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Help & Tutorials => Help => Topic started by: TruePhilosopher on January 03, 2011, 06:13:41 PM



Title: PW Custom Stage Code
Post by: TruePhilosopher on January 03, 2011, 06:13:41 PM
Is there any way to still go into the music section for the stages (to make certain tracks play and others not) while this code is activated?  The last time I tried this it froze on me and I haven't used the code since.  :(


Title: Re: PW Custom Stage Code
Post by: (specter) on January 03, 2011, 06:21:01 PM
Yeah I can control what music plays on stages with this code on. If it freezes for you use a My Music fix code for whatever stage(s) freeze on you. That worked for me.


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 03, 2011, 06:50:41 PM
Also how do you determine what stages music is ported over each custom stage?  Say I make it to where I have  9 custom stages and I match them to the soundtracks of other stages.  For instance if I ported a custom Zelda stage over custom stage 1 and wanted to link that to Bridge of Eldin so I would have Eldin's music?  I do not want to use the Tracklist Modifier btw.


Title: Re: PW Custom Stage Code
Post by: (specter) on January 03, 2011, 07:04:46 PM
Also how do you determine what stages music is ported over each custom stage?  Say I make it to where I have  9 custom stages and I match them to the soundtracks of other stages.  For instance if I ported a custom Zelda stage over custom stage 1 and wanted to link that to Bridge of Eldin so I would have Eldin's music?  I do not want to use the Tracklist Modifier btw.

You have to use the Tracklist Modifier to do that, at least as far as I know. Why don't you want to use it? I use it to do the same thing as your example and it's fine.


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 03, 2011, 07:15:28 PM
It's more of a pet peeve than anything, but I hate exiting to the start screen and re-entering the main menu just to have the game freeze on me. :(
However, is there a link to a guide for the tracklist modifier?


Title: Re: PW Custom Stage Code
Post by: (specter) on January 03, 2011, 07:27:44 PM
It's more of a pet peeve than anything, but I hate exiting to the start screen and re-entering the main menu just to have the game freeze on me. :(
However, is there a link to a guide for the tracklist modifier?


That's weird you must be doing something wrong with it if it freezes after you enter the main menu. I have a 100% functioning Tracklist Modifier and never once has it froze on me.

As for a guide on how to use it, try this (http://www.smashboards.com/showpost.php?p=11670735&postcount=297). I followed this gudie when I had no idea in the world how to use this code, and I have it working now, so it should help you too. Good luck.

Wait, that's not the tracklist modifier guide...how did that make me understand how to use it? hang on; let me find something.

Try here. (http://forums.kc-mm.com/index.php?topic=16468.msg290019#msg290019)


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 03, 2011, 11:12:56 PM
Thanks so much Specter!  Quick question for anyone:  With the index of the code....do I touch that at all?  I've re-arranged stages to be in their original places instead of the code EternalYoshi used so would I have to go in and re-arrange the indexing?  Or do I leave that the same?  I really don't want to have icon's and .rels over stages that they're not supposed to go to.


Title: Re: PW Custom Stage Code
Post by: (specter) on January 03, 2011, 11:21:01 PM
Thanks so much Specter!  Quick question for anyone:  With the index of the code....do I touch that at all?  I've re-arranged stages to be in their original places instead of the code EternalYoshi used so would I have to go in and re-arrange the indexing?  Or do I leave that the same?  I really don't want to have icon's and .rels over stages that they're not supposed to go to.

No problem.


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 04, 2011, 12:01:23 AM
Nevermind on that last question.  I tested out my code and it works like a charm!  Now I'm going to mess around with the tracklist modifier and hopefully make this code even more epic!  The last time I tried the Tracklist Modifier I just downloaded someones version....this time I'm going to do my own  :srs:


Title: Re: PW Custom Stage Code
Post by: (specter) on January 04, 2011, 12:09:43 AM
Nevermind on that last question.  I tested out my code and it works like a charm!  Now I'm going to mess around with the tracklist modifier and hopefully make this code even more epic!  The last time I tried the Tracklist Modifier I just downloaded someones version....this time I'm going to do my own  :srs:

Here is a guide for you I made for someone else if you need help on how to edit it. I just touched it up a bit right now.

Here is what your code should look like if you have 16 customs:


[Tracklist Modifier v1.0]
0610F9BC 00000014
60000000 60000000
3C80811A 7C601B78
608447E7 00000000
4A000000 81000000
301A46F8 6D755072
1417DF44 7CE03B78
1417DF4C 7C0400AE
161A47E8 00000050 << Bytes of data
00000102 03040607 << Default Stages
08090A0B 0C0D0E0E
0E0E0E0F 10111213
14151515 16171819
1A1B1C1D 1E1F2D2D
2D202122 23242526
2728290A 2D2D2D2D
2D2D2D2D 2D2D2D2D
00010203 04050607 << Stage Roster Expansion custom stages
08090A0B 0C0D0E0F
E0000000 80008000

Tracklists:
00 Battlefield
01 Final Destination
02 Delphino
03 Luigi's Mansion
04 Mushroomy Kingdom (1-1)
05 Mushroomy Kingdom (1-2)
06 Mario Circuit
07 75m
08 Rumble Falls
09 Pirate Ship
0A Eldin Bridge
0B Norfair
0C Frigate Orpheon
0D Yoshi's Island
0E Halberd
0F Lylat Cruise
10 Pokemon Stadium 2
11 Spear Pillar
12 Port Town Aero Dive
13 Summit
14 Flat Zone
15 Castle Siege
16 WarioWare, inc.
17 Distant Planet
18 Skyworld
19 Mario Bros.
1A Newpork City
1B Smashville
1C Shadow Moses Island
1D Green Hill Zone
1E Pictochat
1F Hanenbow
20 Temple
21 Yoshi's Island
22 Jungle Japes
23 Onett
24 Green Greens
25 Pokemon Stadium
26 Rainbow Cruise
27 Corneria
28 Big Blue
29 Brinstar
2A Menu
2B Empty
2C Empty
2D Empty


Breakdown of the code to help you understand it better

*Green (bytes of data) = Replace LL with the bytes of data. To figure this out, count how many code lines are under this code (not counting E000000 80008000), then multiply it by eight, then convert your product to hex. For example, for my code I had to do 10 lines of code times 8, and that equals 80 -- in hex, that's 50. So I replace LL with 50.

*Red (custom stage IDs) = '00' - '0F' indicates custom stages 1-16. You can have up to 39. Replace any two of the digits in a line with the tracklist ID from the list. For example, if you wanted STGCUSTOM05 to have Pokemon Stadium 2's music, you would replace '04' with '10' -- the ID number of Pokemon Stadium 2's tracklist.

*Yellow = Indicates the end of the code. Without it, it will crash.


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 04, 2011, 12:39:24 AM
Sweet! Thanks a million! You are  :af:

Haha anyways I just ran into a snag of sorts.....every time I pick a custom stage it freezes on me, without the loud annoying beep thankfully.  I put the correct st_custom01.rel in and named the stage STGCUSTOM01 so where did I go wrong?  :>.>:


Title: Re: PW Custom Stage Code
Post by: TruePhilosopher on January 04, 2011, 01:48:34 AM
Nevermind! I figured it out!  It seems I didn't have the most important code. Stage Roster Expansion 2.0
 :>.>palm: