 PM This is all i have to say, to you "santa" ridley
deal with family first. =) Family is a more important thing that simple electronics that uses 1's and 0's to compute data to simply entertain us on a single level. but if you have family which aren't 1's and 0's and they can entertain you. i say have fun with them =D it's how i look at it. i wish i could play with my siblings. my younger sister is in illinois, my older sister is in virginia, i am in Florida... anyway. best of luck both of you. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:54:10 PM Bah, it's fine. I live in a family of like 100 kids, someone can handle it. :laugh: I've got Brawl Box open while I'm clapping to make her laugh. XD
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:56:39 PM Ha Ha, okay man, just take it easy.
and i got all deep and emotional too BAH humbug.. maybe i should be Zero suit Scrooge. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 05:56:52 PM This is all i have to say, to you "santa" ridley deal with family first. =) Family is a more important thing that simple electronics that uses 1's and 0's to compute data to simply entertain us on a single level. but if you have family which aren't 1's and 0's and they can entertain you. i say have fun with them =D it's how i look at it. i wish i could play with my siblings. my younger sister is in illinois, my older sister is in virginia, i am in Florida... anyway. best of luck both of you. Aww my condolence to ya. Bah, it's fine. I live in a family of like 100 kids, someone can handle it. :laugh: I've got Brawl Box open while I'm clapping to make her laugh. XD lol same here family wise. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 05:58:03 PM lol same here family wise. You've got a billion siblings too? :laugh: Are they all boys and two girls in the whole family as well? :P Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 05:58:53 PM Yay, family.
no i live in a house full of family.. just older grodier family. except my father and stepmother theyre cool. the other 15 people in here are atleast in their 50's Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:02:47 PM the other 15 people in here are atleast in their 50's Ew old people. :P We're all twenty and under. :af: On a related topic, I don't understand Diddy's MotionEtc. At all. I'm going to change the animation you wanted, let's hope it's fruitful. :D Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:06:12 PM It's all cool.
just make it how ever you need to make it ya know. you could use zelda's motionetc as a base, then export it over to diddys. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:08:00 PM Never mind, I found it. :P
Ummmmmm, ok. I'ma run with what you have, but maybe make it look like her arm's taking over her. Or something. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 06:09:38 PM Never mind, I found it. :P sounds interesting. Ummmmmm, ok. I'ma run with what you have, but maybe make it look like her arm's taking over her. Or something. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:09:50 PM In the Claymore Manga her arm would get all veiny and start going out of control.
but in brawl make her hold her arm, like she's trying to regain back control. (which is somehow always magically did) Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:14:15 PM Wait, so does the animation loop? Or should I just make it one cycle?
If I make it just one cycle, here's what's gonna happen: She's gonna raise her arm over her and look at it while shaking. As that goes on, she's gonna slowly lower herself onto one knee and her arm'll be shaking. Maybe I'll even scale her arm to grow and shrink and whatnot. She'll regain control and lift herself back up. Thoughts? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:19:15 PM Just one Cycle, cause after the animation (no more than 4 seconds long but not less then 3 seconds long) it's a vulnerability thing in brawl to balance out for the shiznit tons of damage that clare can just do with her Nuetral Special.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:21:50 PM Kk. What animation does it start from? Wait1? Or SpecialNBlown?
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:25:12 PM That animation actually starts from SpecialN100End but it's he SpecialNPrevent
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:27:02 PM Soooo use the ending of SpecialN100End (durr hurr) as the start of SpecialNPrevent.
... That's what I'm gonna do then. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:29:55 PM And if you can... make her Sword fall in to the ground.
you should know where the sword attaches to. i fixed that glitch. but that's totally up to you though. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:33:53 PM Oy, I'll try. XD All I'd have to do is animate RHaveN, yes?
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:37:29 PM correct.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:41:12 PM Kk, She's holding her arm, I had to do some adjusting because she was twisting her arm all funky. And it looked gross. :laugh: Making progress, yo.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:43:03 PM it's all gooooood
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 06:43:13 PM Mission Accomplished. Clare no longer freezes when she is grabbed.
We now have a working Open eyed motion file!!!! woot! :D Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 06:46:56 PM Yay! :D
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: SmashClash on December 20, 2010, 06:48:01 PM Mission Accomplished. Clare no longer freezes when she is grabbed. I'm actually gonna try this project of an anime character I've never heard of.We now have a working Open eyed motion file!!!! woot! :D Congratz, Divine. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 06:48:49 PM Mission Accomplished. Clare no longer freezes when she is grabbed. I'm actually gonna try this project of an anime character I've never heard of.We now have a working Open eyed motion file!!!! woot! :D Congratz, Divine. Thanks :D Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 06:50:59 PM Thank you, THANK YOU!!!!
(http://i196.photobucket.com/albums/aa80/Ultraxwing/COOKIE.gif) heres your cookie oh and HOW did you do it? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:03:19 PM ([url]http://i196.photobucket.com/albums/aa80/Ultraxwing/COOKIE.gif[/url]) Now that's just dandy. :laugh: Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:04:24 PM i did say i would get him a divine cookie of overlordness didn't i????
a man should never go back on his promises. (why do do i have -2 karma?) Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: DivineOverlord on December 20, 2010, 07:05:04 PM Thank you, THANK YOU!!!! ([url]http://i196.photobucket.com/albums/aa80/Ultraxwing/COOKIE.gif[/url]) heres your cookie oh and HOW did you do it? WOW thats an ultimate overlord cookie. lol btw, it was the capturedamage animation that caused it to freeze. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:05:23 PM whooooaaa, it was something that simple..
please slap me. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:06:28 PM (why do do i have -2 karma?) You've been naughty. :| Now you're only gonna get a lump of coal from the Santa Mods this year. :O Oh, and *slap* Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:07:54 PM NNNNNNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO OOOO (now read that in darth vaders voice)
meh, i just don't like negatives, makes me look bad. so wheres that stupid dog? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:10:11 PM OOGABOOGABOOGA. :laugh:
And I'm trying to animate Clare's arm, but it's literally having a seizure. :| Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:11:20 PM that's fine.
it's what it pretty much looked like in the show anyway. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:20:06 PM Does her arm twist out of control? :laugh: Sorry, I'm a perfectionist, and I'm also getting discouraged. :-X I'll work something out.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:21:08 PM no it doesn't twist...
that would be horrible.... talk about meat spin.... Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:24:00 PM OH. MY. GOD.
Don't bring back those images, please. :laugh: Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:25:04 PM Okay.
i might get salsa for my snack. i have two girls over, i have one cup for me, should i get them one? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:30:00 PM No, you shouldn't, you should just give them the cup and see what they do with it. :laugh:
Oh my goodness.... ON TOPIC, her arm isn't having a total seizure anymore. ^^ Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:30:58 PM That's good!
oh what do you think we should do for winning/losing/entry anim's? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:32:51 PM Weeeeell, I can't say for sure as I've never really seen anything about her. :| Is she more of frou-frou or badass?
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:43:29 PM Bad ass. defenitely.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:48:26 PM Hrm, ok. Maybe something with her kneeling? I'm not sure.
But for now, I have her arms animated and not flipping out like they were. Moving on to animating her legs. ^^ Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:49:01 PM oooh, you seem to making good progress..
a little inspiration huh? Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 07:53:18 PM A little. ^^ My sister's asleep, so.... it helps.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 07:54:13 PM Heh, that's a good thing, they can be so energetic, wait till she hits puberty, then it's the year of the [censored]...... my younger sister was like that for SOOOOO long.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 08:05:08 PM I probably won't even be there for that, I'm moving in like five months for college. :laugh:
Clare is in the process of falling to her knees, btw. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 08:10:22 PM Well your very lucky.
hmmm you seem to be working very fast. and that song in the video (i hate asking this question) what was it? and i need ideas for a stage... for the character. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 08:13:48 PM The .brstm? I have no idea! :DIt came with the stage, I could send it to you if you want it.
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 20, 2010, 08:14:07 PM That would be LOVELY!
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Gamma Ridley on December 20, 2010, 08:14:31 PM Kk, I'll send it right now. :)
Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Ultraxwing on December 21, 2010, 09:47:49 AM Alright,
without a vertex hacker to bring out the "true" clare i want. i'm going to have to go with a supplement. i would prefer orginization clare. using her white jump suit and armor. and fancy cape. Her sword will ALWAYS be the same, so there is no problem here about that. so as a supplement we can go with "under cover" Clare (http://th01.deviantart.com/fs28/300W/f/2008/084/b/d/Claymore_by_adrielgallery.jpg) it'll be a temporary texture. or maybe not, i rather hate this look on Clare, and it still requires a cape. which i plan on adding BTW. Title: Re: Clare Joins the Brawl! ***!RELEASED V1 ON SECOND POST!*** Post by: Akiba Red on December 22, 2010, 06:34:57 AM ([url]http://img718.imageshack.us/img718/1820/claymore.png[/url]) Where dis go? D:just need to fix up the hilt and clare's sword will be finished. Title: Re: Clare Joins the Brawl! *****V1.5 ALMOST READY FOR RELEASE!***** Post by: Ultraxwing on January 14, 2011, 09:54:45 PM Alright everyone.
Clare will be getting her fina release soon. not today though. You can thank Jokekid for the vertex. and so many others. (http://i196.photobucket.com/albums/aa80/Ultraxwing/Clare01.jpg) (http://i196.photobucket.com/albums/aa80/Ultraxwing/Clare02.jpg) Clare's 1.5 is being released! http://forums.kc-mm.com/Gallery/BrawlView.php?Number=15628&Moderated=All&facebook=true |