Okay, so I've attacked the collision to the bone, made the bone go up and down on the y axis while the z axis rotates a bit, and all that. I followed the video tutorial perfectly. But the collision doesn't move. It stands still, not moving at all.
I'm using a custom vertexed platform made from a stage builder part, if that makes any difference.
So... help?
>.> anyone?
Is it because the animation isn't set to loop? I had that problem at first too. To make the animation loop, click on the CHR file in BrawlBox and set the variable "Unknown2" to 1.
No the animation is playing, and looping, but the COLLISION isn't moving.