Title: Gameconfig.txt Post by: whiselifax on December 26, 2010, 07:47:09 PM Could someome explain to me how to use this exactly? I use codemanager and all that, and I know how to use codes and everything, but I don't understand how to use that gameconfig.txt thing. As I understand, you just put it on the root of your SD card and your able to have up to like 8000+ lines of code, but I don't know how to even get that many on a GCT when codemanager will simply not allow you to have more than 256 lines.
I use Riivolution, and I'm NTSC-U if that helps. Title: Re: Gameconfig.txt Post by: msp26 on December 27, 2010, 06:47:32 AM Could someome explain to me how to use this exactly? I use codemanager and all that, and I know how to use codes and everything, but I don't understand how to use that gameconfig.txt thing. As I understand, you just put it on the root of your SD card and your able to have up to like 8000+ lines of code, but I don't know how to even get that many on a GCT when codemanager will simply not allow you to have more than 256 lines. I use Riivolution, and I'm NTSC-U if that helps. just use the wii code manager. download it then place in the apps then make a folder called txtcodes on the root of your sd and place the txt inside then you can make gct files in your wii Title: Re: Gameconfig.txt Post by: whiselifax on December 27, 2010, 11:31:06 AM Um.. for some reason it didn't work. When I loaded up my txt file it had 3 blank lines that I could turn on or off, then when I tried to convert it to GCT I got a system error. Is there another way, or a way to fix that? Maybe someone could just put all the codes I want into a gct for me using this process?
Title: Re: Gameconfig.txt Post by: whiselifax on December 27, 2010, 07:49:07 PM Bump, could still use some help!
|