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Help & Tutorials => Help => Topic started by: whiselifax on December 26, 2010, 07:47:09 PM



Title: Gameconfig.txt
Post by: whiselifax on December 26, 2010, 07:47:09 PM
Could someome explain to me how to use this exactly? I use codemanager and all that, and I know how to use codes and everything, but I don't understand how to use that gameconfig.txt thing. As I understand, you just put it on the root of your SD card and your able to have up to like 8000+ lines of code, but I don't know how to even get that many on a GCT when codemanager will simply not allow you to have more than 256 lines.

I use Riivolution, and I'm NTSC-U if that helps.


Title: Re: Gameconfig.txt
Post by: msp26 on December 27, 2010, 06:47:32 AM
Could someome explain to me how to use this exactly? I use codemanager and all that, and I know how to use codes and everything, but I don't understand how to use that gameconfig.txt thing. As I understand, you just put it on the root of your SD card and your able to have up to like 8000+ lines of code, but I don't know how to even get that many on a GCT when codemanager will simply not allow you to have more than 256 lines.

I use Riivolution, and I'm NTSC-U if that helps.

just use the wii code manager. download it then place in the apps then make a folder called txtcodes on the root of your sd and place the txt inside then you can make gct files in your wii


Title: Re: Gameconfig.txt
Post by: whiselifax on December 27, 2010, 11:31:06 AM
Um.. for some reason it didn't work. When I loaded up my txt file it had 3 blank lines that I could turn on or off, then when I tried to convert it to GCT I got a system error. Is there another way, or a way to fix that? Maybe someone could just put all the codes I want into a gct for me using this process?


Title: Re: Gameconfig.txt
Post by: whiselifax on December 27, 2010, 07:49:07 PM
Bump, could still use some help!