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Help & Tutorials => Help => Topic started by: MugiwaraNoMaxou on December 19, 2010, 12:10:18 PM



Title: A question about Riivolution
Post by: MugiwaraNoMaxou on December 19, 2010, 12:10:18 PM
Hello here,
Just a question, can riivolution read a NTSC game with a PAL Wii ? Because I just can't wait to CSS and SSS codes to be ported, so I'm planing to import the game !><

I had my Wii when it came out in France, it is cheaped (is it how we say it ? ) with a cracked version of the firmware 4.0. The file patch code work really fine with riivolution. I managed to use stages that works with .rel files even if they are some bug in the solo mode.

So yeah, I repeat the question because I want to :af: but can riivolution read a NTSC game on a PAL Wii ?

Thanks in advance, and sorry if they are mistake in my post !(I'm french so... Well you'll pardon me If a make a mitake, no ? :oshi: )


Title: Re: A question about Riivolution
Post by: MugiwaraNoMaxou on December 19, 2010, 04:49:48 PM
No one cares ? :oshi:


Title: Re: A question about Riivolution
Post by: scorcher9910 on December 19, 2010, 07:08:54 PM
I'm not a Riivolution user so I don't know for sure.
I know it works for Gecko. Gecko runs any region disc, as long as it's a real copy.
Not sure about Riivo though, however, it might be similar to Gecko.


Title: Re: A question about Riivolution
Post by: MugiwaraNoMaxou on December 20, 2010, 03:49:57 AM
Thanks, so the only thing I'll have to do is to use the same codes but with gecko, right ?