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Super Smash Bros. Brawl Hacking => Character Vertexes and Textures => Topic started by: Naruto200Man on January 16, 2011, 01:09:20 PM



Title: My First Character Thread
Post by: Naruto200Man on January 16, 2011, 01:09:20 PM
Okay so I've decided that I want to try my hand at actually vertexing a character. And Since there's nothing real special about him (other than the texturing) I thought I'd give speed racer a try. He's one of my favorite old school heroes with the exception of Optimus Prime and Superman to name a few. For those who don't know which speed racer I'm doing, it's this one.

http://www.youtube.com/watch?v=q9eCqwzAjTY

The reason I picked speed racer for my first character vertex is cause, well...there's not much to him really, other than the helmet and jacket rim. I'm pretty sure he's going to end up going over Captain Falcon, cause he already has a helmet to begin with. anyways just thought I'd ask for the hell of it :P


Title: Re: My First Character Thread
Post by: Segtendo on January 17, 2011, 06:50:47 PM
I'm pretty sure he's going to end up going over Captain Falcon, cause he already has a helmet to begin with. anyways just thought I'd ask for the hell of it :P

And because there's a texture for him already (by Androu1) (http://stacksmash.kontek.net/STUFFZ/Characters/Captain%20Falcon/SpeedRacer.rar) that you could work from.


Title: Re: My First Character Thread
Post by: Naruto200Man on January 17, 2011, 06:55:11 PM
I'm pretty sure he's going to end up going over Captain Falcon, cause he already has a helmet to begin with. anyways just thought I'd ask for the hell of it :P

And because there's a texture for him already (by Androu1) ([url]http://stacksmash.kontek.net/STUFFZ/Characters/Captain%20Falcon/SpeedRacer.rar[/url]) that you could work from.


I'd rather start from scratch though :l I won't learn anything if I keep taking stuff or basing stuff off of other peoples work.

Like can anyone tell me how to edit a stage? Vertexwise? I have this idea for Final Destination but I dunno how to do it.