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Help & Tutorials => Help => Topic started by: steelslasher on November 26, 2010, 02:52:08 PM



Title: need help in making death mountain stage
Post by: steelslasher on November 26, 2010, 02:52:08 PM
i have been researching stage modding and have gathered enough information to be able to make an animated stage on the theme of death mountain

i want to make a death mountain themed stage where the players will fight in areas around the mountain and eventually reach the top where i plan to make a volcanic explosion that does damage or whatever (but lets get everything else done first)

i was thinking of using a 3D model for the background like in battlefield and then translate the stage model in the z direction to move it towards a point on the model but i cant use twilight princess models because they are bmd and OoT is out of the question

anyone know if it is possible to find a model of the death mountain area in mdl0 format or even convert a bmd format (google wasnt helpful on this)

i have heard of HD versions of OoT anyone know if these are in .X or other standard file types which can somehow be converted to mdl0


Title: Re: need help in making death mountain stage
Post by: Link40 on November 28, 2010, 08:29:11 AM
i have been researching stage modding and have gathered enough information to be able to make an animated stage on the theme of death mountain

i want to make a death mountain themed stage where the players will fight in areas around the mountain and eventually reach the top where i plan to make a volcanic explosion that does damage or whatever (but lets get everything else done first)

i was thinking of using a 3D model for the background like in battlefield and then translate the stage model in the z direction to move it towards a point on the model but i cant use twilight princess models because they are bmd and OoT is out of the question

anyone know if it is possible to find a model of the death mountain area in mdl0 format or even convert a bmd format (google wasnt helpful on this)

i have heard of HD versions of OoT anyone know if these are in .X or other standard file types which can somehow be converted to mdl0

I'm myself doing a Forest Meadow stage, so I can answer a few questions :

1) Fornow, it is impossible to create stage hitboxes (so you can't do a volcanic eruption which damages :s)
2) I think you can .obj import from OoT, but the best method is to use the Block builder method from Mewtwo2000.
3)For the HD OoT, these are just retextures which, IMHO, are pretty ugly.