Title: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 11, 2011, 04:40:18 PM Okay, I'm getting seriously pissed off here. Every freaking time I try to open a PEACH motionetc file I get this
(http://i56.tinypic.com/20v0tg2.jpg) Which is pissing me off because all the other motionetc files work just fine. I can't get anywhere untill this [censored] is figured out. So yeah Help much? Title: Re: ***ed up Brawlbox -_-'' Post by: Fliptocat on January 11, 2011, 04:46:49 PM ^Where did you get the motionect?
Title: Re: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 11, 2011, 04:47:30 PM ^Where did you get the motionect? From the data partition >_> Title: Re: ***ed up Brawlbox -_-'' Post by: Fliptocat on January 11, 2011, 04:51:32 PM That's....Odd..... Try opening mine, it could just be a corrupt file: http://www.mediafire.com/?n9sya736vo99bfv
Title: Re: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 11, 2011, 04:53:36 PM That's....Odd..... Try opening mine, it could just be a corrupt file: [url]http://www.mediafire.com/?n9sya736vo99bfv[/url] Just tried it >_> same thing.... Title: Re: ***ed up Brawlbox -_-'' Post by: Fliptocat on January 11, 2011, 04:55:41 PM I have no idea..... Have you tried opening it alone? Outside of the model previewer, I mean?
Title: Re: ***ed up Brawlbox -_-'' Post by: ??_? on January 11, 2011, 05:11:01 PM could be modset 4.1, try just regular 0.63d
Title: Re: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 11, 2011, 05:18:53 PM Quote See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection. Parameter name: index at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on(ExceptionArgument argument, ExceptionResource resource) at System.ThrowHelper.ThrowArgumentOutOfRangeExcepti on() at BrawlLib.SSBB.ResourceNodes.PAT0EntryNode.OnPopul ate() at BrawlLib.SSBB.ResourceNodes.ResourceNode.get_Chil dren() at BrawlLib.SSBB.ResourceNodes.PAT0Node.GetStrings(StringTable table) at BrawlLib.SSBB.ResourceNodes.BRESNode.OnCalculateS ize(Boolean force) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Calculat eSize(Boolean force) at BrawlLib.SSBB.ResourceNodes.ARCNode.OnCalculateSi ze(Boolean force) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Calculat eSize(Boolean force) at BrawlLib.SSBB.ResourceNodes.ARCNode.OnCalculateSi ze(Boolean force) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Rebuild(Boolean force) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Merge(Boolean forceBuild) at BrawlBox.GenericWrapper.Export() at BrawlBox.Program.SaveAs() at BrawlBox.MainForm.saveAsToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4206 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.63.3976.14802 Win32 Version: 0.63.3.0 CodeBase: file:///C:/Users/Blake%20Meyers/Desktop/Brawlbox/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.10.3975.13781 Win32 Version: 0.10.3.0 CodeBase: file:///C:/Users/Blake%20Meyers/Desktop/Brawlbox/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4205 (VistaSP2GDR.050727-4200) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Accessibility Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.4016 (NetFxQFE.050727-4000) CodeBase: file:///C:/Windows/assembly/GAC_MSIL/Accessibility/2.0.0.0__b03f5f7f11d50a3a/Accessibility.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. Thats the bul[censored] I get when I try replacing the file manually outside the previewer Title: Re: ***ed up Brawlbox -_-'' Post by: ??_? on January 11, 2011, 05:31:53 PM could be modset 4.1, try just regular 0.63d Title: Re: ***ed up Brawlbox -_-'' Post by: Dat0 on January 12, 2011, 08:24:33 AM Is your computer fully updated?
if you don't have the proper windows updates then you will get that error Title: Re: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 12, 2011, 09:12:41 AM It works fine with 6.3D >_> so when I finish my hack I'm gonna need to ask someone else to clean up the ported animations a little. (peache's dress is textured off, so there's no need to fix that with the new animations)
Title: Re: ***ed up Brawlbox -_-'' Post by: Naruto200Man on January 12, 2011, 01:58:48 PM I think I found a way to fix this, my problem seems to only be occuring when I open peache's motionetc.pac
Since I don't plan on using any of peache's external graphics for anything, and probably change her specials, I think I'll just export peaches animations and replace them to someone elses files one at a time. I tried using 6.3D with Modset4.1's lib file but the same problem occured. :l |