Kitty Corp Meow Mix Forums

Help & Tutorials => Help => Topic started by: koopa2222 on February 09, 2011, 06:59:42 PM



Title: Model importing
Post by: koopa2222 on February 09, 2011, 06:59:42 PM
I wanted to get into making stages and wondered if someone could link to some tutorials on how to vertex hack, model import, animate stages, and edit collision data.


Title: Re: Model importing
Post by: (specter) on February 09, 2011, 07:04:50 PM
I don't know where to look for the first three but for collision data editing you should check out this video (http://www.youtube.com/watch?v=6U--uOw-0cY) -- it really helped me.


Title: Re: Model importing
Post by: koopa2222 on February 09, 2011, 07:23:36 PM
Thanks


Title: Re: Model importing
Post by: Snoopy on February 09, 2011, 09:03:12 PM
well, this is why we have  an entire section for just guides... (http://forums.kc-mm.com/index.php?board=12.0) but, i'll help anyways.

for vertexing, this is the one i use. (http://forums.kc-mm.com/index.php?topic=13061.0)  it seems easy and basic enough, but you'll definitely have to play around with 3ds max for a bit to get used to it.  but once you do, it'll be pretty easy to vertex. 

as for model porting, i happen to have a small guide on how to do so. (http://forums.kc-mm.com/index.php?topic=9248.0)  and by small, i mean huge.  it includes almost all glitches that could happen to a model port, and how to fix them.  it also has a brief hexing guide, and a guide for using Tabuu (a program).

as for the rest, just check out the top link.  you'll find just about anything you'll need.