Title: 3ds Max 2010 Post by: TheShyGuy on February 01, 2011, 02:19:28 AM Im new to vertexing...and 3ds max. But im trying to follow a few written tutorials on mariokart64's vertexing method. Only problem right now is that when i import the .dae, it doesnt show up.
-using Ais 1.3 -openColladaMax 1.2.2 -3ds Max 2010 if you need to know anything else, just ask. And thnx for helping. Title: Re: 3ds Max 2010 Post by: KTH on February 01, 2011, 02:40:32 AM You need to have 3ds Max 2008 for use the method of mariokart64n.
Title: Re: 3ds Max 2010 Post by: TheShyGuy on February 01, 2011, 02:45:30 AM http://forums.kc-mm.com/index.php?topic=12815.0
on step 3 he says: (Check the box Max2010 if you are using Autodesk 3DS Max 2010) im just assuming that it also works for 3dsMax2010 too. Thnx for replying btw. Title: Re: 3ds Max 2010 Post by: KTH on February 01, 2011, 02:48:02 AM Oh, a new tutorial, but look, it's for use "Das Donkey Vertex Box", not "mariokart64n method".
Title: Re: 3ds Max 2010 Post by: TheShyGuy on February 01, 2011, 02:53:27 AM oh i thought it did because it uses mariokarts script(the script works on 2010).Anyways, do you know why the model is invisible/doesnt show up?
Title: Re: 3ds Max 2010 Post by: KTH on February 01, 2011, 02:59:39 AM Unknown... Sorry :/
Try in first the normal vertex (first method) before use this just for see. Title: Re: 3ds Max 2010 Post by: TheShyGuy on February 01, 2011, 03:01:44 AM k, ill edit this post in a few mins
edit: yeh i see the vertices. But the main reason i wanted to follow the newer tutorials was to be able to view the model as a mesh, not vertices. Uhh any more ideas? Title: Re: 3ds Max 2010 Post by: KTH on February 01, 2011, 03:36:18 AM Try to get the help of a good vertex maker, he can help you.
Title: Re: 3ds Max 2010 Post by: TheShyGuy on February 01, 2011, 03:47:26 AM got it to show the model, just had to use ais 1.1 =p...thnx kth for the replies tho
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