is it possible to mess with subspace enemies data like, make them invincible, if they grab u they never let go unless u shake free, make them CRAZY broken like a PSA, or just mkae them stand there and do nothing...
anything like that possible?
im not sure, never tried it because I never play SSE. If you can find the files for those characters, and its in a file format that is editable, then yea...you can change its properties
The SSE stages and boss stages are in "stage\adventure".
IDK about changing PSA's for bosses. I don't think they are possible ATM.
i was referring to just regular enemies.
come to think of it, can u even change the duration of a playable character grab?
(like how normally the more damage the opponent has taken the harder it is to break free)
Since the grab lenght/break-free mechanic is universal it's likely handled by fighter.pac. Which isn't exactly easy to modify.