Title: a few questions about 3DS Max Post by: Cody The Hedgehog on December 29, 2010, 12:14:53 PM So a friend of my family has 3DS Max 2010, and he is letting me use it for a while. :af: :af: :af:
I have a few questions though: 1. what is it that people use 3DS Max for when it comes to SSBB hacking? is it just vertexting or something more? 2. is it possible to veiw smash bros models in 3DS like brawl box or not? 3. finally I heard that it's possible to "mold" things in 3DS Max. Basically creating more complex models. seeing as this is essential to me for making a character hack in brawl. Does anyone have a tutorial for doing this? Title: Re: a few questions about 3DS Max Post by: scorcher9910 on December 29, 2010, 01:46:17 PM 3DS Max 2010 doesn't work for vertex hacking.
I think it's only 3DS Max 8 or something. :\ Title: Re: a few questions about 3DS Max Post by: Cody The Hedgehog on December 29, 2010, 05:55:01 PM I haven't tested anything in brawl let but the vertex I edited in 3DS 2010 shows up perfectly in BrawlBox. That is of course if you save the file in 3DS and then save it in Anim8or. weird. :>.>:
Title: Re: a few questions about 3DS Max Post by: SmashClash on December 29, 2010, 06:36:03 PM I haven't tested anything in brawl let but the vertex I edited in 3DS 2010 shows up perfectly in BrawlBox. That is of course if you save the file in 3DS and then save it in Anim8or. weird. :>.>: Does it show up correctly in-game?Title: Re: a few questions about 3DS Max Post by: Cody The Hedgehog on December 29, 2010, 06:39:35 PM I've yet to test it. I've been suffering from a recent sleep schedule change thats messing with my sleeping habits. I'll try to test it soon however.
Title: Re: a few questions about 3DS Max Post by: Cody The Hedgehog on December 29, 2010, 07:19:45 PM yah its shows up in the game. as long as you save it in Anim8or after saving it in 3DS.
Title: Re: a few questions about 3DS Max Post by: SmashClash on December 29, 2010, 08:28:23 PM yah its shows up in the game. as long as you save it in Anim8or after saving it in 3DS. o-o Maybe that could be another 3DS Max version method(possibly discovered?). Maybe you should tell Miacis Kusanagi. |