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Help & Tutorials => Help => Topic started by: Sin on January 07, 2011, 08:31:47 PM



Title: Help with water textures for STGGREENHILL.
Post by: Sin on January 07, 2011, 08:31:47 PM
Well, this has been bugging with me for awhile when colliding textures for water. Thing is I've been trying to find out a way for replacing these textures to match my hack without the pixels corrupting the stage when Brawl is reading the file. Also, I added the textures below.

(http://i767.photobucket.com/albums/xx311/Active56_2/WaterTexture.png) Texture trying to collide.
(http://i767.photobucket.com/albums/xx311/Active56_2/suimen02.png) suimen02(http://i767.photobucket.com/albums/xx311/Active56_2/taki00.png) taki00(http://i767.photobucket.com/albums/xx311/Active56_2/taki01.png) taki01