Title: polygon deletion Post by: ADJSonic on January 14, 2011, 07:42:19 AM I need to delete Yoshi's saddle... I tried making transparent but for some reason BB 63d it visible with the same texture as before i changed it... :-\
I know i'm texturing the right thing because i thought that so i changed the color to blue and it showed Blue.... :>.>palm: Title: Re: polygon deletion Post by: Guamboy27 on January 14, 2011, 08:08:21 AM Here:
http://www.mediafire.com/?a7l553aocejjtgy this should work. I didn't make the saddle transparent, in a hex program I filled the saddle vertex in the model with 0's (if that makes sense). Title: Re: polygon deletion Post by: ADJSonic on January 14, 2011, 08:13:32 AM Hey check your PM box i need you do it to my spyro vertex..
Title: Re: polygon deletion Post by: Miniova on January 14, 2011, 01:24:27 PM Hey you don't need to delete the polygon.... just shrink it down in size to 1 and it will appear invisible
Title: Re: polygon deletion Post by: Guamboy27 on January 14, 2011, 04:29:30 PM Done! Here's the link:
I had to move things around to a fresh Yoshi.pac because the renamed polygons in the file you sent me stopped working when they were exported, but I tested it in game and everything looks good! The problem is that parts of the eye that you made transparent showed up black in-game. I think the egg would have also done this too, but I deleted that also. EDIT: I forgot o keep your wings. Here it is with the correct wings: http://www.mediafire.com/?gr8mijfwhw49wh8 Title: Re: polygon deletion Post by: Guamboy27 on January 15, 2011, 12:16:35 AM Edited the link.
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