Title: how to edit module (.rel) files with hexing Post by: extreme.brawl on December 28, 2010, 09:55:46 PM I have all the necessary stuff to do it. I only want someone to explain me what to search and change in the .rel files in order to use a custom stage based in battlefield which I want to use wherever; let's say hanebow (electroplankton).
Can I replace characters hexing their respective .rel files too? Thanks. Title: Re: how to edit module (.rel) files with hexing Post by: Gamma Ridley on December 28, 2010, 09:56:50 PM http://www.youtube.com/watch?v=wq0rGN7m_Ms
Title: Re: how to edit module (.rel) files with hexing Post by: (specter) on December 28, 2010, 10:43:38 PM [url]http://www.youtube.com/watch?v=wq0rGN7m_Ms[/url] He wants to know how to hex edit, not use Stage Switcher. Open up the .rel you want to convert in HxD. Look for this string of hex: 38 A5 00 00 38 80 00 01, then replace 01 -- the ID of Battlefield -- with Hanenbow's, which is 25. So, your string should be 38 A5 00 00 38 80 00 25. Save this file as "st_plankton.rel", and you're done. Go here (http://ssbbcustom.wikia.com/wiki/Module_files) for more info. I don't know anything about hexing characters; sorry. Title: Re: how to edit module (.rel) files with hexing Post by: Gamma Ridley on December 28, 2010, 10:44:38 PM Why hex it when there's a program that does it automatically? Maybe I missed the point....
Title: Re: how to edit module (.rel) files with hexing Post by: (specter) on December 28, 2010, 10:51:47 PM Why hex it when there's a program that does it automatically? Maybe I missed the point.... I don't know lol just go along with the topic. He wants to know how to hex edit, so I give him the info necessary to do so. Unless he isn't aware such a program exist, which by all means let him know of it. Also, Stage Switcher doesn't work for me as it always gives me the error "could not find file '/rel'.". Title: Re: how to edit module (.rel) files with hexing Post by: Gamma Ridley on December 28, 2010, 10:54:23 PM I've actually never really tried it myself, so I hope it works for the OP. ^_^;
Title: Re: how to edit module (.rel) files with hexing Post by: extreme.brawl on December 29, 2010, 11:16:00 AM Why hex it when there's a program that does it automatically? Maybe I missed the point.... I don't know lol just go along with the topic. He wants to know how to hex edit, so I give him the info necessary to do so. Unless he isn't aware such a program exist, which by all means let him know of it. Also, Stage Switcher doesn't work for me as it always gives me the error "could not find file '/rel'.". Thanks, it worked. I thought it would be more time-consuming. Title: Re: how to edit module (.rel) files with hexing Post by: extreme.brawl on December 29, 2010, 11:19:14 AM I've actually never really tried it myself, so I hope it works for the OP. ^_^; Stage Switcher seems to be a useful application. I had tried it previously but at this moment I can't use it due to some problems with my .Net version. Anyway, your help is appreciated :D Title: Re: how to edit module (.rel) files with hexing Post by: (specter) on December 29, 2010, 01:31:00 PM I would use Stage Switcher but I can't due to non-sense errors it gives me, so I was compelled to learn how to hex edit rels with HxD. :(
Title: Re: how to edit module (.rel) files with hexing Post by: DarkDeity on February 02, 2014, 08:22:05 AM can this be done for character's as well? cause theres no ike over donkey kong rel[that i can find]and i REALLY wanna put Jrush's could over donkey kong[since it already has a sound file for it for donkey kong despite him not providing the necessary rel]
Title: Re: how to edit module (.rel) files with hexing Post by: Gamma Ridley on February 02, 2014, 09:41:01 AM Please don't bump old threads. Especially not ones from four years ago. Feel free to make a new one in the Help section.
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