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Help & Tutorials => Help => Topic started by: cuckoos on November 30, 2010, 02:44:04 PM



Title: Exporting problems in Max 8 :c
Post by: cuckoos on November 30, 2010, 02:44:04 PM
Just a question for all of the vertex mod patching/morphing experts. Static model parts (such as swords) on a character's model don't need to be patched, they just need to be exported onto the model IIRC

Anyway, when I try and export Mallow's pink tuft (vertex'd out of MK's shoulder pad) and his Froggie stick (MK's sword), both of which are static model parts, I get some problems. Instead of exporting themselves into their correct placements on MK's model, they just stay put behind him for some reason:

(http://img17.imageshack.us/img17/9881/derpbp.png)

Compared to the original positions of the two static objects:

(http://www.clintonio.com/sig-23570.jpg)

Does anybody know why this happens? If so, would it be possible to fix?