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Help & Tutorials => Help => Topic started by: CoolGuyMoe on January 12, 2011, 08:05:38 PM



Title: Stage Expansion 2.0 Issue
Post by: CoolGuyMoe on January 12, 2011, 08:05:38 PM
So, I finally decided to try making my own SSS with the Stage Expansion code and was fully able to get the icons and the music to show up, but when it came to actually loading the stage nothing would happen. It's like the freezing effect we all know but without the loud beep. At first I thought it was my coding but when I tried Mewtwo2000's version of the codes (with his stages as well), it would do the same thing. Does anyone know anything about how to go about solving this?


Title: Re: Stage Expansion 2.0 Issue
Post by: (specter) on January 12, 2011, 08:17:45 PM
Try the Disable Custom Stages code. After I used the Stage Roster Expansion for the first time my game also froze upon selecting a stage, much like your issue.

Code:
Disable Custom Stages
* 046B841C 48000040


Title: Re: Stage Expansion 2.0 Issue
Post by: CoolGuyMoe on January 13, 2011, 08:53:48 AM
Okay, so I tried that and no results. I should also mention that I'm doing this on the Riivolution.


Title: Re: Stage Expansion 2.0 Issue
Post by: Segtendo on January 13, 2011, 12:13:55 PM
I think that you'll need to add something to the XML so that it can read the new stages.


Title: Re: Stage Expansion 2.0 Issue
Post by: (specter) on January 13, 2011, 12:40:04 PM
Okay, so I tried that and no results. I should also mention that I'm doing this on the Riivolution.

You should have said you used Riivolution in the OP.

Anyway, I don't use Riivolution so I don't know how it works differently from Smash Stack, which is what I use. That code worked for me when I had the same problem as you.


Title: Re: Stage Expansion 2.0 Issue
Post by: CoolGuyMoe on January 14, 2011, 09:08:48 AM
I think that you'll need to add something to the XML so that it can read the new stages.

I completely forgot about the xml. What am I suppose to add to it?

You should have said you used Riivolution in the OP.

Sorry about that.